forked from mirror/Archipelago
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4 Commits
0.6.2
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0-5-1-hotf
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ea5ff5f2bc | ||
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4938b5f54f | ||
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7d84a79e4a | ||
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70e629b9b3 |
@@ -53,7 +53,7 @@
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<table class="range-rows" data-option="{{ option_name }}">
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<tbody>
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{{ RangeRow(option_name, option, option.range_start, option.range_start, True) }}
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{% if option.range_start < option.default < option.range_end %}
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{% if option.default is number and option.range_start < option.default < option.range_end %}
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{{ RangeRow(option_name, option, option.default, option.default, True) }}
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{% endif %}
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{{ RangeRow(option_name, option, option.range_end, option.range_end, True) }}
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@@ -103,7 +103,7 @@ def _install_apworld(apworld_src: str = "") -> Optional[Tuple[pathlib.Path, path
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try:
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import zipfile
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zip = zipfile.ZipFile(apworld_path)
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directories = [f.filename.strip('/') for f in zip.filelist if f.CRC == 0 and f.file_size == 0 and f.filename.count('/') == 1]
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directories = [f.name for f in zipfile.Path(zip).iterdir() if f.is_dir()]
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if len(directories) == 1 and directories[0] in apworld_path.stem:
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module_name = directories[0]
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apworld_name = module_name + ".apworld"
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@@ -138,7 +138,7 @@ This means that, for these specific mods, if you decide to include them in your
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with the assumption that you will install and play with these mods. The multiworld will contain related items and locations
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for these mods, the specifics will vary from mod to mod
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[Supported Mods Documentation](https://github.com/agilbert1412/StardewArchipelago/blob/5.x.x/Documentation/Supported%20Mods.md)
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[Supported Mods Documentation](https://github.com/agilbert1412/StardewArchipelago/blob/6.x.x/Documentation/Supported%20Mods.md)
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List of supported mods:
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@@ -12,7 +12,7 @@
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- Archipelago from the [Archipelago Releases Page](https://github.com/ArchipelagoMW/Archipelago/releases)
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* (Only for the TextClient)
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- Other Stardew Valley Mods [Nexus Mods](https://www.nexusmods.com/stardewvalley)
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* There are [supported mods](https://github.com/agilbert1412/StardewArchipelago/blob/5.x.x/Documentation/Supported%20Mods.md)
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* There are [supported mods](https://github.com/agilbert1412/StardewArchipelago/blob/6.x.x/Documentation/Supported%20Mods.md)
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that you can add to your yaml to include them with the Archipelago randomization
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* It is **not** recommended to further mod Stardew Valley with unsupported mods, although it is possible to do so.
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@@ -406,6 +406,7 @@ class PuzzleRandomizationSeed(Range):
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Sigma Rando, which is the basis for all puzzle randomization in this randomizer, uses a seed from 1 to 9999999 for the puzzle randomization.
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This option lets you set this seed yourself.
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"""
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display_name = "Puzzle Randomization Seed"
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range_start = 1
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range_end = 9999999
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default = "random"
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