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Update world api.md
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@@ -746,7 +746,7 @@ and check whether they were **unlocked**.
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and check whether they **became locked**.
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There are a multitude of other ways you can optimise LogicMixin. Some games use a `mygame_state_is_stale`
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variable that they simply set to True in collect/remove and `init_mixin`.
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variable that they simply set to True in `collect`, `remove`, and `init_mixin`.
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The calls to the actual recalculating functions are then moved to the start of the relevant access rules like this:
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```python
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