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241 Commits
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0.6.6
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15
.github/workflows/build.yml
vendored
15
.github/workflows/build.yml
vendored
@@ -9,22 +9,25 @@ on:
|
||||
- 'setup.py'
|
||||
- 'requirements.txt'
|
||||
- '*.iss'
|
||||
- 'worlds/*/archipelago.json'
|
||||
pull_request:
|
||||
paths:
|
||||
- '.github/workflows/build.yml'
|
||||
- 'setup.py'
|
||||
- 'requirements.txt'
|
||||
- '*.iss'
|
||||
- 'worlds/*/archipelago.json'
|
||||
workflow_dispatch:
|
||||
|
||||
env:
|
||||
ENEMIZER_VERSION: 7.1
|
||||
# NOTE: since appimage/appimagetool and appimage/type2-runtime does not have tags anymore,
|
||||
# we check the sha256 and require manual intervention if it was updated.
|
||||
APPIMAGETOOL_VERSION: continuous
|
||||
APPIMAGETOOL_X86_64_HASH: '29348a20b80827cd261c28e95172ff828b69d43d4e4e18e3fd069e2c8693c94e'
|
||||
APPIMAGE_RUNTIME_VERSION: continuous
|
||||
APPIMAGE_RUNTIME_X86_64_HASH: 'e70ffa9b69b211574d0917adc482dd66f25a0083427b5945783965d55b0b0a8b'
|
||||
APPIMAGE_FORK: 'PopTracker'
|
||||
APPIMAGETOOL_VERSION: 'r-2025-11-18'
|
||||
APPIMAGETOOL_X86_64_HASH: '4577a452b30af2337123fbb383aea154b618e51ad5448c3b62085cbbbfbfd9a2'
|
||||
APPIMAGE_RUNTIME_VERSION: 'r-2025-11-07'
|
||||
APPIMAGE_RUNTIME_X86_64_HASH: '27ddd3f78e483fc5f7856e413d7c17092917f8c35bfe3318a0d378aa9435ad17'
|
||||
|
||||
permissions: # permissions required for attestation
|
||||
id-token: 'write'
|
||||
@@ -139,9 +142,9 @@ jobs:
|
||||
- name: Install build-time dependencies
|
||||
run: |
|
||||
echo "PYTHON=python3.12" >> $GITHUB_ENV
|
||||
wget -nv https://github.com/AppImage/appimagetool/releases/download/$APPIMAGETOOL_VERSION/appimagetool-x86_64.AppImage
|
||||
wget -nv https://github.com/$APPIMAGE_FORK/appimagetool/releases/download/$APPIMAGETOOL_VERSION/appimagetool-x86_64.AppImage
|
||||
echo "$APPIMAGETOOL_X86_64_HASH appimagetool-x86_64.AppImage" | sha256sum -c
|
||||
wget -nv https://github.com/AppImage/type2-runtime/releases/download/$APPIMAGE_RUNTIME_VERSION/runtime-x86_64
|
||||
wget -nv https://github.com/$APPIMAGE_FORK/type2-runtime/releases/download/$APPIMAGE_RUNTIME_VERSION/runtime-x86_64
|
||||
echo "$APPIMAGE_RUNTIME_X86_64_HASH runtime-x86_64" | sha256sum -c
|
||||
chmod a+rx appimagetool-x86_64.AppImage
|
||||
./appimagetool-x86_64.AppImage --appimage-extract
|
||||
|
||||
154
.github/workflows/docker.yml
vendored
Normal file
154
.github/workflows/docker.yml
vendored
Normal file
@@ -0,0 +1,154 @@
|
||||
name: Build and Publish Docker Images
|
||||
|
||||
on:
|
||||
push:
|
||||
paths:
|
||||
- "**"
|
||||
- "!docs/**"
|
||||
- "!deploy/**"
|
||||
- "!setup.py"
|
||||
- "!.gitignore"
|
||||
- "!.github/workflows/**"
|
||||
- ".github/workflows/docker.yml"
|
||||
branches:
|
||||
- "main"
|
||||
tags:
|
||||
- "v?[0-9]+.[0-9]+.[0-9]*"
|
||||
workflow_dispatch:
|
||||
|
||||
env:
|
||||
REGISTRY: ghcr.io
|
||||
|
||||
jobs:
|
||||
prepare:
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
image-name: ${{ steps.image.outputs.name }}
|
||||
tags: ${{ steps.meta.outputs.tags }}
|
||||
labels: ${{ steps.meta.outputs.labels }}
|
||||
package-name: ${{ steps.package.outputs.name }}
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Set lowercase image name
|
||||
id: image
|
||||
run: |
|
||||
echo "name=${GITHUB_REPOSITORY,,}" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Set package name
|
||||
id: package
|
||||
run: |
|
||||
echo "name=$(basename ${GITHUB_REPOSITORY,,})" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Extract metadata
|
||||
id: meta
|
||||
uses: docker/metadata-action@v5
|
||||
with:
|
||||
images: ${{ env.REGISTRY }}/${{ steps.image.outputs.name }}
|
||||
tags: |
|
||||
type=ref,event=branch,enable={{is_not_default_branch}}
|
||||
type=semver,pattern={{version}}
|
||||
type=semver,pattern={{major}}.{{minor}}
|
||||
type=raw,value=nightly,enable={{is_default_branch}}
|
||||
|
||||
- name: Compute final tags
|
||||
id: final-tags
|
||||
run: |
|
||||
readarray -t tags <<< "${{ steps.meta.outputs.tags }}"
|
||||
|
||||
if [[ "${{ github.ref_type }}" == "tag" ]]; then
|
||||
tag="${{ github.ref_name }}"
|
||||
if [[ "$tag" =~ ^v?[0-9]+\.[0-9]+\.[0-9]+$ ]]; then
|
||||
full_latest="${{ env.REGISTRY }}/${{ steps.image.outputs.name }}:latest"
|
||||
# Check if latest is already in tags to avoid duplicates
|
||||
if ! printf '%s\n' "${tags[@]}" | grep -q "^$full_latest$"; then
|
||||
tags+=("$full_latest")
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
# Set multiline output
|
||||
echo "tags<<EOF" >> $GITHUB_OUTPUT
|
||||
printf '%s\n' "${tags[@]}" >> $GITHUB_OUTPUT
|
||||
echo "EOF" >> $GITHUB_OUTPUT
|
||||
|
||||
build:
|
||||
needs: prepare
|
||||
runs-on: ${{ matrix.runner }}
|
||||
permissions:
|
||||
contents: read
|
||||
packages: write
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- platform: amd64
|
||||
runner: ubuntu-latest
|
||||
suffix: amd64
|
||||
cache-scope: amd64
|
||||
- platform: arm64
|
||||
runner: ubuntu-24.04-arm
|
||||
suffix: arm64
|
||||
cache-scope: arm64
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Set up Docker Buildx
|
||||
uses: docker/setup-buildx-action@v3
|
||||
|
||||
- name: Log in to GitHub Container Registry
|
||||
uses: docker/login-action@v3
|
||||
with:
|
||||
registry: ${{ env.REGISTRY }}
|
||||
username: ${{ github.actor }}
|
||||
password: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Compute suffixed tags
|
||||
id: tags
|
||||
run: |
|
||||
readarray -t tags <<< "${{ needs.prepare.outputs.tags }}"
|
||||
suffixed=()
|
||||
for t in "${tags[@]}"; do
|
||||
suffixed+=("$t-${{ matrix.suffix }}")
|
||||
done
|
||||
echo "tags=$(IFS=','; echo "${suffixed[*]}")" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Build and push Docker image
|
||||
uses: docker/build-push-action@v5
|
||||
with:
|
||||
context: .
|
||||
file: ./Dockerfile
|
||||
platforms: linux/${{ matrix.platform }}
|
||||
push: true
|
||||
tags: ${{ steps.tags.outputs.tags }}
|
||||
labels: ${{ needs.prepare.outputs.labels }}
|
||||
cache-from: type=gha,scope=${{ matrix.cache-scope }}
|
||||
cache-to: type=gha,mode=max,scope=${{ matrix.cache-scope }}
|
||||
provenance: false
|
||||
|
||||
manifest:
|
||||
needs: [prepare, build]
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: read
|
||||
packages: write
|
||||
steps:
|
||||
- name: Log in to GitHub Container Registry
|
||||
uses: docker/login-action@v3
|
||||
with:
|
||||
registry: ${{ env.REGISTRY }}
|
||||
username: ${{ github.actor }}
|
||||
password: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Create and push multi-arch manifest
|
||||
run: |
|
||||
readarray -t tag_array <<< "${{ needs.prepare.outputs.tags }}"
|
||||
|
||||
for tag in "${tag_array[@]}"; do
|
||||
docker manifest create "$tag" \
|
||||
"$tag-amd64" \
|
||||
"$tag-arm64"
|
||||
|
||||
docker manifest push "$tag"
|
||||
done
|
||||
1
.github/workflows/label-pull-requests.yml
vendored
1
.github/workflows/label-pull-requests.yml
vendored
@@ -12,7 +12,6 @@ env:
|
||||
jobs:
|
||||
labeler:
|
||||
name: 'Apply content-based labels'
|
||||
if: github.event.action == 'opened' || github.event.action == 'reopened' || github.event.action == 'synchronize'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/labeler@v5
|
||||
|
||||
13
.github/workflows/release.yml
vendored
13
.github/workflows/release.yml
vendored
@@ -11,10 +11,11 @@ env:
|
||||
ENEMIZER_VERSION: 7.1
|
||||
# NOTE: since appimage/appimagetool and appimage/type2-runtime does not have tags anymore,
|
||||
# we check the sha256 and require manual intervention if it was updated.
|
||||
APPIMAGETOOL_VERSION: continuous
|
||||
APPIMAGETOOL_X86_64_HASH: '29348a20b80827cd261c28e95172ff828b69d43d4e4e18e3fd069e2c8693c94e'
|
||||
APPIMAGE_RUNTIME_VERSION: continuous
|
||||
APPIMAGE_RUNTIME_X86_64_HASH: 'e70ffa9b69b211574d0917adc482dd66f25a0083427b5945783965d55b0b0a8b'
|
||||
APPIMAGE_FORK: 'PopTracker'
|
||||
APPIMAGETOOL_VERSION: 'r-2025-11-18'
|
||||
APPIMAGETOOL_X86_64_HASH: '4577a452b30af2337123fbb383aea154b618e51ad5448c3b62085cbbbfbfd9a2'
|
||||
APPIMAGE_RUNTIME_VERSION: 'r-2025-11-07'
|
||||
APPIMAGE_RUNTIME_X86_64_HASH: '27ddd3f78e483fc5f7856e413d7c17092917f8c35bfe3318a0d378aa9435ad17'
|
||||
|
||||
permissions: # permissions required for attestation
|
||||
id-token: 'write'
|
||||
@@ -127,9 +128,9 @@ jobs:
|
||||
- name: Install build-time dependencies
|
||||
run: |
|
||||
echo "PYTHON=python3.12" >> $GITHUB_ENV
|
||||
wget -nv https://github.com/AppImage/appimagetool/releases/download/$APPIMAGETOOL_VERSION/appimagetool-x86_64.AppImage
|
||||
wget -nv https://github.com/$APPIMAGE_FORK/appimagetool/releases/download/$APPIMAGETOOL_VERSION/appimagetool-x86_64.AppImage
|
||||
echo "$APPIMAGETOOL_X86_64_HASH appimagetool-x86_64.AppImage" | sha256sum -c
|
||||
wget -nv https://github.com/AppImage/type2-runtime/releases/download/$APPIMAGE_RUNTIME_VERSION/runtime-x86_64
|
||||
wget -nv https://github.com/$APPIMAGE_FORK/type2-runtime/releases/download/$APPIMAGE_RUNTIME_VERSION/runtime-x86_64
|
||||
echo "$APPIMAGE_RUNTIME_X86_64_HASH runtime-x86_64" | sha256sum -c
|
||||
chmod a+rx appimagetool-x86_64.AppImage
|
||||
./appimagetool-x86_64.AppImage --appimage-extract
|
||||
|
||||
2
.github/workflows/unittests.yml
vendored
2
.github/workflows/unittests.yml
vendored
@@ -59,7 +59,7 @@ jobs:
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
python -m pip install --upgrade pip
|
||||
pip install pytest pytest-subtests pytest-xdist
|
||||
pip install -r ci-requirements.txt
|
||||
python ModuleUpdate.py --yes --force --append "WebHostLib/requirements.txt"
|
||||
python Launcher.py --update_settings # make sure host.yaml exists for tests
|
||||
- name: Unittests
|
||||
|
||||
24
.run/Build APWorld.run.xml
Normal file
24
.run/Build APWorld.run.xml
Normal file
@@ -0,0 +1,24 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Build APWorld" type="PythonConfigurationType" factoryName="Python">
|
||||
<module name="Archipelago" />
|
||||
<option name="ENV_FILES" value="" />
|
||||
<option name="INTERPRETER_OPTIONS" value="" />
|
||||
<option name="PARENT_ENVS" value="true" />
|
||||
<envs>
|
||||
<env name="PYTHONUNBUFFERED" value="1" />
|
||||
</envs>
|
||||
<option name="SDK_HOME" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/" />
|
||||
<option name="IS_MODULE_SDK" value="true" />
|
||||
<option name="ADD_CONTENT_ROOTS" value="true" />
|
||||
<option name="ADD_SOURCE_ROOTS" value="true" />
|
||||
<option name="SCRIPT_NAME" value="$PROJECT_DIR$/Launcher.py" />
|
||||
<option name="PARAMETERS" value=""Build APWorlds"" />
|
||||
<option name="SHOW_COMMAND_LINE" value="false" />
|
||||
<option name="EMULATE_TERMINAL" value="false" />
|
||||
<option name="MODULE_MODE" value="false" />
|
||||
<option name="REDIRECT_INPUT" value="false" />
|
||||
<option name="INPUT_FILE" value="" />
|
||||
<method v="2" />
|
||||
</configuration>
|
||||
</component>
|
||||
@@ -261,6 +261,7 @@ class MultiWorld():
|
||||
"local_items": set(item_link.get("local_items", [])),
|
||||
"non_local_items": set(item_link.get("non_local_items", [])),
|
||||
"link_replacement": replacement_prio.index(item_link["link_replacement"]),
|
||||
"skip_if_solo": item_link.get("skip_if_solo", False),
|
||||
}
|
||||
|
||||
for _name, item_link in item_links.items():
|
||||
@@ -284,6 +285,8 @@ class MultiWorld():
|
||||
|
||||
for group_name, item_link in item_links.items():
|
||||
game = item_link["game"]
|
||||
if item_link["skip_if_solo"] and len(item_link["players"]) == 1:
|
||||
continue
|
||||
group_id, group = self.add_group(group_name, game, set(item_link["players"]))
|
||||
|
||||
group["item_pool"] = item_link["item_pool"]
|
||||
@@ -1343,8 +1346,7 @@ class Region:
|
||||
for entrance in self.entrances: # BFS might be better here, trying DFS for now.
|
||||
return entrance.parent_region.get_connecting_entrance(is_main_entrance)
|
||||
|
||||
def add_locations(self, locations: Dict[str, Optional[int]],
|
||||
location_type: Optional[type[Location]] = None) -> None:
|
||||
def add_locations(self, locations: Mapping[str, int | None], location_type: type[Location] | None = None) -> None:
|
||||
"""
|
||||
Adds locations to the Region object, where location_type is your Location class and locations is a dict of
|
||||
location names to address.
|
||||
@@ -1432,8 +1434,8 @@ class Region:
|
||||
entrance.connect(self)
|
||||
return entrance
|
||||
|
||||
def add_exits(self, exits: Union[Iterable[str], Dict[str, Optional[str]]],
|
||||
rules: Dict[str, Callable[[CollectionState], bool]] = None) -> List[Entrance]:
|
||||
def add_exits(self, exits: Iterable[str] | Mapping[str, str | None],
|
||||
rules: Mapping[str, Callable[[CollectionState], bool]] | None = None) -> List[Entrance]:
|
||||
"""
|
||||
Connects current region to regions in exit dictionary. Passed region names must exist first.
|
||||
|
||||
@@ -1441,7 +1443,7 @@ class Region:
|
||||
created entrances will be named "self.name -> connecting_region"
|
||||
:param rules: rules for the exits from this region. format is {"connecting_region": rule}
|
||||
"""
|
||||
if not isinstance(exits, Dict):
|
||||
if not isinstance(exits, Mapping):
|
||||
exits = dict.fromkeys(exits)
|
||||
return [
|
||||
self.connect(
|
||||
@@ -1719,9 +1721,10 @@ class Spoiler:
|
||||
logging.debug('The following items could not be reached: %s', ['%s (Player %d) at %s (Player %d)' % (
|
||||
location.item.name, location.item.player, location.name, location.player) for location in
|
||||
sphere_candidates])
|
||||
if any([multiworld.worlds[location.item.player].options.accessibility != 'minimal' for location in sphere_candidates]):
|
||||
raise RuntimeError(f'Not all progression items reachable ({sphere_candidates}). '
|
||||
f'Something went terribly wrong here.')
|
||||
if not multiworld.has_beaten_game(state):
|
||||
raise RuntimeError("During playthrough generation, the game was determined to be unbeatable. "
|
||||
"Something went terribly wrong here. "
|
||||
f"Unreachable progression items: {sphere_candidates}")
|
||||
else:
|
||||
self.unreachables = sphere_candidates
|
||||
break
|
||||
@@ -1855,6 +1858,9 @@ class Spoiler:
|
||||
Utils.__version__, self.multiworld.seed))
|
||||
outfile.write('Filling Algorithm: %s\n' % self.multiworld.algorithm)
|
||||
outfile.write('Players: %d\n' % self.multiworld.players)
|
||||
if self.multiworld.players > 1:
|
||||
loc_count = len([loc for loc in self.multiworld.get_locations() if not loc.is_event])
|
||||
outfile.write('Total Location Count: %d\n' % loc_count)
|
||||
outfile.write(f'Plando Options: {self.multiworld.plando_options}\n')
|
||||
AutoWorld.call_stage(self.multiworld, "write_spoiler_header", outfile)
|
||||
|
||||
@@ -1863,6 +1869,9 @@ class Spoiler:
|
||||
outfile.write('\nPlayer %d: %s\n' % (player, self.multiworld.get_player_name(player)))
|
||||
outfile.write('Game: %s\n' % self.multiworld.game[player])
|
||||
|
||||
loc_count = len([loc for loc in self.multiworld.get_locations(player) if not loc.is_event])
|
||||
outfile.write('Location Count: %d\n' % loc_count)
|
||||
|
||||
for f_option, option in self.multiworld.worlds[player].options_dataclass.type_hints.items():
|
||||
write_option(f_option, option)
|
||||
|
||||
|
||||
10
CommonClient.py
Normal file → Executable file
10
CommonClient.py
Normal file → Executable file
@@ -323,7 +323,7 @@ class CommonContext:
|
||||
hint_cost: int | None
|
||||
"""Current Hint Cost per Hint from the server"""
|
||||
hint_points: int | None
|
||||
"""Current avaliable Hint Points from the server"""
|
||||
"""Current available Hint Points from the server"""
|
||||
player_names: dict[int, str]
|
||||
"""Current lookup of slot number to player display name from server (includes aliases)"""
|
||||
|
||||
@@ -572,6 +572,10 @@ class CommonContext:
|
||||
return print_json_packet.get("type", "") == "ItemSend" \
|
||||
and not self.slot_concerns_self(print_json_packet["receiving"]) \
|
||||
and not self.slot_concerns_self(print_json_packet["item"].player)
|
||||
|
||||
def is_connection_change(self, print_json_packet: dict) -> bool:
|
||||
"""Helper function for filtering out connection changes."""
|
||||
return print_json_packet.get("type", "") in ["Join","Part"]
|
||||
|
||||
def on_print(self, args: dict):
|
||||
logger.info(args["text"])
|
||||
@@ -856,9 +860,9 @@ async def server_loop(ctx: CommonContext, address: typing.Optional[str] = None)
|
||||
|
||||
server_url = urllib.parse.urlparse(address)
|
||||
if server_url.username:
|
||||
ctx.username = server_url.username
|
||||
ctx.username = urllib.parse.unquote(server_url.username)
|
||||
if server_url.password:
|
||||
ctx.password = server_url.password
|
||||
ctx.password = urllib.parse.unquote(server_url.password)
|
||||
|
||||
def reconnect_hint() -> str:
|
||||
return ", type /connect to reconnect" if ctx.server_address else ""
|
||||
|
||||
4
Fill.py
4
Fill.py
@@ -129,6 +129,10 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati
|
||||
for i, location in enumerate(placements))
|
||||
for (i, location, unsafe) in swap_attempts:
|
||||
placed_item = location.item
|
||||
if item_to_place == placed_item:
|
||||
# The number of allowed swaps is limited, so do not allow a swap of an item with a copy of
|
||||
# itself.
|
||||
continue
|
||||
# Unplaceable items can sometimes be swapped infinitely. Limit the
|
||||
# number of times we will swap an individual item to prevent this
|
||||
swap_count = swapped_items[placed_item.player, placed_item.name, unsafe]
|
||||
|
||||
41
Generate.py
41
Generate.py
@@ -23,7 +23,7 @@ from BaseClasses import seeddigits, get_seed, PlandoOptions
|
||||
from Utils import parse_yamls, version_tuple, __version__, tuplize_version
|
||||
|
||||
|
||||
def mystery_argparse():
|
||||
def mystery_argparse(argv: list[str] | None = None):
|
||||
from settings import get_settings
|
||||
settings = get_settings()
|
||||
defaults = settings.generator
|
||||
@@ -57,7 +57,7 @@ def mystery_argparse():
|
||||
parser.add_argument("--spoiler_only", action="store_true",
|
||||
help="Skips generation assertion and multidata, outputting only a spoiler log. "
|
||||
"Intended for debugging and testing purposes.")
|
||||
args = parser.parse_args()
|
||||
args = parser.parse_args(argv)
|
||||
|
||||
if args.skip_output and args.spoiler_only:
|
||||
parser.error("Cannot mix --skip_output and --spoiler_only")
|
||||
@@ -189,6 +189,11 @@ def main(args=None) -> tuple[argparse.Namespace, int]:
|
||||
yaml[category][key] = option
|
||||
elif category_name not in yaml:
|
||||
logging.warning(f"Meta: Category {category_name} is not present in {path}.")
|
||||
elif key == "triggers":
|
||||
if "triggers" not in yaml[category_name]:
|
||||
yaml[category_name][key] = []
|
||||
for trigger in option:
|
||||
yaml[category_name][key].append(trigger)
|
||||
else:
|
||||
yaml[category_name][key] = option
|
||||
|
||||
@@ -342,7 +347,9 @@ def update_weights(weights: dict, new_weights: dict, update_type: str, name: str
|
||||
elif isinstance(new_value, list):
|
||||
cleaned_value.extend(new_value)
|
||||
elif isinstance(new_value, dict):
|
||||
cleaned_value = dict(Counter(cleaned_value) + Counter(new_value))
|
||||
counter_value = Counter(cleaned_value)
|
||||
counter_value.update(new_value)
|
||||
cleaned_value = dict(counter_value)
|
||||
else:
|
||||
raise Exception(f"Cannot apply merge to non-dict, set, or list type {option_name},"
|
||||
f" received {type(new_value).__name__}.")
|
||||
@@ -356,13 +363,18 @@ def update_weights(weights: dict, new_weights: dict, update_type: str, name: str
|
||||
for element in new_value:
|
||||
cleaned_value.remove(element)
|
||||
elif isinstance(new_value, dict):
|
||||
cleaned_value = dict(Counter(cleaned_value) - Counter(new_value))
|
||||
counter_value = Counter(cleaned_value)
|
||||
counter_value.subtract(new_value)
|
||||
cleaned_value = dict(counter_value)
|
||||
else:
|
||||
raise Exception(f"Cannot apply remove to non-dict, set, or list type {option_name},"
|
||||
f" received {type(new_value).__name__}.")
|
||||
cleaned_weights[option_name] = cleaned_value
|
||||
else:
|
||||
cleaned_weights[option_name] = new_weights[option]
|
||||
# Options starting with + and - may modify values in-place, and new_weights may be shared by multiple slots
|
||||
# using the same .yaml, so ensure that the new value is a copy.
|
||||
cleaned_value = copy.deepcopy(new_weights[option])
|
||||
cleaned_weights[option_name] = cleaned_value
|
||||
new_options = set(cleaned_weights) - set(weights)
|
||||
weights.update(cleaned_weights)
|
||||
if new_options:
|
||||
@@ -385,6 +397,8 @@ def roll_meta_option(option_key, game: str, category_dict: dict) -> Any:
|
||||
if options[option_key].supports_weighting:
|
||||
return get_choice(option_key, category_dict)
|
||||
return category_dict[option_key]
|
||||
if option_key == "triggers":
|
||||
return category_dict[option_key]
|
||||
raise Options.OptionError(f"Error generating meta option {option_key} for {game}.")
|
||||
|
||||
|
||||
@@ -486,7 +500,22 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
|
||||
if required_plando_options:
|
||||
raise Exception(f"Settings reports required plando module {str(required_plando_options)}, "
|
||||
f"which is not enabled.")
|
||||
|
||||
games = requirements.get("game", {})
|
||||
for game, version in games.items():
|
||||
if game not in AutoWorldRegister.world_types:
|
||||
continue
|
||||
if not version:
|
||||
raise Exception(f"Invalid version for game {game}: {version}.")
|
||||
if isinstance(version, str):
|
||||
version = {"min": version}
|
||||
if "min" in version and tuplize_version(version["min"]) > AutoWorldRegister.world_types[game].world_version:
|
||||
raise Exception(f"Settings reports required version of world \"{game}\" is at least {version['min']}, "
|
||||
f"however world is of version "
|
||||
f"{AutoWorldRegister.world_types[game].world_version.as_simple_string()}.")
|
||||
if "max" in version and tuplize_version(version["max"]) < AutoWorldRegister.world_types[game].world_version:
|
||||
raise Exception(f"Settings reports required version of world \"{game}\" is no later than {version['max']}, "
|
||||
f"however world is of version "
|
||||
f"{AutoWorldRegister.world_types[game].world_version.as_simple_string()}.")
|
||||
ret = argparse.Namespace()
|
||||
for option_key in Options.PerGameCommonOptions.type_hints:
|
||||
if option_key in weights and option_key not in Options.CommonOptions.type_hints:
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
if __name__ == '__main__':
|
||||
import ModuleUpdate
|
||||
ModuleUpdate.update()
|
||||
|
||||
import Utils
|
||||
Utils.init_logging("KH1Client", exception_logger="Client")
|
||||
|
||||
from worlds.kh1.Client import launch
|
||||
launch()
|
||||
@@ -1,8 +0,0 @@
|
||||
import ModuleUpdate
|
||||
import Utils
|
||||
from worlds.kh2.Client import launch
|
||||
ModuleUpdate.update()
|
||||
|
||||
if __name__ == '__main__':
|
||||
Utils.init_logging("KH2Client", exception_logger="Client")
|
||||
launch()
|
||||
20
Launcher.py
20
Launcher.py
@@ -75,12 +75,17 @@ def open_patch():
|
||||
launch([*exe, file], component.cli)
|
||||
|
||||
|
||||
def generate_yamls():
|
||||
def generate_yamls(*args):
|
||||
from Options import generate_yaml_templates
|
||||
|
||||
parser = argparse.ArgumentParser(description="Generate Template Options", usage="[-h] [--skip_open_folder]")
|
||||
parser.add_argument("--skip_open_folder", action="store_true")
|
||||
args = parser.parse_args(args)
|
||||
|
||||
target = Utils.user_path("Players", "Templates")
|
||||
generate_yaml_templates(target, False)
|
||||
open_folder(target)
|
||||
if not args.skip_open_folder:
|
||||
open_folder(target)
|
||||
|
||||
|
||||
def browse_files():
|
||||
@@ -213,12 +218,17 @@ def launch(exe, in_terminal=False):
|
||||
|
||||
def create_shortcut(button: Any, component: Component) -> None:
|
||||
from pyshortcuts import make_shortcut
|
||||
script = sys.argv[0]
|
||||
wkdir = Utils.local_path()
|
||||
env = os.environ
|
||||
if "APPIMAGE" in env:
|
||||
script = env["ARGV0"]
|
||||
wkdir = None # defaults to ~ on Linux
|
||||
else:
|
||||
script = sys.argv[0]
|
||||
wkdir = Utils.local_path()
|
||||
|
||||
script = f"{script} \"{component.display_name}\""
|
||||
make_shortcut(script, name=f"Archipelago {component.display_name}", icon=local_path("data", "icon.ico"),
|
||||
startmenu=False, terminal=False, working_dir=wkdir)
|
||||
startmenu=False, terminal=False, working_dir=wkdir, noexe=Utils.is_frozen())
|
||||
button.menu.dismiss()
|
||||
|
||||
|
||||
|
||||
17
Main.py
17
Main.py
@@ -54,12 +54,17 @@ def main(args, seed=None, baked_server_options: dict[str, object] | None = None)
|
||||
logger.info(f"Found {len(AutoWorld.AutoWorldRegister.world_types)} World Types:")
|
||||
longest_name = max(len(text) for text in AutoWorld.AutoWorldRegister.world_types)
|
||||
|
||||
item_count = len(str(max(len(cls.item_names) for cls in AutoWorld.AutoWorldRegister.world_types.values())))
|
||||
location_count = len(str(max(len(cls.location_names) for cls in AutoWorld.AutoWorldRegister.world_types.values())))
|
||||
world_classes = AutoWorld.AutoWorldRegister.world_types.values()
|
||||
|
||||
version_count = max(len(cls.world_version.as_simple_string()) for cls in world_classes)
|
||||
item_count = len(str(max(len(cls.item_names) for cls in world_classes)))
|
||||
location_count = len(str(max(len(cls.location_names) for cls in world_classes)))
|
||||
|
||||
for name, cls in AutoWorld.AutoWorldRegister.world_types.items():
|
||||
if not cls.hidden and len(cls.item_names) > 0:
|
||||
logger.info(f" {name:{longest_name}}: Items: {len(cls.item_names):{item_count}} | "
|
||||
logger.info(f" {name:{longest_name}}: "
|
||||
f"v{cls.world_version.as_simple_string():{version_count}} | "
|
||||
f"Items: {len(cls.item_names):{item_count}} | "
|
||||
f"Locations: {len(cls.location_names):{location_count}}")
|
||||
|
||||
del item_count, location_count
|
||||
@@ -321,7 +326,7 @@ def main(args, seed=None, baked_server_options: dict[str, object] | None = None)
|
||||
if current_sphere:
|
||||
spheres.append(dict(current_sphere))
|
||||
|
||||
multidata: NetUtils.MultiData | bytes = {
|
||||
multidata: NetUtils.MultiData = {
|
||||
"slot_data": slot_data,
|
||||
"slot_info": slot_info,
|
||||
"connect_names": {name: (0, player) for player, name in multiworld.player_name.items()},
|
||||
@@ -345,11 +350,11 @@ def main(args, seed=None, baked_server_options: dict[str, object] | None = None)
|
||||
for key in ("slot_data", "er_hint_data"):
|
||||
multidata[key] = convert_to_base_types(multidata[key])
|
||||
|
||||
multidata = zlib.compress(restricted_dumps(multidata), 9)
|
||||
serialized_multidata = zlib.compress(restricted_dumps(multidata), 9)
|
||||
|
||||
with open(os.path.join(temp_dir, f'{outfilebase}.archipelago'), 'wb') as f:
|
||||
f.write(bytes([3])) # version of format
|
||||
f.write(multidata)
|
||||
f.write(serialized_multidata)
|
||||
|
||||
output_file_futures.append(pool.submit(write_multidata))
|
||||
if not check_accessibility_task.result():
|
||||
|
||||
213
MultiServer.py
213
MultiServer.py
@@ -32,7 +32,7 @@ if typing.TYPE_CHECKING:
|
||||
|
||||
import colorama
|
||||
import websockets
|
||||
from websockets.extensions.permessage_deflate import PerMessageDeflate
|
||||
from websockets.extensions.permessage_deflate import PerMessageDeflate, ServerPerMessageDeflateFactory
|
||||
try:
|
||||
# ponyorm is a requirement for webhost, not default server, so may not be importable
|
||||
from pony.orm.dbapiprovider import OperationalError
|
||||
@@ -50,6 +50,15 @@ from BaseClasses import ItemClassification
|
||||
min_client_version = Version(0, 5, 0)
|
||||
colorama.just_fix_windows_console()
|
||||
|
||||
no_version = Version(0, 0, 0)
|
||||
assert isinstance(no_version, tuple) # assert immutable
|
||||
|
||||
server_per_message_deflate_factory = ServerPerMessageDeflateFactory(
|
||||
server_max_window_bits=11,
|
||||
client_max_window_bits=11,
|
||||
compress_settings={"memLevel": 4},
|
||||
)
|
||||
|
||||
|
||||
def remove_from_list(container, value):
|
||||
try:
|
||||
@@ -125,8 +134,31 @@ def get_saving_second(seed_name: str, interval: int = 60) -> int:
|
||||
|
||||
|
||||
class Client(Endpoint):
|
||||
version = Version(0, 0, 0)
|
||||
tags: typing.List[str]
|
||||
__slots__ = (
|
||||
"__weakref__",
|
||||
"version",
|
||||
"auth",
|
||||
"team",
|
||||
"slot",
|
||||
"send_index",
|
||||
"tags",
|
||||
"messageprocessor",
|
||||
"ctx",
|
||||
"remote_items",
|
||||
"remote_start_inventory",
|
||||
"no_items",
|
||||
"no_locations",
|
||||
"no_text",
|
||||
)
|
||||
|
||||
version: Version
|
||||
auth: bool
|
||||
team: int | None
|
||||
slot: int | None
|
||||
send_index: int
|
||||
tags: list[str]
|
||||
messageprocessor: ClientMessageProcessor
|
||||
ctx: weakref.ref[Context]
|
||||
remote_items: bool
|
||||
remote_start_inventory: bool
|
||||
no_items: bool
|
||||
@@ -135,6 +167,7 @@ class Client(Endpoint):
|
||||
|
||||
def __init__(self, socket: "ServerConnection", ctx: Context) -> None:
|
||||
super().__init__(socket)
|
||||
self.version = no_version
|
||||
self.auth = False
|
||||
self.team = None
|
||||
self.slot = None
|
||||
@@ -142,6 +175,11 @@ class Client(Endpoint):
|
||||
self.tags = []
|
||||
self.messageprocessor = client_message_processor(ctx, self)
|
||||
self.ctx = weakref.ref(ctx)
|
||||
self.remote_items = False
|
||||
self.remote_start_inventory = False
|
||||
self.no_items = False
|
||||
self.no_locations = False
|
||||
self.no_text = False
|
||||
|
||||
@property
|
||||
def items_handling(self):
|
||||
@@ -179,6 +217,7 @@ class Context:
|
||||
"release_mode": str,
|
||||
"remaining_mode": str,
|
||||
"collect_mode": str,
|
||||
"countdown_mode": str,
|
||||
"item_cheat": bool,
|
||||
"compatibility": int}
|
||||
# team -> slot id -> list of clients authenticated to slot.
|
||||
@@ -208,8 +247,8 @@ class Context:
|
||||
|
||||
def __init__(self, host: str, port: int, server_password: str, password: str, location_check_points: int,
|
||||
hint_cost: int, item_cheat: bool, release_mode: str = "disabled", collect_mode="disabled",
|
||||
remaining_mode: str = "disabled", auto_shutdown: typing.SupportsFloat = 0, compatibility: int = 2,
|
||||
log_network: bool = False, logger: logging.Logger = logging.getLogger()):
|
||||
countdown_mode: str = "auto", remaining_mode: str = "disabled", auto_shutdown: typing.SupportsFloat = 0,
|
||||
compatibility: int = 2, log_network: bool = False, logger: logging.Logger = logging.getLogger()):
|
||||
self.logger = logger
|
||||
super(Context, self).__init__()
|
||||
self.slot_info = {}
|
||||
@@ -242,6 +281,7 @@ class Context:
|
||||
self.release_mode: str = release_mode
|
||||
self.remaining_mode: str = remaining_mode
|
||||
self.collect_mode: str = collect_mode
|
||||
self.countdown_mode: str = countdown_mode
|
||||
self.item_cheat = item_cheat
|
||||
self.exit_event = asyncio.Event()
|
||||
self.client_activity_timers: typing.Dict[
|
||||
@@ -453,7 +493,7 @@ class Context:
|
||||
self.read_data["race_mode"] = lambda: decoded_obj.get("race_mode", 0)
|
||||
mdata_ver = decoded_obj["minimum_versions"]["server"]
|
||||
if mdata_ver > version_tuple:
|
||||
raise RuntimeError(f"Supplied Multidata (.archipelago) requires a server of at least version {mdata_ver},"
|
||||
raise RuntimeError(f"Supplied Multidata (.archipelago) requires a server of at least version {mdata_ver}, "
|
||||
f"however this server is of version {version_tuple}")
|
||||
self.generator_version = Version(*decoded_obj["version"])
|
||||
clients_ver = decoded_obj["minimum_versions"].get("clients", {})
|
||||
@@ -627,6 +667,7 @@ class Context:
|
||||
"server_password": self.server_password, "password": self.password,
|
||||
"release_mode": self.release_mode,
|
||||
"remaining_mode": self.remaining_mode, "collect_mode": self.collect_mode,
|
||||
"countdown_mode": self.countdown_mode,
|
||||
"item_cheat": self.item_cheat, "compatibility": self.compatibility}
|
||||
|
||||
}
|
||||
@@ -661,6 +702,7 @@ class Context:
|
||||
self.release_mode = savedata["game_options"]["release_mode"]
|
||||
self.remaining_mode = savedata["game_options"]["remaining_mode"]
|
||||
self.collect_mode = savedata["game_options"]["collect_mode"]
|
||||
self.countdown_mode = savedata["game_options"].get("countdown_mode", self.countdown_mode)
|
||||
self.item_cheat = savedata["game_options"]["item_cheat"]
|
||||
self.compatibility = savedata["game_options"]["compatibility"]
|
||||
|
||||
@@ -1135,8 +1177,13 @@ def register_location_checks(ctx: Context, team: int, slot: int, locations: typi
|
||||
ctx.save()
|
||||
|
||||
|
||||
def collect_hints(ctx: Context, team: int, slot: int, item: typing.Union[int, str], auto_status: HintStatus) \
|
||||
-> typing.List[Hint]:
|
||||
def collect_hints(ctx: Context, team: int, slot: int, item: typing.Union[int, str],
|
||||
status: HintStatus | None = None) -> typing.List[Hint]:
|
||||
"""
|
||||
Collect a new hint for a given item id or name, with a given status.
|
||||
If status is None (which is the default value), an automatic status will be determined from the item's quality.
|
||||
"""
|
||||
|
||||
hints = []
|
||||
slots: typing.Set[int] = {slot}
|
||||
for group_id, group in ctx.groups.items():
|
||||
@@ -1152,25 +1199,39 @@ def collect_hints(ctx: Context, team: int, slot: int, item: typing.Union[int, st
|
||||
else:
|
||||
found = location_id in ctx.location_checks[team, finding_player]
|
||||
entrance = ctx.er_hint_data.get(finding_player, {}).get(location_id, "")
|
||||
new_status = auto_status
|
||||
|
||||
hint_status = status # Assign again because we're in a for loop
|
||||
if found:
|
||||
new_status = HintStatus.HINT_FOUND
|
||||
elif item_flags & ItemClassification.trap:
|
||||
new_status = HintStatus.HINT_AVOID
|
||||
hints.append(Hint(receiving_player, finding_player, location_id, item_id, found, entrance,
|
||||
item_flags, new_status))
|
||||
hint_status = HintStatus.HINT_FOUND
|
||||
elif hint_status is None:
|
||||
if item_flags & ItemClassification.trap:
|
||||
hint_status = HintStatus.HINT_AVOID
|
||||
else:
|
||||
hint_status = HintStatus.HINT_PRIORITY
|
||||
|
||||
hints.append(
|
||||
Hint(receiving_player, finding_player, location_id, item_id, found, entrance, item_flags, hint_status)
|
||||
)
|
||||
|
||||
return hints
|
||||
|
||||
|
||||
def collect_hint_location_name(ctx: Context, team: int, slot: int, location: str, auto_status: HintStatus) \
|
||||
-> typing.List[Hint]:
|
||||
def collect_hint_location_name(ctx: Context, team: int, slot: int, location: str,
|
||||
status: HintStatus | None = HintStatus.HINT_UNSPECIFIED) -> typing.List[Hint]:
|
||||
"""
|
||||
Collect a new hint for a given location name, with a given status (defaults to "unspecified").
|
||||
If None is passed for the status, then an automatic status will be determined from the item's quality.
|
||||
"""
|
||||
seeked_location: int = ctx.location_names_for_game(ctx.games[slot])[location]
|
||||
return collect_hint_location_id(ctx, team, slot, seeked_location, auto_status)
|
||||
return collect_hint_location_id(ctx, team, slot, seeked_location, status)
|
||||
|
||||
|
||||
def collect_hint_location_id(ctx: Context, team: int, slot: int, seeked_location: int, auto_status: HintStatus) \
|
||||
-> typing.List[Hint]:
|
||||
def collect_hint_location_id(ctx: Context, team: int, slot: int, seeked_location: int,
|
||||
status: HintStatus | None = HintStatus.HINT_UNSPECIFIED) -> typing.List[Hint]:
|
||||
"""
|
||||
Collect a new hint for a given location id, with a given status (defaults to "unspecified").
|
||||
If None is passed for the status, then an automatic status will be determined from the item's quality.
|
||||
"""
|
||||
prev_hint = ctx.get_hint(team, slot, seeked_location)
|
||||
if prev_hint:
|
||||
return [prev_hint]
|
||||
@@ -1180,13 +1241,16 @@ def collect_hint_location_id(ctx: Context, team: int, slot: int, seeked_location
|
||||
|
||||
found = seeked_location in ctx.location_checks[team, slot]
|
||||
entrance = ctx.er_hint_data.get(slot, {}).get(seeked_location, "")
|
||||
new_status = auto_status
|
||||
|
||||
if found:
|
||||
new_status = HintStatus.HINT_FOUND
|
||||
elif item_flags & ItemClassification.trap:
|
||||
new_status = HintStatus.HINT_AVOID
|
||||
return [Hint(receiving_player, slot, seeked_location, item_id, found, entrance, item_flags,
|
||||
new_status)]
|
||||
status = HintStatus.HINT_FOUND
|
||||
elif status is None:
|
||||
if item_flags & ItemClassification.trap:
|
||||
status = HintStatus.HINT_AVOID
|
||||
else:
|
||||
status = HintStatus.HINT_PRIORITY
|
||||
|
||||
return [Hint(receiving_player, slot, seeked_location, item_id, found, entrance, item_flags, status)]
|
||||
return []
|
||||
|
||||
|
||||
@@ -1300,7 +1364,8 @@ class CommandProcessor(metaclass=CommandMeta):
|
||||
argname += "=" + parameter.default
|
||||
argtext += argname
|
||||
argtext += " "
|
||||
s += f"{self.marker}{command} {argtext}\n {method.__doc__}\n"
|
||||
doctext = '\n '.join(inspect.getdoc(method).split('\n'))
|
||||
s += f"{self.marker}{command} {argtext}\n {doctext}\n"
|
||||
return s
|
||||
|
||||
def _cmd_help(self):
|
||||
@@ -1329,19 +1394,6 @@ class CommandProcessor(metaclass=CommandMeta):
|
||||
class CommonCommandProcessor(CommandProcessor):
|
||||
ctx: Context
|
||||
|
||||
def _cmd_countdown(self, seconds: str = "10") -> bool:
|
||||
"""Start a countdown in seconds"""
|
||||
try:
|
||||
timer = int(seconds, 10)
|
||||
except ValueError:
|
||||
timer = 10
|
||||
else:
|
||||
if timer > 60 * 60:
|
||||
raise ValueError(f"{timer} is invalid. Maximum is 1 hour.")
|
||||
|
||||
async_start(countdown(self.ctx, timer))
|
||||
return True
|
||||
|
||||
def _cmd_options(self):
|
||||
"""List all current options. Warning: lists password."""
|
||||
self.output("Current options:")
|
||||
@@ -1483,6 +1535,23 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
||||
" You can ask the server admin for a /collect")
|
||||
return False
|
||||
|
||||
def _cmd_countdown(self, seconds: str = "10") -> bool:
|
||||
"""Start a countdown in seconds"""
|
||||
if self.ctx.countdown_mode == "disabled" or \
|
||||
self.ctx.countdown_mode == "auto" and len(self.ctx.player_names) >= 30:
|
||||
self.output("Sorry, client countdowns have been disabled on this server. You can ask the server admin for a /countdown")
|
||||
return False
|
||||
try:
|
||||
timer = int(seconds, 10)
|
||||
except ValueError:
|
||||
timer = 10
|
||||
else:
|
||||
if timer > 60 * 60:
|
||||
raise ValueError(f"{timer} is invalid. Maximum is 1 hour.")
|
||||
|
||||
async_start(countdown(self.ctx, timer))
|
||||
return True
|
||||
|
||||
def _cmd_remaining(self) -> bool:
|
||||
"""List remaining items in your game, but not their location or recipient"""
|
||||
if self.ctx.remaining_mode == "enabled":
|
||||
@@ -1610,7 +1679,6 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
||||
def get_hints(self, input_text: str, for_location: bool = False) -> bool:
|
||||
points_available = get_client_points(self.ctx, self.client)
|
||||
cost = self.ctx.get_hint_cost(self.client.slot)
|
||||
auto_status = HintStatus.HINT_UNSPECIFIED if for_location else HintStatus.HINT_PRIORITY
|
||||
if not input_text:
|
||||
hints = {hint.re_check(self.ctx, self.client.team) for hint in
|
||||
self.ctx.hints[self.client.team, self.client.slot]}
|
||||
@@ -1636,9 +1704,9 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
||||
self.output(f"Sorry, \"{hint_name}\" is marked as non-hintable.")
|
||||
hints = []
|
||||
elif not for_location:
|
||||
hints = collect_hints(self.ctx, self.client.team, self.client.slot, hint_id, auto_status)
|
||||
hints = collect_hints(self.ctx, self.client.team, self.client.slot, hint_id)
|
||||
else:
|
||||
hints = collect_hint_location_id(self.ctx, self.client.team, self.client.slot, hint_id, auto_status)
|
||||
hints = collect_hint_location_id(self.ctx, self.client.team, self.client.slot, hint_id)
|
||||
|
||||
else:
|
||||
game = self.ctx.games[self.client.slot]
|
||||
@@ -1658,16 +1726,18 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
||||
hints = []
|
||||
for item_name in self.ctx.item_name_groups[game][hint_name]:
|
||||
if item_name in self.ctx.item_names_for_game(game): # ensure item has an ID
|
||||
hints.extend(collect_hints(self.ctx, self.client.team, self.client.slot, item_name, auto_status))
|
||||
hints.extend(collect_hints(self.ctx, self.client.team, self.client.slot, item_name))
|
||||
elif not for_location and hint_name in self.ctx.item_names_for_game(game): # item name
|
||||
hints = collect_hints(self.ctx, self.client.team, self.client.slot, hint_name, auto_status)
|
||||
hints = collect_hints(self.ctx, self.client.team, self.client.slot, hint_name)
|
||||
elif hint_name in self.ctx.location_name_groups[game]: # location group name
|
||||
hints = []
|
||||
for loc_name in self.ctx.location_name_groups[game][hint_name]:
|
||||
if loc_name in self.ctx.location_names_for_game(game):
|
||||
hints.extend(collect_hint_location_name(self.ctx, self.client.team, self.client.slot, loc_name, auto_status))
|
||||
hints.extend(
|
||||
collect_hint_location_name(self.ctx, self.client.team, self.client.slot, loc_name)
|
||||
)
|
||||
else: # location name
|
||||
hints = collect_hint_location_name(self.ctx, self.client.team, self.client.slot, hint_name, auto_status)
|
||||
hints = collect_hint_location_name(self.ctx, self.client.team, self.client.slot, hint_name)
|
||||
|
||||
else:
|
||||
self.output(response)
|
||||
@@ -1945,8 +2015,7 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict):
|
||||
|
||||
target_item, target_player, flags = ctx.locations[client.slot][location]
|
||||
if create_as_hint:
|
||||
hints.extend(collect_hint_location_id(ctx, client.team, client.slot, location,
|
||||
HintStatus.HINT_UNSPECIFIED))
|
||||
hints.extend(collect_hint_location_id(ctx, client.team, client.slot, location))
|
||||
locs.append(NetworkItem(target_item, location, target_player, flags))
|
||||
ctx.notify_hints(client.team, hints, only_new=create_as_hint == 2, persist_even_if_found=True)
|
||||
if locs and create_as_hint:
|
||||
@@ -2238,6 +2307,19 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
||||
self.output(f"Could not find player {player_name} to collect")
|
||||
return False
|
||||
|
||||
def _cmd_countdown(self, seconds: str = "10") -> bool:
|
||||
"""Start a countdown in seconds"""
|
||||
try:
|
||||
timer = int(seconds, 10)
|
||||
except ValueError:
|
||||
timer = 10
|
||||
else:
|
||||
if timer > 60 * 60:
|
||||
raise ValueError(f"{timer} is invalid. Maximum is 1 hour.")
|
||||
|
||||
async_start(countdown(self.ctx, timer))
|
||||
return True
|
||||
|
||||
@mark_raw
|
||||
def _cmd_release(self, player_name: str) -> bool:
|
||||
"""Send out the remaining items from a player to their intended recipients."""
|
||||
@@ -2359,9 +2441,9 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
||||
hints = []
|
||||
for item_name_from_group in self.ctx.item_name_groups[game][item]:
|
||||
if item_name_from_group in self.ctx.item_names_for_game(game): # ensure item has an ID
|
||||
hints.extend(collect_hints(self.ctx, team, slot, item_name_from_group, HintStatus.HINT_PRIORITY))
|
||||
hints.extend(collect_hints(self.ctx, team, slot, item_name_from_group))
|
||||
else: # item name or id
|
||||
hints = collect_hints(self.ctx, team, slot, item, HintStatus.HINT_PRIORITY)
|
||||
hints = collect_hints(self.ctx, team, slot, item)
|
||||
|
||||
if hints:
|
||||
self.ctx.notify_hints(team, hints)
|
||||
@@ -2395,17 +2477,14 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
||||
|
||||
if usable:
|
||||
if isinstance(location, int):
|
||||
hints = collect_hint_location_id(self.ctx, team, slot, location,
|
||||
HintStatus.HINT_UNSPECIFIED)
|
||||
hints = collect_hint_location_id(self.ctx, team, slot, location)
|
||||
elif game in self.ctx.location_name_groups and location in self.ctx.location_name_groups[game]:
|
||||
hints = []
|
||||
for loc_name_from_group in self.ctx.location_name_groups[game][location]:
|
||||
if loc_name_from_group in self.ctx.location_names_for_game(game):
|
||||
hints.extend(collect_hint_location_name(self.ctx, team, slot, loc_name_from_group,
|
||||
HintStatus.HINT_UNSPECIFIED))
|
||||
hints.extend(collect_hint_location_name(self.ctx, team, slot, loc_name_from_group))
|
||||
else:
|
||||
hints = collect_hint_location_name(self.ctx, team, slot, location,
|
||||
HintStatus.HINT_UNSPECIFIED)
|
||||
hints = collect_hint_location_name(self.ctx, team, slot, location)
|
||||
if hints:
|
||||
self.ctx.notify_hints(team, hints)
|
||||
else:
|
||||
@@ -2433,6 +2512,11 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
||||
elif value_type == str and option_name.endswith("password"):
|
||||
def value_type(input_text: str):
|
||||
return None if input_text.lower() in {"null", "none", '""', "''"} else input_text
|
||||
elif option_name == "countdown_mode":
|
||||
valid_values = {"enabled", "disabled", "auto"}
|
||||
if option_value.lower() not in valid_values:
|
||||
self.output(f"Unrecognized {option_name} value '{option_value}', known: {', '.join(valid_values)}")
|
||||
return False
|
||||
elif value_type == str and option_name.endswith("mode"):
|
||||
valid_values = {"goal", "enabled", "disabled"}
|
||||
valid_values.update(("auto", "auto_enabled") if option_name != "remaining_mode" else [])
|
||||
@@ -2520,6 +2604,13 @@ def parse_args() -> argparse.Namespace:
|
||||
goal: !collect can be used after goal completion
|
||||
auto-enabled: !collect is available and automatically triggered on goal completion
|
||||
''')
|
||||
parser.add_argument('--countdown_mode', default=defaults["countdown_mode"], nargs='?',
|
||||
choices=['enabled', 'disabled', "auto"], help='''\
|
||||
Select !countdown Accessibility. (default: %(default)s)
|
||||
enabled: !countdown is always available
|
||||
disabled: !countdown is never available
|
||||
auto: !countdown is available for rooms with less than 30 players
|
||||
''')
|
||||
parser.add_argument('--remaining_mode', default=defaults["remaining_mode"], nargs='?',
|
||||
choices=['enabled', 'disabled', "goal"], help='''\
|
||||
Select !remaining Accessibility. (default: %(default)s)
|
||||
@@ -2585,7 +2676,7 @@ async def main(args: argparse.Namespace):
|
||||
|
||||
ctx = Context(args.host, args.port, args.server_password, args.password, args.location_check_points,
|
||||
args.hint_cost, not args.disable_item_cheat, args.release_mode, args.collect_mode,
|
||||
args.remaining_mode,
|
||||
args.countdown_mode, args.remaining_mode,
|
||||
args.auto_shutdown, args.compatibility, args.log_network)
|
||||
data_filename = args.multidata
|
||||
|
||||
@@ -2620,7 +2711,13 @@ async def main(args: argparse.Namespace):
|
||||
|
||||
ssl_context = load_server_cert(args.cert, args.cert_key) if args.cert else None
|
||||
|
||||
ctx.server = websockets.serve(functools.partial(server, ctx=ctx), host=ctx.host, port=ctx.port, ssl=ssl_context)
|
||||
ctx.server = websockets.serve(
|
||||
functools.partial(server, ctx=ctx),
|
||||
host=ctx.host,
|
||||
port=ctx.port,
|
||||
ssl=ssl_context,
|
||||
extensions=[server_per_message_deflate_factory],
|
||||
)
|
||||
ip = args.host if args.host else Utils.get_public_ipv4()
|
||||
logging.info('Hosting game at %s:%d (%s)' % (ip, ctx.port,
|
||||
'No password' if not ctx.password else 'Password: %s' % ctx.password))
|
||||
|
||||
@@ -174,6 +174,8 @@ decode = JSONDecoder(object_hook=_object_hook).decode
|
||||
|
||||
|
||||
class Endpoint:
|
||||
__slots__ = ("socket",)
|
||||
|
||||
socket: "ServerConnection"
|
||||
|
||||
def __init__(self, socket):
|
||||
|
||||
64
Options.py
64
Options.py
@@ -688,6 +688,12 @@ class Range(NumericOption):
|
||||
range_start = 0
|
||||
range_end = 1
|
||||
|
||||
_RANDOM_OPTS = [
|
||||
"random", "random-low", "random-middle", "random-high",
|
||||
"random-range-low-<min>-<max>", "random-range-middle-<min>-<max>",
|
||||
"random-range-high-<min>-<max>", "random-range-<min>-<max>",
|
||||
]
|
||||
|
||||
def __init__(self, value: int):
|
||||
if value < self.range_start:
|
||||
raise Exception(f"{value} is lower than minimum {self.range_start} for option {self.__class__.__name__}")
|
||||
@@ -713,9 +719,26 @@ class Range(NumericOption):
|
||||
# these are the conditions where "true" and "false" make sense
|
||||
if text == "true":
|
||||
return cls.from_any(cls.default)
|
||||
else: # "false"
|
||||
return cls(0)
|
||||
return cls(int(text))
|
||||
# "false"
|
||||
return cls(0)
|
||||
|
||||
try:
|
||||
num = int(text)
|
||||
except ValueError:
|
||||
# text is not a number
|
||||
# Handle conditionally acceptable values here rather than in the f-string
|
||||
default = ""
|
||||
truefalse = ""
|
||||
if hasattr(cls, "default"):
|
||||
default = ", default"
|
||||
if cls.range_start == 0 and cls.default != 0:
|
||||
truefalse = ", \"true\", \"false\""
|
||||
raise Exception(f"Invalid range value {text!r}. Acceptable values are: "
|
||||
f"<int>{default}, high, low{truefalse}, "
|
||||
f"{', '.join(cls._RANDOM_OPTS)}.")
|
||||
|
||||
return cls(num)
|
||||
|
||||
|
||||
@classmethod
|
||||
def weighted_range(cls, text) -> Range:
|
||||
@@ -731,9 +754,7 @@ class Range(NumericOption):
|
||||
return cls(random.randint(cls.range_start, cls.range_end))
|
||||
else:
|
||||
raise Exception(f"random text \"{text}\" did not resolve to a recognized pattern. "
|
||||
f"Acceptable values are: random, random-high, random-middle, random-low, "
|
||||
f"random-range-low-<min>-<max>, random-range-middle-<min>-<max>, "
|
||||
f"random-range-high-<min>-<max>, or random-range-<min>-<max>.")
|
||||
f"Acceptable values are: {', '.join(cls._RANDOM_OPTS)}.")
|
||||
|
||||
@classmethod
|
||||
def custom_range(cls, text) -> Range:
|
||||
@@ -1018,6 +1039,8 @@ class PlandoTexts(Option[typing.List[PlandoText]], VerifyKeys):
|
||||
supports_weighting = False
|
||||
display_name = "Plando Texts"
|
||||
|
||||
visibility = Visibility.template | Visibility.complex_ui | Visibility.spoiler
|
||||
|
||||
def __init__(self, value: typing.Iterable[PlandoText]) -> None:
|
||||
self.value = list(deepcopy(value))
|
||||
super().__init__()
|
||||
@@ -1144,6 +1167,8 @@ class PlandoConnections(Option[typing.List[PlandoConnection]], metaclass=Connect
|
||||
entrances: typing.ClassVar[typing.AbstractSet[str]]
|
||||
exits: typing.ClassVar[typing.AbstractSet[str]]
|
||||
|
||||
visibility = Visibility.template | Visibility.complex_ui | Visibility.spoiler
|
||||
|
||||
duplicate_exits: bool = False
|
||||
"""Whether or not exits should be allowed to be duplicate."""
|
||||
|
||||
@@ -1380,7 +1405,7 @@ class NonLocalItems(ItemSet):
|
||||
|
||||
|
||||
class StartInventory(ItemDict):
|
||||
"""Start with these items."""
|
||||
"""Start with the specified amount of these items. Example: "Bomb: 1" """
|
||||
verify_item_name = True
|
||||
display_name = "Start Inventory"
|
||||
rich_text_doc = True
|
||||
@@ -1388,7 +1413,7 @@ class StartInventory(ItemDict):
|
||||
|
||||
|
||||
class StartInventoryPool(StartInventory):
|
||||
"""Start with these items and don't place them in the world.
|
||||
"""Start with the specified amount of these items and don't place them in the world. Example: "Bomb: 1"
|
||||
|
||||
The game decides what the replacement items will be.
|
||||
"""
|
||||
@@ -1435,6 +1460,7 @@ class DeathLink(Toggle):
|
||||
class ItemLinks(OptionList):
|
||||
"""Share part of your item pool with other players."""
|
||||
display_name = "Item Links"
|
||||
visibility = Visibility.template | Visibility.complex_ui | Visibility.spoiler
|
||||
rich_text_doc = True
|
||||
default = []
|
||||
schema = Schema([
|
||||
@@ -1446,6 +1472,7 @@ class ItemLinks(OptionList):
|
||||
Optional("local_items"): [And(str, len)],
|
||||
Optional("non_local_items"): [And(str, len)],
|
||||
Optional("link_replacement"): Or(None, bool),
|
||||
Optional("skip_if_solo"): Or(None, bool),
|
||||
}
|
||||
])
|
||||
|
||||
@@ -1473,8 +1500,10 @@ class ItemLinks(OptionList):
|
||||
super(ItemLinks, self).verify(world, player_name, plando_options)
|
||||
existing_links = set()
|
||||
for link in self.value:
|
||||
link["name"] = link["name"].strip()[:16].strip()
|
||||
if link["name"] in existing_links:
|
||||
raise Exception(f"You cannot have more than one link named {link['name']}.")
|
||||
raise Exception(f"Item link names are limited to their first 16 characters and must be unique. "
|
||||
f"You have more than one link named '{link['name']}'.")
|
||||
existing_links.add(link["name"])
|
||||
|
||||
pool = self.verify_items(link["item_pool"], link["name"], "item_pool", world)
|
||||
@@ -1516,6 +1545,7 @@ class PlandoItems(Option[typing.List[PlandoItem]]):
|
||||
default = ()
|
||||
supports_weighting = False
|
||||
display_name = "Plando Items"
|
||||
visibility = Visibility.template | Visibility.spoiler
|
||||
|
||||
def __init__(self, value: typing.Iterable[PlandoItem]) -> None:
|
||||
self.value = list(deepcopy(value))
|
||||
@@ -1723,11 +1753,16 @@ def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], ge
|
||||
|
||||
def dictify_range(option: Range):
|
||||
data = {option.default: 50}
|
||||
for sub_option in ["random", "random-low", "random-high"]:
|
||||
for sub_option in ["random", "random-low", "random-high",
|
||||
f"random-range-{option.range_start}-{option.range_end}"]:
|
||||
if sub_option != option.default:
|
||||
data[sub_option] = 0
|
||||
|
||||
notes = {}
|
||||
notes = {
|
||||
"random-low": "random value weighted towards lower values",
|
||||
"random-high": "random value weighted towards higher values",
|
||||
f"random-range-{option.range_start}-{option.range_end}": f"random value between "
|
||||
f"{option.range_start} and {option.range_end}"
|
||||
}
|
||||
for name, number in getattr(option, "special_range_names", {}).items():
|
||||
notes[name] = f"equivalent to {number}"
|
||||
if number in data:
|
||||
@@ -1752,7 +1787,10 @@ def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], ge
|
||||
|
||||
res = template.render(
|
||||
option_groups=option_groups,
|
||||
__version__=__version__, game=game_name, yaml_dump=yaml_dump_scalar,
|
||||
__version__=__version__,
|
||||
game=game_name,
|
||||
world_version=world.world_version.as_simple_string(),
|
||||
yaml_dump=yaml_dump_scalar,
|
||||
dictify_range=dictify_range,
|
||||
cleandoc=cleandoc,
|
||||
)
|
||||
|
||||
674
OptionsCreator.py
Normal file
674
OptionsCreator.py
Normal file
@@ -0,0 +1,674 @@
|
||||
if __name__ == "__main__":
|
||||
import ModuleUpdate
|
||||
|
||||
ModuleUpdate.update()
|
||||
|
||||
|
||||
from kvui import (ThemedApp, ScrollBox, MainLayout, ContainerLayout, dp, Widget, MDBoxLayout, TooltipLabel, MDLabel,
|
||||
ToggleButton, MarkupDropdown, ResizableTextField)
|
||||
from kivy.uix.behaviors.button import ButtonBehavior
|
||||
from kivymd.uix.behaviors import RotateBehavior
|
||||
from kivymd.uix.anchorlayout import MDAnchorLayout
|
||||
from kivymd.uix.expansionpanel import MDExpansionPanel, MDExpansionPanelContent, MDExpansionPanelHeader
|
||||
from kivymd.uix.list import MDListItem, MDListItemTrailingIcon, MDListItemSupportingText
|
||||
from kivymd.uix.slider import MDSlider
|
||||
from kivymd.uix.snackbar import MDSnackbar, MDSnackbarText
|
||||
from kivymd.uix.menu import MDDropdownMenu
|
||||
from kivymd.uix.button import MDButton, MDButtonText, MDIconButton
|
||||
from kivymd.uix.dialog import MDDialog
|
||||
from kivy.core.text.markup import MarkupLabel
|
||||
from kivy.utils import escape_markup
|
||||
from kivy.lang.builder import Builder
|
||||
from kivy.properties import ObjectProperty
|
||||
from textwrap import dedent
|
||||
from copy import deepcopy
|
||||
import Utils
|
||||
import typing
|
||||
import webbrowser
|
||||
import re
|
||||
from urllib.parse import urlparse
|
||||
from worlds.AutoWorld import AutoWorldRegister, World
|
||||
from Options import (Option, Toggle, TextChoice, Choice, FreeText, NamedRange, Range, OptionSet, OptionList, Removed,
|
||||
OptionCounter, Visibility)
|
||||
|
||||
|
||||
def validate_url(x):
|
||||
try:
|
||||
result = urlparse(x)
|
||||
return all([result.scheme, result.netloc])
|
||||
except AttributeError:
|
||||
return False
|
||||
|
||||
|
||||
def filter_tooltip(tooltip):
|
||||
if tooltip is None:
|
||||
tooltip = "No tooltip available."
|
||||
tooltip = dedent(tooltip).strip().replace("\n", "<br>").replace("&", "&") \
|
||||
.replace("[", "&bl;").replace("]", "&br;")
|
||||
tooltip = re.sub(r"\*\*(.+?)\*\*", r"[b]\g<1>[/b]", tooltip)
|
||||
tooltip = re.sub(r"\*(.+?)\*", r"[i]\g<1>[/i]", tooltip)
|
||||
return escape_markup(tooltip)
|
||||
|
||||
|
||||
def option_can_be_randomized(option: typing.Type[Option]):
|
||||
# most options can be randomized, so we should just check for those that cannot
|
||||
if not option.supports_weighting:
|
||||
return False
|
||||
elif issubclass(option, FreeText) and not issubclass(option, TextChoice):
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
def check_random(value: typing.Any):
|
||||
if not isinstance(value, str):
|
||||
return value # cannot be random if evaluated
|
||||
if value.startswith("random-"):
|
||||
return "random"
|
||||
return value
|
||||
|
||||
|
||||
class TrailingPressedIconButton(ButtonBehavior, RotateBehavior, MDListItemTrailingIcon):
|
||||
pass
|
||||
|
||||
|
||||
class WorldButton(ToggleButton):
|
||||
world_cls: typing.Type[World]
|
||||
|
||||
|
||||
class VisualRange(MDBoxLayout):
|
||||
option: typing.Type[Range]
|
||||
name: str
|
||||
tag: MDLabel = ObjectProperty(None)
|
||||
slider: MDSlider = ObjectProperty(None)
|
||||
|
||||
def __init__(self, *args, option: typing.Type[Range], name: str, **kwargs):
|
||||
self.option = option
|
||||
self.name = name
|
||||
super().__init__(*args, **kwargs)
|
||||
|
||||
def update_points(*update_args):
|
||||
pass
|
||||
|
||||
self.slider._update_points = update_points
|
||||
|
||||
|
||||
class VisualChoice(MDButton):
|
||||
option: typing.Type[Choice]
|
||||
name: str
|
||||
text: MDButtonText = ObjectProperty(None)
|
||||
|
||||
def __init__(self, *args, option: typing.Type[Choice], name: str, **kwargs):
|
||||
self.option = option
|
||||
self.name = name
|
||||
super().__init__(*args, **kwargs)
|
||||
|
||||
|
||||
class VisualNamedRange(MDBoxLayout):
|
||||
option: typing.Type[NamedRange]
|
||||
name: str
|
||||
range: VisualRange = ObjectProperty(None)
|
||||
choice: MDButton = ObjectProperty(None)
|
||||
|
||||
def __init__(self, *args, option: typing.Type[NamedRange], name: str, range_widget: VisualRange, **kwargs):
|
||||
self.option = option
|
||||
self.name = name
|
||||
super().__init__(*args, **kwargs)
|
||||
self.range = range_widget
|
||||
self.add_widget(self.range)
|
||||
|
||||
|
||||
class VisualFreeText(ResizableTextField):
|
||||
option: typing.Type[FreeText] | typing.Type[TextChoice]
|
||||
name: str
|
||||
|
||||
def __init__(self, *args, option: typing.Type[FreeText] | typing.Type[TextChoice], name: str, **kwargs):
|
||||
self.option = option
|
||||
self.name = name
|
||||
super().__init__(*args, **kwargs)
|
||||
|
||||
|
||||
class VisualTextChoice(MDBoxLayout):
|
||||
option: typing.Type[TextChoice]
|
||||
name: str
|
||||
choice: VisualChoice = ObjectProperty(None)
|
||||
text: VisualFreeText = ObjectProperty(None)
|
||||
|
||||
def __init__(self, *args, option: typing.Type[TextChoice], name: str, choice: VisualChoice,
|
||||
text: VisualFreeText, **kwargs):
|
||||
self.option = option
|
||||
self.name = name
|
||||
super(MDBoxLayout, self).__init__(*args, **kwargs)
|
||||
self.choice = choice
|
||||
self.text = text
|
||||
self.add_widget(self.choice)
|
||||
self.add_widget(self.text)
|
||||
|
||||
|
||||
class VisualToggle(MDBoxLayout):
|
||||
button: MDIconButton = ObjectProperty(None)
|
||||
option: typing.Type[Toggle]
|
||||
name: str
|
||||
|
||||
def __init__(self, *args, option: typing.Type[Toggle], name: str, **kwargs):
|
||||
self.option = option
|
||||
self.name = name
|
||||
super().__init__(*args, **kwargs)
|
||||
|
||||
|
||||
class CounterItemValue(ResizableTextField):
|
||||
pat = re.compile('[^0-9]')
|
||||
|
||||
def insert_text(self, substring, from_undo=False):
|
||||
return super().insert_text(re.sub(self.pat, "", substring), from_undo=from_undo)
|
||||
|
||||
|
||||
class VisualListSetCounter(MDDialog):
|
||||
button: MDIconButton = ObjectProperty(None)
|
||||
option: typing.Type[OptionSet] | typing.Type[OptionList] | typing.Type[OptionCounter]
|
||||
scrollbox: ScrollBox = ObjectProperty(None)
|
||||
add: MDIconButton = ObjectProperty(None)
|
||||
save: MDButton = ObjectProperty(None)
|
||||
input: ResizableTextField = ObjectProperty(None)
|
||||
dropdown: MDDropdownMenu
|
||||
valid_keys: typing.Iterable[str]
|
||||
|
||||
def __init__(self, *args, option: typing.Type[OptionSet] | typing.Type[OptionList],
|
||||
name: str, valid_keys: typing.Iterable[str], **kwargs):
|
||||
self.option = option
|
||||
self.name = name
|
||||
self.valid_keys = valid_keys
|
||||
super().__init__(*args, **kwargs)
|
||||
self.dropdown = MarkupDropdown(caller=self.input, border_margin=dp(2),
|
||||
width=self.input.width, position="bottom")
|
||||
self.input.bind(text=self.on_text)
|
||||
self.input.bind(on_text_validate=self.validate_add)
|
||||
|
||||
def validate_add(self, instance):
|
||||
if self.valid_keys:
|
||||
if self.input.text not in self.valid_keys:
|
||||
MDSnackbar(MDSnackbarText(text="Item must be a valid key for this option."), y=dp(24),
|
||||
pos_hint={"center_x": 0.5}, size_hint_x=0.5).open()
|
||||
return
|
||||
|
||||
if not issubclass(self.option, OptionList):
|
||||
if any(self.input.text == child.text.text for child in self.scrollbox.layout.children):
|
||||
MDSnackbar(MDSnackbarText(text="This value is already in the set."), y=dp(24),
|
||||
pos_hint={"center_x": 0.5}, size_hint_x=0.5).open()
|
||||
return
|
||||
|
||||
self.add_set_item(self.input.text)
|
||||
self.input.set_text(self.input, "")
|
||||
|
||||
def remove_item(self, button: MDIconButton):
|
||||
list_item = button.parent
|
||||
self.scrollbox.layout.remove_widget(list_item)
|
||||
|
||||
def add_set_item(self, key: str, value: int | None = None):
|
||||
text = MDListItemSupportingText(text=key, id="value")
|
||||
if issubclass(self.option, OptionCounter):
|
||||
value_txt = CounterItemValue(text=str(value) if value else "1")
|
||||
item = MDListItem(text,
|
||||
value_txt,
|
||||
MDIconButton(icon="minus", on_release=self.remove_item), focus_behavior=False)
|
||||
item.value = value_txt
|
||||
else:
|
||||
item = MDListItem(text, MDIconButton(icon="minus", on_release=self.remove_item), focus_behavior=False)
|
||||
item.text = text
|
||||
self.scrollbox.layout.add_widget(item)
|
||||
|
||||
def on_text(self, instance, value):
|
||||
if not self.valid_keys:
|
||||
return
|
||||
if len(value) >= 3:
|
||||
self.dropdown.items.clear()
|
||||
|
||||
def on_press(txt):
|
||||
split_text = MarkupLabel(text=txt, markup=True).markup
|
||||
self.input.set_text(self.input, "".join(text_frag for text_frag in split_text
|
||||
if not text_frag.startswith("[")))
|
||||
self.input.focus = True
|
||||
self.dropdown.dismiss()
|
||||
|
||||
lowered = value.lower()
|
||||
for item_name in self.valid_keys:
|
||||
try:
|
||||
index = item_name.lower().index(lowered)
|
||||
except ValueError:
|
||||
pass # substring not found
|
||||
else:
|
||||
text = escape_markup(item_name)
|
||||
text = text[:index] + "[b]" + text[index:index + len(value)] + "[/b]" + text[index + len(value):]
|
||||
self.dropdown.items.append({
|
||||
"text": text,
|
||||
"on_release": lambda txt=text: on_press(txt),
|
||||
"markup": True
|
||||
})
|
||||
if not self.dropdown.parent:
|
||||
self.dropdown.open()
|
||||
else:
|
||||
self.dropdown.dismiss()
|
||||
|
||||
|
||||
class OptionsCreator(ThemedApp):
|
||||
base_title: str = "Archipelago Options Creator"
|
||||
container: ContainerLayout
|
||||
main_layout: MainLayout
|
||||
scrollbox: ScrollBox
|
||||
main_panel: MainLayout
|
||||
player_options: MainLayout
|
||||
option_layout: MainLayout
|
||||
name_input: ResizableTextField
|
||||
game_label: MDLabel
|
||||
current_game: str
|
||||
options: typing.Dict[str, typing.Any]
|
||||
|
||||
def __init__(self):
|
||||
self.title = self.base_title + " " + Utils.__version__
|
||||
self.icon = r"data/icon.png"
|
||||
self.current_game = ""
|
||||
self.options = {}
|
||||
super().__init__()
|
||||
|
||||
def export_options(self, button: Widget):
|
||||
if 0 < len(self.name_input.text) < 17 and self.current_game:
|
||||
file_name = Utils.save_filename("Export Options File As...", [("YAML", ["*.yaml"])],
|
||||
Utils.get_file_safe_name(f"{self.name_input.text}.yaml"))
|
||||
options = {
|
||||
"name": self.name_input.text,
|
||||
"description": f"YAML generated by Archipelago {Utils.__version__}.",
|
||||
"game": self.current_game,
|
||||
self.current_game: {k: check_random(v) for k, v in self.options.items()}
|
||||
}
|
||||
try:
|
||||
with open(file_name, 'w') as f:
|
||||
f.write(Utils.dump(options, sort_keys=False))
|
||||
f.close()
|
||||
MDSnackbar(MDSnackbarText(text="File saved successfully."), y=dp(24), pos_hint={"center_x": 0.5},
|
||||
size_hint_x=0.5).open()
|
||||
except FileNotFoundError:
|
||||
MDSnackbar(MDSnackbarText(text="Saving cancelled."), y=dp(24), pos_hint={"center_x": 0.5},
|
||||
size_hint_x=0.5).open()
|
||||
elif not self.name_input.text:
|
||||
MDSnackbar(MDSnackbarText(text="Name must not be empty."), y=dp(24), pos_hint={"center_x": 0.5},
|
||||
size_hint_x=0.5).open()
|
||||
elif not self.current_game:
|
||||
MDSnackbar(MDSnackbarText(text="You must select a game to play."), y=dp(24), pos_hint={"center_x": 0.5},
|
||||
size_hint_x=0.5).open()
|
||||
else:
|
||||
MDSnackbar(MDSnackbarText(text="Name cannot be longer than 16 characters."), y=dp(24),
|
||||
pos_hint={"center_x": 0.5}, size_hint_x=0.5).open()
|
||||
|
||||
def create_range(self, option: typing.Type[Range], name: str):
|
||||
def update_text(range_box: VisualRange):
|
||||
self.options[name] = int(range_box.slider.value)
|
||||
range_box.tag.text = str(int(range_box.slider.value))
|
||||
return
|
||||
|
||||
box = VisualRange(option=option, name=name)
|
||||
box.slider.bind(on_touch_move=lambda _, _1: update_text(box))
|
||||
self.options[name] = option.default
|
||||
return box
|
||||
|
||||
def create_named_range(self, option: typing.Type[NamedRange], name: str):
|
||||
def set_to_custom(range_box: VisualNamedRange):
|
||||
if (not self.options[name] == range_box.range.slider.value) \
|
||||
and (not self.options[name] in option.special_range_names or
|
||||
range_box.range.slider.value != option.special_range_names[self.options[name]]):
|
||||
# we should validate the touch here,
|
||||
# but this is much cheaper
|
||||
self.options[name] = int(range_box.range.slider.value)
|
||||
range_box.range.tag.text = str(int(range_box.range.slider.value))
|
||||
set_button_text(range_box.choice, "Custom")
|
||||
|
||||
def set_button_text(button: MDButton, text: str):
|
||||
button.text.text = text
|
||||
|
||||
def set_value(text: str, range_box: VisualNamedRange):
|
||||
range_box.range.slider.value = min(max(option.special_range_names[text.lower()], option.range_start),
|
||||
option.range_end)
|
||||
range_box.range.tag.text = str(int(range_box.range.slider.value))
|
||||
set_button_text(range_box.choice, text)
|
||||
self.options[name] = text.lower()
|
||||
range_box.range.slider.dropdown.dismiss()
|
||||
|
||||
def open_dropdown(button):
|
||||
# for some reason this fixes an issue causing some to not open
|
||||
box.range.slider.dropdown.open()
|
||||
|
||||
box = VisualNamedRange(option=option, name=name, range_widget=self.create_range(option, name))
|
||||
if option.default in option.special_range_names:
|
||||
# value can get mismatched in this case
|
||||
box.range.slider.value = min(max(option.special_range_names[option.default], option.range_start),
|
||||
option.range_end)
|
||||
box.range.tag.text = str(int(box.range.slider.value))
|
||||
box.range.slider.bind(on_touch_move=lambda _, _2: set_to_custom(box))
|
||||
items = [
|
||||
{
|
||||
"text": choice.title(),
|
||||
"on_release": lambda text=choice.title(): set_value(text, box)
|
||||
}
|
||||
for choice in option.special_range_names
|
||||
]
|
||||
box.range.slider.dropdown = MDDropdownMenu(caller=box.choice, items=items)
|
||||
box.choice.bind(on_release=open_dropdown)
|
||||
self.options[name] = option.default
|
||||
return box
|
||||
|
||||
def create_free_text(self, option: typing.Type[FreeText] | typing.Type[TextChoice], name: str):
|
||||
text = VisualFreeText(option=option, name=name)
|
||||
|
||||
def set_value(instance):
|
||||
self.options[name] = instance.text
|
||||
|
||||
text.bind(on_text_validate=set_value)
|
||||
return text
|
||||
|
||||
def create_choice(self, option: typing.Type[Choice], name: str):
|
||||
def set_button_text(button: VisualChoice, text: str):
|
||||
button.text.text = text
|
||||
|
||||
def set_value(text, value):
|
||||
set_button_text(main_button, text)
|
||||
self.options[name] = value
|
||||
dropdown.dismiss()
|
||||
|
||||
def open_dropdown(button):
|
||||
# for some reason this fixes an issue causing some to not open
|
||||
dropdown.open()
|
||||
|
||||
default_string = isinstance(option.default, str)
|
||||
main_button = VisualChoice(option=option, name=name)
|
||||
main_button.bind(on_release=open_dropdown)
|
||||
|
||||
items = [
|
||||
{
|
||||
"text": option.get_option_name(choice),
|
||||
"on_release": lambda val=choice: set_value(option.get_option_name(val), option.name_lookup[val])
|
||||
}
|
||||
for choice in option.name_lookup
|
||||
]
|
||||
dropdown = MDDropdownMenu(caller=main_button, items=items)
|
||||
self.options[name] = option.name_lookup[option.default] if not default_string else option.default
|
||||
return main_button
|
||||
|
||||
def create_text_choice(self, option: typing.Type[TextChoice], name: str):
|
||||
def set_button_text(button: MDButton, text: str):
|
||||
for child in button.children:
|
||||
if isinstance(child, MDButtonText):
|
||||
child.text = text
|
||||
|
||||
box = VisualTextChoice(option=option, name=name, choice=self.create_choice(option, name),
|
||||
text=self.create_free_text(option, name))
|
||||
|
||||
def set_value(instance):
|
||||
set_button_text(box.choice, "Custom")
|
||||
self.options[name] = instance.text
|
||||
|
||||
box.text.bind(on_text_validate=set_value)
|
||||
return box
|
||||
|
||||
def create_toggle(self, option: typing.Type[Toggle], name: str) -> Widget:
|
||||
def set_value(instance: MDIconButton):
|
||||
if instance.icon == "checkbox-outline":
|
||||
instance.icon = "checkbox-blank-outline"
|
||||
else:
|
||||
instance.icon = "checkbox-outline"
|
||||
self.options[name] = bool(not self.options[name])
|
||||
|
||||
self.options[name] = bool(option.default)
|
||||
checkbox = VisualToggle(option=option, name=name)
|
||||
checkbox.button.bind(on_release=set_value)
|
||||
|
||||
return checkbox
|
||||
|
||||
def create_popup(self, option: typing.Type[OptionList] | typing.Type[OptionSet] | typing.Type[OptionCounter],
|
||||
name: str, world: typing.Type[World]):
|
||||
|
||||
valid_keys = sorted(option.valid_keys)
|
||||
if option.verify_item_name:
|
||||
valid_keys += list(world.item_name_to_id.keys())
|
||||
if option.verify_location_name:
|
||||
valid_keys += list(world.location_name_to_id.keys())
|
||||
|
||||
if not issubclass(option, OptionCounter):
|
||||
def apply_changes(button):
|
||||
self.options[name].clear()
|
||||
for list_item in dialog.scrollbox.layout.children:
|
||||
self.options[name].append(getattr(list_item.text, "text"))
|
||||
dialog.dismiss()
|
||||
else:
|
||||
def apply_changes(button):
|
||||
self.options[name].clear()
|
||||
for list_item in dialog.scrollbox.layout.children:
|
||||
self.options[name][getattr(list_item.text, "text")] = int(getattr(list_item.value, "text"))
|
||||
dialog.dismiss()
|
||||
|
||||
dialog = VisualListSetCounter(option=option, name=name, valid_keys=valid_keys)
|
||||
dialog.ids.container.spacing = dp(30)
|
||||
dialog.scrollbox.layout.theme_bg_color = "Custom"
|
||||
dialog.scrollbox.layout.md_bg_color = self.theme_cls.surfaceContainerLowColor
|
||||
dialog.scrollbox.layout.spacing = dp(5)
|
||||
dialog.scrollbox.layout.padding = [0, dp(5), 0, 0]
|
||||
|
||||
if name not in self.options:
|
||||
# convert from non-mutable to mutable
|
||||
# We use list syntax even for sets, set behavior is enforced through GUI
|
||||
if issubclass(option, OptionCounter):
|
||||
self.options[name] = deepcopy(option.default)
|
||||
else:
|
||||
self.options[name] = sorted(option.default)
|
||||
|
||||
if issubclass(option, OptionCounter):
|
||||
for value in sorted(self.options[name]):
|
||||
dialog.add_set_item(value, self.options[name].get(value, None))
|
||||
else:
|
||||
for value in sorted(self.options[name]):
|
||||
dialog.add_set_item(value)
|
||||
|
||||
dialog.save.bind(on_release=apply_changes)
|
||||
dialog.open()
|
||||
|
||||
def create_option_set_list_counter(self, option: typing.Type[OptionList] | typing.Type[OptionSet] |
|
||||
typing.Type[OptionCounter], name: str, world: typing.Type[World]):
|
||||
main_button = MDButton(MDButtonText(text="Edit"), on_release=lambda x: self.create_popup(option, name, world))
|
||||
return main_button
|
||||
|
||||
def create_option(self, option: typing.Type[Option], name: str, world: typing.Type[World]) -> Widget:
|
||||
option_base = MDBoxLayout(orientation="vertical", size_hint_y=None, padding=[0, 0, dp(5), dp(5)])
|
||||
|
||||
tooltip = filter_tooltip(option.__doc__)
|
||||
option_label = TooltipLabel(text=f"[ref=0|{tooltip}]{getattr(option, 'display_name', name)}")
|
||||
label_box = MDBoxLayout(orientation="horizontal")
|
||||
label_anchor = MDAnchorLayout(anchor_x="right", anchor_y="center")
|
||||
label_anchor.add_widget(option_label)
|
||||
label_box.add_widget(label_anchor)
|
||||
|
||||
option_base.add_widget(label_box)
|
||||
if issubclass(option, NamedRange):
|
||||
option_base.add_widget(self.create_named_range(option, name))
|
||||
elif issubclass(option, Range):
|
||||
option_base.add_widget(self.create_range(option, name))
|
||||
elif issubclass(option, Toggle):
|
||||
option_base.add_widget(self.create_toggle(option, name))
|
||||
elif issubclass(option, TextChoice):
|
||||
option_base.add_widget(self.create_text_choice(option, name))
|
||||
elif issubclass(option, Choice):
|
||||
option_base.add_widget(self.create_choice(option, name))
|
||||
elif issubclass(option, FreeText):
|
||||
option_base.add_widget(self.create_free_text(option, name))
|
||||
elif any(issubclass(option, cls) for cls in (OptionSet, OptionList, OptionCounter)):
|
||||
option_base.add_widget(self.create_option_set_list_counter(option, name, world))
|
||||
else:
|
||||
option_base.add_widget(MDLabel(text="This option isn't supported by the option creator.\n"
|
||||
"Please edit your yaml manually to set this option."))
|
||||
|
||||
if option_can_be_randomized(option):
|
||||
def randomize_option(instance: Widget, value: str):
|
||||
value = value == "down"
|
||||
if value:
|
||||
self.options[name] = "random-" + str(self.options[name])
|
||||
else:
|
||||
self.options[name] = self.options[name].replace("random-", "")
|
||||
if self.options[name].isnumeric() or self.options[name] in ("True", "False"):
|
||||
self.options[name] = eval(self.options[name])
|
||||
|
||||
base_object = instance.parent.parent
|
||||
label_object = instance.parent
|
||||
for child in base_object.children:
|
||||
if child is not label_object:
|
||||
child.disabled = value
|
||||
|
||||
default_random = option.default == "random"
|
||||
random_toggle = ToggleButton(MDButtonText(text="Random?"), size_hint_x=None, width=dp(100),
|
||||
state="down" if default_random else "normal")
|
||||
random_toggle.bind(state=randomize_option)
|
||||
label_box.add_widget(random_toggle)
|
||||
if default_random:
|
||||
randomize_option(random_toggle, "down")
|
||||
|
||||
return option_base
|
||||
|
||||
def create_options_panel(self, world_button: WorldButton):
|
||||
self.option_layout.clear_widgets()
|
||||
self.options.clear()
|
||||
cls: typing.Type[World] = world_button.world_cls
|
||||
|
||||
self.current_game = cls.game
|
||||
if not cls.web.options_page:
|
||||
self.current_game = "None"
|
||||
return
|
||||
elif isinstance(cls.web.options_page, str):
|
||||
self.current_game = "None"
|
||||
if validate_url(cls.web.options_page):
|
||||
webbrowser.open(cls.web.options_page)
|
||||
MDSnackbar(MDSnackbarText(text="Launching in default browser..."), y=dp(24), pos_hint={"center_x": 0.5},
|
||||
size_hint_x=0.5).open()
|
||||
world_button.state = "normal"
|
||||
else:
|
||||
# attach onto archipelago.gg and see if we pass
|
||||
new_url = "https://archipelago.gg/" + cls.web.options_page
|
||||
if validate_url(new_url):
|
||||
webbrowser.open(new_url)
|
||||
MDSnackbar(MDSnackbarText(text="Launching in default browser..."), y=dp(24),
|
||||
pos_hint={"center_x": 0.5},
|
||||
size_hint_x=0.5).open()
|
||||
else:
|
||||
MDSnackbar(MDSnackbarText(text="Invalid options page, please report to world developer."), y=dp(24),
|
||||
pos_hint={"center_x": 0.5},
|
||||
size_hint_x=0.5).open()
|
||||
world_button.state = "normal"
|
||||
# else just fall through
|
||||
else:
|
||||
expansion_box = ScrollBox()
|
||||
expansion_box.layout.orientation = "vertical"
|
||||
expansion_box.layout.spacing = dp(3)
|
||||
expansion_box.scroll_type = ["bars"]
|
||||
expansion_box.do_scroll_x = False
|
||||
group_names = ["Game Options", *(group.name for group in cls.web.option_groups)]
|
||||
groups = {name: [] for name in group_names}
|
||||
for name, option in cls.options_dataclass.type_hints.items():
|
||||
group = next((group.name for group in cls.web.option_groups if option in group.options), "Game Options")
|
||||
groups[group].append((name, option))
|
||||
|
||||
for group, options in groups.items():
|
||||
options = [(name, option) for name, option in options
|
||||
if name and option.visibility & Visibility.simple_ui]
|
||||
if not options:
|
||||
continue # Game Options can be empty if every other option is in another group
|
||||
# Can also have an option group of options that should not render on simple ui
|
||||
group_item = MDExpansionPanel(size_hint_y=None)
|
||||
group_header = MDExpansionPanelHeader(MDListItem(MDListItemSupportingText(text=group),
|
||||
TrailingPressedIconButton(icon="chevron-right",
|
||||
on_release=lambda x,
|
||||
item=group_item:
|
||||
self.tap_expansion_chevron(
|
||||
item, x)),
|
||||
md_bg_color=self.theme_cls.surfaceContainerLowestColor,
|
||||
theme_bg_color="Custom",
|
||||
on_release=lambda x, item=group_item:
|
||||
self.tap_expansion_chevron(item, x)))
|
||||
group_content = MDExpansionPanelContent(orientation="vertical", theme_bg_color="Custom",
|
||||
md_bg_color=self.theme_cls.surfaceContainerLowestColor,
|
||||
padding=[dp(12), dp(100), dp(12), 0],
|
||||
spacing=dp(3))
|
||||
group_item.add_widget(group_header)
|
||||
group_item.add_widget(group_content)
|
||||
group_box = ScrollBox()
|
||||
group_box.layout.orientation = "vertical"
|
||||
group_box.layout.spacing = dp(3)
|
||||
for name, option in options:
|
||||
group_content.add_widget(self.create_option(option, name, cls))
|
||||
expansion_box.layout.add_widget(group_item)
|
||||
self.option_layout.add_widget(expansion_box)
|
||||
self.game_label.text = f"Game: {self.current_game}"
|
||||
|
||||
@staticmethod
|
||||
def tap_expansion_chevron(panel: MDExpansionPanel, chevron: TrailingPressedIconButton | MDListItem):
|
||||
if isinstance(chevron, MDListItem):
|
||||
chevron = next((child for child in chevron.ids.trailing_container.children
|
||||
if isinstance(child, TrailingPressedIconButton)), None)
|
||||
panel.open() if not panel.is_open else panel.close()
|
||||
if chevron:
|
||||
panel.set_chevron_down(
|
||||
chevron
|
||||
) if not panel.is_open else panel.set_chevron_up(chevron)
|
||||
|
||||
def build(self):
|
||||
self.set_colors()
|
||||
self.options = {}
|
||||
self.container = Builder.load_file(Utils.local_path("data/optionscreator.kv"))
|
||||
self.root = self.container
|
||||
self.main_layout = self.container.ids.main
|
||||
self.scrollbox = self.container.ids.scrollbox
|
||||
|
||||
def world_button_action(world_btn: WorldButton):
|
||||
if self.current_game != world_btn.world_cls.game:
|
||||
old_button = next((button for button in self.scrollbox.layout.children
|
||||
if button.world_cls.game == self.current_game), None)
|
||||
if old_button:
|
||||
old_button.state = "normal"
|
||||
else:
|
||||
world_btn.state = "down"
|
||||
self.create_options_panel(world_btn)
|
||||
|
||||
for world, cls in sorted(AutoWorldRegister.world_types.items(), key=lambda x: x[0]):
|
||||
if world == "Archipelago":
|
||||
continue
|
||||
world_text = MDButtonText(text=world, size_hint_y=None, width=dp(150),
|
||||
pos_hint={"x": 0.03, "center_y": 0.5})
|
||||
world_text.text_size = (world_text.width, None)
|
||||
world_text.bind(width=lambda *x, text=world_text: text.setter('text_size')(text, (text.width, None)),
|
||||
texture_size=lambda *x, text=world_text: text.setter("height")(text,
|
||||
world_text.texture_size[1]))
|
||||
world_button = WorldButton(world_text, size_hint_x=None, width=dp(150), theme_width="Custom",
|
||||
radius=(dp(5), dp(5), dp(5), dp(5)))
|
||||
world_button.bind(on_release=world_button_action)
|
||||
world_button.world_cls = cls
|
||||
self.scrollbox.layout.add_widget(world_button)
|
||||
self.main_panel = self.container.ids.player_layout
|
||||
self.player_options = self.container.ids.player_options
|
||||
self.game_label = self.container.ids.game
|
||||
self.name_input = self.container.ids.player_name
|
||||
self.option_layout = self.container.ids.options
|
||||
|
||||
def set_height(instance, value):
|
||||
instance.height = value[1]
|
||||
|
||||
self.game_label.bind(texture_size=set_height)
|
||||
|
||||
# Uncomment to re-enable the Kivy console/live editor
|
||||
# Ctrl-E to enable it, make sure numlock/capslock is disabled
|
||||
# from kivy.modules.console import create_console
|
||||
# from kivy.core.window import Window
|
||||
# create_console(Window, self.container)
|
||||
|
||||
return self.container
|
||||
|
||||
|
||||
def launch():
|
||||
OptionsCreator().run()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
Utils.init_logging("OptionsCreator")
|
||||
launch()
|
||||
@@ -82,6 +82,7 @@ Currently, the following games are supported:
|
||||
* Paint
|
||||
* Celeste (Open World)
|
||||
* Choo-Choo Charles
|
||||
* APQuest
|
||||
|
||||
For setup and instructions check out our [tutorials page](https://archipelago.gg/tutorial/).
|
||||
Downloads can be found at [Releases](https://github.com/ArchipelagoMW/Archipelago/releases), including compiled
|
||||
|
||||
@@ -18,7 +18,7 @@ from json import loads, dumps
|
||||
from CommonClient import CommonContext, server_loop, ClientCommandProcessor, gui_enabled, get_base_parser
|
||||
|
||||
import Utils
|
||||
from settings import Settings
|
||||
import settings
|
||||
from Utils import async_start
|
||||
from MultiServer import mark_raw
|
||||
if typing.TYPE_CHECKING:
|
||||
@@ -286,7 +286,7 @@ class SNESState(enum.IntEnum):
|
||||
|
||||
|
||||
def launch_sni() -> None:
|
||||
sni_path = Settings.sni_options.sni_path
|
||||
sni_path = settings.get_settings().sni_options.sni_path
|
||||
|
||||
if not os.path.isdir(sni_path):
|
||||
sni_path = Utils.local_path(sni_path)
|
||||
@@ -669,7 +669,7 @@ async def game_watcher(ctx: SNIContext) -> None:
|
||||
|
||||
|
||||
async def run_game(romfile: str) -> None:
|
||||
auto_start = Settings.sni_options.snes_rom_start
|
||||
auto_start = settings.get_settings().sni_options.snes_rom_start
|
||||
if auto_start is True:
|
||||
import webbrowser
|
||||
webbrowser.open(romfile)
|
||||
|
||||
117
Utils.py
117
Utils.py
@@ -1,6 +1,7 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import asyncio
|
||||
import concurrent.futures
|
||||
import json
|
||||
import typing
|
||||
import builtins
|
||||
@@ -35,7 +36,7 @@ if typing.TYPE_CHECKING:
|
||||
|
||||
|
||||
def tuplize_version(version: str) -> Version:
|
||||
return Version(*(int(piece, 10) for piece in version.split(".")))
|
||||
return Version(*(int(piece) for piece in version.split(".")))
|
||||
|
||||
|
||||
class Version(typing.NamedTuple):
|
||||
@@ -47,7 +48,7 @@ class Version(typing.NamedTuple):
|
||||
return ".".join(str(item) for item in self)
|
||||
|
||||
|
||||
__version__ = "0.6.4"
|
||||
__version__ = "0.6.6"
|
||||
version_tuple = tuplize_version(__version__)
|
||||
|
||||
is_linux = sys.platform.startswith("linux")
|
||||
@@ -313,20 +314,18 @@ def get_public_ipv6() -> str:
|
||||
return ip
|
||||
|
||||
|
||||
OptionsType = Settings # TODO: remove when removing get_options
|
||||
|
||||
|
||||
def get_options() -> Settings:
|
||||
# TODO: switch to Utils.deprecate after 0.4.4
|
||||
warnings.warn("Utils.get_options() is deprecated. Use the settings API instead.", DeprecationWarning)
|
||||
deprecate("Utils.get_options() is deprecated. Use the settings API instead.")
|
||||
return get_settings()
|
||||
|
||||
|
||||
def persistent_store(category: str, key: str, value: typing.Any):
|
||||
path = user_path("_persistent_storage.yaml")
|
||||
def persistent_store(category: str, key: str, value: typing.Any, force_store: bool = False):
|
||||
storage = persistent_load()
|
||||
if not force_store and category in storage and key in storage[category] and storage[category][key] == value:
|
||||
return # no changes necessary
|
||||
category_dict = storage.setdefault(category, {})
|
||||
category_dict[key] = value
|
||||
path = user_path("_persistent_storage.yaml")
|
||||
with open(path, "wt") as f:
|
||||
f.write(dump(storage, Dumper=Dumper))
|
||||
|
||||
@@ -475,7 +474,7 @@ class RestrictedUnpickler(pickle.Unpickler):
|
||||
mod = importlib.import_module(module)
|
||||
obj = getattr(mod, name)
|
||||
if issubclass(obj, (self.options_module.Option, self.options_module.PlandoConnection,
|
||||
self.options_module.PlandoText)):
|
||||
self.options_module.PlandoItem, self.options_module.PlandoText)):
|
||||
return obj
|
||||
# Forbid everything else.
|
||||
raise pickle.UnpicklingError(f"global '{module}.{name}' is forbidden")
|
||||
@@ -718,13 +717,22 @@ def get_intended_text(input_text: str, possible_answers) -> typing.Tuple[str, bo
|
||||
|
||||
|
||||
def get_input_text_from_response(text: str, command: str) -> typing.Optional[str]:
|
||||
"""
|
||||
Parses the response text from `get_intended_text` to find the suggested input and autocomplete the command in
|
||||
arguments with it.
|
||||
|
||||
:param text: The response text from `get_intended_text`.
|
||||
:param command: The command to which the input text should be added. Must contain the prefix used by the command
|
||||
(`!` or `/`).
|
||||
:return: The command with the suggested input text appended, or None if no suggestion was found.
|
||||
"""
|
||||
if "did you mean " in text:
|
||||
for question in ("Didn't find something that closely matches",
|
||||
"Too many close matches"):
|
||||
if text.startswith(question):
|
||||
name = get_text_between(text, "did you mean '",
|
||||
"'? (")
|
||||
return f"!{command} {name}"
|
||||
return f"{command} {name}"
|
||||
elif text.startswith("Missing: "):
|
||||
return text.replace("Missing: ", "!hint_location ")
|
||||
return None
|
||||
@@ -743,6 +751,11 @@ def _mp_open_filename(res: "multiprocessing.Queue[typing.Optional[str]]", *args:
|
||||
res.put(open_filename(*args))
|
||||
|
||||
|
||||
def _mp_save_filename(res: "multiprocessing.Queue[typing.Optional[str]]", *args: Any) -> None:
|
||||
if is_kivy_running():
|
||||
raise RuntimeError("kivy should not be running in multiprocess")
|
||||
res.put(save_filename(*args))
|
||||
|
||||
def _run_for_stdout(*args: str):
|
||||
env = os.environ
|
||||
if "LD_LIBRARY_PATH" in env:
|
||||
@@ -793,6 +806,51 @@ def open_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typin
|
||||
initialfile=suggest or None)
|
||||
|
||||
|
||||
def save_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typing.Iterable[str]]], suggest: str = "") \
|
||||
-> typing.Optional[str]:
|
||||
logging.info(f"Opening file save dialog for {title}.")
|
||||
|
||||
def run(*args: str):
|
||||
return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
|
||||
|
||||
if is_linux:
|
||||
# prefer native dialog
|
||||
from shutil import which
|
||||
kdialog = which("kdialog")
|
||||
if kdialog:
|
||||
k_filters = '|'.join((f'{text} (*{" *".join(ext)})' for (text, ext) in filetypes))
|
||||
return run(kdialog, f"--title={title}", "--getsavefilename", suggest or ".", k_filters)
|
||||
zenity = which("zenity")
|
||||
if zenity:
|
||||
z_filters = (f'--file-filter={text} ({", ".join(ext)}) | *{" *".join(ext)}' for (text, ext) in filetypes)
|
||||
selection = (f"--filename={suggest}",) if suggest else ()
|
||||
return run(zenity, f"--title={title}", "--file-selection", "--save", *z_filters, *selection)
|
||||
|
||||
# fall back to tk
|
||||
try:
|
||||
import tkinter
|
||||
import tkinter.filedialog
|
||||
except Exception as e:
|
||||
logging.error('Could not load tkinter, which is likely not installed. '
|
||||
f'This attempt was made because save_filename was used for "{title}".')
|
||||
raise e
|
||||
else:
|
||||
if is_macos and is_kivy_running():
|
||||
# on macOS, mixing kivy and tk does not work, so spawn a new process
|
||||
# FIXME: performance of this is pretty bad, and we should (also) look into alternatives
|
||||
from multiprocessing import Process, Queue
|
||||
res: "Queue[typing.Optional[str]]" = Queue()
|
||||
Process(target=_mp_save_filename, args=(res, title, filetypes, suggest)).start()
|
||||
return res.get()
|
||||
try:
|
||||
root = tkinter.Tk()
|
||||
except tkinter.TclError:
|
||||
return None # GUI not available. None is the same as a user clicking "cancel"
|
||||
root.withdraw()
|
||||
return tkinter.filedialog.asksaveasfilename(title=title, filetypes=((t[0], ' '.join(t[1])) for t in filetypes),
|
||||
initialfile=suggest or None)
|
||||
|
||||
|
||||
def _mp_open_directory(res: "multiprocessing.Queue[typing.Optional[str]]", *args: Any) -> None:
|
||||
if is_kivy_running():
|
||||
raise RuntimeError("kivy should not be running in multiprocess")
|
||||
@@ -1127,3 +1185,40 @@ def is_iterable_except_str(obj: object) -> TypeGuard[typing.Iterable[typing.Any]
|
||||
if isinstance(obj, str):
|
||||
return False
|
||||
return isinstance(obj, typing.Iterable)
|
||||
|
||||
|
||||
class DaemonThreadPoolExecutor(concurrent.futures.ThreadPoolExecutor):
|
||||
"""
|
||||
ThreadPoolExecutor that uses daemonic threads that do not keep the program alive.
|
||||
NOTE: use this with caution because killed threads will not properly clean up.
|
||||
"""
|
||||
|
||||
def _adjust_thread_count(self):
|
||||
# see upstream ThreadPoolExecutor for details
|
||||
import threading
|
||||
import weakref
|
||||
from concurrent.futures.thread import _worker
|
||||
|
||||
if self._idle_semaphore.acquire(timeout=0):
|
||||
return
|
||||
|
||||
def weakref_cb(_, q=self._work_queue):
|
||||
q.put(None)
|
||||
|
||||
num_threads = len(self._threads)
|
||||
if num_threads < self._max_workers:
|
||||
thread_name = f"{self._thread_name_prefix or self}_{num_threads}"
|
||||
t = threading.Thread(
|
||||
name=thread_name,
|
||||
target=_worker,
|
||||
args=(
|
||||
weakref.ref(self, weakref_cb),
|
||||
self._work_queue,
|
||||
self._initializer,
|
||||
self._initargs,
|
||||
),
|
||||
daemon=True,
|
||||
)
|
||||
t.start()
|
||||
self._threads.add(t)
|
||||
# NOTE: don't add to _threads_queues so we don't block on shutdown
|
||||
|
||||
@@ -109,6 +109,13 @@ if __name__ == "__main__":
|
||||
logging.exception(e)
|
||||
logging.warning("Could not update LttP sprites.")
|
||||
app = get_app()
|
||||
from worlds import AutoWorldRegister
|
||||
# Update to only valid WebHost worlds
|
||||
invalid_worlds = {name for name, world in AutoWorldRegister.world_types.items()
|
||||
if not hasattr(world.web, "tutorials")}
|
||||
if invalid_worlds:
|
||||
logging.error(f"Following worlds not loaded as they are invalid for WebHost: {invalid_worlds}")
|
||||
AutoWorldRegister.world_types = {k: v for k, v in AutoWorldRegister.world_types.items() if k not in invalid_worlds}
|
||||
create_options_files()
|
||||
copy_tutorials_files_to_static()
|
||||
if app.config["SELFLAUNCH"]:
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import base64
|
||||
import os
|
||||
import socket
|
||||
import typing
|
||||
import uuid
|
||||
|
||||
from flask import Flask
|
||||
@@ -61,20 +62,21 @@ cache = Cache()
|
||||
Compress(app)
|
||||
|
||||
|
||||
def to_python(value):
|
||||
def to_python(value: str) -> uuid.UUID:
|
||||
return uuid.UUID(bytes=base64.urlsafe_b64decode(value + '=='))
|
||||
|
||||
|
||||
def to_url(value):
|
||||
def to_url(value: uuid.UUID) -> str:
|
||||
return base64.urlsafe_b64encode(value.bytes).rstrip(b'=').decode('ascii')
|
||||
|
||||
|
||||
class B64UUIDConverter(BaseConverter):
|
||||
|
||||
def to_python(self, value):
|
||||
def to_python(self, value: str) -> uuid.UUID:
|
||||
return to_python(value)
|
||||
|
||||
def to_url(self, value):
|
||||
def to_url(self, value: typing.Any) -> str:
|
||||
assert isinstance(value, uuid.UUID)
|
||||
return to_url(value)
|
||||
|
||||
|
||||
@@ -84,7 +86,7 @@ app.jinja_env.filters["suuid"] = to_url
|
||||
app.jinja_env.filters["title_sorted"] = title_sorted
|
||||
|
||||
|
||||
def register():
|
||||
def register() -> None:
|
||||
"""Import submodules, triggering their registering on flask routing.
|
||||
Note: initializes worlds subsystem."""
|
||||
import importlib
|
||||
|
||||
@@ -11,6 +11,59 @@ from WebHostLib.models import Room
|
||||
from WebHostLib.tracker import TrackerData
|
||||
|
||||
|
||||
class PlayerAlias(TypedDict):
|
||||
team: int
|
||||
player: int
|
||||
alias: str | None
|
||||
|
||||
|
||||
class PlayerItemsReceived(TypedDict):
|
||||
team: int
|
||||
player: int
|
||||
items: list[NetworkItem]
|
||||
|
||||
|
||||
class PlayerChecksDone(TypedDict):
|
||||
team: int
|
||||
player: int
|
||||
locations: list[int]
|
||||
|
||||
|
||||
class TeamTotalChecks(TypedDict):
|
||||
team: int
|
||||
checks_done: int
|
||||
|
||||
|
||||
class PlayerHints(TypedDict):
|
||||
team: int
|
||||
player: int
|
||||
hints: list[Hint]
|
||||
|
||||
|
||||
class PlayerTimer(TypedDict):
|
||||
team: int
|
||||
player: int
|
||||
time: datetime | None
|
||||
|
||||
|
||||
class PlayerStatus(TypedDict):
|
||||
team: int
|
||||
player: int
|
||||
status: ClientStatus
|
||||
|
||||
|
||||
class PlayerLocationsTotal(TypedDict):
|
||||
team: int
|
||||
player: int
|
||||
total_locations: int
|
||||
|
||||
|
||||
class PlayerGame(TypedDict):
|
||||
team: int
|
||||
player: int
|
||||
game: str
|
||||
|
||||
|
||||
@api_endpoints.route("/tracker/<suuid:tracker>")
|
||||
@cache.memoize(timeout=60)
|
||||
def tracker_data(tracker: UUID) -> dict[str, Any]:
|
||||
@@ -29,122 +82,80 @@ def tracker_data(tracker: UUID) -> dict[str, Any]:
|
||||
|
||||
all_players: dict[int, list[int]] = tracker_data.get_all_players()
|
||||
|
||||
class PlayerAlias(TypedDict):
|
||||
player: int
|
||||
name: str | None
|
||||
|
||||
player_aliases: list[dict[str, int | list[PlayerAlias]]] = []
|
||||
player_aliases: list[PlayerAlias] = []
|
||||
"""Slot aliases of all players."""
|
||||
for team, players in all_players.items():
|
||||
team_player_aliases: list[PlayerAlias] = []
|
||||
team_aliases = {"team": team, "players": team_player_aliases}
|
||||
player_aliases.append(team_aliases)
|
||||
for player in players:
|
||||
team_player_aliases.append({"player": player, "alias": tracker_data.get_player_alias(team, player)})
|
||||
player_aliases.append(
|
||||
{"team": team, "player": player, "alias": tracker_data.get_player_alias(team, player)})
|
||||
|
||||
class PlayerItemsReceived(TypedDict):
|
||||
player: int
|
||||
items: list[NetworkItem]
|
||||
|
||||
player_items_received: list[dict[str, int | list[PlayerItemsReceived]]] = []
|
||||
player_items_received: list[PlayerItemsReceived] = []
|
||||
"""Items received by each player."""
|
||||
for team, players in all_players.items():
|
||||
player_received_items: list[PlayerItemsReceived] = []
|
||||
team_items_received = {"team": team, "players": player_received_items}
|
||||
player_items_received.append(team_items_received)
|
||||
for player in players:
|
||||
player_received_items.append(
|
||||
{"player": player, "items": tracker_data.get_player_received_items(team, player)})
|
||||
player_items_received.append(
|
||||
{"team": team, "player": player, "items": tracker_data.get_player_received_items(team, player)})
|
||||
|
||||
class PlayerChecksDone(TypedDict):
|
||||
player: int
|
||||
locations: list[int]
|
||||
|
||||
player_checks_done: list[dict[str, int | list[PlayerChecksDone]]] = []
|
||||
player_checks_done: list[PlayerChecksDone] = []
|
||||
"""ID of all locations checked by each player."""
|
||||
for team, players in all_players.items():
|
||||
per_player_checks: list[PlayerChecksDone] = []
|
||||
team_checks_done = {"team": team, "players": per_player_checks}
|
||||
player_checks_done.append(team_checks_done)
|
||||
for player in players:
|
||||
per_player_checks.append(
|
||||
{"player": player, "locations": sorted(tracker_data.get_player_checked_locations(team, player))})
|
||||
player_checks_done.append(
|
||||
{"team": team, "player": player,
|
||||
"locations": sorted(tracker_data.get_player_checked_locations(team, player))})
|
||||
|
||||
total_checks_done: list[dict[str, int]] = [
|
||||
total_checks_done: list[TeamTotalChecks] = [
|
||||
{"team": team, "checks_done": checks_done}
|
||||
for team, checks_done in tracker_data.get_team_locations_checked_count().items()
|
||||
]
|
||||
"""Total number of locations checked for the entire multiworld per team."""
|
||||
|
||||
class PlayerHints(TypedDict):
|
||||
player: int
|
||||
hints: list[Hint]
|
||||
|
||||
hints: list[dict[str, int | list[PlayerHints]]] = []
|
||||
hints: list[PlayerHints] = []
|
||||
"""Hints that all players have used or received."""
|
||||
for team, players in tracker_data.get_all_slots().items():
|
||||
per_player_hints: list[PlayerHints] = []
|
||||
team_hints = {"team": team, "players": per_player_hints}
|
||||
hints.append(team_hints)
|
||||
for player in players:
|
||||
player_hints = sorted(tracker_data.get_player_hints(team, player))
|
||||
per_player_hints.append({"player": player, "hints": player_hints})
|
||||
slot_info = tracker_data.get_slot_info(team, player)
|
||||
hints.append({"team": team, "player": player, "hints": player_hints})
|
||||
slot_info = tracker_data.get_slot_info(player)
|
||||
# this assumes groups are always after players
|
||||
if slot_info.type != SlotType.group:
|
||||
continue
|
||||
for member in slot_info.group_members:
|
||||
team_hints[member]["hints"] += player_hints
|
||||
hints[member - 1]["hints"] += player_hints
|
||||
|
||||
class PlayerTimer(TypedDict):
|
||||
player: int
|
||||
time: datetime | None
|
||||
|
||||
activity_timers: list[dict[str, int | list[PlayerTimer]]] = []
|
||||
activity_timers: list[PlayerTimer] = []
|
||||
"""Time of last activity per player. Returned as RFC 1123 format and null if no connection has been made."""
|
||||
for team, players in all_players.items():
|
||||
player_timers: list[PlayerTimer] = []
|
||||
team_timers = {"team": team, "players": player_timers}
|
||||
activity_timers.append(team_timers)
|
||||
for player in players:
|
||||
player_timers.append({"player": player, "time": None})
|
||||
activity_timers.append({"team": team, "player": player, "time": None})
|
||||
|
||||
client_activity_timers: tuple[tuple[int, int], float] = tracker_data._multisave.get("client_activity_timers", ())
|
||||
for (team, player), timestamp in client_activity_timers:
|
||||
# use index since we can rely on order
|
||||
# FIX: key is "players" (not "player_timers")
|
||||
activity_timers[team]["players"][player - 1]["time"] = datetime.fromtimestamp(timestamp, timezone.utc)
|
||||
for (team, player), timestamp in tracker_data._multisave.get("client_activity_timers", []):
|
||||
for entry in activity_timers:
|
||||
if entry["team"] == team and entry["player"] == player:
|
||||
entry["time"] = datetime.fromtimestamp(timestamp, timezone.utc)
|
||||
break
|
||||
|
||||
|
||||
connection_timers: list[dict[str, int | list[PlayerTimer]]] = []
|
||||
connection_timers: list[PlayerTimer] = []
|
||||
"""Time of last connection per player. Returned as RFC 1123 format and null if no connection has been made."""
|
||||
for team, players in all_players.items():
|
||||
player_timers: list[PlayerTimer] = []
|
||||
team_connection_timers = {"team": team, "players": player_timers}
|
||||
connection_timers.append(team_connection_timers)
|
||||
for player in players:
|
||||
player_timers.append({"player": player, "time": None})
|
||||
connection_timers.append({"team": team, "player": player, "time": None})
|
||||
|
||||
client_connection_timers: tuple[tuple[int, int], float] = tracker_data._multisave.get(
|
||||
"client_connection_timers", ())
|
||||
for (team, player), timestamp in client_connection_timers:
|
||||
connection_timers[team]["players"][player - 1]["time"] = datetime.fromtimestamp(timestamp, timezone.utc)
|
||||
for (team, player), timestamp in tracker_data._multisave.get("client_connection_timers", []):
|
||||
# find the matching entry
|
||||
for entry in connection_timers:
|
||||
if entry["team"] == team and entry["player"] == player:
|
||||
entry["time"] = datetime.fromtimestamp(timestamp, timezone.utc)
|
||||
break
|
||||
|
||||
class PlayerStatus(TypedDict):
|
||||
player: int
|
||||
status: ClientStatus
|
||||
|
||||
player_status: list[dict[str, int | list[PlayerStatus]]] = []
|
||||
player_status: list[PlayerStatus] = []
|
||||
"""The current client status for each player."""
|
||||
for team, players in all_players.items():
|
||||
player_statuses: list[PlayerStatus] = []
|
||||
team_status = {"team": team, "players": player_statuses}
|
||||
player_status.append(team_status)
|
||||
for player in players:
|
||||
player_statuses.append({"player": player, "status": tracker_data.get_player_client_status(team, player)})
|
||||
player_status.append(
|
||||
{"team": team, "player": player, "status": tracker_data.get_player_client_status(team, player)})
|
||||
|
||||
return {
|
||||
**get_static_tracker_data(room),
|
||||
"aliases": player_aliases,
|
||||
"player_items_received": player_items_received,
|
||||
"player_checks_done": player_checks_done,
|
||||
@@ -153,80 +164,95 @@ def tracker_data(tracker: UUID) -> dict[str, Any]:
|
||||
"activity_timers": activity_timers,
|
||||
"connection_timers": connection_timers,
|
||||
"player_status": player_status,
|
||||
"datapackage": tracker_data._multidata["datapackage"],
|
||||
}
|
||||
|
||||
@cache.memoize()
|
||||
def get_static_tracker_data(room: Room) -> dict[str, Any]:
|
||||
"""
|
||||
Builds and caches the static data for this active session tracker, so that it doesn't need to be recalculated.
|
||||
"""
|
||||
|
||||
class PlayerGroups(TypedDict):
|
||||
slot: int
|
||||
name: str
|
||||
members: list[int]
|
||||
|
||||
|
||||
class PlayerSlotData(TypedDict):
|
||||
player: int
|
||||
slot_data: dict[str, Any]
|
||||
|
||||
|
||||
@api_endpoints.route("/static_tracker/<suuid:tracker>")
|
||||
@cache.memoize(timeout=300)
|
||||
def static_tracker_data(tracker: UUID) -> dict[str, Any]:
|
||||
"""
|
||||
Outputs json data to <root_path>/api/static_tracker/<id of current session tracker>.
|
||||
|
||||
:param tracker: UUID of current session tracker.
|
||||
|
||||
:return: Static tracking data for all players in the room. Typing and docstrings describe the format of each value.
|
||||
"""
|
||||
room: Room | None = Room.get(tracker=tracker)
|
||||
if not room:
|
||||
abort(404)
|
||||
tracker_data = TrackerData(room)
|
||||
|
||||
all_players: dict[int, list[int]] = tracker_data.get_all_players()
|
||||
|
||||
class PlayerGroups(TypedDict):
|
||||
slot: int
|
||||
name: str
|
||||
members: list[int]
|
||||
|
||||
groups: list[dict[str, int | list[PlayerGroups]]] = []
|
||||
groups: list[PlayerGroups] = []
|
||||
"""The Slot ID of groups and the IDs of the group's members."""
|
||||
for team, players in tracker_data.get_all_slots().items():
|
||||
groups_in_team: list[PlayerGroups] = []
|
||||
team_groups = {"team": team, "groups": groups_in_team}
|
||||
groups.append(team_groups)
|
||||
for player in players:
|
||||
slot_info = tracker_data.get_slot_info(team, player)
|
||||
slot_info = tracker_data.get_slot_info(player)
|
||||
if slot_info.type != SlotType.group or not slot_info.group_members:
|
||||
continue
|
||||
groups_in_team.append(
|
||||
groups.append(
|
||||
{
|
||||
"slot": player,
|
||||
"name": slot_info.name,
|
||||
"members": list(slot_info.group_members),
|
||||
})
|
||||
class PlayerName(TypedDict):
|
||||
player: int
|
||||
name: str
|
||||
break
|
||||
|
||||
player_names: list[dict[str, str | list[PlayerName]]] = []
|
||||
"""Slot names of all players."""
|
||||
player_locations_total: list[PlayerLocationsTotal] = []
|
||||
for team, players in all_players.items():
|
||||
per_team_player_names: list[PlayerName] = []
|
||||
team_names = {"team": team, "players": per_team_player_names}
|
||||
player_names.append(team_names)
|
||||
for player in players:
|
||||
per_team_player_names.append({"player": player, "name": tracker_data.get_player_name(team, player)})
|
||||
player_locations_total.append(
|
||||
{"team": team, "player": player, "total_locations": len(tracker_data.get_player_locations(player))})
|
||||
|
||||
class PlayerGame(TypedDict):
|
||||
player: int
|
||||
game: str
|
||||
|
||||
games: list[dict[str, int | list[PlayerGame]]] = []
|
||||
"""The game each player is playing."""
|
||||
player_game: list[PlayerGame] = []
|
||||
"""The played game per player slot."""
|
||||
for team, players in all_players.items():
|
||||
player_games: list[PlayerGame] = []
|
||||
team_games = {"team": team, "players": player_games}
|
||||
games.append(team_games)
|
||||
for player in players:
|
||||
player_games.append({"player": player, "game": tracker_data.get_player_game(team, player)})
|
||||
|
||||
class PlayerSlotData(TypedDict):
|
||||
player: int
|
||||
slot_data: dict[str, Any]
|
||||
|
||||
slot_data: list[dict[str, int | list[PlayerSlotData]]] = []
|
||||
"""Slot data for each player."""
|
||||
for team, players in all_players.items():
|
||||
player_slot_data: list[PlayerSlotData] = []
|
||||
team_slot_data = {"team": team, "players": player_slot_data}
|
||||
slot_data.append(team_slot_data)
|
||||
for player in players:
|
||||
player_slot_data.append({"player": player, "slot_data": tracker_data.get_slot_data(team, player)})
|
||||
player_game.append({"team": team, "player": player, "game": tracker_data.get_player_game(player)})
|
||||
|
||||
return {
|
||||
"groups": groups,
|
||||
"slot_data": slot_data,
|
||||
"datapackage": tracker_data._multidata["datapackage"],
|
||||
"player_locations_total": player_locations_total,
|
||||
"player_game": player_game,
|
||||
}
|
||||
|
||||
|
||||
# It should be exceedingly rare that slot data is needed, so it's separated out.
|
||||
@api_endpoints.route("/slot_data_tracker/<suuid:tracker>")
|
||||
@cache.memoize(timeout=300)
|
||||
def tracker_slot_data(tracker: UUID) -> list[PlayerSlotData]:
|
||||
"""
|
||||
Outputs json data to <root_path>/api/slot_data_tracker/<id of current session tracker>.
|
||||
|
||||
:param tracker: UUID of current session tracker.
|
||||
|
||||
:return: Slot data for all players in the room. Typing completely arbitrary per game.
|
||||
"""
|
||||
room: Room | None = Room.get(tracker=tracker)
|
||||
if not room:
|
||||
abort(404)
|
||||
tracker_data = TrackerData(room)
|
||||
|
||||
all_players: dict[int, list[int]] = tracker_data.get_all_players()
|
||||
|
||||
slot_data: list[PlayerSlotData] = []
|
||||
"""Slot data for each player."""
|
||||
for team, players in all_players.items():
|
||||
for player in players:
|
||||
slot_data.append({"player": player, "slot_data": tracker_data.get_slot_data(player)})
|
||||
break
|
||||
|
||||
return slot_data
|
||||
|
||||
@@ -17,7 +17,7 @@ from .locker import Locker, AlreadyRunningException
|
||||
_stop_event = Event()
|
||||
|
||||
|
||||
def stop():
|
||||
def stop() -> None:
|
||||
"""Stops previously launched threads"""
|
||||
global _stop_event
|
||||
stop_event = _stop_event
|
||||
@@ -36,25 +36,39 @@ def handle_generation_failure(result: BaseException):
|
||||
logging.exception(e)
|
||||
|
||||
|
||||
def _mp_gen_game(gen_options: dict, meta: dict[str, Any] | None = None, owner=None, sid=None) -> PrimaryKey | None:
|
||||
def _mp_gen_game(
|
||||
gen_options: dict,
|
||||
meta: dict[str, Any] | None = None,
|
||||
owner=None,
|
||||
sid=None,
|
||||
timeout: int|None = None,
|
||||
) -> PrimaryKey | None:
|
||||
from setproctitle import setproctitle
|
||||
|
||||
setproctitle(f"Generator ({sid})")
|
||||
res = gen_game(gen_options, meta=meta, owner=owner, sid=sid)
|
||||
setproctitle(f"Generator (idle)")
|
||||
return res
|
||||
try:
|
||||
return gen_game(gen_options, meta=meta, owner=owner, sid=sid, timeout=timeout)
|
||||
finally:
|
||||
setproctitle(f"Generator (idle)")
|
||||
|
||||
|
||||
def launch_generator(pool: multiprocessing.pool.Pool, generation: Generation):
|
||||
def launch_generator(pool: multiprocessing.pool.Pool, generation: Generation, timeout: int|None) -> None:
|
||||
try:
|
||||
meta = json.loads(generation.meta)
|
||||
options = restricted_loads(generation.options)
|
||||
logging.info(f"Generating {generation.id} for {len(options)} players")
|
||||
pool.apply_async(_mp_gen_game, (options,),
|
||||
{"meta": meta,
|
||||
"sid": generation.id,
|
||||
"owner": generation.owner},
|
||||
handle_generation_success, handle_generation_failure)
|
||||
pool.apply_async(
|
||||
_mp_gen_game,
|
||||
(options,),
|
||||
{
|
||||
"meta": meta,
|
||||
"sid": generation.id,
|
||||
"owner": generation.owner,
|
||||
"timeout": timeout,
|
||||
},
|
||||
handle_generation_success,
|
||||
handle_generation_failure,
|
||||
)
|
||||
except Exception as e:
|
||||
generation.state = STATE_ERROR
|
||||
commit()
|
||||
@@ -135,6 +149,7 @@ def autogen(config: dict):
|
||||
|
||||
with multiprocessing.Pool(config["GENERATORS"], initializer=init_generator,
|
||||
initargs=(config,), maxtasksperchild=10) as generator_pool:
|
||||
job_time = config["JOB_TIME"]
|
||||
with db_session:
|
||||
to_start = select(generation for generation in Generation if generation.state == STATE_STARTED)
|
||||
|
||||
@@ -145,7 +160,7 @@ def autogen(config: dict):
|
||||
if sid:
|
||||
generation.delete()
|
||||
else:
|
||||
launch_generator(generator_pool, generation)
|
||||
launch_generator(generator_pool, generation, timeout=job_time)
|
||||
|
||||
commit()
|
||||
select(generation for generation in Generation if generation.state == STATE_ERROR).delete()
|
||||
@@ -157,7 +172,7 @@ def autogen(config: dict):
|
||||
generation for generation in Generation
|
||||
if generation.state == STATE_QUEUED).for_update()
|
||||
for generation in to_start:
|
||||
launch_generator(generator_pool, generation)
|
||||
launch_generator(generator_pool, generation, timeout=job_time)
|
||||
except AlreadyRunningException:
|
||||
logging.info("Autogen reports as already running, not starting another.")
|
||||
|
||||
|
||||
@@ -19,7 +19,10 @@ from pony.orm import commit, db_session, select
|
||||
|
||||
import Utils
|
||||
|
||||
from MultiServer import Context, server, auto_shutdown, ServerCommandProcessor, ClientMessageProcessor, load_server_cert
|
||||
from MultiServer import (
|
||||
Context, server, auto_shutdown, ServerCommandProcessor, ClientMessageProcessor, load_server_cert,
|
||||
server_per_message_deflate_factory,
|
||||
)
|
||||
from Utils import restricted_loads, cache_argsless
|
||||
from .locker import Locker
|
||||
from .models import Command, GameDataPackage, Room, db
|
||||
@@ -97,6 +100,7 @@ class WebHostContext(Context):
|
||||
self.main_loop.call_soon_threadsafe(cmdprocessor, command.commandtext)
|
||||
command.delete()
|
||||
commit()
|
||||
del commands
|
||||
time.sleep(5)
|
||||
|
||||
@db_session
|
||||
@@ -146,13 +150,13 @@ class WebHostContext(Context):
|
||||
self.location_name_groups = static_location_name_groups
|
||||
return self._load(multidata, game_data_packages, True)
|
||||
|
||||
@db_session
|
||||
def init_save(self, enabled: bool = True):
|
||||
self.saving = enabled
|
||||
if self.saving:
|
||||
savegame_data = Room.get(id=self.room_id).multisave
|
||||
if savegame_data:
|
||||
self.set_save(restricted_loads(Room.get(id=self.room_id).multisave))
|
||||
with db_session:
|
||||
savegame_data = Room.get(id=self.room_id).multisave
|
||||
if savegame_data:
|
||||
self.set_save(restricted_loads(Room.get(id=self.room_id).multisave))
|
||||
self._start_async_saving(atexit_save=False)
|
||||
threading.Thread(target=self.listen_to_db_commands, daemon=True).start()
|
||||
|
||||
@@ -282,8 +286,12 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
||||
assert ctx.server is None
|
||||
try:
|
||||
ctx.server = websockets.serve(
|
||||
functools.partial(server, ctx=ctx), ctx.host, ctx.port, ssl=get_ssl_context())
|
||||
|
||||
functools.partial(server, ctx=ctx),
|
||||
ctx.host,
|
||||
ctx.port,
|
||||
ssl=get_ssl_context(),
|
||||
extensions=[server_per_message_deflate_factory],
|
||||
)
|
||||
await ctx.server
|
||||
except OSError: # likely port in use
|
||||
ctx.server = websockets.serve(
|
||||
@@ -304,6 +312,7 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
||||
with db_session:
|
||||
room = Room.get(id=ctx.room_id)
|
||||
room.last_port = port
|
||||
del room
|
||||
else:
|
||||
ctx.logger.exception("Could not determine port. Likely hosting failure.")
|
||||
with db_session:
|
||||
@@ -322,6 +331,7 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
||||
with db_session:
|
||||
room = Room.get(id=room_id)
|
||||
room.last_port = -1
|
||||
del room
|
||||
logger.exception(e)
|
||||
raise
|
||||
else:
|
||||
@@ -333,11 +343,12 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
||||
ctx.save_dirty = False # make sure the saving thread does not write to DB after final wakeup
|
||||
ctx.exit_event.set() # make sure the saving thread stops at some point
|
||||
# NOTE: async saving should probably be an async task and could be merged with shutdown_task
|
||||
with (db_session):
|
||||
with db_session:
|
||||
# ensure the Room does not spin up again on its own, minute of safety buffer
|
||||
room = Room.get(id=room_id)
|
||||
room.last_activity = datetime.datetime.utcnow() - \
|
||||
datetime.timedelta(minutes=1, seconds=room.timeout)
|
||||
del room
|
||||
logging.info(f"Shutting down room {room_id} on {name}.")
|
||||
finally:
|
||||
await asyncio.sleep(5)
|
||||
|
||||
@@ -14,7 +14,7 @@ from pony.orm import commit, db_session
|
||||
from BaseClasses import get_seed, seeddigits
|
||||
from Generate import PlandoOptions, handle_name, mystery_argparse
|
||||
from Main import main as ERmain
|
||||
from Utils import __version__, restricted_dumps
|
||||
from Utils import __version__, restricted_dumps, DaemonThreadPoolExecutor
|
||||
from WebHostLib import app
|
||||
from settings import ServerOptions, GeneratorOptions
|
||||
from .check import get_yaml_data, roll_options
|
||||
@@ -33,6 +33,7 @@ def get_meta(options_source: dict, race: bool = False) -> dict[str, list[str] |
|
||||
"release_mode": str(options_source.get("release_mode", ServerOptions.release_mode)),
|
||||
"remaining_mode": str(options_source.get("remaining_mode", ServerOptions.remaining_mode)),
|
||||
"collect_mode": str(options_source.get("collect_mode", ServerOptions.collect_mode)),
|
||||
"countdown_mode": str(options_source.get("countdown_mode", ServerOptions.countdown_mode)),
|
||||
"item_cheat": bool(int(options_source.get("item_cheat", not ServerOptions.disable_item_cheat))),
|
||||
"server_password": str(options_source.get("server_password", None)),
|
||||
}
|
||||
@@ -72,6 +73,10 @@ def generate(race=False):
|
||||
return render_template("generate.html", race=race, version=__version__)
|
||||
|
||||
|
||||
def format_exception(e: BaseException) -> str:
|
||||
return f"{e.__class__.__name__}: {e}"
|
||||
|
||||
|
||||
def start_generation(options: dict[str, dict | str], meta: dict[str, Any]):
|
||||
results, gen_options = roll_options(options, set(meta["plando_options"]))
|
||||
|
||||
@@ -92,7 +97,9 @@ def start_generation(options: dict[str, dict | str], meta: dict[str, Any]):
|
||||
except PicklingError as e:
|
||||
from .autolauncher import handle_generation_failure
|
||||
handle_generation_failure(e)
|
||||
return render_template("seedError.html", seed_error=("PicklingError: " + str(e)))
|
||||
meta["error"] = format_exception(e)
|
||||
details = json.dumps(meta, indent=4).strip()
|
||||
return render_template("seedError.html", seed_error=meta["error"], details=details)
|
||||
|
||||
commit()
|
||||
|
||||
@@ -100,16 +107,18 @@ def start_generation(options: dict[str, dict | str], meta: dict[str, Any]):
|
||||
else:
|
||||
try:
|
||||
seed_id = gen_game({name: vars(options) for name, options in gen_options.items()},
|
||||
meta=meta, owner=session["_id"].int)
|
||||
meta=meta, owner=session["_id"].int, timeout=app.config["JOB_TIME"])
|
||||
except BaseException as e:
|
||||
from .autolauncher import handle_generation_failure
|
||||
handle_generation_failure(e)
|
||||
return render_template("seedError.html", seed_error=(e.__class__.__name__ + ": " + str(e)))
|
||||
meta["error"] = format_exception(e)
|
||||
details = json.dumps(meta, indent=4).strip()
|
||||
return render_template("seedError.html", seed_error=meta["error"], details=details)
|
||||
|
||||
return redirect(url_for("view_seed", seed=seed_id))
|
||||
|
||||
|
||||
def gen_game(gen_options: dict, meta: dict[str, Any] | None = None, owner=None, sid=None):
|
||||
def gen_game(gen_options: dict, meta: dict[str, Any] | None = None, owner=None, sid=None, timeout: int|None = None):
|
||||
if meta is None:
|
||||
meta = {}
|
||||
|
||||
@@ -128,7 +137,7 @@ def gen_game(gen_options: dict, meta: dict[str, Any] | None = None, owner=None,
|
||||
|
||||
seedname = "W" + (f"{random.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits))
|
||||
|
||||
args = mystery_argparse()
|
||||
args = mystery_argparse([]) # Just to set up the Namespace with defaults
|
||||
args.multi = playercount
|
||||
args.seed = seed
|
||||
args.name = {x: "" for x in range(1, playercount + 1)} # only so it can be overwritten in mystery
|
||||
@@ -163,11 +172,12 @@ def gen_game(gen_options: dict, meta: dict[str, Any] | None = None, owner=None,
|
||||
ERmain(args, seed, baked_server_options=meta["server_options"])
|
||||
|
||||
return upload_to_db(target.name, sid, owner, race)
|
||||
thread_pool = concurrent.futures.ThreadPoolExecutor(max_workers=1)
|
||||
|
||||
thread_pool = DaemonThreadPoolExecutor(max_workers=1)
|
||||
thread = thread_pool.submit(task)
|
||||
|
||||
try:
|
||||
return thread.result(app.config["JOB_TIME"])
|
||||
return thread.result(timeout)
|
||||
except concurrent.futures.TimeoutError as e:
|
||||
if sid:
|
||||
with db_session:
|
||||
@@ -175,11 +185,14 @@ def gen_game(gen_options: dict, meta: dict[str, Any] | None = None, owner=None,
|
||||
if gen is not None:
|
||||
gen.state = STATE_ERROR
|
||||
meta = json.loads(gen.meta)
|
||||
meta["error"] = (
|
||||
"Allowed time for Generation exceeded, please consider generating locally instead. " +
|
||||
e.__class__.__name__ + ": " + str(e))
|
||||
meta["error"] = ("Allowed time for Generation exceeded, " +
|
||||
"please consider generating locally instead. " +
|
||||
format_exception(e))
|
||||
gen.meta = json.dumps(meta)
|
||||
commit()
|
||||
except (KeyboardInterrupt, SystemExit):
|
||||
# don't update db, retry next time
|
||||
raise
|
||||
except BaseException as e:
|
||||
if sid:
|
||||
with db_session:
|
||||
@@ -187,10 +200,15 @@ def gen_game(gen_options: dict, meta: dict[str, Any] | None = None, owner=None,
|
||||
if gen is not None:
|
||||
gen.state = STATE_ERROR
|
||||
meta = json.loads(gen.meta)
|
||||
meta["error"] = (e.__class__.__name__ + ": " + str(e))
|
||||
meta["error"] = format_exception(e)
|
||||
gen.meta = json.dumps(meta)
|
||||
commit()
|
||||
raise
|
||||
finally:
|
||||
# free resources claimed by thread pool, if possible
|
||||
# NOTE: Timeout depends on the process being killed at some point
|
||||
# since we can't actually cancel a running gen at the moment.
|
||||
thread_pool.shutdown(wait=False, cancel_futures=True)
|
||||
|
||||
|
||||
@app.route('/wait/<suuid:seed>')
|
||||
@@ -204,7 +222,9 @@ def wait_seed(seed: UUID):
|
||||
if not generation:
|
||||
return "Generation not found."
|
||||
elif generation.state == STATE_ERROR:
|
||||
return render_template("seedError.html", seed_error=generation.meta)
|
||||
meta = json.loads(generation.meta)
|
||||
details = json.dumps(meta, indent=4).strip()
|
||||
return render_template("seedError.html", seed_error=meta["error"], details=details)
|
||||
return render_template("waitSeed.html", seed_id=seed_id)
|
||||
|
||||
|
||||
|
||||
90
WebHostLib/markdown.py
Normal file
90
WebHostLib/markdown.py
Normal file
@@ -0,0 +1,90 @@
|
||||
import re
|
||||
from collections import Counter
|
||||
|
||||
import mistune
|
||||
from werkzeug.utils import secure_filename
|
||||
|
||||
|
||||
__all__ = [
|
||||
"ImgUrlRewriteInlineParser",
|
||||
'render_markdown',
|
||||
]
|
||||
|
||||
|
||||
class ImgUrlRewriteInlineParser(mistune.InlineParser):
|
||||
relative_url_base: str
|
||||
|
||||
def __init__(self, relative_url_base: str, hard_wrap: bool = False) -> None:
|
||||
super().__init__(hard_wrap)
|
||||
self.relative_url_base = relative_url_base
|
||||
|
||||
@staticmethod
|
||||
def _find_game_name_by_folder_name(name: str) -> str | None:
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
|
||||
for world_name, world_type in AutoWorldRegister.world_types.items():
|
||||
if world_type.__module__ == f"worlds.{name}":
|
||||
return world_name
|
||||
return None
|
||||
|
||||
def parse_link(self, m: re.Match[str], state: mistune.InlineState) -> int | None:
|
||||
res = super().parse_link(m, state)
|
||||
if res is not None and state.tokens and state.tokens[-1]["type"] == "image":
|
||||
image_token = state.tokens[-1]
|
||||
url: str = image_token["attrs"]["url"]
|
||||
if not url.startswith("/") and not "://" in url:
|
||||
# replace relative URL to another world's doc folder with the webhost folder layout
|
||||
if url.startswith("../../") and "/docs/" in self.relative_url_base:
|
||||
parts = url.split("/", 4)
|
||||
if parts[2] != ".." and parts[3] == "docs":
|
||||
game_name = self._find_game_name_by_folder_name(parts[2])
|
||||
if game_name is not None:
|
||||
url = "/".join(parts[1:2] + [secure_filename(game_name)] + parts[4:])
|
||||
# change relative URL to point to deployment folder
|
||||
url = f"{self.relative_url_base}/{url}"
|
||||
image_token['attrs']['url'] = url
|
||||
return res
|
||||
|
||||
|
||||
def render_markdown(path: str, img_url_base: str | None = None) -> str:
|
||||
markdown = mistune.create_markdown(
|
||||
escape=False,
|
||||
plugins=[
|
||||
"strikethrough",
|
||||
"footnotes",
|
||||
"table",
|
||||
"speedup",
|
||||
],
|
||||
)
|
||||
|
||||
heading_id_count: Counter[str] = Counter()
|
||||
|
||||
def heading_id(text: str) -> str:
|
||||
nonlocal heading_id_count
|
||||
|
||||
# there is no good way to do this without regex
|
||||
s = re.sub(r"[^\w\- ]", "", text.lower()).replace(" ", "-").strip("-")
|
||||
n = heading_id_count[s]
|
||||
heading_id_count[s] += 1
|
||||
if n > 0:
|
||||
s += f"-{n}"
|
||||
return s
|
||||
|
||||
def id_hook(_: mistune.Markdown, state: mistune.BlockState) -> None:
|
||||
for tok in state.tokens:
|
||||
if tok["type"] == "heading" and tok["attrs"]["level"] < 4:
|
||||
text = tok["text"]
|
||||
assert isinstance(text, str)
|
||||
unique_id = heading_id(text)
|
||||
tok["attrs"]["id"] = unique_id
|
||||
tok["text"] = f"<a href=\"#{unique_id}\">{text}</a>" # make header link to itself
|
||||
|
||||
markdown.before_render_hooks.append(id_hook)
|
||||
if img_url_base:
|
||||
markdown.inline = ImgUrlRewriteInlineParser(img_url_base)
|
||||
|
||||
with open(path, encoding="utf-8-sig") as f:
|
||||
document = f.read()
|
||||
html = markdown(document)
|
||||
assert isinstance(html, str), "Unexpected mistune renderer in render_markdown"
|
||||
return html
|
||||
@@ -1,5 +1,7 @@
|
||||
import datetime
|
||||
import os
|
||||
import warnings
|
||||
from enum import StrEnum
|
||||
from typing import Any, IO, Dict, Iterator, List, Tuple, Union
|
||||
|
||||
import jinja2.exceptions
|
||||
@@ -9,14 +11,29 @@ from werkzeug.utils import secure_filename
|
||||
|
||||
from worlds.AutoWorld import AutoWorldRegister, World
|
||||
from . import app, cache
|
||||
from .markdown import render_markdown
|
||||
from .models import Seed, Room, Command, UUID, uuid4
|
||||
from Utils import title_sorted
|
||||
|
||||
class WebWorldTheme(StrEnum):
|
||||
DIRT = "dirt"
|
||||
GRASS = "grass"
|
||||
GRASS_FLOWERS = "grassFlowers"
|
||||
ICE = "ice"
|
||||
JUNGLE = "jungle"
|
||||
OCEAN = "ocean"
|
||||
PARTY_TIME = "partyTime"
|
||||
STONE = "stone"
|
||||
|
||||
def get_world_theme(game_name: str) -> str:
|
||||
if game_name in AutoWorldRegister.world_types:
|
||||
return AutoWorldRegister.world_types[game_name].web.theme
|
||||
return 'grass'
|
||||
if game_name not in AutoWorldRegister.world_types:
|
||||
return "grass"
|
||||
chosen_theme = AutoWorldRegister.world_types[game_name].web.theme
|
||||
available_themes = [theme.value for theme in WebWorldTheme]
|
||||
if chosen_theme not in available_themes:
|
||||
warnings.warn(f"Theme '{chosen_theme}' for {game_name} not valid, switching to default 'grass' theme.")
|
||||
return "grass"
|
||||
return chosen_theme
|
||||
|
||||
|
||||
def get_visible_worlds() -> dict[str, type(World)]:
|
||||
@@ -27,49 +44,6 @@ def get_visible_worlds() -> dict[str, type(World)]:
|
||||
return worlds
|
||||
|
||||
|
||||
def render_markdown(path: str) -> str:
|
||||
import mistune
|
||||
from collections import Counter
|
||||
|
||||
markdown = mistune.create_markdown(
|
||||
escape=False,
|
||||
plugins=[
|
||||
"strikethrough",
|
||||
"footnotes",
|
||||
"table",
|
||||
"speedup",
|
||||
],
|
||||
)
|
||||
|
||||
heading_id_count: Counter[str] = Counter()
|
||||
|
||||
def heading_id(text: str) -> str:
|
||||
nonlocal heading_id_count
|
||||
import re # there is no good way to do this without regex
|
||||
|
||||
s = re.sub(r"[^\w\- ]", "", text.lower()).replace(" ", "-").strip("-")
|
||||
n = heading_id_count[s]
|
||||
heading_id_count[s] += 1
|
||||
if n > 0:
|
||||
s += f"-{n}"
|
||||
return s
|
||||
|
||||
def id_hook(_: mistune.Markdown, state: mistune.BlockState) -> None:
|
||||
for tok in state.tokens:
|
||||
if tok["type"] == "heading" and tok["attrs"]["level"] < 4:
|
||||
text = tok["text"]
|
||||
assert isinstance(text, str)
|
||||
unique_id = heading_id(text)
|
||||
tok["attrs"]["id"] = unique_id
|
||||
tok["text"] = f"<a href=\"#{unique_id}\">{text}</a>" # make header link to itself
|
||||
|
||||
markdown.before_render_hooks.append(id_hook)
|
||||
|
||||
with open(path, encoding="utf-8-sig") as f:
|
||||
document = f.read()
|
||||
return markdown(document)
|
||||
|
||||
|
||||
@app.errorhandler(404)
|
||||
@app.errorhandler(jinja2.exceptions.TemplateNotFound)
|
||||
def page_not_found(err):
|
||||
@@ -91,10 +65,9 @@ def game_info(game, lang):
|
||||
theme = get_world_theme(game)
|
||||
secure_game_name = secure_filename(game)
|
||||
lang = secure_filename(lang)
|
||||
document = render_markdown(os.path.join(
|
||||
app.static_folder, "generated", "docs",
|
||||
secure_game_name, f"{lang}_{secure_game_name}.md"
|
||||
))
|
||||
file_dir = os.path.join(app.static_folder, "generated", "docs", secure_game_name)
|
||||
file_dir_url = url_for("static", filename=f"generated/docs/{secure_game_name}")
|
||||
document = render_markdown(os.path.join(file_dir, f"{lang}_{secure_game_name}.md"), file_dir_url)
|
||||
return render_template(
|
||||
"markdown_document.html",
|
||||
title=f"{game} Guide",
|
||||
@@ -119,10 +92,9 @@ def tutorial(game: str, file: str):
|
||||
theme = get_world_theme(game)
|
||||
secure_game_name = secure_filename(game)
|
||||
file = secure_filename(file)
|
||||
document = render_markdown(os.path.join(
|
||||
app.static_folder, "generated", "docs",
|
||||
secure_game_name, file+".md"
|
||||
))
|
||||
file_dir = os.path.join(app.static_folder, "generated", "docs", secure_game_name)
|
||||
file_dir_url = url_for("static", filename=f"generated/docs/{secure_game_name}")
|
||||
document = render_markdown(os.path.join(file_dir, f"{file}.md"), file_dir_url)
|
||||
return render_template(
|
||||
"markdown_document.html",
|
||||
title=f"{game} Guide",
|
||||
@@ -260,7 +232,10 @@ def host_room(room: UUID):
|
||||
# indicate that the page should reload to get the assigned port
|
||||
should_refresh = ((not room.last_port and now - room.creation_time < datetime.timedelta(seconds=3))
|
||||
or room.last_activity < now - datetime.timedelta(seconds=room.timeout))
|
||||
with db_session:
|
||||
|
||||
if now - room.last_activity > datetime.timedelta(minutes=1):
|
||||
# we only set last_activity if needed, otherwise parallel access on /room will cause an internal server error
|
||||
# due to "pony.orm.core.OptimisticCheckError: Object Room was updated outside of current transaction"
|
||||
room.last_activity = now # will trigger a spinup, if it's not already running
|
||||
|
||||
browser_tokens = "Mozilla", "Chrome", "Safari"
|
||||
@@ -268,9 +243,9 @@ def host_room(room: UUID):
|
||||
or "Discordbot" in request.user_agent.string
|
||||
or not any(browser_token in request.user_agent.string for browser_token in browser_tokens))
|
||||
|
||||
def get_log(max_size: int = 0 if automated else 1024000) -> str:
|
||||
def get_log(max_size: int = 0 if automated else 1024000) -> Tuple[str, int]:
|
||||
if max_size == 0:
|
||||
return "…"
|
||||
return "…", 0
|
||||
try:
|
||||
with open(os.path.join("logs", str(room.id) + ".txt"), "rb") as log:
|
||||
raw_size = 0
|
||||
@@ -281,9 +256,9 @@ def host_room(room: UUID):
|
||||
break
|
||||
raw_size += len(block)
|
||||
fragments.append(block.decode("utf-8"))
|
||||
return "".join(fragments)
|
||||
return "".join(fragments), raw_size
|
||||
except FileNotFoundError:
|
||||
return ""
|
||||
return "", 0
|
||||
|
||||
return render_template("hostRoom.html", room=room, should_refresh=should_refresh, get_log=get_log)
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@ from Utils import local_path
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
from . import app, cache
|
||||
from .generate import get_meta
|
||||
from .misc import get_world_theme
|
||||
|
||||
|
||||
def create() -> None:
|
||||
@@ -22,12 +23,6 @@ def create() -> None:
|
||||
Options.generate_yaml_templates(yaml_folder)
|
||||
|
||||
|
||||
def get_world_theme(game_name: str) -> str:
|
||||
if game_name in AutoWorldRegister.world_types:
|
||||
return AutoWorldRegister.world_types[game_name].web.theme
|
||||
return 'grass'
|
||||
|
||||
|
||||
def render_options_page(template: str, world_name: str, is_complex: bool = False) -> Union[Response, str]:
|
||||
world = AutoWorldRegister.world_types[world_name]
|
||||
if world.hidden or world.web.options_page is False:
|
||||
@@ -76,7 +71,7 @@ def filter_rst_to_html(text: str) -> str:
|
||||
lines = text.splitlines()
|
||||
text = lines[0] + "\n" + dedent("\n".join(lines[1:]))
|
||||
|
||||
return publish_parts(text, writer_name='html', settings=None, settings_overrides={
|
||||
return publish_parts(text, writer='html', settings=None, settings_overrides={
|
||||
'raw_enable': False,
|
||||
'file_insertion_enabled': False,
|
||||
'output_encoding': 'unicode'
|
||||
@@ -231,7 +226,7 @@ def generate_yaml(game: str):
|
||||
if key_parts[-1] == "qty":
|
||||
if key_parts[0] not in options:
|
||||
options[key_parts[0]] = {}
|
||||
if val != "0":
|
||||
if val and val != "0":
|
||||
options[key_parts[0]][key_parts[1]] = int(val)
|
||||
del options[key]
|
||||
|
||||
|
||||
@@ -4,9 +4,10 @@ pony>=0.7.19; python_version <= '3.12'
|
||||
pony @ git+https://github.com/black-sliver/pony@7feb1221953b7fa4a6735466bf21a8b4d35e33ba#0.7.19; python_version >= '3.13'
|
||||
waitress>=3.0.2
|
||||
Flask-Caching>=2.3.0
|
||||
Flask-Compress>=1.17
|
||||
Flask-Compress==1.18 # pkg_resources can't resolve the "backports.zstd" dependency of >1.18, breaking ModuleUpdate.py
|
||||
Flask-Limiter>=3.12
|
||||
bokeh>=3.6.3
|
||||
markupsafe>=3.0.2
|
||||
setproctitle>=1.3.5
|
||||
mistune>=3.1.3
|
||||
docutils>=0.22.2
|
||||
|
||||
@@ -23,7 +23,7 @@ players to rely upon each other to complete their game.
|
||||
While a multiworld game traditionally requires all players to be playing the same game, a multi-game multiworld allows
|
||||
players to randomize any of the supported games, and send items between them. This allows players of different
|
||||
games to interact with one another in a single multiplayer environment. Archipelago supports multi-game multiworlds.
|
||||
Here is a list of our [Supported Games](https://archipelago.gg/games).
|
||||
Here is a list of our [Supported Games](/games).
|
||||
|
||||
## Can I generate a single-player game with Archipelago?
|
||||
|
||||
@@ -33,7 +33,7 @@ play, open the Settings Page, pick your settings, and click Generate Game.
|
||||
|
||||
## How do I get started?
|
||||
|
||||
We have a [Getting Started](https://archipelago.gg/tutorial/Archipelago/setup/en) guide that will help you get the
|
||||
We have a [Getting Started](/tutorial/Archipelago/setup/en) guide that will help you get the
|
||||
software set up. You can use that guide to learn how to generate multiworlds. There are also basic instructions for
|
||||
including multiple games, and hosting multiworlds on the website for ease and convenience.
|
||||
|
||||
@@ -57,7 +57,7 @@ their multiworld.
|
||||
|
||||
If a player must leave early, they can use Archipelago's release system. When a player releases their game, all items
|
||||
in that game belonging to other players are sent out automatically. This allows other players to continue to play
|
||||
uninterrupted. Here is a list of all of our [Server Commands](https://archipelago.gg/tutorial/Archipelago/commands/en).
|
||||
uninterrupted. Here is a list of all of our [Server Commands](/tutorial/Archipelago/commands/en).
|
||||
|
||||
## What happens if an item is placed somewhere it is impossible to get?
|
||||
|
||||
@@ -66,7 +66,7 @@ is to ensure items necessary to complete the game will be accessible to the play
|
||||
rules allowing certain items to be placed in normally unreachable locations, provided the player has indicated they are
|
||||
comfortable exploiting certain glitches in the game.
|
||||
|
||||
## I want to add a game to the Archipelago randomizer. How do I do that?
|
||||
## I want to develop a game implementation for Archipelago. How do I do that?
|
||||
|
||||
The best way to get started is to take a look at our code on GitHub:
|
||||
[Archipelago GitHub Page](https://github.com/ArchipelagoMW/Archipelago).
|
||||
@@ -77,4 +77,5 @@ There, you will find examples of games in the `worlds` folder:
|
||||
You may also find developer documentation in the `docs` folder:
|
||||
[/docs Folder in Archipelago Code](https://github.com/ArchipelagoMW/Archipelago/tree/main/docs).
|
||||
|
||||
If you have more questions, feel free to ask in the **#ap-world-dev** channel on our Discord.
|
||||
If you have more questions regarding development of a game implementation, feel free to ask in the **#ap-world-dev**
|
||||
channel on our Discord.
|
||||
|
||||
@@ -241,12 +241,9 @@ input[type="checkbox"]{
|
||||
}
|
||||
|
||||
/* Hidden items */
|
||||
.hidden-class:not(:has(img.acquired)){
|
||||
.hidden-class:not(:has(.f:not(.unacquired))), .hidden-item{
|
||||
display: none;
|
||||
}
|
||||
.hidden-item:not(.acquired){
|
||||
display:none;
|
||||
}
|
||||
|
||||
/* Keys */
|
||||
#keys ol, #keys ul{
|
||||
|
||||
@@ -72,3 +72,13 @@ code{
|
||||
padding-right: 0.25rem;
|
||||
color: #000000;
|
||||
}
|
||||
|
||||
code.grassy {
|
||||
background-color: #b5e9a4;
|
||||
border: 1px solid #2a6c2f;
|
||||
white-space: preserve;
|
||||
text-align: left;
|
||||
display: block;
|
||||
font-size: 14px;
|
||||
line-height: 20px;
|
||||
}
|
||||
|
||||
@@ -13,3 +13,7 @@
|
||||
min-height: 360px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
h2, h4 {
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
@@ -98,7 +98,7 @@
|
||||
<td>
|
||||
{% if hint.finding_player == player %}
|
||||
<b>{{ player_names_with_alias[(team, hint.finding_player)] }}</b>
|
||||
{% elif get_slot_info(team, hint.finding_player).type == 2 %}
|
||||
{% elif get_slot_info(hint.finding_player).type == 2 %}
|
||||
<i>{{ player_names_with_alias[(team, hint.finding_player)] }}</i>
|
||||
{% else %}
|
||||
<a href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=team, tracked_player=hint.finding_player) }}">
|
||||
@@ -109,7 +109,7 @@
|
||||
<td>
|
||||
{% if hint.receiving_player == player %}
|
||||
<b>{{ player_names_with_alias[(team, hint.receiving_player)] }}</b>
|
||||
{% elif get_slot_info(team, hint.receiving_player).type == 2 %}
|
||||
{% elif get_slot_info(hint.receiving_player).type == 2 %}
|
||||
<i>{{ player_names_with_alias[(team, hint.receiving_player)] }}</i>
|
||||
{% else %}
|
||||
<a href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=team, tracked_player=hint.receiving_player) }}">
|
||||
|
||||
@@ -58,8 +58,7 @@
|
||||
Open Log File...
|
||||
</a>
|
||||
</div>
|
||||
{% set log = get_log() -%}
|
||||
{%- set log_len = log | length - 1 if log.endswith("…") else log | length -%}
|
||||
{% set log, log_len = get_log() -%}
|
||||
<div id="logger" style="white-space: pre">{{ log }}</div>
|
||||
<script>
|
||||
let url = '{{ url_for('display_log', room = room.id) }}';
|
||||
|
||||
@@ -45,15 +45,15 @@
|
||||
{%- set current_sphere = loop.index %}
|
||||
{%- for player, sphere_location_ids in sphere.items() %}
|
||||
{%- set checked_locations = tracker_data.get_player_checked_locations(team, player) %}
|
||||
{%- set finder_game = tracker_data.get_player_game(team, player) %}
|
||||
{%- set player_location_data = tracker_data.get_player_locations(team, player) %}
|
||||
{%- set finder_game = tracker_data.get_player_game(player) %}
|
||||
{%- set player_location_data = tracker_data.get_player_locations(player) %}
|
||||
{%- for location_id in sphere_location_ids.intersection(checked_locations) %}
|
||||
<tr>
|
||||
{%- set item_id, receiver, item_flags = player_location_data[location_id] %}
|
||||
{%- set receiver_game = tracker_data.get_player_game(team, receiver) %}
|
||||
{%- set receiver_game = tracker_data.get_player_game(receiver) %}
|
||||
<td>{{ current_sphere }}</td>
|
||||
<td>{{ tracker_data.get_player_name(team, player) }}</td>
|
||||
<td>{{ tracker_data.get_player_name(team, receiver) }}</td>
|
||||
<td>{{ tracker_data.get_player_name(player) }}</td>
|
||||
<td>{{ tracker_data.get_player_name(receiver) }}</td>
|
||||
<td>{{ tracker_data.item_id_to_name[receiver_game][item_id] }}</td>
|
||||
<td>{{ tracker_data.location_id_to_name[finder_game][location_id] }}</td>
|
||||
<td>{{ finder_game }}</td>
|
||||
|
||||
@@ -22,14 +22,14 @@
|
||||
-%}
|
||||
<tr>
|
||||
<td>
|
||||
{% if get_slot_info(team, hint.finding_player).type == 2 %}
|
||||
{% if get_slot_info(hint.finding_player).type == 2 %}
|
||||
<i>{{ player_names_with_alias[(team, hint.finding_player)] }}</i>
|
||||
{% else %}
|
||||
{{ player_names_with_alias[(team, hint.finding_player)] }}
|
||||
{% endif %}
|
||||
</td>
|
||||
<td>
|
||||
{% if get_slot_info(team, hint.receiving_player).type == 2 %}
|
||||
{% if get_slot_info(hint.receiving_player).type == 2 %}
|
||||
<i>{{ player_names_with_alias[(team, hint.receiving_player)] }}</i>
|
||||
{% else %}
|
||||
{{ player_names_with_alias[(team, hint.receiving_player)] }}
|
||||
|
||||
@@ -4,16 +4,20 @@
|
||||
|
||||
{% block head %}
|
||||
<title>Generation failed, please retry.</title>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/waitSeed.css") }}"/>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename='styles/waitSeed.css') }}"/>
|
||||
{% endblock %}
|
||||
|
||||
{% block body %}
|
||||
{% include 'header/oceanIslandHeader.html' %}
|
||||
<div id="wait-seed-wrapper" class="grass-island">
|
||||
<div id="wait-seed">
|
||||
<h1>Generation failed</h1>
|
||||
<h2>please retry</h2>
|
||||
{{ seed_error }}
|
||||
<h1>Generation Failed</h1>
|
||||
<h2>Please try again!</h2>
|
||||
<p>{{ seed_error }}</p>
|
||||
<h4>More details:</h4>
|
||||
<p>
|
||||
<code class="grassy">{{ details }}</code>
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
{% endblock %}
|
||||
|
||||
@@ -31,6 +31,9 @@
|
||||
{% include 'header/oceanHeader.html' %}
|
||||
<div id="games" class="markdown">
|
||||
<h1>Currently Supported Games</h1>
|
||||
<p>Below are the games that are currently included with the Archipelago software. To play a game that is not on
|
||||
this page, please refer to the <a href="/tutorial/Archipelago/setup/en#playing-with-custom-worlds">playing with
|
||||
custom worlds</a> section of the setup guide.</p>
|
||||
<div class="js-only">
|
||||
<label for="game-search">Search for your game below!</label><br />
|
||||
<div class="page-controls">
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -17,7 +17,6 @@ from .models import GameDataPackage, Room
|
||||
# Multisave is currently updated, at most, every minute.
|
||||
TRACKER_CACHE_TIMEOUT_IN_SECONDS = 60
|
||||
|
||||
_multidata_cache = {}
|
||||
_multiworld_trackers: Dict[str, Callable] = {}
|
||||
_player_trackers: Dict[str, Callable] = {}
|
||||
|
||||
@@ -85,27 +84,27 @@ class TrackerData:
|
||||
"""Retrieves the seed name."""
|
||||
return self._multidata["seed_name"]
|
||||
|
||||
def get_slot_data(self, team: int, player: int) -> Dict[str, Any]:
|
||||
def get_slot_data(self, player: int) -> Dict[str, Any]:
|
||||
"""Retrieves the slot data for a given player."""
|
||||
return self._multidata["slot_data"][player]
|
||||
|
||||
def get_slot_info(self, team: int, player: int) -> NetworkSlot:
|
||||
def get_slot_info(self, player: int) -> NetworkSlot:
|
||||
"""Retrieves the NetworkSlot data for a given player."""
|
||||
return self._multidata["slot_info"][player]
|
||||
|
||||
def get_player_name(self, team: int, player: int) -> str:
|
||||
def get_player_name(self, player: int) -> str:
|
||||
"""Retrieves the slot name for a given player."""
|
||||
return self.get_slot_info(team, player).name
|
||||
return self.get_slot_info(player).name
|
||||
|
||||
def get_player_game(self, team: int, player: int) -> str:
|
||||
def get_player_game(self, player: int) -> str:
|
||||
"""Retrieves the game for a given player."""
|
||||
return self.get_slot_info(team, player).game
|
||||
return self.get_slot_info(player).game
|
||||
|
||||
def get_player_locations(self, team: int, player: int) -> Dict[int, ItemMetadata]:
|
||||
def get_player_locations(self, player: int) -> Dict[int, ItemMetadata]:
|
||||
"""Retrieves all locations with their containing item's metadata for a given player."""
|
||||
return self._multidata["locations"][player]
|
||||
|
||||
def get_player_starting_inventory(self, team: int, player: int) -> List[int]:
|
||||
def get_player_starting_inventory(self, player: int) -> List[int]:
|
||||
"""Retrieves a list of all item codes a given slot starts with."""
|
||||
return self._multidata["precollected_items"][player]
|
||||
|
||||
@@ -116,7 +115,7 @@ class TrackerData:
|
||||
@_cache_results
|
||||
def get_player_missing_locations(self, team: int, player: int) -> Set[int]:
|
||||
"""Retrieves the set of all locations not marked complete by this player."""
|
||||
return set(self.get_player_locations(team, player)) - self.get_player_checked_locations(team, player)
|
||||
return set(self.get_player_locations(player)) - self.get_player_checked_locations(team, player)
|
||||
|
||||
def get_player_received_items(self, team: int, player: int) -> List[NetworkItem]:
|
||||
"""Returns all items received to this player in order of received."""
|
||||
@@ -126,7 +125,7 @@ class TrackerData:
|
||||
def get_player_inventory_counts(self, team: int, player: int) -> collections.Counter:
|
||||
"""Retrieves a dictionary of all items received by their id and their received count."""
|
||||
received_items = self.get_player_received_items(team, player)
|
||||
starting_items = self.get_player_starting_inventory(team, player)
|
||||
starting_items = self.get_player_starting_inventory(player)
|
||||
inventory = collections.Counter()
|
||||
for item in received_items:
|
||||
inventory[item.item] += 1
|
||||
@@ -179,7 +178,7 @@ class TrackerData:
|
||||
def get_team_locations_total_count(self) -> Dict[int, int]:
|
||||
"""Retrieves a dictionary of total player locations each team has."""
|
||||
return {
|
||||
team: sum(len(self.get_player_locations(team, player)) for player in players)
|
||||
team: sum(len(self.get_player_locations(player)) for player in players)
|
||||
for team, players in self.get_all_players().items()
|
||||
}
|
||||
|
||||
@@ -210,7 +209,7 @@ class TrackerData:
|
||||
return {
|
||||
0: [
|
||||
player for player, slot_info in self._multidata["slot_info"].items()
|
||||
if self.get_slot_info(0, player).type == SlotType.player
|
||||
if self.get_slot_info(player).type == SlotType.player
|
||||
]
|
||||
}
|
||||
|
||||
@@ -226,7 +225,7 @@ class TrackerData:
|
||||
def get_room_locations(self) -> Dict[TeamPlayer, Dict[int, ItemMetadata]]:
|
||||
"""Retrieves a dictionary of all locations and their associated item metadata per player."""
|
||||
return {
|
||||
(team, player): self.get_player_locations(team, player)
|
||||
(team, player): self.get_player_locations(player)
|
||||
for team, players in self.get_all_players().items() for player in players
|
||||
}
|
||||
|
||||
@@ -234,7 +233,7 @@ class TrackerData:
|
||||
def get_room_games(self) -> Dict[TeamPlayer, str]:
|
||||
"""Retrieves a dictionary of games for each player."""
|
||||
return {
|
||||
(team, player): self.get_player_game(team, player)
|
||||
(team, player): self.get_player_game(player)
|
||||
for team, players in self.get_all_slots().items() for player in players
|
||||
}
|
||||
|
||||
@@ -262,9 +261,9 @@ class TrackerData:
|
||||
for player in players:
|
||||
alias = self.get_player_alias(team, player)
|
||||
if alias:
|
||||
long_player_names[team, player] = f"{alias} ({self.get_player_name(team, player)})"
|
||||
long_player_names[team, player] = f"{alias} ({self.get_player_name(player)})"
|
||||
else:
|
||||
long_player_names[team, player] = self.get_player_name(team, player)
|
||||
long_player_names[team, player] = self.get_player_name(player)
|
||||
|
||||
return long_player_names
|
||||
|
||||
@@ -344,7 +343,7 @@ def get_timeout_and_player_tracker(room: Room, tracked_team: int, tracked_player
|
||||
tracker_data = TrackerData(room)
|
||||
|
||||
# Load and render the game-specific player tracker, or fallback to generic tracker if none exists.
|
||||
game_specific_tracker = _player_trackers.get(tracker_data.get_player_game(tracked_team, tracked_player), None)
|
||||
game_specific_tracker = _player_trackers.get(tracker_data.get_player_game(tracked_player), None)
|
||||
if game_specific_tracker and not generic:
|
||||
tracker = game_specific_tracker(tracker_data, tracked_team, tracked_player)
|
||||
else:
|
||||
@@ -409,10 +408,10 @@ def get_enabled_multiworld_trackers(room: Room) -> Dict[str, Callable]:
|
||||
|
||||
|
||||
def render_generic_tracker(tracker_data: TrackerData, team: int, player: int) -> str:
|
||||
game = tracker_data.get_player_game(team, player)
|
||||
game = tracker_data.get_player_game(player)
|
||||
|
||||
received_items_in_order = {}
|
||||
starting_inventory = tracker_data.get_player_starting_inventory(team, player)
|
||||
starting_inventory = tracker_data.get_player_starting_inventory(player)
|
||||
for index, item in enumerate(starting_inventory):
|
||||
received_items_in_order[item] = index
|
||||
for index, network_item in enumerate(tracker_data.get_player_received_items(team, player),
|
||||
@@ -428,7 +427,7 @@ def render_generic_tracker(tracker_data: TrackerData, team: int, player: int) ->
|
||||
player=player,
|
||||
player_name=tracker_data.get_room_long_player_names()[team, player],
|
||||
inventory=tracker_data.get_player_inventory_counts(team, player),
|
||||
locations=tracker_data.get_player_locations(team, player),
|
||||
locations=tracker_data.get_player_locations(player),
|
||||
checked_locations=tracker_data.get_player_checked_locations(team, player),
|
||||
received_items=received_items_in_order,
|
||||
saving_second=tracker_data.get_room_saving_second(),
|
||||
@@ -500,7 +499,7 @@ if "Factorio" in network_data_package["games"]:
|
||||
tracker_data.item_id_to_name["Factorio"][item_id]: count
|
||||
for item_id, count in tracker_data.get_player_inventory_counts(team, player).items()
|
||||
}) for team, players in tracker_data.get_all_players().items() for player in players
|
||||
if tracker_data.get_player_game(team, player) == "Factorio"
|
||||
if tracker_data.get_player_game(player) == "Factorio"
|
||||
}
|
||||
|
||||
return render_template(
|
||||
@@ -589,7 +588,7 @@ if "A Link to the Past" in network_data_package["games"]:
|
||||
|
||||
# Highlight 'bombs' if we received any bomb upgrades in bombless start.
|
||||
# In race mode, we'll just assume bombless start for simplicity.
|
||||
if tracker_data.get_slot_data(team, player).get("bombless_start", True):
|
||||
if tracker_data.get_slot_data(player).get("bombless_start", True):
|
||||
inventory["Bombs"] = sum(count for item, count in inventory.items() if item.startswith("Bomb Upgrade"))
|
||||
else:
|
||||
inventory["Bombs"] = 1
|
||||
@@ -605,7 +604,7 @@ if "A Link to the Past" in network_data_package["games"]:
|
||||
for code, count in tracker_data.get_player_inventory_counts(team, player).items()
|
||||
})
|
||||
for team, players in tracker_data.get_all_players().items()
|
||||
for player in players if tracker_data.get_slot_info(team, player).game == "A Link to the Past"
|
||||
for player in players if tracker_data.get_slot_info(player).game == "A Link to the Past"
|
||||
}
|
||||
|
||||
# Translate non-progression items to progression items for tracker simplicity.
|
||||
@@ -624,7 +623,7 @@ if "A Link to the Past" in network_data_package["games"]:
|
||||
for region_name in known_regions
|
||||
}
|
||||
for team, players in tracker_data.get_all_players().items()
|
||||
for player in players if tracker_data.get_slot_info(team, player).game == "A Link to the Past"
|
||||
for player in players if tracker_data.get_slot_info(player).game == "A Link to the Past"
|
||||
}
|
||||
|
||||
# Get a totals count.
|
||||
@@ -698,7 +697,7 @@ if "A Link to the Past" in network_data_package["games"]:
|
||||
team=team,
|
||||
player=player,
|
||||
inventory=inventory,
|
||||
player_name=tracker_data.get_player_name(team, player),
|
||||
player_name=tracker_data.get_player_name(player),
|
||||
regions=regions,
|
||||
known_regions=known_regions,
|
||||
)
|
||||
@@ -845,7 +844,7 @@ if "Ocarina of Time" in network_data_package["games"]:
|
||||
return full_name[len(area):]
|
||||
return full_name
|
||||
|
||||
locations = tracker_data.get_player_locations(team, player)
|
||||
locations = tracker_data.get_player_locations(player)
|
||||
checked_locations = tracker_data.get_player_checked_locations(team, player).intersection(set(locations))
|
||||
location_info = {}
|
||||
checks_done = {}
|
||||
@@ -907,7 +906,7 @@ if "Ocarina of Time" in network_data_package["games"]:
|
||||
player=player,
|
||||
team=team,
|
||||
room=tracker_data.room,
|
||||
player_name=tracker_data.get_player_name(team, player),
|
||||
player_name=tracker_data.get_player_name(player),
|
||||
icons=icons,
|
||||
acquired_items={lookup_any_item_id_to_name[id] for id, count in inventory.items() if count > 0},
|
||||
checks_done=checks_done, checks_in_area=checks_in_area, location_info=location_info,
|
||||
@@ -954,57 +953,37 @@ if "Timespinner" in network_data_package["games"]:
|
||||
"Lab Glasses": "https://timespinnerwiki.com/mediawiki/images/4/4a/Lab_Glasses.png",
|
||||
"Eye Orb": "https://timespinnerwiki.com/mediawiki/images/a/a4/Eye_Orb.png",
|
||||
"Lab Coat": "https://timespinnerwiki.com/mediawiki/images/5/51/Lab_Coat.png",
|
||||
"Demon": "https://timespinnerwiki.com/mediawiki/images/f/f8/Familiar_Demon.png",
|
||||
"Demon": "https://timespinnerwiki.com/mediawiki/images/f/f8/Familiar_Demon.png",
|
||||
"Cube of Bodie": "https://timespinnerwiki.com/mediawiki/images/1/14/Menu_Icon_Stats.png"
|
||||
}
|
||||
|
||||
timespinner_location_ids = {
|
||||
"Present": [
|
||||
1337000, 1337001, 1337002, 1337003, 1337004, 1337005, 1337006, 1337007, 1337008, 1337009,
|
||||
1337010, 1337011, 1337012, 1337013, 1337014, 1337015, 1337016, 1337017, 1337018, 1337019,
|
||||
1337020, 1337021, 1337022, 1337023, 1337024, 1337025, 1337026, 1337027, 1337028, 1337029,
|
||||
1337030, 1337031, 1337032, 1337033, 1337034, 1337035, 1337036, 1337037, 1337038, 1337039,
|
||||
1337040, 1337041, 1337042, 1337043, 1337044, 1337045, 1337046, 1337047, 1337048, 1337049,
|
||||
1337050, 1337051, 1337052, 1337053, 1337054, 1337055, 1337056, 1337057, 1337058, 1337059,
|
||||
1337060, 1337061, 1337062, 1337063, 1337064, 1337065, 1337066, 1337067, 1337068, 1337069,
|
||||
1337070, 1337071, 1337072, 1337073, 1337074, 1337075, 1337076, 1337077, 1337078, 1337079,
|
||||
1337080, 1337081, 1337082, 1337083, 1337084, 1337085],
|
||||
"Past": [
|
||||
1337086, 1337087, 1337088, 1337089,
|
||||
1337090, 1337091, 1337092, 1337093, 1337094, 1337095, 1337096, 1337097, 1337098, 1337099,
|
||||
1337100, 1337101, 1337102, 1337103, 1337104, 1337105, 1337106, 1337107, 1337108, 1337109,
|
||||
1337110, 1337111, 1337112, 1337113, 1337114, 1337115, 1337116, 1337117, 1337118, 1337119,
|
||||
1337120, 1337121, 1337122, 1337123, 1337124, 1337125, 1337126, 1337127, 1337128, 1337129,
|
||||
1337130, 1337131, 1337132, 1337133, 1337134, 1337135, 1337136, 1337137, 1337138, 1337139,
|
||||
1337140, 1337141, 1337142, 1337143, 1337144, 1337145, 1337146, 1337147, 1337148, 1337149,
|
||||
1337150, 1337151, 1337152, 1337153, 1337154, 1337155,
|
||||
1337171, 1337172, 1337173, 1337174, 1337175],
|
||||
"Present": list(range(1337000, 1337085)),
|
||||
"Past": list(range(1337086, 1337157)) + list(range(1337159, 1337175)),
|
||||
"Ancient Pyramid": [
|
||||
1337236,
|
||||
1337246, 1337247, 1337248, 1337249]
|
||||
}
|
||||
|
||||
slot_data = tracker_data.get_slot_data(team, player)
|
||||
slot_data = tracker_data.get_slot_data(player)
|
||||
if (slot_data["DownloadableItems"]):
|
||||
timespinner_location_ids["Present"] += [
|
||||
1337156, 1337157, 1337159,
|
||||
1337160, 1337161, 1337162, 1337163, 1337164, 1337165, 1337166, 1337167, 1337168, 1337169,
|
||||
1337170]
|
||||
timespinner_location_ids["Present"] += [1337156, 1337157] + list(range(1337159, 1337170))
|
||||
if (slot_data["Cantoran"]):
|
||||
timespinner_location_ids["Past"].append(1337176)
|
||||
if (slot_data["LoreChecks"]):
|
||||
timespinner_location_ids["Present"] += [
|
||||
1337177, 1337178, 1337179,
|
||||
1337180, 1337181, 1337182, 1337183, 1337184, 1337185, 1337186, 1337187]
|
||||
timespinner_location_ids["Past"] += [
|
||||
1337188, 1337189,
|
||||
1337190, 1337191, 1337192, 1337193, 1337194, 1337195, 1337196, 1337197, 1337198]
|
||||
timespinner_location_ids["Present"] += list(range(1337177, 1337187))
|
||||
timespinner_location_ids["Past"] += list(range(1337188, 1337198))
|
||||
if (slot_data["GyreArchives"]):
|
||||
timespinner_location_ids["Ancient Pyramid"] += [
|
||||
1337237, 1337238, 1337239,
|
||||
1337240, 1337241, 1337242, 1337243, 1337244, 1337245]
|
||||
timespinner_location_ids["Ancient Pyramid"] += list(range(1337237, 1337245))
|
||||
if (slot_data["PyramidStart"]):
|
||||
timespinner_location_ids["Ancient Pyramid"] += [
|
||||
1337233, 1337234, 1337235]
|
||||
if (slot_data["PureTorcher"]):
|
||||
timespinner_location_ids["Present"] += list(range(1337250, 1337352)) + list(range(1337422, 1337496)) + [1337506] + list(range(1337712, 1337779)) + [1337781, 1337782]
|
||||
timespinner_location_ids["Past"] += list(range(1337497, 1337505)) + list(range(1337507, 1337711)) + [1337780]
|
||||
timespinner_location_ids["Ancient Pyramid"] += list(range(1337369, 1337421))
|
||||
if (slot_data["GyreArchives"]):
|
||||
timespinner_location_ids["Ancient Pyramid"] += list(range(1337353, 1337368))
|
||||
|
||||
display_data = {}
|
||||
|
||||
@@ -1035,7 +1014,7 @@ if "Timespinner" in network_data_package["games"]:
|
||||
player=player,
|
||||
team=team,
|
||||
room=tracker_data.room,
|
||||
player_name=tracker_data.get_player_name(team, player),
|
||||
player_name=tracker_data.get_player_name(player),
|
||||
checks_done=checks_done,
|
||||
checks_in_area=checks_in_area,
|
||||
location_info=location_info,
|
||||
@@ -1144,7 +1123,7 @@ if "Super Metroid" in network_data_package["games"]:
|
||||
player=player,
|
||||
team=team,
|
||||
room=tracker_data.room,
|
||||
player_name=tracker_data.get_player_name(team, player),
|
||||
player_name=tracker_data.get_player_name(player),
|
||||
checks_done=checks_done,
|
||||
checks_in_area=checks_in_area,
|
||||
location_info=location_info,
|
||||
@@ -1194,7 +1173,7 @@ if "ChecksFinder" in network_data_package["games"]:
|
||||
|
||||
display_data = {}
|
||||
inventory = tracker_data.get_player_inventory_counts(team, player)
|
||||
locations = tracker_data.get_player_locations(team, player)
|
||||
locations = tracker_data.get_player_locations(player)
|
||||
|
||||
# Multi-items
|
||||
multi_items = {
|
||||
@@ -1236,7 +1215,7 @@ if "ChecksFinder" in network_data_package["games"]:
|
||||
player=player,
|
||||
team=team,
|
||||
room=tracker_data.room,
|
||||
player_name=tracker_data.get_player_name(team, player),
|
||||
player_name=tracker_data.get_player_name(player),
|
||||
checks_done=checks_done,
|
||||
checks_in_area=checks_in_area,
|
||||
location_info=location_info,
|
||||
@@ -1249,7 +1228,7 @@ if "Starcraft 2" in network_data_package["games"]:
|
||||
def render_Starcraft2_tracker(tracker_data: TrackerData, team: int, player: int) -> str:
|
||||
SC2WOL_ITEM_ID_OFFSET = 1000
|
||||
SC2HOTS_ITEM_ID_OFFSET = 2000
|
||||
SC2LOTV_ITEM_ID_OFFSET = 2000
|
||||
SC2LOTV_ITEM_ID_OFFSET = 3000
|
||||
SC2_KEY_ITEM_ID_OFFSET = 4000
|
||||
NCO_LOCATION_ID_LOW = 20004500
|
||||
NCO_LOCATION_ID_HIGH = NCO_LOCATION_ID_LOW + 1000
|
||||
@@ -1264,7 +1243,7 @@ if "Starcraft 2" in network_data_package["games"]:
|
||||
UPGRADE_RESEARCH_SPEED_ITEM_ID = 1807
|
||||
UPGRADE_RESEARCH_COST_ITEM_ID = 1808
|
||||
REDUCED_MAX_SUPPLY_ITEM_ID = 1850
|
||||
slot_data = tracker_data.get_slot_data(team, player)
|
||||
slot_data = tracker_data.get_slot_data(player)
|
||||
inventory: collections.Counter[int] = tracker_data.get_player_inventory_counts(team, player)
|
||||
item_id_to_name = tracker_data.item_id_to_name["Starcraft 2"]
|
||||
location_id_to_name = tracker_data.location_id_to_name["Starcraft 2"]
|
||||
@@ -1280,10 +1259,10 @@ if "Starcraft 2" in network_data_package["games"]:
|
||||
display_data["shield_regen_count"] = inventory.get(SHIELD_REGENERATION_ITEM_ID, 0)
|
||||
display_data["upgrade_speed_count"] = inventory.get(UPGRADE_RESEARCH_SPEED_ITEM_ID, 0)
|
||||
display_data["research_cost_count"] = inventory.get(UPGRADE_RESEARCH_COST_ITEM_ID, 0)
|
||||
|
||||
|
||||
# Locations
|
||||
have_nco_locations = False
|
||||
locations = tracker_data.get_player_locations(team, player)
|
||||
locations = tracker_data.get_player_locations(player)
|
||||
checked_locations = tracker_data.get_player_checked_locations(team, player)
|
||||
missions: dict[str, list[tuple[str, bool]]] = {}
|
||||
for location_id in locations:
|
||||
@@ -1438,7 +1417,7 @@ if "Starcraft 2" in network_data_package["games"]:
|
||||
# the maximum bundle contribution, not the sum
|
||||
inventory[upgrade_id] = bundle_amount
|
||||
|
||||
|
||||
|
||||
# Victory condition
|
||||
game_state = tracker_data.get_player_client_status(team, player)
|
||||
display_data["game_finished"] = game_state == ClientStatus.CLIENT_GOAL
|
||||
@@ -1456,7 +1435,7 @@ if "Starcraft 2" in network_data_package["games"]:
|
||||
player=player,
|
||||
team=team,
|
||||
room=tracker_data.room,
|
||||
player_name=tracker_data.get_player_name(team, player),
|
||||
player_name=tracker_data.get_player_name(player),
|
||||
missions=missions,
|
||||
locations=locations,
|
||||
checked_locations=checked_locations,
|
||||
|
||||
@@ -289,7 +289,7 @@ async def nes_sync_task(ctx: ZeldaContext):
|
||||
if not ctx.auth:
|
||||
ctx.auth = ''.join([chr(i) for i in data_decoded['playerName'] if i != 0])
|
||||
if ctx.auth == '':
|
||||
logger.info("Invalid ROM detected. No player name built into the ROM. Please regenerate"
|
||||
logger.info("Invalid ROM detected. No player name built into the ROM. Please regenerate "
|
||||
"the ROM using the same link but adding your slot name")
|
||||
if ctx.awaiting_rom:
|
||||
await ctx.server_auth(False)
|
||||
|
||||
2
ci-requirements.txt
Normal file
2
ci-requirements.txt
Normal file
@@ -0,0 +1,2 @@
|
||||
pytest>=9.0.1,<10 # this includes subtests support
|
||||
pytest-xdist>=3.8.0
|
||||
@@ -224,6 +224,7 @@
|
||||
height: self.content.texture_size[1] + 80
|
||||
<ScrollBox>:
|
||||
layout: layout
|
||||
box_height: dp(100)
|
||||
bar_width: "12dp"
|
||||
scroll_wheel_distance: 40
|
||||
do_scroll_x: False
|
||||
@@ -234,4 +235,11 @@
|
||||
orientation: "vertical"
|
||||
spacing: 10
|
||||
size_hint_y: None
|
||||
height: self.minimum_height
|
||||
height: max(self.minimum_height, root.box_height)
|
||||
|
||||
<MessageBoxLabel>:
|
||||
valign: "middle"
|
||||
halign: "center"
|
||||
text_size: self.width, None
|
||||
height: self.texture_size[1]
|
||||
|
||||
|
||||
@@ -33,6 +33,10 @@ description: {{ yaml_dump("Default %s Template" % game) }}
|
||||
game: {{ yaml_dump(game) }}
|
||||
requires:
|
||||
version: {{ __version__ }} # Version of Archipelago required for this yaml to work as expected.
|
||||
{%- if world_version != "0.0.0" %}
|
||||
game:
|
||||
{{ yaml_dump(game) }}: {{ world_version }} # Version of the world required for this yaml to work as expected.
|
||||
{%- endif %}
|
||||
|
||||
{%- macro range_option(option) %}
|
||||
# You can define additional values between the minimum and maximum values.
|
||||
|
||||
174
data/optionscreator.kv
Normal file
174
data/optionscreator.kv
Normal file
@@ -0,0 +1,174 @@
|
||||
<VisualRange>:
|
||||
id: this
|
||||
spacing: 15
|
||||
orientation: "horizontal"
|
||||
slider: slider
|
||||
tag: tag
|
||||
MDLabel:
|
||||
id: tag
|
||||
text: str(this.option.default) if not isinstance(this.option.default, str) else str(this.option.range_start)
|
||||
MDSlider:
|
||||
id: slider
|
||||
min: this.option.range_start
|
||||
max: this.option.range_end
|
||||
value: min(max(this.option.default, this.option.range_start), this.option.range_end) if not isinstance(this.option.default, str) else this.option.range_start
|
||||
step: 1
|
||||
step_point_size: 0
|
||||
MDSliderHandle:
|
||||
|
||||
MDSliderValueLabel:
|
||||
|
||||
<VisualChoice>:
|
||||
id: this
|
||||
text: text
|
||||
MDButtonText:
|
||||
id: text
|
||||
text: this.option.get_option_name(this.option.default if not isinstance(this.option.default, str) else list(this.option.options.values())[0])
|
||||
theme_text_color: "Primary"
|
||||
|
||||
<VisualNamedRange>:
|
||||
id: this
|
||||
orientation: "horizontal"
|
||||
spacing: "10dp"
|
||||
padding: (0, 0, "10dp", 0)
|
||||
choice: choice
|
||||
|
||||
MDButton:
|
||||
id: choice
|
||||
text: text
|
||||
MDButtonText:
|
||||
id: text
|
||||
text: this.option.default.title() if this.option.default in this.option.special_range_names else "Custom"
|
||||
|
||||
<VisualFreeText>:
|
||||
multiline: False
|
||||
font_size: "15sp"
|
||||
text: self.option.default if isinstance(self.option.default, str) else ""
|
||||
theme_height: "Custom"
|
||||
height: "30dp"
|
||||
|
||||
|
||||
<VisualTextChoice>:
|
||||
id: this
|
||||
orientation: "horizontal"
|
||||
spacing: "5dp"
|
||||
padding: (0, 0, "10dp", 0)
|
||||
|
||||
<VisualToggle>:
|
||||
id: this
|
||||
button: button
|
||||
MDIconButton:
|
||||
id: button
|
||||
icon: "checkbox-outline" if this.option.default else "checkbox-blank-outline"
|
||||
|
||||
<VisualListSetEntry@ResizableTextField>:
|
||||
height: "20dp"
|
||||
|
||||
<CounterItemValue>:
|
||||
height: "30dp"
|
||||
|
||||
<VisualListSetCounter>:
|
||||
id: this
|
||||
scrollbox: scrollbox
|
||||
add: add
|
||||
save: save
|
||||
input: input
|
||||
focus_behavior: False
|
||||
|
||||
MDDialogHeadlineText:
|
||||
text: getattr(this.option, "display_name", this.name)
|
||||
|
||||
MDDialogSupportingText:
|
||||
text: "Add or Remove Entries"
|
||||
|
||||
MDDialogContentContainer:
|
||||
orientation: "vertical"
|
||||
spacing: 10
|
||||
|
||||
MDBoxLayout:
|
||||
orientation: "horizontal"
|
||||
VisualListSetEntry:
|
||||
id: input
|
||||
height: "20dp"
|
||||
|
||||
MDIconButton:
|
||||
id: add
|
||||
icon: "plus"
|
||||
theme_height: "Custom"
|
||||
height: "20dp"
|
||||
on_press: root.validate_add(input)
|
||||
|
||||
ScrollBox:
|
||||
id: scrollbox
|
||||
size_hint_y: None
|
||||
adapt_minimum: False
|
||||
|
||||
MDButton:
|
||||
id: save
|
||||
MDButtonText:
|
||||
text: "Save Changes"
|
||||
|
||||
ContainerLayout:
|
||||
md_bg_color: app.theme_cls.backgroundColor
|
||||
|
||||
MainLayout:
|
||||
id: main
|
||||
cols: 3
|
||||
padding: 3, 5, 0, 3
|
||||
spacing: "2dp"
|
||||
|
||||
ScrollBox:
|
||||
id: scrollbox
|
||||
size_hint_x: None
|
||||
width: "150dp"
|
||||
|
||||
MDDivider:
|
||||
orientation: "vertical"
|
||||
width: "4dp"
|
||||
|
||||
MainLayout:
|
||||
id: player_layout
|
||||
rows: 2
|
||||
spacing: "20dp"
|
||||
|
||||
MDBoxLayout:
|
||||
id: player_options
|
||||
orientation: "horizontal"
|
||||
height: "75dp"
|
||||
size_hint_y: None
|
||||
padding: ["10dp", "30dp", "10dp", 0]
|
||||
spacing: "10dp"
|
||||
|
||||
ResizableTextField:
|
||||
id: player_name
|
||||
multiline: False
|
||||
|
||||
MDTextFieldHintText:
|
||||
text: "Player Name"
|
||||
|
||||
MDTextFieldMaxLengthText:
|
||||
max_text_length: 16
|
||||
|
||||
MDBoxLayout:
|
||||
orientation: "vertical"
|
||||
spacing: "15dp"
|
||||
|
||||
MDLabel:
|
||||
id: game
|
||||
text: "Game: None"
|
||||
pos_hint: {"center_x": 0.5, "center_y": 0.5}
|
||||
|
||||
MDButton:
|
||||
pos_hint: {"center_x": 0.5, "center_y": 0.5}
|
||||
on_press: app.export_options(self)
|
||||
theme_width: "Custom"
|
||||
size_hint_y: 1
|
||||
size_hint_x: 1
|
||||
|
||||
MDButtonText:
|
||||
pos_hint: {"center_x": 0.5, "center_y": 0.5}
|
||||
text: "Export Options"
|
||||
|
||||
MainLayout:
|
||||
cols: 1
|
||||
id: options
|
||||
@@ -8,3 +8,7 @@ SELFLAUNCH: false
|
||||
# Host Address. This is the address encoded into the patch that will be used for client auto-connect.
|
||||
# Set as your local IP (192.168.x.x) to serve over LAN.
|
||||
HOST_ADDRESS: localhost
|
||||
|
||||
# Asset redistribution rights. If true, the host affirms they have been given explicit permission to redistribute
|
||||
# the proprietary assets in WebHostLib
|
||||
#ASSET_RIGHTS: false
|
||||
|
||||
@@ -15,6 +15,10 @@
|
||||
# A Link to the Past
|
||||
/worlds/alttp/ @Berserker66
|
||||
|
||||
# APQuest
|
||||
# NewSoupVi is acting maintainer, but world belongs to core with the exception of the music
|
||||
/worlds/apquest/ @NewSoupVi
|
||||
|
||||
# Sudoku (APSudoku)
|
||||
/worlds/apsudoku/ @EmilyV99
|
||||
|
||||
@@ -72,6 +76,9 @@
|
||||
# Faxanadu
|
||||
/worlds/faxanadu/ @Daivuk
|
||||
|
||||
# Final Fantasy (1)
|
||||
/worlds/ff1/ @Rosalie-A
|
||||
|
||||
# Final Fantasy Mystic Quest
|
||||
/worlds/ffmq/ @Alchav @wildham0
|
||||
|
||||
@@ -241,9 +248,6 @@
|
||||
# compatibility, these worlds may be deleted. If you are interested in stepping up as maintainer for
|
||||
# any of these worlds, please review `/docs/world maintainer.md` documentation.
|
||||
|
||||
# Final Fantasy (1)
|
||||
# /worlds/ff1/
|
||||
|
||||
# Ocarina of Time
|
||||
# /worlds/oot/
|
||||
|
||||
|
||||
@@ -1,26 +1,83 @@
|
||||
# apworld Specification
|
||||
# APWorld Specification
|
||||
|
||||
Archipelago depends on worlds to provide game-specific details like items, locations and output generation.
|
||||
Those are located in the `worlds/` folder (source) or `<install dir>/lib/worlds/` (when installed).
|
||||
These are called "APWorlds".
|
||||
They are located in the `worlds/` folder (source) or `<install dir>/lib/worlds/` (when installed).
|
||||
See [world api.md](world%20api.md) for details.
|
||||
APWorlds can either be a folder, or they can be packaged as an .apworld file.
|
||||
|
||||
apworld provides a way to package and ship a world that is not part of the main distribution by placing a `*.apworld`
|
||||
file into the worlds folder.
|
||||
## .apworld File Format
|
||||
|
||||
**Warning:** apworlds have to be all lower case, otherwise they raise a bogus Exception when trying to import in frozen python 3.10+!
|
||||
The `.apworld` file format provides a way to package and ship an APWorld that is not part of the main distribution
|
||||
by placing a `*.apworld` file into the worlds folder.
|
||||
|
||||
|
||||
## File Format
|
||||
|
||||
apworld files are zip archives, all lower case, with the file ending `.apworld`.
|
||||
`.apworld` files are zip archives, all lower case, with the file ending `.apworld`.
|
||||
The zip has to contain a folder with the same name as the zip, case-sensitive, that contains what would normally be in
|
||||
the world's folder in `worlds/`. I.e. `worlds/ror2.apworld` containing `ror2/__init__.py`.
|
||||
|
||||
**Warning:** `.apworld` files have to be all lower case,
|
||||
otherwise they raise a bogus Exception when trying to import in frozen python 3.10+!
|
||||
|
||||
## Metadata
|
||||
|
||||
No metadata is specified yet.
|
||||
Metadata about the APWorld is defined in an `archipelago.json` file.
|
||||
|
||||
If the APWorld is a folder, the only required field is "game":
|
||||
```json
|
||||
{
|
||||
"game": "Game Name"
|
||||
}
|
||||
```
|
||||
|
||||
There are also the following optional fields:
|
||||
* `minimum_ap_version` and `maximum_ap_version` - which if present will each be compared against the current
|
||||
Archipelago version respectively to filter those files from being loaded.
|
||||
* `world_version` - an arbitrary version for that world in order to only load the newest valid world.
|
||||
An APWorld without a world_version is always treated as older than one with a version
|
||||
(**Must** use exactly the format `"major.minor.build"`, e.g. `1.0.0`)
|
||||
* `authors` - a list of authors, to eventually be displayed in various user-facing places such as WebHost and
|
||||
package managers. Should always be a list of strings.
|
||||
|
||||
If the APWorld is packaged as an `.apworld` zip file, it also needs to have `version` and `compatible_version`,
|
||||
which refer to the version of the APContainer packaging scheme defined in [Files.py](../worlds/Files.py).
|
||||
These get automatically added to the `archipelago.json` of an .apworld if it is packaged using the
|
||||
["Build apworlds" launcher component](#build-apworlds-launcher-component),
|
||||
which is the correct way to package your `.apworld` as a world developer. Do not write these fields yourself.
|
||||
|
||||
### "Build APWorlds" Launcher Component
|
||||
|
||||
In the Archipelago Launcher, there is a "Build APWorlds" component that will package all world folders to `.apworld`,
|
||||
and add `archipelago.json` manifest files to them.
|
||||
These .apworld files will be output to `build/apworlds` (relative to the Archipelago root directory).
|
||||
The `archipelago.json` file in each .apworld will automatically include the appropriate
|
||||
`version` and `compatible_version`.
|
||||
|
||||
If a world folder has an `archipelago.json` in its root, any fields it contains will be carried over.
|
||||
So, a world folder with an `archipelago.json` that looks like this:
|
||||
|
||||
```json
|
||||
{
|
||||
"game": "Game Name",
|
||||
"minimum_ap_version": "0.6.4",
|
||||
"world_version": "2.1.4",
|
||||
"authors": ["NewSoupVi"]
|
||||
}
|
||||
```
|
||||
|
||||
will be packaged into an `.apworld` with a manifest file inside of it that looks like this:
|
||||
|
||||
```json
|
||||
{
|
||||
"minimum_ap_version": "0.6.4",
|
||||
"world_version": "2.1.4",
|
||||
"authors": ["NewSoupVi"],
|
||||
"version": 7,
|
||||
"compatible_version": 7,
|
||||
"game": "Game Name"
|
||||
}
|
||||
```
|
||||
|
||||
This is the recommended workflow for packaging your world to an `.apworld`.
|
||||
|
||||
## Extra Data
|
||||
|
||||
@@ -29,7 +86,7 @@ The zip can contain arbitrary files in addition what was specified above.
|
||||
|
||||
## Caveats
|
||||
|
||||
Imports from other files inside the apworld have to use relative imports. e.g. `from .options import MyGameOptions`
|
||||
Imports from other files inside the APWorld have to use relative imports. e.g. `from .options import MyGameOptions`
|
||||
|
||||
Imports from AP base have to use absolute imports, e.g. `from Options import Toggle` or
|
||||
`from worlds.AutoWorld import World`
|
||||
|
||||
@@ -352,14 +352,14 @@ direction_matching_group_lookup = {
|
||||
|
||||
Terrain matching or dungeon shuffle:
|
||||
```python
|
||||
def randomize_within_same_group(group: int) -> List[int]:
|
||||
def randomize_within_same_group(group: int) -> list[int]:
|
||||
return [group]
|
||||
identity_group_lookup = bake_target_group_lookup(world, randomize_within_same_group)
|
||||
```
|
||||
|
||||
Directional + area shuffle:
|
||||
```python
|
||||
def get_target_groups(group: int) -> List[int]:
|
||||
def get_target_groups(group: int) -> list[int]:
|
||||
# example group: LEFT | CAVE
|
||||
# example result: [RIGHT | CAVE, DOOR | CAVE]
|
||||
direction = group & Groups.DIRECTION_MASK
|
||||
|
||||
@@ -79,7 +79,7 @@ Sent to clients when they connect to an Archipelago server.
|
||||
| generator_version | [NetworkVersion](#NetworkVersion) | Object denoting the version of Archipelago which generated the multiworld. |
|
||||
| tags | list\[str\] | Denotes special features or capabilities that the sender is capable of. Example: `WebHost` |
|
||||
| password | bool | Denoted whether a password is required to join this room. |
|
||||
| permissions | dict\[str, [Permission](#Permission)\[int\]\] | Mapping of permission name to [Permission](#Permission), keys are: "release", "collect" and "remaining". |
|
||||
| permissions | dict\[str, [Permission](#Permission)\] | Mapping of permission name to [Permission](#Permission), keys are: "release", "collect" and "remaining". |
|
||||
| hint_cost | int | The percentage of total locations that need to be checked to receive a hint from the server. |
|
||||
| location_check_points | int | The amount of hint points you receive per item/location check completed. |
|
||||
| games | list\[str\] | List of games present in this multiworld. |
|
||||
@@ -647,6 +647,16 @@ class Version(NamedTuple):
|
||||
build: int
|
||||
```
|
||||
|
||||
If constructing version information as a dict for a custom client rather than as a NamedTuple built into the CommonClient, you must add the `class` key to allow Archipelago to compare version support.
|
||||
```
|
||||
"version": {
|
||||
"class": "Version",
|
||||
"build": X,
|
||||
"major": Y,
|
||||
"minor": Z
|
||||
}
|
||||
```
|
||||
|
||||
### SlotType
|
||||
An enum representing the nature of a slot.
|
||||
|
||||
@@ -662,13 +672,14 @@ class SlotType(enum.IntFlag):
|
||||
An object representing static information about a slot.
|
||||
|
||||
```python
|
||||
import typing
|
||||
from collections.abc import Sequence
|
||||
from typing import NamedTuple
|
||||
from NetUtils import SlotType
|
||||
class NetworkSlot(typing.NamedTuple):
|
||||
class NetworkSlot(NamedTuple):
|
||||
name: str
|
||||
game: str
|
||||
type: SlotType
|
||||
group_members: typing.List[int] = [] # only populated if type == group
|
||||
group_members: Sequence[int] = [] # only populated if type == group
|
||||
```
|
||||
|
||||
### Permission
|
||||
@@ -686,8 +697,8 @@ class Permission(enum.IntEnum):
|
||||
### Hint
|
||||
An object representing a Hint.
|
||||
```python
|
||||
import typing
|
||||
class Hint(typing.NamedTuple):
|
||||
from typing import NamedTuple
|
||||
class Hint(NamedTuple):
|
||||
receiving_player: int
|
||||
finding_player: int
|
||||
location: int
|
||||
|
||||
@@ -269,7 +269,8 @@ placed on them.
|
||||
|
||||
### PriorityLocations
|
||||
Marks locations given here as `LocationProgressType.Priority` forcing progression items on them if any are available in
|
||||
the pool.
|
||||
the pool. Progression items without a deprioritized flag will be used first when filling priority_locations. Progression items with
|
||||
a deprioritized flag will be used next.
|
||||
|
||||
### ItemLinks
|
||||
Allows users to share their item pool with other players. Currently item links are per game. A link of one game between
|
||||
|
||||
@@ -28,7 +28,7 @@ if it does not exist.
|
||||
## Global Settings
|
||||
|
||||
All non-world-specific settings are defined directly in settings.py.
|
||||
Each value needs to have a default. If the default should be `None`, define it as `typing.Optional` and assign `None`.
|
||||
Each value needs to have a default. If the default should be `None`, annotate it using `T | None = None`.
|
||||
|
||||
To access a "global" config value, with correct typing, use one of
|
||||
```python
|
||||
|
||||
@@ -15,8 +15,10 @@
|
||||
* Prefer [format string literals](https://peps.python.org/pep-0498/) over string concatenation,
|
||||
use single quotes inside them: `f"Like {dct['key']}"`
|
||||
* Use type annotations where possible for function signatures and class members.
|
||||
* Use type annotations where appropriate for local variables (e.g. `var: List[int] = []`, or when the
|
||||
type is hard or impossible to deduce.) Clear annotations help developers look up and validate API calls.
|
||||
* Use type annotations where appropriate for local variables (e.g. `var: list[int] = []`, or when the
|
||||
type is hard or impossible to deduce). Clear annotations help developers look up and validate API calls.
|
||||
* Prefer new style type annotations for new code (e.g. `var: dict[str, str | int]` over
|
||||
`var: Dict[str, Union[str, int]]`).
|
||||
* If a line ends with an open bracket/brace/parentheses, the matching closing bracket should be at the
|
||||
beginning of a line at the same indentation as the beginning of the line with the open bracket.
|
||||
```python
|
||||
@@ -60,3 +62,9 @@
|
||||
* Indent `case` inside `switch ` with 2 spaces.
|
||||
* Use single quotes.
|
||||
* Semicolons are required after every statement.
|
||||
|
||||
## KV
|
||||
|
||||
* Style should be defined in `.kv` as much as possible, only Python when unavailable.
|
||||
* Should follow [our Python style](#python-code) where appropriate (quotation marks, indentation).
|
||||
* When escaping a line break, add a space between code and backslash.
|
||||
|
||||
@@ -82,10 +82,10 @@ overridden. For more information on what methods are available to your class, ch
|
||||
|
||||
#### Alternatives to WorldTestBase
|
||||
|
||||
Unit tests can also be created using [TestBase](/test/bases.py#L16) or
|
||||
[unittest.TestCase](https://docs.python.org/3/library/unittest.html#unittest.TestCase) depending on your use case. These
|
||||
may be useful for generating a multiworld under very specific constraints without using the generic world setup, or for
|
||||
testing portions of your code that can be tested without relying on a multiworld to be created first.
|
||||
Unit tests can also be created using
|
||||
[unittest.TestCase](https://docs.python.org/3/library/unittest.html#unittest.TestCase) directly. These may be useful
|
||||
for generating a multiworld under very specific constraints without using the generic world setup, or for testing
|
||||
portions of your code that can be tested without relying on a multiworld to be created first.
|
||||
|
||||
#### Parametrization
|
||||
|
||||
@@ -102,8 +102,7 @@ for multiple inputs) the base test. Some important things to consider when attem
|
||||
|
||||
* Classes inheriting from `WorldTestBase`, including those created by the helpers in `test.param`, will run all
|
||||
base tests by default, make sure the produced tests actually do what you aim for and do not waste a lot of
|
||||
extra CPU time. Consider using `TestBase` or `unittest.TestCase` directly
|
||||
or setting `WorldTestBase.run_default_tests` to False.
|
||||
extra CPU time. Consider using `unittest.TestCase` directly or setting `WorldTestBase.run_default_tests` to False.
|
||||
|
||||
#### Performance Considerations
|
||||
|
||||
|
||||
@@ -18,6 +18,8 @@ Current endpoints:
|
||||
- [`/room_status/<suuid:room_id>`](#roomstatus)
|
||||
- Tracker API
|
||||
- [`/tracker/<suuid:tracker>`](#tracker)
|
||||
- [`/static_tracker/<suuid:tracker>`](#statictracker)
|
||||
- [`/slot_data_tracker/<suuid:tracker>`](#slotdatatracker)
|
||||
- User API
|
||||
- [`/get_rooms`](#getrooms)
|
||||
- [`/get_seeds`](#getseeds)
|
||||
@@ -254,8 +256,6 @@ can either be viewed while on a room tracker page, or from the [room's endpoint]
|
||||
<a name=tracker></a>
|
||||
Will provide a dict of tracker data with the following keys:
|
||||
|
||||
- item_link groups and their players (`groups`)
|
||||
- Each player's slot_data (`slot_data`)
|
||||
- Each player's current alias (`aliases`)
|
||||
- Will return the name if there is none
|
||||
- A list of items each player has received as a NetworkItem (`player_items_received`)
|
||||
@@ -265,111 +265,55 @@ Will provide a dict of tracker data with the following keys:
|
||||
- The time of last activity of each player in RFC 1123 format (`activity_timers`)
|
||||
- The time of last active connection of each player in RFC 1123 format (`connection_timers`)
|
||||
- The current client status of each player (`player_status`)
|
||||
- The datapackage hash for each player (`datapackage`)
|
||||
- This hash can then be sent to the datapackage API to receive the appropriate datapackage as necessary
|
||||
|
||||
|
||||
Example:
|
||||
```json
|
||||
{
|
||||
"groups": [
|
||||
{
|
||||
"team": 0,
|
||||
"groups": [
|
||||
{
|
||||
"slot": 5,
|
||||
"name": "testGroup",
|
||||
"members": [
|
||||
1,
|
||||
2
|
||||
]
|
||||
},
|
||||
{
|
||||
"slot": 6,
|
||||
"name": "myCoolLink",
|
||||
"members": [
|
||||
3,
|
||||
4
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"slot_data": [
|
||||
{
|
||||
"team": 0,
|
||||
"players": [
|
||||
{
|
||||
"player": 1,
|
||||
"slot_data": {
|
||||
"example_option": 1,
|
||||
"other_option": 3
|
||||
}
|
||||
},
|
||||
{
|
||||
"player": 2,
|
||||
"slot_data": {
|
||||
"example_option": 1,
|
||||
"other_option": 2
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"aliases": [
|
||||
{
|
||||
"team": 0,
|
||||
"players": [
|
||||
{
|
||||
"player": 1,
|
||||
"alias": "Incompetence"
|
||||
},
|
||||
{
|
||||
"player": 2,
|
||||
"alias": "Slot_Name_2"
|
||||
}
|
||||
]
|
||||
"player": 1,
|
||||
"alias": "Incompetence"
|
||||
},
|
||||
{
|
||||
"team": 0,
|
||||
"player": 2,
|
||||
"alias": "Slot_Name_2"
|
||||
}
|
||||
],
|
||||
"player_items_received": [
|
||||
{
|
||||
"team": 0,
|
||||
"players": [
|
||||
{
|
||||
"player": 1,
|
||||
"items": [
|
||||
[1, 1, 1, 0],
|
||||
[2, 2, 2, 1]
|
||||
]
|
||||
},
|
||||
{
|
||||
"player": 2,
|
||||
"items": [
|
||||
[1, 1, 1, 2],
|
||||
[2, 2, 2, 0]
|
||||
]
|
||||
}
|
||||
"player": 1,
|
||||
"items": [
|
||||
[1, 1, 1, 0],
|
||||
[2, 2, 2, 1]
|
||||
]
|
||||
},
|
||||
{
|
||||
"team": 0,
|
||||
"player": 2,
|
||||
"items": [
|
||||
[1, 1, 1, 2],
|
||||
[2, 2, 2, 0]
|
||||
]
|
||||
}
|
||||
],
|
||||
"player_checks_done": [
|
||||
{
|
||||
"team": 0,
|
||||
"players": [
|
||||
{
|
||||
"player": 1,
|
||||
"locations": [
|
||||
1,
|
||||
2
|
||||
]
|
||||
},
|
||||
{
|
||||
"player": 2,
|
||||
"locations": [
|
||||
1,
|
||||
2
|
||||
]
|
||||
}
|
||||
"player": 1,
|
||||
"locations": [
|
||||
1,
|
||||
2
|
||||
]
|
||||
},
|
||||
{
|
||||
"team": 0,
|
||||
"player": 2,
|
||||
"locations": [
|
||||
1,
|
||||
2
|
||||
]
|
||||
}
|
||||
],
|
||||
@@ -382,76 +326,146 @@ Example:
|
||||
"hints": [
|
||||
{
|
||||
"team": 0,
|
||||
"players": [
|
||||
{
|
||||
"player": 1,
|
||||
"hints": [
|
||||
[1, 2, 4, 6, 0, "", 4, 0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"player": 2,
|
||||
"hints": []
|
||||
}
|
||||
"player": 1,
|
||||
"hints": [
|
||||
[1, 2, 4, 6, 0, "", 4, 0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"team": 0,
|
||||
"player": 2,
|
||||
"hints": []
|
||||
}
|
||||
],
|
||||
"activity_timers": [
|
||||
{
|
||||
"team": 0,
|
||||
"players": [
|
||||
{
|
||||
"player": 1,
|
||||
"time": "Fri, 18 Apr 2025 20:35:45 GMT"
|
||||
},
|
||||
{
|
||||
"player": 2,
|
||||
"time": "Fri, 18 Apr 2025 20:42:46 GMT"
|
||||
}
|
||||
]
|
||||
"player": 1,
|
||||
"time": "Fri, 18 Apr 2025 20:35:45 GMT"
|
||||
},
|
||||
{
|
||||
"team": 0,
|
||||
"player": 2,
|
||||
"time": "Fri, 18 Apr 2025 20:42:46 GMT"
|
||||
}
|
||||
],
|
||||
"connection_timers": [
|
||||
{
|
||||
"team": 0,
|
||||
"players": [
|
||||
{
|
||||
"player": 1,
|
||||
"time": "Fri, 18 Apr 2025 20:38:25 GMT"
|
||||
},
|
||||
{
|
||||
"player": 2,
|
||||
"time": "Fri, 18 Apr 2025 21:03:00 GMT"
|
||||
}
|
||||
]
|
||||
"player": 1,
|
||||
"time": "Fri, 18 Apr 2025 20:38:25 GMT"
|
||||
},
|
||||
{
|
||||
"team": 0,
|
||||
"player": 2,
|
||||
"time": "Fri, 18 Apr 2025 21:03:00 GMT"
|
||||
}
|
||||
],
|
||||
"player_status": [
|
||||
{
|
||||
"team": 0,
|
||||
"players": [
|
||||
{
|
||||
"player": 1,
|
||||
"status": 0
|
||||
},
|
||||
{
|
||||
"player": 2,
|
||||
"status": 0
|
||||
}
|
||||
"player": 1,
|
||||
"status": 0
|
||||
},
|
||||
{
|
||||
"team": 0,
|
||||
"player": 2,
|
||||
"status": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
### `/static_tracker/<suuid:tracker>`
|
||||
<a name=statictracker></a>
|
||||
Will provide a dict of static tracker data with the following keys:
|
||||
|
||||
- item_link groups and their players (`groups`)
|
||||
- The datapackage hash for each game (`datapackage`)
|
||||
- This hash can then be sent to the datapackage API to receive the appropriate datapackage as necessary
|
||||
- The number of checks found vs. total checks available per player (`player_locations_total`)
|
||||
- Same logic as the multitracker template: found = len(player_checks_done.locations) / total = player_locations_total.total_locations (all available checks).
|
||||
- The game each player is playing (`player_game`)
|
||||
- Provided as a list of objects with `team`, `player`, and `game`.
|
||||
|
||||
Example:
|
||||
```json
|
||||
{
|
||||
"groups": [
|
||||
{
|
||||
"slot": 5,
|
||||
"name": "testGroup",
|
||||
"members": [
|
||||
1,
|
||||
2
|
||||
]
|
||||
},
|
||||
{
|
||||
"slot": 6,
|
||||
"name": "myCoolLink",
|
||||
"members": [
|
||||
3,
|
||||
4
|
||||
]
|
||||
}
|
||||
],
|
||||
"datapackage": {
|
||||
"Archipelago": {
|
||||
"checksum": "ac9141e9ad0318df2fa27da5f20c50a842afeecb",
|
||||
"version": 0
|
||||
"checksum": "ac9141e9ad0318df2fa27da5f20c50a842afeecb"
|
||||
},
|
||||
"The Messenger": {
|
||||
"checksum": "6991cbcda7316b65bcb072667f3ee4c4cae71c0b",
|
||||
"version": 0
|
||||
"checksum": "6991cbcda7316b65bcb072667f3ee4c4cae71c0b"
|
||||
}
|
||||
},
|
||||
"player_locations_total": [
|
||||
{
|
||||
"player": 1,
|
||||
"team" : 0,
|
||||
"total_locations": 10
|
||||
},
|
||||
{
|
||||
"player": 2,
|
||||
"team" : 0,
|
||||
"total_locations": 20
|
||||
}
|
||||
],
|
||||
"player_game": [
|
||||
{
|
||||
"team": 0,
|
||||
"player": 1,
|
||||
"game": "Archipelago"
|
||||
},
|
||||
{
|
||||
"team": 0,
|
||||
"player": 2,
|
||||
"game": "The Messenger"
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
### `/slot_data_tracker/<suuid:tracker>`
|
||||
<a name=slotdatatracker></a>
|
||||
Will provide a list of each player's slot_data.
|
||||
|
||||
Example:
|
||||
```json
|
||||
[
|
||||
{
|
||||
"player": 1,
|
||||
"slot_data": {
|
||||
"example_option": 1,
|
||||
"other_option": 3
|
||||
}
|
||||
},
|
||||
{
|
||||
"player": 2,
|
||||
"slot_data": {
|
||||
"example_option": 1,
|
||||
"other_option": 2
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
```
|
||||
|
||||
## User Endpoints
|
||||
@@ -554,4 +568,4 @@ Example:
|
||||
"seed_id": "a528e34c-3b4f-42a9-9f8f-00a4fd40bacb"
|
||||
}
|
||||
]
|
||||
```
|
||||
```
|
||||
@@ -76,8 +76,8 @@ webhost:
|
||||
* `game_info_languages` (optional) list of strings for defining the existing game info pages your game supports. The
|
||||
documents must be prefixed with the same string as defined here. Default already has 'en'.
|
||||
|
||||
* `options_presets` (optional) `Dict[str, Dict[str, Any]]` where the keys are the names of the presets and the values
|
||||
are the options to be set for that preset. The options are defined as a `Dict[str, Any]` where the keys are the names
|
||||
* `options_presets` (optional) `dict[str, dict[str, Any]]` where the keys are the names of the presets and the values
|
||||
are the options to be set for that preset. The options are defined as a `dict[str, Any]` where the keys are the names
|
||||
of the options and the values are the values to be set for that option. These presets will be available for users to
|
||||
select from on the game's options page.
|
||||
|
||||
@@ -753,7 +753,7 @@ from BaseClasses import CollectionState, MultiWorld
|
||||
from worlds.AutoWorld import LogicMixin
|
||||
|
||||
class MyGameState(LogicMixin):
|
||||
mygame_defeatable_enemies: Dict[int, Set[str]] # per player
|
||||
mygame_defeatable_enemies: dict[int, set[str]] # per player
|
||||
|
||||
def init_mixin(self, multiworld: MultiWorld) -> None:
|
||||
# Initialize per player with the corresponding "nothing" value, such as 0 or an empty set.
|
||||
@@ -882,11 +882,11 @@ item/location pairs is unnecessary since the AP server already retains and freel
|
||||
that request it. The most common usage of slot data is sending option results that the client needs to be aware of.
|
||||
|
||||
```python
|
||||
def fill_slot_data(self) -> Dict[str, Any]:
|
||||
def fill_slot_data(self) -> dict[str, Any]:
|
||||
# In order for our game client to handle the generated seed correctly we need to know what the user selected
|
||||
# for their difficulty and final boss HP.
|
||||
# A dictionary returned from this method gets set as the slot_data and will be sent to the client after connecting.
|
||||
# The options dataclass has a method to return a `Dict[str, Any]` of each option name provided and the relevant
|
||||
# The options dataclass has a method to return a `dict[str, Any]` of each option name provided and the relevant
|
||||
# option's value.
|
||||
return self.options.as_dict("difficulty", "final_boss_hp")
|
||||
```
|
||||
|
||||
@@ -525,7 +525,7 @@ def randomize_entrances(
|
||||
|
||||
running_time = time.perf_counter() - start_time
|
||||
if running_time > 1.0:
|
||||
logging.info(f"Took {running_time:.4f} seconds during entrance randomization for player {world.player},"
|
||||
logging.info(f"Took {running_time:.4f} seconds during entrance randomization for player {world.player}, "
|
||||
f"named {world.multiworld.player_name[world.player]}")
|
||||
|
||||
return er_state
|
||||
|
||||
@@ -180,8 +180,8 @@ Root: HKCR; Subkey: "{#MyAppName}mm2patch\shell\open\command"; ValueData: """{a
|
||||
|
||||
Root: HKCR; Subkey: ".apladx"; ValueData: "{#MyAppName}ladxpatch"; Flags: uninsdeletevalue; ValueType: string; ValueName: "";
|
||||
Root: HKCR; Subkey: "{#MyAppName}ladxpatch"; ValueData: "Archipelago Links Awakening DX Patch"; Flags: uninsdeletekey; ValueType: string; ValueName: "";
|
||||
Root: HKCR; Subkey: "{#MyAppName}ladxpatch\DefaultIcon"; ValueData: "{app}\ArchipelagoLinksAwakeningClient.exe,0"; ValueType: string; ValueName: "";
|
||||
Root: HKCR; Subkey: "{#MyAppName}ladxpatch\shell\open\command"; ValueData: """{app}\ArchipelagoLinksAwakeningClient.exe"" ""%1"""; ValueType: string; ValueName: "";
|
||||
Root: HKCR; Subkey: "{#MyAppName}ladxpatch\DefaultIcon"; ValueData: "{app}\ArchipelagoLauncher.exe,0"; ValueType: string; ValueName: "";
|
||||
Root: HKCR; Subkey: "{#MyAppName}ladxpatch\shell\open\command"; ValueData: """{app}\ArchipelagoLauncher.exe"" ""%1"""; ValueType: string; ValueName: "";
|
||||
|
||||
Root: HKCR; Subkey: ".aptloz"; ValueData: "{#MyAppName}tlozpatch"; Flags: uninsdeletevalue; ValueType: string; ValueName: "";
|
||||
Root: HKCR; Subkey: "{#MyAppName}tlozpatch"; ValueData: "Archipelago The Legend of Zelda Patch"; Flags: uninsdeletekey; ValueType: string; ValueName: "";
|
||||
|
||||
43
kvui.py
43
kvui.py
@@ -34,6 +34,28 @@ from kivy.config import Config
|
||||
Config.set("input", "mouse", "mouse,disable_multitouch")
|
||||
Config.set("kivy", "exit_on_escape", "0")
|
||||
Config.set("graphics", "multisamples", "0") # multisamples crash old intel drivers
|
||||
|
||||
# Workaround for Kivy issue #9226.
|
||||
# caused by kivy by default using probesysfs,
|
||||
# which assumes all multi touch deviecs are touch screens.
|
||||
# workaround provided by Snu of the kivy commmunity c:
|
||||
from kivy.utils import platform
|
||||
if platform == "linux":
|
||||
options = Config.options("input")
|
||||
for option in options:
|
||||
if Config.get("input", option) == "probesysfs":
|
||||
Config.remove_option("input", option)
|
||||
|
||||
# Workaround for an issue where importing kivy.core.window before loading sounds
|
||||
# will hang the whole application on Linux once the first sound is loaded.
|
||||
# kivymd imports kivy.core.window, so we have to do this before the first kivymd import.
|
||||
# No longer necessary when we switch to kivy 3.0.0, which fixes this issue.
|
||||
from kivy.core.audio import SoundLoader
|
||||
for classobj in SoundLoader._classes:
|
||||
# The least invasive way to force a SoundLoader class to load its audio engine seems to be calling
|
||||
# .extensions(), which e.g. in audio_sdl2.pyx then calls a function called "mix_init()"
|
||||
classobj.extensions()
|
||||
|
||||
from kivymd.uix.divider import MDDivider
|
||||
from kivy.core.window import Window
|
||||
from kivy.core.clipboard import Clipboard
|
||||
@@ -116,7 +138,7 @@ class ImageButton(MDIconButton):
|
||||
val = kwargs.pop(kwarg, "None")
|
||||
if val != "None":
|
||||
image_args[kwarg.replace("image_", "")] = val
|
||||
super().__init__()
|
||||
super().__init__(**kwargs)
|
||||
self.image = ApAsyncImage(**image_args)
|
||||
|
||||
def set_center(button, center):
|
||||
@@ -132,6 +154,7 @@ class ImageButton(MDIconButton):
|
||||
|
||||
class ScrollBox(MDScrollView):
|
||||
layout: MDBoxLayout = ObjectProperty(None)
|
||||
box_height: int = NumericProperty(dp(100))
|
||||
|
||||
def __init__(self, *args, **kwargs):
|
||||
super().__init__(*args, **kwargs)
|
||||
@@ -142,6 +165,7 @@ class ToggleButton(MDButton, ToggleButtonBehavior):
|
||||
def __init__(self, *args, **kwargs):
|
||||
super(ToggleButton, self).__init__(*args, **kwargs)
|
||||
self.bind(state=self._update_bg)
|
||||
self._update_bg(self, self.state)
|
||||
|
||||
def _update_bg(self, _, state: str):
|
||||
if self.disabled:
|
||||
@@ -159,7 +183,7 @@ class ToggleButton(MDButton, ToggleButtonBehavior):
|
||||
child.text_color = self.theme_cls.onPrimaryColor
|
||||
child.icon_color = self.theme_cls.onPrimaryColor
|
||||
else:
|
||||
self.md_bg_color = self.theme_cls.surfaceContainerLowestColor
|
||||
self.md_bg_color = self.theme_cls.surfaceContainerLowColor
|
||||
for child in self.children:
|
||||
if child.theme_text_color == "Primary":
|
||||
child.theme_text_color = "Custom"
|
||||
@@ -173,7 +197,6 @@ class ToggleButton(MDButton, ToggleButtonBehavior):
|
||||
class ResizableTextField(MDTextField):
|
||||
"""
|
||||
Resizable MDTextField that manually overrides the builtin sizing.
|
||||
|
||||
Note that in order to use this, the sizing must be specified from within a .kv rule.
|
||||
"""
|
||||
def __init__(self, *args, **kwargs):
|
||||
@@ -237,7 +260,7 @@ Factory.register("HoverBehavior", HoverBehavior)
|
||||
|
||||
|
||||
class ToolTip(MDTooltipPlain):
|
||||
pass
|
||||
markup = True
|
||||
|
||||
|
||||
class ServerToolTip(ToolTip):
|
||||
@@ -272,6 +295,8 @@ class TooltipLabel(HovererableLabel, MDTooltip):
|
||||
def on_mouse_pos(self, window, pos):
|
||||
if not self.get_root_window():
|
||||
return # Abort if not displayed
|
||||
if self.disabled:
|
||||
return
|
||||
super().on_mouse_pos(window, pos)
|
||||
if self.refs and self.hovered:
|
||||
|
||||
@@ -838,15 +863,15 @@ class GameManager(ThemedApp):
|
||||
self.log_panels: typing.Dict[str, Widget] = {}
|
||||
|
||||
# keep track of last used command to autofill on click
|
||||
self.last_autofillable_command = "hint"
|
||||
autofillable_commands = ("hint_location", "hint", "getitem")
|
||||
self.last_autofillable_command = "!hint"
|
||||
autofillable_commands = ("!hint_location", "!hint", "!getitem")
|
||||
original_say = ctx.on_user_say
|
||||
|
||||
def intercept_say(text):
|
||||
text = original_say(text)
|
||||
if text:
|
||||
for command in autofillable_commands:
|
||||
if text.startswith("!" + command):
|
||||
if text.startswith(command):
|
||||
self.last_autofillable_command = command
|
||||
break
|
||||
return text
|
||||
@@ -1099,10 +1124,6 @@ class GameManager(ThemedApp):
|
||||
hints = self.ctx.stored_data.get(f"_read_hints_{self.ctx.team}_{self.ctx.slot}", [])
|
||||
self.hint_log.refresh_hints(hints)
|
||||
|
||||
# default F1 keybind, opens a settings menu, that seems to break the layout engine once closed
|
||||
def open_settings(self, *largs):
|
||||
pass
|
||||
|
||||
|
||||
class LogtoUI(logging.Handler):
|
||||
def __init__(self, on_log):
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
colorama>=0.4.6
|
||||
websockets>=13.0.1,<14
|
||||
PyYAML>=6.0.2
|
||||
jellyfish>=1.1.3
|
||||
PyYAML>=6.0.3
|
||||
jellyfish>=1.2.1
|
||||
jinja2>=3.1.6
|
||||
schema>=0.7.7
|
||||
schema>=0.7.8
|
||||
kivy>=2.3.1
|
||||
bsdiff4>=1.2.6
|
||||
platformdirs>=4.3.6
|
||||
certifi>=2025.4.26
|
||||
cython>=3.0.12
|
||||
cymem>=2.0.11
|
||||
orjson>=3.10.15
|
||||
typing_extensions>=4.12.2
|
||||
pyshortcuts>=1.9.1
|
||||
platformdirs>=4.5.0
|
||||
certifi>=2025.11.12
|
||||
cython>=3.2.1
|
||||
cymem>=2.0.13
|
||||
orjson>=3.11.4
|
||||
typing_extensions>=4.15.0
|
||||
pyshortcuts>=1.9.6
|
||||
kivymd @ git+https://github.com/kivymd/KivyMD@5ff9d0d
|
||||
kivymd>=2.0.1.dev0
|
||||
|
||||
16
ruff.toml
Normal file
16
ruff.toml
Normal file
@@ -0,0 +1,16 @@
|
||||
line-length = 120
|
||||
indent-width = 4
|
||||
target-version = "py311"
|
||||
|
||||
[lint]
|
||||
select = ["B", "C", "E", "F", "W", "I", "N", "Q", "UP", "RET", "RSE", "RUF", "ISC", "PLC", "PLE", "PLW", "T20", "PERF"]
|
||||
ignore = [
|
||||
"B011", # In AP, the use of assert False is essential because we optimise out these statements for release builds.
|
||||
"C901", # Author disagrees with limiting branch complexity
|
||||
"N818", # Author agrees with this rule, but Core AP violates this and changing it would be a hassle.
|
||||
"PLC0415", # In AP, we consider local imports totally fine & necessary
|
||||
"PLC1802", # Author agrees with this rule, but it literally changes the functionality of the code, which is unsafe.
|
||||
"PLC1901", # This is just not equivalent
|
||||
"PLE1141", # Gives false positives when the dict keys are tuples, but does not mention this in the suggested fix.
|
||||
"UP015", # Explicit is better than implicit, so we'd prefer to keep "r" in open() calls.
|
||||
]
|
||||
12
settings.py
12
settings.py
@@ -579,6 +579,17 @@ class ServerOptions(Group):
|
||||
"goal" -> Client can ask for remaining items after goal completion
|
||||
"""
|
||||
|
||||
class CountdownMode(str):
|
||||
"""
|
||||
Countdown modes
|
||||
Determines whether or not a player can initiate a countdown with !countdown
|
||||
Note that /countdown is always available to the host.
|
||||
|
||||
"enabled" -> Client can always initiate a countdown with !countdown.
|
||||
"disabled" -> Client can never initiate a countdown with !countdown.
|
||||
"auto" -> !countdown will be available for any room with less than 30 slots.
|
||||
"""
|
||||
|
||||
class AutoShutdown(int):
|
||||
"""Automatically shut down the server after this many seconds without new location checks, 0 to keep running"""
|
||||
|
||||
@@ -613,6 +624,7 @@ class ServerOptions(Group):
|
||||
release_mode: ReleaseMode = ReleaseMode("auto")
|
||||
collect_mode: CollectMode = CollectMode("auto")
|
||||
remaining_mode: RemainingMode = RemainingMode("goal")
|
||||
countdown_mode: CountdownMode = CountdownMode("auto")
|
||||
auto_shutdown: AutoShutdown = AutoShutdown(0)
|
||||
compatibility: Compatibility = Compatibility(2)
|
||||
log_network: LogNetwork = LogNetwork(0)
|
||||
|
||||
41
setup.py
41
setup.py
@@ -22,7 +22,7 @@ SNI_VERSION = "v0.0.100" # change back to "latest" once tray icon issues are fi
|
||||
|
||||
|
||||
# This is a bit jank. We need cx-Freeze to be able to run anything from this script, so install it
|
||||
requirement = 'cx-Freeze==8.0.0'
|
||||
requirement = 'cx-Freeze==8.4.0'
|
||||
try:
|
||||
import pkg_resources
|
||||
try:
|
||||
@@ -146,7 +146,16 @@ def download_SNI() -> None:
|
||||
|
||||
signtool: str | None = None
|
||||
try:
|
||||
with urllib.request.urlopen('http://192.168.206.4:12345/connector/status') as response:
|
||||
import socket
|
||||
|
||||
sign_host, sign_port = "192.168.206.4", 12345
|
||||
# check if the sign_host is on a local network
|
||||
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
|
||||
s.connect((sign_host, sign_port))
|
||||
if s.getsockname()[0].rsplit(".", 1)[0] != sign_host.rsplit(".", 1)[0]:
|
||||
raise ConnectionError() # would go through default route
|
||||
# configure signtool
|
||||
with urllib.request.urlopen(f"http://{sign_host}:{sign_port}/connector/status") as response:
|
||||
html = response.read()
|
||||
if b"status=OK\n" in html:
|
||||
signtool = (r'signtool sign /sha1 6df76fe776b82869a5693ddcb1b04589cffa6faf /fd sha256 /td sha256 '
|
||||
@@ -371,6 +380,7 @@ class BuildExeCommand(cx_Freeze.command.build_exe.build_exe):
|
||||
os.makedirs(self.buildfolder / "Players" / "Templates", exist_ok=True)
|
||||
from Options import generate_yaml_templates
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
from worlds.Files import APWorldContainer
|
||||
assert not non_apworlds - set(AutoWorldRegister.world_types), \
|
||||
f"Unknown world {non_apworlds - set(AutoWorldRegister.world_types)} designated for .apworld"
|
||||
folders_to_remove: list[str] = []
|
||||
@@ -379,13 +389,36 @@ class BuildExeCommand(cx_Freeze.command.build_exe.build_exe):
|
||||
if worldname not in non_apworlds:
|
||||
file_name = os.path.split(os.path.dirname(worldtype.__file__))[1]
|
||||
world_directory = self.libfolder / "worlds" / file_name
|
||||
if os.path.isfile(world_directory / "archipelago.json"):
|
||||
with open(os.path.join(world_directory, "archipelago.json"), mode="r", encoding="utf-8") as manifest_file:
|
||||
manifest = json.load(manifest_file)
|
||||
|
||||
assert "game" in manifest, (
|
||||
f"World directory {world_directory} has an archipelago.json manifest file, but it "
|
||||
"does not define a \"game\"."
|
||||
)
|
||||
assert manifest["game"] == worldtype.game, (
|
||||
f"World directory {world_directory} has an archipelago.json manifest file, but value of the "
|
||||
f"\"game\" field ({manifest['game']} does not equal the World class's game ({worldtype.game})."
|
||||
)
|
||||
else:
|
||||
manifest = {}
|
||||
# this method creates an apworld that cannot be moved to a different OS or minor python version,
|
||||
# which should be ok
|
||||
with zipfile.ZipFile(self.libfolder / "worlds" / (file_name + ".apworld"), "x", zipfile.ZIP_DEFLATED,
|
||||
zip_path = self.libfolder / "worlds" / (file_name + ".apworld")
|
||||
apworld = APWorldContainer(str(zip_path))
|
||||
apworld.minimum_ap_version = version_tuple
|
||||
apworld.maximum_ap_version = version_tuple
|
||||
apworld.game = worldtype.game
|
||||
manifest.update(apworld.get_manifest())
|
||||
apworld.manifest_path = f"{file_name}/archipelago.json"
|
||||
with zipfile.ZipFile(zip_path, "x", zipfile.ZIP_DEFLATED,
|
||||
compresslevel=9) as zf:
|
||||
for path in world_directory.rglob("*.*"):
|
||||
relative_path = os.path.join(*path.parts[path.parts.index("worlds")+1:])
|
||||
zf.write(path, relative_path)
|
||||
if not relative_path.endswith("archipelago.json"):
|
||||
zf.write(path, relative_path)
|
||||
zf.writestr(apworld.manifest_path, json.dumps(manifest))
|
||||
folders_to_remove.append(file_name)
|
||||
shutil.rmtree(world_directory)
|
||||
shutil.copyfile("meta.yaml", self.buildfolder / "Players" / "Templates" / "meta.yaml")
|
||||
|
||||
@@ -9,98 +9,7 @@ from test.general import gen_steps
|
||||
from worlds import AutoWorld
|
||||
from worlds.AutoWorld import World, call_all
|
||||
|
||||
from BaseClasses import Location, MultiWorld, CollectionState, ItemClassification, Item
|
||||
from worlds.alttp.Items import item_factory
|
||||
|
||||
|
||||
class TestBase(unittest.TestCase):
|
||||
multiworld: MultiWorld
|
||||
_state_cache = {}
|
||||
|
||||
def get_state(self, items):
|
||||
if (self.multiworld, tuple(items)) in self._state_cache:
|
||||
return self._state_cache[self.multiworld, tuple(items)]
|
||||
state = CollectionState(self.multiworld)
|
||||
for item in items:
|
||||
item.classification = ItemClassification.progression
|
||||
state.collect(item, prevent_sweep=True)
|
||||
state.sweep_for_advancements()
|
||||
state.update_reachable_regions(1)
|
||||
self._state_cache[self.multiworld, tuple(items)] = state
|
||||
return state
|
||||
|
||||
def get_path(self, state, region):
|
||||
def flist_to_iter(node):
|
||||
while node:
|
||||
value, node = node
|
||||
yield value
|
||||
|
||||
from itertools import zip_longest
|
||||
reversed_path_as_flist = state.path.get(region, (region, None))
|
||||
string_path_flat = reversed(list(map(str, flist_to_iter(reversed_path_as_flist))))
|
||||
# Now we combine the flat string list into (region, exit) pairs
|
||||
pathsiter = iter(string_path_flat)
|
||||
pathpairs = zip_longest(pathsiter, pathsiter)
|
||||
return list(pathpairs)
|
||||
|
||||
def run_location_tests(self, access_pool):
|
||||
for i, (location, access, *item_pool) in enumerate(access_pool):
|
||||
items = item_pool[0]
|
||||
all_except = item_pool[1] if len(item_pool) > 1 else None
|
||||
state = self._get_items(item_pool, all_except)
|
||||
path = self.get_path(state, self.multiworld.get_location(location, 1).parent_region)
|
||||
with self.subTest(msg="Reach Location", location=location, access=access, items=items,
|
||||
all_except=all_except, path=path, entry=i):
|
||||
|
||||
self.assertEqual(self.multiworld.get_location(location, 1).can_reach(state), access,
|
||||
f"failed {self.multiworld.get_location(location, 1)} with: {item_pool}")
|
||||
|
||||
# check for partial solution
|
||||
if not all_except and access: # we are not supposed to be able to reach location with partial inventory
|
||||
for missing_item in item_pool[0]:
|
||||
with self.subTest(msg="Location reachable without required item", location=location,
|
||||
items=item_pool[0], missing_item=missing_item, entry=i):
|
||||
state = self._get_items_partial(item_pool, missing_item)
|
||||
|
||||
self.assertEqual(self.multiworld.get_location(location, 1).can_reach(state), False,
|
||||
f"failed {self.multiworld.get_location(location, 1)}: succeeded with "
|
||||
f"{missing_item} removed from: {item_pool}")
|
||||
|
||||
def run_entrance_tests(self, access_pool):
|
||||
for i, (entrance, access, *item_pool) in enumerate(access_pool):
|
||||
items = item_pool[0]
|
||||
all_except = item_pool[1] if len(item_pool) > 1 else None
|
||||
state = self._get_items(item_pool, all_except)
|
||||
path = self.get_path(state, self.multiworld.get_entrance(entrance, 1).parent_region)
|
||||
with self.subTest(msg="Reach Entrance", entrance=entrance, access=access, items=items,
|
||||
all_except=all_except, path=path, entry=i):
|
||||
|
||||
self.assertEqual(self.multiworld.get_entrance(entrance, 1).can_reach(state), access)
|
||||
|
||||
# check for partial solution
|
||||
if not all_except and access: # we are not supposed to be able to reach location with partial inventory
|
||||
for missing_item in item_pool[0]:
|
||||
with self.subTest(msg="Entrance reachable without required item", entrance=entrance,
|
||||
items=item_pool[0], missing_item=missing_item, entry=i):
|
||||
state = self._get_items_partial(item_pool, missing_item)
|
||||
self.assertEqual(self.multiworld.get_entrance(entrance, 1).can_reach(state), False,
|
||||
f"failed {self.multiworld.get_entrance(entrance, 1)} with: {item_pool}")
|
||||
|
||||
def _get_items(self, item_pool, all_except):
|
||||
if all_except and len(all_except) > 0:
|
||||
items = self.multiworld.itempool[:]
|
||||
items = [item for item in items if
|
||||
item.name not in all_except and not ("Bottle" in item.name and "AnyBottle" in all_except)]
|
||||
items.extend(item_factory(item_pool[0], self.multiworld.worlds[1]))
|
||||
else:
|
||||
items = item_factory(item_pool[0], self.multiworld.worlds[1])
|
||||
return self.get_state(items)
|
||||
|
||||
def _get_items_partial(self, item_pool, missing_item):
|
||||
new_items = item_pool[0].copy()
|
||||
new_items.remove(missing_item)
|
||||
items = item_factory(new_items, self.multiworld.worlds[1])
|
||||
return self.get_state(items)
|
||||
from BaseClasses import Location, MultiWorld, CollectionState, Item
|
||||
|
||||
|
||||
class WorldTestBase(unittest.TestCase):
|
||||
|
||||
0
test/benchmark/compression/__init__.py
Normal file
0
test/benchmark/compression/__init__.py
Normal file
227
test/benchmark/compression/benchmark.py
Normal file
227
test/benchmark/compression/benchmark.py
Normal file
@@ -0,0 +1,227 @@
|
||||
#!/usr/bin/env python
|
||||
|
||||
# based on python-websockets compression benchmark (c) Aymeric Augustin and contributors
|
||||
# https://github.com/python-websockets/websockets/blob/main/experiments/compression/benchmark.py
|
||||
|
||||
import collections
|
||||
import time
|
||||
import zlib
|
||||
from typing import Iterable
|
||||
|
||||
|
||||
REPEAT = 10
|
||||
|
||||
WB, ML = 12, 5 # defaults used as a reference
|
||||
WBITS = range(9, 16)
|
||||
MEMLEVELS = range(1, 10)
|
||||
|
||||
|
||||
def benchmark(data: Iterable[bytes]) -> None:
|
||||
size: dict[int, dict[int, float]] = collections.defaultdict(dict)
|
||||
duration: dict[int, dict[int, float]] = collections.defaultdict(dict)
|
||||
|
||||
for wbits in WBITS:
|
||||
for memLevel in MEMLEVELS:
|
||||
encoder = zlib.compressobj(wbits=-wbits, memLevel=memLevel)
|
||||
encoded = []
|
||||
|
||||
print(f"Compressing {REPEAT} times with {wbits=} and {memLevel=}")
|
||||
|
||||
t0 = time.perf_counter()
|
||||
|
||||
for _ in range(REPEAT):
|
||||
for item in data:
|
||||
# Taken from PerMessageDeflate.encode
|
||||
item = encoder.compress(item) + encoder.flush(zlib.Z_SYNC_FLUSH)
|
||||
if item.endswith(b"\x00\x00\xff\xff"):
|
||||
item = item[:-4]
|
||||
encoded.append(item)
|
||||
|
||||
t1 = time.perf_counter()
|
||||
|
||||
size[wbits][memLevel] = sum(len(item) for item in encoded) / REPEAT
|
||||
duration[wbits][memLevel] = (t1 - t0) / REPEAT
|
||||
|
||||
raw_size = sum(len(item) for item in data)
|
||||
|
||||
print("=" * 79)
|
||||
print("Compression ratio")
|
||||
print("=" * 79)
|
||||
print("\t".join(["wb \\ ml"] + [str(memLevel) for memLevel in MEMLEVELS]))
|
||||
for wbits in WBITS:
|
||||
print(
|
||||
"\t".join(
|
||||
[str(wbits)]
|
||||
+ [
|
||||
f"{100 * (1 - size[wbits][memLevel] / raw_size):.1f}%"
|
||||
for memLevel in MEMLEVELS
|
||||
]
|
||||
)
|
||||
)
|
||||
print("=" * 79)
|
||||
print()
|
||||
|
||||
print("=" * 79)
|
||||
print("CPU time")
|
||||
print("=" * 79)
|
||||
print("\t".join(["wb \\ ml"] + [str(memLevel) for memLevel in MEMLEVELS]))
|
||||
for wbits in WBITS:
|
||||
print(
|
||||
"\t".join(
|
||||
[str(wbits)]
|
||||
+ [
|
||||
f"{1000 * duration[wbits][memLevel]:.1f}ms"
|
||||
for memLevel in MEMLEVELS
|
||||
]
|
||||
)
|
||||
)
|
||||
print("=" * 79)
|
||||
print()
|
||||
|
||||
print("=" * 79)
|
||||
print(f"Size vs. {WB} \\ {ML}")
|
||||
print("=" * 79)
|
||||
print("\t".join(["wb \\ ml"] + [str(memLevel) for memLevel in MEMLEVELS]))
|
||||
for wbits in WBITS:
|
||||
print(
|
||||
"\t".join(
|
||||
[str(wbits)]
|
||||
+ [
|
||||
f"{100 * (size[wbits][memLevel] / size[WB][ML] - 1):.1f}%"
|
||||
for memLevel in MEMLEVELS
|
||||
]
|
||||
)
|
||||
)
|
||||
print("=" * 79)
|
||||
print()
|
||||
|
||||
print("=" * 79)
|
||||
print(f"Time vs. {WB} \\ {ML}")
|
||||
print("=" * 79)
|
||||
print("\t".join(["wb \\ ml"] + [str(memLevel) for memLevel in MEMLEVELS]))
|
||||
for wbits in WBITS:
|
||||
print(
|
||||
"\t".join(
|
||||
[str(wbits)]
|
||||
+ [
|
||||
f"{100 * (duration[wbits][memLevel] / duration[WB][ML] - 1):.1f}%"
|
||||
for memLevel in MEMLEVELS
|
||||
]
|
||||
)
|
||||
)
|
||||
print("=" * 79)
|
||||
print()
|
||||
|
||||
|
||||
def generate_data_package_corpus() -> list[bytes]:
|
||||
# compared to default 12, 5:
|
||||
# 11, 4 saves 16K RAM, gives +4.6% size, -5.0% time .. +1.1% time
|
||||
# 10, 4 saves 20K RAM, gives +10.2% size, -3.8% time .. +0.6% time
|
||||
# 11, 3 saves 20K RAM, gives +6.5% size, +14.2% time
|
||||
# 10, 3 saves 24K RAM, gives +12.8% size, +0.5% time .. +6.9% time
|
||||
# NOTE: time delta is highly unstable; time is ~100ms
|
||||
import warnings
|
||||
|
||||
with warnings.catch_warnings():
|
||||
warnings.simplefilter("ignore")
|
||||
|
||||
from NetUtils import encode
|
||||
from worlds import network_data_package
|
||||
|
||||
return [encode(network_data_package).encode("utf-8")]
|
||||
|
||||
|
||||
def generate_solo_release_corpus() -> list[bytes]:
|
||||
# compared to default 12, 5:
|
||||
# 11, 4 saves 16K RAM, gives +0.9% size, +3.9% time
|
||||
# 10, 4 saves 20K RAM, gives +1.4% size, +3.4% time
|
||||
# 11, 3 saves 20K RAM, gives +1.8% size, +13.9% time
|
||||
# 10, 3 saves 24K RAM, gives +2.1% size, +4.8% time
|
||||
# NOTE: time delta is highly unstable; time is ~0.4ms
|
||||
|
||||
from random import Random
|
||||
from MultiServer import json_format_send_event
|
||||
from NetUtils import encode, NetworkItem
|
||||
|
||||
r = Random()
|
||||
r.seed(0)
|
||||
solo_release = []
|
||||
solo_release_locations = [r.randint(1000, 1999) for _ in range(200)]
|
||||
solo_release_items = sorted([r.randint(1000, 1999) for _ in range(200)]) # currently sorted by item
|
||||
solo_player = 1
|
||||
for location, item in zip(solo_release_locations, solo_release_items):
|
||||
flags = r.choice((0, 0, 0, 0, 0, 0, 0, 1, 2, 3))
|
||||
network_item = NetworkItem(item, location, solo_player, flags)
|
||||
solo_release.append(json_format_send_event(network_item, solo_player))
|
||||
solo_release.append({
|
||||
"cmd": "ReceivedItems",
|
||||
"index": 0,
|
||||
"items": solo_release_items,
|
||||
})
|
||||
solo_release.append({
|
||||
"cmd": "RoomUpdate",
|
||||
"hint_points": 200,
|
||||
"checked_locations": solo_release_locations,
|
||||
})
|
||||
return [encode(solo_release).encode("utf-8")]
|
||||
|
||||
|
||||
def generate_gameplay_corpus() -> list[bytes]:
|
||||
# compared to default 12, 5:
|
||||
# 11, 4 saves 16K RAM, gives +13.6% size, +4.1% time
|
||||
# 10, 4 saves 20K RAM, gives +22.3% size, +2.2% time
|
||||
# 10, 3 saves 24K RAM, gives +26.2% size, +1.6% time
|
||||
# NOTE: time delta is highly unstable; time is 4ms
|
||||
|
||||
from copy import copy
|
||||
from random import Random
|
||||
from MultiServer import json_format_send_event
|
||||
from NetUtils import encode, NetworkItem
|
||||
|
||||
r = Random()
|
||||
r.seed(0)
|
||||
gameplay = []
|
||||
observer = 1
|
||||
hint_points = 0
|
||||
index = 0
|
||||
players = list(range(1, 10))
|
||||
player_locations = {player: [r.randint(1000, 1999) for _ in range(200)] for player in players}
|
||||
player_items = {player: [r.randint(1000, 1999) for _ in range(200)] for player in players}
|
||||
player_receiver = {player: [r.randint(1, len(players)) for _ in range(200)] for player in players}
|
||||
for i in range(0, len(player_locations[1])):
|
||||
player_sequence = copy(players)
|
||||
r.shuffle(player_sequence)
|
||||
for finder in player_sequence:
|
||||
flags = r.choice((0, 0, 0, 0, 0, 0, 0, 1, 2, 3))
|
||||
receiver = player_receiver[finder][i]
|
||||
item = player_items[finder][i]
|
||||
location = player_locations[finder][i]
|
||||
network_item = NetworkItem(item, location, receiver, flags)
|
||||
gameplay.append(json_format_send_event(network_item, observer))
|
||||
if finder == observer:
|
||||
hint_points += 1
|
||||
gameplay.append({
|
||||
"cmd": "RoomUpdate",
|
||||
"hint_points": hint_points,
|
||||
"checked_locations": [location],
|
||||
})
|
||||
if receiver == observer:
|
||||
gameplay.append({
|
||||
"cmd": "ReceivedItems",
|
||||
"index": index,
|
||||
"items": [item],
|
||||
})
|
||||
index += 1
|
||||
return [encode(gameplay).encode("utf-8")]
|
||||
|
||||
|
||||
def main() -> None:
|
||||
#corpus = generate_data_package_corpus()
|
||||
#corpus = generate_solo_release_corpus()
|
||||
#corpus = generate_gameplay_corpus()
|
||||
corpus = generate_data_package_corpus() + generate_solo_release_corpus() + generate_gameplay_corpus()
|
||||
benchmark(corpus)
|
||||
print(f"raw size: {sum(len(data) for data in corpus)}")
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -1,4 +1,12 @@
|
||||
def run_locations_benchmark():
|
||||
def run_locations_benchmark(freeze_gc: bool = True) -> None:
|
||||
"""
|
||||
Run a benchmark of location access rule performance against an empty_state and an all_state.
|
||||
|
||||
:param freeze_gc: Whether to freeze gc before benchmarking and unfreeze gc afterward. Freezing gc moves all objects
|
||||
tracked by the garbage collector to a permanent generation, ignoring them in all future collections. Freezing
|
||||
greatly reduces the duration of running gc.collect() within benchmarks, which otherwise often takes much longer
|
||||
than running all iterations for the location rule being benchmarked.
|
||||
"""
|
||||
import argparse
|
||||
import logging
|
||||
import gc
|
||||
@@ -34,6 +42,8 @@ def run_locations_benchmark():
|
||||
return "\n".join(f" {time:.4f} in {name}" for name, time in counter.most_common(top))
|
||||
|
||||
def location_test(self, test_location: Location, state: CollectionState, state_name: str) -> float:
|
||||
if freeze_gc:
|
||||
gc.freeze()
|
||||
with TimeIt(f"{test_location.game} {self.rule_iterations} "
|
||||
f"runs of {test_location}.access_rule({state_name})", logger) as t:
|
||||
for _ in range(self.rule_iterations):
|
||||
@@ -41,6 +51,8 @@ def run_locations_benchmark():
|
||||
# if time is taken to disentangle complex ref chains,
|
||||
# this time should be attributed to the rule.
|
||||
gc.collect()
|
||||
if freeze_gc:
|
||||
gc.unfreeze()
|
||||
return t.dif
|
||||
|
||||
def main(self):
|
||||
@@ -64,9 +76,13 @@ def run_locations_benchmark():
|
||||
|
||||
gc.collect()
|
||||
for step in self.gen_steps:
|
||||
if freeze_gc:
|
||||
gc.freeze()
|
||||
with TimeIt(f"{game} step {step}", logger):
|
||||
call_all(multiworld, step)
|
||||
gc.collect()
|
||||
if freeze_gc:
|
||||
gc.unfreeze()
|
||||
|
||||
locations = sorted(multiworld.get_unfilled_locations())
|
||||
if not locations:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
from argparse import Namespace
|
||||
from typing import List, Optional, Tuple, Type, Union
|
||||
from typing import Any, List, Optional, Tuple, Type
|
||||
|
||||
from BaseClasses import CollectionState, Item, ItemClassification, Location, MultiWorld, Region
|
||||
from worlds import network_data_package
|
||||
@@ -31,8 +31,8 @@ def setup_solo_multiworld(
|
||||
return setup_multiworld(world_type, steps, seed)
|
||||
|
||||
|
||||
def setup_multiworld(worlds: Union[List[Type[World]], Type[World]], steps: Tuple[str, ...] = gen_steps,
|
||||
seed: Optional[int] = None) -> MultiWorld:
|
||||
def setup_multiworld(worlds: list[type[World]] | type[World], steps: tuple[str, ...] = gen_steps,
|
||||
seed: int | None = None, options: dict[str, Any] | list[dict[str, Any]] = None) -> MultiWorld:
|
||||
"""
|
||||
Creates a multiworld with a player for each provided world type, allowing duplicates, setting default options, and
|
||||
calling the provided gen steps.
|
||||
@@ -40,20 +40,27 @@ def setup_multiworld(worlds: Union[List[Type[World]], Type[World]], steps: Tuple
|
||||
:param worlds: Type/s of worlds to generate a multiworld for
|
||||
:param steps: Gen steps that should be called before returning. Default calls through pre_fill
|
||||
:param seed: The seed to be used when creating this multiworld
|
||||
:param options: Options to set on each world. If just one dict of options is passed, it will be used for all worlds.
|
||||
:return: The generated multiworld
|
||||
"""
|
||||
if not isinstance(worlds, list):
|
||||
worlds = [worlds]
|
||||
|
||||
if options is None:
|
||||
options = [{}] * len(worlds)
|
||||
elif not isinstance(options, list):
|
||||
options = [options] * len(worlds)
|
||||
|
||||
players = len(worlds)
|
||||
multiworld = MultiWorld(players)
|
||||
multiworld.game = {player: world_type.game for player, world_type in enumerate(worlds, 1)}
|
||||
multiworld.player_name = {player: f"Tester{player}" for player in multiworld.player_ids}
|
||||
multiworld.set_seed(seed)
|
||||
args = Namespace()
|
||||
for player, world_type in enumerate(worlds, 1):
|
||||
for player, (world_type, option_overrides) in enumerate(zip(worlds, options), 1):
|
||||
for key, option in world_type.options_dataclass.type_hints.items():
|
||||
updated_options = getattr(args, key, {})
|
||||
updated_options[player] = option.from_any(option.default)
|
||||
updated_options[player] = option.from_any(option_overrides.get(key, option.default))
|
||||
setattr(args, key, updated_options)
|
||||
multiworld.set_options(args)
|
||||
multiworld.state = CollectionState(multiworld)
|
||||
|
||||
@@ -6,9 +6,9 @@ from Utils import get_intended_text, get_input_text_from_response
|
||||
class TestClient(unittest.TestCase):
|
||||
def test_autofill_hint_from_fuzzy_hint(self) -> None:
|
||||
tests = (
|
||||
("item", ["item1", "item2"]), # Multiple close matches
|
||||
("itm", ["item1", "item21"]), # No close match, multiple option
|
||||
("item", ["item1"]), # No close match, single option
|
||||
("item", ["item1", "item2"]), # Multiple close matches
|
||||
("itm", ["item1", "item21"]), # No close match, multiple option
|
||||
("item", ["item1"]), # No close match, single option
|
||||
("item", ["\"item\" 'item' (item)"]), # Testing different special characters
|
||||
)
|
||||
|
||||
@@ -16,7 +16,7 @@ class TestClient(unittest.TestCase):
|
||||
item_name, usable, response = get_intended_text(input_text, possible_answers)
|
||||
self.assertFalse(usable, "This test must be updated, it seems get_fuzzy_results behavior changed")
|
||||
|
||||
hint_command = get_input_text_from_response(response, "hint")
|
||||
hint_command = get_input_text_from_response(response, "!hint")
|
||||
self.assertIsNotNone(hint_command,
|
||||
"The response to fuzzy hints is no longer recognized by the hint autofill")
|
||||
self.assertEqual(hint_command, f"!hint {item_name}",
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import unittest
|
||||
|
||||
from BaseClasses import PlandoOptions
|
||||
from Options import ItemLinks, Choice
|
||||
from Options import Choice, ItemLinks, PlandoConnections, PlandoItems, PlandoTexts
|
||||
from Utils import restricted_dumps
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
|
||||
@@ -44,19 +44,19 @@ class TestOptions(unittest.TestCase):
|
||||
}],
|
||||
[{
|
||||
"name": "ItemLinkGroup",
|
||||
"item_pool": ["Hammer", "Bow"],
|
||||
"item_pool": ["Hammer", "Sword"],
|
||||
"link_replacement": False,
|
||||
"replacement_item": None,
|
||||
}]
|
||||
]
|
||||
# we really need some sort of test world but generic doesn't have enough items for this
|
||||
world = AutoWorldRegister.world_types["A Link to the Past"]
|
||||
world = AutoWorldRegister.world_types["APQuest"]
|
||||
plando_options = PlandoOptions.from_option_string("bosses")
|
||||
item_links = [ItemLinks.from_any(item_link_groups[0]), ItemLinks.from_any(item_link_groups[1])]
|
||||
for link in item_links:
|
||||
link.verify(world, "tester", plando_options)
|
||||
self.assertIn("Hammer", link.value[0]["item_pool"])
|
||||
self.assertIn("Bow", link.value[0]["item_pool"])
|
||||
self.assertIn("Sword", link.value[0]["item_pool"])
|
||||
|
||||
# TODO test that the group created using these options has the items
|
||||
|
||||
@@ -72,8 +72,8 @@ class TestOptions(unittest.TestCase):
|
||||
for link in item_links.values():
|
||||
self.assertEqual(link.value[0], item_link_group[0])
|
||||
|
||||
def test_pickle_dumps(self):
|
||||
"""Test options can be pickled into database for WebHost generation"""
|
||||
def test_pickle_dumps_default(self):
|
||||
"""Test that default option values can be pickled into database for WebHost generation"""
|
||||
for gamename, world_type in AutoWorldRegister.world_types.items():
|
||||
if not world_type.hidden:
|
||||
for option_key, option in world_type.options_dataclass.type_hints.items():
|
||||
@@ -81,3 +81,23 @@ class TestOptions(unittest.TestCase):
|
||||
restricted_dumps(option.from_any(option.default))
|
||||
if issubclass(option, Choice) and option.default in option.name_lookup:
|
||||
restricted_dumps(option.from_text(option.name_lookup[option.default]))
|
||||
|
||||
def test_pickle_dumps_plando(self):
|
||||
"""Test that plando options using containers of a custom type can be pickled"""
|
||||
# The base PlandoConnections class can't be instantiated directly, create a subclass and then cast it
|
||||
class TestPlandoConnections(PlandoConnections):
|
||||
entrances = {"An Entrance"}
|
||||
exits = {"An Exit"}
|
||||
plando_connection_value = PlandoConnections(
|
||||
TestPlandoConnections.from_any([{"entrance": "An Entrance", "exit": "An Exit"}])
|
||||
)
|
||||
|
||||
plando_values = {
|
||||
"PlandoConnections": plando_connection_value,
|
||||
"PlandoItems": PlandoItems.from_any([{"item": "Something", "location": "Somewhere"}]),
|
||||
"PlandoTexts": PlandoTexts.from_any([{"text": "Some text.", "at": "text_box"}]),
|
||||
}
|
||||
|
||||
for option_key, value in plando_values.items():
|
||||
with self.subTest(option=option_key):
|
||||
restricted_dumps(value)
|
||||
|
||||
@@ -37,3 +37,23 @@ class TestPlayerOptions(unittest.TestCase):
|
||||
self.assertEqual(new_weights["dict_2"]["option_g"], 50)
|
||||
self.assertEqual(len(new_weights["set_1"]), 2)
|
||||
self.assertIn("option_d", new_weights["set_1"])
|
||||
|
||||
def test_update_dict_supports_negatives_and_zeroes(self):
|
||||
original_options = {
|
||||
"dict_1": {"a": 1, "b": -1},
|
||||
"dict_2": {"a": 1, "b": -1},
|
||||
}
|
||||
new_weights = Generate.update_weights(
|
||||
original_options,
|
||||
{
|
||||
"+dict_1": {"a": -2, "b": 2},
|
||||
"-dict_2": {"a": 1, "b": 2},
|
||||
},
|
||||
"Tested",
|
||||
"",
|
||||
)
|
||||
self.assertEqual(new_weights["dict_1"]["a"], -1)
|
||||
self.assertEqual(new_weights["dict_1"]["b"], 1)
|
||||
self.assertEqual(new_weights["dict_2"]["a"], 0)
|
||||
self.assertEqual(new_weights["dict_2"]["b"], -3)
|
||||
self.assertIn("a", new_weights["dict_2"])
|
||||
|
||||
102
test/general/test_world_manifest.py
Normal file
102
test/general/test_world_manifest.py
Normal file
@@ -0,0 +1,102 @@
|
||||
"""Check world sources' manifest files"""
|
||||
|
||||
import json
|
||||
import unittest
|
||||
from pathlib import Path
|
||||
from typing import Any, ClassVar
|
||||
|
||||
import test
|
||||
from Utils import home_path, local_path
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
from ..param import classvar_matrix
|
||||
|
||||
|
||||
test_path = Path(test.__file__).parent
|
||||
worlds_paths = [
|
||||
Path(local_path("worlds")),
|
||||
Path(local_path("custom_worlds")),
|
||||
Path(home_path("worlds")),
|
||||
Path(home_path("custom_worlds")),
|
||||
]
|
||||
|
||||
# Only check source folders for now. Zip validation should probably be in the loader and/or installer.
|
||||
source_world_names = [
|
||||
k
|
||||
for k, v in AutoWorldRegister.world_types.items()
|
||||
if not v.zip_path and not Path(v.__file__).is_relative_to(test_path)
|
||||
]
|
||||
|
||||
|
||||
def get_source_world_manifest_path(game: str) -> Path | None:
|
||||
"""Get path of archipelago.json in the world's root folder from game name."""
|
||||
# TODO: add a feature to AutoWorld that makes this less annoying
|
||||
world_type = AutoWorldRegister.world_types[game]
|
||||
world_type_path = Path(world_type.__file__)
|
||||
for worlds_path in worlds_paths:
|
||||
if world_type_path.is_relative_to(worlds_path):
|
||||
world_root = worlds_path / world_type_path.relative_to(worlds_path).parents[0]
|
||||
manifest_path = world_root / "archipelago.json"
|
||||
return manifest_path if manifest_path.exists() else None
|
||||
assert False, f"{world_type_path} not found in any worlds path"
|
||||
|
||||
|
||||
# TODO: remove the filter once manifests are mandatory.
|
||||
@classvar_matrix(game=filter(get_source_world_manifest_path, source_world_names))
|
||||
class TestWorldManifest(unittest.TestCase):
|
||||
game: ClassVar[str]
|
||||
manifest: ClassVar[dict[str, Any]]
|
||||
|
||||
@classmethod
|
||||
def setUpClass(cls) -> None:
|
||||
world_type = AutoWorldRegister.world_types[cls.game]
|
||||
assert world_type.game == cls.game
|
||||
manifest_path = get_source_world_manifest_path(cls.game)
|
||||
assert manifest_path # make mypy happy
|
||||
with manifest_path.open("r", encoding="utf-8") as f:
|
||||
cls.manifest = json.load(f)
|
||||
|
||||
def test_game(self) -> None:
|
||||
"""Test that 'game' will be correctly defined when generating APWorld manifest from source."""
|
||||
self.assertIn(
|
||||
"game",
|
||||
self.manifest,
|
||||
f"archipelago.json manifest exists for {self.game} but does not contain 'game'",
|
||||
)
|
||||
self.assertEqual(
|
||||
self.manifest["game"],
|
||||
self.game,
|
||||
f"archipelago.json manifest for {self.game} specifies wrong game '{self.manifest['game']}'",
|
||||
)
|
||||
|
||||
def test_world_version(self) -> None:
|
||||
"""Test that world_version matches the requirements in apworld specification.md"""
|
||||
if "world_version" in self.manifest:
|
||||
world_version: str = self.manifest["world_version"]
|
||||
self.assertIsInstance(
|
||||
world_version,
|
||||
str,
|
||||
f"world_version in archipelago.json for '{self.game}' has to be string if provided.",
|
||||
)
|
||||
parts = world_version.split(".")
|
||||
self.assertEqual(
|
||||
len(parts),
|
||||
3,
|
||||
f"world_version in archipelago.json for '{self.game}' has to be in the form of 'major.minor.build'.",
|
||||
)
|
||||
for part in parts:
|
||||
self.assertTrue(
|
||||
part.isdigit(),
|
||||
f"world_version in archipelago.json for '{self.game}' may only contain numbers.",
|
||||
)
|
||||
|
||||
def test_no_container_version(self) -> None:
|
||||
self.assertNotIn(
|
||||
"version",
|
||||
self.manifest,
|
||||
f"archipelago.json for '{self.game}' must not define 'version', see apworld specification.md.",
|
||||
)
|
||||
self.assertNotIn(
|
||||
"compatible_version",
|
||||
self.manifest,
|
||||
f"archipelago.json for '{self.game}' must not define 'compatible_version', see apworld specification.md.",
|
||||
)
|
||||
@@ -3,6 +3,7 @@
|
||||
# Run with `python test/hosting` instead,
|
||||
import logging
|
||||
import traceback
|
||||
from pathlib import Path
|
||||
from tempfile import TemporaryDirectory
|
||||
from time import sleep
|
||||
from typing import Any
|
||||
@@ -11,7 +12,7 @@ from test.hosting.client import Client
|
||||
from test.hosting.generate import generate_local
|
||||
from test.hosting.serve import ServeGame, LocalServeGame, WebHostServeGame
|
||||
from test.hosting.webhost import (create_room, get_app, get_multidata_for_room, set_multidata_for_room, start_room,
|
||||
stop_autohost, upload_multidata)
|
||||
stop_autogen, stop_autohost, upload_multidata, generate_remote)
|
||||
from test.hosting.world import copy as copy_world, delete as delete_world
|
||||
|
||||
failure = False
|
||||
@@ -56,35 +57,62 @@ else:
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
import sys
|
||||
import warnings
|
||||
|
||||
warnings.simplefilter("ignore", ResourceWarning)
|
||||
warnings.simplefilter("ignore", UserWarning)
|
||||
warnings.simplefilter("ignore", DeprecationWarning)
|
||||
|
||||
spacer = '=' * 80
|
||||
|
||||
with TemporaryDirectory() as tempdir:
|
||||
multis = [["VVVVVV"], ["Temp World"], ["VVVVVV", "Temp World"]]
|
||||
p1_games = []
|
||||
data_paths = []
|
||||
rooms = []
|
||||
empty_file = str(Path(tempdir) / "empty")
|
||||
open(empty_file, "w").close()
|
||||
sys.argv += ["--config_override", empty_file] # tests #5541
|
||||
multis = [["APQuest"], ["Temp World"], ["APQuest", "Temp World"]]
|
||||
p1_games: list[str] = []
|
||||
data_paths: list[Path | None] = []
|
||||
rooms: list[str] = []
|
||||
multidata: Path | None
|
||||
|
||||
copy_world("VVVVVV", "Temp World")
|
||||
copy_world("APQuest", "Temp World")
|
||||
try:
|
||||
for n, games in enumerate(multis, 1):
|
||||
print(f"Generating [{n}] {', '.join(games)}")
|
||||
print(f"Generating [{n}] {', '.join(games)} offline")
|
||||
multidata = generate_local(games, tempdir)
|
||||
print(f"Generated [{n}] {', '.join(games)} as {multidata}\n")
|
||||
p1_games.append(games[0])
|
||||
data_paths.append(multidata)
|
||||
p1_games.append(games[0])
|
||||
finally:
|
||||
delete_world("Temp World")
|
||||
|
||||
webapp = get_app(tempdir)
|
||||
webhost_client = webapp.test_client()
|
||||
|
||||
for n, multidata in enumerate(data_paths, 1):
|
||||
assert multidata
|
||||
seed = upload_multidata(webhost_client, multidata)
|
||||
print(f"Uploaded [{n}] {multidata} as {seed}\n")
|
||||
room = create_room(webhost_client, seed)
|
||||
print(f"Uploaded [{n}] {multidata} as {room}\n")
|
||||
print(f"Started [{n}] {seed} as {room}\n")
|
||||
rooms.append(room)
|
||||
|
||||
# Generate 1 extra game on WebHost
|
||||
from WebHostLib.autolauncher import autogen
|
||||
for n, games in enumerate(multis[:1], len(multis) + 1):
|
||||
multis.append(games)
|
||||
try:
|
||||
print(f"Generating [{n}] {', '.join(games)} online")
|
||||
autogen(webapp.config)
|
||||
sleep(5) # until we have lazy loading of worlds, wait here for the process to start up
|
||||
seed = generate_remote(webhost_client, games)
|
||||
print(f"Generated [{n}] {', '.join(games)} as {seed}\n")
|
||||
finally:
|
||||
stop_autogen()
|
||||
data_paths.append(None) # WebHost-only
|
||||
room = create_room(webhost_client, seed)
|
||||
print(f"Started [{n}] {seed} as {room}\n")
|
||||
rooms.append(room)
|
||||
|
||||
print("Starting autohost")
|
||||
@@ -96,31 +124,10 @@ if __name__ == "__main__":
|
||||
for n, (multidata, room, game, multi_games) in enumerate(zip(data_paths, rooms, p1_games, multis), 1):
|
||||
involved_games = {"Archipelago"} | set(multi_games)
|
||||
for collected_items in range(3):
|
||||
print(f"\nTesting [{n}] {game} in {multidata} on MultiServer with {collected_items} items collected")
|
||||
with LocalServeGame(multidata) as host:
|
||||
with Client(host.address, game, "Player1") as client:
|
||||
local_data_packages = client.games_packages
|
||||
local_collected_items = len(client.checked_locations)
|
||||
if collected_items < 2: # Don't collect anything on the last iteration
|
||||
client.collect_any()
|
||||
# TODO: Ctrl+C test here as well
|
||||
|
||||
for game_name in sorted(involved_games):
|
||||
expect_true(game_name in local_data_packages,
|
||||
f"{game_name} missing from MultiServer datap ackage")
|
||||
expect_true("item_name_groups" not in local_data_packages.get(game_name, {}),
|
||||
f"item_name_groups are not supposed to be in MultiServer data for {game_name}")
|
||||
expect_true("location_name_groups" not in local_data_packages.get(game_name, {}),
|
||||
f"location_name_groups are not supposed to be in MultiServer data for {game_name}")
|
||||
for game_name in local_data_packages:
|
||||
expect_true(game_name in involved_games,
|
||||
f"Received unexpected extra data package for {game_name} from MultiServer")
|
||||
assert_equal(local_collected_items, collected_items,
|
||||
"MultiServer did not load or save correctly")
|
||||
|
||||
print(f"\nTesting [{n}] {game} in {multidata} on customserver with {collected_items} items collected")
|
||||
prev_host_adr: str
|
||||
with WebHostServeGame(webhost_client, room) as host:
|
||||
sleep(.1) # wait for the server to fully start before doing anything
|
||||
prev_host_adr = host.address
|
||||
with Client(host.address, game, "Player1") as client:
|
||||
web_data_packages = client.games_packages
|
||||
@@ -134,6 +141,7 @@ if __name__ == "__main__":
|
||||
autohost(webapp.config) # this will spin the room right up again
|
||||
sleep(1) # make log less annoying
|
||||
# if saving failed, the next iteration will fail below
|
||||
sleep(2) # work around issue #5571
|
||||
|
||||
# verify server shut down
|
||||
try:
|
||||
@@ -156,6 +164,31 @@ if __name__ == "__main__":
|
||||
"customserver did not load or save correctly during/after "
|
||||
+ ("Ctrl+C" if collected_items == 2 else "/exit"))
|
||||
|
||||
if not multidata:
|
||||
continue # games rolled on WebHost can not be tested against MultiServer
|
||||
|
||||
print(f"\nTesting [{n}] {game} in {multidata} on MultiServer with {collected_items} items collected")
|
||||
with LocalServeGame(multidata) as host:
|
||||
with Client(host.address, game, "Player1") as client:
|
||||
local_data_packages = client.games_packages
|
||||
local_collected_items = len(client.checked_locations)
|
||||
if collected_items < 2: # Don't collect anything on the last iteration
|
||||
client.collect_any()
|
||||
# TODO: Ctrl+C test here as well
|
||||
|
||||
for game_name in sorted(involved_games):
|
||||
expect_true(game_name in local_data_packages,
|
||||
f"{game_name} missing from MultiServer datapackage")
|
||||
expect_true("item_name_groups" not in local_data_packages.get(game_name, {}),
|
||||
f"item_name_groups are not supposed to be in MultiServer data for {game_name}")
|
||||
expect_true("location_name_groups" not in local_data_packages.get(game_name, {}),
|
||||
f"location_name_groups are not supposed to be in MultiServer data for {game_name}")
|
||||
for game_name in local_data_packages:
|
||||
expect_true(game_name in involved_games,
|
||||
f"Received unexpected extra data package for {game_name} from MultiServer")
|
||||
assert_equal(local_collected_items, collected_items,
|
||||
"MultiServer did not load or save correctly")
|
||||
|
||||
# compare customserver to MultiServer
|
||||
expect_equal(local_data_packages, web_data_packages,
|
||||
"customserver datapackage differs from MultiServer")
|
||||
@@ -176,10 +209,12 @@ if __name__ == "__main__":
|
||||
print(f"Restoring multidata for {room}")
|
||||
set_multidata_for_room(webhost_client, room, old_data)
|
||||
with WebHostServeGame(webhost_client, room) as host:
|
||||
sleep(.1) # wait for the server to fully start before doing anything
|
||||
with Client(host.address, game, "Player1") as client:
|
||||
assert_equal(len(client.checked_locations), 2,
|
||||
"Save was destroyed during exception in customserver")
|
||||
print("Save file is not busted 🥳")
|
||||
sleep(2) # work around issue #5571
|
||||
|
||||
finally:
|
||||
print("Stopping autohost")
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
import io
|
||||
import json
|
||||
import re
|
||||
import time
|
||||
import zipfile
|
||||
from pathlib import Path
|
||||
from typing import TYPE_CHECKING, Optional, cast
|
||||
from typing import TYPE_CHECKING, Iterable, Optional, cast
|
||||
|
||||
from WebHostLib import to_python
|
||||
|
||||
@@ -10,6 +14,7 @@ if TYPE_CHECKING:
|
||||
|
||||
__all__ = [
|
||||
"get_app",
|
||||
"generate_remote",
|
||||
"upload_multidata",
|
||||
"create_room",
|
||||
"start_room",
|
||||
@@ -17,6 +22,7 @@ __all__ = [
|
||||
"set_room_timeout",
|
||||
"get_multidata_for_room",
|
||||
"set_multidata_for_room",
|
||||
"stop_autogen",
|
||||
"stop_autohost",
|
||||
]
|
||||
|
||||
@@ -33,10 +39,43 @@ def get_app(tempdir: str) -> "Flask":
|
||||
"TESTING": True,
|
||||
"HOST_ADDRESS": "localhost",
|
||||
"HOSTERS": 1,
|
||||
"GENERATORS": 1,
|
||||
"JOB_THRESHOLD": 1,
|
||||
})
|
||||
return get_app()
|
||||
|
||||
|
||||
def generate_remote(app_client: "FlaskClient", games: Iterable[str]) -> str:
|
||||
data = io.BytesIO()
|
||||
with zipfile.ZipFile(data, "a", zipfile.ZIP_DEFLATED, False) as zip_file:
|
||||
for n, game in enumerate(games, 1):
|
||||
name = f"{n}.yaml"
|
||||
zip_file.writestr(name, json.dumps({
|
||||
"name": f"Player{n}",
|
||||
"game": game,
|
||||
game: {},
|
||||
"description": f"generate_remote slot {n} ('Player{n}'): {game}",
|
||||
}))
|
||||
data.seek(0)
|
||||
response = app_client.post("/generate", content_type="multipart/form-data", data={
|
||||
"file": (data, "yamls.zip"),
|
||||
})
|
||||
assert response.status_code < 400, f"Starting gen failed: status {response.status_code}"
|
||||
assert "Location" in response.headers, f"Starting gen failed: no redirect"
|
||||
location = response.headers["Location"]
|
||||
assert isinstance(location, str)
|
||||
assert location.startswith("/wait/"), f"Starting WebHost gen failed: unexpected redirect to {location}"
|
||||
for attempt in range(10):
|
||||
response = app_client.get(location)
|
||||
if "Location" in response.headers:
|
||||
location = response.headers["Location"]
|
||||
assert isinstance(location, str)
|
||||
assert location.startswith("/seed/"), f"Finishing WebHost gen failed: unexpected redirect to {location}"
|
||||
return location[6:]
|
||||
time.sleep(1)
|
||||
raise TimeoutError("WebHost gen did not finish")
|
||||
|
||||
|
||||
def upload_multidata(app_client: "FlaskClient", multidata: Path) -> str:
|
||||
response = app_client.post("/uploads", data={
|
||||
"file": multidata.open("rb"),
|
||||
@@ -188,7 +227,7 @@ def set_multidata_for_room(webhost_client: "FlaskClient", room_id: str, data: by
|
||||
room.seed.multidata = data
|
||||
|
||||
|
||||
def stop_autohost(graceful: bool = True) -> None:
|
||||
def _stop_webhost_mp(name_filter: str, graceful: bool = True) -> None:
|
||||
import os
|
||||
import signal
|
||||
|
||||
@@ -198,13 +237,30 @@ def stop_autohost(graceful: bool = True) -> None:
|
||||
|
||||
stop()
|
||||
proc: multiprocessing.process.BaseProcess
|
||||
for proc in filter(lambda child: child.name.startswith("MultiHoster"), multiprocessing.active_children()):
|
||||
for proc in filter(lambda child: child.name.startswith(name_filter), multiprocessing.active_children()):
|
||||
# FIXME: graceful currently does not work on Windows because the signals are not properly emulated
|
||||
# and ungraceful may not save the game
|
||||
if proc.pid == os.getpid():
|
||||
continue
|
||||
if graceful and proc.pid:
|
||||
os.kill(proc.pid, getattr(signal, "CTRL_C_EVENT", signal.SIGINT))
|
||||
else:
|
||||
proc.kill()
|
||||
try:
|
||||
proc.join(30)
|
||||
try:
|
||||
proc.join(30)
|
||||
except TimeoutError:
|
||||
raise
|
||||
except KeyboardInterrupt:
|
||||
# on Windows, the MP exception may be forwarded to the host, so ignore once and retry
|
||||
proc.join(30)
|
||||
except TimeoutError:
|
||||
proc.kill()
|
||||
proc.join()
|
||||
|
||||
def stop_autogen(graceful: bool = True) -> None:
|
||||
# FIXME: this name filter is jank, but there seems to be no way to add a custom prefix for a Pool
|
||||
_stop_webhost_mp("SpawnPoolWorker-", graceful)
|
||||
|
||||
def stop_autohost(graceful: bool = True) -> None:
|
||||
_stop_webhost_mp("MultiHoster", graceful)
|
||||
|
||||
@@ -11,7 +11,7 @@ _new_worlds: dict[str, str] = {}
|
||||
|
||||
def copy(src: str, dst: str) -> None:
|
||||
from Utils import get_file_safe_name
|
||||
from worlds import AutoWorldRegister
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
|
||||
assert dst not in _new_worlds, "World already created"
|
||||
if '"' in dst or "\\" in dst: # easier to reject than to escape
|
||||
@@ -20,7 +20,7 @@ def copy(src: str, dst: str) -> None:
|
||||
src_cls = AutoWorldRegister.world_types[src]
|
||||
src_folder = Path(src_cls.__file__).parent
|
||||
worlds_folder = src_folder.parent
|
||||
if (not src_cls.__file__.endswith("__init__.py") or not src_folder.is_dir()
|
||||
if (not src_cls.__file__.endswith(("__init__.py", "world.py")) or not src_folder.is_dir()
|
||||
or not (worlds_folder / "generic").is_dir()):
|
||||
raise ValueError(f"Unsupported layout for copy_world from {src}")
|
||||
dst_folder = worlds_folder / dst_folder_name
|
||||
@@ -28,11 +28,14 @@ def copy(src: str, dst: str) -> None:
|
||||
raise ValueError(f"Destination {dst_folder} already exists")
|
||||
shutil.copytree(src_folder, dst_folder)
|
||||
_new_worlds[dst] = str(dst_folder)
|
||||
with open(dst_folder / "__init__.py", "r", encoding="utf-8-sig") as f:
|
||||
contents = f.read()
|
||||
contents = re.sub(r'game\s*(:\s*[a-zA-Z\[\]]+)?\s*=\s*[\'"]' + re.escape(src) + r'[\'"]', f'game = "{dst}"', contents)
|
||||
with open(dst_folder / "__init__.py", "w", encoding="utf-8") as f:
|
||||
f.write(contents)
|
||||
|
||||
for potential_world_class_file in ("__init__.py", "world.py"):
|
||||
with open(dst_folder / potential_world_class_file, "r", encoding="utf-8-sig") as f:
|
||||
contents = f.read()
|
||||
r_src = re.escape(src)
|
||||
contents = re.sub(r'game\s*(:\s*[a-zA-Z\[\]]+)?\s*=\s*[\'"]' + r_src + r'[\'"]', f'game = "{dst}"', contents)
|
||||
with open(dst_folder / "__init__.py", "w", encoding="utf-8") as f:
|
||||
f.write(contents)
|
||||
|
||||
|
||||
def delete(name: str) -> None:
|
||||
|
||||
@@ -2,8 +2,8 @@ description: Almost blank test yaml
|
||||
name: Player{NUMBER}
|
||||
|
||||
game:
|
||||
Timespinner: 1 # what else
|
||||
APQuest: 1 # what else
|
||||
requires:
|
||||
version: 0.2.6
|
||||
Timespinner: {}
|
||||
APQuest: {}
|
||||
|
||||
|
||||
14
test/utils/test_daemon_thread_pool.py
Normal file
14
test/utils/test_daemon_thread_pool.py
Normal file
@@ -0,0 +1,14 @@
|
||||
import unittest
|
||||
|
||||
from Utils import DaemonThreadPoolExecutor
|
||||
|
||||
|
||||
class DaemonThreadPoolExecutorTest(unittest.TestCase):
|
||||
def test_is_daemon(self) -> None:
|
||||
def run() -> None:
|
||||
pass
|
||||
|
||||
with DaemonThreadPoolExecutor(1) as executor:
|
||||
executor.submit(run)
|
||||
|
||||
self.assertTrue(next(iter(executor._threads)).daemon)
|
||||
78
test/webhost/test_markdown.py
Normal file
78
test/webhost/test_markdown.py
Normal file
@@ -0,0 +1,78 @@
|
||||
import os
|
||||
import unittest
|
||||
from tempfile import NamedTemporaryFile
|
||||
|
||||
from mistune import HTMLRenderer, Markdown
|
||||
|
||||
from WebHostLib.markdown import ImgUrlRewriteInlineParser, render_markdown
|
||||
|
||||
|
||||
class ImgUrlRewriteTest(unittest.TestCase):
|
||||
markdown: Markdown
|
||||
base_url = "/static/generated/docs/some_game"
|
||||
|
||||
def setUp(self) -> None:
|
||||
self.markdown = Markdown(
|
||||
renderer=HTMLRenderer(escape=False),
|
||||
inline=ImgUrlRewriteInlineParser(self.base_url),
|
||||
)
|
||||
|
||||
def test_relative_img_rewrite(self) -> None:
|
||||
html = self.markdown("")
|
||||
self.assertIn(f'src="{self.base_url}/image.png"', html)
|
||||
|
||||
def test_absolute_img_no_rewrite(self) -> None:
|
||||
html = self.markdown("")
|
||||
self.assertIn(f'src="/image.png"', html)
|
||||
self.assertNotIn(self.base_url, html)
|
||||
|
||||
def test_remote_img_no_rewrite(self) -> None:
|
||||
html = self.markdown("")
|
||||
self.assertIn(f'src="https://example.com/image.png"', html)
|
||||
self.assertNotIn(self.base_url, html)
|
||||
|
||||
def test_relative_link_no_rewrite(self) -> None:
|
||||
# The parser is only supposed to update images, not links.
|
||||
html = self.markdown("[Link](image.png)")
|
||||
self.assertIn(f'href="image.png"', html)
|
||||
self.assertNotIn(self.base_url, html)
|
||||
|
||||
def test_absolute_link_no_rewrite(self) -> None:
|
||||
html = self.markdown("[Link](/image.png)")
|
||||
self.assertIn(f'href="/image.png"', html)
|
||||
self.assertNotIn(self.base_url, html)
|
||||
|
||||
def test_auto_link_no_rewrite(self) -> None:
|
||||
html = self.markdown("<https://example.com/image.png>")
|
||||
self.assertIn(f'href="https://example.com/image.png"', html)
|
||||
self.assertNotIn(self.base_url, html)
|
||||
|
||||
def test_relative_img_to_other_game(self) -> None:
|
||||
html = self.markdown("")
|
||||
self.assertIn(f'src="{self.base_url}/../Archipelago/image.png"', html)
|
||||
|
||||
|
||||
class RenderMarkdownTest(unittest.TestCase):
|
||||
"""Tests that render_markdown does the right thing."""
|
||||
base_url = "/static/generated/docs/some_game"
|
||||
|
||||
def test_relative_img_rewrite(self) -> None:
|
||||
f = NamedTemporaryFile(delete=False)
|
||||
try:
|
||||
f.write("".encode("utf-8"))
|
||||
f.close()
|
||||
html = render_markdown(f.name, self.base_url)
|
||||
self.assertIn(f'src="{self.base_url}/image.png"', html)
|
||||
finally:
|
||||
os.unlink(f.name)
|
||||
|
||||
def test_no_img_rewrite(self) -> None:
|
||||
f = NamedTemporaryFile(delete=False)
|
||||
try:
|
||||
f.write("".encode("utf-8"))
|
||||
f.close()
|
||||
html = render_markdown(f.name)
|
||||
self.assertIn(f'src="image.png"', html)
|
||||
self.assertNotIn(self.base_url, html)
|
||||
finally:
|
||||
os.unlink(f.name)
|
||||
@@ -2,7 +2,7 @@ import unittest
|
||||
|
||||
from BaseClasses import PlandoOptions
|
||||
from worlds import AutoWorldRegister
|
||||
from Options import OptionCounter, NamedRange, NumericOption, OptionList, OptionSet
|
||||
from Options import OptionCounter, NamedRange, NumericOption, OptionList, OptionSet, Visibility
|
||||
|
||||
|
||||
class TestOptionPresets(unittest.TestCase):
|
||||
@@ -19,6 +19,9 @@ class TestOptionPresets(unittest.TestCase):
|
||||
# pass in all plando options in case a preset wants to require certain plando options
|
||||
# for some reason
|
||||
option.verify(world_type, "Test Player", PlandoOptions(sum(PlandoOptions)))
|
||||
if not (Visibility.complex_ui in option.visibility or Visibility.simple_ui in option.visibility):
|
||||
self.fail(f"'{option_name}' in preset '{preset_name}' for game '{game_name}' is not "
|
||||
f"visible in any supported UI.")
|
||||
supported_types = [NumericOption, OptionSet, OptionList, OptionCounter]
|
||||
if not any([issubclass(option.__class__, t) for t in supported_types]):
|
||||
self.fail(f"'{option_name}' in preset '{preset_name}' for game '{game_name}' "
|
||||
|
||||
@@ -93,3 +93,13 @@ class TestTracker(TestBase):
|
||||
headers={"If-Modified-Since": "Wed, 21 Oct 2015 07:28:00"}, # missing timezone
|
||||
)
|
||||
self.assertEqual(response.status_code, 400)
|
||||
|
||||
def test_tracker_api(self) -> None:
|
||||
"""Verify that tracker api gives a reply for the room."""
|
||||
with self.app.test_request_context():
|
||||
with self.client.open(url_for("api.tracker_data", tracker=self.tracker_uuid)) as response:
|
||||
self.assertEqual(response.status_code, 200)
|
||||
with self.client.open(url_for("api.static_tracker_data", tracker=self.tracker_uuid)) as response:
|
||||
self.assertEqual(response.status_code, 200)
|
||||
with self.client.open(url_for("api.tracker_slot_data", tracker=self.tracker_uuid)) as response:
|
||||
self.assertEqual(response.status_code, 200)
|
||||
|
||||
@@ -1,14 +1,26 @@
|
||||
|
||||
from __future__ import annotations
|
||||
import abc
|
||||
from bisect import bisect_right
|
||||
from dataclasses import dataclass
|
||||
import enum
|
||||
import logging
|
||||
from typing import TYPE_CHECKING, ClassVar, Dict, Iterable, Tuple, Any, Optional, Union, TypeGuard
|
||||
from typing import (TYPE_CHECKING, Any, ClassVar, Dict, Generic, Iterable,
|
||||
Optional, Sequence, Tuple, TypeGuard, TypeVar, Union)
|
||||
|
||||
|
||||
from worlds.LauncherComponents import Component, SuffixIdentifier, Type, components
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from SNIClient import SNIContext
|
||||
|
||||
SNES_READ_CHUNK_SIZE = 2048
|
||||
"""
|
||||
note: SNI v0.0.101 currently has a bug where reads from
|
||||
RetroArch >2048 bytes will only return the last ~2048 bytes read.
|
||||
https://github.com/alttpo/sni/issues/51
|
||||
"""
|
||||
|
||||
component = Component('SNI Client', 'SNIClient', component_type=Type.CLIENT, file_identifier=SuffixIdentifier(".apsoe"),
|
||||
description="A client for connecting to SNES consoles via Super Nintendo Interface.")
|
||||
components.append(component)
|
||||
@@ -91,3 +103,119 @@ class SNIClient(abc.ABC, metaclass=AutoSNIClientRegister):
|
||||
def on_package(self, ctx: SNIContext, cmd: str, args: Dict[str, Any]) -> None:
|
||||
""" override this with code to handle packages from the server """
|
||||
pass
|
||||
|
||||
|
||||
@dataclass(frozen=True, slots=True, order=True)
|
||||
class Read:
|
||||
""" snes memory read - address and size in bytes """
|
||||
address: int
|
||||
size: int
|
||||
|
||||
|
||||
@dataclass(frozen=True, slots=True)
|
||||
class _MemRead:
|
||||
location: Read
|
||||
data: bytes
|
||||
|
||||
|
||||
_T_Enum = TypeVar("_T_Enum", bound=enum.Enum)
|
||||
|
||||
|
||||
class SnesData(Generic[_T_Enum]):
|
||||
_ranges: Sequence[_MemRead]
|
||||
""" sorted by address """
|
||||
|
||||
def __init__(self, ranges: Sequence[tuple[Read, bytes]]) -> None:
|
||||
self._ranges = [_MemRead(r, d) for r, d in ranges]
|
||||
|
||||
def get(self, read: _T_Enum) -> bytes:
|
||||
assert isinstance(read.value, Read), read.value
|
||||
address = read.value.address
|
||||
index = bisect_right(self._ranges, address, key=lambda r: r.location.address) - 1
|
||||
assert index >= 0, (self._ranges, read.value)
|
||||
mem_read = self._ranges[index]
|
||||
sub_index = address - mem_read.location.address
|
||||
return mem_read.data[sub_index:sub_index + read.value.size]
|
||||
|
||||
|
||||
class SnesReader(Generic[_T_Enum]):
|
||||
"""
|
||||
how to use:
|
||||
```
|
||||
from enum import Enum
|
||||
from worlds.AutoSNIClient import Read, SNIClient, SnesReader
|
||||
|
||||
class MyGameMemory(Enum):
|
||||
game_mode = Read(WRAM_START + 0x0998, 1)
|
||||
send_queue = Read(SEND_QUEUE_START, 8 * 127)
|
||||
...
|
||||
|
||||
snes_reader = SnesReader(MyGameMemory)
|
||||
|
||||
snes_data = await snes_reader.read(ctx)
|
||||
if snes_data is None:
|
||||
snes_logger.info("error reading from snes")
|
||||
return
|
||||
|
||||
game_mode = snes_data.get(MyGameMemory.game_mode)
|
||||
```
|
||||
"""
|
||||
_ranges: Sequence[Read]
|
||||
""" sorted by address """
|
||||
|
||||
def __init__(self, reads: type[_T_Enum]) -> None:
|
||||
self._ranges = self._make_ranges(reads)
|
||||
|
||||
@staticmethod
|
||||
def _make_ranges(reads: type[enum.Enum]) -> Sequence[Read]:
|
||||
|
||||
unprocessed_reads: list[Read] = []
|
||||
for e in reads:
|
||||
assert isinstance(e.value, Read), (reads.__name__, e, e.value)
|
||||
unprocessed_reads.append(e.value)
|
||||
unprocessed_reads.sort()
|
||||
|
||||
ranges: list[Read] = []
|
||||
for read in unprocessed_reads:
|
||||
# v end of the previous range
|
||||
if len(ranges) == 0 or read.address - (ranges[-1].address + ranges[-1].size) > 255:
|
||||
ranges.append(read)
|
||||
else: # combine with previous range
|
||||
chunk_address = ranges[-1].address
|
||||
assert read.address >= chunk_address, "sort() didn't work? or something"
|
||||
original_chunk_size = ranges[-1].size
|
||||
new_size = max((read.address + read.size) - chunk_address,
|
||||
original_chunk_size)
|
||||
ranges[-1] = Read(chunk_address, new_size)
|
||||
logging.debug(f"{len(ranges)=} {max(r.size for r in ranges)=}")
|
||||
return ranges
|
||||
|
||||
async def read(self, ctx: "SNIContext") -> SnesData[_T_Enum] | None:
|
||||
"""
|
||||
returns `None` if reading fails,
|
||||
otherwise returns the data for the registered `Enum`
|
||||
"""
|
||||
from SNIClient import snes_read
|
||||
|
||||
reads: list[tuple[Read, bytes]] = []
|
||||
for r in self._ranges:
|
||||
if r.size < SNES_READ_CHUNK_SIZE: # most common
|
||||
response = await snes_read(ctx, r.address, r.size)
|
||||
if response is None:
|
||||
return None
|
||||
reads.append((r, response))
|
||||
else: # big read
|
||||
# Problems were reported with big reads,
|
||||
# so we chunk it into smaller pieces.
|
||||
read_so_far = 0
|
||||
collection: list[bytes] = []
|
||||
while read_so_far < r.size:
|
||||
remaining_size = r.size - read_so_far
|
||||
chunk_size = min(SNES_READ_CHUNK_SIZE, remaining_size)
|
||||
response = await snes_read(ctx, r.address + read_so_far, chunk_size)
|
||||
if response is None:
|
||||
return None
|
||||
collection.append(response)
|
||||
read_so_far += chunk_size
|
||||
reads.append((r, b"".join(collection)))
|
||||
return SnesData(reads)
|
||||
|
||||
@@ -12,7 +12,7 @@ from typing import (Any, Callable, ClassVar, Dict, FrozenSet, Iterable, List, Ma
|
||||
|
||||
from Options import item_and_loc_options, ItemsAccessibility, OptionGroup, PerGameCommonOptions
|
||||
from BaseClasses import CollectionState
|
||||
from Utils import deprecate
|
||||
from Utils import Version
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from BaseClasses import MultiWorld, Item, Location, Tutorial, Region, Entrance
|
||||
@@ -75,6 +75,10 @@ class AutoWorldRegister(type):
|
||||
if "required_client_version" in base.__dict__:
|
||||
dct["required_client_version"] = max(dct["required_client_version"],
|
||||
base.__dict__["required_client_version"])
|
||||
if "world_version" in dct:
|
||||
if dct["world_version"] != Version(0, 0, 0):
|
||||
raise RuntimeError(f"{name} is attempting to set 'world_version' from within the class. world_version "
|
||||
f"can only be set from manifest.")
|
||||
|
||||
# construct class
|
||||
new_class = super().__new__(mcs, name, bases, dct)
|
||||
@@ -220,7 +224,7 @@ class WebWorld(metaclass=WebWorldRegister):
|
||||
tutorials: List["Tutorial"]
|
||||
"""docs folder will also be scanned for tutorial guides. Each Tutorial class is to be used for one guide."""
|
||||
|
||||
theme = "grass"
|
||||
theme: str = "grass"
|
||||
"""Choose a theme for you /game/* pages.
|
||||
Available: dirt, grass, grassFlowers, ice, jungle, ocean, partyTime, stone"""
|
||||
|
||||
@@ -337,6 +341,8 @@ class World(metaclass=AutoWorldRegister):
|
||||
"""If loaded from a .apworld, this is the Path to it."""
|
||||
__file__: ClassVar[str]
|
||||
"""path it was loaded from"""
|
||||
world_version: ClassVar[Version] = Version(0, 0, 0)
|
||||
"""Optional world version loaded from archipelago.json"""
|
||||
|
||||
def __init__(self, multiworld: "MultiWorld", player: int):
|
||||
assert multiworld is not None
|
||||
|
||||
@@ -8,7 +8,8 @@ import os
|
||||
import threading
|
||||
from io import BytesIO
|
||||
|
||||
from typing import ClassVar, Dict, List, Literal, Tuple, Any, Optional, Union, BinaryIO, overload, Sequence
|
||||
from typing import (ClassVar, Dict, List, Literal, Tuple, Any, Optional, Union, BinaryIO, overload, Sequence,
|
||||
TYPE_CHECKING)
|
||||
|
||||
import bsdiff4
|
||||
|
||||
@@ -16,6 +17,13 @@ semaphore = threading.Semaphore(os.cpu_count() or 4)
|
||||
|
||||
del threading
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from Utils import Version
|
||||
|
||||
|
||||
class ImproperlyConfiguredAutoPatchError(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class AutoPatchRegister(abc.ABCMeta):
|
||||
patch_types: ClassVar[Dict[str, AutoPatchRegister]] = {}
|
||||
@@ -26,8 +34,28 @@ class AutoPatchRegister(abc.ABCMeta):
|
||||
new_class = super().__new__(mcs, name, bases, dct)
|
||||
if "game" in dct:
|
||||
AutoPatchRegister.patch_types[dct["game"]] = new_class
|
||||
if not dct["patch_file_ending"]:
|
||||
raise Exception(f"Need an expected file ending for {name}")
|
||||
|
||||
if not callable(getattr(new_class, "patch", None)):
|
||||
raise ImproperlyConfiguredAutoPatchError(
|
||||
f"Container {new_class} uses metaclass AutoPatchRegister, but does not have a patch method defined."
|
||||
)
|
||||
|
||||
patch_file_ending = dct.get("patch_file_ending")
|
||||
if patch_file_ending == ".zip":
|
||||
raise ImproperlyConfiguredAutoPatchError(
|
||||
f'Auto patch container {new_class} uses file ending ".zip", which is not allowed.'
|
||||
)
|
||||
if patch_file_ending is None:
|
||||
raise ImproperlyConfiguredAutoPatchError(
|
||||
f"Need an expected file ending for auto patch container {new_class}"
|
||||
)
|
||||
|
||||
existing_handler = AutoPatchRegister.file_endings.get(patch_file_ending)
|
||||
if existing_handler:
|
||||
raise ImproperlyConfiguredAutoPatchError(
|
||||
f"Two auto patch containers are using the same file extension: {new_class}, {existing_handler}"
|
||||
)
|
||||
|
||||
AutoPatchRegister.file_endings[dct["patch_file_ending"]] = new_class
|
||||
return new_class
|
||||
|
||||
@@ -65,7 +93,7 @@ class AutoPatchExtensionRegister(abc.ABCMeta):
|
||||
return handler
|
||||
|
||||
|
||||
container_version: int = 6
|
||||
container_version: int = 7
|
||||
|
||||
|
||||
def is_ap_player_container(game: str, data: bytes, player: int):
|
||||
@@ -92,7 +120,7 @@ class APContainer:
|
||||
version: ClassVar[int] = container_version
|
||||
compression_level: ClassVar[int] = 9
|
||||
compression_method: ClassVar[int] = zipfile.ZIP_DEFLATED
|
||||
|
||||
manifest_path: str = "archipelago.json"
|
||||
path: Optional[str]
|
||||
|
||||
def __init__(self, path: Optional[str] = None):
|
||||
@@ -116,7 +144,7 @@ class APContainer:
|
||||
except Exception as e:
|
||||
raise Exception(f"Manifest {manifest} did not convert to json.") from e
|
||||
else:
|
||||
opened_zipfile.writestr("archipelago.json", manifest_str)
|
||||
opened_zipfile.writestr(self.manifest_path, manifest_str)
|
||||
|
||||
def read(self, file: Optional[Union[str, BinaryIO]] = None) -> None:
|
||||
"""Read data into patch object. file can be file-like, such as an outer zip file's stream."""
|
||||
@@ -137,7 +165,18 @@ class APContainer:
|
||||
raise InvalidDataError(f"{message}This might be the incorrect world version for this file") from e
|
||||
|
||||
def read_contents(self, opened_zipfile: zipfile.ZipFile) -> Dict[str, Any]:
|
||||
with opened_zipfile.open("archipelago.json", "r") as f:
|
||||
try:
|
||||
assert self.manifest_path.endswith("archipelago.json"), "Filename should be archipelago.json"
|
||||
manifest_info = opened_zipfile.getinfo(self.manifest_path)
|
||||
except KeyError as e:
|
||||
for info in opened_zipfile.infolist():
|
||||
if info.filename.endswith("archipelago.json"):
|
||||
manifest_info = info
|
||||
self.manifest_path = info.filename
|
||||
break
|
||||
else:
|
||||
raise e
|
||||
with opened_zipfile.open(manifest_info, "r") as f:
|
||||
manifest = json.load(f)
|
||||
if manifest["compatible_version"] > self.version:
|
||||
raise Exception(f"File (version: {manifest['compatible_version']}) too new "
|
||||
@@ -152,6 +191,33 @@ class APContainer:
|
||||
}
|
||||
|
||||
|
||||
class APWorldContainer(APContainer):
|
||||
"""A zipfile containing a world implementation."""
|
||||
game: str | None = None
|
||||
world_version: "Version | None" = None
|
||||
minimum_ap_version: "Version | None" = None
|
||||
maximum_ap_version: "Version | None" = None
|
||||
|
||||
def read_contents(self, opened_zipfile: zipfile.ZipFile) -> Dict[str, Any]:
|
||||
from Utils import tuplize_version
|
||||
manifest = super().read_contents(opened_zipfile)
|
||||
self.game = manifest["game"]
|
||||
for version_key in ("world_version", "minimum_ap_version", "maximum_ap_version"):
|
||||
if version_key in manifest:
|
||||
setattr(self, version_key, tuplize_version(manifest[version_key]))
|
||||
return manifest
|
||||
|
||||
def get_manifest(self) -> Dict[str, Any]:
|
||||
manifest = super().get_manifest()
|
||||
manifest["game"] = self.game
|
||||
manifest["compatible_version"] = 7
|
||||
for version_key in ("world_version", "minimum_ap_version", "maximum_ap_version"):
|
||||
version = getattr(self, version_key)
|
||||
if version:
|
||||
manifest[version_key] = version.as_simple_string()
|
||||
return manifest
|
||||
|
||||
|
||||
class APPlayerContainer(APContainer):
|
||||
"""A zipfile containing at least archipelago.json meant for a player"""
|
||||
game: ClassVar[Optional[str]] = None
|
||||
@@ -248,10 +314,8 @@ class APProcedurePatch(APAutoPatchInterface):
|
||||
manifest["compatible_version"] = 5
|
||||
return manifest
|
||||
|
||||
def read_contents(self, opened_zipfile: zipfile.ZipFile) -> None:
|
||||
super(APProcedurePatch, self).read_contents(opened_zipfile)
|
||||
with opened_zipfile.open("archipelago.json", "r") as f:
|
||||
manifest = json.load(f)
|
||||
def read_contents(self, opened_zipfile: zipfile.ZipFile) -> Dict[str, Any]:
|
||||
manifest = super(APProcedurePatch, self).read_contents(opened_zipfile)
|
||||
if "procedure" not in manifest:
|
||||
# support patching files made before moving to procedures
|
||||
self.procedure = [("apply_bsdiff4", ["delta.bsdiff4"])]
|
||||
@@ -260,6 +324,7 @@ class APProcedurePatch(APAutoPatchInterface):
|
||||
for file in opened_zipfile.namelist():
|
||||
if file not in ["archipelago.json"]:
|
||||
self.files[file] = opened_zipfile.read(file)
|
||||
return manifest
|
||||
|
||||
def write_contents(self, opened_zipfile: zipfile.ZipFile) -> None:
|
||||
super(APProcedurePatch, self).write_contents(opened_zipfile)
|
||||
|
||||
@@ -5,7 +5,7 @@ import weakref
|
||||
from enum import Enum, auto
|
||||
from typing import Optional, Callable, List, Iterable, Tuple
|
||||
|
||||
from Utils import local_path, open_filename
|
||||
from Utils import local_path, open_filename, is_frozen, is_kivy_running, open_file, user_path
|
||||
|
||||
|
||||
class Type(Enum):
|
||||
@@ -177,11 +177,10 @@ def _install_apworld(apworld_src: str = "") -> Optional[Tuple[pathlib.Path, path
|
||||
if module_name == loaded_name:
|
||||
found_already_loaded = True
|
||||
break
|
||||
if found_already_loaded:
|
||||
raise Exception(f"Installed APWorld successfully, but '{module_name}' is already loaded,\n"
|
||||
"so a Launcher restart is required to use the new installation.\n"
|
||||
"If the Launcher is not open, no action needs to be taken.")
|
||||
world_source = worlds.WorldSource(str(target), is_zip=True)
|
||||
if found_already_loaded and is_kivy_running():
|
||||
raise Exception(f"Installed APWorld successfully, but '{module_name}' is already loaded, "
|
||||
"so a Launcher restart is required to use the new installation.")
|
||||
world_source = worlds.WorldSource(str(target), is_zip=True, relative=False)
|
||||
bisect.insort(worlds.world_sources, world_source)
|
||||
world_source.load()
|
||||
|
||||
@@ -197,7 +196,7 @@ def install_apworld(apworld_path: str = "") -> None:
|
||||
source, target = res
|
||||
except Exception as e:
|
||||
import Utils
|
||||
Utils.messagebox(e.__class__.__name__, str(e), error=True)
|
||||
Utils.messagebox("Notice", str(e), error=True)
|
||||
logging.exception(e)
|
||||
else:
|
||||
import Utils
|
||||
@@ -205,6 +204,18 @@ def install_apworld(apworld_path: str = "") -> None:
|
||||
Utils.messagebox("Install complete.", f"Installed APWorld from {source}.")
|
||||
|
||||
|
||||
def export_datapackage() -> None:
|
||||
import json
|
||||
|
||||
from worlds import network_data_package
|
||||
|
||||
path = user_path("datapackage_export.json")
|
||||
with open(path, "w") as f:
|
||||
json.dump(network_data_package, f, indent=4)
|
||||
|
||||
open_file(path)
|
||||
|
||||
|
||||
components: List[Component] = [
|
||||
# Launcher
|
||||
Component('Launcher', 'Launcher', component_type=Type.HIDDEN),
|
||||
@@ -214,12 +225,12 @@ components: List[Component] = [
|
||||
description="Host a generated multiworld on your computer."),
|
||||
Component('Generate', 'Generate', cli=True,
|
||||
description="Generate a multiworld with the YAMLs in the players folder."),
|
||||
Component("Options Creator", "OptionsCreator", "ArchipelagoOptionsCreator", component_type=Type.TOOL,
|
||||
description="Visual creator for Archipelago option files."),
|
||||
Component("Install APWorld", func=install_apworld, file_identifier=SuffixIdentifier(".apworld"),
|
||||
description="Install an APWorld to play games not included with Archipelago by default."),
|
||||
Component('Text Client', 'CommonClient', 'ArchipelagoTextClient', func=launch_textclient,
|
||||
description="Connect to a multiworld using the text client."),
|
||||
Component('Links Awakening DX Client', 'LinksAwakeningClient',
|
||||
file_identifier=SuffixIdentifier('.apladx')),
|
||||
Component('LttP Adjuster', 'LttPAdjuster'),
|
||||
# Ocarina of Time
|
||||
Component('OoT Client', 'OoTClient',
|
||||
@@ -233,8 +244,10 @@ components: List[Component] = [
|
||||
Component('Zillion Client', 'ZillionClient',
|
||||
file_identifier=SuffixIdentifier('.apzl')),
|
||||
|
||||
#MegaMan Battle Network 3
|
||||
Component('MMBN3 Client', 'MMBN3Client', file_identifier=SuffixIdentifier('.apbn3'))
|
||||
# MegaMan Battle Network 3
|
||||
Component('MMBN3 Client', 'MMBN3Client', file_identifier=SuffixIdentifier('.apbn3')),
|
||||
|
||||
Component("Export Datapackage", func=export_datapackage, component_type=Type.TOOL),
|
||||
]
|
||||
|
||||
|
||||
@@ -243,3 +256,67 @@ icon_paths = {
|
||||
'icon': local_path('data', 'icon.png'),
|
||||
'discord': local_path('data', 'discord-mark-blue.png'),
|
||||
}
|
||||
|
||||
if not is_frozen():
|
||||
def _build_apworlds(*launch_args: str):
|
||||
import json
|
||||
import os
|
||||
import zipfile
|
||||
|
||||
from worlds import AutoWorldRegister
|
||||
from worlds.Files import APWorldContainer
|
||||
from Launcher import open_folder
|
||||
|
||||
import argparse
|
||||
parser = argparse.ArgumentParser("Build script for APWorlds")
|
||||
parser.add_argument("worlds", type=str, default=(), nargs="*", help="Names of APWorlds to build.")
|
||||
args = parser.parse_args(launch_args)
|
||||
|
||||
if args.worlds:
|
||||
games = [(game, AutoWorldRegister.world_types.get(game, None)) for game in args.worlds]
|
||||
else:
|
||||
games = [(worldname, worldtype) for worldname, worldtype in AutoWorldRegister.world_types.items()
|
||||
if not worldtype.zip_path]
|
||||
|
||||
apworlds_folder = os.path.join("build", "apworlds")
|
||||
os.makedirs(apworlds_folder, exist_ok=True)
|
||||
for worldname, worldtype in games:
|
||||
if not worldtype:
|
||||
logging.error(f"Requested APWorld \"{worldname}\" does not exist.")
|
||||
continue
|
||||
file_name = os.path.split(os.path.dirname(worldtype.__file__))[1]
|
||||
world_directory = os.path.join("worlds", file_name)
|
||||
if os.path.isfile(os.path.join(world_directory, "archipelago.json")):
|
||||
with open(os.path.join(world_directory, "archipelago.json"), mode="r", encoding="utf-8") as manifest_file:
|
||||
manifest = json.load(manifest_file)
|
||||
|
||||
assert "game" in manifest, (
|
||||
f"World directory {world_directory} has an archipelago.json manifest file, but it "
|
||||
"does not define a \"game\"."
|
||||
)
|
||||
assert manifest["game"] == worldtype.game, (
|
||||
f"World directory {world_directory} has an archipelago.json manifest file, but value of the "
|
||||
f"\"game\" field ({manifest['game']} does not equal the World class's game ({worldtype.game})."
|
||||
)
|
||||
else:
|
||||
manifest = {}
|
||||
|
||||
zip_path = os.path.join(apworlds_folder, file_name + ".apworld")
|
||||
apworld = APWorldContainer(str(zip_path))
|
||||
apworld.game = worldtype.game
|
||||
manifest.update(apworld.get_manifest())
|
||||
apworld.manifest_path = f"{file_name}/archipelago.json"
|
||||
with zipfile.ZipFile(zip_path, "w", zipfile.ZIP_DEFLATED,
|
||||
compresslevel=9) as zf:
|
||||
for path in pathlib.Path(world_directory).rglob("*"):
|
||||
relative_path = os.path.join(*path.parts[path.parts.index("worlds") + 1:])
|
||||
if "__MACOSX" in relative_path or ".DS_STORE" in relative_path or "__pycache__" in relative_path:
|
||||
continue
|
||||
if not relative_path.endswith("archipelago.json"):
|
||||
zf.write(path, relative_path)
|
||||
zf.writestr(apworld.manifest_path, json.dumps(manifest))
|
||||
open_folder(apworlds_folder)
|
||||
|
||||
|
||||
components.append(Component("Build APWorlds", func=_build_apworlds, cli=True,
|
||||
description="Build APWorlds from loose-file world folders."))
|
||||
|
||||
@@ -7,10 +7,11 @@ import warnings
|
||||
import zipimport
|
||||
import time
|
||||
import dataclasses
|
||||
import json
|
||||
from typing import List
|
||||
|
||||
from NetUtils import DataPackage
|
||||
from Utils import local_path, user_path
|
||||
from Utils import local_path, user_path, Version, version_tuple, tuplize_version
|
||||
|
||||
local_folder = os.path.dirname(__file__)
|
||||
user_folder = user_path("worlds") if user_path() != local_path() else user_path("custom_worlds")
|
||||
@@ -38,6 +39,7 @@ class WorldSource:
|
||||
is_zip: bool = False
|
||||
relative: bool = True # relative to regular world import folder
|
||||
time_taken: float = -1.0
|
||||
version: Version = Version(0, 0, 0)
|
||||
|
||||
def __repr__(self) -> str:
|
||||
return f"{self.__class__.__name__}({self.path}, is_zip={self.is_zip}, relative={self.relative})"
|
||||
@@ -102,12 +104,94 @@ for folder in (folder for folder in (user_folder, local_folder) if folder):
|
||||
|
||||
# import all submodules to trigger AutoWorldRegister
|
||||
world_sources.sort()
|
||||
apworlds: list[WorldSource] = []
|
||||
for world_source in world_sources:
|
||||
world_source.load()
|
||||
# load all loose files first:
|
||||
if world_source.is_zip:
|
||||
apworlds.append(world_source)
|
||||
else:
|
||||
world_source.load()
|
||||
|
||||
|
||||
# Build the data package for each game.
|
||||
from .AutoWorld import AutoWorldRegister
|
||||
|
||||
for world_source in world_sources:
|
||||
if not world_source.is_zip:
|
||||
# look for manifest
|
||||
manifest = {}
|
||||
for dirpath, dirnames, filenames in os.walk(world_source.resolved_path):
|
||||
for file in filenames:
|
||||
if file.endswith("archipelago.json"):
|
||||
with open(os.path.join(dirpath, file), mode="r", encoding="utf-8") as manifest_file:
|
||||
manifest = json.load(manifest_file)
|
||||
break
|
||||
if manifest:
|
||||
break
|
||||
game = manifest.get("game")
|
||||
if game in AutoWorldRegister.world_types:
|
||||
AutoWorldRegister.world_types[game].world_version = tuplize_version(manifest.get("world_version", "0.0.0"))
|
||||
|
||||
if apworlds:
|
||||
# encapsulation for namespace / gc purposes
|
||||
def load_apworlds() -> None:
|
||||
global apworlds
|
||||
from .Files import APWorldContainer, InvalidDataError
|
||||
core_compatible: list[tuple[WorldSource, APWorldContainer]] = []
|
||||
|
||||
def fail_world(game_name: str, reason: str, add_as_failed_to_load: bool = True) -> None:
|
||||
if add_as_failed_to_load:
|
||||
failed_world_loads.append(game_name)
|
||||
logging.warning(reason)
|
||||
|
||||
for apworld_source in apworlds:
|
||||
apworld: APWorldContainer = APWorldContainer(apworld_source.resolved_path)
|
||||
# populate metadata
|
||||
try:
|
||||
apworld.read()
|
||||
except InvalidDataError as e:
|
||||
if version_tuple < (0, 7, 0):
|
||||
logging.error(
|
||||
f"Invalid or missing manifest file for {apworld_source.resolved_path}. "
|
||||
"This apworld will stop working with Archipelago 0.7.0."
|
||||
)
|
||||
logging.error(e)
|
||||
else:
|
||||
raise e
|
||||
|
||||
if apworld.minimum_ap_version and apworld.minimum_ap_version > version_tuple:
|
||||
fail_world(apworld.game,
|
||||
f"Did not load {apworld_source.path} "
|
||||
f"as its minimum core version {apworld.minimum_ap_version} "
|
||||
f"is higher than current core version {version_tuple}.")
|
||||
elif apworld.maximum_ap_version and apworld.maximum_ap_version < version_tuple:
|
||||
fail_world(apworld.game,
|
||||
f"Did not load {apworld_source.path} "
|
||||
f"as its maximum core version {apworld.maximum_ap_version} "
|
||||
f"is lower than current core version {version_tuple}.")
|
||||
else:
|
||||
core_compatible.append((apworld_source, apworld))
|
||||
# load highest version first
|
||||
core_compatible.sort(
|
||||
key=lambda element: element[1].world_version if element[1].world_version else Version(0, 0, 0),
|
||||
reverse=True)
|
||||
for apworld_source, apworld in core_compatible:
|
||||
if apworld.game and apworld.game in AutoWorldRegister.world_types:
|
||||
fail_world(apworld.game,
|
||||
f"Did not load {apworld_source.path} "
|
||||
f"as its game {apworld.game} is already loaded.",
|
||||
add_as_failed_to_load=False)
|
||||
else:
|
||||
apworld_source.load()
|
||||
if apworld.game in AutoWorldRegister.world_types:
|
||||
# world could fail to load at this point
|
||||
if apworld.world_version:
|
||||
AutoWorldRegister.world_types[apworld.game].world_version = apworld.world_version
|
||||
load_apworlds()
|
||||
del load_apworlds
|
||||
|
||||
del apworlds
|
||||
|
||||
# Build the data package for each game.
|
||||
network_data_package: DataPackage = {
|
||||
"games": {world_name: world.get_data_package_data() for world_name, world in AutoWorldRegister.world_types.items()},
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ from collections import Counter
|
||||
from typing import TYPE_CHECKING, Any
|
||||
from typing import Dict, Generator, Iterable, List, Set, Tuple, Union, final
|
||||
|
||||
from s2clientprotocol import sc2api_pb2 as sc_pb
|
||||
from .proto import sc2api_pb2 as sc_pb
|
||||
|
||||
from .constants import (
|
||||
IS_PLACEHOLDER,
|
||||
|
||||
@@ -4,11 +4,11 @@ from typing import Dict, Iterable, List, Optional, Set, Tuple, Union
|
||||
|
||||
from worlds._sc2common.bot import logger
|
||||
|
||||
from s2clientprotocol import debug_pb2 as debug_pb
|
||||
from s2clientprotocol import query_pb2 as query_pb
|
||||
from s2clientprotocol import raw_pb2 as raw_pb
|
||||
from s2clientprotocol import sc2api_pb2 as sc_pb
|
||||
from s2clientprotocol import spatial_pb2 as spatial_pb
|
||||
from .proto import debug_pb2 as debug_pb
|
||||
from .proto import query_pb2 as query_pb
|
||||
from .proto import raw_pb2 as raw_pb
|
||||
from .proto import sc2api_pb2 as sc_pb
|
||||
from .proto import spatial_pb2 as spatial_pb
|
||||
|
||||
from .data import ActionResult, ChatChannel, Race, Result, Status
|
||||
from .game_data import AbilityData, GameData
|
||||
|
||||
@@ -2,7 +2,7 @@ import platform
|
||||
from pathlib import Path
|
||||
|
||||
from worlds._sc2common.bot import logger
|
||||
from s2clientprotocol import sc2api_pb2 as sc_pb
|
||||
from .proto import sc2api_pb2 as sc_pb
|
||||
|
||||
from .player import Computer
|
||||
from .protocol import Protocol
|
||||
|
||||
@@ -7,11 +7,11 @@ https://github.com/Blizzard/s2client-api/blob/d9ba0a33d6ce9d233c2a4ee988360c188f
|
||||
"""
|
||||
import enum
|
||||
|
||||
from s2clientprotocol import common_pb2 as common_pb
|
||||
from s2clientprotocol import data_pb2 as data_pb
|
||||
from s2clientprotocol import error_pb2 as error_pb
|
||||
from s2clientprotocol import raw_pb2 as raw_pb
|
||||
from s2clientprotocol import sc2api_pb2 as sc_pb
|
||||
from .proto import common_pb2 as common_pb
|
||||
from .proto import data_pb2 as data_pb
|
||||
from .proto import error_pb2 as error_pb
|
||||
from .proto import raw_pb2 as raw_pb
|
||||
from .proto import sc2api_pb2 as sc_pb
|
||||
|
||||
CreateGameError = enum.Enum("CreateGameError", sc_pb.ResponseCreateGame.Error.items())
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ import mpyq
|
||||
import portpicker
|
||||
from aiohttp import ClientSession, ClientWebSocketResponse
|
||||
from worlds._sc2common.bot import logger
|
||||
from s2clientprotocol import sc2api_pb2 as sc_pb
|
||||
from .proto import sc2api_pb2 as sc_pb
|
||||
|
||||
from .bot_ai import BotAI
|
||||
from .client import Client
|
||||
|
||||
@@ -5,7 +5,7 @@ import math
|
||||
import random
|
||||
from typing import TYPE_CHECKING, Iterable, List, Set, Tuple, Union
|
||||
|
||||
from s2clientprotocol import common_pb2 as common_pb
|
||||
from .proto import common_pb2 as common_pb
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from .unit import Unit
|
||||
|
||||
0
worlds/_sc2common/bot/proto/__init__.py
Normal file
0
worlds/_sc2common/bot/proto/__init__.py
Normal file
50
worlds/_sc2common/bot/proto/common_pb2.py
Normal file
50
worlds/_sc2common/bot/proto/common_pb2.py
Normal file
@@ -0,0 +1,50 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
# Generated by the protocol buffer compiler. DO NOT EDIT!
|
||||
# NO CHECKED-IN PROTOBUF GENCODE
|
||||
# source: s2clientprotocol/common.proto
|
||||
# Protobuf Python Version: 6.31.1
|
||||
"""Generated protocol buffer code."""
|
||||
from google.protobuf import descriptor as _descriptor
|
||||
from google.protobuf import descriptor_pool as _descriptor_pool
|
||||
from google.protobuf import runtime_version as _runtime_version
|
||||
from google.protobuf import symbol_database as _symbol_database
|
||||
from google.protobuf.internal import builder as _builder
|
||||
_runtime_version.ValidateProtobufRuntimeVersion(
|
||||
_runtime_version.Domain.PUBLIC,
|
||||
6,
|
||||
31,
|
||||
1,
|
||||
'',
|
||||
's2clientprotocol/common.proto'
|
||||
)
|
||||
# @@protoc_insertion_point(imports)
|
||||
|
||||
_sym_db = _symbol_database.Default()
|
||||
|
||||
|
||||
|
||||
|
||||
DESCRIPTOR = _descriptor_pool.Default().AddSerializedFile(b'\n\x1ds2clientprotocol/common.proto\x12\x0eSC2APIProtocol\">\n\x10\x41vailableAbility\x12\x12\n\nability_id\x18\x01 \x01(\x05\x12\x16\n\x0erequires_point\x18\x02 \x01(\x08\"X\n\tImageData\x12\x16\n\x0e\x62its_per_pixel\x18\x01 \x01(\x05\x12%\n\x04size\x18\x02 \x01(\x0b\x32\x17.SC2APIProtocol.Size2DI\x12\x0c\n\x04\x64\x61ta\x18\x03 \x01(\x0c\"\x1e\n\x06PointI\x12\t\n\x01x\x18\x01 \x01(\x05\x12\t\n\x01y\x18\x02 \x01(\x05\"T\n\nRectangleI\x12\"\n\x02p0\x18\x01 \x01(\x0b\x32\x16.SC2APIProtocol.PointI\x12\"\n\x02p1\x18\x02 \x01(\x0b\x32\x16.SC2APIProtocol.PointI\"\x1f\n\x07Point2D\x12\t\n\x01x\x18\x01 \x01(\x02\x12\t\n\x01y\x18\x02 \x01(\x02\"(\n\x05Point\x12\t\n\x01x\x18\x01 \x01(\x02\x12\t\n\x01y\x18\x02 \x01(\x02\x12\t\n\x01z\x18\x03 \x01(\x02\"\x1f\n\x07Size2DI\x12\t\n\x01x\x18\x01 \x01(\x05\x12\t\n\x01y\x18\x02 \x01(\x05*A\n\x04Race\x12\n\n\x06NoRace\x10\x00\x12\n\n\x06Terran\x10\x01\x12\x08\n\x04Zerg\x10\x02\x12\x0b\n\x07Protoss\x10\x03\x12\n\n\x06Random\x10\x04')
|
||||
|
||||
_globals = globals()
|
||||
_builder.BuildMessageAndEnumDescriptors(DESCRIPTOR, _globals)
|
||||
_builder.BuildTopDescriptorsAndMessages(DESCRIPTOR, 's2clientprotocol.common_pb2', _globals)
|
||||
if not _descriptor._USE_C_DESCRIPTORS:
|
||||
DESCRIPTOR._loaded_options = None
|
||||
_globals['_RACE']._serialized_start=429
|
||||
_globals['_RACE']._serialized_end=494
|
||||
_globals['_AVAILABLEABILITY']._serialized_start=49
|
||||
_globals['_AVAILABLEABILITY']._serialized_end=111
|
||||
_globals['_IMAGEDATA']._serialized_start=113
|
||||
_globals['_IMAGEDATA']._serialized_end=201
|
||||
_globals['_POINTI']._serialized_start=203
|
||||
_globals['_POINTI']._serialized_end=233
|
||||
_globals['_RECTANGLEI']._serialized_start=235
|
||||
_globals['_RECTANGLEI']._serialized_end=319
|
||||
_globals['_POINT2D']._serialized_start=321
|
||||
_globals['_POINT2D']._serialized_end=352
|
||||
_globals['_POINT']._serialized_start=354
|
||||
_globals['_POINT']._serialized_end=394
|
||||
_globals['_SIZE2DI']._serialized_start=396
|
||||
_globals['_SIZE2DI']._serialized_end=427
|
||||
# @@protoc_insertion_point(module_scope)
|
||||
55
worlds/_sc2common/bot/proto/data_pb2.py
Normal file
55
worlds/_sc2common/bot/proto/data_pb2.py
Normal file
@@ -0,0 +1,55 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
# Generated by the protocol buffer compiler. DO NOT EDIT!
|
||||
# NO CHECKED-IN PROTOBUF GENCODE
|
||||
# source: s2clientprotocol/data.proto
|
||||
# Protobuf Python Version: 6.31.1
|
||||
"""Generated protocol buffer code."""
|
||||
from google.protobuf import descriptor as _descriptor
|
||||
from google.protobuf import descriptor_pool as _descriptor_pool
|
||||
from google.protobuf import runtime_version as _runtime_version
|
||||
from google.protobuf import symbol_database as _symbol_database
|
||||
from google.protobuf.internal import builder as _builder
|
||||
_runtime_version.ValidateProtobufRuntimeVersion(
|
||||
_runtime_version.Domain.PUBLIC,
|
||||
6,
|
||||
31,
|
||||
1,
|
||||
'',
|
||||
's2clientprotocol/data.proto'
|
||||
)
|
||||
# @@protoc_insertion_point(imports)
|
||||
|
||||
_sym_db = _symbol_database.Default()
|
||||
|
||||
|
||||
from . import common_pb2 as s2clientprotocol_dot_common__pb2
|
||||
|
||||
|
||||
DESCRIPTOR = _descriptor_pool.Default().AddSerializedFile(b'\n\x1bs2clientprotocol/data.proto\x12\x0eSC2APIProtocol\x1a\x1ds2clientprotocol/common.proto\"\xc4\x03\n\x0b\x41\x62ilityData\x12\x12\n\nability_id\x18\x01 \x01(\r\x12\x11\n\tlink_name\x18\x02 \x01(\t\x12\x12\n\nlink_index\x18\x03 \x01(\r\x12\x13\n\x0b\x62utton_name\x18\x04 \x01(\t\x12\x15\n\rfriendly_name\x18\x05 \x01(\t\x12\x0e\n\x06hotkey\x18\x06 \x01(\t\x12\x1c\n\x14remaps_to_ability_id\x18\x07 \x01(\r\x12\x11\n\tavailable\x18\x08 \x01(\x08\x12\x32\n\x06target\x18\t \x01(\x0e\x32\".SC2APIProtocol.AbilityData.Target\x12\x15\n\rallow_minimap\x18\n \x01(\x08\x12\x16\n\x0e\x61llow_autocast\x18\x0b \x01(\x08\x12\x13\n\x0bis_building\x18\x0c \x01(\x08\x12\x18\n\x10\x66ootprint_radius\x18\r \x01(\x02\x12\x1c\n\x14is_instant_placement\x18\x0e \x01(\x08\x12\x12\n\ncast_range\x18\x0f \x01(\x02\"I\n\x06Target\x12\x08\n\x04None\x10\x01\x12\t\n\x05Point\x10\x02\x12\x08\n\x04Unit\x10\x03\x12\x0f\n\x0bPointOrUnit\x10\x04\x12\x0f\n\x0bPointOrNone\x10\x05\"J\n\x0b\x44\x61mageBonus\x12,\n\tattribute\x18\x01 \x01(\x0e\x32\x19.SC2APIProtocol.Attribute\x12\r\n\x05\x62onus\x18\x02 \x01(\x02\"\xd7\x01\n\x06Weapon\x12/\n\x04type\x18\x01 \x01(\x0e\x32!.SC2APIProtocol.Weapon.TargetType\x12\x0e\n\x06\x64\x61mage\x18\x02 \x01(\x02\x12\x31\n\x0c\x64\x61mage_bonus\x18\x03 \x03(\x0b\x32\x1b.SC2APIProtocol.DamageBonus\x12\x0f\n\x07\x61ttacks\x18\x04 \x01(\r\x12\r\n\x05range\x18\x05 \x01(\x02\x12\r\n\x05speed\x18\x06 \x01(\x02\"*\n\nTargetType\x12\n\n\x06Ground\x10\x01\x12\x07\n\x03\x41ir\x10\x02\x12\x07\n\x03\x41ny\x10\x03\"\x95\x04\n\x0cUnitTypeData\x12\x0f\n\x07unit_id\x18\x01 \x01(\r\x12\x0c\n\x04name\x18\x02 \x01(\t\x12\x11\n\tavailable\x18\x03 \x01(\x08\x12\x12\n\ncargo_size\x18\x04 \x01(\r\x12\x14\n\x0cmineral_cost\x18\x0c \x01(\r\x12\x14\n\x0cvespene_cost\x18\r \x01(\r\x12\x15\n\rfood_required\x18\x0e \x01(\x02\x12\x15\n\rfood_provided\x18\x12 \x01(\x02\x12\x12\n\nability_id\x18\x0f \x01(\r\x12\"\n\x04race\x18\x10 \x01(\x0e\x32\x14.SC2APIProtocol.Race\x12\x12\n\nbuild_time\x18\x11 \x01(\x02\x12\x13\n\x0bhas_vespene\x18\x13 \x01(\x08\x12\x14\n\x0chas_minerals\x18\x14 \x01(\x08\x12\x13\n\x0bsight_range\x18\x19 \x01(\x02\x12\x12\n\ntech_alias\x18\x15 \x03(\r\x12\x12\n\nunit_alias\x18\x16 \x01(\r\x12\x18\n\x10tech_requirement\x18\x17 \x01(\r\x12\x18\n\x10require_attached\x18\x18 \x01(\x08\x12-\n\nattributes\x18\x08 \x03(\x0e\x32\x19.SC2APIProtocol.Attribute\x12\x16\n\x0emovement_speed\x18\t \x01(\x02\x12\r\n\x05\x61rmor\x18\n \x01(\x02\x12\'\n\x07weapons\x18\x0b \x03(\x0b\x32\x16.SC2APIProtocol.Weapon\"\x86\x01\n\x0bUpgradeData\x12\x12\n\nupgrade_id\x18\x01 \x01(\r\x12\x0c\n\x04name\x18\x02 \x01(\t\x12\x14\n\x0cmineral_cost\x18\x03 \x01(\r\x12\x14\n\x0cvespene_cost\x18\x04 \x01(\r\x12\x15\n\rresearch_time\x18\x05 \x01(\x02\x12\x12\n\nability_id\x18\x06 \x01(\r\")\n\x08\x42uffData\x12\x0f\n\x07\x62uff_id\x18\x01 \x01(\r\x12\x0c\n\x04name\x18\x02 \x01(\t\"T\n\nEffectData\x12\x11\n\teffect_id\x18\x01 \x01(\r\x12\x0c\n\x04name\x18\x02 \x01(\t\x12\x15\n\rfriendly_name\x18\x03 \x01(\t\x12\x0e\n\x06radius\x18\x04 \x01(\x02*\x9e\x01\n\tAttribute\x12\t\n\x05Light\x10\x01\x12\x0b\n\x07\x41rmored\x10\x02\x12\x0e\n\nBiological\x10\x03\x12\x0e\n\nMechanical\x10\x04\x12\x0b\n\x07Robotic\x10\x05\x12\x0b\n\x07Psionic\x10\x06\x12\x0b\n\x07Massive\x10\x07\x12\r\n\tStructure\x10\x08\x12\t\n\x05Hover\x10\t\x12\n\n\x06Heroic\x10\n\x12\x0c\n\x08Summoned\x10\x0b')
|
||||
|
||||
_globals = globals()
|
||||
_builder.BuildMessageAndEnumDescriptors(DESCRIPTOR, _globals)
|
||||
_builder.BuildTopDescriptorsAndMessages(DESCRIPTOR, 's2clientprotocol.data_pb2', _globals)
|
||||
if not _descriptor._USE_C_DESCRIPTORS:
|
||||
DESCRIPTOR._loaded_options = None
|
||||
_globals['_ATTRIBUTE']._serialized_start=1630
|
||||
_globals['_ATTRIBUTE']._serialized_end=1788
|
||||
_globals['_ABILITYDATA']._serialized_start=79
|
||||
_globals['_ABILITYDATA']._serialized_end=531
|
||||
_globals['_ABILITYDATA_TARGET']._serialized_start=458
|
||||
_globals['_ABILITYDATA_TARGET']._serialized_end=531
|
||||
_globals['_DAMAGEBONUS']._serialized_start=533
|
||||
_globals['_DAMAGEBONUS']._serialized_end=607
|
||||
_globals['_WEAPON']._serialized_start=610
|
||||
_globals['_WEAPON']._serialized_end=825
|
||||
_globals['_WEAPON_TARGETTYPE']._serialized_start=783
|
||||
_globals['_WEAPON_TARGETTYPE']._serialized_end=825
|
||||
_globals['_UNITTYPEDATA']._serialized_start=828
|
||||
_globals['_UNITTYPEDATA']._serialized_end=1361
|
||||
_globals['_UPGRADEDATA']._serialized_start=1364
|
||||
_globals['_UPGRADEDATA']._serialized_end=1498
|
||||
_globals['_BUFFDATA']._serialized_start=1500
|
||||
_globals['_BUFFDATA']._serialized_end=1541
|
||||
_globals['_EFFECTDATA']._serialized_start=1543
|
||||
_globals['_EFFECTDATA']._serialized_end=1627
|
||||
# @@protoc_insertion_point(module_scope)
|
||||
71
worlds/_sc2common/bot/proto/debug_pb2.py
Normal file
71
worlds/_sc2common/bot/proto/debug_pb2.py
Normal file
@@ -0,0 +1,71 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
# Generated by the protocol buffer compiler. DO NOT EDIT!
|
||||
# NO CHECKED-IN PROTOBUF GENCODE
|
||||
# source: s2clientprotocol/debug.proto
|
||||
# Protobuf Python Version: 6.31.1
|
||||
"""Generated protocol buffer code."""
|
||||
from google.protobuf import descriptor as _descriptor
|
||||
from google.protobuf import descriptor_pool as _descriptor_pool
|
||||
from google.protobuf import runtime_version as _runtime_version
|
||||
from google.protobuf import symbol_database as _symbol_database
|
||||
from google.protobuf.internal import builder as _builder
|
||||
_runtime_version.ValidateProtobufRuntimeVersion(
|
||||
_runtime_version.Domain.PUBLIC,
|
||||
6,
|
||||
31,
|
||||
1,
|
||||
'',
|
||||
's2clientprotocol/debug.proto'
|
||||
)
|
||||
# @@protoc_insertion_point(imports)
|
||||
|
||||
_sym_db = _symbol_database.Default()
|
||||
|
||||
|
||||
from . import common_pb2 as s2clientprotocol_dot_common__pb2
|
||||
|
||||
|
||||
DESCRIPTOR = _descriptor_pool.Default().AddSerializedFile(b'\n\x1cs2clientprotocol/debug.proto\x12\x0eSC2APIProtocol\x1a\x1ds2clientprotocol/common.proto\"\xbb\x03\n\x0c\x44\x65\x62ugCommand\x12)\n\x04\x64raw\x18\x01 \x01(\x0b\x32\x19.SC2APIProtocol.DebugDrawH\x00\x12\x34\n\ngame_state\x18\x02 \x01(\x0e\x32\x1e.SC2APIProtocol.DebugGameStateH\x00\x12\x36\n\x0b\x63reate_unit\x18\x03 \x01(\x0b\x32\x1f.SC2APIProtocol.DebugCreateUnitH\x00\x12\x32\n\tkill_unit\x18\x04 \x01(\x0b\x32\x1d.SC2APIProtocol.DebugKillUnitH\x00\x12\x38\n\x0ctest_process\x18\x05 \x01(\x0b\x32 .SC2APIProtocol.DebugTestProcessH\x00\x12.\n\x05score\x18\x06 \x01(\x0b\x32\x1d.SC2APIProtocol.DebugSetScoreH\x00\x12\x30\n\x08\x65nd_game\x18\x07 \x01(\x0b\x32\x1c.SC2APIProtocol.DebugEndGameH\x00\x12\x37\n\nunit_value\x18\x08 \x01(\x0b\x32!.SC2APIProtocol.DebugSetUnitValueH\x00\x42\t\n\x07\x63ommand\"\xb5\x01\n\tDebugDraw\x12\'\n\x04text\x18\x01 \x03(\x0b\x32\x19.SC2APIProtocol.DebugText\x12(\n\x05lines\x18\x02 \x03(\x0b\x32\x19.SC2APIProtocol.DebugLine\x12\'\n\x05\x62oxes\x18\x03 \x03(\x0b\x32\x18.SC2APIProtocol.DebugBox\x12,\n\x07spheres\x18\x04 \x03(\x0b\x32\x1b.SC2APIProtocol.DebugSphere\"L\n\x04Line\x12!\n\x02p0\x18\x01 \x01(\x0b\x32\x15.SC2APIProtocol.Point\x12!\n\x02p1\x18\x02 \x01(\x0b\x32\x15.SC2APIProtocol.Point\"(\n\x05\x43olor\x12\t\n\x01r\x18\x01 \x01(\r\x12\t\n\x01g\x18\x02 \x01(\r\x12\t\n\x01\x62\x18\x03 \x01(\r\"\xa3\x01\n\tDebugText\x12$\n\x05\x63olor\x18\x01 \x01(\x0b\x32\x15.SC2APIProtocol.Color\x12\x0c\n\x04text\x18\x02 \x01(\t\x12*\n\x0bvirtual_pos\x18\x03 \x01(\x0b\x32\x15.SC2APIProtocol.Point\x12(\n\tworld_pos\x18\x04 \x01(\x0b\x32\x15.SC2APIProtocol.Point\x12\x0c\n\x04size\x18\x05 \x01(\r\"U\n\tDebugLine\x12$\n\x05\x63olor\x18\x01 \x01(\x0b\x32\x15.SC2APIProtocol.Color\x12\"\n\x04line\x18\x02 \x01(\x0b\x32\x14.SC2APIProtocol.Line\"x\n\x08\x44\x65\x62ugBox\x12$\n\x05\x63olor\x18\x01 \x01(\x0b\x32\x15.SC2APIProtocol.Color\x12\"\n\x03min\x18\x02 \x01(\x0b\x32\x15.SC2APIProtocol.Point\x12\"\n\x03max\x18\x03 \x01(\x0b\x32\x15.SC2APIProtocol.Point\"`\n\x0b\x44\x65\x62ugSphere\x12$\n\x05\x63olor\x18\x01 \x01(\x0b\x32\x15.SC2APIProtocol.Color\x12 \n\x01p\x18\x02 \x01(\x0b\x32\x15.SC2APIProtocol.Point\x12\t\n\x01r\x18\x03 \x01(\x02\"k\n\x0f\x44\x65\x62ugCreateUnit\x12\x11\n\tunit_type\x18\x01 \x01(\r\x12\r\n\x05owner\x18\x02 \x01(\x05\x12$\n\x03pos\x18\x03 \x01(\x0b\x32\x17.SC2APIProtocol.Point2D\x12\x10\n\x08quantity\x18\x04 \x01(\r\"\x1c\n\rDebugKillUnit\x12\x0b\n\x03tag\x18\x01 \x03(\x04\"\x80\x01\n\x10\x44\x65\x62ugTestProcess\x12\x33\n\x04test\x18\x01 \x01(\x0e\x32%.SC2APIProtocol.DebugTestProcess.Test\x12\x10\n\x08\x64\x65lay_ms\x18\x02 \x01(\x05\"%\n\x04Test\x12\x08\n\x04hang\x10\x01\x12\t\n\x05\x63rash\x10\x02\x12\x08\n\x04\x65xit\x10\x03\"\x1e\n\rDebugSetScore\x12\r\n\x05score\x18\x01 \x01(\x02\"z\n\x0c\x44\x65\x62ugEndGame\x12:\n\nend_result\x18\x01 \x01(\x0e\x32&.SC2APIProtocol.DebugEndGame.EndResult\".\n\tEndResult\x12\r\n\tSurrender\x10\x01\x12\x12\n\x0e\x44\x65\x63lareVictory\x10\x02\"\xa5\x01\n\x11\x44\x65\x62ugSetUnitValue\x12?\n\nunit_value\x18\x01 \x01(\x0e\x32+.SC2APIProtocol.DebugSetUnitValue.UnitValue\x12\r\n\x05value\x18\x02 \x01(\x02\x12\x10\n\x08unit_tag\x18\x03 \x01(\x04\".\n\tUnitValue\x12\n\n\x06\x45nergy\x10\x01\x12\x08\n\x04Life\x10\x02\x12\x0b\n\x07Shields\x10\x03*\xb2\x01\n\x0e\x44\x65\x62ugGameState\x12\x0c\n\x08show_map\x10\x01\x12\x11\n\rcontrol_enemy\x10\x02\x12\x08\n\x04\x66ood\x10\x03\x12\x08\n\x04\x66ree\x10\x04\x12\x11\n\rall_resources\x10\x05\x12\x07\n\x03god\x10\x06\x12\x0c\n\x08minerals\x10\x07\x12\x07\n\x03gas\x10\x08\x12\x0c\n\x08\x63ooldown\x10\t\x12\r\n\ttech_tree\x10\n\x12\x0b\n\x07upgrade\x10\x0b\x12\x0e\n\nfast_build\x10\x0c')
|
||||
|
||||
_globals = globals()
|
||||
_builder.BuildMessageAndEnumDescriptors(DESCRIPTOR, _globals)
|
||||
_builder.BuildTopDescriptorsAndMessages(DESCRIPTOR, 's2clientprotocol.debug_pb2', _globals)
|
||||
if not _descriptor._USE_C_DESCRIPTORS:
|
||||
DESCRIPTOR._loaded_options = None
|
||||
_globals['_DEBUGGAMESTATE']._serialized_start=1897
|
||||
_globals['_DEBUGGAMESTATE']._serialized_end=2075
|
||||
_globals['_DEBUGCOMMAND']._serialized_start=80
|
||||
_globals['_DEBUGCOMMAND']._serialized_end=523
|
||||
_globals['_DEBUGDRAW']._serialized_start=526
|
||||
_globals['_DEBUGDRAW']._serialized_end=707
|
||||
_globals['_LINE']._serialized_start=709
|
||||
_globals['_LINE']._serialized_end=785
|
||||
_globals['_COLOR']._serialized_start=787
|
||||
_globals['_COLOR']._serialized_end=827
|
||||
_globals['_DEBUGTEXT']._serialized_start=830
|
||||
_globals['_DEBUGTEXT']._serialized_end=993
|
||||
_globals['_DEBUGLINE']._serialized_start=995
|
||||
_globals['_DEBUGLINE']._serialized_end=1080
|
||||
_globals['_DEBUGBOX']._serialized_start=1082
|
||||
_globals['_DEBUGBOX']._serialized_end=1202
|
||||
_globals['_DEBUGSPHERE']._serialized_start=1204
|
||||
_globals['_DEBUGSPHERE']._serialized_end=1300
|
||||
_globals['_DEBUGCREATEUNIT']._serialized_start=1302
|
||||
_globals['_DEBUGCREATEUNIT']._serialized_end=1409
|
||||
_globals['_DEBUGKILLUNIT']._serialized_start=1411
|
||||
_globals['_DEBUGKILLUNIT']._serialized_end=1439
|
||||
_globals['_DEBUGTESTPROCESS']._serialized_start=1442
|
||||
_globals['_DEBUGTESTPROCESS']._serialized_end=1570
|
||||
_globals['_DEBUGTESTPROCESS_TEST']._serialized_start=1533
|
||||
_globals['_DEBUGTESTPROCESS_TEST']._serialized_end=1570
|
||||
_globals['_DEBUGSETSCORE']._serialized_start=1572
|
||||
_globals['_DEBUGSETSCORE']._serialized_end=1602
|
||||
_globals['_DEBUGENDGAME']._serialized_start=1604
|
||||
_globals['_DEBUGENDGAME']._serialized_end=1726
|
||||
_globals['_DEBUGENDGAME_ENDRESULT']._serialized_start=1680
|
||||
_globals['_DEBUGENDGAME_ENDRESULT']._serialized_end=1726
|
||||
_globals['_DEBUGSETUNITVALUE']._serialized_start=1729
|
||||
_globals['_DEBUGSETUNITVALUE']._serialized_end=1894
|
||||
_globals['_DEBUGSETUNITVALUE_UNITVALUE']._serialized_start=1848
|
||||
_globals['_DEBUGSETUNITVALUE_UNITVALUE']._serialized_end=1894
|
||||
# @@protoc_insertion_point(module_scope)
|
||||
36
worlds/_sc2common/bot/proto/error_pb2.py
Normal file
36
worlds/_sc2common/bot/proto/error_pb2.py
Normal file
File diff suppressed because one or more lines are too long
52
worlds/_sc2common/bot/proto/query_pb2.py
Normal file
52
worlds/_sc2common/bot/proto/query_pb2.py
Normal file
@@ -0,0 +1,52 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
# Generated by the protocol buffer compiler. DO NOT EDIT!
|
||||
# NO CHECKED-IN PROTOBUF GENCODE
|
||||
# source: s2clientprotocol/query.proto
|
||||
# Protobuf Python Version: 6.31.1
|
||||
"""Generated protocol buffer code."""
|
||||
from google.protobuf import descriptor as _descriptor
|
||||
from google.protobuf import descriptor_pool as _descriptor_pool
|
||||
from google.protobuf import runtime_version as _runtime_version
|
||||
from google.protobuf import symbol_database as _symbol_database
|
||||
from google.protobuf.internal import builder as _builder
|
||||
_runtime_version.ValidateProtobufRuntimeVersion(
|
||||
_runtime_version.Domain.PUBLIC,
|
||||
6,
|
||||
31,
|
||||
1,
|
||||
'',
|
||||
's2clientprotocol/query.proto'
|
||||
)
|
||||
# @@protoc_insertion_point(imports)
|
||||
|
||||
_sym_db = _symbol_database.Default()
|
||||
|
||||
|
||||
from . import common_pb2 as s2clientprotocol_dot_common__pb2
|
||||
from . import error_pb2 as s2clientprotocol_dot_error__pb2
|
||||
|
||||
|
||||
DESCRIPTOR = _descriptor_pool.Default().AddSerializedFile(b'\n\x1cs2clientprotocol/query.proto\x12\x0eSC2APIProtocol\x1a\x1ds2clientprotocol/common.proto\x1a\x1cs2clientprotocol/error.proto\"\xf0\x01\n\x0cRequestQuery\x12\x34\n\x07pathing\x18\x01 \x03(\x0b\x32#.SC2APIProtocol.RequestQueryPathing\x12\x41\n\tabilities\x18\x02 \x03(\x0b\x32..SC2APIProtocol.RequestQueryAvailableAbilities\x12\x41\n\nplacements\x18\x03 \x03(\x0b\x32-.SC2APIProtocol.RequestQueryBuildingPlacement\x12$\n\x1cignore_resource_requirements\x18\x04 \x01(\x08\"\xce\x01\n\rResponseQuery\x12\x35\n\x07pathing\x18\x01 \x03(\x0b\x32$.SC2APIProtocol.ResponseQueryPathing\x12\x42\n\tabilities\x18\x02 \x03(\x0b\x32/.SC2APIProtocol.ResponseQueryAvailableAbilities\x12\x42\n\nplacements\x18\x03 \x03(\x0b\x32..SC2APIProtocol.ResponseQueryBuildingPlacement\"\x8a\x01\n\x13RequestQueryPathing\x12,\n\tstart_pos\x18\x01 \x01(\x0b\x32\x17.SC2APIProtocol.Point2DH\x00\x12\x12\n\x08unit_tag\x18\x02 \x01(\x04H\x00\x12(\n\x07\x65nd_pos\x18\x03 \x01(\x0b\x32\x17.SC2APIProtocol.Point2DB\x07\n\x05start\"(\n\x14ResponseQueryPathing\x12\x10\n\x08\x64istance\x18\x01 \x01(\x02\"2\n\x1eRequestQueryAvailableAbilities\x12\x10\n\x08unit_tag\x18\x01 \x01(\x04\"~\n\x1fResponseQueryAvailableAbilities\x12\x33\n\tabilities\x18\x01 \x03(\x0b\x32 .SC2APIProtocol.AvailableAbility\x12\x10\n\x08unit_tag\x18\x02 \x01(\x04\x12\x14\n\x0cunit_type_id\x18\x03 \x01(\r\"z\n\x1dRequestQueryBuildingPlacement\x12\x12\n\nability_id\x18\x01 \x01(\x05\x12+\n\ntarget_pos\x18\x02 \x01(\x0b\x32\x17.SC2APIProtocol.Point2D\x12\x18\n\x10placing_unit_tag\x18\x03 \x01(\x04\"N\n\x1eResponseQueryBuildingPlacement\x12,\n\x06result\x18\x01 \x01(\x0e\x32\x1c.SC2APIProtocol.ActionResult')
|
||||
|
||||
_globals = globals()
|
||||
_builder.BuildMessageAndEnumDescriptors(DESCRIPTOR, _globals)
|
||||
_builder.BuildTopDescriptorsAndMessages(DESCRIPTOR, 's2clientprotocol.query_pb2', _globals)
|
||||
if not _descriptor._USE_C_DESCRIPTORS:
|
||||
DESCRIPTOR._loaded_options = None
|
||||
_globals['_REQUESTQUERY']._serialized_start=110
|
||||
_globals['_REQUESTQUERY']._serialized_end=350
|
||||
_globals['_RESPONSEQUERY']._serialized_start=353
|
||||
_globals['_RESPONSEQUERY']._serialized_end=559
|
||||
_globals['_REQUESTQUERYPATHING']._serialized_start=562
|
||||
_globals['_REQUESTQUERYPATHING']._serialized_end=700
|
||||
_globals['_RESPONSEQUERYPATHING']._serialized_start=702
|
||||
_globals['_RESPONSEQUERYPATHING']._serialized_end=742
|
||||
_globals['_REQUESTQUERYAVAILABLEABILITIES']._serialized_start=744
|
||||
_globals['_REQUESTQUERYAVAILABLEABILITIES']._serialized_end=794
|
||||
_globals['_RESPONSEQUERYAVAILABLEABILITIES']._serialized_start=796
|
||||
_globals['_RESPONSEQUERYAVAILABLEABILITIES']._serialized_end=922
|
||||
_globals['_REQUESTQUERYBUILDINGPLACEMENT']._serialized_start=924
|
||||
_globals['_REQUESTQUERYBUILDINGPLACEMENT']._serialized_end=1046
|
||||
_globals['_RESPONSEQUERYBUILDINGPLACEMENT']._serialized_start=1048
|
||||
_globals['_RESPONSEQUERYBUILDINGPLACEMENT']._serialized_end=1126
|
||||
# @@protoc_insertion_point(module_scope)
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user