From db577ad899cc90f737fa8aecb8e45df4efc39af0 Mon Sep 17 00:00:00 2001 From: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Date: Sat, 21 Sep 2024 19:03:01 +0200 Subject: [PATCH] Update world api.md --- docs/world api.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/world api.md b/docs/world api.md index d210880e73..70ec9dc741 100644 --- a/docs/world api.md +++ b/docs/world api.md @@ -746,7 +746,7 @@ and check whether they were **unlocked**. and check whether they **became locked**. There are a multitude of other ways you can optimise LogicMixin. Some games use a `mygame_state_is_stale` -variable that they simply set to True in collect/remove and `init_mixin`. +variable that they simply set to True in `collect`, `remove`, and `init_mixin`. The calls to the actual recalculating functions are then moved to the start of the relevant access rules like this: ```python