Files
Archipelago/worlds/stardew_valley/test/TestItems.py
agilbert1412 36bab6f52a Stardew Valley: 0.6.7 Day 1 fixes (#6098)
- The Shane and Sebastian Portrait filler items werent tagged properly.
- The Beach Farm adds one secretsanity check, so it needs to be in the allsanity preset
- The Allsanity preset is renamed to "Maxsanity" to encourage better defined terminology and Allsanity means something else
- The "All Random" preset has been removed entirely. It has been the cause of too many beginner footguns over the years. People can still achieve the effect manually, but at least they'll have to try a little bit to ruin their own experience.
2026-04-07 21:38:04 +02:00

141 lines
7.1 KiB
Python

from BaseClasses import MultiWorld, get_seed, ItemClassification
from .bases import SVTestCase, solo_multiworld, setup_solo_multiworld
from .options.presets import get_minsanity_options, maxsanity_no_mods_7_x_x
from .. import StardewValleyWorld
from ..items import Group, item_table
from ..options import Friendsanity, SeasonRandomization, Museumsanity, Shipsanity, Goal
from ..strings.wallet_item_names import Wallet
all_seasons = ["Spring", "Summer", "Fall", "Winter"]
class TestItems(SVTestCase):
def test_can_create_item_of_resource_pack(self):
item_name = "Resource Pack: 500 Money"
multi_world = MultiWorld(1)
multi_world.game[1] = "Stardew Valley"
multi_world.player_name = {1: "Tester"}
world = StardewValleyWorld(multi_world, 1)
item = world.create_item(item_name)
assert item.name == item_name
def test_items_table_footprint_is_between_717000_and_737000(self):
item_with_lowest_id = min((item for item in item_table.values() if item.code is not None), key=lambda x: x.code)
item_with_highest_id = max((item for item in item_table.values() if item.code is not None),
key=lambda x: x.code)
assert item_with_lowest_id.code >= 717000
assert item_with_highest_id.code < 737000
def test_babies_come_in_all_shapes_and_sizes(self):
baby_permutations = set()
options = {Friendsanity.internal_name: Friendsanity.option_bachelors}
for attempt_number in range(50):
if len(baby_permutations) >= 4:
print(f"Already got all 4 baby permutations, breaking early [{attempt_number} generations]")
break
seed = get_seed()
multiworld = setup_solo_multiworld(options, seed=seed, _cache={})
baby_items = [item for item in multiworld.get_items() if "Baby" in item.name]
self.assertEqual(len(baby_items), 2)
baby_permutations.add(f"{baby_items[0]} - {baby_items[1]}")
self.assertEqual(len(baby_permutations), 4)
def test_correct_number_of_stardrops(self):
maxsanity_options = maxsanity_no_mods_7_x_x()
with solo_multiworld(maxsanity_options) as (multiworld, _):
stardrop_items = [item for item in multiworld.get_items() if item.name == "Stardrop"]
self.assertEqual(len(stardrop_items), 7)
def test_no_duplicate_rings(self):
maxsanity_options = maxsanity_no_mods_7_x_x()
with solo_multiworld(maxsanity_options) as (multiworld, _):
ring_items = [item.name for item in multiworld.get_items() if Group.FILLER_RING in item_table[item.name].groups]
self.assertEqual(len(ring_items), len(set(ring_items)))
def test_can_start_in_any_season(self):
starting_seasons_rolled = set()
options = {SeasonRandomization.internal_name: SeasonRandomization.option_randomized}
for attempt_number in range(50):
if len(starting_seasons_rolled) >= 4:
print(f"Already got all 4 starting seasons, breaking early [{attempt_number} generations]")
break
seed = get_seed()
multiworld = setup_solo_multiworld(options, seed=seed, _cache={})
starting_season_items = [item for item in multiworld.precollected_items[1] if item.name in all_seasons]
season_items = [item for item in multiworld.get_items() if item.name in all_seasons]
self.assertEqual(len(starting_season_items), 1)
self.assertEqual(len(season_items), 3)
starting_seasons_rolled.add(f"{starting_season_items[0]}")
self.assertEqual(len(starting_seasons_rolled), 4)
class TestStartInventoryFillersAreProperlyExcluded(SVTestCase):
def test_given_maximum_one_resource_pack_in_start_inventory_when_create_items_then_item_is_properly_excluded(self):
assert item_table[Wallet.key_to_the_town].classification == ItemClassification.useful \
and {Group.MAXIMUM_ONE, Group.FILLER_QUALITY_OF_LIFE}.issubset(item_table[Wallet.key_to_the_town].groups), \
"'Key to the Town' is no longer suitable to test this usecase."
options = {
"start_inventory": {
Wallet.key_to_the_town: 1,
}
}
with solo_multiworld(options, world_caching=False) as (multiworld, world):
self.assertNotIn(world.create_item(Wallet.key_to_the_town), multiworld.get_items())
class TestMetalDetectors(SVTestCase):
def test_minsanity_1_metal_detector(self):
options = get_minsanity_options()
with solo_multiworld(options) as (multiworld, _):
items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
self.assertEqual(len(items), 1)
def test_museumsanity_2_metal_detector(self):
options = get_minsanity_options().copy()
options[Museumsanity.internal_name] = Museumsanity.option_all
with solo_multiworld(options) as (multiworld, _):
items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
self.assertEqual(len(items), 2)
def test_shipsanity_full_shipment_1_metal_detector(self):
options = get_minsanity_options().copy()
options[Shipsanity.internal_name] = Shipsanity.option_full_shipment
with solo_multiworld(options) as (multiworld, _):
items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
self.assertEqual(len(items), 1)
def test_shipsanity_everything_2_metal_detector(self):
options = get_minsanity_options().copy()
options[Shipsanity.internal_name] = Shipsanity.option_everything
with solo_multiworld(options) as (multiworld, _):
items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
self.assertEqual(len(items), 2)
def test_complete_collection_2_metal_detector(self):
options = get_minsanity_options().copy()
options[Goal.internal_name] = Goal.option_complete_collection
with solo_multiworld(options) as (multiworld, _):
items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
self.assertEqual(len(items), 2)
def test_perfection_2_metal_detector(self):
options = get_minsanity_options().copy()
options[Goal.internal_name] = Goal.option_perfection
with solo_multiworld(options) as (multiworld, _):
items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
self.assertEqual(len(items), 2)
def test_maxsanity_4_metal_detector(self):
options = get_minsanity_options().copy()
options[Museumsanity.internal_name] = Museumsanity.option_all
options[Shipsanity.internal_name] = Shipsanity.option_everything
options[Goal.internal_name] = Goal.option_perfection
with solo_multiworld(options) as (multiworld, _):
items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
self.assertEqual(len(items), 4)