Compare commits
461 Commits
fix-text-c
...
NewSoupVi-
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
1357e32afe | ||
|
|
511bb212ed | ||
|
|
77ee6d73bc | ||
|
|
33daebef57 | ||
|
|
05ec14e23c | ||
|
|
049a8780b5 | ||
|
|
703e3393a6 | ||
|
|
f709d61d04 | ||
|
|
c6d2971d67 | ||
|
|
af14045c3a | ||
|
|
ede59ef5a1 | ||
|
|
63d471514f | ||
|
|
ff297f2951 | ||
|
|
a0f49dd7d9 | ||
|
|
79cec89e24 | ||
|
|
2b0cab82fa | ||
|
|
48822227b5 | ||
|
|
375b5796d9 | ||
|
|
c12ed316cf | ||
|
|
26577b16dc | ||
|
|
af0b5f8cf2 | ||
|
|
618564c60a | ||
|
|
f2ac937d1e | ||
|
|
d4d777b101 | ||
|
|
b772d42df5 | ||
|
|
e8f3aa96da | ||
|
|
2d0bdebaa9 | ||
|
|
ef4d1e77e3 | ||
|
|
f495bf7261 | ||
|
|
2751ccdaab | ||
|
|
6287bc27a6 | ||
|
|
97f2c25924 | ||
|
|
e5a0ef799f | ||
|
|
216e0603e1 | ||
|
|
05a67386c6 | ||
|
|
0ec9039ca6 | ||
|
|
f06f95d03d | ||
|
|
5a853dfccd | ||
|
|
23469fa5c3 | ||
|
|
dc1da4e88b | ||
|
|
67f6b458d7 | ||
|
|
8193fa12b2 | ||
|
|
de0c498470 | ||
|
|
7337309426 | ||
|
|
3205e9b3a0 | ||
|
|
05439012dc | ||
|
|
177c0fef52 | ||
|
|
5c4e81d046 | ||
|
|
a2d585ba5c | ||
|
|
5ea55d77b0 | ||
|
|
ab8caea8be | ||
|
|
a043ed50a6 | ||
|
|
e85a835b47 | ||
|
|
9a9fea0ca2 | ||
|
|
e910a37273 | ||
|
|
f06d4503d8 | ||
|
|
8021b457b6 | ||
|
|
d43dc62485 | ||
|
|
f7ec3d7508 | ||
|
|
99c02a3eb3 | ||
|
|
449782a4d8 | ||
|
|
97ca2ad258 | ||
|
|
2b88be5791 | ||
|
|
204e940f47 | ||
|
|
69d3db21df | ||
|
|
41ddb96b24 | ||
|
|
ba8f03516e | ||
|
|
0095eecf2b | ||
|
|
79942c09c2 | ||
|
|
1b15c6920d | ||
|
|
499d79f089 | ||
|
|
926e08513c | ||
|
|
025c550991 | ||
|
|
fced9050a4 | ||
|
|
2ee8b7535d | ||
|
|
0d35cd4679 | ||
|
|
db5d9fbf70 | ||
|
|
51a6dc150c | ||
|
|
710609fa60 | ||
|
|
da781bb4ac | ||
|
|
69487661dd | ||
|
|
f73c0d9894 | ||
|
|
6fac83b84c | ||
|
|
debb936618 | ||
|
|
8c5b65ff26 | ||
|
|
a7c96436d9 | ||
|
|
4e60f3cc54 | ||
|
|
30a0b337a2 | ||
|
|
4ea1dddd2f | ||
|
|
dc218b7997 | ||
|
|
78c5489189 | ||
|
|
d1a7bc66e6 | ||
|
|
b982e9ebb4 | ||
|
|
8f7e0dc441 | ||
|
|
5aea8d4ab5 | ||
|
|
97be5f1dde | ||
|
|
dae3fe188d | ||
|
|
96542fb2d8 | ||
|
|
ec50b0716a | ||
|
|
f8d3c26e3c | ||
|
|
1c0cec0de2 | ||
|
|
4692e6f08a | ||
|
|
b8d23ec595 | ||
|
|
ce42e42af7 | ||
|
|
ee12dda361 | ||
|
|
84805a4e54 | ||
|
|
5530d181da | ||
|
|
ed948e3e5b | ||
|
|
7621889b8b | ||
|
|
c9f1a21bd2 | ||
|
|
874392756b | ||
|
|
7ff201e32c | ||
|
|
170aedba8f | ||
|
|
09c7f5f909 | ||
|
|
4aab317665 | ||
|
|
e52ce0149a | ||
|
|
5a5162c9d3 | ||
|
|
cf375cbcc4 | ||
|
|
6d6d35d598 | ||
|
|
05b257adf9 | ||
|
|
cabfef669a | ||
|
|
e4a5ed1cc4 | ||
|
|
5021997df0 | ||
|
|
d90cf0db65 | ||
|
|
dad228cd4a | ||
|
|
a652108472 | ||
|
|
5348f693fe | ||
|
|
b8c2e14e8b | ||
|
|
430b71a092 | ||
|
|
a40744e6db | ||
|
|
d802f9652a | ||
|
|
cbdb4d7ce3 | ||
|
|
691ce6a248 | ||
|
|
f9fc6944d3 | ||
|
|
e984583e5e | ||
|
|
7e03a87608 | ||
|
|
456bc481a3 | ||
|
|
b4752cd32d | ||
|
|
ceec51b9e1 | ||
|
|
d3312287a8 | ||
|
|
d65863ffa2 | ||
|
|
b8d7ef24f7 | ||
|
|
b2949dfbe8 | ||
|
|
2aa0653b6d | ||
|
|
d63efa5846 | ||
|
|
765721888a | ||
|
|
73701292b5 | ||
|
|
3ab71daa8d | ||
|
|
6f46397185 | ||
|
|
1a41e1acc8 | ||
|
|
34a3b5f058 | ||
|
|
456b4adaa1 | ||
|
|
fc8462f4e9 | ||
|
|
499dad53b1 | ||
|
|
8a809be67a | ||
|
|
7e0219c214 | ||
|
|
b37bb60891 | ||
|
|
f81335d614 | ||
|
|
8ed466bf24 | ||
|
|
920cffda2d | ||
|
|
b1be597451 | ||
|
|
08dc7e522e | ||
|
|
0f64bd08e1 | ||
|
|
d52827ebd2 | ||
|
|
0e55ddc7cf | ||
|
|
ab5b986716 | ||
|
|
97c313c1c4 | ||
|
|
701a7faa71 | ||
|
|
9a4e84efdc | ||
|
|
906b23088c | ||
|
|
0fb69dce33 | ||
|
|
e99f027b42 | ||
|
|
dddffa1660 | ||
|
|
83367c6946 | ||
|
|
0fcca25870 | ||
|
|
d1a7fd7da1 | ||
|
|
5c5f2ffc94 | ||
|
|
6f617e302d | ||
|
|
35c9061c9c | ||
|
|
e61d521ba8 | ||
|
|
6efa065867 | ||
|
|
56dbba6a31 | ||
|
|
43cb9611fb | ||
|
|
64b654d42e | ||
|
|
74aab81f79 | ||
|
|
f390b33c17 | ||
|
|
31852801c9 | ||
|
|
e35addf5b2 | ||
|
|
3cdcb8c455 | ||
|
|
48c6a6fb4c | ||
|
|
eaa8156061 | ||
|
|
54a7bb5664 | ||
|
|
0e6e359747 | ||
|
|
c4e7b6ca82 | ||
|
|
f253dffc07 | ||
|
|
c010c8c938 | ||
|
|
1e8a8e7482 | ||
|
|
182f7e24e5 | ||
|
|
9277cb39ef | ||
|
|
28a9709516 | ||
|
|
49a5b52774 | ||
|
|
2b1802ccee | ||
|
|
f5218faea7 | ||
|
|
81092247c6 | ||
|
|
ca96e7e294 | ||
|
|
c014c5a54a | ||
|
|
e9c863dffd | ||
|
|
7eda4c47f8 | ||
|
|
474a3181c6 | ||
|
|
4af6927e23 | ||
|
|
06df072095 | ||
|
|
56aabe51b8 | ||
|
|
5e5f24cdd2 | ||
|
|
9fbaa6050f | ||
|
|
0af31c71e0 | ||
|
|
169da1b1e0 | ||
|
|
8e7ea06f39 | ||
|
|
96d48a923a | ||
|
|
dcaa2f7b97 | ||
|
|
50330cf32f | ||
|
|
67520adcea | ||
|
|
a3e54a951f | ||
|
|
ae0abd3821 | ||
|
|
21bbf5fb95 | ||
|
|
09e052c750 | ||
|
|
68a92b0c6f | ||
|
|
8e06ab4f68 | ||
|
|
9dba39b606 | ||
|
|
a6f376b02e | ||
|
|
c66a8605da | ||
|
|
ac7590e621 | ||
|
|
30f97dd7de | ||
|
|
6e41c60672 | ||
|
|
5efb3fd2b0 | ||
|
|
6803c373e5 | ||
|
|
575c338aa3 | ||
|
|
05ce29f7dc | ||
|
|
74697b679e | ||
|
|
cf6661439e | ||
|
|
6297a4efa5 | ||
|
|
8ddb49f071 | ||
|
|
90446ad175 | ||
|
|
98bb8517e1 | ||
|
|
203c8f4d89 | ||
|
|
c0ef02d6fa | ||
|
|
4620493828 | ||
|
|
75b8c7891c | ||
|
|
53bc4ffa52 | ||
|
|
91f7cf16de | ||
|
|
7c8ea34a02 | ||
|
|
a05dbac55f | ||
|
|
83521e99d9 | ||
|
|
1d19da0c76 | ||
|
|
77e3f9fbef | ||
|
|
954d728005 | ||
|
|
80daa092a7 | ||
|
|
fac72dbc20 | ||
|
|
e764da3dc6 | ||
|
|
ab0903679c | ||
|
|
67f329b96f | ||
|
|
b273852512 | ||
|
|
b77805e5ee | ||
|
|
34141f8de0 | ||
|
|
e38f5d0a61 | ||
|
|
35ed0d4e19 | ||
|
|
e5c9b8ad0c | ||
|
|
6994f863e5 | ||
|
|
9d36ad0df2 | ||
|
|
cc22161644 | ||
|
|
d030a698a6 | ||
|
|
b6e5223aa2 | ||
|
|
79843803cf | ||
|
|
5fb1ebdcfd | ||
|
|
b019485944 | ||
|
|
205ca7fa37 | ||
|
|
8949e21565 | ||
|
|
deae524e9b | ||
|
|
496f0e09af | ||
|
|
f34da74012 | ||
|
|
94e6e978f3 | ||
|
|
697f749518 | ||
|
|
2307694012 | ||
|
|
b23c120258 | ||
|
|
ea1bb8d927 | ||
|
|
e714d2e129 | ||
|
|
878d5141ce | ||
|
|
1852287c91 | ||
|
|
8756f48e46 | ||
|
|
ff680b26cc | ||
|
|
29a0b013cb | ||
|
|
e7dbfa7fcd | ||
|
|
ad5089b5a3 | ||
|
|
dc50444edd | ||
|
|
ed4ad386e8 | ||
|
|
5188375736 | ||
|
|
9c2933f803 | ||
|
|
b840c3fe1a | ||
|
|
c12d3dd6ad | ||
|
|
f7989780fa | ||
|
|
e59bec36ec | ||
|
|
48a0fb05a2 | ||
|
|
12f1ef873c | ||
|
|
d7d4565429 | ||
|
|
7039b17bf6 | ||
|
|
34e7748f23 | ||
|
|
e33a9991ef | ||
|
|
4d1507cd0e | ||
|
|
7b39b23f73 | ||
|
|
925e02dca7 | ||
|
|
e76d32e908 | ||
|
|
08a36ec223 | ||
|
|
48dc14421e | ||
|
|
948f50f35d | ||
|
|
187f9dac94 | ||
|
|
eaec41d885 | ||
|
|
1e3a4b6db5 | ||
|
|
8c86139066 | ||
|
|
c96c554dfa | ||
|
|
9b22458f44 | ||
|
|
f99ee77325 | ||
|
|
bfac100567 | ||
|
|
e7a8e195e6 | ||
|
|
4054a9f15f | ||
|
|
ca76628813 | ||
|
|
d4d0a3e945 | ||
|
|
315e0c89e2 | ||
|
|
f6735745b6 | ||
|
|
50f7a79ea7 | ||
|
|
95110c4787 | ||
|
|
93617fa546 | ||
|
|
b6925c593e | ||
|
|
401606e8e3 | ||
|
|
e95bb5ea56 | ||
|
|
52a13d38e9 | ||
|
|
31bd5e3ebc | ||
|
|
192f1b3fae | ||
|
|
55cb81d487 | ||
|
|
2424fb0c5b | ||
|
|
6191ff4b47 | ||
|
|
1c817e1eb7 | ||
|
|
d4c00ed267 | ||
|
|
e07a2667ae | ||
|
|
b8f78af506 | ||
|
|
77304a8743 | ||
|
|
5882ce7380 | ||
|
|
6c54b3596b | ||
|
|
07dd8f0671 | ||
|
|
935c94dc80 | ||
|
|
1ab1aeff15 | ||
|
|
5ca31533dc | ||
|
|
60a26920e1 | ||
|
|
d00abe7b8e | ||
|
|
40c9dfd3bf | ||
|
|
ce37bed7c6 | ||
|
|
4f514e5944 | ||
|
|
f515a085db | ||
|
|
903a0bab1a | ||
|
|
9bb3947d7e | ||
|
|
240d1a3bbf | ||
|
|
b6191ff7ca | ||
|
|
19d00547c2 | ||
|
|
67a0a04917 | ||
|
|
af213c9e5d | ||
|
|
898509e7ee | ||
|
|
1f685b4272 | ||
|
|
c622240730 | ||
|
|
1d314374d7 | ||
|
|
753eb8683f | ||
|
|
e8542b8acd | ||
|
|
2a11d610b6 | ||
|
|
92023a2cb5 | ||
|
|
df94271d30 | ||
|
|
0354315c22 | ||
|
|
e796f0ae64 | ||
|
|
c61505baf6 | ||
|
|
3972b1b257 | ||
|
|
1fe3d842c8 | ||
|
|
e9ad7cb797 | ||
|
|
533395d336 | ||
|
|
2ae51364d9 | ||
|
|
f6e3113af6 | ||
|
|
da34800f43 | ||
|
|
c108845d1f | ||
|
|
acf85eb9ab | ||
|
|
2daccded36 | ||
|
|
3b9b9353b7 | ||
|
|
b9e454ab4e | ||
|
|
7299891bdf | ||
|
|
e755f1a0b5 | ||
|
|
87d24eb38a | ||
|
|
54531c6eba | ||
|
|
ccfffa1147 | ||
|
|
75bef3ddb1 | ||
|
|
484082616f | ||
|
|
35617bdac5 | ||
|
|
0a912808e3 | ||
|
|
84a6d50ae7 | ||
|
|
5f8a8e6dad | ||
|
|
2198a70251 | ||
|
|
c478e55d7a | ||
|
|
76804d295b | ||
|
|
0d9fce29c6 | ||
|
|
302017c69e | ||
|
|
a0653cdfe0 | ||
|
|
89d584e474 | ||
|
|
39deef5d09 | ||
|
|
b3a2473853 | ||
|
|
b053fee3e5 | ||
|
|
8c614865bb | ||
|
|
d72afe7100 | ||
|
|
223f2f5523 | ||
|
|
31419c84a4 | ||
|
|
6bb1cce43f | ||
|
|
808f2a8ff0 | ||
|
|
7f1e95c04c | ||
|
|
86da3eb52c | ||
|
|
afb6d9c4da | ||
|
|
911eba3202 | ||
|
|
93cd13736a | ||
|
|
c554c3fdae | ||
|
|
be03dca774 | ||
|
|
04ec2f3893 | ||
|
|
afe4b2925e | ||
|
|
da2f0f94ca | ||
|
|
6a60a93092 | ||
|
|
76266f25ef | ||
|
|
3cc391e9a1 | ||
|
|
133167564c | ||
|
|
f30f2d3a3f | ||
|
|
ee1b13f219 | ||
|
|
c4572964ec | ||
|
|
16ae8449f4 | ||
|
|
c4e0b17de3 | ||
|
|
0265f4d809 | ||
|
|
06e65c1dc6 | ||
|
|
c7eef13b33 | ||
|
|
fb2c194e37 | ||
|
|
cff7327558 | ||
|
|
70e9ccb13c | ||
|
|
d9120f0bea | ||
|
|
424c8b0be9 | ||
|
|
6432560fe5 | ||
|
|
dedabad290 | ||
|
|
e49b1f9fbb | ||
|
|
da33d1576a | ||
|
|
13bc121c27 | ||
|
|
bbc79a5b99 | ||
|
|
3cb5452455 | ||
|
|
8dbc8d2d41 | ||
|
|
1e205f9d73 | ||
|
|
97c9c5310b | ||
|
|
4e5b6bb3d2 | ||
|
|
f40b10dc97 | ||
|
|
4cab3b6371 | ||
|
|
67cd32b37c | ||
|
|
91c89604a5 | ||
|
|
f2587d5d27 | ||
|
|
2a5de8567e | ||
|
|
5aa6ad63ca | ||
|
|
f3003ff147 | ||
|
|
15e06e1779 |
1
.gitattributes
vendored
Normal file
@@ -0,0 +1 @@
|
||||
worlds/blasphemous/region_data.py linguist-generated=true
|
||||
61
.github/workflows/build.yml
vendored
@@ -36,10 +36,15 @@ jobs:
|
||||
run: |
|
||||
Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/${Env:ENEMIZER_VERSION}/win-x64.zip -OutFile enemizer.zip
|
||||
Expand-Archive -Path enemizer.zip -DestinationPath EnemizerCLI -Force
|
||||
choco install innosetup --version=6.2.2 --allow-downgrade
|
||||
- name: Build
|
||||
run: |
|
||||
python -m pip install --upgrade pip
|
||||
python setup.py build_exe --yes
|
||||
if ( $? -eq $false ) {
|
||||
Write-Error "setup.py failed!"
|
||||
exit 1
|
||||
}
|
||||
$NAME="$(ls build | Select-String -Pattern 'exe')".Split('.',2)[1]
|
||||
$ZIP_NAME="Archipelago_$NAME.7z"
|
||||
echo "$NAME -> $ZIP_NAME"
|
||||
@@ -49,12 +54,6 @@ jobs:
|
||||
Rename-Item "exe.$NAME" Archipelago
|
||||
7z a -mx=9 -mhe=on -ms "../dist/$ZIP_NAME" Archipelago
|
||||
Rename-Item Archipelago "exe.$NAME" # inno_setup.iss expects the original name
|
||||
- name: Store 7z
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.ZIP_NAME }}
|
||||
path: dist/${{ env.ZIP_NAME }}
|
||||
retention-days: 7 # keep for 7 days, should be enough
|
||||
- name: Build Setup
|
||||
run: |
|
||||
& "${env:ProgramFiles(x86)}\Inno Setup 6\iscc.exe" inno_setup.iss /DNO_SIGNTOOL
|
||||
@@ -65,11 +64,38 @@ jobs:
|
||||
$contents = Get-ChildItem -Path setups/*.exe -Force -Recurse
|
||||
$SETUP_NAME=$contents[0].Name
|
||||
echo "SETUP_NAME=$SETUP_NAME" >> $Env:GITHUB_ENV
|
||||
- name: Check build loads expected worlds
|
||||
shell: bash
|
||||
run: |
|
||||
cd build/exe*
|
||||
mv Players/Templates/meta.yaml .
|
||||
ls -1 Players/Templates | sort > setup-player-templates.txt
|
||||
rm -R Players/Templates
|
||||
timeout 30 ./ArchipelagoLauncher "Generate Template Options" || true
|
||||
ls -1 Players/Templates | sort > generated-player-templates.txt
|
||||
cmp setup-player-templates.txt generated-player-templates.txt \
|
||||
|| diff setup-player-templates.txt generated-player-templates.txt
|
||||
mv meta.yaml Players/Templates/
|
||||
- name: Test Generate
|
||||
shell: bash
|
||||
run: |
|
||||
cd build/exe*
|
||||
cp Players/Templates/Clique.yaml Players/
|
||||
timeout 30 ./ArchipelagoGenerate
|
||||
- name: Store 7z
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.ZIP_NAME }}
|
||||
path: dist/${{ env.ZIP_NAME }}
|
||||
compression-level: 0 # .7z is incompressible by zip
|
||||
if-no-files-found: error
|
||||
retention-days: 7 # keep for 7 days, should be enough
|
||||
- name: Store Setup
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.SETUP_NAME }}
|
||||
path: setups/${{ env.SETUP_NAME }}
|
||||
if-no-files-found: error
|
||||
retention-days: 7 # keep for 7 days, should be enough
|
||||
|
||||
build-ubuntu2004:
|
||||
@@ -110,7 +136,7 @@ jobs:
|
||||
echo -e "setup.py dist output:\n `ls dist`"
|
||||
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
||||
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -czvf ../dist/$TAR_NAME Archipelago && mv Archipelago "$DIR_NAME")
|
||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -cv Archipelago | gzip -8 > ../dist/$TAR_NAME && mv Archipelago "$DIR_NAME")
|
||||
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
||||
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
||||
# - copy code above to release.yml -
|
||||
@@ -118,15 +144,36 @@ jobs:
|
||||
run: |
|
||||
source venv/bin/activate
|
||||
python setup.py build_exe --yes
|
||||
- name: Check build loads expected worlds
|
||||
shell: bash
|
||||
run: |
|
||||
cd build/exe*
|
||||
mv Players/Templates/meta.yaml .
|
||||
ls -1 Players/Templates | sort > setup-player-templates.txt
|
||||
rm -R Players/Templates
|
||||
timeout 30 ./ArchipelagoLauncher "Generate Template Options" || true
|
||||
ls -1 Players/Templates | sort > generated-player-templates.txt
|
||||
cmp setup-player-templates.txt generated-player-templates.txt \
|
||||
|| diff setup-player-templates.txt generated-player-templates.txt
|
||||
mv meta.yaml Players/Templates/
|
||||
- name: Test Generate
|
||||
shell: bash
|
||||
run: |
|
||||
cd build/exe*
|
||||
cp Players/Templates/Clique.yaml Players/
|
||||
timeout 30 ./ArchipelagoGenerate
|
||||
- name: Store AppImage
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.APPIMAGE_NAME }}
|
||||
path: dist/${{ env.APPIMAGE_NAME }}
|
||||
if-no-files-found: error
|
||||
retention-days: 7
|
||||
- name: Store .tar.gz
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.TAR_NAME }}
|
||||
path: dist/${{ env.TAR_NAME }}
|
||||
compression-level: 0 # .gz is incompressible by zip
|
||||
if-no-files-found: error
|
||||
retention-days: 7
|
||||
|
||||
54
.github/workflows/ctest.yml
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
# Run CMake / CTest C++ unit tests
|
||||
|
||||
name: ctest
|
||||
|
||||
on:
|
||||
push:
|
||||
paths:
|
||||
- '**.cc?'
|
||||
- '**.cpp'
|
||||
- '**.cxx'
|
||||
- '**.hh?'
|
||||
- '**.hpp'
|
||||
- '**.hxx'
|
||||
- '**.CMakeLists'
|
||||
- '.github/workflows/ctest.yml'
|
||||
pull_request:
|
||||
paths:
|
||||
- '**.cc?'
|
||||
- '**.cpp'
|
||||
- '**.cxx'
|
||||
- '**.hh?'
|
||||
- '**.hpp'
|
||||
- '**.hxx'
|
||||
- '**.CMakeLists'
|
||||
- '.github/workflows/ctest.yml'
|
||||
|
||||
jobs:
|
||||
ctest:
|
||||
runs-on: ${{ matrix.os }}
|
||||
name: Test C++ ${{ matrix.os }}
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [ubuntu-latest, windows-latest]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
if: startsWith(matrix.os,'windows')
|
||||
- uses: Bacondish2023/setup-googletest@v1
|
||||
with:
|
||||
build-type: 'Release'
|
||||
- name: Build tests
|
||||
run: |
|
||||
cd test/cpp
|
||||
mkdir build
|
||||
cmake -S . -B build/ -DCMAKE_BUILD_TYPE=Release
|
||||
cmake --build build/ --config Release
|
||||
ls
|
||||
- name: Run tests
|
||||
run: |
|
||||
cd test/cpp
|
||||
ctest --test-dir build/ -C Release --output-on-failure
|
||||
2
.github/workflows/release.yml
vendored
@@ -69,7 +69,7 @@ jobs:
|
||||
echo -e "setup.py dist output:\n `ls dist`"
|
||||
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
||||
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -czvf ../dist/$TAR_NAME Archipelago && mv Archipelago "$DIR_NAME")
|
||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -cv Archipelago | gzip -8 > ../dist/$TAR_NAME && mv Archipelago "$DIR_NAME")
|
||||
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
||||
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
||||
# - code above copied from build.yml -
|
||||
|
||||
36
.github/workflows/unittests.yml
vendored
@@ -24,7 +24,7 @@ on:
|
||||
- '.github/workflows/unittests.yml'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
unit:
|
||||
runs-on: ${{ matrix.os }}
|
||||
name: Test Python ${{ matrix.python.version }} ${{ matrix.os }}
|
||||
|
||||
@@ -37,12 +37,13 @@ jobs:
|
||||
- {version: '3.9'}
|
||||
- {version: '3.10'}
|
||||
- {version: '3.11'}
|
||||
- {version: '3.12'}
|
||||
include:
|
||||
- python: {version: '3.8'} # win7 compat
|
||||
os: windows-latest
|
||||
- python: {version: '3.11'} # current
|
||||
- python: {version: '3.12'} # current
|
||||
os: windows-latest
|
||||
- python: {version: '3.11'} # current
|
||||
- python: {version: '3.12'} # current
|
||||
os: macos-latest
|
||||
|
||||
steps:
|
||||
@@ -60,3 +61,32 @@ jobs:
|
||||
- name: Unittests
|
||||
run: |
|
||||
pytest -n auto
|
||||
|
||||
hosting:
|
||||
runs-on: ${{ matrix.os }}
|
||||
name: Test hosting with ${{ matrix.python.version }} on ${{ matrix.os }}
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
os:
|
||||
- ubuntu-latest
|
||||
python:
|
||||
- {version: '3.12'} # current
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- name: Set up Python ${{ matrix.python.version }}
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: ${{ matrix.python.version }}
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
python -m venv venv
|
||||
source venv/bin/activate
|
||||
python -m pip install --upgrade pip
|
||||
python ModuleUpdate.py --yes --force --append "WebHostLib/requirements.txt"
|
||||
- name: Test hosting
|
||||
run: |
|
||||
source venv/bin/activate
|
||||
export PYTHONPATH=$(pwd)
|
||||
python test/hosting/__main__.py
|
||||
|
||||
4
.gitignore
vendored
@@ -62,6 +62,7 @@ Output Logs/
|
||||
/installdelete.iss
|
||||
/data/user.kv
|
||||
/datapackage
|
||||
/custom_worlds
|
||||
|
||||
# Byte-compiled / optimized / DLL files
|
||||
__pycache__/
|
||||
@@ -149,7 +150,7 @@ venv/
|
||||
ENV/
|
||||
env.bak/
|
||||
venv.bak/
|
||||
.code-workspace
|
||||
*.code-workspace
|
||||
shell.nix
|
||||
|
||||
# Spyder project settings
|
||||
@@ -177,6 +178,7 @@ dmypy.json
|
||||
cython_debug/
|
||||
|
||||
# Cython intermediates
|
||||
_speedups.c
|
||||
_speedups.cpp
|
||||
_speedups.html
|
||||
|
||||
|
||||
@@ -80,7 +80,7 @@ class AdventureContext(CommonContext):
|
||||
self.local_item_locations = {}
|
||||
self.dragon_speed_info = {}
|
||||
|
||||
options = Utils.get_options()
|
||||
options = Utils.get_settings()
|
||||
self.display_msgs = options["adventure_options"]["display_msgs"]
|
||||
|
||||
async def server_auth(self, password_requested: bool = False):
|
||||
@@ -102,7 +102,7 @@ class AdventureContext(CommonContext):
|
||||
def on_package(self, cmd: str, args: dict):
|
||||
if cmd == 'Connected':
|
||||
self.locations_array = None
|
||||
if Utils.get_options()["adventure_options"].get("death_link", False):
|
||||
if Utils.get_settings()["adventure_options"].get("death_link", False):
|
||||
self.set_deathlink = True
|
||||
async_start(self.get_freeincarnates_used())
|
||||
elif cmd == "RoomInfo":
|
||||
@@ -112,7 +112,7 @@ class AdventureContext(CommonContext):
|
||||
if ': !' not in msg:
|
||||
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
||||
elif cmd == "ReceivedItems":
|
||||
msg = f"Received {', '.join([self.item_names[item.item] for item in args['items']])}"
|
||||
msg = f"Received {', '.join([self.item_names.lookup_in_game(item.item) for item in args['items']])}"
|
||||
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
||||
elif cmd == "Retrieved":
|
||||
if f"adventure_{self.auth}_freeincarnates_used" in args["keys"]:
|
||||
@@ -415,8 +415,8 @@ async def atari_sync_task(ctx: AdventureContext):
|
||||
|
||||
|
||||
async def run_game(romfile):
|
||||
auto_start = Utils.get_options()["adventure_options"].get("rom_start", True)
|
||||
rom_args = Utils.get_options()["adventure_options"].get("rom_args")
|
||||
auto_start = Utils.get_settings()["adventure_options"].get("rom_start", True)
|
||||
rom_args = Utils.get_settings()["adventure_options"].get("rom_args")
|
||||
if auto_start is True:
|
||||
import webbrowser
|
||||
webbrowser.open(romfile)
|
||||
|
||||
318
BaseClasses.py
@@ -1,6 +1,6 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import copy
|
||||
import collections
|
||||
import itertools
|
||||
import functools
|
||||
import logging
|
||||
@@ -11,8 +11,10 @@ from argparse import Namespace
|
||||
from collections import Counter, deque
|
||||
from collections.abc import Collection, MutableSequence
|
||||
from enum import IntEnum, IntFlag
|
||||
from typing import Any, Callable, Dict, Iterable, Iterator, List, Mapping, NamedTuple, Optional, Set, Tuple, \
|
||||
TypedDict, Union, Type, ClassVar
|
||||
from typing import (AbstractSet, Any, Callable, ClassVar, Dict, Iterable, Iterator, List, Mapping, NamedTuple,
|
||||
Optional, Protocol, Set, Tuple, Union, Type)
|
||||
|
||||
from typing_extensions import NotRequired, TypedDict
|
||||
|
||||
import NetUtils
|
||||
import Options
|
||||
@@ -22,16 +24,16 @@ if typing.TYPE_CHECKING:
|
||||
from worlds import AutoWorld
|
||||
|
||||
|
||||
class Group(TypedDict, total=False):
|
||||
class Group(TypedDict):
|
||||
name: str
|
||||
game: str
|
||||
world: "AutoWorld.World"
|
||||
players: Set[int]
|
||||
item_pool: Set[str]
|
||||
replacement_items: Dict[int, Optional[str]]
|
||||
local_items: Set[str]
|
||||
non_local_items: Set[str]
|
||||
link_replacement: bool
|
||||
players: AbstractSet[int]
|
||||
item_pool: NotRequired[Set[str]]
|
||||
replacement_items: NotRequired[Dict[int, Optional[str]]]
|
||||
local_items: NotRequired[Set[str]]
|
||||
non_local_items: NotRequired[Set[str]]
|
||||
link_replacement: NotRequired[bool]
|
||||
|
||||
|
||||
class ThreadBarrierProxy:
|
||||
@@ -48,6 +50,11 @@ class ThreadBarrierProxy:
|
||||
"Please use multiworld.per_slot_randoms[player] or randomize ahead of output.")
|
||||
|
||||
|
||||
class HasNameAndPlayer(Protocol):
|
||||
name: str
|
||||
player: int
|
||||
|
||||
|
||||
class MultiWorld():
|
||||
debug_types = False
|
||||
player_name: Dict[int, str]
|
||||
@@ -63,7 +70,6 @@ class MultiWorld():
|
||||
state: CollectionState
|
||||
|
||||
plando_options: PlandoOptions
|
||||
accessibility: Dict[int, Options.Accessibility]
|
||||
early_items: Dict[int, Dict[str, int]]
|
||||
local_early_items: Dict[int, Dict[str, int]]
|
||||
local_items: Dict[int, Options.LocalItems]
|
||||
@@ -157,7 +163,7 @@ class MultiWorld():
|
||||
self.start_inventory_from_pool: Dict[int, Options.StartInventoryPool] = {}
|
||||
|
||||
for player in range(1, players + 1):
|
||||
def set_player_attr(attr, val):
|
||||
def set_player_attr(attr: str, val) -> None:
|
||||
self.__dict__.setdefault(attr, {})[player] = val
|
||||
set_player_attr('plando_items', [])
|
||||
set_player_attr('plando_texts', {})
|
||||
@@ -166,13 +172,13 @@ class MultiWorld():
|
||||
set_player_attr('completion_condition', lambda state: True)
|
||||
self.worlds = {}
|
||||
self.per_slot_randoms = Utils.DeprecateDict("Using per_slot_randoms is now deprecated. Please use the "
|
||||
"world's random object instead (usually self.random)")
|
||||
"world's random object instead (usually self.random)")
|
||||
self.plando_options = PlandoOptions.none
|
||||
|
||||
def get_all_ids(self) -> Tuple[int, ...]:
|
||||
return self.player_ids + tuple(self.groups)
|
||||
|
||||
def add_group(self, name: str, game: str, players: Set[int] = frozenset()) -> Tuple[int, Group]:
|
||||
def add_group(self, name: str, game: str, players: AbstractSet[int] = frozenset()) -> Tuple[int, Group]:
|
||||
"""Create a group with name and return the assigned player ID and group.
|
||||
If a group of this name already exists, the set of players is extended instead of creating a new one."""
|
||||
from worlds import AutoWorld
|
||||
@@ -188,7 +194,9 @@ class MultiWorld():
|
||||
self.player_types[new_id] = NetUtils.SlotType.group
|
||||
world_type = AutoWorld.AutoWorldRegister.world_types[game]
|
||||
self.worlds[new_id] = world_type.create_group(self, new_id, players)
|
||||
self.worlds[new_id].collect_item = classmethod(AutoWorld.World.collect_item).__get__(self.worlds[new_id])
|
||||
self.worlds[new_id].collect_item = AutoWorld.World.collect_item.__get__(self.worlds[new_id])
|
||||
self.worlds[new_id].collect = AutoWorld.World.collect.__get__(self.worlds[new_id])
|
||||
self.worlds[new_id].remove = AutoWorld.World.remove.__get__(self.worlds[new_id])
|
||||
self.player_name[new_id] = name
|
||||
|
||||
new_group = self.groups[new_id] = Group(name=name, game=game, players=players,
|
||||
@@ -196,7 +204,7 @@ class MultiWorld():
|
||||
|
||||
return new_id, new_group
|
||||
|
||||
def get_player_groups(self, player) -> Set[int]:
|
||||
def get_player_groups(self, player: int) -> Set[int]:
|
||||
return {group_id for group_id, group in self.groups.items() if player in group["players"]}
|
||||
|
||||
def set_seed(self, seed: Optional[int] = None, secure: bool = False, name: Optional[str] = None):
|
||||
@@ -259,7 +267,7 @@ class MultiWorld():
|
||||
"link_replacement": replacement_prio.index(item_link["link_replacement"]),
|
||||
}
|
||||
|
||||
for name, item_link in item_links.items():
|
||||
for _name, item_link in item_links.items():
|
||||
current_item_name_groups = AutoWorld.AutoWorldRegister.world_types[item_link["game"]].item_name_groups
|
||||
pool = set()
|
||||
local_items = set()
|
||||
@@ -288,6 +296,88 @@ class MultiWorld():
|
||||
group["non_local_items"] = item_link["non_local_items"]
|
||||
group["link_replacement"] = replacement_prio[item_link["link_replacement"]]
|
||||
|
||||
def link_items(self) -> None:
|
||||
"""Called to link together items in the itempool related to the registered item link groups."""
|
||||
from worlds import AutoWorld
|
||||
|
||||
for group_id, group in self.groups.items():
|
||||
def find_common_pool(players: Set[int], shared_pool: Set[str]) -> Tuple[
|
||||
Optional[Dict[int, Dict[str, int]]], Optional[Dict[str, int]]
|
||||
]:
|
||||
classifications: Dict[str, int] = collections.defaultdict(int)
|
||||
counters = {player: {name: 0 for name in shared_pool} for player in players}
|
||||
for item in self.itempool:
|
||||
if item.player in counters and item.name in shared_pool:
|
||||
counters[item.player][item.name] += 1
|
||||
classifications[item.name] |= item.classification
|
||||
|
||||
for player in players.copy():
|
||||
if all([counters[player][item] == 0 for item in shared_pool]):
|
||||
players.remove(player)
|
||||
del (counters[player])
|
||||
|
||||
if not players:
|
||||
return None, None
|
||||
|
||||
for item in shared_pool:
|
||||
count = min(counters[player][item] for player in players)
|
||||
if count:
|
||||
for player in players:
|
||||
counters[player][item] = count
|
||||
else:
|
||||
for player in players:
|
||||
del (counters[player][item])
|
||||
return counters, classifications
|
||||
|
||||
common_item_count, classifications = find_common_pool(group["players"], group["item_pool"])
|
||||
if not common_item_count:
|
||||
continue
|
||||
|
||||
new_itempool: List[Item] = []
|
||||
for item_name, item_count in next(iter(common_item_count.values())).items():
|
||||
for _ in range(item_count):
|
||||
new_item = group["world"].create_item(item_name)
|
||||
# mangle together all original classification bits
|
||||
new_item.classification |= classifications[item_name]
|
||||
new_itempool.append(new_item)
|
||||
|
||||
region = Region("Menu", group_id, self, "ItemLink")
|
||||
self.regions.append(region)
|
||||
locations = region.locations
|
||||
# ensure that progression items are linked first, then non-progression
|
||||
self.itempool.sort(key=lambda item: item.advancement)
|
||||
for item in self.itempool:
|
||||
count = common_item_count.get(item.player, {}).get(item.name, 0)
|
||||
if count:
|
||||
loc = Location(group_id, f"Item Link: {item.name} -> {self.player_name[item.player]} {count}",
|
||||
None, region)
|
||||
loc.access_rule = lambda state, item_name = item.name, group_id_ = group_id, count_ = count: \
|
||||
state.has(item_name, group_id_, count_)
|
||||
|
||||
locations.append(loc)
|
||||
loc.place_locked_item(item)
|
||||
common_item_count[item.player][item.name] -= 1
|
||||
else:
|
||||
new_itempool.append(item)
|
||||
|
||||
itemcount = len(self.itempool)
|
||||
self.itempool = new_itempool
|
||||
|
||||
while itemcount > len(self.itempool):
|
||||
items_to_add = []
|
||||
for player in group["players"]:
|
||||
if group["link_replacement"]:
|
||||
item_player = group_id
|
||||
else:
|
||||
item_player = player
|
||||
if group["replacement_items"][player]:
|
||||
items_to_add.append(AutoWorld.call_single(self, "create_item", item_player,
|
||||
group["replacement_items"][player]))
|
||||
else:
|
||||
items_to_add.append(AutoWorld.call_single(self, "create_filler", item_player))
|
||||
self.random.shuffle(items_to_add)
|
||||
self.itempool.extend(items_to_add[:itemcount - len(self.itempool)])
|
||||
|
||||
def secure(self):
|
||||
self.random = ThreadBarrierProxy(secrets.SystemRandom())
|
||||
self.is_race = True
|
||||
@@ -309,7 +399,7 @@ class MultiWorld():
|
||||
return tuple(world for player, world in self.worlds.items() if
|
||||
player not in self.groups and self.game[player] == game_name)
|
||||
|
||||
def get_name_string_for_object(self, obj) -> str:
|
||||
def get_name_string_for_object(self, obj: HasNameAndPlayer) -> str:
|
||||
return obj.name if self.players == 1 else f'{obj.name} ({self.get_player_name(obj.player)})'
|
||||
|
||||
def get_player_name(self, player: int) -> str:
|
||||
@@ -351,7 +441,7 @@ class MultiWorld():
|
||||
subworld = self.worlds[player]
|
||||
for item in subworld.get_pre_fill_items():
|
||||
subworld.collect(ret, item)
|
||||
ret.sweep_for_events()
|
||||
ret.sweep_for_advancements()
|
||||
|
||||
if use_cache:
|
||||
self._all_state = ret
|
||||
@@ -360,7 +450,7 @@ class MultiWorld():
|
||||
def get_items(self) -> List[Item]:
|
||||
return [loc.item for loc in self.get_filled_locations()] + self.itempool
|
||||
|
||||
def find_item_locations(self, item, player: int, resolve_group_locations: bool = False) -> List[Location]:
|
||||
def find_item_locations(self, item: str, player: int, resolve_group_locations: bool = False) -> List[Location]:
|
||||
if resolve_group_locations:
|
||||
player_groups = self.get_player_groups(player)
|
||||
return [location for location in self.get_locations() if
|
||||
@@ -369,7 +459,7 @@ class MultiWorld():
|
||||
return [location for location in self.get_locations() if
|
||||
location.item and location.item.name == item and location.item.player == player]
|
||||
|
||||
def find_item(self, item, player: int) -> Location:
|
||||
def find_item(self, item: str, player: int) -> Location:
|
||||
return next(location for location in self.get_locations() if
|
||||
location.item and location.item.name == item and location.item.player == player)
|
||||
|
||||
@@ -462,9 +552,9 @@ class MultiWorld():
|
||||
return True
|
||||
state = starting_state.copy()
|
||||
else:
|
||||
if self.has_beaten_game(self.state):
|
||||
return True
|
||||
state = CollectionState(self)
|
||||
if self.has_beaten_game(state):
|
||||
return True
|
||||
prog_locations = {location for location in self.get_locations() if location.item
|
||||
and location.item.advancement and location not in state.locations_checked}
|
||||
|
||||
@@ -523,26 +613,21 @@ class MultiWorld():
|
||||
players: Dict[str, Set[int]] = {
|
||||
"minimal": set(),
|
||||
"items": set(),
|
||||
"locations": set()
|
||||
"full": set()
|
||||
}
|
||||
for player, access in self.accessibility.items():
|
||||
players[access.current_key].add(player)
|
||||
for player, world in self.worlds.items():
|
||||
players[world.options.accessibility.current_key].add(player)
|
||||
|
||||
beatable_fulfilled = False
|
||||
|
||||
def location_condition(location: Location):
|
||||
def location_condition(location: Location) -> bool:
|
||||
"""Determine if this location has to be accessible, location is already filtered by location_relevant"""
|
||||
if location.player in players["locations"] or (location.item and location.item.player not in
|
||||
players["minimal"]):
|
||||
return True
|
||||
return False
|
||||
return location.player in players["full"] or \
|
||||
(location.item and location.item.player not in players["minimal"])
|
||||
|
||||
def location_relevant(location: Location):
|
||||
def location_relevant(location: Location) -> bool:
|
||||
"""Determine if this location is relevant to sweep."""
|
||||
if location.progress_type != LocationProgressType.EXCLUDED \
|
||||
and (location.player in players["locations"] or location.advancement):
|
||||
return True
|
||||
return False
|
||||
return location.player in players["full"] or location.advancement
|
||||
|
||||
def all_done() -> bool:
|
||||
"""Check if all access rules are fulfilled"""
|
||||
@@ -587,7 +672,7 @@ class CollectionState():
|
||||
multiworld: MultiWorld
|
||||
reachable_regions: Dict[int, Set[Region]]
|
||||
blocked_connections: Dict[int, Set[Entrance]]
|
||||
events: Set[Location]
|
||||
advancements: Set[Location]
|
||||
path: Dict[Union[Region, Entrance], PathValue]
|
||||
locations_checked: Set[Location]
|
||||
stale: Dict[int, bool]
|
||||
@@ -599,7 +684,7 @@ class CollectionState():
|
||||
self.multiworld = parent
|
||||
self.reachable_regions = {player: set() for player in parent.get_all_ids()}
|
||||
self.blocked_connections = {player: set() for player in parent.get_all_ids()}
|
||||
self.events = set()
|
||||
self.advancements = set()
|
||||
self.path = {}
|
||||
self.locations_checked = set()
|
||||
self.stale = {player: True for player in parent.get_all_ids()}
|
||||
@@ -611,17 +696,25 @@ class CollectionState():
|
||||
|
||||
def update_reachable_regions(self, player: int):
|
||||
self.stale[player] = False
|
||||
world: AutoWorld.World = self.multiworld.worlds[player]
|
||||
reachable_regions = self.reachable_regions[player]
|
||||
blocked_connections = self.blocked_connections[player]
|
||||
queue = deque(self.blocked_connections[player])
|
||||
start = self.multiworld.get_region("Menu", player)
|
||||
start: Region = world.get_region(world.origin_region_name)
|
||||
|
||||
# init on first call - this can't be done on construction since the regions don't exist yet
|
||||
if start not in reachable_regions:
|
||||
reachable_regions.add(start)
|
||||
blocked_connections.update(start.exits)
|
||||
self.blocked_connections[player].update(start.exits)
|
||||
queue.extend(start.exits)
|
||||
|
||||
if world.explicit_indirect_conditions:
|
||||
self._update_reachable_regions_explicit_indirect_conditions(player, queue)
|
||||
else:
|
||||
self._update_reachable_regions_auto_indirect_conditions(player, queue)
|
||||
|
||||
def _update_reachable_regions_explicit_indirect_conditions(self, player: int, queue: deque):
|
||||
reachable_regions = self.reachable_regions[player]
|
||||
blocked_connections = self.blocked_connections[player]
|
||||
# run BFS on all connections, and keep track of those blocked by missing items
|
||||
while queue:
|
||||
connection = queue.popleft()
|
||||
@@ -629,7 +722,7 @@ class CollectionState():
|
||||
if new_region in reachable_regions:
|
||||
blocked_connections.remove(connection)
|
||||
elif connection.can_reach(self):
|
||||
assert new_region, f"tried to search through an Entrance \"{connection}\" with no Region"
|
||||
assert new_region, f"tried to search through an Entrance \"{connection}\" with no connected Region"
|
||||
reachable_regions.add(new_region)
|
||||
blocked_connections.remove(connection)
|
||||
blocked_connections.update(new_region.exits)
|
||||
@@ -641,16 +734,39 @@ class CollectionState():
|
||||
if new_entrance in blocked_connections and new_entrance not in queue:
|
||||
queue.append(new_entrance)
|
||||
|
||||
def _update_reachable_regions_auto_indirect_conditions(self, player: int, queue: deque):
|
||||
reachable_regions = self.reachable_regions[player]
|
||||
blocked_connections = self.blocked_connections[player]
|
||||
new_connection: bool = True
|
||||
# run BFS on all connections, and keep track of those blocked by missing items
|
||||
while new_connection:
|
||||
new_connection = False
|
||||
while queue:
|
||||
connection = queue.popleft()
|
||||
new_region = connection.connected_region
|
||||
if new_region in reachable_regions:
|
||||
blocked_connections.remove(connection)
|
||||
elif connection.can_reach(self):
|
||||
assert new_region, f"tried to search through an Entrance \"{connection}\" with no Region"
|
||||
reachable_regions.add(new_region)
|
||||
blocked_connections.remove(connection)
|
||||
blocked_connections.update(new_region.exits)
|
||||
queue.extend(new_region.exits)
|
||||
self.path[new_region] = (new_region.name, self.path.get(connection, None))
|
||||
new_connection = True
|
||||
# sweep for indirect connections, mostly Entrance.can_reach(unrelated_Region)
|
||||
queue.extend(blocked_connections)
|
||||
|
||||
def copy(self) -> CollectionState:
|
||||
ret = CollectionState(self.multiworld)
|
||||
ret.prog_items = copy.deepcopy(self.prog_items)
|
||||
ret.reachable_regions = {player: copy.copy(self.reachable_regions[player]) for player in
|
||||
self.reachable_regions}
|
||||
ret.blocked_connections = {player: copy.copy(self.blocked_connections[player]) for player in
|
||||
self.blocked_connections}
|
||||
ret.events = copy.copy(self.events)
|
||||
ret.path = copy.copy(self.path)
|
||||
ret.locations_checked = copy.copy(self.locations_checked)
|
||||
ret.prog_items = {player: counter.copy() for player, counter in self.prog_items.items()}
|
||||
ret.reachable_regions = {player: region_set.copy() for player, region_set in
|
||||
self.reachable_regions.items()}
|
||||
ret.blocked_connections = {player: entrance_set.copy() for player, entrance_set in
|
||||
self.blocked_connections.items()}
|
||||
ret.advancements = self.advancements.copy()
|
||||
ret.path = self.path.copy()
|
||||
ret.locations_checked = self.locations_checked.copy()
|
||||
for function in self.additional_copy_functions:
|
||||
ret = function(self, ret)
|
||||
return ret
|
||||
@@ -680,20 +796,25 @@ class CollectionState():
|
||||
def can_reach_region(self, spot: str, player: int) -> bool:
|
||||
return self.multiworld.get_region(spot, player).can_reach(self)
|
||||
|
||||
def sweep_for_events(self, key_only: bool = False, locations: Optional[Iterable[Location]] = None) -> None:
|
||||
def sweep_for_events(self, locations: Optional[Iterable[Location]] = None) -> None:
|
||||
Utils.deprecate("sweep_for_events has been renamed to sweep_for_advancements. The functionality is the same. "
|
||||
"Please switch over to sweep_for_advancements.")
|
||||
return self.sweep_for_advancements(locations)
|
||||
|
||||
def sweep_for_advancements(self, locations: Optional[Iterable[Location]] = None) -> None:
|
||||
if locations is None:
|
||||
locations = self.multiworld.get_filled_locations()
|
||||
reachable_events = True
|
||||
# since the loop has a good chance to run more than once, only filter the events once
|
||||
locations = {location for location in locations if location.advancement and location not in self.events and
|
||||
not key_only or getattr(location.item, "locked_dungeon_item", False)}
|
||||
while reachable_events:
|
||||
reachable_events = {location for location in locations if location.can_reach(self)}
|
||||
locations -= reachable_events
|
||||
for event in reachable_events:
|
||||
self.events.add(event)
|
||||
assert isinstance(event.item, Item), "tried to collect Event with no Item"
|
||||
self.collect(event.item, True, event)
|
||||
reachable_advancements = True
|
||||
# since the loop has a good chance to run more than once, only filter the advancements once
|
||||
locations = {location for location in locations if location.advancement and location not in self.advancements}
|
||||
|
||||
while reachable_advancements:
|
||||
reachable_advancements = {location for location in locations if location.can_reach(self)}
|
||||
locations -= reachable_advancements
|
||||
for advancement in reachable_advancements:
|
||||
self.advancements.add(advancement)
|
||||
assert isinstance(advancement.item, Item), "tried to collect Event with no Item"
|
||||
self.collect(advancement.item, True, advancement)
|
||||
|
||||
# item name related
|
||||
def has(self, item: str, player: int, count: int = 1) -> bool:
|
||||
@@ -727,7 +848,7 @@ class CollectionState():
|
||||
if found >= count:
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
def has_from_list_unique(self, items: Iterable[str], player: int, count: int) -> bool:
|
||||
"""Returns True if the state contains at least `count` items matching any of the item names from a list.
|
||||
Ignores duplicates of the same item."""
|
||||
@@ -742,7 +863,7 @@ class CollectionState():
|
||||
def count_from_list(self, items: Iterable[str], player: int) -> int:
|
||||
"""Returns the cumulative count of items from a list present in state."""
|
||||
return sum(self.prog_items[player][item_name] for item_name in items)
|
||||
|
||||
|
||||
def count_from_list_unique(self, items: Iterable[str], player: int) -> int:
|
||||
"""Returns the cumulative count of items from a list present in state. Ignores duplicates of the same item."""
|
||||
return sum(self.prog_items[player][item_name] > 0 for item_name in items)
|
||||
@@ -788,20 +909,16 @@ class CollectionState():
|
||||
)
|
||||
|
||||
# Item related
|
||||
def collect(self, item: Item, event: bool = False, location: Optional[Location] = None) -> bool:
|
||||
def collect(self, item: Item, prevent_sweep: bool = False, location: Optional[Location] = None) -> bool:
|
||||
if location:
|
||||
self.locations_checked.add(location)
|
||||
|
||||
changed = self.multiworld.worlds[item.player].collect(self, item)
|
||||
|
||||
if not changed and event:
|
||||
self.prog_items[item.player][item.name] += 1
|
||||
changed = True
|
||||
|
||||
self.stale[item.player] = True
|
||||
|
||||
if changed and not event:
|
||||
self.sweep_for_events()
|
||||
if changed and not prevent_sweep:
|
||||
self.sweep_for_advancements()
|
||||
|
||||
return changed
|
||||
|
||||
@@ -825,12 +942,13 @@ class Entrance:
|
||||
addresses = None
|
||||
target = None
|
||||
|
||||
def __init__(self, player: int, name: str = '', parent: Region = None):
|
||||
def __init__(self, player: int, name: str = "", parent: Optional[Region] = None) -> None:
|
||||
self.name = name
|
||||
self.parent_region = parent
|
||||
self.player = player
|
||||
|
||||
def can_reach(self, state: CollectionState) -> bool:
|
||||
assert self.parent_region, f"called can_reach on an Entrance \"{self}\" with no parent_region"
|
||||
if self.parent_region.can_reach(state) and self.access_rule(state):
|
||||
if not self.hide_path and not self in state.path:
|
||||
state.path[self] = (self.name, state.path.get(self.parent_region, (self.parent_region.name, None)))
|
||||
@@ -845,9 +963,6 @@ class Entrance:
|
||||
region.entrances.append(self)
|
||||
|
||||
def __repr__(self):
|
||||
return self.__str__()
|
||||
|
||||
def __str__(self):
|
||||
multiworld = self.parent_region.multiworld if self.parent_region else None
|
||||
return multiworld.get_name_string_for_object(self) if multiworld else f'{self.name} (Player {self.player})'
|
||||
|
||||
@@ -973,7 +1088,7 @@ class Region:
|
||||
self.locations.append(location_type(self.player, location, address, self))
|
||||
|
||||
def connect(self, connecting_region: Region, name: Optional[str] = None,
|
||||
rule: Optional[Callable[[CollectionState], bool]] = None) -> entrance_type:
|
||||
rule: Optional[Callable[[CollectionState], bool]] = None) -> Entrance:
|
||||
"""
|
||||
Connects this Region to another Region, placing the provided rule on the connection.
|
||||
|
||||
@@ -1013,9 +1128,6 @@ class Region:
|
||||
rules[connecting_region] if rules and connecting_region in rules else None)
|
||||
|
||||
def __repr__(self):
|
||||
return self.__str__()
|
||||
|
||||
def __str__(self):
|
||||
return self.multiworld.get_name_string_for_object(self) if self.multiworld else f'{self.name} (Player {self.player})'
|
||||
|
||||
|
||||
@@ -1034,9 +1146,9 @@ class Location:
|
||||
locked: bool = False
|
||||
show_in_spoiler: bool = True
|
||||
progress_type: LocationProgressType = LocationProgressType.DEFAULT
|
||||
always_allow = staticmethod(lambda state, item: False)
|
||||
always_allow: Callable[[CollectionState, Item], bool] = staticmethod(lambda state, item: False)
|
||||
access_rule: Callable[[CollectionState], bool] = staticmethod(lambda state: True)
|
||||
item_rule = staticmethod(lambda item: True)
|
||||
item_rule: Callable[[Item], bool] = staticmethod(lambda item: True)
|
||||
item: Optional[Item] = None
|
||||
|
||||
def __init__(self, player: int, name: str = '', address: Optional[int] = None, parent: Optional[Region] = None):
|
||||
@@ -1045,16 +1157,20 @@ class Location:
|
||||
self.address = address
|
||||
self.parent_region = parent
|
||||
|
||||
def can_fill(self, state: CollectionState, item: Item, check_access=True) -> bool:
|
||||
return ((self.always_allow(state, item) and item.name not in state.multiworld.worlds[item.player].options.non_local_items)
|
||||
or ((self.progress_type != LocationProgressType.EXCLUDED or not (item.advancement or item.useful))
|
||||
and self.item_rule(item)
|
||||
and (not check_access or self.can_reach(state))))
|
||||
def can_fill(self, state: CollectionState, item: Item, check_access: bool = True) -> bool:
|
||||
return ((
|
||||
self.always_allow(state, item)
|
||||
and item.name not in state.multiworld.worlds[item.player].options.non_local_items
|
||||
) or (
|
||||
(self.progress_type != LocationProgressType.EXCLUDED or not (item.advancement or item.useful))
|
||||
and self.item_rule(item)
|
||||
and (not check_access or self.can_reach(state))
|
||||
))
|
||||
|
||||
def can_reach(self, state: CollectionState) -> bool:
|
||||
# self.access_rule computes faster on average, so placing it first for faster abort
|
||||
assert self.parent_region, "Can't reach location without region"
|
||||
return self.access_rule(state) and self.parent_region.can_reach(state)
|
||||
# Region.can_reach is just a cache lookup, so placing it first for faster abort on average
|
||||
assert self.parent_region, f"called can_reach on a Location \"{self}\" with no parent_region"
|
||||
return self.parent_region.can_reach(state) and self.access_rule(state)
|
||||
|
||||
def place_locked_item(self, item: Item):
|
||||
if self.item:
|
||||
@@ -1064,9 +1180,6 @@ class Location:
|
||||
self.locked = True
|
||||
|
||||
def __repr__(self):
|
||||
return self.__str__()
|
||||
|
||||
def __str__(self):
|
||||
multiworld = self.parent_region.multiworld if self.parent_region and self.parent_region.multiworld else None
|
||||
return multiworld.get_name_string_for_object(self) if multiworld else f'{self.name} (Player {self.player})'
|
||||
|
||||
@@ -1088,7 +1201,7 @@ class Location:
|
||||
@property
|
||||
def native_item(self) -> bool:
|
||||
"""Returns True if the item in this location matches game."""
|
||||
return self.item and self.item.game == self.game
|
||||
return self.item is not None and self.item.game == self.game
|
||||
|
||||
@property
|
||||
def hint_text(self) -> str:
|
||||
@@ -1099,7 +1212,7 @@ class ItemClassification(IntFlag):
|
||||
filler = 0b0000 # aka trash, as in filler items like ammo, currency etc,
|
||||
progression = 0b0001 # Item that is logically relevant
|
||||
useful = 0b0010 # Item that is generally quite useful, but not required for anything logical
|
||||
trap = 0b0100 # detrimental or entirely useless (nothing) item
|
||||
trap = 0b0100 # detrimental item
|
||||
skip_balancing = 0b1000 # should technically never occur on its own
|
||||
# Item that is logically relevant, but progression balancing should not touch.
|
||||
# Typically currency or other counted items.
|
||||
@@ -1171,9 +1284,6 @@ class Item:
|
||||
return hash((self.name, self.player))
|
||||
|
||||
def __repr__(self) -> str:
|
||||
return self.__str__()
|
||||
|
||||
def __str__(self) -> str:
|
||||
if self.location and self.location.parent_region and self.location.parent_region.multiworld:
|
||||
return self.location.parent_region.multiworld.get_name_string_for_object(self)
|
||||
return f"{self.name} (Player {self.player})"
|
||||
@@ -1251,9 +1361,9 @@ class Spoiler:
|
||||
|
||||
# in the second phase, we cull each sphere such that the game is still beatable,
|
||||
# reducing each range of influence to the bare minimum required inside it
|
||||
restore_later = {}
|
||||
restore_later: Dict[Location, Item] = {}
|
||||
for num, sphere in reversed(tuple(enumerate(collection_spheres))):
|
||||
to_delete = set()
|
||||
to_delete: Set[Location] = set()
|
||||
for location in sphere:
|
||||
# we remove the item at location and check if game is still beatable
|
||||
logging.debug('Checking if %s (Player %d) is required to beat the game.', location.item.name,
|
||||
@@ -1271,7 +1381,7 @@ class Spoiler:
|
||||
sphere -= to_delete
|
||||
|
||||
# second phase, sphere 0
|
||||
removed_precollected = []
|
||||
removed_precollected: List[Item] = []
|
||||
for item in (i for i in chain.from_iterable(multiworld.precollected_items.values()) if i.advancement):
|
||||
logging.debug('Checking if %s (Player %d) is required to beat the game.', item.name, item.player)
|
||||
multiworld.precollected_items[item.player].remove(item)
|
||||
@@ -1291,8 +1401,6 @@ class Spoiler:
|
||||
state = CollectionState(multiworld)
|
||||
collection_spheres = []
|
||||
while required_locations:
|
||||
state.sweep_for_events(key_only=True)
|
||||
|
||||
sphere = set(filter(state.can_reach, required_locations))
|
||||
|
||||
for location in sphere:
|
||||
@@ -1354,7 +1462,7 @@ class Spoiler:
|
||||
# Maybe move the big bomb over to the Event system instead?
|
||||
if any(exit_path == 'Pyramid Fairy' for path in self.paths.values()
|
||||
for (_, exit_path) in path):
|
||||
if multiworld.mode[player] != 'inverted':
|
||||
if multiworld.worlds[player].options.mode != 'inverted':
|
||||
self.paths[str(multiworld.get_region('Big Bomb Shop', player))] = \
|
||||
get_path(state, multiworld.get_region('Big Bomb Shop', player))
|
||||
else:
|
||||
@@ -1426,9 +1534,9 @@ class Spoiler:
|
||||
|
||||
if self.paths:
|
||||
outfile.write('\n\nPaths:\n\n')
|
||||
path_listings = []
|
||||
path_listings: List[str] = []
|
||||
for location, path in sorted(self.paths.items()):
|
||||
path_lines = []
|
||||
path_lines: List[str] = []
|
||||
for region, exit in path:
|
||||
if exit is not None:
|
||||
path_lines.append("{} -> {}".format(region, exit))
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import sys
|
||||
import ModuleUpdate
|
||||
ModuleUpdate.update()
|
||||
|
||||
from worlds._bizhawk.context import launch
|
||||
|
||||
if __name__ == "__main__":
|
||||
launch()
|
||||
launch(*sys.argv[1:])
|
||||
|
||||
205
CommonClient.py
@@ -1,5 +1,6 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import collections
|
||||
import copy
|
||||
import logging
|
||||
import asyncio
|
||||
@@ -8,6 +9,7 @@ import sys
|
||||
import typing
|
||||
import time
|
||||
import functools
|
||||
import warnings
|
||||
|
||||
import ModuleUpdate
|
||||
ModuleUpdate.update()
|
||||
@@ -21,7 +23,7 @@ if __name__ == "__main__":
|
||||
|
||||
from MultiServer import CommandProcessor
|
||||
from NetUtils import (Endpoint, decode, NetworkItem, encode, JSONtoTextParser, ClientStatus, Permission, NetworkSlot,
|
||||
RawJSONtoTextParser, add_json_text, add_json_location, add_json_item, JSONTypes)
|
||||
RawJSONtoTextParser, add_json_text, add_json_location, add_json_item, JSONTypes, SlotType)
|
||||
from Utils import Version, stream_input, async_start
|
||||
from worlds import network_data_package, AutoWorldRegister
|
||||
import os
|
||||
@@ -43,10 +45,21 @@ def get_ssl_context():
|
||||
|
||||
|
||||
class ClientCommandProcessor(CommandProcessor):
|
||||
"""
|
||||
The Command Processor will parse every method of the class that starts with "_cmd_" as a command to be called
|
||||
when parsing user input, i.e. _cmd_exit will be called when the user sends the command "/exit".
|
||||
|
||||
The decorator @mark_raw can be imported from MultiServer and tells the parser to only split on the first
|
||||
space after the command i.e. "/exit one two three" will be passed in as method("one two three") with mark_raw
|
||||
and method("one", "two", "three") without.
|
||||
|
||||
In addition all docstrings for command methods will be displayed to the user on launch and when using "/help"
|
||||
"""
|
||||
def __init__(self, ctx: CommonContext):
|
||||
self.ctx = ctx
|
||||
|
||||
def output(self, text: str):
|
||||
"""Helper function to abstract logging to the CommonClient UI"""
|
||||
logger.info(text)
|
||||
|
||||
def _cmd_exit(self) -> bool:
|
||||
@@ -59,6 +72,7 @@ class ClientCommandProcessor(CommandProcessor):
|
||||
if address:
|
||||
self.ctx.server_address = None
|
||||
self.ctx.username = None
|
||||
self.ctx.password = None
|
||||
elif not self.ctx.server_address:
|
||||
self.output("Please specify an address.")
|
||||
return False
|
||||
@@ -161,28 +175,96 @@ class ClientCommandProcessor(CommandProcessor):
|
||||
async_start(self.ctx.send_msgs([{"cmd": "StatusUpdate", "status": state}]), name="send StatusUpdate")
|
||||
|
||||
def default(self, raw: str):
|
||||
"""The default message parser to be used when parsing any messages that do not match a command"""
|
||||
raw = self.ctx.on_user_say(raw)
|
||||
if raw:
|
||||
async_start(self.ctx.send_msgs([{"cmd": "Say", "text": raw}]), name="send Say")
|
||||
|
||||
|
||||
class CommonContext:
|
||||
# Should be adjusted as needed in subclasses
|
||||
# The following attributes are used to Connect and should be adjusted as needed in subclasses
|
||||
tags: typing.Set[str] = {"AP"}
|
||||
game: typing.Optional[str] = None
|
||||
items_handling: typing.Optional[int] = None
|
||||
want_slot_data: bool = True # should slot_data be retrieved via Connect
|
||||
|
||||
# data package
|
||||
# Contents in flux until connection to server is made, to download correct data for this multiworld.
|
||||
item_names: typing.Dict[int, str] = Utils.KeyedDefaultDict(lambda code: f'Unknown item (ID:{code})')
|
||||
location_names: typing.Dict[int, str] = Utils.KeyedDefaultDict(lambda code: f'Unknown location (ID:{code})')
|
||||
class NameLookupDict:
|
||||
"""A specialized dict, with helper methods, for id -> name item/location data package lookups by game."""
|
||||
def __init__(self, ctx: CommonContext, lookup_type: typing.Literal["item", "location"]):
|
||||
self.ctx: CommonContext = ctx
|
||||
self.lookup_type: typing.Literal["item", "location"] = lookup_type
|
||||
self._unknown_item: typing.Callable[[int], str] = lambda key: f"Unknown {lookup_type} (ID: {key})"
|
||||
self._archipelago_lookup: typing.Dict[int, str] = {}
|
||||
self._flat_store: typing.Dict[int, str] = Utils.KeyedDefaultDict(self._unknown_item)
|
||||
self._game_store: typing.Dict[str, typing.ChainMap[int, str]] = collections.defaultdict(
|
||||
lambda: collections.ChainMap(self._archipelago_lookup, Utils.KeyedDefaultDict(self._unknown_item)))
|
||||
self.warned: bool = False
|
||||
|
||||
# noinspection PyTypeChecker
|
||||
def __getitem__(self, key: str) -> typing.Mapping[int, str]:
|
||||
# TODO: In a future version (0.6.0?) this should be simplified by removing implicit id lookups support.
|
||||
if isinstance(key, int):
|
||||
if not self.warned:
|
||||
# Use warnings instead of logger to avoid deprecation message from appearing on user side.
|
||||
self.warned = True
|
||||
warnings.warn(f"Implicit name lookup by id only is deprecated and only supported to maintain "
|
||||
f"backwards compatibility for now. If multiple games share the same id for a "
|
||||
f"{self.lookup_type}, name could be incorrect. Please use "
|
||||
f"`{self.lookup_type}_names.lookup_in_game()` or "
|
||||
f"`{self.lookup_type}_names.lookup_in_slot()` instead.")
|
||||
return self._flat_store[key] # type: ignore
|
||||
|
||||
return self._game_store[key]
|
||||
|
||||
def __len__(self) -> int:
|
||||
return len(self._game_store)
|
||||
|
||||
def __iter__(self) -> typing.Iterator[str]:
|
||||
return iter(self._game_store)
|
||||
|
||||
def __repr__(self) -> str:
|
||||
return self._game_store.__repr__()
|
||||
|
||||
def lookup_in_game(self, code: int, game_name: typing.Optional[str] = None) -> str:
|
||||
"""Returns the name for an item/location id in the context of a specific game or own game if `game` is
|
||||
omitted.
|
||||
"""
|
||||
if game_name is None:
|
||||
game_name = self.ctx.game
|
||||
assert game_name is not None, f"Attempted to lookup {self.lookup_type} with no game name available."
|
||||
|
||||
return self._game_store[game_name][code]
|
||||
|
||||
def lookup_in_slot(self, code: int, slot: typing.Optional[int] = None) -> str:
|
||||
"""Returns the name for an item/location id in the context of a specific slot or own slot if `slot` is
|
||||
omitted.
|
||||
|
||||
Use of `lookup_in_slot` should not be used when not connected to a server. If looking in own game, set
|
||||
`ctx.game` and use `lookup_in_game` method instead.
|
||||
"""
|
||||
if slot is None:
|
||||
slot = self.ctx.slot
|
||||
assert slot is not None, f"Attempted to lookup {self.lookup_type} with no slot info available."
|
||||
|
||||
return self.lookup_in_game(code, self.ctx.slot_info[slot].game)
|
||||
|
||||
def update_game(self, game: str, name_to_id_lookup_table: typing.Dict[str, int]) -> None:
|
||||
"""Overrides existing lookup tables for a particular game."""
|
||||
id_to_name_lookup_table = Utils.KeyedDefaultDict(self._unknown_item)
|
||||
id_to_name_lookup_table.update({code: name for name, code in name_to_id_lookup_table.items()})
|
||||
self._game_store[game] = collections.ChainMap(self._archipelago_lookup, id_to_name_lookup_table)
|
||||
self._flat_store.update(id_to_name_lookup_table) # Only needed for legacy lookup method.
|
||||
if game == "Archipelago":
|
||||
# Keep track of the Archipelago data package separately so if it gets updated in a custom datapackage,
|
||||
# it updates in all chain maps automatically.
|
||||
self._archipelago_lookup.clear()
|
||||
self._archipelago_lookup.update(id_to_name_lookup_table)
|
||||
|
||||
# defaults
|
||||
starting_reconnect_delay: int = 5
|
||||
current_reconnect_delay: int = starting_reconnect_delay
|
||||
command_processor: typing.Type[CommandProcessor] = ClientCommandProcessor
|
||||
ui = None
|
||||
ui: typing.Optional["kvui.GameManager"] = None
|
||||
ui_task: typing.Optional["asyncio.Task[None]"] = None
|
||||
input_task: typing.Optional["asyncio.Task[None]"] = None
|
||||
keep_alive_task: typing.Optional["asyncio.Task[None]"] = None
|
||||
@@ -231,7 +313,7 @@ class CommonContext:
|
||||
# message box reporting a loss of connection
|
||||
_messagebox_connection_loss: typing.Optional["kvui.MessageBox"] = None
|
||||
|
||||
def __init__(self, server_address: typing.Optional[str], password: typing.Optional[str]) -> None:
|
||||
def __init__(self, server_address: typing.Optional[str] = None, password: typing.Optional[str] = None) -> None:
|
||||
# server state
|
||||
self.server_address = server_address
|
||||
self.username = None
|
||||
@@ -271,6 +353,11 @@ class CommonContext:
|
||||
self.exit_event = asyncio.Event()
|
||||
self.watcher_event = asyncio.Event()
|
||||
|
||||
self.item_names = self.NameLookupDict(self, "item")
|
||||
self.location_names = self.NameLookupDict(self, "location")
|
||||
self.versions = {}
|
||||
self.checksums = {}
|
||||
|
||||
self.jsontotextparser = JSONtoTextParser(self)
|
||||
self.rawjsontotextparser = RawJSONtoTextParser(self)
|
||||
self.update_data_package(network_data_package)
|
||||
@@ -356,7 +443,10 @@ class CommonContext:
|
||||
self.auth = await self.console_input()
|
||||
|
||||
async def send_connect(self, **kwargs: typing.Any) -> None:
|
||||
""" send `Connect` packet to log in to server """
|
||||
"""
|
||||
Send a `Connect` packet to log in to the server,
|
||||
additional keyword args can override any value in the connection packet
|
||||
"""
|
||||
payload = {
|
||||
'cmd': 'Connect',
|
||||
'password': self.password, 'name': self.auth, 'version': Utils.version_tuple,
|
||||
@@ -366,6 +456,7 @@ class CommonContext:
|
||||
if kwargs:
|
||||
payload.update(kwargs)
|
||||
await self.send_msgs([payload])
|
||||
await self.send_msgs([{"cmd": "Get", "keys": ["_read_race_mode"]}])
|
||||
|
||||
async def console_input(self) -> str:
|
||||
if self.ui:
|
||||
@@ -386,6 +477,7 @@ class CommonContext:
|
||||
return False
|
||||
|
||||
def slot_concerns_self(self, slot) -> bool:
|
||||
"""Helper function to abstract player groups, should be used instead of checking slot == self.slot directly."""
|
||||
if slot == self.slot:
|
||||
return True
|
||||
if slot in self.slot_info:
|
||||
@@ -393,6 +485,7 @@ class CommonContext:
|
||||
return False
|
||||
|
||||
def is_echoed_chat(self, print_json_packet: dict) -> bool:
|
||||
"""Helper function for filtering out messages sent by self."""
|
||||
return print_json_packet.get("type", "") == "Chat" \
|
||||
and print_json_packet.get("team", None) == self.team \
|
||||
and print_json_packet.get("slot", None) == self.slot
|
||||
@@ -425,7 +518,13 @@ class CommonContext:
|
||||
Returned text is sent, or sending is aborted if None is returned."""
|
||||
return text
|
||||
|
||||
def on_ui_command(self, text: str) -> None:
|
||||
"""Gets called by kivy when the user executes a command starting with `/` or `!`.
|
||||
The command processor is still called; this is just intended for command echoing."""
|
||||
self.ui.print_json([{"text": text, "type": "color", "color": "orange"}])
|
||||
|
||||
def update_permissions(self, permissions: typing.Dict[str, int]):
|
||||
"""Internal method to parse and save server permissions from RoomInfo"""
|
||||
for permission_name, permission_flag in permissions.items():
|
||||
try:
|
||||
flag = Permission(permission_flag)
|
||||
@@ -437,6 +536,7 @@ class CommonContext:
|
||||
async def shutdown(self):
|
||||
self.server_address = ""
|
||||
self.username = None
|
||||
self.password = None
|
||||
self.cancel_autoreconnect()
|
||||
if self.server and not self.server.socket.closed:
|
||||
await self.server.socket.close()
|
||||
@@ -473,32 +573,38 @@ class CommonContext:
|
||||
needed_updates.add(game)
|
||||
continue
|
||||
|
||||
local_version: int = network_data_package["games"].get(game, {}).get("version", 0)
|
||||
local_checksum: typing.Optional[str] = network_data_package["games"].get(game, {}).get("checksum")
|
||||
# no action required if local version is new enough
|
||||
if (not remote_checksum and (remote_version > local_version or remote_version == 0)) \
|
||||
or remote_checksum != local_checksum:
|
||||
cached_game = Utils.load_data_package_for_checksum(game, remote_checksum)
|
||||
cache_version: int = cached_game.get("version", 0)
|
||||
cache_checksum: typing.Optional[str] = cached_game.get("checksum")
|
||||
# download remote version if cache is not new enough
|
||||
if (not remote_checksum and (remote_version > cache_version or remote_version == 0)) \
|
||||
or remote_checksum != cache_checksum:
|
||||
needed_updates.add(game)
|
||||
cached_version: int = self.versions.get(game, 0)
|
||||
cached_checksum: typing.Optional[str] = self.checksums.get(game)
|
||||
# no action required if cached version is new enough
|
||||
if (not remote_checksum and (remote_version > cached_version or remote_version == 0)) \
|
||||
or remote_checksum != cached_checksum:
|
||||
local_version: int = network_data_package["games"].get(game, {}).get("version", 0)
|
||||
local_checksum: typing.Optional[str] = network_data_package["games"].get(game, {}).get("checksum")
|
||||
if ((remote_checksum or remote_version <= local_version and remote_version != 0)
|
||||
and remote_checksum == local_checksum):
|
||||
self.update_game(network_data_package["games"][game], game)
|
||||
else:
|
||||
self.update_game(cached_game)
|
||||
cached_game = Utils.load_data_package_for_checksum(game, remote_checksum)
|
||||
cache_version: int = cached_game.get("version", 0)
|
||||
cache_checksum: typing.Optional[str] = cached_game.get("checksum")
|
||||
# download remote version if cache is not new enough
|
||||
if (not remote_checksum and (remote_version > cache_version or remote_version == 0)) \
|
||||
or remote_checksum != cache_checksum:
|
||||
needed_updates.add(game)
|
||||
else:
|
||||
self.update_game(cached_game, game)
|
||||
if needed_updates:
|
||||
await self.send_msgs([{"cmd": "GetDataPackage", "games": [game_name]} for game_name in needed_updates])
|
||||
|
||||
def update_game(self, game_package: dict):
|
||||
for item_name, item_id in game_package["item_name_to_id"].items():
|
||||
self.item_names[item_id] = item_name
|
||||
for location_name, location_id in game_package["location_name_to_id"].items():
|
||||
self.location_names[location_id] = location_name
|
||||
def update_game(self, game_package: dict, game: str):
|
||||
self.item_names.update_game(game, game_package["item_name_to_id"])
|
||||
self.location_names.update_game(game, game_package["location_name_to_id"])
|
||||
self.versions[game] = game_package.get("version", 0)
|
||||
self.checksums[game] = game_package.get("checksum")
|
||||
|
||||
def update_data_package(self, data_package: dict):
|
||||
for game, game_data in data_package["games"].items():
|
||||
self.update_game(game_data)
|
||||
self.update_game(game_data, game)
|
||||
|
||||
def consume_network_data_package(self, data_package: dict):
|
||||
self.update_data_package(data_package)
|
||||
@@ -536,6 +642,7 @@ class CommonContext:
|
||||
logger.info(f"DeathLink: Received from {data['source']}")
|
||||
|
||||
async def send_death(self, death_text: str = ""):
|
||||
"""Helper function to send a deathlink using death_text as the unique death cause string."""
|
||||
if self.server and self.server.socket:
|
||||
logger.info("DeathLink: Sending death to your friends...")
|
||||
self.last_death_link = time.time()
|
||||
@@ -549,6 +656,7 @@ class CommonContext:
|
||||
}])
|
||||
|
||||
async def update_death_link(self, death_link: bool):
|
||||
"""Helper function to set Death Link connection tag on/off and update the connection if already connected."""
|
||||
old_tags = self.tags.copy()
|
||||
if death_link:
|
||||
self.tags.add("DeathLink")
|
||||
@@ -558,7 +666,7 @@ class CommonContext:
|
||||
await self.send_msgs([{"cmd": "ConnectUpdate", "tags": self.tags}])
|
||||
|
||||
def gui_error(self, title: str, text: typing.Union[Exception, str]) -> typing.Optional["kvui.MessageBox"]:
|
||||
"""Displays an error messagebox"""
|
||||
"""Displays an error messagebox in the loaded Kivy UI. Override if using a different UI framework"""
|
||||
if not self.ui:
|
||||
return None
|
||||
title = title or "Error"
|
||||
@@ -585,17 +693,19 @@ class CommonContext:
|
||||
logger.exception(msg, exc_info=exc_info, extra={'compact_gui': True})
|
||||
self._messagebox_connection_loss = self.gui_error(msg, exc_info[1])
|
||||
|
||||
def run_gui(self):
|
||||
"""Import kivy UI system and start running it as self.ui_task."""
|
||||
def make_gui(self) -> typing.Type["kvui.GameManager"]:
|
||||
"""To return the Kivy App class needed for run_gui so it can be overridden before being built"""
|
||||
from kvui import GameManager
|
||||
|
||||
class TextManager(GameManager):
|
||||
logging_pairs = [
|
||||
("Client", "Archipelago")
|
||||
]
|
||||
base_title = "Archipelago Text Client"
|
||||
|
||||
self.ui = TextManager(self)
|
||||
return TextManager
|
||||
|
||||
def run_gui(self):
|
||||
"""Import kivy UI system from make_gui() and start running it as self.ui_task."""
|
||||
ui_class = self.make_gui()
|
||||
self.ui = ui_class(self)
|
||||
self.ui_task = asyncio.create_task(self.ui.async_run(), name="UI")
|
||||
|
||||
def run_cli(self):
|
||||
@@ -787,7 +897,8 @@ async def process_server_cmd(ctx: CommonContext, args: dict):
|
||||
ctx.team = args["team"]
|
||||
ctx.slot = args["slot"]
|
||||
# int keys get lost in JSON transfer
|
||||
ctx.slot_info = {int(pid): data for pid, data in args["slot_info"].items()}
|
||||
ctx.slot_info = {0: NetworkSlot("Archipelago", "Archipelago", SlotType.player)}
|
||||
ctx.slot_info.update({int(pid): data for pid, data in args["slot_info"].items()})
|
||||
ctx.hint_points = args.get("hint_points", 0)
|
||||
ctx.consume_players_package(args["players"])
|
||||
ctx.stored_data_notification_keys.add(f"_read_hints_{ctx.team}_{ctx.slot}")
|
||||
@@ -907,6 +1018,7 @@ async def console_loop(ctx: CommonContext):
|
||||
|
||||
|
||||
def get_base_parser(description: typing.Optional[str] = None):
|
||||
"""Base argument parser to be reused for components subclassing off of CommonClient"""
|
||||
import argparse
|
||||
parser = argparse.ArgumentParser(description=description)
|
||||
parser.add_argument('--connect', default=None, help='Address of the multiworld host.')
|
||||
@@ -916,7 +1028,7 @@ def get_base_parser(description: typing.Optional[str] = None):
|
||||
return parser
|
||||
|
||||
|
||||
def run_as_textclient():
|
||||
def run_as_textclient(*args):
|
||||
class TextContext(CommonContext):
|
||||
# Text Mode to use !hint and such with games that have no text entry
|
||||
tags = CommonContext.tags | {"TextOnly"}
|
||||
@@ -955,16 +1067,21 @@ def run_as_textclient():
|
||||
parser = get_base_parser(description="Gameless Archipelago Client, for text interfacing.")
|
||||
parser.add_argument('--name', default=None, help="Slot Name to connect as.")
|
||||
parser.add_argument("url", nargs="?", help="Archipelago connection url")
|
||||
args = parser.parse_args()
|
||||
args = parser.parse_args(args)
|
||||
|
||||
# handle if text client is launched using the "archipelago://name:pass@host:port" url from webhost
|
||||
if args.url:
|
||||
url = urllib.parse.urlparse(args.url)
|
||||
args.connect = url.netloc
|
||||
if url.username:
|
||||
args.name = urllib.parse.unquote(url.username)
|
||||
if url.password:
|
||||
args.password = urllib.parse.unquote(url.password)
|
||||
if url.scheme == "archipelago":
|
||||
args.connect = url.netloc
|
||||
if url.username:
|
||||
args.name = urllib.parse.unquote(url.username)
|
||||
if url.password:
|
||||
args.password = urllib.parse.unquote(url.password)
|
||||
else:
|
||||
parser.error(f"bad url, found {args.url}, expected url in form of archipelago://archipelago.gg:38281")
|
||||
|
||||
# use colorama to display colored text highlighting on windows
|
||||
colorama.init()
|
||||
|
||||
asyncio.run(main(args))
|
||||
@@ -973,4 +1090,4 @@ def run_as_textclient():
|
||||
|
||||
if __name__ == '__main__':
|
||||
logging.getLogger().setLevel(logging.INFO) # force log-level to work around log level resetting to WARNING
|
||||
run_as_textclient()
|
||||
run_as_textclient(*sys.argv[1:]) # default value for parse_args
|
||||
|
||||
54
Fill.py
@@ -12,7 +12,12 @@ from worlds.generic.Rules import add_item_rule
|
||||
|
||||
|
||||
class FillError(RuntimeError):
|
||||
pass
|
||||
def __init__(self, *args: typing.Union[str, typing.Any], **kwargs) -> None:
|
||||
if "multiworld" in kwargs and isinstance(args[0], str):
|
||||
placements = (args[0] + f"\nAll Placements:\n" +
|
||||
f"{[(loc, loc.item) for loc in kwargs['multiworld'].get_filled_locations()]}")
|
||||
args = (placements, *args[1:])
|
||||
super().__init__(*args)
|
||||
|
||||
|
||||
def _log_fill_progress(name: str, placed: int, total_items: int) -> None:
|
||||
@@ -24,7 +29,7 @@ def sweep_from_pool(base_state: CollectionState, itempool: typing.Sequence[Item]
|
||||
new_state = base_state.copy()
|
||||
for item in itempool:
|
||||
new_state.collect(item, True)
|
||||
new_state.sweep_for_events(locations=locations)
|
||||
new_state.sweep_for_advancements(locations=locations)
|
||||
return new_state
|
||||
|
||||
|
||||
@@ -212,7 +217,7 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati
|
||||
f"Unfilled locations:\n"
|
||||
f"{', '.join(str(location) for location in locations)}\n"
|
||||
f"Already placed {len(placements)}:\n"
|
||||
f"{', '.join(str(place) for place in placements)}")
|
||||
f"{', '.join(str(place) for place in placements)}", multiworld=multiworld)
|
||||
|
||||
item_pool.extend(unplaced_items)
|
||||
|
||||
@@ -299,7 +304,7 @@ def remaining_fill(multiworld: MultiWorld,
|
||||
f"Unfilled locations:\n"
|
||||
f"{', '.join(str(location) for location in locations)}\n"
|
||||
f"Already placed {len(placements)}:\n"
|
||||
f"{', '.join(str(place) for place in placements)}")
|
||||
f"{', '.join(str(place) for place in placements)}", multiworld=multiworld)
|
||||
|
||||
itempool.extend(unplaced_items)
|
||||
|
||||
@@ -324,8 +329,8 @@ def accessibility_corrections(multiworld: MultiWorld, state: CollectionState, lo
|
||||
pool.append(location.item)
|
||||
state.remove(location.item)
|
||||
location.item = None
|
||||
if location in state.events:
|
||||
state.events.remove(location)
|
||||
if location in state.advancements:
|
||||
state.advancements.remove(location)
|
||||
locations.append(location)
|
||||
if pool and locations:
|
||||
locations.sort(key=lambda loc: loc.progress_type != LocationProgressType.PRIORITY)
|
||||
@@ -358,7 +363,7 @@ def distribute_early_items(multiworld: MultiWorld,
|
||||
early_priority_locations: typing.List[Location] = []
|
||||
loc_indexes_to_remove: typing.Set[int] = set()
|
||||
base_state = multiworld.state.copy()
|
||||
base_state.sweep_for_events(locations=(loc for loc in multiworld.get_filled_locations() if loc.address is None))
|
||||
base_state.sweep_for_advancements(locations=(loc for loc in multiworld.get_filled_locations() if loc.address is None))
|
||||
for i, loc in enumerate(fill_locations):
|
||||
if loc.can_reach(base_state):
|
||||
if loc.progress_type == LocationProgressType.PRIORITY:
|
||||
@@ -470,28 +475,26 @@ def distribute_items_restrictive(multiworld: MultiWorld,
|
||||
nonlocal lock_later
|
||||
lock_later.append(location)
|
||||
|
||||
single_player = multiworld.players == 1 and not multiworld.groups
|
||||
|
||||
if prioritylocations:
|
||||
# "priority fill"
|
||||
fill_restrictive(multiworld, multiworld.state, prioritylocations, progitempool,
|
||||
single_player_placement=multiworld.players == 1, swap=False, on_place=mark_for_locking,
|
||||
name="Priority")
|
||||
single_player_placement=single_player, swap=False, on_place=mark_for_locking, name="Priority")
|
||||
accessibility_corrections(multiworld, multiworld.state, prioritylocations, progitempool)
|
||||
defaultlocations = prioritylocations + defaultlocations
|
||||
|
||||
if progitempool:
|
||||
# "advancement/progression fill"
|
||||
if panic_method == "swap":
|
||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
||||
swap=True,
|
||||
on_place=mark_for_locking, name="Progression", single_player_placement=multiworld.players == 1)
|
||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool, swap=True,
|
||||
name="Progression", single_player_placement=single_player)
|
||||
elif panic_method == "raise":
|
||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
||||
swap=False,
|
||||
on_place=mark_for_locking, name="Progression", single_player_placement=multiworld.players == 1)
|
||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool, swap=False,
|
||||
name="Progression", single_player_placement=single_player)
|
||||
elif panic_method == "start_inventory":
|
||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
||||
swap=False, allow_partial=True,
|
||||
on_place=mark_for_locking, name="Progression", single_player_placement=multiworld.players == 1)
|
||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool, swap=False,
|
||||
allow_partial=True, name="Progression", single_player_placement=single_player)
|
||||
if progitempool:
|
||||
for item in progitempool:
|
||||
logging.debug(f"Moved {item} to start_inventory to prevent fill failure.")
|
||||
@@ -506,7 +509,8 @@ def distribute_items_restrictive(multiworld: MultiWorld,
|
||||
if progitempool:
|
||||
raise FillError(
|
||||
f"Not enough locations for progression items. "
|
||||
f"There are {len(progitempool)} more progression items than there are available locations."
|
||||
f"There are {len(progitempool)} more progression items than there are available locations.",
|
||||
multiworld=multiworld,
|
||||
)
|
||||
accessibility_corrections(multiworld, multiworld.state, defaultlocations)
|
||||
|
||||
@@ -523,7 +527,8 @@ def distribute_items_restrictive(multiworld: MultiWorld,
|
||||
if excludedlocations:
|
||||
raise FillError(
|
||||
f"Not enough filler items for excluded locations. "
|
||||
f"There are {len(excludedlocations)} more excluded locations than filler or trap items."
|
||||
f"There are {len(excludedlocations)} more excluded locations than filler or trap items.",
|
||||
multiworld=multiworld,
|
||||
)
|
||||
|
||||
restitempool = filleritempool + usefulitempool
|
||||
@@ -551,7 +556,7 @@ def flood_items(multiworld: MultiWorld) -> None:
|
||||
progress_done = False
|
||||
|
||||
# sweep once to pick up preplaced items
|
||||
multiworld.state.sweep_for_events()
|
||||
multiworld.state.sweep_for_advancements()
|
||||
|
||||
# fill multiworld from top of itempool while we can
|
||||
while not progress_done:
|
||||
@@ -589,7 +594,7 @@ def flood_items(multiworld: MultiWorld) -> None:
|
||||
if candidate_item_to_place is not None:
|
||||
item_to_place = candidate_item_to_place
|
||||
else:
|
||||
raise FillError('No more progress items left to place.')
|
||||
raise FillError('No more progress items left to place.', multiworld=multiworld)
|
||||
|
||||
# find item to replace with progress item
|
||||
location_list = multiworld.get_reachable_locations()
|
||||
@@ -646,7 +651,6 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None:
|
||||
|
||||
def get_sphere_locations(sphere_state: CollectionState,
|
||||
locations: typing.Set[Location]) -> typing.Set[Location]:
|
||||
sphere_state.sweep_for_events(key_only=True, locations=locations)
|
||||
return {loc for loc in locations if sphere_state.can_reach(loc)}
|
||||
|
||||
def item_percentage(player: int, num: int) -> float:
|
||||
@@ -740,7 +744,7 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None:
|
||||
), items_to_test):
|
||||
reducing_state.collect(location.item, True, location)
|
||||
|
||||
reducing_state.sweep_for_events(locations=locations_to_test)
|
||||
reducing_state.sweep_for_advancements(locations=locations_to_test)
|
||||
|
||||
if multiworld.has_beaten_game(balancing_state):
|
||||
if not multiworld.has_beaten_game(reducing_state):
|
||||
@@ -823,7 +827,7 @@ def distribute_planned(multiworld: MultiWorld) -> None:
|
||||
warn(warning, force)
|
||||
|
||||
swept_state = multiworld.state.copy()
|
||||
swept_state.sweep_for_events()
|
||||
swept_state.sweep_for_advancements()
|
||||
reachable = frozenset(multiworld.get_reachable_locations(swept_state))
|
||||
early_locations: typing.Dict[int, typing.List[str]] = collections.defaultdict(list)
|
||||
non_early_locations: typing.Dict[int, typing.List[str]] = collections.defaultdict(list)
|
||||
|
||||
108
Generate.py
@@ -1,10 +1,12 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import argparse
|
||||
import copy
|
||||
import logging
|
||||
import os
|
||||
import random
|
||||
import string
|
||||
import sys
|
||||
import urllib.parse
|
||||
import urllib.request
|
||||
from collections import Counter
|
||||
@@ -15,23 +17,16 @@ import ModuleUpdate
|
||||
|
||||
ModuleUpdate.update()
|
||||
|
||||
import copy
|
||||
import Utils
|
||||
import Options
|
||||
from BaseClasses import seeddigits, get_seed, PlandoOptions
|
||||
from Main import main as ERmain
|
||||
from settings import get_settings
|
||||
from Utils import parse_yamls, version_tuple, __version__, tuplize_version
|
||||
from worlds.alttp.EntranceRandomizer import parse_arguments
|
||||
from worlds.alttp.Text import TextTable
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
from worlds.generic import PlandoConnection
|
||||
from worlds import failed_world_loads
|
||||
|
||||
|
||||
def mystery_argparse():
|
||||
options = get_settings()
|
||||
defaults = options.generator
|
||||
from settings import get_settings
|
||||
settings = get_settings()
|
||||
defaults = settings.generator
|
||||
|
||||
parser = argparse.ArgumentParser(description="CMD Generation Interface, defaults come from host.yaml.")
|
||||
parser.add_argument('--weights_file_path', default=defaults.weights_file_path,
|
||||
@@ -43,15 +38,15 @@ def mystery_argparse():
|
||||
parser.add_argument('--seed', help='Define seed number to generate.', type=int)
|
||||
parser.add_argument('--multi', default=defaults.players, type=lambda value: max(int(value), 1))
|
||||
parser.add_argument('--spoiler', type=int, default=defaults.spoiler)
|
||||
parser.add_argument('--outputpath', default=options.general_options.output_path,
|
||||
parser.add_argument('--outputpath', default=settings.general_options.output_path,
|
||||
help="Path to output folder. Absolute or relative to cwd.") # absolute or relative to cwd
|
||||
parser.add_argument('--race', action='store_true', default=defaults.race)
|
||||
parser.add_argument('--meta_file_path', default=defaults.meta_file_path)
|
||||
parser.add_argument('--log_level', default='info', help='Sets log level')
|
||||
parser.add_argument('--yaml_output', default=0, type=lambda value: max(int(value), 0),
|
||||
help='Output rolled mystery results to yaml up to specified number (made for async multiworld)')
|
||||
parser.add_argument('--plando', default=defaults.plando_options,
|
||||
help='List of options that can be set manually. Can be combined, for example "bosses, items"')
|
||||
parser.add_argument("--csv_output", action="store_true",
|
||||
help="Output rolled player options to csv (made for async multiworld).")
|
||||
parser.add_argument("--plando", default=defaults.plando_options,
|
||||
help="List of options that can be set manually. Can be combined, for example \"bosses, items\"")
|
||||
parser.add_argument("--skip_prog_balancing", action="store_true",
|
||||
help="Skip progression balancing step during generation.")
|
||||
parser.add_argument("--skip_output", action="store_true",
|
||||
@@ -63,20 +58,23 @@ def mystery_argparse():
|
||||
if not os.path.isabs(args.meta_file_path):
|
||||
args.meta_file_path = os.path.join(args.player_files_path, args.meta_file_path)
|
||||
args.plando: PlandoOptions = PlandoOptions.from_option_string(args.plando)
|
||||
return args, options
|
||||
return args
|
||||
|
||||
|
||||
def get_seed_name(random_source) -> str:
|
||||
return f"{random_source.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits)
|
||||
|
||||
|
||||
def main(args=None, callback=ERmain):
|
||||
def main(args=None) -> Tuple[argparse.Namespace, int]:
|
||||
# __name__ == "__main__" check so unittests that already imported worlds don't trip this.
|
||||
if __name__ == "__main__" and "worlds" in sys.modules:
|
||||
raise Exception("Worlds system should not be loaded before logging init.")
|
||||
|
||||
if not args:
|
||||
args, options = mystery_argparse()
|
||||
else:
|
||||
options = get_settings()
|
||||
args = mystery_argparse()
|
||||
|
||||
seed = get_seed(args.seed)
|
||||
|
||||
Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level)
|
||||
random.seed(seed)
|
||||
seed_name = get_seed_name(random)
|
||||
@@ -145,6 +143,9 @@ def main(args=None, callback=ERmain):
|
||||
raise Exception(f"No weights found. "
|
||||
f"Provide a general weights file ({args.weights_file_path}) or individual player files. "
|
||||
f"A mix is also permitted.")
|
||||
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
from worlds.alttp.EntranceRandomizer import parse_arguments
|
||||
erargs = parse_arguments(['--multi', str(args.multi)])
|
||||
erargs.seed = seed
|
||||
erargs.plando_options = args.plando
|
||||
@@ -154,6 +155,8 @@ def main(args=None, callback=ERmain):
|
||||
erargs.outputpath = args.outputpath
|
||||
erargs.skip_prog_balancing = args.skip_prog_balancing
|
||||
erargs.skip_output = args.skip_output
|
||||
erargs.name = {}
|
||||
erargs.csv_output = args.csv_output
|
||||
|
||||
settings_cache: Dict[str, Tuple[argparse.Namespace, ...]] = \
|
||||
{fname: (tuple(roll_settings(yaml, args.plando) for yaml in yamls) if args.sameoptions else None)
|
||||
@@ -201,7 +204,7 @@ def main(args=None, callback=ERmain):
|
||||
|
||||
if path == args.weights_file_path: # if name came from the weights file, just use base player name
|
||||
erargs.name[player] = f"Player{player}"
|
||||
elif not erargs.name[player]: # if name was not specified, generate it from filename
|
||||
elif player not in erargs.name: # if name was not specified, generate it from filename
|
||||
erargs.name[player] = os.path.splitext(os.path.split(path)[-1])[0]
|
||||
erargs.name[player] = handle_name(erargs.name[player], player, name_counter)
|
||||
|
||||
@@ -214,29 +217,7 @@ def main(args=None, callback=ERmain):
|
||||
if len(set(name.lower() for name in erargs.name.values())) != len(erargs.name):
|
||||
raise Exception(f"Names have to be unique. Names: {Counter(name.lower() for name in erargs.name.values())}")
|
||||
|
||||
if args.yaml_output:
|
||||
import yaml
|
||||
important = {}
|
||||
for option, player_settings in vars(erargs).items():
|
||||
if type(player_settings) == dict:
|
||||
if all(type(value) != list for value in player_settings.values()):
|
||||
if len(player_settings.values()) > 1:
|
||||
important[option] = {player: value for player, value in player_settings.items() if
|
||||
player <= args.yaml_output}
|
||||
else:
|
||||
logging.debug(f"No player settings defined for option '{option}'")
|
||||
|
||||
else:
|
||||
if player_settings != "": # is not empty name
|
||||
important[option] = player_settings
|
||||
else:
|
||||
logging.debug(f"No player settings defined for option '{option}'")
|
||||
if args.outputpath:
|
||||
os.makedirs(args.outputpath, exist_ok=True)
|
||||
with open(os.path.join(args.outputpath if args.outputpath else ".", f"generate_{seed_name}.yaml"), "wt") as f:
|
||||
yaml.dump(important, f)
|
||||
|
||||
return callback(erargs, seed)
|
||||
return erargs, seed
|
||||
|
||||
|
||||
def read_weights_yamls(path) -> Tuple[Any, ...]:
|
||||
@@ -361,6 +342,8 @@ def update_weights(weights: dict, new_weights: dict, update_type: str, name: str
|
||||
|
||||
|
||||
def roll_meta_option(option_key, game: str, category_dict: Dict) -> Any:
|
||||
from worlds import AutoWorldRegister
|
||||
|
||||
if not game:
|
||||
return get_choice(option_key, category_dict)
|
||||
if game in AutoWorldRegister.world_types:
|
||||
@@ -438,10 +421,13 @@ def handle_option(ret: argparse.Namespace, game_weights: dict, option_key: str,
|
||||
except Exception as e:
|
||||
raise Options.OptionError(f"Error generating option {option_key} in {ret.game}") from e
|
||||
else:
|
||||
from worlds import AutoWorldRegister
|
||||
player_option.verify(AutoWorldRegister.world_types[ret.game], ret.name, plando_options)
|
||||
|
||||
|
||||
def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.bosses):
|
||||
from worlds import AutoWorldRegister
|
||||
|
||||
if "linked_options" in weights:
|
||||
weights = roll_linked_options(weights)
|
||||
|
||||
@@ -468,6 +454,7 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
|
||||
|
||||
ret.game = get_choice("game", weights)
|
||||
if ret.game not in AutoWorldRegister.world_types:
|
||||
from worlds import failed_world_loads
|
||||
picks = Utils.get_fuzzy_results(ret.game, list(AutoWorldRegister.world_types) + failed_world_loads, limit=1)[0]
|
||||
if picks[0] in failed_world_loads:
|
||||
raise Exception(f"No functional world found to handle game {ret.game}. "
|
||||
@@ -504,37 +491,14 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
|
||||
continue
|
||||
logging.warning(f"{option_key} is not a valid option name for {ret.game} and is not present in triggers.")
|
||||
if PlandoOptions.items in plando_options:
|
||||
ret.plando_items = game_weights.get("plando_items", [])
|
||||
ret.plando_items = copy.deepcopy(game_weights.get("plando_items", []))
|
||||
if ret.game == "A Link to the Past":
|
||||
roll_alttp_settings(ret, game_weights, plando_options)
|
||||
if PlandoOptions.connections in plando_options:
|
||||
ret.plando_connections = []
|
||||
options = game_weights.get("plando_connections", [])
|
||||
for placement in options:
|
||||
if roll_percentage(get_choice("percentage", placement, 100)):
|
||||
ret.plando_connections.append(PlandoConnection(
|
||||
get_choice("entrance", placement),
|
||||
get_choice("exit", placement),
|
||||
get_choice("direction", placement, "both")
|
||||
))
|
||||
roll_alttp_settings(ret, game_weights)
|
||||
|
||||
return ret
|
||||
|
||||
|
||||
def roll_alttp_settings(ret: argparse.Namespace, weights, plando_options):
|
||||
|
||||
ret.plando_texts = {}
|
||||
if PlandoOptions.texts in plando_options:
|
||||
tt = TextTable()
|
||||
tt.removeUnwantedText()
|
||||
options = weights.get("plando_texts", [])
|
||||
for placement in options:
|
||||
if roll_percentage(get_choice_legacy("percentage", placement, 100)):
|
||||
at = str(get_choice_legacy("at", placement))
|
||||
if at not in tt:
|
||||
raise Exception(f"No text target \"{at}\" found.")
|
||||
ret.plando_texts[at] = str(get_choice_legacy("text", placement))
|
||||
|
||||
def roll_alttp_settings(ret: argparse.Namespace, weights):
|
||||
ret.sprite_pool = weights.get('sprite_pool', [])
|
||||
ret.sprite = get_choice_legacy('sprite', weights, "Link")
|
||||
if 'random_sprite_on_event' in weights:
|
||||
@@ -562,7 +526,9 @@ def roll_alttp_settings(ret: argparse.Namespace, weights, plando_options):
|
||||
if __name__ == '__main__':
|
||||
import atexit
|
||||
confirmation = atexit.register(input, "Press enter to close.")
|
||||
multiworld = main()
|
||||
erargs, seed = main()
|
||||
from Main import main as ERmain
|
||||
multiworld = ERmain(erargs, seed)
|
||||
if __debug__:
|
||||
import gc
|
||||
import sys
|
||||
|
||||
9
KH1Client.py
Normal file
@@ -0,0 +1,9 @@
|
||||
if __name__ == '__main__':
|
||||
import ModuleUpdate
|
||||
ModuleUpdate.update()
|
||||
|
||||
import Utils
|
||||
Utils.init_logging("KH1Client", exception_logger="Client")
|
||||
|
||||
from worlds.kh1.Client import launch
|
||||
launch()
|
||||
187
Launcher.py
@@ -16,10 +16,11 @@ import multiprocessing
|
||||
import shlex
|
||||
import subprocess
|
||||
import sys
|
||||
import urllib.parse
|
||||
import webbrowser
|
||||
from os.path import isfile
|
||||
from shutil import which
|
||||
from typing import Sequence, Union, Optional
|
||||
from typing import Callable, Optional, Sequence, Tuple, Union
|
||||
|
||||
import Utils
|
||||
import settings
|
||||
@@ -34,7 +35,9 @@ from Utils import is_frozen, user_path, local_path, init_logging, open_filename,
|
||||
|
||||
|
||||
def open_host_yaml():
|
||||
file = settings.get_settings().filename
|
||||
s = settings.get_settings()
|
||||
file = s.filename
|
||||
s.save()
|
||||
assert file, "host.yaml missing"
|
||||
if is_linux:
|
||||
exe = which('sensible-editor') or which('gedit') or \
|
||||
@@ -107,7 +110,81 @@ components.extend([
|
||||
])
|
||||
|
||||
|
||||
def identify(path: Union[None, str]):
|
||||
def handle_uri(path: str, launch_args: Tuple[str, ...]) -> None:
|
||||
url = urllib.parse.urlparse(path)
|
||||
queries = urllib.parse.parse_qs(url.query)
|
||||
launch_args = (path, *launch_args)
|
||||
client_component = None
|
||||
text_client_component = None
|
||||
if "game" in queries:
|
||||
game = queries["game"][0]
|
||||
else: # TODO around 0.6.0 - this is for pre this change webhost uri's
|
||||
game = "Archipelago"
|
||||
for component in components:
|
||||
if component.supports_uri and component.game_name == game:
|
||||
client_component = component
|
||||
elif component.display_name == "Text Client":
|
||||
text_client_component = component
|
||||
|
||||
from kvui import App, Button, BoxLayout, Label, Clock, Window
|
||||
|
||||
class Popup(App):
|
||||
timer_label: Label
|
||||
remaining_time: Optional[int]
|
||||
|
||||
def __init__(self):
|
||||
self.title = "Connect to Multiworld"
|
||||
self.icon = r"data/icon.png"
|
||||
super().__init__()
|
||||
|
||||
def build(self):
|
||||
layout = BoxLayout(orientation="vertical")
|
||||
|
||||
if client_component is None:
|
||||
self.remaining_time = 7
|
||||
label_text = (f"A game client able to parse URIs was not detected for {game}.\n"
|
||||
f"Launching Text Client in 7 seconds...")
|
||||
self.timer_label = Label(text=label_text)
|
||||
layout.add_widget(self.timer_label)
|
||||
Clock.schedule_interval(self.update_label, 1)
|
||||
else:
|
||||
layout.add_widget(Label(text="Select client to open and connect with."))
|
||||
button_row = BoxLayout(orientation="horizontal", size_hint=(1, 0.4))
|
||||
|
||||
text_client_button = Button(
|
||||
text=text_client_component.display_name,
|
||||
on_release=lambda *args: run_component(text_client_component, *launch_args)
|
||||
)
|
||||
button_row.add_widget(text_client_button)
|
||||
|
||||
game_client_button = Button(
|
||||
text=client_component.display_name,
|
||||
on_release=lambda *args: run_component(client_component, *launch_args)
|
||||
)
|
||||
button_row.add_widget(game_client_button)
|
||||
|
||||
layout.add_widget(button_row)
|
||||
|
||||
return layout
|
||||
|
||||
def update_label(self, dt):
|
||||
if self.remaining_time > 1:
|
||||
# countdown the timer and string replace the number
|
||||
self.remaining_time -= 1
|
||||
self.timer_label.text = self.timer_label.text.replace(
|
||||
str(self.remaining_time + 1), str(self.remaining_time)
|
||||
)
|
||||
else:
|
||||
# our timer is finished so launch text client and close down
|
||||
run_component(text_client_component, *launch_args)
|
||||
Clock.unschedule(self.update_label)
|
||||
App.get_running_app().stop()
|
||||
Window.close()
|
||||
|
||||
Popup().run()
|
||||
|
||||
|
||||
def identify(path: Union[None, str]) -> Tuple[Union[None, str], Union[None, Component]]:
|
||||
if path is None:
|
||||
return None, None
|
||||
for component in components:
|
||||
@@ -160,8 +237,12 @@ def launch(exe, in_terminal=False):
|
||||
subprocess.Popen(exe)
|
||||
|
||||
|
||||
refresh_components: Optional[Callable[[], None]] = None
|
||||
|
||||
|
||||
def run_gui():
|
||||
from kvui import App, ContainerLayout, GridLayout, Button, Label, ScrollBox, Widget
|
||||
from kivy.core.window import Window
|
||||
from kivy.uix.image import AsyncImage
|
||||
from kivy.uix.relativelayout import RelativeLayout
|
||||
|
||||
@@ -169,11 +250,8 @@ def run_gui():
|
||||
base_title: str = "Archipelago Launcher"
|
||||
container: ContainerLayout
|
||||
grid: GridLayout
|
||||
|
||||
_tools = {c.display_name: c for c in components if c.type == Type.TOOL}
|
||||
_clients = {c.display_name: c for c in components if c.type == Type.CLIENT}
|
||||
_adjusters = {c.display_name: c for c in components if c.type == Type.ADJUSTER}
|
||||
_miscs = {c.display_name: c for c in components if c.type == Type.MISC}
|
||||
_tool_layout: Optional[ScrollBox] = None
|
||||
_client_layout: Optional[ScrollBox] = None
|
||||
|
||||
def __init__(self, ctx=None):
|
||||
self.title = self.base_title
|
||||
@@ -181,18 +259,7 @@ def run_gui():
|
||||
self.icon = r"data/icon.png"
|
||||
super().__init__()
|
||||
|
||||
def build(self):
|
||||
self.container = ContainerLayout()
|
||||
self.grid = GridLayout(cols=2)
|
||||
self.container.add_widget(self.grid)
|
||||
self.grid.add_widget(Label(text="General", size_hint_y=None, height=40))
|
||||
self.grid.add_widget(Label(text="Clients", size_hint_y=None, height=40))
|
||||
tool_layout = ScrollBox()
|
||||
tool_layout.layout.orientation = "vertical"
|
||||
self.grid.add_widget(tool_layout)
|
||||
client_layout = ScrollBox()
|
||||
client_layout.layout.orientation = "vertical"
|
||||
self.grid.add_widget(client_layout)
|
||||
def _refresh_components(self) -> None:
|
||||
|
||||
def build_button(component: Component) -> Widget:
|
||||
"""
|
||||
@@ -217,14 +284,49 @@ def run_gui():
|
||||
return box_layout
|
||||
return button
|
||||
|
||||
# clear before repopulating
|
||||
assert self._tool_layout and self._client_layout, "must call `build` first"
|
||||
tool_children = reversed(self._tool_layout.layout.children)
|
||||
for child in tool_children:
|
||||
self._tool_layout.layout.remove_widget(child)
|
||||
client_children = reversed(self._client_layout.layout.children)
|
||||
for child in client_children:
|
||||
self._client_layout.layout.remove_widget(child)
|
||||
|
||||
_tools = {c.display_name: c for c in components if c.type == Type.TOOL}
|
||||
_clients = {c.display_name: c for c in components if c.type == Type.CLIENT}
|
||||
_adjusters = {c.display_name: c for c in components if c.type == Type.ADJUSTER}
|
||||
_miscs = {c.display_name: c for c in components if c.type == Type.MISC}
|
||||
|
||||
for (tool, client) in itertools.zip_longest(itertools.chain(
|
||||
self._tools.items(), self._miscs.items(), self._adjusters.items()), self._clients.items()):
|
||||
_tools.items(), _miscs.items(), _adjusters.items()
|
||||
), _clients.items()):
|
||||
# column 1
|
||||
if tool:
|
||||
tool_layout.layout.add_widget(build_button(tool[1]))
|
||||
self._tool_layout.layout.add_widget(build_button(tool[1]))
|
||||
# column 2
|
||||
if client:
|
||||
client_layout.layout.add_widget(build_button(client[1]))
|
||||
self._client_layout.layout.add_widget(build_button(client[1]))
|
||||
|
||||
def build(self):
|
||||
self.container = ContainerLayout()
|
||||
self.grid = GridLayout(cols=2)
|
||||
self.container.add_widget(self.grid)
|
||||
self.grid.add_widget(Label(text="General", size_hint_y=None, height=40))
|
||||
self.grid.add_widget(Label(text="Clients", size_hint_y=None, height=40))
|
||||
self._tool_layout = ScrollBox()
|
||||
self._tool_layout.layout.orientation = "vertical"
|
||||
self.grid.add_widget(self._tool_layout)
|
||||
self._client_layout = ScrollBox()
|
||||
self._client_layout.layout.orientation = "vertical"
|
||||
self.grid.add_widget(self._client_layout)
|
||||
|
||||
self._refresh_components()
|
||||
|
||||
global refresh_components
|
||||
refresh_components = self._refresh_components
|
||||
|
||||
Window.bind(on_drop_file=self._on_drop_file)
|
||||
|
||||
return self.container
|
||||
|
||||
@@ -235,6 +337,14 @@ def run_gui():
|
||||
else:
|
||||
launch(get_exe(button.component), button.component.cli)
|
||||
|
||||
def _on_drop_file(self, window: Window, filename: bytes, x: int, y: int) -> None:
|
||||
""" When a patch file is dropped into the window, run the associated component. """
|
||||
file, component = identify(filename.decode())
|
||||
if file and component:
|
||||
run_component(component, file)
|
||||
else:
|
||||
logging.warning(f"unable to identify component for {file}")
|
||||
|
||||
def _stop(self, *largs):
|
||||
# ran into what appears to be https://groups.google.com/g/kivy-users/c/saWDLoYCSZ4 with PyCharm.
|
||||
# Closing the window explicitly cleans it up.
|
||||
@@ -243,10 +353,17 @@ def run_gui():
|
||||
|
||||
Launcher().run()
|
||||
|
||||
# avoiding Launcher reference leak
|
||||
# and don't try to do something with widgets after window closed
|
||||
global refresh_components
|
||||
refresh_components = None
|
||||
|
||||
|
||||
def run_component(component: Component, *args):
|
||||
if component.func:
|
||||
component.func(*args)
|
||||
if refresh_components:
|
||||
refresh_components()
|
||||
elif component.script_name:
|
||||
subprocess.run([*get_exe(component.script_name), *args])
|
||||
else:
|
||||
@@ -259,20 +376,24 @@ def main(args: Optional[Union[argparse.Namespace, dict]] = None):
|
||||
elif not args:
|
||||
args = {}
|
||||
|
||||
if args.get("Patch|Game|Component", None) is not None:
|
||||
file, component = identify(args["Patch|Game|Component"])
|
||||
path = args.get("Patch|Game|Component|url", None)
|
||||
if path is not None:
|
||||
if path.startswith("archipelago://"):
|
||||
handle_uri(path, args.get("args", ()))
|
||||
return
|
||||
file, component = identify(path)
|
||||
if file:
|
||||
args['file'] = file
|
||||
if component:
|
||||
args['component'] = component
|
||||
if not component:
|
||||
logging.warning(f"Could not identify Component responsible for {args['Patch|Game|Component']}")
|
||||
logging.warning(f"Could not identify Component responsible for {path}")
|
||||
|
||||
if args["update_settings"]:
|
||||
update_settings()
|
||||
if 'file' in args:
|
||||
if "file" in args:
|
||||
run_component(args["component"], args["file"], *args["args"])
|
||||
elif 'component' in args:
|
||||
elif "component" in args:
|
||||
run_component(args["component"], *args["args"])
|
||||
elif not args["update_settings"]:
|
||||
run_gui()
|
||||
@@ -282,12 +403,16 @@ if __name__ == '__main__':
|
||||
init_logging('Launcher')
|
||||
Utils.freeze_support()
|
||||
multiprocessing.set_start_method("spawn") # if launched process uses kivy, fork won't work
|
||||
parser = argparse.ArgumentParser(description='Archipelago Launcher')
|
||||
parser = argparse.ArgumentParser(
|
||||
description='Archipelago Launcher',
|
||||
usage="[-h] [--update_settings] [Patch|Game|Component] [-- component args here]"
|
||||
)
|
||||
run_group = parser.add_argument_group("Run")
|
||||
run_group.add_argument("--update_settings", action="store_true",
|
||||
help="Update host.yaml and exit.")
|
||||
run_group.add_argument("Patch|Game|Component", type=str, nargs="?",
|
||||
help="Pass either a patch file, a generated game or the name of a component to run.")
|
||||
run_group.add_argument("Patch|Game|Component|url", type=str, nargs="?",
|
||||
help="Pass either a patch file, a generated game, the component name to run, or a url to "
|
||||
"connect with.")
|
||||
run_group.add_argument("args", nargs="*",
|
||||
help="Arguments to pass to component.")
|
||||
main(parser.parse_args())
|
||||
|
||||
@@ -467,6 +467,8 @@ class LinksAwakeningContext(CommonContext):
|
||||
|
||||
def __init__(self, server_address: typing.Optional[str], password: typing.Optional[str], magpie: typing.Optional[bool]) -> None:
|
||||
self.client = LinksAwakeningClient()
|
||||
self.slot_data = {}
|
||||
|
||||
if magpie:
|
||||
self.magpie_enabled = True
|
||||
self.magpie = MagpieBridge()
|
||||
@@ -564,6 +566,8 @@ class LinksAwakeningContext(CommonContext):
|
||||
def on_package(self, cmd: str, args: dict):
|
||||
if cmd == "Connected":
|
||||
self.game = self.slot_info[self.slot].game
|
||||
self.slot_data = args.get("slot_data", {})
|
||||
|
||||
# TODO - use watcher_event
|
||||
if cmd == "ReceivedItems":
|
||||
for index, item in enumerate(args["items"], start=args["index"]):
|
||||
@@ -628,6 +632,7 @@ class LinksAwakeningContext(CommonContext):
|
||||
self.magpie.set_checks(self.client.tracker.all_checks)
|
||||
await self.magpie.set_item_tracker(self.client.item_tracker)
|
||||
await self.magpie.send_gps(self.client.gps_tracker)
|
||||
self.magpie.slot_data = self.slot_data
|
||||
except Exception:
|
||||
# Don't let magpie errors take out the client
|
||||
pass
|
||||
|
||||
@@ -14,7 +14,7 @@ import tkinter as tk
|
||||
from argparse import Namespace
|
||||
from concurrent.futures import as_completed, ThreadPoolExecutor
|
||||
from glob import glob
|
||||
from tkinter import Tk, Frame, Label, StringVar, Entry, filedialog, messagebox, Button, Radiobutton, LEFT, X, TOP, LabelFrame, \
|
||||
from tkinter import Tk, Frame, Label, StringVar, Entry, filedialog, messagebox, Button, Radiobutton, LEFT, X, BOTH, TOP, LabelFrame, \
|
||||
IntVar, Checkbutton, E, W, OptionMenu, Toplevel, BOTTOM, RIGHT, font as font, PhotoImage
|
||||
from tkinter.constants import DISABLED, NORMAL
|
||||
from urllib.parse import urlparse
|
||||
@@ -29,7 +29,8 @@ from Utils import output_path, local_path, user_path, open_file, get_cert_none_s
|
||||
|
||||
|
||||
GAME_ALTTP = "A Link to the Past"
|
||||
|
||||
WINDOW_MIN_HEIGHT = 525
|
||||
WINDOW_MIN_WIDTH = 425
|
||||
|
||||
class AdjusterWorld(object):
|
||||
def __init__(self, sprite_pool):
|
||||
@@ -242,16 +243,17 @@ def adjustGUI():
|
||||
from argparse import Namespace
|
||||
from Utils import __version__ as MWVersion
|
||||
adjustWindow = Tk()
|
||||
adjustWindow.minsize(WINDOW_MIN_WIDTH, WINDOW_MIN_HEIGHT)
|
||||
adjustWindow.wm_title("Archipelago %s LttP Adjuster" % MWVersion)
|
||||
set_icon(adjustWindow)
|
||||
|
||||
rom_options_frame, rom_vars, set_sprite = get_rom_options_frame(adjustWindow)
|
||||
|
||||
bottomFrame2 = Frame(adjustWindow)
|
||||
bottomFrame2 = Frame(adjustWindow, padx=8, pady=2)
|
||||
|
||||
romFrame, romVar = get_rom_frame(adjustWindow)
|
||||
|
||||
romDialogFrame = Frame(adjustWindow)
|
||||
romDialogFrame = Frame(adjustWindow, padx=8, pady=2)
|
||||
baseRomLabel2 = Label(romDialogFrame, text='Rom to adjust')
|
||||
romVar2 = StringVar()
|
||||
romEntry2 = Entry(romDialogFrame, textvariable=romVar2)
|
||||
@@ -261,9 +263,9 @@ def adjustGUI():
|
||||
romVar2.set(rom)
|
||||
|
||||
romSelectButton2 = Button(romDialogFrame, text='Select Rom', command=RomSelect2)
|
||||
romDialogFrame.pack(side=TOP, expand=True, fill=X)
|
||||
baseRomLabel2.pack(side=LEFT)
|
||||
romEntry2.pack(side=LEFT, expand=True, fill=X)
|
||||
romDialogFrame.pack(side=TOP, expand=False, fill=X)
|
||||
baseRomLabel2.pack(side=LEFT, expand=False, fill=X, padx=(0, 8))
|
||||
romEntry2.pack(side=LEFT, expand=True, fill=BOTH, pady=1)
|
||||
romSelectButton2.pack(side=LEFT)
|
||||
|
||||
def adjustRom():
|
||||
@@ -331,12 +333,11 @@ def adjustGUI():
|
||||
messagebox.showinfo(title="Success", message="Settings saved to persistent storage")
|
||||
|
||||
adjustButton = Button(bottomFrame2, text='Adjust Rom', command=adjustRom)
|
||||
rom_options_frame.pack(side=TOP)
|
||||
rom_options_frame.pack(side=TOP, padx=8, pady=8, fill=BOTH, expand=True)
|
||||
adjustButton.pack(side=LEFT, padx=(5,5))
|
||||
|
||||
saveButton = Button(bottomFrame2, text='Save Settings', command=saveGUISettings)
|
||||
saveButton.pack(side=LEFT, padx=(5,5))
|
||||
|
||||
bottomFrame2.pack(side=TOP, pady=(5,5))
|
||||
|
||||
tkinter_center_window(adjustWindow)
|
||||
@@ -576,7 +577,7 @@ class AttachTooltip(object):
|
||||
def get_rom_frame(parent=None):
|
||||
adjuster_settings = get_adjuster_settings(GAME_ALTTP)
|
||||
|
||||
romFrame = Frame(parent)
|
||||
romFrame = Frame(parent, padx=8, pady=8)
|
||||
baseRomLabel = Label(romFrame, text='LttP Base Rom: ')
|
||||
romVar = StringVar(value=adjuster_settings.baserom)
|
||||
romEntry = Entry(romFrame, textvariable=romVar)
|
||||
@@ -596,20 +597,19 @@ def get_rom_frame(parent=None):
|
||||
romSelectButton = Button(romFrame, text='Select Rom', command=RomSelect)
|
||||
|
||||
baseRomLabel.pack(side=LEFT)
|
||||
romEntry.pack(side=LEFT, expand=True, fill=X)
|
||||
romEntry.pack(side=LEFT, expand=True, fill=BOTH, pady=1)
|
||||
romSelectButton.pack(side=LEFT)
|
||||
romFrame.pack(side=TOP, expand=True, fill=X)
|
||||
romFrame.pack(side=TOP, fill=X)
|
||||
|
||||
return romFrame, romVar
|
||||
|
||||
def get_rom_options_frame(parent=None):
|
||||
adjuster_settings = get_adjuster_settings(GAME_ALTTP)
|
||||
|
||||
romOptionsFrame = LabelFrame(parent, text="Rom options")
|
||||
romOptionsFrame.columnconfigure(0, weight=1)
|
||||
romOptionsFrame.columnconfigure(1, weight=1)
|
||||
romOptionsFrame = LabelFrame(parent, text="Rom options", padx=8, pady=8)
|
||||
|
||||
for i in range(5):
|
||||
romOptionsFrame.rowconfigure(i, weight=1)
|
||||
romOptionsFrame.rowconfigure(i, weight=0, pad=4)
|
||||
vars = Namespace()
|
||||
|
||||
vars.MusicVar = IntVar()
|
||||
@@ -660,7 +660,7 @@ def get_rom_options_frame(parent=None):
|
||||
spriteSelectButton = Button(spriteDialogFrame, text='...', command=SpriteSelect)
|
||||
|
||||
baseSpriteLabel.pack(side=LEFT)
|
||||
spriteEntry.pack(side=LEFT)
|
||||
spriteEntry.pack(side=LEFT, expand=True, fill=X)
|
||||
spriteSelectButton.pack(side=LEFT)
|
||||
|
||||
oofDialogFrame = Frame(romOptionsFrame)
|
||||
|
||||
116
Main.py
@@ -11,7 +11,8 @@ from typing import Dict, List, Optional, Set, Tuple, Union
|
||||
|
||||
import worlds
|
||||
from BaseClasses import CollectionState, Item, Location, LocationProgressType, MultiWorld, Region
|
||||
from Fill import balance_multiworld_progression, distribute_items_restrictive, distribute_planned, flood_items
|
||||
from Fill import FillError, balance_multiworld_progression, distribute_items_restrictive, distribute_planned, \
|
||||
flood_items
|
||||
from Options import StartInventoryPool
|
||||
from Utils import __version__, output_path, version_tuple, get_settings
|
||||
from settings import get_settings
|
||||
@@ -45,6 +46,9 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
multiworld.sprite_pool = args.sprite_pool.copy()
|
||||
|
||||
multiworld.set_options(args)
|
||||
if args.csv_output:
|
||||
from Options import dump_player_options
|
||||
dump_player_options(multiworld)
|
||||
multiworld.set_item_links()
|
||||
multiworld.state = CollectionState(multiworld)
|
||||
logger.info('Archipelago Version %s - Seed: %s\n', __version__, multiworld.seed)
|
||||
@@ -100,7 +104,7 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
multiworld.early_items[player][item_name] = max(0, early-count)
|
||||
remaining_count = count-early
|
||||
if remaining_count > 0:
|
||||
local_early = multiworld.early_local_items[player].get(item_name, 0)
|
||||
local_early = multiworld.local_early_items[player].get(item_name, 0)
|
||||
if local_early:
|
||||
multiworld.early_items[player][item_name] = max(0, local_early - remaining_count)
|
||||
del local_early
|
||||
@@ -124,14 +128,19 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
for player in multiworld.player_ids:
|
||||
exclusion_rules(multiworld, player, multiworld.worlds[player].options.exclude_locations.value)
|
||||
multiworld.worlds[player].options.priority_locations.value -= multiworld.worlds[player].options.exclude_locations.value
|
||||
world_excluded_locations = set()
|
||||
for location_name in multiworld.worlds[player].options.priority_locations.value:
|
||||
try:
|
||||
location = multiworld.get_location(location_name, player)
|
||||
except KeyError as e: # failed to find the given location. Check if it's a legitimate location
|
||||
if location_name not in multiworld.worlds[player].location_name_to_id:
|
||||
raise Exception(f"Unable to prioritize location {location_name} in player {player}'s world.") from e
|
||||
else:
|
||||
except KeyError:
|
||||
continue
|
||||
|
||||
if location.progress_type != LocationProgressType.EXCLUDED:
|
||||
location.progress_type = LocationProgressType.PRIORITY
|
||||
else:
|
||||
logger.warning(f"Unable to prioritize location \"{location_name}\" in player {player}'s world because the world excluded it.")
|
||||
world_excluded_locations.add(location_name)
|
||||
multiworld.worlds[player].options.priority_locations.value -= world_excluded_locations
|
||||
|
||||
# Set local and non-local item rules.
|
||||
if multiworld.players > 1:
|
||||
@@ -146,6 +155,7 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
# Because some worlds don't actually create items during create_items this has to be as late as possible.
|
||||
if any(getattr(multiworld.worlds[player].options, "start_inventory_from_pool", None) for player in multiworld.player_ids):
|
||||
new_items: List[Item] = []
|
||||
old_items: List[Item] = []
|
||||
depletion_pool: Dict[int, Dict[str, int]] = {
|
||||
player: getattr(multiworld.worlds[player].options,
|
||||
"start_inventory_from_pool",
|
||||
@@ -164,97 +174,26 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
depletion_pool[item.player][item.name] -= 1
|
||||
# quick abort if we have found all items
|
||||
if not target:
|
||||
new_items.extend(multiworld.itempool[i+1:])
|
||||
old_items.extend(multiworld.itempool[i+1:])
|
||||
break
|
||||
else:
|
||||
new_items.append(item)
|
||||
old_items.append(item)
|
||||
|
||||
# leftovers?
|
||||
if target:
|
||||
for player, remaining_items in depletion_pool.items():
|
||||
remaining_items = {name: count for name, count in remaining_items.items() if count}
|
||||
if remaining_items:
|
||||
raise Exception(f"{multiworld.get_player_name(player)}"
|
||||
logger.warning(f"{multiworld.get_player_name(player)}"
|
||||
f" is trying to remove items from their pool that don't exist: {remaining_items}")
|
||||
assert len(multiworld.itempool) == len(new_items), "Item Pool amounts should not change."
|
||||
multiworld.itempool[:] = new_items
|
||||
# find all filler we generated for the current player and remove until it matches
|
||||
removables = [item for item in new_items if item.player == player]
|
||||
for _ in range(sum(remaining_items.values())):
|
||||
new_items.remove(removables.pop())
|
||||
assert len(multiworld.itempool) == len(new_items + old_items), "Item Pool amounts should not change."
|
||||
multiworld.itempool[:] = new_items + old_items
|
||||
|
||||
# temporary home for item links, should be moved out of Main
|
||||
for group_id, group in multiworld.groups.items():
|
||||
def find_common_pool(players: Set[int], shared_pool: Set[str]) -> Tuple[
|
||||
Optional[Dict[int, Dict[str, int]]], Optional[Dict[str, int]]
|
||||
]:
|
||||
classifications: Dict[str, int] = collections.defaultdict(int)
|
||||
counters = {player: {name: 0 for name in shared_pool} for player in players}
|
||||
for item in multiworld.itempool:
|
||||
if item.player in counters and item.name in shared_pool:
|
||||
counters[item.player][item.name] += 1
|
||||
classifications[item.name] |= item.classification
|
||||
|
||||
for player in players.copy():
|
||||
if all([counters[player][item] == 0 for item in shared_pool]):
|
||||
players.remove(player)
|
||||
del (counters[player])
|
||||
|
||||
if not players:
|
||||
return None, None
|
||||
|
||||
for item in shared_pool:
|
||||
count = min(counters[player][item] for player in players)
|
||||
if count:
|
||||
for player in players:
|
||||
counters[player][item] = count
|
||||
else:
|
||||
for player in players:
|
||||
del (counters[player][item])
|
||||
return counters, classifications
|
||||
|
||||
common_item_count, classifications = find_common_pool(group["players"], group["item_pool"])
|
||||
if not common_item_count:
|
||||
continue
|
||||
|
||||
new_itempool: List[Item] = []
|
||||
for item_name, item_count in next(iter(common_item_count.values())).items():
|
||||
for _ in range(item_count):
|
||||
new_item = group["world"].create_item(item_name)
|
||||
# mangle together all original classification bits
|
||||
new_item.classification |= classifications[item_name]
|
||||
new_itempool.append(new_item)
|
||||
|
||||
region = Region("Menu", group_id, multiworld, "ItemLink")
|
||||
multiworld.regions.append(region)
|
||||
locations = region.locations
|
||||
for item in multiworld.itempool:
|
||||
count = common_item_count.get(item.player, {}).get(item.name, 0)
|
||||
if count:
|
||||
loc = Location(group_id, f"Item Link: {item.name} -> {multiworld.player_name[item.player]} {count}",
|
||||
None, region)
|
||||
loc.access_rule = lambda state, item_name = item.name, group_id_ = group_id, count_ = count: \
|
||||
state.has(item_name, group_id_, count_)
|
||||
|
||||
locations.append(loc)
|
||||
loc.place_locked_item(item)
|
||||
common_item_count[item.player][item.name] -= 1
|
||||
else:
|
||||
new_itempool.append(item)
|
||||
|
||||
itemcount = len(multiworld.itempool)
|
||||
multiworld.itempool = new_itempool
|
||||
|
||||
while itemcount > len(multiworld.itempool):
|
||||
items_to_add = []
|
||||
for player in group["players"]:
|
||||
if group["link_replacement"]:
|
||||
item_player = group_id
|
||||
else:
|
||||
item_player = player
|
||||
if group["replacement_items"][player]:
|
||||
items_to_add.append(AutoWorld.call_single(multiworld, "create_item", item_player,
|
||||
group["replacement_items"][player]))
|
||||
else:
|
||||
items_to_add.append(AutoWorld.call_single(multiworld, "create_filler", item_player))
|
||||
multiworld.random.shuffle(items_to_add)
|
||||
multiworld.itempool.extend(items_to_add[:itemcount - len(multiworld.itempool)])
|
||||
multiworld.link_items()
|
||||
|
||||
if any(multiworld.item_links.values()):
|
||||
multiworld._all_state = None
|
||||
@@ -399,6 +338,7 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
"seed_name": multiworld.seed_name,
|
||||
"spheres": spheres,
|
||||
"datapackage": data_package,
|
||||
"race_mode": int(multiworld.is_race),
|
||||
}
|
||||
AutoWorld.call_all(multiworld, "modify_multidata", multidata)
|
||||
|
||||
@@ -411,7 +351,7 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
output_file_futures.append(pool.submit(write_multidata))
|
||||
if not check_accessibility_task.result():
|
||||
if not multiworld.can_beat_game():
|
||||
raise Exception("Game appears as unbeatable. Aborting.")
|
||||
raise FillError("Game appears as unbeatable. Aborting.", multiworld=multiworld)
|
||||
else:
|
||||
logger.warning("Location Accessibility requirements not fulfilled.")
|
||||
|
||||
|
||||
@@ -75,13 +75,13 @@ def update(yes: bool = False, force: bool = False) -> None:
|
||||
if not update_ran:
|
||||
update_ran = True
|
||||
|
||||
install_pkg_resources(yes=yes)
|
||||
import pkg_resources
|
||||
|
||||
if force:
|
||||
update_command()
|
||||
return
|
||||
|
||||
install_pkg_resources(yes=yes)
|
||||
import pkg_resources
|
||||
|
||||
prev = "" # if a line ends in \ we store here and merge later
|
||||
for req_file in requirements_files:
|
||||
path = os.path.join(os.path.dirname(sys.argv[0]), req_file)
|
||||
|
||||
141
MultiServer.py
@@ -3,6 +3,7 @@ from __future__ import annotations
|
||||
import argparse
|
||||
import asyncio
|
||||
import collections
|
||||
import contextlib
|
||||
import copy
|
||||
import datetime
|
||||
import functools
|
||||
@@ -14,6 +15,7 @@ import math
|
||||
import operator
|
||||
import pickle
|
||||
import random
|
||||
import shlex
|
||||
import threading
|
||||
import time
|
||||
import typing
|
||||
@@ -37,7 +39,7 @@ except ImportError:
|
||||
|
||||
import NetUtils
|
||||
import Utils
|
||||
from Utils import version_tuple, restricted_loads, Version, async_start
|
||||
from Utils import version_tuple, restricted_loads, Version, async_start, get_intended_text
|
||||
from NetUtils import Endpoint, ClientStatus, NetworkItem, decode, encode, NetworkPlayer, Permission, NetworkSlot, \
|
||||
SlotType, LocationStore
|
||||
|
||||
@@ -66,6 +68,21 @@ def update_dict(dictionary, entries):
|
||||
return dictionary
|
||||
|
||||
|
||||
def queue_gc():
|
||||
import gc
|
||||
from threading import Thread
|
||||
|
||||
gc_thread: typing.Optional[Thread] = getattr(queue_gc, "_thread", None)
|
||||
def async_collect():
|
||||
time.sleep(2)
|
||||
setattr(queue_gc, "_thread", None)
|
||||
gc.collect()
|
||||
if not gc_thread:
|
||||
gc_thread = Thread(target=async_collect)
|
||||
setattr(queue_gc, "_thread", gc_thread)
|
||||
gc_thread.start()
|
||||
|
||||
|
||||
# functions callable on storable data on the server by clients
|
||||
modify_functions = {
|
||||
# generic:
|
||||
@@ -168,18 +185,17 @@ class Context:
|
||||
slot_info: typing.Dict[int, NetworkSlot]
|
||||
generator_version = Version(0, 0, 0)
|
||||
checksums: typing.Dict[str, str]
|
||||
item_names: typing.Dict[int, str] = Utils.KeyedDefaultDict(lambda code: f'Unknown item (ID:{code})')
|
||||
item_names: typing.Dict[str, typing.Dict[int, str]]
|
||||
item_name_groups: typing.Dict[str, typing.Dict[str, typing.Set[str]]]
|
||||
location_names: typing.Dict[int, str] = Utils.KeyedDefaultDict(lambda code: f'Unknown location (ID:{code})')
|
||||
location_names: typing.Dict[str, typing.Dict[int, str]]
|
||||
location_name_groups: typing.Dict[str, typing.Dict[str, typing.Set[str]]]
|
||||
all_item_and_group_names: typing.Dict[str, typing.Set[str]]
|
||||
all_location_and_group_names: typing.Dict[str, typing.Set[str]]
|
||||
non_hintable_names: typing.Dict[str, typing.Set[str]]
|
||||
non_hintable_names: typing.Dict[str, typing.AbstractSet[str]]
|
||||
spheres: typing.List[typing.Dict[int, typing.Set[int]]]
|
||||
""" each sphere is { player: { location_id, ... } } """
|
||||
logger: logging.Logger
|
||||
|
||||
|
||||
def __init__(self, host: str, port: int, server_password: str, password: str, location_check_points: int,
|
||||
hint_cost: int, item_cheat: bool, release_mode: str = "disabled", collect_mode="disabled",
|
||||
remaining_mode: str = "disabled", auto_shutdown: typing.SupportsFloat = 0, compatibility: int = 2,
|
||||
@@ -229,7 +245,7 @@ class Context:
|
||||
self.embedded_blacklist = {"host", "port"}
|
||||
self.client_ids: typing.Dict[typing.Tuple[int, int], datetime.datetime] = {}
|
||||
self.auto_save_interval = 60 # in seconds
|
||||
self.auto_saver_thread = None
|
||||
self.auto_saver_thread: typing.Optional[threading.Thread] = None
|
||||
self.save_dirty = False
|
||||
self.tags = ['AP']
|
||||
self.games: typing.Dict[int, str] = {}
|
||||
@@ -250,6 +266,10 @@ class Context:
|
||||
self.location_name_groups = {}
|
||||
self.all_item_and_group_names = {}
|
||||
self.all_location_and_group_names = {}
|
||||
self.item_names = collections.defaultdict(
|
||||
lambda: Utils.KeyedDefaultDict(lambda code: f'Unknown item (ID:{code})'))
|
||||
self.location_names = collections.defaultdict(
|
||||
lambda: Utils.KeyedDefaultDict(lambda code: f'Unknown location (ID:{code})'))
|
||||
self.non_hintable_names = collections.defaultdict(frozenset)
|
||||
|
||||
self._load_game_data()
|
||||
@@ -266,19 +286,31 @@ class Context:
|
||||
for world_name, world in worlds.AutoWorldRegister.world_types.items():
|
||||
self.non_hintable_names[world_name] = world.hint_blacklist
|
||||
|
||||
for game_package in self.gamespackage.values():
|
||||
# remove groups from data sent to clients
|
||||
del game_package["item_name_groups"]
|
||||
del game_package["location_name_groups"]
|
||||
|
||||
def _init_game_data(self):
|
||||
for game_name, game_package in self.gamespackage.items():
|
||||
if "checksum" in game_package:
|
||||
self.checksums[game_name] = game_package["checksum"]
|
||||
for item_name, item_id in game_package["item_name_to_id"].items():
|
||||
self.item_names[item_id] = item_name
|
||||
self.item_names[game_name][item_id] = item_name
|
||||
for location_name, location_id in game_package["location_name_to_id"].items():
|
||||
self.location_names[location_id] = location_name
|
||||
self.location_names[game_name][location_id] = location_name
|
||||
self.all_item_and_group_names[game_name] = \
|
||||
set(game_package["item_name_to_id"]) | set(self.item_name_groups[game_name])
|
||||
self.all_location_and_group_names[game_name] = \
|
||||
set(game_package["location_name_to_id"]) | set(self.location_name_groups.get(game_name, []))
|
||||
|
||||
archipelago_item_names = self.item_names["Archipelago"]
|
||||
archipelago_location_names = self.location_names["Archipelago"]
|
||||
for game in [game_name for game_name in self.gamespackage if game_name != "Archipelago"]:
|
||||
# Add Archipelago items and locations to each data package.
|
||||
self.item_names[game].update(archipelago_item_names)
|
||||
self.location_names[game].update(archipelago_location_names)
|
||||
|
||||
def item_names_for_game(self, game: str) -> typing.Optional[typing.Dict[str, int]]:
|
||||
return self.gamespackage[game]["item_name_to_id"] if game in self.gamespackage else None
|
||||
|
||||
@@ -397,6 +429,8 @@ class Context:
|
||||
use_embedded_server_options: bool):
|
||||
|
||||
self.read_data = {}
|
||||
# there might be a better place to put this.
|
||||
self.read_data["race_mode"] = lambda: decoded_obj.get("race_mode", 0)
|
||||
mdata_ver = decoded_obj["minimum_versions"]["server"]
|
||||
if mdata_ver > version_tuple:
|
||||
raise RuntimeError(f"Supplied Multidata (.archipelago) requires a server of at least version {mdata_ver},"
|
||||
@@ -536,6 +570,9 @@ class Context:
|
||||
self.logger.info(f"Saving failed. Retry in {self.auto_save_interval} seconds.")
|
||||
else:
|
||||
self.save_dirty = False
|
||||
if not atexit_save: # if atexit is used, that keeps a reference anyway
|
||||
queue_gc()
|
||||
|
||||
self.auto_saver_thread = threading.Thread(target=save_regularly, daemon=True)
|
||||
self.auto_saver_thread.start()
|
||||
|
||||
@@ -783,10 +820,7 @@ async def on_client_connected(ctx: Context, client: Client):
|
||||
for slot, connected_clients in clients.items():
|
||||
if connected_clients:
|
||||
name = ctx.player_names[team, slot]
|
||||
players.append(
|
||||
NetworkPlayer(team, slot,
|
||||
ctx.name_aliases.get((team, slot), name), name)
|
||||
)
|
||||
players.append(NetworkPlayer(team, slot, ctx.name_aliases.get((team, slot), name), name))
|
||||
games = {ctx.games[x] for x in range(1, len(ctx.games) + 1)}
|
||||
games.add("Archipelago")
|
||||
await ctx.send_msgs(client, [{
|
||||
@@ -801,8 +835,6 @@ async def on_client_connected(ctx: Context, client: Client):
|
||||
'permissions': get_permissions(ctx),
|
||||
'hint_cost': ctx.hint_cost,
|
||||
'location_check_points': ctx.location_check_points,
|
||||
'datapackage_versions': {game: game_data["version"] for game, game_data
|
||||
in ctx.gamespackage.items() if game in games},
|
||||
'datapackage_checksums': {game: game_data["checksum"] for game, game_data
|
||||
in ctx.gamespackage.items() if game in games and "checksum" in game_data},
|
||||
'seed_name': ctx.seed_name,
|
||||
@@ -981,7 +1013,7 @@ def collect_player(ctx: Context, team: int, slot: int, is_group: bool = False):
|
||||
collect_player(ctx, team, group, True)
|
||||
|
||||
|
||||
def get_remaining(ctx: Context, team: int, slot: int) -> typing.List[int]:
|
||||
def get_remaining(ctx: Context, team: int, slot: int) -> typing.List[typing.Tuple[int, int]]:
|
||||
return ctx.locations.get_remaining(ctx.location_checks, team, slot)
|
||||
|
||||
|
||||
@@ -1006,8 +1038,8 @@ def register_location_checks(ctx: Context, team: int, slot: int, locations: typi
|
||||
send_items_to(ctx, team, target_player, new_item)
|
||||
|
||||
ctx.logger.info('(Team #%d) %s sent %s to %s (%s)' % (
|
||||
team + 1, ctx.player_names[(team, slot)], ctx.item_names[item_id],
|
||||
ctx.player_names[(team, target_player)], ctx.location_names[location]))
|
||||
team + 1, ctx.player_names[(team, slot)], ctx.item_names[ctx.slot_info[target_player].game][item_id],
|
||||
ctx.player_names[(team, target_player)], ctx.location_names[ctx.slot_info[slot].game][location]))
|
||||
info_text = json_format_send_event(new_item, target_player)
|
||||
ctx.broadcast_team(team, [info_text])
|
||||
|
||||
@@ -1061,8 +1093,8 @@ def collect_hint_location_id(ctx: Context, team: int, slot: int, seeked_location
|
||||
|
||||
def format_hint(ctx: Context, team: int, hint: NetUtils.Hint) -> str:
|
||||
text = f"[Hint]: {ctx.player_names[team, hint.receiving_player]}'s " \
|
||||
f"{ctx.item_names[hint.item]} is " \
|
||||
f"at {ctx.location_names[hint.location]} " \
|
||||
f"{ctx.item_names[ctx.slot_info[hint.receiving_player].game][hint.item]} is " \
|
||||
f"at {ctx.location_names[ctx.slot_info[hint.finding_player].game][hint.location]} " \
|
||||
f"in {ctx.player_names[team, hint.finding_player]}'s World"
|
||||
|
||||
if hint.entrance:
|
||||
@@ -1091,28 +1123,6 @@ def json_format_send_event(net_item: NetworkItem, receiving_player: int):
|
||||
"item": net_item}
|
||||
|
||||
|
||||
def get_intended_text(input_text: str, possible_answers) -> typing.Tuple[str, bool, str]:
|
||||
picks = Utils.get_fuzzy_results(input_text, possible_answers, limit=2)
|
||||
if len(picks) > 1:
|
||||
dif = picks[0][1] - picks[1][1]
|
||||
if picks[0][1] == 100:
|
||||
return picks[0][0], True, "Perfect Match"
|
||||
elif picks[0][1] < 75:
|
||||
return picks[0][0], False, f"Didn't find something that closely matches '{input_text}', " \
|
||||
f"did you mean '{picks[0][0]}'? ({picks[0][1]}% sure)"
|
||||
elif dif > 5:
|
||||
return picks[0][0], True, "Close Match"
|
||||
else:
|
||||
return picks[0][0], False, f"Too many close matches for '{input_text}', " \
|
||||
f"did you mean '{picks[0][0]}'? ({picks[0][1]}% sure)"
|
||||
else:
|
||||
if picks[0][1] > 90:
|
||||
return picks[0][0], True, "Only Option Match"
|
||||
else:
|
||||
return picks[0][0], False, f"Didn't find something that closely matches '{input_text}', " \
|
||||
f"did you mean '{picks[0][0]}'? ({picks[0][1]}% sure)"
|
||||
|
||||
|
||||
class CommandMeta(type):
|
||||
def __new__(cls, name, bases, attrs):
|
||||
commands = attrs["commands"] = {}
|
||||
@@ -1144,7 +1154,10 @@ class CommandProcessor(metaclass=CommandMeta):
|
||||
if not raw:
|
||||
return
|
||||
try:
|
||||
command = raw.split()
|
||||
try:
|
||||
command = shlex.split(raw, comments=False)
|
||||
except ValueError: # most likely: "ValueError: No closing quotation"
|
||||
command = raw.split()
|
||||
basecommand = command[0]
|
||||
if basecommand[0] == self.marker:
|
||||
method = self.commands.get(basecommand[1:].lower(), None)
|
||||
@@ -1215,6 +1228,10 @@ class CommonCommandProcessor(CommandProcessor):
|
||||
timer = int(seconds, 10)
|
||||
except ValueError:
|
||||
timer = 10
|
||||
else:
|
||||
if timer > 60 * 60:
|
||||
raise ValueError(f"{timer} is invalid. Maximum is 1 hour.")
|
||||
|
||||
async_start(countdown(self.ctx, timer))
|
||||
return True
|
||||
|
||||
@@ -1362,10 +1379,10 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
||||
def _cmd_remaining(self) -> bool:
|
||||
"""List remaining items in your game, but not their location or recipient"""
|
||||
if self.ctx.remaining_mode == "enabled":
|
||||
remaining_item_ids = get_remaining(self.ctx, self.client.team, self.client.slot)
|
||||
if remaining_item_ids:
|
||||
self.output("Remaining items: " + ", ".join(self.ctx.item_names[item_id]
|
||||
for item_id in remaining_item_ids))
|
||||
rest_locations = get_remaining(self.ctx, self.client.team, self.client.slot)
|
||||
if rest_locations:
|
||||
self.output("Remaining items: " + ", ".join(self.ctx.item_names[self.ctx.games[slot]][item_id]
|
||||
for slot, item_id in rest_locations))
|
||||
else:
|
||||
self.output("No remaining items found.")
|
||||
return True
|
||||
@@ -1375,10 +1392,10 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
||||
return False
|
||||
else: # is goal
|
||||
if self.ctx.client_game_state[self.client.team, self.client.slot] == ClientStatus.CLIENT_GOAL:
|
||||
remaining_item_ids = get_remaining(self.ctx, self.client.team, self.client.slot)
|
||||
if remaining_item_ids:
|
||||
self.output("Remaining items: " + ", ".join(self.ctx.item_names[item_id]
|
||||
for item_id in remaining_item_ids))
|
||||
rest_locations = get_remaining(self.ctx, self.client.team, self.client.slot)
|
||||
if rest_locations:
|
||||
self.output("Remaining items: " + ", ".join(self.ctx.item_names[self.ctx.games[slot]][item_id]
|
||||
for slot, item_id in rest_locations))
|
||||
else:
|
||||
self.output("No remaining items found.")
|
||||
return True
|
||||
@@ -1395,7 +1412,8 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
||||
locations = get_missing_checks(self.ctx, self.client.team, self.client.slot)
|
||||
|
||||
if locations:
|
||||
names = [self.ctx.location_names[location] for location in locations]
|
||||
game = self.ctx.slot_info[self.client.slot].game
|
||||
names = [self.ctx.location_names[game][location] for location in locations]
|
||||
if filter_text:
|
||||
location_groups = self.ctx.location_name_groups[self.ctx.games[self.client.slot]]
|
||||
if filter_text in location_groups: # location group name
|
||||
@@ -1420,7 +1438,8 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
||||
locations = get_checked_checks(self.ctx, self.client.team, self.client.slot)
|
||||
|
||||
if locations:
|
||||
names = [self.ctx.location_names[location] for location in locations]
|
||||
game = self.ctx.slot_info[self.client.slot].game
|
||||
names = [self.ctx.location_names[game][location] for location in locations]
|
||||
if filter_text:
|
||||
location_groups = self.ctx.location_name_groups[self.ctx.games[self.client.slot]]
|
||||
if filter_text in location_groups: # location group name
|
||||
@@ -1501,10 +1520,10 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
||||
elif input_text.isnumeric():
|
||||
game = self.ctx.games[self.client.slot]
|
||||
hint_id = int(input_text)
|
||||
hint_name = self.ctx.item_names[hint_id] \
|
||||
if not for_location and hint_id in self.ctx.item_names \
|
||||
else self.ctx.location_names[hint_id] \
|
||||
if for_location and hint_id in self.ctx.location_names \
|
||||
hint_name = self.ctx.item_names[game][hint_id] \
|
||||
if not for_location and hint_id in self.ctx.item_names[game] \
|
||||
else self.ctx.location_names[game][hint_id] \
|
||||
if for_location and hint_id in self.ctx.location_names[game] \
|
||||
else None
|
||||
if hint_name in self.ctx.non_hintable_names[game]:
|
||||
self.output(f"Sorry, \"{hint_name}\" is marked as non-hintable.")
|
||||
@@ -1942,8 +1961,6 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
||||
def _cmd_exit(self) -> bool:
|
||||
"""Shutdown the server"""
|
||||
self.ctx.server.ws_server.close()
|
||||
if self.ctx.shutdown_task:
|
||||
self.ctx.shutdown_task.cancel()
|
||||
self.ctx.exit_event.set()
|
||||
return True
|
||||
|
||||
@@ -2051,6 +2068,8 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
||||
item_name, usable, response = get_intended_text(item_name, names)
|
||||
if usable:
|
||||
amount: int = int(amount)
|
||||
if amount > 100:
|
||||
raise ValueError(f"{amount} is invalid. Maximum is 100.")
|
||||
new_items = [NetworkItem(names[item_name], -1, 0) for _ in range(int(amount))]
|
||||
send_items_to(self.ctx, team, slot, *new_items)
|
||||
|
||||
@@ -2301,7 +2320,8 @@ def parse_args() -> argparse.Namespace:
|
||||
|
||||
|
||||
async def auto_shutdown(ctx, to_cancel=None):
|
||||
await asyncio.sleep(ctx.auto_shutdown)
|
||||
with contextlib.suppress(asyncio.TimeoutError):
|
||||
await asyncio.wait_for(ctx.exit_event.wait(), ctx.auto_shutdown)
|
||||
|
||||
def inactivity_shutdown():
|
||||
ctx.server.ws_server.close()
|
||||
@@ -2321,7 +2341,8 @@ async def auto_shutdown(ctx, to_cancel=None):
|
||||
if seconds < 0:
|
||||
inactivity_shutdown()
|
||||
else:
|
||||
await asyncio.sleep(seconds)
|
||||
with contextlib.suppress(asyncio.TimeoutError):
|
||||
await asyncio.wait_for(ctx.exit_event.wait(), seconds)
|
||||
|
||||
|
||||
def load_server_cert(path: str, cert_key: typing.Optional[str]) -> "ssl.SSLContext":
|
||||
|
||||
21
NetUtils.py
@@ -79,6 +79,7 @@ class NetworkItem(typing.NamedTuple):
|
||||
item: int
|
||||
location: int
|
||||
player: int
|
||||
""" Sending player, except in LocationInfo (from LocationScouts), where it is the receiving player. """
|
||||
flags: int = 0
|
||||
|
||||
|
||||
@@ -198,7 +199,8 @@ class JSONtoTextParser(metaclass=HandlerMeta):
|
||||
"slateblue": "6D8BE8",
|
||||
"plum": "AF99EF",
|
||||
"salmon": "FA8072",
|
||||
"white": "FFFFFF"
|
||||
"white": "FFFFFF",
|
||||
"orange": "FF7700",
|
||||
}
|
||||
|
||||
def __init__(self, ctx):
|
||||
@@ -247,7 +249,7 @@ class JSONtoTextParser(metaclass=HandlerMeta):
|
||||
|
||||
def _handle_item_id(self, node: JSONMessagePart):
|
||||
item_id = int(node["text"])
|
||||
node["text"] = self.ctx.item_names[item_id]
|
||||
node["text"] = self.ctx.item_names.lookup_in_slot(item_id, node["player"])
|
||||
return self._handle_item_name(node)
|
||||
|
||||
def _handle_location_name(self, node: JSONMessagePart):
|
||||
@@ -255,8 +257,8 @@ class JSONtoTextParser(metaclass=HandlerMeta):
|
||||
return self._handle_color(node)
|
||||
|
||||
def _handle_location_id(self, node: JSONMessagePart):
|
||||
item_id = int(node["text"])
|
||||
node["text"] = self.ctx.location_names[item_id]
|
||||
location_id = int(node["text"])
|
||||
node["text"] = self.ctx.location_names.lookup_in_slot(location_id, node["player"])
|
||||
return self._handle_location_name(node)
|
||||
|
||||
def _handle_entrance_name(self, node: JSONMessagePart):
|
||||
@@ -271,7 +273,8 @@ class RawJSONtoTextParser(JSONtoTextParser):
|
||||
|
||||
color_codes = {'reset': 0, 'bold': 1, 'underline': 4, 'black': 30, 'red': 31, 'green': 32, 'yellow': 33, 'blue': 34,
|
||||
'magenta': 35, 'cyan': 36, 'white': 37, 'black_bg': 40, 'red_bg': 41, 'green_bg': 42, 'yellow_bg': 43,
|
||||
'blue_bg': 44, 'magenta_bg': 45, 'cyan_bg': 46, 'white_bg': 47}
|
||||
'blue_bg': 44, 'magenta_bg': 45, 'cyan_bg': 46, 'white_bg': 47,
|
||||
'plum': 35, 'slateblue': 34, 'salmon': 31,} # convert ui colors to terminal colors
|
||||
|
||||
|
||||
def color_code(*args):
|
||||
@@ -396,12 +399,12 @@ class _LocationStore(dict, typing.MutableMapping[int, typing.Dict[int, typing.Tu
|
||||
location_id not in checked]
|
||||
|
||||
def get_remaining(self, state: typing.Dict[typing.Tuple[int, int], typing.Set[int]], team: int, slot: int
|
||||
) -> typing.List[int]:
|
||||
) -> typing.List[typing.Tuple[int, int]]:
|
||||
checked = state[team, slot]
|
||||
player_locations = self[slot]
|
||||
return sorted([player_locations[location_id][0] for
|
||||
location_id in player_locations if
|
||||
location_id not in checked])
|
||||
return sorted([(player_locations[location_id][1], player_locations[location_id][0]) for
|
||||
location_id in player_locations if
|
||||
location_id not in checked])
|
||||
|
||||
|
||||
if typing.TYPE_CHECKING: # type-check with pure python implementation until we have a typing stub
|
||||
|
||||
443
Options.py
@@ -8,15 +8,17 @@ import numbers
|
||||
import random
|
||||
import typing
|
||||
import enum
|
||||
from collections import defaultdict
|
||||
from copy import deepcopy
|
||||
from dataclasses import dataclass
|
||||
|
||||
from schema import And, Optional, Or, Schema
|
||||
from typing_extensions import Self
|
||||
|
||||
from Utils import get_fuzzy_results, is_iterable_except_str
|
||||
from Utils import get_fuzzy_results, is_iterable_except_str, output_path
|
||||
|
||||
if typing.TYPE_CHECKING:
|
||||
from BaseClasses import PlandoOptions
|
||||
from BaseClasses import MultiWorld, PlandoOptions
|
||||
from worlds.AutoWorld import World
|
||||
import pathlib
|
||||
|
||||
@@ -52,8 +54,8 @@ class AssembleOptions(abc.ABCMeta):
|
||||
attrs["name_lookup"].update({option_id: name for name, option_id in new_options.items()})
|
||||
options.update(new_options)
|
||||
# apply aliases, without name_lookup
|
||||
aliases = {name[6:].lower(): option_id for name, option_id in attrs.items() if
|
||||
name.startswith("alias_")}
|
||||
aliases = attrs["aliases"] = {name[6:].lower(): option_id for name, option_id in attrs.items() if
|
||||
name.startswith("alias_")}
|
||||
|
||||
assert (
|
||||
name in {"Option", "VerifyKeys"} or # base abstract classes don't need default
|
||||
@@ -125,10 +127,28 @@ class Option(typing.Generic[T], metaclass=AssembleOptions):
|
||||
# can be weighted between selections
|
||||
supports_weighting = True
|
||||
|
||||
rich_text_doc: typing.Optional[bool] = None
|
||||
"""Whether the WebHost should render the Option's docstring as rich text.
|
||||
|
||||
If this is True, the Option's docstring is interpreted as reStructuredText_,
|
||||
the standard Python markup format. In the WebHost, it's rendered to HTML so
|
||||
that lists, emphasis, and other rich text features are displayed properly.
|
||||
|
||||
If this is False, the docstring is instead interpreted as plain text, and
|
||||
displayed as-is on the WebHost with whitespace preserved.
|
||||
|
||||
If this is None, it inherits the value of `World.rich_text_options_doc`. For
|
||||
backwards compatibility, this defaults to False, but worlds are encouraged to
|
||||
set it to True and use reStructuredText for their Option documentation.
|
||||
|
||||
.. _reStructuredText: https://docutils.sourceforge.io/rst.html
|
||||
"""
|
||||
|
||||
# filled by AssembleOptions:
|
||||
name_lookup: typing.ClassVar[typing.Dict[T, str]] # type: ignore
|
||||
# https://github.com/python/typing/discussions/1460 the reason for this type: ignore
|
||||
options: typing.ClassVar[typing.Dict[str, int]]
|
||||
aliases: typing.ClassVar[typing.Dict[str, int]]
|
||||
|
||||
def __repr__(self) -> str:
|
||||
return f"{self.__class__.__name__}({self.current_option_name})"
|
||||
@@ -734,6 +754,12 @@ class NamedRange(Range):
|
||||
elif value > self.range_end and value not in self.special_range_names.values():
|
||||
raise Exception(f"{value} is higher than maximum {self.range_end} for option {self.__class__.__name__} " +
|
||||
f"and is also not one of the supported named special values: {self.special_range_names}")
|
||||
|
||||
# See docstring
|
||||
for key in self.special_range_names:
|
||||
if key != key.lower():
|
||||
raise Exception(f"{self.__class__.__name__} has an invalid special_range_names key: {key}. "
|
||||
f"NamedRange keys must use only lowercase letters, and ideally should be snake_case.")
|
||||
self.value = value
|
||||
|
||||
@classmethod
|
||||
@@ -761,17 +787,22 @@ class VerifyKeys(metaclass=FreezeValidKeys):
|
||||
verify_location_name: bool = False
|
||||
value: typing.Any
|
||||
|
||||
@classmethod
|
||||
def verify_keys(cls, data: typing.Iterable[str]) -> None:
|
||||
if cls.valid_keys:
|
||||
data = set(data)
|
||||
dataset = set(word.casefold() for word in data) if cls.valid_keys_casefold else set(data)
|
||||
extra = dataset - cls._valid_keys
|
||||
def verify_keys(self) -> None:
|
||||
if self.valid_keys:
|
||||
data = set(self.value)
|
||||
dataset = set(word.casefold() for word in data) if self.valid_keys_casefold else set(data)
|
||||
extra = dataset - self._valid_keys
|
||||
if extra:
|
||||
raise Exception(f"Found unexpected key {', '.join(extra)} in {cls}. "
|
||||
f"Allowed keys: {cls._valid_keys}.")
|
||||
raise OptionError(
|
||||
f"Found unexpected key {', '.join(extra)} in {getattr(self, 'display_name', self)}. "
|
||||
f"Allowed keys: {self._valid_keys}."
|
||||
)
|
||||
|
||||
def verify(self, world: typing.Type[World], player_name: str, plando_options: "PlandoOptions") -> None:
|
||||
try:
|
||||
self.verify_keys()
|
||||
except OptionError as validation_error:
|
||||
raise OptionError(f"Player {player_name} has invalid option keys:\n{validation_error}")
|
||||
if self.convert_name_groups and self.verify_item_name:
|
||||
new_value = type(self.value)() # empty container of whatever value is
|
||||
for item_name in self.value:
|
||||
@@ -808,7 +839,6 @@ class OptionDict(Option[typing.Dict[str, typing.Any]], VerifyKeys, typing.Mappin
|
||||
@classmethod
|
||||
def from_any(cls, data: typing.Dict[str, typing.Any]) -> OptionDict:
|
||||
if type(data) == dict:
|
||||
cls.verify_keys(data)
|
||||
return cls(data)
|
||||
else:
|
||||
raise NotImplementedError(f"Cannot Convert from non-dictionary, got {type(data)}")
|
||||
@@ -854,7 +884,6 @@ class OptionList(Option[typing.List[typing.Any]], VerifyKeys):
|
||||
@classmethod
|
||||
def from_any(cls, data: typing.Any):
|
||||
if is_iterable_except_str(data):
|
||||
cls.verify_keys(data)
|
||||
return cls(data)
|
||||
return cls.from_text(str(data))
|
||||
|
||||
@@ -880,7 +909,6 @@ class OptionSet(Option[typing.Set[str]], VerifyKeys):
|
||||
@classmethod
|
||||
def from_any(cls, data: typing.Any):
|
||||
if is_iterable_except_str(data):
|
||||
cls.verify_keys(data)
|
||||
return cls(data)
|
||||
return cls.from_text(str(data))
|
||||
|
||||
@@ -896,26 +924,297 @@ class ItemSet(OptionSet):
|
||||
convert_name_groups = True
|
||||
|
||||
|
||||
class PlandoText(typing.NamedTuple):
|
||||
at: str
|
||||
text: typing.List[str]
|
||||
percentage: int = 100
|
||||
|
||||
|
||||
PlandoTextsFromAnyType = typing.Union[
|
||||
typing.Iterable[typing.Union[typing.Mapping[str, typing.Any], PlandoText, typing.Any]], typing.Any
|
||||
]
|
||||
|
||||
|
||||
class PlandoTexts(Option[typing.List[PlandoText]], VerifyKeys):
|
||||
default = ()
|
||||
supports_weighting = False
|
||||
display_name = "Plando Texts"
|
||||
|
||||
def __init__(self, value: typing.Iterable[PlandoText]) -> None:
|
||||
self.value = list(deepcopy(value))
|
||||
super().__init__()
|
||||
|
||||
def verify(self, world: typing.Type[World], player_name: str, plando_options: "PlandoOptions") -> None:
|
||||
from BaseClasses import PlandoOptions
|
||||
if self.value and not (PlandoOptions.texts & plando_options):
|
||||
# plando is disabled but plando options were given so overwrite the options
|
||||
self.value = []
|
||||
logging.warning(f"The plando texts module is turned off, "
|
||||
f"so text for {player_name} will be ignored.")
|
||||
else:
|
||||
super().verify(world, player_name, plando_options)
|
||||
|
||||
def verify_keys(self) -> None:
|
||||
if self.valid_keys:
|
||||
data = set(text.at for text in self)
|
||||
dataset = set(word.casefold() for word in data) if self.valid_keys_casefold else set(data)
|
||||
extra = dataset - self._valid_keys
|
||||
if extra:
|
||||
raise OptionError(
|
||||
f"Invalid \"at\" placement {', '.join(extra)} in {getattr(self, 'display_name', self)}. "
|
||||
f"Allowed placements: {self._valid_keys}."
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def from_any(cls, data: PlandoTextsFromAnyType) -> Self:
|
||||
texts: typing.List[PlandoText] = []
|
||||
if isinstance(data, typing.Iterable):
|
||||
for text in data:
|
||||
if isinstance(text, typing.Mapping):
|
||||
if random.random() < float(text.get("percentage", 100)/100):
|
||||
at = text.get("at", None)
|
||||
if at is not None:
|
||||
if isinstance(at, dict):
|
||||
if at:
|
||||
at = random.choices(list(at.keys()),
|
||||
weights=list(at.values()), k=1)[0]
|
||||
else:
|
||||
raise OptionError("\"at\" must be a valid string or weighted list of strings!")
|
||||
given_text = text.get("text", [])
|
||||
if isinstance(given_text, dict):
|
||||
if not given_text:
|
||||
given_text = []
|
||||
else:
|
||||
given_text = random.choices(list(given_text.keys()),
|
||||
weights=list(given_text.values()), k=1)
|
||||
if isinstance(given_text, str):
|
||||
given_text = [given_text]
|
||||
texts.append(PlandoText(
|
||||
at,
|
||||
given_text,
|
||||
text.get("percentage", 100)
|
||||
))
|
||||
else:
|
||||
raise OptionError("\"at\" must be a valid string or weighted list of strings!")
|
||||
elif isinstance(text, PlandoText):
|
||||
if random.random() < float(text.percentage/100):
|
||||
texts.append(text)
|
||||
else:
|
||||
raise Exception(f"Cannot create plando text from non-dictionary type, got {type(text)}")
|
||||
return cls(texts)
|
||||
else:
|
||||
raise NotImplementedError(f"Cannot Convert from non-list, got {type(data)}")
|
||||
|
||||
@classmethod
|
||||
def get_option_name(cls, value: typing.List[PlandoText]) -> str:
|
||||
return str({text.at: " ".join(text.text) for text in value})
|
||||
|
||||
def __iter__(self) -> typing.Iterator[PlandoText]:
|
||||
yield from self.value
|
||||
|
||||
def __getitem__(self, index: typing.SupportsIndex) -> PlandoText:
|
||||
return self.value.__getitem__(index)
|
||||
|
||||
def __len__(self) -> int:
|
||||
return self.value.__len__()
|
||||
|
||||
|
||||
class ConnectionsMeta(AssembleOptions):
|
||||
def __new__(mcs, name: str, bases: tuple[type, ...], attrs: dict[str, typing.Any]):
|
||||
if name != "PlandoConnections":
|
||||
assert "entrances" in attrs, f"Please define valid entrances for {name}"
|
||||
attrs["entrances"] = frozenset((connection.lower() for connection in attrs["entrances"]))
|
||||
assert "exits" in attrs, f"Please define valid exits for {name}"
|
||||
attrs["exits"] = frozenset((connection.lower() for connection in attrs["exits"]))
|
||||
if "__doc__" not in attrs:
|
||||
attrs["__doc__"] = PlandoConnections.__doc__
|
||||
cls = super().__new__(mcs, name, bases, attrs)
|
||||
return cls
|
||||
|
||||
|
||||
class PlandoConnection(typing.NamedTuple):
|
||||
class Direction:
|
||||
entrance = "entrance"
|
||||
exit = "exit"
|
||||
both = "both"
|
||||
|
||||
entrance: str
|
||||
exit: str
|
||||
direction: typing.Literal["entrance", "exit", "both"] # TODO: convert Direction to StrEnum once 3.8 is dropped
|
||||
percentage: int = 100
|
||||
|
||||
|
||||
PlandoConFromAnyType = typing.Union[
|
||||
typing.Iterable[typing.Union[typing.Mapping[str, typing.Any], PlandoConnection, typing.Any]], typing.Any
|
||||
]
|
||||
|
||||
|
||||
class PlandoConnections(Option[typing.List[PlandoConnection]], metaclass=ConnectionsMeta):
|
||||
"""Generic connections plando. Format is:
|
||||
- entrance: "Entrance Name"
|
||||
exit: "Exit Name"
|
||||
direction: "Direction"
|
||||
percentage: 100
|
||||
Direction must be one of 'entrance', 'exit', or 'both', and defaults to 'both' if omitted.
|
||||
Percentage is an integer from 1 to 100, and defaults to 100 when omitted."""
|
||||
|
||||
display_name = "Plando Connections"
|
||||
|
||||
default = ()
|
||||
supports_weighting = False
|
||||
|
||||
entrances: typing.ClassVar[typing.AbstractSet[str]]
|
||||
exits: typing.ClassVar[typing.AbstractSet[str]]
|
||||
|
||||
duplicate_exits: bool = False
|
||||
"""Whether or not exits should be allowed to be duplicate."""
|
||||
|
||||
def __init__(self, value: typing.Iterable[PlandoConnection]):
|
||||
self.value = list(deepcopy(value))
|
||||
super(PlandoConnections, self).__init__()
|
||||
|
||||
@classmethod
|
||||
def validate_entrance_name(cls, entrance: str) -> bool:
|
||||
return entrance.lower() in cls.entrances
|
||||
|
||||
@classmethod
|
||||
def validate_exit_name(cls, exit: str) -> bool:
|
||||
return exit.lower() in cls.exits
|
||||
|
||||
@classmethod
|
||||
def can_connect(cls, entrance: str, exit: str) -> bool:
|
||||
"""Checks that a given entrance can connect to a given exit.
|
||||
By default, this will always return true unless overridden."""
|
||||
return True
|
||||
|
||||
@classmethod
|
||||
def validate_plando_connections(cls, connections: typing.Iterable[PlandoConnection]) -> None:
|
||||
used_entrances: typing.List[str] = []
|
||||
used_exits: typing.List[str] = []
|
||||
for connection in connections:
|
||||
entrance = connection.entrance
|
||||
exit = connection.exit
|
||||
direction = connection.direction
|
||||
if direction not in (PlandoConnection.Direction.entrance,
|
||||
PlandoConnection.Direction.exit,
|
||||
PlandoConnection.Direction.both):
|
||||
raise ValueError(f"Unknown direction: {direction}")
|
||||
if entrance in used_entrances:
|
||||
raise ValueError(f"Duplicate Entrance {entrance} not allowed.")
|
||||
if not cls.duplicate_exits and exit in used_exits:
|
||||
raise ValueError(f"Duplicate Exit {exit} not allowed.")
|
||||
used_entrances.append(entrance)
|
||||
used_exits.append(exit)
|
||||
if not cls.validate_entrance_name(entrance):
|
||||
raise ValueError(f"{entrance.title()} is not a valid entrance.")
|
||||
if not cls.validate_exit_name(exit):
|
||||
raise ValueError(f"{exit.title()} is not a valid exit.")
|
||||
if not cls.can_connect(entrance, exit):
|
||||
raise ValueError(f"Connection between {entrance.title()} and {exit.title()} is invalid.")
|
||||
|
||||
@classmethod
|
||||
def from_any(cls, data: PlandoConFromAnyType) -> Self:
|
||||
if not isinstance(data, typing.Iterable):
|
||||
raise Exception(f"Cannot create plando connections from non-List value, got {type(data)}.")
|
||||
|
||||
value: typing.List[PlandoConnection] = []
|
||||
for connection in data:
|
||||
if isinstance(connection, typing.Mapping):
|
||||
percentage = connection.get("percentage", 100)
|
||||
if random.random() < float(percentage / 100):
|
||||
entrance = connection.get("entrance", None)
|
||||
if is_iterable_except_str(entrance):
|
||||
entrance = random.choice(sorted(entrance))
|
||||
exit = connection.get("exit", None)
|
||||
if is_iterable_except_str(exit):
|
||||
exit = random.choice(sorted(exit))
|
||||
direction = connection.get("direction", "both")
|
||||
|
||||
if not entrance or not exit:
|
||||
raise Exception("Plando connection must have an entrance and an exit.")
|
||||
value.append(PlandoConnection(
|
||||
entrance,
|
||||
exit,
|
||||
direction,
|
||||
percentage
|
||||
))
|
||||
elif isinstance(connection, PlandoConnection):
|
||||
if random.random() < float(connection.percentage / 100):
|
||||
value.append(connection)
|
||||
else:
|
||||
raise Exception(f"Cannot create connection from non-Dict type, got {type(connection)}.")
|
||||
cls.validate_plando_connections(value)
|
||||
return cls(value)
|
||||
|
||||
def verify(self, world: typing.Type[World], player_name: str, plando_options: "PlandoOptions") -> None:
|
||||
from BaseClasses import PlandoOptions
|
||||
if self.value and not (PlandoOptions.connections & plando_options):
|
||||
# plando is disabled but plando options were given so overwrite the options
|
||||
self.value = []
|
||||
logging.warning(f"The plando connections module is turned off, "
|
||||
f"so connections for {player_name} will be ignored.")
|
||||
|
||||
@classmethod
|
||||
def get_option_name(cls, value: typing.List[PlandoConnection]) -> str:
|
||||
return ", ".join(["%s %s %s" % (connection.entrance,
|
||||
"<=>" if connection.direction == PlandoConnection.Direction.both else
|
||||
"<=" if connection.direction == PlandoConnection.Direction.exit else
|
||||
"=>",
|
||||
connection.exit) for connection in value])
|
||||
|
||||
def __getitem__(self, index: typing.SupportsIndex) -> PlandoConnection:
|
||||
return self.value.__getitem__(index)
|
||||
|
||||
def __iter__(self) -> typing.Iterator[PlandoConnection]:
|
||||
yield from self.value
|
||||
|
||||
def __len__(self) -> int:
|
||||
return len(self.value)
|
||||
|
||||
|
||||
class Accessibility(Choice):
|
||||
"""Set rules for reachability of your items/locations.
|
||||
Locations: ensure everything can be reached and acquired.
|
||||
Items: ensure all logically relevant items can be acquired.
|
||||
Minimal: ensure what is needed to reach your goal can be acquired."""
|
||||
"""
|
||||
Set rules for reachability of your items/locations.
|
||||
|
||||
**Full:** ensure everything can be reached and acquired.
|
||||
|
||||
**Minimal:** ensure what is needed to reach your goal can be acquired.
|
||||
"""
|
||||
display_name = "Accessibility"
|
||||
option_locations = 0
|
||||
option_items = 1
|
||||
rich_text_doc = True
|
||||
option_full = 0
|
||||
option_minimal = 2
|
||||
alias_none = 2
|
||||
alias_locations = 0
|
||||
alias_items = 0
|
||||
default = 0
|
||||
|
||||
|
||||
class ItemsAccessibility(Accessibility):
|
||||
"""
|
||||
Set rules for reachability of your items/locations.
|
||||
|
||||
**Full:** ensure everything can be reached and acquired.
|
||||
|
||||
**Minimal:** ensure what is needed to reach your goal can be acquired.
|
||||
|
||||
**Items:** ensure all logically relevant items can be acquired. Some items, such as keys, may be self-locking, and
|
||||
some locations may be inaccessible.
|
||||
"""
|
||||
option_items = 1
|
||||
default = 1
|
||||
|
||||
|
||||
class ProgressionBalancing(NamedRange):
|
||||
"""A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
|
||||
A lower setting means more getting stuck. A higher setting means less getting stuck."""
|
||||
|
||||
A lower setting means more getting stuck. A higher setting means less getting stuck.
|
||||
"""
|
||||
default = 50
|
||||
range_start = 0
|
||||
range_end = 99
|
||||
display_name = "Progression Balancing"
|
||||
rich_text_doc = True
|
||||
special_range_names = {
|
||||
"disabled": 0,
|
||||
"normal": 50,
|
||||
@@ -952,6 +1251,7 @@ class CommonOptions(metaclass=OptionsMetaProperty):
|
||||
:param option_names: names of the options to return
|
||||
:param casing: case of the keys to return. Supports `snake`, `camel`, `pascal`, `kebab`
|
||||
"""
|
||||
assert option_names, "options.as_dict() was used without any option names."
|
||||
option_results = {}
|
||||
for option_name in option_names:
|
||||
if option_name in type(self).type_hints:
|
||||
@@ -980,29 +1280,36 @@ class CommonOptions(metaclass=OptionsMetaProperty):
|
||||
class LocalItems(ItemSet):
|
||||
"""Forces these items to be in their native world."""
|
||||
display_name = "Local Items"
|
||||
rich_text_doc = True
|
||||
|
||||
|
||||
class NonLocalItems(ItemSet):
|
||||
"""Forces these items to be outside their native world."""
|
||||
display_name = "Not Local Items"
|
||||
display_name = "Non-local Items"
|
||||
rich_text_doc = True
|
||||
|
||||
|
||||
class StartInventory(ItemDict):
|
||||
"""Start with these items."""
|
||||
verify_item_name = True
|
||||
display_name = "Start Inventory"
|
||||
rich_text_doc = True
|
||||
|
||||
|
||||
class StartInventoryPool(StartInventory):
|
||||
"""Start with these items and don't place them in the world.
|
||||
The game decides what the replacement items will be."""
|
||||
|
||||
The game decides what the replacement items will be.
|
||||
"""
|
||||
verify_item_name = True
|
||||
display_name = "Start Inventory from Pool"
|
||||
rich_text_doc = True
|
||||
|
||||
|
||||
class StartHints(ItemSet):
|
||||
"""Start with these item's locations prefilled into the !hint command."""
|
||||
"""Start with these item's locations prefilled into the ``!hint`` command."""
|
||||
display_name = "Start Hints"
|
||||
rich_text_doc = True
|
||||
|
||||
|
||||
class LocationSet(OptionSet):
|
||||
@@ -1011,28 +1318,33 @@ class LocationSet(OptionSet):
|
||||
|
||||
|
||||
class StartLocationHints(LocationSet):
|
||||
"""Start with these locations and their item prefilled into the !hint command"""
|
||||
"""Start with these locations and their item prefilled into the ``!hint`` command."""
|
||||
display_name = "Start Location Hints"
|
||||
rich_text_doc = True
|
||||
|
||||
|
||||
class ExcludeLocations(LocationSet):
|
||||
"""Prevent these locations from having an important item"""
|
||||
"""Prevent these locations from having an important item."""
|
||||
display_name = "Excluded Locations"
|
||||
rich_text_doc = True
|
||||
|
||||
|
||||
class PriorityLocations(LocationSet):
|
||||
"""Prevent these locations from having an unimportant item"""
|
||||
"""Prevent these locations from having an unimportant item."""
|
||||
display_name = "Priority Locations"
|
||||
rich_text_doc = True
|
||||
|
||||
|
||||
class DeathLink(Toggle):
|
||||
"""When you die, everyone dies. Of course the reverse is true too."""
|
||||
"""When you die, everyone who enabled death link dies. Of course, the reverse is true too."""
|
||||
display_name = "Death Link"
|
||||
rich_text_doc = True
|
||||
|
||||
|
||||
class ItemLinks(OptionList):
|
||||
"""Share part of your item pool with other players."""
|
||||
display_name = "Item Links"
|
||||
rich_text_doc = True
|
||||
default = []
|
||||
schema = Schema([
|
||||
{
|
||||
@@ -1047,7 +1359,8 @@ class ItemLinks(OptionList):
|
||||
])
|
||||
|
||||
@staticmethod
|
||||
def verify_items(items: typing.List[str], item_link: str, pool_name: str, world, allow_item_groups: bool = True) -> typing.Set:
|
||||
def verify_items(items: typing.List[str], item_link: str, pool_name: str, world,
|
||||
allow_item_groups: bool = True) -> typing.Set:
|
||||
pool = set()
|
||||
for item_name in items:
|
||||
if item_name not in world.item_names and (not allow_item_groups or item_name not in world.item_name_groups):
|
||||
@@ -1098,6 +1411,7 @@ class ItemLinks(OptionList):
|
||||
|
||||
class Removed(FreeText):
|
||||
"""This Option has been Removed."""
|
||||
rich_text_doc = True
|
||||
default = ""
|
||||
visibility = Visibility.none
|
||||
|
||||
@@ -1200,14 +1514,18 @@ def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], ge
|
||||
|
||||
return data, notes
|
||||
|
||||
def yaml_dump_scalar(scalar) -> str:
|
||||
# yaml dump may add end of document marker and newlines.
|
||||
return yaml.dump(scalar).replace("...\n", "").strip()
|
||||
|
||||
for game_name, world in AutoWorldRegister.world_types.items():
|
||||
if not world.hidden or generate_hidden:
|
||||
grouped_options = get_option_groups(world)
|
||||
option_groups = get_option_groups(world)
|
||||
with open(local_path("data", "options.yaml")) as f:
|
||||
file_data = f.read()
|
||||
res = Template(file_data).render(
|
||||
option_groups=grouped_options,
|
||||
__version__=__version__, game=game_name, yaml_dump=yaml.dump,
|
||||
option_groups=option_groups,
|
||||
__version__=__version__, game=game_name, yaml_dump=yaml_dump_scalar,
|
||||
dictify_range=dictify_range,
|
||||
)
|
||||
|
||||
@@ -1217,29 +1535,40 @@ def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], ge
|
||||
f.write(res)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
def dump_player_options(multiworld: MultiWorld) -> None:
|
||||
from csv import DictWriter
|
||||
|
||||
from worlds.alttp.Options import Logic
|
||||
import argparse
|
||||
game_players = defaultdict(list)
|
||||
for player, game in multiworld.game.items():
|
||||
game_players[game].append(player)
|
||||
game_players = dict(sorted(game_players.items()))
|
||||
|
||||
map_shuffle = Toggle
|
||||
compass_shuffle = Toggle
|
||||
key_shuffle = Toggle
|
||||
big_key_shuffle = Toggle
|
||||
hints = Toggle
|
||||
test = argparse.Namespace()
|
||||
test.logic = Logic.from_text("no_logic")
|
||||
test.map_shuffle = map_shuffle.from_text("ON")
|
||||
test.hints = hints.from_text('OFF')
|
||||
try:
|
||||
test.logic = Logic.from_text("overworld_glitches_typo")
|
||||
except KeyError as e:
|
||||
print(e)
|
||||
try:
|
||||
test.logic_owg = Logic.from_text("owg")
|
||||
except KeyError as e:
|
||||
print(e)
|
||||
if test.map_shuffle:
|
||||
print("map_shuffle is on")
|
||||
print(f"Hints are {bool(test.hints)}")
|
||||
print(test)
|
||||
output = []
|
||||
per_game_option_names = [
|
||||
getattr(option, "display_name", option_key)
|
||||
for option_key, option in PerGameCommonOptions.type_hints.items()
|
||||
]
|
||||
all_option_names = per_game_option_names.copy()
|
||||
for game, players in game_players.items():
|
||||
game_option_names = per_game_option_names.copy()
|
||||
for player in players:
|
||||
world = multiworld.worlds[player]
|
||||
player_output = {
|
||||
"Game": multiworld.game[player],
|
||||
"Name": multiworld.get_player_name(player),
|
||||
}
|
||||
output.append(player_output)
|
||||
for option_key, option in world.options_dataclass.type_hints.items():
|
||||
if issubclass(Removed, option):
|
||||
continue
|
||||
display_name = getattr(option, "display_name", option_key)
|
||||
player_output[display_name] = getattr(world.options, option_key).current_option_name
|
||||
if display_name not in game_option_names:
|
||||
all_option_names.append(display_name)
|
||||
game_option_names.append(display_name)
|
||||
|
||||
with open(output_path(f"generate_{multiworld.seed_name}.csv"), mode="w", newline="") as file:
|
||||
fields = ["Game", "Name", *all_option_names]
|
||||
writer = DictWriter(file, fields)
|
||||
writer.writeheader()
|
||||
writer.writerows(output)
|
||||
|
||||
@@ -72,6 +72,10 @@ Currently, the following games are supported:
|
||||
* Aquaria
|
||||
* Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
|
||||
* A Hat in Time
|
||||
* Old School Runescape
|
||||
* Kingdom Hearts 1
|
||||
* Mega Man 2
|
||||
* Yacht Dice
|
||||
|
||||
For setup and instructions check out our [tutorials page](https://archipelago.gg/tutorial/).
|
||||
Downloads can be found at [Releases](https://github.com/ArchipelagoMW/Archipelago/releases), including compiled
|
||||
|
||||
@@ -29,7 +29,7 @@ class UndertaleCommandProcessor(ClientCommandProcessor):
|
||||
def _cmd_patch(self):
|
||||
"""Patch the game. Only use this command if /auto_patch fails."""
|
||||
if isinstance(self.ctx, UndertaleContext):
|
||||
os.makedirs(name=os.path.join(os.getcwd(), "Undertale"), exist_ok=True)
|
||||
os.makedirs(name=Utils.user_path("Undertale"), exist_ok=True)
|
||||
self.ctx.patch_game()
|
||||
self.output("Patched.")
|
||||
|
||||
@@ -43,7 +43,7 @@ class UndertaleCommandProcessor(ClientCommandProcessor):
|
||||
def _cmd_auto_patch(self, steaminstall: typing.Optional[str] = None):
|
||||
"""Patch the game automatically."""
|
||||
if isinstance(self.ctx, UndertaleContext):
|
||||
os.makedirs(name=os.path.join(os.getcwd(), "Undertale"), exist_ok=True)
|
||||
os.makedirs(name=Utils.user_path("Undertale"), exist_ok=True)
|
||||
tempInstall = steaminstall
|
||||
if not os.path.isfile(os.path.join(tempInstall, "data.win")):
|
||||
tempInstall = None
|
||||
@@ -62,7 +62,7 @@ class UndertaleCommandProcessor(ClientCommandProcessor):
|
||||
for file_name in os.listdir(tempInstall):
|
||||
if file_name != "steam_api.dll":
|
||||
shutil.copy(os.path.join(tempInstall, file_name),
|
||||
os.path.join(os.getcwd(), "Undertale", file_name))
|
||||
Utils.user_path("Undertale", file_name))
|
||||
self.ctx.patch_game()
|
||||
self.output("Patching successful!")
|
||||
|
||||
@@ -111,12 +111,12 @@ class UndertaleContext(CommonContext):
|
||||
self.save_game_folder = os.path.expandvars(r"%localappdata%/UNDERTALE")
|
||||
|
||||
def patch_game(self):
|
||||
with open(os.path.join(os.getcwd(), "Undertale", "data.win"), "rb") as f:
|
||||
with open(Utils.user_path("Undertale", "data.win"), "rb") as f:
|
||||
patchedFile = bsdiff4.patch(f.read(), undertale.data_path("patch.bsdiff"))
|
||||
with open(os.path.join(os.getcwd(), "Undertale", "data.win"), "wb") as f:
|
||||
with open(Utils.user_path("Undertale", "data.win"), "wb") as f:
|
||||
f.write(patchedFile)
|
||||
os.makedirs(name=os.path.join(os.getcwd(), "Undertale", "Custom Sprites"), exist_ok=True)
|
||||
with open(os.path.expandvars(os.path.join(os.getcwd(), "Undertale", "Custom Sprites",
|
||||
os.makedirs(name=Utils.user_path("Undertale", "Custom Sprites"), exist_ok=True)
|
||||
with open(os.path.expandvars(Utils.user_path("Undertale", "Custom Sprites",
|
||||
"Which Character.txt")), "w") as f:
|
||||
f.writelines(["// Put the folder name of the sprites you want to play as, make sure it is the only "
|
||||
"line other than this one.\n", "frisk"])
|
||||
@@ -247,8 +247,8 @@ async def process_undertale_cmd(ctx: UndertaleContext, cmd: str, args: dict):
|
||||
with open(os.path.join(ctx.save_game_folder, filename), "w") as f:
|
||||
toDraw = ""
|
||||
for i in range(20):
|
||||
if i < len(str(ctx.item_names[l.item])):
|
||||
toDraw += str(ctx.item_names[l.item])[i]
|
||||
if i < len(str(ctx.item_names.lookup_in_game(l.item))):
|
||||
toDraw += str(ctx.item_names.lookup_in_game(l.item))[i]
|
||||
else:
|
||||
break
|
||||
f.write(toDraw)
|
||||
|
||||
51
Utils.py
@@ -46,7 +46,7 @@ class Version(typing.NamedTuple):
|
||||
return ".".join(str(item) for item in self)
|
||||
|
||||
|
||||
__version__ = "0.4.6"
|
||||
__version__ = "0.5.1"
|
||||
version_tuple = tuplize_version(__version__)
|
||||
|
||||
is_linux = sys.platform.startswith("linux")
|
||||
@@ -423,7 +423,7 @@ class RestrictedUnpickler(pickle.Unpickler):
|
||||
if module == "NetUtils" and name in {"NetworkItem", "ClientStatus", "Hint", "SlotType", "NetworkSlot"}:
|
||||
return getattr(self.net_utils_module, name)
|
||||
# Options and Plando are unpickled by WebHost -> Generate
|
||||
if module == "worlds.generic" and name in {"PlandoItem", "PlandoConnection"}:
|
||||
if module == "worlds.generic" and name == "PlandoItem":
|
||||
if not self.generic_properties_module:
|
||||
self.generic_properties_module = importlib.import_module("worlds.generic")
|
||||
return getattr(self.generic_properties_module, name)
|
||||
@@ -434,7 +434,7 @@ class RestrictedUnpickler(pickle.Unpickler):
|
||||
else:
|
||||
mod = importlib.import_module(module)
|
||||
obj = getattr(mod, name)
|
||||
if issubclass(obj, self.options_module.Option):
|
||||
if issubclass(obj, (self.options_module.Option, self.options_module.PlandoConnection)):
|
||||
return obj
|
||||
# Forbid everything else.
|
||||
raise pickle.UnpicklingError(f"global '{module}.{name}' is forbidden")
|
||||
@@ -458,6 +458,15 @@ class KeyedDefaultDict(collections.defaultdict):
|
||||
"""defaultdict variant that uses the missing key as argument to default_factory"""
|
||||
default_factory: typing.Callable[[typing.Any], typing.Any]
|
||||
|
||||
def __init__(self,
|
||||
default_factory: typing.Callable[[Any], Any] = None,
|
||||
seq: typing.Union[typing.Mapping, typing.Iterable, None] = None,
|
||||
**kwargs):
|
||||
if seq is not None:
|
||||
super().__init__(default_factory, seq, **kwargs)
|
||||
else:
|
||||
super().__init__(default_factory, **kwargs)
|
||||
|
||||
def __missing__(self, key):
|
||||
self[key] = value = self.default_factory(key)
|
||||
return value
|
||||
@@ -544,6 +553,7 @@ def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, wri
|
||||
f"Archipelago ({__version__}) logging initialized"
|
||||
f" on {platform.platform()}"
|
||||
f" running Python {sys.version_info.major}.{sys.version_info.minor}.{sys.version_info.micro}"
|
||||
f"{' (frozen)' if is_frozen() else ''}"
|
||||
)
|
||||
|
||||
|
||||
@@ -619,6 +629,41 @@ def get_fuzzy_results(input_word: str, word_list: typing.Collection[str], limit:
|
||||
)
|
||||
|
||||
|
||||
def get_intended_text(input_text: str, possible_answers) -> typing.Tuple[str, bool, str]:
|
||||
picks = get_fuzzy_results(input_text, possible_answers, limit=2)
|
||||
if len(picks) > 1:
|
||||
dif = picks[0][1] - picks[1][1]
|
||||
if picks[0][1] == 100:
|
||||
return picks[0][0], True, "Perfect Match"
|
||||
elif picks[0][1] < 75:
|
||||
return picks[0][0], False, f"Didn't find something that closely matches '{input_text}', " \
|
||||
f"did you mean '{picks[0][0]}'? ({picks[0][1]}% sure)"
|
||||
elif dif > 5:
|
||||
return picks[0][0], True, "Close Match"
|
||||
else:
|
||||
return picks[0][0], False, f"Too many close matches for '{input_text}', " \
|
||||
f"did you mean '{picks[0][0]}'? ({picks[0][1]}% sure)"
|
||||
else:
|
||||
if picks[0][1] > 90:
|
||||
return picks[0][0], True, "Only Option Match"
|
||||
else:
|
||||
return picks[0][0], False, f"Didn't find something that closely matches '{input_text}', " \
|
||||
f"did you mean '{picks[0][0]}'? ({picks[0][1]}% sure)"
|
||||
|
||||
|
||||
def get_input_text_from_response(text: str, command: str) -> typing.Optional[str]:
|
||||
if "did you mean " in text:
|
||||
for question in ("Didn't find something that closely matches",
|
||||
"Too many close matches"):
|
||||
if text.startswith(question):
|
||||
name = get_text_between(text, "did you mean '",
|
||||
"'? (")
|
||||
return f"!{command} {name}"
|
||||
elif text.startswith("Missing: "):
|
||||
return text.replace("Missing: ", "!hint_location ")
|
||||
return None
|
||||
|
||||
|
||||
def open_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typing.Iterable[str]]], suggest: str = "") \
|
||||
-> typing.Optional[str]:
|
||||
logging.info(f"Opening file input dialog for {title}.")
|
||||
|
||||
@@ -176,7 +176,7 @@ class WargrooveContext(CommonContext):
|
||||
if not os.path.isfile(path):
|
||||
open(path, 'w').close()
|
||||
# Announcing commander unlocks
|
||||
item_name = self.item_names[network_item.item]
|
||||
item_name = self.item_names.lookup_in_game(network_item.item)
|
||||
if item_name in faction_table.keys():
|
||||
for commander in faction_table[item_name]:
|
||||
logger.info(f"{commander.name} has been unlocked!")
|
||||
@@ -197,7 +197,7 @@ class WargrooveContext(CommonContext):
|
||||
open(print_path, 'w').close()
|
||||
with open(print_path, 'w') as f:
|
||||
f.write("Received " +
|
||||
self.item_names[network_item.item] +
|
||||
self.item_names.lookup_in_game(network_item.item) +
|
||||
" from " +
|
||||
self.player_names[network_item.player])
|
||||
f.close()
|
||||
@@ -267,9 +267,7 @@ class WargrooveContext(CommonContext):
|
||||
|
||||
def build(self):
|
||||
container = super().build()
|
||||
panel = TabbedPanelItem(text="Wargroove")
|
||||
panel.content = self.build_tracker()
|
||||
self.tabs.add_widget(panel)
|
||||
self.add_client_tab("Wargroove", self.build_tracker())
|
||||
return container
|
||||
|
||||
def build_tracker(self) -> TrackerLayout:
|
||||
@@ -342,7 +340,7 @@ class WargrooveContext(CommonContext):
|
||||
faction_items = 0
|
||||
faction_item_names = [faction + ' Commanders' for faction in faction_table.keys()]
|
||||
for network_item in self.items_received:
|
||||
if self.item_names[network_item.item] in faction_item_names:
|
||||
if self.item_names.lookup_in_game(network_item.item) in faction_item_names:
|
||||
faction_items += 1
|
||||
starting_groove = (faction_items - 1) * self.starting_groove_multiplier
|
||||
# Must be an integer larger than 0
|
||||
|
||||
16
WebHost.py
@@ -1,3 +1,4 @@
|
||||
import argparse
|
||||
import os
|
||||
import multiprocessing
|
||||
import logging
|
||||
@@ -12,6 +13,9 @@ ModuleUpdate.update()
|
||||
import Utils
|
||||
import settings
|
||||
|
||||
if typing.TYPE_CHECKING:
|
||||
from flask import Flask
|
||||
|
||||
Utils.local_path.cached_path = os.path.dirname(__file__) or "." # py3.8 is not abs. remove "." when dropping 3.8
|
||||
settings.no_gui = True
|
||||
configpath = os.path.abspath("config.yaml")
|
||||
@@ -19,7 +23,7 @@ if not os.path.exists(configpath): # fall back to config.yaml in home
|
||||
configpath = os.path.abspath(Utils.user_path('config.yaml'))
|
||||
|
||||
|
||||
def get_app():
|
||||
def get_app() -> "Flask":
|
||||
from WebHostLib import register, cache, app as raw_app
|
||||
from WebHostLib.models import db
|
||||
|
||||
@@ -28,6 +32,15 @@ def get_app():
|
||||
import yaml
|
||||
app.config.from_file(configpath, yaml.safe_load)
|
||||
logging.info(f"Updated config from {configpath}")
|
||||
# inside get_app() so it's usable in systems like gunicorn, which do not run WebHost.py, but import it.
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument('--config_override', default=None,
|
||||
help="Path to yaml config file that overrules config.yaml.")
|
||||
args = parser.parse_known_args()[0]
|
||||
if args.config_override:
|
||||
import yaml
|
||||
app.config.from_file(os.path.abspath(args.config_override), yaml.safe_load)
|
||||
logging.info(f"Updated config from {args.config_override}")
|
||||
if not app.config["HOST_ADDRESS"]:
|
||||
logging.info("Getting public IP, as HOST_ADDRESS is empty.")
|
||||
app.config["HOST_ADDRESS"] = Utils.get_public_ipv4()
|
||||
@@ -55,6 +68,7 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]
|
||||
worlds[game] = world
|
||||
|
||||
base_target_path = Utils.local_path("WebHostLib", "static", "generated", "docs")
|
||||
shutil.rmtree(base_target_path, ignore_errors=True)
|
||||
for game, world in worlds.items():
|
||||
# copy files from world's docs folder to the generated folder
|
||||
target_path = os.path.join(base_target_path, game)
|
||||
|
||||
@@ -1,78 +1,15 @@
|
||||
"""API endpoints package."""
|
||||
from typing import List, Tuple
|
||||
from uuid import UUID
|
||||
|
||||
from flask import Blueprint, abort, url_for
|
||||
from flask import Blueprint
|
||||
|
||||
import worlds.Files
|
||||
from .. import cache
|
||||
from ..models import Room, Seed
|
||||
from ..models import Seed
|
||||
|
||||
api_endpoints = Blueprint('api', __name__, url_prefix="/api")
|
||||
|
||||
# unsorted/misc endpoints
|
||||
|
||||
|
||||
def get_players(seed: Seed) -> List[Tuple[str, str]]:
|
||||
return [(slot.player_name, slot.game) for slot in seed.slots]
|
||||
|
||||
|
||||
@api_endpoints.route('/room_status/<suuid:room>')
|
||||
def room_info(room: UUID):
|
||||
room = Room.get(id=room)
|
||||
if room is None:
|
||||
return abort(404)
|
||||
|
||||
def supports_apdeltapatch(game: str):
|
||||
return game in worlds.Files.AutoPatchRegister.patch_types
|
||||
downloads = []
|
||||
for slot in sorted(room.seed.slots):
|
||||
if slot.data and not supports_apdeltapatch(slot.game):
|
||||
slot_download = {
|
||||
"slot": slot.player_id,
|
||||
"download": url_for("download_slot_file", room_id=room.id, player_id=slot.player_id)
|
||||
}
|
||||
downloads.append(slot_download)
|
||||
elif slot.data:
|
||||
slot_download = {
|
||||
"slot": slot.player_id,
|
||||
"download": url_for("download_patch", patch_id=slot.id, room_id=room.id)
|
||||
}
|
||||
downloads.append(slot_download)
|
||||
return {
|
||||
"tracker": room.tracker,
|
||||
"players": get_players(room.seed),
|
||||
"last_port": room.last_port,
|
||||
"last_activity": room.last_activity,
|
||||
"timeout": room.timeout,
|
||||
"downloads": downloads,
|
||||
}
|
||||
|
||||
|
||||
@api_endpoints.route('/datapackage')
|
||||
@cache.cached()
|
||||
def get_datapackage():
|
||||
from worlds import network_data_package
|
||||
return network_data_package
|
||||
|
||||
|
||||
@api_endpoints.route('/datapackage_version')
|
||||
@cache.cached()
|
||||
def get_datapackage_versions():
|
||||
from worlds import AutoWorldRegister
|
||||
|
||||
version_package = {game: world.data_version for game, world in AutoWorldRegister.world_types.items()}
|
||||
return version_package
|
||||
|
||||
|
||||
@api_endpoints.route('/datapackage_checksum')
|
||||
@cache.cached()
|
||||
def get_datapackage_checksums():
|
||||
from worlds import network_data_package
|
||||
version_package = {
|
||||
game: game_data["checksum"] for game, game_data in network_data_package["games"].items()
|
||||
}
|
||||
return version_package
|
||||
|
||||
|
||||
from . import generate, user # trigger registration
|
||||
from . import datapackage, generate, room, user # trigger registration
|
||||
|
||||
32
WebHostLib/api/datapackage.py
Normal file
@@ -0,0 +1,32 @@
|
||||
from flask import abort
|
||||
|
||||
from Utils import restricted_loads
|
||||
from WebHostLib import cache
|
||||
from WebHostLib.models import GameDataPackage
|
||||
from . import api_endpoints
|
||||
|
||||
|
||||
@api_endpoints.route('/datapackage')
|
||||
@cache.cached()
|
||||
def get_datapackage():
|
||||
from worlds import network_data_package
|
||||
return network_data_package
|
||||
|
||||
|
||||
@api_endpoints.route('/datapackage/<string:checksum>')
|
||||
@cache.memoize(timeout=3600)
|
||||
def get_datapackage_by_checksum(checksum: str):
|
||||
package = GameDataPackage.get(checksum=checksum)
|
||||
if package:
|
||||
return restricted_loads(package.data)
|
||||
return abort(404)
|
||||
|
||||
|
||||
@api_endpoints.route('/datapackage_checksum')
|
||||
@cache.cached()
|
||||
def get_datapackage_checksums():
|
||||
from worlds import network_data_package
|
||||
version_package = {
|
||||
game: game_data["checksum"] for game, game_data in network_data_package["games"].items()
|
||||
}
|
||||
return version_package
|
||||
42
WebHostLib/api/room.py
Normal file
@@ -0,0 +1,42 @@
|
||||
from typing import Any, Dict
|
||||
from uuid import UUID
|
||||
|
||||
from flask import abort, url_for
|
||||
|
||||
import worlds.Files
|
||||
from . import api_endpoints, get_players
|
||||
from ..models import Room
|
||||
|
||||
|
||||
@api_endpoints.route('/room_status/<suuid:room_id>')
|
||||
def room_info(room_id: UUID) -> Dict[str, Any]:
|
||||
room = Room.get(id=room_id)
|
||||
if room is None:
|
||||
return abort(404)
|
||||
|
||||
def supports_apdeltapatch(game: str) -> bool:
|
||||
return game in worlds.Files.AutoPatchRegister.patch_types
|
||||
|
||||
downloads = []
|
||||
for slot in sorted(room.seed.slots):
|
||||
if slot.data and not supports_apdeltapatch(slot.game):
|
||||
slot_download = {
|
||||
"slot": slot.player_id,
|
||||
"download": url_for("download_slot_file", room_id=room.id, player_id=slot.player_id)
|
||||
}
|
||||
downloads.append(slot_download)
|
||||
elif slot.data:
|
||||
slot_download = {
|
||||
"slot": slot.player_id,
|
||||
"download": url_for("download_patch", patch_id=slot.id, room_id=room.id)
|
||||
}
|
||||
downloads.append(slot_download)
|
||||
|
||||
return {
|
||||
"tracker": room.tracker,
|
||||
"players": get_players(room.seed),
|
||||
"last_port": room.last_port,
|
||||
"last_activity": room.last_activity,
|
||||
"timeout": room.timeout,
|
||||
"downloads": downloads,
|
||||
}
|
||||
@@ -72,6 +72,14 @@ class WebHostContext(Context):
|
||||
self.video = {}
|
||||
self.tags = ["AP", "WebHost"]
|
||||
|
||||
def __del__(self):
|
||||
try:
|
||||
import psutil
|
||||
from Utils import format_SI_prefix
|
||||
self.logger.debug(f"Context destroyed, Mem: {format_SI_prefix(psutil.Process().memory_info().rss, 1024)}iB")
|
||||
except ImportError:
|
||||
self.logger.debug("Context destroyed")
|
||||
|
||||
def _load_game_data(self):
|
||||
for key, value in self.static_server_data.items():
|
||||
# NOTE: attributes are mutable and shared, so they will have to be copied before being modified
|
||||
@@ -168,17 +176,28 @@ def get_random_port():
|
||||
def get_static_server_data() -> dict:
|
||||
import worlds
|
||||
data = {
|
||||
"non_hintable_names": {},
|
||||
"gamespackage": worlds.network_data_package["games"],
|
||||
"item_name_groups": {world_name: world.item_name_groups for world_name, world in
|
||||
worlds.AutoWorldRegister.world_types.items()},
|
||||
"location_name_groups": {world_name: world.location_name_groups for world_name, world in
|
||||
worlds.AutoWorldRegister.world_types.items()},
|
||||
"non_hintable_names": {
|
||||
world_name: world.hint_blacklist
|
||||
for world_name, world in worlds.AutoWorldRegister.world_types.items()
|
||||
},
|
||||
"gamespackage": {
|
||||
world_name: {
|
||||
key: value
|
||||
for key, value in game_package.items()
|
||||
if key not in ("item_name_groups", "location_name_groups")
|
||||
}
|
||||
for world_name, game_package in worlds.network_data_package["games"].items()
|
||||
},
|
||||
"item_name_groups": {
|
||||
world_name: world.item_name_groups
|
||||
for world_name, world in worlds.AutoWorldRegister.world_types.items()
|
||||
},
|
||||
"location_name_groups": {
|
||||
world_name: world.location_name_groups
|
||||
for world_name, world in worlds.AutoWorldRegister.world_types.items()
|
||||
},
|
||||
}
|
||||
|
||||
for world_name, world in worlds.AutoWorldRegister.world_types.items():
|
||||
data["non_hintable_names"][world_name] = world.hint_blacklist
|
||||
|
||||
return data
|
||||
|
||||
|
||||
@@ -238,6 +257,7 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
||||
ctx = WebHostContext(static_server_data, logger)
|
||||
ctx.load(room_id)
|
||||
ctx.init_save()
|
||||
assert ctx.server is None
|
||||
try:
|
||||
ctx.server = websockets.serve(
|
||||
functools.partial(server, ctx=ctx), ctx.host, ctx.port, ssl=ssl_context)
|
||||
@@ -266,12 +286,16 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
||||
ctx.logger.exception("Could not determine port. Likely hosting failure.")
|
||||
with db_session:
|
||||
ctx.auto_shutdown = Room.get(id=room_id).timeout
|
||||
if ctx.saving:
|
||||
setattr(asyncio.current_task(), "save", lambda: ctx._save(True))
|
||||
assert ctx.shutdown_task is None
|
||||
ctx.shutdown_task = asyncio.create_task(auto_shutdown(ctx, []))
|
||||
await ctx.shutdown_task
|
||||
|
||||
except (KeyboardInterrupt, SystemExit):
|
||||
if ctx.saving:
|
||||
ctx._save()
|
||||
setattr(asyncio.current_task(), "save", None)
|
||||
except Exception as e:
|
||||
with db_session:
|
||||
room = Room.get(id=room_id)
|
||||
@@ -281,8 +305,12 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
||||
else:
|
||||
if ctx.saving:
|
||||
ctx._save()
|
||||
setattr(asyncio.current_task(), "save", None)
|
||||
finally:
|
||||
try:
|
||||
ctx.save_dirty = False # make sure the saving thread does not write to DB after final wakeup
|
||||
ctx.exit_event.set() # make sure the saving thread stops at some point
|
||||
# NOTE: async saving should probably be an async task and could be merged with shutdown_task
|
||||
with (db_session):
|
||||
# ensure the Room does not spin up again on its own, minute of safety buffer
|
||||
room = Room.get(id=room_id)
|
||||
@@ -294,13 +322,34 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
||||
rooms_shutting_down.put(room_id)
|
||||
|
||||
class Starter(threading.Thread):
|
||||
_tasks: typing.List[asyncio.Future]
|
||||
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self._tasks = []
|
||||
|
||||
def _done(self, task: asyncio.Future):
|
||||
self._tasks.remove(task)
|
||||
task.result()
|
||||
|
||||
def run(self):
|
||||
while 1:
|
||||
next_room = rooms_to_run.get(block=True, timeout=None)
|
||||
asyncio.run_coroutine_threadsafe(start_room(next_room), loop)
|
||||
gc.collect()
|
||||
task = asyncio.run_coroutine_threadsafe(start_room(next_room), loop)
|
||||
self._tasks.append(task)
|
||||
task.add_done_callback(self._done)
|
||||
logging.info(f"Starting room {next_room} on {name}.")
|
||||
del task # delete reference to task object
|
||||
|
||||
starter = Starter()
|
||||
starter.daemon = True
|
||||
starter.start()
|
||||
loop.run_forever()
|
||||
try:
|
||||
loop.run_forever()
|
||||
finally:
|
||||
# save all tasks that want to be saved during shutdown
|
||||
for task in asyncio.all_tasks(loop):
|
||||
save: typing.Optional[typing.Callable[[], typing.Any]] = getattr(task, "save", None)
|
||||
if save:
|
||||
save()
|
||||
|
||||
@@ -81,6 +81,7 @@ def start_generation(options: Dict[str, Union[dict, str]], meta: Dict[str, Any])
|
||||
elif len(gen_options) > app.config["MAX_ROLL"]:
|
||||
flash(f"Sorry, generating of multiworlds is limited to {app.config['MAX_ROLL']} players. "
|
||||
f"If you have a larger group, please generate it yourself and upload it.")
|
||||
return redirect(url_for(request.endpoint, **(request.view_args or {})))
|
||||
elif len(gen_options) >= app.config["JOB_THRESHOLD"]:
|
||||
gen = Generation(
|
||||
options=pickle.dumps({name: vars(options) for name, options in gen_options.items()}),
|
||||
@@ -134,6 +135,7 @@ def gen_game(gen_options: dict, meta: Optional[Dict[str, Any]] = None, owner=Non
|
||||
{"bosses", "items", "connections", "texts"}))
|
||||
erargs.skip_prog_balancing = False
|
||||
erargs.skip_output = False
|
||||
erargs.csv_output = False
|
||||
|
||||
name_counter = Counter()
|
||||
for player, (playerfile, settings) in enumerate(gen_options.items(), 1):
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
import datetime
|
||||
import os
|
||||
from typing import List, Dict, Union
|
||||
from typing import Any, IO, Dict, Iterator, List, Tuple, Union
|
||||
|
||||
import jinja2.exceptions
|
||||
from flask import request, redirect, url_for, render_template, Response, session, abort, send_from_directory
|
||||
from pony.orm import count, commit, db_session
|
||||
from werkzeug.utils import secure_filename
|
||||
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
from . import app, cache
|
||||
@@ -69,14 +70,28 @@ def tutorial_landing():
|
||||
|
||||
@app.route('/faq/<string:lang>/')
|
||||
@cache.cached()
|
||||
def faq(lang):
|
||||
return render_template("faq.html", lang=lang)
|
||||
def faq(lang: str):
|
||||
import markdown
|
||||
with open(os.path.join(app.static_folder, "assets", "faq", secure_filename(lang)+".md")) as f:
|
||||
document = f.read()
|
||||
return render_template(
|
||||
"markdown_document.html",
|
||||
title="Frequently Asked Questions",
|
||||
html_from_markdown=markdown.markdown(document, extensions=["mdx_breakless_lists"]),
|
||||
)
|
||||
|
||||
|
||||
@app.route('/glossary/<string:lang>/')
|
||||
@cache.cached()
|
||||
def terms(lang):
|
||||
return render_template("glossary.html", lang=lang)
|
||||
def glossary(lang: str):
|
||||
import markdown
|
||||
with open(os.path.join(app.static_folder, "assets", "glossary", secure_filename(lang)+".md")) as f:
|
||||
document = f.read()
|
||||
return render_template(
|
||||
"markdown_document.html",
|
||||
title="Glossary",
|
||||
html_from_markdown=markdown.markdown(document, extensions=["mdx_breakless_lists"]),
|
||||
)
|
||||
|
||||
|
||||
@app.route('/seed/<suuid:seed>')
|
||||
@@ -97,49 +112,91 @@ def new_room(seed: UUID):
|
||||
return redirect(url_for("host_room", room=room.id))
|
||||
|
||||
|
||||
def _read_log(path: str):
|
||||
if os.path.exists(path):
|
||||
with open(path, encoding="utf-8-sig") as log:
|
||||
yield from log
|
||||
else:
|
||||
yield f"Logfile {path} does not exist. " \
|
||||
f"Likely a crash during spinup of multiworld instance or it is still spinning up."
|
||||
def _read_log(log: IO[Any], offset: int = 0) -> Iterator[bytes]:
|
||||
marker = log.read(3) # skip optional BOM
|
||||
if marker != b'\xEF\xBB\xBF':
|
||||
log.seek(0, os.SEEK_SET)
|
||||
log.seek(offset, os.SEEK_CUR)
|
||||
yield from log
|
||||
log.close() # free file handle as soon as possible
|
||||
|
||||
|
||||
@app.route('/log/<suuid:room>')
|
||||
def display_log(room: UUID):
|
||||
def display_log(room: UUID) -> Union[str, Response, Tuple[str, int]]:
|
||||
room = Room.get(id=room)
|
||||
if room is None:
|
||||
return abort(404)
|
||||
if room.owner == session["_id"]:
|
||||
file_path = os.path.join("logs", str(room.id) + ".txt")
|
||||
if os.path.exists(file_path):
|
||||
return Response(_read_log(file_path), mimetype="text/plain;charset=UTF-8")
|
||||
return "Log File does not exist."
|
||||
try:
|
||||
log = open(file_path, "rb")
|
||||
range_header = request.headers.get("Range")
|
||||
if range_header:
|
||||
range_type, range_values = range_header.split('=')
|
||||
start, end = map(str.strip, range_values.split('-', 1))
|
||||
if range_type != "bytes" or end != "":
|
||||
return "Unsupported range", 500
|
||||
# NOTE: we skip Content-Range in the response here, which isn't great but works for our JS
|
||||
return Response(_read_log(log, int(start)), mimetype="text/plain", status=206)
|
||||
return Response(_read_log(log), mimetype="text/plain")
|
||||
except FileNotFoundError:
|
||||
return Response(f"Logfile {file_path} does not exist. "
|
||||
f"Likely a crash during spinup of multiworld instance or it is still spinning up.",
|
||||
mimetype="text/plain")
|
||||
|
||||
return "Access Denied", 403
|
||||
|
||||
|
||||
@app.route('/room/<suuid:room>', methods=['GET', 'POST'])
|
||||
@app.post("/room/<suuid:room>")
|
||||
def host_room_command(room: UUID):
|
||||
room: Room = Room.get(id=room)
|
||||
if room is None:
|
||||
return abort(404)
|
||||
|
||||
if room.owner == session["_id"]:
|
||||
cmd = request.form["cmd"]
|
||||
if cmd:
|
||||
Command(room=room, commandtext=cmd)
|
||||
commit()
|
||||
return redirect(url_for("host_room", room=room.id))
|
||||
|
||||
|
||||
@app.get("/room/<suuid:room>")
|
||||
def host_room(room: UUID):
|
||||
room: Room = Room.get(id=room)
|
||||
if room is None:
|
||||
return abort(404)
|
||||
if request.method == "POST":
|
||||
if room.owner == session["_id"]:
|
||||
cmd = request.form["cmd"]
|
||||
if cmd:
|
||||
Command(room=room, commandtext=cmd)
|
||||
commit()
|
||||
return redirect(url_for("host_room", room=room.id))
|
||||
|
||||
now = datetime.datetime.utcnow()
|
||||
# indicate that the page should reload to get the assigned port
|
||||
should_refresh = not room.last_port and now - room.creation_time < datetime.timedelta(seconds=3)
|
||||
should_refresh = ((not room.last_port and now - room.creation_time < datetime.timedelta(seconds=3))
|
||||
or room.last_activity < now - datetime.timedelta(seconds=room.timeout))
|
||||
with db_session:
|
||||
room.last_activity = now # will trigger a spinup, if it's not already running
|
||||
|
||||
return render_template("hostRoom.html", room=room, should_refresh=should_refresh)
|
||||
browser_tokens = "Mozilla", "Chrome", "Safari"
|
||||
automated = ("update" in request.args
|
||||
or "Discordbot" in request.user_agent.string
|
||||
or not any(browser_token in request.user_agent.string for browser_token in browser_tokens))
|
||||
|
||||
def get_log(max_size: int = 0 if automated else 1024000) -> str:
|
||||
if max_size == 0:
|
||||
return "…"
|
||||
try:
|
||||
with open(os.path.join("logs", str(room.id) + ".txt"), "rb") as log:
|
||||
raw_size = 0
|
||||
fragments: List[str] = []
|
||||
for block in _read_log(log):
|
||||
if raw_size + len(block) > max_size:
|
||||
fragments.append("…")
|
||||
break
|
||||
raw_size += len(block)
|
||||
fragments.append(block.decode("utf-8"))
|
||||
return "".join(fragments)
|
||||
except FileNotFoundError:
|
||||
return ""
|
||||
|
||||
return render_template("hostRoom.html", room=room, should_refresh=should_refresh, get_log=get_log)
|
||||
|
||||
|
||||
@app.route('/favicon.ico')
|
||||
|
||||
@@ -3,6 +3,7 @@ import json
|
||||
import os
|
||||
from textwrap import dedent
|
||||
from typing import Dict, Union
|
||||
from docutils.core import publish_parts
|
||||
|
||||
import yaml
|
||||
from flask import redirect, render_template, request, Response
|
||||
@@ -66,6 +67,22 @@ def filter_dedent(text: str) -> str:
|
||||
return dedent(text).strip("\n ")
|
||||
|
||||
|
||||
@app.template_filter("rst_to_html")
|
||||
def filter_rst_to_html(text: str) -> str:
|
||||
"""Converts reStructuredText (such as a Python docstring) to HTML."""
|
||||
if text.startswith(" ") or text.startswith("\t"):
|
||||
text = dedent(text)
|
||||
elif "\n" in text:
|
||||
lines = text.splitlines()
|
||||
text = lines[0] + "\n" + dedent("\n".join(lines[1:]))
|
||||
|
||||
return publish_parts(text, writer_name='html', settings=None, settings_overrides={
|
||||
'raw_enable': False,
|
||||
'file_insertion_enabled': False,
|
||||
'output_encoding': 'unicode'
|
||||
})['body']
|
||||
|
||||
|
||||
@app.template_test("ordered")
|
||||
def test_ordered(obj):
|
||||
return isinstance(obj, collections.abc.Sequence)
|
||||
@@ -76,6 +93,34 @@ def test_ordered(obj):
|
||||
def option_presets(game: str) -> Response:
|
||||
world = AutoWorldRegister.world_types[game]
|
||||
|
||||
presets = {}
|
||||
for preset_name, preset in world.web.options_presets.items():
|
||||
presets[preset_name] = {}
|
||||
for preset_option_name, preset_option in preset.items():
|
||||
if preset_option == "random":
|
||||
presets[preset_name][preset_option_name] = preset_option
|
||||
continue
|
||||
|
||||
option = world.options_dataclass.type_hints[preset_option_name].from_any(preset_option)
|
||||
if isinstance(option, Options.NamedRange) and isinstance(preset_option, str):
|
||||
assert preset_option in option.special_range_names, \
|
||||
f"Invalid preset value '{preset_option}' for '{preset_option_name}' in '{preset_name}'. " \
|
||||
f"Expected {option.special_range_names.keys()} or {option.range_start}-{option.range_end}."
|
||||
|
||||
presets[preset_name][preset_option_name] = option.value
|
||||
elif isinstance(option, (Options.Range, Options.OptionSet, Options.OptionList, Options.ItemDict)):
|
||||
presets[preset_name][preset_option_name] = option.value
|
||||
elif isinstance(preset_option, str):
|
||||
# Ensure the option value is valid for Choice and Toggle options
|
||||
assert option.name_lookup[option.value] == preset_option, \
|
||||
f"Invalid option value '{preset_option}' for '{preset_option_name}' in preset '{preset_name}'. " \
|
||||
f"Values must not be resolved to a different option via option.from_text (or an alias)."
|
||||
# Use the name of the option
|
||||
presets[preset_name][preset_option_name] = option.current_key
|
||||
else:
|
||||
# Use the name of the option
|
||||
presets[preset_name][preset_option_name] = option.current_key
|
||||
|
||||
class SetEncoder(json.JSONEncoder):
|
||||
def default(self, obj):
|
||||
from collections.abc import Set
|
||||
@@ -83,7 +128,7 @@ def option_presets(game: str) -> Response:
|
||||
return list(obj)
|
||||
return json.JSONEncoder.default(self, obj)
|
||||
|
||||
json_data = json.dumps(world.web.options_presets, cls=SetEncoder)
|
||||
json_data = json.dumps(presets, cls=SetEncoder)
|
||||
response = Response(json_data)
|
||||
response.headers["Content-Type"] = "application/json"
|
||||
return response
|
||||
@@ -169,9 +214,9 @@ def generate_yaml(game: str):
|
||||
else:
|
||||
options[key] = val
|
||||
|
||||
# Detect and build ItemDict options from their name pattern
|
||||
for key, val in options.copy().items():
|
||||
key_parts = key.rsplit("||", 2)
|
||||
# Detect and build ItemDict options from their name pattern
|
||||
if key_parts[-1] == "qty":
|
||||
if key_parts[0] not in options:
|
||||
options[key_parts[0]] = {}
|
||||
@@ -179,6 +224,20 @@ def generate_yaml(game: str):
|
||||
options[key_parts[0]][key_parts[1]] = int(val)
|
||||
del options[key]
|
||||
|
||||
# Detect keys which end with -custom, indicating a TextChoice with a possible custom value
|
||||
elif key_parts[-1].endswith("-custom"):
|
||||
if val:
|
||||
options[key_parts[-1][:-7]] = val
|
||||
|
||||
del options[key]
|
||||
|
||||
# Detect keys which end with -range, indicating a NamedRange with a possible custom value
|
||||
elif key_parts[-1].endswith("-range"):
|
||||
if options[key_parts[-1][:-6]] == "custom":
|
||||
options[key_parts[-1][:-6]] = val
|
||||
|
||||
del options[key]
|
||||
|
||||
# Detect random-* keys and set their options accordingly
|
||||
for key, val in options.copy().items():
|
||||
if key.startswith("random-"):
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
flask>=3.0.0
|
||||
pony>=0.7.17
|
||||
waitress>=2.1.2
|
||||
Flask-Caching>=2.1.0
|
||||
Flask-Compress>=1.14
|
||||
Flask-Limiter>=3.5.0
|
||||
flask>=3.0.3
|
||||
werkzeug>=3.0.4
|
||||
pony>=0.7.19
|
||||
waitress>=3.0.0
|
||||
Flask-Caching>=2.3.0
|
||||
Flask-Compress>=1.15
|
||||
Flask-Limiter>=3.8.0
|
||||
bokeh>=3.1.1; python_version <= '3.8'
|
||||
bokeh>=3.3.2; python_version >= '3.9'
|
||||
markupsafe>=2.1.3
|
||||
bokeh>=3.4.3; python_version == '3.9'
|
||||
bokeh>=3.5.2; python_version >= '3.10'
|
||||
markupsafe>=2.1.5
|
||||
Markdown>=3.7
|
||||
mdx-breakless-lists>=1.0.1
|
||||
|
||||
@@ -8,7 +8,8 @@ from . import cache
|
||||
def robots():
|
||||
# If this host is not official, do not allow search engine crawling
|
||||
if not app.config["ASSET_RIGHTS"]:
|
||||
return app.send_static_file('robots.txt')
|
||||
# filename changed in case the path is intercepted and served by an outside service
|
||||
return app.send_static_file('robots_file.txt')
|
||||
|
||||
# Send 404 if the host has affirmed this to be the official WebHost
|
||||
abort(404)
|
||||
|
||||
@@ -1,51 +0,0 @@
|
||||
window.addEventListener('load', () => {
|
||||
const tutorialWrapper = document.getElementById('faq-wrapper');
|
||||
new Promise((resolve, reject) => {
|
||||
const ajax = new XMLHttpRequest();
|
||||
ajax.onreadystatechange = () => {
|
||||
if (ajax.readyState !== 4) { return; }
|
||||
if (ajax.status === 404) {
|
||||
reject("Sorry, the tutorial is not available in that language yet.");
|
||||
return;
|
||||
}
|
||||
if (ajax.status !== 200) {
|
||||
reject("Something went wrong while loading the tutorial.");
|
||||
return;
|
||||
}
|
||||
resolve(ajax.responseText);
|
||||
};
|
||||
ajax.open('GET', `${window.location.origin}/static/assets/faq/` +
|
||||
`faq_${tutorialWrapper.getAttribute('data-lang')}.md`, true);
|
||||
ajax.send();
|
||||
}).then((results) => {
|
||||
// Populate page with HTML generated from markdown
|
||||
showdown.setOption('tables', true);
|
||||
showdown.setOption('strikethrough', true);
|
||||
showdown.setOption('literalMidWordUnderscores', true);
|
||||
tutorialWrapper.innerHTML += (new showdown.Converter()).makeHtml(results);
|
||||
adjustHeaderWidth();
|
||||
|
||||
// Reset the id of all header divs to something nicer
|
||||
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
|
||||
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
|
||||
header.setAttribute('id', headerId);
|
||||
header.addEventListener('click', () => {
|
||||
window.location.hash = `#${headerId}`;
|
||||
header.scrollIntoView();
|
||||
});
|
||||
}
|
||||
|
||||
// Manually scroll the user to the appropriate header if anchor navigation is used
|
||||
document.fonts.ready.finally(() => {
|
||||
if (window.location.hash) {
|
||||
const scrollTarget = document.getElementById(window.location.hash.substring(1));
|
||||
scrollTarget?.scrollIntoView();
|
||||
}
|
||||
});
|
||||
}).catch((error) => {
|
||||
console.error(error);
|
||||
tutorialWrapper.innerHTML =
|
||||
`<h2>This page is out of logic!</h2>
|
||||
<h3>Click <a href="${window.location.origin}">here</a> to return to safety.</h3>`;
|
||||
});
|
||||
});
|
||||
@@ -77,4 +77,4 @@ There, you will find examples of games in the `worlds` folder:
|
||||
You may also find developer documentation in the `docs` folder:
|
||||
[/docs Folder in Archipelago Code](https://github.com/ArchipelagoMW/Archipelago/tree/main/docs).
|
||||
|
||||
If you have more questions, feel free to ask in the **#archipelago-dev** channel on our Discord.
|
||||
If you have more questions, feel free to ask in the **#ap-world-dev** channel on our Discord.
|
||||
@@ -1,51 +0,0 @@
|
||||
window.addEventListener('load', () => {
|
||||
const tutorialWrapper = document.getElementById('glossary-wrapper');
|
||||
new Promise((resolve, reject) => {
|
||||
const ajax = new XMLHttpRequest();
|
||||
ajax.onreadystatechange = () => {
|
||||
if (ajax.readyState !== 4) { return; }
|
||||
if (ajax.status === 404) {
|
||||
reject("Sorry, the glossary page is not available in that language yet.");
|
||||
return;
|
||||
}
|
||||
if (ajax.status !== 200) {
|
||||
reject("Something went wrong while loading the glossary.");
|
||||
return;
|
||||
}
|
||||
resolve(ajax.responseText);
|
||||
};
|
||||
ajax.open('GET', `${window.location.origin}/static/assets/faq/` +
|
||||
`glossary_${tutorialWrapper.getAttribute('data-lang')}.md`, true);
|
||||
ajax.send();
|
||||
}).then((results) => {
|
||||
// Populate page with HTML generated from markdown
|
||||
showdown.setOption('tables', true);
|
||||
showdown.setOption('strikethrough', true);
|
||||
showdown.setOption('literalMidWordUnderscores', true);
|
||||
tutorialWrapper.innerHTML += (new showdown.Converter()).makeHtml(results);
|
||||
adjustHeaderWidth();
|
||||
|
||||
// Reset the id of all header divs to something nicer
|
||||
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
|
||||
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
|
||||
header.setAttribute('id', headerId);
|
||||
header.addEventListener('click', () => {
|
||||
window.location.hash = `#${headerId}`;
|
||||
header.scrollIntoView();
|
||||
});
|
||||
}
|
||||
|
||||
// Manually scroll the user to the appropriate header if anchor navigation is used
|
||||
document.fonts.ready.finally(() => {
|
||||
if (window.location.hash) {
|
||||
const scrollTarget = document.getElementById(window.location.hash.substring(1));
|
||||
scrollTarget?.scrollIntoView();
|
||||
}
|
||||
});
|
||||
}).catch((error) => {
|
||||
console.error(error);
|
||||
tutorialWrapper.innerHTML =
|
||||
`<h2>This page is out of logic!</h2>
|
||||
<h3>Click <a href="${window.location.origin}">here</a> to return to safety.</h3>`;
|
||||
});
|
||||
});
|
||||
@@ -288,6 +288,11 @@ const applyPresets = (presetName) => {
|
||||
}
|
||||
});
|
||||
namedRangeSelect.value = trueValue;
|
||||
// It is also possible for a preset to use an unnamed value. If this happens, set the dropdown to "Custom"
|
||||
if (namedRangeSelect.selectedIndex == -1)
|
||||
{
|
||||
namedRangeSelect.value = "custom";
|
||||
}
|
||||
}
|
||||
|
||||
// Handle options whose presets are "random"
|
||||
|
||||
@@ -27,7 +27,7 @@ const adjustTableHeight = () => {
|
||||
* @returns {string}
|
||||
*/
|
||||
const secondsToHours = (seconds) => {
|
||||
let hours = Math.floor(seconds / 3600);
|
||||
let hours = Math.floor(seconds / 3600);
|
||||
let minutes = Math.floor((seconds - (hours * 3600)) / 60).toString().padStart(2, '0');
|
||||
return `${hours}:${minutes}`;
|
||||
};
|
||||
@@ -38,18 +38,18 @@ window.addEventListener('load', () => {
|
||||
info: false,
|
||||
dom: "t",
|
||||
stateSave: true,
|
||||
stateSaveCallback: function(settings, data) {
|
||||
stateSaveCallback: function (settings, data) {
|
||||
delete data.search;
|
||||
localStorage.setItem(`DataTables_${settings.sInstance}_/tracker`, JSON.stringify(data));
|
||||
},
|
||||
stateLoadCallback: function(settings) {
|
||||
stateLoadCallback: function (settings) {
|
||||
return JSON.parse(localStorage.getItem(`DataTables_${settings.sInstance}_/tracker`));
|
||||
},
|
||||
footerCallback: function(tfoot, data, start, end, display) {
|
||||
footerCallback: function (tfoot, data, start, end, display) {
|
||||
if (tfoot) {
|
||||
const activityData = this.api().column('lastActivity:name').data().toArray().filter(x => !isNaN(x));
|
||||
Array.from(tfoot?.children).find(td => td.classList.contains('last-activity')).innerText =
|
||||
(activityData.length) ? secondsToHours(Math.min(...activityData)) : 'None';
|
||||
(activityData.length) ? secondsToHours(Math.min(...activityData)) : 'None';
|
||||
}
|
||||
},
|
||||
columnDefs: [
|
||||
@@ -123,49 +123,64 @@ window.addEventListener('load', () => {
|
||||
event.preventDefault();
|
||||
}
|
||||
});
|
||||
const tracker = document.getElementById('tracker-wrapper').getAttribute('data-tracker');
|
||||
const target_second = document.getElementById('tracker-wrapper').getAttribute('data-second') + 3;
|
||||
const target_second = parseInt(document.getElementById('tracker-wrapper').getAttribute('data-second')) + 3;
|
||||
console.log("Target second of refresh: " + target_second);
|
||||
|
||||
function getSleepTimeSeconds(){
|
||||
function getSleepTimeSeconds() {
|
||||
// -40 % 60 is -40, which is absolutely wrong and should burn
|
||||
var sleepSeconds = (((target_second - new Date().getSeconds()) % 60) + 60) % 60;
|
||||
return sleepSeconds || 60;
|
||||
}
|
||||
|
||||
let update_on_view = false;
|
||||
const update = () => {
|
||||
const target = $("<div></div>");
|
||||
console.log("Updating Tracker...");
|
||||
target.load(location.href, function (response, status) {
|
||||
if (status === "success") {
|
||||
target.find(".table").each(function (i, new_table) {
|
||||
const new_trs = $(new_table).find("tbody>tr");
|
||||
const footer_tr = $(new_table).find("tfoot>tr");
|
||||
const old_table = tables.eq(i);
|
||||
const topscroll = $(old_table.settings()[0].nScrollBody).scrollTop();
|
||||
const leftscroll = $(old_table.settings()[0].nScrollBody).scrollLeft();
|
||||
old_table.clear();
|
||||
if (footer_tr.length) {
|
||||
$(old_table.table).find("tfoot").html(footer_tr);
|
||||
}
|
||||
old_table.rows.add(new_trs);
|
||||
old_table.draw();
|
||||
$(old_table.settings()[0].nScrollBody).scrollTop(topscroll);
|
||||
$(old_table.settings()[0].nScrollBody).scrollLeft(leftscroll);
|
||||
});
|
||||
$("#multi-stream-link").replaceWith(target.find("#multi-stream-link"));
|
||||
} else {
|
||||
console.log("Failed to connect to Server, in order to update Table Data.");
|
||||
console.log(response);
|
||||
}
|
||||
})
|
||||
setTimeout(update, getSleepTimeSeconds()*1000);
|
||||
if (document.hidden) {
|
||||
console.log("Document reporting as not visible, not updating Tracker...");
|
||||
update_on_view = true;
|
||||
} else {
|
||||
update_on_view = false;
|
||||
const target = $("<div></div>");
|
||||
console.log("Updating Tracker...");
|
||||
target.load(location.href, function (response, status) {
|
||||
if (status === "success") {
|
||||
target.find(".table").each(function (i, new_table) {
|
||||
const new_trs = $(new_table).find("tbody>tr");
|
||||
const footer_tr = $(new_table).find("tfoot>tr");
|
||||
const old_table = tables.eq(i);
|
||||
const topscroll = $(old_table.settings()[0].nScrollBody).scrollTop();
|
||||
const leftscroll = $(old_table.settings()[0].nScrollBody).scrollLeft();
|
||||
old_table.clear();
|
||||
if (footer_tr.length) {
|
||||
$(old_table.table).find("tfoot").html(footer_tr);
|
||||
}
|
||||
old_table.rows.add(new_trs);
|
||||
old_table.draw();
|
||||
$(old_table.settings()[0].nScrollBody).scrollTop(topscroll);
|
||||
$(old_table.settings()[0].nScrollBody).scrollLeft(leftscroll);
|
||||
});
|
||||
$("#multi-stream-link").replaceWith(target.find("#multi-stream-link"));
|
||||
} else {
|
||||
console.log("Failed to connect to Server, in order to update Table Data.");
|
||||
console.log(response);
|
||||
}
|
||||
})
|
||||
}
|
||||
updater = setTimeout(update, getSleepTimeSeconds() * 1000);
|
||||
}
|
||||
setTimeout(update, getSleepTimeSeconds()*1000);
|
||||
let updater = setTimeout(update, getSleepTimeSeconds() * 1000);
|
||||
|
||||
window.addEventListener('resize', () => {
|
||||
adjustTableHeight();
|
||||
tables.draw();
|
||||
});
|
||||
|
||||
window.addEventListener('visibilitychange', () => {
|
||||
if (!document.hidden && update_on_view) {
|
||||
console.log("Page became visible, tracker should be refreshed.");
|
||||
clearTimeout(updater);
|
||||
update();
|
||||
}
|
||||
});
|
||||
|
||||
adjustTableHeight();
|
||||
});
|
||||
|
||||
|
Before Width: | Height: | Size: 78 KiB After Width: | Height: | Size: 47 KiB |
|
Before Width: | Height: | Size: 71 KiB After Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 57 KiB After Width: | Height: | Size: 36 KiB |
|
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 36 KiB |
|
Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 7.8 KiB |
|
Before Width: | Height: | Size: 9.5 KiB After Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 6.7 KiB After Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 5.9 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 17 KiB |
|
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 4.7 KiB |
|
Before Width: | Height: | Size: 8.2 KiB After Width: | Height: | Size: 4.2 KiB |
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 25 KiB |
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 25 KiB |
|
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 9.0 KiB |
|
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 9.6 KiB |
|
Before Width: | Height: | Size: 66 KiB After Width: | Height: | Size: 44 KiB |
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 6.2 KiB |
|
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 21 KiB |
|
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 8.6 KiB |
|
Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 35 KiB |
|
Before Width: | Height: | Size: 229 KiB After Width: | Height: | Size: 119 KiB |
66
WebHostLib/static/static/branding/header-logo-full.svg
Normal file
@@ -0,0 +1,66 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 26.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
viewBox="0 0 240 38" style="enable-background:new 0 0 240 38;" xml:space="preserve">
|
||||
<style type="text/css">
|
||||
.st0{fill:#316B84;}
|
||||
</style>
|
||||
<g>
|
||||
<g>
|
||||
<path class="st0" d="M59.72,27.96L53.03,4.21L42.25,4.04l1.42,4.37l1.41-0.26l-7.9,24.22h8.44l-0.56-2.27l-0.81-3.27l8.9-5.7
|
||||
l1.78,11.24h7.97v-4.73L59.72,27.96z M45.62,20.21l3.13-10.84h1.5l2.02,7.44L45.62,20.21z"/>
|
||||
<path class="st0" d="M78.67,27.96V20.4l-4.11-2.5l3.29-3.78l-0.47-7.46l-2.82-2.45H56.65v5.27l3.81-1.11l2.31,13.36l-2.79,0.73
|
||||
L61,26.34l5.06-0.52l0.36-6.15l4.32,0.13l3.16,3.62v8.94l12.89,1.49v-5.34L78.67,27.96z M73.27,13.33l-2.18,1.45h-4.64l-0.42-6.57
|
||||
h5.68l1.55,1.37V13.33z"/>
|
||||
<polygon class="st0" points="84.65,4.21 93.01,4.21 95.75,6.46 96.26,10.9 92.23,12.43 91.77,9.74 88.97,8.28 85.86,9.82
|
||||
83.88,15.02 85.51,20.94 88.49,22.38 91.99,20.59 91.99,18.59 96.26,16.96 95.85,22.85 91.81,26.87 84.17,26.55 80.79,23.58
|
||||
78.87,14.87 80.79,6.94 "/>
|
||||
<polygon class="st0" points="97.62,4.21 103.33,4.21 102.96,21.08 108.7,20.14 108.34,6.42 113.85,3.28 113.9,19.9 115.75,19.71
|
||||
115.27,25.86 113.88,25.86 114.27,32.36 108.7,32.36 108.7,26.39 102.96,26.39 102.96,32.36 91.77,33.85 92.2,28.85 97.88,27.96
|
||||
"/>
|
||||
<polygon class="st0" points="147.43,28.86 147.43,32.36 162.85,32.36 162.48,25.36 159.5,26 158.89,27.68 154.1,27.24
|
||||
154.1,21.51 160.81,20.85 160.81,16.48 153.86,16.54 153.86,9.18 158.62,8.43 159.22,9.77 161.85,10.06 162.59,4 147.43,4
|
||||
147.43,6.54 148.68,7.46 148.68,28.4 "/>
|
||||
<polygon class="st0" points="163.89,9.24 163.89,4 172.31,4 170.35,26.87 179.55,24.74 179.55,32.36 164.51,32.34 164.65,28.71
|
||||
165.73,27.84 165.73,9.59 "/>
|
||||
<path class="st0" d="M193.69,32.36l-0.63-2.51l-2.84-1.89l-4.29-20.14L185.9,4h-11.27l-0.03,3.2l1.87-0.34l-2.79,14.07l-1.37,0.57
|
||||
v2.85l6.29-1.33l0.4-2.7l4.65-0.89l1.69,12.93H193.69z M179.39,15.11l1.65-6.52l0.89,0.25l0.92,5.45L179.39,15.11z"/>
|
||||
<polygon class="st0" points="208.47,21.68 210.62,21.12 210.04,18.15 200.51,17.46 198.87,21.13 203.56,21.9 203.32,23.91
|
||||
200.58,25.19 196.44,23.77 194.48,17.19 196.2,10.02 200.08,8.52 203.31,9.62 202.85,11.75 207.79,13.6 208.83,9.69 204.71,4.21
|
||||
195.57,4.21 191.24,7.36 189.29,16.87 192.06,27.54 199.03,30.53 203.2,29.3 203.09,32.36 209.01,32.36 209.4,29.95 207.38,28.99
|
||||
"/>
|
||||
<path class="st0" d="M230.45,6.26L226.39,4l-8.59-0.01l-4.07,2.86l-2.58,8.9l1.52,11.82l5.61,4.73l7.65,0.01l5.72-4.59l2.47-12.46
|
||||
L230.45,6.26z M228.23,21.75l-3.95,5.45l-2.16,0.43l-4.6-3.46L216,15.72l2.4-7.02l5.14-0.48l2.97,1.79l1.74,5.83L228.23,21.75z"/>
|
||||
<path class="st0" d="M116.13,27.48l-0.24,4.88l12.26,0.09l-0.83-5.01l-2.86-0.48l0.14-17.62l2.45-0.42l-0.14-4.85l-10.92,0.36
|
||||
l0.1,4.6l3.2,0.63l-0.42,17.67L116.13,27.48z"/>
|
||||
<path class="st0" d="M141.34,4.21l-12.88-0.39v4.26l1.95,0.62v25.15l-1.8,1.41l-0.02,2.63h8.23L136,27.96h6.09l4.57-4.46V7.27
|
||||
L141.34,4.21z M141.38,20.51l-2.54,1.89l-3.23,0.16L135.4,9.32h3.88l2.1,1.68V20.51z"/>
|
||||
</g>
|
||||
<g>
|
||||
<path class="st0" d="M14.14,11.28c0,0.35-0.02,0.71-0.07,1.05c0.38,0.07,0.76,0.11,1.16,0.11s0.79-0.04,1.16-0.11
|
||||
c-0.05-0.34-0.07-0.7-0.07-1.05c0-3.23,1.94-6.02,4.72-7.25C20.17,1.68,17.9,0,15.24,0S10.3,1.68,9.42,4.03
|
||||
C12.2,5.26,14.14,8.04,14.14,11.28z"/>
|
||||
<path class="st0" d="M18.04,11.28c0,0.16,0.01,0.32,0.02,0.48c0.02,0.3,0.06,0.6,0.13,0.88c0.06,0.28,0.15,0.56,0.25,0.83
|
||||
c0.11,0.3,0.24,0.58,0.39,0.85c1.42-1.33,3.33-2.15,5.42-2.15s4.01,0.82,5.42,2.15c0.51-0.9,0.79-1.94,0.79-3.04
|
||||
c0-3.42-2.79-6.22-6.22-6.22c-0.4,0-0.79,0.04-1.16,0.11c-0.28,0.06-0.56,0.13-0.83,0.22c-0.28,0.09-0.56,0.21-0.83,0.35
|
||||
C19.42,6.77,18.04,8.87,18.04,11.28z"/>
|
||||
<path class="st0" d="M6.22,12.16c2.1,0,4.01,0.82,5.42,2.15c0.15-0.27,0.28-0.55,0.39-0.85c0.1-0.27,0.19-0.54,0.25-0.83
|
||||
c0.06-0.28,0.11-0.58,0.13-0.88c0.02-0.15,0.02-0.32,0.02-0.48c0-2.41-1.38-4.51-3.39-5.54C8.77,5.6,8.5,5.49,8.21,5.39
|
||||
c-0.27-0.1-0.55-0.17-0.83-0.22C7,5.1,6.61,5.06,6.22,5.06C2.79,5.06,0,7.85,0,11.28c0,1.1,0.28,2.14,0.79,3.04
|
||||
C2.21,12.98,4.12,12.16,6.22,12.16z"/>
|
||||
<path class="st0" d="M29.21,16.33c-0.18-0.23-0.36-0.44-0.57-0.65c-1.12-1.12-2.67-1.81-4.38-1.81c-1.71,0-3.25,0.69-4.38,1.81
|
||||
c-0.2,0.2-0.39,0.42-0.56,0.64c-0.18,0.23-0.34,0.47-0.47,0.72c-0.2,0.34-0.36,0.71-0.48,1.09c2.83,1.21,4.81,4.02,4.81,7.28
|
||||
c0,0.26-0.01,0.52-0.04,0.78c0.37,0.07,0.75,0.1,1.13,0.1c3.43,0,6.22-2.79,6.22-6.22c0-1.11-0.29-2.14-0.8-3.04
|
||||
C29.54,16.8,29.38,16.56,29.21,16.33z"/>
|
||||
<path class="st0" d="M12.12,18.14c-0.13-0.38-0.28-0.75-0.48-1.09c-0.14-0.26-0.3-0.5-0.47-0.72c-0.17-0.23-0.36-0.44-0.56-0.64
|
||||
c-1.12-1.12-2.67-1.81-4.38-1.81s-3.26,0.69-4.38,1.81c-0.21,0.2-0.39,0.42-0.56,0.64c-0.18,0.23-0.34,0.47-0.47,0.72
|
||||
C0.29,17.94,0,18.98,0,20.08c0,3.43,2.79,6.22,6.22,6.22c0.39,0,0.76-0.03,1.13-0.1c-0.03-0.26-0.04-0.52-0.04-0.78
|
||||
C7.31,22.15,9.29,19.34,12.12,18.14z"/>
|
||||
<path class="st0" d="M18.04,19.87c-0.27-0.14-0.55-0.26-0.84-0.35c-0.27-0.09-0.55-0.17-0.84-0.22c-0.37-0.07-0.75-0.1-1.13-0.1
|
||||
s-0.76,0.03-1.13,0.1c-0.28,0.05-0.57,0.13-0.84,0.22c-0.29,0.1-0.57,0.22-0.84,0.35C10.4,20.9,9.02,23,9.02,25.42
|
||||
c0,0.07,0,0.14,0.01,0.21c0.01,0.31,0.04,0.61,0.1,0.9c0.05,0.28,0.12,0.57,0.21,0.84c0.82,2.48,3.16,4.27,5.9,4.27
|
||||
s5.08-1.79,5.9-4.27c0.09-0.27,0.17-0.55,0.21-0.84c0.06-0.3,0.09-0.6,0.1-0.91c0.01-0.07,0.01-0.14,0.01-0.21
|
||||
C21.45,23,20.07,20.9,18.04,19.87z"/>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 5.4 KiB |
|
Before Width: | Height: | Size: 6.8 KiB After Width: | Height: | Size: 3.3 KiB |
@@ -1,66 +1 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 26.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
viewBox="0 0 240 38" style="enable-background:new 0 0 240 38;" xml:space="preserve">
|
||||
<style type="text/css">
|
||||
.st0{fill:#316B84;}
|
||||
</style>
|
||||
<g>
|
||||
<g>
|
||||
<path class="st0" d="M59.72,27.96L53.03,4.21L42.25,4.04l1.42,4.37l1.41-0.26l-7.9,24.22h8.44l-0.56-2.27l-0.81-3.27l8.9-5.7
|
||||
l1.78,11.24h7.97v-4.73L59.72,27.96z M45.62,20.21l3.13-10.84h1.5l2.02,7.44L45.62,20.21z"/>
|
||||
<path class="st0" d="M78.67,27.96V20.4l-4.11-2.5l3.29-3.78l-0.47-7.46l-2.82-2.45H56.65v5.27l3.81-1.11l2.31,13.36l-2.79,0.73
|
||||
L61,26.34l5.06-0.52l0.36-6.15l4.32,0.13l3.16,3.62v8.94l12.89,1.49v-5.34L78.67,27.96z M73.27,13.33l-2.18,1.45h-4.64l-0.42-6.57
|
||||
h5.68l1.55,1.37V13.33z"/>
|
||||
<polygon class="st0" points="84.65,4.21 93.01,4.21 95.75,6.46 96.26,10.9 92.23,12.43 91.77,9.74 88.97,8.28 85.86,9.82
|
||||
83.88,15.02 85.51,20.94 88.49,22.38 91.99,20.59 91.99,18.59 96.26,16.96 95.85,22.85 91.81,26.87 84.17,26.55 80.79,23.58
|
||||
78.87,14.87 80.79,6.94 "/>
|
||||
<polygon class="st0" points="97.62,4.21 103.33,4.21 102.96,21.08 108.7,20.14 108.34,6.42 113.85,3.28 113.9,19.9 115.75,19.71
|
||||
115.27,25.86 113.88,25.86 114.27,32.36 108.7,32.36 108.7,26.39 102.96,26.39 102.96,32.36 91.77,33.85 92.2,28.85 97.88,27.96
|
||||
"/>
|
||||
<polygon class="st0" points="147.43,28.86 147.43,32.36 162.85,32.36 162.48,25.36 159.5,26 158.89,27.68 154.1,27.24
|
||||
154.1,21.51 160.81,20.85 160.81,16.48 153.86,16.54 153.86,9.18 158.62,8.43 159.22,9.77 161.85,10.06 162.59,4 147.43,4
|
||||
147.43,6.54 148.68,7.46 148.68,28.4 "/>
|
||||
<polygon class="st0" points="163.89,9.24 163.89,4 172.31,4 170.35,26.87 179.55,24.74 179.55,32.36 164.51,32.34 164.65,28.71
|
||||
165.73,27.84 165.73,9.59 "/>
|
||||
<path class="st0" d="M193.69,32.36l-0.63-2.51l-2.84-1.89l-4.29-20.14L185.9,4h-11.27l-0.03,3.2l1.87-0.34l-2.79,14.07l-1.37,0.57
|
||||
v2.85l6.29-1.33l0.4-2.7l4.65-0.89l1.69,12.93H193.69z M179.39,15.11l1.65-6.52l0.89,0.25l0.92,5.45L179.39,15.11z"/>
|
||||
<polygon class="st0" points="208.47,21.68 210.62,21.12 210.04,18.15 200.51,17.46 198.87,21.13 203.56,21.9 203.32,23.91
|
||||
200.58,25.19 196.44,23.77 194.48,17.19 196.2,10.02 200.08,8.52 203.31,9.62 202.85,11.75 207.79,13.6 208.83,9.69 204.71,4.21
|
||||
195.57,4.21 191.24,7.36 189.29,16.87 192.06,27.54 199.03,30.53 203.2,29.3 203.09,32.36 209.01,32.36 209.4,29.95 207.38,28.99
|
||||
"/>
|
||||
<path class="st0" d="M230.45,6.26L226.39,4l-8.59-0.01l-4.07,2.86l-2.58,8.9l1.52,11.82l5.61,4.73l7.65,0.01l5.72-4.59l2.47-12.46
|
||||
L230.45,6.26z M228.23,21.75l-3.95,5.45l-2.16,0.43l-4.6-3.46L216,15.72l2.4-7.02l5.14-0.48l2.97,1.79l1.74,5.83L228.23,21.75z"/>
|
||||
<path class="st0" d="M116.13,27.48l-0.24,4.88l12.26,0.09l-0.83-5.01l-2.86-0.48l0.14-17.62l2.45-0.42l-0.14-4.85l-10.92,0.36
|
||||
l0.1,4.6l3.2,0.63l-0.42,17.67L116.13,27.48z"/>
|
||||
<path class="st0" d="M141.34,4.21l-12.88-0.39v4.26l1.95,0.62v25.15l-1.8,1.41l-0.02,2.63h8.23L136,27.96h6.09l4.57-4.46V7.27
|
||||
L141.34,4.21z M141.38,20.51l-2.54,1.89l-3.23,0.16L135.4,9.32h3.88l2.1,1.68V20.51z"/>
|
||||
</g>
|
||||
<g>
|
||||
<path class="st0" d="M14.14,11.28c0,0.35-0.02,0.71-0.07,1.05c0.38,0.07,0.76,0.11,1.16,0.11s0.79-0.04,1.16-0.11
|
||||
c-0.05-0.34-0.07-0.7-0.07-1.05c0-3.23,1.94-6.02,4.72-7.25C20.17,1.68,17.9,0,15.24,0S10.3,1.68,9.42,4.03
|
||||
C12.2,5.26,14.14,8.04,14.14,11.28z"/>
|
||||
<path class="st0" d="M18.04,11.28c0,0.16,0.01,0.32,0.02,0.48c0.02,0.3,0.06,0.6,0.13,0.88c0.06,0.28,0.15,0.56,0.25,0.83
|
||||
c0.11,0.3,0.24,0.58,0.39,0.85c1.42-1.33,3.33-2.15,5.42-2.15s4.01,0.82,5.42,2.15c0.51-0.9,0.79-1.94,0.79-3.04
|
||||
c0-3.42-2.79-6.22-6.22-6.22c-0.4,0-0.79,0.04-1.16,0.11c-0.28,0.06-0.56,0.13-0.83,0.22c-0.28,0.09-0.56,0.21-0.83,0.35
|
||||
C19.42,6.77,18.04,8.87,18.04,11.28z"/>
|
||||
<path class="st0" d="M6.22,12.16c2.1,0,4.01,0.82,5.42,2.15c0.15-0.27,0.28-0.55,0.39-0.85c0.1-0.27,0.19-0.54,0.25-0.83
|
||||
c0.06-0.28,0.11-0.58,0.13-0.88c0.02-0.15,0.02-0.32,0.02-0.48c0-2.41-1.38-4.51-3.39-5.54C8.77,5.6,8.5,5.49,8.21,5.39
|
||||
c-0.27-0.1-0.55-0.17-0.83-0.22C7,5.1,6.61,5.06,6.22,5.06C2.79,5.06,0,7.85,0,11.28c0,1.1,0.28,2.14,0.79,3.04
|
||||
C2.21,12.98,4.12,12.16,6.22,12.16z"/>
|
||||
<path class="st0" d="M29.21,16.33c-0.18-0.23-0.36-0.44-0.57-0.65c-1.12-1.12-2.67-1.81-4.38-1.81c-1.71,0-3.25,0.69-4.38,1.81
|
||||
c-0.2,0.2-0.39,0.42-0.56,0.64c-0.18,0.23-0.34,0.47-0.47,0.72c-0.2,0.34-0.36,0.71-0.48,1.09c2.83,1.21,4.81,4.02,4.81,7.28
|
||||
c0,0.26-0.01,0.52-0.04,0.78c0.37,0.07,0.75,0.1,1.13,0.1c3.43,0,6.22-2.79,6.22-6.22c0-1.11-0.29-2.14-0.8-3.04
|
||||
C29.54,16.8,29.38,16.56,29.21,16.33z"/>
|
||||
<path class="st0" d="M12.12,18.14c-0.13-0.38-0.28-0.75-0.48-1.09c-0.14-0.26-0.3-0.5-0.47-0.72c-0.17-0.23-0.36-0.44-0.56-0.64
|
||||
c-1.12-1.12-2.67-1.81-4.38-1.81s-3.26,0.69-4.38,1.81c-0.21,0.2-0.39,0.42-0.56,0.64c-0.18,0.23-0.34,0.47-0.47,0.72
|
||||
C0.29,17.94,0,18.98,0,20.08c0,3.43,2.79,6.22,6.22,6.22c0.39,0,0.76-0.03,1.13-0.1c-0.03-0.26-0.04-0.52-0.04-0.78
|
||||
C7.31,22.15,9.29,19.34,12.12,18.14z"/>
|
||||
<path class="st0" d="M18.04,19.87c-0.27-0.14-0.55-0.26-0.84-0.35c-0.27-0.09-0.55-0.17-0.84-0.22c-0.37-0.07-0.75-0.1-1.13-0.1
|
||||
s-0.76,0.03-1.13,0.1c-0.28,0.05-0.57,0.13-0.84,0.22c-0.29,0.1-0.57,0.22-0.84,0.35C10.4,20.9,9.02,23,9.02,25.42
|
||||
c0,0.07,0,0.14,0.01,0.21c0.01,0.31,0.04,0.61,0.1,0.9c0.05,0.28,0.12,0.57,0.21,0.84c0.82,2.48,3.16,4.27,5.9,4.27
|
||||
s5.08-1.79,5.9-4.27c0.09-0.27,0.17-0.55,0.21-0.84c0.06-0.3,0.09-0.6,0.1-0.91c0.01-0.07,0.01-0.14,0.01-0.21
|
||||
C21.45,23,20.07,20.9,18.04,19.87z"/>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
<?xml version="1.0" encoding="utf-8"?><svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" x="0" y="0" viewBox="0 0 240 38" style="enable-background:new 0 0 240 38" xml:space="preserve"><style>.st0{fill:#316b84}</style><path class="st0" d="M59.72 27.96 53.03 4.21l-10.78-.17 1.42 4.37 1.41-.26-7.9 24.22h8.44l-.56-2.27-.81-3.27 8.9-5.7 1.78 11.24h7.97v-4.73l-3.18.32zm-14.1-7.75 3.13-10.84h1.5l2.02 7.44-6.65 3.4z"/><path class="st0" d="M78.67 27.96V20.4l-4.11-2.5 3.29-3.78-.47-7.46-2.82-2.45H56.65v5.27l3.81-1.11 2.31 13.36-2.79.73L61 26.34l5.06-.52.36-6.15 4.32.13 3.16 3.62v8.94l12.89 1.49v-5.34l-8.12-.55zm-5.4-14.63-2.18 1.45h-4.64l-.42-6.57h5.68l1.55 1.37v3.75z"/><path class="st0" d="M84.65 4.21h8.36l2.74 2.25.51 4.44-4.03 1.53-.46-2.69-2.8-1.46-3.11 1.54-1.98 5.2 1.63 5.92 2.98 1.44 3.5-1.79v-2l4.27-1.63-.41 5.89-4.04 4.02-7.64-.32-3.38-2.97-1.92-8.71 1.92-7.93z"/><path class="st0" d="M97.62 4.21h5.71l-.37 16.87 5.74-.94-.36-13.72 5.51-3.14.05 16.62 1.85-.19-.48 6.15h-1.39l.39 6.5h-5.57v-5.97h-5.74v5.97l-11.19 1.49.43-5 5.68-.89zm49.81 24.65v3.5h15.42l-.37-7-2.98.64-.61 1.68-4.79-.44v-5.73l6.71-.66v-4.37l-6.95.06V9.18l4.76-.75.6 1.34 2.63.29.74-6.06h-15.16v2.54l1.25.92V28.4zm16.46-19.62V4h8.42l-1.96 22.87 9.2-2.13v7.62l-15.04-.02.14-3.63 1.08-.87V9.59z"/><path class="st0" d="m193.69 32.36-.63-2.51-2.84-1.89-4.29-20.14L185.9 4h-11.27l-.03 3.2 1.87-.34-2.79 14.07-1.37.57v2.85l6.29-1.33.4-2.7 4.65-.89 1.69 12.93h8.35zm-14.3-17.25 1.65-6.52.89.25.92 5.45-3.46.82z"/><path class="st0" d="m208.47 21.68 2.15-.56-.58-2.97-9.53-.69-1.64 3.67 4.69.77-.24 2.01-2.74 1.28-4.14-1.42-1.96-6.58 1.72-7.17 3.88-1.5 3.23 1.1-.46 2.13 4.94 1.85 1.04-3.91-4.12-5.48h-9.14l-4.33 3.15-1.95 9.51 2.77 10.67 6.97 2.99 4.17-1.23-.11 3.06h5.92l.39-2.41-2.02-.96zm21.98-15.42L226.39 4l-8.59-.01-4.07 2.86-2.58 8.9 1.52 11.82 5.61 4.73 7.65.01 5.72-4.59 2.47-12.46-3.67-9zm-2.22 15.49-3.95 5.45-2.16.43-4.6-3.46-1.52-8.45 2.4-7.02 5.14-.48 2.97 1.79 1.74 5.83-.02 5.91zm-112.1 5.73-.24 4.88 12.26.09-.83-5.01-2.86-.48.14-17.62 2.45-.42-.14-4.85-10.92.36.1 4.6 3.2.63-.42 17.67-2.74.15zm25.21-23.27-12.88-.39v4.26l1.95.62v25.15l-1.8 1.41-.02 2.63h8.23l-.82-9.93h6.09l4.57-4.46V7.27l-5.32-3.06zm.04 16.3-2.54 1.89-3.23.16-.21-13.24h3.88l2.1 1.68v9.51zM14.14 11.28c0 .35-.02.71-.07 1.05.38.07.76.11 1.16.11s.79-.04 1.16-.11a7.933 7.933 0 0 1 4.65-8.3C20.17 1.68 17.9 0 15.24 0S10.3 1.68 9.42 4.03a7.922 7.922 0 0 1 4.72 7.25z"/><path class="st0" d="M18.04 11.28c0 .16.01.32.02.48.02.3.06.6.13.88.06.28.15.56.25.83.11.3.24.58.39.85 1.42-1.33 3.33-2.15 5.42-2.15s4.01.82 5.42 2.15c.51-.9.79-1.94.79-3.04 0-3.42-2.79-6.22-6.22-6.22-.4 0-.79.04-1.16.11-.28.06-.56.13-.83.22-.28.09-.56.21-.83.35a6.24 6.24 0 0 0-3.38 5.54zm-11.82.88c2.1 0 4.01.82 5.42 2.15.15-.27.28-.55.39-.85.1-.27.19-.54.25-.83.06-.28.11-.58.13-.88.02-.15.02-.32.02-.48a6.23 6.23 0 0 0-3.39-5.54c-.27-.13-.54-.24-.83-.34-.27-.1-.55-.17-.83-.22a6.42 6.42 0 0 0-1.16-.11 6.227 6.227 0 0 0-5.43 9.26 7.885 7.885 0 0 1 5.43-2.16z"/><path class="st0" d="M29.21 16.33c-.18-.23-.36-.44-.57-.65a6.174 6.174 0 0 0-4.38-1.81 6.192 6.192 0 0 0-4.94 2.45c-.18.23-.34.47-.47.72-.2.34-.36.71-.48 1.09a7.923 7.923 0 0 1 4.77 8.06c.37.07.75.1 1.13.1 3.43 0 6.22-2.79 6.22-6.22 0-1.11-.29-2.14-.8-3.04-.15-.23-.31-.47-.48-.7zm-17.09 1.81c-.13-.38-.28-.75-.48-1.09-.14-.26-.3-.5-.47-.72-.17-.23-.36-.44-.56-.64-1.12-1.12-2.67-1.81-4.38-1.81s-3.26.69-4.38 1.81c-.21.2-.39.42-.56.64-.18.23-.34.47-.47.72-.53.89-.82 1.93-.82 3.03 0 3.43 2.79 6.22 6.22 6.22.39 0 .76-.03 1.13-.1a7.902 7.902 0 0 1 4.77-8.06z"/><path class="st0" d="M18.04 19.87c-.27-.14-.55-.26-.84-.35-.27-.09-.55-.17-.84-.22-.37-.07-.75-.1-1.13-.1s-.76.03-1.13.1c-.28.05-.57.13-.84.22-.29.1-.57.22-.84.35a6.225 6.225 0 0 0-3.4 5.55c0 .07 0 .14.01.21.01.31.04.61.1.9.05.28.12.57.21.84.82 2.48 3.16 4.27 5.9 4.27s5.08-1.79 5.9-4.27c.09-.27.17-.55.21-.84.06-.3.09-.6.1-.91.01-.07.01-.14.01-.21a6.24 6.24 0 0 0-3.42-5.54z"/></svg>
|
||||
|
Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 39 KiB |
|
Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 1.5 KiB |
|
Before Width: | Height: | Size: 250 KiB After Width: | Height: | Size: 204 KiB |
|
Before Width: | Height: | Size: 210 KiB After Width: | Height: | Size: 170 KiB |
|
Before Width: | Height: | Size: 292 KiB After Width: | Height: | Size: 249 KiB |
|
Before Width: | Height: | Size: 9.6 KiB After Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 162 KiB After Width: | Height: | Size: 125 KiB |
|
Before Width: | Height: | Size: 161 KiB After Width: | Height: | Size: 124 KiB |
|
Before Width: | Height: | Size: 163 KiB After Width: | Height: | Size: 126 KiB |
|
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 258 B |
@@ -58,3 +58,28 @@
|
||||
overflow-y: auto;
|
||||
max-height: 400px;
|
||||
}
|
||||
|
||||
.loader{
|
||||
display: inline-block;
|
||||
visibility: hidden;
|
||||
margin-left: 5px;
|
||||
width: 40px;
|
||||
aspect-ratio: 4;
|
||||
--_g: no-repeat radial-gradient(circle closest-side,#fff 90%,#fff0);
|
||||
background:
|
||||
var(--_g) 0 50%,
|
||||
var(--_g) 50% 50%,
|
||||
var(--_g) 100% 50%;
|
||||
background-size: calc(100%/3) 100%;
|
||||
animation: l7 1s infinite linear;
|
||||
}
|
||||
|
||||
.loader.loading{
|
||||
visibility: visible;
|
||||
}
|
||||
|
||||
@keyframes l7{
|
||||
33%{background-size:calc(100%/3) 0% ,calc(100%/3) 100%,calc(100%/3) 100%}
|
||||
50%{background-size:calc(100%/3) 100%,calc(100%/3) 0 ,calc(100%/3) 100%}
|
||||
66%{background-size:calc(100%/3) 100%,calc(100%/3) 100%,calc(100%/3) 0 }
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ html {
|
||||
border-radius: 8px;
|
||||
padding: 1rem;
|
||||
color: #eeffeb;
|
||||
word-break: break-all;
|
||||
word-break: break-word;
|
||||
}
|
||||
#player-options #player-options-header h1 {
|
||||
margin-bottom: 0;
|
||||
|
||||
@@ -16,7 +16,7 @@ html{
|
||||
border-radius: 8px;
|
||||
padding: 1rem;
|
||||
color: #eeffeb;
|
||||
word-break: break-all;
|
||||
word-break: break-word;
|
||||
|
||||
#player-options-header{
|
||||
h1{
|
||||
|
||||
@@ -12,12 +12,12 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
||||
*/
|
||||
|
||||
/* Base styles for the element that has a tooltip */
|
||||
[data-tooltip], .tooltip {
|
||||
[data-tooltip], .tooltip-container {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
/* Base styles for the entire tooltip */
|
||||
[data-tooltip]:before, [data-tooltip]:after, .tooltip:before, .tooltip:after {
|
||||
[data-tooltip]:before, [data-tooltip]:after, .tooltip-container:before, .tooltip {
|
||||
position: absolute;
|
||||
visibility: hidden;
|
||||
opacity: 0;
|
||||
@@ -39,14 +39,15 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip:hover:before, .tooltip:hover:after{
|
||||
[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip-container:hover:before,
|
||||
.tooltip-container:hover .tooltip {
|
||||
visibility: visible;
|
||||
opacity: 1;
|
||||
word-break: break-word;
|
||||
}
|
||||
|
||||
/** Directional arrow styles */
|
||||
.tooltip:before, [data-tooltip]:before {
|
||||
[data-tooltip]:before, .tooltip-container:before {
|
||||
z-index: 10000;
|
||||
border: 6px solid transparent;
|
||||
background: transparent;
|
||||
@@ -54,7 +55,7 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
||||
}
|
||||
|
||||
/** Content styles */
|
||||
.tooltip:after, [data-tooltip]:after {
|
||||
[data-tooltip]:after, .tooltip {
|
||||
width: 260px;
|
||||
z-index: 10000;
|
||||
padding: 8px;
|
||||
@@ -63,24 +64,26 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
||||
background-color: hsla(0, 0%, 20%, 0.9);
|
||||
color: #fff;
|
||||
content: attr(data-tooltip);
|
||||
white-space: pre-wrap;
|
||||
font-size: 14px;
|
||||
line-height: 1.2;
|
||||
}
|
||||
|
||||
[data-tooltip]:before, [data-tooltip]:after{
|
||||
[data-tooltip]:after {
|
||||
white-space: pre-wrap;
|
||||
}
|
||||
|
||||
[data-tooltip]:before, [data-tooltip]:after, .tooltip-container:before, .tooltip {
|
||||
visibility: hidden;
|
||||
opacity: 0;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
[data-tooltip]:before, [data-tooltip]:after, .tooltip:before, .tooltip:after,
|
||||
.tooltip-top:before, .tooltip-top:after {
|
||||
[data-tooltip]:before, [data-tooltip]:after, .tooltip-container:before, .tooltip {
|
||||
bottom: 100%;
|
||||
left: 50%;
|
||||
}
|
||||
|
||||
[data-tooltip]:before, .tooltip:before, .tooltip-top:before {
|
||||
[data-tooltip]:before, .tooltip-container:before {
|
||||
margin-left: -6px;
|
||||
margin-bottom: -12px;
|
||||
border-top-color: #000;
|
||||
@@ -88,19 +91,19 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
||||
}
|
||||
|
||||
/** Horizontally align tooltips on the top and bottom */
|
||||
[data-tooltip]:after, .tooltip:after, .tooltip-top:after {
|
||||
[data-tooltip]:after, .tooltip {
|
||||
margin-left: -80px;
|
||||
}
|
||||
|
||||
[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip:hover:before, .tooltip:hover:after,
|
||||
.tooltip-top:hover:before, .tooltip-top:hover:after {
|
||||
[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip-container:hover:before,
|
||||
.tooltip-container:hover .tooltip {
|
||||
-webkit-transform: translateY(-12px);
|
||||
-moz-transform: translateY(-12px);
|
||||
transform: translateY(-12px);
|
||||
}
|
||||
|
||||
/** Tooltips on the left */
|
||||
.tooltip-left:before, .tooltip-left:after {
|
||||
.tooltip-left:before, [data-tooltip].tooltip-left:after, .tooltip-left .tooltip {
|
||||
right: 100%;
|
||||
bottom: 50%;
|
||||
left: auto;
|
||||
@@ -115,14 +118,14 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
||||
border-left-color: hsla(0, 0%, 20%, 0.9);
|
||||
}
|
||||
|
||||
.tooltip-left:hover:before, .tooltip-left:hover:after {
|
||||
.tooltip-left:hover:before, [data-tooltip].tooltip-left:hover:after, .tooltip-left:hover .tooltip {
|
||||
-webkit-transform: translateX(-12px);
|
||||
-moz-transform: translateX(-12px);
|
||||
transform: translateX(-12px);
|
||||
}
|
||||
|
||||
/** Tooltips on the bottom */
|
||||
.tooltip-bottom:before, .tooltip-bottom:after {
|
||||
.tooltip-bottom:before, [data-tooltip].tooltip-bottom:after, .tooltip-bottom .tooltip {
|
||||
top: 100%;
|
||||
bottom: auto;
|
||||
left: 50%;
|
||||
@@ -136,14 +139,15 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
||||
border-bottom-color: hsla(0, 0%, 20%, 0.9);
|
||||
}
|
||||
|
||||
.tooltip-bottom:hover:before, .tooltip-bottom:hover:after {
|
||||
.tooltip-bottom:hover:before, [data-tooltip].tooltip-bottom:hover:after,
|
||||
.tooltip-bottom:hover .tooltip {
|
||||
-webkit-transform: translateY(12px);
|
||||
-moz-transform: translateY(12px);
|
||||
transform: translateY(12px);
|
||||
}
|
||||
|
||||
/** Tooltips on the right */
|
||||
.tooltip-right:before, .tooltip-right:after {
|
||||
.tooltip-right:before, [data-tooltip].tooltip-right:after, .tooltip-right .tooltip {
|
||||
bottom: 50%;
|
||||
left: 100%;
|
||||
}
|
||||
@@ -156,7 +160,8 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
||||
border-right-color: hsla(0, 0%, 20%, 0.9);
|
||||
}
|
||||
|
||||
.tooltip-right:hover:before, .tooltip-right:hover:after {
|
||||
.tooltip-right:hover:before, [data-tooltip].tooltip-right:hover:after,
|
||||
.tooltip-right:hover .tooltip {
|
||||
-webkit-transform: translateX(12px);
|
||||
-moz-transform: translateX(12px);
|
||||
transform: translateX(12px);
|
||||
@@ -168,7 +173,16 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
||||
}
|
||||
|
||||
/** Center content vertically for tooltips ont he left and right */
|
||||
.tooltip-left:after, .tooltip-right:after {
|
||||
[data-tooltip].tooltip-left:after, [data-tooltip].tooltip-right:after,
|
||||
.tooltip-left .tooltip, .tooltip-right .tooltip {
|
||||
margin-left: 0;
|
||||
margin-bottom: -16px;
|
||||
}
|
||||
|
||||
.tooltip ul, .tooltip ol {
|
||||
padding-left: 1rem;
|
||||
}
|
||||
|
||||
.tooltip :last-child {
|
||||
margin-bottom: 0;
|
||||
}
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
{% extends 'pageWrapper.html' %}
|
||||
|
||||
{% block head %}
|
||||
{% include 'header/grassHeader.html' %}
|
||||
<title>Frequently Asked Questions</title>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/showdown/1.9.1/showdown.min.js"
|
||||
integrity="sha512-L03kznCrNOfVxOUovR6ESfCz9Gfny7gihUX/huVbQB9zjODtYpxaVtIaAkpetoiyV2eqWbvxMH9fiSv5enX7bw=="
|
||||
crossorigin="anonymous"></script>
|
||||
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/faq.js") }}"></script>
|
||||
{% endblock %}
|
||||
|
||||
{% block body %}
|
||||
<div id="faq-wrapper" data-lang="{{ lang }}" class="markdown">
|
||||
<!-- Content generated by JavaScript -->
|
||||
</div>
|
||||
{% endblock %}
|
||||
@@ -99,14 +99,18 @@
|
||||
{% if hint.finding_player == player %}
|
||||
<b>{{ player_names_with_alias[(team, hint.finding_player)] }}</b>
|
||||
{% else %}
|
||||
{{ player_names_with_alias[(team, hint.finding_player)] }}
|
||||
<a href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=team, tracked_player=hint.finding_player) }}">
|
||||
{{ player_names_with_alias[(team, hint.finding_player)] }}
|
||||
</a>
|
||||
{% endif %}
|
||||
</td>
|
||||
<td>
|
||||
{% if hint.receiving_player == player %}
|
||||
<b>{{ player_names_with_alias[(team, hint.receiving_player)] }}</b>
|
||||
{% else %}
|
||||
{{ player_names_with_alias[(team, hint.receiving_player)] }}
|
||||
<a href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=team, tracked_player=hint.receiving_player) }}">
|
||||
{{ player_names_with_alias[(team, hint.receiving_player)] }}
|
||||
</a>
|
||||
{% endif %}
|
||||
</td>
|
||||
<td>{{ item_id_to_name[games[(team, hint.receiving_player)]][hint.item] }}</td>
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
{% extends 'pageWrapper.html' %}
|
||||
|
||||
{% block head %}
|
||||
{% include 'header/grassHeader.html' %}
|
||||
<title>Glossary</title>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/showdown/1.9.1/showdown.min.js"
|
||||
integrity="sha512-L03kznCrNOfVxOUovR6ESfCz9Gfny7gihUX/huVbQB9zjODtYpxaVtIaAkpetoiyV2eqWbvxMH9fiSv5enX7bw=="
|
||||
crossorigin="anonymous"></script>
|
||||
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/glossary.js") }}"></script>
|
||||
{% endblock %}
|
||||
|
||||
{% block body %}
|
||||
<div id="glossary-wrapper" data-lang="{{ lang }}" class="markdown">
|
||||
<!-- Content generated by JavaScript -->
|
||||
</div>
|
||||
{% endblock %}
|
||||
@@ -19,60 +19,179 @@
|
||||
{% block body %}
|
||||
{% include 'header/grassHeader.html' %}
|
||||
<div id="host-room">
|
||||
{% if room.owner == session["_id"] %}
|
||||
Room created from <a href="{{ url_for("view_seed", seed=room.seed.id) }}">Seed #{{ room.seed.id|suuid }}</a>
|
||||
<br />
|
||||
{% endif %}
|
||||
{% if room.tracker %}
|
||||
This room has a <a href="{{ url_for("get_multiworld_tracker", tracker=room.tracker) }}">Multiworld Tracker</a> enabled.
|
||||
<br />
|
||||
{% endif %}
|
||||
The server for this room will be paused after {{ room.timeout//60//60 }} hours of inactivity.
|
||||
Should you wish to continue later,
|
||||
anyone can simply refresh this page and the server will resume.<br>
|
||||
{% if room.last_port == -1 %}
|
||||
There was an error hosting this Room. Another attempt will be made on refreshing this page.
|
||||
The most likely failure reason is that the multiworld is too old to be loaded now.
|
||||
{% elif room.last_port %}
|
||||
You can connect to this room by using <span class="interactive"
|
||||
data-tooltip="This means address/ip is {{ config['HOST_ADDRESS'] }} and port is {{ room.last_port }}.">
|
||||
'/connect {{ config['HOST_ADDRESS'] }}:{{ room.last_port }}'
|
||||
</span>
|
||||
in the <a href="{{ url_for("tutorial_landing")}}">client</a>.<br>
|
||||
{% endif %}
|
||||
<span id="host-room-info">
|
||||
{% if room.owner == session["_id"] %}
|
||||
Room created from <a href="{{ url_for("view_seed", seed=room.seed.id) }}">Seed #{{ room.seed.id|suuid }}</a>
|
||||
<br />
|
||||
{% endif %}
|
||||
{% if room.tracker %}
|
||||
This room has a <a href="{{ url_for("get_multiworld_tracker", tracker=room.tracker) }}">Multiworld Tracker</a>
|
||||
and a <a href="{{ url_for("get_multiworld_sphere_tracker", tracker=room.tracker) }}">Sphere Tracker</a> enabled.
|
||||
<br />
|
||||
{% endif %}
|
||||
The server for this room will be paused after {{ room.timeout//60//60 }} hours of inactivity.
|
||||
Should you wish to continue later,
|
||||
anyone can simply refresh this page and the server will resume.<br>
|
||||
{% if room.last_port == -1 %}
|
||||
There was an error hosting this Room. Another attempt will be made on refreshing this page.
|
||||
The most likely failure reason is that the multiworld is too old to be loaded now.
|
||||
{% elif room.last_port %}
|
||||
You can connect to this room by using <span class="interactive"
|
||||
data-tooltip="This means address/ip is {{ config['HOST_ADDRESS'] }} and port is {{ room.last_port }}.">
|
||||
'/connect {{ config['HOST_ADDRESS'] }}:{{ room.last_port }}'
|
||||
</span>
|
||||
in the <a href="{{ url_for("tutorial_landing")}}">client</a>.<br>
|
||||
{% endif %}
|
||||
</span>
|
||||
{{ macros.list_patches_room(room) }}
|
||||
{% if room.owner == session["_id"] %}
|
||||
<div style="display: flex; align-items: center;">
|
||||
<form method=post style="flex-grow: 1; margin-right: 1em;">
|
||||
<form method="post" id="command-form" style="flex-grow: 1; margin-right: 1em;">
|
||||
<div class="form-group">
|
||||
<label for="cmd"></label>
|
||||
<input class="form-control" type="text" id="cmd" name="cmd"
|
||||
placeholder="Server Command. /help to list them, list gets appended to log.">
|
||||
<span class="loader"></span>
|
||||
</div>
|
||||
</form>
|
||||
<a href="{{ url_for("display_log", room=room.id) }}">
|
||||
Open Log File...
|
||||
</a>
|
||||
</div>
|
||||
<div id="logger"></div>
|
||||
<script type="application/ecmascript">
|
||||
let xmlhttp = new XMLHttpRequest();
|
||||
let url = '{{ url_for('display_log', room = room.id) }}';
|
||||
{% set log = get_log() -%}
|
||||
{%- set log_len = log | length - 1 if log.endswith("…") else log | length -%}
|
||||
<div id="logger" style="white-space: pre">{{ log }}</div>
|
||||
<script>
|
||||
let url = '{{ url_for('display_log', room = room.id) }}';
|
||||
let bytesReceived = {{ log_len }};
|
||||
let updateLogTimeout;
|
||||
let updateLogImmediately = false;
|
||||
let awaitingCommandResponse = false;
|
||||
let logger = document.getElementById("logger");
|
||||
|
||||
xmlhttp.onreadystatechange = function () {
|
||||
if (this.readyState === 4 && this.status === 200) {
|
||||
document.getElementById("logger").innerText = this.responseText;
|
||||
}
|
||||
};
|
||||
|
||||
function request_new() {
|
||||
xmlhttp.open("GET", url, true);
|
||||
xmlhttp.send();
|
||||
function scrollToBottom(el) {
|
||||
let bot = el.scrollHeight - el.clientHeight;
|
||||
el.scrollTop += Math.ceil((bot - el.scrollTop)/10);
|
||||
if (bot - el.scrollTop >= 1) {
|
||||
window.clearTimeout(el.scrollTimer);
|
||||
el.scrollTimer = window.setTimeout(() => {
|
||||
scrollToBottom(el)
|
||||
}, 16);
|
||||
}
|
||||
}
|
||||
|
||||
window.setTimeout(request_new, 1000);
|
||||
window.setInterval(request_new, 10000);
|
||||
async function updateLog() {
|
||||
try {
|
||||
if (!document.hidden) {
|
||||
updateLogImmediately = false;
|
||||
let res = await fetch(url, {
|
||||
headers: {
|
||||
'Range': `bytes=${bytesReceived}-`,
|
||||
}
|
||||
});
|
||||
if (res.ok) {
|
||||
let text = await res.text();
|
||||
if (text.length > 0) {
|
||||
awaitingCommandResponse = false;
|
||||
if (bytesReceived === 0 || res.status !== 206) {
|
||||
logger.innerHTML = '';
|
||||
}
|
||||
if (res.status !== 206) {
|
||||
bytesReceived = 0;
|
||||
} else {
|
||||
bytesReceived += new Blob([text]).size;
|
||||
}
|
||||
if (logger.innerHTML.endsWith('…')) {
|
||||
logger.innerHTML = logger.innerHTML.substring(0, logger.innerHTML.length - 1);
|
||||
}
|
||||
logger.appendChild(document.createTextNode(text));
|
||||
scrollToBottom(logger);
|
||||
let loader = document.getElementById("command-form").getElementsByClassName("loader")[0];
|
||||
loader.classList.remove("loading");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
updateLogImmediately = true;
|
||||
}
|
||||
}
|
||||
finally {
|
||||
window.clearTimeout(updateLogTimeout);
|
||||
updateLogTimeout = window.setTimeout(updateLog, awaitingCommandResponse ? 500 : 10000);
|
||||
}
|
||||
}
|
||||
|
||||
async function postForm(ev) {
|
||||
/** @type {HTMLInputElement} */
|
||||
let cmd = document.getElementById("cmd");
|
||||
if (cmd.value === "") {
|
||||
ev.preventDefault();
|
||||
return;
|
||||
}
|
||||
/** @type {HTMLFormElement} */
|
||||
let form = document.getElementById("command-form");
|
||||
let req = fetch(form.action || window.location.href, {
|
||||
method: form.method,
|
||||
body: new FormData(form),
|
||||
redirect: "manual",
|
||||
});
|
||||
ev.preventDefault(); // has to happen before first await
|
||||
form.reset();
|
||||
let loader = form.getElementsByClassName("loader")[0];
|
||||
loader.classList.add("loading");
|
||||
try {
|
||||
let res = await req;
|
||||
if (res.ok || res.type === 'opaqueredirect') {
|
||||
awaitingCommandResponse = true;
|
||||
window.clearTimeout(updateLogTimeout);
|
||||
updateLogTimeout = window.setTimeout(updateLog, 100);
|
||||
} else {
|
||||
loader.classList.remove("loading");
|
||||
window.alert(res.statusText);
|
||||
}
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
loader.classList.remove("loading");
|
||||
window.alert(e.message);
|
||||
}
|
||||
}
|
||||
|
||||
document.getElementById("command-form").addEventListener("submit", postForm);
|
||||
updateLogTimeout = window.setTimeout(updateLog, 1000);
|
||||
logger.scrollTop = logger.scrollHeight;
|
||||
document.addEventListener("visibilitychange", () => {
|
||||
if (!document.hidden && updateLogImmediately) {
|
||||
updateLog();
|
||||
}
|
||||
})
|
||||
</script>
|
||||
{% endif %}
|
||||
<script>
|
||||
function updateInfo() {
|
||||
let url = new URL(window.location.href);
|
||||
url.search = "?update";
|
||||
fetch(url)
|
||||
.then(res => {
|
||||
if (!res.ok) {
|
||||
throw new Error(`HTTP error ${res.status}`);
|
||||
}
|
||||
return res.text()
|
||||
})
|
||||
.then(text => new DOMParser().parseFromString(text, 'text/html'))
|
||||
.then(newDocument => {
|
||||
let el = newDocument.getElementById("host-room-info");
|
||||
document.getElementById("host-room-info").innerHTML = el.innerHTML;
|
||||
});
|
||||
}
|
||||
|
||||
if (document.querySelector("meta[http-equiv='refresh']")) {
|
||||
console.log("Refresh!");
|
||||
window.addEventListener('load', function () {
|
||||
for (let i=0; i<3; i++) {
|
||||
window.setTimeout(updateInfo, Math.pow(2, i) * 2000); // 2, 4, 8s
|
||||
}
|
||||
window.stop(); // cancel meta refresh
|
||||
})
|
||||
}
|
||||
</script>
|
||||
</div>
|
||||
{% endblock %}
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
{% for patch in room.seed.slots|list|sort(attribute="player_id") %}
|
||||
<tr>
|
||||
<td>{{ patch.player_id }}</td>
|
||||
<td data-tooltip="Connect via TextClient"><a href="archipelago://{{ patch.player_name | e}}:None@{{ config['HOST_ADDRESS'] }}:{{ room.last_port }}">{{ patch.player_name }}</a></td>
|
||||
<td data-tooltip="Connect via Game Client"><a href="archipelago://{{ patch.player_name | e}}:None@{{ config['HOST_ADDRESS'] }}:{{ room.last_port }}?game={{ patch.game }}&room={{ room.id | suuid }}">{{ patch.player_name }}</a></td>
|
||||
<td>{{ patch.game }}</td>
|
||||
<td>
|
||||
{% if patch.data %}
|
||||
|
||||
13
WebHostLib/templates/markdown_document.html
Normal file
@@ -0,0 +1,13 @@
|
||||
{% extends 'pageWrapper.html' %}
|
||||
|
||||
{% block head %}
|
||||
{% include 'header/grassHeader.html' %}
|
||||
<title>{{ title }}</title>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
|
||||
{% endblock %}
|
||||
|
||||
{% block body %}
|
||||
<div class="markdown">
|
||||
{{ html_from_markdown | safe}}
|
||||
</div>
|
||||
{% endblock %}
|
||||
72
WebHostLib/templates/multispheretracker.html
Normal file
@@ -0,0 +1,72 @@
|
||||
{% extends "tablepage.html" %}
|
||||
{% block head %}
|
||||
{{ super() }}
|
||||
<title>Multiworld Sphere Tracker</title>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for("static", filename="styles/tracker.css") }}" />
|
||||
<script type="application/ecmascript" src="{{ url_for("static", filename="assets/trackerCommon.js") }}"></script>
|
||||
{% endblock %}
|
||||
|
||||
{% block body %}
|
||||
{% include "header/dirtHeader.html" %}
|
||||
|
||||
<div id="tracker-wrapper" data-tracker="{{ room.tracker | suuid }}">
|
||||
<div id="tracker-header-bar">
|
||||
<input placeholder="Search" id="search" />
|
||||
|
||||
<div class="info">
|
||||
{% if tracker_data.get_spheres() %}
|
||||
This tracker lists already found locations by their logical access sphere.
|
||||
It ignores items that cannot be sent
|
||||
and will therefore differ from the sphere numbers in the spoiler playthrough.
|
||||
This tracker will automatically update itself periodically.
|
||||
{% else %}
|
||||
This Multiworld has no Sphere data, likely due to being too old, cannot display data.
|
||||
{% endif %}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div id="tables-container">
|
||||
{%- for team, players in tracker_data.get_all_players().items() %}
|
||||
<div class="table-wrapper">
|
||||
<table id="checks-table" class="table non-unique-item-table">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Sphere</th>
|
||||
{#- Mimicking hint table header for familiarity. #}
|
||||
<th>Finder</th>
|
||||
<th>Receiver</th>
|
||||
<th>Item</th>
|
||||
<th>Location</th>
|
||||
<th>Game</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{%- for sphere in tracker_data.get_spheres() %}
|
||||
{%- set current_sphere = loop.index %}
|
||||
{%- for player, sphere_location_ids in sphere.items() %}
|
||||
{%- set checked_locations = tracker_data.get_player_checked_locations(team, player) %}
|
||||
{%- set finder_game = tracker_data.get_player_game(team, player) %}
|
||||
{%- set player_location_data = tracker_data.get_player_locations(team, player) %}
|
||||
{%- for location_id in sphere_location_ids.intersection(checked_locations) %}
|
||||
<tr>
|
||||
{%- set item_id, receiver, item_flags = player_location_data[location_id] %}
|
||||
{%- set receiver_game = tracker_data.get_player_game(team, receiver) %}
|
||||
<td>{{ current_sphere }}</td>
|
||||
<td>{{ tracker_data.get_player_name(team, player) }}</td>
|
||||
<td>{{ tracker_data.get_player_name(team, receiver) }}</td>
|
||||
<td>{{ tracker_data.item_id_to_name[receiver_game][item_id] }}</td>
|
||||
<td>{{ tracker_data.location_id_to_name[finder_game][location_id] }}</td>
|
||||
<td>{{ finder_game }}</td>
|
||||
</tr>
|
||||
{%- endfor %}
|
||||
|
||||
{%- endfor %}
|
||||
{%- endfor %}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
{%- endfor -%}
|
||||
</div>
|
||||
</div>
|
||||
{% endblock %}
|
||||
@@ -10,7 +10,7 @@
|
||||
{% include "header/dirtHeader.html" %}
|
||||
{% include "multitrackerNavigation.html" %}
|
||||
|
||||
<div id="tracker-wrapper" data-tracker="{{ room.tracker | suuid }}">
|
||||
<div id="tracker-wrapper" data-tracker="{{ room.tracker | suuid }}" data-second="{{ saving_second }}">
|
||||
<div id="tracker-header-bar">
|
||||
<input placeholder="Search" id="search" />
|
||||
|
||||
|
||||
@@ -1,180 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<title>{{ player_name }}'s Tracker</title>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename='styles/ootTracker.css') }}"/>
|
||||
<script type="application/ecmascript" src="{{ url_for('static', filename='assets/ootTracker.js') }}"></script>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}">
|
||||
<table id="inventory-table">
|
||||
<tr>
|
||||
<td><img src="{{ ocarina_url }}" class="{{ 'acquired' if 'Ocarina' in acquired_items }}" title="Ocarina" /></td>
|
||||
<td><img src="{{ icons['Bombs'] }}" class="{{ 'acquired' if 'Bomb Bag' in acquired_items }}" title="Bombs" /></td>
|
||||
<td><img src="{{ icons['Bow'] }}" class="{{ 'acquired' if 'Bow' in acquired_items }}" title="Fairy Bow" /></td>
|
||||
<td><img src="{{ icons['Fire Arrows'] }}" class="{{ 'acquired' if 'Fire Arrows' in acquired_items }}" title="Fire Arrows" /></td>
|
||||
<td><img src="{{ icons['Kokiri Sword'] }}" class="{{ 'acquired' if 'Kokiri Sword' in acquired_items }}" title="Kokiri Sword" /></td>
|
||||
<td><img src="{{ icons['Biggoron Sword'] }}" class="{{ 'acquired' if 'Biggoron Sword' in acquired_items }}" title="Biggoron's Sword" /></td>
|
||||
<td><img src="{{ icons['Mirror Shield'] }}" class="{{ 'acquired' if 'Mirror Shield' in acquired_items }}" title="Mirror Shield" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['Slingshot'] }}" class="{{ 'acquired' if 'Slingshot' in acquired_items }}" title="Slingshot" /></td>
|
||||
<td><img src="{{ icons['Bombchus'] }}" class="{{ 'acquired' if has_bombchus }}" title="Bombchus" /></td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ hookshot_url }}" class="{{ 'acquired' if 'Progressive Hookshot' in acquired_items }}" title="Progressive Hookshot" />
|
||||
<div class="item-count">{{ hookshot_length }}</div>
|
||||
</div>
|
||||
</td>
|
||||
<td><img src="{{ icons['Ice Arrows'] }}" class="{{ 'acquired' if 'Ice Arrows' in acquired_items }}" title="Ice Arrows" /></td>
|
||||
<td><img src="{{ strength_upgrade_url }}" class="{{ 'acquired' if 'Progressive Strength Upgrade' in acquired_items }}" title="Progressive Strength Upgrade" /></td>
|
||||
<td><img src="{{ icons['Goron Tunic'] }}" class="{{ 'acquired' if 'Goron Tunic' in acquired_items }}" title="Goron Tunic" /></td>
|
||||
<td><img src="{{ icons['Zora Tunic'] }}" class="{{ 'acquired' if 'Zora Tunic' in acquired_items }}" title="Zora Tunic" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['Boomerang'] }}" class="{{ 'acquired' if 'Boomerang' in acquired_items }}" title="Boomerang" /></td>
|
||||
<td><img src="{{ icons['Lens of Truth'] }}" class="{{ 'acquired' if 'Lens of Truth' in acquired_items }}" title="Lens of Truth" /></td>
|
||||
<td><img src="{{ icons['Megaton Hammer'] }}" class="{{ 'acquired' if 'Megaton Hammer' in acquired_items }}" title="Megaton Hammer" /></td>
|
||||
<td><img src="{{ icons['Light Arrows'] }}" class="{{ 'acquired' if 'Light Arrows' in acquired_items }}" title="Light Arrows" /></td>
|
||||
<td><img src="{{ scale_url }}" class="{{ 'acquired' if 'Progressive Scale' in acquired_items }}" title="Progressive Scale" /></td>
|
||||
<td><img src="{{ icons['Iron Boots'] }}" class="{{ 'acquired' if 'Iron Boots' in acquired_items }}" title="Iron Boots" /></td>
|
||||
<td><img src="{{ icons['Hover Boots'] }}" class="{{ 'acquired' if 'Hover Boots' in acquired_items }}" title="Hover Boots" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ bottle_url }}" class="{{ 'acquired' if bottle_count > 0 }}" title="Bottles" />
|
||||
<div class="item-count">{{ bottle_count if bottle_count > 0 else '' }}</div>
|
||||
</div>
|
||||
</td>
|
||||
<td><img src="{{ icons['Dins Fire'] }}" class="{{ 'acquired' if 'Dins Fire' in acquired_items }}" title="Din's Fire" /></td>
|
||||
<td><img src="{{ icons['Farores Wind'] }}" class="{{ 'acquired' if 'Farores Wind' in acquired_items }}" title="Farore's Wind" /></td>
|
||||
<td><img src="{{ icons['Nayrus Love'] }}" class="{{ 'acquired' if 'Nayrus Love' in acquired_items }}" title="Nayru's Love" /></td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ wallet_url }}" class="{{ 'acquired' if 'Progressive Wallet' in acquired_items }}" title="Progressive Wallet" />
|
||||
<div class="item-count">{{ wallet_size }}</div>
|
||||
</div>
|
||||
</td>
|
||||
<td><img src="{{ magic_meter_url }}" class="{{ 'acquired' if 'Magic Meter' in acquired_items }}" title="Magic Meter" /></td>
|
||||
<td><img src="{{ icons['Gerudo Membership Card'] }}" class="{{ 'acquired' if 'Gerudo Membership Card' in acquired_items }}" title="Gerudo Membership Card" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Zeldas Lullaby'] }}" class="{{ 'acquired' if 'Zeldas Lullaby' in acquired_items }}" title="Zelda's Lullaby" id="lullaby"/>
|
||||
<div class="item-count">Zelda</div>
|
||||
</div>
|
||||
</td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Eponas Song'] }}" class="{{ 'acquired' if 'Eponas Song' in acquired_items }}" title="Epona's Song" id="epona" />
|
||||
<div class="item-count">Epona</div>
|
||||
</div>
|
||||
</td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Sarias Song'] }}" class="{{ 'acquired' if 'Sarias Song' in acquired_items }}" title="Saria's Song" id="saria"/>
|
||||
<div class="item-count">Saria</div>
|
||||
</div>
|
||||
</td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Suns Song'] }}" class="{{ 'acquired' if 'Suns Song' in acquired_items }}" title="Sun's Song" id="sun"/>
|
||||
<div class="item-count">Sun</div>
|
||||
</div>
|
||||
</td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Song of Time'] }}" class="{{ 'acquired' if 'Song of Time' in acquired_items }}" title="Song of Time" id="time"/>
|
||||
<div class="item-count">Time</div>
|
||||
</div>
|
||||
</td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Song of Storms'] }}" class="{{ 'acquired' if 'Song of Storms' in acquired_items }}" title="Song of Storms" />
|
||||
<div class="item-count">Storms</div>
|
||||
</div>
|
||||
</td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Gold Skulltula Token'] }}" class="{{ 'acquired' if token_count > 0 }}" title="Gold Skulltula Tokens" />
|
||||
<div class="item-count">{{ token_count }}</div>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Minuet of Forest'] }}" class="{{ 'acquired' if 'Minuet of Forest' in acquired_items }}" title="Minuet of Forest" />
|
||||
<div class="item-count">Min</div>
|
||||
</div>
|
||||
</td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Bolero of Fire'] }}" class="{{ 'acquired' if 'Bolero of Fire' in acquired_items }}" title="Bolero of Fire" />
|
||||
<div class="item-count">Bol</div>
|
||||
</div>
|
||||
</td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Serenade of Water'] }}" class="{{ 'acquired' if 'Serenade of Water' in acquired_items }}" title="Serenade of Water" />
|
||||
<div class="item-count">Ser</div>
|
||||
</div>
|
||||
</td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Requiem of Spirit'] }}" class="{{ 'acquired' if 'Requiem of Spirit' in acquired_items }}" title="Requiem of Spirit" />
|
||||
<div class="item-count">Req</div>
|
||||
</div>
|
||||
</td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Nocturne of Shadow'] }}" class="{{ 'acquired' if 'Nocturne of Shadow' in acquired_items }}" title="Nocturne of Shadow" />
|
||||
<div class="item-count">Noc</div>
|
||||
</div>
|
||||
</td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Prelude of Light'] }}" class="{{ 'acquired' if 'Prelude of Light' in acquired_items }}" title="Prelude of Light" />
|
||||
<div class="item-count">Pre</div>
|
||||
</div>
|
||||
</td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Triforce'] if game_finished else icons['Triforce Piece'] }}" class="{{ 'acquired' if game_finished or piece_count > 0 }}" title="{{ 'Triforce' if game_finished else 'Triforce Pieces' }}" id=triforce />
|
||||
<div class="item-count">{{ piece_count if piece_count > 0 else '' }}</div>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table id="location-table">
|
||||
<tr>
|
||||
<td></td>
|
||||
<td><img src="{{ icons['Small Key'] }}" title="Small Keys" /></td>
|
||||
<td><img src="{{ icons['Boss Key'] }}" title="Boss Key" /></td>
|
||||
<td class="right-align">Items</td>
|
||||
</tr>
|
||||
{% for area in checks_done %}
|
||||
<tr class="location-category" id="{{area}}-header">
|
||||
<td>{{ area }} {{'▼' if area != 'Total'}}</td>
|
||||
<td class="smallkeys">{{ small_key_counts.get(area, '-') }}</td>
|
||||
<td class="bosskeys">{{ boss_key_counts.get(area, '-') }}</td>
|
||||
<td class="counter">{{ checks_done[area] }} / {{ checks_in_area[area] }}</td>
|
||||
</tr>
|
||||
<tbody class="locations hide" id="{{area}}">
|
||||
{% for location in location_info[area] %}
|
||||
<tr>
|
||||
<td class="location-name">{{ location }}</td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td class="counter">{{ '✔' if location_info[area][location] else '' }}</td>
|
||||
</tr>
|
||||
{% endfor %}
|
||||
</tbody>
|
||||
{% endfor %}
|
||||
</table>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -54,27 +54,27 @@
|
||||
{% macro NamedRange(option_name, option) %}
|
||||
{{ OptionTitle(option_name, option) }}
|
||||
<div class="named-range-container">
|
||||
<select id="{{ option_name }}-select" data-option-name="{{ option_name }}" {{ "disabled" if option.default == "random" }}>
|
||||
<select id="{{ option_name }}-select" name="{{ option_name }}" data-option-name="{{ option_name }}" {{ "disabled" if option.default == "random" }}>
|
||||
{% for key, val in option.special_range_names.items() %}
|
||||
{% if option.default == val %}
|
||||
<option value="{{ val }}" selected>{{ key }} ({{ val }})</option>
|
||||
<option value="{{ val }}" selected>{{ key|replace("_", " ")|title }} ({{ val }})</option>
|
||||
{% else %}
|
||||
<option value="{{ val }}">{{ key }} ({{ val }})</option>
|
||||
<option value="{{ val }}">{{ key|replace("_", " ")|title }} ({{ val }})</option>
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
<option value="custom" hidden>Custom</option>
|
||||
</select>
|
||||
<div class="named-range-wrapper">
|
||||
<div class="named-range-wrapper js-required">
|
||||
<input
|
||||
type="range"
|
||||
id="{{ option_name }}"
|
||||
name="{{ option_name }}"
|
||||
name="{{ option_name }}-range"
|
||||
min="{{ option.range_start }}"
|
||||
max="{{ option.range_end }}"
|
||||
value="{{ option.default | default(option.range_start) if option.default != "random" else option.range_start }}"
|
||||
{{ "disabled" if option.default == "random" }}
|
||||
/>
|
||||
<span id="{{ option_name }}-value" class="range-value js-required">
|
||||
<span id="{{ option_name }}-value" class="range-value">
|
||||
{{ option.default | default(option.range_start) if option.default != "random" else option.range_start }}
|
||||
</span>
|
||||
{{ RandomizeButton(option_name, option) }}
|
||||
@@ -111,7 +111,7 @@
|
||||
</div>
|
||||
{% endmacro %}
|
||||
|
||||
{% macro ItemDict(option_name, option, world) %}
|
||||
{% macro ItemDict(option_name, option) %}
|
||||
{{ OptionTitle(option_name, option) }}
|
||||
<div class="option-container">
|
||||
{% for item_name in (option.valid_keys|sort if (option.valid_keys|length > 0) else world.item_names|sort) %}
|
||||
@@ -135,7 +135,7 @@
|
||||
</div>
|
||||
{% endmacro %}
|
||||
|
||||
{% macro LocationSet(option_name, option, world) %}
|
||||
{% macro LocationSet(option_name, option) %}
|
||||
{{ OptionTitle(option_name, option) }}
|
||||
<div class="option-container">
|
||||
{% for group_name in world.location_name_groups.keys()|sort %}
|
||||
@@ -158,7 +158,7 @@
|
||||
</div>
|
||||
{% endmacro %}
|
||||
|
||||
{% macro ItemSet(option_name, option, world) %}
|
||||
{% macro ItemSet(option_name, option) %}
|
||||
{{ OptionTitle(option_name, option) }}
|
||||
<div class="option-container">
|
||||
{% for group_name in world.item_name_groups.keys()|sort %}
|
||||
@@ -196,7 +196,18 @@
|
||||
{% macro OptionTitle(option_name, option) %}
|
||||
<label for="{{ option_name }}">
|
||||
{{ option.display_name|default(option_name) }}:
|
||||
<span class="interactive" data-tooltip="{% filter dedent %}{{(option.__doc__ | default("Please document me!"))|escape }}{% endfilter %}">(?)</span>
|
||||
<span
|
||||
class="interactive tooltip-container"
|
||||
{% if not (option.rich_text_doc | default(world.web.rich_text_options_doc, true)) %}
|
||||
data-tooltip="{{(option.__doc__ | default("Please document me!"))|replace('\n ', '\n')|escape|trim}}"
|
||||
{% endif %}>
|
||||
(?)
|
||||
{% if option.rich_text_doc | default(world.web.rich_text_options_doc, true) %}
|
||||
<div class="tooltip">
|
||||
{{ option.__doc__ | default("**Please document me!**") | rst_to_html | safe }}
|
||||
</div>
|
||||
{% endif %}
|
||||
</span>
|
||||
</label>
|
||||
{% endmacro %}
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{% extends 'pageWrapper.html' %}
|
||||
{% import 'playerOptions/macros.html' as inputs %}
|
||||
{% import 'playerOptions/macros.html' as inputs with context %}
|
||||
|
||||
{% block head %}
|
||||
<title>{{ world_name }} Options</title>
|
||||
@@ -11,7 +11,7 @@
|
||||
<noscript>
|
||||
<style>
|
||||
.js-required{
|
||||
display: none;
|
||||
display: none !important;
|
||||
}
|
||||
</style>
|
||||
</noscript>
|
||||
@@ -94,16 +94,16 @@
|
||||
{{ inputs.FreeText(option_name, option) }}
|
||||
|
||||
{% elif issubclass(option, Options.ItemDict) and option.verify_item_name %}
|
||||
{{ inputs.ItemDict(option_name, option, world) }}
|
||||
{{ inputs.ItemDict(option_name, option) }}
|
||||
|
||||
{% elif issubclass(option, Options.OptionList) and option.valid_keys %}
|
||||
{{ inputs.OptionList(option_name, option) }}
|
||||
|
||||
{% elif issubclass(option, Options.LocationSet) and option.verify_location_name %}
|
||||
{{ inputs.LocationSet(option_name, option, world) }}
|
||||
{{ inputs.LocationSet(option_name, option) }}
|
||||
|
||||
{% elif issubclass(option, Options.ItemSet) and option.verify_item_name %}
|
||||
{{ inputs.ItemSet(option_name, option, world) }}
|
||||
{{ inputs.ItemSet(option_name, option) }}
|
||||
|
||||
{% elif issubclass(option, Options.OptionSet) and option.valid_keys %}
|
||||
{{ inputs.OptionSet(option_name, option) }}
|
||||
@@ -134,16 +134,16 @@
|
||||
{{ inputs.FreeText(option_name, option) }}
|
||||
|
||||
{% elif issubclass(option, Options.ItemDict) and option.verify_item_name %}
|
||||
{{ inputs.ItemDict(option_name, option, world) }}
|
||||
{{ inputs.ItemDict(option_name, option) }}
|
||||
|
||||
{% elif issubclass(option, Options.OptionList) and option.valid_keys %}
|
||||
{{ inputs.OptionList(option_name, option) }}
|
||||
|
||||
{% elif issubclass(option, Options.LocationSet) and option.verify_location_name %}
|
||||
{{ inputs.LocationSet(option_name, option, world) }}
|
||||
{{ inputs.LocationSet(option_name, option) }}
|
||||
|
||||
{% elif issubclass(option, Options.ItemSet) and option.verify_item_name %}
|
||||
{{ inputs.ItemSet(option_name, option, world) }}
|
||||
{{ inputs.ItemSet(option_name, option) }}
|
||||
|
||||
{% elif issubclass(option, Options.OptionSet) and option.valid_keys %}
|
||||
{{ inputs.OptionSet(option_name, option) }}
|
||||
|
||||