Jarno
ca1aabcb44
Update __init__.py
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Fixed mistake
2025-06-23 16:09:23 +02:00
Jarno Westhof
977e939c43
Added hint generation at generation time
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Harddrive locations now go from 1-100 rather then 0-99
2025-06-21 20:07:31 +02:00
Rob B
e3805ecdda
Add starting inventory bundle delivery info
2025-06-20 02:13:09 -04:00
Rob B
e630127e2d
Add troubleshooting note about hoverpacks
2025-06-18 01:14:51 -04:00
Jarno Westhof
b0b4caa103
Fixed itemlinks again
2025-06-17 22:17:35 +02:00
Jarno Westhof
1bcb48f155
Fixed unlock cost of geothermal generator
2025-06-17 21:25:40 +02:00
Jarno Westhof
f2e37e1829
Fixed hub milestone item leaking to into wrong milestones
2025-06-17 20:58:21 +02:00
Jarno Westhof
7e40cba0da
Fixed Itemlinks
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Removed space elevator parts from fillers
Removed more AWESOME shop purchaseables from minimal item pool
Added all equipment to minimal item pool
Removed non fissile and fertile uranium from minimal item pool
Removed portal from minimal item pool
Removed Ionized fuel from minimal item pool
Removed recipes for Hoverpack and Turbo Rifle Ammo from minimal item pool
Lowered the chance for rolling steel on randomized starter recipes
2025-06-15 23:40:56 +02:00
Jarno Westhof
2893890908
Reworked logic to no longer include Single: items as filler
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Reworked logic for more performance
Reworked logic to always put useful equipment in pool
2025-06-14 21:12:11 +02:00
Jarno Westhof
fcf7d9c4db
Fixed options pickling error
2025-06-14 16:56:03 +02:00
Jarno
b9b0cbef27
Merge branch 'ArchipelagoMW:main' into Satisfactory
2025-06-14 16:25:28 +02:00
Exempt-Medic
ec5b4e704f
Plando Items: Better Warning for Nonexisting Worlds ( #5112 )
2025-06-14 09:28:02 -04:00
Exempt-Medic
aa9e617510
DS3: Apply Rules to Non-Randomized Locations ( #5106 )
2025-06-14 09:27:22 -04:00
Exempt-Medic
ecb739ce96
Plando Items: Fix Location Groups Unfolding ( #5099 )
2025-06-14 09:26:58 -04:00
Exempt-Medic
3b72140435
Shivers: Fix get_pre_fill_items ( #5113 )
2025-06-14 09:26:22 -04:00
Louis M
27a6770569
Aquaria: Fixing open waters urns not breakable with nature forms logic bug ( #5072 )
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* Fixing open waters urns not breakable with nature forms logic bug
* Using list in comprehension only when useful
* Replacing damaging items by a constant
* Removing comprehension list creating from lambda
2025-06-14 13:17:33 +02:00
NewSoupVi
2ff611167a
ALTTP: Fix take_any leaving a placed item in the multiworld itempool #5108
2025-06-14 12:21:25 +02:00
agilbert1412
e83e178b63
Stardew Valley: Fix 3 Logic Issues ( #5094 )
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Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
2025-06-13 20:29:23 -04:00
Exempt-Medic
068a757373
Item Plando: Fix count value ( #5101 )
2025-06-13 20:29:06 -04:00
PoryGone
0ad4527719
SA2B: Logic Fixes ( #5095 )
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- Fixed King Boom Boo being able to appear in multiple boss gates
- `Final Rush - 16 Animals (Expert)` no longer requires `Sonic - Bounce Bracelet`
- `Dry Lagoon - 5 (Standard)` now requires `Rouge - Pick Nails`
- `Sand Ocean - Extra Life Box 2 (Standard/Hard/Expert)` no longer requires `Eggman - Jet Engine`
- `Security Hall - 8 Animals (Expert)` no longer requires `Rouge - Pick Nails`
- `Sky Rail - Item Box 8 (Standard)` now requires `Shadow - Air Shoes` and `Shadow - Mystic Melody`
- `Cosmic Wall - Chao Key 1 (Standard/Hard/Expert)` no longer requires `Eggman - Mystic Melody`
- `Cannon's Core - Pipe 2 (Expert)` no longer requires `Tails - Booster`
- `Cannon's Core - Gold Beetle` no longer requires `Tails - Booster` nor `Knuckles - Hammer Gloves`
2025-06-13 22:01:19 +02:00
qwint
8c6327d024
LTTP/SDV: use .name when appropriate in subtests ( #5107 )
2025-06-13 21:56:09 +02:00
qwint
aecbb2ab02
fix saving princess's use of subprocess helpers ( #5103 )
2025-06-13 12:28:58 +02:00
Rob B
5a8b598781
Reduce Portable Miner and Reinforced Iron Plate quantities in "Skip Tutorial Inspired" starting preset
2025-06-13 00:15:08 -04:00
JaredWeakStrike
52b11083fe
KH2: Raise Exception for Misusing DonaldGoofyStatsanity Option ( #4710 )
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Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
2025-06-11 15:52:47 -04:00
Jarno Westhof
710144c363
Fixed incorrect description on the options
2025-06-10 12:57:22 +02:00
BadMagic100
a8c87ce54b
CI: Add GH_REPO environment variable to labeler ( #5081 )
2025-06-10 05:55:40 +02:00
Rob B
48af1b2e88
Options formatting fixes, lower minimum ExplorationCollectableCount, add new Explorer starting inventory items preset
2025-06-09 18:40:20 -04:00
Rob B
d44928c930
Update setup directions and info
2025-06-09 18:39:57 -04:00
Jarno Westhof
1b297820de
Fixed typo in options preset
2025-06-09 21:37:33 +02:00
Jarno Westhof
3d299c2317
Added Single Dark Matter Crystals
2025-06-09 15:49:49 +02:00
JaredWeakStrike
ddb3240591
KH2: Give warning when client has cached locations ( #5000 )
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* a
* disconnect when connect to wrong slot
* connection to the wrong seed fix
* seed_name is always none
2025-06-09 14:58:08 +02:00
qwint
f25ef639f2
Launcher: Fix Cli Components when installed to a directory with a space ( #5091 )
2025-06-09 00:43:23 +02:00
Jarno
ef808192e6
Merge branch 'ArchipelagoMW:main' into Satisfactory
2025-06-08 23:59:28 +02:00
Jarno Westhof
739f520705
Added Dark Matter Crystals
2025-06-08 22:20:03 +02:00
BlastSlimey
ab7d3ce4aa
shapez: Remove preset unittests #5086
2025-06-06 00:05:53 +02:00
Jarno Westhof
f082210c18
Added iron ore to build hub
2025-06-05 22:08:48 +02:00
Jarno
50db922cef
Timespinner: Fixed generation error because of timezone locking ( #5084 )
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* Fixed generation error because of timezone locking
* Refactored logic + prevent excluding warps when unchained keys in on
2025-06-05 15:05:00 +02:00
Ehseezed
a2708edc37
Timespinner: Fix Castle Ramparts Region Connection #5082
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Co-authored-by: ehseezed <Ehseezed@users.noreply.github.com >
2025-06-04 19:51:08 +02:00
Exempt-Medic
603a5005e2
DS3: Fix Non-Crow Itemlinking and Mark Aldrich Ruby and Twin Dragon Greatshield As Missable ( #4510 )
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* Fix Branch (Not Crow)
* Oops
* Mark Aldrich Ruby as missable
* Expand comment
* Short circuit
* Mark Twin Dragon Greatshield as missable
* Add missable cause
2025-06-03 08:49:10 -04:00
Fabian Dill
b4f68bce76
Factorio: revamp args parsing and passing ( #5036 )
2025-06-03 13:49:44 +02:00
Scipio Wright
a76cec1539
TUNIC: Fix decoupled ER + ladder storage making invalid entrances #5075
2025-06-03 12:51:06 +02:00
black-sliver
694e6bcae3
Launcher/Utils: reset LD_LIBRARY_PATH for system EXEs ( #5022 )
2025-06-03 10:42:37 +00:00
black-sliver
b85b18cf5f
SoE: remove outdated info from guide ( #5064 )
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The client does not depend on Animation Frame anymore, so it can be backgrounded.
2025-06-02 16:39:42 +00:00
Mysteryem
04c707f874
DKC3: Add missing indirect conditions ( #5073 )
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A couple of Entrance access rules were checking for being able to reach
a Location, but a Location first checks for being able to reach its
parent Region, so it needs to be registered that access to that parent
Region can give access to the Entrance.
2025-06-02 18:06:54 +02:00
Exempt-Medic
99142fd662
Plando Items: Fix count with empty locations/location #5040
2025-06-02 18:01:21 +02:00
Mysteryem
0c5cb17d96
DLCQuest: Add missing indirect conditions ( #5074 )
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The `Behind Rocks` and `Pickaxe Hard Cave` Entrances require being able
to reach the `Cut Content` region, but no indirect conditions were being
registered for this region.
The `set_lfod_self_obtained_items_rules` function was also using a
`world` parameter that was actually expecting a `MultiWorld` instance,
so I have renamed it for clarity and updated the function to use
`world.get_entrance()` rather than `multiworld.get_entrance()`.
Much of the rest of the file passes `MultiWorld` instances to `world`
parameters, but fixing all of these is out of the scope of the changes
in this patch, so has not been included.
2025-06-02 17:56:11 +02:00
qwint
cabde313b5
WebHost: Use expected APPlayerContainer manifest location directly when ingesting them #4754
2025-06-02 17:53:57 +02:00
qwint
8f68bb342d
Core and Various Worlds: define patch_file_ending to APPlayerContainer ( #5058 )
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* move to playercontainer
* moves patch_file_ending handling to APPlayerContainer and updates the worlds using it to define their extensions
* give oot a patch_file_ending as well
2025-06-02 17:53:18 +02:00
Jérémie Bolduc
fab75d3a32
Stardew Valley: Fix Wizard Tower and Entrance Randomizer Softlocks ( #4631 )
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Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
2025-05-31 07:57:42 -04:00
Jarno Westhof
e1c9608841
Added support for Universal Tracker
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Put more things in the never exclude pool for a more familiar gameplay
2025-05-30 21:10:42 +02:00