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Update note about gameplay options
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@@ -202,10 +202,10 @@ Note that the Satisfactory Host/Client does *not* need a copy of your Archipelag
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The mod communicates with the Archipelago Server, which already has your config file,
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to generate the required content at runtime.
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Consider enabling Advanced Game Settings to allow dealing with bugs that may arise.
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Within the Advanced Game Settings menus,
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you may wish to switch the "Keep Inventory" setting to "Keep Everything" to avoid dropping items on death,
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although this will never lock you out of progression.
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Consider setting the following options in the "Options" > "Gameplay" section, especially because they are per-user and persist across your game saves:
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- **Creature Hostility**: `Default` (the game's default). Some of the mod's Traps involve creatures, and having them Passive or Retaliate cheapens the experience.
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- **Keep Inventory**: `Keep Everything` or `Keep Equipment` (the game's default). Although dying and dropping items will never lock you out of progression, Free Samples and Bundles means you can easily gain items you can't easily replace.
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> Note: Satisfactory dedicated servers do not currently have a user interface for the Mod Savegame Setting system.
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> and [the starting inventory feature does not currently work on dedicated servers](https://github.com/Jarno458/SatisfactoryArchipelagoMod/issues/105).
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