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Update the rule for the chest near the 6 crabs surrounding a slorm to also possibly require laurels
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@@ -1711,7 +1711,8 @@ def set_er_location_rules(world: "TunicWorld") -> None:
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lambda state: state.has("Gun", player),
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combine="or")
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combat_logic_to_loc("Eastern Vault Fortress - [West Wing] Candles Holy Cross", "Eastern Vault Fortress", dagger=True)
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combat_logic_to_loc("Eastern Vault Fortress - [West Wing] Candles Holy Cross", "Eastern Vault Fortress",
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dagger=True)
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# could just do the last two, but this outputs better in the spoiler log
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# dagger is maybe viable here, but it's sketchy -- activate ladder switch, save to reset enemies, climb up
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@@ -1721,7 +1722,7 @@ def set_er_location_rules(world: "TunicWorld") -> None:
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# if you come in from the left, you only need to fight small crabs
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add_rule(multiworld.get_location("Ruined Atoll - [South] Near Birds", player),
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lambda state: has_melee(state, player) or state.has("Gun", player))
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lambda state: has_melee(state, player) or state.has_any({laurels, "Gun"}, player))
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# can get this one without fighting if you have laurels
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add_rule(multiworld.get_location("Frog's Domain - Above Vault", player),
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