Update note about gameplay options

This commit is contained in:
Rob B
2025-08-14 22:01:42 -04:00
parent 532dcdc26b
commit 965e94ade8

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@@ -202,10 +202,10 @@ Note that the Satisfactory Host/Client does *not* need a copy of your Archipelag
The mod communicates with the Archipelago Server, which already has your config file,
to generate the required content at runtime.
Consider enabling Advanced Game Settings to allow dealing with bugs that may arise.
Within the Advanced Game Settings menus,
you may wish to switch the "Keep Inventory" setting to "Keep Everything" to avoid dropping items on death,
although this will never lock you out of progression.
Consider setting the following options in the "Options" > "Gameplay" section, especially because they are per-user and persist across your game saves:
- **Creature Hostility**: `Default` (the game's default). Some of the mod's Traps involve creatures, and having them Passive or Retaliate cheapens the experience.
- **Keep Inventory**: `Keep Everything` or `Keep Equipment` (the game's default). Although dying and dropping items will never lock you out of progression, Free Samples and Bundles means you can easily gain items you can't easily replace.
> Note: Satisfactory dedicated servers do not currently have a user interface for the Mod Savegame Setting system.
> and [the starting inventory feature does not currently work on dedicated servers](https://github.com/Jarno458/SatisfactoryArchipelagoMod/issues/105).