Bump up Boss Scav and Heir

This commit is contained in:
Scipio Wright
2024-07-06 12:56:36 -04:00
parent 4a23c93674
commit 1fe36c92f9
2 changed files with 3 additions and 2 deletions

View File

@@ -54,10 +54,10 @@ enemy_encounters: Dict[str, EncounterData] = {
"Garden Knight": EncounterData(12, [[sword]], False),
"Siege Engine": EncounterData(16),
"Librarian": EncounterData(16, [[fire_wand], [gun]]),
"Boss Scavenger": EncounterData(20),
"Boss Scavenger": EncounterData(24),
"Gauntlet": EncounterData(10, [[sword, fire_wand], [sword, gun]]),
# the other heir requirements are included in the entrance rule for the heir fight
"The Heir": EncounterData(24),
"The Heir": EncounterData(28),
}

View File

@@ -1415,6 +1415,7 @@ def set_er_location_rules(world: "TunicWorld") -> None:
set_rule(multiworld.get_location("Cathedral Gauntlet - Gauntlet Reward", player),
lambda state: has_combat_logic(["Gauntlet"], state, player))
# todo: come back add add dagger to checks that can be reasonably done with dagger
if world.options.combat_logic == CombatLogic.option_on:
set_rule(multiworld.get_location("Overworld - [East] Between Ladders Near Ruined Passage", player),
lambda state: has_combat_logic(["Slimes"], state, player))