From 773f3c4f089a60682c4791eff7f1f95d1bb5e055 Mon Sep 17 00:00:00 2001 From: Alchav <59858495+Alchav@users.noreply.github.com> Date: Sun, 29 Mar 2026 17:25:46 -0400 Subject: [PATCH] Super Mario Land 2: Fix Space Zone 2 Logic (#6025) --- worlds/marioland2/logic.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/worlds/marioland2/logic.py b/worlds/marioland2/logic.py index 54685f91a0..4ccb2eb4c9 100644 --- a/worlds/marioland2/logic.py +++ b/worlds/marioland2/logic.py @@ -478,7 +478,7 @@ def space_zone_2_boss(state, player): def space_zone_2_coins(state, player, coins): auto_scroll = is_auto_scroll(state, player, "Space Zone 2") - reachable_coins = 12 + reachable_coins = 9 if state.has_any(["Mushroom", "Fire Flower", "Carrot", "Space Physics"], player): reachable_coins += 15 if state.has("Space Physics", player) or not auto_scroll: @@ -487,7 +487,7 @@ def space_zone_2_coins(state, player, coins): state.has("Mushroom", player) and state.has_any(["Fire Flower", "Carrot"], player))): reachable_coins += 3 if state.has("Space Physics", player): - reachable_coins += 79 + reachable_coins += 82 if not auto_scroll: reachable_coins += 21 return coins <= reachable_coins