forked from mirror/Archipelago
Basically, the hint for an item linked item gets stored in two players' hints. 1. The player whose location it is 2. **Every individual player** participating in the item link Crucially, it is *not* stored as a hint for the itemlink world. This makes `replace_hint` not act correctly when a receiving player of an itemlink item tries to change the priority. I'm not sure if this has other implications, it probably warrants some testing.
118 KiB
118 KiB