mirror of
https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-03-07 23:25:51 -08:00
Compare commits
605 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
092e8d14ad | ||
|
|
4cfc73b582 | ||
|
|
ff9c11d772 | ||
|
|
b83aec5c12 | ||
|
|
caf63dd737 | ||
|
|
395d35571c | ||
|
|
e0be79639c | ||
|
|
37b7f0d32d | ||
|
|
50677ee6a2 | ||
|
|
f8bc3359c7 | ||
|
|
6e537e17e6 | ||
|
|
e853fc208b | ||
|
|
1a36da33b4 | ||
|
|
56fc614588 | ||
|
|
47f1fcf382 | ||
|
|
51c6be047f | ||
|
|
2c46c48ba9 | ||
|
|
32820ba653 | ||
|
|
6173bc6e03 | ||
|
|
e71ea94fe5 | ||
|
|
e3f169b4c3 | ||
|
|
e4e74074f0 | ||
|
|
149630d532 | ||
|
|
2dcfbff751 | ||
|
|
ec45479c52 | ||
|
|
aee0df5359 | ||
|
|
2cdd03f786 | ||
|
|
ce42fda85f | ||
|
|
78a18dee4e | ||
|
|
b7d46004e2 | ||
|
|
c3fe341736 | ||
|
|
79bb43b77c | ||
|
|
bedc78d335 | ||
|
|
1b582e5b09 | ||
|
|
f278dd95c5 | ||
|
|
92f75f3e03 | ||
|
|
f5adc7bdc5 | ||
|
|
78d4da53a7 | ||
|
|
e206c065bf | ||
|
|
5273812039 | ||
|
|
7c3af68e59 | ||
|
|
449973687b | ||
|
|
f5638552cc | ||
|
|
78ee19de51 | ||
|
|
82444229be | ||
|
|
2cc03d003a | ||
|
|
0e4fa378dd | ||
|
|
ffc000ec91 | ||
|
|
32b8f9f9f3 | ||
|
|
4412434976 | ||
|
|
9bdbced51f | ||
|
|
bd574ef261 | ||
|
|
45719eb7e0 | ||
|
|
d81fd280fa | ||
|
|
6b57275859 | ||
|
|
63f012cce7 | ||
|
|
679cb3e197 | ||
|
|
38b5a90c07 | ||
|
|
203f17f0f6 | ||
|
|
65995cd586 | ||
|
|
64e2d55e92 | ||
|
|
ef66f64030 | ||
|
|
e641c3ca1b | ||
|
|
111c3186bd | ||
|
|
f0e9080108 | ||
|
|
fd8867c782 | ||
|
|
f81d2653e0 | ||
|
|
1288f15e45 | ||
|
|
cde2a6e754 | ||
|
|
81dd1e359b | ||
|
|
8dffd87bee | ||
|
|
67be80e59d | ||
|
|
ff1f5569e7 | ||
|
|
8b9b482972 | ||
|
|
d0ce44cd38 | ||
|
|
aae78a8a12 | ||
|
|
7a5e11e8d4 | ||
|
|
a9ab53cb8b | ||
|
|
5ed8c2e1c0 | ||
|
|
67128ece38 | ||
|
|
8aed24151f | ||
|
|
3e6c097348 | ||
|
|
8ce3fd5518 | ||
|
|
93a354cd81 | ||
|
|
774581b7ba | ||
|
|
95f90851ac | ||
|
|
1cd1bfea4d | ||
|
|
edd1fff4b7 | ||
|
|
4d79920fa6 | ||
|
|
7665935227 | ||
|
|
5139475068 | ||
|
|
adcee639a2 | ||
|
|
fde97fca5b | ||
|
|
e108b67ca5 | ||
|
|
17da06f763 | ||
|
|
2ff737175f | ||
|
|
b0b8268249 | ||
|
|
4e5c10ad66 | ||
|
|
350e1e6287 | ||
|
|
63c0d027e7 | ||
|
|
a014bb4ab7 | ||
|
|
0d10fec395 | ||
|
|
0cbee4ac3e | ||
|
|
70cab99caf | ||
|
|
c1e97bcbff | ||
|
|
e2eaafbf70 | ||
|
|
66d594e95b | ||
|
|
a9bf0008ba | ||
|
|
f2426ae603 | ||
|
|
462ddce72c | ||
|
|
d10bb3c6c1 | ||
|
|
61232ca756 | ||
|
|
8f325a4f2b | ||
|
|
d28738a918 | ||
|
|
1f3d048462 | ||
|
|
b161a5241f | ||
|
|
208a0c6b08 | ||
|
|
c3c1ce5827 | ||
|
|
889bc9d1b4 | ||
|
|
165a38dd58 | ||
|
|
88088dd054 | ||
|
|
c933fa7e34 | ||
|
|
f1123f2662 | ||
|
|
0f034ddcf7 | ||
|
|
7f3eda4623 | ||
|
|
2b0e7f05da | ||
|
|
e204deab02 | ||
|
|
56afd62175 | ||
|
|
44204ac9be | ||
|
|
6c3852a2a9 | ||
|
|
124ae198e4 | ||
|
|
030b767751 | ||
|
|
5ca724a454 | ||
|
|
af3b752093 | ||
|
|
c378933274 | ||
|
|
da392239a0 | ||
|
|
a6e1e14fee | ||
|
|
95378233fc | ||
|
|
85130f2bbd | ||
|
|
ab9f3767e2 | ||
|
|
bf142b32c9 | ||
|
|
05c06a57af | ||
|
|
0f7adaaf7b | ||
|
|
962e48c078 | ||
|
|
95ea0541e6 | ||
|
|
0ed3baabd4 | ||
|
|
2db55ac50b | ||
|
|
bea8d37a3c | ||
|
|
813015e007 | ||
|
|
c1d7abd06e | ||
|
|
655f287d42 | ||
|
|
802119502d | ||
|
|
2af510328e | ||
|
|
87f4a97f1e | ||
|
|
1bb99d391d | ||
|
|
1cad51b1af | ||
|
|
09d8c4b912 | ||
|
|
ed23a426ec | ||
|
|
c711264d1a | ||
|
|
3dfbbc5057 | ||
|
|
f298b8d6e7 | ||
|
|
53974d568b | ||
|
|
ec0389eefb | ||
|
|
0c54c47023 | ||
|
|
80db8a33af | ||
|
|
e6c6b00109 | ||
|
|
813ea6ef8b | ||
|
|
c09e089f9d | ||
|
|
cfff12d8d7 | ||
|
|
924f484be0 | ||
|
|
aeb78eaa10 | ||
|
|
6134578c60 | ||
|
|
b57ca33c31 | ||
|
|
4b18920819 | ||
|
|
700fe8b75e | ||
|
|
d5efc71344 | ||
|
|
6535836e5c | ||
|
|
89d1a80e01 | ||
|
|
ad445629bd | ||
|
|
37c5865c0e | ||
|
|
52726139b4 | ||
|
|
24105ac249 | ||
|
|
f18df4c1df | ||
|
|
04b6c31076 | ||
|
|
40c3ef35c7 | ||
|
|
28483a6c14 | ||
|
|
fa077defe0 | ||
|
|
47b4e2782b | ||
|
|
265ee7098a | ||
|
|
ed76c13961 | ||
|
|
40b7e78178 | ||
|
|
1900d9382a | ||
|
|
f12b73f487 | ||
|
|
49ae79e5ce | ||
|
|
4da6a0bb98 | ||
|
|
af0cfc5a38 | ||
|
|
1aa3e431c8 | ||
|
|
b533ffb9e8 | ||
|
|
bb46ee7fc1 | ||
|
|
acf7fda26a | ||
|
|
f7fc6fa7aa | ||
|
|
5e97463bdc | ||
|
|
ca9c3d05d6 | ||
|
|
51f65f4b9e | ||
|
|
1f01404ca4 | ||
|
|
bbb6ee89cf | ||
|
|
0aea1e780f | ||
|
|
722b3c5369 | ||
|
|
097ac189e4 | ||
|
|
7f3f886e41 | ||
|
|
3bd4ef3f3d | ||
|
|
6b9073acd7 | ||
|
|
e708bea819 | ||
|
|
b014ce082b | ||
|
|
30a4bcbbbe | ||
|
|
0afb7096de | ||
|
|
f909576813 | ||
|
|
9f684b3dc0 | ||
|
|
37a40499fa | ||
|
|
099c4fca3c | ||
|
|
106d630ad7 | ||
|
|
4c0c93b083 | ||
|
|
3cbbf905d1 | ||
|
|
414ebf2640 | ||
|
|
3297be7902 | ||
|
|
7b3ef012b9 | ||
|
|
af6a72c3c3 | ||
|
|
38b7bdfe60 | ||
|
|
4c266e6eff | ||
|
|
8a6c9ff4b8 | ||
|
|
fdd7ffb089 | ||
|
|
b8e467fbb8 | ||
|
|
411cd51a92 | ||
|
|
e9e15e854d | ||
|
|
4943d26160 | ||
|
|
060a04700d | ||
|
|
61e39f355d | ||
|
|
8ab0b410c3 | ||
|
|
d897aaade2 | ||
|
|
0191df88d7 | ||
|
|
bee1fd9b5a | ||
|
|
dd7d3a02a4 | ||
|
|
13edfa60be | ||
|
|
885c8d3fcc | ||
|
|
e6a4925f0c | ||
|
|
c96b6d7b95 | ||
|
|
8bc8b412a3 | ||
|
|
b4b9ff5d82 | ||
|
|
b21b5cceb8 | ||
|
|
813ee5ee3b | ||
|
|
be1158ad78 | ||
|
|
6d5ddf3cad | ||
|
|
809bda02d1 | ||
|
|
2d5ec6ce22 | ||
|
|
a95d0ce9ef | ||
|
|
267d9234e5 | ||
|
|
4686881566 | ||
|
|
101dab0ea4 | ||
|
|
c2d69cb05e | ||
|
|
58f66e0f42 | ||
|
|
0215e1fa28 | ||
|
|
1c0a93acad | ||
|
|
4fcde135e5 | ||
|
|
332dde154f | ||
|
|
8d51205e8f | ||
|
|
ff05e9d7d5 | ||
|
|
516a52c041 | ||
|
|
9daa64741b | ||
|
|
af11fa5150 | ||
|
|
156e9e0e43 | ||
|
|
ef46979bd8 | ||
|
|
b2aa251c47 | ||
|
|
e204a0fce6 | ||
|
|
bb386d3bd7 | ||
|
|
88a225764a | ||
|
|
99d2caa57d | ||
|
|
ade82e3d60 | ||
|
|
7c04e7e06f | ||
|
|
baf51e5959 | ||
|
|
8aad75ed23 | ||
|
|
1792b66b3a | ||
|
|
5e8ac74b2a | ||
|
|
2acc129381 | ||
|
|
0cbb3c2839 | ||
|
|
539d2e80f1 | ||
|
|
f9e28004a0 | ||
|
|
b7cfcc9272 | ||
|
|
4b6d46fd74 | ||
|
|
b45d8bf221 | ||
|
|
f7d107fc0c | ||
|
|
b14d694e1e | ||
|
|
8d2333006a | ||
|
|
e413619c26 | ||
|
|
03f66a922d | ||
|
|
b115bdafe7 | ||
|
|
0444fdc379 | ||
|
|
c617bba959 | ||
|
|
8da1cfeeb7 | ||
|
|
fcfc2c2e10 | ||
|
|
a753905ee4 | ||
|
|
2a7babce68 | ||
|
|
60d1a27079 | ||
|
|
4a2a184db1 | ||
|
|
45fb735320 | ||
|
|
3eb9e7050f | ||
|
|
26aed9351e | ||
|
|
b1ffbc49c9 | ||
|
|
6d6111de2a | ||
|
|
cc8ce32c61 | ||
|
|
4c94bb0ad5 | ||
|
|
af19180ff0 | ||
|
|
a175aa93e7 | ||
|
|
a78863fde1 | ||
|
|
0d6cbd9093 | ||
|
|
1aaf89ff2c | ||
|
|
295ea97544 | ||
|
|
33103b209d | ||
|
|
fab12dca0b | ||
|
|
c390801c4c | ||
|
|
e548abd332 | ||
|
|
0a5b24be2b | ||
|
|
7f41cafffc | ||
|
|
d66f981be6 | ||
|
|
b66a265726 | ||
|
|
c695f91198 | ||
|
|
11cbc0b40b | ||
|
|
87d91aeef3 | ||
|
|
6a6dfcbaff | ||
|
|
9553627136 | ||
|
|
a4a8894d22 | ||
|
|
bf217dcf85 | ||
|
|
484ee9f065 | ||
|
|
bba82ccd6c | ||
|
|
fb122df5f5 | ||
|
|
be8c3131d8 | ||
|
|
9341332379 | ||
|
|
83bcb441bf | ||
|
|
a074d16297 | ||
|
|
89ab4aff9c | ||
|
|
0ac67bfe76 | ||
|
|
0d61192c67 | ||
|
|
a1aa9c17ff | ||
|
|
d0faa36eef | ||
|
|
22c8153ba8 | ||
|
|
6602c580f4 | ||
|
|
431a9b7023 | ||
|
|
d426226bce | ||
|
|
09afdc2553 | ||
|
|
ca83905d9f | ||
|
|
086295adbb | ||
|
|
81cf1508e0 | ||
|
|
8484193151 | ||
|
|
d10fbf8263 | ||
|
|
f73b3d71bf | ||
|
|
d48d775a59 | ||
|
|
f716bfc58f | ||
|
|
97b388747a | ||
|
|
898fa203ad | ||
|
|
c02c6ee58c | ||
|
|
23b04b5069 | ||
|
|
0ed0d17f38 | ||
|
|
645ede869f | ||
|
|
f5e48c850d | ||
|
|
9bd035a19d | ||
|
|
2e428f906c | ||
|
|
b702ae482b | ||
|
|
b8ca41b45f | ||
|
|
adc16fdd3d | ||
|
|
b32d0efe6d | ||
|
|
c96acbfa23 | ||
|
|
ffe528467e | ||
|
|
b989698740 | ||
|
|
29e0975832 | ||
|
|
e1e2526322 | ||
|
|
f2e83c37e9 | ||
|
|
debda5d111 | ||
|
|
2c4e819010 | ||
|
|
b3700dabf2 | ||
|
|
fb2979d9ef | ||
|
|
a378d62dfd | ||
|
|
eb5ba72cfc | ||
|
|
c1e9d0ab4f | ||
|
|
181cc47079 | ||
|
|
04eef669f9 | ||
|
|
9167e5363d | ||
|
|
f1c5c9a148 | ||
|
|
69e5627cd7 | ||
|
|
ae3e6c29e3 | ||
|
|
f6da81ac70 | ||
|
|
dd6e212519 | ||
|
|
95bba50223 | ||
|
|
21f7c6c0ad | ||
|
|
d15c30f63b | ||
|
|
db5b7e5db9 | ||
|
|
7c808bb03b | ||
|
|
530b6cc360 | ||
|
|
95012c004f | ||
|
|
59918b9dbc | ||
|
|
b47cca4515 | ||
|
|
5f27019855 | ||
|
|
0b228834c2 | ||
|
|
57979b9287 | ||
|
|
4b85000960 | ||
|
|
d1f34d088b | ||
|
|
3bc9392e5b | ||
|
|
75165803a0 | ||
|
|
afc9c772be | ||
|
|
07450bb83d | ||
|
|
2ff7e83ad9 | ||
|
|
d817fdcfdb | ||
|
|
f3d966897f | ||
|
|
9acaf1c279 | ||
|
|
fd6a0b547f | ||
|
|
c02f355479 | ||
|
|
7d9203ef84 | ||
|
|
e849e4792d | ||
|
|
4565b3af8d | ||
|
|
e5b868e0e9 | ||
|
|
489450d3fa | ||
|
|
73afab67c8 | ||
|
|
c61f77029b | ||
|
|
79702aba65 | ||
|
|
1e366ff66f | ||
|
|
a0482cf27e | ||
|
|
288a623ab6 | ||
|
|
3b2037a2d4 | ||
|
|
ce536fa3ac | ||
|
|
41883e44e7 | ||
|
|
c3ff201b90 | ||
|
|
e6635cdd77 | ||
|
|
cfc9d79c79 | ||
|
|
fe2c355739 | ||
|
|
04c3429839 | ||
|
|
cabbe0aaf6 | ||
|
|
a7787d87f9 | ||
|
|
79b851189f | ||
|
|
9e972eafb2 | ||
|
|
53a995372f | ||
|
|
17351021b3 | ||
|
|
8ff2c1b6f3 | ||
|
|
45aea2c8ff | ||
|
|
9f5e40283a | ||
|
|
025309ec64 | ||
|
|
bd4850b2b5 | ||
|
|
472e114fb9 | ||
|
|
828bcb1266 | ||
|
|
9897f4eb4b | ||
|
|
e1ef820184 | ||
|
|
b3ad766680 | ||
|
|
74b19dc1f5 | ||
|
|
449bc93307 | ||
|
|
622af17705 | ||
|
|
a42f7f99fe | ||
|
|
3c6bd555b4 | ||
|
|
a4211d5f11 | ||
|
|
090c5bcf00 | ||
|
|
82850d7f66 | ||
|
|
86112351a6 | ||
|
|
ce789d1e3e | ||
|
|
73fb1b8074 | ||
|
|
8e15fe51b6 | ||
|
|
aa954b776d | ||
|
|
76f6eb1434 | ||
|
|
e38308bac3 | ||
|
|
e804f592de | ||
|
|
6e0a0c5c4a | ||
|
|
122590fc68 | ||
|
|
c806366469 | ||
|
|
0d3bd6e2e8 | ||
|
|
beac0b1acd | ||
|
|
1cc9c7a469 | ||
|
|
17db0805a7 | ||
|
|
2f53972c85 | ||
|
|
9ac780102e | ||
|
|
60b80083e0 | ||
|
|
8597b04c41 | ||
|
|
6a60c46a99 | ||
|
|
5c2163a1a7 | ||
|
|
a49bcd618d | ||
|
|
d76b41afe7 | ||
|
|
ab2b635a77 | ||
|
|
7072c7bd45 | ||
|
|
530c5500c3 | ||
|
|
8870b577d0 | ||
|
|
7d85ab471a | ||
|
|
3205cbf932 | ||
|
|
b9fb4de878 | ||
|
|
bcd7096e1d | ||
|
|
b206f2846a | ||
|
|
8a8bc6aa34 | ||
|
|
bce7c258c3 | ||
|
|
cea7278faf | ||
|
|
d7a9b98ce8 | ||
|
|
7dcde12e2e | ||
|
|
ba2a5c4744 | ||
|
|
39ac3c38bf | ||
|
|
61f751a1db | ||
|
|
5f2193f2e4 | ||
|
|
98b714f84a | ||
|
|
2a0198b618 | ||
|
|
cd9f8f3119 | ||
|
|
37b569eca6 | ||
|
|
d317111d20 | ||
|
|
3f1d216d28 | ||
|
|
0ca3d73ae9 | ||
|
|
1972d531b9 | ||
|
|
5006c79a00 | ||
|
|
8788ee1aa7 | ||
|
|
17ba73b0b8 | ||
|
|
0407df83b7 | ||
|
|
f140aadafe | ||
|
|
b41c6185e4 | ||
|
|
aa3d7f5e21 | ||
|
|
efadf6fdf4 | ||
|
|
12863e9b04 | ||
|
|
1843618c99 | ||
|
|
4e5071fd68 | ||
|
|
6e918edce1 | ||
|
|
80ff5a18b1 | ||
|
|
d112cc585f | ||
|
|
3fec33f56c | ||
|
|
68674deb00 | ||
|
|
a9e530721d | ||
|
|
03e9034a98 | ||
|
|
6970c5ce97 | ||
|
|
10b3803a7f | ||
|
|
a7e8c82633 | ||
|
|
6d4c4295b3 | ||
|
|
47edc356ad | ||
|
|
b551e3a2ad | ||
|
|
a9c32bc2e2 | ||
|
|
60c7be87f8 | ||
|
|
2bac78b4a4 | ||
|
|
c4769eeebb | ||
|
|
51341f6255 | ||
|
|
c7a32dc91b | ||
|
|
3623678c93 | ||
|
|
a5d516e179 | ||
|
|
2045905c9b | ||
|
|
26c027a075 | ||
|
|
b86ee20f3f | ||
|
|
50c75e9684 | ||
|
|
d87c3d5323 | ||
|
|
247f674749 | ||
|
|
74fe03414c | ||
|
|
65d213c494 | ||
|
|
05a51346f9 | ||
|
|
6c525e1fe6 | ||
|
|
5be00e28dd | ||
|
|
d81dbbd951 | ||
|
|
83dee9d667 | ||
|
|
7d79cff66f | ||
|
|
0a63bd0fc6 | ||
|
|
55d8c8c928 | ||
|
|
681f7041dc | ||
|
|
d5f15e6408 | ||
|
|
70d510dff8 | ||
|
|
2a5c128267 | ||
|
|
e5a1052089 | ||
|
|
8c64f6221e | ||
|
|
0869a2acc3 | ||
|
|
e7ea827f02 | ||
|
|
84b6ece31d | ||
|
|
1bcc5b6582 | ||
|
|
c8c025ac34 | ||
|
|
d82d70ac97 | ||
|
|
3e86fd4e57 | ||
|
|
964eda13cc | ||
|
|
c16815b16d | ||
|
|
74ee8ec459 | ||
|
|
22ea72c1b2 | ||
|
|
613dc4184a | ||
|
|
9a471aff1b | ||
|
|
e69e42cabc | ||
|
|
1281426075 | ||
|
|
8b1baafddf | ||
|
|
ee65d7e5fa | ||
|
|
df0ae205cd | ||
|
|
1cbd384569 | ||
|
|
e47527087e | ||
|
|
517a2db9d8 | ||
|
|
fbf993566d | ||
|
|
25bea47872 | ||
|
|
78f22e895e | ||
|
|
fa3925cd74 | ||
|
|
d9418d5ce1 | ||
|
|
103f9e0b85 | ||
|
|
a2fc3d5b71 | ||
|
|
c66d64b9d8 | ||
|
|
0dd67f40ba | ||
|
|
f5dc39ddf0 | ||
|
|
6b47776b11 | ||
|
|
2b73c7f9e4 | ||
|
|
4558ac66fa | ||
|
|
d0a98949f5 | ||
|
|
e13e7f286c | ||
|
|
0045e3f9f7 | ||
|
|
ff608b72a2 | ||
|
|
19c3c8056b | ||
|
|
d31c24bbf7 | ||
|
|
768f9497fd | ||
|
|
20be691f36 | ||
|
|
3dd3f045e6 | ||
|
|
6d3538a35b | ||
|
|
1a0bfecb5f |
35
.github/ISSUE_TEMPLATE/bug_report.yaml
vendored
Normal file
35
.github/ISSUE_TEMPLATE/bug_report.yaml
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
name: Bug Report
|
||||
description: File a bug report.
|
||||
title: "Bug: "
|
||||
labels:
|
||||
- bug / fix
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report! If this bug occurred during local generation check your
|
||||
Archipelago install for a log (probably `C:\ProgramData\Archipelago\logs`)
|
||||
and upload it with this report, as well as all yaml files used.
|
||||
- type: textarea
|
||||
id: what-happened
|
||||
attributes:
|
||||
label: What happened?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: expected-results
|
||||
attributes:
|
||||
label: What were the expected results?
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
id: version
|
||||
attributes:
|
||||
label: Software
|
||||
description: Where did this bug occur?
|
||||
options:
|
||||
- Website
|
||||
- Local generation
|
||||
- While playing
|
||||
validations:
|
||||
required: true
|
||||
17
.github/ISSUE_TEMPLATE/feature_request.yaml
vendored
Normal file
17
.github/ISSUE_TEMPLATE/feature_request.yaml
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
name: Feature Request
|
||||
description: Request a feature!
|
||||
title: "Category: "
|
||||
labels:
|
||||
- enhancement
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Please replace `Category` in the title with what this feature will be targeting, such as Core generation,
|
||||
website, documentation, or a game.
|
||||
Note: this is not for requesting new games to be added. If you would like to request a game, the best place to
|
||||
ask is about it is in the [discord](https://archipelago.gg/discord).
|
||||
- type: textarea
|
||||
id: feature
|
||||
attributes:
|
||||
label: What feature would you like to see?
|
||||
10
.github/ISSUE_TEMPLATE/task.yaml
vendored
Normal file
10
.github/ISSUE_TEMPLATE/task.yaml
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
name: Task
|
||||
description: Submit a task to be done. If this is not targeting core, it should likely be elsewhere.
|
||||
title: "Core: "
|
||||
labels:
|
||||
- core
|
||||
- enhancement
|
||||
body:
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: What task needs to be completed?
|
||||
12
.github/pull_request_template.md
vendored
Normal file
12
.github/pull_request_template.md
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
Please format your title with what portion of the project this pull request is
|
||||
targeting and what it's changing.
|
||||
|
||||
ex. "MyGame4: implement new game" or "Docs: add new guide for customizing MyGame3"
|
||||
|
||||
## What is this fixing or adding?
|
||||
|
||||
|
||||
## How was this tested?
|
||||
|
||||
|
||||
## If this makes graphical changes, please attach screenshots.
|
||||
25
.github/workflows/build.yml
vendored
25
.github/workflows/build.yml
vendored
@@ -4,6 +4,11 @@ name: Build
|
||||
|
||||
on: workflow_dispatch
|
||||
|
||||
env:
|
||||
SNI_VERSION: v0.0.84
|
||||
ENEMIZER_VERSION: 7.1
|
||||
APPIMAGETOOL_VERSION: 13
|
||||
|
||||
jobs:
|
||||
# build-release-macos: # LF volunteer
|
||||
|
||||
@@ -17,15 +22,15 @@ jobs:
|
||||
python-version: '3.8'
|
||||
- name: Download run-time dependencies
|
||||
run: |
|
||||
Invoke-WebRequest -Uri https://github.com/alttpo/sni/releases/download/v0.0.79/sni-v0.0.79-windows-amd64.zip -OutFile sni.zip
|
||||
Invoke-WebRequest -Uri https://github.com/alttpo/sni/releases/download/${Env:SNI_VERSION}/sni-${Env:SNI_VERSION}-windows-amd64.zip -OutFile sni.zip
|
||||
Expand-Archive -Path sni.zip -DestinationPath SNI -Force
|
||||
Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/6.4/win-x64.zip -OutFile enemizer.zip
|
||||
Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/${Env:ENEMIZER_VERSION}/win-x64.zip -OutFile enemizer.zip
|
||||
Expand-Archive -Path enemizer.zip -DestinationPath EnemizerCLI -Force
|
||||
- name: Build
|
||||
run: |
|
||||
python -m pip install --upgrade pip setuptools==60.10.0 # 61 does not work with the current layout
|
||||
python -m pip install --upgrade pip setuptools
|
||||
pip install -r requirements.txt
|
||||
python setup.py build --yes
|
||||
python setup.py build_exe --yes
|
||||
$NAME="$(ls build)".Split('.',2)[1]
|
||||
$ZIP_NAME="Archipelago_$NAME.7z"
|
||||
echo "ZIP_NAME=$ZIP_NAME" >> $Env:GITHUB_ENV
|
||||
@@ -43,6 +48,7 @@ jobs:
|
||||
build-ubuntu1804:
|
||||
runs-on: ubuntu-18.04
|
||||
steps:
|
||||
# - copy code below to release.yml -
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install base dependencies
|
||||
run: |
|
||||
@@ -56,27 +62,27 @@ jobs:
|
||||
- name: Install build-time dependencies
|
||||
run: |
|
||||
echo "PYTHON=python3.9" >> $GITHUB_ENV
|
||||
wget -nv https://github.com/AppImage/AppImageKit/releases/download/13/appimagetool-x86_64.AppImage
|
||||
wget -nv https://github.com/AppImage/AppImageKit/releases/download/$APPIMAGETOOL_VERSION/appimagetool-x86_64.AppImage
|
||||
chmod a+rx appimagetool-x86_64.AppImage
|
||||
./appimagetool-x86_64.AppImage --appimage-extract
|
||||
echo -e '#/bin/sh\n./squashfs-root/AppRun "$@"' > appimagetool
|
||||
chmod a+rx appimagetool
|
||||
- name: Download run-time dependencies
|
||||
run: |
|
||||
wget -nv https://github.com/black-sliver/sni/releases/download/v0.0.78-2/sni-v0.0.78-2-manylinux2014-amd64.tar.xz
|
||||
wget -nv https://github.com/alttpo/sni/releases/download/$SNI_VERSION/sni-$SNI_VERSION-manylinux2014-amd64.tar.xz
|
||||
tar xf sni-*.tar.xz
|
||||
rm sni-*.tar.xz
|
||||
mv sni-* SNI
|
||||
wget -nv https://github.com/Ijwu/Enemizer/releases/download/6.4/ubuntu.16.04-x64.7z
|
||||
wget -nv https://github.com/Ijwu/Enemizer/releases/download/$ENEMIZER_VERSION/ubuntu.16.04-x64.7z
|
||||
7za x -oEnemizerCLI/ ubuntu.16.04-x64.7z
|
||||
- name: Build
|
||||
run: |
|
||||
# pygobject is an optional dependency for kivy that's not in requirements
|
||||
"${{ env.PYTHON }}" -m pip install --upgrade pip virtualenv PyGObject setuptools==60.10.0 # setuptools same as windows
|
||||
"${{ env.PYTHON }}" -m pip install --upgrade pip virtualenv PyGObject setuptools
|
||||
"${{ env.PYTHON }}" -m venv venv
|
||||
source venv/bin/activate
|
||||
pip install -r requirements.txt
|
||||
python setup.py build --yes bdist_appimage --yes
|
||||
python setup.py build_exe --yes bdist_appimage --yes
|
||||
echo -e "setup.py build output:\n `ls build`"
|
||||
echo -e "setup.py dist output:\n `ls dist`"
|
||||
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
||||
@@ -84,6 +90,7 @@ jobs:
|
||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -czvf ../dist/$TAR_NAME Archipelago && mv Archipelago "$DIR_NAME")
|
||||
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
||||
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
||||
# - copy code above to release.yml -
|
||||
- name: Store AppImage
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
|
||||
4
.github/workflows/lint.yml
vendored
4
.github/workflows/lint.yml
vendored
@@ -18,8 +18,8 @@ jobs:
|
||||
python-version: 3.9
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
python -m pip install --upgrade pip
|
||||
pip install flake8 pytest
|
||||
python -m pip install --upgrade pip wheel
|
||||
pip install flake8 pytest pytest-subtests
|
||||
if [ -f requirements.txt ]; then pip install -r requirements.txt; fi
|
||||
- name: Lint with flake8
|
||||
run: |
|
||||
|
||||
14
.github/workflows/release.yml
vendored
14
.github/workflows/release.yml
vendored
@@ -7,6 +7,11 @@ on:
|
||||
tags:
|
||||
- '*.*.*'
|
||||
|
||||
env:
|
||||
SNI_VERSION: v0.0.84
|
||||
ENEMIZER_VERSION: 7.1
|
||||
APPIMAGETOOL_VERSION: 13
|
||||
|
||||
jobs:
|
||||
create-release:
|
||||
runs-on: ubuntu-latest
|
||||
@@ -44,22 +49,23 @@ jobs:
|
||||
- name: Install build-time dependencies
|
||||
run: |
|
||||
echo "PYTHON=python3.9" >> $GITHUB_ENV
|
||||
wget -nv https://github.com/AppImage/AppImageKit/releases/download/13/appimagetool-x86_64.AppImage
|
||||
wget -nv https://github.com/AppImage/AppImageKit/releases/download/$APPIMAGETOOL_VERSION/appimagetool-x86_64.AppImage
|
||||
chmod a+rx appimagetool-x86_64.AppImage
|
||||
./appimagetool-x86_64.AppImage --appimage-extract
|
||||
echo -e '#/bin/sh\n./squashfs-root/AppRun "$@"' > appimagetool
|
||||
chmod a+rx appimagetool
|
||||
- name: Download run-time dependencies
|
||||
run: |
|
||||
wget -nv https://github.com/black-sliver/sni/releases/download/v0.0.78-2/sni-v0.0.78-2-manylinux2014-amd64.tar.xz
|
||||
wget -nv https://github.com/alttpo/sni/releases/download/$SNI_VERSION/sni-$SNI_VERSION-manylinux2014-amd64.tar.xz
|
||||
tar xf sni-*.tar.xz
|
||||
rm sni-*.tar.xz
|
||||
mv sni-* SNI
|
||||
wget -nv https://github.com/Ijwu/Enemizer/releases/download/6.4/ubuntu.16.04-x64.7z
|
||||
wget -nv https://github.com/Ijwu/Enemizer/releases/download/$ENEMIZER_VERSION/ubuntu.16.04-x64.7z
|
||||
7za x -oEnemizerCLI/ ubuntu.16.04-x64.7z
|
||||
- name: Build
|
||||
run: |
|
||||
"${{ env.PYTHON }}" -m pip install --upgrade pip setuptools virtualenv PyGObject # pygobject should probably move to requirements
|
||||
# pygobject is an optional dependency for kivy that's not in requirements
|
||||
"${{ env.PYTHON }}" -m pip install --upgrade pip virtualenv PyGObject setuptools
|
||||
"${{ env.PYTHON }}" -m venv venv
|
||||
source venv/bin/activate
|
||||
pip install -r requirements.txt
|
||||
|
||||
6
.github/workflows/unittests.yml
vendored
6
.github/workflows/unittests.yml
vendored
@@ -32,9 +32,9 @@ jobs:
|
||||
python-version: ${{ matrix.python.version }}
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
python -m pip install --upgrade pip
|
||||
pip install flake8 pytest
|
||||
python -m pip install --upgrade pip wheel
|
||||
pip install flake8 pytest pytest-subtests
|
||||
python ModuleUpdate.py --yes --force --append "WebHostLib/requirements.txt"
|
||||
- name: Unittests
|
||||
run: |
|
||||
pytest test
|
||||
pytest
|
||||
|
||||
25
.gitignore
vendored
25
.gitignore
vendored
@@ -4,6 +4,7 @@
|
||||
*_Spoiler.txt
|
||||
*.bmbp
|
||||
*.apbp
|
||||
*.apl2ac
|
||||
*.apm3
|
||||
*.apmc
|
||||
*.apz5
|
||||
@@ -13,6 +14,10 @@
|
||||
*.z64
|
||||
*.n64
|
||||
*.nes
|
||||
*.sms
|
||||
*.gb
|
||||
*.gbc
|
||||
*.gba
|
||||
*.wixobj
|
||||
*.lck
|
||||
*.db3
|
||||
@@ -28,6 +33,7 @@ README.html
|
||||
.vs/
|
||||
EnemizerCLI/
|
||||
/Players/
|
||||
/SNI/
|
||||
/options.yaml
|
||||
/config.yaml
|
||||
/logs/
|
||||
@@ -43,7 +49,7 @@ Output Logs/
|
||||
/freeze_requirements.txt
|
||||
/Archipelago.zip
|
||||
/setup.ini
|
||||
|
||||
/installdelete.iss
|
||||
|
||||
# Byte-compiled / optimized / DLL files
|
||||
__pycache__/
|
||||
@@ -116,17 +122,21 @@ target/
|
||||
profile_default/
|
||||
ipython_config.py
|
||||
|
||||
# vim editor
|
||||
*.swp
|
||||
|
||||
# SageMath parsed files
|
||||
*.sage.py
|
||||
|
||||
# Environments
|
||||
.env
|
||||
.venv
|
||||
.venv*
|
||||
env/
|
||||
venv/
|
||||
ENV/
|
||||
env.bak/
|
||||
venv.bak/
|
||||
.code-workspace
|
||||
|
||||
# Spyder project settings
|
||||
.spyderproject
|
||||
@@ -152,10 +162,17 @@ dmypy.json
|
||||
# Cython debug symbols
|
||||
cython_debug/
|
||||
|
||||
#minecraft server stuff
|
||||
# minecraft server stuff
|
||||
jdk*/
|
||||
minecraft*/
|
||||
minecraft_versions.json
|
||||
|
||||
#pyenv
|
||||
# pyenv
|
||||
.python-version
|
||||
|
||||
# OS General Files
|
||||
.DS_Store
|
||||
.AppleDouble
|
||||
.LSOverride
|
||||
Thumbs.db
|
||||
[Dd]esktop.ini
|
||||
|
||||
679
BaseClasses.py
679
BaseClasses.py
File diff suppressed because it is too large
Load Diff
@@ -1,229 +1,70 @@
|
||||
from __future__ import annotations
|
||||
import os
|
||||
import logging
|
||||
import asyncio
|
||||
import urllib.parse
|
||||
import sys
|
||||
import typing
|
||||
import time
|
||||
import asyncio
|
||||
import shutil
|
||||
|
||||
import websockets
|
||||
import ModuleUpdate
|
||||
ModuleUpdate.update()
|
||||
|
||||
import Utils
|
||||
|
||||
if __name__ == "__main__":
|
||||
Utils.init_logging("ChecksFinderClient", exception_logger="Client")
|
||||
|
||||
from MultiServer import CommandProcessor
|
||||
from NetUtils import Endpoint, decode, NetworkItem, encode, JSONtoTextParser, ClientStatus, Permission
|
||||
from Utils import Version, stream_input
|
||||
from worlds import network_data_package, AutoWorldRegister
|
||||
from CommonClient import gui_enabled, console_loop, logger, server_autoreconnect, get_base_parser, \
|
||||
keep_alive
|
||||
from worlds.checksfinder import ChecksFinderWorld
|
||||
from NetUtils import NetworkItem, ClientStatus
|
||||
from CommonClient import gui_enabled, logger, get_base_parser, ClientCommandProcessor, \
|
||||
CommonContext, server_loop
|
||||
|
||||
|
||||
class ClientCommandProcessor(CommandProcessor):
|
||||
def __init__(self, ctx: CommonContext):
|
||||
self.ctx = ctx
|
||||
|
||||
def output(self, text: str):
|
||||
logger.info(text)
|
||||
|
||||
def _cmd_exit(self) -> bool:
|
||||
"""Close connections and client"""
|
||||
self.ctx.exit_event.set()
|
||||
return True
|
||||
|
||||
def _cmd_connect(self, address: str = "") -> bool:
|
||||
"""Connect to a MultiWorld Server"""
|
||||
self.ctx.server_address = None
|
||||
asyncio.create_task(self.ctx.connect(address if address else None), name="connecting")
|
||||
return True
|
||||
|
||||
def _cmd_disconnect(self) -> bool:
|
||||
"""Disconnect from a MultiWorld Server"""
|
||||
self.ctx.server_address = None
|
||||
asyncio.create_task(self.ctx.disconnect(), name="disconnecting")
|
||||
return True
|
||||
|
||||
def _cmd_received(self) -> bool:
|
||||
"""List all received items"""
|
||||
logger.info(f'{len(self.ctx.items_received)} received items:')
|
||||
for index, item in enumerate(self.ctx.items_received, 1):
|
||||
self.output(f"{self.ctx.item_name_getter(item.item)} from {self.ctx.player_names[item.player]}")
|
||||
return True
|
||||
|
||||
def _cmd_missing(self) -> bool:
|
||||
"""List all missing location checks, from your local game state"""
|
||||
if not self.ctx.game:
|
||||
self.output("No game set, cannot determine missing checks.")
|
||||
return False
|
||||
count = 0
|
||||
checked_count = 0
|
||||
for location, location_id in AutoWorldRegister.world_types[self.ctx.game].location_name_to_id.items():
|
||||
if location_id < 0:
|
||||
continue
|
||||
if location_id not in self.ctx.locations_checked:
|
||||
if location_id in self.ctx.missing_locations:
|
||||
self.output('Missing: ' + location)
|
||||
count += 1
|
||||
elif location_id in self.ctx.checked_locations:
|
||||
self.output('Checked: ' + location)
|
||||
count += 1
|
||||
checked_count += 1
|
||||
|
||||
if count:
|
||||
self.output(
|
||||
f"Found {count} missing location checks{f'. {checked_count} location checks previously visited.' if checked_count else ''}")
|
||||
else:
|
||||
self.output("No missing location checks found.")
|
||||
return True
|
||||
|
||||
def _cmd_items(self):
|
||||
"""List all item names for the currently running game."""
|
||||
self.output(f"Item Names for {self.ctx.game}")
|
||||
for item_name in AutoWorldRegister.world_types[self.ctx.game].item_name_to_id:
|
||||
self.output(item_name)
|
||||
|
||||
def _cmd_locations(self):
|
||||
"""List all location names for the currently running game."""
|
||||
self.output(f"Location Names for {self.ctx.game}")
|
||||
for location_name in AutoWorldRegister.world_types[self.ctx.game].location_name_to_id:
|
||||
self.output(location_name)
|
||||
|
||||
class ChecksFinderClientCommandProcessor(ClientCommandProcessor):
|
||||
def _cmd_resync(self):
|
||||
"""Manually trigger a resync."""
|
||||
self.output(f"Syncing items.")
|
||||
self.ctx.syncing = True
|
||||
|
||||
def _cmd_ready(self):
|
||||
"""Send ready status to server."""
|
||||
self.ctx.ready = not self.ctx.ready
|
||||
if self.ctx.ready:
|
||||
state = ClientStatus.CLIENT_READY
|
||||
self.output("Readied up.")
|
||||
else:
|
||||
state = ClientStatus.CLIENT_CONNECTED
|
||||
self.output("Unreadied.")
|
||||
asyncio.create_task(self.ctx.send_msgs([{"cmd": "StatusUpdate", "status": state}]), name="send StatusUpdate")
|
||||
|
||||
def default(self, raw: str):
|
||||
raw = self.ctx.on_user_say(raw)
|
||||
if raw:
|
||||
asyncio.create_task(self.ctx.send_msgs([{"cmd": "Say", "text": raw}]), name="send Say")
|
||||
|
||||
|
||||
class CommonContext():
|
||||
tags: typing.Set[str] = {"AP"}
|
||||
starting_reconnect_delay: int = 5
|
||||
current_reconnect_delay: int = starting_reconnect_delay
|
||||
command_processor: int = ClientCommandProcessor
|
||||
game = None
|
||||
ui = None
|
||||
keep_alive_task = None
|
||||
items_handling: typing.Optional[int] = None
|
||||
current_energy_link_value = 0 # to display in UI, gets set by server
|
||||
class ChecksFinderContext(CommonContext):
|
||||
command_processor: int = ChecksFinderClientCommandProcessor
|
||||
game = "ChecksFinder"
|
||||
items_handling = 0b111 # full remote
|
||||
|
||||
def __init__(self, server_address, password):
|
||||
# server state
|
||||
super(ChecksFinderContext, self).__init__(server_address, password)
|
||||
self.send_index: int = 0
|
||||
self.server_address = server_address
|
||||
self.password = password
|
||||
self.syncing = False
|
||||
self.awaiting_bridge = False
|
||||
self.server_task = None
|
||||
self.server: typing.Optional[Endpoint] = None
|
||||
self.server_version = Version(0, 0, 0)
|
||||
self.hint_cost: typing.Optional[int] = None
|
||||
self.games: typing.Dict[int, str] = {}
|
||||
self.permissions = {
|
||||
"forfeit": "disabled",
|
||||
"collect": "disabled",
|
||||
"remaining": "disabled",
|
||||
}
|
||||
# self.game_communication_path: files go in this path to pass data between us and the actual game
|
||||
if "localappdata" in os.environ:
|
||||
self.game_communication_path = os.path.expandvars(r"%localappdata%/ChecksFinder")
|
||||
else:
|
||||
# not windows. game is an exe so let's see if wine might be around to run it
|
||||
if "WINEPREFIX" in os.environ:
|
||||
wineprefix = os.environ["WINEPREFIX"]
|
||||
elif shutil.which("wine") or shutil.which("wine-stable"):
|
||||
wineprefix = os.path.expanduser("~/.wine") # default root of wine system data, deep in which is app data
|
||||
else:
|
||||
msg = "ChecksFinderClient couldn't detect system type. Unable to infer required game_communication_path"
|
||||
logger.error("Error: " + msg)
|
||||
Utils.messagebox("Error", msg, error=True)
|
||||
sys.exit(1)
|
||||
self.game_communication_path = os.path.join(
|
||||
wineprefix,
|
||||
"drive_c",
|
||||
os.path.expandvars("users/$USER/Local Settings/Application Data/ChecksFinder"))
|
||||
|
||||
# own state
|
||||
self.finished_game = False
|
||||
self.ready = False
|
||||
self.team = None
|
||||
self.slot = None
|
||||
self.auth = None
|
||||
self.seed_name = None
|
||||
|
||||
self.locations_checked: typing.Set[int] = set() # local state
|
||||
self.locations_scouted: typing.Set[int] = set()
|
||||
self.items_received = []
|
||||
self.missing_locations: typing.Set[int] = set()
|
||||
self.checked_locations: typing.Set[int] = set() # server state
|
||||
self.locations_info = {}
|
||||
|
||||
self.input_queue = asyncio.Queue()
|
||||
self.input_requests = 0
|
||||
|
||||
self.last_death_link: float = time.time() # last send/received death link on AP layer
|
||||
|
||||
# game state
|
||||
self.player_names: typing.Dict[int: str] = {0: "Archipelago"}
|
||||
self.exit_event = asyncio.Event()
|
||||
self.watcher_event = asyncio.Event()
|
||||
|
||||
self.slow_mode = False
|
||||
self.jsontotextparser = JSONtoTextParser(self)
|
||||
self.set_getters(network_data_package)
|
||||
|
||||
# execution
|
||||
self.keep_alive_task = asyncio.create_task(keep_alive(self), name="Bouncy")
|
||||
|
||||
@property
|
||||
def total_locations(self) -> typing.Optional[int]:
|
||||
"""Will return None until connected."""
|
||||
if self.checked_locations or self.missing_locations:
|
||||
return len(self.checked_locations | self.missing_locations)
|
||||
async def server_auth(self, password_requested: bool = False):
|
||||
if password_requested and not self.password:
|
||||
await super(ChecksFinderContext, self).server_auth(password_requested)
|
||||
await self.get_username()
|
||||
await self.send_connect()
|
||||
|
||||
async def connection_closed(self):
|
||||
self.auth = None
|
||||
self.items_received = []
|
||||
self.locations_info = {}
|
||||
self.server_version = Version(0, 0, 0)
|
||||
if self.server and self.server.socket is not None:
|
||||
await self.server.socket.close()
|
||||
self.server = None
|
||||
self.server_task = None
|
||||
path = os.path.expandvars(r"%localappdata%/ChecksFinder")
|
||||
for root, dirs, files in os.walk(path):
|
||||
await super(ChecksFinderContext, self).connection_closed()
|
||||
for root, dirs, files in os.walk(self.game_communication_path):
|
||||
for file in files:
|
||||
if file.find("obtain") <= -1:
|
||||
os.remove(root+"/"+file)
|
||||
|
||||
# noinspection PyAttributeOutsideInit
|
||||
def set_getters(self, data_package: dict, network=False):
|
||||
if not network: # local data; check if newer data was already downloaded
|
||||
local_package = Utils.persistent_load().get("datapackage", {}).get("latest", {})
|
||||
if local_package and local_package["version"] > network_data_package["version"]:
|
||||
data_package: dict = local_package
|
||||
elif network: # check if data from server is newer
|
||||
|
||||
if data_package["version"] > network_data_package["version"]:
|
||||
Utils.persistent_store("datapackage", "latest", network_data_package)
|
||||
|
||||
item_lookup: dict = {}
|
||||
locations_lookup: dict = {}
|
||||
for game, gamedata in data_package["games"].items():
|
||||
for item_name, item_id in gamedata["item_name_to_id"].items():
|
||||
item_lookup[item_id] = item_name
|
||||
for location_name, location_id in gamedata["location_name_to_id"].items():
|
||||
locations_lookup[location_id] = location_name
|
||||
|
||||
def get_item_name_from_id(code: int):
|
||||
return item_lookup.get(code, f'Unknown item (ID:{code})')
|
||||
|
||||
self.item_name_getter = get_item_name_from_id
|
||||
|
||||
def get_location_name_from_address(address: int):
|
||||
return locations_lookup.get(address, f'Unknown location (ID:{address})')
|
||||
|
||||
self.location_name_getter = get_location_name_from_address
|
||||
os.remove(root + "/" + file)
|
||||
|
||||
@property
|
||||
def endpoints(self):
|
||||
@@ -232,346 +73,52 @@ class CommonContext():
|
||||
else:
|
||||
return []
|
||||
|
||||
async def disconnect(self):
|
||||
if self.server and not self.server.socket.closed:
|
||||
await self.server.socket.close()
|
||||
if self.server_task is not None:
|
||||
await self.server_task
|
||||
|
||||
async def send_msgs(self, msgs):
|
||||
if not self.server or not self.server.socket.open or self.server.socket.closed:
|
||||
return
|
||||
await self.server.socket.send(encode(msgs))
|
||||
|
||||
def consume_players_package(self, package: typing.List[tuple]):
|
||||
self.player_names = {slot: name for team, slot, name, orig_name in package if self.team == team}
|
||||
self.player_names[0] = "Archipelago"
|
||||
|
||||
def event_invalid_slot(self):
|
||||
raise Exception('Invalid Slot; please verify that you have connected to the correct world.')
|
||||
|
||||
def event_invalid_game(self):
|
||||
raise Exception('Invalid Game; please verify that you connected with the right game to the correct world.')
|
||||
|
||||
async def server_auth(self, password_requested: bool = False):
|
||||
if password_requested and not self.password:
|
||||
logger.info('Enter the password required to join this game:')
|
||||
self.password = await self.console_input()
|
||||
return self.password
|
||||
|
||||
async def send_connect(self, **kwargs):
|
||||
payload = {
|
||||
'cmd': 'Connect',
|
||||
'password': self.password, 'name': self.auth, 'version': Utils.version_tuple,
|
||||
'tags': self.tags, 'items_handling': self.items_handling,
|
||||
'uuid': Utils.get_unique_identifier(), 'game': self.game
|
||||
}
|
||||
if kwargs:
|
||||
payload.update(kwargs)
|
||||
await self.send_msgs([payload])
|
||||
|
||||
async def console_input(self):
|
||||
self.input_requests += 1
|
||||
return await self.input_queue.get()
|
||||
|
||||
async def connect(self, address=None):
|
||||
await self.disconnect()
|
||||
self.server_task = asyncio.create_task(server_loop(self, address), name="server loop")
|
||||
|
||||
def on_print(self, args: dict):
|
||||
logger.info(args["text"])
|
||||
|
||||
def on_print_json(self, args: dict):
|
||||
if self.ui:
|
||||
self.ui.print_json(args["data"])
|
||||
else:
|
||||
text = self.jsontotextparser(args["data"])
|
||||
logger.info(text)
|
||||
|
||||
def on_package(self, cmd: str, args: dict):
|
||||
pass
|
||||
|
||||
def on_user_say(self, text: str) -> typing.Optional[str]:
|
||||
"""Gets called before sending a Say to the server from the user.
|
||||
Returned text is sent, or sending is aborted if None is returned."""
|
||||
return text
|
||||
|
||||
def update_permissions(self, permissions: typing.Dict[str, int]):
|
||||
for permission_name, permission_flag in permissions.items():
|
||||
try:
|
||||
flag = Permission(permission_flag)
|
||||
logger.info(f"{permission_name.capitalize()} permission: {flag.name}")
|
||||
self.permissions[permission_name] = flag.name
|
||||
except Exception as e: # safeguard against permissions that may be implemented in the future
|
||||
logger.exception(e)
|
||||
|
||||
async def shutdown(self):
|
||||
self.server_address = None
|
||||
if self.server and not self.server.socket.closed:
|
||||
await self.server.socket.close()
|
||||
if self.server_task:
|
||||
await self.server_task
|
||||
|
||||
while self.input_requests > 0:
|
||||
self.input_queue.put_nowait(None)
|
||||
self.input_requests -= 1
|
||||
self.keep_alive_task.cancel()
|
||||
path = os.path.expandvars(r"%localappdata%/ChecksFinder")
|
||||
for root, dirs, files in os.walk(path):
|
||||
await super(ChecksFinderContext, self).shutdown()
|
||||
for root, dirs, files in os.walk(self.game_communication_path):
|
||||
for file in files:
|
||||
if file.find("obtain") <= -1:
|
||||
os.remove(root+"/"+file)
|
||||
|
||||
# DeathLink hooks
|
||||
|
||||
def on_deathlink(self, data: dict):
|
||||
"""Gets dispatched when a new DeathLink is triggered by another linked player."""
|
||||
self.last_death_link = max(data["time"], self.last_death_link)
|
||||
text = data.get("cause", "")
|
||||
if text:
|
||||
logger.info(f"DeathLink: {text}")
|
||||
else:
|
||||
logger.info(f"DeathLink: Received from {data['source']}")
|
||||
|
||||
async def send_death(self, death_text: str = ""):
|
||||
if self.server and self.server.socket:
|
||||
logger.info("DeathLink: Sending death to your friends...")
|
||||
self.last_death_link = time.time()
|
||||
await self.send_msgs([{
|
||||
"cmd": "Bounce", "tags": ["DeathLink"],
|
||||
"data": {
|
||||
"time": self.last_death_link,
|
||||
"source": self.player_names[self.slot],
|
||||
"cause": death_text
|
||||
}
|
||||
}])
|
||||
|
||||
async def update_death_link(self, death_link):
|
||||
old_tags = self.tags.copy()
|
||||
if death_link:
|
||||
self.tags.add("DeathLink")
|
||||
else:
|
||||
self.tags -= {"DeathLink"}
|
||||
if old_tags != self.tags and self.server and not self.server.socket.closed:
|
||||
await self.send_msgs([{"cmd": "ConnectUpdate", "tags": self.tags}])
|
||||
|
||||
|
||||
async def server_loop(ctx: CommonContext, address=None):
|
||||
cached_address = None
|
||||
if ctx.server and ctx.server.socket:
|
||||
logger.error('Already connected')
|
||||
return
|
||||
|
||||
if address is None: # set through CLI or APBP
|
||||
address = ctx.server_address
|
||||
|
||||
# Wait for the user to provide a multiworld server address
|
||||
if not address:
|
||||
logger.info('Please connect to an Archipelago server.')
|
||||
return
|
||||
|
||||
address = f"ws://{address}" if "://" not in address else address
|
||||
port = urllib.parse.urlparse(address).port or 38281
|
||||
logger.info(f'Connecting to Archipelago server at {address}')
|
||||
try:
|
||||
socket = await websockets.connect(address, port=port, ping_timeout=None, ping_interval=None)
|
||||
ctx.server = Endpoint(socket)
|
||||
logger.info('Connected')
|
||||
ctx.server_address = address
|
||||
ctx.current_reconnect_delay = ctx.starting_reconnect_delay
|
||||
async for data in ctx.server.socket:
|
||||
for msg in decode(data):
|
||||
await process_server_cmd(ctx, msg)
|
||||
logger.warning('Disconnected from multiworld server, type /connect to reconnect')
|
||||
except ConnectionRefusedError:
|
||||
if cached_address:
|
||||
logger.error('Unable to connect to multiworld server at cached address. '
|
||||
'Please use the connect button above.')
|
||||
else:
|
||||
logger.exception('Connection refused by the multiworld server')
|
||||
except websockets.InvalidURI:
|
||||
logger.exception('Failed to connect to the multiworld server (invalid URI)')
|
||||
except (OSError, websockets.InvalidURI):
|
||||
logger.exception('Failed to connect to the multiworld server')
|
||||
except Exception as e:
|
||||
logger.exception('Lost connection to the multiworld server, type /connect to reconnect')
|
||||
finally:
|
||||
await ctx.connection_closed()
|
||||
if ctx.server_address:
|
||||
logger.info(f"... reconnecting in {ctx.current_reconnect_delay}s")
|
||||
asyncio.create_task(server_autoreconnect(ctx), name="server auto reconnect")
|
||||
ctx.current_reconnect_delay *= 2
|
||||
|
||||
|
||||
async def process_server_cmd(ctx: CommonContext, args: dict):
|
||||
try:
|
||||
cmd = args["cmd"]
|
||||
except:
|
||||
logger.exception(f"Could not get command from {args}")
|
||||
raise
|
||||
if cmd == 'RoomInfo':
|
||||
if ctx.seed_name and ctx.seed_name != args["seed_name"]:
|
||||
logger.info("The server is running a different multiworld than your client is. (invalid seed_name)")
|
||||
else:
|
||||
logger.info('--------------------------------')
|
||||
logger.info('Room Information:')
|
||||
logger.info('--------------------------------')
|
||||
version = args["version"]
|
||||
ctx.server_version = tuple(version)
|
||||
version = ".".join(str(item) for item in version)
|
||||
|
||||
logger.info(f'Server protocol version: {version}')
|
||||
logger.info("Server protocol tags: " + ", ".join(args["tags"]))
|
||||
if args['password']:
|
||||
logger.info('Password required')
|
||||
ctx.update_permissions(args.get("permissions", {}))
|
||||
if "games" in args:
|
||||
ctx.games = {x: game for x, game in enumerate(args["games"], start=1)}
|
||||
logger.info(
|
||||
f"A !hint costs {args['hint_cost']}% of your total location count as points"
|
||||
f" and you get {args['location_check_points']}"
|
||||
f" for each location checked. Use !hint for more information.")
|
||||
ctx.hint_cost = int(args['hint_cost'])
|
||||
ctx.check_points = int(args['location_check_points'])
|
||||
|
||||
if len(args['players']) < 1:
|
||||
logger.info('No player connected')
|
||||
else:
|
||||
args['players'].sort()
|
||||
current_team = -1
|
||||
logger.info('Connected Players:')
|
||||
for network_player in args['players']:
|
||||
if network_player.team != current_team:
|
||||
logger.info(f' Team #{network_player.team + 1}')
|
||||
current_team = network_player.team
|
||||
logger.info(' %s (Player %d)' % (network_player.alias, network_player.slot))
|
||||
if args["datapackage_version"] > network_data_package["version"] or args["datapackage_version"] == 0:
|
||||
await ctx.send_msgs([{"cmd": "GetDataPackage"}])
|
||||
await ctx.server_auth(args['password'])
|
||||
|
||||
elif cmd == 'DataPackage':
|
||||
logger.info("Got new ID/Name Datapackage")
|
||||
ctx.set_getters(args['data'], network=True)
|
||||
|
||||
elif cmd == 'ConnectionRefused':
|
||||
errors = args["errors"]
|
||||
if 'InvalidSlot' in errors:
|
||||
ctx.event_invalid_slot()
|
||||
elif 'InvalidGame' in errors:
|
||||
ctx.event_invalid_game()
|
||||
elif 'SlotAlreadyTaken' in errors:
|
||||
raise Exception('Player slot already in use for that team')
|
||||
elif 'IncompatibleVersion' in errors:
|
||||
raise Exception('Server reported your client version as incompatible')
|
||||
elif 'InvalidItemsHandling' in errors:
|
||||
raise Exception('The item handling flags requested by the client are not supported')
|
||||
# last to check, recoverable problem
|
||||
elif 'InvalidPassword' in errors:
|
||||
logger.error('Invalid password')
|
||||
ctx.password = None
|
||||
await ctx.server_auth(True)
|
||||
elif errors:
|
||||
raise Exception("Unknown connection errors: " + str(errors))
|
||||
else:
|
||||
raise Exception('Connection refused by the multiworld host, no reason provided')
|
||||
|
||||
elif cmd == 'Connected':
|
||||
if not os.path.exists(os.path.expandvars(r"%localappdata%/ChecksFinder")):
|
||||
os.mkdir(os.path.expandvars(r"%localappdata%/ChecksFinder"))
|
||||
ctx.team = args["team"]
|
||||
ctx.slot = args["slot"]
|
||||
ctx.consume_players_package(args["players"])
|
||||
msgs = []
|
||||
if ctx.locations_checked:
|
||||
msgs.append({"cmd": "LocationChecks",
|
||||
"locations": list(ctx.locations_checked)})
|
||||
if ctx.locations_scouted:
|
||||
msgs.append({"cmd": "LocationScouts",
|
||||
"locations": list(ctx.locations_scouted)})
|
||||
if msgs:
|
||||
await ctx.send_msgs(msgs)
|
||||
if ctx.finished_game:
|
||||
await ctx.send_msgs([{"cmd": "StatusUpdate", "status": ClientStatus.CLIENT_GOAL}])
|
||||
|
||||
# Get the server side view of missing as of time of connecting.
|
||||
# This list is used to only send to the server what is reported as ACTUALLY Missing.
|
||||
# This also serves to allow an easy visual of what locations were already checked previously
|
||||
# when /missing is used for the client side view of what is missing.
|
||||
ctx.missing_locations = set(args["missing_locations"])
|
||||
ctx.checked_locations = set(args["checked_locations"])
|
||||
for ss in ctx.checked_locations:
|
||||
filename = f"send{ss}"
|
||||
with open(os.path.expandvars(r"%localappdata%/ChecksFinder/"+filename), 'w') as f:
|
||||
f.close()
|
||||
|
||||
elif cmd == 'ReceivedItems':
|
||||
start_index = args["index"]
|
||||
|
||||
if start_index == 0:
|
||||
ctx.items_received = []
|
||||
elif start_index != len(ctx.items_received):
|
||||
sync_msg = [{'cmd': 'Sync'}]
|
||||
if ctx.locations_checked:
|
||||
sync_msg.append({"cmd": "LocationChecks",
|
||||
"locations": list(ctx.locations_checked)})
|
||||
await ctx.send_msgs(sync_msg)
|
||||
if start_index == len(ctx.items_received):
|
||||
for item in args['items']:
|
||||
filename = f"AP_{str(NetworkItem(*item).location)}PLR{str(NetworkItem(*item).player)}.item"
|
||||
with open(os.path.expandvars(r"%localappdata%/ChecksFinder/"+filename), 'w') as f:
|
||||
f.write(str(NetworkItem(*item).item))
|
||||
f.close()
|
||||
ctx.items_received.append(NetworkItem(*item))
|
||||
ctx.watcher_event.set()
|
||||
|
||||
elif cmd == 'LocationInfo':
|
||||
for item, location, player in args['locations']:
|
||||
if location not in ctx.locations_info:
|
||||
ctx.locations_info[location] = (item, player)
|
||||
ctx.watcher_event.set()
|
||||
|
||||
elif cmd == "RoomUpdate":
|
||||
if "players" in args:
|
||||
ctx.consume_players_package(args["players"])
|
||||
if "hint_points" in args:
|
||||
ctx.hint_points = args['hint_points']
|
||||
if "checked_locations" in args:
|
||||
checked = set(args["checked_locations"])
|
||||
ctx.checked_locations |= checked
|
||||
ctx.missing_locations -= checked
|
||||
for ss in ctx.checked_locations:
|
||||
def on_package(self, cmd: str, args: dict):
|
||||
if cmd in {"Connected"}:
|
||||
if not os.path.exists(self.game_communication_path):
|
||||
os.makedirs(self.game_communication_path)
|
||||
for ss in self.checked_locations:
|
||||
filename = f"send{ss}"
|
||||
with open(os.path.expandvars(r"%localappdata%/ChecksFinder/"+filename), 'w') as f:
|
||||
with open(os.path.join(self.game_communication_path, filename), 'w') as f:
|
||||
f.close()
|
||||
if "permissions" in args:
|
||||
ctx.update_permissions(args["permissions"])
|
||||
if cmd in {"ReceivedItems"}:
|
||||
start_index = args["index"]
|
||||
if start_index != len(self.items_received):
|
||||
for item in args['items']:
|
||||
filename = f"AP_{str(NetworkItem(*item).location)}PLR{str(NetworkItem(*item).player)}.item"
|
||||
with open(os.path.join(self.game_communication_path, filename), 'w') as f:
|
||||
f.write(str(NetworkItem(*item).item))
|
||||
f.close()
|
||||
|
||||
elif cmd == 'Print':
|
||||
ctx.on_print(args)
|
||||
if cmd in {"RoomUpdate"}:
|
||||
if "checked_locations" in args:
|
||||
for ss in self.checked_locations:
|
||||
filename = f"send{ss}"
|
||||
with open(os.path.join(self.game_communication_path, filename), 'w') as f:
|
||||
f.close()
|
||||
|
||||
elif cmd == 'PrintJSON':
|
||||
ctx.on_print_json(args)
|
||||
def run_gui(self):
|
||||
"""Import kivy UI system and start running it as self.ui_task."""
|
||||
from kvui import GameManager
|
||||
|
||||
elif cmd == 'InvalidPacket':
|
||||
logger.warning(f"Invalid Packet of {args['type']}: {args['text']}")
|
||||
class ChecksFinderManager(GameManager):
|
||||
logging_pairs = [
|
||||
("Client", "Archipelago")
|
||||
]
|
||||
base_title = "Archipelago ChecksFinder Client"
|
||||
|
||||
elif cmd == "Bounced":
|
||||
tags = args.get("tags", [])
|
||||
# we can skip checking "DeathLink" in ctx.tags, as otherwise we wouldn't have been send this
|
||||
if "DeathLink" in tags and ctx.last_death_link != args["data"]["time"]:
|
||||
ctx.on_deathlink(args["data"])
|
||||
elif cmd == "SetReply":
|
||||
if args["key"] == "EnergyLink":
|
||||
ctx.current_energy_link_value = args["value"]
|
||||
if ctx.ui:
|
||||
ctx.ui.set_new_energy_link_value()
|
||||
else:
|
||||
logger.debug(f"unknown command {cmd}")
|
||||
|
||||
ctx.on_package(cmd, args)
|
||||
self.ui = ChecksFinderManager(self)
|
||||
self.ui_task = asyncio.create_task(self.ui.async_run(), name="UI")
|
||||
|
||||
|
||||
async def game_watcher(ctx: CommonContext):
|
||||
async def game_watcher(ctx: ChecksFinderContext):
|
||||
from worlds.checksfinder.Locations import lookup_id_to_name
|
||||
while not ctx.exit_event.is_set():
|
||||
if ctx.syncing == True:
|
||||
@@ -580,10 +127,9 @@ async def game_watcher(ctx: CommonContext):
|
||||
sync_msg.append({"cmd": "LocationChecks", "locations": list(ctx.locations_checked)})
|
||||
await ctx.send_msgs(sync_msg)
|
||||
ctx.syncing = False
|
||||
path = os.path.expandvars(r"%localappdata%/ChecksFinder")
|
||||
sending = []
|
||||
victory = False
|
||||
for root, dirs, files in os.walk(path):
|
||||
for root, dirs, files in os.walk(ctx.game_communication_path):
|
||||
for file in files:
|
||||
if file.find("send") > -1:
|
||||
st = file.split("send", -1)[1]
|
||||
@@ -600,38 +146,12 @@ async def game_watcher(ctx: CommonContext):
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
# Text Mode to use !hint and such with games that have no text entry
|
||||
|
||||
class TextContext(CommonContext):
|
||||
game = "ChecksFinder"
|
||||
items_handling = 0b111 # full remote
|
||||
|
||||
async def server_auth(self, password_requested: bool = False):
|
||||
if password_requested and not self.password:
|
||||
await super(TextContext, self).server_auth(password_requested)
|
||||
if not self.auth:
|
||||
logger.info('Enter slot name:')
|
||||
self.auth = await self.console_input()
|
||||
|
||||
await self.send_connect()
|
||||
|
||||
def on_package(self, cmd: str, args: dict):
|
||||
if cmd == "Connected":
|
||||
self.game = self.games.get(self.slot, None)
|
||||
|
||||
|
||||
async def main(args):
|
||||
ctx = TextContext(args.connect, args.password)
|
||||
ctx = ChecksFinderContext(args.connect, args.password)
|
||||
ctx.server_task = asyncio.create_task(server_loop(ctx), name="server loop")
|
||||
input_task = None
|
||||
if gui_enabled:
|
||||
from kvui import ChecksFinderManager
|
||||
ctx.ui = ChecksFinderManager(ctx)
|
||||
ui_task = asyncio.create_task(ctx.ui.async_run(), name="UI")
|
||||
else:
|
||||
ui_task = None
|
||||
if sys.stdin:
|
||||
input_task = asyncio.create_task(console_loop(ctx), name="Input")
|
||||
ctx.run_gui()
|
||||
ctx.run_cli()
|
||||
progression_watcher = asyncio.create_task(
|
||||
game_watcher(ctx), name="ChecksFinderProgressionWatcher")
|
||||
|
||||
@@ -641,11 +161,6 @@ if __name__ == '__main__':
|
||||
await progression_watcher
|
||||
|
||||
await ctx.shutdown()
|
||||
if ui_task:
|
||||
await ui_task
|
||||
|
||||
if input_task:
|
||||
input_task.cancel()
|
||||
|
||||
import colorama
|
||||
|
||||
@@ -653,8 +168,5 @@ if __name__ == '__main__':
|
||||
|
||||
args, rest = parser.parse_known_args()
|
||||
colorama.init()
|
||||
|
||||
loop = asyncio.get_event_loop()
|
||||
loop.run_until_complete(main(args))
|
||||
loop.close()
|
||||
asyncio.run(main(args))
|
||||
colorama.deinit()
|
||||
|
||||
390
CommonClient.py
390
CommonClient.py
@@ -5,6 +5,7 @@ import urllib.parse
|
||||
import sys
|
||||
import typing
|
||||
import time
|
||||
import functools
|
||||
|
||||
import ModuleUpdate
|
||||
ModuleUpdate.update()
|
||||
@@ -17,11 +18,15 @@ if __name__ == "__main__":
|
||||
Utils.init_logging("TextClient", exception_logger="Client")
|
||||
|
||||
from MultiServer import CommandProcessor
|
||||
from NetUtils import Endpoint, decode, NetworkItem, encode, JSONtoTextParser, ClientStatus, Permission, NetworkSlot
|
||||
from Utils import Version, stream_input
|
||||
from NetUtils import Endpoint, decode, NetworkItem, encode, JSONtoTextParser, \
|
||||
ClientStatus, Permission, NetworkSlot, RawJSONtoTextParser
|
||||
from Utils import Version, stream_input, async_start
|
||||
from worlds import network_data_package, AutoWorldRegister
|
||||
import os
|
||||
|
||||
if typing.TYPE_CHECKING:
|
||||
import kvui
|
||||
|
||||
logger = logging.getLogger("Client")
|
||||
|
||||
# without terminal, we have to use gui mode
|
||||
@@ -42,21 +47,25 @@ class ClientCommandProcessor(CommandProcessor):
|
||||
|
||||
def _cmd_connect(self, address: str = "") -> bool:
|
||||
"""Connect to a MultiWorld Server"""
|
||||
self.ctx.server_address = None
|
||||
asyncio.create_task(self.ctx.connect(address if address else None), name="connecting")
|
||||
if address:
|
||||
self.ctx.server_address = None
|
||||
self.ctx.username = None
|
||||
elif not self.ctx.server_address:
|
||||
self.output("Please specify an address.")
|
||||
return False
|
||||
async_start(self.ctx.connect(address if address else None), name="connecting")
|
||||
return True
|
||||
|
||||
def _cmd_disconnect(self) -> bool:
|
||||
"""Disconnect from a MultiWorld Server"""
|
||||
self.ctx.server_address = None
|
||||
asyncio.create_task(self.ctx.disconnect(), name="disconnecting")
|
||||
async_start(self.ctx.disconnect(), name="disconnecting")
|
||||
return True
|
||||
|
||||
def _cmd_received(self) -> bool:
|
||||
"""List all received items"""
|
||||
logger.info(f'{len(self.ctx.items_received)} received items:')
|
||||
for index, item in enumerate(self.ctx.items_received, 1):
|
||||
self.output(f"{self.ctx.item_name_getter(item.item)} from {self.ctx.player_names[item.player]}")
|
||||
self.output(f"{self.ctx.item_names[item.item]} from {self.ctx.player_names[item.player]}")
|
||||
return True
|
||||
|
||||
def _cmd_missing(self) -> bool:
|
||||
@@ -87,12 +96,18 @@ class ClientCommandProcessor(CommandProcessor):
|
||||
|
||||
def _cmd_items(self):
|
||||
"""List all item names for the currently running game."""
|
||||
if not self.ctx.game:
|
||||
self.output("No game set, cannot determine existing items.")
|
||||
return False
|
||||
self.output(f"Item Names for {self.ctx.game}")
|
||||
for item_name in AutoWorldRegister.world_types[self.ctx.game].item_name_to_id:
|
||||
self.output(item_name)
|
||||
|
||||
def _cmd_locations(self):
|
||||
"""List all location names for the currently running game."""
|
||||
if not self.ctx.game:
|
||||
self.output("No game set, cannot determine existing locations.")
|
||||
return False
|
||||
self.output(f"Location Names for {self.ctx.game}")
|
||||
for location_name in AutoWorldRegister.world_types[self.ctx.game].location_name_to_id:
|
||||
self.output(location_name)
|
||||
@@ -106,37 +121,76 @@ class ClientCommandProcessor(CommandProcessor):
|
||||
else:
|
||||
state = ClientStatus.CLIENT_CONNECTED
|
||||
self.output("Unreadied.")
|
||||
asyncio.create_task(self.ctx.send_msgs([{"cmd": "StatusUpdate", "status": state}]), name="send StatusUpdate")
|
||||
async_start(self.ctx.send_msgs([{"cmd": "StatusUpdate", "status": state}]), name="send StatusUpdate")
|
||||
|
||||
def default(self, raw: str):
|
||||
raw = self.ctx.on_user_say(raw)
|
||||
if raw:
|
||||
asyncio.create_task(self.ctx.send_msgs([{"cmd": "Say", "text": raw}]), name="send Say")
|
||||
async_start(self.ctx.send_msgs([{"cmd": "Say", "text": raw}]), name="send Say")
|
||||
|
||||
|
||||
class CommonContext():
|
||||
class CommonContext:
|
||||
# Should be adjusted as needed in subclasses
|
||||
tags: typing.Set[str] = {"AP"}
|
||||
game: typing.Optional[str] = None
|
||||
items_handling: typing.Optional[int] = None
|
||||
want_slot_data: bool = True # should slot_data be retrieved via Connect
|
||||
|
||||
# datapackage
|
||||
# Contents in flux until connection to server is made, to download correct data for this multiworld.
|
||||
item_names: typing.Dict[int, str] = Utils.KeyedDefaultDict(lambda code: f'Unknown item (ID:{code})')
|
||||
location_names: typing.Dict[int, str] = Utils.KeyedDefaultDict(lambda code: f'Unknown location (ID:{code})')
|
||||
|
||||
# defaults
|
||||
starting_reconnect_delay: int = 5
|
||||
current_reconnect_delay: int = starting_reconnect_delay
|
||||
command_processor: int = ClientCommandProcessor
|
||||
game: typing.Optional[str] = None
|
||||
command_processor: typing.Type[CommandProcessor] = ClientCommandProcessor
|
||||
ui = None
|
||||
ui_task: typing.Optional[asyncio.Task] = None
|
||||
input_task: typing.Optional[asyncio.Task] = None
|
||||
keep_alive_task: typing.Optional[asyncio.Task] = None
|
||||
items_handling: typing.Optional[int] = None
|
||||
slot_info: typing.Dict[int, NetworkSlot]
|
||||
current_energy_link_value: int = 0 # to display in UI, gets set by server
|
||||
ui_task: typing.Optional["asyncio.Task[None]"] = None
|
||||
input_task: typing.Optional["asyncio.Task[None]"] = None
|
||||
keep_alive_task: typing.Optional["asyncio.Task[None]"] = None
|
||||
server_task: typing.Optional["asyncio.Task[None]"] = None
|
||||
autoreconnect_task: typing.Optional["asyncio.Task[None]"] = None
|
||||
disconnected_intentionally: bool = False
|
||||
server: typing.Optional[Endpoint] = None
|
||||
server_version: Version = Version(0, 0, 0)
|
||||
current_energy_link_value: typing.Optional[int] = None # to display in UI, gets set by server
|
||||
|
||||
def __init__(self, server_address, password):
|
||||
last_death_link: float = time.time() # last send/received death link on AP layer
|
||||
|
||||
# remaining type info
|
||||
slot_info: typing.Dict[int, NetworkSlot]
|
||||
server_address: typing.Optional[str]
|
||||
password: typing.Optional[str]
|
||||
hint_cost: typing.Optional[int]
|
||||
player_names: typing.Dict[int, str]
|
||||
|
||||
finished_game: bool
|
||||
ready: bool
|
||||
auth: typing.Optional[str]
|
||||
seed_name: typing.Optional[str]
|
||||
|
||||
# locations
|
||||
locations_checked: typing.Set[int] # local state
|
||||
locations_scouted: typing.Set[int]
|
||||
items_received: typing.List[NetworkItem]
|
||||
missing_locations: typing.Set[int] # server state
|
||||
checked_locations: typing.Set[int] # server state
|
||||
server_locations: typing.Set[int] # all locations the server knows of, missing_location | checked_locations
|
||||
locations_info: typing.Dict[int, NetworkItem]
|
||||
|
||||
# internals
|
||||
# current message box through kvui
|
||||
_messagebox: typing.Optional["kvui.MessageBox"] = None
|
||||
# message box reporting a loss of connection
|
||||
_messagebox_connection_loss: typing.Optional["kvui.MessageBox"] = None
|
||||
|
||||
def __init__(self, server_address: typing.Optional[str], password: typing.Optional[str]) -> None:
|
||||
# server state
|
||||
self.server_address = server_address
|
||||
self.username = None
|
||||
self.password = password
|
||||
self.server_task = None
|
||||
self.server: typing.Optional[Endpoint] = None
|
||||
self.server_version = Version(0, 0, 0)
|
||||
self.hint_cost: typing.Optional[int] = None
|
||||
self.games: typing.Dict[int, str] = {}
|
||||
self.hint_cost = None
|
||||
self.slot_info = {}
|
||||
self.permissions = {
|
||||
"forfeit": "disabled",
|
||||
@@ -152,30 +206,38 @@ class CommonContext():
|
||||
self.auth = None
|
||||
self.seed_name = None
|
||||
|
||||
self.locations_checked: typing.Set[int] = set() # local state
|
||||
self.locations_scouted: typing.Set[int] = set()
|
||||
self.locations_checked = set() # local state
|
||||
self.locations_scouted = set()
|
||||
self.items_received = []
|
||||
self.missing_locations: typing.Set[int] = set()
|
||||
self.checked_locations: typing.Set[int] = set() # server state
|
||||
self.locations_info: typing.Dict[int, NetworkItem] = {}
|
||||
self.missing_locations = set() # server state
|
||||
self.checked_locations = set() # server state
|
||||
self.server_locations = set() # all locations the server knows of, missing_location | checked_locations
|
||||
self.locations_info = {}
|
||||
|
||||
self.input_queue = asyncio.Queue()
|
||||
self.input_requests = 0
|
||||
|
||||
self.last_death_link: float = time.time() # last send/received death link on AP layer
|
||||
|
||||
# game state
|
||||
self.player_names: typing.Dict[int: str] = {0: "Archipelago"}
|
||||
self.player_names = {0: "Archipelago"}
|
||||
self.exit_event = asyncio.Event()
|
||||
self.watcher_event = asyncio.Event()
|
||||
|
||||
self.slow_mode = False
|
||||
self.jsontotextparser = JSONtoTextParser(self)
|
||||
self.set_getters(network_data_package)
|
||||
self.update_datapackage(network_data_package)
|
||||
|
||||
# execution
|
||||
self.keep_alive_task = asyncio.create_task(keep_alive(self), name="Bouncy")
|
||||
|
||||
@property
|
||||
def suggested_address(self) -> str:
|
||||
if self.server_address:
|
||||
return self.server_address
|
||||
return Utils.persistent_load().get("client", {}).get("last_server_address", "")
|
||||
|
||||
@functools.cached_property
|
||||
def raw_text_parser(self) -> RawJSONtoTextParser:
|
||||
return RawJSONtoTextParser(self)
|
||||
|
||||
@property
|
||||
def total_locations(self) -> typing.Optional[int]:
|
||||
"""Will return None until connected."""
|
||||
@@ -183,9 +245,9 @@ class CommonContext():
|
||||
return len(self.checked_locations | self.missing_locations)
|
||||
|
||||
async def connection_closed(self):
|
||||
self.reset_server_state()
|
||||
if self.server and self.server.socket is not None:
|
||||
await self.server.socket.close()
|
||||
self.reset_server_state()
|
||||
|
||||
def reset_server_state(self):
|
||||
self.auth = None
|
||||
@@ -196,7 +258,6 @@ class CommonContext():
|
||||
self.server_version = Version(0, 0, 0)
|
||||
self.server = None
|
||||
self.server_task = None
|
||||
self.games = {}
|
||||
self.hint_cost = None
|
||||
self.permissions = {
|
||||
"forfeit": "disabled",
|
||||
@@ -204,42 +265,18 @@ class CommonContext():
|
||||
"remaining": "disabled",
|
||||
}
|
||||
|
||||
# noinspection PyAttributeOutsideInit
|
||||
def set_getters(self, data_package: dict, network=False):
|
||||
if not network: # local data; check if newer data was already downloaded
|
||||
local_package = Utils.persistent_load().get("datapackage", {}).get("latest", {})
|
||||
if local_package and local_package["version"] > network_data_package["version"]:
|
||||
data_package: dict = local_package
|
||||
elif network: # check if data from server is newer
|
||||
|
||||
if data_package["version"] > network_data_package["version"]:
|
||||
Utils.persistent_store("datapackage", "latest", network_data_package)
|
||||
|
||||
item_lookup: dict = {}
|
||||
locations_lookup: dict = {}
|
||||
for game, gamedata in data_package["games"].items():
|
||||
for item_name, item_id in gamedata["item_name_to_id"].items():
|
||||
item_lookup[item_id] = item_name
|
||||
for location_name, location_id in gamedata["location_name_to_id"].items():
|
||||
locations_lookup[location_id] = location_name
|
||||
|
||||
def get_item_name_from_id(code: int) -> str:
|
||||
return item_lookup.get(code, f'Unknown item (ID:{code})')
|
||||
|
||||
self.item_name_getter = get_item_name_from_id
|
||||
|
||||
def get_location_name_from_address(address: int) -> str:
|
||||
return locations_lookup.get(address, f'Unknown location (ID:{address})')
|
||||
|
||||
self.location_name_getter = get_location_name_from_address
|
||||
|
||||
async def disconnect(self):
|
||||
async def disconnect(self, allow_autoreconnect: bool = False):
|
||||
if not allow_autoreconnect:
|
||||
self.disconnected_intentionally = True
|
||||
if self.cancel_autoreconnect():
|
||||
logger.info("Cancelled auto-reconnect.")
|
||||
if self.server and not self.server.socket.closed:
|
||||
await self.server.socket.close()
|
||||
if self.server_task is not None:
|
||||
await self.server_task
|
||||
|
||||
async def send_msgs(self, msgs):
|
||||
async def send_msgs(self, msgs: typing.List[typing.Any]) -> None:
|
||||
""" `msgs` JSON serializable """
|
||||
if not self.server or not self.server.socket.open or self.server.socket.closed:
|
||||
return
|
||||
await self.server.socket.send(encode(msgs))
|
||||
@@ -260,25 +297,56 @@ class CommonContext():
|
||||
self.password = await self.console_input()
|
||||
return self.password
|
||||
|
||||
async def send_connect(self, **kwargs):
|
||||
async def get_username(self):
|
||||
if not self.auth:
|
||||
self.auth = self.username
|
||||
if not self.auth:
|
||||
logger.info('Enter slot name:')
|
||||
self.auth = await self.console_input()
|
||||
|
||||
async def send_connect(self, **kwargs: typing.Any) -> None:
|
||||
""" send `Connect` packet to log in to server """
|
||||
payload = {
|
||||
'cmd': 'Connect',
|
||||
'password': self.password, 'name': self.auth, 'version': Utils.version_tuple,
|
||||
'tags': self.tags, 'items_handling': self.items_handling,
|
||||
'uuid': Utils.get_unique_identifier(), 'game': self.game
|
||||
'uuid': Utils.get_unique_identifier(), 'game': self.game, "slot_data": self.want_slot_data,
|
||||
}
|
||||
if kwargs:
|
||||
payload.update(kwargs)
|
||||
await self.send_msgs([payload])
|
||||
|
||||
async def console_input(self):
|
||||
async def console_input(self) -> str:
|
||||
if self.ui:
|
||||
self.ui.focus_textinput()
|
||||
self.input_requests += 1
|
||||
return await self.input_queue.get()
|
||||
|
||||
async def connect(self, address=None):
|
||||
async def connect(self, address: typing.Optional[str] = None) -> None:
|
||||
""" disconnect any previous connection, and open new connection to the server """
|
||||
await self.disconnect()
|
||||
self.server_task = asyncio.create_task(server_loop(self, address), name="server loop")
|
||||
|
||||
def cancel_autoreconnect(self) -> bool:
|
||||
if self.autoreconnect_task:
|
||||
self.autoreconnect_task.cancel()
|
||||
self.autoreconnect_task = None
|
||||
return True
|
||||
return False
|
||||
|
||||
def slot_concerns_self(self, slot) -> bool:
|
||||
if slot == self.slot:
|
||||
return True
|
||||
if slot in self.slot_info:
|
||||
return self.slot in self.slot_info[slot].group_members
|
||||
return False
|
||||
|
||||
def is_uninteresting_item_send(self, print_json_packet: dict) -> bool:
|
||||
"""Helper function for filtering out ItemSend prints that do not concern the local player."""
|
||||
return print_json_packet.get("type", "") == "ItemSend" \
|
||||
and not self.slot_concerns_self(print_json_packet["receiving"]) \
|
||||
and not self.slot_concerns_self(print_json_packet["item"].player)
|
||||
|
||||
def on_print(self, args: dict):
|
||||
logger.info(args["text"])
|
||||
|
||||
@@ -308,7 +376,9 @@ class CommonContext():
|
||||
logger.exception(e)
|
||||
|
||||
async def shutdown(self):
|
||||
self.server_address = None
|
||||
self.server_address = ""
|
||||
self.username = None
|
||||
self.cancel_autoreconnect()
|
||||
if self.server and not self.server.socket.closed:
|
||||
await self.server.socket.close()
|
||||
if self.server_task:
|
||||
@@ -323,9 +393,55 @@ class CommonContext():
|
||||
if self.input_task:
|
||||
self.input_task.cancel()
|
||||
|
||||
# DataPackage
|
||||
async def prepare_datapackage(self, relevant_games: typing.Set[str],
|
||||
remote_datepackage_versions: typing.Dict[str, int]):
|
||||
"""Validate that all data is present for the current multiworld.
|
||||
Download, assimilate and cache missing data from the server."""
|
||||
# by documentation any game can use Archipelago locations/items -> always relevant
|
||||
relevant_games.add("Archipelago")
|
||||
|
||||
cache_package = Utils.persistent_load().get("datapackage", {}).get("games", {})
|
||||
needed_updates: typing.Set[str] = set()
|
||||
for game in relevant_games:
|
||||
if game not in remote_datepackage_versions:
|
||||
continue
|
||||
remote_version: int = remote_datepackage_versions[game]
|
||||
|
||||
if remote_version == 0: # custom datapackage for this game
|
||||
needed_updates.add(game)
|
||||
continue
|
||||
local_version: int = network_data_package["games"].get(game, {}).get("version", 0)
|
||||
# no action required if local version is new enough
|
||||
if remote_version > local_version:
|
||||
cache_version: int = cache_package.get(game, {}).get("version", 0)
|
||||
# download remote version if cache is not new enough
|
||||
if remote_version > cache_version:
|
||||
needed_updates.add(game)
|
||||
else:
|
||||
self.update_game(cache_package[game])
|
||||
if needed_updates:
|
||||
await self.send_msgs([{"cmd": "GetDataPackage", "games": list(needed_updates)}])
|
||||
|
||||
def update_game(self, game_package: dict):
|
||||
for item_name, item_id in game_package["item_name_to_id"].items():
|
||||
self.item_names[item_id] = item_name
|
||||
for location_name, location_id in game_package["location_name_to_id"].items():
|
||||
self.location_names[location_id] = location_name
|
||||
|
||||
def update_datapackage(self, data_package: dict):
|
||||
for game, gamedata in data_package["games"].items():
|
||||
self.update_game(gamedata)
|
||||
|
||||
def consume_network_datapackage(self, data_package: dict):
|
||||
self.update_datapackage(data_package)
|
||||
current_cache = Utils.persistent_load().get("datapackage", {}).get("games", {})
|
||||
current_cache.update(data_package["games"])
|
||||
Utils.persistent_store("datapackage", "games", current_cache)
|
||||
|
||||
# DeathLink hooks
|
||||
|
||||
def on_deathlink(self, data: dict):
|
||||
def on_deathlink(self, data: typing.Dict[str, typing.Any]) -> None:
|
||||
"""Gets dispatched when a new DeathLink is triggered by another linked player."""
|
||||
self.last_death_link = max(data["time"], self.last_death_link)
|
||||
text = data.get("cause", "")
|
||||
@@ -356,6 +472,34 @@ class CommonContext():
|
||||
if old_tags != self.tags and self.server and not self.server.socket.closed:
|
||||
await self.send_msgs([{"cmd": "ConnectUpdate", "tags": self.tags}])
|
||||
|
||||
def gui_error(self, title: str, text: typing.Union[Exception, str]) -> typing.Optional["kvui.MessageBox"]:
|
||||
"""Displays an error messagebox"""
|
||||
if not self.ui:
|
||||
return None
|
||||
title = title or "Error"
|
||||
from kvui import MessageBox
|
||||
if self._messagebox:
|
||||
self._messagebox.dismiss()
|
||||
# make "Multiple exceptions" look nice
|
||||
text = str(text).replace('[Errno', '\n[Errno').strip()
|
||||
# split long messages into title and text
|
||||
parts = title.split('. ', 1)
|
||||
if len(parts) == 1:
|
||||
parts = title.split(', ', 1)
|
||||
if len(parts) > 1:
|
||||
text = parts[1] + '\n\n' + text
|
||||
title = parts[0]
|
||||
# display error
|
||||
self._messagebox = MessageBox(title, text, error=True)
|
||||
self._messagebox.open()
|
||||
return self._messagebox
|
||||
|
||||
def _handle_connection_loss(self, msg: str) -> None:
|
||||
"""Helper for logging and displaying a loss of connection. Must be called from an except block."""
|
||||
exc_info = sys.exc_info()
|
||||
logger.exception(msg, exc_info=exc_info, extra={'compact_gui': True})
|
||||
self._messagebox_connection_loss = self.gui_error(msg, exc_info[1])
|
||||
|
||||
def run_gui(self):
|
||||
"""Import kivy UI system and start running it as self.ui_task."""
|
||||
from kvui import GameManager
|
||||
@@ -391,7 +535,7 @@ async def keep_alive(ctx: CommonContext, seconds_between_checks=100):
|
||||
seconds_elapsed = 0
|
||||
|
||||
|
||||
async def server_loop(ctx: CommonContext, address=None):
|
||||
async def server_loop(ctx: CommonContext, address: typing.Optional[str] = None) -> None:
|
||||
if ctx.server and ctx.server.socket:
|
||||
logger.error('Already connected')
|
||||
return
|
||||
@@ -404,33 +548,52 @@ async def server_loop(ctx: CommonContext, address=None):
|
||||
logger.info('Please connect to an Archipelago server.')
|
||||
return
|
||||
|
||||
address = f"ws://{address}" if "://" not in address else address
|
||||
port = urllib.parse.urlparse(address).port or 38281
|
||||
ctx.cancel_autoreconnect()
|
||||
if ctx._messagebox_connection_loss:
|
||||
ctx._messagebox_connection_loss.dismiss()
|
||||
ctx._messagebox_connection_loss = None
|
||||
|
||||
address = f"ws://{address}" if "://" not in address \
|
||||
else address.replace("archipelago://", "ws://")
|
||||
|
||||
server_url = urllib.parse.urlparse(address)
|
||||
if server_url.username:
|
||||
ctx.username = server_url.username
|
||||
if server_url.password:
|
||||
ctx.password = server_url.password
|
||||
port = server_url.port or 38281
|
||||
|
||||
def reconnect_hint() -> str:
|
||||
return ", type /connect to reconnect" if ctx.server_address else ""
|
||||
|
||||
logger.info(f'Connecting to Archipelago server at {address}')
|
||||
try:
|
||||
socket = await websockets.connect(address, port=port, ping_timeout=None, ping_interval=None)
|
||||
if ctx.ui is not None:
|
||||
ctx.ui.update_address_bar(server_url.netloc)
|
||||
ctx.server = Endpoint(socket)
|
||||
logger.info('Connected')
|
||||
ctx.server_address = address
|
||||
ctx.current_reconnect_delay = ctx.starting_reconnect_delay
|
||||
ctx.disconnected_intentionally = False
|
||||
async for data in ctx.server.socket:
|
||||
for msg in decode(data):
|
||||
await process_server_cmd(ctx, msg)
|
||||
logger.warning('Disconnected from multiworld server, type /connect to reconnect')
|
||||
logger.warning(f"Disconnected from multiworld server{reconnect_hint()}")
|
||||
except ConnectionRefusedError:
|
||||
logger.exception('Connection refused by the server. May not be running Archipelago on that address or port.')
|
||||
ctx._handle_connection_loss("Connection refused by the server. May not be running Archipelago on that address or port.")
|
||||
except websockets.InvalidURI:
|
||||
logger.exception('Failed to connect to the multiworld server (invalid URI)')
|
||||
ctx._handle_connection_loss("Failed to connect to the multiworld server (invalid URI)")
|
||||
except OSError:
|
||||
logger.exception('Failed to connect to the multiworld server')
|
||||
ctx._handle_connection_loss("Failed to connect to the multiworld server")
|
||||
except Exception:
|
||||
logger.exception('Lost connection to the multiworld server, type /connect to reconnect')
|
||||
ctx._handle_connection_loss(f"Lost connection to the multiworld server{reconnect_hint()}")
|
||||
finally:
|
||||
await ctx.connection_closed()
|
||||
if ctx.server_address:
|
||||
logger.info(f"... reconnecting in {ctx.current_reconnect_delay}s")
|
||||
asyncio.create_task(server_autoreconnect(ctx), name="server auto reconnect")
|
||||
if ctx.server_address and ctx.username and not ctx.disconnected_intentionally:
|
||||
logger.info(f"... automatically reconnecting in {ctx.current_reconnect_delay} seconds")
|
||||
assert ctx.autoreconnect_task is None
|
||||
ctx.autoreconnect_task = asyncio.create_task(server_autoreconnect(ctx), name="server auto reconnect")
|
||||
ctx.current_reconnect_delay *= 2
|
||||
|
||||
|
||||
@@ -448,7 +611,9 @@ async def process_server_cmd(ctx: CommonContext, args: dict):
|
||||
raise
|
||||
if cmd == 'RoomInfo':
|
||||
if ctx.seed_name and ctx.seed_name != args["seed_name"]:
|
||||
logger.info("The server is running a different multiworld than your client is. (invalid seed_name)")
|
||||
msg = "The server is running a different multiworld than your client is. (invalid seed_name)"
|
||||
logger.info(msg, extra={'compact_gui': True})
|
||||
ctx.gui_error('Error', msg)
|
||||
else:
|
||||
logger.info('--------------------------------')
|
||||
logger.info('Room Information:')
|
||||
@@ -462,8 +627,6 @@ async def process_server_cmd(ctx: CommonContext, args: dict):
|
||||
if args['password']:
|
||||
logger.info('Password required')
|
||||
ctx.update_permissions(args.get("permissions", {}))
|
||||
if "games" in args:
|
||||
ctx.games = {x: game for x, game in enumerate(args["games"], start=1)}
|
||||
logger.info(
|
||||
f"A !hint costs {args['hint_cost']}% of your total location count as points"
|
||||
f" and you get {args['location_check_points']}"
|
||||
@@ -471,24 +634,28 @@ async def process_server_cmd(ctx: CommonContext, args: dict):
|
||||
ctx.hint_cost = int(args['hint_cost'])
|
||||
ctx.check_points = int(args['location_check_points'])
|
||||
|
||||
if len(args['players']) < 1:
|
||||
logger.info('No player connected')
|
||||
else:
|
||||
args['players'].sort()
|
||||
current_team = -1
|
||||
logger.info('Connected Players:')
|
||||
for network_player in args['players']:
|
||||
if network_player.team != current_team:
|
||||
logger.info(f' Team #{network_player.team + 1}')
|
||||
current_team = network_player.team
|
||||
logger.info(' %s (Player %d)' % (network_player.alias, network_player.slot))
|
||||
if args["datapackage_version"] > network_data_package["version"] or args["datapackage_version"] == 0:
|
||||
await ctx.send_msgs([{"cmd": "GetDataPackage"}])
|
||||
if "players" in args: # TODO remove when servers sending this are outdated
|
||||
players = args.get("players", [])
|
||||
if len(players) < 1:
|
||||
logger.info('No player connected')
|
||||
else:
|
||||
players.sort()
|
||||
current_team = -1
|
||||
logger.info('Connected Players:')
|
||||
for network_player in players:
|
||||
if network_player.team != current_team:
|
||||
logger.info(f' Team #{network_player.team + 1}')
|
||||
current_team = network_player.team
|
||||
logger.info(' %s (Player %d)' % (network_player.alias, network_player.slot))
|
||||
|
||||
# update datapackage
|
||||
await ctx.prepare_datapackage(set(args["games"]), args["datapackage_versions"])
|
||||
|
||||
await ctx.server_auth(args['password'])
|
||||
|
||||
elif cmd == 'DataPackage':
|
||||
logger.info("Got new ID/Name Datapackage")
|
||||
ctx.set_getters(args['data'], network=True)
|
||||
logger.info("Got new ID/Name DataPackage")
|
||||
ctx.consume_network_datapackage(args['data'])
|
||||
|
||||
elif cmd == 'ConnectionRefused':
|
||||
errors = args["errors"]
|
||||
@@ -511,6 +678,7 @@ async def process_server_cmd(ctx: CommonContext, args: dict):
|
||||
raise Exception('Connection refused by the multiworld host, no reason provided')
|
||||
|
||||
elif cmd == 'Connected':
|
||||
ctx.username = ctx.auth
|
||||
ctx.team = args["team"]
|
||||
ctx.slot = args["slot"]
|
||||
# int keys get lost in JSON transfer
|
||||
@@ -534,6 +702,10 @@ async def process_server_cmd(ctx: CommonContext, args: dict):
|
||||
# when /missing is used for the client side view of what is missing.
|
||||
ctx.missing_locations = set(args["missing_locations"])
|
||||
ctx.checked_locations = set(args["checked_locations"])
|
||||
ctx.server_locations = ctx.missing_locations | ctx. checked_locations
|
||||
|
||||
server_url = urllib.parse.urlparse(ctx.server_address)
|
||||
Utils.persistent_store("client", "last_server_address", server_url.netloc)
|
||||
|
||||
elif cmd == 'ReceivedItems':
|
||||
start_index = args["index"]
|
||||
@@ -613,7 +785,7 @@ async def console_loop(ctx: CommonContext):
|
||||
logger.exception(e)
|
||||
|
||||
|
||||
def get_base_parser(description=None):
|
||||
def get_base_parser(description: typing.Optional[str] = None):
|
||||
import argparse
|
||||
parser = argparse.ArgumentParser(description=description)
|
||||
parser.add_argument('--connect', default=None, help='Address of the multiworld host.')
|
||||
@@ -627,22 +799,20 @@ if __name__ == '__main__':
|
||||
# Text Mode to use !hint and such with games that have no text entry
|
||||
|
||||
class TextContext(CommonContext):
|
||||
tags = {"AP", "IgnoreGame", "TextOnly"}
|
||||
tags = {"AP", "TextOnly"}
|
||||
game = "" # empty matches any game since 0.3.2
|
||||
items_handling = 0 # don't receive any NetworkItems
|
||||
items_handling = 0b111 # receive all items for /received
|
||||
want_slot_data = False # Can't use game specific slot_data
|
||||
|
||||
async def server_auth(self, password_requested: bool = False):
|
||||
if password_requested and not self.password:
|
||||
await super(TextContext, self).server_auth(password_requested)
|
||||
if not self.auth:
|
||||
logger.info('Enter slot name:')
|
||||
self.auth = await self.console_input()
|
||||
|
||||
await self.get_username()
|
||||
await self.send_connect()
|
||||
|
||||
def on_package(self, cmd: str, args: dict):
|
||||
if cmd == "Connected":
|
||||
self.game = self.games.get(self.slot, None)
|
||||
self.game = self.slot_info[self.slot].game
|
||||
|
||||
|
||||
async def main(args):
|
||||
|
||||
65
FF1Client.py
65
FF1Client.py
@@ -1,4 +1,5 @@
|
||||
import asyncio
|
||||
import copy
|
||||
import json
|
||||
import time
|
||||
from asyncio import StreamReader, StreamWriter
|
||||
@@ -6,7 +7,8 @@ from typing import List
|
||||
|
||||
|
||||
import Utils
|
||||
from CommonClient import CommonContext, server_loop, gui_enabled, console_loop, ClientCommandProcessor, logger, \
|
||||
from Utils import async_start
|
||||
from CommonClient import CommonContext, server_loop, gui_enabled, ClientCommandProcessor, logger, \
|
||||
get_base_parser
|
||||
|
||||
SYSTEM_MESSAGE_ID = 0
|
||||
@@ -39,6 +41,7 @@ class FF1CommandProcessor(ClientCommandProcessor):
|
||||
|
||||
class FF1Context(CommonContext):
|
||||
command_processor = FF1CommandProcessor
|
||||
game = 'Final Fantasy'
|
||||
items_handling = 0b111 # full remote
|
||||
|
||||
def __init__(self, server_address, password):
|
||||
@@ -48,7 +51,6 @@ class FF1Context(CommonContext):
|
||||
self.messages = {}
|
||||
self.locations_array = None
|
||||
self.nes_status = CONNECTION_INITIAL_STATUS
|
||||
self.game = 'Final Fantasy'
|
||||
self.awaiting_rom = False
|
||||
self.display_msgs = True
|
||||
|
||||
@@ -64,42 +66,37 @@ class FF1Context(CommonContext):
|
||||
|
||||
def _set_message(self, msg: str, msg_id: int):
|
||||
if DISPLAY_MSGS:
|
||||
self.messages[(time.time(), msg_id)] = msg
|
||||
self.messages[time.time(), msg_id] = msg
|
||||
|
||||
def on_package(self, cmd: str, args: dict):
|
||||
if cmd == 'Connected':
|
||||
self.game = self.games.get(self.slot, None)
|
||||
asyncio.create_task(parse_locations(self.locations_array, self, True))
|
||||
async_start(parse_locations(self.locations_array, self, True))
|
||||
elif cmd == 'Print':
|
||||
msg = args['text']
|
||||
if ': !' not in msg:
|
||||
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
||||
elif cmd == "ReceivedItems":
|
||||
msg = f"Received {', '.join([self.item_name_getter(item.item) for item in args['items']])}"
|
||||
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
||||
elif cmd == 'PrintJSON':
|
||||
print_type = args['type']
|
||||
item = args['item']
|
||||
receiving_player_id = args['receiving']
|
||||
receiving_player_name = self.player_names[receiving_player_id]
|
||||
sending_player_id = item.player
|
||||
sending_player_name = self.player_names[item.player]
|
||||
if print_type == 'Hint':
|
||||
msg = f"Hint: Your {self.item_name_getter(item.item)} is at" \
|
||||
f" {self.player_names[item.player]}'s {self.location_name_getter(item.location)}"
|
||||
self._set_message(msg, item.item)
|
||||
elif print_type == 'ItemSend' and receiving_player_id != self.slot:
|
||||
if sending_player_id == self.slot:
|
||||
if receiving_player_id == self.slot:
|
||||
msg = f"You found your own {self.item_name_getter(item.item)}"
|
||||
else:
|
||||
msg = f"You sent {self.item_name_getter(item.item)} to {receiving_player_name}"
|
||||
else:
|
||||
if receiving_player_id == sending_player_id:
|
||||
msg = f"{sending_player_name} found their {self.item_name_getter(item.item)}"
|
||||
else:
|
||||
msg = f"{sending_player_name} sent {self.item_name_getter(item.item)} to " \
|
||||
f"{receiving_player_name}"
|
||||
|
||||
def on_print_json(self, args: dict):
|
||||
if self.ui:
|
||||
self.ui.print_json(copy.deepcopy(args["data"]))
|
||||
else:
|
||||
text = self.jsontotextparser(copy.deepcopy(args["data"]))
|
||||
logger.info(text)
|
||||
relevant = args.get("type", None) in {"Hint", "ItemSend"}
|
||||
if relevant:
|
||||
item = args["item"]
|
||||
# goes to this world
|
||||
if self.slot_concerns_self(args["receiving"]):
|
||||
relevant = True
|
||||
# found in this world
|
||||
elif self.slot_concerns_self(item.player):
|
||||
relevant = True
|
||||
# not related
|
||||
else:
|
||||
relevant = False
|
||||
if relevant:
|
||||
item = args["item"]
|
||||
msg = self.raw_text_parser(copy.deepcopy(args["data"]))
|
||||
self._set_message(msg, item.item)
|
||||
|
||||
def run_gui(self):
|
||||
@@ -151,13 +148,13 @@ async def parse_locations(locations_array: List[int], ctx: FF1Context, force: bo
|
||||
index -= 0x200
|
||||
flag = 0x02
|
||||
|
||||
# print(f"Location: {ctx.location_name_getter(location)}")
|
||||
# print(f"Location: {ctx.location_names[location]}")
|
||||
# print(f"Index: {str(hex(index))}")
|
||||
# print(f"value: {locations_array[index] & flag != 0}")
|
||||
if locations_array[index] & flag != 0:
|
||||
locations_checked.append(location)
|
||||
if locations_checked:
|
||||
# print([ctx.location_name_getter(location) for location in locations_checked])
|
||||
# print([ctx.location_names[location] for location in locations_checked])
|
||||
await ctx.send_msgs([
|
||||
{"cmd": "LocationChecks",
|
||||
"locations": locations_checked}
|
||||
@@ -184,7 +181,7 @@ async def nes_sync_task(ctx: FF1Context):
|
||||
# print(data_decoded)
|
||||
if ctx.game is not None and 'locations' in data_decoded:
|
||||
# Not just a keep alive ping, parse
|
||||
asyncio.create_task(parse_locations(data_decoded['locations'], ctx, False))
|
||||
async_start(parse_locations(data_decoded['locations'], ctx, False))
|
||||
if not ctx.auth:
|
||||
ctx.auth = ''.join([chr(i) for i in data_decoded['playerName'] if i != 0])
|
||||
if ctx.auth == '':
|
||||
|
||||
@@ -4,9 +4,12 @@ import logging
|
||||
import json
|
||||
import string
|
||||
import copy
|
||||
import re
|
||||
import subprocess
|
||||
import sys
|
||||
import time
|
||||
import random
|
||||
import typing
|
||||
|
||||
import ModuleUpdate
|
||||
ModuleUpdate.update()
|
||||
@@ -17,13 +20,18 @@ import asyncio
|
||||
from queue import Queue
|
||||
import Utils
|
||||
|
||||
def check_stdin() -> None:
|
||||
if Utils.is_windows and sys.stdin:
|
||||
print("WARNING: Console input is not routed reliably on Windows, use the GUI instead.")
|
||||
|
||||
if __name__ == "__main__":
|
||||
Utils.init_logging("FactorioClient", exception_logger="Client")
|
||||
check_stdin()
|
||||
|
||||
from CommonClient import CommonContext, server_loop, console_loop, ClientCommandProcessor, logger, gui_enabled, \
|
||||
get_base_parser
|
||||
from CommonClient import CommonContext, server_loop, ClientCommandProcessor, logger, gui_enabled, get_base_parser
|
||||
from MultiServer import mark_raw
|
||||
from NetUtils import NetworkItem, ClientStatus, JSONtoTextParser, JSONMessagePart
|
||||
from Utils import async_start
|
||||
|
||||
from worlds.factorio import Factorio
|
||||
|
||||
@@ -31,6 +39,10 @@ from worlds.factorio import Factorio
|
||||
class FactorioCommandProcessor(ClientCommandProcessor):
|
||||
ctx: FactorioContext
|
||||
|
||||
def _cmd_energy_link(self):
|
||||
"""Print the status of the energy link."""
|
||||
self.output(f"Energy Link: {self.ctx.energy_link_status}")
|
||||
|
||||
@mark_raw
|
||||
def _cmd_factorio(self, text: str) -> bool:
|
||||
"""Send the following command to the bound Factorio Server."""
|
||||
@@ -47,6 +59,13 @@ class FactorioCommandProcessor(ClientCommandProcessor):
|
||||
"""Manually trigger a resync."""
|
||||
self.ctx.awaiting_bridge = True
|
||||
|
||||
def _cmd_toggle_send_filter(self):
|
||||
"""Toggle filtering of item sends that get displayed in-game to only those that involve you."""
|
||||
self.ctx.toggle_filter_item_sends()
|
||||
|
||||
def _cmd_toggle_chat(self):
|
||||
"""Toggle sending of chat messages from players on the Factorio server to Archipelago."""
|
||||
self.ctx.toggle_bridge_chat_out()
|
||||
|
||||
class FactorioContext(CommonContext):
|
||||
command_processor = FactorioCommandProcessor
|
||||
@@ -66,6 +85,9 @@ class FactorioContext(CommonContext):
|
||||
self.factorio_json_text_parser = FactorioJSONtoTextParser(self)
|
||||
self.energy_link_increment = 0
|
||||
self.last_deplete = 0
|
||||
self.filter_item_sends: bool = False
|
||||
self.multiplayer: bool = False # whether multiple different players have connected
|
||||
self.bridge_chat_out: bool = True
|
||||
|
||||
async def server_auth(self, password_requested: bool = False):
|
||||
if password_requested and not self.password:
|
||||
@@ -82,12 +104,15 @@ class FactorioContext(CommonContext):
|
||||
def on_print(self, args: dict):
|
||||
super(FactorioContext, self).on_print(args)
|
||||
if self.rcon_client:
|
||||
self.print_to_game(args['text'])
|
||||
if not args['text'].startswith(self.player_names[self.slot] + ":"):
|
||||
self.print_to_game(args['text'])
|
||||
|
||||
def on_print_json(self, args: dict):
|
||||
if self.rcon_client:
|
||||
text = self.factorio_json_text_parser(copy.deepcopy(args["data"]))
|
||||
self.print_to_game(text)
|
||||
if not self.filter_item_sends or not self.is_uninteresting_item_send(args):
|
||||
text = self.factorio_json_text_parser(copy.deepcopy(args["data"]))
|
||||
if not text.startswith(self.player_names[self.slot] + ":"):
|
||||
self.print_to_game(text)
|
||||
super(FactorioContext, self).on_print_json(args)
|
||||
|
||||
@property
|
||||
@@ -98,6 +123,15 @@ class FactorioContext(CommonContext):
|
||||
self.rcon_client.send_command(f"/ap-print [font=default-large-bold]Archipelago:[/font] "
|
||||
f"{text}")
|
||||
|
||||
@property
|
||||
def energy_link_status(self) -> str:
|
||||
if not self.energy_link_increment:
|
||||
return "Disabled"
|
||||
elif self.current_energy_link_value is None:
|
||||
return "Standby"
|
||||
else:
|
||||
return f"{Utils.format_SI_prefix(self.current_energy_link_value)}J"
|
||||
|
||||
def on_deathlink(self, data: dict):
|
||||
if self.rcon_client:
|
||||
self.rcon_client.send_command(f"/ap-deathlink {data['source']}")
|
||||
@@ -110,7 +144,7 @@ class FactorioContext(CommonContext):
|
||||
self.rcon_client.send_commands({item_name: f'/ap-get-technology ap-{item_name}-\t-1' for
|
||||
item_name in args["checked_locations"]})
|
||||
if cmd == "Connected" and self.energy_link_increment:
|
||||
asyncio.create_task(self.send_msgs([{
|
||||
async_start(self.send_msgs([{
|
||||
"cmd": "SetNotify", "keys": ["EnergyLink"]
|
||||
}]))
|
||||
elif cmd == "SetReply":
|
||||
@@ -124,6 +158,45 @@ class FactorioContext(CommonContext):
|
||||
f"{Utils.format_SI_prefix(args['value'])}J remaining.")
|
||||
self.rcon_client.send_command(f"/ap-energylink {gained}")
|
||||
|
||||
def on_user_say(self, text: str) -> typing.Optional[str]:
|
||||
# Mirror chat sent from the UI to the Factorio server.
|
||||
self.print_to_game(f"{self.player_names[self.slot]}: {text}")
|
||||
return text
|
||||
|
||||
async def chat_from_factorio(self, user: str, message: str) -> None:
|
||||
if not self.bridge_chat_out:
|
||||
return
|
||||
|
||||
# Pass through commands
|
||||
if message.startswith("!"):
|
||||
await self.send_msgs([{"cmd": "Say", "text": message}])
|
||||
return
|
||||
|
||||
# Omit messages that contain local coordinates
|
||||
if "[gps=" in message:
|
||||
return
|
||||
|
||||
prefix = f"({user}) " if self.multiplayer else ""
|
||||
await self.send_msgs([{"cmd": "Say", "text": f"{prefix}{message}"}])
|
||||
|
||||
def toggle_filter_item_sends(self) -> None:
|
||||
self.filter_item_sends = not self.filter_item_sends
|
||||
if self.filter_item_sends:
|
||||
announcement = "Item sends are now filtered."
|
||||
else:
|
||||
announcement = "Item sends are no longer filtered."
|
||||
logger.info(announcement)
|
||||
self.print_to_game(announcement)
|
||||
|
||||
def toggle_bridge_chat_out(self) -> None:
|
||||
self.bridge_chat_out = not self.bridge_chat_out
|
||||
if self.bridge_chat_out:
|
||||
announcement = "Chat is now bridged to Archipelago."
|
||||
else:
|
||||
announcement = "Chat is no longer bridged to Archipelago."
|
||||
logger.info(announcement)
|
||||
self.print_to_game(announcement)
|
||||
|
||||
def run_gui(self):
|
||||
from kvui import GameManager
|
||||
|
||||
@@ -141,7 +214,6 @@ class FactorioContext(CommonContext):
|
||||
|
||||
async def game_watcher(ctx: FactorioContext):
|
||||
bridge_logger = logging.getLogger("FactorioWatcher")
|
||||
from worlds.factorio.Technologies import lookup_id_to_name
|
||||
next_bridge = time.perf_counter() + 1
|
||||
try:
|
||||
while not ctx.exit_event.is_set():
|
||||
@@ -150,7 +222,9 @@ async def game_watcher(ctx: FactorioContext):
|
||||
next_bridge = time.perf_counter() + 1
|
||||
ctx.awaiting_bridge = False
|
||||
data = json.loads(ctx.rcon_client.send_command("/ap-sync"))
|
||||
if data["slot_name"] != ctx.auth:
|
||||
if not ctx.auth:
|
||||
pass # auth failed, wait for new attempt
|
||||
elif data["slot_name"] != ctx.auth:
|
||||
bridge_logger.warning(f"Connected World is not the expected one {data['slot_name']} != {ctx.auth}")
|
||||
elif data["seed_name"] != ctx.seed_name:
|
||||
bridge_logger.warning(
|
||||
@@ -161,6 +235,7 @@ async def game_watcher(ctx: FactorioContext):
|
||||
research_data = {int(tech_name.split("-")[1]) for tech_name in research_data}
|
||||
victory = data["victory"]
|
||||
await ctx.update_death_link(data["death_link"])
|
||||
ctx.multiplayer = data.get("multiplayer", False)
|
||||
|
||||
if not ctx.finished_game and victory:
|
||||
await ctx.send_msgs([{"cmd": "StatusUpdate", "status": ClientStatus.CLIENT_GOAL}])
|
||||
@@ -169,14 +244,14 @@ async def game_watcher(ctx: FactorioContext):
|
||||
if ctx.locations_checked != research_data:
|
||||
bridge_logger.debug(
|
||||
f"New researches done: "
|
||||
f"{[lookup_id_to_name[rid] for rid in research_data - ctx.locations_checked]}")
|
||||
f"{[ctx.location_names[rid] for rid in research_data - ctx.locations_checked]}")
|
||||
ctx.locations_checked = research_data
|
||||
await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": tuple(research_data)}])
|
||||
death_link_tick = data.get("death_link_tick", 0)
|
||||
if death_link_tick != ctx.death_link_tick:
|
||||
ctx.death_link_tick = death_link_tick
|
||||
if "DeathLink" in ctx.tags:
|
||||
asyncio.create_task(ctx.send_death())
|
||||
async_start(ctx.send_death())
|
||||
if ctx.energy_link_increment:
|
||||
in_world_bridges = data["energy_bridges"]
|
||||
if in_world_bridges:
|
||||
@@ -184,7 +259,7 @@ async def game_watcher(ctx: FactorioContext):
|
||||
if in_world_energy < (ctx.energy_link_increment * in_world_bridges):
|
||||
# attempt to refill
|
||||
ctx.last_deplete = time.time()
|
||||
asyncio.create_task(ctx.send_msgs([{
|
||||
async_start(ctx.send_msgs([{
|
||||
"cmd": "Set", "key": "EnergyLink", "operations":
|
||||
[{"operation": "add", "value": -ctx.energy_link_increment * in_world_bridges},
|
||||
{"operation": "max", "value": 0}],
|
||||
@@ -194,7 +269,7 @@ async def game_watcher(ctx: FactorioContext):
|
||||
elif in_world_energy > (in_world_bridges * ctx.energy_link_increment * 5) - \
|
||||
ctx.energy_link_increment*in_world_bridges:
|
||||
value = ctx.energy_link_increment * in_world_bridges
|
||||
asyncio.create_task(ctx.send_msgs([{
|
||||
async_start(ctx.send_msgs([{
|
||||
"cmd": "Set", "key": "EnergyLink", "operations":
|
||||
[{"operation": "add", "value": value}]
|
||||
}]))
|
||||
@@ -210,6 +285,8 @@ async def game_watcher(ctx: FactorioContext):
|
||||
|
||||
|
||||
def stream_factorio_output(pipe, queue, process):
|
||||
pipe.reconfigure(errors="replace")
|
||||
|
||||
def queuer():
|
||||
while process.poll() is None:
|
||||
text = pipe.readline().strip()
|
||||
@@ -242,7 +319,7 @@ async def factorio_server_watcher(ctx: FactorioContext):
|
||||
stream_factorio_output(factorio_process.stderr, factorio_queue, factorio_process)
|
||||
try:
|
||||
while not ctx.exit_event.is_set():
|
||||
if factorio_process.poll():
|
||||
if factorio_process.poll() is not None:
|
||||
factorio_server_logger.info("Factorio server has exited.")
|
||||
ctx.exit_event.set()
|
||||
|
||||
@@ -255,12 +332,25 @@ async def factorio_server_watcher(ctx: FactorioContext):
|
||||
if not ctx.server:
|
||||
logger.info("Established bridge to Factorio Server. "
|
||||
"Ready to connect to Archipelago via /connect")
|
||||
check_stdin()
|
||||
|
||||
if not ctx.awaiting_bridge and "Archipelago Bridge Data available for game tick " in msg:
|
||||
ctx.awaiting_bridge = True
|
||||
factorio_server_logger.debug(msg)
|
||||
elif re.match(r"^[0-9.]+ Script @[^ ]+\.lua:\d+: Player command energy-link$", msg):
|
||||
factorio_server_logger.debug(msg)
|
||||
ctx.print_to_game(f"Energy Link: {ctx.energy_link_status}")
|
||||
elif re.match(r"^[0-9.]+ Script @[^ ]+\.lua:\d+: Player command toggle-ap-send-filter$", msg):
|
||||
factorio_server_logger.debug(msg)
|
||||
ctx.toggle_filter_item_sends()
|
||||
elif re.match(r"^[0-9.]+ Script @[^ ]+\.lua:\d+: Player command toggle-ap-chat$", msg):
|
||||
factorio_server_logger.debug(msg)
|
||||
ctx.toggle_bridge_chat_out()
|
||||
else:
|
||||
factorio_server_logger.info(msg)
|
||||
match = re.match(r"^\d\d\d\d-\d\d-\d\d \d\d:\d\d:\d\d \[CHAT\] ([^:]+): (.*)$", msg)
|
||||
if match:
|
||||
await ctx.chat_from_factorio(match.group(1), match.group(2))
|
||||
if ctx.rcon_client:
|
||||
commands = {}
|
||||
while ctx.send_index < len(ctx.items_received):
|
||||
@@ -281,12 +371,34 @@ async def factorio_server_watcher(ctx: FactorioContext):
|
||||
except Exception as e:
|
||||
logging.exception(e)
|
||||
logging.error("Aborted Factorio Server Bridge")
|
||||
ctx.rcon_client = None
|
||||
ctx.exit_event.set()
|
||||
|
||||
finally:
|
||||
factorio_process.terminate()
|
||||
factorio_process.wait(5)
|
||||
if factorio_process.poll() is not None:
|
||||
if ctx.rcon_client:
|
||||
ctx.rcon_client.close()
|
||||
ctx.rcon_client = None
|
||||
return
|
||||
|
||||
sent_quit = False
|
||||
if ctx.rcon_client:
|
||||
# Attempt clean quit through RCON.
|
||||
try:
|
||||
ctx.rcon_client.send_command("/quit")
|
||||
except factorio_rcon.RCONNetworkError:
|
||||
pass
|
||||
else:
|
||||
sent_quit = True
|
||||
ctx.rcon_client.close()
|
||||
ctx.rcon_client = None
|
||||
if not sent_quit:
|
||||
# Attempt clean quit using SIGTERM. (Note that on Windows this kills the process instead.)
|
||||
factorio_process.terminate()
|
||||
|
||||
try:
|
||||
factorio_process.wait(10)
|
||||
except subprocess.TimeoutExpired:
|
||||
factorio_process.kill()
|
||||
|
||||
|
||||
async def get_info(ctx: FactorioContext, rcon_client: factorio_rcon.RCONClient):
|
||||
@@ -342,8 +454,10 @@ async def factorio_spinup_server(ctx: FactorioContext) -> bool:
|
||||
await asyncio.sleep(0.01)
|
||||
|
||||
except Exception as e:
|
||||
logger.exception(e)
|
||||
logger.error("Aborted Factorio Server Bridge")
|
||||
logger.exception(e, extra={"compact_gui": True})
|
||||
msg = "Aborted Factorio Server Bridge"
|
||||
logger.error(msg)
|
||||
ctx.gui_error(msg, e)
|
||||
ctx.exit_event.set()
|
||||
|
||||
else:
|
||||
@@ -358,6 +472,8 @@ async def factorio_spinup_server(ctx: FactorioContext) -> bool:
|
||||
|
||||
async def main(args):
|
||||
ctx = FactorioContext(args.connect, args.password)
|
||||
ctx.filter_item_sends = initial_filter_item_sends
|
||||
ctx.bridge_chat_out = initial_bridge_chat_out
|
||||
ctx.server_task = asyncio.create_task(server_loop(ctx), name="ServerLoop")
|
||||
|
||||
if gui_enabled:
|
||||
@@ -396,6 +512,7 @@ if __name__ == '__main__':
|
||||
"Refer to Factorio --help for those.")
|
||||
parser.add_argument('--rcon-port', default='24242', type=int, help='Port to use to communicate with Factorio')
|
||||
parser.add_argument('--rcon-password', help='Password to authenticate with RCON.')
|
||||
parser.add_argument('--server-settings', help='Factorio server settings configuration file.')
|
||||
|
||||
args, rest = parser.parse_known_args()
|
||||
colorama.init()
|
||||
@@ -406,6 +523,15 @@ if __name__ == '__main__':
|
||||
factorio_server_logger = logging.getLogger("FactorioServer")
|
||||
options = Utils.get_options()
|
||||
executable = options["factorio_options"]["executable"]
|
||||
server_settings = args.server_settings if args.server_settings else options["factorio_options"].get("server_settings", None)
|
||||
if server_settings:
|
||||
server_settings = os.path.abspath(server_settings)
|
||||
if not isinstance(options["factorio_options"]["filter_item_sends"], bool):
|
||||
logging.warning(f"Warning: Option filter_item_sends should be a bool.")
|
||||
initial_filter_item_sends = bool(options["factorio_options"]["filter_item_sends"])
|
||||
if not isinstance(options["factorio_options"]["bridge_chat_out"], bool):
|
||||
logging.warning(f"Warning: Option bridge_chat_out should be a bool.")
|
||||
initial_bridge_chat_out = bool(options["factorio_options"]["bridge_chat_out"])
|
||||
|
||||
if not os.path.exists(os.path.dirname(executable)):
|
||||
raise FileNotFoundError(f"Path {os.path.dirname(executable)} does not exist or could not be accessed.")
|
||||
@@ -417,7 +543,10 @@ if __name__ == '__main__':
|
||||
else:
|
||||
raise FileNotFoundError(f"Path {executable} is not an executable file.")
|
||||
|
||||
server_args = ("--rcon-port", rcon_port, "--rcon-password", rcon_password, *rest)
|
||||
if server_settings and os.path.isfile(server_settings):
|
||||
server_args = ("--rcon-port", rcon_port, "--rcon-password", rcon_password, "--server-settings", server_settings, *rest)
|
||||
else:
|
||||
server_args = ("--rcon-port", rcon_port, "--rcon-password", rcon_password, *rest)
|
||||
|
||||
asyncio.run(main(args))
|
||||
colorama.deinit()
|
||||
|
||||
490
Fill.py
490
Fill.py
@@ -4,9 +4,10 @@ import collections
|
||||
import itertools
|
||||
from collections import Counter, deque
|
||||
|
||||
from BaseClasses import CollectionState, Location, LocationProgressType, MultiWorld, Item
|
||||
from BaseClasses import CollectionState, Location, LocationProgressType, MultiWorld, Item, ItemClassification
|
||||
|
||||
from worlds.AutoWorld import call_all
|
||||
from worlds.generic.Rules import add_item_rule
|
||||
|
||||
|
||||
class FillError(RuntimeError):
|
||||
@@ -22,7 +23,9 @@ def sweep_from_pool(base_state: CollectionState, itempool: typing.Sequence[Item]
|
||||
|
||||
|
||||
def fill_restrictive(world: MultiWorld, base_state: CollectionState, locations: typing.List[Location],
|
||||
itempool: typing.List[Item], single_player_placement: bool = False, lock: bool = False) -> None:
|
||||
itempool: typing.List[Item], single_player_placement: bool = False, lock: bool = False,
|
||||
swap: bool = True, on_place: typing.Optional[typing.Callable[[Location], None]] = None,
|
||||
allow_partial: bool = False) -> None:
|
||||
unplaced_items: typing.List[Item] = []
|
||||
placements: typing.List[Location] = []
|
||||
|
||||
@@ -42,8 +45,16 @@ def fill_restrictive(world: MultiWorld, base_state: CollectionState, locations:
|
||||
|
||||
has_beaten_game = world.has_beaten_game(maximum_exploration_state)
|
||||
|
||||
for item_to_place in items_to_place:
|
||||
while items_to_place:
|
||||
# if we have run out of locations to fill,break out of this loop
|
||||
if not locations:
|
||||
unplaced_items += items_to_place
|
||||
break
|
||||
item_to_place = items_to_place.pop(0)
|
||||
|
||||
spot_to_fill: typing.Optional[Location] = None
|
||||
|
||||
# if minimal accessibility, only check whether location is reachable if game not beatable
|
||||
if world.accessibility[item_to_place.player] == 'minimal':
|
||||
perform_access_check = not world.has_beaten_game(maximum_exploration_state,
|
||||
item_to_place.player) \
|
||||
@@ -54,69 +65,75 @@ def fill_restrictive(world: MultiWorld, base_state: CollectionState, locations:
|
||||
for i, location in enumerate(locations):
|
||||
if (not single_player_placement or location.player == item_to_place.player) \
|
||||
and location.can_fill(maximum_exploration_state, item_to_place, perform_access_check):
|
||||
# poping by index is faster than removing by content,
|
||||
# popping by index is faster than removing by content,
|
||||
spot_to_fill = locations.pop(i)
|
||||
# skipping a scan for the element
|
||||
break
|
||||
|
||||
else:
|
||||
# we filled all reachable spots.
|
||||
# try swapping this item with previously placed items
|
||||
for (i, location) in enumerate(placements):
|
||||
placed_item = location.item
|
||||
# Unplaceable items can sometimes be swapped infinitely. Limit the
|
||||
# number of times we will swap an individual item to prevent this
|
||||
swap_count = swapped_items[placed_item.player,
|
||||
placed_item.name]
|
||||
if swap_count > 1:
|
||||
if swap:
|
||||
# try swapping this item with previously placed items
|
||||
for (i, location) in enumerate(placements):
|
||||
placed_item = location.item
|
||||
# Unplaceable items can sometimes be swapped infinitely. Limit the
|
||||
# number of times we will swap an individual item to prevent this
|
||||
swap_count = swapped_items[placed_item.player,
|
||||
placed_item.name]
|
||||
if swap_count > 1:
|
||||
continue
|
||||
|
||||
location.item = None
|
||||
placed_item.location = None
|
||||
swap_state = sweep_from_pool(base_state, [placed_item])
|
||||
# swap_state assumes we can collect placed item before item_to_place
|
||||
if (not single_player_placement or location.player == item_to_place.player) \
|
||||
and location.can_fill(swap_state, item_to_place, perform_access_check):
|
||||
|
||||
# Verify that placing this item won't reduce available locations, which could happen with rules
|
||||
# that want to not have both items. Left in until removal is proven useful.
|
||||
prev_state = swap_state.copy()
|
||||
prev_loc_count = len(
|
||||
world.get_reachable_locations(prev_state))
|
||||
|
||||
swap_state.collect(item_to_place, True)
|
||||
new_loc_count = len(
|
||||
world.get_reachable_locations(swap_state))
|
||||
|
||||
if new_loc_count >= prev_loc_count:
|
||||
# Add this item to the existing placement, and
|
||||
# add the old item to the back of the queue
|
||||
spot_to_fill = placements.pop(i)
|
||||
|
||||
swap_count += 1
|
||||
swapped_items[placed_item.player,
|
||||
placed_item.name] = swap_count
|
||||
|
||||
reachable_items[placed_item.player].appendleft(
|
||||
placed_item)
|
||||
itempool.append(placed_item)
|
||||
|
||||
break
|
||||
|
||||
# Item can't be placed here, restore original item
|
||||
location.item = placed_item
|
||||
placed_item.location = location
|
||||
|
||||
if spot_to_fill is None:
|
||||
# Can't place this item, move on to the next
|
||||
unplaced_items.append(item_to_place)
|
||||
continue
|
||||
|
||||
location.item = None
|
||||
placed_item.location = None
|
||||
swap_state = sweep_from_pool(base_state)
|
||||
if (not single_player_placement or location.player == item_to_place.player) \
|
||||
and location.can_fill(swap_state, item_to_place, perform_access_check):
|
||||
|
||||
# Verify that placing this item won't reduce available locations
|
||||
prev_state = swap_state.copy()
|
||||
prev_state.collect(placed_item)
|
||||
prev_loc_count = len(
|
||||
world.get_reachable_locations(prev_state))
|
||||
|
||||
swap_state.collect(item_to_place, True)
|
||||
new_loc_count = len(
|
||||
world.get_reachable_locations(swap_state))
|
||||
|
||||
if new_loc_count >= prev_loc_count:
|
||||
# Add this item to the existing placement, and
|
||||
# add the old item to the back of the queue
|
||||
spot_to_fill = placements.pop(i)
|
||||
|
||||
swap_count += 1
|
||||
swapped_items[placed_item.player,
|
||||
placed_item.name] = swap_count
|
||||
|
||||
reachable_items[placed_item.player].appendleft(
|
||||
placed_item)
|
||||
itempool.append(placed_item)
|
||||
|
||||
break
|
||||
|
||||
# Item can't be placed here, restore original item
|
||||
location.item = placed_item
|
||||
placed_item.location = location
|
||||
|
||||
if spot_to_fill is None:
|
||||
# Can't place this item, move on to the next
|
||||
else:
|
||||
unplaced_items.append(item_to_place)
|
||||
continue
|
||||
|
||||
world.push_item(spot_to_fill, item_to_place, False)
|
||||
spot_to_fill.locked = lock
|
||||
placements.append(spot_to_fill)
|
||||
spot_to_fill.event = item_to_place.advancement
|
||||
if on_place:
|
||||
on_place(spot_to_fill)
|
||||
|
||||
if len(unplaced_items) > 0 and len(locations) > 0:
|
||||
if not allow_partial and len(unplaced_items) > 0 and len(locations) > 0:
|
||||
# There are leftover unplaceable items and locations that won't accept them
|
||||
if world.can_beat_game():
|
||||
logging.warning(
|
||||
@@ -128,33 +145,216 @@ def fill_restrictive(world: MultiWorld, base_state: CollectionState, locations:
|
||||
itempool.extend(unplaced_items)
|
||||
|
||||
|
||||
def remaining_fill(world: MultiWorld,
|
||||
locations: typing.List[Location],
|
||||
itempool: typing.List[Item]) -> None:
|
||||
unplaced_items: typing.List[Item] = []
|
||||
placements: typing.List[Location] = []
|
||||
swapped_items: typing.Counter[typing.Tuple[int, str]] = Counter()
|
||||
while locations and itempool:
|
||||
item_to_place = itempool.pop()
|
||||
spot_to_fill: typing.Optional[Location] = None
|
||||
|
||||
for i, location in enumerate(locations):
|
||||
if location.item_rule(item_to_place):
|
||||
# popping by index is faster than removing by content,
|
||||
spot_to_fill = locations.pop(i)
|
||||
# skipping a scan for the element
|
||||
break
|
||||
|
||||
else:
|
||||
# we filled all reachable spots.
|
||||
# try swapping this item with previously placed items
|
||||
|
||||
for (i, location) in enumerate(placements):
|
||||
placed_item = location.item
|
||||
# Unplaceable items can sometimes be swapped infinitely. Limit the
|
||||
# number of times we will swap an individual item to prevent this
|
||||
|
||||
if swapped_items[placed_item.player,
|
||||
placed_item.name] > 1:
|
||||
continue
|
||||
|
||||
location.item = None
|
||||
placed_item.location = None
|
||||
if location.item_rule(item_to_place):
|
||||
# Add this item to the existing placement, and
|
||||
# add the old item to the back of the queue
|
||||
spot_to_fill = placements.pop(i)
|
||||
|
||||
swapped_items[placed_item.player,
|
||||
placed_item.name] += 1
|
||||
|
||||
itempool.append(placed_item)
|
||||
|
||||
break
|
||||
|
||||
# Item can't be placed here, restore original item
|
||||
location.item = placed_item
|
||||
placed_item.location = location
|
||||
|
||||
if spot_to_fill is None:
|
||||
# Can't place this item, move on to the next
|
||||
unplaced_items.append(item_to_place)
|
||||
continue
|
||||
|
||||
world.push_item(spot_to_fill, item_to_place, False)
|
||||
placements.append(spot_to_fill)
|
||||
|
||||
if unplaced_items and locations:
|
||||
# There are leftover unplaceable items and locations that won't accept them
|
||||
raise FillError(f'No more spots to place {unplaced_items}, locations {locations} are invalid. '
|
||||
f'Already placed {len(placements)}: {", ".join(str(place) for place in placements)}')
|
||||
|
||||
itempool.extend(unplaced_items)
|
||||
|
||||
|
||||
def fast_fill(world: MultiWorld,
|
||||
item_pool: typing.List[Item],
|
||||
fill_locations: typing.List[Location]) -> typing.Tuple[typing.List[Item], typing.List[Location]]:
|
||||
placing = min(len(item_pool), len(fill_locations))
|
||||
for item, location in zip(item_pool, fill_locations):
|
||||
world.push_item(location, item, False)
|
||||
return item_pool[placing:], fill_locations[placing:]
|
||||
|
||||
|
||||
def accessibility_corrections(world: MultiWorld, state: CollectionState, locations, pool=[]):
|
||||
maximum_exploration_state = sweep_from_pool(state, pool)
|
||||
minimal_players = {player for player in world.player_ids if world.accessibility[player] == "minimal"}
|
||||
unreachable_locations = [location for location in world.get_locations() if location.player in minimal_players and
|
||||
not location.can_reach(maximum_exploration_state)]
|
||||
for location in unreachable_locations:
|
||||
if (location.item is not None and location.item.advancement and location.address is not None and not
|
||||
location.locked and location.item.player not in minimal_players):
|
||||
pool.append(location.item)
|
||||
state.remove(location.item)
|
||||
location.item = None
|
||||
location.event = False
|
||||
if location in state.events:
|
||||
state.events.remove(location)
|
||||
locations.append(location)
|
||||
if pool and locations:
|
||||
locations.sort(key=lambda loc: loc.progress_type != LocationProgressType.PRIORITY)
|
||||
fill_restrictive(world, state, locations, pool)
|
||||
|
||||
|
||||
def inaccessible_location_rules(world: MultiWorld, state: CollectionState, locations):
|
||||
maximum_exploration_state = sweep_from_pool(state)
|
||||
unreachable_locations = [location for location in locations if not location.can_reach(maximum_exploration_state)]
|
||||
if unreachable_locations:
|
||||
def forbid_important_item_rule(item: Item):
|
||||
return not ((item.classification & 0b0011) and world.accessibility[item.player] != 'minimal')
|
||||
|
||||
for location in unreachable_locations:
|
||||
add_item_rule(location, forbid_important_item_rule)
|
||||
|
||||
|
||||
def distribute_early_items(world: MultiWorld,
|
||||
fill_locations: typing.List[Location],
|
||||
itempool: typing.List[Item]) -> typing.Tuple[typing.List[Location], typing.List[Item]]:
|
||||
""" returns new fill_locations and itempool """
|
||||
early_items_count: typing.Dict[typing.Tuple[str, int], typing.List[int]] = {}
|
||||
for player in world.player_ids:
|
||||
items = itertools.chain(world.early_items[player], world.local_early_items[player])
|
||||
for item in items:
|
||||
early_items_count[item, player] = [world.early_items[player].get(item, 0),
|
||||
world.local_early_items[player].get(item, 0)]
|
||||
if early_items_count:
|
||||
early_locations: typing.List[Location] = []
|
||||
early_priority_locations: typing.List[Location] = []
|
||||
loc_indexes_to_remove: typing.Set[int] = set()
|
||||
base_state = world.state.copy()
|
||||
base_state.sweep_for_events(locations=(loc for loc in world.get_filled_locations() if loc.address is None))
|
||||
for i, loc in enumerate(fill_locations):
|
||||
if loc.can_reach(base_state):
|
||||
if loc.progress_type == LocationProgressType.PRIORITY:
|
||||
early_priority_locations.append(loc)
|
||||
else:
|
||||
early_locations.append(loc)
|
||||
loc_indexes_to_remove.add(i)
|
||||
fill_locations = [loc for i, loc in enumerate(fill_locations) if i not in loc_indexes_to_remove]
|
||||
|
||||
early_prog_items: typing.List[Item] = []
|
||||
early_rest_items: typing.List[Item] = []
|
||||
early_local_prog_items: typing.Dict[int, typing.List[Item]] = {player: [] for player in world.player_ids}
|
||||
early_local_rest_items: typing.Dict[int, typing.List[Item]] = {player: [] for player in world.player_ids}
|
||||
item_indexes_to_remove: typing.Set[int] = set()
|
||||
for i, item in enumerate(itempool):
|
||||
if (item.name, item.player) in early_items_count:
|
||||
if item.advancement:
|
||||
if early_items_count[item.name, item.player][1]:
|
||||
early_local_prog_items[item.player].append(item)
|
||||
early_items_count[item.name, item.player][1] -= 1
|
||||
else:
|
||||
early_prog_items.append(item)
|
||||
early_items_count[item.name, item.player][0] -= 1
|
||||
else:
|
||||
if early_items_count[item.name, item.player][1]:
|
||||
early_local_rest_items[item.player].append(item)
|
||||
early_items_count[item.name, item.player][1] -= 1
|
||||
else:
|
||||
early_rest_items.append(item)
|
||||
early_items_count[item.name, item.player][0] -= 1
|
||||
item_indexes_to_remove.add(i)
|
||||
if early_items_count[item.name, item.player] == [0, 0]:
|
||||
del early_items_count[item.name, item.player]
|
||||
if len(early_items_count) == 0:
|
||||
break
|
||||
itempool = [item for i, item in enumerate(itempool) if i not in item_indexes_to_remove]
|
||||
for player in world.player_ids:
|
||||
player_local = early_local_rest_items[player]
|
||||
fill_restrictive(world, base_state,
|
||||
[loc for loc in early_locations if loc.player == player],
|
||||
player_local, lock=True, allow_partial=True)
|
||||
if player_local:
|
||||
logging.warning(f"Could not fulfill rules of early items: {player_local}")
|
||||
early_rest_items.extend(early_local_rest_items[player])
|
||||
early_locations = [loc for loc in early_locations if not loc.item]
|
||||
fill_restrictive(world, base_state, early_locations, early_rest_items, lock=True, allow_partial=True)
|
||||
early_locations += early_priority_locations
|
||||
for player in world.player_ids:
|
||||
player_local = early_local_prog_items[player]
|
||||
fill_restrictive(world, base_state,
|
||||
[loc for loc in early_locations if loc.player == player],
|
||||
player_local, lock=True, allow_partial=True)
|
||||
if player_local:
|
||||
logging.warning(f"Could not fulfill rules of early items: {player_local}")
|
||||
early_prog_items.extend(player_local)
|
||||
early_locations = [loc for loc in early_locations if not loc.item]
|
||||
fill_restrictive(world, base_state, early_locations, early_prog_items, lock=True, allow_partial=True)
|
||||
unplaced_early_items = early_rest_items + early_prog_items
|
||||
if unplaced_early_items:
|
||||
logging.warning("Ran out of early locations for early items. Failed to place "
|
||||
f"{unplaced_early_items} early.")
|
||||
itempool += unplaced_early_items
|
||||
|
||||
fill_locations.extend(early_locations)
|
||||
world.random.shuffle(fill_locations)
|
||||
return fill_locations, itempool
|
||||
|
||||
|
||||
def distribute_items_restrictive(world: MultiWorld) -> None:
|
||||
fill_locations = sorted(world.get_unfilled_locations())
|
||||
world.random.shuffle(fill_locations)
|
||||
|
||||
# get items to distribute
|
||||
itempool = sorted(world.itempool)
|
||||
world.random.shuffle(itempool)
|
||||
|
||||
fill_locations, itempool = distribute_early_items(world, fill_locations, itempool)
|
||||
|
||||
progitempool: typing.List[Item] = []
|
||||
nonexcludeditempool: typing.List[Item] = []
|
||||
localrestitempool: typing.Dict[int, typing.List[Item]] = {player: [] for player in range(1, world.players + 1)}
|
||||
nonlocalrestitempool: typing.List[Item] = []
|
||||
restitempool: typing.List[Item] = []
|
||||
usefulitempool: typing.List[Item] = []
|
||||
filleritempool: typing.List[Item] = []
|
||||
|
||||
for item in itempool:
|
||||
if item.advancement:
|
||||
progitempool.append(item)
|
||||
elif item.never_exclude: # this only gets nonprogression items which should not appear in excluded locations
|
||||
nonexcludeditempool.append(item)
|
||||
elif item.name in world.local_items[item.player].value:
|
||||
localrestitempool[item.player].append(item)
|
||||
elif item.name in world.non_local_items[item.player].value:
|
||||
nonlocalrestitempool.append(item)
|
||||
elif item.useful:
|
||||
usefulitempool.append(item)
|
||||
else:
|
||||
restitempool.append(item)
|
||||
filleritempool.append(item)
|
||||
|
||||
call_all(world, "fill_hook", progitempool, nonexcludeditempool,
|
||||
localrestitempool, nonlocalrestitempool, restitempool, fill_locations)
|
||||
call_all(world, "fill_hook", progitempool, usefulitempool, filleritempool, fill_locations)
|
||||
|
||||
locations: typing.Dict[LocationProgressType, typing.List[Location]] = {
|
||||
loc_type: [] for loc_type in LocationProgressType}
|
||||
@@ -166,60 +366,44 @@ def distribute_items_restrictive(world: MultiWorld) -> None:
|
||||
defaultlocations = locations[LocationProgressType.DEFAULT]
|
||||
excludedlocations = locations[LocationProgressType.EXCLUDED]
|
||||
|
||||
fill_restrictive(world, world.state, prioritylocations, progitempool, lock=True)
|
||||
# can't lock due to accessibility corrections touching things, so we remember which ones got placed and lock later
|
||||
lock_later = []
|
||||
|
||||
def mark_for_locking(location: Location):
|
||||
nonlocal lock_later
|
||||
lock_later.append(location)
|
||||
|
||||
if prioritylocations:
|
||||
# "priority fill"
|
||||
fill_restrictive(world, world.state, prioritylocations, progitempool, swap=False, on_place=mark_for_locking)
|
||||
accessibility_corrections(world, world.state, prioritylocations, progitempool)
|
||||
defaultlocations = prioritylocations + defaultlocations
|
||||
|
||||
if progitempool:
|
||||
# "progression fill"
|
||||
fill_restrictive(world, world.state, defaultlocations, progitempool)
|
||||
if progitempool:
|
||||
raise FillError(
|
||||
f'Not enough locations for progress items. There are {len(progitempool)} more items than locations')
|
||||
accessibility_corrections(world, world.state, defaultlocations)
|
||||
|
||||
if nonexcludeditempool:
|
||||
world.random.shuffle(defaultlocations)
|
||||
# needs logical fill to not conflict with local items
|
||||
fill_restrictive(
|
||||
world, world.state, defaultlocations, nonexcludeditempool)
|
||||
if nonexcludeditempool:
|
||||
raise FillError(
|
||||
f'Not enough locations for non-excluded items. There are {len(nonexcludeditempool)} more items than locations')
|
||||
for location in lock_later:
|
||||
if location.item:
|
||||
location.locked = True
|
||||
del mark_for_locking, lock_later
|
||||
|
||||
defaultlocations = defaultlocations + excludedlocations
|
||||
world.random.shuffle(defaultlocations)
|
||||
inaccessible_location_rules(world, world.state, defaultlocations)
|
||||
|
||||
if any(localrestitempool.values()): # we need to make sure some fills are limited to certain worlds
|
||||
local_locations: typing.Dict[int, typing.List[Location]] = {player: [] for player in world.player_ids}
|
||||
for location in defaultlocations:
|
||||
local_locations[location.player].append(location)
|
||||
for player_locations in local_locations.values():
|
||||
world.random.shuffle(player_locations)
|
||||
remaining_fill(world, excludedlocations, filleritempool)
|
||||
if excludedlocations:
|
||||
raise FillError(
|
||||
f"Not enough filler items for excluded locations. There are {len(excludedlocations)} more locations than items")
|
||||
|
||||
for player, items in localrestitempool.items(): # items already shuffled
|
||||
player_local_locations = local_locations[player]
|
||||
for item_to_place in items:
|
||||
if not player_local_locations:
|
||||
logging.warning(f"Ran out of local locations for player {player}, "
|
||||
f"cannot place {item_to_place}.")
|
||||
break
|
||||
spot_to_fill = player_local_locations.pop()
|
||||
world.push_item(spot_to_fill, item_to_place, False)
|
||||
defaultlocations.remove(spot_to_fill)
|
||||
restitempool = usefulitempool + filleritempool
|
||||
|
||||
for item_to_place in nonlocalrestitempool:
|
||||
for i, location in enumerate(defaultlocations):
|
||||
if location.player != item_to_place.player:
|
||||
world.push_item(defaultlocations.pop(i), item_to_place, False)
|
||||
break
|
||||
else:
|
||||
logging.warning(
|
||||
f"Could not place non_local_item {item_to_place} among {defaultlocations}, tossing.")
|
||||
remaining_fill(world, defaultlocations, restitempool)
|
||||
|
||||
world.random.shuffle(defaultlocations)
|
||||
|
||||
restitempool, defaultlocations = fast_fill(
|
||||
world, restitempool, defaultlocations)
|
||||
unplaced = progitempool + restitempool
|
||||
unplaced = restitempool
|
||||
unfilled = defaultlocations
|
||||
|
||||
if unplaced or unfilled:
|
||||
@@ -233,15 +417,6 @@ def distribute_items_restrictive(world: MultiWorld) -> None:
|
||||
logging.info(f'Per-Player counts: {print_data})')
|
||||
|
||||
|
||||
def fast_fill(world: MultiWorld,
|
||||
item_pool: typing.List[Item],
|
||||
fill_locations: typing.List[Location]) -> typing.Tuple[typing.List[Item], typing.List[Location]]:
|
||||
placing = min(len(item_pool), len(fill_locations))
|
||||
for item, location in zip(item_pool, fill_locations):
|
||||
world.push_item(location, item, False)
|
||||
return item_pool[placing:], fill_locations[placing:]
|
||||
|
||||
|
||||
def flood_items(world: MultiWorld) -> None:
|
||||
# get items to distribute
|
||||
world.random.shuffle(world.itempool)
|
||||
@@ -518,6 +693,17 @@ def distribute_planned(world: MultiWorld) -> None:
|
||||
else:
|
||||
warn(warning, force)
|
||||
|
||||
swept_state = world.state.copy()
|
||||
swept_state.sweep_for_events()
|
||||
reachable = frozenset(world.get_reachable_locations(swept_state))
|
||||
early_locations: typing.Dict[int, typing.List[str]] = collections.defaultdict(list)
|
||||
non_early_locations: typing.Dict[int, typing.List[str]] = collections.defaultdict(list)
|
||||
for loc in world.get_unfilled_locations():
|
||||
if loc in reachable:
|
||||
early_locations[loc.player].append(loc.name)
|
||||
else: # not reachable with swept state
|
||||
non_early_locations[loc.player].append(loc.name)
|
||||
|
||||
# TODO: remove. Preferably by implementing key drop
|
||||
from worlds.alttp.Regions import key_drop_data
|
||||
world_name_lookup = world.world_name_lookup
|
||||
@@ -533,7 +719,39 @@ def distribute_planned(world: MultiWorld) -> None:
|
||||
if 'from_pool' not in block:
|
||||
block['from_pool'] = True
|
||||
if 'world' not in block:
|
||||
block['world'] = False
|
||||
target_world = False
|
||||
else:
|
||||
target_world = block['world']
|
||||
|
||||
if target_world is False or world.players == 1: # target own world
|
||||
worlds: typing.Set[int] = {player}
|
||||
elif target_world is True: # target any worlds besides own
|
||||
worlds = set(world.player_ids) - {player}
|
||||
elif target_world is None: # target all worlds
|
||||
worlds = set(world.player_ids)
|
||||
elif type(target_world) == list: # list of target worlds
|
||||
worlds = set()
|
||||
for listed_world in target_world:
|
||||
if listed_world not in world_name_lookup:
|
||||
failed(f"Cannot place item to {target_world}'s world as that world does not exist.",
|
||||
block['force'])
|
||||
continue
|
||||
worlds.add(world_name_lookup[listed_world])
|
||||
elif type(target_world) == int: # target world by slot number
|
||||
if target_world not in range(1, world.players + 1):
|
||||
failed(
|
||||
f"Cannot place item in world {target_world} as it is not in range of (1, {world.players})",
|
||||
block['force'])
|
||||
continue
|
||||
worlds = {target_world}
|
||||
else: # target world by slot name
|
||||
if target_world not in world_name_lookup:
|
||||
failed(f"Cannot place item to {target_world}'s world as that world does not exist.",
|
||||
block['force'])
|
||||
continue
|
||||
worlds = {world_name_lookup[target_world]}
|
||||
block['world'] = worlds
|
||||
|
||||
items: block_value = []
|
||||
if "items" in block:
|
||||
items = block["items"]
|
||||
@@ -570,6 +788,17 @@ def distribute_planned(world: MultiWorld) -> None:
|
||||
for key, value in locations.items():
|
||||
location_list += [key] * value
|
||||
locations = location_list
|
||||
|
||||
if "early_locations" in locations:
|
||||
locations.remove("early_locations")
|
||||
for player in worlds:
|
||||
locations += early_locations[player]
|
||||
if "non_early_locations" in locations:
|
||||
locations.remove("non_early_locations")
|
||||
for player in worlds:
|
||||
locations += non_early_locations[player]
|
||||
|
||||
|
||||
block['locations'] = locations
|
||||
|
||||
if not block['count']:
|
||||
@@ -605,38 +834,11 @@ def distribute_planned(world: MultiWorld) -> None:
|
||||
for placement in plando_blocks:
|
||||
player = placement['player']
|
||||
try:
|
||||
target_world = placement['world']
|
||||
worlds = placement['world']
|
||||
locations = placement['locations']
|
||||
items = placement['items']
|
||||
maxcount = placement['count']['target']
|
||||
from_pool = placement['from_pool']
|
||||
if target_world is False or world.players == 1: # target own world
|
||||
worlds: typing.Set[int] = {player}
|
||||
elif target_world is True: # target any worlds besides own
|
||||
worlds = set(world.player_ids) - {player}
|
||||
elif target_world is None: # target all worlds
|
||||
worlds = set(world.player_ids)
|
||||
elif type(target_world) == list: # list of target worlds
|
||||
worlds = set()
|
||||
for listed_world in target_world:
|
||||
if listed_world not in world_name_lookup:
|
||||
failed(f"Cannot place item to {target_world}'s world as that world does not exist.",
|
||||
placement['force'])
|
||||
continue
|
||||
worlds.add(world_name_lookup[listed_world])
|
||||
elif type(target_world) == int: # target world by slot number
|
||||
if target_world not in range(1, world.players + 1):
|
||||
failed(
|
||||
f"Cannot place item in world {target_world} as it is not in range of (1, {world.players})",
|
||||
placement['force'])
|
||||
continue
|
||||
worlds = {target_world}
|
||||
else: # target world by slot name
|
||||
if target_world not in world_name_lookup:
|
||||
failed(f"Cannot place item to {target_world}'s world as that world does not exist.",
|
||||
placement['force'])
|
||||
continue
|
||||
worlds = {world_name_lookup[target_world]}
|
||||
|
||||
candidates = list(location for location in world.get_unfilled_locations_for_players(locations,
|
||||
worlds))
|
||||
|
||||
233
Generate.py
233
Generate.py
@@ -1,3 +1,5 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import argparse
|
||||
import logging
|
||||
import random
|
||||
@@ -5,8 +7,9 @@ import urllib.request
|
||||
import urllib.parse
|
||||
from typing import Set, Dict, Tuple, Callable, Any, Union
|
||||
import os
|
||||
from collections import Counter
|
||||
from collections import Counter, ChainMap
|
||||
import string
|
||||
import enum
|
||||
|
||||
import ModuleUpdate
|
||||
|
||||
@@ -20,12 +23,47 @@ from worlds.alttp.EntranceRandomizer import parse_arguments
|
||||
from Main import main as ERmain
|
||||
from BaseClasses import seeddigits, get_seed
|
||||
import Options
|
||||
from worlds.alttp import Bosses
|
||||
from worlds.alttp.Text import TextTable
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
import copy
|
||||
|
||||
categories = set(AutoWorldRegister.world_types)
|
||||
|
||||
class PlandoSettings(enum.IntFlag):
|
||||
items = 0b0001
|
||||
connections = 0b0010
|
||||
texts = 0b0100
|
||||
bosses = 0b1000
|
||||
|
||||
@classmethod
|
||||
def from_option_string(cls, option_string: str) -> PlandoSettings:
|
||||
result = cls(0)
|
||||
for part in option_string.split(","):
|
||||
part = part.strip().lower()
|
||||
if part:
|
||||
result = cls._handle_part(part, result)
|
||||
return result
|
||||
|
||||
@classmethod
|
||||
def from_set(cls, option_set: Set[str]) -> PlandoSettings:
|
||||
result = cls(0)
|
||||
for part in option_set:
|
||||
result = cls._handle_part(part, result)
|
||||
return result
|
||||
|
||||
@classmethod
|
||||
def _handle_part(cls, part: str, base: PlandoSettings) -> PlandoSettings:
|
||||
try:
|
||||
part = cls[part]
|
||||
except Exception as e:
|
||||
raise KeyError(f"{part} is not a recognized name for a plando module. "
|
||||
f"Known options: {', '.join(flag.name for flag in cls)}") from e
|
||||
else:
|
||||
return base | part
|
||||
|
||||
def __str__(self) -> str:
|
||||
if self.value:
|
||||
return ", ".join(flag.name for flag in PlandoSettings if self.value & flag.value)
|
||||
return "Off"
|
||||
|
||||
|
||||
def mystery_argparse():
|
||||
@@ -45,11 +83,6 @@ def mystery_argparse():
|
||||
parser.add_argument('--seed', help='Define seed number to generate.', type=int)
|
||||
parser.add_argument('--multi', default=defaults["players"], type=lambda value: max(int(value), 1))
|
||||
parser.add_argument('--spoiler', type=int, default=defaults["spoiler"])
|
||||
parser.add_argument('--lttp_rom', default=options["lttp_options"]["rom_file"],
|
||||
help="Path to the 1.0 JP LttP Baserom.") # absolute, relative to cwd or relative to app path
|
||||
parser.add_argument('--sm_rom', default=options["sm_options"]["rom_file"],
|
||||
help="Path to the 1.0 JP SM Baserom.")
|
||||
parser.add_argument('--enemizercli', default=resolve_path(defaults["enemizer_path"], local_path))
|
||||
parser.add_argument('--outputpath', default=resolve_path(options["general_options"]["output_path"], user_path),
|
||||
help="Path to output folder. Absolute or relative to cwd.") # absolute or relative to cwd
|
||||
parser.add_argument('--race', action='store_true', default=defaults["race"])
|
||||
@@ -64,7 +97,7 @@ def mystery_argparse():
|
||||
args.weights_file_path = os.path.join(args.player_files_path, args.weights_file_path)
|
||||
if not os.path.isabs(args.meta_file_path):
|
||||
args.meta_file_path = os.path.join(args.player_files_path, args.meta_file_path)
|
||||
args.plando: Set[str] = {arg.strip().lower() for arg in args.plando.split(",")}
|
||||
args.plando: PlandoSettings = PlandoSettings.from_option_string(args.plando)
|
||||
return args, options
|
||||
|
||||
|
||||
@@ -94,12 +127,14 @@ def main(args=None, callback=ERmain):
|
||||
|
||||
if args.meta_file_path and os.path.exists(args.meta_file_path):
|
||||
try:
|
||||
weights_cache[args.meta_file_path] = read_weights_yamls(args.meta_file_path)
|
||||
meta_weights = read_weights_yamls(args.meta_file_path)[-1]
|
||||
except Exception as e:
|
||||
raise ValueError(f"File {args.meta_file_path} is destroyed. Please fix your yaml.") from e
|
||||
meta_weights = weights_cache[args.meta_file_path][-1]
|
||||
print(f"Meta: {args.meta_file_path} >> {get_choice('meta_description', meta_weights)}")
|
||||
del(meta_weights["meta_description"])
|
||||
try: # meta description allows us to verify that the file named meta.yaml is intentionally a meta file
|
||||
del(meta_weights["meta_description"])
|
||||
except Exception as e:
|
||||
raise ValueError("No meta description found for meta.yaml. Unable to verify.") from e
|
||||
if args.samesettings:
|
||||
raise Exception("Cannot mix --samesettings with --meta")
|
||||
else:
|
||||
@@ -108,22 +143,27 @@ def main(args=None, callback=ERmain):
|
||||
player_files = {}
|
||||
for file in os.scandir(args.player_files_path):
|
||||
fname = file.name
|
||||
if file.is_file() and os.path.join(args.player_files_path, fname) not in {args.meta_file_path, args.weights_file_path}:
|
||||
if file.is_file() and not file.name.startswith(".") and \
|
||||
os.path.join(args.player_files_path, fname) not in {args.meta_file_path, args.weights_file_path}:
|
||||
path = os.path.join(args.player_files_path, fname)
|
||||
try:
|
||||
weights_cache[fname] = read_weights_yamls(path)
|
||||
except Exception as e:
|
||||
raise ValueError(f"File {fname} is destroyed. Please fix your yaml.") from e
|
||||
else:
|
||||
for yaml in weights_cache[fname]:
|
||||
print(f"P{player_id} Weights: {fname} >> "
|
||||
f"{get_choice('description', yaml, 'No description specified')}")
|
||||
player_files[player_id] = fname
|
||||
player_id += 1
|
||||
|
||||
args.multi = max(player_id-1, args.multi)
|
||||
# sort dict for consistent results across platforms:
|
||||
weights_cache = {key: value for key, value in sorted(weights_cache.items())}
|
||||
for filename, yaml_data in weights_cache.items():
|
||||
if filename not in {args.meta_file_path, args.weights_file_path}:
|
||||
for yaml in yaml_data:
|
||||
print(f"P{player_id} Weights: {filename} >> "
|
||||
f"{get_choice('description', yaml, 'No description specified')}")
|
||||
player_files[player_id] = filename
|
||||
player_id += 1
|
||||
|
||||
args.multi = max(player_id - 1, args.multi)
|
||||
print(f"Generating for {args.multi} player{'s' if args.multi > 1 else ''}, {seed_name} Seed {seed} with plando: "
|
||||
f"{', '.join(args.plando)}")
|
||||
f"{args.plando}")
|
||||
|
||||
if not weights_cache:
|
||||
raise Exception(f"No weights found. Provide a general weights file ({args.weights_file_path}) or individual player files. "
|
||||
@@ -138,31 +178,29 @@ def main(args=None, callback=ERmain):
|
||||
|
||||
Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level)
|
||||
|
||||
erargs.lttp_rom = args.lttp_rom
|
||||
erargs.sm_rom = args.sm_rom
|
||||
erargs.enemizercli = args.enemizercli
|
||||
|
||||
settings_cache: Dict[str, Tuple[argparse.Namespace, ...]] = \
|
||||
{fname: ( tuple(roll_settings(yaml, args.plando) for yaml in yamls) if args.samesettings else None)
|
||||
for fname, yamls in weights_cache.items()}
|
||||
player_path_cache = {}
|
||||
for player in range(1, args.multi + 1):
|
||||
player_path_cache[player] = player_files.get(player, args.weights_file_path)
|
||||
{fname: (tuple(roll_settings(yaml, args.plando) for yaml in yamls) if args.samesettings else None)
|
||||
for fname, yamls in weights_cache.items()}
|
||||
|
||||
if meta_weights:
|
||||
for category_name, category_dict in meta_weights.items():
|
||||
for key in category_dict:
|
||||
option = get_choice(key, category_dict)
|
||||
option = roll_meta_option(key, category_name, category_dict)
|
||||
if option is not None:
|
||||
for player, path in player_path_cache.items():
|
||||
for path in weights_cache:
|
||||
for yaml in weights_cache[path]:
|
||||
if category_name is None:
|
||||
yaml[key] = option
|
||||
for category in yaml:
|
||||
if category in AutoWorldRegister.world_types and key in Options.common_options:
|
||||
yaml[category][key] = option
|
||||
elif category_name not in yaml:
|
||||
logging.warning(f"Meta: Category {category_name} is not present in {path}.")
|
||||
else:
|
||||
yaml[category_name][key] = option
|
||||
yaml[category_name][key] = option
|
||||
|
||||
player_path_cache = {}
|
||||
for player in range(1, args.multi + 1):
|
||||
player_path_cache[player] = player_files.get(player, args.weights_file_path)
|
||||
name_counter = Counter()
|
||||
erargs.player_settings = {}
|
||||
|
||||
@@ -195,8 +233,8 @@ def main(args=None, callback=ERmain):
|
||||
else:
|
||||
raise RuntimeError(f'No weights specified for player {player}')
|
||||
|
||||
if len(set(erargs.name.values())) != len(erargs.name):
|
||||
raise Exception(f"Names have to be unique. Names: {Counter(erargs.name.values())}")
|
||||
if len(set(name.lower() for name in erargs.name.values())) != len(erargs.name):
|
||||
raise Exception(f"Names have to be unique. Names: {Counter(name.lower() for name in erargs.name.values())}")
|
||||
|
||||
if args.yaml_output:
|
||||
import yaml
|
||||
@@ -279,11 +317,11 @@ class SafeDict(dict):
|
||||
|
||||
|
||||
def handle_name(name: str, player: int, name_counter: Counter):
|
||||
name_counter[name] += 1
|
||||
name_counter[name.lower()] += 1
|
||||
number = name_counter[name.lower()]
|
||||
new_name = "%".join([x.replace("%number%", "{number}").replace("%player%", "{player}") for x in name.split("%%")])
|
||||
new_name = string.Formatter().vformat(new_name, (), SafeDict(number=name_counter[name],
|
||||
NUMBER=(name_counter[name] if name_counter[
|
||||
name] > 1 else ''),
|
||||
new_name = string.Formatter().vformat(new_name, (), SafeDict(number=number,
|
||||
NUMBER=(number if number > 1 else ''),
|
||||
player=player,
|
||||
PLAYER=(player if player > 1 else '')))
|
||||
new_name = new_name.strip()[:16]
|
||||
@@ -299,19 +337,6 @@ def prefer_int(input_data: str) -> Union[str, int]:
|
||||
return input_data
|
||||
|
||||
|
||||
available_boss_names: Set[str] = {boss.lower() for boss in Bosses.boss_table if boss not in
|
||||
{'Agahnim', 'Agahnim2', 'Ganon'}}
|
||||
available_boss_locations: Set[str] = {f"{loc.lower()}{f' {level}' if level else ''}" for loc, level in
|
||||
Bosses.boss_location_table}
|
||||
|
||||
boss_shuffle_options = {None: 'none',
|
||||
'none': 'none',
|
||||
'basic': 'basic',
|
||||
'full': 'full',
|
||||
'chaos': 'chaos',
|
||||
'singularity': 'singularity'
|
||||
}
|
||||
|
||||
goals = {
|
||||
'ganon': 'ganon',
|
||||
'crystals': 'crystals',
|
||||
@@ -344,6 +369,28 @@ def update_weights(weights: dict, new_weights: dict, type: str, name: str) -> di
|
||||
return weights
|
||||
|
||||
|
||||
def roll_meta_option(option_key, game: str, category_dict: Dict) -> Any:
|
||||
if not game:
|
||||
return get_choice(option_key, category_dict)
|
||||
if game in AutoWorldRegister.world_types:
|
||||
game_world = AutoWorldRegister.world_types[game]
|
||||
options = ChainMap(game_world.option_definitions, Options.per_game_common_options)
|
||||
if option_key in options:
|
||||
if options[option_key].supports_weighting:
|
||||
return get_choice(option_key, category_dict)
|
||||
return category_dict[option_key]
|
||||
if game == "A Link to the Past": # TODO wow i hate this
|
||||
if option_key in {"glitches_required", "dark_room_logic", "entrance_shuffle", "goals", "triforce_pieces_mode",
|
||||
"triforce_pieces_percentage", "triforce_pieces_available", "triforce_pieces_extra",
|
||||
"triforce_pieces_required", "shop_shuffle", "mode", "item_pool", "item_functionality",
|
||||
"boss_shuffle", "enemy_damage", "enemy_health", "timer", "countdown_start_time",
|
||||
"red_clock_time", "blue_clock_time", "green_clock_time", "dungeon_counters", "shuffle_prizes",
|
||||
"misery_mire_medallion", "turtle_rock_medallion", "sprite_pool", "sprite",
|
||||
"random_sprite_on_event"}:
|
||||
return get_choice(option_key, category_dict)
|
||||
raise Exception(f"Error generating meta option {option_key} for {game}.")
|
||||
|
||||
|
||||
def roll_linked_options(weights: dict) -> dict:
|
||||
weights = copy.deepcopy(weights) # make sure we don't write back to other weights sets in same_settings
|
||||
for option_set in weights["linked_options"]:
|
||||
@@ -396,42 +443,7 @@ def roll_triggers(weights: dict, triggers: list) -> dict:
|
||||
return weights
|
||||
|
||||
|
||||
def get_plando_bosses(boss_shuffle: str, plando_options: Set[str]) -> str:
|
||||
if boss_shuffle in boss_shuffle_options:
|
||||
return boss_shuffle_options[boss_shuffle]
|
||||
elif "bosses" in plando_options:
|
||||
options = boss_shuffle.lower().split(";")
|
||||
remainder_shuffle = "none" # vanilla
|
||||
bosses = []
|
||||
for boss in options:
|
||||
if boss in boss_shuffle_options:
|
||||
remainder_shuffle = boss_shuffle_options[boss]
|
||||
elif "-" in boss:
|
||||
loc, boss_name = boss.split("-")
|
||||
if boss_name not in available_boss_names:
|
||||
raise ValueError(f"Unknown Boss name {boss_name}")
|
||||
if loc not in available_boss_locations:
|
||||
raise ValueError(f"Unknown Boss Location {loc}")
|
||||
level = ''
|
||||
if loc.split(" ")[-1] in {"top", "middle", "bottom"}:
|
||||
# split off level
|
||||
loc = loc.split(" ")
|
||||
level = f" {loc[-1]}"
|
||||
loc = " ".join(loc[:-1])
|
||||
loc = loc.title().replace("Of", "of")
|
||||
if not Bosses.can_place_boss(boss_name.title(), loc, level):
|
||||
raise ValueError(f"Cannot place {boss_name} at {loc}{level}")
|
||||
bosses.append(boss)
|
||||
elif boss not in available_boss_names:
|
||||
raise ValueError(f"Unknown Boss name or Boss shuffle option {boss}.")
|
||||
else:
|
||||
bosses.append(boss)
|
||||
return ";".join(bosses + [remainder_shuffle])
|
||||
else:
|
||||
raise Exception(f"Boss Shuffle {boss_shuffle} is unknown and boss plando is turned off.")
|
||||
|
||||
|
||||
def handle_option(ret: argparse.Namespace, game_weights: dict, option_key: str, option: type(Options.Option)):
|
||||
def handle_option(ret: argparse.Namespace, game_weights: dict, option_key: str, option: type(Options.Option), plando_options: PlandoSettings):
|
||||
if option_key in game_weights:
|
||||
try:
|
||||
if not option.supports_weighting:
|
||||
@@ -442,13 +454,12 @@ def handle_option(ret: argparse.Namespace, game_weights: dict, option_key: str,
|
||||
except Exception as e:
|
||||
raise Exception(f"Error generating option {option_key} in {ret.game}") from e
|
||||
else:
|
||||
if hasattr(player_option, "verify"):
|
||||
player_option.verify(AutoWorldRegister.world_types[ret.game])
|
||||
player_option.verify(AutoWorldRegister.world_types[ret.game], ret.name, plando_options)
|
||||
else:
|
||||
setattr(ret, option_key, option(option.default))
|
||||
setattr(ret, option_key, option.from_any(option.default)) # call the from_any here to support default "random"
|
||||
|
||||
|
||||
def roll_settings(weights: dict, plando_options: Set[str] = frozenset(("bosses",))):
|
||||
def roll_settings(weights: dict, plando_options: PlandoSettings = PlandoSettings.bosses):
|
||||
if "linked_options" in weights:
|
||||
weights = roll_linked_options(weights)
|
||||
|
||||
@@ -461,17 +472,11 @@ def roll_settings(weights: dict, plando_options: Set[str] = frozenset(("bosses",
|
||||
if tuplize_version(version) > version_tuple:
|
||||
raise Exception(f"Settings reports required version of generator is at least {version}, "
|
||||
f"however generator is of version {__version__}")
|
||||
required_plando_options = requirements.get("plando", "")
|
||||
if required_plando_options:
|
||||
required_plando_options = set(option.strip() for option in required_plando_options.split(","))
|
||||
required_plando_options -= plando_options
|
||||
required_plando_options = PlandoSettings.from_option_string(requirements.get("plando", ""))
|
||||
if required_plando_options not in plando_options:
|
||||
if required_plando_options:
|
||||
if len(required_plando_options) == 1:
|
||||
raise Exception(f"Settings reports required plando module {', '.join(required_plando_options)}, "
|
||||
f"which is not enabled.")
|
||||
else:
|
||||
raise Exception(f"Settings reports required plando modules {', '.join(required_plando_options)}, "
|
||||
f"which are not enabled.")
|
||||
raise Exception(f"Settings reports required plando module {str(required_plando_options)}, "
|
||||
f"which is not enabled.")
|
||||
|
||||
ret = argparse.Namespace()
|
||||
for option_key in Options.per_game_common_options:
|
||||
@@ -494,18 +499,19 @@ def roll_settings(weights: dict, plando_options: Set[str] = frozenset(("bosses",
|
||||
setattr(ret, option_key, option.from_any(get_choice(option_key, weights, option.default)))
|
||||
|
||||
if ret.game in AutoWorldRegister.world_types:
|
||||
for option_key, option in world_type.options.items():
|
||||
handle_option(ret, game_weights, option_key, option)
|
||||
for option_key, option in world_type.option_definitions.items():
|
||||
handle_option(ret, game_weights, option_key, option, plando_options)
|
||||
for option_key, option in Options.per_game_common_options.items():
|
||||
# skip setting this option if already set from common_options, defaulting to root option
|
||||
if not (option_key in Options.common_options and option_key not in game_weights):
|
||||
handle_option(ret, game_weights, option_key, option)
|
||||
if "items" in plando_options:
|
||||
if option_key not in world_type.option_definitions and \
|
||||
(option_key not in Options.common_options or option_key in game_weights):
|
||||
handle_option(ret, game_weights, option_key, option, plando_options)
|
||||
if PlandoSettings.items in plando_options:
|
||||
ret.plando_items = game_weights.get("plando_items", [])
|
||||
if ret.game == "Minecraft" or ret.game == "Ocarina of Time":
|
||||
# bad hardcoded behavior to make this work for now
|
||||
ret.plando_connections = []
|
||||
if "connections" in plando_options:
|
||||
if PlandoSettings.connections in plando_options:
|
||||
options = game_weights.get("plando_connections", [])
|
||||
for placement in options:
|
||||
if roll_percentage(get_choice("percentage", placement, 100)):
|
||||
@@ -551,9 +557,6 @@ def roll_alttp_settings(ret: argparse.Namespace, weights, plando_options):
|
||||
|
||||
ret.goal = goals[goal]
|
||||
|
||||
# TODO consider moving open_pyramid to an automatic variable in the core roller, set to True when
|
||||
# fast ganon + ganon at hole
|
||||
ret.open_pyramid = get_choice_legacy('open_pyramid', weights, 'goal')
|
||||
|
||||
extra_pieces = get_choice_legacy('triforce_pieces_mode', weights, 'available')
|
||||
|
||||
@@ -585,8 +588,6 @@ def roll_alttp_settings(ret: argparse.Namespace, weights, plando_options):
|
||||
|
||||
ret.item_functionality = get_choice_legacy('item_functionality', weights)
|
||||
|
||||
boss_shuffle = get_choice_legacy('boss_shuffle', weights)
|
||||
ret.shufflebosses = get_plando_bosses(boss_shuffle, plando_options)
|
||||
|
||||
ret.enemy_damage = {None: 'default',
|
||||
'default': 'default',
|
||||
@@ -625,7 +626,7 @@ def roll_alttp_settings(ret: argparse.Namespace, weights, plando_options):
|
||||
raise Exception(f"unknown Medallion {medallion} for {'misery mire' if index == 0 else 'turtle rock'}")
|
||||
|
||||
ret.plando_texts = {}
|
||||
if "texts" in plando_options:
|
||||
if PlandoSettings.texts in plando_options:
|
||||
tt = TextTable()
|
||||
tt.removeUnwantedText()
|
||||
options = weights.get("plando_texts", [])
|
||||
@@ -637,7 +638,7 @@ def roll_alttp_settings(ret: argparse.Namespace, weights, plando_options):
|
||||
ret.plando_texts[at] = str(get_choice_legacy("text", placement))
|
||||
|
||||
ret.plando_connections = []
|
||||
if "connections" in plando_options:
|
||||
if PlandoSettings.connections in plando_options:
|
||||
options = weights.get("plando_connections", [])
|
||||
for placement in options:
|
||||
if roll_percentage(get_choice_legacy("percentage", placement, 100)):
|
||||
|
||||
57
Launcher.py
57
Launcher.py
@@ -10,21 +10,21 @@ Scroll down to components= to add components to the launcher as well as setup.py
|
||||
|
||||
|
||||
import argparse
|
||||
from os.path import isfile
|
||||
import sys
|
||||
from typing import Iterable, Sequence, Callable, Union, Optional
|
||||
import subprocess
|
||||
import itertools
|
||||
from Utils import is_frozen, user_path, local_path, init_logging
|
||||
from shutil import which
|
||||
import shlex
|
||||
import subprocess
|
||||
import sys
|
||||
from enum import Enum, auto
|
||||
import logging
|
||||
from os.path import isfile
|
||||
from shutil import which
|
||||
from typing import Iterable, Sequence, Callable, Union, Optional
|
||||
|
||||
if __name__ == "__main__":
|
||||
import ModuleUpdate
|
||||
ModuleUpdate.update()
|
||||
|
||||
is_linux = sys.platform.startswith('linux')
|
||||
is_macos = sys.platform == 'darwin'
|
||||
is_windows = sys.platform in ("win32", "cygwin", "msys")
|
||||
from Utils import is_frozen, user_path, local_path, init_logging, open_filename, messagebox, \
|
||||
is_windows, is_macos, is_linux
|
||||
|
||||
|
||||
def open_host_yaml():
|
||||
@@ -42,22 +42,16 @@ def open_host_yaml():
|
||||
|
||||
|
||||
def open_patch():
|
||||
suffixes = []
|
||||
for c in components:
|
||||
if isfile(get_exe(c)[-1]):
|
||||
suffixes += c.file_identifier.suffixes if c.type == Type.CLIENT and \
|
||||
isinstance(c.file_identifier, SuffixIdentifier) else []
|
||||
try:
|
||||
import tkinter
|
||||
import tkinter.filedialog
|
||||
filename = open_filename('Select patch', (('Patches', suffixes),))
|
||||
except Exception as e:
|
||||
logging.error("Could not load tkinter, which is likely not installed. "
|
||||
"This attempt was made because Launcher.open_patch was used.")
|
||||
raise e
|
||||
messagebox('Error', str(e), error=True)
|
||||
else:
|
||||
root = tkinter.Tk()
|
||||
root.withdraw()
|
||||
suffixes = []
|
||||
for c in components:
|
||||
if isfile(get_exe(c)[-1]):
|
||||
suffixes += c.file_identifier.suffixes if c.type == Type.CLIENT and \
|
||||
isinstance(c.file_identifier, SuffixIdentifier) else []
|
||||
filename = tkinter.filedialog.askopenfilename(filetypes=(('Patches', ' '.join(suffixes)),))
|
||||
file, _, component = identify(filename)
|
||||
if file and component:
|
||||
launch([*get_exe(component), file], component.cli)
|
||||
@@ -76,6 +70,7 @@ def browse_files():
|
||||
webbrowser.open(file)
|
||||
|
||||
|
||||
# noinspection PyArgumentList
|
||||
class Type(Enum):
|
||||
TOOL = auto()
|
||||
FUNC = auto() # not a real component
|
||||
@@ -137,7 +132,7 @@ components: Iterable[Component] = (
|
||||
Component('Text Client', 'CommonClient', 'ArchipelagoTextClient'),
|
||||
# SNI
|
||||
Component('SNI Client', 'SNIClient',
|
||||
file_identifier=SuffixIdentifier('.apz3', '.apm3', '.apsoe', '.aplttp', '.apsm', '.apsmz3')),
|
||||
file_identifier=SuffixIdentifier('.apz3', '.apm3', '.apsoe', '.aplttp', '.apsm', '.apsmz3', '.apdkc3', '.apsmw')),
|
||||
Component('LttP Adjuster', 'LttPAdjuster'),
|
||||
# Factorio
|
||||
Component('Factorio Client', 'FactorioClient'),
|
||||
@@ -150,10 +145,15 @@ components: Iterable[Component] = (
|
||||
Component('OoT Adjuster', 'OoTAdjuster'),
|
||||
# FF1
|
||||
Component('FF1 Client', 'FF1Client'),
|
||||
# Pokémon
|
||||
Component('Pokemon Client', 'PokemonClient', file_identifier=SuffixIdentifier('.apred', '.apblue')),
|
||||
# ChecksFinder
|
||||
Component('ChecksFinder Client', 'ChecksFinderClient'),
|
||||
# Starcraft 2
|
||||
Component('Starcraft 2 Client', 'Starcraft2Client'),
|
||||
# Zillion
|
||||
Component('Zillion Client', 'ZillionClient',
|
||||
file_identifier=SuffixIdentifier('.apzl')),
|
||||
# Functions
|
||||
Component('Open host.yaml', func=open_host_yaml),
|
||||
Component('Open Patch', func=open_patch),
|
||||
@@ -217,14 +217,7 @@ def launch(exe, in_terminal=False):
|
||||
|
||||
|
||||
def run_gui():
|
||||
if not sys.stdout:
|
||||
from kvui import App, ContainerLayout, GridLayout, Button, Label # this kills stdout
|
||||
else:
|
||||
from kivy.app import App
|
||||
from kivy.uix.button import Button
|
||||
from kivy.uix.floatlayout import FloatLayout as ContainerLayout
|
||||
from kivy.uix.gridlayout import GridLayout
|
||||
from kivy.uix.label import Label
|
||||
from kvui import App, ContainerLayout, GridLayout, Button, Label
|
||||
|
||||
class Launcher(App):
|
||||
base_title: str = "Archipelago Launcher"
|
||||
|
||||
@@ -26,7 +26,9 @@ ModuleUpdate.update()
|
||||
from worlds.alttp.Rom import Sprite, LocalRom, apply_rom_settings, get_base_rom_bytes
|
||||
from Utils import output_path, local_path, user_path, open_file, get_cert_none_ssl_context, persistent_store, \
|
||||
get_adjuster_settings, tkinter_center_window, init_logging
|
||||
from Patch import GAME_ALTTP
|
||||
|
||||
|
||||
GAME_ALTTP = "A Link to the Past"
|
||||
|
||||
|
||||
class AdjusterWorld(object):
|
||||
@@ -47,7 +49,7 @@ def main():
|
||||
|
||||
parser.add_argument('rom', nargs="?", default='AP_LttP.sfc', help='Path to an ALttP rom to adjust.')
|
||||
parser.add_argument('--baserom', default='Zelda no Densetsu - Kamigami no Triforce (Japan).sfc',
|
||||
help='Path to an ALttP JAP(1.0) rom to use as a base.')
|
||||
help='Path to an ALttP Japan(1.0) rom to use as a base.')
|
||||
parser.add_argument('--loglevel', default='info', const='info', nargs='?',
|
||||
choices=['error', 'info', 'warning', 'debug'], help='Select level of logging for output.')
|
||||
parser.add_argument('--menuspeed', default='normal', const='normal', nargs='?',
|
||||
@@ -83,9 +85,9 @@ def main():
|
||||
parser.add_argument('--ow_palettes', default='default',
|
||||
choices=['default', 'random', 'blackout', 'puke', 'classic', 'grayscale', 'negative', 'dizzy',
|
||||
'sick'])
|
||||
parser.add_argument('--link_palettes', default='default',
|
||||
choices=['default', 'random', 'blackout', 'puke', 'classic', 'grayscale', 'negative', 'dizzy',
|
||||
'sick'])
|
||||
# parser.add_argument('--link_palettes', default='default',
|
||||
# choices=['default', 'random', 'blackout', 'puke', 'classic', 'grayscale', 'negative', 'dizzy',
|
||||
# 'sick'])
|
||||
parser.add_argument('--shield_palettes', default='default',
|
||||
choices=['default', 'random', 'blackout', 'puke', 'classic', 'grayscale', 'negative', 'dizzy',
|
||||
'sick'])
|
||||
@@ -139,7 +141,7 @@ def adjust(args):
|
||||
vanillaRom = args.baserom
|
||||
if not os.path.exists(vanillaRom) and not os.path.isabs(vanillaRom):
|
||||
vanillaRom = local_path(vanillaRom)
|
||||
if os.path.splitext(args.rom)[-1].lower() in {'.apbp', '.aplttp'}:
|
||||
if os.path.splitext(args.rom)[-1].lower() == '.aplttp':
|
||||
import Patch
|
||||
meta, args.rom = Patch.create_rom_file(args.rom)
|
||||
|
||||
@@ -195,7 +197,7 @@ def adjustGUI():
|
||||
romEntry2 = Entry(romDialogFrame, textvariable=romVar2)
|
||||
|
||||
def RomSelect2():
|
||||
rom = filedialog.askopenfilename(filetypes=[("Rom Files", (".sfc", ".smc", ".apbp")), ("All Files", "*")])
|
||||
rom = filedialog.askopenfilename(filetypes=[("Rom Files", (".sfc", ".smc", ".aplttp")), ("All Files", "*")])
|
||||
romVar2.set(rom)
|
||||
|
||||
romSelectButton2 = Button(romDialogFrame, text='Select Rom', command=RomSelect2)
|
||||
@@ -289,7 +291,7 @@ def run_sprite_update():
|
||||
else:
|
||||
top.withdraw()
|
||||
task = BackgroundTaskProgress(top, update_sprites, "Updating Sprites", lambda succesful, resultmessage: done.set())
|
||||
while not done.isSet():
|
||||
while not done.is_set():
|
||||
task.do_events()
|
||||
logging.info("Done updating sprites")
|
||||
|
||||
@@ -300,6 +302,7 @@ def update_sprites(task, on_finish=None):
|
||||
sprite_dir = user_path("data", "sprites", "alttpr")
|
||||
os.makedirs(sprite_dir, exist_ok=True)
|
||||
ctx = get_cert_none_ssl_context()
|
||||
|
||||
def finished():
|
||||
task.close_window()
|
||||
if on_finish:
|
||||
@@ -724,7 +727,7 @@ def get_rom_options_frame(parent=None):
|
||||
vars.auto_apply = StringVar(value=adjuster_settings.auto_apply)
|
||||
autoApplyFrame = Frame(romOptionsFrame)
|
||||
autoApplyFrame.grid(row=9, column=0, columnspan=2, sticky=W)
|
||||
filler = Label(autoApplyFrame, text="Automatically apply last used settings on opening .apbp files")
|
||||
filler = Label(autoApplyFrame, text="Automatically apply last used settings on opening .aplttp files")
|
||||
filler.pack(side=TOP, expand=True, fill=X)
|
||||
askRadio = Radiobutton(autoApplyFrame, text='Ask', variable=vars.auto_apply, value='ask')
|
||||
askRadio.pack(side=LEFT, padx=5, pady=5)
|
||||
@@ -751,6 +754,7 @@ class SpriteSelector():
|
||||
self.window['pady'] = 5
|
||||
self.spritesPerRow = 32
|
||||
self.all_sprites = []
|
||||
self.invalid_sprites = []
|
||||
self.sprite_pool = spritePool
|
||||
|
||||
def open_custom_sprite_dir(_evt):
|
||||
@@ -832,6 +836,13 @@ class SpriteSelector():
|
||||
self.window.focus()
|
||||
tkinter_center_window(self.window)
|
||||
|
||||
if self.invalid_sprites:
|
||||
invalid = sorted(self.invalid_sprites)
|
||||
logging.warning(f"The following sprites are invalid: {', '.join(invalid)}")
|
||||
msg = f"{invalid[0]} "
|
||||
msg += f"and {len(invalid)-1} more are invalid" if len(invalid) > 1 else "is invalid"
|
||||
messagebox.showerror("Invalid sprites detected", msg, parent=self.window)
|
||||
|
||||
def remove_from_sprite_pool(self, button, spritename):
|
||||
self.callback(("remove", spritename))
|
||||
self.spritePoolButtons.buttons.remove(button)
|
||||
@@ -896,7 +907,13 @@ class SpriteSelector():
|
||||
sprites = []
|
||||
|
||||
for file in os.listdir(path):
|
||||
sprites.append((file, Sprite(os.path.join(path, file))))
|
||||
if file == '.gitignore':
|
||||
continue
|
||||
sprite = Sprite(os.path.join(path, file))
|
||||
if sprite.valid:
|
||||
sprites.append((file, sprite))
|
||||
else:
|
||||
self.invalid_sprites.append(file)
|
||||
|
||||
sprites.sort(key=lambda s: str.lower(s[1].name or "").strip())
|
||||
|
||||
@@ -1263,4 +1280,4 @@ class ToolTips(object):
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
main()
|
||||
|
||||
316
Main.py
316
Main.py
@@ -1,6 +1,4 @@
|
||||
import copy
|
||||
import collections
|
||||
from itertools import zip_longest, chain
|
||||
import logging
|
||||
import os
|
||||
import time
|
||||
@@ -9,15 +7,15 @@ import concurrent.futures
|
||||
import pickle
|
||||
import tempfile
|
||||
import zipfile
|
||||
from typing import Dict, Tuple, Optional, Set
|
||||
from typing import Dict, List, Tuple, Optional, Set
|
||||
|
||||
from BaseClasses import MultiWorld, CollectionState, Region, RegionType, LocationProgressType, Location
|
||||
from worlds.alttp.Items import item_name_groups
|
||||
from worlds.alttp.Regions import lookup_vanilla_location_to_entrance
|
||||
from BaseClasses import Item, MultiWorld, CollectionState, Region, RegionType, LocationProgressType, Location
|
||||
import worlds
|
||||
from worlds.alttp.Regions import is_main_entrance
|
||||
from Fill import distribute_items_restrictive, flood_items, balance_multiworld_progression, distribute_planned
|
||||
from worlds.alttp.Shops import SHOP_ID_START, total_shop_slots, FillDisabledShopSlots
|
||||
from Utils import output_path, get_options, __version__, version_tuple
|
||||
from worlds.generic.Rules import locality_rules, exclusion_rules, group_locality_rules
|
||||
from worlds.generic.Rules import locality_rules, exclusion_rules
|
||||
from worlds import AutoWorld
|
||||
|
||||
ordered_areas = (
|
||||
@@ -48,7 +46,6 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
world.item_functionality = args.item_functionality.copy()
|
||||
world.timer = args.timer.copy()
|
||||
world.goal = args.goal.copy()
|
||||
world.open_pyramid = args.open_pyramid.copy()
|
||||
world.boss_shuffle = args.shufflebosses.copy()
|
||||
world.enemy_health = args.enemy_health.copy()
|
||||
world.enemy_damage = args.enemy_damage.copy()
|
||||
@@ -72,7 +69,6 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
world.required_medallions = args.required_medallions.copy()
|
||||
world.game = args.game.copy()
|
||||
world.player_name = args.name.copy()
|
||||
world.enemizer = args.enemizercli
|
||||
world.sprite = args.sprite.copy()
|
||||
world.glitch_triforce = args.glitch_triforce # This is enabled/disabled globally, no per player option.
|
||||
|
||||
@@ -83,15 +79,30 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
|
||||
logger.info("Found World Types:")
|
||||
longest_name = max(len(text) for text in AutoWorld.AutoWorldRegister.world_types)
|
||||
numlength = 8
|
||||
|
||||
max_item = 0
|
||||
max_location = 0
|
||||
for cls in AutoWorld.AutoWorldRegister.world_types.values():
|
||||
if cls.item_id_to_name:
|
||||
max_item = max(max_item, max(cls.item_id_to_name))
|
||||
max_location = max(max_location, max(cls.location_id_to_name))
|
||||
|
||||
item_digits = len(str(max_item))
|
||||
location_digits = len(str(max_location))
|
||||
item_count = len(str(max(len(cls.item_names) for cls in AutoWorld.AutoWorldRegister.world_types.values())))
|
||||
location_count = len(str(max(len(cls.location_names) for cls in AutoWorld.AutoWorldRegister.world_types.values())))
|
||||
del max_item, max_location
|
||||
|
||||
for name, cls in AutoWorld.AutoWorldRegister.world_types.items():
|
||||
if not cls.hidden:
|
||||
logger.info(f" {name:{longest_name}}: {len(cls.item_names):3} "
|
||||
f"Items (IDs: {min(cls.item_id_to_name):{numlength}} - "
|
||||
f"{max(cls.item_id_to_name):{numlength}}) | "
|
||||
f"{len(cls.location_names):3} "
|
||||
f"Locations (IDs: {min(cls.location_id_to_name):{numlength}} - "
|
||||
f"{max(cls.location_id_to_name):{numlength}})")
|
||||
if not cls.hidden and len(cls.item_names) > 0:
|
||||
logger.info(f" {name:{longest_name}}: {len(cls.item_names):{item_count}} "
|
||||
f"Items (IDs: {min(cls.item_id_to_name):{item_digits}} - "
|
||||
f"{max(cls.item_id_to_name):{item_digits}}) | "
|
||||
f"{len(cls.location_names):{location_count}} "
|
||||
f"Locations (IDs: {min(cls.location_id_to_name):{location_digits}} - "
|
||||
f"{max(cls.location_id_to_name):{location_digits}})")
|
||||
|
||||
del item_digits, location_digits, item_count, location_count
|
||||
|
||||
AutoWorld.call_stage(world, "assert_generate")
|
||||
|
||||
@@ -104,19 +115,6 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
for _ in range(count):
|
||||
world.push_precollected(world.create_item(item_name, player))
|
||||
|
||||
for player in world.player_ids:
|
||||
if player in world.get_game_players("A Link to the Past"):
|
||||
# enforce pre-defined local items.
|
||||
if world.goal[player] in ["localtriforcehunt", "localganontriforcehunt"]:
|
||||
world.local_items[player].value.add('Triforce Piece')
|
||||
|
||||
# Not possible to place pendants/crystals out side of boss prizes yet.
|
||||
world.non_local_items[player].value -= item_name_groups['Pendants']
|
||||
world.non_local_items[player].value -= item_name_groups['Crystals']
|
||||
|
||||
# items can't be both local and non-local, prefer local
|
||||
world.non_local_items[player].value -= world.local_items[player].value
|
||||
|
||||
logger.info('Creating World.')
|
||||
AutoWorld.call_all(world, "create_regions")
|
||||
|
||||
@@ -124,10 +122,14 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
AutoWorld.call_all(world, "create_items")
|
||||
|
||||
logger.info('Calculating Access Rules.')
|
||||
|
||||
for player in world.player_ids:
|
||||
# items can't be both local and non-local, prefer local
|
||||
world.non_local_items[player].value -= world.local_items[player].value
|
||||
world.non_local_items[player].value -= set(world.local_early_items[player])
|
||||
|
||||
if world.players > 1:
|
||||
for player in world.player_ids:
|
||||
locality_rules(world, player)
|
||||
group_locality_rules(world)
|
||||
locality_rules(world)
|
||||
else:
|
||||
world.non_local_items[1].value = set()
|
||||
world.local_items[1].value = set()
|
||||
@@ -144,19 +146,20 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
|
||||
# temporary home for item links, should be moved out of Main
|
||||
for group_id, group in world.groups.items():
|
||||
def find_common_pool(players: Set[int], shared_pool: Set[str]):
|
||||
advancement = set()
|
||||
def find_common_pool(players: Set[int], shared_pool: Set[str]) -> Tuple[
|
||||
Optional[Dict[int, Dict[str, int]]], Optional[Dict[str, int]]
|
||||
]:
|
||||
classifications: Dict[str, int] = collections.defaultdict(int)
|
||||
counters = {player: {name: 0 for name in shared_pool} for player in players}
|
||||
for item in world.itempool:
|
||||
if item.player in counters and item.name in shared_pool:
|
||||
counters[item.player][item.name] += 1
|
||||
if item.advancement:
|
||||
advancement.add(item.name)
|
||||
classifications[item.name] |= item.classification
|
||||
|
||||
for player in players.copy():
|
||||
if all([counters[player][item] == 0 for item in shared_pool]):
|
||||
players.remove(player)
|
||||
del(counters[player])
|
||||
del (counters[player])
|
||||
|
||||
if not players:
|
||||
return None, None
|
||||
@@ -168,19 +171,19 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
counters[player][item] = count
|
||||
else:
|
||||
for player in players:
|
||||
del(counters[player][item])
|
||||
return counters, advancement
|
||||
del (counters[player][item])
|
||||
return counters, classifications
|
||||
|
||||
common_item_count, common_advancement_items = find_common_pool(group["players"], group["item_pool"])
|
||||
common_item_count, classifications = find_common_pool(group["players"], group["item_pool"])
|
||||
if not common_item_count:
|
||||
continue
|
||||
|
||||
new_itempool = []
|
||||
new_itempool: List[Item] = []
|
||||
for item_name, item_count in next(iter(common_item_count.values())).items():
|
||||
advancement = item_name in common_advancement_items
|
||||
for _ in range(item_count):
|
||||
new_item = group["world"].create_item(item_name)
|
||||
new_item.advancement = advancement
|
||||
# mangle together all original classification bits
|
||||
new_item.classification |= classifications[item_name]
|
||||
new_itempool.append(new_item)
|
||||
|
||||
region = Region("Menu", RegionType.Generic, "ItemLink", group_id, world)
|
||||
@@ -206,11 +209,15 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
while itemcount > len(world.itempool):
|
||||
items_to_add = []
|
||||
for player in group["players"]:
|
||||
if group["link_replacement"]:
|
||||
item_player = group_id
|
||||
else:
|
||||
item_player = player
|
||||
if group["replacement_items"][player]:
|
||||
items_to_add.append(AutoWorld.call_single(world, "create_item", player,
|
||||
items_to_add.append(AutoWorld.call_single(world, "create_item", item_player,
|
||||
group["replacement_items"][player]))
|
||||
else:
|
||||
items_to_add.append(AutoWorld.call_single(world, "create_filler", player))
|
||||
items_to_add.append(AutoWorld.call_single(world, "create_filler", item_player))
|
||||
world.random.shuffle(items_to_add)
|
||||
world.itempool.extend(items_to_add[:itemcount - len(world.itempool)])
|
||||
|
||||
@@ -220,9 +227,6 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
|
||||
logger.info("Running Item Plando")
|
||||
|
||||
for item in world.itempool:
|
||||
item.world = world
|
||||
|
||||
distribute_planned(world)
|
||||
|
||||
logger.info('Running Pre Main Fill.')
|
||||
@@ -256,24 +260,9 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
output_file_futures.append(
|
||||
pool.submit(AutoWorld.call_single, world, "generate_output", player, temp_dir))
|
||||
|
||||
def get_entrance_to_region(region: Region):
|
||||
for entrance in region.entrances:
|
||||
if entrance.parent_region.type in (RegionType.DarkWorld, RegionType.LightWorld, RegionType.Generic):
|
||||
return entrance
|
||||
for entrance in region.entrances: # BFS might be better here, trying DFS for now.
|
||||
return get_entrance_to_region(entrance.parent_region)
|
||||
|
||||
# collect ER hint info
|
||||
er_hint_data = {player: {} for player in world.get_game_players("A Link to the Past") if
|
||||
world.shuffle[player] != "vanilla" or world.retro[player]}
|
||||
|
||||
for region in world.regions:
|
||||
if region.player in er_hint_data and region.locations:
|
||||
main_entrance = get_entrance_to_region(region)
|
||||
for location in region.locations:
|
||||
if type(location.address) == int: # skips events and crystals
|
||||
if lookup_vanilla_location_to_entrance[location.address] != main_entrance.name:
|
||||
er_hint_data[region.player][location.address] = main_entrance.name
|
||||
er_hint_data: Dict[int, Dict[int, str]] = {}
|
||||
AutoWorld.call_all(world, 'extend_hint_information', er_hint_data)
|
||||
|
||||
checks_in_area = {player: {area: list() for area in ordered_areas}
|
||||
for player in range(1, world.players + 1)}
|
||||
@@ -283,36 +272,37 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
|
||||
for location in world.get_filled_locations():
|
||||
if type(location.address) is int:
|
||||
main_entrance = get_entrance_to_region(location.parent_region)
|
||||
if location.game != "A Link to the Past":
|
||||
checks_in_area[location.player]["Light World"].append(location.address)
|
||||
elif location.parent_region.dungeon:
|
||||
dungeonname = {'Inverted Agahnims Tower': 'Agahnims Tower',
|
||||
'Inverted Ganons Tower': 'Ganons Tower'} \
|
||||
.get(location.parent_region.dungeon.name, location.parent_region.dungeon.name)
|
||||
checks_in_area[location.player][dungeonname].append(location.address)
|
||||
elif location.parent_region.type == RegionType.LightWorld:
|
||||
checks_in_area[location.player]["Light World"].append(location.address)
|
||||
elif location.parent_region.type == RegionType.DarkWorld:
|
||||
checks_in_area[location.player]["Dark World"].append(location.address)
|
||||
elif main_entrance.parent_region.type == RegionType.LightWorld:
|
||||
checks_in_area[location.player]["Light World"].append(location.address)
|
||||
elif main_entrance.parent_region.type == RegionType.DarkWorld:
|
||||
checks_in_area[location.player]["Dark World"].append(location.address)
|
||||
else:
|
||||
main_entrance = location.parent_region.get_connecting_entrance(is_main_entrance)
|
||||
if location.parent_region.dungeon:
|
||||
dungeonname = {'Inverted Agahnims Tower': 'Agahnims Tower',
|
||||
'Inverted Ganons Tower': 'Ganons Tower'} \
|
||||
.get(location.parent_region.dungeon.name, location.parent_region.dungeon.name)
|
||||
checks_in_area[location.player][dungeonname].append(location.address)
|
||||
elif location.parent_region.type == RegionType.LightWorld:
|
||||
checks_in_area[location.player]["Light World"].append(location.address)
|
||||
elif location.parent_region.type == RegionType.DarkWorld:
|
||||
checks_in_area[location.player]["Dark World"].append(location.address)
|
||||
elif main_entrance.parent_region.type == RegionType.LightWorld:
|
||||
checks_in_area[location.player]["Light World"].append(location.address)
|
||||
elif main_entrance.parent_region.type == RegionType.DarkWorld:
|
||||
checks_in_area[location.player]["Dark World"].append(location.address)
|
||||
checks_in_area[location.player]["Total"] += 1
|
||||
|
||||
oldmancaves = []
|
||||
takeanyregions = ["Old Man Sword Cave", "Take-Any #1", "Take-Any #2", "Take-Any #3", "Take-Any #4"]
|
||||
for index, take_any in enumerate(takeanyregions):
|
||||
for region in [world.get_region(take_any, player) for player in
|
||||
world.get_game_players("A Link to the Past") if world.retro[player]]:
|
||||
world.get_game_players("A Link to the Past") if world.retro_caves[player]]:
|
||||
item = world.create_item(
|
||||
region.shop.inventory[(0 if take_any == "Old Man Sword Cave" else 1)]['item'],
|
||||
region.player)
|
||||
player = region.player
|
||||
location_id = SHOP_ID_START + total_shop_slots + index
|
||||
|
||||
main_entrance = get_entrance_to_region(region)
|
||||
main_entrance = region.get_connecting_entrance(is_main_entrance)
|
||||
if main_entrance.parent_region.type == RegionType.LightWorld:
|
||||
checks_in_area[player]["Light World"].append(location_id)
|
||||
else:
|
||||
@@ -347,7 +337,6 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
for player, world_precollected in world.precollected_items.items()}
|
||||
precollected_hints = {player: set() for player in range(1, world.players + 1 + len(world.groups))}
|
||||
|
||||
|
||||
for slot in world.player_ids:
|
||||
slot_data[slot] = world.worlds[slot].fill_slot_data()
|
||||
|
||||
@@ -366,7 +355,8 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
for location in world.get_filled_locations():
|
||||
if type(location.address) == int:
|
||||
assert location.item.code is not None, "item code None should be event, " \
|
||||
"location.address should then also be None"
|
||||
"location.address should then also be None. Location: " \
|
||||
f" {location}"
|
||||
locations_data[location.player][location.address] = \
|
||||
location.item.code, location.item.player, location.item.flags
|
||||
if location.name in world.start_location_hints[location.player]:
|
||||
@@ -377,16 +367,19 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
for player in world.groups.get(location.item.player, {}).get("players", [])]):
|
||||
precollect_hint(location)
|
||||
|
||||
# custom datapackage
|
||||
datapackage = {}
|
||||
for game_world in world.worlds.values():
|
||||
if game_world.data_version == 0 and game_world.game not in datapackage:
|
||||
datapackage[game_world.game] = worlds.network_data_package["games"][game_world.game]
|
||||
datapackage[game_world.game]["item_name_groups"] = game_world.item_name_groups
|
||||
|
||||
multidata = {
|
||||
"slot_data": slot_data,
|
||||
"slot_info": slot_info,
|
||||
"names": names, # TODO: remove around 0.2.5 in favor of slot_info
|
||||
"games": games, # TODO: remove around 0.2.5 in favor of slot_info
|
||||
"connect_names": {name: (0, player) for player, name in world.player_name.items()},
|
||||
"remote_items": {player for player in world.player_ids if
|
||||
world.worlds[player].remote_items},
|
||||
"remote_start_inventory": {player for player in world.player_ids if
|
||||
world.worlds[player].remote_start_inventory},
|
||||
"locations": locations_data,
|
||||
"checks_in_area": checks_in_area,
|
||||
"server_options": baked_server_options,
|
||||
@@ -396,7 +389,8 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
"version": tuple(version_tuple),
|
||||
"tags": ["AP"],
|
||||
"minimum_versions": minimum_versions,
|
||||
"seed_name": world.seed_name
|
||||
"seed_name": world.seed_name,
|
||||
"datapackage": datapackage,
|
||||
}
|
||||
AutoWorld.call_all(world, "modify_multidata", multidata)
|
||||
|
||||
@@ -422,13 +416,13 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
|
||||
if args.spoiler > 1:
|
||||
logger.info('Calculating playthrough.')
|
||||
create_playthrough(world)
|
||||
world.spoiler.create_playthrough(create_paths=args.spoiler > 2)
|
||||
|
||||
if args.spoiler:
|
||||
world.spoiler.to_file(os.path.join(temp_dir, '%s_Spoiler.txt' % outfilebase))
|
||||
|
||||
zipfilename = output_path(f"AP_{world.seed_name}.zip")
|
||||
logger.info(f'Creating final archive at {zipfilename}.')
|
||||
logger.info(f"Creating final archive at {zipfilename}")
|
||||
with zipfile.ZipFile(zipfilename, mode="w", compression=zipfile.ZIP_DEFLATED,
|
||||
compresslevel=9) as zf:
|
||||
for file in os.scandir(temp_dir):
|
||||
@@ -436,143 +430,3 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
||||
|
||||
logger.info('Done. Enjoy. Total Time: %s', time.perf_counter() - start)
|
||||
return world
|
||||
|
||||
|
||||
def create_playthrough(world):
|
||||
"""Destructive to the world while it is run, damage gets repaired afterwards."""
|
||||
# get locations containing progress items
|
||||
prog_locations = {location for location in world.get_filled_locations() if location.item.advancement}
|
||||
state_cache = [None]
|
||||
collection_spheres = []
|
||||
state = CollectionState(world)
|
||||
sphere_candidates = set(prog_locations)
|
||||
logging.debug('Building up collection spheres.')
|
||||
while sphere_candidates:
|
||||
|
||||
# build up spheres of collection radius.
|
||||
# Everything in each sphere is independent from each other in dependencies and only depends on lower spheres
|
||||
|
||||
sphere = {location for location in sphere_candidates if state.can_reach(location)}
|
||||
|
||||
for location in sphere:
|
||||
state.collect(location.item, True, location)
|
||||
|
||||
sphere_candidates -= sphere
|
||||
collection_spheres.append(sphere)
|
||||
state_cache.append(state.copy())
|
||||
|
||||
logging.debug('Calculated sphere %i, containing %i of %i progress items.', len(collection_spheres), len(sphere),
|
||||
len(prog_locations))
|
||||
if not sphere:
|
||||
logging.debug('The following items could not be reached: %s', ['%s (Player %d) at %s (Player %d)' % (
|
||||
location.item.name, location.item.player, location.name, location.player) for location in
|
||||
sphere_candidates])
|
||||
if any([world.accessibility[location.item.player] != 'minimal' for location in sphere_candidates]):
|
||||
raise RuntimeError(f'Not all progression items reachable ({sphere_candidates}). '
|
||||
f'Something went terribly wrong here.')
|
||||
else:
|
||||
world.spoiler.unreachables = sphere_candidates
|
||||
break
|
||||
|
||||
# in the second phase, we cull each sphere such that the game is still beatable,
|
||||
# reducing each range of influence to the bare minimum required inside it
|
||||
restore_later = {}
|
||||
for num, sphere in reversed(tuple(enumerate(collection_spheres))):
|
||||
to_delete = set()
|
||||
for location in sphere:
|
||||
# we remove the item at location and check if game is still beatable
|
||||
logging.debug('Checking if %s (Player %d) is required to beat the game.', location.item.name,
|
||||
location.item.player)
|
||||
old_item = location.item
|
||||
location.item = None
|
||||
if world.can_beat_game(state_cache[num]):
|
||||
to_delete.add(location)
|
||||
restore_later[location] = old_item
|
||||
else:
|
||||
# still required, got to keep it around
|
||||
location.item = old_item
|
||||
|
||||
# cull entries in spheres for spoiler walkthrough at end
|
||||
sphere -= to_delete
|
||||
|
||||
# second phase, sphere 0
|
||||
removed_precollected = []
|
||||
for item in (i for i in chain.from_iterable(world.precollected_items.values()) if i.advancement):
|
||||
logging.debug('Checking if %s (Player %d) is required to beat the game.', item.name, item.player)
|
||||
world.precollected_items[item.player].remove(item)
|
||||
world.state.remove(item)
|
||||
if not world.can_beat_game():
|
||||
world.push_precollected(item)
|
||||
else:
|
||||
removed_precollected.append(item)
|
||||
|
||||
# we are now down to just the required progress items in collection_spheres. Unfortunately
|
||||
# the previous pruning stage could potentially have made certain items dependant on others
|
||||
# in the same or later sphere (because the location had 2 ways to access but the item originally
|
||||
# used to access it was deemed not required.) So we need to do one final sphere collection pass
|
||||
# to build up the correct spheres
|
||||
|
||||
required_locations = {item for sphere in collection_spheres for item in sphere}
|
||||
state = CollectionState(world)
|
||||
collection_spheres = []
|
||||
while required_locations:
|
||||
state.sweep_for_events(key_only=True)
|
||||
|
||||
sphere = set(filter(state.can_reach, required_locations))
|
||||
|
||||
for location in sphere:
|
||||
state.collect(location.item, True, location)
|
||||
|
||||
required_locations -= sphere
|
||||
|
||||
collection_spheres.append(sphere)
|
||||
|
||||
logging.debug('Calculated final sphere %i, containing %i of %i progress items.', len(collection_spheres),
|
||||
len(sphere), len(required_locations))
|
||||
if not sphere:
|
||||
raise RuntimeError(f'Not all required items reachable. Unreachable locations: {required_locations}')
|
||||
|
||||
def flist_to_iter(node):
|
||||
while node:
|
||||
value, node = node
|
||||
yield value
|
||||
|
||||
def get_path(state, region):
|
||||
reversed_path_as_flist = state.path.get(region, (region, None))
|
||||
string_path_flat = reversed(list(map(str, flist_to_iter(reversed_path_as_flist))))
|
||||
# Now we combine the flat string list into (region, exit) pairs
|
||||
pathsiter = iter(string_path_flat)
|
||||
pathpairs = zip_longest(pathsiter, pathsiter)
|
||||
return list(pathpairs)
|
||||
|
||||
world.spoiler.paths = {}
|
||||
topology_worlds = (player for player in world.player_ids if world.worlds[player].topology_present)
|
||||
for player in topology_worlds:
|
||||
world.spoiler.paths.update(
|
||||
{str(location): get_path(state, location.parent_region) for sphere in collection_spheres for location in
|
||||
sphere if location.player == player})
|
||||
if player in world.get_game_players("A Link to the Past"):
|
||||
# If Pyramid Fairy Entrance needs to be reached, also path to Big Bomb Shop
|
||||
# Maybe move the big bomb over to the Event system instead?
|
||||
if any(exit_path == 'Pyramid Fairy' for path in world.spoiler.paths.values() for (_, exit_path) in path):
|
||||
if world.mode[player] != 'inverted':
|
||||
world.spoiler.paths[str(world.get_region('Big Bomb Shop', player))] = \
|
||||
get_path(state, world.get_region('Big Bomb Shop', player))
|
||||
else:
|
||||
world.spoiler.paths[str(world.get_region('Inverted Big Bomb Shop', player))] = \
|
||||
get_path(state, world.get_region('Inverted Big Bomb Shop', player))
|
||||
|
||||
# we can finally output our playthrough
|
||||
world.spoiler.playthrough = {"0": sorted([str(item) for item in
|
||||
chain.from_iterable(world.precollected_items.values())
|
||||
if item.advancement])}
|
||||
|
||||
for i, sphere in enumerate(collection_spheres):
|
||||
world.spoiler.playthrough[str(i + 1)] = {str(location): str(location.item) for location in sorted(sphere)}
|
||||
|
||||
# repair the world again
|
||||
for location, item in restore_later.items():
|
||||
location.item = item
|
||||
|
||||
for item in removed_precollected:
|
||||
world.push_precollected(item)
|
||||
|
||||
@@ -13,12 +13,12 @@ import logging
|
||||
import requests
|
||||
|
||||
import Utils
|
||||
from Utils import is_windows
|
||||
|
||||
atexit.register(input, "Press enter to exit.")
|
||||
|
||||
# 1 or more digits followed by m or g, then optional b
|
||||
max_heap_re = re.compile(r"^\d+[mMgG][bB]?$")
|
||||
is_windows = sys.platform in ("win32", "cygwin", "msys")
|
||||
|
||||
|
||||
def prompt_yes_no(prompt):
|
||||
@@ -196,8 +196,8 @@ def download_java(java: str):
|
||||
def install_forge(directory: str, forge_version: str, java_version: str):
|
||||
"""download and install forge"""
|
||||
|
||||
jdk = find_jdk(java_version)
|
||||
if jdk is not None:
|
||||
java_exe = find_jdk(java_version)
|
||||
if java_exe is not None:
|
||||
print(f"Downloading Forge {forge_version}...")
|
||||
forge_url = f"https://maven.minecraftforge.net/net/minecraftforge/forge/{forge_version}/forge-{forge_version}-installer.jar"
|
||||
resp = requests.get(forge_url)
|
||||
@@ -208,8 +208,7 @@ def install_forge(directory: str, forge_version: str, java_version: str):
|
||||
with open(forge_install_jar, 'wb') as f:
|
||||
f.write(resp.content)
|
||||
print(f"Installing Forge...")
|
||||
argstring = ' '.join([jdk, "-jar", "\"" + forge_install_jar + "\"", "--installServer", "\"" + directory + "\""])
|
||||
install_process = Popen(argstring, shell=not is_windows)
|
||||
install_process = Popen([java_exe, "-jar", forge_install_jar, "--installServer", directory])
|
||||
install_process.wait()
|
||||
os.remove(forge_install_jar)
|
||||
|
||||
@@ -228,15 +227,15 @@ def run_forge_server(forge_dir: str, java_version: str, heap_arg: str) -> Popen:
|
||||
|
||||
os_args = "win_args.txt" if is_windows else "unix_args.txt"
|
||||
args_file = os.path.join(forge_dir, "libraries", "net", "minecraftforge", "forge", forge_version, os_args)
|
||||
win_args = []
|
||||
forge_args = []
|
||||
with open(args_file) as argfile:
|
||||
for line in argfile:
|
||||
win_args.append(line.strip())
|
||||
forge_args.extend(line.strip().split(" "))
|
||||
|
||||
argstring = ' '.join([java_exe, heap_arg] + win_args + ["-nogui"])
|
||||
logging.info(f"Running Forge server: {argstring}")
|
||||
args = [java_exe, heap_arg, *forge_args, "-nogui"]
|
||||
logging.info(f"Running Forge server: {args}")
|
||||
os.chdir(forge_dir)
|
||||
return Popen(argstring, shell=not is_windows)
|
||||
return Popen(args)
|
||||
|
||||
|
||||
def get_minecraft_versions(version, release_channel="release"):
|
||||
@@ -254,10 +253,10 @@ def get_minecraft_versions(version, release_channel="release"):
|
||||
local = True
|
||||
|
||||
if local:
|
||||
with open(Utils.local_path("minecraft_versions.json"), 'r') as f:
|
||||
with open(Utils.user_path("minecraft_versions.json"), 'r') as f:
|
||||
data = json.load(f)
|
||||
else:
|
||||
with open(Utils.local_path("minecraft_versions.json"), 'w') as f:
|
||||
with open(Utils.user_path("minecraft_versions.json"), 'w') as f:
|
||||
json.dump(data, f)
|
||||
|
||||
try:
|
||||
@@ -299,13 +298,16 @@ if __name__ == '__main__':
|
||||
apmc_data = None
|
||||
data_version = None
|
||||
|
||||
if apmc_file is None and not args.install:
|
||||
apmc_file = Utils.open_filename('Select APMC file', (('APMC File', ('.apmc',)),))
|
||||
|
||||
if apmc_file is not None:
|
||||
apmc_data = read_apmc_file(apmc_file)
|
||||
data_version = apmc_data.get('client_version', '')
|
||||
|
||||
versions = get_minecraft_versions(data_version, channel)
|
||||
|
||||
forge_dir = options["minecraft_options"]["forge_directory"]
|
||||
forge_dir = Utils.user_path(options["minecraft_options"]["forge_directory"])
|
||||
max_heap = options["minecraft_options"]["max_heap_size"]
|
||||
forge_version = args.forge or versions["forge"]
|
||||
java_version = args.java or versions["java"]
|
||||
@@ -313,11 +315,13 @@ if __name__ == '__main__':
|
||||
|
||||
if args.install:
|
||||
if is_windows:
|
||||
print("Installing Java and Minecraft Forge")
|
||||
print("Installing Java")
|
||||
download_java(java_version)
|
||||
else:
|
||||
if not is_correct_forge(forge_dir):
|
||||
print("Installing Minecraft Forge")
|
||||
install_forge(forge_dir, forge_version, java_version)
|
||||
install_forge(forge_dir, forge_version, java_version)
|
||||
else:
|
||||
print("Correct Forge version already found, skipping install.")
|
||||
sys.exit(0)
|
||||
|
||||
if apmc_data is None:
|
||||
|
||||
@@ -13,10 +13,12 @@ update_ran = getattr(sys, "frozen", False) # don't run update if environment is
|
||||
|
||||
if not update_ran:
|
||||
for entry in os.scandir(os.path.join(local_dir, "worlds")):
|
||||
if entry.is_dir():
|
||||
req_file = os.path.join(entry.path, "requirements.txt")
|
||||
if os.path.exists(req_file):
|
||||
requirements_files.add(req_file)
|
||||
# skip .* (hidden / disabled) folders
|
||||
if not entry.name.startswith("."):
|
||||
if entry.is_dir():
|
||||
req_file = os.path.join(entry.path, "requirements.txt")
|
||||
if os.path.exists(req_file):
|
||||
requirements_files.add(req_file)
|
||||
|
||||
|
||||
def update_command():
|
||||
@@ -37,11 +39,25 @@ def update(yes=False, force=False):
|
||||
path = os.path.join(os.path.dirname(__file__), req_file)
|
||||
with open(path) as requirementsfile:
|
||||
for line in requirementsfile:
|
||||
if line.startswith('https://'):
|
||||
# extract name and version from url
|
||||
wheel = line.split('/')[-1]
|
||||
name, version, _ = wheel.split('-', 2)
|
||||
line = f'{name}=={version}'
|
||||
if line.startswith(("https://", "git+https://")):
|
||||
# extract name and version for url
|
||||
rest = line.split('/')[-1]
|
||||
line = ""
|
||||
if "#egg=" in rest:
|
||||
# from egg info
|
||||
rest, egg = rest.split("#egg=", 1)
|
||||
egg = egg.split(";", 1)[0]
|
||||
if any(compare in egg for compare in ("==", ">=", ">", "<", "<=", "!=")):
|
||||
line = egg
|
||||
else:
|
||||
egg = ""
|
||||
if "@" in rest and not line:
|
||||
raise ValueError("Can't deduce version from requirement")
|
||||
elif not line:
|
||||
# from filename
|
||||
rest = rest.replace(".zip", "-").replace(".tar.gz", "-")
|
||||
name, version, _ = rest.split("-", 2)
|
||||
line = f'{egg or name}=={version}'
|
||||
requirements = pkg_resources.parse_requirements(line)
|
||||
for requirement in requirements:
|
||||
requirement = str(requirement)
|
||||
|
||||
831
MultiServer.py
831
MultiServer.py
File diff suppressed because it is too large
Load Diff
11
NetUtils.py
11
NetUtils.py
@@ -96,10 +96,11 @@ def _scan_for_TypedTuples(obj: typing.Any) -> typing.Any:
|
||||
_encode = JSONEncoder(
|
||||
ensure_ascii=False,
|
||||
check_circular=False,
|
||||
separators=(',', ':'),
|
||||
).encode
|
||||
|
||||
|
||||
def encode(obj):
|
||||
def encode(obj: typing.Any) -> str:
|
||||
return _encode(_scan_for_TypedTuples(obj))
|
||||
|
||||
|
||||
@@ -235,7 +236,7 @@ class JSONtoTextParser(metaclass=HandlerMeta):
|
||||
node["color"] = 'cyan'
|
||||
elif flags & 0b001: # advancement
|
||||
node["color"] = 'plum'
|
||||
elif flags & 0b010: # never_exclude
|
||||
elif flags & 0b010: # useful
|
||||
node["color"] = 'slateblue'
|
||||
elif flags & 0b100: # trap
|
||||
node["color"] = 'salmon'
|
||||
@@ -245,7 +246,7 @@ class JSONtoTextParser(metaclass=HandlerMeta):
|
||||
|
||||
def _handle_item_id(self, node: JSONMessagePart):
|
||||
item_id = int(node["text"])
|
||||
node["text"] = self.ctx.item_name_getter(item_id)
|
||||
node["text"] = self.ctx.item_names[item_id]
|
||||
return self._handle_item_name(node)
|
||||
|
||||
def _handle_location_name(self, node: JSONMessagePart):
|
||||
@@ -254,7 +255,7 @@ class JSONtoTextParser(metaclass=HandlerMeta):
|
||||
|
||||
def _handle_location_id(self, node: JSONMessagePart):
|
||||
item_id = int(node["text"])
|
||||
node["text"] = self.ctx.location_name_getter(item_id)
|
||||
node["text"] = self.ctx.location_names[item_id]
|
||||
return self._handle_location_name(node)
|
||||
|
||||
def _handle_entrance_name(self, node: JSONMessagePart):
|
||||
@@ -269,7 +270,7 @@ class RawJSONtoTextParser(JSONtoTextParser):
|
||||
|
||||
color_codes = {'reset': 0, 'bold': 1, 'underline': 4, 'black': 30, 'red': 31, 'green': 32, 'yellow': 33, 'blue': 34,
|
||||
'magenta': 35, 'cyan': 36, 'white': 37, 'black_bg': 40, 'red_bg': 41, 'green_bg': 42, 'yellow_bg': 43,
|
||||
'blue_bg': 44, 'purple_bg': 45, 'cyan_bg': 46, 'white_bg': 47}
|
||||
'blue_bg': 44, 'magenta_bg': 45, 'cyan_bg': 46, 'white_bg': 47}
|
||||
|
||||
|
||||
def color_code(*args):
|
||||
|
||||
@@ -3,6 +3,7 @@ import argparse
|
||||
import logging
|
||||
import random
|
||||
import os
|
||||
import zipfile
|
||||
from itertools import chain
|
||||
|
||||
from BaseClasses import MultiWorld
|
||||
@@ -217,13 +218,18 @@ def adjust(args):
|
||||
# Load up the ROM
|
||||
rom = Rom(file=args.rom, force_use=True)
|
||||
delete_zootdec = True
|
||||
elif os.path.splitext(args.rom)[-1] == '.apz5':
|
||||
elif os.path.splitext(args.rom)[-1] in ['.apz5', '.zpf']:
|
||||
# Load vanilla ROM
|
||||
rom = Rom(file=args.vanilla_rom, force_use=True)
|
||||
apz5_file = args.rom
|
||||
base_name = os.path.splitext(apz5_file)[0]
|
||||
# Patch file
|
||||
apply_patch_file(rom, args.rom)
|
||||
apply_patch_file(rom, apz5_file,
|
||||
sub_file=(os.path.basename(base_name) + '.zpf'
|
||||
if zipfile.is_zipfile(apz5_file)
|
||||
else None))
|
||||
else:
|
||||
raise Exception("Invalid file extension; requires .n64, .z64, .apz5")
|
||||
raise Exception("Invalid file extension; requires .n64, .z64, .apz5, .zpf")
|
||||
# Call patch_cosmetics
|
||||
try:
|
||||
patch_cosmetics(ootworld, rom)
|
||||
|
||||
73
OoTClient.py
73
OoTClient.py
@@ -3,11 +3,14 @@ import json
|
||||
import os
|
||||
import multiprocessing
|
||||
import subprocess
|
||||
import zipfile
|
||||
from asyncio import StreamReader, StreamWriter
|
||||
|
||||
from CommonClient import CommonContext, server_loop, gui_enabled, console_loop, \
|
||||
# CommonClient import first to trigger ModuleUpdater
|
||||
from CommonClient import CommonContext, server_loop, gui_enabled, \
|
||||
ClientCommandProcessor, logger, get_base_parser
|
||||
import Utils
|
||||
from Utils import async_start
|
||||
from worlds import network_data_package
|
||||
from worlds.oot.Rom import Rom, compress_rom_file
|
||||
from worlds.oot.N64Patch import apply_patch_file
|
||||
@@ -48,7 +51,7 @@ deathlink_sent_this_death: we interacted with the multiworld on this death, wait
|
||||
|
||||
oot_loc_name_to_id = network_data_package["games"]["Ocarina of Time"]["location_name_to_id"]
|
||||
|
||||
script_version: int = 1
|
||||
script_version: int = 3
|
||||
|
||||
def get_item_value(ap_id):
|
||||
return ap_id - 66000
|
||||
@@ -68,7 +71,7 @@ class OoTCommandProcessor(ClientCommandProcessor):
|
||||
if isinstance(self.ctx, OoTContext):
|
||||
self.ctx.deathlink_client_override = True
|
||||
self.ctx.deathlink_enabled = not self.ctx.deathlink_enabled
|
||||
asyncio.create_task(self.ctx.update_death_link(self.ctx.deathlink_enabled), name="Update Deathlink")
|
||||
async_start(self.ctx.update_death_link(self.ctx.deathlink_enabled), name="Update Deathlink")
|
||||
|
||||
|
||||
class OoTContext(CommonContext):
|
||||
@@ -83,6 +86,9 @@ class OoTContext(CommonContext):
|
||||
self.n64_status = CONNECTION_INITIAL_STATUS
|
||||
self.awaiting_rom = False
|
||||
self.location_table = {}
|
||||
self.collectible_table = {}
|
||||
self.collectible_override_flags_address = 0
|
||||
self.collectible_offsets = {}
|
||||
self.deathlink_enabled = False
|
||||
self.deathlink_pending = False
|
||||
self.deathlink_sent_this_death = False
|
||||
@@ -115,6 +121,13 @@ class OoTContext(CommonContext):
|
||||
self.ui = OoTManager(self)
|
||||
self.ui_task = asyncio.create_task(self.ui.async_run(), name="UI")
|
||||
|
||||
def on_package(self, cmd, args):
|
||||
if cmd == 'Connected':
|
||||
slot_data = args.get('slot_data', None)
|
||||
if slot_data:
|
||||
self.collectible_override_flags_address = slot_data.get('collectible_override_flags', 0)
|
||||
self.collectible_offsets = slot_data.get('collectible_flag_offsets', {})
|
||||
|
||||
|
||||
def get_payload(ctx: OoTContext):
|
||||
if ctx.deathlink_enabled and ctx.deathlink_pending:
|
||||
@@ -123,15 +136,32 @@ def get_payload(ctx: OoTContext):
|
||||
else:
|
||||
trigger_death = False
|
||||
|
||||
return json.dumps({
|
||||
payload = json.dumps({
|
||||
"items": [get_item_value(item.item) for item in ctx.items_received],
|
||||
"playerNames": [name for (i, name) in ctx.player_names.items() if i != 0],
|
||||
"triggerDeath": trigger_death
|
||||
"triggerDeath": trigger_death,
|
||||
"collectibleOverrides": ctx.collectible_override_flags_address,
|
||||
"collectibleOffsets": ctx.collectible_offsets
|
||||
})
|
||||
return payload
|
||||
|
||||
|
||||
async def parse_payload(payload: dict, ctx: OoTContext, force: bool):
|
||||
|
||||
# Refuse to do anything if ROM is detected as changed
|
||||
if ctx.auth and payload['playerName'] != ctx.auth:
|
||||
logger.warning("ROM change detected. Disconnecting and reconnecting...")
|
||||
ctx.deathlink_enabled = False
|
||||
ctx.deathlink_client_override = False
|
||||
ctx.finished_game = False
|
||||
ctx.location_table = {}
|
||||
ctx.collectible_table = {}
|
||||
ctx.deathlink_pending = False
|
||||
ctx.deathlink_sent_this_death = False
|
||||
ctx.auth = payload['playerName']
|
||||
await ctx.send_connect()
|
||||
return
|
||||
|
||||
# Turn on deathlink if it is on, and if the client hasn't overriden it
|
||||
if payload['deathlinkActive'] and not ctx.deathlink_enabled and not ctx.deathlink_client_override:
|
||||
await ctx.update_death_link(True)
|
||||
@@ -146,11 +176,17 @@ async def parse_payload(payload: dict, ctx: OoTContext, force: bool):
|
||||
ctx.finished_game = True
|
||||
|
||||
# Locations handling
|
||||
if ctx.location_table != payload['locations']:
|
||||
ctx.location_table = payload['locations']
|
||||
locations = payload['locations']
|
||||
collectibles = payload['collectibles']
|
||||
|
||||
if ctx.location_table != locations or ctx.collectible_table != collectibles:
|
||||
ctx.location_table = locations
|
||||
ctx.collectible_table = collectibles
|
||||
locs1 = [oot_loc_name_to_id[loc] for loc, b in ctx.location_table.items() if b]
|
||||
locs2 = [int(loc) for loc, b in ctx.collectible_table.items() if b]
|
||||
await ctx.send_msgs([{
|
||||
"cmd": "LocationChecks",
|
||||
"locations": [oot_loc_name_to_id[loc] for loc in ctx.location_table if ctx.location_table[loc]]
|
||||
"locations": locs1 + locs2
|
||||
}])
|
||||
|
||||
# Deathlink handling
|
||||
@@ -176,20 +212,13 @@ async def n64_sync_task(ctx: OoTContext):
|
||||
try:
|
||||
await asyncio.wait_for(writer.drain(), timeout=1.5)
|
||||
try:
|
||||
# Data will return a dict with up to six fields:
|
||||
# 1. str: player name (always)
|
||||
# 2. int: script version (always)
|
||||
# 3. bool: deathlink active (always)
|
||||
# 4. dict[str, bool]: checked locations
|
||||
# 5. bool: whether Link is currently at 0 HP
|
||||
# 6. bool: whether the game currently registers as complete
|
||||
data = await asyncio.wait_for(reader.readline(), timeout=10)
|
||||
data_decoded = json.loads(data.decode())
|
||||
reported_version = data_decoded.get('scriptVersion', 0)
|
||||
if reported_version == script_version:
|
||||
if reported_version >= script_version:
|
||||
if ctx.game is not None and 'locations' in data_decoded:
|
||||
# Not just a keep alive ping, parse
|
||||
asyncio.create_task(parse_payload(data_decoded, ctx, False))
|
||||
async_start(parse_payload(data_decoded, ctx, False))
|
||||
if not ctx.auth:
|
||||
ctx.auth = data_decoded['playerName']
|
||||
if ctx.awaiting_rom:
|
||||
@@ -255,17 +284,21 @@ async def run_game(romfile):
|
||||
|
||||
|
||||
async def patch_and_run_game(apz5_file):
|
||||
apz5_file = os.path.abspath(apz5_file)
|
||||
base_name = os.path.splitext(apz5_file)[0]
|
||||
decomp_path = base_name + '-decomp.z64'
|
||||
comp_path = base_name + '.z64'
|
||||
# Load vanilla ROM, patch file, compress ROM
|
||||
rom = Rom(Utils.local_path(Utils.get_options()["oot_options"]["rom_file"]))
|
||||
apply_patch_file(rom, apz5_file)
|
||||
apply_patch_file(rom, apz5_file,
|
||||
sub_file=(os.path.basename(base_name) + '.zpf'
|
||||
if zipfile.is_zipfile(apz5_file)
|
||||
else None))
|
||||
rom.write_to_file(decomp_path)
|
||||
os.chdir(data_path("Compress"))
|
||||
compress_rom_file(decomp_path, comp_path)
|
||||
os.remove(decomp_path)
|
||||
asyncio.create_task(run_game(comp_path))
|
||||
async_start(run_game(comp_path))
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
@@ -281,7 +314,7 @@ if __name__ == '__main__':
|
||||
|
||||
if args.apz5_file:
|
||||
logger.info("APZ5 file supplied, beginning patching process...")
|
||||
asyncio.create_task(patch_and_run_game(args.apz5_file))
|
||||
async_start(patch_and_run_game(args.apz5_file))
|
||||
|
||||
ctx = OoTContext(args.connect, args.password)
|
||||
ctx.server_task = asyncio.create_task(server_loop(ctx), name="Server Loop")
|
||||
|
||||
384
Options.py
384
Options.py
@@ -1,5 +1,6 @@
|
||||
from __future__ import annotations
|
||||
import abc
|
||||
from copy import deepcopy
|
||||
import math
|
||||
import numbers
|
||||
import typing
|
||||
@@ -26,10 +27,30 @@ class AssembleOptions(abc.ABCMeta):
|
||||
|
||||
attrs["name_lookup"].update({option_id: name for name, option_id in new_options.items()})
|
||||
options.update(new_options)
|
||||
|
||||
# apply aliases, without name_lookup
|
||||
options.update({name[6:].lower(): option_id for name, option_id in attrs.items() if
|
||||
name.startswith("alias_")})
|
||||
aliases = {name[6:].lower(): option_id for name, option_id in attrs.items() if
|
||||
name.startswith("alias_")}
|
||||
|
||||
assert "random" not in aliases, "Choice option 'random' cannot be manually assigned."
|
||||
|
||||
# auto-alias Off and On being parsed as True and False
|
||||
if "off" in options:
|
||||
options["false"] = options["off"]
|
||||
if "on" in options:
|
||||
options["true"] = options["on"]
|
||||
|
||||
options.update(aliases)
|
||||
|
||||
if "verify" not in attrs:
|
||||
# not overridden by class -> look up bases
|
||||
verifiers = [f for f in (getattr(base, "verify", None) for base in bases) if f]
|
||||
if len(verifiers) > 1: # verify multiple bases/mixins
|
||||
def verify(self, *args, **kwargs) -> None:
|
||||
for f in verifiers:
|
||||
f(self, *args, **kwargs)
|
||||
attrs["verify"] = verify
|
||||
else:
|
||||
assert verifiers, "class Option is supposed to implement def verify"
|
||||
|
||||
# auto-validate schema on __init__
|
||||
if "schema" in attrs.keys():
|
||||
@@ -58,6 +79,9 @@ class AssembleOptions(abc.ABCMeta):
|
||||
|
||||
return super(AssembleOptions, mcs).__new__(mcs, name, bases, attrs)
|
||||
|
||||
@abc.abstractclassmethod
|
||||
def from_any(cls, value: typing.Any) -> "Option[typing.Any]": ...
|
||||
|
||||
|
||||
T = typing.TypeVar('T')
|
||||
|
||||
@@ -108,8 +132,44 @@ class Option(typing.Generic[T], metaclass=AssembleOptions):
|
||||
def from_any(cls, data: typing.Any) -> Option[T]:
|
||||
raise NotImplementedError
|
||||
|
||||
if typing.TYPE_CHECKING:
|
||||
from Generate import PlandoSettings
|
||||
from worlds.AutoWorld import World
|
||||
|
||||
def verify(self, world: World, player_name: str, plando_options: PlandoSettings) -> None:
|
||||
pass
|
||||
else:
|
||||
def verify(self, *args, **kwargs) -> None:
|
||||
pass
|
||||
|
||||
|
||||
class FreeText(Option):
|
||||
"""Text option that allows users to enter strings.
|
||||
Needs to be validated by the world or option definition."""
|
||||
|
||||
def __init__(self, value: str):
|
||||
assert isinstance(value, str), "value of FreeText must be a string"
|
||||
self.value = value
|
||||
|
||||
@property
|
||||
def current_key(self) -> str:
|
||||
return self.value
|
||||
|
||||
@classmethod
|
||||
def from_text(cls, text: str) -> FreeText:
|
||||
return cls(text)
|
||||
|
||||
@classmethod
|
||||
def from_any(cls, data: typing.Any) -> FreeText:
|
||||
return cls.from_text(str(data))
|
||||
|
||||
@classmethod
|
||||
def get_option_name(cls, value: T) -> str:
|
||||
return value
|
||||
|
||||
|
||||
class NumericOption(Option[int], numbers.Integral):
|
||||
default = 0
|
||||
# note: some of the `typing.Any`` here is a result of unresolved issue in python standards
|
||||
# `int` is not a `numbers.Integral` according to the official typestubs
|
||||
# (even though isinstance(5, numbers.Integral) == True)
|
||||
@@ -294,7 +354,7 @@ class Toggle(NumericOption):
|
||||
if type(data) == str:
|
||||
return cls.from_text(data)
|
||||
else:
|
||||
return cls(data)
|
||||
return cls(int(data))
|
||||
|
||||
@classmethod
|
||||
def get_option_name(cls, value):
|
||||
@@ -364,6 +424,170 @@ class Choice(NumericOption):
|
||||
__hash__ = Option.__hash__ # see https://docs.python.org/3/reference/datamodel.html#object.__hash__
|
||||
|
||||
|
||||
class TextChoice(Choice):
|
||||
"""Allows custom string input and offers choices. Choices will resolve to int and text will resolve to string"""
|
||||
|
||||
def __init__(self, value: typing.Union[str, int]):
|
||||
assert isinstance(value, str) or isinstance(value, int), \
|
||||
f"{value} is not a valid option for {self.__class__.__name__}"
|
||||
self.value = value
|
||||
|
||||
@property
|
||||
def current_key(self) -> str:
|
||||
if isinstance(self.value, str):
|
||||
return self.value
|
||||
else:
|
||||
return self.name_lookup[self.value]
|
||||
|
||||
@classmethod
|
||||
def from_text(cls, text: str) -> TextChoice:
|
||||
if text.lower() == "random": # chooses a random defined option but won't use any free text options
|
||||
return cls(random.choice(list(cls.name_lookup)))
|
||||
for option_name, value in cls.options.items():
|
||||
if option_name.lower() == text.lower():
|
||||
return cls(value)
|
||||
return cls(text)
|
||||
|
||||
@classmethod
|
||||
def get_option_name(cls, value: T) -> str:
|
||||
if isinstance(value, str):
|
||||
return value
|
||||
return cls.name_lookup[value]
|
||||
|
||||
def __eq__(self, other: typing.Any):
|
||||
if isinstance(other, self.__class__):
|
||||
return other.value == self.value
|
||||
elif isinstance(other, str):
|
||||
if other in self.options:
|
||||
return other == self.current_key
|
||||
return other == self.value
|
||||
elif isinstance(other, int):
|
||||
assert other in self.name_lookup, f"compared against an int that could never be equal. {self} == {other}"
|
||||
return other == self.value
|
||||
elif isinstance(other, bool):
|
||||
return other == bool(self.value)
|
||||
else:
|
||||
raise TypeError(f"Can't compare {self.__class__.__name__} with {other.__class__.__name__}")
|
||||
|
||||
|
||||
class BossMeta(AssembleOptions):
|
||||
def __new__(mcs, name, bases, attrs):
|
||||
if name != "PlandoBosses":
|
||||
assert "bosses" in attrs, f"Please define valid bosses for {name}"
|
||||
attrs["bosses"] = frozenset((boss.lower() for boss in attrs["bosses"]))
|
||||
assert "locations" in attrs, f"Please define valid locations for {name}"
|
||||
attrs["locations"] = frozenset((location.lower() for location in attrs["locations"]))
|
||||
cls = super().__new__(mcs, name, bases, attrs)
|
||||
assert not cls.duplicate_bosses or "singularity" in cls.options, f"Please define option_singularity for {name}"
|
||||
return cls
|
||||
|
||||
|
||||
class PlandoBosses(TextChoice, metaclass=BossMeta):
|
||||
"""Generic boss shuffle option that supports plando. Format expected is
|
||||
'location1-boss1;location2-boss2;shuffle_mode'.
|
||||
If shuffle_mode is not provided in the string, this will be the default shuffle mode. Must override can_place_boss,
|
||||
which passes a plando boss and location. Check if the placement is valid for your game here."""
|
||||
bosses: typing.ClassVar[typing.Union[typing.Set[str], typing.FrozenSet[str]]]
|
||||
locations: typing.ClassVar[typing.Union[typing.Set[str], typing.FrozenSet[str]]]
|
||||
|
||||
duplicate_bosses: bool = False
|
||||
|
||||
@classmethod
|
||||
def from_text(cls, text: str):
|
||||
# set all of our text to lower case for name checking
|
||||
text = text.lower()
|
||||
if text == "random":
|
||||
return cls(random.choice(list(cls.options.values())))
|
||||
for option_name, value in cls.options.items():
|
||||
if option_name == text:
|
||||
return cls(value)
|
||||
options = text.split(";")
|
||||
|
||||
# since plando exists in the option verify the plando values given are valid
|
||||
cls.validate_plando_bosses(options)
|
||||
return cls.get_shuffle_mode(options)
|
||||
|
||||
@classmethod
|
||||
def get_shuffle_mode(cls, option_list: typing.List[str]):
|
||||
# find out what mode of boss shuffle we should use for placing bosses after plando
|
||||
# and add as a string to look nice in the spoiler
|
||||
if "random" in option_list:
|
||||
shuffle = random.choice(list(cls.options))
|
||||
option_list.remove("random")
|
||||
options = ";".join(option_list) + f";{shuffle}"
|
||||
boss_class = cls(options)
|
||||
else:
|
||||
for option in option_list:
|
||||
if option in cls.options:
|
||||
options = ";".join(option_list)
|
||||
break
|
||||
else:
|
||||
if cls.duplicate_bosses and len(option_list) == 1:
|
||||
if cls.valid_boss_name(option_list[0]):
|
||||
# this doesn't exist in this class but it's a forced option for classes where this is called
|
||||
options = option_list[0] + ";singularity"
|
||||
else:
|
||||
options = option_list[0] + f";{cls.name_lookup[cls.default]}"
|
||||
else:
|
||||
options = ";".join(option_list) + f";{cls.name_lookup[cls.default]}"
|
||||
boss_class = cls(options)
|
||||
return boss_class
|
||||
|
||||
@classmethod
|
||||
def validate_plando_bosses(cls, options: typing.List[str]) -> None:
|
||||
used_locations = []
|
||||
used_bosses = []
|
||||
for option in options:
|
||||
# check if a shuffle mode was provided in the incorrect location
|
||||
if option == "random" or option in cls.options:
|
||||
if option != options[-1]:
|
||||
raise ValueError(f"{option} option must be at the end of the boss_shuffle options!")
|
||||
elif "-" in option:
|
||||
location, boss = option.split("-")
|
||||
if location in used_locations:
|
||||
raise ValueError(f"Duplicate Boss Location {location} not allowed.")
|
||||
if not cls.duplicate_bosses and boss in used_bosses:
|
||||
raise ValueError(f"Duplicate Boss {boss} not allowed.")
|
||||
used_locations.append(location)
|
||||
used_bosses.append(boss)
|
||||
if not cls.valid_boss_name(boss):
|
||||
raise ValueError(f"{boss.title()} is not a valid boss name.")
|
||||
if not cls.valid_location_name(location):
|
||||
raise ValueError(f"{location.title()} is not a valid boss location name.")
|
||||
if not cls.can_place_boss(boss, location):
|
||||
raise ValueError(f"{location.title()} is not a valid location for {boss.title()} to be placed.")
|
||||
else:
|
||||
if cls.duplicate_bosses:
|
||||
if not cls.valid_boss_name(option):
|
||||
raise ValueError(f"{option} is not a valid boss name.")
|
||||
else:
|
||||
raise ValueError(f"{option.title()} is not formatted correctly.")
|
||||
|
||||
@classmethod
|
||||
def can_place_boss(cls, boss: str, location: str) -> bool:
|
||||
raise NotImplementedError
|
||||
|
||||
@classmethod
|
||||
def valid_boss_name(cls, value: str) -> bool:
|
||||
return value in cls.bosses
|
||||
|
||||
@classmethod
|
||||
def valid_location_name(cls, value: str) -> bool:
|
||||
return value in cls.locations
|
||||
|
||||
def verify(self, world, player_name: str, plando_options) -> None:
|
||||
if isinstance(self.value, int):
|
||||
return
|
||||
from Generate import PlandoSettings
|
||||
if not(PlandoSettings.bosses & plando_options):
|
||||
import logging
|
||||
# plando is disabled but plando options were given so pull the option and change it to an int
|
||||
option = self.value.split(";")[-1]
|
||||
self.value = self.options[option]
|
||||
logging.warning(f"The plando bosses module is turned off, so {self.name_lookup[self.value].title()} "
|
||||
f"boss shuffle will be used for player {player_name}.")
|
||||
|
||||
|
||||
class Range(NumericOption):
|
||||
range_start = 0
|
||||
range_end = 1
|
||||
@@ -379,37 +603,9 @@ class Range(NumericOption):
|
||||
def from_text(cls, text: str) -> Range:
|
||||
text = text.lower()
|
||||
if text.startswith("random"):
|
||||
if text == "random-low":
|
||||
return cls(int(round(random.triangular(cls.range_start, cls.range_end, cls.range_start), 0)))
|
||||
elif text == "random-high":
|
||||
return cls(int(round(random.triangular(cls.range_start, cls.range_end, cls.range_end), 0)))
|
||||
elif text == "random-middle":
|
||||
return cls(int(round(random.triangular(cls.range_start, cls.range_end), 0)))
|
||||
elif text.startswith("random-range-"):
|
||||
textsplit = text.split("-")
|
||||
try:
|
||||
random_range = [int(textsplit[len(textsplit) - 2]), int(textsplit[len(textsplit) - 1])]
|
||||
except ValueError:
|
||||
raise ValueError(f"Invalid random range {text} for option {cls.__name__}")
|
||||
random_range.sort()
|
||||
if random_range[0] < cls.range_start or random_range[1] > cls.range_end:
|
||||
raise Exception(
|
||||
f"{random_range[0]}-{random_range[1]} is outside allowed range "
|
||||
f"{cls.range_start}-{cls.range_end} for option {cls.__name__}")
|
||||
if text.startswith("random-range-low"):
|
||||
return cls(int(round(random.triangular(random_range[0], random_range[1], random_range[0]))))
|
||||
elif text.startswith("random-range-middle"):
|
||||
return cls(int(round(random.triangular(random_range[0], random_range[1]))))
|
||||
elif text.startswith("random-range-high"):
|
||||
return cls(int(round(random.triangular(random_range[0], random_range[1], random_range[1]))))
|
||||
else:
|
||||
return cls(int(round(random.randint(random_range[0], random_range[1]))))
|
||||
elif text == "random":
|
||||
return cls(random.randint(cls.range_start, cls.range_end))
|
||||
else:
|
||||
raise Exception(f"random text \"{text}\" did not resolve to a recognized pattern. Acceptable values are: random, random-high, random-middle, random-low, random-range-low-<min>-<max>, random-range-middle-<min>-<max>, random-range-high-<min>-<max>, or random-range-<min>-<max>.")
|
||||
return cls.weighted_range(text)
|
||||
elif text == "default" and hasattr(cls, "default"):
|
||||
return cls(cls.default)
|
||||
return cls.from_any(cls.default)
|
||||
elif text == "high":
|
||||
return cls(cls.range_end)
|
||||
elif text == "low":
|
||||
@@ -420,11 +616,50 @@ class Range(NumericOption):
|
||||
and text in ("true", "false"):
|
||||
# these are the conditions where "true" and "false" make sense
|
||||
if text == "true":
|
||||
return cls(cls.default)
|
||||
return cls.from_any(cls.default)
|
||||
else: # "false"
|
||||
return cls(0)
|
||||
return cls(int(text))
|
||||
|
||||
@classmethod
|
||||
def weighted_range(cls, text) -> Range:
|
||||
if text == "random-low":
|
||||
return cls(cls.triangular(cls.range_start, cls.range_end, cls.range_start))
|
||||
elif text == "random-high":
|
||||
return cls(cls.triangular(cls.range_start, cls.range_end, cls.range_end))
|
||||
elif text == "random-middle":
|
||||
return cls(cls.triangular(cls.range_start, cls.range_end))
|
||||
elif text.startswith("random-range-"):
|
||||
return cls.custom_range(text)
|
||||
elif text == "random":
|
||||
return cls(random.randint(cls.range_start, cls.range_end))
|
||||
else:
|
||||
raise Exception(f"random text \"{text}\" did not resolve to a recognized pattern. "
|
||||
f"Acceptable values are: random, random-high, random-middle, random-low, "
|
||||
f"random-range-low-<min>-<max>, random-range-middle-<min>-<max>, "
|
||||
f"random-range-high-<min>-<max>, or random-range-<min>-<max>.")
|
||||
|
||||
@classmethod
|
||||
def custom_range(cls, text) -> Range:
|
||||
textsplit = text.split("-")
|
||||
try:
|
||||
random_range = [int(textsplit[len(textsplit) - 2]), int(textsplit[len(textsplit) - 1])]
|
||||
except ValueError:
|
||||
raise ValueError(f"Invalid random range {text} for option {cls.__name__}")
|
||||
random_range.sort()
|
||||
if random_range[0] < cls.range_start or random_range[1] > cls.range_end:
|
||||
raise Exception(
|
||||
f"{random_range[0]}-{random_range[1]} is outside allowed range "
|
||||
f"{cls.range_start}-{cls.range_end} for option {cls.__name__}")
|
||||
if text.startswith("random-range-low"):
|
||||
return cls(cls.triangular(random_range[0], random_range[1], random_range[0]))
|
||||
elif text.startswith("random-range-middle"):
|
||||
return cls(cls.triangular(random_range[0], random_range[1]))
|
||||
elif text.startswith("random-range-high"):
|
||||
return cls(cls.triangular(random_range[0], random_range[1], random_range[1]))
|
||||
else:
|
||||
return cls(random.randint(random_range[0], random_range[1]))
|
||||
|
||||
@classmethod
|
||||
def from_any(cls, data: typing.Any) -> Range:
|
||||
if type(data) == int:
|
||||
@@ -438,6 +673,41 @@ class Range(NumericOption):
|
||||
def __str__(self) -> str:
|
||||
return str(self.value)
|
||||
|
||||
@staticmethod
|
||||
def triangular(lower: int, end: int, tri: typing.Optional[int] = None) -> int:
|
||||
return int(round(random.triangular(lower, end, tri), 0))
|
||||
|
||||
|
||||
class SpecialRange(Range):
|
||||
special_range_cutoff = 0
|
||||
special_range_names: typing.Dict[str, int] = {}
|
||||
"""Special Range names have to be all lowercase as matching is done with text.lower()"""
|
||||
|
||||
@classmethod
|
||||
def from_text(cls, text: str) -> Range:
|
||||
text = text.lower()
|
||||
if text in cls.special_range_names:
|
||||
return cls(cls.special_range_names[text])
|
||||
return super().from_text(text)
|
||||
|
||||
@classmethod
|
||||
def weighted_range(cls, text) -> Range:
|
||||
if text == "random-low":
|
||||
return cls(cls.triangular(cls.special_range_cutoff, cls.range_end, cls.special_range_cutoff))
|
||||
elif text == "random-high":
|
||||
return cls(cls.triangular(cls.special_range_cutoff, cls.range_end, cls.range_end))
|
||||
elif text == "random-middle":
|
||||
return cls(cls.triangular(cls.special_range_cutoff, cls.range_end))
|
||||
elif text.startswith("random-range-"):
|
||||
return cls.custom_range(text)
|
||||
elif text == "random":
|
||||
return cls(random.randint(cls.special_range_cutoff, cls.range_end))
|
||||
else:
|
||||
raise Exception(f"random text \"{text}\" did not resolve to a recognized pattern. "
|
||||
f"Acceptable values are: random, random-high, random-middle, random-low, "
|
||||
f"random-range-low-<min>-<max>, random-range-middle-<min>-<max>, "
|
||||
f"random-range-high-<min>-<max>, or random-range-<min>-<max>.")
|
||||
|
||||
|
||||
class VerifyKeys:
|
||||
valid_keys = frozenset()
|
||||
@@ -457,7 +727,7 @@ class VerifyKeys:
|
||||
raise Exception(f"Found unexpected key {', '.join(extra)} in {cls}. "
|
||||
f"Allowed keys: {cls.valid_keys}.")
|
||||
|
||||
def verify(self, world):
|
||||
def verify(self, world, player_name: str, plando_options) -> None:
|
||||
if self.convert_name_groups and self.verify_item_name:
|
||||
new_value = type(self.value)() # empty container of whatever value is
|
||||
for item_name in self.value:
|
||||
@@ -480,11 +750,11 @@ class VerifyKeys:
|
||||
|
||||
|
||||
class OptionDict(Option[typing.Dict[str, typing.Any]], VerifyKeys):
|
||||
default = {}
|
||||
default: typing.Dict[str, typing.Any] = {}
|
||||
supports_weighting = False
|
||||
|
||||
def __init__(self, value: typing.Dict[str, typing.Any]):
|
||||
self.value = value
|
||||
self.value = deepcopy(value)
|
||||
|
||||
@classmethod
|
||||
def from_any(cls, data: typing.Dict[str, typing.Any]) -> OptionDict:
|
||||
@@ -511,11 +781,11 @@ class ItemDict(OptionDict):
|
||||
|
||||
|
||||
class OptionList(Option[typing.List[typing.Any]], VerifyKeys):
|
||||
default = []
|
||||
default: typing.List[typing.Any] = []
|
||||
supports_weighting = False
|
||||
|
||||
def __init__(self, value: typing.List[typing.Any]):
|
||||
self.value = value or []
|
||||
self.value = deepcopy(value)
|
||||
super(OptionList, self).__init__()
|
||||
|
||||
@classmethod
|
||||
@@ -537,11 +807,11 @@ class OptionList(Option[typing.List[typing.Any]], VerifyKeys):
|
||||
|
||||
|
||||
class OptionSet(Option[typing.Set[str]], VerifyKeys):
|
||||
default = frozenset()
|
||||
default: typing.Union[typing.Set[str], typing.FrozenSet[str]] = frozenset()
|
||||
supports_weighting = False
|
||||
|
||||
def __init__(self, value: typing.Union[typing.Set[str, typing.Any], typing.List[str, typing.Any]]):
|
||||
self.value = set(value)
|
||||
def __init__(self, value: typing.Iterable[str]):
|
||||
self.value = set(deepcopy(value))
|
||||
super(OptionSet, self).__init__()
|
||||
|
||||
@classmethod
|
||||
@@ -550,10 +820,7 @@ class OptionSet(Option[typing.Set[str]], VerifyKeys):
|
||||
|
||||
@classmethod
|
||||
def from_any(cls, data: typing.Any):
|
||||
if type(data) == list:
|
||||
cls.verify_keys(data)
|
||||
return cls(data)
|
||||
elif type(data) == set:
|
||||
if isinstance(data, (list, set, frozenset)):
|
||||
cls.verify_keys(data)
|
||||
return cls(data)
|
||||
return cls.from_text(str(data))
|
||||
@@ -581,13 +848,18 @@ class Accessibility(Choice):
|
||||
default = 1
|
||||
|
||||
|
||||
class ProgressionBalancing(Range):
|
||||
class ProgressionBalancing(SpecialRange):
|
||||
"""A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
|
||||
[0-99, default 50] A lower setting means more getting stuck. A higher setting means less getting stuck."""
|
||||
A lower setting means more getting stuck. A higher setting means less getting stuck."""
|
||||
default = 50
|
||||
range_start = 0
|
||||
range_end = 99
|
||||
display_name = "Progression Balancing"
|
||||
special_range_names = {
|
||||
"disabled": 0,
|
||||
"normal": 50,
|
||||
"extreme": 99,
|
||||
}
|
||||
|
||||
|
||||
common_options = {
|
||||
@@ -655,7 +927,8 @@ class ItemLinks(OptionList):
|
||||
Optional("exclude"): [And(str, len)],
|
||||
"replacement_item": Or(And(str, len), None),
|
||||
Optional("local_items"): [And(str, len)],
|
||||
Optional("non_local_items"): [And(str, len)]
|
||||
Optional("non_local_items"): [And(str, len)],
|
||||
Optional("link_replacement"): Or(None, bool),
|
||||
}
|
||||
])
|
||||
|
||||
@@ -677,8 +950,9 @@ class ItemLinks(OptionList):
|
||||
pool |= {item_name}
|
||||
return pool
|
||||
|
||||
def verify(self, world):
|
||||
super(ItemLinks, self).verify(world)
|
||||
def verify(self, world, player_name: str, plando_options) -> None:
|
||||
link: dict
|
||||
super(ItemLinks, self).verify(world, player_name, plando_options)
|
||||
existing_links = set()
|
||||
for link in self.value:
|
||||
if link["name"] in existing_links:
|
||||
@@ -702,9 +976,9 @@ class ItemLinks(OptionList):
|
||||
|
||||
intersection = local_items.intersection(non_local_items)
|
||||
if intersection:
|
||||
raise Exception(f"item_link {link['name']} has {intersection} items in both its local_items and non_local_items pool.")
|
||||
|
||||
|
||||
raise Exception(f"item_link {link['name']} has {intersection} "
|
||||
f"items in both its local_items and non_local_items pool.")
|
||||
link.setdefault("link_replacement", None)
|
||||
|
||||
|
||||
per_game_common_options = {
|
||||
|
||||
409
Patch.py
409
Patch.py
@@ -1,256 +1,23 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import shutil
|
||||
import json
|
||||
import bsdiff4
|
||||
import yaml
|
||||
import os
|
||||
import lzma
|
||||
import threading
|
||||
import concurrent.futures
|
||||
import zipfile
|
||||
import sys
|
||||
from typing import Tuple, Optional, Dict, Any, Union, BinaryIO
|
||||
from typing import Tuple, Optional, TypedDict
|
||||
|
||||
import ModuleUpdate
|
||||
ModuleUpdate.update()
|
||||
if __name__ == "__main__":
|
||||
import ModuleUpdate
|
||||
ModuleUpdate.update()
|
||||
|
||||
import Utils
|
||||
|
||||
current_patch_version = 4
|
||||
from worlds.Files import AutoPatchRegister, APDeltaPatch
|
||||
|
||||
|
||||
class AutoPatchRegister(type):
|
||||
patch_types: Dict[str, APDeltaPatch] = {}
|
||||
file_endings: Dict[str, APDeltaPatch] = {}
|
||||
|
||||
def __new__(cls, name: str, bases, dct: Dict[str, Any]):
|
||||
# construct class
|
||||
new_class = super().__new__(cls, name, bases, dct)
|
||||
if "game" in dct:
|
||||
AutoPatchRegister.patch_types[dct["game"]] = new_class
|
||||
if not dct["patch_file_ending"]:
|
||||
raise Exception(f"Need an expected file ending for {name}")
|
||||
AutoPatchRegister.file_endings[dct["patch_file_ending"]] = new_class
|
||||
return new_class
|
||||
|
||||
@staticmethod
|
||||
def get_handler(file: str) -> Optional[type(APDeltaPatch)]:
|
||||
for file_ending, handler in AutoPatchRegister.file_endings.items():
|
||||
if file.endswith(file_ending):
|
||||
return handler
|
||||
|
||||
|
||||
class APContainer:
|
||||
"""A zipfile containing at least archipelago.json"""
|
||||
version: int = current_patch_version
|
||||
compression_level: int = 9
|
||||
compression_method: int = zipfile.ZIP_DEFLATED
|
||||
game: Optional[str] = None
|
||||
|
||||
# instance attributes:
|
||||
path: Optional[str]
|
||||
class RomMeta(TypedDict):
|
||||
server: str
|
||||
player: Optional[int]
|
||||
player_name: str
|
||||
server: str
|
||||
|
||||
def __init__(self, path: Optional[str] = None, player: Optional[int] = None,
|
||||
player_name: str = "", server: str = ""):
|
||||
self.path = path
|
||||
self.player = player
|
||||
self.player_name = player_name
|
||||
self.server = server
|
||||
|
||||
def write(self, file: Optional[Union[str, BinaryIO]] = None):
|
||||
if not self.path and not file:
|
||||
raise FileNotFoundError(f"Cannot write {self.__class__.__name__} due to no path provided.")
|
||||
with zipfile.ZipFile(file if file else self.path, "w", self.compression_method, True, self.compression_level) \
|
||||
as zf:
|
||||
if file:
|
||||
self.path = zf.filename
|
||||
self.write_contents(zf)
|
||||
|
||||
def write_contents(self, opened_zipfile: zipfile.ZipFile):
|
||||
manifest = self.get_manifest()
|
||||
try:
|
||||
manifest = json.dumps(manifest)
|
||||
except Exception as e:
|
||||
raise Exception(f"Manifest {manifest} did not convert to json.") from e
|
||||
else:
|
||||
opened_zipfile.writestr("archipelago.json", manifest)
|
||||
|
||||
def read(self, file: Optional[Union[str, BinaryIO]] = None):
|
||||
"""Read data into patch object. file can be file-like, such as an outer zip file's stream."""
|
||||
if not self.path and not file:
|
||||
raise FileNotFoundError(f"Cannot read {self.__class__.__name__} due to no path provided.")
|
||||
with zipfile.ZipFile(file if file else self.path, "r") as zf:
|
||||
if file:
|
||||
self.path = zf.filename
|
||||
self.read_contents(zf)
|
||||
|
||||
def read_contents(self, opened_zipfile: zipfile.ZipFile):
|
||||
with opened_zipfile.open("archipelago.json", "r") as f:
|
||||
manifest = json.load(f)
|
||||
if manifest["compatible_version"] > self.version:
|
||||
raise Exception(f"File (version: {manifest['compatible_version']}) too new "
|
||||
f"for this handler (version: {self.version})")
|
||||
self.player = manifest["player"]
|
||||
self.server = manifest["server"]
|
||||
self.player_name = manifest["player_name"]
|
||||
|
||||
def get_manifest(self) -> dict:
|
||||
return {
|
||||
"server": self.server, # allow immediate connection to server in multiworld. Empty string otherwise
|
||||
"player": self.player,
|
||||
"player_name": self.player_name,
|
||||
"game": self.game,
|
||||
# minimum version of patch system expected for patching to be successful
|
||||
"compatible_version": 4,
|
||||
"version": current_patch_version,
|
||||
}
|
||||
|
||||
|
||||
class APDeltaPatch(APContainer, metaclass=AutoPatchRegister):
|
||||
"""An APContainer that additionally has delta.bsdiff4
|
||||
containing a delta patch to get the desired file, often a rom."""
|
||||
|
||||
hash = Optional[str] # base checksum of source file
|
||||
patch_file_ending: str = ""
|
||||
delta: Optional[bytes] = None
|
||||
result_file_ending: str = ".sfc"
|
||||
source_data: bytes
|
||||
|
||||
def __init__(self, *args, patched_path: str = "", **kwargs):
|
||||
self.patched_path = patched_path
|
||||
super(APDeltaPatch, self).__init__(*args, **kwargs)
|
||||
|
||||
def get_manifest(self) -> dict:
|
||||
manifest = super(APDeltaPatch, self).get_manifest()
|
||||
manifest["base_checksum"] = self.hash
|
||||
manifest["result_file_ending"] = self.result_file_ending
|
||||
return manifest
|
||||
|
||||
@classmethod
|
||||
def get_source_data(cls) -> bytes:
|
||||
"""Get Base data"""
|
||||
raise NotImplementedError()
|
||||
|
||||
@classmethod
|
||||
def get_source_data_with_cache(cls) -> bytes:
|
||||
if not hasattr(cls, "source_data"):
|
||||
cls.source_data = cls.get_source_data()
|
||||
return cls.source_data
|
||||
|
||||
def write_contents(self, opened_zipfile: zipfile.ZipFile):
|
||||
super(APDeltaPatch, self).write_contents(opened_zipfile)
|
||||
# write Delta
|
||||
opened_zipfile.writestr("delta.bsdiff4",
|
||||
bsdiff4.diff(self.get_source_data_with_cache(), open(self.patched_path, "rb").read()),
|
||||
compress_type=zipfile.ZIP_STORED) # bsdiff4 is a format with integrated compression
|
||||
|
||||
def read_contents(self, opened_zipfile: zipfile.ZipFile):
|
||||
super(APDeltaPatch, self).read_contents(opened_zipfile)
|
||||
self.delta = opened_zipfile.read("delta.bsdiff4")
|
||||
|
||||
def patch(self, target: str):
|
||||
"""Base + Delta -> Patched"""
|
||||
if not self.delta:
|
||||
self.read()
|
||||
result = bsdiff4.patch(self.get_source_data_with_cache(), self.delta)
|
||||
with open(target, "wb") as f:
|
||||
f.write(result)
|
||||
|
||||
|
||||
# legacy patch handling follows:
|
||||
GAME_ALTTP = "A Link to the Past"
|
||||
GAME_SM = "Super Metroid"
|
||||
GAME_SOE = "Secret of Evermore"
|
||||
GAME_SMZ3 = "SMZ3"
|
||||
supported_games = {"A Link to the Past", "Super Metroid", "Secret of Evermore", "SMZ3"}
|
||||
|
||||
preferred_endings = {
|
||||
GAME_ALTTP: "apbp",
|
||||
GAME_SM: "apm3",
|
||||
GAME_SOE: "apsoe",
|
||||
GAME_SMZ3: "apsmz"
|
||||
}
|
||||
|
||||
|
||||
def generate_yaml(patch: bytes, metadata: Optional[dict] = None, game: str = GAME_ALTTP) -> bytes:
|
||||
if game == GAME_ALTTP:
|
||||
from worlds.alttp.Rom import JAP10HASH as HASH
|
||||
elif game == GAME_SM:
|
||||
from worlds.sm.Rom import JAP10HASH as HASH
|
||||
elif game == GAME_SOE:
|
||||
from worlds.soe.Patch import USHASH as HASH
|
||||
elif game == GAME_SMZ3:
|
||||
from worlds.alttp.Rom import JAP10HASH as ALTTPHASH
|
||||
from worlds.sm.Rom import JAP10HASH as SMHASH
|
||||
HASH = ALTTPHASH + SMHASH
|
||||
else:
|
||||
raise RuntimeError(f"Selected game {game} for base rom not found.")
|
||||
|
||||
patch = yaml.dump({"meta": metadata,
|
||||
"patch": patch,
|
||||
"game": game,
|
||||
# minimum version of patch system expected for patching to be successful
|
||||
"compatible_version": 3,
|
||||
"version": current_patch_version,
|
||||
"base_checksum": HASH})
|
||||
return patch.encode(encoding="utf-8-sig")
|
||||
|
||||
|
||||
def generate_patch(rom: bytes, metadata: Optional[dict] = None, game: str = GAME_ALTTP) -> bytes:
|
||||
if metadata is None:
|
||||
metadata = {}
|
||||
patch = bsdiff4.diff(get_base_rom_data(game), rom)
|
||||
return generate_yaml(patch, metadata, game)
|
||||
|
||||
|
||||
def create_patch_file(rom_file_to_patch: str, server: str = "", destination: str = None,
|
||||
player: int = 0, player_name: str = "", game: str = GAME_ALTTP) -> str:
|
||||
meta = {"server": server, # allow immediate connection to server in multiworld. Empty string otherwise
|
||||
"player_id": player,
|
||||
"player_name": player_name}
|
||||
bytes = generate_patch(load_bytes(rom_file_to_patch),
|
||||
meta,
|
||||
game)
|
||||
target = destination if destination else os.path.splitext(rom_file_to_patch)[0] + (
|
||||
".apbp" if game == GAME_ALTTP else ".apsmz" if game == GAME_SMZ3 else ".apm3")
|
||||
write_lzma(bytes, target)
|
||||
return target
|
||||
|
||||
|
||||
def create_rom_bytes(patch_file: str, ignore_version: bool = False) -> Tuple[dict, str, bytearray]:
|
||||
data = Utils.parse_yaml(lzma.decompress(load_bytes(patch_file)).decode("utf-8-sig"))
|
||||
game_name = data["game"]
|
||||
if not ignore_version and data["compatible_version"] > current_patch_version:
|
||||
raise RuntimeError("Patch file is incompatible with this patcher, likely an update is required.")
|
||||
patched_data = bsdiff4.patch(get_base_rom_data(game_name), data["patch"])
|
||||
rom_hash = patched_data[int(0x7FC0):int(0x7FD5)]
|
||||
data["meta"]["hash"] = "".join(chr(x) for x in rom_hash)
|
||||
target = os.path.splitext(patch_file)[0] + ".sfc"
|
||||
return data["meta"], target, patched_data
|
||||
|
||||
|
||||
def get_base_rom_data(game: str):
|
||||
if game == GAME_ALTTP:
|
||||
from worlds.alttp.Rom import get_base_rom_bytes
|
||||
elif game == "alttp": # old version for A Link to the Past
|
||||
from worlds.alttp.Rom import get_base_rom_bytes
|
||||
elif game == GAME_SM:
|
||||
from worlds.sm.Rom import get_base_rom_bytes
|
||||
elif game == GAME_SOE:
|
||||
from worlds.soe.Patch import get_base_rom_path
|
||||
get_base_rom_bytes = lambda: bytes(read_rom(open(get_base_rom_path(), "rb")))
|
||||
elif game == GAME_SMZ3:
|
||||
from worlds.smz3.Rom import get_base_rom_bytes
|
||||
else:
|
||||
raise RuntimeError("Selected game for base rom not found.")
|
||||
return get_base_rom_bytes()
|
||||
|
||||
|
||||
def create_rom_file(patch_file: str) -> Tuple[dict, str]:
|
||||
def create_rom_file(patch_file: str) -> Tuple[RomMeta, str]:
|
||||
auto_handler = AutoPatchRegister.get_handler(patch_file)
|
||||
if auto_handler:
|
||||
handler: APDeltaPatch = auto_handler(patch_file)
|
||||
@@ -259,162 +26,10 @@ def create_rom_file(patch_file: str) -> Tuple[dict, str]:
|
||||
return {"server": handler.server,
|
||||
"player": handler.player,
|
||||
"player_name": handler.player_name}, target
|
||||
else:
|
||||
data, target, patched_data = create_rom_bytes(patch_file)
|
||||
with open(target, "wb") as f:
|
||||
f.write(patched_data)
|
||||
return data, target
|
||||
|
||||
|
||||
def update_patch_data(patch_data: bytes, server: str = "") -> bytes:
|
||||
data = Utils.parse_yaml(lzma.decompress(patch_data).decode("utf-8-sig"))
|
||||
data["meta"]["server"] = server
|
||||
bytes = generate_yaml(data["patch"], data["meta"], data["game"])
|
||||
return lzma.compress(bytes)
|
||||
|
||||
|
||||
def load_bytes(path: str) -> bytes:
|
||||
with open(path, "rb") as f:
|
||||
return f.read()
|
||||
|
||||
|
||||
def write_lzma(data: bytes, path: str):
|
||||
with lzma.LZMAFile(path, 'wb') as f:
|
||||
f.write(data)
|
||||
|
||||
|
||||
def read_rom(stream, strip_header=True) -> bytearray:
|
||||
"""Reads rom into bytearray and optionally strips off any smc header"""
|
||||
buffer = bytearray(stream.read())
|
||||
if strip_header and len(buffer) % 0x400 == 0x200:
|
||||
return buffer[0x200:]
|
||||
return buffer
|
||||
raise NotImplementedError(f"No Handler for {patch_file} found.")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
host = Utils.get_public_ipv4()
|
||||
options = Utils.get_options()['server_options']
|
||||
if options['host']:
|
||||
host = options['host']
|
||||
|
||||
address = f"{host}:{options['port']}"
|
||||
ziplock = threading.Lock()
|
||||
print(f"Host for patches to be created is {address}")
|
||||
with concurrent.futures.ThreadPoolExecutor() as pool:
|
||||
for rom in sys.argv:
|
||||
try:
|
||||
if rom.endswith(".sfc"):
|
||||
print(f"Creating patch for {rom}")
|
||||
result = pool.submit(create_patch_file, rom, address)
|
||||
result.add_done_callback(lambda task: print(f"Created patch {task.result()}"))
|
||||
|
||||
elif rom.endswith(".apbp"):
|
||||
print(f"Applying patch {rom}")
|
||||
data, target = create_rom_file(rom)
|
||||
#romfile, adjusted = Utils.get_adjuster_settings(target)
|
||||
adjuster_settings = Utils.get_adjuster_settings(GAME_ALTTP)
|
||||
adjusted = False
|
||||
if adjuster_settings:
|
||||
import pprint
|
||||
from worlds.alttp.Rom import get_base_rom_path
|
||||
adjuster_settings.rom = target
|
||||
adjuster_settings.baserom = get_base_rom_path()
|
||||
adjuster_settings.world = None
|
||||
whitelist = {"music", "menuspeed", "heartbeep", "heartcolor", "ow_palettes", "quickswap",
|
||||
"uw_palettes", "sprite", "sword_palettes", "shield_palettes", "hud_palettes",
|
||||
"reduceflashing", "deathlink"}
|
||||
printed_options = {name: value for name, value in vars(adjuster_settings).items() if name in whitelist}
|
||||
if hasattr(adjuster_settings, "sprite_pool"):
|
||||
sprite_pool = {}
|
||||
for sprite in getattr(adjuster_settings, "sprite_pool"):
|
||||
if sprite in sprite_pool:
|
||||
sprite_pool[sprite] += 1
|
||||
else:
|
||||
sprite_pool[sprite] = 1
|
||||
if sprite_pool:
|
||||
printed_options["sprite_pool"] = sprite_pool
|
||||
|
||||
adjust_wanted = str('no')
|
||||
if not hasattr(adjuster_settings, 'auto_apply') or 'ask' in adjuster_settings.auto_apply:
|
||||
adjust_wanted = input(f"Last used adjuster settings were found. Would you like to apply these? \n"
|
||||
f"{pprint.pformat(printed_options)}\n"
|
||||
f"Enter yes, no, always or never: ")
|
||||
if adjuster_settings.auto_apply == 'never': # never adjust, per user request
|
||||
adjust_wanted = 'no'
|
||||
elif adjuster_settings.auto_apply == 'always':
|
||||
adjust_wanted = 'yes'
|
||||
|
||||
if adjust_wanted and "never" in adjust_wanted:
|
||||
adjuster_settings.auto_apply = 'never'
|
||||
Utils.persistent_store("adjuster", GAME_ALTTP, adjuster_settings)
|
||||
|
||||
elif adjust_wanted and "always" in adjust_wanted:
|
||||
adjuster_settings.auto_apply = 'always'
|
||||
Utils.persistent_store("adjuster", GAME_ALTTP, adjuster_settings)
|
||||
|
||||
if adjust_wanted and adjust_wanted.startswith("y"):
|
||||
if hasattr(adjuster_settings, "sprite_pool"):
|
||||
from LttPAdjuster import AdjusterWorld
|
||||
adjuster_settings.world = AdjusterWorld(getattr(adjuster_settings, "sprite_pool"))
|
||||
|
||||
adjusted = True
|
||||
import LttPAdjuster
|
||||
_, romfile = LttPAdjuster.adjust(adjuster_settings)
|
||||
|
||||
if hasattr(adjuster_settings, "world"):
|
||||
delattr(adjuster_settings, "world")
|
||||
else:
|
||||
adjusted = False
|
||||
if adjusted:
|
||||
try:
|
||||
shutil.move(romfile, target)
|
||||
romfile = target
|
||||
except Exception as e:
|
||||
print(e)
|
||||
print(f"Created rom {romfile if adjusted else target}.")
|
||||
if 'server' in data:
|
||||
Utils.persistent_store("servers", data['hash'], data['server'])
|
||||
print(f"Host is {data['server']}")
|
||||
elif rom.endswith(".apm3"):
|
||||
print(f"Applying patch {rom}")
|
||||
data, target = create_rom_file(rom)
|
||||
print(f"Created rom {target}.")
|
||||
if 'server' in data:
|
||||
Utils.persistent_store("servers", data['hash'], data['server'])
|
||||
print(f"Host is {data['server']}")
|
||||
elif rom.endswith(".apsmz"):
|
||||
print(f"Applying patch {rom}")
|
||||
data, target = create_rom_file(rom)
|
||||
print(f"Created rom {target}.")
|
||||
if 'server' in data:
|
||||
Utils.persistent_store("servers", data['hash'], data['server'])
|
||||
print(f"Host is {data['server']}")
|
||||
|
||||
elif rom.endswith(".zip"):
|
||||
print(f"Updating host in patch files contained in {rom}")
|
||||
|
||||
|
||||
def _handle_zip_file_entry(zfinfo: zipfile.ZipInfo, server: str):
|
||||
data = zfr.read(zfinfo)
|
||||
if zfinfo.filename.endswith(".apbp") or zfinfo.filename.endswith(".apm3"):
|
||||
data = update_patch_data(data, server)
|
||||
with ziplock:
|
||||
zfw.writestr(zfinfo, data)
|
||||
return zfinfo.filename
|
||||
|
||||
|
||||
futures = []
|
||||
with zipfile.ZipFile(rom, "r") as zfr:
|
||||
updated_zip = os.path.splitext(rom)[0] + "_updated.zip"
|
||||
with zipfile.ZipFile(updated_zip, "w", compression=zipfile.ZIP_DEFLATED,
|
||||
compresslevel=9) as zfw:
|
||||
for zfname in zfr.namelist():
|
||||
futures.append(pool.submit(_handle_zip_file_entry, zfr.getinfo(zfname), address))
|
||||
for future in futures:
|
||||
print(f"File {future.result()} added to {os.path.split(updated_zip)[1]}")
|
||||
|
||||
except:
|
||||
import traceback
|
||||
|
||||
traceback.print_exc()
|
||||
input("Press enter to close.")
|
||||
for file in sys.argv[1:]:
|
||||
meta_data, result_file = create_rom_file(file)
|
||||
print(f"Patch with meta-data {meta_data} was written to {result_file}")
|
||||
|
||||
335
PokemonClient.py
Normal file
335
PokemonClient.py
Normal file
@@ -0,0 +1,335 @@
|
||||
import asyncio
|
||||
import json
|
||||
import time
|
||||
import os
|
||||
import bsdiff4
|
||||
import subprocess
|
||||
import zipfile
|
||||
from asyncio import StreamReader, StreamWriter
|
||||
from typing import List
|
||||
|
||||
|
||||
import Utils
|
||||
from Utils import async_start
|
||||
from CommonClient import CommonContext, server_loop, gui_enabled, ClientCommandProcessor, logger, \
|
||||
get_base_parser
|
||||
|
||||
from worlds.pokemon_rb.locations import location_data
|
||||
from worlds.pokemon_rb.rom import RedDeltaPatch, BlueDeltaPatch
|
||||
|
||||
location_map = {"Rod": {}, "EventFlag": {}, "Missable": {}, "Hidden": {}, "list": {}}
|
||||
location_bytes_bits = {}
|
||||
for location in location_data:
|
||||
if location.ram_address is not None:
|
||||
if type(location.ram_address) == list:
|
||||
location_map[type(location.ram_address).__name__][(location.ram_address[0].flag, location.ram_address[1].flag)] = location.address
|
||||
location_bytes_bits[location.address] = [{'byte': location.ram_address[0].byte, 'bit': location.ram_address[0].bit},
|
||||
{'byte': location.ram_address[1].byte, 'bit': location.ram_address[1].bit}]
|
||||
else:
|
||||
location_map[type(location.ram_address).__name__][location.ram_address.flag] = location.address
|
||||
location_bytes_bits[location.address] = {'byte': location.ram_address.byte, 'bit': location.ram_address.bit}
|
||||
|
||||
SYSTEM_MESSAGE_ID = 0
|
||||
|
||||
CONNECTION_TIMING_OUT_STATUS = "Connection timing out. Please restart your emulator, then restart pkmn_rb.lua"
|
||||
CONNECTION_REFUSED_STATUS = "Connection Refused. Please start your emulator and make sure pkmn_rb.lua is running"
|
||||
CONNECTION_RESET_STATUS = "Connection was reset. Please restart your emulator, then restart pkmn_rb.lua"
|
||||
CONNECTION_TENTATIVE_STATUS = "Initial Connection Made"
|
||||
CONNECTION_CONNECTED_STATUS = "Connected"
|
||||
CONNECTION_INITIAL_STATUS = "Connection has not been initiated"
|
||||
|
||||
DISPLAY_MSGS = True
|
||||
|
||||
SCRIPT_VERSION = 1
|
||||
|
||||
|
||||
class GBCommandProcessor(ClientCommandProcessor):
|
||||
def __init__(self, ctx: CommonContext):
|
||||
super().__init__(ctx)
|
||||
|
||||
def _cmd_gb(self):
|
||||
"""Check Gameboy Connection State"""
|
||||
if isinstance(self.ctx, GBContext):
|
||||
logger.info(f"Gameboy Status: {self.ctx.gb_status}")
|
||||
|
||||
|
||||
class GBContext(CommonContext):
|
||||
command_processor = GBCommandProcessor
|
||||
game = 'Pokemon Red and Blue'
|
||||
|
||||
def __init__(self, server_address, password):
|
||||
super().__init__(server_address, password)
|
||||
self.gb_streams: (StreamReader, StreamWriter) = None
|
||||
self.gb_sync_task = None
|
||||
self.messages = {}
|
||||
self.locations_array = None
|
||||
self.gb_status = CONNECTION_INITIAL_STATUS
|
||||
self.awaiting_rom = False
|
||||
self.display_msgs = True
|
||||
self.deathlink_pending = False
|
||||
self.set_deathlink = False
|
||||
self.client_compatibility_mode = 0
|
||||
self.items_handling = 0b001
|
||||
|
||||
async def server_auth(self, password_requested: bool = False):
|
||||
if password_requested and not self.password:
|
||||
await super(GBContext, self).server_auth(password_requested)
|
||||
if not self.auth:
|
||||
self.awaiting_rom = True
|
||||
logger.info('Awaiting connection to Bizhawk to get Player information')
|
||||
return
|
||||
|
||||
await self.send_connect()
|
||||
|
||||
def _set_message(self, msg: str, msg_id: int):
|
||||
if DISPLAY_MSGS:
|
||||
self.messages[(time.time(), msg_id)] = msg
|
||||
|
||||
def on_package(self, cmd: str, args: dict):
|
||||
if cmd == 'Connected':
|
||||
self.locations_array = None
|
||||
if 'death_link' in args['slot_data'] and args['slot_data']['death_link']:
|
||||
self.set_deathlink = True
|
||||
elif cmd == "RoomInfo":
|
||||
self.seed_name = args['seed_name']
|
||||
elif cmd == 'Print':
|
||||
msg = args['text']
|
||||
if ': !' not in msg:
|
||||
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
||||
elif cmd == "ReceivedItems":
|
||||
msg = f"Received {', '.join([self.item_names[item.item] for item in args['items']])}"
|
||||
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
||||
|
||||
def on_deathlink(self, data: dict):
|
||||
self.deathlink_pending = True
|
||||
super().on_deathlink(data)
|
||||
|
||||
def run_gui(self):
|
||||
from kvui import GameManager
|
||||
|
||||
class GBManager(GameManager):
|
||||
logging_pairs = [
|
||||
("Client", "Archipelago")
|
||||
]
|
||||
base_title = "Archipelago Pokémon Client"
|
||||
|
||||
self.ui = GBManager(self)
|
||||
self.ui_task = asyncio.create_task(self.ui.async_run(), name="UI")
|
||||
|
||||
|
||||
def get_payload(ctx: GBContext):
|
||||
current_time = time.time()
|
||||
ret = json.dumps(
|
||||
{
|
||||
"items": [item.item for item in ctx.items_received],
|
||||
"messages": {f'{key[0]}:{key[1]}': value for key, value in ctx.messages.items()
|
||||
if key[0] > current_time - 10},
|
||||
"deathlink": ctx.deathlink_pending
|
||||
}
|
||||
)
|
||||
ctx.deathlink_pending = False
|
||||
return ret
|
||||
|
||||
|
||||
async def parse_locations(data: List, ctx: GBContext):
|
||||
locations = []
|
||||
flags = {"EventFlag": data[:0x140], "Missable": data[0x140:0x140 + 0x20],
|
||||
"Hidden": data[0x140 + 0x20: 0x140 + 0x20 + 0x0E], "Rod": data[0x140 + 0x20 + 0x0E:]}
|
||||
|
||||
if len(flags['Rod']) > 1:
|
||||
return
|
||||
|
||||
for flag_type, loc_map in location_map.items():
|
||||
for flag, loc_id in loc_map.items():
|
||||
if flag_type == "list":
|
||||
if (flags["EventFlag"][location_bytes_bits[loc_id][0]['byte']] & 1 << location_bytes_bits[loc_id][0]['bit']
|
||||
and flags["Missable"][location_bytes_bits[loc_id][1]['byte']] & 1 << location_bytes_bits[loc_id][1]['bit']):
|
||||
locations.append(loc_id)
|
||||
elif flags[flag_type][location_bytes_bits[loc_id]['byte']] & 1 << location_bytes_bits[loc_id]['bit']:
|
||||
locations.append(loc_id)
|
||||
if flags["EventFlag"][280] & 1 and not ctx.finished_game:
|
||||
await ctx.send_msgs([
|
||||
{"cmd": "StatusUpdate",
|
||||
"status": 30}
|
||||
])
|
||||
ctx.finished_game = True
|
||||
if locations == ctx.locations_array:
|
||||
return
|
||||
ctx.locations_array = locations
|
||||
if locations is not None:
|
||||
await ctx.send_msgs([{"cmd": "LocationChecks", "locations": locations}])
|
||||
|
||||
|
||||
async def gb_sync_task(ctx: GBContext):
|
||||
logger.info("Starting GB connector. Use /gb for status information")
|
||||
while not ctx.exit_event.is_set():
|
||||
error_status = None
|
||||
if ctx.gb_streams:
|
||||
(reader, writer) = ctx.gb_streams
|
||||
msg = get_payload(ctx).encode()
|
||||
writer.write(msg)
|
||||
writer.write(b'\n')
|
||||
try:
|
||||
await asyncio.wait_for(writer.drain(), timeout=1.5)
|
||||
try:
|
||||
# Data will return a dict with up to two fields:
|
||||
# 1. A keepalive response of the Players Name (always)
|
||||
# 2. An array representing the memory values of the locations area (if in game)
|
||||
data = await asyncio.wait_for(reader.readline(), timeout=5)
|
||||
data_decoded = json.loads(data.decode())
|
||||
if 'scriptVersion' not in data_decoded or data_decoded['scriptVersion'] != SCRIPT_VERSION:
|
||||
msg = "You are connecting with an incompatible Lua script version. Ensure your connector Lua " \
|
||||
"and PokemonClient are from the same Archipelago installation."
|
||||
logger.info(msg, extra={'compact_gui': True})
|
||||
ctx.gui_error('Error', msg)
|
||||
error_status = CONNECTION_RESET_STATUS
|
||||
ctx.client_compatibility_mode = data_decoded['clientCompatibilityVersion']
|
||||
if ctx.client_compatibility_mode == 0:
|
||||
ctx.items_handling = 0b101 # old patches will not have local start inventory, must be requested
|
||||
if ctx.seed_name and ctx.seed_name != ''.join([chr(i) for i in data_decoded['seedName'] if i != 0]):
|
||||
msg = "The server is running a different multiworld than your client is. (invalid seed_name)"
|
||||
logger.info(msg, extra={'compact_gui': True})
|
||||
ctx.gui_error('Error', msg)
|
||||
error_status = CONNECTION_RESET_STATUS
|
||||
ctx.seed_name = ''.join([chr(i) for i in data_decoded['seedName'] if i != 0])
|
||||
if not ctx.auth:
|
||||
ctx.auth = ''.join([chr(i) for i in data_decoded['playerName'] if i != 0])
|
||||
if ctx.auth == '':
|
||||
msg = "Invalid ROM detected. No player name built into the ROM."
|
||||
logger.info(msg, extra={'compact_gui': True})
|
||||
ctx.gui_error('Error', msg)
|
||||
error_status = CONNECTION_RESET_STATUS
|
||||
if ctx.awaiting_rom:
|
||||
await ctx.server_auth(False)
|
||||
if 'locations' in data_decoded and ctx.game and ctx.gb_status == CONNECTION_CONNECTED_STATUS \
|
||||
and not error_status and ctx.auth:
|
||||
# Not just a keep alive ping, parse
|
||||
async_start(parse_locations(data_decoded['locations'], ctx))
|
||||
if 'deathLink' in data_decoded and data_decoded['deathLink'] and 'DeathLink' in ctx.tags:
|
||||
await ctx.send_death(ctx.auth + " is out of usable Pokémon! " + ctx.auth + " blacked out!")
|
||||
if ctx.set_deathlink:
|
||||
await ctx.update_death_link(True)
|
||||
except asyncio.TimeoutError:
|
||||
logger.debug("Read Timed Out, Reconnecting")
|
||||
error_status = CONNECTION_TIMING_OUT_STATUS
|
||||
writer.close()
|
||||
ctx.gb_streams = None
|
||||
except ConnectionResetError as e:
|
||||
logger.debug("Read failed due to Connection Lost, Reconnecting")
|
||||
error_status = CONNECTION_RESET_STATUS
|
||||
writer.close()
|
||||
ctx.gb_streams = None
|
||||
except TimeoutError:
|
||||
logger.debug("Connection Timed Out, Reconnecting")
|
||||
error_status = CONNECTION_TIMING_OUT_STATUS
|
||||
writer.close()
|
||||
ctx.gb_streams = None
|
||||
except ConnectionResetError:
|
||||
logger.debug("Connection Lost, Reconnecting")
|
||||
error_status = CONNECTION_RESET_STATUS
|
||||
writer.close()
|
||||
ctx.gb_streams = None
|
||||
if ctx.gb_status == CONNECTION_TENTATIVE_STATUS:
|
||||
if not error_status:
|
||||
logger.info("Successfully Connected to Gameboy")
|
||||
ctx.gb_status = CONNECTION_CONNECTED_STATUS
|
||||
else:
|
||||
ctx.gb_status = f"Was tentatively connected but error occured: {error_status}"
|
||||
elif error_status:
|
||||
ctx.gb_status = error_status
|
||||
logger.info("Lost connection to Gameboy and attempting to reconnect. Use /gb for status updates")
|
||||
else:
|
||||
try:
|
||||
logger.debug("Attempting to connect to Gameboy")
|
||||
ctx.gb_streams = await asyncio.wait_for(asyncio.open_connection("localhost", 17242), timeout=10)
|
||||
ctx.gb_status = CONNECTION_TENTATIVE_STATUS
|
||||
except TimeoutError:
|
||||
logger.debug("Connection Timed Out, Trying Again")
|
||||
ctx.gb_status = CONNECTION_TIMING_OUT_STATUS
|
||||
continue
|
||||
except ConnectionRefusedError:
|
||||
logger.debug("Connection Refused, Trying Again")
|
||||
ctx.gb_status = CONNECTION_REFUSED_STATUS
|
||||
continue
|
||||
|
||||
|
||||
async def run_game(romfile):
|
||||
auto_start = Utils.get_options()["pokemon_rb_options"].get("rom_start", True)
|
||||
if auto_start is True:
|
||||
import webbrowser
|
||||
webbrowser.open(romfile)
|
||||
elif os.path.isfile(auto_start):
|
||||
subprocess.Popen([auto_start, romfile],
|
||||
stdin=subprocess.DEVNULL, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
|
||||
|
||||
|
||||
async def patch_and_run_game(game_version, patch_file, ctx):
|
||||
base_name = os.path.splitext(patch_file)[0]
|
||||
comp_path = base_name + '.gb'
|
||||
if game_version == "blue":
|
||||
delta_patch = BlueDeltaPatch
|
||||
else:
|
||||
delta_patch = RedDeltaPatch
|
||||
|
||||
try:
|
||||
base_rom = delta_patch.get_source_data()
|
||||
except Exception as msg:
|
||||
logger.info(msg, extra={'compact_gui': True})
|
||||
ctx.gui_error('Error', msg)
|
||||
|
||||
with zipfile.ZipFile(patch_file, 'r') as patch_archive:
|
||||
with patch_archive.open('delta.bsdiff4', 'r') as stream:
|
||||
patch = stream.read()
|
||||
patched_rom_data = bsdiff4.patch(base_rom, patch)
|
||||
|
||||
with open(comp_path, "wb") as patched_rom_file:
|
||||
patched_rom_file.write(patched_rom_data)
|
||||
|
||||
async_start(run_game(comp_path))
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
||||
Utils.init_logging("PokemonClient")
|
||||
|
||||
options = Utils.get_options()
|
||||
|
||||
async def main():
|
||||
parser = get_base_parser()
|
||||
parser.add_argument('patch_file', default="", type=str, nargs="?",
|
||||
help='Path to an APRED or APBLUE patch file')
|
||||
args = parser.parse_args()
|
||||
|
||||
ctx = GBContext(args.connect, args.password)
|
||||
ctx.server_task = asyncio.create_task(server_loop(ctx), name="ServerLoop")
|
||||
if gui_enabled:
|
||||
ctx.run_gui()
|
||||
ctx.run_cli()
|
||||
ctx.gb_sync_task = asyncio.create_task(gb_sync_task(ctx), name="GB Sync")
|
||||
|
||||
if args.patch_file:
|
||||
ext = args.patch_file.split(".")[len(args.patch_file.split(".")) - 1].lower()
|
||||
if ext == "apred":
|
||||
logger.info("APRED file supplied, beginning patching process...")
|
||||
async_start(patch_and_run_game("red", args.patch_file, ctx))
|
||||
elif ext == "apblue":
|
||||
logger.info("APBLUE file supplied, beginning patching process...")
|
||||
async_start(patch_and_run_game("blue", args.patch_file, ctx))
|
||||
else:
|
||||
logger.warning(f"Unknown patch file extension {ext}")
|
||||
|
||||
await ctx.exit_event.wait()
|
||||
ctx.server_address = None
|
||||
|
||||
await ctx.shutdown()
|
||||
|
||||
if ctx.gb_sync_task:
|
||||
await ctx.gb_sync_task
|
||||
|
||||
|
||||
import colorama
|
||||
|
||||
colorama.init()
|
||||
|
||||
asyncio.run(main())
|
||||
colorama.deinit()
|
||||
31
README.md
31
README.md
@@ -26,6 +26,14 @@ Currently, the following games are supported:
|
||||
* The Witness
|
||||
* Sonic Adventure 2: Battle
|
||||
* Starcraft 2: Wings of Liberty
|
||||
* Donkey Kong Country 3
|
||||
* Dark Souls 3
|
||||
* Super Mario World
|
||||
* Pokémon Red and Blue
|
||||
* Hylics 2
|
||||
* Overcooked! 2
|
||||
* Zillion
|
||||
* Lufia II Ancient Cave
|
||||
|
||||
For setup and instructions check out our [tutorials page](https://archipelago.gg/tutorial/).
|
||||
Downloads can be found at [Releases](https://github.com/ArchipelagoMW/Archipelago/releases), including compiled
|
||||
@@ -49,7 +57,7 @@ Archipelago was directly forked from bonta0's `multiworld_31` branch of ALttPEnt
|
||||
## Running Archipelago
|
||||
For most people all you need to do is head over to the [releases](https://github.com/ArchipelagoMW/Archipelago/releases) page then download and run the appropriate installer. The installers function on Windows only.
|
||||
|
||||
If you are running Archipelago from a non-Windows system then the likely scenario is that you are comfortable running source code directly. Please see our wiki page on [running Archipelago from source](https://github.com/ArchipelagoMW/Archipelago/wiki/Running-from-source).
|
||||
If you are running Archipelago from a non-Windows system then the likely scenario is that you are comfortable running source code directly. Please see our doc on [running Archipelago from source](docs/running%20from%20source.md).
|
||||
|
||||
## Related Repositories
|
||||
This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.
|
||||
@@ -59,23 +67,10 @@ This project makes use of multiple other projects. We wouldn't be here without t
|
||||
* [Ocarina of Time Randomizer](https://github.com/TestRunnerSRL/OoT-Randomizer)
|
||||
|
||||
## Contributing
|
||||
Contributions are welcome. We have a few asks of any new contributors.
|
||||
For contribution guidelines, please see our [Contributing doc.](/docs/contributing.md)
|
||||
|
||||
* Ensure that all changes which affect logic are covered by unit tests.
|
||||
* Do not introduce any unit test failures/regressions.
|
||||
|
||||
Otherwise, we tend to judge code on a case to case basis. It is a generally good idea to stick to PEP-8 guidelines to ensure consistency with existing code. (And to make the linter happy.)
|
||||
|
||||
For adding a new game to Archipelago please see the docs folder for the relevant information and feel free to ask any questions in the #archipelago-dev channel in our discord.
|
||||
## FAQ
|
||||
For Frequently asked questions, please see the website's [FAQ Page.](https://archipelago.gg/faq/en/)
|
||||
|
||||
## Code of Conduct
|
||||
We conduct ourselves openly and inclusively here. Please do not contribute to an environment which makes other people uncomfortable. This means that we expect all contributors or participants here to:
|
||||
|
||||
* Be welcoming and inclusive in tone and language.
|
||||
* Be respectful of others and their abilities.
|
||||
* Show empathy when speaking with others.
|
||||
* Be gracious and accept feedback and constructive criticism.
|
||||
|
||||
These guidelines apply to all channels of communication within this GitHub repository. Please be respectful in both public channels, such as issues, and private, such as private messaging or emails.
|
||||
|
||||
Any incidents of abuse may be reported directly to Ijwu at hmfarran@gmail.com.
|
||||
Please refer to our [code of conduct.](/docs/code_of_conduct.md)
|
||||
|
||||
1185
SNIClient.py
1185
SNIClient.py
File diff suppressed because it is too large
Load Diff
1036
Starcraft2Client.py
1036
Starcraft2Client.py
File diff suppressed because it is too large
Load Diff
365
Utils.py
365
Utils.py
@@ -1,6 +1,6 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import shutil
|
||||
import asyncio
|
||||
import typing
|
||||
import builtins
|
||||
import os
|
||||
@@ -12,11 +12,20 @@ import io
|
||||
import collections
|
||||
import importlib
|
||||
import logging
|
||||
from typing import BinaryIO, ClassVar, Coroutine, Optional, Set
|
||||
|
||||
from yaml import load, load_all, dump, SafeLoader
|
||||
|
||||
try:
|
||||
from yaml import CLoader as UnsafeLoader
|
||||
from yaml import CDumper as Dumper
|
||||
except ImportError:
|
||||
from yaml import Loader as UnsafeLoader
|
||||
from yaml import Dumper
|
||||
|
||||
if typing.TYPE_CHECKING:
|
||||
from tkinter import Tk
|
||||
else:
|
||||
Tk = typing.Any
|
||||
import tkinter
|
||||
import pathlib
|
||||
|
||||
|
||||
def tuplize_version(version: str) -> Version:
|
||||
@@ -29,16 +38,12 @@ class Version(typing.NamedTuple):
|
||||
build: int
|
||||
|
||||
|
||||
__version__ = "0.3.2"
|
||||
__version__ = "0.3.7"
|
||||
version_tuple = tuplize_version(__version__)
|
||||
|
||||
import jellyfish
|
||||
from yaml import load, load_all, dump, SafeLoader
|
||||
|
||||
try:
|
||||
from yaml import CLoader as Loader
|
||||
except ImportError:
|
||||
from yaml import Loader
|
||||
is_linux = sys.platform.startswith("linux")
|
||||
is_macos = sys.platform == "darwin"
|
||||
is_windows = sys.platform in ("win32", "cygwin", "msys")
|
||||
|
||||
|
||||
def int16_as_bytes(value: int) -> typing.List[int]:
|
||||
@@ -94,7 +99,7 @@ def local_path(*path: str) -> str:
|
||||
local_path.cached_path = os.path.dirname(os.path.abspath(sys.argv[0]))
|
||||
else:
|
||||
import __main__
|
||||
if hasattr(__main__, "__file__"):
|
||||
if hasattr(__main__, "__file__") and os.path.isfile(__main__.__file__):
|
||||
# we are running in a normal Python environment
|
||||
local_path.cached_path = os.path.dirname(os.path.abspath(__main__.__file__))
|
||||
else:
|
||||
@@ -120,23 +125,24 @@ def home_path(*path: str) -> str:
|
||||
|
||||
def user_path(*path: str) -> str:
|
||||
"""Returns either local_path or home_path based on write permissions."""
|
||||
if hasattr(user_path, 'cached_path'):
|
||||
if hasattr(user_path, "cached_path"):
|
||||
pass
|
||||
elif os.access(local_path(), os.W_OK):
|
||||
user_path.cached_path = local_path()
|
||||
else:
|
||||
user_path.cached_path = home_path()
|
||||
# populate home from local - TODO: upgrade feature
|
||||
if user_path.cached_path != local_path() and not os.path.exists(user_path('host.yaml')):
|
||||
for dn in ('Players', 'data/sprites'):
|
||||
if user_path.cached_path != local_path() and not os.path.exists(user_path("host.yaml")):
|
||||
import shutil
|
||||
for dn in ("Players", "data/sprites"):
|
||||
shutil.copytree(local_path(dn), user_path(dn), dirs_exist_ok=True)
|
||||
for fn in ('manifest.json', 'host.yaml'):
|
||||
for fn in ("manifest.json", "host.yaml"):
|
||||
shutil.copy2(local_path(fn), user_path(fn))
|
||||
|
||||
return os.path.join(user_path.cached_path, *path)
|
||||
|
||||
|
||||
def output_path(*path: str):
|
||||
def output_path(*path: str) -> str:
|
||||
if hasattr(output_path, 'cached_path'):
|
||||
return os.path.join(output_path.cached_path, *path)
|
||||
output_path.cached_path = user_path(get_options()["general_options"]["output_path"])
|
||||
@@ -145,11 +151,12 @@ def output_path(*path: str):
|
||||
return path
|
||||
|
||||
|
||||
def open_file(filename):
|
||||
if sys.platform == 'win32':
|
||||
def open_file(filename: typing.Union[str, "pathlib.Path"]) -> None:
|
||||
if is_windows:
|
||||
os.startfile(filename)
|
||||
else:
|
||||
open_command = 'open' if sys.platform == 'darwin' else 'xdg-open'
|
||||
from shutil import which
|
||||
open_command = which("open") if is_macos else (which("xdg-open") or which("gnome-open") or which("kde-open"))
|
||||
subprocess.call([open_command, filename])
|
||||
|
||||
|
||||
@@ -168,7 +175,9 @@ class UniqueKeyLoader(SafeLoader):
|
||||
|
||||
parse_yaml = functools.partial(load, Loader=UniqueKeyLoader)
|
||||
parse_yamls = functools.partial(load_all, Loader=UniqueKeyLoader)
|
||||
unsafe_parse_yaml = functools.partial(load, Loader=Loader)
|
||||
unsafe_parse_yaml = functools.partial(load, Loader=UnsafeLoader)
|
||||
|
||||
del load, load_all # should not be used. don't leak their names
|
||||
|
||||
|
||||
def get_cert_none_ssl_context():
|
||||
@@ -186,11 +195,12 @@ def get_public_ipv4() -> str:
|
||||
ip = socket.gethostbyname(socket.gethostname())
|
||||
ctx = get_cert_none_ssl_context()
|
||||
try:
|
||||
ip = urllib.request.urlopen('https://checkip.amazonaws.com/', context=ctx).read().decode('utf8').strip()
|
||||
ip = urllib.request.urlopen("https://checkip.amazonaws.com/", context=ctx).read().decode("utf8").strip()
|
||||
except Exception as e:
|
||||
# noinspection PyBroadException
|
||||
try:
|
||||
ip = urllib.request.urlopen('https://v4.ident.me', context=ctx).read().decode('utf8').strip()
|
||||
except:
|
||||
ip = urllib.request.urlopen("https://v4.ident.me", context=ctx).read().decode("utf8").strip()
|
||||
except Exception:
|
||||
logging.exception(e)
|
||||
pass # we could be offline, in a local game, so no point in erroring out
|
||||
return ip
|
||||
@@ -203,15 +213,18 @@ def get_public_ipv6() -> str:
|
||||
ip = socket.gethostbyname(socket.gethostname())
|
||||
ctx = get_cert_none_ssl_context()
|
||||
try:
|
||||
ip = urllib.request.urlopen('https://v6.ident.me', context=ctx).read().decode('utf8').strip()
|
||||
ip = urllib.request.urlopen("https://v6.ident.me", context=ctx).read().decode("utf8").strip()
|
||||
except Exception as e:
|
||||
logging.exception(e)
|
||||
pass # we could be offline, in a local game, or ipv6 may not be available
|
||||
return ip
|
||||
|
||||
|
||||
OptionsType = typing.Dict[str, typing.Dict[str, typing.Any]]
|
||||
|
||||
|
||||
@cache_argsless
|
||||
def get_default_options() -> dict:
|
||||
def get_default_options() -> OptionsType:
|
||||
# Refer to host.yaml for comments as to what all these options mean.
|
||||
options = {
|
||||
"general_options": {
|
||||
@@ -219,20 +232,21 @@ def get_default_options() -> dict:
|
||||
},
|
||||
"factorio_options": {
|
||||
"executable": os.path.join("factorio", "bin", "x64", "factorio"),
|
||||
"filter_item_sends": False,
|
||||
"bridge_chat_out": True,
|
||||
},
|
||||
"sni_options": {
|
||||
"sni_path": "SNI",
|
||||
"snes_rom_start": True,
|
||||
},
|
||||
"sm_options": {
|
||||
"rom_file": "Super Metroid (JU).sfc",
|
||||
"sni": "SNI",
|
||||
"rom_start": True,
|
||||
},
|
||||
"soe_options": {
|
||||
"rom_file": "Secret of Evermore (USA).sfc",
|
||||
},
|
||||
"lttp_options": {
|
||||
"rom_file": "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc",
|
||||
"sni": "SNI",
|
||||
"rom_start": True,
|
||||
|
||||
},
|
||||
"server_options": {
|
||||
"host": None,
|
||||
@@ -254,13 +268,12 @@ def get_default_options() -> dict:
|
||||
"log_network": 0
|
||||
},
|
||||
"generator": {
|
||||
"teams": 1,
|
||||
"enemizer_path": os.path.join("EnemizerCLI", "EnemizerCLI.Core.exe"),
|
||||
"enemizer_path": os.path.join("EnemizerCLI", "EnemizerCLI.Core"),
|
||||
"player_files_path": "Players",
|
||||
"players": 0,
|
||||
"weights_file_path": "weights.yaml",
|
||||
"meta_file_path": "meta.yaml",
|
||||
"spoiler": 2,
|
||||
"spoiler": 3,
|
||||
"glitch_triforce_room": 1,
|
||||
"race": 0,
|
||||
"plando_options": "bosses",
|
||||
@@ -272,13 +285,36 @@ def get_default_options() -> dict:
|
||||
},
|
||||
"oot_options": {
|
||||
"rom_file": "The Legend of Zelda - Ocarina of Time.z64",
|
||||
}
|
||||
"rom_start": True
|
||||
},
|
||||
"dkc3_options": {
|
||||
"rom_file": "Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr).sfc",
|
||||
},
|
||||
"smw_options": {
|
||||
"rom_file": "Super Mario World (USA).sfc",
|
||||
},
|
||||
"zillion_options": {
|
||||
"rom_file": "Zillion (UE) [!].sms",
|
||||
# RetroArch doesn't make it easy to launch a game from the command line.
|
||||
# You have to know the path to the emulator core library on the user's computer.
|
||||
"rom_start": "retroarch",
|
||||
},
|
||||
"pokemon_rb_options": {
|
||||
"red_rom_file": "Pokemon Red (UE) [S][!].gb",
|
||||
"blue_rom_file": "Pokemon Blue (UE) [S][!].gb",
|
||||
"rom_start": True
|
||||
},
|
||||
"ffr_options": {
|
||||
"display_msgs": True,
|
||||
},
|
||||
"lufia2ac_options": {
|
||||
"rom_file": "Lufia II - Rise of the Sinistrals (USA).sfc",
|
||||
},
|
||||
}
|
||||
|
||||
return options
|
||||
|
||||
|
||||
def update_options(src: dict, dest: dict, filename: str, keys: list) -> dict:
|
||||
def update_options(src: dict, dest: dict, filename: str, keys: list) -> OptionsType:
|
||||
for key, value in src.items():
|
||||
new_keys = keys.copy()
|
||||
new_keys.append(key)
|
||||
@@ -298,34 +334,20 @@ def update_options(src: dict, dest: dict, filename: str, keys: list) -> dict:
|
||||
|
||||
|
||||
@cache_argsless
|
||||
def get_options() -> dict:
|
||||
if not hasattr(get_options, "options"):
|
||||
filenames = ("options.yaml", "host.yaml")
|
||||
locations = []
|
||||
if os.path.join(os.getcwd()) != local_path():
|
||||
locations += filenames # use files from cwd only if it's not the local_path
|
||||
locations += [user_path(filename) for filename in filenames]
|
||||
def get_options() -> OptionsType:
|
||||
filenames = ("options.yaml", "host.yaml")
|
||||
locations: typing.List[str] = []
|
||||
if os.path.join(os.getcwd()) != local_path():
|
||||
locations += filenames # use files from cwd only if it's not the local_path
|
||||
locations += [user_path(filename) for filename in filenames]
|
||||
|
||||
for location in locations:
|
||||
if os.path.exists(location):
|
||||
with open(location) as f:
|
||||
options = parse_yaml(f.read())
|
||||
for location in locations:
|
||||
if os.path.exists(location):
|
||||
with open(location) as f:
|
||||
options = parse_yaml(f.read())
|
||||
return update_options(get_default_options(), options, location, list())
|
||||
|
||||
get_options.options = update_options(get_default_options(), options, location, list())
|
||||
break
|
||||
else:
|
||||
raise FileNotFoundError(f"Could not find {filenames[1]} to load options.")
|
||||
return get_options.options
|
||||
|
||||
|
||||
def get_item_name_from_id(code: int) -> str:
|
||||
from worlds import lookup_any_item_id_to_name
|
||||
return lookup_any_item_id_to_name.get(code, f'Unknown item (ID:{code})')
|
||||
|
||||
|
||||
def get_location_name_from_id(code: int) -> str:
|
||||
from worlds import lookup_any_location_id_to_name
|
||||
return lookup_any_location_id_to_name.get(code, f'Unknown location (ID:{code})')
|
||||
raise FileNotFoundError(f"Could not find {filenames[1]} to load options.")
|
||||
|
||||
|
||||
def persistent_store(category: str, key: typing.Any, value: typing.Any):
|
||||
@@ -334,10 +356,10 @@ def persistent_store(category: str, key: typing.Any, value: typing.Any):
|
||||
category = storage.setdefault(category, {})
|
||||
category[key] = value
|
||||
with open(path, "wt") as f:
|
||||
f.write(dump(storage))
|
||||
f.write(dump(storage, Dumper=Dumper))
|
||||
|
||||
|
||||
def persistent_load() -> typing.Dict[dict]:
|
||||
def persistent_load() -> typing.Dict[str, dict]:
|
||||
storage = getattr(persistent_load, "storage", None)
|
||||
if storage:
|
||||
return storage
|
||||
@@ -355,8 +377,8 @@ def persistent_load() -> typing.Dict[dict]:
|
||||
return storage
|
||||
|
||||
|
||||
def get_adjuster_settings(gameName: str):
|
||||
adjuster_settings = persistent_load().get("adjuster", {}).get(gameName, {})
|
||||
def get_adjuster_settings(game_name: str) -> typing.Dict[str, typing.Any]:
|
||||
adjuster_settings = persistent_load().get("adjuster", {}).get(game_name, {})
|
||||
return adjuster_settings
|
||||
|
||||
|
||||
@@ -372,10 +394,10 @@ def get_unique_identifier():
|
||||
return uuid
|
||||
|
||||
|
||||
safe_builtins = {
|
||||
safe_builtins = frozenset((
|
||||
'set',
|
||||
'frozenset',
|
||||
}
|
||||
))
|
||||
|
||||
|
||||
class RestrictedUnpickler(pickle.Unpickler):
|
||||
@@ -394,7 +416,8 @@ class RestrictedUnpickler(pickle.Unpickler):
|
||||
# Options and Plando are unpickled by WebHost -> Generate
|
||||
if module == "worlds.generic" and name in {"PlandoItem", "PlandoConnection"}:
|
||||
return getattr(self.generic_properties_module, name)
|
||||
if module.endswith("Options"):
|
||||
# pep 8 specifies that modules should have "all-lowercase names" (options, not Options)
|
||||
if module.lower().endswith("options"):
|
||||
if module == "Options":
|
||||
mod = self.options_module
|
||||
else:
|
||||
@@ -403,8 +426,7 @@ class RestrictedUnpickler(pickle.Unpickler):
|
||||
if issubclass(obj, self.options_module.Option):
|
||||
return obj
|
||||
# Forbid everything else.
|
||||
raise pickle.UnpicklingError("global '%s.%s' is forbidden" %
|
||||
(module, name))
|
||||
raise pickle.UnpicklingError(f"global '{module}.{name}' is forbidden")
|
||||
|
||||
|
||||
def restricted_loads(s):
|
||||
@@ -413,6 +435,9 @@ def restricted_loads(s):
|
||||
|
||||
|
||||
class KeyedDefaultDict(collections.defaultdict):
|
||||
"""defaultdict variant that uses the missing key as argument to default_factory"""
|
||||
default_factory: typing.Callable[[typing.Any], typing.Any]
|
||||
|
||||
def __missing__(self, key):
|
||||
self[key] = value = self.default_factory(key)
|
||||
return value
|
||||
@@ -422,11 +447,17 @@ def get_text_between(text: str, start: str, end: str) -> str:
|
||||
return text[text.index(start) + len(start): text.rindex(end)]
|
||||
|
||||
|
||||
def get_text_after(text: str, start: str) -> str:
|
||||
return text[text.index(start) + len(start):]
|
||||
|
||||
|
||||
loglevel_mapping = {'error': logging.ERROR, 'info': logging.INFO, 'warning': logging.WARNING, 'debug': logging.DEBUG}
|
||||
|
||||
|
||||
def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, write_mode: str = "w",
|
||||
log_format: str = "[%(name)s at %(asctime)s]: %(message)s", exception_logger: str = ""):
|
||||
log_format: str = "[%(name)s at %(asctime)s]: %(message)s",
|
||||
exception_logger: typing.Optional[str] = None):
|
||||
import datetime
|
||||
loglevel: int = loglevel_mapping.get(loglevel, loglevel)
|
||||
log_folder = user_path("logs")
|
||||
os.makedirs(log_folder, exist_ok=True)
|
||||
@@ -435,6 +466,8 @@ def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, wri
|
||||
root_logger.removeHandler(handler)
|
||||
handler.close()
|
||||
root_logger.setLevel(loglevel)
|
||||
if "a" not in write_mode:
|
||||
name += f"_{datetime.datetime.now().strftime('%Y_%m_%d_%H_%M_%S')}"
|
||||
file_handler = logging.FileHandler(
|
||||
os.path.join(log_folder, f"{name}.txt"),
|
||||
write_mode,
|
||||
@@ -462,13 +495,37 @@ def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, wri
|
||||
|
||||
sys.excepthook = handle_exception
|
||||
|
||||
def _cleanup():
|
||||
for file in os.scandir(log_folder):
|
||||
if file.name.endswith(".txt"):
|
||||
last_change = datetime.datetime.fromtimestamp(file.stat().st_mtime)
|
||||
if datetime.datetime.now() - last_change > datetime.timedelta(days=7):
|
||||
try:
|
||||
os.unlink(file.path)
|
||||
except Exception as e:
|
||||
logging.exception(e)
|
||||
else:
|
||||
logging.info(f"Deleted old logfile {file.path}")
|
||||
import threading
|
||||
threading.Thread(target=_cleanup, name="LogCleaner").start()
|
||||
import platform
|
||||
logging.info(
|
||||
f"Archipelago ({__version__}) logging initialized"
|
||||
f" on {platform.platform()}"
|
||||
f" running Python {sys.version_info.major}.{sys.version_info.minor}.{sys.version_info.micro}"
|
||||
)
|
||||
|
||||
|
||||
def stream_input(stream, queue):
|
||||
def queuer():
|
||||
while 1:
|
||||
text = stream.readline().strip()
|
||||
if text:
|
||||
queue.put_nowait(text)
|
||||
try:
|
||||
text = stream.readline().strip()
|
||||
except UnicodeDecodeError as e:
|
||||
logging.exception(e)
|
||||
else:
|
||||
if text:
|
||||
queue.put_nowait(text)
|
||||
|
||||
from threading import Thread
|
||||
thread = Thread(target=queuer, name=f"Stream handler for {stream.name}", daemon=True)
|
||||
@@ -476,37 +533,48 @@ def stream_input(stream, queue):
|
||||
return thread
|
||||
|
||||
|
||||
def tkinter_center_window(window: Tk):
|
||||
def tkinter_center_window(window: "tkinter.Tk") -> None:
|
||||
window.update()
|
||||
xPos = int(window.winfo_screenwidth() / 2 - window.winfo_reqwidth() / 2)
|
||||
yPos = int(window.winfo_screenheight() / 2 - window.winfo_reqheight() / 2)
|
||||
window.geometry("+{}+{}".format(xPos, yPos))
|
||||
x = int(window.winfo_screenwidth() / 2 - window.winfo_reqwidth() / 2)
|
||||
y = int(window.winfo_screenheight() / 2 - window.winfo_reqheight() / 2)
|
||||
window.geometry(f"+{x}+{y}")
|
||||
|
||||
|
||||
class VersionException(Exception):
|
||||
pass
|
||||
|
||||
|
||||
# noinspection PyPep8Naming
|
||||
def format_SI_prefix(value, power=1000, power_labels=('', 'k', 'M', 'G', 'T', "P", "E", "Z", "Y")) -> str:
|
||||
n = 0
|
||||
def chaining_prefix(index: int, labels: typing.Tuple[str]) -> str:
|
||||
text = ""
|
||||
max_label = len(labels) - 1
|
||||
while index > max_label:
|
||||
text += labels[-1]
|
||||
index -= max_label
|
||||
return labels[index] + text
|
||||
|
||||
while value > power:
|
||||
|
||||
# noinspection PyPep8Naming
|
||||
def format_SI_prefix(value, power=1000, power_labels=("", "k", "M", "G", "T", "P", "E", "Z", "Y")) -> str:
|
||||
"""Formats a value into a value + metric/si prefix. More info at https://en.wikipedia.org/wiki/Metric_prefix"""
|
||||
import decimal
|
||||
n = 0
|
||||
value = decimal.Decimal(value)
|
||||
limit = power - decimal.Decimal("0.005")
|
||||
while value >= limit:
|
||||
value /= power
|
||||
n += 1
|
||||
if type(value) == int:
|
||||
return f"{value} {power_labels[n]}"
|
||||
else:
|
||||
return f"{value:0.3f} {power_labels[n]}"
|
||||
|
||||
|
||||
def get_fuzzy_ratio(word1: str, word2: str) -> float:
|
||||
return (1 - jellyfish.damerau_levenshtein_distance(word1.lower(), word2.lower())
|
||||
/ max(len(word1), len(word2)))
|
||||
return f"{value.quantize(decimal.Decimal('1.00'))} {chaining_prefix(n, power_labels)}"
|
||||
|
||||
|
||||
def get_fuzzy_results(input_word: str, wordlist: typing.Sequence[str], limit: typing.Optional[int] = None) \
|
||||
-> typing.List[typing.Tuple[str, int]]:
|
||||
import jellyfish
|
||||
|
||||
def get_fuzzy_ratio(word1: str, word2: str) -> float:
|
||||
return (1 - jellyfish.damerau_levenshtein_distance(word1.lower(), word2.lower())
|
||||
/ max(len(word1), len(word2)))
|
||||
|
||||
limit: int = limit if limit else len(wordlist)
|
||||
return list(
|
||||
map(
|
||||
@@ -519,3 +587,114 @@ def get_fuzzy_results(input_word: str, wordlist: typing.Sequence[str], limit: ty
|
||||
reverse=True)[0:limit]
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def open_filename(title: str, filetypes: typing.Sequence[typing.Tuple[str, typing.Sequence[str]]]) \
|
||||
-> typing.Optional[str]:
|
||||
def run(*args: str):
|
||||
return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
|
||||
|
||||
if is_linux:
|
||||
# prefer native dialog
|
||||
from shutil import which
|
||||
kdialog = which("kdialog")
|
||||
if kdialog:
|
||||
k_filters = '|'.join((f'{text} (*{" *".join(ext)})' for (text, ext) in filetypes))
|
||||
return run(kdialog, f"--title={title}", "--getopenfilename", ".", k_filters)
|
||||
zenity = which("zenity")
|
||||
if zenity:
|
||||
z_filters = (f'--file-filter={text} ({", ".join(ext)}) | *{" *".join(ext)}' for (text, ext) in filetypes)
|
||||
return run(zenity, f"--title={title}", "--file-selection", *z_filters)
|
||||
|
||||
# fall back to tk
|
||||
try:
|
||||
import tkinter
|
||||
import tkinter.filedialog
|
||||
except Exception as e:
|
||||
logging.error('Could not load tkinter, which is likely not installed. '
|
||||
f'This attempt was made because open_filename was used for "{title}".')
|
||||
raise e
|
||||
else:
|
||||
root = tkinter.Tk()
|
||||
root.withdraw()
|
||||
return tkinter.filedialog.askopenfilename(title=title, filetypes=((t[0], ' '.join(t[1])) for t in filetypes))
|
||||
|
||||
|
||||
def messagebox(title: str, text: str, error: bool = False) -> None:
|
||||
def run(*args: str):
|
||||
return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
|
||||
|
||||
def is_kivy_running():
|
||||
if "kivy" in sys.modules:
|
||||
from kivy.app import App
|
||||
return App.get_running_app() is not None
|
||||
return False
|
||||
|
||||
if is_kivy_running():
|
||||
from kvui import MessageBox
|
||||
MessageBox(title, text, error).open()
|
||||
return
|
||||
|
||||
if is_linux and "tkinter" not in sys.modules:
|
||||
# prefer native dialog
|
||||
from shutil import which
|
||||
kdialog = which("kdialog")
|
||||
if kdialog:
|
||||
return run(kdialog, f"--title={title}", "--error" if error else "--msgbox", text)
|
||||
zenity = which("zenity")
|
||||
if zenity:
|
||||
return run(zenity, f"--title={title}", f"--text={text}", "--error" if error else "--info")
|
||||
|
||||
# fall back to tk
|
||||
try:
|
||||
import tkinter
|
||||
from tkinter.messagebox import showerror, showinfo
|
||||
except Exception as e:
|
||||
logging.error('Could not load tkinter, which is likely not installed. '
|
||||
f'This attempt was made because messagebox was used for "{title}".')
|
||||
raise e
|
||||
else:
|
||||
root = tkinter.Tk()
|
||||
root.withdraw()
|
||||
showerror(title, text) if error else showinfo(title, text)
|
||||
root.update()
|
||||
|
||||
|
||||
def title_sorted(data: typing.Sequence, key=None, ignore: typing.Set = frozenset(("a", "the"))):
|
||||
"""Sorts a sequence of text ignoring typical articles like "a" or "the" in the beginning."""
|
||||
def sorter(element: str) -> str:
|
||||
parts = element.split(maxsplit=1)
|
||||
if parts[0].lower() in ignore:
|
||||
return parts[1].lower()
|
||||
else:
|
||||
return element.lower()
|
||||
return sorted(data, key=lambda i: sorter(key(i)) if key else sorter(i))
|
||||
|
||||
|
||||
def read_snes_rom(stream: BinaryIO, strip_header: bool = True) -> bytearray:
|
||||
"""Reads rom into bytearray and optionally strips off any smc header"""
|
||||
buffer = bytearray(stream.read())
|
||||
if strip_header and len(buffer) % 0x400 == 0x200:
|
||||
return buffer[0x200:]
|
||||
return buffer
|
||||
|
||||
|
||||
_faf_tasks: "Set[asyncio.Task[None]]" = set()
|
||||
|
||||
|
||||
def async_start(co: Coroutine[typing.Any, typing.Any, bool], name: Optional[str] = None) -> None:
|
||||
"""
|
||||
Use this to start a task when you don't keep a reference to it or immediately await it,
|
||||
to prevent early garbage collection. "fire-and-forget"
|
||||
"""
|
||||
# https://docs.python.org/3.10/library/asyncio-task.html#asyncio.create_task
|
||||
# Python docs:
|
||||
# ```
|
||||
# Important: Save a reference to the result of [asyncio.create_task],
|
||||
# to avoid a task disappearing mid-execution.
|
||||
# ```
|
||||
# This implementation follows the pattern given in that documentation.
|
||||
|
||||
task = asyncio.create_task(co, name=name)
|
||||
_faf_tasks.add(task)
|
||||
task.add_done_callback(_faf_tasks.discard)
|
||||
|
||||
48
WebHost.py
48
WebHost.py
@@ -1,5 +1,4 @@
|
||||
import os
|
||||
import sys
|
||||
import multiprocessing
|
||||
import logging
|
||||
import typing
|
||||
@@ -12,9 +11,9 @@ ModuleUpdate.update()
|
||||
# in case app gets imported by something like gunicorn
|
||||
import Utils
|
||||
|
||||
Utils.local_path.cached_path = os.path.dirname(__file__)
|
||||
Utils.local_path.cached_path = os.path.dirname(__file__) or "." # py3.8 is not abs. remove "." when dropping 3.8
|
||||
|
||||
from WebHostLib import app as raw_app
|
||||
from WebHostLib import register, app as raw_app
|
||||
from waitress import serve
|
||||
|
||||
from WebHostLib.models import db
|
||||
@@ -22,14 +21,13 @@ from WebHostLib.autolauncher import autohost, autogen
|
||||
from WebHostLib.lttpsprites import update_sprites_lttp
|
||||
from WebHostLib.options import create as create_options_files
|
||||
|
||||
from worlds.AutoWorld import AutoWorldRegister, WebWorld
|
||||
|
||||
configpath = os.path.abspath("config.yaml")
|
||||
if not os.path.exists(configpath): # fall back to config.yaml in home
|
||||
configpath = os.path.abspath(Utils.user_path('config.yaml'))
|
||||
|
||||
|
||||
def get_app():
|
||||
register()
|
||||
app = raw_app
|
||||
if os.path.exists(configpath):
|
||||
import yaml
|
||||
@@ -43,19 +41,39 @@ def get_app():
|
||||
def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]:
|
||||
import json
|
||||
import shutil
|
||||
import zipfile
|
||||
|
||||
zfile: zipfile.ZipInfo
|
||||
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
worlds = {}
|
||||
data = []
|
||||
for game, world in AutoWorldRegister.world_types.items():
|
||||
if hasattr(world.web, 'tutorials'):
|
||||
if hasattr(world.web, 'tutorials') and (not world.hidden or game == 'Archipelago'):
|
||||
worlds[game] = world
|
||||
|
||||
base_target_path = Utils.local_path("WebHostLib", "static", "generated", "docs")
|
||||
for game, world in worlds.items():
|
||||
# copy files from world's docs folder to the generated folder
|
||||
source_path = Utils.local_path(os.path.dirname(sys.modules[world.__module__].__file__), 'docs')
|
||||
target_path = Utils.local_path("WebHostLib", "static", "generated", "docs", game)
|
||||
files = os.listdir(source_path)
|
||||
for file in files:
|
||||
os.makedirs(os.path.dirname(Utils.local_path(target_path, file)), exist_ok=True)
|
||||
shutil.copyfile(Utils.local_path(source_path, file), Utils.local_path(target_path, file))
|
||||
target_path = os.path.join(base_target_path, game)
|
||||
os.makedirs(target_path, exist_ok=True)
|
||||
|
||||
if world.zip_path:
|
||||
zipfile_path = world.zip_path
|
||||
|
||||
assert os.path.isfile(zipfile_path), f"{zipfile_path} is not a valid file(path)."
|
||||
assert zipfile.is_zipfile(zipfile_path), f"{zipfile_path} is not a valid zipfile."
|
||||
|
||||
with zipfile.ZipFile(zipfile_path) as zf:
|
||||
for zfile in zf.infolist():
|
||||
if not zfile.is_dir() and "/docs/" in zfile.filename:
|
||||
zf.extract(zfile, target_path)
|
||||
else:
|
||||
source_path = Utils.local_path(os.path.dirname(world.__file__), "docs")
|
||||
files = os.listdir(source_path)
|
||||
for file in files:
|
||||
shutil.copyfile(Utils.local_path(source_path, file), Utils.local_path(target_path, file))
|
||||
|
||||
# build a json tutorial dict per game
|
||||
game_data = {'gameTitle': game, 'tutorials': []}
|
||||
for tutorial in world.web.tutorials:
|
||||
@@ -67,7 +85,7 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]
|
||||
'language': tutorial.language,
|
||||
'filename': game + '/' + tutorial.file_name,
|
||||
'link': f'{game}/{tutorial.link}',
|
||||
'authors': tutorial.author
|
||||
'authors': tutorial.authors
|
||||
}]
|
||||
}
|
||||
|
||||
@@ -75,7 +93,6 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]
|
||||
for guide in game_data['tutorials']:
|
||||
if guide and tutorial.tutorial_name == guide['name']:
|
||||
guide['files'].append(current_tutorial['files'][0])
|
||||
added = True
|
||||
break
|
||||
else:
|
||||
game_data['tutorials'].append(current_tutorial)
|
||||
@@ -86,7 +103,7 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]
|
||||
for games in data:
|
||||
if 'Archipelago' in games['gameTitle']:
|
||||
generic_data = data.pop(data.index(games))
|
||||
sorted_data = [generic_data] + sorted(data, key=lambda entry: entry["gameTitle"].lower())
|
||||
sorted_data = [generic_data] + Utils.title_sorted(data, key=lambda entry: entry["gameTitle"])
|
||||
json.dump(sorted_data, json_target, indent=2, ensure_ascii=False)
|
||||
return sorted_data
|
||||
|
||||
@@ -109,7 +126,6 @@ if __name__ == "__main__":
|
||||
autogen(app.config)
|
||||
if app.config["SELFHOST"]: # using WSGI, you just want to run get_app()
|
||||
if app.config["DEBUG"]:
|
||||
autohost(app.config)
|
||||
app.run(debug=True, port=app.config["PORT"])
|
||||
else:
|
||||
serve(app, port=app.config["PORT"], threads=app.config["WAITRESS_THREADS"])
|
||||
|
||||
46
WebHostLib/README.md
Normal file
46
WebHostLib/README.md
Normal file
@@ -0,0 +1,46 @@
|
||||
# WebHost
|
||||
|
||||
## Contribution Guidelines
|
||||
**Thank you for your interest in contributing to the Archipelago website!**
|
||||
Much of the content on the website is generated automatically, but there are some things
|
||||
that need a personal touch. For those things, we rely on contributions from both the core
|
||||
team and the community. The current primary maintainer of the website is Farrak Kilhn.
|
||||
He may be found on Discord as `Farrak Kilhn#0418`, or on GitHub as `LegendaryLinux`.
|
||||
|
||||
### Small Changes
|
||||
Little changes like adding a button or a couple new select elements are perfectly fine.
|
||||
Tweaks to style specific to a PR's content are also probably not a problem. For example, if
|
||||
you build a new page which needs two side by side tables, and you need to write a CSS file
|
||||
specific to your page, that is perfectly reasonable.
|
||||
|
||||
### Content Additions
|
||||
Once you develop a new feature or add new content the website, make a pull request. It will
|
||||
be reviewed by the community and there will probably be some discussion around it. Depending
|
||||
on the size of the feature, and if new styles are required, there may be an additional step
|
||||
before the PR is accepted wherein Farrak works with the designer to implement styles.
|
||||
|
||||
### Restrictions on Style Changes
|
||||
A professional designer is paid to develop the styles and assets for the Archipelago website.
|
||||
In an effort to maintain a consistent look and feel, pull requests which *exclusively*
|
||||
change site styles are rejected. Please note this applies to code which changes the overall
|
||||
look and feel of the site, not to small tweaks to CSS for your custom page. The intention
|
||||
behind these restrictions is to maintain a curated feel for the design of the site. If
|
||||
any PR affects the overall feel of the site but includes additive changes, there will
|
||||
likely be a conversation about how to implement those changes without compromising the
|
||||
curated site style. It is therefore worth noting there are a couple files which, if
|
||||
changed in your pull request, will cause it to draw additional scrutiny.
|
||||
|
||||
These closely guarded files are:
|
||||
- `globalStyles.css`
|
||||
- `islandFooter.css`
|
||||
- `landing.css`
|
||||
- `markdown.css`
|
||||
- `tooltip.css`
|
||||
|
||||
### Site Themes
|
||||
There are several themes available for game pages. It is possible to request a new theme in
|
||||
the `#art-and-design` channel on Discord. Because themes are created by the designer, they
|
||||
are not free, and take some time to create. Farrak works closely with the designer to implement
|
||||
these themes, and pays for the assets out of pocket. Therefore, only a couple themes per year
|
||||
are added. If a proposed theme seems like a cool idea and the community likes it, there is a
|
||||
good chance it will become a reality.
|
||||
@@ -1,16 +1,15 @@
|
||||
import os
|
||||
import uuid
|
||||
import base64
|
||||
import os
|
||||
import socket
|
||||
import uuid
|
||||
|
||||
import jinja2.exceptions
|
||||
from pony.flask import Pony
|
||||
from flask import Flask, request, redirect, url_for, render_template, Response, session, abort, send_from_directory
|
||||
from flask import Flask
|
||||
from flask_caching import Cache
|
||||
from flask_compress import Compress
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
from pony.flask import Pony
|
||||
from werkzeug.routing import BaseConverter
|
||||
|
||||
from .models import *
|
||||
from Utils import title_sorted
|
||||
|
||||
UPLOAD_FOLDER = os.path.relpath('uploads')
|
||||
LOGS_FOLDER = os.path.relpath('logs')
|
||||
@@ -32,8 +31,10 @@ app.config['UPLOAD_FOLDER'] = UPLOAD_FOLDER
|
||||
app.config['MAX_CONTENT_LENGTH'] = 64 * 1024 * 1024 # 64 megabyte limit
|
||||
# if you want to deploy, make sure you have a non-guessable secret key
|
||||
app.config["SECRET_KEY"] = bytes(socket.gethostname(), encoding="utf-8")
|
||||
# at what amount of worlds should scheduling be used, instead of rolling in the webthread
|
||||
# at what amount of worlds should scheduling be used, instead of rolling in the web-thread
|
||||
app.config["JOB_THRESHOLD"] = 2
|
||||
# after what time in seconds should generation be aborted, freeing the queue slot. Can be set to None to disable.
|
||||
app.config["JOB_TIME"] = 600
|
||||
app.config['SESSION_PERMANENT'] = True
|
||||
|
||||
# waitress uses one thread for I/O, these are for processing of views that then get sent
|
||||
@@ -46,15 +47,13 @@ app.config["PONY"] = {
|
||||
'create_db': True
|
||||
}
|
||||
app.config["MAX_ROLL"] = 20
|
||||
app.config["CACHE_TYPE"] = "simple"
|
||||
app.config["CACHE_TYPE"] = "flask_caching.backends.SimpleCache"
|
||||
app.config["JSON_AS_ASCII"] = False
|
||||
app.config["PATCH_TARGET"] = "archipelago.gg"
|
||||
|
||||
cache = Cache(app)
|
||||
Compress(app)
|
||||
|
||||
from werkzeug.routing import BaseConverter
|
||||
|
||||
|
||||
class B64UUIDConverter(BaseConverter):
|
||||
|
||||
@@ -68,160 +67,20 @@ class B64UUIDConverter(BaseConverter):
|
||||
# short UUID
|
||||
app.url_map.converters["suuid"] = B64UUIDConverter
|
||||
app.jinja_env.filters['suuid'] = lambda value: base64.urlsafe_b64encode(value.bytes).rstrip(b'=').decode('ascii')
|
||||
app.jinja_env.filters["title_sorted"] = title_sorted
|
||||
|
||||
|
||||
def get_world_theme(game_name: str):
|
||||
if game_name in AutoWorldRegister.world_types:
|
||||
return AutoWorldRegister.world_types[game_name].web.theme
|
||||
return 'grass'
|
||||
def register():
|
||||
"""Import submodules, triggering their registering on flask routing.
|
||||
Note: initializes worlds subsystem."""
|
||||
# has automatic patch integration
|
||||
import worlds.AutoWorld
|
||||
import worlds.Files
|
||||
app.jinja_env.filters['supports_apdeltapatch'] = lambda game_name: \
|
||||
game_name in worlds.Files.AutoPatchRegister.patch_types
|
||||
|
||||
from WebHostLib.customserver import run_server_process
|
||||
# to trigger app routing picking up on it
|
||||
from . import tracker, upload, landing, check, generate, downloads, api, stats, misc
|
||||
|
||||
@app.before_request
|
||||
def register_session():
|
||||
session.permanent = True # technically 31 days after the last visit
|
||||
if not session.get("_id", None):
|
||||
session["_id"] = uuid4() # uniquely identify each session without needing a login
|
||||
|
||||
|
||||
@app.errorhandler(404)
|
||||
@app.errorhandler(jinja2.exceptions.TemplateNotFound)
|
||||
def page_not_found(err):
|
||||
return render_template('404.html'), 404
|
||||
|
||||
|
||||
# Start Playing Page
|
||||
@app.route('/start-playing')
|
||||
def start_playing():
|
||||
return render_template(f"startPlaying.html")
|
||||
|
||||
|
||||
@app.route('/weighted-settings')
|
||||
def weighted_settings():
|
||||
return render_template(f"weighted-settings.html")
|
||||
|
||||
|
||||
# Player settings pages
|
||||
@app.route('/games/<string:game>/player-settings')
|
||||
def player_settings(game):
|
||||
return render_template(f"player-settings.html", game=game, theme=get_world_theme(game))
|
||||
|
||||
|
||||
# Game Info Pages
|
||||
@app.route('/games/<string:game>/info/<string:lang>')
|
||||
def game_info(game, lang):
|
||||
return render_template('gameInfo.html', game=game, lang=lang, theme=get_world_theme(game))
|
||||
|
||||
|
||||
# List of supported games
|
||||
@app.route('/games')
|
||||
def games():
|
||||
worlds = {}
|
||||
for game, world in AutoWorldRegister.world_types.items():
|
||||
if not world.hidden:
|
||||
worlds[game] = world
|
||||
return render_template("supportedGames.html", worlds=worlds)
|
||||
|
||||
|
||||
@app.route('/tutorial/<string:game>/<string:file>/<string:lang>')
|
||||
def tutorial(game, file, lang):
|
||||
return render_template("tutorial.html", game=game, file=file, lang=lang, theme=get_world_theme(game))
|
||||
|
||||
|
||||
@app.route('/tutorial/')
|
||||
def tutorial_landing():
|
||||
worlds = {}
|
||||
for game, world in AutoWorldRegister.world_types.items():
|
||||
if not world.hidden:
|
||||
worlds[game] = world
|
||||
return render_template("tutorialLanding.html")
|
||||
|
||||
|
||||
@app.route('/faq/<string:lang>/')
|
||||
def faq(lang):
|
||||
return render_template("faq.html", lang=lang)
|
||||
|
||||
|
||||
@app.route('/seed/<suuid:seed>')
|
||||
def view_seed(seed: UUID):
|
||||
seed = Seed.get(id=seed)
|
||||
if not seed:
|
||||
abort(404)
|
||||
return render_template("viewSeed.html", seed=seed, slot_count=count(seed.slots))
|
||||
|
||||
|
||||
@app.route('/new_room/<suuid:seed>')
|
||||
def new_room(seed: UUID):
|
||||
seed = Seed.get(id=seed)
|
||||
if not seed:
|
||||
abort(404)
|
||||
room = Room(seed=seed, owner=session["_id"], tracker=uuid4())
|
||||
commit()
|
||||
return redirect(url_for("host_room", room=room.id))
|
||||
|
||||
|
||||
def _read_log(path: str):
|
||||
if os.path.exists(path):
|
||||
with open(path, encoding="utf-8-sig") as log:
|
||||
yield from log
|
||||
else:
|
||||
yield f"Logfile {path} does not exist. " \
|
||||
f"Likely a crash during spinup of multiworld instance or it is still spinning up."
|
||||
|
||||
|
||||
@app.route('/log/<suuid:room>')
|
||||
def display_log(room: UUID):
|
||||
return Response(_read_log(os.path.join("logs", str(room) + ".txt")), mimetype="text/plain;charset=UTF-8")
|
||||
|
||||
|
||||
@app.route('/room/<suuid:room>', methods=['GET', 'POST'])
|
||||
def host_room(room: UUID):
|
||||
room = Room.get(id=room)
|
||||
if room is None:
|
||||
return abort(404)
|
||||
if request.method == "POST":
|
||||
if room.owner == session["_id"]:
|
||||
cmd = request.form["cmd"]
|
||||
if cmd:
|
||||
Command(room=room, commandtext=cmd)
|
||||
commit()
|
||||
|
||||
with db_session:
|
||||
room.last_activity = datetime.utcnow() # will trigger a spinup, if it's not already running
|
||||
|
||||
return render_template("hostRoom.html", room=room)
|
||||
|
||||
|
||||
@app.route('/favicon.ico')
|
||||
def favicon():
|
||||
return send_from_directory(os.path.join(app.root_path, 'static/static'),
|
||||
'favicon.ico', mimetype='image/vnd.microsoft.icon')
|
||||
|
||||
|
||||
@app.route('/discord')
|
||||
def discord():
|
||||
return redirect("https://discord.gg/archipelago")
|
||||
|
||||
|
||||
@app.route('/datapackage')
|
||||
@cache.cached()
|
||||
def get_datapackge():
|
||||
"""A pretty print version of /api/datapackage"""
|
||||
from worlds import network_data_package
|
||||
import json
|
||||
return Response(json.dumps(network_data_package, indent=4), mimetype="text/plain")
|
||||
|
||||
|
||||
@app.route('/index')
|
||||
@app.route('/sitemap')
|
||||
def get_sitemap():
|
||||
available_games = []
|
||||
for game, world in AutoWorldRegister.world_types.items():
|
||||
if not world.hidden:
|
||||
available_games.append(game)
|
||||
return render_template("siteMap.html", games=available_games)
|
||||
|
||||
|
||||
from WebHostLib.customserver import run_server_process
|
||||
from . import tracker, upload, landing, check, generate, downloads, api, stats # to trigger app routing picking up on it
|
||||
|
||||
app.register_blueprint(api.api_endpoints)
|
||||
app.register_blueprint(api.api_endpoints)
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
"""API endpoints package."""
|
||||
from uuid import UUID
|
||||
from typing import List, Tuple
|
||||
from uuid import UUID
|
||||
|
||||
from flask import Blueprint, abort
|
||||
|
||||
from ..models import Room, Seed
|
||||
from .. import cache
|
||||
from ..models import Room, Seed
|
||||
|
||||
api_endpoints = Blueprint('api', __name__, url_prefix="/api")
|
||||
|
||||
@@ -32,17 +32,18 @@ def room_info(room: UUID):
|
||||
|
||||
@api_endpoints.route('/datapackage')
|
||||
@cache.cached()
|
||||
def get_datapackge():
|
||||
def get_datapackage():
|
||||
from worlds import network_data_package
|
||||
return network_data_package
|
||||
|
||||
|
||||
@api_endpoints.route('/datapackage_version')
|
||||
@cache.cached()
|
||||
def get_datapackge_versions():
|
||||
|
||||
def get_datapackage_versions():
|
||||
from worlds import network_data_package, AutoWorldRegister
|
||||
|
||||
version_package = {game: world.data_version for game, world in AutoWorldRegister.world_types.items()}
|
||||
version_package["version"] = network_data_package["version"]
|
||||
return version_package
|
||||
|
||||
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
import json
|
||||
import pickle
|
||||
|
||||
from uuid import UUID
|
||||
|
||||
from . import api_endpoints
|
||||
from flask import request, session, url_for
|
||||
from flask import request, session, url_for, Markup
|
||||
from pony.orm import commit
|
||||
|
||||
from WebHostLib import app, Generation, STATE_QUEUED, Seed, STATE_ERROR
|
||||
from WebHostLib import app
|
||||
from WebHostLib.check import get_yaml_data, roll_options
|
||||
from WebHostLib.generate import get_meta
|
||||
from WebHostLib.models import Generation, STATE_QUEUED, Seed, STATE_ERROR
|
||||
from . import api_endpoints
|
||||
|
||||
|
||||
@api_endpoints.route('/generate', methods=['POST'])
|
||||
@@ -21,13 +21,18 @@ def generate_api():
|
||||
if 'file' in request.files:
|
||||
file = request.files['file']
|
||||
options = get_yaml_data(file)
|
||||
if type(options) == str:
|
||||
if isinstance(options, Markup):
|
||||
return {"text": options.striptags()}, 400
|
||||
if isinstance(options, str):
|
||||
return {"text": options}, 400
|
||||
if "race" in request.form:
|
||||
race = bool(0 if request.form["race"] in {"false"} else int(request.form["race"]))
|
||||
meta_options_source = request.form
|
||||
|
||||
json_data = request.get_json()
|
||||
# json_data is optional, we can have it silently fall to None as it used to do.
|
||||
# See https://flask.palletsprojects.com/en/2.2.x/api/#flask.Request.get_json -> Changelog -> 2.1
|
||||
json_data = request.get_json(silent=True)
|
||||
|
||||
if json_data:
|
||||
meta_options_source = json_data
|
||||
if 'weights' in json_data:
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
from flask import session, jsonify
|
||||
from pony.orm import select
|
||||
|
||||
from WebHostLib.models import *
|
||||
from WebHostLib.models import Room, Seed
|
||||
from . import api_endpoints, get_players
|
||||
|
||||
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
from __future__ import annotations
|
||||
import logging
|
||||
|
||||
import json
|
||||
import logging
|
||||
import multiprocessing
|
||||
from datetime import timedelta, datetime
|
||||
import concurrent.futures
|
||||
import sys
|
||||
import typing
|
||||
import time
|
||||
import os
|
||||
import sys
|
||||
import threading
|
||||
import time
|
||||
import typing
|
||||
from datetime import timedelta, datetime
|
||||
|
||||
from pony.orm import db_session, select, commit
|
||||
|
||||
@@ -17,6 +18,7 @@ from Utils import restricted_loads
|
||||
class CommonLocker():
|
||||
"""Uses a file lock to signal that something is already running"""
|
||||
lock_folder = "file_locks"
|
||||
|
||||
def __init__(self, lockname: str, folder=None):
|
||||
if folder:
|
||||
self.lock_folder = folder
|
||||
@@ -53,7 +55,7 @@ else: # unix
|
||||
def __enter__(self):
|
||||
try:
|
||||
self.fp = open(self.lockfile, "wb")
|
||||
fcntl.flock(self.fp.fileno(), fcntl.LOCK_EX)
|
||||
fcntl.flock(self.fp.fileno(), fcntl.LOCK_EX | fcntl.LOCK_NB)
|
||||
except OSError as e:
|
||||
raise AlreadyRunningException() from e
|
||||
|
||||
@@ -110,6 +112,7 @@ def autohost(config: dict):
|
||||
def keep_running():
|
||||
try:
|
||||
with Locker("autohost"):
|
||||
run_guardian()
|
||||
while 1:
|
||||
time.sleep(0.1)
|
||||
with db_session:
|
||||
@@ -151,8 +154,10 @@ def autogen(config: dict):
|
||||
while 1:
|
||||
time.sleep(0.1)
|
||||
with db_session:
|
||||
# for update locks the database row(s) during transaction, preventing writes from elsewhere
|
||||
to_start = select(
|
||||
generation for generation in Generation if generation.state == STATE_QUEUED)
|
||||
generation for generation in Generation
|
||||
if generation.state == STATE_QUEUED).for_update()
|
||||
for generation in to_start:
|
||||
launch_generator(generator_pool, generation)
|
||||
except AlreadyRunningException:
|
||||
@@ -162,16 +167,15 @@ def autogen(config: dict):
|
||||
threading.Thread(target=keep_running, name="AP_Autogen").start()
|
||||
|
||||
|
||||
multiworlds = {}
|
||||
|
||||
guardians = concurrent.futures.ThreadPoolExecutor(2, thread_name_prefix="Guardian")
|
||||
multiworlds: typing.Dict[type(Room.id), MultiworldInstance] = {}
|
||||
|
||||
|
||||
class MultiworldInstance():
|
||||
def __init__(self, room: Room, config: dict):
|
||||
self.room_id = room.id
|
||||
self.process: typing.Optional[multiprocessing.Process] = None
|
||||
multiworlds[self.room_id] = self
|
||||
with guardian_lock:
|
||||
multiworlds[self.room_id] = self
|
||||
self.ponyconfig = config["PONY"]
|
||||
|
||||
def start(self):
|
||||
@@ -179,23 +183,60 @@ class MultiworldInstance():
|
||||
return False
|
||||
|
||||
logging.info(f"Spinning up {self.room_id}")
|
||||
self.process = multiprocessing.Process(group=None, target=run_server_process,
|
||||
args=(self.room_id, self.ponyconfig),
|
||||
name="MultiHost")
|
||||
self.process.start()
|
||||
self.guardian = guardians.submit(self._collect)
|
||||
process = multiprocessing.Process(group=None, target=run_server_process,
|
||||
args=(self.room_id, self.ponyconfig, get_static_server_data()),
|
||||
name="MultiHost")
|
||||
process.start()
|
||||
# bind after start to prevent thread sync issues with guardian.
|
||||
self.process = process
|
||||
|
||||
def stop(self):
|
||||
if self.process:
|
||||
self.process.terminate()
|
||||
self.process = None
|
||||
|
||||
def _collect(self):
|
||||
def done(self):
|
||||
return self.process and not self.process.is_alive()
|
||||
|
||||
def collect(self):
|
||||
self.process.join() # wait for process to finish
|
||||
self.process = None
|
||||
self.guardian = None
|
||||
|
||||
|
||||
guardian = None
|
||||
guardian_lock = threading.Lock()
|
||||
|
||||
|
||||
def run_guardian():
|
||||
global guardian
|
||||
global multiworlds
|
||||
with guardian_lock:
|
||||
if not guardian:
|
||||
try:
|
||||
import resource
|
||||
except ModuleNotFoundError:
|
||||
pass # unix only module
|
||||
else:
|
||||
# Each Server is another file handle, so request as many as we can from the system
|
||||
file_limit = resource.getrlimit(resource.RLIMIT_NOFILE)[1]
|
||||
# set soft limit to hard limit
|
||||
resource.setrlimit(resource.RLIMIT_NOFILE, (file_limit, file_limit))
|
||||
|
||||
def guard():
|
||||
while 1:
|
||||
time.sleep(1)
|
||||
done = []
|
||||
with guardian_lock:
|
||||
for key, instance in multiworlds.items():
|
||||
if instance.done():
|
||||
instance.collect()
|
||||
done.append(key)
|
||||
for key in done:
|
||||
del (multiworlds[key])
|
||||
|
||||
guardian = threading.Thread(name="Guardian", target=guard)
|
||||
|
||||
|
||||
from .models import Room, Generation, STATE_QUEUED, STATE_STARTED, STATE_ERROR, db, Seed
|
||||
from .customserver import run_server_process
|
||||
from .customserver import run_server_process, get_static_server_data
|
||||
from .generate import gen_game
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import zipfile
|
||||
from typing import *
|
||||
|
||||
from flask import request, flash, redirect, url_for, session, render_template
|
||||
from flask import request, flash, redirect, url_for, render_template, Markup
|
||||
|
||||
from WebHostLib import app
|
||||
|
||||
@@ -12,7 +12,7 @@ def allowed_file(filename):
|
||||
return filename.endswith(('.txt', ".yaml", ".zip"))
|
||||
|
||||
|
||||
from Generate import roll_settings
|
||||
from Generate import roll_settings, PlandoSettings
|
||||
from Utils import parse_yamls
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ def check():
|
||||
else:
|
||||
file = request.files['file']
|
||||
options = get_yaml_data(file)
|
||||
if type(options) == str:
|
||||
if isinstance(options, str):
|
||||
flash(options)
|
||||
else:
|
||||
results, _ = roll_options(options)
|
||||
@@ -38,7 +38,7 @@ def mysterycheck():
|
||||
return redirect(url_for("check"), 301)
|
||||
|
||||
|
||||
def get_yaml_data(file) -> Union[Dict[str, str], str]:
|
||||
def get_yaml_data(file) -> Union[Dict[str, str], str, Markup]:
|
||||
options = {}
|
||||
# if user does not select file, browser also
|
||||
# submit an empty part without filename
|
||||
@@ -50,6 +50,10 @@ def get_yaml_data(file) -> Union[Dict[str, str], str]:
|
||||
with zipfile.ZipFile(file, 'r') as zfile:
|
||||
infolist = zfile.infolist()
|
||||
|
||||
if any(file.filename.endswith(".archipelago") for file in infolist):
|
||||
return Markup("Error: Your .zip file contains an .archipelago file. "
|
||||
'Did you mean to <a href="/uploads">host a game</a>?')
|
||||
|
||||
for file in infolist:
|
||||
if file.filename.endswith(banned_zip_contents):
|
||||
return "Uploaded data contained a rom file, which is likely to contain copyrighted material. Your file was deleted."
|
||||
@@ -65,7 +69,7 @@ def get_yaml_data(file) -> Union[Dict[str, str], str]:
|
||||
def roll_options(options: Dict[str, Union[dict, str]],
|
||||
plando_options: Set[str] = frozenset({"bosses", "items", "connections", "texts"})) -> \
|
||||
Tuple[Dict[str, Union[str, bool]], Dict[str, dict]]:
|
||||
plando_options = set(plando_options)
|
||||
plando_options = PlandoSettings.from_set(set(plando_options))
|
||||
results = {}
|
||||
rolled_results = {}
|
||||
for filename, text in options.items():
|
||||
|
||||
@@ -1,20 +1,23 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import asyncio
|
||||
import collections
|
||||
import datetime
|
||||
import functools
|
||||
import logging
|
||||
import websockets
|
||||
import asyncio
|
||||
import pickle
|
||||
import random
|
||||
import socket
|
||||
import threading
|
||||
import time
|
||||
import random
|
||||
import pickle
|
||||
|
||||
import websockets
|
||||
from pony.orm import db_session, commit, select
|
||||
|
||||
import Utils
|
||||
from .models import *
|
||||
|
||||
from MultiServer import Context, server, auto_shutdown, ServerCommandProcessor, ClientMessageProcessor
|
||||
from Utils import get_public_ipv4, get_public_ipv6, restricted_loads
|
||||
from Utils import get_public_ipv4, get_public_ipv6, restricted_loads, cache_argsless
|
||||
from .models import Room, Command, db
|
||||
|
||||
|
||||
class CustomClientMessageProcessor(ClientMessageProcessor):
|
||||
@@ -39,7 +42,7 @@ class CustomClientMessageProcessor(ClientMessageProcessor):
|
||||
import MultiServer
|
||||
|
||||
MultiServer.client_message_processor = CustomClientMessageProcessor
|
||||
del (MultiServer)
|
||||
del MultiServer
|
||||
|
||||
|
||||
class DBCommandProcessor(ServerCommandProcessor):
|
||||
@@ -48,12 +51,24 @@ class DBCommandProcessor(ServerCommandProcessor):
|
||||
|
||||
|
||||
class WebHostContext(Context):
|
||||
def __init__(self):
|
||||
room_id: int
|
||||
|
||||
def __init__(self, static_server_data: dict):
|
||||
# static server data is used during _load_game_data to load required data,
|
||||
# without needing to import worlds system, which takes quite a bit of memory
|
||||
self.static_server_data = static_server_data
|
||||
super(WebHostContext, self).__init__("", 0, "", "", 1, 40, True, "enabled", "enabled", "enabled", 0, 2)
|
||||
del self.static_server_data
|
||||
self.main_loop = asyncio.get_running_loop()
|
||||
self.video = {}
|
||||
self.tags = ["AP", "WebHost"]
|
||||
|
||||
def _load_game_data(self):
|
||||
for key, value in self.static_server_data.items():
|
||||
setattr(self, key, value)
|
||||
self.forced_auto_forfeits = collections.defaultdict(lambda: False, self.forced_auto_forfeits)
|
||||
self.non_hintable_names = collections.defaultdict(frozenset, self.non_hintable_names)
|
||||
|
||||
def listen_to_db_commands(self):
|
||||
cmdprocessor = DBCommandProcessor(self)
|
||||
|
||||
@@ -94,7 +109,7 @@ class WebHostContext(Context):
|
||||
room.multisave = pickle.dumps(self.get_save())
|
||||
# saving only occurs on activity, so we can "abuse" this information to mark this as last_activity
|
||||
if not exit_save: # we don't want to count a shutdown as activity, which would restart the server again
|
||||
room.last_activity = datetime.utcnow()
|
||||
room.last_activity = datetime.datetime.utcnow()
|
||||
return True
|
||||
|
||||
def get_save(self) -> dict:
|
||||
@@ -107,14 +122,32 @@ def get_random_port():
|
||||
return random.randint(49152, 65535)
|
||||
|
||||
|
||||
def run_server_process(room_id, ponyconfig: dict):
|
||||
@cache_argsless
|
||||
def get_static_server_data() -> dict:
|
||||
import worlds
|
||||
data = {
|
||||
"forced_auto_forfeits": {},
|
||||
"non_hintable_names": {},
|
||||
"gamespackage": worlds.network_data_package["games"],
|
||||
"item_name_groups": {world_name: world.item_name_groups for world_name, world in
|
||||
worlds.AutoWorldRegister.world_types.items()},
|
||||
}
|
||||
|
||||
for world_name, world in worlds.AutoWorldRegister.world_types.items():
|
||||
data["forced_auto_forfeits"][world_name] = world.forced_auto_forfeit
|
||||
data["non_hintable_names"][world_name] = world.hint_blacklist
|
||||
|
||||
return data
|
||||
|
||||
|
||||
def run_server_process(room_id, ponyconfig: dict, static_server_data: dict):
|
||||
# establish DB connection for multidata and multisave
|
||||
db.bind(**ponyconfig)
|
||||
db.generate_mapping(check_tables=False)
|
||||
|
||||
async def main():
|
||||
Utils.init_logging(str(room_id), write_mode="a")
|
||||
ctx = WebHostContext()
|
||||
ctx = WebHostContext(static_server_data)
|
||||
ctx.load(room_id)
|
||||
ctx.init_save()
|
||||
|
||||
@@ -128,15 +161,21 @@ def run_server_process(room_id, ponyconfig: dict):
|
||||
ping_interval=None)
|
||||
|
||||
await ctx.server
|
||||
port = 0
|
||||
for wssocket in ctx.server.ws_server.sockets:
|
||||
socketname = wssocket.getsockname()
|
||||
if wssocket.family == socket.AF_INET6:
|
||||
logging.info(f'Hosting game at [{get_public_ipv6()}]:{socketname[1]}')
|
||||
with db_session:
|
||||
room = Room.get(id=ctx.room_id)
|
||||
room.last_port = socketname[1]
|
||||
# Prefer IPv4, as most users seem to not have working ipv6 support
|
||||
if not port:
|
||||
port = socketname[1]
|
||||
elif wssocket.family == socket.AF_INET:
|
||||
logging.info(f'Hosting game at {get_public_ipv4()}:{socketname[1]}')
|
||||
port = socketname[1]
|
||||
if port:
|
||||
with db_session:
|
||||
room = Room.get(id=ctx.room_id)
|
||||
room.last_port = port
|
||||
with db_session:
|
||||
ctx.auto_shutdown = Room.get(id=room_id).timeout
|
||||
ctx.shutdown_task = asyncio.create_task(auto_shutdown(ctx, []))
|
||||
@@ -145,7 +184,12 @@ def run_server_process(room_id, ponyconfig: dict):
|
||||
|
||||
from .autolauncher import Locker
|
||||
with Locker(room_id):
|
||||
asyncio.run(main())
|
||||
|
||||
|
||||
from WebHostLib import LOGS_FOLDER
|
||||
try:
|
||||
asyncio.run(main())
|
||||
except:
|
||||
with db_session:
|
||||
room = Room.get(id=room_id)
|
||||
room.last_port = -1
|
||||
# ensure the Room does not spin up again on its own, minute of safety buffer
|
||||
room.last_activity = datetime.datetime.utcnow() - datetime.timedelta(minutes=1, seconds=room.timeout)
|
||||
raise
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
import zipfile
|
||||
import json
|
||||
import zipfile
|
||||
from io import BytesIO
|
||||
|
||||
from flask import send_file, Response, render_template
|
||||
from pony.orm import select
|
||||
|
||||
from Patch import update_patch_data, preferred_endings, AutoPatchRegister
|
||||
from WebHostLib import app, Slot, Room, Seed, cache
|
||||
from worlds.Files import AutoPatchRegister
|
||||
from . import app, cache
|
||||
from .models import Slot, Room, Seed
|
||||
|
||||
|
||||
@app.route("/dl_patch/<suuid:room_id>/<int:patch_id>")
|
||||
@@ -25,25 +26,23 @@ def download_patch(room_id, patch_id):
|
||||
with zipfile.ZipFile(filelike, "a") as zf:
|
||||
with zf.open("archipelago.json", "r") as f:
|
||||
manifest = json.load(f)
|
||||
manifest["server"] = f"{app.config['PATCH_TARGET']}:{last_port}"
|
||||
manifest["server"] = f"{app.config['PATCH_TARGET']}:{last_port}" if last_port else None
|
||||
with zipfile.ZipFile(new_file, "w") as new_zip:
|
||||
for file in zf.infolist():
|
||||
if file.filename == "archipelago.json":
|
||||
new_zip.writestr("archipelago.json", json.dumps(manifest))
|
||||
else:
|
||||
new_zip.writestr(file.filename, zf.read(file), file.compress_type, 9)
|
||||
|
||||
if "patch_file_ending" in manifest:
|
||||
patch_file_ending = manifest["patch_file_ending"]
|
||||
else:
|
||||
patch_file_ending = AutoPatchRegister.patch_types[patch.game].patch_file_ending
|
||||
fname = f"P{patch.player_id}_{patch.player_name}_{app.jinja_env.filters['suuid'](room_id)}" \
|
||||
f"{AutoPatchRegister.patch_types[patch.game].patch_file_ending}"
|
||||
f"{patch_file_ending}"
|
||||
new_file.seek(0)
|
||||
return send_file(new_file, as_attachment=True, attachment_filename=fname)
|
||||
return send_file(new_file, as_attachment=True, download_name=fname)
|
||||
else:
|
||||
patch_data = update_patch_data(patch.data, server=f"{app.config['PATCH_TARGET']}:{last_port}")
|
||||
patch_data = BytesIO(patch_data)
|
||||
|
||||
fname = f"P{patch.player_id}_{patch.player_name}_{app.jinja_env.filters['suuid'](room_id)}." \
|
||||
f"{preferred_endings[patch.game]}"
|
||||
return send_file(patch_data, as_attachment=True, attachment_filename=fname)
|
||||
return "Old Patch file, no longer compatible."
|
||||
|
||||
|
||||
@app.route("/dl_spoiler/<suuid:seed_id>")
|
||||
@@ -55,7 +54,7 @@ def download_spoiler(seed_id):
|
||||
def download_slot_file(room_id, player_id: int):
|
||||
room = Room.get(id=room_id)
|
||||
slot_data: Slot = select(patch for patch in room.seed.slots if
|
||||
patch.player_id == player_id).first()
|
||||
patch.player_id == player_id).first()
|
||||
|
||||
if not slot_data:
|
||||
return "Slot Data not found"
|
||||
@@ -66,21 +65,33 @@ def download_slot_file(room_id, player_id: int):
|
||||
from worlds.minecraft import mc_update_output
|
||||
fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}_P{slot_data.player_id}_{slot_data.player_name}.apmc"
|
||||
data = mc_update_output(slot_data.data, server=app.config['PATCH_TARGET'], port=room.last_port)
|
||||
return send_file(io.BytesIO(data), as_attachment=True, attachment_filename=fname)
|
||||
return send_file(io.BytesIO(data), as_attachment=True, download_name=fname)
|
||||
elif slot_data.game == "Factorio":
|
||||
with zipfile.ZipFile(io.BytesIO(slot_data.data)) as zf:
|
||||
for name in zf.namelist():
|
||||
if name.endswith("info.json"):
|
||||
fname = name.rsplit("/", 1)[0]+".zip"
|
||||
fname = name.rsplit("/", 1)[0] + ".zip"
|
||||
elif slot_data.game == "Ocarina of Time":
|
||||
fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}_P{slot_data.player_id}_{slot_data.player_name}.apz5"
|
||||
stream = io.BytesIO(slot_data.data)
|
||||
if zipfile.is_zipfile(stream):
|
||||
with zipfile.ZipFile(stream) as zf:
|
||||
for name in zf.namelist():
|
||||
if name.endswith(".zpf"):
|
||||
fname = name.rsplit(".", 1)[0] + ".apz5"
|
||||
else: # pre-ootr-7.0 support
|
||||
fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}_P{slot_data.player_id}_{slot_data.player_name}.apz5"
|
||||
elif slot_data.game == "VVVVVV":
|
||||
fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}_SP.apv6"
|
||||
elif slot_data.game == "Zillion":
|
||||
fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}_SP.apzl"
|
||||
elif slot_data.game == "Super Mario 64":
|
||||
fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}_SP.apsm64ex"
|
||||
elif slot_data.game == "Dark Souls III":
|
||||
fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}.json"
|
||||
else:
|
||||
return "Game download not supported."
|
||||
return send_file(io.BytesIO(slot_data.data), as_attachment=True, attachment_filename=fname)
|
||||
return send_file(io.BytesIO(slot_data.data), as_attachment=True, download_name=fname)
|
||||
|
||||
|
||||
@app.route("/templates")
|
||||
@cache.cached()
|
||||
@@ -90,4 +101,4 @@ def list_yaml_templates():
|
||||
for world_name, world in AutoWorldRegister.world_types.items():
|
||||
if not world.hidden:
|
||||
files.append(world_name)
|
||||
return render_template("templates.html", files=files)
|
||||
return render_template("templates.html", files=files)
|
||||
|
||||
@@ -1,23 +1,24 @@
|
||||
import os
|
||||
import tempfile
|
||||
import random
|
||||
import json
|
||||
import os
|
||||
import pickle
|
||||
import random
|
||||
import tempfile
|
||||
import zipfile
|
||||
import concurrent.futures
|
||||
from collections import Counter
|
||||
from typing import Dict, Optional as TypeOptional
|
||||
from Utils import __version__
|
||||
from typing import Dict, Optional, Any
|
||||
|
||||
from flask import request, flash, redirect, url_for, session, render_template
|
||||
from pony.orm import commit, db_session
|
||||
|
||||
from worlds.alttp.EntranceRandomizer import parse_arguments
|
||||
from Main import main as ERmain
|
||||
from BaseClasses import seeddigits, get_seed
|
||||
from Generate import handle_name
|
||||
import pickle
|
||||
|
||||
from .models import *
|
||||
from Generate import handle_name, PlandoSettings
|
||||
from Main import main as ERmain
|
||||
from Utils import __version__
|
||||
from WebHostLib import app
|
||||
from worlds.alttp.EntranceRandomizer import parse_arguments
|
||||
from .check import get_yaml_data, roll_options
|
||||
from .models import Generation, STATE_ERROR, STATE_QUEUED, Seed, UUID
|
||||
from .upload import upload_zip_to_db
|
||||
|
||||
|
||||
@@ -30,16 +31,15 @@ def get_meta(options_source: dict) -> dict:
|
||||
}
|
||||
plando_options -= {""}
|
||||
|
||||
meta = {
|
||||
server_options = {
|
||||
"hint_cost": int(options_source.get("hint_cost", 10)),
|
||||
"forfeit_mode": options_source.get("forfeit_mode", "goal"),
|
||||
"remaining_mode": options_source.get("remaining_mode", "disabled"),
|
||||
"collect_mode": options_source.get("collect_mode", "disabled"),
|
||||
"item_cheat": bool(int(options_source.get("item_cheat", 1))),
|
||||
"server_password": options_source.get("server_password", None),
|
||||
"plando_options": list(plando_options)
|
||||
}
|
||||
return meta
|
||||
return {"server_options": server_options, "plando_options": list(plando_options)}
|
||||
|
||||
|
||||
@app.route('/generate', methods=['GET', 'POST'])
|
||||
@@ -52,7 +52,7 @@ def generate(race=False):
|
||||
else:
|
||||
file = request.files['file']
|
||||
options = get_yaml_data(file)
|
||||
if type(options) == str:
|
||||
if isinstance(options, str):
|
||||
flash(options)
|
||||
else:
|
||||
meta = get_meta(request.form)
|
||||
@@ -60,13 +60,13 @@ def generate(race=False):
|
||||
results, gen_options = roll_options(options, meta["plando_options"])
|
||||
|
||||
if race:
|
||||
meta["item_cheat"] = False
|
||||
meta["remaining_mode"] = "disabled"
|
||||
meta["server_options"]["item_cheat"] = False
|
||||
meta["server_options"]["remaining_mode"] = "disabled"
|
||||
|
||||
if any(type(result) == str for result in results.values()):
|
||||
return render_template("checkResult.html", results=results)
|
||||
elif len(gen_options) > app.config["MAX_ROLL"]:
|
||||
flash(f"Sorry, generating of multiworlds is limited to {app.config['MAX_ROLL']} players for now. "
|
||||
flash(f"Sorry, generating of multiworlds is limited to {app.config['MAX_ROLL']} players. "
|
||||
f"If you have a larger group, please generate it yourself and upload it.")
|
||||
elif len(gen_options) >= app.config["JOB_THRESHOLD"]:
|
||||
gen = Generation(
|
||||
@@ -92,35 +92,35 @@ def generate(race=False):
|
||||
return render_template("generate.html", race=race, version=__version__)
|
||||
|
||||
|
||||
def gen_game(gen_options, meta: TypeOptional[Dict[str, object]] = None, owner=None, sid=None):
|
||||
def gen_game(gen_options: dict, meta: Optional[Dict[str, Any]] = None, owner=None, sid=None):
|
||||
if not meta:
|
||||
meta: Dict[str, object] = {}
|
||||
meta: Dict[str, Any] = {}
|
||||
|
||||
meta.setdefault("hint_cost", 10)
|
||||
race = meta.get("race", False)
|
||||
del (meta["race"])
|
||||
plando_options = meta.get("plando", {"bosses", "items", "connections", "texts"})
|
||||
del (meta["plando_options"])
|
||||
try:
|
||||
meta.setdefault("server_options", {}).setdefault("hint_cost", 10)
|
||||
race = meta.setdefault("race", False)
|
||||
|
||||
def task():
|
||||
target = tempfile.TemporaryDirectory()
|
||||
playercount = len(gen_options)
|
||||
seed = get_seed()
|
||||
random.seed(seed)
|
||||
|
||||
if race:
|
||||
random.seed() # reset to time-based random source
|
||||
random.seed() # use time-based random source
|
||||
else:
|
||||
random.seed(seed)
|
||||
|
||||
seedname = "W" + (f"{random.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits))
|
||||
|
||||
erargs = parse_arguments(['--multi', str(playercount)])
|
||||
erargs.seed = seed
|
||||
erargs.name = {x: "" for x in range(1, playercount + 1)} # only so it can be overwrittin in mystery
|
||||
erargs.spoiler = 0 if race else 2
|
||||
erargs.name = {x: "" for x in range(1, playercount + 1)} # only so it can be overwritten in mystery
|
||||
erargs.spoiler = 0 if race else 3
|
||||
erargs.race = race
|
||||
erargs.outputname = seedname
|
||||
erargs.outputpath = target.name
|
||||
erargs.teams = 1
|
||||
erargs.plando_options = ", ".join(plando_options)
|
||||
erargs.plando_options = PlandoSettings.from_set(meta.setdefault("plando_options",
|
||||
{"bosses", "items", "connections", "texts"}))
|
||||
|
||||
name_counter = Counter()
|
||||
for player, (playerfile, settings) in enumerate(gen_options.items(), 1):
|
||||
@@ -136,9 +136,26 @@ def gen_game(gen_options, meta: TypeOptional[Dict[str, object]] = None, owner=No
|
||||
erargs.name[player] = handle_name(erargs.name[player], player, name_counter)
|
||||
if len(set(erargs.name.values())) != len(erargs.name):
|
||||
raise Exception(f"Names have to be unique. Names: {Counter(erargs.name.values())}")
|
||||
ERmain(erargs, seed, baked_server_options=meta)
|
||||
ERmain(erargs, seed, baked_server_options=meta["server_options"])
|
||||
|
||||
return upload_to_db(target.name, sid, owner, race)
|
||||
thread_pool = concurrent.futures.ThreadPoolExecutor(max_workers=1)
|
||||
thread = thread_pool.submit(task)
|
||||
|
||||
try:
|
||||
return thread.result(app.config["JOB_TIME"])
|
||||
except concurrent.futures.TimeoutError as e:
|
||||
if sid:
|
||||
with db_session:
|
||||
gen = Generation.get(id=sid)
|
||||
if gen is not None:
|
||||
gen.state = STATE_ERROR
|
||||
meta = json.loads(gen.meta)
|
||||
meta["error"] = (
|
||||
"Allowed time for Generation exceeded, please consider generating locally instead. " +
|
||||
e.__class__.__name__ + ": " + str(e))
|
||||
gen.meta = json.dumps(meta)
|
||||
commit()
|
||||
except BaseException as e:
|
||||
if sid:
|
||||
with db_session:
|
||||
@@ -148,7 +165,6 @@ def gen_game(gen_options, meta: TypeOptional[Dict[str, object]] = None, owner=No
|
||||
meta = json.loads(gen.meta)
|
||||
meta["error"] = (e.__class__.__name__ + ": " + str(e))
|
||||
gen.meta = json.dumps(meta)
|
||||
|
||||
commit()
|
||||
raise
|
||||
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
from datetime import timedelta, datetime
|
||||
|
||||
from flask import render_template
|
||||
from pony.orm import count
|
||||
|
||||
from WebHostLib import app, cache
|
||||
from .models import *
|
||||
from datetime import timedelta
|
||||
from .models import Room, Seed
|
||||
|
||||
|
||||
@app.route('/', methods=['GET', 'POST'])
|
||||
@cache.cached(timeout=300) # cache has to appear under app route for caching to work
|
||||
|
||||
@@ -32,7 +32,7 @@ def update_sprites_lttp():
|
||||
|
||||
spriteData = []
|
||||
|
||||
for file in os.listdir(input_dir):
|
||||
for file in (file for file in os.listdir(input_dir) if not file.startswith(".")):
|
||||
sprite = Sprite(os.path.join(input_dir, file))
|
||||
|
||||
if not sprite.name:
|
||||
|
||||
174
WebHostLib/misc.py
Normal file
174
WebHostLib/misc.py
Normal file
@@ -0,0 +1,174 @@
|
||||
import datetime
|
||||
import os
|
||||
|
||||
import jinja2.exceptions
|
||||
from flask import request, redirect, url_for, render_template, Response, session, abort, send_from_directory
|
||||
from pony.orm import count, commit, db_session
|
||||
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
from . import app, cache
|
||||
from .models import Seed, Room, Command, UUID, uuid4
|
||||
|
||||
|
||||
def get_world_theme(game_name: str):
|
||||
if game_name in AutoWorldRegister.world_types:
|
||||
return AutoWorldRegister.world_types[game_name].web.theme
|
||||
return 'grass'
|
||||
|
||||
|
||||
@app.before_request
|
||||
def register_session():
|
||||
session.permanent = True # technically 31 days after the last visit
|
||||
if not session.get("_id", None):
|
||||
session["_id"] = uuid4() # uniquely identify each session without needing a login
|
||||
|
||||
|
||||
@app.errorhandler(404)
|
||||
@app.errorhandler(jinja2.exceptions.TemplateNotFound)
|
||||
def page_not_found(err):
|
||||
return render_template('404.html'), 404
|
||||
|
||||
|
||||
# Start Playing Page
|
||||
@app.route('/start-playing')
|
||||
def start_playing():
|
||||
return render_template(f"startPlaying.html")
|
||||
|
||||
|
||||
@app.route('/weighted-settings')
|
||||
def weighted_settings():
|
||||
return render_template(f"weighted-settings.html")
|
||||
|
||||
|
||||
# Player settings pages
|
||||
@app.route('/games/<string:game>/player-settings')
|
||||
def player_settings(game):
|
||||
return render_template(f"player-settings.html", game=game, theme=get_world_theme(game))
|
||||
|
||||
|
||||
# Game Info Pages
|
||||
@app.route('/games/<string:game>/info/<string:lang>')
|
||||
def game_info(game, lang):
|
||||
return render_template('gameInfo.html', game=game, lang=lang, theme=get_world_theme(game))
|
||||
|
||||
|
||||
# List of supported games
|
||||
@app.route('/games')
|
||||
def games():
|
||||
worlds = {}
|
||||
for game, world in AutoWorldRegister.world_types.items():
|
||||
if not world.hidden:
|
||||
worlds[game] = world
|
||||
return render_template("supportedGames.html", worlds=worlds)
|
||||
|
||||
|
||||
@app.route('/tutorial/<string:game>/<string:file>/<string:lang>')
|
||||
def tutorial(game, file, lang):
|
||||
return render_template("tutorial.html", game=game, file=file, lang=lang, theme=get_world_theme(game))
|
||||
|
||||
|
||||
@app.route('/tutorial/')
|
||||
def tutorial_landing():
|
||||
worlds = {}
|
||||
for game, world in AutoWorldRegister.world_types.items():
|
||||
if not world.hidden:
|
||||
worlds[game] = world
|
||||
return render_template("tutorialLanding.html")
|
||||
|
||||
|
||||
@app.route('/faq/<string:lang>/')
|
||||
def faq(lang):
|
||||
return render_template("faq.html", lang=lang)
|
||||
|
||||
|
||||
@app.route('/glossary/<string:lang>/')
|
||||
def terms(lang):
|
||||
return render_template("glossary.html", lang=lang)
|
||||
|
||||
|
||||
@app.route('/seed/<suuid:seed>')
|
||||
def view_seed(seed: UUID):
|
||||
seed = Seed.get(id=seed)
|
||||
if not seed:
|
||||
abort(404)
|
||||
return render_template("viewSeed.html", seed=seed, slot_count=count(seed.slots))
|
||||
|
||||
|
||||
@app.route('/new_room/<suuid:seed>')
|
||||
def new_room(seed: UUID):
|
||||
seed = Seed.get(id=seed)
|
||||
if not seed:
|
||||
abort(404)
|
||||
room = Room(seed=seed, owner=session["_id"], tracker=uuid4())
|
||||
commit()
|
||||
return redirect(url_for("host_room", room=room.id))
|
||||
|
||||
|
||||
def _read_log(path: str):
|
||||
if os.path.exists(path):
|
||||
with open(path, encoding="utf-8-sig") as log:
|
||||
yield from log
|
||||
else:
|
||||
yield f"Logfile {path} does not exist. " \
|
||||
f"Likely a crash during spinup of multiworld instance or it is still spinning up."
|
||||
|
||||
|
||||
@app.route('/log/<suuid:room>')
|
||||
def display_log(room: UUID):
|
||||
room = Room.get(id=room)
|
||||
if room is None:
|
||||
return abort(404)
|
||||
if room.owner == session["_id"]:
|
||||
return Response(_read_log(os.path.join("logs", str(room.id) + ".txt")), mimetype="text/plain;charset=UTF-8")
|
||||
return "Access Denied", 403
|
||||
|
||||
|
||||
@app.route('/room/<suuid:room>', methods=['GET', 'POST'])
|
||||
def host_room(room: UUID):
|
||||
room: Room = Room.get(id=room)
|
||||
if room is None:
|
||||
return abort(404)
|
||||
if request.method == "POST":
|
||||
if room.owner == session["_id"]:
|
||||
cmd = request.form["cmd"]
|
||||
if cmd:
|
||||
Command(room=room, commandtext=cmd)
|
||||
commit()
|
||||
|
||||
now = datetime.datetime.utcnow()
|
||||
# indicate that the page should reload to get the assigned port
|
||||
should_refresh = not room.last_port and now - room.creation_time < datetime.timedelta(seconds=3)
|
||||
with db_session:
|
||||
room.last_activity = now # will trigger a spinup, if it's not already running
|
||||
|
||||
return render_template("hostRoom.html", room=room, should_refresh=should_refresh)
|
||||
|
||||
|
||||
@app.route('/favicon.ico')
|
||||
def favicon():
|
||||
return send_from_directory(os.path.join(app.root_path, 'static/static'),
|
||||
'favicon.ico', mimetype='image/vnd.microsoft.icon')
|
||||
|
||||
|
||||
@app.route('/discord')
|
||||
def discord():
|
||||
return redirect("https://discord.gg/8Z65BR2")
|
||||
|
||||
|
||||
@app.route('/datapackage')
|
||||
@cache.cached()
|
||||
def get_datapackage():
|
||||
"""A pretty print version of /api/datapackage"""
|
||||
from worlds import network_data_package
|
||||
import json
|
||||
return Response(json.dumps(network_data_package, indent=4), mimetype="text/plain")
|
||||
|
||||
|
||||
@app.route('/index')
|
||||
@app.route('/sitemap')
|
||||
def get_sitemap():
|
||||
available_games = []
|
||||
for game, world in AutoWorldRegister.world_types.items():
|
||||
if not world.hidden:
|
||||
available_games.append(game)
|
||||
return render_template("siteMap.html", games=available_games)
|
||||
@@ -1,6 +1,6 @@
|
||||
from datetime import datetime
|
||||
from uuid import UUID, uuid4
|
||||
from pony.orm import *
|
||||
from pony.orm import Database, PrimaryKey, Required, Set, Optional, buffer, LongStr
|
||||
|
||||
db = Database()
|
||||
|
||||
@@ -27,8 +27,9 @@ class Room(db.Entity):
|
||||
seed = Required('Seed', index=True)
|
||||
multisave = Optional(buffer, lazy=True)
|
||||
show_spoiler = Required(int, default=0) # 0 -> never, 1 -> after completion, -> 2 always
|
||||
timeout = Required(int, default=lambda: 6 * 60 * 60) # seconds since last activity to shutdown
|
||||
timeout = Required(int, default=lambda: 2 * 60 * 60) # seconds since last activity to shutdown
|
||||
tracker = Optional(UUID, index=True)
|
||||
# Port special value -1 means the server errored out. Another attempt can be made with a page refresh
|
||||
last_port = Optional(int, default=lambda: 0)
|
||||
|
||||
|
||||
|
||||
@@ -1,35 +1,50 @@
|
||||
import json
|
||||
import logging
|
||||
import os
|
||||
from Utils import __version__
|
||||
from jinja2 import Template
|
||||
import typing
|
||||
|
||||
import yaml
|
||||
import json
|
||||
from jinja2 import Template
|
||||
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
import Options
|
||||
|
||||
target_folder = os.path.join("WebHostLib", "static", "generated")
|
||||
from Utils import __version__, local_path
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
|
||||
handled_in_js = {"start_inventory", "local_items", "non_local_items", "start_hints", "start_location_hints",
|
||||
"exclude_locations"}
|
||||
|
||||
|
||||
def create():
|
||||
os.makedirs(os.path.join(target_folder, 'configs'), exist_ok=True)
|
||||
target_folder = local_path("WebHostLib", "static", "generated")
|
||||
yaml_folder = os.path.join(target_folder, "configs")
|
||||
os.makedirs(yaml_folder, exist_ok=True)
|
||||
|
||||
for file in os.listdir(yaml_folder):
|
||||
full_path: str = os.path.join(yaml_folder, file)
|
||||
if os.path.isfile(full_path):
|
||||
os.unlink(full_path)
|
||||
|
||||
def dictify_range(option: typing.Union[Options.Range, Options.SpecialRange]):
|
||||
data = {option.default: 50}
|
||||
for sub_option in ["random", "random-low", "random-high"]:
|
||||
if sub_option != option.default:
|
||||
data[sub_option] = 0
|
||||
|
||||
notes = {}
|
||||
for name, number in getattr(option, "special_range_names", {}).items():
|
||||
notes[name] = f"equivalent to {number}"
|
||||
if number in data:
|
||||
data[name] = data[number]
|
||||
del data[number]
|
||||
else:
|
||||
data[name] = 0
|
||||
|
||||
def dictify_range(option):
|
||||
data = {option.range_start: 0, option.range_end: 0, "random": 0, "random-low": 0, "random-high": 0,
|
||||
option.default: 50}
|
||||
notes = {
|
||||
option.range_start: "minimum value",
|
||||
option.range_end: "maximum value"
|
||||
}
|
||||
return data, notes
|
||||
|
||||
def default_converter(default_value):
|
||||
if isinstance(default_value, (set, frozenset)):
|
||||
return list(default_value)
|
||||
return default_value
|
||||
def get_html_doc(option_type: type(Options.Option)) -> str:
|
||||
if not option_type.__doc__:
|
||||
return "Please document me!"
|
||||
return "\n".join(line.strip() for line in option_type.__doc__.split("\n")).strip()
|
||||
|
||||
weighted_settings = {
|
||||
"baseOptions": {
|
||||
@@ -42,14 +57,21 @@ def create():
|
||||
|
||||
for game_name, world in AutoWorldRegister.world_types.items():
|
||||
|
||||
all_options = {**world.options, **Options.per_game_common_options}
|
||||
res = Template(open(os.path.join("WebHostLib", "templates", "options.yaml")).read()).render(
|
||||
all_options: typing.Dict[str, Options.AssembleOptions] = {
|
||||
**Options.per_game_common_options,
|
||||
**world.option_definitions
|
||||
}
|
||||
with open(local_path("WebHostLib", "templates", "options.yaml")) as f:
|
||||
file_data = f.read()
|
||||
res = Template(file_data).render(
|
||||
options=all_options,
|
||||
__version__=__version__, game=game_name, yaml_dump=yaml.dump,
|
||||
dictify_range=dictify_range, default_converter=default_converter,
|
||||
dictify_range=dictify_range,
|
||||
)
|
||||
|
||||
with open(os.path.join(target_folder, 'configs', game_name + ".yaml"), "w") as f:
|
||||
del file_data
|
||||
|
||||
with open(os.path.join(target_folder, "configs", game_name + ".yaml"), "w", encoding="utf-8") as f:
|
||||
f.write(res)
|
||||
|
||||
# Generate JSON files for player-settings pages
|
||||
@@ -70,7 +92,7 @@ def create():
|
||||
game_options[option_name] = this_option = {
|
||||
"type": "select",
|
||||
"displayName": option.display_name if hasattr(option, "display_name") else option_name,
|
||||
"description": option.__doc__ if option.__doc__ else "Please document me!",
|
||||
"description": get_html_doc(option),
|
||||
"defaultValue": None,
|
||||
"options": []
|
||||
}
|
||||
@@ -84,41 +106,46 @@ def create():
|
||||
if sub_option_id == option.default:
|
||||
this_option["defaultValue"] = sub_option_name
|
||||
|
||||
this_option["options"].append({
|
||||
"name": "Random",
|
||||
"value": "random",
|
||||
})
|
||||
if option.default == "random":
|
||||
this_option["defaultValue"] = "random"
|
||||
|
||||
elif hasattr(option, "range_start") and hasattr(option, "range_end"):
|
||||
elif issubclass(option, Options.Range):
|
||||
game_options[option_name] = {
|
||||
"type": "range",
|
||||
"displayName": option.display_name if hasattr(option, "display_name") else option_name,
|
||||
"description": option.__doc__ if option.__doc__ else "Please document me!",
|
||||
"defaultValue": option.default if hasattr(option, "default") else option.range_start,
|
||||
"description": get_html_doc(option),
|
||||
"defaultValue": option.default if hasattr(
|
||||
option, "default") and option.default != "random" else option.range_start,
|
||||
"min": option.range_start,
|
||||
"max": option.range_end,
|
||||
}
|
||||
|
||||
if issubclass(option, Options.SpecialRange):
|
||||
game_options[option_name]["type"] = 'special_range'
|
||||
game_options[option_name]["value_names"] = {}
|
||||
for key, val in option.special_range_names.items():
|
||||
game_options[option_name]["value_names"][key] = val
|
||||
|
||||
elif getattr(option, "verify_item_name", False):
|
||||
game_options[option_name] = {
|
||||
"type": "items-list",
|
||||
"displayName": option.display_name if hasattr(option, "display_name") else option_name,
|
||||
"description": option.__doc__ if option.__doc__ else "Please document me!",
|
||||
"description": get_html_doc(option),
|
||||
}
|
||||
|
||||
elif getattr(option, "verify_location_name", False):
|
||||
game_options[option_name] = {
|
||||
"type": "locations-list",
|
||||
"displayName": option.display_name if hasattr(option, "display_name") else option_name,
|
||||
"description": option.__doc__ if option.__doc__ else "Please document me!",
|
||||
"description": get_html_doc(option),
|
||||
}
|
||||
|
||||
elif hasattr(option, "valid_keys"):
|
||||
elif issubclass(option, Options.OptionList) or issubclass(option, Options.OptionSet):
|
||||
if option.valid_keys:
|
||||
game_options[option_name] = {
|
||||
"type": "custom-list",
|
||||
"displayName": option.display_name if hasattr(option, "display_name") else option_name,
|
||||
"description": option.__doc__ if option.__doc__ else "Please document me!",
|
||||
"description": get_html_doc(option),
|
||||
"options": list(option.valid_keys),
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
flask>=2.1.2
|
||||
flask>=2.2.2
|
||||
pony>=0.7.16
|
||||
waitress>=2.1.1
|
||||
flask-caching>=1.10.1
|
||||
Flask-Compress>=1.12
|
||||
Flask-Limiter>=2.4.5.1
|
||||
bokeh>=2.4.3
|
||||
waitress>=2.1.2
|
||||
Flask-Caching>=2.0.1
|
||||
Flask-Compress>=1.13
|
||||
Flask-Limiter>=2.8.1
|
||||
bokeh>=3.0.2
|
||||
|
||||
@@ -4,6 +4,7 @@ window.addEventListener('load', () => {
|
||||
"ordering": true,
|
||||
"info": false,
|
||||
"dom": "t",
|
||||
"stateSave": true,
|
||||
});
|
||||
console.log(tables);
|
||||
});
|
||||
|
||||
@@ -26,24 +26,22 @@ window.addEventListener('load', () => {
|
||||
adjustHeaderWidth();
|
||||
|
||||
// Reset the id of all header divs to something nicer
|
||||
const headers = Array.from(document.querySelectorAll('h1, h2, h3, h4, h5, h6'));
|
||||
const scrollTargetIndex = window.location.href.search(/#[A-z0-9-_]*$/);
|
||||
for (let i=0; i < headers.length; i++){
|
||||
const headerId = headers[i].innerText.replace(/[ ]/g,'-').toLowerCase()
|
||||
headers[i].setAttribute('id', headerId);
|
||||
headers[i].addEventListener('click', () =>
|
||||
window.location.href = window.location.href.substring(0, scrollTargetIndex) + `#${headerId}`);
|
||||
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
|
||||
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
|
||||
header.setAttribute('id', headerId);
|
||||
header.addEventListener('click', () => {
|
||||
window.location.hash = `#${headerId}`;
|
||||
header.scrollIntoView();
|
||||
});
|
||||
}
|
||||
|
||||
// Manually scroll the user to the appropriate header if anchor navigation is used
|
||||
if (scrollTargetIndex > -1) {
|
||||
try{
|
||||
const scrollTarget = window.location.href.substring(scrollTargetIndex + 1);
|
||||
document.getElementById(scrollTarget).scrollIntoView({ behavior: "smooth" });
|
||||
} catch(error) {
|
||||
console.error(error);
|
||||
document.fonts.ready.finally(() => {
|
||||
if (window.location.hash) {
|
||||
const scrollTarget = document.getElementById(window.location.hash.substring(1));
|
||||
scrollTarget?.scrollIntoView();
|
||||
}
|
||||
}
|
||||
});
|
||||
}).catch((error) => {
|
||||
console.error(error);
|
||||
tutorialWrapper.innerHTML =
|
||||
|
||||
@@ -46,9 +46,15 @@ the website is not required to generate them.
|
||||
## How do I get started?
|
||||
|
||||
If you are ready to start randomizing games, or want to start playing your favorite randomizer with others, please join
|
||||
our discord server at the [Archipelago Discord](https://discord.gg/archipelago). There are always people ready to answer
|
||||
our discord server at the [Archipelago Discord](https://discord.gg/8Z65BR2). There are always people ready to answer
|
||||
any questions you might have.
|
||||
|
||||
## What are some common terms I should know?
|
||||
|
||||
As randomizers and multiworld randomizers have been around for a while now there are quite a lot of common terms
|
||||
and jargon that is used in conjunction by the communities surrounding them. For a lot of the terms that are more common
|
||||
to Archipelago and its specific systems please see the [Glossary](/glossary/en).
|
||||
|
||||
## I want to add a game to the Archipelago randomizer. How do I do that?
|
||||
|
||||
The best way to get started is to take a look at our code on GitHub
|
||||
|
||||
94
WebHostLib/static/assets/faq/glossary_en.md
Normal file
94
WebHostLib/static/assets/faq/glossary_en.md
Normal file
@@ -0,0 +1,94 @@
|
||||
# Multiworld Glossary
|
||||
|
||||
There are a lot of common terms used when playing in different game randomizer communities and in multiworld as well.
|
||||
This document serves as a lookup for common terms that may be used by users in the community or in various other
|
||||
documentation.
|
||||
|
||||
## Item
|
||||
Items are what get shuffled around in your world or other worlds that you then receive. This could be a sword, a stat
|
||||
upgrade, a spell, or any other potential receivable for your game.
|
||||
|
||||
## Location
|
||||
Locations are where items are placed in your game. Whenever you interact with a location, you or another player will
|
||||
then receive an item. A location could be a chest, an enemy drop, a shop purchase, or any other interactable that can
|
||||
contain items in your game.
|
||||
|
||||
## Check
|
||||
A check is a common term for when you "check", or pick up, a location. In terms of Archipelago this is usually used for
|
||||
when a player goes to a location and sends its item, or "checks" the location. Players will often reference their now
|
||||
randomized locations as checks.
|
||||
|
||||
## Slot
|
||||
A slot is the player name and number assigned during generation. The number of slots is equal to the number of players,
|
||||
or "worlds", created. Each name must be unique as these are used to identify the slot user.
|
||||
|
||||
## World
|
||||
World in terms of Archipelago can mean multiple things and is used interchangeably in many situations.
|
||||
* During gameplay, a world is a single instance of a game, occupying one player "slot". However,
|
||||
Archipelago allows multiple players to connect to the same slot; then those players can share a world
|
||||
and complete it cooperatively. For games with native cooperative play, you can also play together and
|
||||
share a world that way, usually with only one player connected to the multiworld.
|
||||
* On the programming side, a world typically represents the package that integrates Archipelago with a
|
||||
particular game. For example this could be the entire `worlds/factorio` directory.
|
||||
|
||||
## RNG
|
||||
Acronym for "Random Number Generator." Archipelago uses its own custom Random object with a unique seed per generation,
|
||||
or, if running from source, a seed can be supplied and this seed will control all randomization during generation as all
|
||||
game worlds will have access to it.
|
||||
|
||||
## Seed
|
||||
A "seed" is a number used to initialize a pseudorandom number generator. Whenever you generate a new game on Archipelago
|
||||
this is a new "seed" as it has unique item placement, and you can create multiple "rooms" on the Archipelago site from a
|
||||
single seed. Using the same seed results in the random placement being the same.
|
||||
|
||||
## Room
|
||||
Whenever you generate a seed on the Archipelago website you will be put on a seed page that contains all the seed info
|
||||
with a link to the spoiler if one exists and will show how many unique rooms exist per seed. Each room has its own
|
||||
unique identifier that is separate from the seed. The room page is where you can find information to connect to the
|
||||
multiworld and download any patches if necessary. If you have a particularly fun or interesting seed, and you want to
|
||||
share it with somebody you can link them to this seed page, where they can generate a new room to play it! For seeds
|
||||
generated with race mode enabled, the seed page will only show rooms created by the unique user so the seed page is
|
||||
perfectly safe to share for racing purposes.
|
||||
|
||||
## Logic
|
||||
Base behavior of all seeds generated by Archipelago is they are expected to be completable based on the requirements of
|
||||
the settings. This is done by using "logic" in order to determine valid locations to place items while still being able
|
||||
to reach said location without this item. For the purposes of the randomizer a location is considered "in logic" if you
|
||||
can reach it with your current toolset of items or skills based on settings. Some players are able to obtain locations
|
||||
"out of logic" by performing various glitches or tricks that the settings may not account for and tend to mention this
|
||||
when sending out an item they obtained this way.
|
||||
|
||||
## Progression
|
||||
Certain items will allow access to more locations and are considered progression items as they "progress" the seed.
|
||||
|
||||
## Trash
|
||||
A term used for "filler" items that have no bearing on the generation and are either marginally useful for the player
|
||||
or useless. These items can be very useful depending on the player but are never very important and as such are usually
|
||||
termed trash.
|
||||
|
||||
## Burger King / BK Mode
|
||||
A term used in multiworlds when a player is unable to continue to progress and is awaiting an item. The term came to be
|
||||
after a player, allegedly, was unable to progress during a multiworld and went to Burger King while waiting to receive
|
||||
items from other players.
|
||||
|
||||
* "Logical BK" is when the player is unable to progress according to the settings of their game but may still be able to do
|
||||
things that would be "out of logic" by the generation.
|
||||
|
||||
* "Hard / full BK" is when the player is completely unable to progress even with tricks they may know and are unable to
|
||||
continue to play, aside from doing something like killing enemies for experience or money.
|
||||
|
||||
## Sphere
|
||||
Archipelago calculates the game playthrough by using a "sphere" system where it has a state for each player and checks
|
||||
to see what the players are able to reach with their current items. Any location that is reachable with the current
|
||||
state of items is a "sphere." For the purposes of Archipelago it starts playthrough calculation by distributing sphere 0
|
||||
items which are items that are either forced in the player's inventory by the game or placed in the `start_inventory` in
|
||||
their settings. Sphere 1 is then all accessible locations the players can reach with all the items they received from
|
||||
sphere 0, or their starting inventory. The playthrough continues in this fashion calculating a number of spheres until
|
||||
all players have completed their goal.
|
||||
|
||||
## Scouts / Scouting
|
||||
In some games there are locations that have visible items even if the item itself is unobtainable at the current time.
|
||||
Some games utilize a scouting feature where when the player "sees" the item it will give a free hint for the item in the
|
||||
client letting the players know what the exact item is, since if the item was for that game it would know but the item
|
||||
being foreign is a lot harder to represent visually.
|
||||
|
||||
@@ -26,24 +26,22 @@ window.addEventListener('load', () => {
|
||||
adjustHeaderWidth();
|
||||
|
||||
// Reset the id of all header divs to something nicer
|
||||
const headers = Array.from(document.querySelectorAll('h1, h2, h3, h4, h5, h6'));
|
||||
const scrollTargetIndex = window.location.href.search(/#[A-z0-9-_]*$/);
|
||||
for (let i=0; i < headers.length; i++){
|
||||
const headerId = headers[i].innerText.replace(/[ ]/g,'-').toLowerCase()
|
||||
headers[i].setAttribute('id', headerId);
|
||||
headers[i].addEventListener('click', () =>
|
||||
window.location.href = window.location.href.substring(0, scrollTargetIndex) + `#${headerId}`);
|
||||
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
|
||||
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
|
||||
header.setAttribute('id', headerId);
|
||||
header.addEventListener('click', () => {
|
||||
window.location.hash = `#${headerId}`;
|
||||
header.scrollIntoView();
|
||||
});
|
||||
}
|
||||
|
||||
// Manually scroll the user to the appropriate header if anchor navigation is used
|
||||
if (scrollTargetIndex > -1) {
|
||||
try{
|
||||
const scrollTarget = window.location.href.substring(scrollTargetIndex + 1);
|
||||
document.getElementById(scrollTarget).scrollIntoView({ behavior: "smooth" });
|
||||
} catch(error) {
|
||||
console.error(error);
|
||||
document.fonts.ready.finally(() => {
|
||||
if (window.location.hash) {
|
||||
const scrollTarget = document.getElementById(window.location.hash.substring(1));
|
||||
scrollTarget?.scrollIntoView();
|
||||
}
|
||||
}
|
||||
});
|
||||
}).catch((error) => {
|
||||
console.error(error);
|
||||
gameInfo.innerHTML =
|
||||
|
||||
51
WebHostLib/static/assets/glossary.js
Normal file
51
WebHostLib/static/assets/glossary.js
Normal file
@@ -0,0 +1,51 @@
|
||||
window.addEventListener('load', () => {
|
||||
const tutorialWrapper = document.getElementById('glossary-wrapper');
|
||||
new Promise((resolve, reject) => {
|
||||
const ajax = new XMLHttpRequest();
|
||||
ajax.onreadystatechange = () => {
|
||||
if (ajax.readyState !== 4) { return; }
|
||||
if (ajax.status === 404) {
|
||||
reject("Sorry, the glossary page is not available in that language yet.");
|
||||
return;
|
||||
}
|
||||
if (ajax.status !== 200) {
|
||||
reject("Something went wrong while loading the glossary.");
|
||||
return;
|
||||
}
|
||||
resolve(ajax.responseText);
|
||||
};
|
||||
ajax.open('GET', `${window.location.origin}/static/assets/faq/` +
|
||||
`glossary_${tutorialWrapper.getAttribute('data-lang')}.md`, true);
|
||||
ajax.send();
|
||||
}).then((results) => {
|
||||
// Populate page with HTML generated from markdown
|
||||
showdown.setOption('tables', true);
|
||||
showdown.setOption('strikethrough', true);
|
||||
showdown.setOption('literalMidWordUnderscores', true);
|
||||
tutorialWrapper.innerHTML += (new showdown.Converter()).makeHtml(results);
|
||||
adjustHeaderWidth();
|
||||
|
||||
// Reset the id of all header divs to something nicer
|
||||
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
|
||||
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
|
||||
header.setAttribute('id', headerId);
|
||||
header.addEventListener('click', () => {
|
||||
window.location.hash = `#${headerId}`;
|
||||
header.scrollIntoView();
|
||||
});
|
||||
}
|
||||
|
||||
// Manually scroll the user to the appropriate header if anchor navigation is used
|
||||
document.fonts.ready.finally(() => {
|
||||
if (window.location.hash) {
|
||||
const scrollTarget = document.getElementById(window.location.hash.substring(1));
|
||||
scrollTarget?.scrollIntoView();
|
||||
}
|
||||
});
|
||||
}).catch((error) => {
|
||||
console.error(error);
|
||||
tutorialWrapper.innerHTML =
|
||||
`<h2>This page is out of logic!</h2>
|
||||
<h3>Click <a href="${window.location.origin}">here</a> to return to safety.</h3>`;
|
||||
});
|
||||
});
|
||||
@@ -36,7 +36,8 @@ window.addEventListener('load', () => {
|
||||
const nameInput = document.getElementById('player-name');
|
||||
nameInput.addEventListener('keyup', (event) => updateBaseSetting(event));
|
||||
nameInput.value = playerSettings.name;
|
||||
}).catch(() => {
|
||||
}).catch((e) => {
|
||||
console.error(e);
|
||||
const url = new URL(window.location.href);
|
||||
window.location.replace(`${url.protocol}//${url.hostname}/page-not-found`);
|
||||
})
|
||||
@@ -101,9 +102,15 @@ const buildOptionsTable = (settings, romOpts = false) => {
|
||||
// td Left
|
||||
const tdl = document.createElement('td');
|
||||
const label = document.createElement('label');
|
||||
label.textContent = `${settings[setting].displayName}: `;
|
||||
label.setAttribute('for', setting);
|
||||
label.setAttribute('data-tooltip', settings[setting].description);
|
||||
label.innerText = `${settings[setting].displayName}:`;
|
||||
|
||||
const questionSpan = document.createElement('span');
|
||||
questionSpan.classList.add('interactive');
|
||||
questionSpan.setAttribute('data-tooltip', settings[setting].description);
|
||||
questionSpan.innerText = '(?)';
|
||||
|
||||
label.appendChild(questionSpan);
|
||||
tdl.appendChild(label);
|
||||
tr.appendChild(tdl);
|
||||
|
||||
@@ -111,6 +118,8 @@ const buildOptionsTable = (settings, romOpts = false) => {
|
||||
const tdr = document.createElement('td');
|
||||
let element = null;
|
||||
|
||||
const randomButton = document.createElement('button');
|
||||
|
||||
switch(settings[setting].type){
|
||||
case 'select':
|
||||
element = document.createElement('div');
|
||||
@@ -131,8 +140,21 @@ const buildOptionsTable = (settings, romOpts = false) => {
|
||||
}
|
||||
select.appendChild(option);
|
||||
});
|
||||
select.addEventListener('change', (event) => updateGameSetting(event));
|
||||
select.addEventListener('change', (event) => updateGameSetting(event.target));
|
||||
element.appendChild(select);
|
||||
|
||||
// Randomize button
|
||||
randomButton.innerText = '🎲';
|
||||
randomButton.classList.add('randomize-button');
|
||||
randomButton.setAttribute('data-key', setting);
|
||||
randomButton.setAttribute('data-tooltip', 'Toggle randomization for this option!');
|
||||
randomButton.addEventListener('click', (event) => toggleRandomize(event, [select]));
|
||||
if (currentSettings[gameName][setting] === 'random') {
|
||||
randomButton.classList.add('active');
|
||||
select.disabled = true;
|
||||
}
|
||||
|
||||
element.appendChild(randomButton);
|
||||
break;
|
||||
|
||||
case 'range':
|
||||
@@ -147,15 +169,110 @@ const buildOptionsTable = (settings, romOpts = false) => {
|
||||
range.value = currentSettings[gameName][setting];
|
||||
range.addEventListener('change', (event) => {
|
||||
document.getElementById(`${setting}-value`).innerText = event.target.value;
|
||||
updateGameSetting(event);
|
||||
updateGameSetting(event.target);
|
||||
});
|
||||
element.appendChild(range);
|
||||
|
||||
let rangeVal = document.createElement('span');
|
||||
rangeVal.classList.add('range-value');
|
||||
rangeVal.setAttribute('id', `${setting}-value`);
|
||||
rangeVal.innerText = currentSettings[gameName][setting] ?? settings[setting].defaultValue;
|
||||
rangeVal.innerText = currentSettings[gameName][setting] !== 'random' ?
|
||||
currentSettings[gameName][setting] : settings[setting].defaultValue;
|
||||
element.appendChild(rangeVal);
|
||||
|
||||
// Randomize button
|
||||
randomButton.innerText = '🎲';
|
||||
randomButton.classList.add('randomize-button');
|
||||
randomButton.setAttribute('data-key', setting);
|
||||
randomButton.setAttribute('data-tooltip', 'Toggle randomization for this option!');
|
||||
randomButton.addEventListener('click', (event) => toggleRandomize(event, [range]));
|
||||
if (currentSettings[gameName][setting] === 'random') {
|
||||
randomButton.classList.add('active');
|
||||
range.disabled = true;
|
||||
}
|
||||
|
||||
element.appendChild(randomButton);
|
||||
break;
|
||||
|
||||
case 'special_range':
|
||||
element = document.createElement('div');
|
||||
element.classList.add('special-range-container');
|
||||
|
||||
// Build the select element
|
||||
let specialRangeSelect = document.createElement('select');
|
||||
specialRangeSelect.setAttribute('data-key', setting);
|
||||
Object.keys(settings[setting].value_names).forEach((presetName) => {
|
||||
let presetOption = document.createElement('option');
|
||||
presetOption.innerText = presetName;
|
||||
presetOption.value = settings[setting].value_names[presetName];
|
||||
specialRangeSelect.appendChild(presetOption);
|
||||
});
|
||||
let customOption = document.createElement('option');
|
||||
customOption.innerText = 'Custom';
|
||||
customOption.value = 'custom';
|
||||
customOption.selected = true;
|
||||
specialRangeSelect.appendChild(customOption);
|
||||
if (Object.values(settings[setting].value_names).includes(Number(currentSettings[gameName][setting]))) {
|
||||
specialRangeSelect.value = Number(currentSettings[gameName][setting]);
|
||||
}
|
||||
|
||||
// Build range element
|
||||
let specialRangeWrapper = document.createElement('div');
|
||||
specialRangeWrapper.classList.add('special-range-wrapper');
|
||||
let specialRange = document.createElement('input');
|
||||
specialRange.setAttribute('type', 'range');
|
||||
specialRange.setAttribute('data-key', setting);
|
||||
specialRange.setAttribute('min', settings[setting].min);
|
||||
specialRange.setAttribute('max', settings[setting].max);
|
||||
specialRange.value = currentSettings[gameName][setting];
|
||||
|
||||
// Build rage value element
|
||||
let specialRangeVal = document.createElement('span');
|
||||
specialRangeVal.classList.add('range-value');
|
||||
specialRangeVal.setAttribute('id', `${setting}-value`);
|
||||
specialRangeVal.innerText = currentSettings[gameName][setting] !== 'random' ?
|
||||
currentSettings[gameName][setting] : settings[setting].defaultValue;
|
||||
|
||||
// Configure select event listener
|
||||
specialRangeSelect.addEventListener('change', (event) => {
|
||||
if (event.target.value === 'custom') { return; }
|
||||
|
||||
// Update range slider
|
||||
specialRange.value = event.target.value;
|
||||
document.getElementById(`${setting}-value`).innerText = event.target.value;
|
||||
updateGameSetting(event.target);
|
||||
});
|
||||
|
||||
// Configure range event handler
|
||||
specialRange.addEventListener('change', (event) => {
|
||||
// Update select element
|
||||
specialRangeSelect.value =
|
||||
(Object.values(settings[setting].value_names).includes(parseInt(event.target.value))) ?
|
||||
parseInt(event.target.value) : 'custom';
|
||||
document.getElementById(`${setting}-value`).innerText = event.target.value;
|
||||
updateGameSetting(event.target);
|
||||
});
|
||||
|
||||
element.appendChild(specialRangeSelect);
|
||||
specialRangeWrapper.appendChild(specialRange);
|
||||
specialRangeWrapper.appendChild(specialRangeVal);
|
||||
element.appendChild(specialRangeWrapper);
|
||||
|
||||
// Randomize button
|
||||
randomButton.innerText = '🎲';
|
||||
randomButton.classList.add('randomize-button');
|
||||
randomButton.setAttribute('data-key', setting);
|
||||
randomButton.setAttribute('data-tooltip', 'Toggle randomization for this option!');
|
||||
randomButton.addEventListener('click', (event) => toggleRandomize(
|
||||
event, [specialRange, specialRangeSelect])
|
||||
);
|
||||
if (currentSettings[gameName][setting] === 'random') {
|
||||
randomButton.classList.add('active');
|
||||
specialRange.disabled = true;
|
||||
specialRangeSelect.disabled = true;
|
||||
}
|
||||
|
||||
specialRangeWrapper.appendChild(randomButton);
|
||||
break;
|
||||
|
||||
default:
|
||||
@@ -172,6 +289,25 @@ const buildOptionsTable = (settings, romOpts = false) => {
|
||||
return table;
|
||||
};
|
||||
|
||||
const toggleRandomize = (event, inputElements) => {
|
||||
const active = event.target.classList.contains('active');
|
||||
const randomButton = event.target;
|
||||
|
||||
if (active) {
|
||||
randomButton.classList.remove('active');
|
||||
for (const element of inputElements) {
|
||||
element.disabled = undefined;
|
||||
updateGameSetting(element);
|
||||
}
|
||||
} else {
|
||||
randomButton.classList.add('active');
|
||||
for (const element of inputElements) {
|
||||
element.disabled = true;
|
||||
updateGameSetting(randomButton);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const updateBaseSetting = (event) => {
|
||||
const options = JSON.parse(localStorage.getItem(gameName));
|
||||
options[event.target.getAttribute('data-key')] = isNaN(event.target.value) ?
|
||||
@@ -179,10 +315,17 @@ const updateBaseSetting = (event) => {
|
||||
localStorage.setItem(gameName, JSON.stringify(options));
|
||||
};
|
||||
|
||||
const updateGameSetting = (event) => {
|
||||
const updateGameSetting = (settingElement) => {
|
||||
const options = JSON.parse(localStorage.getItem(gameName));
|
||||
options[gameName][event.target.getAttribute('data-key')] = isNaN(event.target.value) ?
|
||||
event.target.value : parseInt(event.target.value, 10);
|
||||
|
||||
if (settingElement.classList.contains('randomize-button')) {
|
||||
// If the event passed in is the randomize button, then we know what we must do.
|
||||
options[gameName][settingElement.getAttribute('data-key')] = 'random';
|
||||
} else {
|
||||
options[gameName][settingElement.getAttribute('data-key')] = isNaN(settingElement.value) ?
|
||||
settingElement.value : parseInt(settingElement.value, 10);
|
||||
}
|
||||
|
||||
localStorage.setItem(gameName, JSON.stringify(options));
|
||||
};
|
||||
|
||||
|
||||
49
WebHostLib/static/assets/sc2wolTracker.js
Normal file
49
WebHostLib/static/assets/sc2wolTracker.js
Normal file
@@ -0,0 +1,49 @@
|
||||
window.addEventListener('load', () => {
|
||||
// Reload tracker every 15 seconds
|
||||
const url = window.location;
|
||||
setInterval(() => {
|
||||
const ajax = new XMLHttpRequest();
|
||||
ajax.onreadystatechange = () => {
|
||||
if (ajax.readyState !== 4) { return; }
|
||||
|
||||
// Create a fake DOM using the returned HTML
|
||||
const domParser = new DOMParser();
|
||||
const fakeDOM = domParser.parseFromString(ajax.responseText, 'text/html');
|
||||
|
||||
// Update item tracker
|
||||
document.getElementById('inventory-table').innerHTML = fakeDOM.getElementById('inventory-table').innerHTML;
|
||||
// Update only counters in the location-table
|
||||
let counters = document.getElementsByClassName('counter');
|
||||
const fakeCounters = fakeDOM.getElementsByClassName('counter');
|
||||
for (let i = 0; i < counters.length; i++) {
|
||||
counters[i].innerHTML = fakeCounters[i].innerHTML;
|
||||
}
|
||||
};
|
||||
ajax.open('GET', url);
|
||||
ajax.send();
|
||||
}, 15000)
|
||||
|
||||
// Collapsible advancement sections
|
||||
const categories = document.getElementsByClassName("location-category");
|
||||
for (let i = 0; i < categories.length; i++) {
|
||||
let hide_id = categories[i].id.split('-')[0];
|
||||
if (hide_id == 'Total') {
|
||||
continue;
|
||||
}
|
||||
categories[i].addEventListener('click', function() {
|
||||
// Toggle the advancement list
|
||||
document.getElementById(hide_id).classList.toggle("hide");
|
||||
// Change text of the header
|
||||
const tab_header = document.getElementById(hide_id+'-header').children[0];
|
||||
const orig_text = tab_header.innerHTML;
|
||||
let new_text;
|
||||
if (orig_text.includes("▼")) {
|
||||
new_text = orig_text.replace("▼", "▲");
|
||||
}
|
||||
else {
|
||||
new_text = orig_text.replace("▲", "▼");
|
||||
}
|
||||
tab_header.innerHTML = new_text;
|
||||
});
|
||||
}
|
||||
});
|
||||
@@ -17,6 +17,13 @@ window.addEventListener('load', () => {
|
||||
paging: false,
|
||||
info: false,
|
||||
dom: "t",
|
||||
stateSave: true,
|
||||
stateSaveCallback: function(settings,data) {
|
||||
localStorage.setItem(`DataTables_${settings.sInstance}_/tracker`, JSON.stringify(data));
|
||||
},
|
||||
stateLoadCallback: function(settings) {
|
||||
return JSON.parse(localStorage.getItem(`DataTables_${settings.sInstance}_/tracker`));
|
||||
},
|
||||
columnDefs: [
|
||||
{
|
||||
targets: 'hours',
|
||||
@@ -68,10 +75,18 @@ window.addEventListener('load', () => {
|
||||
console.info(tables.search());
|
||||
tables.draw();
|
||||
});
|
||||
const tracker = document.getElementById('tracker-wrapper').getAttribute('data-tracker');
|
||||
const target_second = document.getElementById('tracker-wrapper').getAttribute('data-second') + 3;
|
||||
|
||||
function getSleepTimeSeconds(){
|
||||
// -40 % 60 is -40, which is absolutely wrong and should burn
|
||||
var sleepSeconds = (((target_second - new Date().getSeconds()) % 60) + 60) % 60;
|
||||
return sleepSeconds || 60;
|
||||
}
|
||||
|
||||
const update = () => {
|
||||
const target = $("<div></div>");
|
||||
const tracker = document.getElementById('tracker-wrapper').getAttribute('data-tracker');
|
||||
console.log("Updating Tracker...");
|
||||
target.load("/tracker/" + tracker, function (response, status) {
|
||||
if (status === "success") {
|
||||
target.find(".table").each(function (i, new_table) {
|
||||
@@ -90,9 +105,9 @@ window.addEventListener('load', () => {
|
||||
console.log(response);
|
||||
}
|
||||
})
|
||||
setTimeout(update, getSleepTimeSeconds()*1000);
|
||||
}
|
||||
|
||||
setInterval(update, 30000);
|
||||
setTimeout(update, getSleepTimeSeconds()*1000);
|
||||
|
||||
window.addEventListener('resize', () => {
|
||||
adjustTableHeight();
|
||||
|
||||
@@ -27,25 +27,28 @@ window.addEventListener('load', () => {
|
||||
tutorialWrapper.innerHTML += (new showdown.Converter()).makeHtml(results);
|
||||
adjustHeaderWidth();
|
||||
|
||||
const title = document.querySelector('h1')
|
||||
if (title) {
|
||||
document.title = title.textContent;
|
||||
}
|
||||
|
||||
// Reset the id of all header divs to something nicer
|
||||
const headers = Array.from(document.querySelectorAll('h1, h2, h3, h4, h5, h6'));
|
||||
const scrollTargetIndex = window.location.href.search(/#[A-z0-9-_]*$/);
|
||||
for (let i=0; i < headers.length; i++){
|
||||
const headerId = headers[i].innerText.replace(/[ ]/g,'-').toLowerCase()
|
||||
headers[i].setAttribute('id', headerId);
|
||||
headers[i].addEventListener('click', () =>
|
||||
window.location.href = window.location.href.substring(0, scrollTargetIndex) + `#${headerId}`);
|
||||
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
|
||||
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
|
||||
header.setAttribute('id', headerId);
|
||||
header.addEventListener('click', () => {
|
||||
window.location.hash = `#${headerId}`;
|
||||
header.scrollIntoView();
|
||||
});
|
||||
}
|
||||
|
||||
// Manually scroll the user to the appropriate header if anchor navigation is used
|
||||
if (scrollTargetIndex > -1) {
|
||||
try{
|
||||
const scrollTarget = window.location.href.substring(scrollTargetIndex + 1);
|
||||
document.getElementById(scrollTarget).scrollIntoView({ behavior: "smooth" });
|
||||
} catch(error) {
|
||||
console.error(error);
|
||||
document.fonts.ready.finally(() => {
|
||||
if (window.location.hash) {
|
||||
const scrollTarget = document.getElementById(window.location.hash.substring(1));
|
||||
scrollTarget?.scrollIntoView();
|
||||
}
|
||||
}
|
||||
});
|
||||
}).catch((error) => {
|
||||
console.error(error);
|
||||
tutorialWrapper.innerHTML =
|
||||
|
||||
@@ -23,6 +23,7 @@ window.addEventListener('load', () => {
|
||||
games.forEach((game) => {
|
||||
const gameTitle = document.createElement('h2');
|
||||
gameTitle.innerText = game.gameTitle;
|
||||
gameTitle.id = `${encodeURIComponent(game.gameTitle)}`;
|
||||
tutorialDiv.appendChild(gameTitle);
|
||||
|
||||
game.tutorials.forEach((tutorial) => {
|
||||
@@ -65,6 +66,15 @@ window.addEventListener('load', () => {
|
||||
showError();
|
||||
console.error(error);
|
||||
}
|
||||
|
||||
// Check if we are on an anchor when coming in, and scroll to it.
|
||||
const hash = window.location.hash;
|
||||
if (hash) {
|
||||
const offset = 128; // To account for navbar banner at top of page.
|
||||
window.scrollTo(0, 0);
|
||||
const rect = document.getElementById(hash.slice(1)).getBoundingClientRect();
|
||||
window.scrollTo(rect.left, rect.top - offset);
|
||||
}
|
||||
};
|
||||
ajax.open('GET', `${window.location.origin}/static/generated/tutorials.json`, true);
|
||||
ajax.send();
|
||||
|
||||
@@ -6,6 +6,7 @@ window.addEventListener('load', () => {
|
||||
"order": [[ 3, "desc" ]],
|
||||
"info": false,
|
||||
"dom": "t",
|
||||
"stateSave": true,
|
||||
});
|
||||
$("#seeds-table").DataTable({
|
||||
"paging": false,
|
||||
@@ -13,5 +14,6 @@ window.addEventListener('load', () => {
|
||||
"order": [[ 2, "desc" ]],
|
||||
"info": false,
|
||||
"dom": "t",
|
||||
"stateSave": true,
|
||||
});
|
||||
});
|
||||
|
||||
@@ -77,13 +77,17 @@ const createDefaultSettings = (settingData) => {
|
||||
});
|
||||
break;
|
||||
case 'range':
|
||||
for (let i = setting.min; i <= setting.max; ++i){
|
||||
newSettings[game][gameSetting][i] =
|
||||
(setting.hasOwnProperty('defaultValue') && setting.defaultValue === i) ? 25 : 0;
|
||||
}
|
||||
case 'special_range':
|
||||
newSettings[game][gameSetting][setting.min] = 0;
|
||||
newSettings[game][gameSetting][setting.max] = 0;
|
||||
newSettings[game][gameSetting]['random'] = 0;
|
||||
newSettings[game][gameSetting]['random-low'] = 0;
|
||||
newSettings[game][gameSetting]['random-high'] = 0;
|
||||
if (setting.hasOwnProperty('defaultValue')) {
|
||||
newSettings[game][gameSetting][setting.defaultValue] = 25;
|
||||
} else {
|
||||
newSettings[game][gameSetting][setting.min] = 25;
|
||||
}
|
||||
break;
|
||||
|
||||
case 'items-list':
|
||||
@@ -285,6 +289,7 @@ const buildWeightedSettingsDiv = (game, settings) => {
|
||||
break;
|
||||
|
||||
case 'range':
|
||||
case 'special_range':
|
||||
const rangeTable = document.createElement('table');
|
||||
const rangeTbody = document.createElement('tbody');
|
||||
|
||||
@@ -325,6 +330,14 @@ const buildWeightedSettingsDiv = (game, settings) => {
|
||||
hintText.innerHTML = 'This is a range option. You may enter a valid numerical value in the text box ' +
|
||||
`below, then press the "Add" button to add a weight for it.<br />Minimum value: ${setting.min}<br />` +
|
||||
`Maximum value: ${setting.max}`;
|
||||
|
||||
if (setting.hasOwnProperty('value_names')) {
|
||||
hintText.innerHTML += '<br /><br />Certain values have special meaning:';
|
||||
Object.keys(setting.value_names).forEach((specialName) => {
|
||||
hintText.innerHTML += `<br />${specialName}: ${setting.value_names[specialName]}`;
|
||||
});
|
||||
}
|
||||
|
||||
settingWrapper.appendChild(hintText);
|
||||
|
||||
const addOptionDiv = document.createElement('div');
|
||||
@@ -391,11 +404,17 @@ const buildWeightedSettingsDiv = (game, settings) => {
|
||||
tr.appendChild(tdDelete);
|
||||
|
||||
rangeTbody.appendChild(tr);
|
||||
|
||||
// Save new option to settings
|
||||
range.dispatchEvent(new Event('change'));
|
||||
});
|
||||
|
||||
Object.keys(currentSettings[game][settingName]).forEach((option) => {
|
||||
if (currentSettings[game][settingName][option] > 0) {
|
||||
const tr = document.createElement('tr');
|
||||
// These options are statically generated below, and should always appear even if they are deleted
|
||||
// from localStorage
|
||||
if (['random-low', 'random', 'random-high'].includes(option)) { return; }
|
||||
|
||||
const tr = document.createElement('tr');
|
||||
const tdLeft = document.createElement('td');
|
||||
tdLeft.classList.add('td-left');
|
||||
tdLeft.innerText = option;
|
||||
@@ -429,14 +448,15 @@ const buildWeightedSettingsDiv = (game, settings) => {
|
||||
deleteButton.innerText = '❌';
|
||||
deleteButton.addEventListener('click', () => {
|
||||
range.value = 0;
|
||||
range.dispatchEvent(new Event('change'));
|
||||
const changeEvent = new Event('change');
|
||||
changeEvent.action = 'rangeDelete';
|
||||
range.dispatchEvent(changeEvent);
|
||||
rangeTbody.removeChild(tr);
|
||||
});
|
||||
tdDelete.appendChild(deleteButton);
|
||||
tr.appendChild(tdDelete);
|
||||
|
||||
rangeTbody.appendChild(tr);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -487,7 +507,7 @@ const buildWeightedSettingsDiv = (game, settings) => {
|
||||
break;
|
||||
|
||||
default:
|
||||
console.error(`Unknown setting type for ${game} setting ${setting}: ${settings[setting].type}`);
|
||||
console.error(`Unknown setting type for ${game} setting ${settingName}: ${setting.type}`);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -894,8 +914,12 @@ const updateGameSetting = (evt) => {
|
||||
const setting = evt.target.getAttribute('data-setting');
|
||||
const option = evt.target.getAttribute('data-option');
|
||||
document.getElementById(`${game}-${setting}-${option}`).innerText = evt.target.value;
|
||||
options[game][setting][option] = isNaN(evt.target.value) ?
|
||||
evt.target.value : parseInt(evt.target.value, 10);
|
||||
console.log(event);
|
||||
if (evt.action && evt.action === 'rangeDelete') {
|
||||
delete options[game][setting][option];
|
||||
} else {
|
||||
options[game][setting][option] = parseInt(evt.target.value, 10);
|
||||
}
|
||||
localStorage.setItem('weighted-settings', JSON.stringify(options));
|
||||
};
|
||||
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
Copyright 2022 Berserker66 (Fabian Dill)
|
||||
Copyright 2022 LegendaryLinux (Chris Wilson)
|
||||
|
||||
All rights reserved.
|
||||
|
||||
BIN
WebHostLib/static/static/backgrounds/header/stone-header.png
Normal file
BIN
WebHostLib/static/static/backgrounds/header/stone-header.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 66 KiB |
BIN
WebHostLib/static/static/backgrounds/stone.png
Normal file
BIN
WebHostLib/static/static/backgrounds/stone.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 229 KiB |
3
WebHostLib/static/static/branding/LICENSE
Normal file
3
WebHostLib/static/static/branding/LICENSE
Normal file
@@ -0,0 +1,3 @@
|
||||
Copyright 2022 LegendaryLinux (Chris Wilson)
|
||||
|
||||
All rights reserved.
|
||||
@@ -1,4 +1,3 @@
|
||||
Copyright 2022 Berserker66 (Fabian Dill)
|
||||
Copyright 2022 LegendaryLinux (Chris Wilson)
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
Copyright 2022 Berserker66 (Fabian Dill)
|
||||
Copyright 2022 LegendaryLinux (Chris Wilson)
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -56,7 +56,3 @@
|
||||
#file-input{
|
||||
display: none;
|
||||
}
|
||||
|
||||
.interactive{
|
||||
color: #ffef00;
|
||||
}
|
||||
|
||||
@@ -105,3 +105,10 @@ h5, h6{
|
||||
margin-bottom: 20px;
|
||||
background-color: #ffff00;
|
||||
}
|
||||
.user-message a{
|
||||
color: #ff7700;
|
||||
}
|
||||
|
||||
.interactive{
|
||||
color: #ffef00;
|
||||
}
|
||||
@@ -55,4 +55,6 @@
|
||||
border: 1px solid #2a6c2f;
|
||||
border-radius: 6px;
|
||||
color: #000000;
|
||||
overflow-y: auto;
|
||||
max-height: 400px;
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
border-top-left-radius: 4px;
|
||||
border-top-right-radius: 4px;
|
||||
padding: 3px 3px 10px;
|
||||
width: 448px;
|
||||
width: 480px;
|
||||
background-color: rgb(60, 114, 157);
|
||||
}
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
}
|
||||
|
||||
#location-table{
|
||||
width: 448px;
|
||||
width: 480px;
|
||||
border-left: 2px solid #000000;
|
||||
border-right: 2px solid #000000;
|
||||
border-bottom: 2px solid #000000;
|
||||
@@ -108,7 +108,7 @@
|
||||
}
|
||||
|
||||
#location-table td:first-child {
|
||||
width: 272px;
|
||||
width: 300px;
|
||||
}
|
||||
|
||||
.location-category td:first-child {
|
||||
|
||||
@@ -49,7 +49,6 @@ html{
|
||||
font-weight: normal;
|
||||
width: 100%;
|
||||
margin-bottom: 0.5rem;
|
||||
color: #ffffff;
|
||||
text-shadow: 1px 1px 4px #000000;
|
||||
}
|
||||
|
||||
@@ -58,20 +57,14 @@ html{
|
||||
font-weight: normal;
|
||||
width: 100%;
|
||||
margin-bottom: 0.5rem;
|
||||
color: #ffe993;
|
||||
text-transform: lowercase;
|
||||
text-shadow: 1px 1px 2px #000000;
|
||||
}
|
||||
|
||||
#player-settings h3, #player-settings h4, #player-settings h5, #player-settings h6{
|
||||
color: #ffffff;
|
||||
text-shadow: 1px 1px 1px rgba(0, 0, 0, 0.5);
|
||||
}
|
||||
|
||||
#player-settings a{
|
||||
color: #ffef00;
|
||||
}
|
||||
|
||||
#player-settings input:not([type]){
|
||||
border: 1px solid #000000;
|
||||
padding: 3px;
|
||||
@@ -123,6 +116,10 @@ html{
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
#player-settings table select:disabled{
|
||||
background-color: lightgray;
|
||||
}
|
||||
|
||||
#player-settings table .range-container{
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
@@ -137,6 +134,35 @@ html{
|
||||
margin-left: 0.25rem;
|
||||
}
|
||||
|
||||
#player-settings table .special-range-container{
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
#player-settings table .special-range-wrapper{
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
margin-top: 0.25rem;
|
||||
}
|
||||
|
||||
#player-settings table .special-range-wrapper input[type=range]{
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
#player-settings table .randomize-button {
|
||||
max-height: 24px;
|
||||
line-height: 16px;
|
||||
padding: 2px 8px;
|
||||
margin: 0 0 0 0.25rem;
|
||||
font-size: 12px;
|
||||
border: 1px solid black;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
#player-settings table .randomize-button.active {
|
||||
background-color: #ffef00; /* Same as .interactive in globalStyles.css */
|
||||
}
|
||||
|
||||
#player-settings table label{
|
||||
display: block;
|
||||
min-width: 200px;
|
||||
@@ -148,7 +174,7 @@ html{
|
||||
border: none;
|
||||
padding: 3px;
|
||||
font-size: 17px;
|
||||
vertical-align: middle;
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
@media all and (max-width: 1000px), all and (orientation: portrait){
|
||||
|
||||
110
WebHostLib/static/styles/sc2wolTracker.css
Normal file
110
WebHostLib/static/styles/sc2wolTracker.css
Normal file
@@ -0,0 +1,110 @@
|
||||
#player-tracker-wrapper{
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
#inventory-table{
|
||||
border-top: 2px solid #000000;
|
||||
border-left: 2px solid #000000;
|
||||
border-right: 2px solid #000000;
|
||||
border-top-left-radius: 4px;
|
||||
border-top-right-radius: 4px;
|
||||
padding: 3px 3px 10px;
|
||||
width: 500px;
|
||||
background-color: #525494;
|
||||
}
|
||||
|
||||
#inventory-table td{
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
text-align: center;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
#inventory-table td.title{
|
||||
padding-top: 10px;
|
||||
height: 20px;
|
||||
font-family: "JuraBook", monospace;
|
||||
font-size: 16px;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
#inventory-table img{
|
||||
height: 100%;
|
||||
max-width: 40px;
|
||||
max-height: 40px;
|
||||
border: 1px solid #000000;
|
||||
filter: grayscale(100%) contrast(75%) brightness(20%);
|
||||
}
|
||||
|
||||
#inventory-table img.acquired{
|
||||
filter: none;
|
||||
}
|
||||
|
||||
#inventory-table div.counted-item {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
#inventory-table div.item-count {
|
||||
text-align: left;
|
||||
color: black;
|
||||
font-family: "JuraBook", monospace;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
#location-table{
|
||||
width: 500px;
|
||||
border-left: 2px solid #000000;
|
||||
border-right: 2px solid #000000;
|
||||
border-bottom: 2px solid #000000;
|
||||
border-bottom-left-radius: 4px;
|
||||
border-bottom-right-radius: 4px;
|
||||
background-color: #525494;
|
||||
padding: 10px 3px 3px;
|
||||
font-family: "JuraBook", monospace;
|
||||
font-size: 16px;
|
||||
font-weight: bold;
|
||||
cursor: default;
|
||||
}
|
||||
|
||||
#location-table th{
|
||||
vertical-align: middle;
|
||||
text-align: left;
|
||||
padding-right: 10px;
|
||||
}
|
||||
|
||||
#location-table td{
|
||||
padding-top: 2px;
|
||||
padding-bottom: 2px;
|
||||
line-height: 20px;
|
||||
}
|
||||
|
||||
#location-table td.counter {
|
||||
text-align: right;
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
#location-table td.toggle-arrow {
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
#location-table tr#Total-header {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
#location-table img{
|
||||
height: 100%;
|
||||
max-width: 30px;
|
||||
max-height: 30px;
|
||||
}
|
||||
|
||||
#location-table tbody.locations {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
#location-table td.location-name {
|
||||
padding-left: 16px;
|
||||
}
|
||||
|
||||
.hide {
|
||||
display: none;
|
||||
}
|
||||
@@ -1,5 +1,7 @@
|
||||
html{
|
||||
padding-top: 110px;
|
||||
scroll-padding-top: 100px;
|
||||
scroll-behavior: smooth;
|
||||
}
|
||||
|
||||
#base-header{
|
||||
|
||||
@@ -52,6 +52,7 @@ pre{
|
||||
|
||||
pre code{
|
||||
border: none;
|
||||
display: block;
|
||||
}
|
||||
|
||||
code{
|
||||
|
||||
@@ -52,6 +52,7 @@ pre{
|
||||
|
||||
pre code{
|
||||
border: none;
|
||||
display: block;
|
||||
}
|
||||
|
||||
code{
|
||||
|
||||
@@ -52,6 +52,7 @@ pre{
|
||||
|
||||
pre code{
|
||||
border: none;
|
||||
display: block;
|
||||
}
|
||||
|
||||
code{
|
||||
|
||||
@@ -52,6 +52,7 @@ pre{
|
||||
|
||||
pre code{
|
||||
border: none;
|
||||
display: block;
|
||||
}
|
||||
|
||||
code{
|
||||
|
||||
@@ -52,6 +52,7 @@ pre{
|
||||
|
||||
pre code{
|
||||
border: none;
|
||||
display: block;
|
||||
}
|
||||
|
||||
code{
|
||||
|
||||
@@ -53,6 +53,7 @@ pre{
|
||||
|
||||
pre code{
|
||||
border: none;
|
||||
display: block;
|
||||
}
|
||||
|
||||
code{
|
||||
|
||||
@@ -52,6 +52,7 @@ pre{
|
||||
|
||||
pre code{
|
||||
border: none;
|
||||
display: block;
|
||||
}
|
||||
|
||||
code{
|
||||
|
||||
66
WebHostLib/static/styles/themes/stone.css
Normal file
66
WebHostLib/static/styles/themes/stone.css
Normal file
@@ -0,0 +1,66 @@
|
||||
html{
|
||||
background-image: url('../../static/backgrounds/stone.png');
|
||||
background-repeat: repeat;
|
||||
background-size: 275px 275px;
|
||||
}
|
||||
|
||||
body{
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
#base-header {
|
||||
background: url('../../static/backgrounds/header/stone-header.png') repeat-x;
|
||||
}
|
||||
|
||||
.markdown {
|
||||
background-color: rgba(0, 0, 0, 0.66) !important;
|
||||
}
|
||||
|
||||
h1{
|
||||
color: #cccbc3;
|
||||
}
|
||||
|
||||
h2{
|
||||
color: #aad79c;
|
||||
}
|
||||
|
||||
h3, h4, h5,h6{
|
||||
color: #ffffff;
|
||||
text-shadow: 1px 1px 1px rgba(0, 0, 0, 0.5);
|
||||
}
|
||||
|
||||
table th{
|
||||
|
||||
}
|
||||
|
||||
table td{
|
||||
|
||||
}
|
||||
|
||||
a{
|
||||
color: #96e2ff;
|
||||
}
|
||||
|
||||
pre{
|
||||
margin-top: 0;
|
||||
padding: 0.5rem 0.25rem;
|
||||
border-radius: 6px;
|
||||
color: #000000;
|
||||
}
|
||||
|
||||
pre code{
|
||||
border: none;
|
||||
display: block;
|
||||
}
|
||||
|
||||
code{
|
||||
border-radius: 4px;
|
||||
padding-left: 0.25rem;
|
||||
padding-right: 0.25rem;
|
||||
color: #000000;
|
||||
}
|
||||
|
||||
pre, code{
|
||||
background-color: #e4ffdb;
|
||||
border: 1px solid #2d3435;
|
||||
}
|
||||
@@ -14,7 +14,6 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
||||
/* Base styles for the element that has a tooltip */
|
||||
[data-tooltip], .tooltip {
|
||||
position: relative;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
/* Base styles for the entire tooltip */
|
||||
@@ -55,14 +54,15 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
||||
|
||||
/** Content styles */
|
||||
.tooltip:after, [data-tooltip]:after {
|
||||
width: 260px;
|
||||
z-index: 10000;
|
||||
padding: 8px;
|
||||
width: 160px;
|
||||
border-radius: 4px;
|
||||
background-color: #000;
|
||||
background-color: hsla(0, 0%, 20%, 0.9);
|
||||
color: #fff;
|
||||
content: attr(data-tooltip);
|
||||
white-space: pre-wrap;
|
||||
font-size: 14px;
|
||||
line-height: 1.2;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
import typing
|
||||
from collections import Counter, defaultdict
|
||||
from itertools import cycle
|
||||
from colorsys import hsv_to_rgb
|
||||
from datetime import datetime, timedelta, date
|
||||
from math import tau
|
||||
|
||||
from bokeh.colors import RGB
|
||||
from bokeh.embed import components
|
||||
from bokeh.palettes import Dark2_8 as palette
|
||||
from bokeh.models import HoverTool
|
||||
from bokeh.plotting import figure, ColumnDataSource
|
||||
from bokeh.resources import INLINE
|
||||
from flask import render_template
|
||||
@@ -13,42 +15,91 @@ from pony.orm import select
|
||||
from . import app, cache
|
||||
from .models import Room
|
||||
|
||||
PLOT_WIDTH = 600
|
||||
|
||||
def get_db_data():
|
||||
|
||||
def get_db_data(known_games: typing.Set[str]) -> typing.Tuple[typing.Counter[str],
|
||||
typing.DefaultDict[datetime.date, typing.Dict[str, int]]]:
|
||||
games_played = defaultdict(Counter)
|
||||
total_games = Counter()
|
||||
cutoff = date.today()-timedelta(days=30000)
|
||||
cutoff = date.today() - timedelta(days=30)
|
||||
room: Room
|
||||
for room in select(room for room in Room if room.creation_time >= cutoff):
|
||||
for slot in room.seed.slots:
|
||||
total_games[slot.game] += 1
|
||||
games_played[room.creation_time.date()][slot.game] += 1
|
||||
if slot.game in known_games:
|
||||
total_games[slot.game] += 1
|
||||
games_played[room.creation_time.date()][slot.game] += 1
|
||||
return total_games, games_played
|
||||
|
||||
|
||||
@app.route('/stats')
|
||||
@cache.memoize(timeout=60*60) # regen once per hour should be plenty
|
||||
def stats():
|
||||
plot = figure(title="Games Played Per Day", x_axis_type='datetime', x_axis_label="Date",
|
||||
y_axis_label="Games Played", sizing_mode="scale_both", width=500, height=500)
|
||||
def get_color_palette(colors_needed: int) -> typing.List[RGB]:
|
||||
colors = []
|
||||
# colors_needed +1 to prevent first and last color being too close to each other
|
||||
colors_needed += 1
|
||||
|
||||
total_games, games_played = get_db_data()
|
||||
for x in range(0, 361, 360 // colors_needed):
|
||||
# a bit of noise on value to add some luminosity difference
|
||||
colors.append(RGB(*(val * 255 for val in hsv_to_rgb(x / 360, 0.8, 0.8 + (x / 1800)))))
|
||||
|
||||
# splice colors for maximum hue contrast.
|
||||
colors = colors[::2] + colors[1::2]
|
||||
|
||||
return colors
|
||||
|
||||
|
||||
def create_game_played_figure(all_games_data: typing.Dict[datetime.date, typing.Dict[str, int]],
|
||||
game: str, color: RGB) -> figure:
|
||||
occurences = []
|
||||
days = [day for day, game_data in all_games_data.items() if game_data[game]]
|
||||
for day in days:
|
||||
occurences.append(all_games_data[day][game])
|
||||
data = {
|
||||
"days": [datetime.combine(day, datetime.min.time()) for day in days],
|
||||
"played": occurences
|
||||
}
|
||||
|
||||
plot = figure(
|
||||
title=f"{game} Played Per Day", x_axis_type='datetime', x_axis_label="Date",
|
||||
y_axis_label="Games Played", sizing_mode="scale_both", width=PLOT_WIDTH, height=500,
|
||||
toolbar_location=None, tools="",
|
||||
# setting legend to False seems broken in bokeh currently?
|
||||
# legend=False
|
||||
)
|
||||
|
||||
hover = HoverTool(tooltips=[("Date:", "@days{%F}"), ("Played:", "@played")], formatters={"@days": "datetime"})
|
||||
plot.add_tools(hover)
|
||||
plot.vbar(x="days", top="played", legend_label=game, color=color, source=ColumnDataSource(data=data), width=1)
|
||||
return plot
|
||||
|
||||
|
||||
@app.route('/stats')
|
||||
@cache.memoize(timeout=60 * 60) # regen once per hour should be plenty
|
||||
def stats():
|
||||
from worlds import network_data_package
|
||||
known_games = set(network_data_package["games"])
|
||||
plot = figure(title="Games Played Per Day", x_axis_type='datetime', x_axis_label="Date",
|
||||
y_axis_label="Games Played", sizing_mode="scale_both", width=PLOT_WIDTH, height=500)
|
||||
|
||||
total_games, games_played = get_db_data(known_games)
|
||||
days = sorted(games_played)
|
||||
|
||||
cyc_palette = cycle(palette)
|
||||
color_palette = get_color_palette(len(total_games))
|
||||
game_to_color: typing.Dict[str, RGB] = {game: color for game, color in zip(total_games, color_palette)}
|
||||
|
||||
for game in sorted(total_games):
|
||||
occurences = []
|
||||
for day in days:
|
||||
occurences.append(games_played[day][game])
|
||||
plot.line([datetime.combine(day, datetime.min.time()) for day in days],
|
||||
occurences, legend_label=game, line_width=2, color=next(cyc_palette))
|
||||
occurences, legend_label=game, line_width=2, color=game_to_color[game])
|
||||
|
||||
total = sum(total_games.values())
|
||||
pie = figure(plot_height=350, title=f"Games Played in the Last 30 Days (Total: {total})", toolbar_location=None,
|
||||
pie = figure(title=f"Games Played in the Last 30 Days (Total: {total})", toolbar_location=None,
|
||||
tools="hover", tooltips=[("Game:", "@games"), ("Played:", "@count")],
|
||||
sizing_mode="scale_both", width=500, height=500)
|
||||
sizing_mode="scale_both", width=PLOT_WIDTH, height=500, x_range=(-0.5, 1.2))
|
||||
pie.axis.visible = False
|
||||
pie.xgrid.visible = False
|
||||
pie.ygrid.visible = False
|
||||
|
||||
data = {
|
||||
"games": [],
|
||||
@@ -65,12 +116,16 @@ def stats():
|
||||
current_angle += angle
|
||||
data["end_angles"].append(current_angle)
|
||||
|
||||
data["colors"] = [element[1] for element in sorted((game, color) for game, color in
|
||||
zip(data["games"], cycle(palette)))]
|
||||
pie.wedge(x=0.5, y=0.5, radius=0.5,
|
||||
data["colors"] = [game_to_color[game] for game in data["games"]]
|
||||
|
||||
pie.wedge(x=0, y=0, radius=0.5,
|
||||
start_angle="start_angles", end_angle="end_angles", fill_color="colors",
|
||||
source=ColumnDataSource(data=data), legend_field="games")
|
||||
|
||||
script, charts = components((plot, pie))
|
||||
per_game_charts = [create_game_played_figure(games_played, game, game_to_color[game]) for game in
|
||||
sorted(total_games, key=lambda game: total_games[game])
|
||||
if total_games[game] > 1]
|
||||
|
||||
script, charts = components((plot, pie, *per_game_charts))
|
||||
return render_template("stats.html", js_resources=INLINE.render_js(), css_resources=INLINE.render_css(),
|
||||
chart_data=script, charts=charts)
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
{% extends 'pageWrapper.html' %}
|
||||
|
||||
{% block head %}
|
||||
{{ super() }}
|
||||
<title>Mystery Check Result</title>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/check.css") }}" />
|
||||
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/check.js") }}"></script>
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
<div id="check-result" class="grass-island">
|
||||
<h1>Verification Results</h1>
|
||||
<p>The results of your requested file check are below.</p>
|
||||
<table class="table autodatatable">
|
||||
<table id="results-table" class="table autodatatable">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>File</th>
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
{% extends 'pageWrapper.html' %}
|
||||
|
||||
{% block head %}
|
||||
{{ super() }}
|
||||
<title>Generate Game</title>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/generate.css") }}" />
|
||||
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/generate.js") }}"></script>
|
||||
@@ -41,12 +40,11 @@
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<label for="forfeit_mode">Forfeit Permission:</label>
|
||||
<span
|
||||
class="interactive"
|
||||
data-tooltip="A forfeit releases all remaining items from the locations
|
||||
in your world.">(?)
|
||||
</span>
|
||||
<label for="forfeit_mode">Forfeit Permission:
|
||||
<span class="interactive" data-tooltip="A forfeit releases all remaining items from the locations in your world.">
|
||||
(?)
|
||||
</span>
|
||||
</label>
|
||||
</td>
|
||||
<td>
|
||||
<select name="forfeit_mode" id="forfeit_mode">
|
||||
@@ -63,12 +61,11 @@
|
||||
|
||||
<tr>
|
||||
<td>
|
||||
<label for="collect_mode">Collect Permission:</label>
|
||||
<span
|
||||
class="interactive"
|
||||
data-tooltip="A collect releases all of your remaining items to you
|
||||
from across the multiworld.">(?)
|
||||
</span>
|
||||
<label for="collect_mode">Collect Permission:
|
||||
<span class="interactive" data-tooltip="A collect releases all of your remaining items to you from across the multiworld.">
|
||||
(?)
|
||||
</span>
|
||||
</label>
|
||||
</td>
|
||||
<td>
|
||||
<select name="collect_mode" id="collect_mode">
|
||||
@@ -85,12 +82,11 @@
|
||||
|
||||
<tr>
|
||||
<td>
|
||||
<label for="remaining_mode">Remaining Permission:</label>
|
||||
<span
|
||||
class="interactive"
|
||||
data-tooltip="Remaining lists all items still in your world by name only."
|
||||
>(?)
|
||||
</span>
|
||||
<label for="remaining_mode">Remaining Permission:
|
||||
<span class="interactive" data-tooltip="Remaining lists all items still in your world by name only.">
|
||||
(?)
|
||||
</span>
|
||||
</label>
|
||||
</td>
|
||||
<td>
|
||||
<select name="remaining_mode" id="remaining_mode">
|
||||
@@ -106,11 +102,11 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<label for="item_cheat">Item Cheat:</label>
|
||||
<span
|
||||
class="interactive"
|
||||
data-tooltip="Allows players to use the !getitem command.">(?)
|
||||
</span>
|
||||
<label for="item_cheat">Item Cheat:
|
||||
<span class="interactive" data-tooltip="Allows players to use the !getitem command.">
|
||||
(?)
|
||||
</span>
|
||||
</label>
|
||||
</td>
|
||||
<td>
|
||||
<select name="item_cheat" id="item_cheat">
|
||||
@@ -131,12 +127,11 @@
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<label for="hint_cost"> Hint Cost:</label>
|
||||
<span
|
||||
class="interactive"
|
||||
data-tooltip="After gathering this many checks, players can !hint <itemname>
|
||||
to get the location of that hint item.">(?)
|
||||
</span>
|
||||
<label for="hint_cost"> Hint Cost:
|
||||
<span class="interactive" data-tooltip="After gathering this many checks, players can !hint <itemname> to get the location of that hint item.">
|
||||
(?)
|
||||
</span>
|
||||
</label>
|
||||
</td>
|
||||
<td>
|
||||
<select name="hint_cost" id="hint_cost">
|
||||
@@ -150,11 +145,11 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<label for="server_password">Server Password:</label>
|
||||
<span
|
||||
class="interactive"
|
||||
data-tooltip="Allows for issuing of server console commands from any text client or in-game client using the !admin command.">(?)
|
||||
</span>
|
||||
<label for="server_password">Server Password:
|
||||
<span class="interactive" data-tooltip="Allows for issuing of server console commands from any text client or in-game client using the !admin command.">
|
||||
(?)
|
||||
</span>
|
||||
</label>
|
||||
</td>
|
||||
<td>
|
||||
<input id="server_password" name="server_password">
|
||||
@@ -162,23 +157,22 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<label for="plando_options">Plando Options:</label>
|
||||
<span
|
||||
class="interactive"
|
||||
data-tooltip="Allows players to plan some of the randomization. See the 'Archipelago Plando Guide' in 'Setup Guides' for more information.">(?)
|
||||
Plando Options:
|
||||
<span class="interactive" data-tooltip="Allows players to plan some of the randomization. See the 'Archipelago Plando Guide' in 'Setup Guides' for more information.">
|
||||
(?)
|
||||
</span>
|
||||
</td>
|
||||
<td>
|
||||
<input type="checkbox" name="plando_bosses" value="bosses" checked>
|
||||
<input type="checkbox" id="plando_bosses" name="plando_bosses" value="bosses" checked>
|
||||
<label for="plando_bosses">Bosses</label><br>
|
||||
|
||||
<input type="checkbox" name="plando_items" value="items" checked>
|
||||
<input type="checkbox" id="plando_items" name="plando_items" value="items" checked>
|
||||
<label for="plando_items">Items</label><br>
|
||||
|
||||
<input type="checkbox" name="plando_connections" value="connections" checked>
|
||||
<input type="checkbox" id="plando_connections" name="plando_connections" value="connections" checked>
|
||||
<label for="plando_connections">Connections</label><br>
|
||||
|
||||
<input type="checkbox" name="plando_texts" value="texts" checked>
|
||||
<input type="checkbox" id="plando_texts" name="plando_texts" value="texts" checked>
|
||||
<label for="plando_texts">Text</label>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
@@ -9,13 +9,13 @@
|
||||
|
||||
{% block body %}
|
||||
{% include 'header/dirtHeader.html' %}
|
||||
<div id="tracker-wrapper" data-tracker="{{ room.tracker|suuid }}/{{ team }}/{{ player }}">
|
||||
<div id="tracker-wrapper" data-tracker="{{ room.tracker|suuid }}/{{ team }}/{{ player }}" data-second="{{ saving_second }}">
|
||||
<div id="tracker-header-bar">
|
||||
<input placeholder="Search" id="search"/>
|
||||
<span class="info">This tracker will automatically update itself periodically.</span>
|
||||
</div>
|
||||
<div class="table-wrapper">
|
||||
<table class="table non-unique-item-table">
|
||||
<table id="received-table" class="table non-unique-item-table">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Item</th>
|
||||
@@ -25,11 +25,11 @@
|
||||
</thead>
|
||||
<tbody>
|
||||
|
||||
{% for name, count in inventory.items() %}
|
||||
{% for id, count in inventory.items() %}
|
||||
<tr>
|
||||
<td>{{ name | item_name }}</td>
|
||||
<td>{{ id | item_name }}</td>
|
||||
<td>{{ count }}</td>
|
||||
<td>{{received_items[name]}}</td>
|
||||
<td>{{received_items[id]}}</td>
|
||||
</tr>
|
||||
{%- endfor -%}
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
</table>
|
||||
</div>
|
||||
<div class="table-wrapper">
|
||||
<table class="table non-unique-item-table">
|
||||
<table id="locations-table" class="table non-unique-item-table">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Location</th>
|
||||
|
||||
17
WebHostLib/templates/glossary.html
Normal file
17
WebHostLib/templates/glossary.html
Normal file
@@ -0,0 +1,17 @@
|
||||
{% extends 'pageWrapper.html' %}
|
||||
|
||||
{% block head %}
|
||||
{% include 'header/grassHeader.html' %}
|
||||
<title>Glossary</title>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/showdown/1.9.1/showdown.min.js"
|
||||
integrity="sha512-L03kznCrNOfVxOUovR6ESfCz9Gfny7gihUX/huVbQB9zjODtYpxaVtIaAkpetoiyV2eqWbvxMH9fiSv5enX7bw=="
|
||||
crossorigin="anonymous"></script>
|
||||
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/glossary.js") }}"></script>
|
||||
{% endblock %}
|
||||
|
||||
{% block body %}
|
||||
<div id="glossary-wrapper" data-lang="{{ lang }}" class="markdown">
|
||||
<!-- Content generated by JavaScript -->
|
||||
</div>
|
||||
{% endblock %}
|
||||
5
WebHostLib/templates/header/stoneHeader.html
Normal file
5
WebHostLib/templates/header/stoneHeader.html
Normal file
@@ -0,0 +1,5 @@
|
||||
{% block head %}
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/themes/stone.css") }}" />
|
||||
{% endblock %}
|
||||
|
||||
{% include 'header/baseHeader.html' %}
|
||||
@@ -1,7 +1,6 @@
|
||||
{% extends 'pageWrapper.html' %}
|
||||
|
||||
{% block head %}
|
||||
{{ super() }}
|
||||
<title>Upload Multidata</title>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/hostGame.css") }}" />
|
||||
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/hostGame.js") }}"></script>
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
{% import "macros.html" as macros %}
|
||||
{% block head %}
|
||||
<title>Multiworld {{ room.id|suuid }}</title>
|
||||
{% if should_refresh %}<meta http-equiv="refresh" content="2">{% endif %}
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/hostRoom.css") }}"/>
|
||||
{% endblock %}
|
||||
|
||||
@@ -16,15 +17,19 @@
|
||||
This room has a <a href="{{ url_for("getTracker", tracker=room.tracker) }}">Multiworld Tracker</a> enabled.
|
||||
<br />
|
||||
{% endif %}
|
||||
This room will be closed after {{ room.timeout//60//60 }} hours of inactivity. Should you wish to continue
|
||||
later,
|
||||
you can simply refresh this page and the server will be started again.<br>
|
||||
{% if room.last_port %}
|
||||
The server for this room will be paused after {{ room.timeout//60//60 }} hours of inactivity.
|
||||
Should you wish to continue later,
|
||||
anyone can simply refresh this page and the server will resume.<br>
|
||||
{% if room.last_port == -1 %}
|
||||
There was an error hosting this Room. Another attempt will be made on refreshing this page.
|
||||
The most likely failure reason is that the multiworld is too old to be loaded now.
|
||||
{% elif room.last_port %}
|
||||
You can connect to this room by using <span class="interactive"
|
||||
data-tooltip="This means address/ip is {{ config['PATCH_TARGET'] }} and port is {{ room.last_port }}.">
|
||||
'/connect {{ config['PATCH_TARGET'] }}:{{ room.last_port }}'
|
||||
</span>
|
||||
in the <a href="{{ url_for("tutorial_landing")}}">client</a>.<br>{% endif %}
|
||||
in the <a href="{{ url_for("tutorial_landing")}}">client</a>.<br>
|
||||
{% endif %}
|
||||
{{ macros.list_patches_room(room) }}
|
||||
{% if room.owner == session["_id"] %}
|
||||
<form method=post>
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
-
|
||||
<a href="https://github.com/ArchipelagoMW/Archipelago">Source Code</a>
|
||||
-
|
||||
<a href="https://github.com/ArchipelagoMW/Archipelago/wiki">Wiki</a>
|
||||
-
|
||||
<a href="https://github.com/ArchipelagoMW/Archipelago/graphs/contributors">Contributors</a>
|
||||
-
|
||||
<a href="https://github.com/ArchipelagoMW/Archipelago/issues">Bug Report</a>
|
||||
|
||||
@@ -40,14 +40,17 @@
|
||||
{% elif patch.game == "Super Mario 64" and room.seed.slots|length == 1 %}
|
||||
<a href="{{ url_for("download_slot_file", room_id=room.id, player_id=patch.player_id) }}" download>
|
||||
Download APSM64EX File...</a>
|
||||
{% elif patch.game in ["A Link to the Past", "Secret of Evermore", "Super Metroid", "SMZ3"] %}
|
||||
{% elif patch.game | supports_apdeltapatch %}
|
||||
<a href="{{ url_for("download_patch", patch_id=patch.id, room_id=room.id) }}" download>
|
||||
Download Patch File...</a>
|
||||
{% elif patch.game == "Dark Souls III" and patch.data %}
|
||||
<a href="{{ url_for("download_slot_file", room_id=room.id, player_id=patch.player_id) }}" download>
|
||||
Download JSON File...</a>
|
||||
{% else %}
|
||||
No file to download for this game.
|
||||
{% endif %}
|
||||
</td>
|
||||
<td><a href="{{ url_for("getPlayerTracker", tracker=room.tracker, tracked_team=0, tracked_player=patch.player_id) }}">Tracker</a></td>
|
||||
<td><a href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=0, tracked_player=patch.player_id) }}">Tracker</a></td>
|
||||
</tr>
|
||||
{% endfor %}
|
||||
</tbody>
|
||||
|
||||
@@ -43,6 +43,19 @@
|
||||
<td><img src="{{ icons['Fishing Rod'] }}" class="{{ 'acquired' if 'Fishing Rod' in acquired_items }}" title="Fishing Rod" /></td>
|
||||
<td><img src="{{ icons['Campfire'] }}" class="{{ 'acquired' if 'Campfire' in acquired_items }}" title="Campfire" /></td>
|
||||
<td><img src="{{ icons['Spyglass'] }}" class="{{ 'acquired' if 'Spyglass' in acquired_items }}" title="Spyglass" /></td>
|
||||
<td>
|
||||
<div class="counted-item">
|
||||
<img src="{{ icons['Dragon Egg Shard'] }}" class="{{ 'acquired' if 'Dragon Egg Shard' in acquired_items }}" title="Dragon Egg Shard" />
|
||||
<div class="item-count">{{ shard_count }}</div>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['Lead'] }}" class="{{ 'acquired' if 'Lead' in acquired_items }}" title="Lead" /></td>
|
||||
<td><img src="{{ icons['Saddle'] }}" class="{{ 'acquired' if 'Saddle' in acquired_items }}" title="Saddle" /></td>
|
||||
<td><img src="{{ icons['Channeling Book'] }}" class="{{ 'acquired' if 'Channeling Book' in acquired_items }}" title="Channeling Book" /></td>
|
||||
<td><img src="{{ icons['Silk Touch Book'] }}" class="{{ 'acquired' if 'Silk Touch Book' in acquired_items }}" title="Silk Touch Book" /></td>
|
||||
<td><img src="{{ icons['Piercing IV Book'] }}" class="{{ 'acquired' if 'Piercing IV Book' in acquired_items }}" title="Piercing IV Book" /></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table id="location-table">
|
||||
|
||||
@@ -1,53 +1,85 @@
|
||||
# What is this file?
|
||||
# This file contains options which allow you to configure your multiworld experience while allowing others
|
||||
# to play how they want as well.
|
||||
|
||||
# How do I use it?
|
||||
# The options in this file are weighted. This means the higher number you assign to a value, the more
|
||||
# chances you have for that option to be chosen. For example, an option like this:
|
||||
# Q. What is this file?
|
||||
# A. This file contains options which allow you to configure your multiworld experience while allowing
|
||||
# others to play how they want as well.
|
||||
#
|
||||
# map_shuffle:
|
||||
# on: 5
|
||||
# off: 15
|
||||
# Q. How do I use it?
|
||||
# A. The options in this file are weighted. This means the higher number you assign to a value, the
|
||||
# more chances you have for that option to be chosen. For example, an option like this:
|
||||
#
|
||||
# Means you have 5 chances for map shuffle to occur, and 15 chances for map shuffle to be turned off
|
||||
# map_shuffle:
|
||||
# on: 5
|
||||
# off: 15
|
||||
#
|
||||
# Means you have 5 chances for map shuffle to occur, and 15 chances for map shuffle to be turned
|
||||
# off.
|
||||
#
|
||||
# Q. I've never seen a file like this before. What characters am I allowed to use?
|
||||
# A. This is a .yaml file. You are allowed to use most characters.
|
||||
# To test if your yaml is valid or not, you can use this website:
|
||||
# http://www.yamllint.com/
|
||||
# You can also verify your Archipelago settings are valid at this site:
|
||||
# https://archipelago.gg/check
|
||||
|
||||
# I've never seen a file like this before. What characters am I allowed to use?
|
||||
# This is a .yaml file. You are allowed to use most characters.
|
||||
# To test if your yaml is valid or not, you can use this website:
|
||||
# http://www.yamllint.com/
|
||||
# Your name in-game. Spaces will be replaced with underscores and there is a 16-character limit.
|
||||
# {player} will be replaced with the player's slot number.
|
||||
# {PLAYER} will be replaced with the player's slot number, if that slot number is greater than 1.
|
||||
# {number} will be replaced with the counter value of the name.
|
||||
# {NUMBER} will be replaced with the counter value of the name, if the counter value is greater than 1.
|
||||
name: Player{number}
|
||||
|
||||
description: Default {{ game }} Template # Used to describe your yaml. Useful if you have multiple files
|
||||
# Your name in-game. Spaces will be replaced with underscores and there is a 16 character limit
|
||||
name: YourName{number}
|
||||
#{player} will be replaced with the player's slot number.
|
||||
#{PLAYER} will be replaced with the player's slot number if that slot number is greater than 1.
|
||||
#{number} will be replaced with the counter value of the name.
|
||||
#{NUMBER} will be replaced with the counter value of the name if the counter value is greater than 1.
|
||||
game:
|
||||
{{ game }}: 1
|
||||
# Used to describe your yaml. Useful if you have multiple files.
|
||||
description: Default {{ game }} Template
|
||||
|
||||
game: {{ game }}
|
||||
requires:
|
||||
version: {{ __version__ }} # Version of Archipelago required for this yaml to work as expected.
|
||||
# Shared Options supported by all games:
|
||||
|
||||
{%- macro range_option(option) %}
|
||||
# you can add additional values between minimum and maximum
|
||||
# You can define additional values between the minimum and maximum values.
|
||||
# Minimum value is {{ option.range_start }}
|
||||
# Maximum value is {{ option.range_end }}
|
||||
{%- set data, notes = dictify_range(option) %}
|
||||
{%- for entry, default in data.items() %}
|
||||
{{ entry }}: {{ default }}{% if notes[entry] %} # {{ notes[entry] }}{% endif %}
|
||||
{%- endfor -%}
|
||||
{% endmacro %}
|
||||
|
||||
{{ game }}:
|
||||
{%- for option_key, option in options.items() %}
|
||||
{{ option_key }}:{% if option.__doc__ %} # {{ option.__doc__ | replace('\n', '\n#') | indent(4, first=False) }}{% endif %}
|
||||
{{ option_key }}:
|
||||
{%- if option.__doc__ %}
|
||||
# {{ option.__doc__
|
||||
| trim
|
||||
| replace('\n\n', '\n \n')
|
||||
| replace('\n ', '\n# ')
|
||||
| indent(4, first=False)
|
||||
}}
|
||||
{%- endif -%}
|
||||
|
||||
{%- if option.__doc__ and option.range_start is defined %}
|
||||
#
|
||||
{%- endif -%}
|
||||
|
||||
{%- if option.range_start is defined and option.range_start is number %}
|
||||
{{- range_option(option) -}}
|
||||
|
||||
{%- elif option.options -%}
|
||||
{%- for suboption_option_id, sub_option_name in option.name_lookup.items() %}
|
||||
{{ sub_option_name }}: {% if suboption_option_id == option.default %}50{% else %}0{% endif %}
|
||||
{%- endfor -%}
|
||||
|
||||
{%- if option.name_lookup[option.default] not in option.options %}
|
||||
{{ option.default }}: 50
|
||||
{%- endif -%}
|
||||
|
||||
{%- elif option.default is string %}
|
||||
{{ option.default }}: 50
|
||||
|
||||
{%- elif option.default is iterable and option.default is not mapping %}
|
||||
{{ option.default | list }}
|
||||
|
||||
{%- else %}
|
||||
{{ yaml_dump(default_converter(option.default)) | indent(4, first=False) }}
|
||||
{%- endif -%}
|
||||
{{ yaml_dump(option.default) | trim | indent(4, first=false) }}
|
||||
{%- endif -%}
|
||||
{{ "\n" }}
|
||||
{%- endfor %}
|
||||
{% if not options %}{}{% endif %}
|
||||
|
||||
233
WebHostLib/templates/sc2wolTracker.html
Normal file
233
WebHostLib/templates/sc2wolTracker.html
Normal file
@@ -0,0 +1,233 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<title>{{ player_name }}'s Tracker</title>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename='styles/sc2wolTracker.css') }}"/>
|
||||
<script type="application/ecmascript" src="{{ url_for('static', filename='assets/sc2wolTracker.js') }}"></script>
|
||||
<link rel="stylesheet" media="screen" href="https://fontlibrary.org//face/jura" type="text/css"/>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}">
|
||||
<table id="inventory-table">
|
||||
<tr>
|
||||
<td colspan="10" class="title">
|
||||
Starting Resources
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['Starting Minerals'] }}" class="{{ 'acquired' if '+15 Starting Minerals' in acquired_items }}" title="Starting Minerals" /></td>
|
||||
<td colspan="2"><div class="item-count">+{{ minerals_count }}</div></td>
|
||||
<td><img src="{{ icons['Starting Vespene'] }}" class="{{ 'acquired' if '+15 Starting Vespene' in acquired_items }}" title="Starting Vespene" /></td>
|
||||
<td colspan="2"><div class="item-count">+{{ vespene_count }}</div></td>
|
||||
<!--
|
||||
<td><img src="{{ icons['Starting Supply'] }}" class="{{ 'acquired' if '+2 Starting Supply' in acquired_items }}" title="Starting Supply" /></td>
|
||||
<td colspan="2"><div class="item-count">+{{ supply_count }}</div></td>
|
||||
-->
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="10" class="title">
|
||||
Weapon & Armor Upgrades
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ infantry_weapon_url }}" class="{{ 'acquired' if 'Progressive Infantry Weapon' in acquired_items }}" title="Progressive Infantry Weapons{% if infantry_weapon_level > 0 %} (Level {{ infantry_weapon_level }}){% endif %}" /></td>
|
||||
<td><img src="{{ infantry_armor_url }}" class="{{ 'acquired' if 'Progressive Infantry Armor' in acquired_items }}" title="Progressive Infantry Armor{% if infantry_armor_level > 0 %} (Level {{ infantry_armor_level }}){% endif %}" /></td>
|
||||
<td><img src="{{ vehicle_weapon_url }}" class="{{ 'acquired' if 'Progressive Vehicle Weapon' in acquired_items }}" title="Progressive Vehicle Weapons{% if vehicle_weapon_level > 0 %} (Level {{ vehicle_weapon_level }}){% endif %}" /></td>
|
||||
<td><img src="{{ vehicle_armor_url }}" class="{{ 'acquired' if 'Progressive Vehicle Armor' in acquired_items }}" title="Progressive Vehicle Armor{% if vehicle_armor_level > 0 %} (Level {{ vehicle_armor_level }}){% endif %}" /></td>
|
||||
<td><img src="{{ ship_weapon_url }}" class="{{ 'acquired' if 'Progressive Ship Weapon' in acquired_items }}" title="Progressive Ship Weapons{% if ship_weapon_level > 0 %} (Level {{ ship_weapon_level }}){% endif %}" /></td>
|
||||
<td><img src="{{ ship_armor_url }}" class="{{ 'acquired' if 'Progressive Ship Armor' in acquired_items }}" title="Progressive Ship Armor{% if ship_armor_level > 0 %} (Level {{ ship_armor_level }}){% endif %}" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="10" class="title">
|
||||
Base
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2"><img src="{{ icons['Bunker'] }}" class="{{ 'acquired' if 'Bunker' in acquired_items }}" title="Bunker" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Missile Turret'] }}" class="{{ 'acquired' if 'Missile Turret' in acquired_items }}" title="Missile Turret" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Sensor Tower'] }}" class="{{ 'acquired' if 'Sensor Tower' in acquired_items }}" title="Sensor Tower" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['Projectile Accelerator (Bunker)'] }}" class="{{ 'acquired' if 'Projectile Accelerator (Bunker)' in acquired_items }}" title="Projectile Accelerator (Bunker)" /></td>
|
||||
<td><img src="{{ icons['Neosteel Bunker (Bunker)'] }}" class="{{ 'acquired' if 'Neosteel Bunker (Bunker)' in acquired_items }}" title="Neosteel Bunker (Bunker)" /></td>
|
||||
<td><img src="{{ icons['Titanium Housing (Missile Turret)'] }}" class="{{ 'acquired' if 'Titanium Housing (Missile Turret)' in acquired_items }}" title="Titanium Housing (Missile Turret)" /></td>
|
||||
<td><img src="{{ icons['Hellstorm Batteries (Missile Turret)'] }}" class="{{ 'acquired' if 'Hellstorm Batteries (Missile Turret)' in acquired_items }}" title="Hellstorm Batteries (Missile Turret)" /></td>
|
||||
<td colspan="2"> </td>
|
||||
<td><img src="{{ icons['Advanced Construction (SCV)'] }}" class="{{ 'acquired' if 'Advanced Construction (SCV)' in acquired_items }}" title="Advanced Construction (SCV)" /></td>
|
||||
<td><img src="{{ icons['Dual-Fusion Welders (SCV)'] }}" class="{{ 'acquired' if 'Dual-Fusion Welders (SCV)' in acquired_items }}" title="Dual-Fusion Welders (SCV)" /></td>
|
||||
<td><img src="{{ icons['Fire-Suppression System (Building)'] }}" class="{{ 'acquired' if 'Fire-Suppression System (Building)' in acquired_items }}" title="Fire-Suppression System (Building)" /></td>
|
||||
<td><img src="{{ icons['Orbital Command (Building)'] }}" class="{{ 'acquired' if 'Orbital Command (Building)' in acquired_items }}" title="Orbital Command (Building)" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="10" class="title">
|
||||
Infantry
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2"><img src="{{ icons['Marine'] }}" class="{{ 'acquired' if 'Marine' in acquired_items }}" title="Marine" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Medic'] }}" class="{{ 'acquired' if 'Medic' in acquired_items }}" title="Medic" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Firebat'] }}" class="{{ 'acquired' if 'Firebat' in acquired_items }}" title="Firebat" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Marauder'] }}" class="{{ 'acquired' if 'Marauder' in acquired_items }}" title="Marauder" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Reaper'] }}" class="{{ 'acquired' if 'Reaper' in acquired_items }}" title="Reaper" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['Stimpack (Marine)'] }}" class="{{ 'acquired' if 'Stimpack (Marine)' in acquired_items }}" title="Stimpack (Marine)" /></td>
|
||||
<td><img src="{{ icons['Combat Shield (Marine)'] }}" class="{{ 'acquired' if 'Combat Shield (Marine)' in acquired_items }}" title="Combat Shield (Marine)" /></td>
|
||||
<td><img src="{{ icons['Advanced Medic Facilities (Medic)'] }}" class="{{ 'acquired' if 'Advanced Medic Facilities (Medic)' in acquired_items }}" title="Advanced Medic Facilities (Medic)" /></td>
|
||||
<td><img src="{{ icons['Stabilizer Medpacks (Medic)'] }}" class="{{ 'acquired' if 'Stabilizer Medpacks (Medic)' in acquired_items }}" title="Stabilizer Medpacks (Medic)" /></td>
|
||||
<td><img src="{{ icons['Incinerator Gauntlets (Firebat)'] }}" class="{{ 'acquired' if 'Incinerator Gauntlets (Firebat)' in acquired_items }}" title="Incinerator Gauntlets (Firebat)" /></td>
|
||||
<td><img src="{{ icons['Juggernaut Plating (Firebat)'] }}" class="{{ 'acquired' if 'Juggernaut Plating (Firebat)' in acquired_items }}" title="Juggernaut Plating (Firebat)" /></td>
|
||||
<td><img src="{{ icons['Concussive Shells (Marauder)'] }}" class="{{ 'acquired' if 'Concussive Shells (Marauder)' in acquired_items }}" title="Concussive Shells (Marauder)" /></td>
|
||||
<td><img src="{{ icons['Kinetic Foam (Marauder)'] }}" class="{{ 'acquired' if 'Kinetic Foam (Marauder)' in acquired_items }}" title="Kinetic Foam (Marauder)" /></td>
|
||||
<td><img src="{{ icons['U-238 Rounds (Reaper)'] }}" class="{{ 'acquired' if 'U-238 Rounds (Reaper)' in acquired_items }}" title="U-238 Rounds (Reaper)" /></td>
|
||||
<td><img src="{{ icons['G-4 Clusterbomb (Reaper)'] }}" class="{{ 'acquired' if 'G-4 Clusterbomb (Reaper)' in acquired_items }}" title="G-4 Clusterbomb (Reaper)" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="10" class="title">
|
||||
Vehicles
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2"><img src="{{ icons['Hellion'] }}" class="{{ 'acquired' if 'Hellion' in acquired_items }}" title="Hellion" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Vulture'] }}" class="{{ 'acquired' if 'Vulture' in acquired_items }}" title="Vulture" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Goliath'] }}" class="{{ 'acquired' if 'Goliath' in acquired_items }}" title="Goliath" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Diamondback'] }}" class="{{ 'acquired' if 'Diamondback' in acquired_items }}" title="Diamondback" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Siege Tank'] }}" class="{{ 'acquired' if 'Siege Tank' in acquired_items }}" title="Siege Tank" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['Twin-Linked Flamethrower (Hellion)'] }}" class="{{ 'acquired' if 'Twin-Linked Flamethrower (Hellion)' in acquired_items }}" title="Twin-Linked Flamethrower (Hellion)" /></td>
|
||||
<td><img src="{{ icons['Thermite Filaments (Hellion)'] }}" class="{{ 'acquired' if 'Thermite Filaments (Hellion)' in acquired_items }}" title="Thermite Filaments (Hellion)" /></td>
|
||||
<td><img src="{{ icons['Cerberus Mine (Vulture)'] }}" class="{{ 'acquired' if 'Cerberus Mine (Vulture)' in acquired_items }}" title="Cerberus Mine (Vulture)" /></td>
|
||||
<td><img src="{{ icons['Replenishable Magazine (Vulture)'] }}" class="{{ 'acquired' if 'Replenishable Magazine (Vulture)' in acquired_items }}" title="Replenishable Magazine (Vulture)" /></td>
|
||||
<td><img src="{{ icons['Multi-Lock Weapons System (Goliath)'] }}" class="{{ 'acquired' if 'Multi-Lock Weapons System (Goliath)' in acquired_items }}" title="Multi-Lock Weapons System (Goliath)" /></td>
|
||||
<td><img src="{{ icons['Ares-Class Targeting System (Goliath)'] }}" class="{{ 'acquired' if 'Ares-Class Targeting System (Goliath)' in acquired_items }}" title="Ares-Class Targeting System (Goliath)" /></td>
|
||||
<td><img src="{{ icons['Tri-Lithium Power Cell (Diamondback)'] }}" class="{{ 'acquired' if 'Tri-Lithium Power Cell (Diamondback)' in acquired_items }}" title="Tri-Lithium Power Cell (Diamondback)" /></td>
|
||||
<td><img src="{{ icons['Shaped Hull (Diamondback)'] }}" class="{{ 'acquired' if 'Shaped Hull (Diamondback)' in acquired_items }}" title="Shaped Hull (Diamondback)" /></td>
|
||||
<td><img src="{{ icons['Maelstrom Rounds (Siege Tank)'] }}" class="{{ 'acquired' if 'Maelstrom Rounds (Siege Tank)' in acquired_items }}" title="Maelstrom Rounds (Siege Tank)" /></td>
|
||||
<td><img src="{{ icons['Shaped Blast (Siege Tank)'] }}" class="{{ 'acquired' if 'Shaped Blast (Siege Tank)' in acquired_items }}" title="Shaped Blast (Siege Tank)" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="10" class="title">
|
||||
Starships
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2"><img src="{{ icons['Medivac'] }}" class="{{ 'acquired' if 'Medivac' in acquired_items }}" title="Medivac" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Wraith'] }}" class="{{ 'acquired' if 'Wraith' in acquired_items }}" title="Wraith" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Viking'] }}" class="{{ 'acquired' if 'Viking' in acquired_items }}" title="Viking" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Banshee'] }}" class="{{ 'acquired' if 'Banshee' in acquired_items }}" title="Banshee" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Battlecruiser'] }}" class="{{ 'acquired' if 'Battlecruiser' in acquired_items }}" title="Battlecruiser" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['Rapid Deployment Tube (Medivac)'] }}" class="{{ 'acquired' if 'Rapid Deployment Tube (Medivac)' in acquired_items }}" title="Rapid Deployment Tube (Medivac)" /></td>
|
||||
<td><img src="{{ icons['Advanced Healing AI (Medivac)'] }}" class="{{ 'acquired' if 'Advanced Healing AI (Medivac)' in acquired_items }}" title="Advanced Healing AI (Medivac)" /></td>
|
||||
<td><img src="{{ icons['Tomahawk Power Cells (Wraith)'] }}" class="{{ 'acquired' if 'Tomahawk Power Cells (Wraith)' in acquired_items }}" title="Tomahawk Power Cells (Wraith)" /></td>
|
||||
<td><img src="{{ icons['Displacement Field (Wraith)'] }}" class="{{ 'acquired' if 'Displacement Field (Wraith)' in acquired_items }}" title="Displacement Field (Wraith)" /></td>
|
||||
<td><img src="{{ icons['Ripwave Missiles (Viking)'] }}" class="{{ 'acquired' if 'Ripwave Missiles (Viking)' in acquired_items }}" title="Ripwave Missiles (Viking)" /></td>
|
||||
<td><img src="{{ icons['Phobos-Class Weapons System (Viking)'] }}" class="{{ 'acquired' if 'Phobos-Class Weapons System (Viking)' in acquired_items }}" title="Phobos-Class Weapons System (Viking)" /></td>
|
||||
<td><img src="{{ icons['Cross-Spectrum Dampeners (Banshee)'] }}" class="{{ 'acquired' if 'Cross-Spectrum Dampeners (Banshee)' in acquired_items }}" title="Cross-Spectrum Dampeners (Banshee)" /></td>
|
||||
<td><img src="{{ icons['Shockwave Missile Battery (Banshee)'] }}" class="{{ 'acquired' if 'Shockwave Missile Battery (Banshee)' in acquired_items }}" title="Shockwave Missile Battery (Banshee)" /></td>
|
||||
<td><img src="{{ icons['Missile Pods (Battlecruiser)'] }}" class="{{ 'acquired' if 'Missile Pods (Battlecruiser)' in acquired_items }}" title="Missile Pods (Battlecruiser)" /></td>
|
||||
<td><img src="{{ icons['Defensive Matrix (Battlecruiser)'] }}" class="{{ 'acquired' if 'Defensive Matrix (Battlecruiser)' in acquired_items }}" title="Defensive Matrix (Battlecruiser)" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="10" class="title">
|
||||
Dominion
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2"><img src="{{ icons['Ghost'] }}" class="{{ 'acquired' if 'Ghost' in acquired_items }}" title="Ghost" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Spectre'] }}" class="{{ 'acquired' if 'Spectre' in acquired_items }}" title="Spectre" /></td>
|
||||
<td colspan="2"><img src="{{ icons['Thor'] }}" class="{{ 'acquired' if 'Thor' in acquired_items }}" title="Thor" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['Ocular Implants (Ghost)'] }}" class="{{ 'acquired' if 'Ocular Implants (Ghost)' in acquired_items }}" title="Ocular Implants (Ghost)" /></td>
|
||||
<td><img src="{{ icons['Crius Suit (Ghost)'] }}" class="{{ 'acquired' if 'Crius Suit (Ghost)' in acquired_items }}" title="Crius Suit (Ghost)" /></td>
|
||||
<td><img src="{{ icons['Psionic Lash (Spectre)'] }}" class="{{ 'acquired' if 'Psionic Lash (Spectre)' in acquired_items }}" title="Psionic Lash (Spectre)" /></td>
|
||||
<td><img src="{{ icons['Nyx-Class Cloaking Module (Spectre)'] }}" class="{{ 'acquired' if 'Nyx-Class Cloaking Module (Spectre)' in acquired_items }}" title="Nyx-Class Cloaking Module (Spectre)" /></td>
|
||||
<td><img src="{{ icons['330mm Barrage Cannon (Thor)'] }}" class="{{ 'acquired' if '330mm Barrage Cannon (Thor)' in acquired_items }}" title="330mm Barrage Cannon (Thor)" /></td>
|
||||
<td><img src="{{ icons['Immortality Protocol (Thor)'] }}" class="{{ 'acquired' if 'Immortality Protocol (Thor)' in acquired_items }}" title="Immortality Protocol (Thor)" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="10" class="title">
|
||||
Mercenaries
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['War Pigs'] }}" class="{{ 'acquired' if 'War Pigs' in acquired_items }}" title="War Pigs" /></td>
|
||||
<td><img src="{{ icons['Devil Dogs'] }}" class="{{ 'acquired' if 'Devil Dogs' in acquired_items }}" title="Devil Dogs" /></td>
|
||||
<td><img src="{{ icons['Hammer Securities'] }}" class="{{ 'acquired' if 'Hammer Securities' in acquired_items }}" title="Hammer Securities" /></td>
|
||||
<td><img src="{{ icons['Spartan Company'] }}" class="{{ 'acquired' if 'Spartan Company' in acquired_items }}" title="Spartan Company" /></td>
|
||||
<td><img src="{{ icons['Siege Breakers'] }}" class="{{ 'acquired' if 'Siege Breakers' in acquired_items }}" title="Siege Breakers" /></td>
|
||||
<td><img src="{{ icons['Hel\'s Angel'] }}" class="{{ 'acquired' if 'Hel\'s Angel' in acquired_items }}" title="Hel's Angel" /></td>
|
||||
<td><img src="{{ icons['Dusk Wings'] }}" class="{{ 'acquired' if 'Dusk Wings' in acquired_items }}" title="Dusk Wings" /></td>
|
||||
<td><img src="{{ icons['Jackson\'s Revenge'] }}" class="{{ 'acquired' if 'Jackson\'s Revenge' in acquired_items }}" title="Jackson's Revenge" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="10" class="title">
|
||||
Lab Upgrades
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['Ultra-Capacitors'] }}" class="{{ 'acquired' if 'Ultra-Capacitors' in acquired_items }}" title="Ultra-Capacitors" /></td>
|
||||
<td><img src="{{ icons['Vanadium Plating'] }}" class="{{ 'acquired' if 'Vanadium Plating' in acquired_items }}" title="Vanadium Plating" /></td>
|
||||
<td><img src="{{ icons['Orbital Depots'] }}" class="{{ 'acquired' if 'Orbital Depots' in acquired_items }}" title="Orbital Depots" /></td>
|
||||
<td><img src="{{ icons['Micro-Filtering'] }}" class="{{ 'acquired' if 'Micro-Filtering' in acquired_items }}" title="Micro-Filtering" /></td>
|
||||
<td><img src="{{ icons['Automated Refinery'] }}" class="{{ 'acquired' if 'Automated Refinery' in acquired_items }}" title="Automated Refinery" /></td>
|
||||
<td><img src="{{ icons['Command Center Reactor'] }}" class="{{ 'acquired' if 'Command Center Reactor' in acquired_items }}" title="Command Center Reactor" /></td>
|
||||
<td><img src="{{ icons['Raven'] }}" class="{{ 'acquired' if 'Raven' in acquired_items }}" title="Raven" /></td>
|
||||
<td><img src="{{ icons['Science Vessel'] }}" class="{{ 'acquired' if 'Science Vessel' in acquired_items }}" title="Science Vessel" /></td>
|
||||
<td><img src="{{ icons['Tech Reactor'] }}" class="{{ 'acquired' if 'Tech Reactor' in acquired_items }}" title="Tech Reactor" /></td>
|
||||
<td><img src="{{ icons['Orbital Strike'] }}" class="{{ 'acquired' if 'Orbital Strike' in acquired_items }}" title="Orbital Strike" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['Shrike Turret'] }}" class="{{ 'acquired' if 'Shrike Turret' in acquired_items }}" title="Shrike Turret" /></td>
|
||||
<td><img src="{{ icons['Fortified Bunker'] }}" class="{{ 'acquired' if 'Fortified Bunker' in acquired_items }}" title="Fortified Bunker" /></td>
|
||||
<td><img src="{{ icons['Planetary Fortress'] }}" class="{{ 'acquired' if 'Planetary Fortress' in acquired_items }}" title="Planetary Fortress" /></td>
|
||||
<td><img src="{{ icons['Perdition Turret'] }}" class="{{ 'acquired' if 'Perdition Turret' in acquired_items }}" title="Perdition Turret" /></td>
|
||||
<td><img src="{{ icons['Predator'] }}" class="{{ 'acquired' if 'Predator' in acquired_items }}" title="Predator" /></td>
|
||||
<td><img src="{{ icons['Hercules'] }}" class="{{ 'acquired' if 'Hercules' in acquired_items }}" title="Hercules" /></td>
|
||||
<td><img src="{{ icons['Cellular Reactor'] }}" class="{{ 'acquired' if 'Cellular Reactor' in acquired_items }}" title="Cellular Reactor" /></td>
|
||||
<td><img src="{{ icons['Regenerative Bio-Steel'] }}" class="{{ 'acquired' if 'Regenerative Bio-Steel' in acquired_items }}" title="Regenerative Bio-Steel" /></td>
|
||||
<td><img src="{{ icons['Hive Mind Emulator'] }}" class="{{ 'acquired' if 'Hive Mind Emulator' in acquired_items }}" title="Hive Mind Emulator" /></td>
|
||||
<td><img src="{{ icons['Psi Disrupter'] }}" class="{{ 'acquired' if 'Psi Disrupter' in acquired_items }}" title="Psi Disrupter" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="10" class="title">
|
||||
Protoss Units
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="{{ icons['Zealot'] }}" class="{{ 'acquired' if 'Zealot' in acquired_items }}" title="Zealot" /></td>
|
||||
<td><img src="{{ icons['Stalker'] }}" class="{{ 'acquired' if 'Stalker' in acquired_items }}" title="Stalker" /></td>
|
||||
<td><img src="{{ icons['High Templar'] }}" class="{{ 'acquired' if 'High Templar' in acquired_items }}" title="High Templar" /></td>
|
||||
<td><img src="{{ icons['Dark Templar'] }}" class="{{ 'acquired' if 'Dark Templar' in acquired_items }}" title="Dark Templar" /></td>
|
||||
<td><img src="{{ icons['Immortal'] }}" class="{{ 'acquired' if 'Immortal' in acquired_items }}" title="Immortal" /></td>
|
||||
<td><img src="{{ icons['Colossus'] }}" class="{{ 'acquired' if 'Colossus' in acquired_items }}" title="Colossus" /></td>
|
||||
<td><img src="{{ icons['Phoenix'] }}" class="{{ 'acquired' if 'Phoenix' in acquired_items }}" title="Phoenix" /></td>
|
||||
<td><img src="{{ icons['Void Ray'] }}" class="{{ 'acquired' if 'Void Ray' in acquired_items }}" title="Void Ray" /></td>
|
||||
<td><img src="{{ icons['Carrier'] }}" class="{{ 'acquired' if 'Carrier' in acquired_items }}" title="Carrier" /></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table id="location-table">
|
||||
{% for area in checks_in_area %}
|
||||
{% if checks_in_area[area] > 0 %}
|
||||
<tr class="location-category" id="{{area}}-header">
|
||||
<td>{{ area }} {{'▼' if area != 'Total'}}</td>
|
||||
<td class="counter">{{ checks_done[area] }} / {{ checks_in_area[area] }}</td>
|
||||
</tr>
|
||||
<tbody class="locations hide" id="{{area}}">
|
||||
{% for location in location_info[area] %}
|
||||
<tr>
|
||||
<td class="location-name">{{ location }}</td>
|
||||
<td class="counter">{{ '✔' if location_info[area][location] else '' }}</td>
|
||||
</tr>
|
||||
{% endfor %}
|
||||
</tbody>
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
</table>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -26,6 +26,7 @@
|
||||
<li><a href="/user-content">User Content</a></li>
|
||||
<li><a href="/weighted-settings">Weighted Settings Page</a></li>
|
||||
<li><a href="{{url_for('stats')}}">Game Statistics</a></li>
|
||||
<li><a href="/glossary/en">Glossary</a></li>
|
||||
</ul>
|
||||
|
||||
<h2>Game Info Pages</h2>
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
{% extends 'pageWrapper.html' %}
|
||||
|
||||
{% block head %}
|
||||
{{ super() }}
|
||||
<title>Start Playing</title>
|
||||
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/startPlaying.css") }}" />
|
||||
{% endblock %}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user