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https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-04-10 11:58:20 -07:00
Remove test combat option
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@@ -36,7 +36,6 @@ def create_er_regions(world: "TunicWorld") -> Dict[Portal, Portal]:
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for portal1, portal2 in portal_pairs.items():
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world.multiworld.spoiler.set_entrance(portal1.name, portal2.name, "both", world.player)
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else:
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# todo: test this change
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for region_name, region_data in tunic_er_regions.items():
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# filter out regions that are inaccessible in non-er
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if region_name not in ["Zig Skip Exit", "Purgatory"]:
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@@ -61,21 +60,7 @@ def create_er_regions(world: "TunicWorld") -> Dict[Portal, Portal]:
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victory_region = regions["Spirit Arena Victory"]
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victory_location = TunicERLocation(world.player, "The Heir", None, victory_region)
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victory_location.place_locked_item(TunicERItem("Victory", ItemClassification.progression, None, world.player))
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# todo: remove this later, just for testing
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if not world.options.test_combat_option:
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world.multiworld.completion_condition[world.player] = lambda state: state.has("Victory", world.player)
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elif world.options.test_combat_option == 2:
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world.multiworld.completion_condition[world.player] = lambda state: state.can_reach_location(
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"Fortress Arena - Siege Engine/Vault Key Pickup", world.player)
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elif world.options.test_combat_option == 3:
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world.multiworld.completion_condition[world.player] = lambda state: state.can_reach_location(
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"Librarian - Hexagon Green", world.player)
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elif world.options.test_combat_option == 4:
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world.multiworld.completion_condition[world.player] = lambda state: state.can_reach_location(
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"Rooted Ziggurat Lower - Hexagon Blue", world.player)
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elif world.options.test_combat_option == 5:
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world.multiworld.completion_condition[world.player] = lambda state: state.can_reach_location(
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"Cathedral Gauntlet - Gauntlet Reward", world.player)
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world.multiworld.completion_condition[world.player] = lambda state: state.has("Victory", world.player)
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victory_region.locations.append(victory_location)
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return portal_pairs
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