forked from mirror/Archipelago
* Core: lazy-load worlds in unpickler this should hopefully fix customserver's memory consumption * WebHost: move imports around to save memory in MP * MultiServer: prefer loading _speedups without pyximport This saves ~15MB per MP and speeds up module import if it was built in-place. * Tests: fix tests for changed WebHost imports * CustomServer: run GC after setup * CustomServer: cleanup exception handling
1.5 KiB
1.5 KiB