From 1fe36c92f99afc761e57515db3bf789a7624b8b7 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Sat, 6 Jul 2024 12:56:36 -0400 Subject: [PATCH] Bump up Boss Scav and Heir --- worlds/tunic/combat_logic.py | 4 ++-- worlds/tunic/er_rules.py | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/worlds/tunic/combat_logic.py b/worlds/tunic/combat_logic.py index 7fc7136f0f..e7409e212a 100644 --- a/worlds/tunic/combat_logic.py +++ b/worlds/tunic/combat_logic.py @@ -54,10 +54,10 @@ enemy_encounters: Dict[str, EncounterData] = { "Garden Knight": EncounterData(12, [[sword]], False), "Siege Engine": EncounterData(16), "Librarian": EncounterData(16, [[fire_wand], [gun]]), - "Boss Scavenger": EncounterData(20), + "Boss Scavenger": EncounterData(24), "Gauntlet": EncounterData(10, [[sword, fire_wand], [sword, gun]]), # the other heir requirements are included in the entrance rule for the heir fight - "The Heir": EncounterData(24), + "The Heir": EncounterData(28), } diff --git a/worlds/tunic/er_rules.py b/worlds/tunic/er_rules.py index 7ba84bc0f4..d7d4cd5f35 100644 --- a/worlds/tunic/er_rules.py +++ b/worlds/tunic/er_rules.py @@ -1415,6 +1415,7 @@ def set_er_location_rules(world: "TunicWorld") -> None: set_rule(multiworld.get_location("Cathedral Gauntlet - Gauntlet Reward", player), lambda state: has_combat_logic(["Gauntlet"], state, player)) + # todo: come back add add dagger to checks that can be reasonably done with dagger if world.options.combat_logic == CombatLogic.option_on: set_rule(multiworld.get_location("Overworld - [East] Between Ladders Near Ruined Passage", player), lambda state: has_combat_logic(["Slimes"], state, player))