DS3: Remove the filler loop as their is no option to make it happen and the ratio locations/items remains the same

This commit is contained in:
Marechal-l
2022-07-14 11:20:52 +02:00
parent cc82f4aec9
commit c9731e7374

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@@ -200,12 +200,6 @@ class DarkSouls3World(World):
else:
self.world.itempool += [item]
# Fill item pool with additional items
item_pool_len = self.item_name_to_id.__len__()
total_required_locations = self.location_name_to_id.__len__()
for i in range(item_pool_len, total_required_locations):
self.world.itempool += [self.create_item("Soul of an Intrepid Hero")]
def generate_output(self, output_directory: str):
# Depending on the specified option, modify items hexadecimal value to add an upgrade level
item_dictionary = item_dictionary_table.copy()