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https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-03-26 17:53:22 -07:00
Final touch-ups for 1.3
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@@ -128,10 +128,6 @@ class AHITContext(CommonContext):
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if cmd != "PrintJSON":
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self.server_msgs.append(encode([args]))
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# def on_deathlink(self, data: Dict[str, Any]):
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# self.server_msgs.append(encode([data]))
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# super().on_deathlink(data)
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def run_gui(self):
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from kvui import GameManager
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@@ -494,7 +494,7 @@ storybook_pages = {
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"Rumbi Factory - Page: Manhole": LocData(2000345891, "Time Rift - Rumbi Factory", dlc_flags=HatDLC.dlc2),
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"Rumbi Factory - Page: Shutter Doors": LocData(2000345888, "Time Rift - Rumbi Factory", dlc_flags=HatDLC.dlc2),
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"Rumbi Factory - Page: Toxic Waste Dispenser": LocData(2000345892, "Time Rift - Rumbi Factory", dlc_flags=HatDLC.dlc2),
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"Rumbi Factory - Page: 20003rd Area Ledge": LocData(2000345889, "Time Rift - Rumbi Factory", dlc_flags=HatDLC.dlc2),
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"Rumbi Factory - Page: 3rd Area Ledge": LocData(2000345889, "Time Rift - Rumbi Factory", dlc_flags=HatDLC.dlc2),
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"Rumbi Factory - Page: Green Box Assembly Line": LocData(2000345884, "Time Rift - Rumbi Factory", dlc_flags=HatDLC.dlc2),
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"Rumbi Factory - Page: Broken Window": LocData(2000345885, "Time Rift - Rumbi Factory", dlc_flags=HatDLC.dlc2),
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"Rumbi Factory - Page: Money Vault": LocData(2000345890, "Time Rift - Rumbi Factory", dlc_flags=HatDLC.dlc2),
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@@ -372,6 +372,7 @@ def set_specific_rules(world: World):
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lambda state: state.has("Time Piece", world.player, 4))
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set_mafia_town_rules(world)
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set_botb_rules(world)
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set_subcon_rules(world)
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set_alps_rules(world)
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@@ -428,6 +429,10 @@ def set_moderate_rules(world: World):
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# Moderate: Twilight Path without Dweller Mask
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set_rule(world.multiworld.get_location("Alpine Skyline - The Twilight Path", world.player), lambda state: True)
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# Moderate: Mystifying Time Mesa time trial without hats
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set_rule(world.multiworld.get_location("Alpine Skyline - Mystifying Time Mesa: Zipline", world.player),
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lambda state: can_use_hookshot(state, world))
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# Moderate: Finale without Hookshot
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set_rule(world.multiworld.get_location("Act Completion (The Finale)", world.player),
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lambda state: can_use_hat(state, world, HatType.DWELLER))
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@@ -486,10 +491,6 @@ def set_hard_rules(world: World):
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add_rule(world.multiworld.get_location("Act Completion (Time Rift - Curly Tail Trail)", world.player),
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lambda state: can_sdj(state, world), "or")
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# Hard: Mystifying Time Mesa time trial without hats
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set_rule(world.multiworld.get_location("Alpine Skyline - Mystifying Time Mesa: Zipline", world.player),
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lambda state: can_use_hookshot(state, world))
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# Finale Telescope with only Ice Hat
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add_rule(world.multiworld.get_entrance("Telescope -> Time's End", world.player),
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lambda state: can_use_hat(state, world, HatType.ICE), "or")
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@@ -639,6 +640,15 @@ def set_mafia_town_rules(world: World):
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and state.has("Scooter Badge", world.player), "or")
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def set_botb_rules(world: World):
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if world.multiworld.UmbrellaLogic[world.player].value == 0 and get_difficulty(world) < Difficulty.MODERATE:
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for loc in world.multiworld.get_region("Dead Bird Studio - Post Elevator Area", world.player).locations:
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set_rule(loc, lambda state: state.has("Umbrella", world.player) or can_use_hat(state, world, HatType.BREWING))
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set_rule(world.multiworld.get_location("Act Completion (Dead Bird Studio)", world.player),
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lambda state: state.has("Umbrella", world.player) or can_use_hat(state, world, HatType.BREWING))
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def set_subcon_rules(world: World):
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set_rule(world.multiworld.get_location("Act Completion (Time Rift - Village)", world.player),
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lambda state: can_use_hat(state, world, HatType.BREWING) or state.has("Umbrella", world.player)
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