forked from mirror/Archipelago
Core: hard deprecate per_slot_randoms (#3382)
Co-authored-by: black-sliver <[email protected]>
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black-sliver
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@@ -183,7 +183,7 @@ class MultiWorld():
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set_player_attr('completion_condition', lambda state: True)
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self.worlds = {}
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self.per_slot_randoms = Utils.DeprecateDict("Using per_slot_randoms is now deprecated. Please use the "
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"world's random object instead (usually self.random)")
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"world's random object instead (usually self.random)", True)
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self.plando_options = PlandoOptions.none
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def get_all_ids(self) -> Tuple[int, ...]:
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