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Move around lower zig regions for combat logic
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@@ -238,12 +238,12 @@ location_table: Dict[str, TunicLocationData] = {
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"Rooted Ziggurat Upper - Near Bridge Switch": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Upper Front"),
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"Rooted Ziggurat Upper - Beneath Bridge To Administrator": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Upper Back"),
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"Rooted Ziggurat Tower - Inside Tower": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Middle Top"),
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"Rooted Ziggurat Lower - Near Corpses": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Front"),
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"Rooted Ziggurat Lower - Spider Ambush": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Front"),
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"Rooted Ziggurat Lower - Left Of Checkpoint Before Fuse": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Front"),
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"Rooted Ziggurat Lower - After Guarded Fuse": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Front"),
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"Rooted Ziggurat Lower - Near Corpses": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Entry"),
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"Rooted Ziggurat Lower - Spider Ambush": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Entry"),
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"Rooted Ziggurat Lower - Left Of Checkpoint Before Fuse": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Mid Checkpoint"),
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"Rooted Ziggurat Lower - After Guarded Fuse": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Mid Checkpoint"),
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"Rooted Ziggurat Lower - Guarded By Double Turrets": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Front"),
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"Rooted Ziggurat Lower - After 2nd Double Turret Chest": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Front"),
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"Rooted Ziggurat Lower - After 2nd Double Turret Chest": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Mid Checkpoint"),
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"Rooted Ziggurat Lower - Guarded By Double Turrets 2": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Front"),
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"Rooted Ziggurat Lower - Hexagon Blue": TunicLocationData("Rooted Ziggurat", "Rooted Ziggurat Lower Back", location_group="Bosses"),
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"Ruined Atoll - [West] Near Kevin Block": TunicLocationData("Ruined Atoll", "Ruined Atoll"),
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