Cleanup more stuff after merge

This commit is contained in:
Scipio Wright
2024-12-15 17:12:18 -05:00
parent c74ccd74a4
commit a6ee9a93da
2 changed files with 3 additions and 3 deletions

View File

@@ -553,9 +553,9 @@ class DeadEnd(IntEnum):
# key is the AP region name. "Fake" in region info just means the mod won't receive that info at all
tunic_er_regions: Dict[str, RegionInfo] = {
"Menu": RegionInfo("Fake", dead_end=DeadEnd.all_cats, is_fake_region=True),
"Menu": RegionInfo("Fake", dead_end=DeadEnd.all_cats),
"Overworld": RegionInfo("Overworld Redux"), # main overworld, the central area
"Overworld Holy Cross": RegionInfo("Fake", dead_end=DeadEnd.all_cats, is_fake_region=True), # main overworld holy cross checks
"Overworld Holy Cross": RegionInfo("Fake", dead_end=DeadEnd.all_cats), # main overworld holy cross checks
"Overworld Belltower": RegionInfo("Overworld Redux"), # the area with the belltower and chest
"Overworld Belltower at Bell": RegionInfo("Overworld Redux"), # being able to ring the belltower, basically
"Overworld Swamp Upper Entry": RegionInfo("Overworld Redux"), # upper swamp entry spot

View File

@@ -329,7 +329,7 @@ def pair_portals(world: "TunicWorld", regions: Dict[str, Region]) -> Dict[Portal
non_dead_end_regions = set()
for region_name, region_info in world.er_regions.items():
# these are not real regions, they are just here to be descriptive
if region_info.is_fake_region or region_name == "Shop":
if region_name == "Shop":
continue
# dead ends aren't real in decoupled
if decoupled: