Compare commits

...

23 Commits

Author SHA1 Message Date
NewSoupVi
68f90571fd Core: Add Item.excludable helper function
Some worlds might want to check for "Item is junk", i.e. an excludable item.

Because this is both `filler` and `trap`, and because `filler` is `0`, there are many "wrong ways" to do this. So I think we should provide a helper function for it.
2024-10-22 17:39:37 +02:00
black-sliver
f709d61d04 WebHost: optimize header-logo.svg (#4073)
* WebHost: reduce precision and optimize header-logo.svg

technically those files will not produce an identical output when rendered
however the difference is virtually impossible to see even when rendered to w=4096

* WebHost: keep original svg
2024-10-20 19:52:04 -04:00
black-sliver
c6d2971d67 WebHost: optimize WebHost theme PNGs (#4071)
using zopfli, saving 30%
2024-10-20 19:51:14 -04:00
Spineraks
af14045c3a Yacht Dice: Proguseful items: Dice and 100 Points #4070 2024-10-19 16:53:02 +02:00
Remy Jette
ede59ef5a1 WebHost: Fix NamedRange option dropdown being blank instead of custom when applying presets (#4063) 2024-10-17 18:40:46 +02:00
Bryce Wilson
63d471514f Pokemon Emerald: Add flag for shoal cave to bounces (#4021)
* Pokemon Emerald: Add shoal cave state to map updates

* Pokemon Emerald: Fix shoal cave flag wrong byte, delay bounce to end of map transition
2024-10-17 03:37:41 +02:00
palex00
ff297f2951 [Aquaria] Adds Poptracker Pack to the Aquaria Setup Guides (#4037)
* Adds Poptracker Pack to the Aquaria Setup Guides

* Updates French Update Guide

* Update worlds/aquaria/docs/setup_fr.md

Co-authored-by: Cipocreep <65617616+Cipocreep@users.noreply.github.com>

* Update worlds/aquaria/docs/setup_fr.md

Co-authored-by: Benny D <78334662+benny-dreamly@users.noreply.github.com>

* Update setup_fr.md

* Update setup_fr.md

---------

Co-authored-by: Cipocreep <65617616+Cipocreep@users.noreply.github.com>
Co-authored-by: Benny D <78334662+benny-dreamly@users.noreply.github.com>
2024-10-17 03:34:10 +02:00
Scipio Wright
a0f49dd7d9 Noita: Add the useful classification to important perks, making them progression + useful #4030 2024-10-17 03:31:53 +02:00
qwint
79cec89e24 Launcher: save default settings before opening file for users (#4042) 2024-10-17 00:27:50 +02:00
Ishigh1
2b0cab82fa CommonClient: Making local datapackage load correctly if it was overriden by a custom one (#3722)
* Added versions and checksums dict

* Added load of local datapackage

* Fixed typo
2024-10-17 00:14:27 +02:00
Fabian Dill
48822227b5 Test: option instances have to be pickleable (#4006) 2024-10-16 23:31:36 +02:00
Fabian Dill
375b5796d9 WebHost: noscript faq and glossary (#4061) 2024-10-16 23:28:42 +02:00
Jarno
c12ed316cf Timespinner: Make hidden options pickleables (#4050)
* Make timespinner hidden options pickleables

* Keep changes minimal

* Change line endings
2024-10-16 23:06:14 +02:00
Bryce Wilson
26577b16dc Pokemon Emerald: Fix opponent blacklist checking wrong option (#4058) 2024-10-15 23:28:36 +02:00
Louis M
af0b5f8cf2 Aquaria Fixing some bugs (#4057)
* Fixing some bugs

* Forgot about this one
2024-10-15 23:22:58 +02:00
Louis M
618564c60a Aquaria: Adding slot data for poptracker (#4056)
* Adds neccessary slot data for Aquaria

* Comma oops

---------

Co-authored-by: palex00 <32203971+palex00@users.noreply.github.com>
2024-10-14 18:53:20 +02:00
Seafo
f2ac937d1e Minecraft: Fix plando connections #4048
Plando connections was broken as a result of https://github.com/ArchipelagoMW/Archipelago/pull/3765
This fixes it.
2024-10-14 00:22:37 +02:00
Scipio Wright
d4d777b101 OoT: Add aliases for Progressive Hookshot (#4052)
* Add aliases for Progressive Hookshot

* Update worlds/oot/__init__.py

Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>

---------

Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
2024-10-14 00:17:53 +02:00
Fabian Dill
b772d42df5 Core: turn MultiServer item_names and location_names into instance vars (#4053) 2024-10-14 00:15:53 +02:00
Exempt-Medic
e8f3aa96da Timespinner: Two typos #4051 2024-10-13 23:21:36 +02:00
gurglemurgle5
2d0bdebaa9 Docs: Add ConnectUpdate to the list of client packets in the network protocol documentation #4045 2024-10-13 02:01:28 +02:00
Fabian Dill
ef4d1e77e3 Core: make shlex split an attempt with regular split retry (#4046) 2024-10-11 23:24:42 +02:00
Aaron Wagener
f495bf7261 The Messenger: fix missing money wrench rule (#4041)
* The Messenger: fix missing money wrench rule

* add a unit test for money wrench
2024-10-11 03:05:21 +02:00
73 changed files with 293 additions and 296 deletions

View File

@@ -1264,6 +1264,10 @@ class Item:
def trap(self) -> bool:
return ItemClassification.trap in self.classification
@property
def excludable(self) -> bool:
return not (self.advancement or self.useful)
@property
def flags(self) -> int:
return self.classification.as_flag()

View File

@@ -355,6 +355,8 @@ class CommonContext:
self.item_names = self.NameLookupDict(self, "item")
self.location_names = self.NameLookupDict(self, "location")
self.versions = {}
self.checksums = {}
self.jsontotextparser = JSONtoTextParser(self)
self.rawjsontotextparser = RawJSONtoTextParser(self)
@@ -571,26 +573,34 @@ class CommonContext:
needed_updates.add(game)
continue
local_version: int = network_data_package["games"].get(game, {}).get("version", 0)
local_checksum: typing.Optional[str] = network_data_package["games"].get(game, {}).get("checksum")
# no action required if local version is new enough
if (not remote_checksum and (remote_version > local_version or remote_version == 0)) \
or remote_checksum != local_checksum:
cached_game = Utils.load_data_package_for_checksum(game, remote_checksum)
cache_version: int = cached_game.get("version", 0)
cache_checksum: typing.Optional[str] = cached_game.get("checksum")
# download remote version if cache is not new enough
if (not remote_checksum and (remote_version > cache_version or remote_version == 0)) \
or remote_checksum != cache_checksum:
needed_updates.add(game)
cached_version: int = self.versions.get(game, 0)
cached_checksum: typing.Optional[str] = self.checksums.get(game)
# no action required if cached version is new enough
if (not remote_checksum and (remote_version > cached_version or remote_version == 0)) \
or remote_checksum != cached_checksum:
local_version: int = network_data_package["games"].get(game, {}).get("version", 0)
local_checksum: typing.Optional[str] = network_data_package["games"].get(game, {}).get("checksum")
if ((remote_checksum or remote_version <= local_version and remote_version != 0)
and remote_checksum == local_checksum):
self.update_game(network_data_package["games"][game], game)
else:
self.update_game(cached_game, game)
cached_game = Utils.load_data_package_for_checksum(game, remote_checksum)
cache_version: int = cached_game.get("version", 0)
cache_checksum: typing.Optional[str] = cached_game.get("checksum")
# download remote version if cache is not new enough
if (not remote_checksum and (remote_version > cache_version or remote_version == 0)) \
or remote_checksum != cache_checksum:
needed_updates.add(game)
else:
self.update_game(cached_game, game)
if needed_updates:
await self.send_msgs([{"cmd": "GetDataPackage", "games": [game_name]} for game_name in needed_updates])
def update_game(self, game_package: dict, game: str):
self.item_names.update_game(game, game_package["item_name_to_id"])
self.location_names.update_game(game, game_package["location_name_to_id"])
self.versions[game] = game_package.get("version", 0)
self.checksums[game] = game_package.get("checksum")
def update_data_package(self, data_package: dict):
for game, game_data in data_package["games"].items():

View File

@@ -35,7 +35,9 @@ from Utils import is_frozen, user_path, local_path, init_logging, open_filename,
def open_host_yaml():
file = settings.get_settings().filename
s = settings.get_settings()
file = s.filename
s.save()
assert file, "host.yaml missing"
if is_linux:
exe = which('sensible-editor') or which('gedit') or \

View File

@@ -185,11 +185,9 @@ class Context:
slot_info: typing.Dict[int, NetworkSlot]
generator_version = Version(0, 0, 0)
checksums: typing.Dict[str, str]
item_names: typing.Dict[str, typing.Dict[int, str]] = (
collections.defaultdict(lambda: Utils.KeyedDefaultDict(lambda code: f'Unknown item (ID:{code})')))
item_names: typing.Dict[str, typing.Dict[int, str]]
item_name_groups: typing.Dict[str, typing.Dict[str, typing.Set[str]]]
location_names: typing.Dict[str, typing.Dict[int, str]] = (
collections.defaultdict(lambda: Utils.KeyedDefaultDict(lambda code: f'Unknown location (ID:{code})')))
location_names: typing.Dict[str, typing.Dict[int, str]]
location_name_groups: typing.Dict[str, typing.Dict[str, typing.Set[str]]]
all_item_and_group_names: typing.Dict[str, typing.Set[str]]
all_location_and_group_names: typing.Dict[str, typing.Set[str]]
@@ -198,7 +196,6 @@ class Context:
""" each sphere is { player: { location_id, ... } } """
logger: logging.Logger
def __init__(self, host: str, port: int, server_password: str, password: str, location_check_points: int,
hint_cost: int, item_cheat: bool, release_mode: str = "disabled", collect_mode="disabled",
remaining_mode: str = "disabled", auto_shutdown: typing.SupportsFloat = 0, compatibility: int = 2,
@@ -269,6 +266,10 @@ class Context:
self.location_name_groups = {}
self.all_item_and_group_names = {}
self.all_location_and_group_names = {}
self.item_names = collections.defaultdict(
lambda: Utils.KeyedDefaultDict(lambda code: f'Unknown item (ID:{code})'))
self.location_names = collections.defaultdict(
lambda: Utils.KeyedDefaultDict(lambda code: f'Unknown location (ID:{code})'))
self.non_hintable_names = collections.defaultdict(frozenset)
self._load_game_data()
@@ -1153,7 +1154,10 @@ class CommandProcessor(metaclass=CommandMeta):
if not raw:
return
try:
command = shlex.split(raw, comments=False)
try:
command = shlex.split(raw, comments=False)
except ValueError: # most likely: "ValueError: No closing quotation"
command = raw.split()
basecommand = command[0]
if basecommand[0] == self.marker:
method = self.commands.get(basecommand[1:].lower(), None)

View File

@@ -5,6 +5,7 @@ from typing import Any, IO, Dict, Iterator, List, Tuple, Union
import jinja2.exceptions
from flask import request, redirect, url_for, render_template, Response, session, abort, send_from_directory
from pony.orm import count, commit, db_session
from werkzeug.utils import secure_filename
from worlds.AutoWorld import AutoWorldRegister
from . import app, cache
@@ -69,14 +70,28 @@ def tutorial_landing():
@app.route('/faq/<string:lang>/')
@cache.cached()
def faq(lang):
return render_template("faq.html", lang=lang)
def faq(lang: str):
import markdown
with open(os.path.join(app.static_folder, "assets", "faq", secure_filename(lang)+".md")) as f:
document = f.read()
return render_template(
"markdown_document.html",
title="Frequently Asked Questions",
html_from_markdown=markdown.markdown(document, extensions=["mdx_breakless_lists"]),
)
@app.route('/glossary/<string:lang>/')
@cache.cached()
def terms(lang):
return render_template("glossary.html", lang=lang)
def glossary(lang: str):
import markdown
with open(os.path.join(app.static_folder, "assets", "glossary", secure_filename(lang)+".md")) as f:
document = f.read()
return render_template(
"markdown_document.html",
title="Glossary",
html_from_markdown=markdown.markdown(document, extensions=["mdx_breakless_lists"]),
)
@app.route('/seed/<suuid:seed>')

View File

@@ -9,3 +9,5 @@ bokeh>=3.1.1; python_version <= '3.8'
bokeh>=3.4.3; python_version == '3.9'
bokeh>=3.5.2; python_version >= '3.10'
markupsafe>=2.1.5
Markdown>=3.7
mdx-breakless-lists>=1.0.1

View File

@@ -1,51 +0,0 @@
window.addEventListener('load', () => {
const tutorialWrapper = document.getElementById('faq-wrapper');
new Promise((resolve, reject) => {
const ajax = new XMLHttpRequest();
ajax.onreadystatechange = () => {
if (ajax.readyState !== 4) { return; }
if (ajax.status === 404) {
reject("Sorry, the tutorial is not available in that language yet.");
return;
}
if (ajax.status !== 200) {
reject("Something went wrong while loading the tutorial.");
return;
}
resolve(ajax.responseText);
};
ajax.open('GET', `${window.location.origin}/static/assets/faq/` +
`faq_${tutorialWrapper.getAttribute('data-lang')}.md`, true);
ajax.send();
}).then((results) => {
// Populate page with HTML generated from markdown
showdown.setOption('tables', true);
showdown.setOption('strikethrough', true);
showdown.setOption('literalMidWordUnderscores', true);
tutorialWrapper.innerHTML += (new showdown.Converter()).makeHtml(results);
adjustHeaderWidth();
// Reset the id of all header divs to something nicer
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
header.setAttribute('id', headerId);
header.addEventListener('click', () => {
window.location.hash = `#${headerId}`;
header.scrollIntoView();
});
}
// Manually scroll the user to the appropriate header if anchor navigation is used
document.fonts.ready.finally(() => {
if (window.location.hash) {
const scrollTarget = document.getElementById(window.location.hash.substring(1));
scrollTarget?.scrollIntoView();
}
});
}).catch((error) => {
console.error(error);
tutorialWrapper.innerHTML =
`<h2>This page is out of logic!</h2>
<h3>Click <a href="${window.location.origin}">here</a> to return to safety.</h3>`;
});
});

View File

@@ -1,51 +0,0 @@
window.addEventListener('load', () => {
const tutorialWrapper = document.getElementById('glossary-wrapper');
new Promise((resolve, reject) => {
const ajax = new XMLHttpRequest();
ajax.onreadystatechange = () => {
if (ajax.readyState !== 4) { return; }
if (ajax.status === 404) {
reject("Sorry, the glossary page is not available in that language yet.");
return;
}
if (ajax.status !== 200) {
reject("Something went wrong while loading the glossary.");
return;
}
resolve(ajax.responseText);
};
ajax.open('GET', `${window.location.origin}/static/assets/faq/` +
`glossary_${tutorialWrapper.getAttribute('data-lang')}.md`, true);
ajax.send();
}).then((results) => {
// Populate page with HTML generated from markdown
showdown.setOption('tables', true);
showdown.setOption('strikethrough', true);
showdown.setOption('literalMidWordUnderscores', true);
tutorialWrapper.innerHTML += (new showdown.Converter()).makeHtml(results);
adjustHeaderWidth();
// Reset the id of all header divs to something nicer
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
header.setAttribute('id', headerId);
header.addEventListener('click', () => {
window.location.hash = `#${headerId}`;
header.scrollIntoView();
});
}
// Manually scroll the user to the appropriate header if anchor navigation is used
document.fonts.ready.finally(() => {
if (window.location.hash) {
const scrollTarget = document.getElementById(window.location.hash.substring(1));
scrollTarget?.scrollIntoView();
}
});
}).catch((error) => {
console.error(error);
tutorialWrapper.innerHTML =
`<h2>This page is out of logic!</h2>
<h3>Click <a href="${window.location.origin}">here</a> to return to safety.</h3>`;
});
});

View File

@@ -288,6 +288,11 @@ const applyPresets = (presetName) => {
}
});
namedRangeSelect.value = trueValue;
// It is also possible for a preset to use an unnamed value. If this happens, set the dropdown to "Custom"
if (namedRangeSelect.selectedIndex == -1)
{
namedRangeSelect.value = "custom";
}
}
// Handle options whose presets are "random"

Binary file not shown.

Before

Width:  |  Height:  |  Size: 78 KiB

After

Width:  |  Height:  |  Size: 47 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 71 KiB

After

Width:  |  Height:  |  Size: 50 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.4 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.8 KiB

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.8 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 57 KiB

After

Width:  |  Height:  |  Size: 36 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 64 KiB

After

Width:  |  Height:  |  Size: 36 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.1 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 20 KiB

After

Width:  |  Height:  |  Size: 7.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.5 KiB

After

Width:  |  Height:  |  Size: 3.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.7 KiB

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 10 KiB

After

Width:  |  Height:  |  Size: 5.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

After

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 18 KiB

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 20 KiB

After

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.6 KiB

After

Width:  |  Height:  |  Size: 4.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.2 KiB

After

Width:  |  Height:  |  Size: 4.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 39 KiB

After

Width:  |  Height:  |  Size: 25 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 39 KiB

After

Width:  |  Height:  |  Size: 25 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 24 KiB

After

Width:  |  Height:  |  Size: 9.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 25 KiB

After

Width:  |  Height:  |  Size: 9.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 66 KiB

After

Width:  |  Height:  |  Size: 44 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 10 KiB

After

Width:  |  Height:  |  Size: 6.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 36 KiB

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 8.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 40 KiB

After

Width:  |  Height:  |  Size: 35 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 229 KiB

After

Width:  |  Height:  |  Size: 119 KiB

View File

@@ -0,0 +1,66 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 26.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 240 38" style="enable-background:new 0 0 240 38;" xml:space="preserve">
<style type="text/css">
.st0{fill:#316B84;}
</style>
<g>
<g>
<path class="st0" d="M59.72,27.96L53.03,4.21L42.25,4.04l1.42,4.37l1.41-0.26l-7.9,24.22h8.44l-0.56-2.27l-0.81-3.27l8.9-5.7
l1.78,11.24h7.97v-4.73L59.72,27.96z M45.62,20.21l3.13-10.84h1.5l2.02,7.44L45.62,20.21z"/>
<path class="st0" d="M78.67,27.96V20.4l-4.11-2.5l3.29-3.78l-0.47-7.46l-2.82-2.45H56.65v5.27l3.81-1.11l2.31,13.36l-2.79,0.73
L61,26.34l5.06-0.52l0.36-6.15l4.32,0.13l3.16,3.62v8.94l12.89,1.49v-5.34L78.67,27.96z M73.27,13.33l-2.18,1.45h-4.64l-0.42-6.57
h5.68l1.55,1.37V13.33z"/>
<polygon class="st0" points="84.65,4.21 93.01,4.21 95.75,6.46 96.26,10.9 92.23,12.43 91.77,9.74 88.97,8.28 85.86,9.82
83.88,15.02 85.51,20.94 88.49,22.38 91.99,20.59 91.99,18.59 96.26,16.96 95.85,22.85 91.81,26.87 84.17,26.55 80.79,23.58
78.87,14.87 80.79,6.94 "/>
<polygon class="st0" points="97.62,4.21 103.33,4.21 102.96,21.08 108.7,20.14 108.34,6.42 113.85,3.28 113.9,19.9 115.75,19.71
115.27,25.86 113.88,25.86 114.27,32.36 108.7,32.36 108.7,26.39 102.96,26.39 102.96,32.36 91.77,33.85 92.2,28.85 97.88,27.96
"/>
<polygon class="st0" points="147.43,28.86 147.43,32.36 162.85,32.36 162.48,25.36 159.5,26 158.89,27.68 154.1,27.24
154.1,21.51 160.81,20.85 160.81,16.48 153.86,16.54 153.86,9.18 158.62,8.43 159.22,9.77 161.85,10.06 162.59,4 147.43,4
147.43,6.54 148.68,7.46 148.68,28.4 "/>
<polygon class="st0" points="163.89,9.24 163.89,4 172.31,4 170.35,26.87 179.55,24.74 179.55,32.36 164.51,32.34 164.65,28.71
165.73,27.84 165.73,9.59 "/>
<path class="st0" d="M193.69,32.36l-0.63-2.51l-2.84-1.89l-4.29-20.14L185.9,4h-11.27l-0.03,3.2l1.87-0.34l-2.79,14.07l-1.37,0.57
v2.85l6.29-1.33l0.4-2.7l4.65-0.89l1.69,12.93H193.69z M179.39,15.11l1.65-6.52l0.89,0.25l0.92,5.45L179.39,15.11z"/>
<polygon class="st0" points="208.47,21.68 210.62,21.12 210.04,18.15 200.51,17.46 198.87,21.13 203.56,21.9 203.32,23.91
200.58,25.19 196.44,23.77 194.48,17.19 196.2,10.02 200.08,8.52 203.31,9.62 202.85,11.75 207.79,13.6 208.83,9.69 204.71,4.21
195.57,4.21 191.24,7.36 189.29,16.87 192.06,27.54 199.03,30.53 203.2,29.3 203.09,32.36 209.01,32.36 209.4,29.95 207.38,28.99
"/>
<path class="st0" d="M230.45,6.26L226.39,4l-8.59-0.01l-4.07,2.86l-2.58,8.9l1.52,11.82l5.61,4.73l7.65,0.01l5.72-4.59l2.47-12.46
L230.45,6.26z M228.23,21.75l-3.95,5.45l-2.16,0.43l-4.6-3.46L216,15.72l2.4-7.02l5.14-0.48l2.97,1.79l1.74,5.83L228.23,21.75z"/>
<path class="st0" d="M116.13,27.48l-0.24,4.88l12.26,0.09l-0.83-5.01l-2.86-0.48l0.14-17.62l2.45-0.42l-0.14-4.85l-10.92,0.36
l0.1,4.6l3.2,0.63l-0.42,17.67L116.13,27.48z"/>
<path class="st0" d="M141.34,4.21l-12.88-0.39v4.26l1.95,0.62v25.15l-1.8,1.41l-0.02,2.63h8.23L136,27.96h6.09l4.57-4.46V7.27
L141.34,4.21z M141.38,20.51l-2.54,1.89l-3.23,0.16L135.4,9.32h3.88l2.1,1.68V20.51z"/>
</g>
<g>
<path class="st0" d="M14.14,11.28c0,0.35-0.02,0.71-0.07,1.05c0.38,0.07,0.76,0.11,1.16,0.11s0.79-0.04,1.16-0.11
c-0.05-0.34-0.07-0.7-0.07-1.05c0-3.23,1.94-6.02,4.72-7.25C20.17,1.68,17.9,0,15.24,0S10.3,1.68,9.42,4.03
C12.2,5.26,14.14,8.04,14.14,11.28z"/>
<path class="st0" d="M18.04,11.28c0,0.16,0.01,0.32,0.02,0.48c0.02,0.3,0.06,0.6,0.13,0.88c0.06,0.28,0.15,0.56,0.25,0.83
c0.11,0.3,0.24,0.58,0.39,0.85c1.42-1.33,3.33-2.15,5.42-2.15s4.01,0.82,5.42,2.15c0.51-0.9,0.79-1.94,0.79-3.04
c0-3.42-2.79-6.22-6.22-6.22c-0.4,0-0.79,0.04-1.16,0.11c-0.28,0.06-0.56,0.13-0.83,0.22c-0.28,0.09-0.56,0.21-0.83,0.35
C19.42,6.77,18.04,8.87,18.04,11.28z"/>
<path class="st0" d="M6.22,12.16c2.1,0,4.01,0.82,5.42,2.15c0.15-0.27,0.28-0.55,0.39-0.85c0.1-0.27,0.19-0.54,0.25-0.83
c0.06-0.28,0.11-0.58,0.13-0.88c0.02-0.15,0.02-0.32,0.02-0.48c0-2.41-1.38-4.51-3.39-5.54C8.77,5.6,8.5,5.49,8.21,5.39
c-0.27-0.1-0.55-0.17-0.83-0.22C7,5.1,6.61,5.06,6.22,5.06C2.79,5.06,0,7.85,0,11.28c0,1.1,0.28,2.14,0.79,3.04
C2.21,12.98,4.12,12.16,6.22,12.16z"/>
<path class="st0" d="M29.21,16.33c-0.18-0.23-0.36-0.44-0.57-0.65c-1.12-1.12-2.67-1.81-4.38-1.81c-1.71,0-3.25,0.69-4.38,1.81
c-0.2,0.2-0.39,0.42-0.56,0.64c-0.18,0.23-0.34,0.47-0.47,0.72c-0.2,0.34-0.36,0.71-0.48,1.09c2.83,1.21,4.81,4.02,4.81,7.28
c0,0.26-0.01,0.52-0.04,0.78c0.37,0.07,0.75,0.1,1.13,0.1c3.43,0,6.22-2.79,6.22-6.22c0-1.11-0.29-2.14-0.8-3.04
C29.54,16.8,29.38,16.56,29.21,16.33z"/>
<path class="st0" d="M12.12,18.14c-0.13-0.38-0.28-0.75-0.48-1.09c-0.14-0.26-0.3-0.5-0.47-0.72c-0.17-0.23-0.36-0.44-0.56-0.64
c-1.12-1.12-2.67-1.81-4.38-1.81s-3.26,0.69-4.38,1.81c-0.21,0.2-0.39,0.42-0.56,0.64c-0.18,0.23-0.34,0.47-0.47,0.72
C0.29,17.94,0,18.98,0,20.08c0,3.43,2.79,6.22,6.22,6.22c0.39,0,0.76-0.03,1.13-0.1c-0.03-0.26-0.04-0.52-0.04-0.78
C7.31,22.15,9.29,19.34,12.12,18.14z"/>
<path class="st0" d="M18.04,19.87c-0.27-0.14-0.55-0.26-0.84-0.35c-0.27-0.09-0.55-0.17-0.84-0.22c-0.37-0.07-0.75-0.1-1.13-0.1
s-0.76,0.03-1.13,0.1c-0.28,0.05-0.57,0.13-0.84,0.22c-0.29,0.1-0.57,0.22-0.84,0.35C10.4,20.9,9.02,23,9.02,25.42
c0,0.07,0,0.14,0.01,0.21c0.01,0.31,0.04,0.61,0.1,0.9c0.05,0.28,0.12,0.57,0.21,0.84c0.82,2.48,3.16,4.27,5.9,4.27
s5.08-1.79,5.9-4.27c0.09-0.27,0.17-0.55,0.21-0.84c0.06-0.3,0.09-0.6,0.1-0.91c0.01-0.07,0.01-0.14,0.01-0.21
C21.45,23,20.07,20.9,18.04,19.87z"/>
</g>
</g>
</svg>

After

Width:  |  Height:  |  Size: 5.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.8 KiB

After

Width:  |  Height:  |  Size: 3.3 KiB

View File

@@ -1,66 +1 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 26.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 240 38" style="enable-background:new 0 0 240 38;" xml:space="preserve">
<style type="text/css">
.st0{fill:#316B84;}
</style>
<g>
<g>
<path class="st0" d="M59.72,27.96L53.03,4.21L42.25,4.04l1.42,4.37l1.41-0.26l-7.9,24.22h8.44l-0.56-2.27l-0.81-3.27l8.9-5.7
l1.78,11.24h7.97v-4.73L59.72,27.96z M45.62,20.21l3.13-10.84h1.5l2.02,7.44L45.62,20.21z"/>
<path class="st0" d="M78.67,27.96V20.4l-4.11-2.5l3.29-3.78l-0.47-7.46l-2.82-2.45H56.65v5.27l3.81-1.11l2.31,13.36l-2.79,0.73
L61,26.34l5.06-0.52l0.36-6.15l4.32,0.13l3.16,3.62v8.94l12.89,1.49v-5.34L78.67,27.96z M73.27,13.33l-2.18,1.45h-4.64l-0.42-6.57
h5.68l1.55,1.37V13.33z"/>
<polygon class="st0" points="84.65,4.21 93.01,4.21 95.75,6.46 96.26,10.9 92.23,12.43 91.77,9.74 88.97,8.28 85.86,9.82
83.88,15.02 85.51,20.94 88.49,22.38 91.99,20.59 91.99,18.59 96.26,16.96 95.85,22.85 91.81,26.87 84.17,26.55 80.79,23.58
78.87,14.87 80.79,6.94 "/>
<polygon class="st0" points="97.62,4.21 103.33,4.21 102.96,21.08 108.7,20.14 108.34,6.42 113.85,3.28 113.9,19.9 115.75,19.71
115.27,25.86 113.88,25.86 114.27,32.36 108.7,32.36 108.7,26.39 102.96,26.39 102.96,32.36 91.77,33.85 92.2,28.85 97.88,27.96
"/>
<polygon class="st0" points="147.43,28.86 147.43,32.36 162.85,32.36 162.48,25.36 159.5,26 158.89,27.68 154.1,27.24
154.1,21.51 160.81,20.85 160.81,16.48 153.86,16.54 153.86,9.18 158.62,8.43 159.22,9.77 161.85,10.06 162.59,4 147.43,4
147.43,6.54 148.68,7.46 148.68,28.4 "/>
<polygon class="st0" points="163.89,9.24 163.89,4 172.31,4 170.35,26.87 179.55,24.74 179.55,32.36 164.51,32.34 164.65,28.71
165.73,27.84 165.73,9.59 "/>
<path class="st0" d="M193.69,32.36l-0.63-2.51l-2.84-1.89l-4.29-20.14L185.9,4h-11.27l-0.03,3.2l1.87-0.34l-2.79,14.07l-1.37,0.57
v2.85l6.29-1.33l0.4-2.7l4.65-0.89l1.69,12.93H193.69z M179.39,15.11l1.65-6.52l0.89,0.25l0.92,5.45L179.39,15.11z"/>
<polygon class="st0" points="208.47,21.68 210.62,21.12 210.04,18.15 200.51,17.46 198.87,21.13 203.56,21.9 203.32,23.91
200.58,25.19 196.44,23.77 194.48,17.19 196.2,10.02 200.08,8.52 203.31,9.62 202.85,11.75 207.79,13.6 208.83,9.69 204.71,4.21
195.57,4.21 191.24,7.36 189.29,16.87 192.06,27.54 199.03,30.53 203.2,29.3 203.09,32.36 209.01,32.36 209.4,29.95 207.38,28.99
"/>
<path class="st0" d="M230.45,6.26L226.39,4l-8.59-0.01l-4.07,2.86l-2.58,8.9l1.52,11.82l5.61,4.73l7.65,0.01l5.72-4.59l2.47-12.46
L230.45,6.26z M228.23,21.75l-3.95,5.45l-2.16,0.43l-4.6-3.46L216,15.72l2.4-7.02l5.14-0.48l2.97,1.79l1.74,5.83L228.23,21.75z"/>
<path class="st0" d="M116.13,27.48l-0.24,4.88l12.26,0.09l-0.83-5.01l-2.86-0.48l0.14-17.62l2.45-0.42l-0.14-4.85l-10.92,0.36
l0.1,4.6l3.2,0.63l-0.42,17.67L116.13,27.48z"/>
<path class="st0" d="M141.34,4.21l-12.88-0.39v4.26l1.95,0.62v25.15l-1.8,1.41l-0.02,2.63h8.23L136,27.96h6.09l4.57-4.46V7.27
L141.34,4.21z M141.38,20.51l-2.54,1.89l-3.23,0.16L135.4,9.32h3.88l2.1,1.68V20.51z"/>
</g>
<g>
<path class="st0" d="M14.14,11.28c0,0.35-0.02,0.71-0.07,1.05c0.38,0.07,0.76,0.11,1.16,0.11s0.79-0.04,1.16-0.11
c-0.05-0.34-0.07-0.7-0.07-1.05c0-3.23,1.94-6.02,4.72-7.25C20.17,1.68,17.9,0,15.24,0S10.3,1.68,9.42,4.03
C12.2,5.26,14.14,8.04,14.14,11.28z"/>
<path class="st0" d="M18.04,11.28c0,0.16,0.01,0.32,0.02,0.48c0.02,0.3,0.06,0.6,0.13,0.88c0.06,0.28,0.15,0.56,0.25,0.83
c0.11,0.3,0.24,0.58,0.39,0.85c1.42-1.33,3.33-2.15,5.42-2.15s4.01,0.82,5.42,2.15c0.51-0.9,0.79-1.94,0.79-3.04
c0-3.42-2.79-6.22-6.22-6.22c-0.4,0-0.79,0.04-1.16,0.11c-0.28,0.06-0.56,0.13-0.83,0.22c-0.28,0.09-0.56,0.21-0.83,0.35
C19.42,6.77,18.04,8.87,18.04,11.28z"/>
<path class="st0" d="M6.22,12.16c2.1,0,4.01,0.82,5.42,2.15c0.15-0.27,0.28-0.55,0.39-0.85c0.1-0.27,0.19-0.54,0.25-0.83
c0.06-0.28,0.11-0.58,0.13-0.88c0.02-0.15,0.02-0.32,0.02-0.48c0-2.41-1.38-4.51-3.39-5.54C8.77,5.6,8.5,5.49,8.21,5.39
c-0.27-0.1-0.55-0.17-0.83-0.22C7,5.1,6.61,5.06,6.22,5.06C2.79,5.06,0,7.85,0,11.28c0,1.1,0.28,2.14,0.79,3.04
C2.21,12.98,4.12,12.16,6.22,12.16z"/>
<path class="st0" d="M29.21,16.33c-0.18-0.23-0.36-0.44-0.57-0.65c-1.12-1.12-2.67-1.81-4.38-1.81c-1.71,0-3.25,0.69-4.38,1.81
c-0.2,0.2-0.39,0.42-0.56,0.64c-0.18,0.23-0.34,0.47-0.47,0.72c-0.2,0.34-0.36,0.71-0.48,1.09c2.83,1.21,4.81,4.02,4.81,7.28
c0,0.26-0.01,0.52-0.04,0.78c0.37,0.07,0.75,0.1,1.13,0.1c3.43,0,6.22-2.79,6.22-6.22c0-1.11-0.29-2.14-0.8-3.04
C29.54,16.8,29.38,16.56,29.21,16.33z"/>
<path class="st0" d="M12.12,18.14c-0.13-0.38-0.28-0.75-0.48-1.09c-0.14-0.26-0.3-0.5-0.47-0.72c-0.17-0.23-0.36-0.44-0.56-0.64
c-1.12-1.12-2.67-1.81-4.38-1.81s-3.26,0.69-4.38,1.81c-0.21,0.2-0.39,0.42-0.56,0.64c-0.18,0.23-0.34,0.47-0.47,0.72
C0.29,17.94,0,18.98,0,20.08c0,3.43,2.79,6.22,6.22,6.22c0.39,0,0.76-0.03,1.13-0.1c-0.03-0.26-0.04-0.52-0.04-0.78
C7.31,22.15,9.29,19.34,12.12,18.14z"/>
<path class="st0" d="M18.04,19.87c-0.27-0.14-0.55-0.26-0.84-0.35c-0.27-0.09-0.55-0.17-0.84-0.22c-0.37-0.07-0.75-0.1-1.13-0.1
s-0.76,0.03-1.13,0.1c-0.28,0.05-0.57,0.13-0.84,0.22c-0.29,0.1-0.57,0.22-0.84,0.35C10.4,20.9,9.02,23,9.02,25.42
c0,0.07,0,0.14,0.01,0.21c0.01,0.31,0.04,0.61,0.1,0.9c0.05,0.28,0.12,0.57,0.21,0.84c0.82,2.48,3.16,4.27,5.9,4.27
s5.08-1.79,5.9-4.27c0.09-0.27,0.17-0.55,0.21-0.84c0.06-0.3,0.09-0.6,0.1-0.91c0.01-0.07,0.01-0.14,0.01-0.21
C21.45,23,20.07,20.9,18.04,19.87z"/>
</g>
</g>
</svg>
<?xml version="1.0" encoding="utf-8"?><svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" x="0" y="0" viewBox="0 0 240 38" style="enable-background:new 0 0 240 38" xml:space="preserve"><style>.st0{fill:#316b84}</style><path class="st0" d="M59.72 27.96 53.03 4.21l-10.78-.17 1.42 4.37 1.41-.26-7.9 24.22h8.44l-.56-2.27-.81-3.27 8.9-5.7 1.78 11.24h7.97v-4.73l-3.18.32zm-14.1-7.75 3.13-10.84h1.5l2.02 7.44-6.65 3.4z"/><path class="st0" d="M78.67 27.96V20.4l-4.11-2.5 3.29-3.78-.47-7.46-2.82-2.45H56.65v5.27l3.81-1.11 2.31 13.36-2.79.73L61 26.34l5.06-.52.36-6.15 4.32.13 3.16 3.62v8.94l12.89 1.49v-5.34l-8.12-.55zm-5.4-14.63-2.18 1.45h-4.64l-.42-6.57h5.68l1.55 1.37v3.75z"/><path class="st0" d="M84.65 4.21h8.36l2.74 2.25.51 4.44-4.03 1.53-.46-2.69-2.8-1.46-3.11 1.54-1.98 5.2 1.63 5.92 2.98 1.44 3.5-1.79v-2l4.27-1.63-.41 5.89-4.04 4.02-7.64-.32-3.38-2.97-1.92-8.71 1.92-7.93z"/><path class="st0" d="M97.62 4.21h5.71l-.37 16.87 5.74-.94-.36-13.72 5.51-3.14.05 16.62 1.85-.19-.48 6.15h-1.39l.39 6.5h-5.57v-5.97h-5.74v5.97l-11.19 1.49.43-5 5.68-.89zm49.81 24.65v3.5h15.42l-.37-7-2.98.64-.61 1.68-4.79-.44v-5.73l6.71-.66v-4.37l-6.95.06V9.18l4.76-.75.6 1.34 2.63.29.74-6.06h-15.16v2.54l1.25.92V28.4zm16.46-19.62V4h8.42l-1.96 22.87 9.2-2.13v7.62l-15.04-.02.14-3.63 1.08-.87V9.59z"/><path class="st0" d="m193.69 32.36-.63-2.51-2.84-1.89-4.29-20.14L185.9 4h-11.27l-.03 3.2 1.87-.34-2.79 14.07-1.37.57v2.85l6.29-1.33.4-2.7 4.65-.89 1.69 12.93h8.35zm-14.3-17.25 1.65-6.52.89.25.92 5.45-3.46.82z"/><path class="st0" d="m208.47 21.68 2.15-.56-.58-2.97-9.53-.69-1.64 3.67 4.69.77-.24 2.01-2.74 1.28-4.14-1.42-1.96-6.58 1.72-7.17 3.88-1.5 3.23 1.1-.46 2.13 4.94 1.85 1.04-3.91-4.12-5.48h-9.14l-4.33 3.15-1.95 9.51 2.77 10.67 6.97 2.99 4.17-1.23-.11 3.06h5.92l.39-2.41-2.02-.96zm21.98-15.42L226.39 4l-8.59-.01-4.07 2.86-2.58 8.9 1.52 11.82 5.61 4.73 7.65.01 5.72-4.59 2.47-12.46-3.67-9zm-2.22 15.49-3.95 5.45-2.16.43-4.6-3.46-1.52-8.45 2.4-7.02 5.14-.48 2.97 1.79 1.74 5.83-.02 5.91zm-112.1 5.73-.24 4.88 12.26.09-.83-5.01-2.86-.48.14-17.62 2.45-.42-.14-4.85-10.92.36.1 4.6 3.2.63-.42 17.67-2.74.15zm25.21-23.27-12.88-.39v4.26l1.95.62v25.15l-1.8 1.41-.02 2.63h8.23l-.82-9.93h6.09l4.57-4.46V7.27l-5.32-3.06zm.04 16.3-2.54 1.89-3.23.16-.21-13.24h3.88l2.1 1.68v9.51zM14.14 11.28c0 .35-.02.71-.07 1.05.38.07.76.11 1.16.11s.79-.04 1.16-.11a7.933 7.933 0 0 1 4.65-8.3C20.17 1.68 17.9 0 15.24 0S10.3 1.68 9.42 4.03a7.922 7.922 0 0 1 4.72 7.25z"/><path class="st0" d="M18.04 11.28c0 .16.01.32.02.48.02.3.06.6.13.88.06.28.15.56.25.83.11.3.24.58.39.85 1.42-1.33 3.33-2.15 5.42-2.15s4.01.82 5.42 2.15c.51-.9.79-1.94.79-3.04 0-3.42-2.79-6.22-6.22-6.22-.4 0-.79.04-1.16.11-.28.06-.56.13-.83.22-.28.09-.56.21-.83.35a6.24 6.24 0 0 0-3.38 5.54zm-11.82.88c2.1 0 4.01.82 5.42 2.15.15-.27.28-.55.39-.85.1-.27.19-.54.25-.83.06-.28.11-.58.13-.88.02-.15.02-.32.02-.48a6.23 6.23 0 0 0-3.39-5.54c-.27-.13-.54-.24-.83-.34-.27-.1-.55-.17-.83-.22a6.42 6.42 0 0 0-1.16-.11 6.227 6.227 0 0 0-5.43 9.26 7.885 7.885 0 0 1 5.43-2.16z"/><path class="st0" d="M29.21 16.33c-.18-.23-.36-.44-.57-.65a6.174 6.174 0 0 0-4.38-1.81 6.192 6.192 0 0 0-4.94 2.45c-.18.23-.34.47-.47.72-.2.34-.36.71-.48 1.09a7.923 7.923 0 0 1 4.77 8.06c.37.07.75.1 1.13.1 3.43 0 6.22-2.79 6.22-6.22 0-1.11-.29-2.14-.8-3.04-.15-.23-.31-.47-.48-.7zm-17.09 1.81c-.13-.38-.28-.75-.48-1.09-.14-.26-.3-.5-.47-.72-.17-.23-.36-.44-.56-.64-1.12-1.12-2.67-1.81-4.38-1.81s-3.26.69-4.38 1.81c-.21.2-.39.42-.56.64-.18.23-.34.47-.47.72-.53.89-.82 1.93-.82 3.03 0 3.43 2.79 6.22 6.22 6.22.39 0 .76-.03 1.13-.1a7.902 7.902 0 0 1 4.77-8.06z"/><path class="st0" d="M18.04 19.87c-.27-.14-.55-.26-.84-.35-.27-.09-.55-.17-.84-.22-.37-.07-.75-.1-1.13-.1s-.76.03-1.13.1c-.28.05-.57.13-.84.22-.29.1-.57.22-.84.35a6.225 6.225 0 0 0-3.4 5.55c0 .07 0 .14.01.21.01.31.04.61.1.9.05.28.12.57.21.84.82 2.48 3.16 4.27 5.9 4.27s5.08-1.79 5.9-4.27c.09-.27.17-.55.21-.84.06-.3.09-.6.1-.91.01-.07.01-.14.01-.21a6.24 6.24 0 0 0-3.42-5.54z"/></svg>

Before

Width:  |  Height:  |  Size: 5.4 KiB

After

Width:  |  Height:  |  Size: 3.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 44 KiB

After

Width:  |  Height:  |  Size: 39 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.5 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 250 KiB

After

Width:  |  Height:  |  Size: 204 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 210 KiB

After

Width:  |  Height:  |  Size: 170 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 292 KiB

After

Width:  |  Height:  |  Size: 249 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.6 KiB

After

Width:  |  Height:  |  Size: 3.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 162 KiB

After

Width:  |  Height:  |  Size: 125 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 161 KiB

After

Width:  |  Height:  |  Size: 124 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 163 KiB

After

Width:  |  Height:  |  Size: 126 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.9 KiB

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.8 KiB

After

Width:  |  Height:  |  Size: 258 B

View File

@@ -1,17 +0,0 @@
{% extends 'pageWrapper.html' %}
{% block head %}
{% include 'header/grassHeader.html' %}
<title>Frequently Asked Questions</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/showdown/1.9.1/showdown.min.js"
integrity="sha512-L03kznCrNOfVxOUovR6ESfCz9Gfny7gihUX/huVbQB9zjODtYpxaVtIaAkpetoiyV2eqWbvxMH9fiSv5enX7bw=="
crossorigin="anonymous"></script>
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/faq.js") }}"></script>
{% endblock %}
{% block body %}
<div id="faq-wrapper" data-lang="{{ lang }}" class="markdown">
<!-- Content generated by JavaScript -->
</div>
{% endblock %}

View File

@@ -1,17 +0,0 @@
{% extends 'pageWrapper.html' %}
{% block head %}
{% include 'header/grassHeader.html' %}
<title>Glossary</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/showdown/1.9.1/showdown.min.js"
integrity="sha512-L03kznCrNOfVxOUovR6ESfCz9Gfny7gihUX/huVbQB9zjODtYpxaVtIaAkpetoiyV2eqWbvxMH9fiSv5enX7bw=="
crossorigin="anonymous"></script>
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/glossary.js") }}"></script>
{% endblock %}
{% block body %}
<div id="glossary-wrapper" data-lang="{{ lang }}" class="markdown">
<!-- Content generated by JavaScript -->
</div>
{% endblock %}

View File

@@ -0,0 +1,13 @@
{% extends 'pageWrapper.html' %}
{% block head %}
{% include 'header/grassHeader.html' %}
<title>{{ title }}</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
{% endblock %}
{% block body %}
<div class="markdown">
{{ html_from_markdown | safe}}
</div>
{% endblock %}

View File

@@ -268,6 +268,7 @@ Additional arguments added to the [Set](#Set) package that triggered this [SetRe
These packets are sent purely from client to server. They are not accepted by clients.
* [Connect](#Connect)
* [ConnectUpdate](#ConnectUpdate)
* [Sync](#Sync)
* [LocationChecks](#LocationChecks)
* [LocationScouts](#LocationScouts)

View File

@@ -59,3 +59,12 @@ class TestOptions(unittest.TestCase):
item_links = {1: ItemLinks.from_any(item_link_group), 2: ItemLinks.from_any(item_link_group)}
for link in item_links.values():
self.assertEqual(link.value[0], item_link_group[0])
def test_pickle_dumps(self):
"""Test options can be pickled into database for WebHost generation"""
import pickle
for gamename, world_type in AutoWorldRegister.world_types.items():
if not world_type.hidden:
for option_key, option in world_type.options_dataclass.type_hints.items():
with self.subTest(game=gamename, option=option_key):
pickle.dumps(option(option.default))

View File

@@ -738,9 +738,7 @@ class AquariaRegions:
self.__connect_regions("Sun Temple left area", "Veil left of sun temple",
self.sun_temple_l, self.veil_tr_l)
self.__connect_regions("Sun Temple left area", "Sun Temple before boss area",
self.sun_temple_l, self.sun_temple_boss_path,
lambda state: _has_light(state, self.player) or
_has_sun_crystal(state, self.player))
self.sun_temple_l, self.sun_temple_boss_path)
self.__connect_regions("Sun Temple before boss area", "Sun Temple boss area",
self.sun_temple_boss_path, self.sun_temple_boss,
lambda state: _has_energy_attack_item(state, self.player))
@@ -775,14 +773,11 @@ class AquariaRegions:
self.abyss_l, self.king_jellyfish_cave,
lambda state: (_has_energy_form(state, self.player) and
_has_beast_form(state, self.player)) or
_has_dual_form(state, self.player))
_has_dual_form(state, self.player))
self.__connect_regions("Abyss left area", "Abyss right area",
self.abyss_l, self.abyss_r)
self.__connect_one_way_regions("Abyss right area", "Abyss right area, transturtle",
self.__connect_regions("Abyss right area", "Abyss right area, transturtle",
self.abyss_r, self.abyss_r_transturtle)
self.__connect_one_way_regions("Abyss right area, transturtle", "Abyss right area",
self.abyss_r_transturtle, self.abyss_r,
lambda state: _has_light(state, self.player))
self.__connect_regions("Abyss right area", "Inside the whale",
self.abyss_r, self.whale,
lambda state: _has_spirit_form(state, self.player) and
@@ -1092,12 +1087,10 @@ class AquariaRegions:
lambda state: _has_light(state, self.player))
add_rule(self.multiworld.get_entrance("Open Water bottom left area to Abyss left area", self.player),
lambda state: _has_light(state, self.player))
add_rule(self.multiworld.get_entrance("Sun Temple left area to Sun Temple right area", self.player),
lambda state: _has_light(state, self.player) or _has_sun_crystal(state, self.player))
add_rule(self.multiworld.get_entrance("Sun Temple right area to Sun Temple left area", self.player),
lambda state: _has_light(state, self.player) or _has_sun_crystal(state, self.player))
add_rule(self.multiworld.get_entrance("Veil left of sun temple to Sun Temple left area", self.player),
lambda state: _has_light(state, self.player) or _has_sun_crystal(state, self.player))
add_rule(self.multiworld.get_entrance("Abyss right area, transturtle to Abyss right area", self.player),
lambda state: _has_light(state, self.player))
def __adjusting_manual_rules(self) -> None:
add_rule(self.multiworld.get_location("Mithalas Cathedral, Mithalan Dress", self.player),
@@ -1151,6 +1144,10 @@ class AquariaRegions:
lambda state: state.has("Sun God beated", self.player))
add_rule(self.multiworld.get_location("The Body center area, breaking Li's cage", self.player),
lambda state: _has_tongue_cleared(state, self.player))
add_rule(self.multiworld.get_location(
"Open Water top right area, bulb in the small path before Mithalas",
self.player), lambda state: _has_bind_song(state, self.player)
)
def __no_progression_hard_or_hidden_location(self) -> None:
self.multiworld.get_location("Energy Temple boss area, Fallen God Tooth",

View File

@@ -130,12 +130,13 @@ class AquariaWorld(World):
return result
def __pre_fill_item(self, item_name: str, location_name: str, precollected) -> None:
def __pre_fill_item(self, item_name: str, location_name: str, precollected,
itemClassification: ItemClassification = ItemClassification.useful) -> None:
"""Pre-assign an item to a location"""
if item_name not in precollected:
self.exclude.append(item_name)
data = item_table[item_name]
item = AquariaItem(item_name, ItemClassification.useful, data.id, self.player)
item = AquariaItem(item_name, itemClassification, data.id, self.player)
self.multiworld.get_location(location_name, self.player).place_locked_item(item)
def get_filler_item_name(self):
@@ -164,7 +165,8 @@ class AquariaWorld(World):
self.__pre_fill_item("Transturtle Abyss right", "Abyss right area, Transturtle", precollected)
self.__pre_fill_item("Transturtle Final Boss", "Final Boss area, Transturtle", precollected)
# The last two are inverted because in the original game, they are special turtle that communicate directly
self.__pre_fill_item("Transturtle Simon Says", "Arnassi Ruins, Transturtle", precollected)
self.__pre_fill_item("Transturtle Simon Says", "Arnassi Ruins, Transturtle", precollected,
ItemClassification.progression)
self.__pre_fill_item("Transturtle Arnassi Ruins", "Simon Says area, Transturtle", precollected)
for name, data in item_table.items():
if name not in self.exclude:
@@ -212,4 +214,8 @@ class AquariaWorld(World):
"skip_first_vision": bool(self.options.skip_first_vision.value),
"unconfine_home_water_energy_door": self.options.unconfine_home_water.value in [1, 3],
"unconfine_home_water_transturtle": self.options.unconfine_home_water.value in [2, 3],
"bind_song_needed_to_get_under_rock_bulb": bool(self.options.bind_song_needed_to_get_under_rock_bulb),
"no_progression_hard_or_hidden_locations": bool(self.options.no_progression_hard_or_hidden_locations),
"light_needed_to_get_to_dark_places": bool(self.options.light_needed_to_get_to_dark_places),
"turtle_randomizer": self.options.turtle_randomizer.value,
}

View File

@@ -8,6 +8,8 @@
## Optional Software
- For sending [commands](/tutorial/Archipelago/commands/en) like `!hint`: the TextClient from [the most recent Archipelago release](https://github.com/ArchipelagoMW/Archipelago/releases)
- [Aquaria AP Tracker](https://github.com/palex00/aquaria-ap-tracker/releases/latest), for use with
[PopTracker](https://github.com/black-sliver/PopTracker/releases/latest)
## Installation and execution Procedures
@@ -113,3 +115,16 @@ sure that your executable has executable permission:
```bash
chmod +x aquaria_randomizer
```
## Auto-Tracking
Aquaria has a fully functional map tracker that supports auto-tracking.
1. Download [Aquaria AP Tracker](https://github.com/palex00/aquaria-ap-tracker/releases/latest) and
[PopTracker](https://github.com/black-sliver/PopTracker/releases/latest).
2. Put the tracker pack into /packs/ in your PopTracker install.
3. Open PopTracker, and load the Aquaria pack.
4. For autotracking, click on the "AP" symbol at the top.
5. Enter the Archipelago server address (the one you connected your client to), slot name, and password.
This pack will automatically prompt you to update if one is available.

View File

@@ -2,9 +2,14 @@
## Logiciels nécessaires
- Le jeu Aquaria original (trouvable sur la majorité des sites de ventes de jeux vidéo en ligne)
- Le client Randomizer d'Aquaria [Aquaria randomizer](https://github.com/tioui/Aquaria_Randomizer/releases)
- Une copie du jeu Aquaria non-modifiée (disponible sur la majorité des sites de ventes de jeux vidéos en ligne)
- Le client du Randomizer d'Aquaria [Aquaria randomizer]
(https://github.com/tioui/Aquaria_Randomizer/releases)
## Logiciels optionnels
- De manière optionnel, pour pouvoir envoyer des [commandes](/tutorial/Archipelago/commands/en) comme `!hint`: utilisez le client texte de [la version la plus récente d'Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases)
- [Aquaria AP Tracker](https://github.com/palex00/aquaria-ap-tracker/releases/latest), pour utiliser avec [PopTracker](https://github.com/black-sliver/PopTracker/releases/latest)
## Procédures d'installation et d'exécution
@@ -116,3 +121,15 @@ pour vous assurer que votre fichier est exécutable:
```bash
chmod +x aquaria_randomizer
```
## Tracking automatique
Aquaria a un tracker complet qui supporte le tracking automatique.
1. Téléchargez [Aquaria AP Tracker](https://github.com/palex00/aquaria-ap-tracker/releases/latest) et [PopTracker](https://github.com/black-sliver/PopTracker/releases/latest).
2. Mettre le fichier compressé du tracker dans le sous-répertoire /packs/ du répertoire d'installation de PopTracker.
3. Lancez PopTracker, et ouvrez le pack d'Aquaria.
4. Pour activer le tracking automatique, cliquez sur le symbole "AP" dans le haut de la fenêtre.
5. Entrez l'adresse du serveur Archipelago (le serveur auquel vous avez connecté le client), le nom de votre slot, et le mot de passe (si un mot de passe est nécessaire).
Le logiciel vous indiquera si une mise à jour du pack est disponible.

View File

@@ -220,6 +220,8 @@ class MessengerRules:
}
self.location_rules = {
# hq
"Money Wrench": self.can_shop,
# ninja village
"Ninja Village Seal - Tree House":
self.has_dart,

View File

@@ -1,5 +1,6 @@
from typing import Dict
from BaseClasses import CollectionState
from . import MessengerTestBase
from ..shop import SHOP_ITEMS, FIGURINES
@@ -89,3 +90,15 @@ class PlandoTest(MessengerTestBase):
self.assertTrue(loc in FIGURINES)
self.assertEqual(len(figures), len(FIGURINES))
max_cost_state = CollectionState(self.multiworld)
self.assertFalse(self.world.get_location("Money Wrench").can_reach(max_cost_state))
prog_shards = []
for item in self.multiworld.itempool:
if "Time Shard " in item.name:
value = int(item.name.strip("Time Shard ()"))
if value >= 100:
prog_shards.append(item)
for shard in prog_shards:
max_cost_state.collect(shard, True)
self.assertTrue(self.world.get_location("Money Wrench").can_reach(max_cost_state))

View File

@@ -29,7 +29,7 @@ def shuffle_structures(self: "MinecraftWorld") -> None:
# Connect plando structures first
if self.options.plando_connections:
for conn in self.plando_connections:
for conn in self.options.plando_connections:
set_pair(conn.entrance, conn.exit)
# The algorithm tries to place the most restrictive structures first. This algorithm always works on the

View File

@@ -100,13 +100,13 @@ item_table: Dict[str, ItemData] = {
"Wand (Tier 5)": ItemData(110010, "Wands", ItemClassification.useful, 1),
"Wand (Tier 6)": ItemData(110011, "Wands", ItemClassification.useful, 1),
"Kantele": ItemData(110012, "Wands", ItemClassification.useful),
"Fire Immunity Perk": ItemData(110013, "Perks", ItemClassification.progression, 1),
"Toxic Immunity Perk": ItemData(110014, "Perks", ItemClassification.progression, 1),
"Explosion Immunity Perk": ItemData(110015, "Perks", ItemClassification.progression, 1),
"Melee Immunity Perk": ItemData(110016, "Perks", ItemClassification.progression, 1),
"Electricity Immunity Perk": ItemData(110017, "Perks", ItemClassification.progression, 1),
"Tinker with Wands Everywhere Perk": ItemData(110018, "Perks", ItemClassification.progression, 1),
"All-Seeing Eye Perk": ItemData(110019, "Perks", ItemClassification.progression, 1),
"Fire Immunity Perk": ItemData(110013, "Perks", ItemClassification.progression | ItemClassification.useful, 1),
"Toxic Immunity Perk": ItemData(110014, "Perks", ItemClassification.progression | ItemClassification.useful, 1),
"Explosion Immunity Perk": ItemData(110015, "Perks", ItemClassification.progression | ItemClassification.useful, 1),
"Melee Immunity Perk": ItemData(110016, "Perks", ItemClassification.progression | ItemClassification.useful, 1),
"Electricity Immunity Perk": ItemData(110017, "Perks", ItemClassification.progression | ItemClassification.useful, 1),
"Tinker with Wands Everywhere Perk": ItemData(110018, "Perks", ItemClassification.progression | ItemClassification.useful, 1),
"All-Seeing Eye Perk": ItemData(110019, "Perks", ItemClassification.progression | ItemClassification.useful, 1),
"Spatial Awareness Perk": ItemData(110020, "Perks", ItemClassification.progression),
"Extra Life Perk": ItemData(110021, "Repeatable Perks", ItemClassification.useful, 1),
"Orb": ItemData(110022, "Orbs", ItemClassification.progression_skip_balancing),

View File

@@ -184,6 +184,10 @@ class OOTWorld(World):
"Small Key Ring (Spirit Temple)", "Small Key Ring (Thieves Hideout)", "Small Key Ring (Water Temple)",
"Boss Key (Fire Temple)", "Boss Key (Forest Temple)", "Boss Key (Ganons Castle)",
"Boss Key (Shadow Temple)", "Boss Key (Spirit Temple)", "Boss Key (Water Temple)"},
# aliases
"Longshot": {"Progressive Hookshot"}, # fuzzy hinting thought Longshot was Slingshot
"Hookshot": {"Progressive Hookshot"}, # for consistency, mostly
}
location_name_groups = build_location_name_groups()

View File

@@ -177,7 +177,7 @@ class PokemonEmeraldWorld(World):
for species_name in self.options.trainer_party_blacklist.value
if species_name != "_Legendaries"
}
if "_Legendaries" in self.options.starter_blacklist.value:
if "_Legendaries" in self.options.trainer_party_blacklist.value:
self.blacklisted_opponent_pokemon |= LEGENDARY_POKEMON
# In race mode we don't patch any item location information into the ROM

View File

@@ -117,6 +117,11 @@ LEGENDARY_NAMES = {k.lower(): v for k, v in {
DEFEATED_LEGENDARY_FLAG_MAP = {data.constants[f"FLAG_DEFEATED_{name}"]: name for name in LEGENDARY_NAMES.values()}
CAUGHT_LEGENDARY_FLAG_MAP = {data.constants[f"FLAG_CAUGHT_{name}"]: name for name in LEGENDARY_NAMES.values()}
SHOAL_CAVE_MAPS = tuple(data.constants[map_name] for map_name in [
"MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM",
"MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM",
])
class PokemonEmeraldClient(BizHawkClient):
game = "Pokemon Emerald"
@@ -414,13 +419,17 @@ class PokemonEmeraldClient(BizHawkClient):
read_result = await bizhawk.guarded_read(
ctx.bizhawk_ctx,
[(sb1_address + 0x4, 2, "System Bus")],
[guards["SAVE BLOCK 1"]]
[
(sb1_address + 0x4, 2, "System Bus"), # Current map
(sb1_address + 0x1450 + (data.constants["FLAG_SYS_SHOAL_TIDE"] // 8), 1, "System Bus"),
],
[guards["IN OVERWORLD"], guards["SAVE BLOCK 1"]]
)
if read_result is None: # Save block moved
return
current_map = int.from_bytes(read_result[0], "big")
shoal_cave = int(read_result[1][0] & (1 << (data.constants["FLAG_SYS_SHOAL_TIDE"] % 8)) > 0)
if current_map != self.current_map:
self.current_map = current_map
await ctx.send_msgs([{
@@ -429,6 +438,7 @@ class PokemonEmeraldClient(BizHawkClient):
"data": {
"type": "MapUpdate",
"mapId": current_map,
**({"tide": shoal_cave} if current_map in SHOAL_CAVE_MAPS else {}),
},
}])

View File

@@ -417,13 +417,16 @@ class HiddenTraps(Traps):
"""List of traps that may be in the item pool to find"""
visibility = Visibility.none
class OptionsHider:
@classmethod
def hidden(cls, option: Type[Option[Any]]) -> Type[Option]:
new_option = AssembleOptions(f"{option}Hidden", option.__bases__, vars(option).copy())
new_option.visibility = Visibility.none
new_option.__doc__ = option.__doc__
return new_option
class HiddenDeathLink(DeathLink):
"""When you die, everyone who enabled death link dies. Of course, the reverse is true too."""
visibility = Visibility.none
def hidden(option: Type[Option[Any]]) -> Type[Option]:
new_option = AssembleOptions(f"{option.__name__}Hidden", option.__bases__, vars(option).copy())
new_option.visibility = Visibility.none
new_option.__doc__ = option.__doc__
globals()[f"{option.__name__}Hidden"] = new_option
return new_option
class HasReplacedCamelCase(Toggle):
"""For internal use will display a warning message if true"""
@@ -431,41 +434,41 @@ class HasReplacedCamelCase(Toggle):
@dataclass
class BackwardsCompatiableTimespinnerOptions(TimespinnerOptions):
StartWithJewelryBox: OptionsHider.hidden(StartWithJewelryBox) # type: ignore
DownloadableItems: OptionsHider.hidden(DownloadableItems) # type: ignore
EyeSpy: OptionsHider.hidden(EyeSpy) # type: ignore
StartWithMeyef: OptionsHider.hidden(StartWithMeyef) # type: ignore
QuickSeed: OptionsHider.hidden(QuickSeed) # type: ignore
SpecificKeycards: OptionsHider.hidden(SpecificKeycards) # type: ignore
Inverted: OptionsHider.hidden(Inverted) # type: ignore
GyreArchives: OptionsHider.hidden(GyreArchives) # type: ignore
Cantoran: OptionsHider.hidden(Cantoran) # type: ignore
LoreChecks: OptionsHider.hidden(LoreChecks) # type: ignore
BossRando: OptionsHider.hidden(BossRando) # type: ignore
DamageRando: OptionsHider.hidden(DamageRando) # type: ignore
StartWithJewelryBox: hidden(StartWithJewelryBox) # type: ignore
DownloadableItems: hidden(DownloadableItems) # type: ignore
EyeSpy: hidden(EyeSpy) # type: ignore
StartWithMeyef: hidden(StartWithMeyef) # type: ignore
QuickSeed: hidden(QuickSeed) # type: ignore
SpecificKeycards: hidden(SpecificKeycards) # type: ignore
Inverted: hidden(Inverted) # type: ignore
GyreArchives: hidden(GyreArchives) # type: ignore
Cantoran: hidden(Cantoran) # type: ignore
LoreChecks: hidden(LoreChecks) # type: ignore
BossRando: hidden(BossRando) # type: ignore
DamageRando: hidden(DamageRando) # type: ignore
DamageRandoOverrides: HiddenDamageRandoOverrides
HpCap: OptionsHider.hidden(HpCap) # type: ignore
LevelCap: OptionsHider.hidden(LevelCap) # type: ignore
ExtraEarringsXP: OptionsHider.hidden(ExtraEarringsXP) # type: ignore
BossHealing: OptionsHider.hidden(BossHealing) # type: ignore
ShopFill: OptionsHider.hidden(ShopFill) # type: ignore
ShopWarpShards: OptionsHider.hidden(ShopWarpShards) # type: ignore
ShopMultiplier: OptionsHider.hidden(ShopMultiplier) # type: ignore
LootPool: OptionsHider.hidden(LootPool) # type: ignore
DropRateCategory: OptionsHider.hidden(DropRateCategory) # type: ignore
FixedDropRate: OptionsHider.hidden(FixedDropRate) # type: ignore
LootTierDistro: OptionsHider.hidden(LootTierDistro) # type: ignore
ShowBestiary: OptionsHider.hidden(ShowBestiary) # type: ignore
ShowDrops: OptionsHider.hidden(ShowDrops) # type: ignore
EnterSandman: OptionsHider.hidden(EnterSandman) # type: ignore
DadPercent: OptionsHider.hidden(DadPercent) # type: ignore
RisingTides: OptionsHider.hidden(RisingTides) # type: ignore
HpCap: hidden(HpCap) # type: ignore
LevelCap: hidden(LevelCap) # type: ignore
ExtraEarringsXP: hidden(ExtraEarringsXP) # type: ignore
BossHealing: hidden(BossHealing) # type: ignore
ShopFill: hidden(ShopFill) # type: ignore
ShopWarpShards: hidden(ShopWarpShards) # type: ignore
ShopMultiplier: hidden(ShopMultiplier) # type: ignore
LootPool: hidden(LootPool) # type: ignore
DropRateCategory: hidden(DropRateCategory) # type: ignore
FixedDropRate: hidden(FixedDropRate) # type: ignore
LootTierDistro: hidden(LootTierDistro) # type: ignore
ShowBestiary: hidden(ShowBestiary) # type: ignore
ShowDrops: hidden(ShowDrops) # type: ignore
EnterSandman: hidden(EnterSandman) # type: ignore
DadPercent: hidden(DadPercent) # type: ignore
RisingTides: hidden(RisingTides) # type: ignore
RisingTidesOverrides: HiddenRisingTidesOverrides
UnchainedKeys: OptionsHider.hidden(UnchainedKeys) # type: ignore
PresentAccessWithWheelAndSpindle: OptionsHider.hidden(PresentAccessWithWheelAndSpindle) # type: ignore
TrapChance: OptionsHider.hidden(TrapChance) # type: ignore
UnchainedKeys: hidden(UnchainedKeys) # type: ignore
PresentAccessWithWheelAndSpindle: hidden(PresentAccessWithWheelAndSpindle) # type: ignore
TrapChance: hidden(TrapChance) # type: ignore
Traps: HiddenTraps # type: ignore
DeathLink: OptionsHider.hidden(DeathLink) # type: ignore
DeathLink: HiddenDeathLink # type: ignore
has_replaced_options: HasReplacedCamelCase
def handle_backward_compatibility(self) -> None:

View File

@@ -190,7 +190,7 @@ class TimespinnerWorld(World):
if self.options.has_replaced_options:
warning = \
f"NOTICE: Timespinner options for player '{self.player_name}' where renamed from PasCalCase to snake_case, " \
f"NOTICE: Timespinner options for player '{self.player_name}' were renamed from PascalCase to snake_case, " \
"please update your yaml"
spoiler_handle.write("\n")

View File

@@ -16,7 +16,7 @@ class YachtDiceItem(Item):
item_table = {
"Dice": ItemData(16871244000, ItemClassification.progression),
"Dice": ItemData(16871244000, ItemClassification.progression | ItemClassification.useful),
"Dice Fragment": ItemData(16871244001, ItemClassification.progression),
"Roll": ItemData(16871244002, ItemClassification.progression),
"Roll Fragment": ItemData(16871244003, ItemClassification.progression),
@@ -64,7 +64,7 @@ item_table = {
# These points are included in the logic and might be necessary to progress.
"1 Point": ItemData(16871244301, ItemClassification.progression_skip_balancing),
"10 Points": ItemData(16871244302, ItemClassification.progression),
"100 Points": ItemData(16871244303, ItemClassification.progression),
"100 Points": ItemData(16871244303, ItemClassification.progression | ItemClassification.useful),
}
# item groups for better hinting