From c9731e7374be7a34cda24c9e9581cae5931c4ad5 Mon Sep 17 00:00:00 2001 From: Marechal-l Date: Thu, 14 Jul 2022 11:20:52 +0200 Subject: [PATCH] DS3: Remove the filler loop as their is no option to make it happen and the ratio locations/items remains the same --- worlds/dark_souls_3/__init__.py | 6 ------ 1 file changed, 6 deletions(-) diff --git a/worlds/dark_souls_3/__init__.py b/worlds/dark_souls_3/__init__.py index d95e4367f5..79209b321d 100644 --- a/worlds/dark_souls_3/__init__.py +++ b/worlds/dark_souls_3/__init__.py @@ -200,12 +200,6 @@ class DarkSouls3World(World): else: self.world.itempool += [item] - # Fill item pool with additional items - item_pool_len = self.item_name_to_id.__len__() - total_required_locations = self.location_name_to_id.__len__() - for i in range(item_pool_len, total_required_locations): - self.world.itempool += [self.create_item("Soul of an Intrepid Hero")] - def generate_output(self, output_directory: str): # Depending on the specified option, modify items hexadecimal value to add an upgrade level item_dictionary = item_dictionary_table.copy()