Commit Graph

  • 3204680662 SNIClient: Let clients based on SNIClient monitor packages via on_package method (#3093) TheLX5 2025-01-06 16:10:23 -07:00
  • 07e896508c KH2: Doc Updates (#4434) shananas 2025-01-06 14:02:04 -05:00
  • 2d3faea713 Core: Include unfilled locations in error when there are not enough locations for progression items (#4285) Scipio Wright 2025-01-06 09:52:33 -05:00
  • 7c89a83d19 Docs: Clarify !alias commands in commands_en.md (#4426) eudaimonistic 2025-01-06 09:42:18 -05:00
  • 16f8b41cb9 Core: add docstrings for launcher components (#4148) qwint 2025-01-06 09:35:37 -05:00
  • 7d506990f5 HK: add location counts to option descriptions (#4083) qwint 2025-01-06 09:35:12 -05:00
  • aadcb4c903 HK: use rich_text_options_doc to make webhost formatting look better (#4079) qwint 2025-01-06 09:21:44 -05:00
  • daf94fcdb2 Pokemon RB: Fixing misnamed locations (#4404) coveleski 2025-01-04 07:27:41 -06:00
  • 1cef659b78 Shivers: Fix spelling error in naming (#4425) Kory Dondzila 2025-01-04 07:42:34 -05:00
  • 25381ef2c2 Core: Make the error for a missing option display the player name (#4430) Scipio Wright 2025-01-04 07:29:30 -05:00
  • 5927926314 Blasphemous: Fix starting_location: random affecting all Blasphemous worlds (#4428) Mysteryem 2025-01-03 12:03:30 +00:00
  • 2a11d9fec3 try again to award the starting items post cutscene if needed. (#4408) CaitSith2 2025-01-02 19:45:32 -08:00
  • 82c44aaa22 FFMQ: Fix encoding issue with Game Page (#4299) Nicholas Saylor 2025-01-02 22:03:07 -05:00
  • a7b483e4b7 Shivers: Adds ixupi captures priority option (#4403) Kory Dondzila 2025-01-02 10:12:00 -05:00
  • 917335ec54 Core: it's 2025 (#4417) Fabian Dill 2025-01-01 02:02:18 +01:00
  • 6e59ee2926 Zork Grand Inquisitor: Precollect Start with Hotspot Items in deterministic order (#4412) Mysteryem 2024-12-31 14:16:29 +00:00
  • 3c9270d802 FFMQ: Create itempool in deterministic order (#4413) Mysteryem 2024-12-31 14:02:02 +00:00
  • c4bbcf9890 TUNIC: Add relics and abilities to the item pool in deterministic order (#4411) Mysteryem 2024-12-31 04:57:09 +00:00
  • 8dbecf3d57 The Witness: Make location order in the spoiler log deterministic (#3895) NewSoupVi 2024-12-30 00:50:39 +01:00
  • 0de1369ec5 Factorio: hide hidden vanilla techs in factoriopedia too (#4332) Fabian Dill 2024-12-29 20:56:41 +01:00
  • fa95ae4b24 Factorio: require version that fixes a randomizer exploit (#4391) Fabian Dill 2024-12-29 20:55:40 +01:00
  • 2065246186 Factorio: Make it possible to use rocket part in blueprint parameterization. (#4396) CaitSith2 2024-12-29 11:13:34 -08:00
  • ca1b3df45b Shivers: Follow on PR to cleanup options #4401 Kory Dondzila 2024-12-27 17:38:01 -05:00
  • b9e91f94f8 Revert "Shivers: Add events and fix require puzzle hints logic (#4018)" revert-4018-add-events NewSoupVi 2024-12-27 21:24:10 +01:00
  • 3bcc86f539 Shivers: Add events and fix require puzzle hints logic (#4018) Kory Dondzila 2024-12-27 15:07:55 -05:00
  • 218f28912e Core: Generic Entrance Rando (#2883) BadMagic100 2024-12-27 12:04:02 -08:00
  • b9642a482f KH2: Using fast_fill instead of fill_restrictive (#4227) Exempt-Medic 2024-12-26 17:04:21 -05:00
  • 33ae68c756 DS3: Convert post_fill to stage_post_fill for better performance (#4122) Mysteryem 2024-12-26 13:50:18 +00:00
  • 62942704bd The Witness: Add info about which door items exist in the pool to slot data (#3583) NewSoupVi 2024-12-25 21:55:15 +01:00
  • fe81053521 Core: Give the option to worlds to have a remaining fill that respects excluded locations (#3738) NewSoupVi 2024-12-25 21:53:05 +01:00
  • 222c8aa0ae Core: Reword item classification definitions to allow for progression + useful (#3925) NewSoupVi 2024-12-25 21:47:51 +01:00
  • 845000d10f Docs: Make an actual LogicMixin spec & explanation (#3975) NewSoupVi 2024-12-25 21:47:17 +01:00
  • b05f81b4b4 The Witness: Fix bridge/elevator items being progression when they shouldn't be #4392 NewSoupVi 2024-12-25 10:58:27 +01:00
  • 6c1dc5f645 Landstalker: Fix paths Lantern logic affecting other Landstalker worlds (#4394) Mysteryem 2024-12-25 01:44:47 +00:00
  • 5578ccd578 Landstalker: Fix issues on generation (#4345) Dinopony 2024-12-24 20:08:03 +01:00
  • 78637c96a7 Tests: Add spheres test for missing indirect conditions (#3924) Mysteryem 2024-12-24 17:38:46 +00:00
  • f3ec82962e Core: Add JSONMessagePart for Hint Status (Hint Priority) (#4387) Richard Snider 2024-12-22 18:05:43 +00:00
  • 4f590cdf7b Inscryption: Implement new game (#3621) DrBibop 2024-12-21 17:12:35 -05:00
  • 46613adceb SMZ3: Fix minimal logic considering SM boss tokens unnecessary (#4377) Kaito Sinclaire 2024-12-21 11:39:38 -08:00
  • e1a1cd1067 LADX: Open Mabe Option (#3964) threeandthreee 2024-12-20 07:55:32 -05:00
  • 7c8d102c17 TUNIC: Logic for bushes in guard house 2 upper and belltower (#4371) Scipio Wright 2024-12-19 23:45:29 -05:00
  • 35d30442f7 LADX: fix for syntax warning (#4376) threeandthreee 2024-12-19 22:53:58 -05:00
  • 4f71073d17 LADX: correct in-game check counter threeandthreee 2024-12-19 22:17:41 -05:00
  • e142283e64 LADX: enable upstream options (#3962) threeandthreee 2024-12-19 21:19:00 -05:00
  • de3707af4a Core/Docs: Adding apostrophe quotes around variables in printed error messages (#3914) palex00 2024-12-20 02:47:33 +01:00
  • 2e0769c90e Noita: Make greed die a trap (#4382) Scipio Wright 2024-12-19 20:30:41 -05:00
  • 1ded7b2fd4 Aquaria: Replacing the release link to the latest link (#4381) Louis M 2024-12-19 20:17:56 -05:00
  • cacab68b77 Pokemon Emerald: Remove unnecessary code (#4364) Bryce Wilson 2024-12-16 00:06:48 -08:00
  • 728d249202 Core: Add some more world convenience methods (#3021) NewSoupVi 2024-12-15 23:30:35 +01:00
  • d1823a21ea HK: add random handling to plandocharmcosts (#4327) qwint 2024-12-15 16:48:44 -05:00
  • 6282efb13c TUNIC: Additional Combat Logic Option (#3658) Scipio Wright 2024-12-15 16:40:36 -05:00
  • 0fdc14bc42 Core: Deduplicate exception output (#4036) Benjamin S Wolf 2024-12-15 13:29:56 -08:00
  • 0370e669e5 Pokemon Emerald: Add Mr Briney's House indirect conditions (#4154) Mysteryem 2024-12-15 21:28:51 +00:00
  • ccea6bcf51 LADX: Improve icon guesses for foreign items (#2201) threeandthreee 2024-12-13 16:49:30 -05:00
  • 8d9454ea3b Core: cast all the settings values so they don't try to get pickled later #4362 qwint 2024-12-12 15:36:56 -05:00
  • 1ca8d3e4a8 Docs: add description of Indirect Condition problem (#4295) qwint 2024-12-12 15:24:38 -05:00
  • 9815306875 Docs: Use ModuleUpdate.py #3785 qwint 2024-12-12 14:30:49 -05:00
  • d7736950cd The Witness: Panel Hunt Plando (#3549) NewSoupVi 2024-12-12 19:42:14 +01:00
  • f5e3677ef1 Pokemon Emerald: Fix invalid escape sequence warnings (#4328) Mysteryem 2024-12-12 18:04:27 +00:00
  • a9e79854a8 Merge branch 'main' into NewSoupVi-patch-30 NewSoupVi-patch-30 NewSoupVi 2024-12-12 14:57:04 +01:00
  • 144d612c52 Super Mario 64: Rework logic for 100 Coins (#4131) josephwhite 2024-12-12 08:50:48 -05:00
  • 3acbe9ece1 Castlevania: Circle of the Moon - Implement New Game (#3299) LiquidCat64 2024-12-12 06:47:47 -07:00
  • 7d0b701a2d TUNIC: Change rule for heir access in non-hex quest #4365 Scipio Wright 2024-12-12 06:54:03 -05:00
  • f91537fb48 Muse Dash: Remove bad option defaults. #4340 Justus Lind 2024-12-12 18:18:19 +10:00
  • 3c5ec49dbe Stardew Valley: Fix potential incompletable seed when starting winter (#4361) Jouramie 2024-12-12 03:17:19 -05:00
  • 9a37a136a1 The Witness: Add more panels to the "doors: panels" mode (#2916) NewSoupVi 2024-12-10 21:13:45 +01:00
  • 54a0a5ac00 The Witness: Put progression + useful on some items. (#4027) NewSoupVi 2024-12-10 21:06:06 +01:00
  • 704f14ffcd Core: Add toggles_as_bools to options.as_dict (#3770) Exempt-Medic 2024-12-10 14:37:54 -05:00
  • 925fb967d3 Lingo: Fix number hunt issues on panels mode (#4342) Star Rauchenberger 2024-12-10 14:36:38 -05:00
  • 5dd19fccd0 MultiServer/CommonClient: We forgot about Item Links again (Hint Priority) (#4314) NewSoupVi 2024-12-10 20:35:36 +01:00
  • 781100a571 CI: remove version restriction on pytest-subtests (#4356) Jouramie 2024-12-10 14:26:33 -05:00
  • 3fb0b57d19 Core: fix exceptions coming from LocationStore (#4358) black-sliver 2024-12-10 20:09:36 +01:00
  • f79657b41a WebHost: disable abbreviations for argparse (#4352) Fabian Dill 2024-12-10 19:53:42 +01:00
  • 4a5ba756b6 WebHost: Set Generator memory limit to 4GiB (#4319) black-sliver 2024-12-10 02:44:41 +01:00
  • 0b3d34ab24 CI: update scan-build to v19 (#4338) black-sliver 2024-12-10 02:25:09 +01:00
  • 2e81774a1f Update Utils.py NewSoupVi 2024-12-09 22:24:04 +01:00
  • aa22b62b41 Stardew Valley: Force deactivation of Mr. Qi's special orders when ginger island is deactivated (#4348) Jouramie 2024-12-09 15:17:25 -05:00
  • 51c4fe8f67 Stardew Valley: Fix a bug where walnutsanity would get deactivated even tho ginger island got forced activated (and move some files) (#4311) Jouramie 2024-12-08 21:00:30 -05:00
  • 26f9720e69 Aquaria: mega refactoring (#3810) Louis M 2024-12-08 20:18:00 -05:00
  • 1f712d9a87 Various Worlds: use / explicitly for pkgutil (#4232) qwint 2024-12-08 19:59:40 -05:00
  • 5b4d7c7526 TUNIC: Add Shield to Ladder Storage logic (#4146) Scipio Wright 2024-12-08 19:58:49 -05:00
  • a948697f3a Raft: Place locked items in create_items and fix get_pre_fill_items (#4250) Mysteryem 2024-12-09 00:57:34 +00:00
  • e3b5451672 CI: cap pytest-subtest version (#4344) qwint 2024-12-08 14:43:16 -05:00
  • 6c69f590cf WebHost: fix host room not updating (ports in) slot table (#4308) black-sliver 2024-12-08 02:22:56 +01:00
  • c9625e1b35 Saving Princess: implement new game (#3238) LeonarthCG 2024-12-07 11:29:27 +01:00
  • ced93022b6 Adventure: Remove unused variables (#4301) Nicholas Saylor 2024-12-06 01:15:26 -05:00
  • f4b926ebbe Pokemon Emerald: Exclude sacred ash post champion (#4207) Bryce Wilson 2024-12-05 07:33:21 -08:00
  • 203d89d1d3 LADX: upstream logic updates (#3963) threeandthreee 2024-12-05 10:32:45 -05:00
  • 4d42814f5d LADX: more item groups, location groups, keysanity preset (#3936) threeandthreee 2024-12-05 06:06:52 -05:00
  • d80069385d LADX: tweak in-game hints (#3920) threeandthreee 2024-12-05 06:03:16 -05:00
  • 85a0d59f73 LADX: text shuffle exclusions (#3919) threeandthreee 2024-12-05 04:23:26 -05:00
  • 58f2205304 Pokemon RB: Fix Incorrect Hidden Item Location in Seafoam Islands B2F (#4304) nmorale5 2024-12-05 01:48:33 -05:00
  • 769fbc55a9 HK: Remove unused variables and imports (#4303) Nicholas Saylor 2024-12-04 02:51:56 -05:00
  • f43fa612d5 The Witness: Another small access rule optimisation #4256 NewSoupVi 2024-12-04 05:39:29 +01:00
  • 5b0de6b6c7 FFMQ: No Longer Allow Inaccessible Useful Items (#4323) Exempt-Medic 2024-12-03 16:51:58 -05:00
  • ac8a206d46 LADX: combine warp options (#4325) threeandthreee 2024-12-03 00:59:55 -05:00
  • 6896d631db Stardew Valley: Fix a bug in equals between Or and And rules #4326 Jouramie 2024-12-03 00:23:13 -05:00
  • 6f2e1c2a7e Lingo: Optimize imports and remove unused parameter (#4305) Nicholas Saylor 2024-12-02 21:02:18 -05:00
  • ffe0221deb Core: log process ID (#4290) Fabian Dill 2024-12-03 03:00:56 +01:00
  • 18e8d50768 Pokemon Emerald: Clean up dexsanity spoiler and hints (#3832) Bryce Wilson 2024-12-02 17:52:20 -08:00