mirror of
https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-03-30 08:13:26 -07:00
Merge branch 'ArchipelagoMW:main' into tunc-cleanup-rules
This commit is contained in:
@@ -80,7 +80,7 @@ class AdventureContext(CommonContext):
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self.local_item_locations = {}
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self.dragon_speed_info = {}
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options = Utils.get_options()
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options = Utils.get_settings()
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self.display_msgs = options["adventure_options"]["display_msgs"]
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async def server_auth(self, password_requested: bool = False):
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@@ -102,7 +102,7 @@ class AdventureContext(CommonContext):
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def on_package(self, cmd: str, args: dict):
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if cmd == 'Connected':
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self.locations_array = None
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if Utils.get_options()["adventure_options"].get("death_link", False):
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if Utils.get_settings()["adventure_options"].get("death_link", False):
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self.set_deathlink = True
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async_start(self.get_freeincarnates_used())
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elif cmd == "RoomInfo":
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@@ -415,8 +415,8 @@ async def atari_sync_task(ctx: AdventureContext):
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async def run_game(romfile):
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auto_start = Utils.get_options()["adventure_options"].get("rom_start", True)
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rom_args = Utils.get_options()["adventure_options"].get("rom_args")
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auto_start = Utils.get_settings()["adventure_options"].get("rom_start", True)
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rom_args = Utils.get_settings()["adventure_options"].get("rom_args")
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if auto_start is True:
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import webbrowser
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webbrowser.open(romfile)
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@@ -70,7 +70,7 @@
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/worlds/heretic/ @Daivuk
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# Hollow Knight
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/worlds/hk/ @BadMagic100 @ThePhar
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/worlds/hk/ @BadMagic100 @qwint
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# Hylics 2
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/worlds/hylics2/ @TRPG0
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@@ -2,7 +2,8 @@ from __future__ import annotations
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from typing import Dict
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from Options import Choice, Option, DefaultOnToggle, DeathLink, Range, Toggle
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from dataclasses import dataclass
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from Options import Choice, Option, DefaultOnToggle, DeathLink, Range, Toggle, PerGameCommonOptions
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class FreeincarnateMax(Range):
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@@ -223,22 +224,22 @@ class StartCastle(Choice):
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option_white = 2
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default = option_yellow
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@dataclass
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class AdventureOptions(PerGameCommonOptions):
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dragon_slay_check: DragonSlayCheck
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death_link: DeathLink
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bat_logic: BatLogic
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freeincarnate_max: FreeincarnateMax
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dragon_rando_type: DragonRandoType
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connector_multi_slot: ConnectorMultiSlot
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yorgle_speed: YorgleStartingSpeed
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yorgle_min_speed: YorgleMinimumSpeed
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grundle_speed: GrundleStartingSpeed
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grundle_min_speed: GrundleMinimumSpeed
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rhindle_speed: RhindleStartingSpeed
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rhindle_min_speed: RhindleMinimumSpeed
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difficulty_switch_a: DifficultySwitchA
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difficulty_switch_b: DifficultySwitchB
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start_castle: StartCastle
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adventure_option_definitions: Dict[str, type(Option)] = {
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"dragon_slay_check": DragonSlayCheck,
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"death_link": DeathLink,
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"bat_logic": BatLogic,
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"freeincarnate_max": FreeincarnateMax,
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"dragon_rando_type": DragonRandoType,
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"connector_multi_slot": ConnectorMultiSlot,
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"yorgle_speed": YorgleStartingSpeed,
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"yorgle_min_speed": YorgleMinimumSpeed,
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"grundle_speed": GrundleStartingSpeed,
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"grundle_min_speed": GrundleMinimumSpeed,
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"rhindle_speed": RhindleStartingSpeed,
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"rhindle_min_speed": RhindleMinimumSpeed,
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"difficulty_switch_a": DifficultySwitchA,
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"difficulty_switch_b": DifficultySwitchB,
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"start_castle": StartCastle,
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}
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@@ -1,4 +1,5 @@
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from BaseClasses import MultiWorld, Region, Entrance, LocationProgressType
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from Options import PerGameCommonOptions
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from .Locations import location_table, LocationData, AdventureLocation, dragon_room_to_region
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@@ -24,7 +25,7 @@ def connect(world: MultiWorld, player: int, source: str, target: str, rule: call
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connect(world, player, target, source, rule, True)
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def create_regions(multiworld: MultiWorld, player: int, dragon_rooms: []) -> None:
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def create_regions(options: PerGameCommonOptions, multiworld: MultiWorld, player: int, dragon_rooms: []) -> None:
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menu = Region("Menu", player, multiworld)
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@@ -74,7 +75,7 @@ def create_regions(multiworld: MultiWorld, player: int, dragon_rooms: []) -> Non
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credits_room_far_side.exits.append(Entrance(player, "CreditsFromFarSide", credits_room_far_side))
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multiworld.regions.append(credits_room_far_side)
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dragon_slay_check = multiworld.dragon_slay_check[player].value
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dragon_slay_check = options.dragon_slay_check.value
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priority_locations = determine_priority_locations(multiworld, dragon_slay_check)
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for name, location_data in location_table.items():
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@@ -6,7 +6,7 @@ from BaseClasses import LocationProgressType
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def set_rules(self) -> None:
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world = self.multiworld
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use_bat_logic = world.bat_logic[self.player].value == BatLogic.option_use_logic
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use_bat_logic = self.options.bat_logic.value == BatLogic.option_use_logic
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set_rule(world.get_entrance("YellowCastlePort", self.player),
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lambda state: state.has("Yellow Key", self.player))
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@@ -28,7 +28,7 @@ def set_rules(self) -> None:
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lambda state: state.has("Bridge", self.player) or
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state.has("Magnet", self.player))
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dragon_slay_check = world.dragon_slay_check[self.player].value
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dragon_slay_check = self.options.dragon_slay_check.value
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if dragon_slay_check:
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if self.difficulty_switch_b == DifficultySwitchB.option_hard_with_unlock_item:
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set_rule(world.get_location("Slay Yorgle", self.player),
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@@ -15,7 +15,8 @@ from Options import AssembleOptions
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from worlds.AutoWorld import WebWorld, World
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from Fill import fill_restrictive
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from worlds.generic.Rules import add_rule, set_rule
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from .Options import adventure_option_definitions, DragonRandoType, DifficultySwitchA, DifficultySwitchB
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from .Options import DragonRandoType, DifficultySwitchA, DifficultySwitchB, \
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AdventureOptions
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from .Rom import get_base_rom_bytes, get_base_rom_path, AdventureDeltaPatch, apply_basepatch, \
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AdventureAutoCollectLocation
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from .Items import item_table, ItemData, nothing_item_id, event_table, AdventureItem, standard_item_max
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@@ -109,7 +110,7 @@ class AdventureWorld(World):
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game: ClassVar[str] = "Adventure"
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web: ClassVar[WebWorld] = AdventureWeb()
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option_definitions: ClassVar[Dict[str, AssembleOptions]] = adventure_option_definitions
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options_dataclass = AdventureOptions
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settings: ClassVar[AdventureSettings]
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item_name_to_id: ClassVar[Dict[str, int]] = {name: data.id for name, data in item_table.items()}
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location_name_to_id: ClassVar[Dict[str, int]] = {name: data.location_id for name, data in location_table.items()}
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@@ -149,18 +150,18 @@ class AdventureWorld(World):
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bytearray(f"ADVENTURE{__version__.replace('.', '')[:3]}_{self.player}_{self.multiworld.seed}", "utf8")[:21]
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self.rom_name.extend([0] * (21 - len(self.rom_name)))
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self.dragon_rando_type = self.multiworld.dragon_rando_type[self.player].value
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self.dragon_slay_check = self.multiworld.dragon_slay_check[self.player].value
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self.connector_multi_slot = self.multiworld.connector_multi_slot[self.player].value
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self.yorgle_speed = self.multiworld.yorgle_speed[self.player].value
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self.yorgle_min_speed = self.multiworld.yorgle_min_speed[self.player].value
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self.grundle_speed = self.multiworld.grundle_speed[self.player].value
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self.grundle_min_speed = self.multiworld.grundle_min_speed[self.player].value
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self.rhindle_speed = self.multiworld.rhindle_speed[self.player].value
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self.rhindle_min_speed = self.multiworld.rhindle_min_speed[self.player].value
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self.difficulty_switch_a = self.multiworld.difficulty_switch_a[self.player].value
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self.difficulty_switch_b = self.multiworld.difficulty_switch_b[self.player].value
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self.start_castle = self.multiworld.start_castle[self.player].value
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self.dragon_rando_type = self.options.dragon_rando_type.value
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self.dragon_slay_check = self.options.dragon_slay_check.value
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self.connector_multi_slot = self.options.connector_multi_slot.value
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self.yorgle_speed = self.options.yorgle_speed.value
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self.yorgle_min_speed = self.options.yorgle_min_speed.value
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self.grundle_speed = self.options.grundle_speed.value
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self.grundle_min_speed = self.options.grundle_min_speed.value
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self.rhindle_speed = self.options.rhindle_speed.value
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self.rhindle_min_speed = self.options.rhindle_min_speed.value
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self.difficulty_switch_a = self.options.difficulty_switch_a.value
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self.difficulty_switch_b = self.options.difficulty_switch_b.value
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self.start_castle = self.options.start_castle.value
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self.created_items = 0
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if self.dragon_slay_check == 0:
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@@ -227,7 +228,7 @@ class AdventureWorld(World):
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extra_filler_count = num_locations - self.created_items
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# traps would probably go here, if enabled
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freeincarnate_max = self.multiworld.freeincarnate_max[self.player].value
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freeincarnate_max = self.options.freeincarnate_max.value
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actual_freeincarnates = min(extra_filler_count, freeincarnate_max)
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self.multiworld.itempool += [self.create_item("Freeincarnate") for _ in range(actual_freeincarnates)]
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self.created_items += actual_freeincarnates
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@@ -247,7 +248,7 @@ class AdventureWorld(World):
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self.created_items += 1
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def create_regions(self) -> None:
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create_regions(self.multiworld, self.player, self.dragon_rooms)
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create_regions(self.options, self.multiworld, self.player, self.dragon_rooms)
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set_rules = set_rules
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@@ -354,7 +355,7 @@ class AdventureWorld(World):
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auto_collect_locations: [AdventureAutoCollectLocation] = []
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local_item_to_location: {int, int} = {}
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bat_no_touch_locs: [LocationData] = []
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bat_logic: int = self.multiworld.bat_logic[self.player].value
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bat_logic: int = self.options.bat_logic.value
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try:
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rom_deltas: { int, int } = {}
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self.place_dragons(rom_deltas)
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@@ -421,7 +422,7 @@ class AdventureWorld(World):
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item_position_data_start = get_item_position_data_start(unplaced_item.table_index)
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rom_deltas[item_position_data_start] = 0xff
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if self.multiworld.connector_multi_slot[self.player].value:
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if self.options.connector_multi_slot.value:
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rom_deltas[connector_port_offset] = (self.player & 0xff)
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else:
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rom_deltas[connector_port_offset] = 0
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@@ -185,7 +185,7 @@ class AquariaLocations:
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"Mithalas City, second bulb at the end of the top path": 698040,
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"Mithalas City, bulb in the top path": 698036,
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"Mithalas City, Mithalas Pot": 698174,
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"Mithalas City, urn in the Cathedral flower tube entrance": 698128,
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"Mithalas City, urn in the Castle flower tube entrance": 698128,
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}
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locations_mithalas_city_fishpass = {
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@@ -246,7 +246,7 @@ class AquariaLocations:
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"Kelp Forest top left area, bulb in the bottom left clearing": 698044,
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"Kelp Forest top left area, bulb in the path down from the top left clearing": 698045,
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||||
"Kelp Forest top left area, bulb in the top left clearing": 698046,
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"Kelp Forest top left, Jelly Egg": 698185,
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"Kelp Forest top left area, Jelly Egg": 698185,
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}
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locations_forest_tl_fp = {
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@@ -332,7 +332,7 @@ class AquariaLocations:
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}
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locations_veil_tr_l = {
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"The Veil top right area, bulb in the top of the waterfall": 698080,
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"The Veil top right area, bulb at the top of the waterfall": 698080,
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||||
"The Veil top right area, Transturtle": 698210,
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||||
}
|
||||
|
||||
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@@ -771,6 +771,7 @@ class AquariaRegions:
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self.__connect_regions("Sunken City left area", "Sunken City boss area",
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self.sunken_city_l, self.sunken_city_boss,
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lambda state: _has_beast_form(state, self.player) and
|
||||
_has_sun_form(state, self.player) and
|
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_has_energy_form(state, self.player) and
|
||||
_has_bind_song(state, self.player))
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||||
|
||||
@@ -983,7 +984,7 @@ class AquariaRegions:
|
||||
lambda state: _has_damaging_item(state, self.player))
|
||||
add_rule(self.multiworld.get_location("Mithalas City, third urn in the city reserve", self.player),
|
||||
lambda state: _has_damaging_item(state, self.player))
|
||||
add_rule(self.multiworld.get_location("Mithalas City, urn in the Cathedral flower tube entrance", self.player),
|
||||
add_rule(self.multiworld.get_location("Mithalas City, urn in the Castle flower tube entrance", self.player),
|
||||
lambda state: _has_damaging_item(state, self.player))
|
||||
add_rule(self.multiworld.get_location("Mithalas City Castle, urn in the bedroom", self.player),
|
||||
lambda state: _has_damaging_item(state, self.player))
|
||||
@@ -1023,7 +1024,7 @@ class AquariaRegions:
|
||||
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
||||
add_rule(self.multiworld.get_location("Sun Worm path, second cliff bulb", self.player),
|
||||
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
||||
add_rule(self.multiworld.get_location("The Veil top right area, bulb in the top of the waterfall", self.player),
|
||||
add_rule(self.multiworld.get_location("The Veil top right area, bulb at the top of the waterfall", self.player),
|
||||
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
||||
|
||||
def __adjusting_under_rock_location(self) -> None:
|
||||
@@ -1175,7 +1176,7 @@ class AquariaRegions:
|
||||
self.multiworld.get_location("Sun Worm path, second cliff bulb",
|
||||
self.player).item_rule =\
|
||||
lambda item: item.classification != ItemClassification.progression
|
||||
self.multiworld.get_location("The Veil top right area, bulb in the top of the waterfall",
|
||||
self.multiworld.get_location("The Veil top right area, bulb at the top of the waterfall",
|
||||
self.player).item_rule =\
|
||||
lambda item: item.classification != ItemClassification.progression
|
||||
self.multiworld.get_location("Bubble Cave, bulb in the left cave wall",
|
||||
|
||||
@@ -167,14 +167,10 @@ class AquariaWorld(World):
|
||||
self.__pre_fill_item("Transturtle Simon Says", "Arnassi Ruins, Transturtle", precollected)
|
||||
self.__pre_fill_item("Transturtle Arnassi Ruins", "Simon Says area, Transturtle", precollected)
|
||||
for name, data in item_table.items():
|
||||
if name in precollected:
|
||||
precollected.remove(name)
|
||||
self.multiworld.itempool.append(self.create_item(self.get_filler_item_name()))
|
||||
else:
|
||||
if name not in self.exclude:
|
||||
for i in range(data.count):
|
||||
item = self.create_item(name)
|
||||
self.multiworld.itempool.append(item)
|
||||
if name not in self.exclude:
|
||||
for i in range(data.count):
|
||||
item = self.create_item(name)
|
||||
self.multiworld.itempool.append(item)
|
||||
|
||||
def set_rules(self) -> None:
|
||||
"""
|
||||
|
||||
@@ -56,7 +56,7 @@ after_home_water_locations = [
|
||||
"Mithalas City, second bulb at the end of the top path",
|
||||
"Mithalas City, bulb in the top path",
|
||||
"Mithalas City, Mithalas Pot",
|
||||
"Mithalas City, urn in the Cathedral flower tube entrance",
|
||||
"Mithalas City, urn in the Castle flower tube entrance",
|
||||
"Mithalas City, Doll",
|
||||
"Mithalas City, urn inside a home fish pass",
|
||||
"Mithalas City Castle, bulb in the flesh hole",
|
||||
@@ -93,7 +93,7 @@ after_home_water_locations = [
|
||||
"Kelp Forest top left area, bulb in the bottom left clearing",
|
||||
"Kelp Forest top left area, bulb in the path down from the top left clearing",
|
||||
"Kelp Forest top left area, bulb in the top left clearing",
|
||||
"Kelp Forest top left, Jelly Egg",
|
||||
"Kelp Forest top left area, Jelly Egg",
|
||||
"Kelp Forest top left area, bulb close to the Verse Egg",
|
||||
"Kelp Forest top left area, Verse Egg",
|
||||
"Kelp Forest top right area, bulb under the rock in the right path",
|
||||
@@ -125,7 +125,7 @@ after_home_water_locations = [
|
||||
"Turtle cave, Urchin Costume",
|
||||
"The Veil top right area, bulb in the middle of the wall jump cliff",
|
||||
"The Veil top right area, Golden Starfish",
|
||||
"The Veil top right area, bulb in the top of the waterfall",
|
||||
"The Veil top right area, bulb at the top of the waterfall",
|
||||
"The Veil top right area, Transturtle",
|
||||
"The Veil bottom area, bulb in the left path",
|
||||
"The Veil bottom area, bulb in the spirit path",
|
||||
|
||||
@@ -20,14 +20,14 @@ class BeastFormAccessTest(AquariaTestBase):
|
||||
"Mithalas City, second bulb at the end of the top path",
|
||||
"Mithalas City, bulb in the top path",
|
||||
"Mithalas City, Mithalas Pot",
|
||||
"Mithalas City, urn in the Cathedral flower tube entrance",
|
||||
"Mithalas City, urn in the Castle flower tube entrance",
|
||||
"Mermog cave, Piranha Egg",
|
||||
"Mithalas Cathedral, Mithalan Dress",
|
||||
"Turtle cave, bulb in Bubble Cliff",
|
||||
"Turtle cave, Urchin Costume",
|
||||
"Sun Worm path, first cliff bulb",
|
||||
"Sun Worm path, second cliff bulb",
|
||||
"The Veil top right area, bulb in the top of the waterfall",
|
||||
"The Veil top right area, bulb at the top of the waterfall",
|
||||
"Bubble Cave, bulb in the left cave wall",
|
||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||
"Bubble Cave, Verse Egg",
|
||||
|
||||
@@ -30,7 +30,7 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
||||
"Final Boss area, bulb in the boss third form room",
|
||||
"Sun Worm path, first cliff bulb",
|
||||
"Sun Worm path, second cliff bulb",
|
||||
"The Veil top right area, bulb in the top of the waterfall",
|
||||
"The Veil top right area, bulb at the top of the waterfall",
|
||||
"Bubble Cave, bulb in the left cave wall",
|
||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||
"Bubble Cave, Verse Egg",
|
||||
|
||||
@@ -30,7 +30,7 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
||||
"Final Boss area, bulb in the boss third form room",
|
||||
"Sun Worm path, first cliff bulb",
|
||||
"Sun Worm path, second cliff bulb",
|
||||
"The Veil top right area, bulb in the top of the waterfall",
|
||||
"The Veil top right area, bulb at the top of the waterfall",
|
||||
"Bubble Cave, bulb in the left cave wall",
|
||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||
"Bubble Cave, Verse Egg",
|
||||
|
||||
@@ -18,6 +18,9 @@ class SunFormAccessTest(AquariaTestBase):
|
||||
"Abyss right area, bulb behind the rock in the whale room",
|
||||
"Octopus Cave, Dumbo Egg",
|
||||
"Beating Octopus Prime",
|
||||
"Sunken City, bulb on top of the boss area",
|
||||
"Beating the Golem",
|
||||
"Sunken City cleared",
|
||||
"Final Boss area, bulb in the boss third form room",
|
||||
"Objective complete"
|
||||
]
|
||||
|
||||
@@ -5,7 +5,7 @@ from schema import And, Optional, Or, Schema
|
||||
|
||||
from Options import Accessibility, Choice, DeathLinkMixin, DefaultOnToggle, OptionDict, PerGameCommonOptions, \
|
||||
PlandoConnections, Range, StartInventoryPool, Toggle, Visibility
|
||||
from worlds.messenger.portals import CHECKPOINTS, PORTALS, SHOP_POINTS
|
||||
from .portals import CHECKPOINTS, PORTALS, SHOP_POINTS
|
||||
|
||||
|
||||
class MessengerAccessibility(Accessibility):
|
||||
|
||||
@@ -249,9 +249,7 @@ class MuseDashWorld(World):
|
||||
|
||||
def create_regions(self) -> None:
|
||||
menu_region = Region("Menu", self.player, self.multiworld)
|
||||
song_select_region = Region("Song Select", self.player, self.multiworld)
|
||||
self.multiworld.regions += [menu_region, song_select_region]
|
||||
menu_region.connect(song_select_region)
|
||||
self.multiworld.regions += [menu_region]
|
||||
|
||||
# Make a collection of all songs available for this rando.
|
||||
# 1. All starting songs
|
||||
@@ -265,18 +263,16 @@ class MuseDashWorld(World):
|
||||
self.random.shuffle(included_song_copy)
|
||||
all_selected_locations.extend(included_song_copy)
|
||||
|
||||
# Make a region per song/album, then adds 1-2 item locations to them
|
||||
# Adds 2 item locations per song/album to the menu region.
|
||||
for i in range(0, len(all_selected_locations)):
|
||||
name = all_selected_locations[i]
|
||||
region = Region(name, self.player, self.multiworld)
|
||||
self.multiworld.regions.append(region)
|
||||
song_select_region.connect(region, name, lambda state, place=name: state.has(place, self.player))
|
||||
loc1 = MuseDashLocation(self.player, name + "-0", self.md_collection.song_locations[name + "-0"], menu_region)
|
||||
loc1.access_rule = lambda state, place=name: state.has(place, self.player)
|
||||
menu_region.locations.append(loc1)
|
||||
|
||||
# Muse Dash requires 2 locations per song to be *interesting*. Balanced out by filler.
|
||||
region.add_locations({
|
||||
name + "-0": self.md_collection.song_locations[name + "-0"],
|
||||
name + "-1": self.md_collection.song_locations[name + "-1"]
|
||||
}, MuseDashLocation)
|
||||
loc2 = MuseDashLocation(self.player, name + "-1", self.md_collection.song_locations[name + "-1"], menu_region)
|
||||
loc2.access_rule = lambda state, place=name: state.has(place, self.player)
|
||||
menu_region.locations.append(loc2)
|
||||
|
||||
def set_rules(self) -> None:
|
||||
self.multiworld.completion_condition[self.player] = lambda state: \
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
from worlds.generic.Rules import forbid_items_for_player, add_rule
|
||||
from worlds.shorthike.Options import Goal, GoldenFeatherProgression, MinShopCheckLogic, ShopCheckLogic
|
||||
from .Options import Goal, GoldenFeatherProgression, MinShopCheckLogic, ShopCheckLogic
|
||||
|
||||
|
||||
def create_rules(self, location_table):
|
||||
multiworld = self.multiworld
|
||||
|
||||
@@ -5,7 +5,7 @@ from NetUtils import ClientStatus, NetworkItem
|
||||
|
||||
import worlds._bizhawk as bizhawk
|
||||
from worlds._bizhawk.client import BizHawkClient
|
||||
from worlds.yugioh06 import item_to_index
|
||||
from . import item_to_index
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from worlds._bizhawk.context import BizHawkClientContext
|
||||
|
||||
@@ -3,8 +3,8 @@ from typing import Dict, List, NamedTuple, Optional, Union
|
||||
from BaseClasses import MultiWorld
|
||||
from worlds.generic.Rules import CollectionRule
|
||||
|
||||
from worlds.yugioh06 import item_to_index, tier_1_opponents, yugioh06_difficulty
|
||||
from worlds.yugioh06.locations import special
|
||||
from . import item_to_index, tier_1_opponents, yugioh06_difficulty
|
||||
from .locations import special
|
||||
|
||||
|
||||
class OpponentData(NamedTuple):
|
||||
|
||||
Reference in New Issue
Block a user