Update the rule for the chest near the 6 crabs surrounding a slorm to also possibly require laurels

This commit is contained in:
Scipio Wright
2024-07-13 10:23:56 -04:00
parent 68dd2737d2
commit 9f90401b91

View File

@@ -1711,7 +1711,8 @@ def set_er_location_rules(world: "TunicWorld") -> None:
lambda state: state.has("Gun", player),
combine="or")
combat_logic_to_loc("Eastern Vault Fortress - [West Wing] Candles Holy Cross", "Eastern Vault Fortress", dagger=True)
combat_logic_to_loc("Eastern Vault Fortress - [West Wing] Candles Holy Cross", "Eastern Vault Fortress",
dagger=True)
# could just do the last two, but this outputs better in the spoiler log
# dagger is maybe viable here, but it's sketchy -- activate ladder switch, save to reset enemies, climb up
@@ -1721,7 +1722,7 @@ def set_er_location_rules(world: "TunicWorld") -> None:
# if you come in from the left, you only need to fight small crabs
add_rule(multiworld.get_location("Ruined Atoll - [South] Near Birds", player),
lambda state: has_melee(state, player) or state.has("Gun", player))
lambda state: has_melee(state, player) or state.has_any({laurels, "Gun"}, player))
# can get this one without fighting if you have laurels
add_rule(multiworld.get_location("Frog's Domain - Above Vault", player),