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fix stone softlock
because of the way Kine's Stone works, you can't clear the stone blocks before clearing the burning blocks, so we have to bring Burning from outside
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@@ -809,7 +809,7 @@ vanilla_enemies = {'Waddle Dee': 'No Ability',
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enemy_restrictive: List[Tuple[List[str], List[str]]] = [
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# abilities, enemies, set_all (False to set any)
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(["Burning Ability", "Stone Ability"], ["Rocky", "Sparky", "Babut", "Squishy", ]), # Ribbon Field 5 - 7
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(["Stone Ability"], ["Rocky", "Sparky", "Babut", "Squishy", ]), # Ribbon Field 5 - 7
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# Sand Canyon 6
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(["Parasol Ability", "Cutter Ability"], ['Bukiset (Parasol)', 'Bukiset (Cutter)']),
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(["Spark Ability", "Clean Ability"], ['Bukiset (Spark)', 'Bukiset (Clean)']),
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