From 965e94ade81707cf3aeeef959c69a2cdded7ae8a Mon Sep 17 00:00:00 2001 From: Rob B Date: Thu, 14 Aug 2025 22:01:42 -0400 Subject: [PATCH] Update note about gameplay options --- worlds/satisfactory/docs/setup_en.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/worlds/satisfactory/docs/setup_en.md b/worlds/satisfactory/docs/setup_en.md index 37cdfa8a67..292adafdcd 100644 --- a/worlds/satisfactory/docs/setup_en.md +++ b/worlds/satisfactory/docs/setup_en.md @@ -202,10 +202,10 @@ Note that the Satisfactory Host/Client does *not* need a copy of your Archipelag The mod communicates with the Archipelago Server, which already has your config file, to generate the required content at runtime. -Consider enabling Advanced Game Settings to allow dealing with bugs that may arise. -Within the Advanced Game Settings menus, -you may wish to switch the "Keep Inventory" setting to "Keep Everything" to avoid dropping items on death, -although this will never lock you out of progression. +Consider setting the following options in the "Options" > "Gameplay" section, especially because they are per-user and persist across your game saves: + +- **Creature Hostility**: `Default` (the game's default). Some of the mod's Traps involve creatures, and having them Passive or Retaliate cheapens the experience. +- **Keep Inventory**: `Keep Everything` or `Keep Equipment` (the game's default). Although dying and dropping items will never lock you out of progression, Free Samples and Bundles means you can easily gain items you can't easily replace. > Note: Satisfactory dedicated servers do not currently have a user interface for the Mod Savegame Setting system. > and [the starting inventory feature does not currently work on dedicated servers](https://github.com/Jarno458/SatisfactoryArchipelagoMod/issues/105).