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Slight wording changes
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@@ -702,9 +702,9 @@ tunic_er_regions: Dict[str, RegionInfo] = {
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"Rooted Ziggurat Middle Bottom": RegionInfo("ziggurat2020_2"),
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"Rooted Ziggurat Lower Entry": RegionInfo("ziggurat2020_3"), # the vanilla entry point side
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"Rooted Ziggurat Lower Front": RegionInfo("ziggurat2020_3"), # the front for combat logic
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"Rooted Ziggurat Lower Mid Checkpoint": RegionInfo("ziggurat2020_3"), # the mid checkpoint before double admin
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"Rooted Ziggurat Lower Mid Checkpoint": RegionInfo("ziggurat2020_3"), # the mid-checkpoint before double admin
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"Rooted Ziggurat Lower Back": RegionInfo("ziggurat2020_3"), # the boss side
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"Zig Skip Exit": RegionInfo("ziggurat2020_3", dead_end=DeadEnd.special), # the exit from zig skip, for use with fixed shop on
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"Zig Skip Exit": RegionInfo("ziggurat2020_3", dead_end=DeadEnd.special), # for use with fixed shop on
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"Rooted Ziggurat Portal Room Entrance": RegionInfo("ziggurat2020_3"), # the door itself on the zig 3 side
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"Rooted Ziggurat Portal": RegionInfo("ziggurat2020_FTRoom"),
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"Rooted Ziggurat Portal Room Exit": RegionInfo("ziggurat2020_FTRoom"),
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@@ -130,7 +130,8 @@ def create_shop_region(world: "TunicWorld", regions: Dict[str, Region]) -> None:
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def vanilla_portals(world: "TunicWorld", regions: Dict[str, Region]) -> Dict[Portal, Portal]:
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portal_pairs: Dict[Portal, Portal] = {}
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# we don't want the zig skip exit for vanilla portals, since it shouldn't be considered for logic here
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portal_map = [portal for portal in portal_mapping if portal.name not in ["Ziggurat Lower Falling Entrance", "Purgatory Bottom Exit", "Purgatory Top Exit"]]
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portal_map = [portal for portal in portal_mapping if portal.name not in
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["Ziggurat Lower Falling Entrance", "Purgatory Bottom Exit", "Purgatory Top Exit"]]
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while portal_map:
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portal1 = portal_map[0]
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