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dockipelago/worlds/tloz_ooa/patching/asm/conditional/quick_flute.yaml
Jonathan Tinney 7971961166
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add schedule I, sonic 1/frontiers/heroes, spirit island
2026-04-02 23:46:36 -07:00

27 lines
575 B
YAML

# 2 frames before the end, reactivate enemies so that Pols Voice have time to
# witness the flute playing and die accordingly. This is a hacky fix, but it works.
06//skipSong: |
call $23d6 ; itemDecCounter1
push bc
ld bc,$8f03 ; Tokkey room
call compareRoom
pop bc
jp z,$4dbc ; return to vanilla behavior
ld a,(hl)
and $1f
cp $02
jr z,@frameReactivateEnemies
or a
jp z,$4df8 ; @donePlayingSong
jp $4dd8 ; ++
@frameReactivateEnemies:
xor a
ld (wDisabledObjects),a
ret
06/4db9/: |
jp skipSong