Commit Graph

6801 Commits

Author SHA1 Message Date
Scipio Wright
69c6f48245 Merge branch 'ArchipelagoMW:main' into tunc-combat-logic 2024-07-15 09:42:21 -04:00
Sunny Bat
925e02dca7 Raft: Move to new Options API (#3587) 2024-07-15 15:09:02 +02:00
CookieCat
e76d32e908 AHIT: Fix act shuffle test fail (#3522) 2024-07-14 14:17:05 +02:00
dennisw100
08a36ec223 Undertale: Fixed output location of the patched game in UndertaleClient.py (#3418)
* Update UndertaleClient.py Fixed output location of the patched game

Fixed the error that when the client is opened outside of the archipelago folder, the patched folder would be created in there which on windows ends up trying to create it in the system32 folder

Bug Report: https://discord.com/channels/731205301247803413/1148330675452264499/1237412436382973962

* Undertale: removed unnecessary wrapping in UndertaleClient.py

I did not know os.path.join was unnecessary in this case the more you know.
2024-07-14 14:11:52 +02:00
Bryce Wilson
48dc14421e Pokemon Emerald: Fix logic for coin case location (#3631) 2024-07-14 14:05:50 +02:00
black-sliver
948f50f35d customserver: fix minor memory leak (#3636)
Old code keeps ref to last started room's task and thus never fully cleans it up.
2024-07-14 13:56:56 +02:00
black-sliver
187f9dac94 customserver: preemtively run GC before starting room (#3637)
GC seems to be lazy.
2024-07-14 13:56:27 +02:00
Scipio Wright
8208a4d356 Dagger or combat for swamp big skeleton chest 2024-07-13 22:20:15 -04:00
Scipio Wright
6f0440548d Put in money logic 2024-07-13 13:41:39 -04:00
Scipio Wright
7e25b00f3c Modify beneath the vault bridge rule to need a lantern if combat logic is on 2024-07-13 11:13:44 -04:00
Scipio Wright
351e427b99 Add laurels rules to combat logic chests 2024-07-13 10:48:58 -04:00
Scipio Wright
38d0bb6634 Revamp combat logic function to work properly without melee 2024-07-13 10:39:58 -04:00
Scipio Wright
9f90401b91 Update the rule for the chest near the 6 crabs surrounding a slorm to also possibly require laurels 2024-07-13 10:23:56 -04:00
Scipio Wright
68dd2737d2 Add rule for atoll near the 6 crabs surrounding a poor defenseless baby slorm 2024-07-13 10:15:31 -04:00
Scipio Wright
d86e198260 Add rule for entering town portal of having equipment to deal with enemies 2024-07-13 09:56:47 -04:00
Scipio Wright
11bf9ed800 Run through checks you can do with magic dagger 2024-07-12 19:41:41 -04:00
Scipio Wright
c42866db98 Run through checks you can do with magic dagger 2024-07-12 19:40:17 -04:00
Scipio Wright
f2b7dbbb7d Fix bugs, refactor quarry regions so you can access chests in lower quarry with ice grapples 2024-07-12 19:12:11 -04:00
Scipio Wright
efdaeb29f1 Slight wording changes 2024-07-12 18:13:26 -04:00
Scipio Wright
90ade96d7c Update test_access.py 2024-07-12 15:27:22 -04:00
Scipio Wright
fe5b2f2a7e Update test to explicitly disable combat logic 2024-07-12 15:26:48 -04:00
Scipio Wright
0092584fb6 Temporarily default combat logic on 2024-07-12 15:20:52 -04:00
Scipio Wright
e166e3c40b Make it so zig skip is only made with fewer shops and er 2024-07-12 15:19:34 -04:00
Scipio Wright
b29d64c51b Don't make zig skip if er or fixed shop is off 2024-07-12 15:18:22 -04:00
Scipio Wright
66f65a1b06 Add todo 2024-07-12 15:06:38 -04:00
Scipio Wright
7d1793c973 Add todo 2024-07-12 15:01:37 -04:00
Scipio Wright
4a67361e5a Update combat logic description 2024-07-12 14:21:23 -04:00
Scipio Wright
bb29ab0707 Fix missing world. 2024-07-12 13:28:03 -04:00
Scipio Wright
fd26fa51f8 Fix typos 2024-07-12 12:19:40 -04:00
Scipio Wright
4c7a067da2 Fix typo 2024-07-12 12:15:25 -04:00
Scipio Wright
297d519e04 Upper zig combat logic 2024-07-12 10:20:30 -04:00
Scipio Wright
fc955cff61 Lower Zig combat logic 2024-07-12 10:15:14 -04:00
Scipio Wright
4b13fc0547 Move around lower zig regions for combat logic 2024-07-12 10:10:57 -04:00
Scipio Wright
16b682e99e Add more regions for lower zig 2024-07-12 09:57:02 -04:00
Scipio Wright
f25b6e4e85 Fix typo 2024-07-12 09:50:36 -04:00
Scipio Wright
1523301d2c Update region name for frog's domain 2024-07-12 09:46:50 -04:00
Scipio Wright
d76d0c2262 Add new frog's domain regions for combat logic 2024-07-12 09:46:06 -04:00
Scipio Wright
0f1fd3e728 Move frog's domain locations to regions for combat logic 2024-07-12 09:43:30 -04:00
Scipio Wright
906ce159e3 Add combat logic to frog's domain 2024-07-12 09:42:53 -04:00
Scipio Wright
0104329821 Add laurels zip logic to the chest in the spike room in cathedral 2024-07-12 09:22:51 -04:00
Scipio Wright
ba24481fb1 Adjust locations' regions for ER 2024-07-12 09:20:08 -04:00
Scipio Wright
a0416b95c0 Setup cathedral combat logic 2024-07-12 09:18:28 -04:00
Scipio Wright
810fbebbca Add cathedral main region, rename cathedral -> cathedral entry 2024-07-12 09:14:18 -04:00
Scipio Wright
228c6254ec Combat logic for cathedral to elevator 2024-07-12 09:10:54 -04:00
Scipio Wright
5b88cb0964 Fix missing cathedral -> elevator connection 2024-07-12 09:02:41 -04:00
Scipio Wright
d67f4a3fc1 Add combat rules to beneath the vault 2024-07-11 22:34:02 -04:00
Scipio Wright
df055ee789 Add combat logic to the other two sets of fortress fuses 2024-07-11 21:27:06 -04:00
Scipio Wright
2cf5ad25a3 Refactor to use a new function cause wow there was a lot of repeated code 2024-07-11 21:23:11 -04:00
Scipio Wright
bb73c80a61 Fortress east shortcut logic, and rewriting the try except blocks to use finally 2024-07-11 20:52:47 -04:00
Scipio Wright
4fb06cb0ff Fortress Grave Path logic, and a couple fixes to the west garden logic 2024-07-11 19:46:44 -04:00