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https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-03-30 09:33:22 -07:00
Create new options
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@@ -180,6 +180,59 @@ class TunicPlandoConnections(PlandoConnections):
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duplicate_exits = True
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class LaurelsZips(Toggle):
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"""
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Choose whether to include using the Hero's Laurels to zip through gates, doors, and tricky spots.
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"""
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internal_name = "laurels_zips"
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display_name = "Laurels Zips Logic"
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class IceGrappling(Choice):
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"""
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Choose whether grappling frozen enemies is in logic.
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Easy includes ice grappling enemies that are in range without luring them.
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Medium includes using ice grapples to push enemies through doors or off ledges. Also includes bringing an enemy over to the Temple Door to grapple through it.
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Hard includes luring or grappling enemies to get to where you want to go.
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Note: You will still be expected to ice grapple to the slime in East Forest.
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"""
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internal_name = "ice_grappling"
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display_name = "Ice Grapple Logic"
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option_off = 0
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option_easy = 1
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option_medium = 2
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option_hard = 3
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default = 0
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class LadderStorage(Choice):
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"""
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Choose whether Ladder Storage is in logic.
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Easy includes uses of Ladder Storage to get to open doors over a long distance without too much difficulty.
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Medium includes changing your elevation using the environment.
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Hard includes going behind the map to enter closed doors from behind.
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"""
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internal_name = "ladder_storage"
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display_name = "Ladder Storage Logic"
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option_off = 0
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option_easy = 1
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option_medium = 2
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option_hard = 3
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default = 0
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class LadderStorageWithoutItems(Toggle):
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"""
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If disabled, you logically require Stick, Sword, or Magic Orb to Ladder Storage.
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If enabled, you will be expected to Ladder Storage without items.
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This can be done with a Golden Coin, Prayer, rolling, the plushie code, and many other options.
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This option has no effect if you do not have Ladder Storage Logic enabled
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"""
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internal_name = "ladder_storage_without_items"
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display_name = "Ladder Storage without Items"
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@dataclass
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class TunicOptions(PerGameCommonOptions):
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start_inventory_from_pool: StartInventoryPool
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@@ -199,6 +252,10 @@ class TunicOptions(PerGameCommonOptions):
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maskless: Maskless
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laurels_location: LaurelsLocation
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plando_connections: TunicPlandoConnections
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laurels_zips: LaurelsZips
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ice_grappling: IceGrappling
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ladder_storage: LadderStorage
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ladder_storage_without_items: LadderStorageWithoutItems
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tunic_option_groups = [
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@@ -206,26 +263,32 @@ tunic_option_groups = [
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LogicRules,
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Lanternless,
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Maskless,
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LaurelsZips,
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IceGrappling,
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LadderStorage,
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LadderStorageWithoutItems
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])
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]
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tunic_option_presets: Dict[str, Dict[str, Any]] = {
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"Sync": {
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"ability_shuffling": True,
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AbilityShuffling.internal_name: True,
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},
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"Async": {
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"progression_balancing": 0,
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"ability_shuffling": True,
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"shuffle_ladders": True,
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"laurels_location": "10_fairies",
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AbilityShuffling.internal_name: True,
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ShuffleLadders.internal_name: True,
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LaurelsLocation.internal_name: LaurelsLocation.option_10_fairies,
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},
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"Glace Mode": {
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"accessibility": "minimal",
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"ability_shuffling": True,
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"entrance_rando": "yes",
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"fool_traps": "onslaught",
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"logic_rules": "unrestricted",
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"maskless": True,
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"lanternless": True,
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AbilityShuffling.internal_name: True,
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EntranceRando.internal_name: EntranceRando.option_yes,
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FoolTraps.internal_name: FoolTraps.option_onslaught,
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IceGrappling.internal_name: IceGrappling.option_hard,
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LadderStorage.internal_name: LadderStorage.option_hard,
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LadderStorageWithoutItems: True,
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Maskless.internal_name: True,
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Lanternless.internal_name: True,
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},
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}
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