Silvris
3c819ec781
LttP: logic fixes and missing bombs ( #5645 )
...
3 logic issues:
* #3046 made it so that prizes were included in LttP's pre_fill items. It accounted for it in regular pre_fill, but missed stage_pre_fill.
* LttP defines a maximum number of heart pieces and heart containers logically within each difficulty. Item condensing did not account for this, and could reduce the number of heart pieces below the required amount logically. Notably, this makes some combination of settings much harder to generate, so another solution may end up ideal.
* Current logic rules do not properly account for the case of standard start and enemizer, requiring a large amount of items logically within a short number of locations. However, the behavior of Enemizer in this situation is well-defined, as the guards during the standard starting sequence are not changed. Thus the required items can be safely minimized.
2025-11-16 06:57:47 +01:00
Katelyn Gigante
01e64a2b69
Doc: Update Mac instructions to instruct the user to make a frozen bundle ( #5614 )
2025-11-16 02:04:23 +00:00
black-sliver
5e08c8bd98
Celeste (Open World): fix tutorial link on game page ( #5627 )
2025-11-15 16:57:50 +00:00
josephwhite
24aa4af7c2
WebHost: Validation for webworld themes ( #5083 )
2025-11-15 16:55:13 +01:00
NewSoupVi
b3c323ede3
The Witness: Fix CreateHints spoiling vague hints ( #5359 )
...
* Encode non-local vague hints as negative player number
* comments
* also bump req client version
2025-11-15 16:22:56 +01:00
NewSoupVi
5055f87034
The Witness: Add archipelago.json ( #5481 )
...
* Add archipelago.json to witness
* Update archipelago.json
2025-11-15 03:36:53 +01:00
Dinopony
3bb43b266f
Landstalker: Add manifest file ( #5629 )
2025-11-15 03:27:41 +01:00
Justus Lind
c2094a9fc4
Muse Dash: Update Song list to Medium5 Echoes ( #5597 )
2025-11-15 03:26:20 +01:00
Silvris
8fbd3569ce
Core: add a local yaml creator GUI ( #4900 )
...
Adds a GUI for the creation of simple yamls (no weighting) locally.
2025-11-15 02:49:59 +01:00
Katelyn Gigante
494381b272
Factorio: Add no-enemies mode to worldgen schema ( #5542 )
2025-11-15 02:46:35 +01:00
Ziktofel
7422b10a3d
SC2: Fix the goal mission tooltip depending on goal missions' status ( #5577 )
2025-11-15 02:44:27 +01:00
threeandthreee
e4b5591582
CV64: Fix not having Clocktower Key3 when placed in a start_inventory ( #5592 )
2025-11-15 02:20:53 +01:00
Ziktofel
557a284afd
SC2: Fix custom mission order if used in weights.yaml ( #5604 )
2025-11-15 02:18:58 +01:00
LiquidCat64
75eb2660ce
CV64: Fix not having Clocktower Key3 when placed in a start_inventory ( #5596 )
2025-11-15 02:18:18 +01:00
Phaneros
34e13c5e5a
SC2: Adjusting and slightly simplifying mission difficulty pool adjustment configuration ( #5587 )
2025-11-15 02:17:35 +01:00
Fly Hyping
d098372913
Wargroove 1: added archipelago.json ( #5591 )
2025-11-15 02:16:31 +01:00
Snowflav_
7e8746c01b
Pokémon R/B: Specify encounter types for Dexsanity hint data ( #5574 )
2025-11-15 02:13:34 +01:00
Snarky
98273ddad9
SC2: Add Manifest ( #5559 )
2025-11-15 02:12:15 +01:00
threeandthreee
c408c53598
LADX: create manifest ( #5563 )
2025-11-15 02:11:31 +01:00
Salzkorn
cde73c5a2b
SC2: Move race_swap pick_one functionality to mission picking ( #5538 )
2025-11-15 02:10:35 +01:00
Phaneros
d7eb95a2ee
SC2: Allowing unexcluded_items to affect items excluded by vanilla_items_only ( #5520 )
2025-11-15 02:09:57 +01:00
Omnises Nihilis
d597bc40a2
Docs: Add troubleshooting section to kh1_en.md, typo fix in kh1/Options.py ( #5615 )
...
* kh1 docs update
* small grammar
* suggested fix
client is die (sadge)
* h2/h3 -> ##/###
* oops that's my bad
2025-11-14 08:28:55 +00:00
NewSoupVi
dba03e3a76
Choo Choo Charles: Raise InvalidItemError instead of bare Exception ( #5429 )
2025-11-12 12:33:26 +01:00
black-sliver
4b2298e168
SC2: make worlds._sc2common.bot.proto a regular package ( #5626 )
...
This is currently required for import reasons
and has a test that fails without it.
2025-11-11 23:19:20 +01:00
black-sliver
283badfc7e
SoE: add apworld manifest ( #5557 )
...
* SoE: add APWorld manifest
* SoE: small typing fixes
2025-11-11 18:16:38 +00:00
GreenestBeen
088f2cc269
SC2: Remove dependency on s2clientprotocol and update protobuf version ( #5474 )
2025-11-11 18:58:20 +01:00
massimilianodelliubaldini
ea40156194
Jak 1: Remove PAL-only instructions, no longer needed. ( #5598 )
2025-11-11 16:05:43 +00:00
Duck
19db58907a
Game Docs: Fix main setup guide links ( #5603 )
2025-11-09 19:55:37 +00:00
Fabian Dill
b2b0d15add
Core: add export_datapackage tool ( #5609 )
2025-11-09 03:07:23 +01:00
Yaranorgoth
96ae2235d1
CCCharles: Fix editorial issues in documentations ( #5611 )
...
* Fix editorial issues from Setup Guides
* Fix editorial issues in documentations
* Fix extra typos in documentations
2025-11-08 23:10:36 +01:00
LiquidCat64
97c07e91d1
CVCotM: Fix determinism with Halve DSS Cards Placed ( #5601 )
2025-11-03 19:31:36 +01:00
LiquidCat64
3f139f2efb
CV64: Fix Explosive DeathLink not working with Increase Shimmy Speed on #5523
2025-10-26 11:39:14 +01:00
Subsourian
41a62a1a9e
SC2: added MindHawk to credits ( #5549 )
2025-10-26 08:54:17 +01:00
black-sliver
8837e617e4
WebHost, Multiple Worlds: fix images not showing in guides ( #5576 )
...
* Multiple: resize FR RA network commands screenshot
This is now more in line with the text (and the english version).
* Multiple: optimize EN RA network commands screenshot
The URL has changed, so it's a good time to optimize.
* WebHost, Worlds: fix retroarch images not showing
Implements a src/url replacement for relative paths.
Moves the RA screenshots to worlds/generic since they are shared.
Also now uses the FR version in ffmq.
Also fixes the formatting that resultet in the list breaking.
Also moves imports in render_markdown.
Guides now also properly render on Github.
* Factorio: optimize screenshots
The URL has changed, so it's a good time to optimize.
* Factorio: change guide screenshots to use relative URL
* Test: markdown: fix tests on Windows
We also can't use delete=True, delete_on_close=False
because that's not supported in Py3.11.
* Test: markdown: fix typo
I hope that's it now. *sigh*
* Landstalker: fix doc images not showing
Change to relative img urls.
* Landstalker: optimize doc PNGs
The URL has changed, so it's a good time to optimize.
2025-10-25 22:19:38 +02:00
gaithern
df3c6b7980
KH1: Add specified encoding to file output from Client to avoid crashes with non ASCII characters ( #5584 )
...
* Fix Slot 2 Level Checks description
* Fix encoding issue
2025-10-23 23:01:02 +02:00
threeandthreee
19839399e5
LADX: stealing logic option ( #3965 )
...
* implement StealingInLogic option
* fix ladxr setting
* adjust docs
* option to disable stealing
* indicate disabled stealing with shopkeeper dialog
* merge upstream/main
* Revert "merge upstream/main"
This reverts commit c91d2d6b29 .
* fix
* stealing in patch
* logic reorder and fix
sword to front for readability, but also can_farm condition was missing
2025-10-23 22:11:41 +02:00
CookieCat
4847be98d2
AHIT: Fix death link timestamps being incorrect ( #5404 )
2025-10-23 05:30:46 +02:00
Silvris
e8c8b0dbc5
MM2: fix Proteus reading #5575
2025-10-21 19:10:39 +02:00
Duck
c199775c48
Pokemon RB: Fix likely unintended concatenation #5566
2025-10-20 21:48:17 +02:00
Duck
d2bf7fdaf7
AHiT: Fix likely unintended concatenation #5565
2025-10-20 21:47:49 +02:00
Duck
621ec274c3
Yugioh: Fix likely unintended concatenations ( #5567 )
...
* Fix likely unintended concatenations
* Yeah that makes sense why I thought there were more here
2025-10-20 21:47:16 +02:00
Fafale
2ac9ab5337
Docs: add warning about BepInEx to HK translated setup guides ( #5554 )
...
* Update HK pt-br setup to add warning about BepInEx
* Update HK spanish setup guide to add warning about BepInEx
2025-10-19 03:36:35 +02:00
Benny D
2569c9e531
DLC Quest: Enable multi-classification items ( #5552 )
...
* implement prog trap item (thanks stardew)
* oops that's wrong
* okay this is right
2025-10-19 03:30:24 +02:00
Rosalie
946f227226
[FF1] Added Deep Dungeon locations to locations.json so they exist in the datapackage ( #5392 )
...
* Added DD locations to locations.json so they exist in the datapackage.
* Update worlds/ff1/data/locations.json
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
* Update worlds/ff1/data/locations.json
Forgot trailing commas aren't allowed in JSON.
Co-authored-by: qwint <qwint.42@gmail.com >
---------
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
Co-authored-by: qwint <qwint.42@gmail.com >
2025-10-17 16:44:11 +02:00
Carter Hesterman
7ead8fdf49
Civ 6: Add era requirements for boosts and update boost prereqs ( #5296 )
...
* Resolve #5136
* Resolves #5210
2025-10-17 16:35:44 +02:00
Rosalie
f5f554cb3d
[FF1] Client fix and improvement ( #5390 )
...
* FF1 Client fixes.
* Strip leading/trailing spaces from rom-stored player name.
* FF1R encodes the name as utf-8, as it happens.
* UTF-8 is four bytes per character, so we need 64 bytes for the name, not 16.
2025-10-17 16:34:10 +02:00
Alchav
3f2942c599
Super Mario Land 2: Logic fixes #5258
...
Co-authored-by: alchav <alchav@jalchavware.com >
2025-10-17 16:32:58 +02:00
Snarky
da519e7f73
SC2: fix incorrect preset option ( #5551 )
...
* SC2: fix incorrect preset option
* SC2: fix incorrect evil logic preset option
---------
Co-authored-by: Snarky <sparkykueken@gmail.com >
2025-10-17 16:30:05 +02:00
Duck
0718ada682
Core: Allow PlandoItems to be pickled ( #5335 )
...
* Add Options.PlandoItem
* Remove worlds.generic.PlandoItem handling
* Add plando pickling test
* Revert old PlandoItem cleanup
* Deprecate old PlandoItem
* Change to warning message
* Use deprecated decorator
2025-10-17 03:20:34 +02:00
Jérémie Bolduc
406b905dc8
Stardew Valley: Add archipelago.json ( #5535 )
...
* add apworld manifest
* add world version
2025-10-16 22:23:23 +02:00