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Update combat logic description
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@@ -172,7 +172,7 @@ class CombatLogic(Choice):
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The player may still be expected to run past enemies, reset aggro (by using a checkpoint or doing a scene transition), or find sneaky paths to checks.
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This option marks many more items as progression and may force weapons much earlier than normal.
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Bosses Only makes it so that additional combat logic is only added to the boss fights and the Gauntlet.
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If disabled, the standard, looser logic is used.
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If disabled, the standard, looser logic is used. The standard logic does not include stat upgrades, just minimal weapon requirements, such as requiring a Sword or Magic Wand for Quarry, or not requiring a weapon for Swamp.
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"""
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internal_name = "combat_logic"
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display_name = "More Combat Logic"
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