Commit Graph

  • 4ebabc1208 Stardew Valley: Move filler pool generation out of the world class (#4372) Jérémie Bolduc 2025-03-08 12:13:33 -05:00
  • ce34b60712 Super Mario 64: ItemData class and tables (#4321) josephwhite 2025-03-08 12:07:50 -05:00
  • 54094c6331 Blasphemous: Restrict right half of map start locations to hard difficulty only (#4002) Trevor L 2025-03-08 09:59:35 -07:00
  • 3986f6f11a Pokemon Emerald: Randomize rock smash encounters (#3912) Bryce Wilson 2025-03-08 08:57:16 -08:00
  • 5662da6f7d Timespinner: Support new flags and settings from the randomizer (#4559) sgrunt 2025-03-08 09:54:23 -07:00
  • 33a75fb2cb TUNIC: Breakable Shuffle (#4489) Scipio Wright 2025-03-08 11:25:47 -05:00
  • ee9bcb84b7 Stardew Valley: Move progressive tool options handling in features (#4374) Jérémie Bolduc 2025-03-08 11:19:29 -05:00
  • b5269e9aa4 id Tech Games: Customizable ammo capacity (#3565) Kaito Sinclaire 2025-03-08 07:37:54 -08:00
  • 00a6ac3a52 BizHawkClient: Store seed name sent by the server for clients to check (#4702) Bryce Wilson 2025-03-08 07:14:25 -08:00
  • ea8a14b003 Pokemon Emerald: Some dexsanity locations contribute evolution items (#3187) Bryce Wilson 2025-03-08 07:13:58 -08:00
  • 414ab86422 LttP: Fix dungeon counter options. (#4704) CaitSith2 2025-03-08 07:13:32 -08:00
  • d4e2698ae0 TUNIC: Add exception handling to deal with duplicate apworlds (#4634) Scipio Wright 2025-03-08 09:56:29 -05:00
  • 3f8e3082c0 KH2: Client Optimizations and some QoL (#4547) JaredWeakStrike 2025-03-08 08:58:59 -05:00
  • 0f738935ee Muse Dash: Update song list to Cosmic Radio. (#4554) Justus Lind 2025-03-08 23:58:26 +10:00
  • 9c57976252 LADX: Autotracker improvements (#4445) kbranch 2025-03-08 07:32:45 -05:00
  • 3e08acf381 The Witness: Move local_items code earlier #4696 NewSoupVi 2025-03-08 12:26:59 +01:00
  • 113259bc15 Update links (#4690) Exempt-Medic 2025-03-07 20:17:45 -05:00
  • 61afe76eae DS3: Remove the outdated French translation of the setup docs (#4700) Natalie Weizenbaum 2025-03-08 00:45:52 +00:00
  • 08b3b3ecf5 The Witness: The Secret Feature (#4370) NewSoupVi 2025-03-08 01:44:06 +01:00
  • bc61221ec6 TUNIC: Expanded hexagon quest options (#4076) Silent 2025-03-07 19:43:02 -05:00
  • 2f0b81e12c LADX: tarins gift improvement (#3970) threeandthreee 2025-03-07 19:24:58 -05:00
  • bb9a6bcd2e LADX: more marin joke text (#3966) threeandthreee 2025-03-07 19:19:51 -05:00
  • c8b7ef1016 Stardew Valley: Fix a logic bug where the Tea Sapling would be considered available without having the recipe (#4703) Jérémie Bolduc 2025-03-07 18:14:10 -05:00
  • e00467c2a2 TUNIC: Update logic for chest in fortress dark area (#4691) Silent 2025-03-05 18:18:27 -05:00
  • 0eb6150e95 TUNIC: Fix rule for some grass in West Garden (#4682) Silent 2025-03-05 18:17:27 -05:00
  • 91d977479d Tests: test that collect and remove have expected behaviour. (#2062) Fabian Dill 2025-03-05 23:48:03 +01:00
  • cd761db170 Core: Do GER speculative sweep membership checks against a set #4698 BadMagic100 2025-02-27 10:21:48 -08:00
  • 026011323e The Messenger: Fix 0 Required Power Seals (#4692) Aaron Wagener 2025-02-27 10:42:41 -06:00
  • adc5f3a07d MM2: Fix Shuffled Weaknesses Seed Bleed (#4689) Silvris 2025-02-27 10:13:37 -06:00
  • 69940374e1 Core: Only consider requested exits during ER placement and speculative sweep #4684 BadMagic100 2025-02-27 08:12:35 -08:00
  • 2404e18c03 Add Glass Factory Entry Panel as a location NewSoupVi-patch-33 NewSoupVi 2025-02-27 01:22:40 +01:00
  • f8ab225a11 Update two more fix-links-that-moved Exempt-Medic 2025-02-25 15:23:51 -05:00
  • 5c5939ebe0 Update links Exempt-Medic 2025-02-25 15:17:36 -05:00
  • 6dc461609b Noita: Fix bug with Traps disabled in 1-player games #4651 Scipio Wright 2025-02-23 11:27:05 -05:00
  • 58d460678e LADX: drop rupee farm condition (#4189) threeandthreee 2025-02-23 11:11:24 -05:00
  • 0f7fd48cdd TUNIC: Add some more rules for Monastery connections (#4564) Scipio Wright 2025-02-23 11:02:30 -05:00
  • 18de035b4d DS3: Update setup documentation (#4437) Natalie Weizenbaum 2025-02-22 05:33:58 -08:00
  • 11fa43f0a4 Factorio: prevent players from getting stuck from Teleport Traps (#4537) Fabian Dill 2025-02-20 00:17:19 +01:00
  • 91a8fc91d6 CI: fix native tests toolchain on windows (#4668) black-sliver 2025-02-19 13:50:25 +01:00
  • 15bde56551 Factorio: prevent invalid starting items count (#4658) Fabian Dill 2025-02-17 18:58:38 +01:00
  • d744e086ef MultiServer: Fix hinting an item that someone else already hinted in their slot not resolving correctly (#4655) NewSoupVi 2025-02-17 15:16:18 +01:00
  • 378fa5d5c4 Fix gun missing from combat_items, add new for combat logic cache, very slight refactor of check_combat_reqs to let it do the changeover in a less complicated fashion, fix area being a boss area rather than non-boss area for a check (#4657) Scipio Wright 2025-02-16 19:30:40 -05:00
  • 8349774c5c customserver: ignore static datapackage optimization for old games (#4650) black-sliver 2025-02-16 23:51:36 +01:00
  • ead8efbc24 Fix using the wrong variable for slot lookup NewSoupVi-patch-32 NewSoupVi 2025-02-16 21:19:47 +01:00
  • aa1180e0aa Fix get_hint not checking for finding_player NewSoupVi 2025-02-16 21:18:13 +01:00
  • 34795b598a GER: Use Itempool Count for Minimal handling (#4649) qwint 2025-02-16 14:21:09 -05:00
  • efd5004330 Docs: Update SA2B Linux and Steam Deck Setup Guide + Add Celeste 64 Linux Setup Guide (#4593) JoshuaEagles 2025-02-12 11:47:43 -05:00
  • c799531105 Docs: Add missing plural in faq (#4622) Matthew Wells 2025-02-12 08:47:17 -08:00
  • 5c1ded1fe9 LADX: bomb as logical bush breaker #4636 threeandthreee 2025-02-12 11:46:43 -05:00
  • b2162bb8e6 Docs: clean up create_item/event example (#4596) qwint 2025-02-12 11:46:07 -05:00
  • f1769a8d00 Stardew Valley: Fixed Powdermelon and option inconsistencies (#4632) agilbert1412 2025-02-12 19:45:03 +03:00
  • f520c1d9f2 Launcher: Allow for --nogui client launches (#4549) qwint 2025-02-10 13:34:27 -05:00
  • 910369a7f8 Bizhawk Client: Display Err (#4532) PinkSwitch 2025-02-10 12:27:10 -06:00
  • dbf6b6f935 CC: don't try to reconnect on invalid version (#4606) qwint 2025-02-10 13:23:58 -05:00
  • e9c463c897 CC: Force Text Client to always connect with empty game (#4607) qwint 2025-02-10 13:23:09 -05:00
  • f4e43ca9e0 LttP: mock world.random in adjuster (#4623) qwint 2025-02-10 13:22:06 -05:00
  • a298be9c41 Core: change HINT_FOUND to 40 and HINT_UNSPECIFIED to 0 (#4620) Fabian Dill 2025-02-10 19:19:00 +01:00
  • 18bcaa85a2 Test: ensure get_all_state() does not error in between steps (#4612) Fabian Dill 2025-02-10 19:18:14 +01:00
  • 359f45d50f TUNIC: Combat logic fix (#4589) Scipio Wright 2025-02-09 13:12:17 -05:00
  • 4d5853d8e3 Merge branch 'main' into HEAD Lexipherous 2025-02-09 17:45:26 +00:00
  • f5c574c37a Settings: add format handling to yaml exception marks for readability (#4531) qwint 2025-02-09 06:11:27 -05:00
  • f75a1ae117 KH2: Fix lambda capture issue with weapon slot logic (#4604) NewSoupVi 2025-02-08 00:06:04 +01:00
  • 768ccffe72 Shivers: Update shivers links and guides (#4592) Kory Dondzila 2025-02-07 15:06:06 -05:00
  • f6668997e6 [AHIT] Fix small options issue (#4615) Martmists 2025-02-07 21:02:37 +01:00
  • db11c620a7 KH2 Doc Update #4609 shananas 2025-02-04 11:09:02 -05:00
  • da48af60dc Stardew Valley: add assert_can_reach_region_* for better tests (#4556) Jouramie 2025-02-04 02:27:23 -05:00
  • 19faaa4104 Core: Fix #4595 by using first type's docstring in a union type (#4600) massimilianodelliubaldini 2025-02-03 19:49:07 -05:00
  • 628252896e TUNIC: Call Combat Logic experimental (#4594) Scipio Wright 2025-02-03 09:53:56 -05:00
  • f28aff6f9a Core: Replace generator creation/iteration in CollectionState methods (#4587) Mysteryem 2025-02-02 14:25:34 +00:00
  • 894732be47 kvui: set home folder to non-default (#4590) Fabian Dill 2025-02-02 02:53:16 +01:00
  • 051518e72a Stardew Valley: Fix unresolved reference warning and unused imports (#4360) Jouramie 2025-02-01 16:07:08 -05:00
  • b7b78dead3 LADX: Fix generation error on minimal accessibility (#4281) Spineraks 2025-02-01 22:03:49 +01:00
  • d1167027f4 Core: Make csv options output ignore hidden options (#4539) Jarno 2025-02-01 02:26:59 +01:00
  • 445c9b22d6 Settings: Handle empty Groups (#4576) qwint 2025-01-31 20:11:04 -05:00
  • 67e8877143 Docs: fix lower limit of valid IDs in network protocol.md (#4579) black-sliver 2025-01-31 08:38:17 +01:00
  • 1fe8024b43 Stardew valley: Add Mod Recipes tests (#4580) agilbert1412 2025-01-30 03:19:06 -05:00
  • 8e14e463e4 Stardew Valley: Radioactive slot machine should be a ginger island check (#4578) agilbert1412 2025-01-30 03:05:51 -05:00
  • b8666b2562 Stardew Valley: Remove weird magic trap test? (#4570) Jouramie 2025-01-29 13:56:50 -05:00
  • 57afdfda6f meritous: move completion_condition to set_rules (#4567) Felix R 2025-01-28 21:03:37 -04:00
  • 738c21c625 Tests: massively improve the memory leak test performance (#4568) black-sliver 2025-01-29 01:52:01 +01:00
  • 41898ed640 MultiServer: implement NoText and deprecate uncompressed Websocket connections (#4540) black-sliver 2025-01-29 01:42:46 +01:00
  • 1ebc9e2ec0 Stardew Valley: Tests: Restructure the tests that validate Mods + ER together, improved performance (#4557) agilbert1412 2025-01-28 17:19:20 -05:00
  • 9466d5274e MM2: fix plando and weakness special cases (#4561) Silvris 2025-01-28 14:45:28 -06:00
  • a53bcb4697 KH2: Use int(..., 0) in Client #4562 NewSoupVi 2025-01-27 23:13:10 +01:00
  • 8c5592e406 KH2: Fix determinism by using tuples instead of sets (#4548) Exempt-Medic 2025-01-27 11:06:10 -05:00
  • 41055cd963 Pokemon Emerald: Update changelog (#4551) Bryce Wilson 2025-01-27 08:01:18 -08:00
  • 43874b1d28 Noita: Add clarification to check option descriptions (#4553) Scipio Wright 2025-01-27 10:27:43 -05:00
  • b570aa2ec6 Pokemon Emerald: Clean up free fly blacklist (#4552) Bryce Wilson 2025-01-27 07:25:31 -08:00
  • c43233120a Pokemon Emerald: Clarify death link and start inventory descriptions (#4517) Bryce Wilson 2025-01-27 07:24:26 -08:00
  • 57a571cc11 KDL3: Fix world access on non-strict open world (#4543) Silvris 2025-01-26 18:52:02 -06:00
  • 8622cb6204 Factorio: Inventory Spill Traps (#4457) Fabian Dill 2025-01-26 22:14:39 +01:00
  • 90417e0022 CommonClient: Expand on make_gui docstring (#4449) qwint 2025-01-26 07:06:27 -05:00
  • 96b941ed35 Super Mario 64: Add Star Costs to Spoiler (#4544) josephwhite 2025-01-25 09:36:23 -05:00
  • 1832bac1a3 BizHawkClient: Update README for get_memory_size (#4511) Bryce Wilson 2025-01-25 06:35:42 -08:00
  • 86641223c1 Shivers: Stop using get_all_state cache to fix timing issue #4522 qwint 2025-01-24 18:35:54 -05:00
  • cc770418f2 MultiServer: optimize PrintJSON for !release (#4545) black-sliver 2025-01-24 23:22:33 +01:00
  • 513e361764 TUNIC: Fix UT create_item classification (#4514) Scipio Wright 2025-01-24 17:10:58 -05:00
  • ddf7fdccc7 TUNIC: Add Torch Item (#4538) Silent 2025-01-24 16:57:23 -05:00
  • 3df2dbe051 TUNIC: Add ability shuffle information to spoiler log (#4498) Silent 2025-01-24 16:55:49 -05:00
  • 3d1d6908c8 Pokemon Emerald: Add Free Fly Blacklist (#4165) Jasper den Brok 2025-01-24 22:30:21 +01:00