Super Mario Land 2: Fix Space Zone 2 Logic (#6025)

This commit is contained in:
Alchav
2026-03-29 17:25:46 -04:00
committed by GitHub
parent 139856a573
commit 773f3c4f08

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@@ -478,7 +478,7 @@ def space_zone_2_boss(state, player):
def space_zone_2_coins(state, player, coins):
auto_scroll = is_auto_scroll(state, player, "Space Zone 2")
reachable_coins = 12
reachable_coins = 9
if state.has_any(["Mushroom", "Fire Flower", "Carrot", "Space Physics"], player):
reachable_coins += 15
if state.has("Space Physics", player) or not auto_scroll:
@@ -487,7 +487,7 @@ def space_zone_2_coins(state, player, coins):
state.has("Mushroom", player) and state.has_any(["Fire Flower", "Carrot"], player))):
reachable_coins += 3
if state.has("Space Physics", player):
reachable_coins += 79
reachable_coins += 82
if not auto_scroll:
reachable_coins += 21
return coins <= reachable_coins