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https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-03-21 23:23:24 -07:00
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61
.github/workflows/build.yml
vendored
61
.github/workflows/build.yml
vendored
@@ -36,10 +36,15 @@ jobs:
|
|||||||
run: |
|
run: |
|
||||||
Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/${Env:ENEMIZER_VERSION}/win-x64.zip -OutFile enemizer.zip
|
Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/${Env:ENEMIZER_VERSION}/win-x64.zip -OutFile enemizer.zip
|
||||||
Expand-Archive -Path enemizer.zip -DestinationPath EnemizerCLI -Force
|
Expand-Archive -Path enemizer.zip -DestinationPath EnemizerCLI -Force
|
||||||
|
choco install innosetup --version=6.2.2 --allow-downgrade
|
||||||
- name: Build
|
- name: Build
|
||||||
run: |
|
run: |
|
||||||
python -m pip install --upgrade pip
|
python -m pip install --upgrade pip
|
||||||
python setup.py build_exe --yes
|
python setup.py build_exe --yes
|
||||||
|
if ( $? -eq $false ) {
|
||||||
|
Write-Error "setup.py failed!"
|
||||||
|
exit 1
|
||||||
|
}
|
||||||
$NAME="$(ls build | Select-String -Pattern 'exe')".Split('.',2)[1]
|
$NAME="$(ls build | Select-String -Pattern 'exe')".Split('.',2)[1]
|
||||||
$ZIP_NAME="Archipelago_$NAME.7z"
|
$ZIP_NAME="Archipelago_$NAME.7z"
|
||||||
echo "$NAME -> $ZIP_NAME"
|
echo "$NAME -> $ZIP_NAME"
|
||||||
@@ -49,12 +54,6 @@ jobs:
|
|||||||
Rename-Item "exe.$NAME" Archipelago
|
Rename-Item "exe.$NAME" Archipelago
|
||||||
7z a -mx=9 -mhe=on -ms "../dist/$ZIP_NAME" Archipelago
|
7z a -mx=9 -mhe=on -ms "../dist/$ZIP_NAME" Archipelago
|
||||||
Rename-Item Archipelago "exe.$NAME" # inno_setup.iss expects the original name
|
Rename-Item Archipelago "exe.$NAME" # inno_setup.iss expects the original name
|
||||||
- name: Store 7z
|
|
||||||
uses: actions/upload-artifact@v4
|
|
||||||
with:
|
|
||||||
name: ${{ env.ZIP_NAME }}
|
|
||||||
path: dist/${{ env.ZIP_NAME }}
|
|
||||||
retention-days: 7 # keep for 7 days, should be enough
|
|
||||||
- name: Build Setup
|
- name: Build Setup
|
||||||
run: |
|
run: |
|
||||||
& "${env:ProgramFiles(x86)}\Inno Setup 6\iscc.exe" inno_setup.iss /DNO_SIGNTOOL
|
& "${env:ProgramFiles(x86)}\Inno Setup 6\iscc.exe" inno_setup.iss /DNO_SIGNTOOL
|
||||||
@@ -65,11 +64,38 @@ jobs:
|
|||||||
$contents = Get-ChildItem -Path setups/*.exe -Force -Recurse
|
$contents = Get-ChildItem -Path setups/*.exe -Force -Recurse
|
||||||
$SETUP_NAME=$contents[0].Name
|
$SETUP_NAME=$contents[0].Name
|
||||||
echo "SETUP_NAME=$SETUP_NAME" >> $Env:GITHUB_ENV
|
echo "SETUP_NAME=$SETUP_NAME" >> $Env:GITHUB_ENV
|
||||||
|
- name: Check build loads expected worlds
|
||||||
|
shell: bash
|
||||||
|
run: |
|
||||||
|
cd build/exe*
|
||||||
|
mv Players/Templates/meta.yaml .
|
||||||
|
ls -1 Players/Templates | sort > setup-player-templates.txt
|
||||||
|
rm -R Players/Templates
|
||||||
|
timeout 30 ./ArchipelagoLauncher "Generate Template Options" || true
|
||||||
|
ls -1 Players/Templates | sort > generated-player-templates.txt
|
||||||
|
cmp setup-player-templates.txt generated-player-templates.txt \
|
||||||
|
|| diff setup-player-templates.txt generated-player-templates.txt
|
||||||
|
mv meta.yaml Players/Templates/
|
||||||
|
- name: Test Generate
|
||||||
|
shell: bash
|
||||||
|
run: |
|
||||||
|
cd build/exe*
|
||||||
|
cp Players/Templates/Clique.yaml Players/
|
||||||
|
timeout 30 ./ArchipelagoGenerate
|
||||||
|
- name: Store 7z
|
||||||
|
uses: actions/upload-artifact@v4
|
||||||
|
with:
|
||||||
|
name: ${{ env.ZIP_NAME }}
|
||||||
|
path: dist/${{ env.ZIP_NAME }}
|
||||||
|
compression-level: 0 # .7z is incompressible by zip
|
||||||
|
if-no-files-found: error
|
||||||
|
retention-days: 7 # keep for 7 days, should be enough
|
||||||
- name: Store Setup
|
- name: Store Setup
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: ${{ env.SETUP_NAME }}
|
name: ${{ env.SETUP_NAME }}
|
||||||
path: setups/${{ env.SETUP_NAME }}
|
path: setups/${{ env.SETUP_NAME }}
|
||||||
|
if-no-files-found: error
|
||||||
retention-days: 7 # keep for 7 days, should be enough
|
retention-days: 7 # keep for 7 days, should be enough
|
||||||
|
|
||||||
build-ubuntu2004:
|
build-ubuntu2004:
|
||||||
@@ -110,7 +136,7 @@ jobs:
|
|||||||
echo -e "setup.py dist output:\n `ls dist`"
|
echo -e "setup.py dist output:\n `ls dist`"
|
||||||
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
||||||
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
||||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -czvf ../dist/$TAR_NAME Archipelago && mv Archipelago "$DIR_NAME")
|
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -cv Archipelago | gzip -8 > ../dist/$TAR_NAME && mv Archipelago "$DIR_NAME")
|
||||||
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
||||||
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
||||||
# - copy code above to release.yml -
|
# - copy code above to release.yml -
|
||||||
@@ -118,15 +144,36 @@ jobs:
|
|||||||
run: |
|
run: |
|
||||||
source venv/bin/activate
|
source venv/bin/activate
|
||||||
python setup.py build_exe --yes
|
python setup.py build_exe --yes
|
||||||
|
- name: Check build loads expected worlds
|
||||||
|
shell: bash
|
||||||
|
run: |
|
||||||
|
cd build/exe*
|
||||||
|
mv Players/Templates/meta.yaml .
|
||||||
|
ls -1 Players/Templates | sort > setup-player-templates.txt
|
||||||
|
rm -R Players/Templates
|
||||||
|
timeout 30 ./ArchipelagoLauncher "Generate Template Options" || true
|
||||||
|
ls -1 Players/Templates | sort > generated-player-templates.txt
|
||||||
|
cmp setup-player-templates.txt generated-player-templates.txt \
|
||||||
|
|| diff setup-player-templates.txt generated-player-templates.txt
|
||||||
|
mv meta.yaml Players/Templates/
|
||||||
|
- name: Test Generate
|
||||||
|
shell: bash
|
||||||
|
run: |
|
||||||
|
cd build/exe*
|
||||||
|
cp Players/Templates/Clique.yaml Players/
|
||||||
|
timeout 30 ./ArchipelagoGenerate
|
||||||
- name: Store AppImage
|
- name: Store AppImage
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: ${{ env.APPIMAGE_NAME }}
|
name: ${{ env.APPIMAGE_NAME }}
|
||||||
path: dist/${{ env.APPIMAGE_NAME }}
|
path: dist/${{ env.APPIMAGE_NAME }}
|
||||||
|
if-no-files-found: error
|
||||||
retention-days: 7
|
retention-days: 7
|
||||||
- name: Store .tar.gz
|
- name: Store .tar.gz
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: ${{ env.TAR_NAME }}
|
name: ${{ env.TAR_NAME }}
|
||||||
path: dist/${{ env.TAR_NAME }}
|
path: dist/${{ env.TAR_NAME }}
|
||||||
|
compression-level: 0 # .gz is incompressible by zip
|
||||||
|
if-no-files-found: error
|
||||||
retention-days: 7
|
retention-days: 7
|
||||||
|
|||||||
54
.github/workflows/ctest.yml
vendored
Normal file
54
.github/workflows/ctest.yml
vendored
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
# Run CMake / CTest C++ unit tests
|
||||||
|
|
||||||
|
name: ctest
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
paths:
|
||||||
|
- '**.cc?'
|
||||||
|
- '**.cpp'
|
||||||
|
- '**.cxx'
|
||||||
|
- '**.hh?'
|
||||||
|
- '**.hpp'
|
||||||
|
- '**.hxx'
|
||||||
|
- '**.CMakeLists'
|
||||||
|
- '.github/workflows/ctest.yml'
|
||||||
|
pull_request:
|
||||||
|
paths:
|
||||||
|
- '**.cc?'
|
||||||
|
- '**.cpp'
|
||||||
|
- '**.cxx'
|
||||||
|
- '**.hh?'
|
||||||
|
- '**.hpp'
|
||||||
|
- '**.hxx'
|
||||||
|
- '**.CMakeLists'
|
||||||
|
- '.github/workflows/ctest.yml'
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
ctest:
|
||||||
|
runs-on: ${{ matrix.os }}
|
||||||
|
name: Test C++ ${{ matrix.os }}
|
||||||
|
|
||||||
|
strategy:
|
||||||
|
fail-fast: false
|
||||||
|
matrix:
|
||||||
|
os: [ubuntu-latest, windows-latest]
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
- uses: ilammy/msvc-dev-cmd@v1
|
||||||
|
if: startsWith(matrix.os,'windows')
|
||||||
|
- uses: Bacondish2023/setup-googletest@v1
|
||||||
|
with:
|
||||||
|
build-type: 'Release'
|
||||||
|
- name: Build tests
|
||||||
|
run: |
|
||||||
|
cd test/cpp
|
||||||
|
mkdir build
|
||||||
|
cmake -S . -B build/ -DCMAKE_BUILD_TYPE=Release
|
||||||
|
cmake --build build/ --config Release
|
||||||
|
ls
|
||||||
|
- name: Run tests
|
||||||
|
run: |
|
||||||
|
cd test/cpp
|
||||||
|
ctest --test-dir build/ -C Release --output-on-failure
|
||||||
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
@@ -69,7 +69,7 @@ jobs:
|
|||||||
echo -e "setup.py dist output:\n `ls dist`"
|
echo -e "setup.py dist output:\n `ls dist`"
|
||||||
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
||||||
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
||||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -czvf ../dist/$TAR_NAME Archipelago && mv Archipelago "$DIR_NAME")
|
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -cv Archipelago | gzip -8 > ../dist/$TAR_NAME && mv Archipelago "$DIR_NAME")
|
||||||
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
||||||
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
||||||
# - code above copied from build.yml -
|
# - code above copied from build.yml -
|
||||||
|
|||||||
31
.github/workflows/unittests.yml
vendored
31
.github/workflows/unittests.yml
vendored
@@ -24,7 +24,7 @@ on:
|
|||||||
- '.github/workflows/unittests.yml'
|
- '.github/workflows/unittests.yml'
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
build:
|
unit:
|
||||||
runs-on: ${{ matrix.os }}
|
runs-on: ${{ matrix.os }}
|
||||||
name: Test Python ${{ matrix.python.version }} ${{ matrix.os }}
|
name: Test Python ${{ matrix.python.version }} ${{ matrix.os }}
|
||||||
|
|
||||||
@@ -60,3 +60,32 @@ jobs:
|
|||||||
- name: Unittests
|
- name: Unittests
|
||||||
run: |
|
run: |
|
||||||
pytest -n auto
|
pytest -n auto
|
||||||
|
|
||||||
|
hosting:
|
||||||
|
runs-on: ${{ matrix.os }}
|
||||||
|
name: Test hosting with ${{ matrix.python.version }} on ${{ matrix.os }}
|
||||||
|
|
||||||
|
strategy:
|
||||||
|
matrix:
|
||||||
|
os:
|
||||||
|
- ubuntu-latest
|
||||||
|
python:
|
||||||
|
- {version: '3.11'} # current
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
- name: Set up Python ${{ matrix.python.version }}
|
||||||
|
uses: actions/setup-python@v5
|
||||||
|
with:
|
||||||
|
python-version: ${{ matrix.python.version }}
|
||||||
|
- name: Install dependencies
|
||||||
|
run: |
|
||||||
|
python -m venv venv
|
||||||
|
source venv/bin/activate
|
||||||
|
python -m pip install --upgrade pip
|
||||||
|
python ModuleUpdate.py --yes --force --append "WebHostLib/requirements.txt"
|
||||||
|
- name: Test hosting
|
||||||
|
run: |
|
||||||
|
source venv/bin/activate
|
||||||
|
export PYTHONPATH=$(pwd)
|
||||||
|
python test/hosting/__main__.py
|
||||||
|
|||||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -62,6 +62,7 @@ Output Logs/
|
|||||||
/installdelete.iss
|
/installdelete.iss
|
||||||
/data/user.kv
|
/data/user.kv
|
||||||
/datapackage
|
/datapackage
|
||||||
|
/custom_worlds
|
||||||
|
|
||||||
# Byte-compiled / optimized / DLL files
|
# Byte-compiled / optimized / DLL files
|
||||||
__pycache__/
|
__pycache__/
|
||||||
@@ -177,6 +178,7 @@ dmypy.json
|
|||||||
cython_debug/
|
cython_debug/
|
||||||
|
|
||||||
# Cython intermediates
|
# Cython intermediates
|
||||||
|
_speedups.c
|
||||||
_speedups.cpp
|
_speedups.cpp
|
||||||
_speedups.html
|
_speedups.html
|
||||||
|
|
||||||
|
|||||||
@@ -80,7 +80,7 @@ class AdventureContext(CommonContext):
|
|||||||
self.local_item_locations = {}
|
self.local_item_locations = {}
|
||||||
self.dragon_speed_info = {}
|
self.dragon_speed_info = {}
|
||||||
|
|
||||||
options = Utils.get_options()
|
options = Utils.get_settings()
|
||||||
self.display_msgs = options["adventure_options"]["display_msgs"]
|
self.display_msgs = options["adventure_options"]["display_msgs"]
|
||||||
|
|
||||||
async def server_auth(self, password_requested: bool = False):
|
async def server_auth(self, password_requested: bool = False):
|
||||||
@@ -102,7 +102,7 @@ class AdventureContext(CommonContext):
|
|||||||
def on_package(self, cmd: str, args: dict):
|
def on_package(self, cmd: str, args: dict):
|
||||||
if cmd == 'Connected':
|
if cmd == 'Connected':
|
||||||
self.locations_array = None
|
self.locations_array = None
|
||||||
if Utils.get_options()["adventure_options"].get("death_link", False):
|
if Utils.get_settings()["adventure_options"].get("death_link", False):
|
||||||
self.set_deathlink = True
|
self.set_deathlink = True
|
||||||
async_start(self.get_freeincarnates_used())
|
async_start(self.get_freeincarnates_used())
|
||||||
elif cmd == "RoomInfo":
|
elif cmd == "RoomInfo":
|
||||||
@@ -112,7 +112,7 @@ class AdventureContext(CommonContext):
|
|||||||
if ': !' not in msg:
|
if ': !' not in msg:
|
||||||
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
||||||
elif cmd == "ReceivedItems":
|
elif cmd == "ReceivedItems":
|
||||||
msg = f"Received {', '.join([self.item_names.lookup_in_slot(item.item) for item in args['items']])}"
|
msg = f"Received {', '.join([self.item_names.lookup_in_game(item.item) for item in args['items']])}"
|
||||||
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
||||||
elif cmd == "Retrieved":
|
elif cmd == "Retrieved":
|
||||||
if f"adventure_{self.auth}_freeincarnates_used" in args["keys"]:
|
if f"adventure_{self.auth}_freeincarnates_used" in args["keys"]:
|
||||||
@@ -415,8 +415,8 @@ async def atari_sync_task(ctx: AdventureContext):
|
|||||||
|
|
||||||
|
|
||||||
async def run_game(romfile):
|
async def run_game(romfile):
|
||||||
auto_start = Utils.get_options()["adventure_options"].get("rom_start", True)
|
auto_start = Utils.get_settings()["adventure_options"].get("rom_start", True)
|
||||||
rom_args = Utils.get_options()["adventure_options"].get("rom_args")
|
rom_args = Utils.get_settings()["adventure_options"].get("rom_args")
|
||||||
if auto_start is True:
|
if auto_start is True:
|
||||||
import webbrowser
|
import webbrowser
|
||||||
webbrowser.open(romfile)
|
webbrowser.open(romfile)
|
||||||
|
|||||||
@@ -225,6 +225,9 @@ class CommonContext:
|
|||||||
def lookup_in_slot(self, code: int, slot: typing.Optional[int] = None) -> str:
|
def lookup_in_slot(self, code: int, slot: typing.Optional[int] = None) -> str:
|
||||||
"""Returns the name for an item/location id in the context of a specific slot or own slot if `slot` is
|
"""Returns the name for an item/location id in the context of a specific slot or own slot if `slot` is
|
||||||
omitted.
|
omitted.
|
||||||
|
|
||||||
|
Use of `lookup_in_slot` should not be used when not connected to a server. If looking in own game, set
|
||||||
|
`ctx.game` and use `lookup_in_game` method instead.
|
||||||
"""
|
"""
|
||||||
if slot is None:
|
if slot is None:
|
||||||
slot = self.ctx.slot
|
slot = self.ctx.slot
|
||||||
@@ -494,6 +497,11 @@ class CommonContext:
|
|||||||
Returned text is sent, or sending is aborted if None is returned."""
|
Returned text is sent, or sending is aborted if None is returned."""
|
||||||
return text
|
return text
|
||||||
|
|
||||||
|
def on_ui_command(self, text: str) -> None:
|
||||||
|
"""Gets called by kivy when the user executes a command starting with `/` or `!`.
|
||||||
|
The command processor is still called; this is just intended for command echoing."""
|
||||||
|
self.ui.print_json([{"text": text, "type": "color", "color": "orange"}])
|
||||||
|
|
||||||
def update_permissions(self, permissions: typing.Dict[str, int]):
|
def update_permissions(self, permissions: typing.Dict[str, int]):
|
||||||
for permission_name, permission_flag in permissions.items():
|
for permission_name, permission_flag in permissions.items():
|
||||||
try:
|
try:
|
||||||
|
|||||||
6
Fill.py
6
Fill.py
@@ -483,15 +483,15 @@ def distribute_items_restrictive(multiworld: MultiWorld,
|
|||||||
if panic_method == "swap":
|
if panic_method == "swap":
|
||||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
||||||
swap=True,
|
swap=True,
|
||||||
on_place=mark_for_locking, name="Progression", single_player_placement=multiworld.players == 1)
|
name="Progression", single_player_placement=multiworld.players == 1)
|
||||||
elif panic_method == "raise":
|
elif panic_method == "raise":
|
||||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
||||||
swap=False,
|
swap=False,
|
||||||
on_place=mark_for_locking, name="Progression", single_player_placement=multiworld.players == 1)
|
name="Progression", single_player_placement=multiworld.players == 1)
|
||||||
elif panic_method == "start_inventory":
|
elif panic_method == "start_inventory":
|
||||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
||||||
swap=False, allow_partial=True,
|
swap=False, allow_partial=True,
|
||||||
on_place=mark_for_locking, name="Progression", single_player_placement=multiworld.players == 1)
|
name="Progression", single_player_placement=multiworld.players == 1)
|
||||||
if progitempool:
|
if progitempool:
|
||||||
for item in progitempool:
|
for item in progitempool:
|
||||||
logging.debug(f"Moved {item} to start_inventory to prevent fill failure.")
|
logging.debug(f"Moved {item} to start_inventory to prevent fill failure.")
|
||||||
|
|||||||
43
Generate.py
43
Generate.py
@@ -1,10 +1,12 @@
|
|||||||
from __future__ import annotations
|
from __future__ import annotations
|
||||||
|
|
||||||
import argparse
|
import argparse
|
||||||
|
import copy
|
||||||
import logging
|
import logging
|
||||||
import os
|
import os
|
||||||
import random
|
import random
|
||||||
import string
|
import string
|
||||||
|
import sys
|
||||||
import urllib.parse
|
import urllib.parse
|
||||||
import urllib.request
|
import urllib.request
|
||||||
from collections import Counter
|
from collections import Counter
|
||||||
@@ -15,21 +17,16 @@ import ModuleUpdate
|
|||||||
|
|
||||||
ModuleUpdate.update()
|
ModuleUpdate.update()
|
||||||
|
|
||||||
import copy
|
|
||||||
import Utils
|
import Utils
|
||||||
import Options
|
import Options
|
||||||
from BaseClasses import seeddigits, get_seed, PlandoOptions
|
from BaseClasses import seeddigits, get_seed, PlandoOptions
|
||||||
from Main import main as ERmain
|
|
||||||
from settings import get_settings
|
|
||||||
from Utils import parse_yamls, version_tuple, __version__, tuplize_version
|
from Utils import parse_yamls, version_tuple, __version__, tuplize_version
|
||||||
from worlds.alttp.EntranceRandomizer import parse_arguments
|
|
||||||
from worlds.AutoWorld import AutoWorldRegister
|
|
||||||
from worlds import failed_world_loads
|
|
||||||
|
|
||||||
|
|
||||||
def mystery_argparse():
|
def mystery_argparse():
|
||||||
options = get_settings()
|
from settings import get_settings
|
||||||
defaults = options.generator
|
settings = get_settings()
|
||||||
|
defaults = settings.generator
|
||||||
|
|
||||||
parser = argparse.ArgumentParser(description="CMD Generation Interface, defaults come from host.yaml.")
|
parser = argparse.ArgumentParser(description="CMD Generation Interface, defaults come from host.yaml.")
|
||||||
parser.add_argument('--weights_file_path', default=defaults.weights_file_path,
|
parser.add_argument('--weights_file_path', default=defaults.weights_file_path,
|
||||||
@@ -41,7 +38,7 @@ def mystery_argparse():
|
|||||||
parser.add_argument('--seed', help='Define seed number to generate.', type=int)
|
parser.add_argument('--seed', help='Define seed number to generate.', type=int)
|
||||||
parser.add_argument('--multi', default=defaults.players, type=lambda value: max(int(value), 1))
|
parser.add_argument('--multi', default=defaults.players, type=lambda value: max(int(value), 1))
|
||||||
parser.add_argument('--spoiler', type=int, default=defaults.spoiler)
|
parser.add_argument('--spoiler', type=int, default=defaults.spoiler)
|
||||||
parser.add_argument('--outputpath', default=options.general_options.output_path,
|
parser.add_argument('--outputpath', default=settings.general_options.output_path,
|
||||||
help="Path to output folder. Absolute or relative to cwd.") # absolute or relative to cwd
|
help="Path to output folder. Absolute or relative to cwd.") # absolute or relative to cwd
|
||||||
parser.add_argument('--race', action='store_true', default=defaults.race)
|
parser.add_argument('--race', action='store_true', default=defaults.race)
|
||||||
parser.add_argument('--meta_file_path', default=defaults.meta_file_path)
|
parser.add_argument('--meta_file_path', default=defaults.meta_file_path)
|
||||||
@@ -61,20 +58,23 @@ def mystery_argparse():
|
|||||||
if not os.path.isabs(args.meta_file_path):
|
if not os.path.isabs(args.meta_file_path):
|
||||||
args.meta_file_path = os.path.join(args.player_files_path, args.meta_file_path)
|
args.meta_file_path = os.path.join(args.player_files_path, args.meta_file_path)
|
||||||
args.plando: PlandoOptions = PlandoOptions.from_option_string(args.plando)
|
args.plando: PlandoOptions = PlandoOptions.from_option_string(args.plando)
|
||||||
return args, options
|
return args
|
||||||
|
|
||||||
|
|
||||||
def get_seed_name(random_source) -> str:
|
def get_seed_name(random_source) -> str:
|
||||||
return f"{random_source.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits)
|
return f"{random_source.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits)
|
||||||
|
|
||||||
|
|
||||||
def main(args=None, callback=ERmain):
|
def main(args=None) -> Tuple[argparse.Namespace, int]:
|
||||||
|
# __name__ == "__main__" check so unittests that already imported worlds don't trip this.
|
||||||
|
if __name__ == "__main__" and "worlds" in sys.modules:
|
||||||
|
raise Exception("Worlds system should not be loaded before logging init.")
|
||||||
|
|
||||||
if not args:
|
if not args:
|
||||||
args, options = mystery_argparse()
|
args = mystery_argparse()
|
||||||
else:
|
|
||||||
options = get_settings()
|
|
||||||
|
|
||||||
seed = get_seed(args.seed)
|
seed = get_seed(args.seed)
|
||||||
|
|
||||||
Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level)
|
Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level)
|
||||||
random.seed(seed)
|
random.seed(seed)
|
||||||
seed_name = get_seed_name(random)
|
seed_name = get_seed_name(random)
|
||||||
@@ -143,6 +143,9 @@ def main(args=None, callback=ERmain):
|
|||||||
raise Exception(f"No weights found. "
|
raise Exception(f"No weights found. "
|
||||||
f"Provide a general weights file ({args.weights_file_path}) or individual player files. "
|
f"Provide a general weights file ({args.weights_file_path}) or individual player files. "
|
||||||
f"A mix is also permitted.")
|
f"A mix is also permitted.")
|
||||||
|
|
||||||
|
from worlds.AutoWorld import AutoWorldRegister
|
||||||
|
from worlds.alttp.EntranceRandomizer import parse_arguments
|
||||||
erargs = parse_arguments(['--multi', str(args.multi)])
|
erargs = parse_arguments(['--multi', str(args.multi)])
|
||||||
erargs.seed = seed
|
erargs.seed = seed
|
||||||
erargs.plando_options = args.plando
|
erargs.plando_options = args.plando
|
||||||
@@ -234,7 +237,7 @@ def main(args=None, callback=ERmain):
|
|||||||
with open(os.path.join(args.outputpath if args.outputpath else ".", f"generate_{seed_name}.yaml"), "wt") as f:
|
with open(os.path.join(args.outputpath if args.outputpath else ".", f"generate_{seed_name}.yaml"), "wt") as f:
|
||||||
yaml.dump(important, f)
|
yaml.dump(important, f)
|
||||||
|
|
||||||
return callback(erargs, seed)
|
return erargs, seed
|
||||||
|
|
||||||
|
|
||||||
def read_weights_yamls(path) -> Tuple[Any, ...]:
|
def read_weights_yamls(path) -> Tuple[Any, ...]:
|
||||||
@@ -359,6 +362,8 @@ def update_weights(weights: dict, new_weights: dict, update_type: str, name: str
|
|||||||
|
|
||||||
|
|
||||||
def roll_meta_option(option_key, game: str, category_dict: Dict) -> Any:
|
def roll_meta_option(option_key, game: str, category_dict: Dict) -> Any:
|
||||||
|
from worlds import AutoWorldRegister
|
||||||
|
|
||||||
if not game:
|
if not game:
|
||||||
return get_choice(option_key, category_dict)
|
return get_choice(option_key, category_dict)
|
||||||
if game in AutoWorldRegister.world_types:
|
if game in AutoWorldRegister.world_types:
|
||||||
@@ -436,10 +441,13 @@ def handle_option(ret: argparse.Namespace, game_weights: dict, option_key: str,
|
|||||||
except Exception as e:
|
except Exception as e:
|
||||||
raise Options.OptionError(f"Error generating option {option_key} in {ret.game}") from e
|
raise Options.OptionError(f"Error generating option {option_key} in {ret.game}") from e
|
||||||
else:
|
else:
|
||||||
|
from worlds import AutoWorldRegister
|
||||||
player_option.verify(AutoWorldRegister.world_types[ret.game], ret.name, plando_options)
|
player_option.verify(AutoWorldRegister.world_types[ret.game], ret.name, plando_options)
|
||||||
|
|
||||||
|
|
||||||
def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.bosses):
|
def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.bosses):
|
||||||
|
from worlds import AutoWorldRegister
|
||||||
|
|
||||||
if "linked_options" in weights:
|
if "linked_options" in weights:
|
||||||
weights = roll_linked_options(weights)
|
weights = roll_linked_options(weights)
|
||||||
|
|
||||||
@@ -466,6 +474,7 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
|
|||||||
|
|
||||||
ret.game = get_choice("game", weights)
|
ret.game = get_choice("game", weights)
|
||||||
if ret.game not in AutoWorldRegister.world_types:
|
if ret.game not in AutoWorldRegister.world_types:
|
||||||
|
from worlds import failed_world_loads
|
||||||
picks = Utils.get_fuzzy_results(ret.game, list(AutoWorldRegister.world_types) + failed_world_loads, limit=1)[0]
|
picks = Utils.get_fuzzy_results(ret.game, list(AutoWorldRegister.world_types) + failed_world_loads, limit=1)[0]
|
||||||
if picks[0] in failed_world_loads:
|
if picks[0] in failed_world_loads:
|
||||||
raise Exception(f"No functional world found to handle game {ret.game}. "
|
raise Exception(f"No functional world found to handle game {ret.game}. "
|
||||||
@@ -537,7 +546,9 @@ def roll_alttp_settings(ret: argparse.Namespace, weights):
|
|||||||
if __name__ == '__main__':
|
if __name__ == '__main__':
|
||||||
import atexit
|
import atexit
|
||||||
confirmation = atexit.register(input, "Press enter to close.")
|
confirmation = atexit.register(input, "Press enter to close.")
|
||||||
multiworld = main()
|
erargs, seed = main()
|
||||||
|
from Main import main as ERmain
|
||||||
|
multiworld = ERmain(erargs, seed)
|
||||||
if __debug__:
|
if __debug__:
|
||||||
import gc
|
import gc
|
||||||
import sys
|
import sys
|
||||||
|
|||||||
82
Launcher.py
82
Launcher.py
@@ -19,7 +19,7 @@ import sys
|
|||||||
import webbrowser
|
import webbrowser
|
||||||
from os.path import isfile
|
from os.path import isfile
|
||||||
from shutil import which
|
from shutil import which
|
||||||
from typing import Sequence, Union, Optional
|
from typing import Callable, Sequence, Union, Optional
|
||||||
|
|
||||||
import Utils
|
import Utils
|
||||||
import settings
|
import settings
|
||||||
@@ -160,8 +160,12 @@ def launch(exe, in_terminal=False):
|
|||||||
subprocess.Popen(exe)
|
subprocess.Popen(exe)
|
||||||
|
|
||||||
|
|
||||||
|
refresh_components: Optional[Callable[[], None]] = None
|
||||||
|
|
||||||
|
|
||||||
def run_gui():
|
def run_gui():
|
||||||
from kvui import App, ContainerLayout, GridLayout, Button, Label, ScrollBox, Widget
|
from kvui import App, ContainerLayout, GridLayout, Button, Label, ScrollBox, Widget
|
||||||
|
from kivy.core.window import Window
|
||||||
from kivy.uix.image import AsyncImage
|
from kivy.uix.image import AsyncImage
|
||||||
from kivy.uix.relativelayout import RelativeLayout
|
from kivy.uix.relativelayout import RelativeLayout
|
||||||
|
|
||||||
@@ -169,11 +173,8 @@ def run_gui():
|
|||||||
base_title: str = "Archipelago Launcher"
|
base_title: str = "Archipelago Launcher"
|
||||||
container: ContainerLayout
|
container: ContainerLayout
|
||||||
grid: GridLayout
|
grid: GridLayout
|
||||||
|
_tool_layout: Optional[ScrollBox] = None
|
||||||
_tools = {c.display_name: c for c in components if c.type == Type.TOOL}
|
_client_layout: Optional[ScrollBox] = None
|
||||||
_clients = {c.display_name: c for c in components if c.type == Type.CLIENT}
|
|
||||||
_adjusters = {c.display_name: c for c in components if c.type == Type.ADJUSTER}
|
|
||||||
_miscs = {c.display_name: c for c in components if c.type == Type.MISC}
|
|
||||||
|
|
||||||
def __init__(self, ctx=None):
|
def __init__(self, ctx=None):
|
||||||
self.title = self.base_title
|
self.title = self.base_title
|
||||||
@@ -181,18 +182,7 @@ def run_gui():
|
|||||||
self.icon = r"data/icon.png"
|
self.icon = r"data/icon.png"
|
||||||
super().__init__()
|
super().__init__()
|
||||||
|
|
||||||
def build(self):
|
def _refresh_components(self) -> None:
|
||||||
self.container = ContainerLayout()
|
|
||||||
self.grid = GridLayout(cols=2)
|
|
||||||
self.container.add_widget(self.grid)
|
|
||||||
self.grid.add_widget(Label(text="General", size_hint_y=None, height=40))
|
|
||||||
self.grid.add_widget(Label(text="Clients", size_hint_y=None, height=40))
|
|
||||||
tool_layout = ScrollBox()
|
|
||||||
tool_layout.layout.orientation = "vertical"
|
|
||||||
self.grid.add_widget(tool_layout)
|
|
||||||
client_layout = ScrollBox()
|
|
||||||
client_layout.layout.orientation = "vertical"
|
|
||||||
self.grid.add_widget(client_layout)
|
|
||||||
|
|
||||||
def build_button(component: Component) -> Widget:
|
def build_button(component: Component) -> Widget:
|
||||||
"""
|
"""
|
||||||
@@ -217,14 +207,49 @@ def run_gui():
|
|||||||
return box_layout
|
return box_layout
|
||||||
return button
|
return button
|
||||||
|
|
||||||
|
# clear before repopulating
|
||||||
|
assert self._tool_layout and self._client_layout, "must call `build` first"
|
||||||
|
tool_children = reversed(self._tool_layout.layout.children)
|
||||||
|
for child in tool_children:
|
||||||
|
self._tool_layout.layout.remove_widget(child)
|
||||||
|
client_children = reversed(self._client_layout.layout.children)
|
||||||
|
for child in client_children:
|
||||||
|
self._client_layout.layout.remove_widget(child)
|
||||||
|
|
||||||
|
_tools = {c.display_name: c for c in components if c.type == Type.TOOL}
|
||||||
|
_clients = {c.display_name: c for c in components if c.type == Type.CLIENT}
|
||||||
|
_adjusters = {c.display_name: c for c in components if c.type == Type.ADJUSTER}
|
||||||
|
_miscs = {c.display_name: c for c in components if c.type == Type.MISC}
|
||||||
|
|
||||||
for (tool, client) in itertools.zip_longest(itertools.chain(
|
for (tool, client) in itertools.zip_longest(itertools.chain(
|
||||||
self._tools.items(), self._miscs.items(), self._adjusters.items()), self._clients.items()):
|
_tools.items(), _miscs.items(), _adjusters.items()
|
||||||
|
), _clients.items()):
|
||||||
# column 1
|
# column 1
|
||||||
if tool:
|
if tool:
|
||||||
tool_layout.layout.add_widget(build_button(tool[1]))
|
self._tool_layout.layout.add_widget(build_button(tool[1]))
|
||||||
# column 2
|
# column 2
|
||||||
if client:
|
if client:
|
||||||
client_layout.layout.add_widget(build_button(client[1]))
|
self._client_layout.layout.add_widget(build_button(client[1]))
|
||||||
|
|
||||||
|
def build(self):
|
||||||
|
self.container = ContainerLayout()
|
||||||
|
self.grid = GridLayout(cols=2)
|
||||||
|
self.container.add_widget(self.grid)
|
||||||
|
self.grid.add_widget(Label(text="General", size_hint_y=None, height=40))
|
||||||
|
self.grid.add_widget(Label(text="Clients", size_hint_y=None, height=40))
|
||||||
|
self._tool_layout = ScrollBox()
|
||||||
|
self._tool_layout.layout.orientation = "vertical"
|
||||||
|
self.grid.add_widget(self._tool_layout)
|
||||||
|
self._client_layout = ScrollBox()
|
||||||
|
self._client_layout.layout.orientation = "vertical"
|
||||||
|
self.grid.add_widget(self._client_layout)
|
||||||
|
|
||||||
|
self._refresh_components()
|
||||||
|
|
||||||
|
global refresh_components
|
||||||
|
refresh_components = self._refresh_components
|
||||||
|
|
||||||
|
Window.bind(on_drop_file=self._on_drop_file)
|
||||||
|
|
||||||
return self.container
|
return self.container
|
||||||
|
|
||||||
@@ -235,6 +260,14 @@ def run_gui():
|
|||||||
else:
|
else:
|
||||||
launch(get_exe(button.component), button.component.cli)
|
launch(get_exe(button.component), button.component.cli)
|
||||||
|
|
||||||
|
def _on_drop_file(self, window: Window, filename: bytes, x: int, y: int) -> None:
|
||||||
|
""" When a patch file is dropped into the window, run the associated component. """
|
||||||
|
file, component = identify(filename.decode())
|
||||||
|
if file and component:
|
||||||
|
run_component(component, file)
|
||||||
|
else:
|
||||||
|
logging.warning(f"unable to identify component for {filename}")
|
||||||
|
|
||||||
def _stop(self, *largs):
|
def _stop(self, *largs):
|
||||||
# ran into what appears to be https://groups.google.com/g/kivy-users/c/saWDLoYCSZ4 with PyCharm.
|
# ran into what appears to be https://groups.google.com/g/kivy-users/c/saWDLoYCSZ4 with PyCharm.
|
||||||
# Closing the window explicitly cleans it up.
|
# Closing the window explicitly cleans it up.
|
||||||
@@ -243,10 +276,17 @@ def run_gui():
|
|||||||
|
|
||||||
Launcher().run()
|
Launcher().run()
|
||||||
|
|
||||||
|
# avoiding Launcher reference leak
|
||||||
|
# and don't try to do something with widgets after window closed
|
||||||
|
global refresh_components
|
||||||
|
refresh_components = None
|
||||||
|
|
||||||
|
|
||||||
def run_component(component: Component, *args):
|
def run_component(component: Component, *args):
|
||||||
if component.func:
|
if component.func:
|
||||||
component.func(*args)
|
component.func(*args)
|
||||||
|
if refresh_components:
|
||||||
|
refresh_components()
|
||||||
elif component.script_name:
|
elif component.script_name:
|
||||||
subprocess.run([*get_exe(component.script_name), *args])
|
subprocess.run([*get_exe(component.script_name), *args])
|
||||||
else:
|
else:
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ from __future__ import annotations
|
|||||||
import argparse
|
import argparse
|
||||||
import asyncio
|
import asyncio
|
||||||
import collections
|
import collections
|
||||||
|
import contextlib
|
||||||
import copy
|
import copy
|
||||||
import datetime
|
import datetime
|
||||||
import functools
|
import functools
|
||||||
@@ -176,7 +177,7 @@ class Context:
|
|||||||
location_name_groups: typing.Dict[str, typing.Dict[str, typing.Set[str]]]
|
location_name_groups: typing.Dict[str, typing.Dict[str, typing.Set[str]]]
|
||||||
all_item_and_group_names: typing.Dict[str, typing.Set[str]]
|
all_item_and_group_names: typing.Dict[str, typing.Set[str]]
|
||||||
all_location_and_group_names: typing.Dict[str, typing.Set[str]]
|
all_location_and_group_names: typing.Dict[str, typing.Set[str]]
|
||||||
non_hintable_names: typing.Dict[str, typing.Set[str]]
|
non_hintable_names: typing.Dict[str, typing.AbstractSet[str]]
|
||||||
spheres: typing.List[typing.Dict[int, typing.Set[int]]]
|
spheres: typing.List[typing.Dict[int, typing.Set[int]]]
|
||||||
""" each sphere is { player: { location_id, ... } } """
|
""" each sphere is { player: { location_id, ... } } """
|
||||||
logger: logging.Logger
|
logger: logging.Logger
|
||||||
@@ -231,7 +232,7 @@ class Context:
|
|||||||
self.embedded_blacklist = {"host", "port"}
|
self.embedded_blacklist = {"host", "port"}
|
||||||
self.client_ids: typing.Dict[typing.Tuple[int, int], datetime.datetime] = {}
|
self.client_ids: typing.Dict[typing.Tuple[int, int], datetime.datetime] = {}
|
||||||
self.auto_save_interval = 60 # in seconds
|
self.auto_save_interval = 60 # in seconds
|
||||||
self.auto_saver_thread = None
|
self.auto_saver_thread: typing.Optional[threading.Thread] = None
|
||||||
self.save_dirty = False
|
self.save_dirty = False
|
||||||
self.tags = ['AP']
|
self.tags = ['AP']
|
||||||
self.games: typing.Dict[int, str] = {}
|
self.games: typing.Dict[int, str] = {}
|
||||||
@@ -268,6 +269,11 @@ class Context:
|
|||||||
for world_name, world in worlds.AutoWorldRegister.world_types.items():
|
for world_name, world in worlds.AutoWorldRegister.world_types.items():
|
||||||
self.non_hintable_names[world_name] = world.hint_blacklist
|
self.non_hintable_names[world_name] = world.hint_blacklist
|
||||||
|
|
||||||
|
for game_package in self.gamespackage.values():
|
||||||
|
# remove groups from data sent to clients
|
||||||
|
del game_package["item_name_groups"]
|
||||||
|
del game_package["location_name_groups"]
|
||||||
|
|
||||||
def _init_game_data(self):
|
def _init_game_data(self):
|
||||||
for game_name, game_package in self.gamespackage.items():
|
for game_name, game_package in self.gamespackage.items():
|
||||||
if "checksum" in game_package:
|
if "checksum" in game_package:
|
||||||
@@ -1926,8 +1932,6 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
|||||||
def _cmd_exit(self) -> bool:
|
def _cmd_exit(self) -> bool:
|
||||||
"""Shutdown the server"""
|
"""Shutdown the server"""
|
||||||
self.ctx.server.ws_server.close()
|
self.ctx.server.ws_server.close()
|
||||||
if self.ctx.shutdown_task:
|
|
||||||
self.ctx.shutdown_task.cancel()
|
|
||||||
self.ctx.exit_event.set()
|
self.ctx.exit_event.set()
|
||||||
return True
|
return True
|
||||||
|
|
||||||
@@ -2285,7 +2289,8 @@ def parse_args() -> argparse.Namespace:
|
|||||||
|
|
||||||
|
|
||||||
async def auto_shutdown(ctx, to_cancel=None):
|
async def auto_shutdown(ctx, to_cancel=None):
|
||||||
await asyncio.sleep(ctx.auto_shutdown)
|
with contextlib.suppress(asyncio.TimeoutError):
|
||||||
|
await asyncio.wait_for(ctx.exit_event.wait(), ctx.auto_shutdown)
|
||||||
|
|
||||||
def inactivity_shutdown():
|
def inactivity_shutdown():
|
||||||
ctx.server.ws_server.close()
|
ctx.server.ws_server.close()
|
||||||
@@ -2305,7 +2310,8 @@ async def auto_shutdown(ctx, to_cancel=None):
|
|||||||
if seconds < 0:
|
if seconds < 0:
|
||||||
inactivity_shutdown()
|
inactivity_shutdown()
|
||||||
else:
|
else:
|
||||||
await asyncio.sleep(seconds)
|
with contextlib.suppress(asyncio.TimeoutError):
|
||||||
|
await asyncio.wait_for(ctx.exit_event.wait(), seconds)
|
||||||
|
|
||||||
|
|
||||||
def load_server_cert(path: str, cert_key: typing.Optional[str]) -> "ssl.SSLContext":
|
def load_server_cert(path: str, cert_key: typing.Optional[str]) -> "ssl.SSLContext":
|
||||||
|
|||||||
@@ -198,7 +198,8 @@ class JSONtoTextParser(metaclass=HandlerMeta):
|
|||||||
"slateblue": "6D8BE8",
|
"slateblue": "6D8BE8",
|
||||||
"plum": "AF99EF",
|
"plum": "AF99EF",
|
||||||
"salmon": "FA8072",
|
"salmon": "FA8072",
|
||||||
"white": "FFFFFF"
|
"white": "FFFFFF",
|
||||||
|
"orange": "FF7700",
|
||||||
}
|
}
|
||||||
|
|
||||||
def __init__(self, ctx):
|
def __init__(self, ctx):
|
||||||
|
|||||||
75
Options.py
75
Options.py
@@ -53,8 +53,8 @@ class AssembleOptions(abc.ABCMeta):
|
|||||||
attrs["name_lookup"].update({option_id: name for name, option_id in new_options.items()})
|
attrs["name_lookup"].update({option_id: name for name, option_id in new_options.items()})
|
||||||
options.update(new_options)
|
options.update(new_options)
|
||||||
# apply aliases, without name_lookup
|
# apply aliases, without name_lookup
|
||||||
aliases = {name[6:].lower(): option_id for name, option_id in attrs.items() if
|
aliases = attrs["aliases"] = {name[6:].lower(): option_id for name, option_id in attrs.items() if
|
||||||
name.startswith("alias_")}
|
name.startswith("alias_")}
|
||||||
|
|
||||||
assert (
|
assert (
|
||||||
name in {"Option", "VerifyKeys"} or # base abstract classes don't need default
|
name in {"Option", "VerifyKeys"} or # base abstract classes don't need default
|
||||||
@@ -126,10 +126,28 @@ class Option(typing.Generic[T], metaclass=AssembleOptions):
|
|||||||
# can be weighted between selections
|
# can be weighted between selections
|
||||||
supports_weighting = True
|
supports_weighting = True
|
||||||
|
|
||||||
|
rich_text_doc: typing.Optional[bool] = None
|
||||||
|
"""Whether the WebHost should render the Option's docstring as rich text.
|
||||||
|
|
||||||
|
If this is True, the Option's docstring is interpreted as reStructuredText_,
|
||||||
|
the standard Python markup format. In the WebHost, it's rendered to HTML so
|
||||||
|
that lists, emphasis, and other rich text features are displayed properly.
|
||||||
|
|
||||||
|
If this is False, the docstring is instead interpreted as plain text, and
|
||||||
|
displayed as-is on the WebHost with whitespace preserved.
|
||||||
|
|
||||||
|
If this is None, it inherits the value of `World.rich_text_options_doc`. For
|
||||||
|
backwards compatibility, this defaults to False, but worlds are encouraged to
|
||||||
|
set it to True and use reStructuredText for their Option documentation.
|
||||||
|
|
||||||
|
.. _reStructuredText: https://docutils.sourceforge.io/rst.html
|
||||||
|
"""
|
||||||
|
|
||||||
# filled by AssembleOptions:
|
# filled by AssembleOptions:
|
||||||
name_lookup: typing.ClassVar[typing.Dict[T, str]] # type: ignore
|
name_lookup: typing.ClassVar[typing.Dict[T, str]] # type: ignore
|
||||||
# https://github.com/python/typing/discussions/1460 the reason for this type: ignore
|
# https://github.com/python/typing/discussions/1460 the reason for this type: ignore
|
||||||
options: typing.ClassVar[typing.Dict[str, int]]
|
options: typing.ClassVar[typing.Dict[str, int]]
|
||||||
|
aliases: typing.ClassVar[typing.Dict[str, int]]
|
||||||
|
|
||||||
def __repr__(self) -> str:
|
def __repr__(self) -> str:
|
||||||
return f"{self.__class__.__name__}({self.current_option_name})"
|
return f"{self.__class__.__name__}({self.current_option_name})"
|
||||||
@@ -735,6 +753,12 @@ class NamedRange(Range):
|
|||||||
elif value > self.range_end and value not in self.special_range_names.values():
|
elif value > self.range_end and value not in self.special_range_names.values():
|
||||||
raise Exception(f"{value} is higher than maximum {self.range_end} for option {self.__class__.__name__} " +
|
raise Exception(f"{value} is higher than maximum {self.range_end} for option {self.__class__.__name__} " +
|
||||||
f"and is also not one of the supported named special values: {self.special_range_names}")
|
f"and is also not one of the supported named special values: {self.special_range_names}")
|
||||||
|
|
||||||
|
# See docstring
|
||||||
|
for key in self.special_range_names:
|
||||||
|
if key != key.lower():
|
||||||
|
raise Exception(f"{self.__class__.__name__} has an invalid special_range_names key: {key}. "
|
||||||
|
f"NamedRange keys must use only lowercase letters, and ideally should be snake_case.")
|
||||||
self.value = value
|
self.value = value
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
@@ -1121,10 +1145,13 @@ class PlandoConnections(Option[typing.List[PlandoConnection]], metaclass=Connect
|
|||||||
|
|
||||||
class Accessibility(Choice):
|
class Accessibility(Choice):
|
||||||
"""Set rules for reachability of your items/locations.
|
"""Set rules for reachability of your items/locations.
|
||||||
Locations: ensure everything can be reached and acquired.
|
|
||||||
Items: ensure all logically relevant items can be acquired.
|
- **Locations:** ensure everything can be reached and acquired.
|
||||||
Minimal: ensure what is needed to reach your goal can be acquired."""
|
- **Items:** ensure all logically relevant items can be acquired.
|
||||||
|
- **Minimal:** ensure what is needed to reach your goal can be acquired.
|
||||||
|
"""
|
||||||
display_name = "Accessibility"
|
display_name = "Accessibility"
|
||||||
|
rich_text_doc = True
|
||||||
option_locations = 0
|
option_locations = 0
|
||||||
option_items = 1
|
option_items = 1
|
||||||
option_minimal = 2
|
option_minimal = 2
|
||||||
@@ -1133,14 +1160,15 @@ class Accessibility(Choice):
|
|||||||
|
|
||||||
|
|
||||||
class ProgressionBalancing(NamedRange):
|
class ProgressionBalancing(NamedRange):
|
||||||
"""
|
"""A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
|
||||||
A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
|
|
||||||
A lower setting means more getting stuck. A higher setting means less getting stuck.
|
A lower setting means more getting stuck. A higher setting means less getting stuck.
|
||||||
"""
|
"""
|
||||||
default = 50
|
default = 50
|
||||||
range_start = 0
|
range_start = 0
|
||||||
range_end = 99
|
range_end = 99
|
||||||
display_name = "Progression Balancing"
|
display_name = "Progression Balancing"
|
||||||
|
rich_text_doc = True
|
||||||
special_range_names = {
|
special_range_names = {
|
||||||
"disabled": 0,
|
"disabled": 0,
|
||||||
"normal": 50,
|
"normal": 50,
|
||||||
@@ -1205,29 +1233,36 @@ class CommonOptions(metaclass=OptionsMetaProperty):
|
|||||||
class LocalItems(ItemSet):
|
class LocalItems(ItemSet):
|
||||||
"""Forces these items to be in their native world."""
|
"""Forces these items to be in their native world."""
|
||||||
display_name = "Local Items"
|
display_name = "Local Items"
|
||||||
|
rich_text_doc = True
|
||||||
|
|
||||||
|
|
||||||
class NonLocalItems(ItemSet):
|
class NonLocalItems(ItemSet):
|
||||||
"""Forces these items to be outside their native world."""
|
"""Forces these items to be outside their native world."""
|
||||||
display_name = "Non-local Items"
|
display_name = "Non-local Items"
|
||||||
|
rich_text_doc = True
|
||||||
|
|
||||||
|
|
||||||
class StartInventory(ItemDict):
|
class StartInventory(ItemDict):
|
||||||
"""Start with these items."""
|
"""Start with these items."""
|
||||||
verify_item_name = True
|
verify_item_name = True
|
||||||
display_name = "Start Inventory"
|
display_name = "Start Inventory"
|
||||||
|
rich_text_doc = True
|
||||||
|
|
||||||
|
|
||||||
class StartInventoryPool(StartInventory):
|
class StartInventoryPool(StartInventory):
|
||||||
"""Start with these items and don't place them in the world.
|
"""Start with these items and don't place them in the world.
|
||||||
The game decides what the replacement items will be."""
|
|
||||||
|
The game decides what the replacement items will be.
|
||||||
|
"""
|
||||||
verify_item_name = True
|
verify_item_name = True
|
||||||
display_name = "Start Inventory from Pool"
|
display_name = "Start Inventory from Pool"
|
||||||
|
rich_text_doc = True
|
||||||
|
|
||||||
|
|
||||||
class StartHints(ItemSet):
|
class StartHints(ItemSet):
|
||||||
"""Start with these item's locations prefilled into the !hint command."""
|
"""Start with these item's locations prefilled into the ``!hint`` command."""
|
||||||
display_name = "Start Hints"
|
display_name = "Start Hints"
|
||||||
|
rich_text_doc = True
|
||||||
|
|
||||||
|
|
||||||
class LocationSet(OptionSet):
|
class LocationSet(OptionSet):
|
||||||
@@ -1236,28 +1271,33 @@ class LocationSet(OptionSet):
|
|||||||
|
|
||||||
|
|
||||||
class StartLocationHints(LocationSet):
|
class StartLocationHints(LocationSet):
|
||||||
"""Start with these locations and their item prefilled into the !hint command"""
|
"""Start with these locations and their item prefilled into the ``!hint`` command."""
|
||||||
display_name = "Start Location Hints"
|
display_name = "Start Location Hints"
|
||||||
|
rich_text_doc = True
|
||||||
|
|
||||||
|
|
||||||
class ExcludeLocations(LocationSet):
|
class ExcludeLocations(LocationSet):
|
||||||
"""Prevent these locations from having an important item"""
|
"""Prevent these locations from having an important item."""
|
||||||
display_name = "Excluded Locations"
|
display_name = "Excluded Locations"
|
||||||
|
rich_text_doc = True
|
||||||
|
|
||||||
|
|
||||||
class PriorityLocations(LocationSet):
|
class PriorityLocations(LocationSet):
|
||||||
"""Prevent these locations from having an unimportant item"""
|
"""Prevent these locations from having an unimportant item."""
|
||||||
display_name = "Priority Locations"
|
display_name = "Priority Locations"
|
||||||
|
rich_text_doc = True
|
||||||
|
|
||||||
|
|
||||||
class DeathLink(Toggle):
|
class DeathLink(Toggle):
|
||||||
"""When you die, everyone dies. Of course the reverse is true too."""
|
"""When you die, everyone dies. Of course the reverse is true too."""
|
||||||
display_name = "Death Link"
|
display_name = "Death Link"
|
||||||
|
rich_text_doc = True
|
||||||
|
|
||||||
|
|
||||||
class ItemLinks(OptionList):
|
class ItemLinks(OptionList):
|
||||||
"""Share part of your item pool with other players."""
|
"""Share part of your item pool with other players."""
|
||||||
display_name = "Item Links"
|
display_name = "Item Links"
|
||||||
|
rich_text_doc = True
|
||||||
default = []
|
default = []
|
||||||
schema = Schema([
|
schema = Schema([
|
||||||
{
|
{
|
||||||
@@ -1324,6 +1364,7 @@ class ItemLinks(OptionList):
|
|||||||
|
|
||||||
class Removed(FreeText):
|
class Removed(FreeText):
|
||||||
"""This Option has been Removed."""
|
"""This Option has been Removed."""
|
||||||
|
rich_text_doc = True
|
||||||
default = ""
|
default = ""
|
||||||
visibility = Visibility.none
|
visibility = Visibility.none
|
||||||
|
|
||||||
@@ -1426,14 +1467,18 @@ def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], ge
|
|||||||
|
|
||||||
return data, notes
|
return data, notes
|
||||||
|
|
||||||
|
def yaml_dump_scalar(scalar) -> str:
|
||||||
|
# yaml dump may add end of document marker and newlines.
|
||||||
|
return yaml.dump(scalar).replace("...\n", "").strip()
|
||||||
|
|
||||||
for game_name, world in AutoWorldRegister.world_types.items():
|
for game_name, world in AutoWorldRegister.world_types.items():
|
||||||
if not world.hidden or generate_hidden:
|
if not world.hidden or generate_hidden:
|
||||||
grouped_options = get_option_groups(world)
|
option_groups = get_option_groups(world)
|
||||||
with open(local_path("data", "options.yaml")) as f:
|
with open(local_path("data", "options.yaml")) as f:
|
||||||
file_data = f.read()
|
file_data = f.read()
|
||||||
res = Template(file_data).render(
|
res = Template(file_data).render(
|
||||||
option_groups=grouped_options,
|
option_groups=option_groups,
|
||||||
__version__=__version__, game=game_name, yaml_dump=yaml.dump,
|
__version__=__version__, game=game_name, yaml_dump=yaml_dump_scalar,
|
||||||
dictify_range=dictify_range,
|
dictify_range=dictify_range,
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|||||||
@@ -247,8 +247,8 @@ async def process_undertale_cmd(ctx: UndertaleContext, cmd: str, args: dict):
|
|||||||
with open(os.path.join(ctx.save_game_folder, filename), "w") as f:
|
with open(os.path.join(ctx.save_game_folder, filename), "w") as f:
|
||||||
toDraw = ""
|
toDraw = ""
|
||||||
for i in range(20):
|
for i in range(20):
|
||||||
if i < len(str(ctx.item_names.lookup_in_slot(l.item))):
|
if i < len(str(ctx.item_names.lookup_in_game(l.item))):
|
||||||
toDraw += str(ctx.item_names.lookup_in_slot(l.item))[i]
|
toDraw += str(ctx.item_names.lookup_in_game(l.item))[i]
|
||||||
else:
|
else:
|
||||||
break
|
break
|
||||||
f.write(toDraw)
|
f.write(toDraw)
|
||||||
|
|||||||
1
Utils.py
1
Utils.py
@@ -553,6 +553,7 @@ def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, wri
|
|||||||
f"Archipelago ({__version__}) logging initialized"
|
f"Archipelago ({__version__}) logging initialized"
|
||||||
f" on {platform.platform()}"
|
f" on {platform.platform()}"
|
||||||
f" running Python {sys.version_info.major}.{sys.version_info.minor}.{sys.version_info.micro}"
|
f" running Python {sys.version_info.major}.{sys.version_info.minor}.{sys.version_info.micro}"
|
||||||
|
f"{' (frozen)' if is_frozen() else ''}"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -176,7 +176,7 @@ class WargrooveContext(CommonContext):
|
|||||||
if not os.path.isfile(path):
|
if not os.path.isfile(path):
|
||||||
open(path, 'w').close()
|
open(path, 'w').close()
|
||||||
# Announcing commander unlocks
|
# Announcing commander unlocks
|
||||||
item_name = self.item_names.lookup_in_slot(network_item.item)
|
item_name = self.item_names.lookup_in_game(network_item.item)
|
||||||
if item_name in faction_table.keys():
|
if item_name in faction_table.keys():
|
||||||
for commander in faction_table[item_name]:
|
for commander in faction_table[item_name]:
|
||||||
logger.info(f"{commander.name} has been unlocked!")
|
logger.info(f"{commander.name} has been unlocked!")
|
||||||
@@ -197,7 +197,7 @@ class WargrooveContext(CommonContext):
|
|||||||
open(print_path, 'w').close()
|
open(print_path, 'w').close()
|
||||||
with open(print_path, 'w') as f:
|
with open(print_path, 'w') as f:
|
||||||
f.write("Received " +
|
f.write("Received " +
|
||||||
self.item_names.lookup_in_slot(network_item.item) +
|
self.item_names.lookup_in_game(network_item.item) +
|
||||||
" from " +
|
" from " +
|
||||||
self.player_names[network_item.player])
|
self.player_names[network_item.player])
|
||||||
f.close()
|
f.close()
|
||||||
@@ -342,7 +342,7 @@ class WargrooveContext(CommonContext):
|
|||||||
faction_items = 0
|
faction_items = 0
|
||||||
faction_item_names = [faction + ' Commanders' for faction in faction_table.keys()]
|
faction_item_names = [faction + ' Commanders' for faction in faction_table.keys()]
|
||||||
for network_item in self.items_received:
|
for network_item in self.items_received:
|
||||||
if self.item_names.lookup_in_slot(network_item.item) in faction_item_names:
|
if self.item_names.lookup_in_game(network_item.item) in faction_item_names:
|
||||||
faction_items += 1
|
faction_items += 1
|
||||||
starting_groove = (faction_items - 1) * self.starting_groove_multiplier
|
starting_groove = (faction_items - 1) * self.starting_groove_multiplier
|
||||||
# Must be an integer larger than 0
|
# Must be an integer larger than 0
|
||||||
|
|||||||
@@ -12,6 +12,9 @@ ModuleUpdate.update()
|
|||||||
import Utils
|
import Utils
|
||||||
import settings
|
import settings
|
||||||
|
|
||||||
|
if typing.TYPE_CHECKING:
|
||||||
|
from flask import Flask
|
||||||
|
|
||||||
Utils.local_path.cached_path = os.path.dirname(__file__) or "." # py3.8 is not abs. remove "." when dropping 3.8
|
Utils.local_path.cached_path = os.path.dirname(__file__) or "." # py3.8 is not abs. remove "." when dropping 3.8
|
||||||
settings.no_gui = True
|
settings.no_gui = True
|
||||||
configpath = os.path.abspath("config.yaml")
|
configpath = os.path.abspath("config.yaml")
|
||||||
@@ -19,7 +22,7 @@ if not os.path.exists(configpath): # fall back to config.yaml in home
|
|||||||
configpath = os.path.abspath(Utils.user_path('config.yaml'))
|
configpath = os.path.abspath(Utils.user_path('config.yaml'))
|
||||||
|
|
||||||
|
|
||||||
def get_app():
|
def get_app() -> "Flask":
|
||||||
from WebHostLib import register, cache, app as raw_app
|
from WebHostLib import register, cache, app as raw_app
|
||||||
from WebHostLib.models import db
|
from WebHostLib.models import db
|
||||||
|
|
||||||
@@ -55,6 +58,7 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]
|
|||||||
worlds[game] = world
|
worlds[game] = world
|
||||||
|
|
||||||
base_target_path = Utils.local_path("WebHostLib", "static", "generated", "docs")
|
base_target_path = Utils.local_path("WebHostLib", "static", "generated", "docs")
|
||||||
|
shutil.rmtree(base_target_path, ignore_errors=True)
|
||||||
for game, world in worlds.items():
|
for game, world in worlds.items():
|
||||||
# copy files from world's docs folder to the generated folder
|
# copy files from world's docs folder to the generated folder
|
||||||
target_path = os.path.join(base_target_path, game)
|
target_path = os.path.join(base_target_path, game)
|
||||||
|
|||||||
@@ -5,7 +5,6 @@ from uuid import UUID
|
|||||||
from flask import Blueprint, abort, url_for
|
from flask import Blueprint, abort, url_for
|
||||||
|
|
||||||
import worlds.Files
|
import worlds.Files
|
||||||
from .. import cache
|
|
||||||
from ..models import Room, Seed
|
from ..models import Room, Seed
|
||||||
|
|
||||||
api_endpoints = Blueprint('api', __name__, url_prefix="/api")
|
api_endpoints = Blueprint('api', __name__, url_prefix="/api")
|
||||||
@@ -49,21 +48,4 @@ def room_info(room: UUID):
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@api_endpoints.route('/datapackage')
|
from . import generate, user, datapackage # trigger registration
|
||||||
@cache.cached()
|
|
||||||
def get_datapackage():
|
|
||||||
from worlds import network_data_package
|
|
||||||
return network_data_package
|
|
||||||
|
|
||||||
|
|
||||||
@api_endpoints.route('/datapackage_checksum')
|
|
||||||
@cache.cached()
|
|
||||||
def get_datapackage_checksums():
|
|
||||||
from worlds import network_data_package
|
|
||||||
version_package = {
|
|
||||||
game: game_data["checksum"] for game, game_data in network_data_package["games"].items()
|
|
||||||
}
|
|
||||||
return version_package
|
|
||||||
|
|
||||||
|
|
||||||
from . import generate, user # trigger registration
|
|
||||||
|
|||||||
32
WebHostLib/api/datapackage.py
Normal file
32
WebHostLib/api/datapackage.py
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
from flask import abort
|
||||||
|
|
||||||
|
from Utils import restricted_loads
|
||||||
|
from WebHostLib import cache
|
||||||
|
from WebHostLib.models import GameDataPackage
|
||||||
|
from . import api_endpoints
|
||||||
|
|
||||||
|
|
||||||
|
@api_endpoints.route('/datapackage')
|
||||||
|
@cache.cached()
|
||||||
|
def get_datapackage():
|
||||||
|
from worlds import network_data_package
|
||||||
|
return network_data_package
|
||||||
|
|
||||||
|
|
||||||
|
@api_endpoints.route('/datapackage/<string:checksum>')
|
||||||
|
@cache.memoize(timeout=3600)
|
||||||
|
def get_datapackage_by_checksum(checksum: str):
|
||||||
|
package = GameDataPackage.get(checksum=checksum)
|
||||||
|
if package:
|
||||||
|
return restricted_loads(package.data)
|
||||||
|
return abort(404)
|
||||||
|
|
||||||
|
|
||||||
|
@api_endpoints.route('/datapackage_checksum')
|
||||||
|
@cache.cached()
|
||||||
|
def get_datapackage_checksums():
|
||||||
|
from worlds import network_data_package
|
||||||
|
version_package = {
|
||||||
|
game: game_data["checksum"] for game, game_data in network_data_package["games"].items()
|
||||||
|
}
|
||||||
|
return version_package
|
||||||
@@ -168,17 +168,28 @@ def get_random_port():
|
|||||||
def get_static_server_data() -> dict:
|
def get_static_server_data() -> dict:
|
||||||
import worlds
|
import worlds
|
||||||
data = {
|
data = {
|
||||||
"non_hintable_names": {},
|
"non_hintable_names": {
|
||||||
"gamespackage": worlds.network_data_package["games"],
|
world_name: world.hint_blacklist
|
||||||
"item_name_groups": {world_name: world.item_name_groups for world_name, world in
|
for world_name, world in worlds.AutoWorldRegister.world_types.items()
|
||||||
worlds.AutoWorldRegister.world_types.items()},
|
},
|
||||||
"location_name_groups": {world_name: world.location_name_groups for world_name, world in
|
"gamespackage": {
|
||||||
worlds.AutoWorldRegister.world_types.items()},
|
world_name: {
|
||||||
|
key: value
|
||||||
|
for key, value in game_package.items()
|
||||||
|
if key not in ("item_name_groups", "location_name_groups")
|
||||||
|
}
|
||||||
|
for world_name, game_package in worlds.network_data_package["games"].items()
|
||||||
|
},
|
||||||
|
"item_name_groups": {
|
||||||
|
world_name: world.item_name_groups
|
||||||
|
for world_name, world in worlds.AutoWorldRegister.world_types.items()
|
||||||
|
},
|
||||||
|
"location_name_groups": {
|
||||||
|
world_name: world.location_name_groups
|
||||||
|
for world_name, world in worlds.AutoWorldRegister.world_types.items()
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
for world_name, world in worlds.AutoWorldRegister.world_types.items():
|
|
||||||
data["non_hintable_names"][world_name] = world.hint_blacklist
|
|
||||||
|
|
||||||
return data
|
return data
|
||||||
|
|
||||||
|
|
||||||
@@ -266,12 +277,15 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
|||||||
ctx.logger.exception("Could not determine port. Likely hosting failure.")
|
ctx.logger.exception("Could not determine port. Likely hosting failure.")
|
||||||
with db_session:
|
with db_session:
|
||||||
ctx.auto_shutdown = Room.get(id=room_id).timeout
|
ctx.auto_shutdown = Room.get(id=room_id).timeout
|
||||||
|
if ctx.saving:
|
||||||
|
setattr(asyncio.current_task(), "save", lambda: ctx._save(True))
|
||||||
ctx.shutdown_task = asyncio.create_task(auto_shutdown(ctx, []))
|
ctx.shutdown_task = asyncio.create_task(auto_shutdown(ctx, []))
|
||||||
await ctx.shutdown_task
|
await ctx.shutdown_task
|
||||||
|
|
||||||
except (KeyboardInterrupt, SystemExit):
|
except (KeyboardInterrupt, SystemExit):
|
||||||
if ctx.saving:
|
if ctx.saving:
|
||||||
ctx._save()
|
ctx._save()
|
||||||
|
setattr(asyncio.current_task(), "save", None)
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
with db_session:
|
with db_session:
|
||||||
room = Room.get(id=room_id)
|
room = Room.get(id=room_id)
|
||||||
@@ -281,8 +295,12 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
|||||||
else:
|
else:
|
||||||
if ctx.saving:
|
if ctx.saving:
|
||||||
ctx._save()
|
ctx._save()
|
||||||
|
setattr(asyncio.current_task(), "save", None)
|
||||||
finally:
|
finally:
|
||||||
try:
|
try:
|
||||||
|
ctx.save_dirty = False # make sure the saving thread does not write to DB after final wakeup
|
||||||
|
ctx.exit_event.set() # make sure the saving thread stops at some point
|
||||||
|
# NOTE: async saving should probably be an async task and could be merged with shutdown_task
|
||||||
with (db_session):
|
with (db_session):
|
||||||
# ensure the Room does not spin up again on its own, minute of safety buffer
|
# ensure the Room does not spin up again on its own, minute of safety buffer
|
||||||
room = Room.get(id=room_id)
|
room = Room.get(id=room_id)
|
||||||
@@ -294,13 +312,32 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
|||||||
rooms_shutting_down.put(room_id)
|
rooms_shutting_down.put(room_id)
|
||||||
|
|
||||||
class Starter(threading.Thread):
|
class Starter(threading.Thread):
|
||||||
|
_tasks: typing.List[asyncio.Future]
|
||||||
|
|
||||||
|
def __init__(self):
|
||||||
|
super().__init__()
|
||||||
|
self._tasks = []
|
||||||
|
|
||||||
|
def _done(self, task: asyncio.Future):
|
||||||
|
self._tasks.remove(task)
|
||||||
|
task.result()
|
||||||
|
|
||||||
def run(self):
|
def run(self):
|
||||||
while 1:
|
while 1:
|
||||||
next_room = rooms_to_run.get(block=True, timeout=None)
|
next_room = rooms_to_run.get(block=True, timeout=None)
|
||||||
asyncio.run_coroutine_threadsafe(start_room(next_room), loop)
|
task = asyncio.run_coroutine_threadsafe(start_room(next_room), loop)
|
||||||
|
self._tasks.append(task)
|
||||||
|
task.add_done_callback(self._done)
|
||||||
logging.info(f"Starting room {next_room} on {name}.")
|
logging.info(f"Starting room {next_room} on {name}.")
|
||||||
|
|
||||||
starter = Starter()
|
starter = Starter()
|
||||||
starter.daemon = True
|
starter.daemon = True
|
||||||
starter.start()
|
starter.start()
|
||||||
loop.run_forever()
|
try:
|
||||||
|
loop.run_forever()
|
||||||
|
finally:
|
||||||
|
# save all tasks that want to be saved during shutdown
|
||||||
|
for task in asyncio.all_tasks(loop):
|
||||||
|
save: typing.Optional[typing.Callable[[], typing.Any]] = getattr(task, "save", None)
|
||||||
|
if save:
|
||||||
|
save()
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ import json
|
|||||||
import os
|
import os
|
||||||
from textwrap import dedent
|
from textwrap import dedent
|
||||||
from typing import Dict, Union
|
from typing import Dict, Union
|
||||||
|
from docutils.core import publish_parts
|
||||||
|
|
||||||
import yaml
|
import yaml
|
||||||
from flask import redirect, render_template, request, Response
|
from flask import redirect, render_template, request, Response
|
||||||
@@ -66,6 +67,22 @@ def filter_dedent(text: str) -> str:
|
|||||||
return dedent(text).strip("\n ")
|
return dedent(text).strip("\n ")
|
||||||
|
|
||||||
|
|
||||||
|
@app.template_filter("rst_to_html")
|
||||||
|
def filter_rst_to_html(text: str) -> str:
|
||||||
|
"""Converts reStructuredText (such as a Python docstring) to HTML."""
|
||||||
|
if text.startswith(" ") or text.startswith("\t"):
|
||||||
|
text = dedent(text)
|
||||||
|
elif "\n" in text:
|
||||||
|
lines = text.splitlines()
|
||||||
|
text = lines[0] + "\n" + dedent("\n".join(lines[1:]))
|
||||||
|
|
||||||
|
return publish_parts(text, writer_name='html', settings=None, settings_overrides={
|
||||||
|
'raw_enable': False,
|
||||||
|
'file_insertion_enabled': False,
|
||||||
|
'output_encoding': 'unicode'
|
||||||
|
})['body']
|
||||||
|
|
||||||
|
|
||||||
@app.template_test("ordered")
|
@app.template_test("ordered")
|
||||||
def test_ordered(obj):
|
def test_ordered(obj):
|
||||||
return isinstance(obj, collections.abc.Sequence)
|
return isinstance(obj, collections.abc.Sequence)
|
||||||
|
|||||||
@@ -1,9 +1,10 @@
|
|||||||
flask>=3.0.0
|
flask>=3.0.3
|
||||||
|
werkzeug>=3.0.3
|
||||||
pony>=0.7.17
|
pony>=0.7.17
|
||||||
waitress>=2.1.2
|
waitress>=3.0.0
|
||||||
Flask-Caching>=2.1.0
|
Flask-Caching>=2.3.0
|
||||||
Flask-Compress>=1.14
|
Flask-Compress>=1.15
|
||||||
Flask-Limiter>=3.5.0
|
Flask-Limiter>=3.7.0
|
||||||
bokeh>=3.1.1; python_version <= '3.8'
|
bokeh>=3.1.1; python_version <= '3.8'
|
||||||
bokeh>=3.3.2; python_version >= '3.9'
|
bokeh>=3.4.1; python_version >= '3.9'
|
||||||
markupsafe>=2.1.3
|
markupsafe>=2.1.5
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ html {
|
|||||||
border-radius: 8px;
|
border-radius: 8px;
|
||||||
padding: 1rem;
|
padding: 1rem;
|
||||||
color: #eeffeb;
|
color: #eeffeb;
|
||||||
word-break: break-all;
|
word-break: break-word;
|
||||||
}
|
}
|
||||||
#player-options #player-options-header h1 {
|
#player-options #player-options-header h1 {
|
||||||
margin-bottom: 0;
|
margin-bottom: 0;
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ html{
|
|||||||
border-radius: 8px;
|
border-radius: 8px;
|
||||||
padding: 1rem;
|
padding: 1rem;
|
||||||
color: #eeffeb;
|
color: #eeffeb;
|
||||||
word-break: break-all;
|
word-break: break-word;
|
||||||
|
|
||||||
#player-options-header{
|
#player-options-header{
|
||||||
h1{
|
h1{
|
||||||
|
|||||||
@@ -12,12 +12,12 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/* Base styles for the element that has a tooltip */
|
/* Base styles for the element that has a tooltip */
|
||||||
[data-tooltip], .tooltip {
|
[data-tooltip], .tooltip-container {
|
||||||
position: relative;
|
position: relative;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Base styles for the entire tooltip */
|
/* Base styles for the entire tooltip */
|
||||||
[data-tooltip]:before, [data-tooltip]:after, .tooltip:before, .tooltip:after {
|
[data-tooltip]:before, [data-tooltip]:after, .tooltip-container:before, .tooltip {
|
||||||
position: absolute;
|
position: absolute;
|
||||||
visibility: hidden;
|
visibility: hidden;
|
||||||
opacity: 0;
|
opacity: 0;
|
||||||
@@ -39,14 +39,15 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
pointer-events: none;
|
pointer-events: none;
|
||||||
}
|
}
|
||||||
|
|
||||||
[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip:hover:before, .tooltip:hover:after{
|
[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip-container:hover:before,
|
||||||
|
.tooltip-container:hover .tooltip {
|
||||||
visibility: visible;
|
visibility: visible;
|
||||||
opacity: 1;
|
opacity: 1;
|
||||||
word-break: break-word;
|
word-break: break-word;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Directional arrow styles */
|
/** Directional arrow styles */
|
||||||
.tooltip:before, [data-tooltip]:before {
|
[data-tooltip]:before, .tooltip-container:before {
|
||||||
z-index: 10000;
|
z-index: 10000;
|
||||||
border: 6px solid transparent;
|
border: 6px solid transparent;
|
||||||
background: transparent;
|
background: transparent;
|
||||||
@@ -54,7 +55,7 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Content styles */
|
/** Content styles */
|
||||||
.tooltip:after, [data-tooltip]:after {
|
[data-tooltip]:after, .tooltip {
|
||||||
width: 260px;
|
width: 260px;
|
||||||
z-index: 10000;
|
z-index: 10000;
|
||||||
padding: 8px;
|
padding: 8px;
|
||||||
@@ -63,24 +64,26 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
background-color: hsla(0, 0%, 20%, 0.9);
|
background-color: hsla(0, 0%, 20%, 0.9);
|
||||||
color: #fff;
|
color: #fff;
|
||||||
content: attr(data-tooltip);
|
content: attr(data-tooltip);
|
||||||
white-space: pre-wrap;
|
|
||||||
font-size: 14px;
|
font-size: 14px;
|
||||||
line-height: 1.2;
|
line-height: 1.2;
|
||||||
}
|
}
|
||||||
|
|
||||||
[data-tooltip]:before, [data-tooltip]:after{
|
[data-tooltip]:after {
|
||||||
|
white-space: pre-wrap;
|
||||||
|
}
|
||||||
|
|
||||||
|
[data-tooltip]:before, [data-tooltip]:after, .tooltip-container:before, .tooltip {
|
||||||
visibility: hidden;
|
visibility: hidden;
|
||||||
opacity: 0;
|
opacity: 0;
|
||||||
pointer-events: none;
|
pointer-events: none;
|
||||||
}
|
}
|
||||||
|
|
||||||
[data-tooltip]:before, [data-tooltip]:after, .tooltip:before, .tooltip:after,
|
[data-tooltip]:before, [data-tooltip]:after, .tooltip-container:before, .tooltip {
|
||||||
.tooltip-top:before, .tooltip-top:after {
|
|
||||||
bottom: 100%;
|
bottom: 100%;
|
||||||
left: 50%;
|
left: 50%;
|
||||||
}
|
}
|
||||||
|
|
||||||
[data-tooltip]:before, .tooltip:before, .tooltip-top:before {
|
[data-tooltip]:before, .tooltip-container:before {
|
||||||
margin-left: -6px;
|
margin-left: -6px;
|
||||||
margin-bottom: -12px;
|
margin-bottom: -12px;
|
||||||
border-top-color: #000;
|
border-top-color: #000;
|
||||||
@@ -88,19 +91,19 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Horizontally align tooltips on the top and bottom */
|
/** Horizontally align tooltips on the top and bottom */
|
||||||
[data-tooltip]:after, .tooltip:after, .tooltip-top:after {
|
[data-tooltip]:after, .tooltip {
|
||||||
margin-left: -80px;
|
margin-left: -80px;
|
||||||
}
|
}
|
||||||
|
|
||||||
[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip:hover:before, .tooltip:hover:after,
|
[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip-container:hover:before,
|
||||||
.tooltip-top:hover:before, .tooltip-top:hover:after {
|
.tooltip-container:hover .tooltip {
|
||||||
-webkit-transform: translateY(-12px);
|
-webkit-transform: translateY(-12px);
|
||||||
-moz-transform: translateY(-12px);
|
-moz-transform: translateY(-12px);
|
||||||
transform: translateY(-12px);
|
transform: translateY(-12px);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Tooltips on the left */
|
/** Tooltips on the left */
|
||||||
.tooltip-left:before, .tooltip-left:after {
|
.tooltip-left:before, [data-tooltip].tooltip-left:after, .tooltip-left .tooltip {
|
||||||
right: 100%;
|
right: 100%;
|
||||||
bottom: 50%;
|
bottom: 50%;
|
||||||
left: auto;
|
left: auto;
|
||||||
@@ -115,14 +118,14 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
border-left-color: hsla(0, 0%, 20%, 0.9);
|
border-left-color: hsla(0, 0%, 20%, 0.9);
|
||||||
}
|
}
|
||||||
|
|
||||||
.tooltip-left:hover:before, .tooltip-left:hover:after {
|
.tooltip-left:hover:before, [data-tooltip].tooltip-left:hover:after, .tooltip-left:hover .tooltip {
|
||||||
-webkit-transform: translateX(-12px);
|
-webkit-transform: translateX(-12px);
|
||||||
-moz-transform: translateX(-12px);
|
-moz-transform: translateX(-12px);
|
||||||
transform: translateX(-12px);
|
transform: translateX(-12px);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Tooltips on the bottom */
|
/** Tooltips on the bottom */
|
||||||
.tooltip-bottom:before, .tooltip-bottom:after {
|
.tooltip-bottom:before, [data-tooltip].tooltip-bottom:after, .tooltip-bottom .tooltip {
|
||||||
top: 100%;
|
top: 100%;
|
||||||
bottom: auto;
|
bottom: auto;
|
||||||
left: 50%;
|
left: 50%;
|
||||||
@@ -136,14 +139,15 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
border-bottom-color: hsla(0, 0%, 20%, 0.9);
|
border-bottom-color: hsla(0, 0%, 20%, 0.9);
|
||||||
}
|
}
|
||||||
|
|
||||||
.tooltip-bottom:hover:before, .tooltip-bottom:hover:after {
|
.tooltip-bottom:hover:before, [data-tooltip].tooltip-bottom:hover:after,
|
||||||
|
.tooltip-bottom:hover .tooltip {
|
||||||
-webkit-transform: translateY(12px);
|
-webkit-transform: translateY(12px);
|
||||||
-moz-transform: translateY(12px);
|
-moz-transform: translateY(12px);
|
||||||
transform: translateY(12px);
|
transform: translateY(12px);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Tooltips on the right */
|
/** Tooltips on the right */
|
||||||
.tooltip-right:before, .tooltip-right:after {
|
.tooltip-right:before, [data-tooltip].tooltip-right:after, .tooltip-right .tooltip {
|
||||||
bottom: 50%;
|
bottom: 50%;
|
||||||
left: 100%;
|
left: 100%;
|
||||||
}
|
}
|
||||||
@@ -156,7 +160,8 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
border-right-color: hsla(0, 0%, 20%, 0.9);
|
border-right-color: hsla(0, 0%, 20%, 0.9);
|
||||||
}
|
}
|
||||||
|
|
||||||
.tooltip-right:hover:before, .tooltip-right:hover:after {
|
.tooltip-right:hover:before, [data-tooltip].tooltip-right:hover:after,
|
||||||
|
.tooltip-right:hover .tooltip {
|
||||||
-webkit-transform: translateX(12px);
|
-webkit-transform: translateX(12px);
|
||||||
-moz-transform: translateX(12px);
|
-moz-transform: translateX(12px);
|
||||||
transform: translateX(12px);
|
transform: translateX(12px);
|
||||||
@@ -168,7 +173,16 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Center content vertically for tooltips ont he left and right */
|
/** Center content vertically for tooltips ont he left and right */
|
||||||
.tooltip-left:after, .tooltip-right:after {
|
[data-tooltip].tooltip-left:after, [data-tooltip].tooltip-right:after,
|
||||||
|
.tooltip-left .tooltip, .tooltip-right .tooltip {
|
||||||
margin-left: 0;
|
margin-left: 0;
|
||||||
margin-bottom: -16px;
|
margin-bottom: -16px;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.tooltip ul, .tooltip ol {
|
||||||
|
padding-left: 1rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.tooltip :last-child {
|
||||||
|
margin-bottom: 0;
|
||||||
|
}
|
||||||
|
|||||||
@@ -57,9 +57,9 @@
|
|||||||
<select id="{{ option_name }}-select" data-option-name="{{ option_name }}" {{ "disabled" if option.default == "random" }}>
|
<select id="{{ option_name }}-select" data-option-name="{{ option_name }}" {{ "disabled" if option.default == "random" }}>
|
||||||
{% for key, val in option.special_range_names.items() %}
|
{% for key, val in option.special_range_names.items() %}
|
||||||
{% if option.default == val %}
|
{% if option.default == val %}
|
||||||
<option value="{{ val }}" selected>{{ key }} ({{ val }})</option>
|
<option value="{{ val }}" selected>{{ key|replace("_", " ")|title }} ({{ val }})</option>
|
||||||
{% else %}
|
{% else %}
|
||||||
<option value="{{ val }}">{{ key }} ({{ val }})</option>
|
<option value="{{ val }}">{{ key|replace("_", " ")|title }} ({{ val }})</option>
|
||||||
{% endif %}
|
{% endif %}
|
||||||
{% endfor %}
|
{% endfor %}
|
||||||
<option value="custom" hidden>Custom</option>
|
<option value="custom" hidden>Custom</option>
|
||||||
@@ -111,7 +111,7 @@
|
|||||||
</div>
|
</div>
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
|
|
||||||
{% macro ItemDict(option_name, option, world) %}
|
{% macro ItemDict(option_name, option) %}
|
||||||
{{ OptionTitle(option_name, option) }}
|
{{ OptionTitle(option_name, option) }}
|
||||||
<div class="option-container">
|
<div class="option-container">
|
||||||
{% for item_name in (option.valid_keys|sort if (option.valid_keys|length > 0) else world.item_names|sort) %}
|
{% for item_name in (option.valid_keys|sort if (option.valid_keys|length > 0) else world.item_names|sort) %}
|
||||||
@@ -135,7 +135,7 @@
|
|||||||
</div>
|
</div>
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
|
|
||||||
{% macro LocationSet(option_name, option, world) %}
|
{% macro LocationSet(option_name, option) %}
|
||||||
{{ OptionTitle(option_name, option) }}
|
{{ OptionTitle(option_name, option) }}
|
||||||
<div class="option-container">
|
<div class="option-container">
|
||||||
{% for group_name in world.location_name_groups.keys()|sort %}
|
{% for group_name in world.location_name_groups.keys()|sort %}
|
||||||
@@ -158,7 +158,7 @@
|
|||||||
</div>
|
</div>
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
|
|
||||||
{% macro ItemSet(option_name, option, world) %}
|
{% macro ItemSet(option_name, option) %}
|
||||||
{{ OptionTitle(option_name, option) }}
|
{{ OptionTitle(option_name, option) }}
|
||||||
<div class="option-container">
|
<div class="option-container">
|
||||||
{% for group_name in world.item_name_groups.keys()|sort %}
|
{% for group_name in world.item_name_groups.keys()|sort %}
|
||||||
@@ -196,7 +196,18 @@
|
|||||||
{% macro OptionTitle(option_name, option) %}
|
{% macro OptionTitle(option_name, option) %}
|
||||||
<label for="{{ option_name }}">
|
<label for="{{ option_name }}">
|
||||||
{{ option.display_name|default(option_name) }}:
|
{{ option.display_name|default(option_name) }}:
|
||||||
<span class="interactive" data-tooltip="{% filter dedent %}{{(option.__doc__ | default("Please document me!"))|escape }}{% endfilter %}">(?)</span>
|
<span
|
||||||
|
class="interactive tooltip-container"
|
||||||
|
{% if not (option.rich_text_doc | default(world.web.rich_text_options_doc, true)) %}
|
||||||
|
data-tooltip="{{(option.__doc__ | default("Please document me!"))|replace('\n ', '\n')|escape|trim}}"
|
||||||
|
{% endif %}>
|
||||||
|
(?)
|
||||||
|
{% if option.rich_text_doc | default(world.web.rich_text_options_doc, true) %}
|
||||||
|
<div class="tooltip">
|
||||||
|
{{ option.__doc__ | default("**Please document me!**") | rst_to_html | safe }}
|
||||||
|
</div>
|
||||||
|
{% endif %}
|
||||||
|
</span>
|
||||||
</label>
|
</label>
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
{% extends 'pageWrapper.html' %}
|
{% extends 'pageWrapper.html' %}
|
||||||
{% import 'playerOptions/macros.html' as inputs %}
|
{% import 'playerOptions/macros.html' as inputs with context %}
|
||||||
|
|
||||||
{% block head %}
|
{% block head %}
|
||||||
<title>{{ world_name }} Options</title>
|
<title>{{ world_name }} Options</title>
|
||||||
@@ -94,16 +94,16 @@
|
|||||||
{{ inputs.FreeText(option_name, option) }}
|
{{ inputs.FreeText(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.ItemDict) and option.verify_item_name %}
|
{% elif issubclass(option, Options.ItemDict) and option.verify_item_name %}
|
||||||
{{ inputs.ItemDict(option_name, option, world) }}
|
{{ inputs.ItemDict(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.OptionList) and option.valid_keys %}
|
{% elif issubclass(option, Options.OptionList) and option.valid_keys %}
|
||||||
{{ inputs.OptionList(option_name, option) }}
|
{{ inputs.OptionList(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.LocationSet) and option.verify_location_name %}
|
{% elif issubclass(option, Options.LocationSet) and option.verify_location_name %}
|
||||||
{{ inputs.LocationSet(option_name, option, world) }}
|
{{ inputs.LocationSet(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.ItemSet) and option.verify_item_name %}
|
{% elif issubclass(option, Options.ItemSet) and option.verify_item_name %}
|
||||||
{{ inputs.ItemSet(option_name, option, world) }}
|
{{ inputs.ItemSet(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.OptionSet) and option.valid_keys %}
|
{% elif issubclass(option, Options.OptionSet) and option.valid_keys %}
|
||||||
{{ inputs.OptionSet(option_name, option) }}
|
{{ inputs.OptionSet(option_name, option) }}
|
||||||
@@ -134,16 +134,16 @@
|
|||||||
{{ inputs.FreeText(option_name, option) }}
|
{{ inputs.FreeText(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.ItemDict) and option.verify_item_name %}
|
{% elif issubclass(option, Options.ItemDict) and option.verify_item_name %}
|
||||||
{{ inputs.ItemDict(option_name, option, world) }}
|
{{ inputs.ItemDict(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.OptionList) and option.valid_keys %}
|
{% elif issubclass(option, Options.OptionList) and option.valid_keys %}
|
||||||
{{ inputs.OptionList(option_name, option) }}
|
{{ inputs.OptionList(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.LocationSet) and option.verify_location_name %}
|
{% elif issubclass(option, Options.LocationSet) and option.verify_location_name %}
|
||||||
{{ inputs.LocationSet(option_name, option, world) }}
|
{{ inputs.LocationSet(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.ItemSet) and option.verify_item_name %}
|
{% elif issubclass(option, Options.ItemSet) and option.verify_item_name %}
|
||||||
{{ inputs.ItemSet(option_name, option, world) }}
|
{{ inputs.ItemSet(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.OptionSet) and option.valid_keys %}
|
{% elif issubclass(option, Options.OptionSet) and option.valid_keys %}
|
||||||
{{ inputs.OptionSet(option_name, option) }}
|
{{ inputs.OptionSet(option_name, option) }}
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
{% macro Toggle(option_name, option) %}
|
{% macro Toggle(option_name, option) %}
|
||||||
<table>
|
<table>
|
||||||
<tbody>
|
<tbody>
|
||||||
{{ RangeRow(option_name, option, "No", "false") }}
|
{{ RangeRow(option_name, option, "No", "false", False, "true" if option.default else "false") }}
|
||||||
{{ RangeRow(option_name, option, "Yes", "true") }}
|
{{ RangeRow(option_name, option, "Yes", "true", False, "true" if option.default else "false") }}
|
||||||
{{ RandomRows(option_name, option) }}
|
{{ RandomRow(option_name, option) }}
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
@@ -18,10 +18,14 @@
|
|||||||
<tbody>
|
<tbody>
|
||||||
{% for id, name in option.name_lookup.items() %}
|
{% for id, name in option.name_lookup.items() %}
|
||||||
{% if name != 'random' %}
|
{% if name != 'random' %}
|
||||||
{{ RangeRow(option_name, option, option.get_option_name(id), name) }}
|
{% if option.default != 'random' %}
|
||||||
|
{{ RangeRow(option_name, option, option.get_option_name(id), name, False, name if option.default == id else None) }}
|
||||||
|
{% else %}
|
||||||
|
{{ RangeRow(option_name, option, option.get_option_name(id), name) }}
|
||||||
|
{% endif %}
|
||||||
{% endif %}
|
{% endif %}
|
||||||
{% endfor %}
|
{% endfor %}
|
||||||
{{ RandomRows(option_name, option) }}
|
{{ RandomRow(option_name, option) }}
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
@@ -34,16 +38,16 @@
|
|||||||
Normal range: {{ option.range_start }} - {{ option.range_end }}
|
Normal range: {{ option.range_start }} - {{ option.range_end }}
|
||||||
{% if option.special_range_names %}
|
{% if option.special_range_names %}
|
||||||
<br /><br />
|
<br /><br />
|
||||||
The following values has special meaning, and may fall outside the normal range.
|
The following values have special meanings, and may fall outside the normal range.
|
||||||
<ul>
|
<ul>
|
||||||
{% for name, value in option.special_range_names.items() %}
|
{% for name, value in option.special_range_names.items() %}
|
||||||
<li>{{ value }}: {{ name }}</li>
|
<li>{{ value }}: {{ name|replace("_", " ")|title }}</li>
|
||||||
{% endfor %}
|
{% endfor %}
|
||||||
</ul>
|
</ul>
|
||||||
{% endif %}
|
{% endif %}
|
||||||
<div class="add-option-div">
|
<div class="add-option-div">
|
||||||
<input type="number" class="range-option-value" data-option="{{ option_name }}" />
|
<input type="number" class="range-option-value" data-option="{{ option_name }}" />
|
||||||
<button class="add-range-option-button" data-option="{{ option_name }}">Add</button>
|
<button type="button" class="add-range-option-button" data-option="{{ option_name }}">Add</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<table class="range-rows" data-option="{{ option_name }}">
|
<table class="range-rows" data-option="{{ option_name }}">
|
||||||
@@ -68,11 +72,13 @@
|
|||||||
This option allows custom values only. Please enter your desired values below.
|
This option allows custom values only. Please enter your desired values below.
|
||||||
<div class="custom-value-wrapper">
|
<div class="custom-value-wrapper">
|
||||||
<input class="custom-value" data-option="{{ option_name }}" placeholder="Custom Value" />
|
<input class="custom-value" data-option="{{ option_name }}" placeholder="Custom Value" />
|
||||||
<button data-option="{{ option_name }}">Add</button>
|
<button type="button" data-option="{{ option_name }}">Add</button>
|
||||||
</div>
|
</div>
|
||||||
<table>
|
<table>
|
||||||
<tbody>
|
<tbody>
|
||||||
<!-- This table to be filled by JS -->
|
{% if option.default %}
|
||||||
|
{{ RangeRow(option_name, option, option.default, option.default) }}
|
||||||
|
{% endif %}
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
</div>
|
</div>
|
||||||
@@ -83,17 +89,21 @@
|
|||||||
Custom values are also allowed for this option. To create one, enter it into the input box below.
|
Custom values are also allowed for this option. To create one, enter it into the input box below.
|
||||||
<div class="custom-value-wrapper">
|
<div class="custom-value-wrapper">
|
||||||
<input class="custom-value" data-option="{{ option_name }}" placeholder="Custom Value" />
|
<input class="custom-value" data-option="{{ option_name }}" placeholder="Custom Value" />
|
||||||
<button data-option="{{ option_name }}">Add</button>
|
<button type="button" data-option="{{ option_name }}">Add</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<table>
|
<table>
|
||||||
<tbody>
|
<tbody>
|
||||||
{% for id, name in option.name_lookup.items() %}
|
{% for id, name in option.name_lookup.items() %}
|
||||||
{% if name != 'random' %}
|
{% if name != 'random' %}
|
||||||
{{ RangeRow(option_name, option, option.get_option_name(id), name) }}
|
{% if option.default != 'random' %}
|
||||||
|
{{ RangeRow(option_name, option, option.get_option_name(id), name, False, name if option.default == id else None) }}
|
||||||
|
{% else %}
|
||||||
|
{{ RangeRow(option_name, option, option.get_option_name(id), name) }}
|
||||||
|
{% endif %}
|
||||||
{% endif %}
|
{% endif %}
|
||||||
{% endfor %}
|
{% endfor %}
|
||||||
{{ RandomRows(option_name, option) }}
|
{{ RandomRow(option_name, option) }}
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
@@ -112,7 +122,7 @@
|
|||||||
type="number"
|
type="number"
|
||||||
id="{{ option_name }}-{{ item_name }}-qty"
|
id="{{ option_name }}-{{ item_name }}-qty"
|
||||||
name="{{ option_name }}||{{ item_name }}"
|
name="{{ option_name }}||{{ item_name }}"
|
||||||
value="0"
|
value="{{ option.default[item_name] if item_name in option.default else "0" }}"
|
||||||
/>
|
/>
|
||||||
</div>
|
</div>
|
||||||
{% endfor %}
|
{% endfor %}
|
||||||
@@ -121,13 +131,14 @@
|
|||||||
|
|
||||||
{% macro OptionList(option_name, option) %}
|
{% macro OptionList(option_name, option) %}
|
||||||
<div class="list-container">
|
<div class="list-container">
|
||||||
{% for key in option.valid_keys|sort %}
|
{% for key in (option.valid_keys if option.valid_keys is ordered else option.valid_keys|sort) %}
|
||||||
<div class="list-entry">
|
<div class="list-entry">
|
||||||
<input
|
<input
|
||||||
type="checkbox"
|
type="checkbox"
|
||||||
id="{{ option_name }}-{{ key }}"
|
id="{{ option_name }}-{{ key }}"
|
||||||
name="{{ option_name }}||{{ key }}"
|
name="{{ option_name }}||{{ key }}"
|
||||||
value="1"
|
value="1"
|
||||||
|
checked="{{ "checked" if key in option.default else "" }}"
|
||||||
/>
|
/>
|
||||||
<label for="{{ option_name }}-{{ key }}">
|
<label for="{{ option_name }}-{{ key }}">
|
||||||
{{ key }}
|
{{ key }}
|
||||||
@@ -183,7 +194,7 @@
|
|||||||
|
|
||||||
{% macro OptionSet(option_name, option) %}
|
{% macro OptionSet(option_name, option) %}
|
||||||
<div class="set-container">
|
<div class="set-container">
|
||||||
{% for key in option.valid_keys|sort %}
|
{% for key in (option.valid_keys if option.valid_keys is ordered else option.valid_keys|sort) %}
|
||||||
<div class="set-entry">
|
<div class="set-entry">
|
||||||
<input type="checkbox" id="{{ option_name }}-{{ key }}" name="{{ option_name }}||{{ key }}" value="1" {{ "checked" if key in option.default }} />
|
<input type="checkbox" id="{{ option_name }}-{{ key }}" name="{{ option_name }}||{{ key }}" value="1" {{ "checked" if key in option.default }} />
|
||||||
<label for="{{ option_name }}-{{ key }}">{{ key }}</label>
|
<label for="{{ option_name }}-{{ key }}">{{ key }}</label>
|
||||||
@@ -200,13 +211,17 @@
|
|||||||
</td>
|
</td>
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
|
|
||||||
|
{% macro RandomRow(option_name, option, extra_column=False) %}
|
||||||
|
{{ RangeRow(option_name, option, "Random", "random") }}
|
||||||
|
{% endmacro %}
|
||||||
|
|
||||||
{% macro RandomRows(option_name, option, extra_column=False) %}
|
{% macro RandomRows(option_name, option, extra_column=False) %}
|
||||||
{% for key, value in {"Random": "random", "Random (Low)": "random-low", "Random (Middle)": "random-middle", "Random (High)": "random-high"}.items() %}
|
{% for key, value in {"Random": "random", "Random (Low)": "random-low", "Random (Middle)": "random-middle", "Random (High)": "random-high"}.items() %}
|
||||||
{{ RangeRow(option_name, option, key, value) }}
|
{{ RangeRow(option_name, option, key, value) }}
|
||||||
{% endfor %}
|
{% endfor %}
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
|
|
||||||
{% macro RangeRow(option_name, option, display_value, value, can_delete=False) %}
|
{% macro RangeRow(option_name, option, display_value, value, can_delete=False, default_override=None) %}
|
||||||
<tr data-row="{{ option_name }}-{{ value }}-row" data-option-name="{{ option_name }}" data-value="{{ value }}">
|
<tr data-row="{{ option_name }}-{{ value }}-row" data-option-name="{{ option_name }}" data-value="{{ value }}">
|
||||||
<td class="td-left">
|
<td class="td-left">
|
||||||
<label for="{{ option_name }}||{{ value }}">
|
<label for="{{ option_name }}||{{ value }}">
|
||||||
@@ -220,7 +235,7 @@
|
|||||||
name="{{ option_name }}||{{ value }}"
|
name="{{ option_name }}||{{ value }}"
|
||||||
min="0"
|
min="0"
|
||||||
max="50"
|
max="50"
|
||||||
{% if option.default == value %}
|
{% if option.default == value or default_override == value %}
|
||||||
value="25"
|
value="25"
|
||||||
{% else %}
|
{% else %}
|
||||||
value="0"
|
value="0"
|
||||||
@@ -229,7 +244,7 @@
|
|||||||
</td>
|
</td>
|
||||||
<td class="td-right">
|
<td class="td-right">
|
||||||
<span id="{{ option_name }}||{{ value }}-value">
|
<span id="{{ option_name }}||{{ value }}-value">
|
||||||
{% if option.default == value %}
|
{% if option.default == value or default_override == value %}
|
||||||
25
|
25
|
||||||
{% else %}
|
{% else %}
|
||||||
0
|
0
|
||||||
|
|||||||
@@ -152,7 +152,7 @@ def get_payload(ctx: ZeldaContext):
|
|||||||
|
|
||||||
|
|
||||||
def reconcile_shops(ctx: ZeldaContext):
|
def reconcile_shops(ctx: ZeldaContext):
|
||||||
checked_location_names = [ctx.location_names.lookup_in_slot(location) for location in ctx.checked_locations]
|
checked_location_names = [ctx.location_names.lookup_in_game(location) for location in ctx.checked_locations]
|
||||||
shops = [location for location in checked_location_names if "Shop" in location]
|
shops = [location for location in checked_location_names if "Shop" in location]
|
||||||
left_slots = [shop for shop in shops if "Left" in shop]
|
left_slots = [shop for shop in shops if "Left" in shop]
|
||||||
middle_slots = [shop for shop in shops if "Middle" in shop]
|
middle_slots = [shop for shop in shops if "Middle" in shop]
|
||||||
@@ -190,7 +190,7 @@ async def parse_locations(locations_array, ctx: ZeldaContext, force: bool, zone=
|
|||||||
locations_checked = []
|
locations_checked = []
|
||||||
location = None
|
location = None
|
||||||
for location in ctx.missing_locations:
|
for location in ctx.missing_locations:
|
||||||
location_name = ctx.location_names.lookup_in_slot(location)
|
location_name = ctx.location_names.lookup_in_game(location)
|
||||||
|
|
||||||
if location_name in Locations.overworld_locations and zone == "overworld":
|
if location_name in Locations.overworld_locations and zone == "overworld":
|
||||||
status = locations_array[Locations.major_location_offsets[location_name]]
|
status = locations_array[Locations.major_location_offsets[location_name]]
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
#cython: language_level=3
|
#cython: language_level=3
|
||||||
#distutils: language = c++
|
#distutils: language = c
|
||||||
|
#distutils: depends = intset.h
|
||||||
|
|
||||||
"""
|
"""
|
||||||
Provides faster implementation of some core parts.
|
Provides faster implementation of some core parts.
|
||||||
@@ -13,7 +14,6 @@ from cpython cimport PyObject
|
|||||||
from typing import Any, Dict, Iterable, Iterator, Generator, Sequence, Tuple, TypeVar, Union, Set, List, TYPE_CHECKING
|
from typing import Any, Dict, Iterable, Iterator, Generator, Sequence, Tuple, TypeVar, Union, Set, List, TYPE_CHECKING
|
||||||
from cymem.cymem cimport Pool
|
from cymem.cymem cimport Pool
|
||||||
from libc.stdint cimport int64_t, uint32_t
|
from libc.stdint cimport int64_t, uint32_t
|
||||||
from libcpp.set cimport set as std_set
|
|
||||||
from collections import defaultdict
|
from collections import defaultdict
|
||||||
|
|
||||||
cdef extern from *:
|
cdef extern from *:
|
||||||
@@ -31,6 +31,27 @@ ctypedef int64_t ap_id_t
|
|||||||
cdef ap_player_t MAX_PLAYER_ID = 1000000 # limit the size of indexing array
|
cdef ap_player_t MAX_PLAYER_ID = 1000000 # limit the size of indexing array
|
||||||
cdef size_t INVALID_SIZE = <size_t>(-1) # this is all 0xff... adding 1 results in 0, but it's not negative
|
cdef size_t INVALID_SIZE = <size_t>(-1) # this is all 0xff... adding 1 results in 0, but it's not negative
|
||||||
|
|
||||||
|
# configure INTSET for player
|
||||||
|
cdef extern from *:
|
||||||
|
"""
|
||||||
|
#define INTSET_NAME ap_player_set
|
||||||
|
#define INTSET_TYPE uint32_t // has to match ap_player_t
|
||||||
|
"""
|
||||||
|
|
||||||
|
# create INTSET for player
|
||||||
|
cdef extern from "intset.h":
|
||||||
|
"""
|
||||||
|
#undef INTSET_NAME
|
||||||
|
#undef INTSET_TYPE
|
||||||
|
"""
|
||||||
|
ctypedef struct ap_player_set:
|
||||||
|
pass
|
||||||
|
|
||||||
|
ap_player_set* ap_player_set_new(size_t bucket_count) nogil
|
||||||
|
void ap_player_set_free(ap_player_set* set) nogil
|
||||||
|
bint ap_player_set_add(ap_player_set* set, ap_player_t val) nogil
|
||||||
|
bint ap_player_set_contains(ap_player_set* set, ap_player_t val) nogil
|
||||||
|
|
||||||
|
|
||||||
cdef struct LocationEntry:
|
cdef struct LocationEntry:
|
||||||
# layout is so that
|
# layout is so that
|
||||||
@@ -185,7 +206,7 @@ cdef class LocationStore:
|
|||||||
def find_item(self, slots: Set[int], seeked_item_id: int) -> Generator[Tuple[int, int, int, int, int], None, None]:
|
def find_item(self, slots: Set[int], seeked_item_id: int) -> Generator[Tuple[int, int, int, int, int], None, None]:
|
||||||
cdef ap_id_t item = seeked_item_id
|
cdef ap_id_t item = seeked_item_id
|
||||||
cdef ap_player_t receiver
|
cdef ap_player_t receiver
|
||||||
cdef std_set[ap_player_t] receivers
|
cdef ap_player_set* receivers
|
||||||
cdef size_t slot_count = len(slots)
|
cdef size_t slot_count = len(slots)
|
||||||
if slot_count == 1:
|
if slot_count == 1:
|
||||||
# specialized implementation for single slot
|
# specialized implementation for single slot
|
||||||
@@ -197,13 +218,20 @@ cdef class LocationStore:
|
|||||||
yield entry.sender, entry.location, entry.item, entry.receiver, entry.flags
|
yield entry.sender, entry.location, entry.item, entry.receiver, entry.flags
|
||||||
elif slot_count:
|
elif slot_count:
|
||||||
# generic implementation with lookup in set
|
# generic implementation with lookup in set
|
||||||
for receiver in slots:
|
receivers = ap_player_set_new(min(1023, slot_count)) # limit top level struct to 16KB
|
||||||
receivers.insert(receiver)
|
if not receivers:
|
||||||
with nogil:
|
raise MemoryError()
|
||||||
for entry in self.entries[:self.entry_count]:
|
try:
|
||||||
if entry.item == item and receivers.count(entry.receiver):
|
for receiver in slots:
|
||||||
with gil:
|
if not ap_player_set_add(receivers, receiver):
|
||||||
yield entry.sender, entry.location, entry.item, entry.receiver, entry.flags
|
raise MemoryError()
|
||||||
|
with nogil:
|
||||||
|
for entry in self.entries[:self.entry_count]:
|
||||||
|
if entry.item == item and ap_player_set_contains(receivers, entry.receiver):
|
||||||
|
with gil:
|
||||||
|
yield entry.sender, entry.location, entry.item, entry.receiver, entry.flags
|
||||||
|
finally:
|
||||||
|
ap_player_set_free(receivers)
|
||||||
|
|
||||||
def get_for_player(self, slot: int) -> Dict[int, Set[int]]:
|
def get_for_player(self, slot: int) -> Dict[int, Set[int]]:
|
||||||
cdef ap_player_t receiver = slot
|
cdef ap_player_t receiver = slot
|
||||||
|
|||||||
@@ -1,8 +1,10 @@
|
|||||||
# This file is required to get pyximport to work with C++.
|
# This file is used when doing pyximport
|
||||||
# Switching from std::set to a pure C implementation is still on the table to simplify everything.
|
import os
|
||||||
|
|
||||||
def make_ext(modname, pyxfilename):
|
def make_ext(modname, pyxfilename):
|
||||||
from distutils.extension import Extension
|
from distutils.extension import Extension
|
||||||
return Extension(name=modname,
|
return Extension(name=modname,
|
||||||
sources=[pyxfilename],
|
sources=[pyxfilename],
|
||||||
language='c++')
|
depends=["intset.h"],
|
||||||
|
include_dirs=[os.getcwd()],
|
||||||
|
language="c")
|
||||||
|
|||||||
@@ -13,6 +13,7 @@
|
|||||||
plum: "AF99EF" # typically progression item
|
plum: "AF99EF" # typically progression item
|
||||||
salmon: "FA8072" # typically trap item
|
salmon: "FA8072" # typically trap item
|
||||||
white: "FFFFFF" # not used, if you want to change the generic text color change color in Label
|
white: "FFFFFF" # not used, if you want to change the generic text color change color in Label
|
||||||
|
orange: "FF7700" # Used for command echo
|
||||||
<Label>:
|
<Label>:
|
||||||
color: "FFFFFF"
|
color: "FFFFFF"
|
||||||
<TabbedPanel>:
|
<TabbedPanel>:
|
||||||
|
|||||||
@@ -68,21 +68,21 @@ requires:
|
|||||||
|
|
||||||
{%- elif option.options -%}
|
{%- elif option.options -%}
|
||||||
{%- for suboption_option_id, sub_option_name in option.name_lookup.items() %}
|
{%- for suboption_option_id, sub_option_name in option.name_lookup.items() %}
|
||||||
{{ sub_option_name }}: {% if suboption_option_id == option.default %}50{% else %}0{% endif %}
|
{{ yaml_dump(sub_option_name) }}: {% if suboption_option_id == option.default %}50{% else %}0{% endif %}
|
||||||
{%- endfor -%}
|
{%- endfor -%}
|
||||||
|
|
||||||
{%- if option.name_lookup[option.default] not in option.options %}
|
{%- if option.name_lookup[option.default] not in option.options %}
|
||||||
{{ option.default }}: 50
|
{{ yaml_dump(option.default) }}: 50
|
||||||
{%- endif -%}
|
{%- endif -%}
|
||||||
|
|
||||||
{%- elif option.default is string %}
|
{%- elif option.default is string %}
|
||||||
{{ option.default }}: 50
|
{{ yaml_dump(option.default) }}: 50
|
||||||
|
|
||||||
{%- elif option.default is iterable and option.default is not mapping %}
|
{%- elif option.default is iterable and option.default is not mapping %}
|
||||||
{{ option.default | list }}
|
{{ option.default | list }}
|
||||||
|
|
||||||
{%- else %}
|
{%- else %}
|
||||||
{{ yaml_dump(option.default) | trim | indent(4, first=false) }}
|
{{ yaml_dump(option.default) | indent(4, first=false) }}
|
||||||
{%- endif -%}
|
{%- endif -%}
|
||||||
{{ "\n" }}
|
{{ "\n" }}
|
||||||
{%- endfor %}
|
{%- endfor %}
|
||||||
|
|||||||
@@ -70,7 +70,7 @@
|
|||||||
/worlds/heretic/ @Daivuk
|
/worlds/heretic/ @Daivuk
|
||||||
|
|
||||||
# Hollow Knight
|
# Hollow Knight
|
||||||
/worlds/hk/ @BadMagic100 @ThePhar
|
/worlds/hk/ @BadMagic100 @qwint
|
||||||
|
|
||||||
# Hylics 2
|
# Hylics 2
|
||||||
/worlds/hylics2/ @TRPG0
|
/worlds/hylics2/ @TRPG0
|
||||||
@@ -87,9 +87,6 @@
|
|||||||
# Lingo
|
# Lingo
|
||||||
/worlds/lingo/ @hatkirby
|
/worlds/lingo/ @hatkirby
|
||||||
|
|
||||||
# Links Awakening DX
|
|
||||||
/worlds/ladx/ @zig-for
|
|
||||||
|
|
||||||
# Lufia II Ancient Cave
|
# Lufia II Ancient Cave
|
||||||
/worlds/lufia2ac/ @el-u
|
/worlds/lufia2ac/ @el-u
|
||||||
/worlds/lufia2ac/docs/ @wordfcuk @el-u
|
/worlds/lufia2ac/docs/ @wordfcuk @el-u
|
||||||
@@ -218,6 +215,8 @@
|
|||||||
# Final Fantasy (1)
|
# Final Fantasy (1)
|
||||||
# /worlds/ff1/
|
# /worlds/ff1/
|
||||||
|
|
||||||
|
# Links Awakening DX
|
||||||
|
# /worlds/ladx/
|
||||||
|
|
||||||
## Disabled Unmaintained Worlds
|
## Disabled Unmaintained Worlds
|
||||||
|
|
||||||
|
|||||||
@@ -85,18 +85,74 @@ class ExampleWorld(World):
|
|||||||
options: ExampleGameOptions
|
options: ExampleGameOptions
|
||||||
```
|
```
|
||||||
|
|
||||||
|
### Option Documentation
|
||||||
|
|
||||||
|
Options' [docstrings] are used as their user-facing documentation. They're displayed on the WebHost setup page when a
|
||||||
|
user hovers over the yellow "(?)" icon, and included in the YAML templates generated for each game.
|
||||||
|
|
||||||
|
[docstrings]: /docs/world%20api.md#docstrings
|
||||||
|
|
||||||
|
The WebHost can display Option documentation either as plain text with all whitespace preserved (other than the base
|
||||||
|
indentation), or as HTML generated from the standard Python [reStructuredText] format. Although plain text is the
|
||||||
|
default for backwards compatibility, world authors are encouraged to write their Option documentation as
|
||||||
|
reStructuredText and enable rich text rendering by setting `World.rich_text_options_doc = True`.
|
||||||
|
|
||||||
|
[reStructuredText]: https://docutils.sourceforge.io/rst.html
|
||||||
|
|
||||||
|
```python
|
||||||
|
from worlds.AutoWorld import WebWorld
|
||||||
|
|
||||||
|
|
||||||
|
class ExampleWebWorld(WebWorld):
|
||||||
|
# Render all this world's options as rich text.
|
||||||
|
rich_text_options_doc = True
|
||||||
|
```
|
||||||
|
|
||||||
|
You can set a single option to use rich or plain text by setting
|
||||||
|
`Option.rich_text_doc`.
|
||||||
|
|
||||||
|
```python
|
||||||
|
from Options import Toggle, Range, Choice, PerGameCommonOptions
|
||||||
|
|
||||||
|
|
||||||
|
class Difficulty(Choice):
|
||||||
|
"""Sets overall game difficulty.
|
||||||
|
|
||||||
|
- **Easy:** All enemies die in one hit.
|
||||||
|
- **Normal:** Enemies and the player both have normal health bars.
|
||||||
|
- **Hard:** The player dies in one hit."""
|
||||||
|
display_name = "Difficulty"
|
||||||
|
rich_text_doc = True
|
||||||
|
option_easy = 0
|
||||||
|
option_normal = 1
|
||||||
|
option_hard = 2
|
||||||
|
default = 1
|
||||||
|
```
|
||||||
|
|
||||||
### Option Groups
|
### Option Groups
|
||||||
Options may be categorized into groups for display on the WebHost. Option groups are displayed alphabetically on the
|
Options may be categorized into groups for display on the WebHost. Option groups are displayed in the order specified
|
||||||
player-options and weighted-options pages. Options without a group name are categorized into a generic "Game Options"
|
by your world on the player-options and weighted-options pages. In the generated template files, there will be a comment
|
||||||
group.
|
with the group name at the beginning of each group of options. The `start_collapsed` Boolean only affects how the groups
|
||||||
|
appear on the WebHost, with the grouping being collapsed when this is `True`.
|
||||||
|
|
||||||
|
Options without a group name are categorized into a generic "Game Options" group, which is always the first group. If
|
||||||
|
every option for your world is in a group, this group will be removed. There is also an "Items & Location Options"
|
||||||
|
group, which is automatically created using certain specified `item_and_loc_options`. These specified options cannot be
|
||||||
|
removed from this group.
|
||||||
|
|
||||||
|
Both the "Game Options" and "Item & Location Options" groups can be overridden by creating your own groups with
|
||||||
|
those names, letting you add options to them and change whether they start collapsed. The "Item &
|
||||||
|
Location Options" group can also be moved to a different position in the group ordering, but "Game Options" will always
|
||||||
|
be first, regardless of where it is in your list.
|
||||||
|
|
||||||
```python
|
```python
|
||||||
from worlds.AutoWorld import WebWorld
|
from worlds.AutoWorld import WebWorld
|
||||||
from Options import OptionGroup
|
from Options import OptionGroup
|
||||||
|
from . import Options
|
||||||
|
|
||||||
class MyWorldWeb(WebWorld):
|
class MyWorldWeb(WebWorld):
|
||||||
option_groups = [
|
option_groups = [
|
||||||
OptionGroup('Color Options', [
|
OptionGroup("Color Options", [
|
||||||
Options.ColorblindMode,
|
Options.ColorblindMode,
|
||||||
Options.FlashReduction,
|
Options.FlashReduction,
|
||||||
Options.UIColors,
|
Options.UIColors,
|
||||||
@@ -120,7 +176,8 @@ or if I need a boolean object, such as in my slot_data I can access it as:
|
|||||||
start_with_sword = bool(self.options.starting_sword.value)
|
start_with_sword = bool(self.options.starting_sword.value)
|
||||||
```
|
```
|
||||||
All numeric options (i.e. Toggle, Choice, Range) can be compared to integers, strings that match their attributes,
|
All numeric options (i.e. Toggle, Choice, Range) can be compared to integers, strings that match their attributes,
|
||||||
strings that match the option attributes after "option_" is stripped, and the attributes themselves.
|
strings that match the option attributes after "option_" is stripped, and the attributes themselves. The option can
|
||||||
|
also be checked to see if it exists within a collection, but this will fail for a set of strings due to hashing.
|
||||||
```python
|
```python
|
||||||
# options.py
|
# options.py
|
||||||
class Logic(Choice):
|
class Logic(Choice):
|
||||||
@@ -132,6 +189,12 @@ class Logic(Choice):
|
|||||||
alias_extra_hard = 2
|
alias_extra_hard = 2
|
||||||
crazy = 4 # won't be listed as an option and only exists as an attribute on the class
|
crazy = 4 # won't be listed as an option and only exists as an attribute on the class
|
||||||
|
|
||||||
|
class Weapon(Choice):
|
||||||
|
option_none = 0
|
||||||
|
option_sword = 1
|
||||||
|
option_bow = 2
|
||||||
|
option_hammer = 3
|
||||||
|
|
||||||
# __init__.py
|
# __init__.py
|
||||||
from .options import Logic
|
from .options import Logic
|
||||||
|
|
||||||
@@ -145,6 +208,16 @@ elif self.options.logic == Logic.option_extreme:
|
|||||||
do_extreme_things()
|
do_extreme_things()
|
||||||
elif self.options.logic == "crazy":
|
elif self.options.logic == "crazy":
|
||||||
do_insane_things()
|
do_insane_things()
|
||||||
|
|
||||||
|
# check if the current option is in a collection of integers using the class attributes
|
||||||
|
if self.options.weapon in {Weapon.option_bow, Weapon.option_sword}:
|
||||||
|
do_stuff()
|
||||||
|
# in order to make a set of strings work, we have to compare against current_key
|
||||||
|
elif self.options.weapon.current_key in {"none", "hammer"}:
|
||||||
|
do_something_else()
|
||||||
|
# though it's usually better to just use a tuple instead
|
||||||
|
elif self.options.weapon in ("none", "hammer"):
|
||||||
|
do_something_else()
|
||||||
```
|
```
|
||||||
## Generic Option Classes
|
## Generic Option Classes
|
||||||
These options are generically available to every game automatically, but can be overridden for slightly different
|
These options are generically available to every game automatically, but can be overridden for slightly different
|
||||||
|
|||||||
@@ -56,6 +56,12 @@ webhost:
|
|||||||
|
|
||||||
* `options_page` can be changed to a link instead of an AP-generated options page.
|
* `options_page` can be changed to a link instead of an AP-generated options page.
|
||||||
|
|
||||||
|
* `rich_text_options_doc` controls whether [Option documentation] uses plain text (`False`) or rich text (`True`). It
|
||||||
|
defaults to `False`, but world authors are encouraged to set it to `True` for nicer-looking documentation that looks
|
||||||
|
good on both the WebHost and the YAML template.
|
||||||
|
|
||||||
|
[Option documentation]: /docs/options%20api.md#option-documentation
|
||||||
|
|
||||||
* `theme` to be used for your game-specific AP pages. Available themes:
|
* `theme` to be used for your game-specific AP pages. Available themes:
|
||||||
|
|
||||||
| dirt | grass (default) | grassFlowers | ice | jungle | ocean | partyTime | stone |
|
| dirt | grass (default) | grassFlowers | ice | jungle | ocean | partyTime | stone |
|
||||||
@@ -297,6 +303,31 @@ generation (entrance randomization).
|
|||||||
An access rule is a function that returns `True` or `False` for a `Location` or `Entrance` based on the current `state`
|
An access rule is a function that returns `True` or `False` for a `Location` or `Entrance` based on the current `state`
|
||||||
(items that have been collected).
|
(items that have been collected).
|
||||||
|
|
||||||
|
The two possible ways to make a [CollectionRule](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/generic/Rules.py#L10) are:
|
||||||
|
- `def rule(state: CollectionState) -> bool:`
|
||||||
|
- `lambda state: ... boolean expression ...`
|
||||||
|
|
||||||
|
An access rule can be assigned through `set_rule(location, rule)`.
|
||||||
|
|
||||||
|
Access rules usually check for one of two things.
|
||||||
|
- Items that have been collected (e.g. `state.has("Sword", player)`)
|
||||||
|
- Locations, Regions or Entrances that have been reached (e.g. `state.can_reach_region("Boss Room")`)
|
||||||
|
|
||||||
|
Keep in mind that entrances and locations implicitly check for the accessibility of their parent region, so you do not need to check explicitly for it.
|
||||||
|
|
||||||
|
#### An important note on Entrance access rules:
|
||||||
|
When using `state.can_reach` within an entrance access condition, you must also use `multiworld.register_indirect_condition`.
|
||||||
|
|
||||||
|
For efficiency reasons, every time reachable regions are searched, every entrance is only checked once in a somewhat non-deterministic order.
|
||||||
|
This is fine when checking for items using `state.has`, because items do not change during a region sweep.
|
||||||
|
However, `state.can_reach` checks for the very same thing we are updating: Regions.
|
||||||
|
This can lead to non-deterministic behavior and, in the worst case, even generation failures.
|
||||||
|
Even doing `state.can_reach_location` or `state.can_reach_entrance` is problematic, as these functions call `state.can_reach_region` on the respective parent region.
|
||||||
|
|
||||||
|
**Therefore, it is considered unsafe to perform `state.can_reach` from within an access condition for an entrance**, unless you are checking for something that sits in the source region of the entrance.
|
||||||
|
You can use `multiworld.register_indirect_condition(region, entrance)` to explicitly tell the generator that, when a given region becomes accessible, it is necessary to re-check a specific entrance.
|
||||||
|
You **must** use `multiworld.register_indirect_condition` if you perform this kind of `can_reach` from an entrance access rule, unless you have a **very** good technical understanding of the relevant code and can reason why it will never lead to problems in your case.
|
||||||
|
|
||||||
### Item Rules
|
### Item Rules
|
||||||
|
|
||||||
An item rule is a function that returns `True` or `False` for a `Location` based on a single item. It can be used to
|
An item rule is a function that returns `True` or `False` for a `Location` based on a single item. It can be used to
|
||||||
@@ -623,7 +654,7 @@ def set_rules(self) -> None:
|
|||||||
|
|
||||||
Custom methods can be defined for your logic rules. The access rule that ultimately gets assigned to the Location or
|
Custom methods can be defined for your logic rules. The access rule that ultimately gets assigned to the Location or
|
||||||
Entrance should be
|
Entrance should be
|
||||||
a [`CollectionRule`](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/generic/Rules.py#L9).
|
a [`CollectionRule`](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/generic/Rules.py#L10).
|
||||||
Typically, this is done by defining a lambda expression on demand at the relevant bit, typically calling other
|
Typically, this is done by defining a lambda expression on demand at the relevant bit, typically calling other
|
||||||
functions, but this can also be achieved by defining a method with the appropriate format and assigning it directly.
|
functions, but this can also be achieved by defining a method with the appropriate format and assigning it directly.
|
||||||
For an example, see [The Messenger](/worlds/messenger/rules.py).
|
For an example, see [The Messenger](/worlds/messenger/rules.py).
|
||||||
|
|||||||
@@ -87,7 +87,14 @@ Type: files; Name: "{app}\lib\worlds\_bizhawk.apworld"
|
|||||||
Type: files; Name: "{app}\ArchipelagoLttPClient.exe"
|
Type: files; Name: "{app}\ArchipelagoLttPClient.exe"
|
||||||
Type: files; Name: "{app}\ArchipelagoPokemonClient.exe"
|
Type: files; Name: "{app}\ArchipelagoPokemonClient.exe"
|
||||||
Type: files; Name: "{app}\data\lua\connector_pkmn_rb.lua"
|
Type: files; Name: "{app}\data\lua\connector_pkmn_rb.lua"
|
||||||
Type: filesandordirs; Name: "{app}\lib\worlds\rogue-legacy*"
|
Type: filesandordirs; Name: "{app}\lib\worlds\rogue-legacy"
|
||||||
|
Type: dirifempty; Name: "{app}\lib\worlds\rogue-legacy"
|
||||||
|
Type: files; Name: "{app}\lib\worlds\sc2wol.apworld"
|
||||||
|
Type: filesandordirs; Name: "{app}\lib\worlds\sc2wol"
|
||||||
|
Type: dirifempty; Name: "{app}\lib\worlds\sc2wol"
|
||||||
|
Type: filesandordirs; Name: "{app}\lib\worlds\bk_sudoku"
|
||||||
|
Type: dirifempty; Name: "{app}\lib\worlds\bk_sudoku"
|
||||||
|
Type: files; Name: "{app}\ArchipelagoLauncher(DEBUG).exe"
|
||||||
Type: filesandordirs; Name: "{app}\SNI\lua*"
|
Type: filesandordirs; Name: "{app}\SNI\lua*"
|
||||||
Type: filesandordirs; Name: "{app}\EnemizerCLI*"
|
Type: filesandordirs; Name: "{app}\EnemizerCLI*"
|
||||||
#include "installdelete.iss"
|
#include "installdelete.iss"
|
||||||
@@ -209,6 +216,11 @@ Root: HKCR; Subkey: "{#MyAppName}multidata"; ValueData: "Arc
|
|||||||
Root: HKCR; Subkey: "{#MyAppName}multidata\DefaultIcon"; ValueData: "{app}\ArchipelagoServer.exe,0"; ValueType: string; ValueName: "";
|
Root: HKCR; Subkey: "{#MyAppName}multidata\DefaultIcon"; ValueData: "{app}\ArchipelagoServer.exe,0"; ValueType: string; ValueName: "";
|
||||||
Root: HKCR; Subkey: "{#MyAppName}multidata\shell\open\command"; ValueData: """{app}\ArchipelagoServer.exe"" ""%1"""; ValueType: string; ValueName: "";
|
Root: HKCR; Subkey: "{#MyAppName}multidata\shell\open\command"; ValueData: """{app}\ArchipelagoServer.exe"" ""%1"""; ValueType: string; ValueName: "";
|
||||||
|
|
||||||
|
Root: HKCR; Subkey: ".apworld"; ValueData: "{#MyAppName}worlddata"; Flags: uninsdeletevalue; ValueType: string; ValueName: "";
|
||||||
|
Root: HKCR; Subkey: "{#MyAppName}worlddata"; ValueData: "Archipelago World Data"; Flags: uninsdeletekey; ValueType: string; ValueName: "";
|
||||||
|
Root: HKCR; Subkey: "{#MyAppName}worlddata\DefaultIcon"; ValueData: "{app}\ArchipelagoLauncher.exe,0"; ValueType: string; ValueName: "";
|
||||||
|
Root: HKCR; Subkey: "{#MyAppName}worlddata\shell\open\command"; ValueData: """{app}\ArchipelagoLauncher.exe"" ""%1""";
|
||||||
|
|
||||||
Root: HKCR; Subkey: "archipelago"; ValueType: "string"; ValueData: "Archipegalo Protocol"; Flags: uninsdeletekey;
|
Root: HKCR; Subkey: "archipelago"; ValueType: "string"; ValueData: "Archipegalo Protocol"; Flags: uninsdeletekey;
|
||||||
Root: HKCR; Subkey: "archipelago"; ValueType: "string"; ValueName: "URL Protocol"; ValueData: "";
|
Root: HKCR; Subkey: "archipelago"; ValueType: "string"; ValueName: "URL Protocol"; ValueData: "";
|
||||||
Root: HKCR; Subkey: "archipelago\DefaultIcon"; ValueType: "string"; ValueData: "{app}\ArchipelagoTextClient.exe,0";
|
Root: HKCR; Subkey: "archipelago\DefaultIcon"; ValueType: "string"; ValueData: "{app}\ArchipelagoTextClient.exe,0";
|
||||||
|
|||||||
135
intset.h
Normal file
135
intset.h
Normal file
@@ -0,0 +1,135 @@
|
|||||||
|
/* A specialized unordered_set implementation for literals, where bucket_count
|
||||||
|
* is defined at initialization rather than increased automatically.
|
||||||
|
*/
|
||||||
|
#include <stddef.h>
|
||||||
|
#include <stdbool.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
|
#ifndef INTSET_NAME
|
||||||
|
#error "Please #define INTSET_NAME ... before including intset.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef INTSET_TYPE
|
||||||
|
#error "Please #define INTSET_TYPE ... before including intset.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* macros to generate unique names from INTSET_NAME */
|
||||||
|
#ifndef INTSET_CONCAT
|
||||||
|
#define INTSET_CONCAT_(a, b) a ## b
|
||||||
|
#define INTSET_CONCAT(a, b) INTSET_CONCAT_(a, b)
|
||||||
|
#define INTSET_FUNC_(a, b) INTSET_CONCAT(a, _ ## b)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define INTSET_FUNC(name) INTSET_FUNC_(INTSET_NAME, name)
|
||||||
|
#define INTSET_BUCKET INTSET_CONCAT(INTSET_NAME, Bucket)
|
||||||
|
#define INTSET_UNION INTSET_CONCAT(INTSET_NAME, Union)
|
||||||
|
|
||||||
|
#if defined(_MSC_VER)
|
||||||
|
#pragma warning(push)
|
||||||
|
#pragma warning(disable : 4200)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
size_t count;
|
||||||
|
union INTSET_UNION {
|
||||||
|
INTSET_TYPE val;
|
||||||
|
INTSET_TYPE *data;
|
||||||
|
} v;
|
||||||
|
} INTSET_BUCKET;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
size_t bucket_count;
|
||||||
|
INTSET_BUCKET buckets[];
|
||||||
|
} INTSET_NAME;
|
||||||
|
|
||||||
|
static INTSET_NAME *INTSET_FUNC(new)(size_t buckets)
|
||||||
|
{
|
||||||
|
size_t i, size;
|
||||||
|
INTSET_NAME *set;
|
||||||
|
|
||||||
|
if (buckets < 1)
|
||||||
|
buckets = 1;
|
||||||
|
if ((SIZE_MAX - sizeof(INTSET_NAME)) / sizeof(INTSET_BUCKET) < buckets)
|
||||||
|
return NULL;
|
||||||
|
size = sizeof(INTSET_NAME) + buckets * sizeof(INTSET_BUCKET);
|
||||||
|
set = (INTSET_NAME*)malloc(size);
|
||||||
|
if (!set)
|
||||||
|
return NULL;
|
||||||
|
memset(set, 0, size); /* gcc -fanalyzer does not understand this sets all buckets' count to 0 */
|
||||||
|
for (i = 0; i < buckets; i++) {
|
||||||
|
set->buckets[i].count = 0;
|
||||||
|
}
|
||||||
|
set->bucket_count = buckets;
|
||||||
|
return set;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void INTSET_FUNC(free)(INTSET_NAME *set)
|
||||||
|
{
|
||||||
|
size_t i;
|
||||||
|
if (!set)
|
||||||
|
return;
|
||||||
|
for (i = 0; i < set->bucket_count; i++) {
|
||||||
|
if (set->buckets[i].count > 1)
|
||||||
|
free(set->buckets[i].v.data);
|
||||||
|
}
|
||||||
|
free(set);
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool INTSET_FUNC(contains)(INTSET_NAME *set, INTSET_TYPE val)
|
||||||
|
{
|
||||||
|
size_t i;
|
||||||
|
INTSET_BUCKET* bucket = &set->buckets[(size_t)val % set->bucket_count];
|
||||||
|
if (bucket->count == 1)
|
||||||
|
return bucket->v.val == val;
|
||||||
|
for (i = 0; i < bucket->count; ++i) {
|
||||||
|
if (bucket->v.data[i] == val)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool INTSET_FUNC(add)(INTSET_NAME *set, INTSET_TYPE val)
|
||||||
|
{
|
||||||
|
INTSET_BUCKET* bucket;
|
||||||
|
|
||||||
|
if (INTSET_FUNC(contains)(set, val))
|
||||||
|
return true; /* ok */
|
||||||
|
|
||||||
|
bucket = &set->buckets[(size_t)val % set->bucket_count];
|
||||||
|
if (bucket->count == 0) {
|
||||||
|
bucket->v.val = val;
|
||||||
|
bucket->count = 1;
|
||||||
|
} else if (bucket->count == 1) {
|
||||||
|
INTSET_TYPE old = bucket->v.val;
|
||||||
|
bucket->v.data = (INTSET_TYPE*)malloc(2 * sizeof(INTSET_TYPE));
|
||||||
|
if (!bucket->v.data) {
|
||||||
|
bucket->v.val = old;
|
||||||
|
return false; /* error */
|
||||||
|
}
|
||||||
|
bucket->v.data[0] = old;
|
||||||
|
bucket->v.data[1] = val;
|
||||||
|
bucket->count = 2;
|
||||||
|
} else {
|
||||||
|
size_t new_bucket_size;
|
||||||
|
INTSET_TYPE* new_bucket_data;
|
||||||
|
|
||||||
|
new_bucket_size = (bucket->count + 1) * sizeof(INTSET_TYPE);
|
||||||
|
new_bucket_data = (INTSET_TYPE*)realloc(bucket->v.data, new_bucket_size);
|
||||||
|
if (!new_bucket_data)
|
||||||
|
return false; /* error */
|
||||||
|
bucket->v.data = new_bucket_data;
|
||||||
|
bucket->v.data[bucket->count++] = val;
|
||||||
|
}
|
||||||
|
return true; /* success */
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#if defined(_MSC_VER)
|
||||||
|
#pragma warning(pop)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#undef INTSET_FUNC
|
||||||
|
#undef INTSET_BUCKET
|
||||||
|
#undef INTSET_UNION
|
||||||
62
kvui.py
62
kvui.py
@@ -3,6 +3,7 @@ import logging
|
|||||||
import sys
|
import sys
|
||||||
import typing
|
import typing
|
||||||
import re
|
import re
|
||||||
|
from collections import deque
|
||||||
|
|
||||||
if sys.platform == "win32":
|
if sys.platform == "win32":
|
||||||
import ctypes
|
import ctypes
|
||||||
@@ -380,6 +381,57 @@ class ConnectBarTextInput(TextInput):
|
|||||||
return super(ConnectBarTextInput, self).insert_text(s, from_undo=from_undo)
|
return super(ConnectBarTextInput, self).insert_text(s, from_undo=from_undo)
|
||||||
|
|
||||||
|
|
||||||
|
def is_command_input(string: str) -> bool:
|
||||||
|
return len(string) > 0 and string[0] in "/!"
|
||||||
|
|
||||||
|
|
||||||
|
class CommandPromptTextInput(TextInput):
|
||||||
|
MAXIMUM_HISTORY_MESSAGES = 50
|
||||||
|
|
||||||
|
def __init__(self, **kwargs) -> None:
|
||||||
|
super().__init__(**kwargs)
|
||||||
|
self._command_history_index = -1
|
||||||
|
self._command_history: typing.Deque[str] = deque(maxlen=CommandPromptTextInput.MAXIMUM_HISTORY_MESSAGES)
|
||||||
|
|
||||||
|
def update_history(self, new_entry: str) -> None:
|
||||||
|
self._command_history_index = -1
|
||||||
|
if is_command_input(new_entry):
|
||||||
|
self._command_history.appendleft(new_entry)
|
||||||
|
|
||||||
|
def keyboard_on_key_down(
|
||||||
|
self,
|
||||||
|
window,
|
||||||
|
keycode: typing.Tuple[int, str],
|
||||||
|
text: typing.Optional[str],
|
||||||
|
modifiers: typing.List[str]
|
||||||
|
) -> bool:
|
||||||
|
"""
|
||||||
|
:param window: The kivy window object
|
||||||
|
:param keycode: A tuple of (keycode, keyname). Keynames are always lowercase
|
||||||
|
:param text: The text printed by this key, not accounting for modifiers, or `None` if no text.
|
||||||
|
Seems to pretty naively interpret the keycode as unicode, so numlock can return odd characters.
|
||||||
|
:param modifiers: A list of string modifiers, like `ctrl` or `numlock`
|
||||||
|
"""
|
||||||
|
if keycode[1] == 'up':
|
||||||
|
self._change_to_history_text_if_available(self._command_history_index + 1)
|
||||||
|
return True
|
||||||
|
if keycode[1] == 'down':
|
||||||
|
self._change_to_history_text_if_available(self._command_history_index - 1)
|
||||||
|
return True
|
||||||
|
return super().keyboard_on_key_down(window, keycode, text, modifiers)
|
||||||
|
|
||||||
|
def _change_to_history_text_if_available(self, new_index: int) -> None:
|
||||||
|
if new_index < -1:
|
||||||
|
return
|
||||||
|
if new_index >= len(self._command_history):
|
||||||
|
return
|
||||||
|
self._command_history_index = new_index
|
||||||
|
if new_index == -1:
|
||||||
|
self.text = ""
|
||||||
|
return
|
||||||
|
self.text = self._command_history[self._command_history_index]
|
||||||
|
|
||||||
|
|
||||||
class MessageBox(Popup):
|
class MessageBox(Popup):
|
||||||
class MessageBoxLabel(Label):
|
class MessageBoxLabel(Label):
|
||||||
def __init__(self, **kwargs):
|
def __init__(self, **kwargs):
|
||||||
@@ -415,7 +467,7 @@ class GameManager(App):
|
|||||||
self.commandprocessor = ctx.command_processor(ctx)
|
self.commandprocessor = ctx.command_processor(ctx)
|
||||||
self.icon = r"data/icon.png"
|
self.icon = r"data/icon.png"
|
||||||
self.json_to_kivy_parser = KivyJSONtoTextParser(ctx)
|
self.json_to_kivy_parser = KivyJSONtoTextParser(ctx)
|
||||||
self.log_panels = {}
|
self.log_panels: typing.Dict[str, Widget] = {}
|
||||||
|
|
||||||
# keep track of last used command to autofill on click
|
# keep track of last used command to autofill on click
|
||||||
self.last_autofillable_command = "hint"
|
self.last_autofillable_command = "hint"
|
||||||
@@ -499,7 +551,7 @@ class GameManager(App):
|
|||||||
info_button = Button(size=(dp(100), dp(30)), text="Command:", size_hint_x=None)
|
info_button = Button(size=(dp(100), dp(30)), text="Command:", size_hint_x=None)
|
||||||
info_button.bind(on_release=self.command_button_action)
|
info_button.bind(on_release=self.command_button_action)
|
||||||
bottom_layout.add_widget(info_button)
|
bottom_layout.add_widget(info_button)
|
||||||
self.textinput = TextInput(size_hint_y=None, height=dp(30), multiline=False, write_tab=False)
|
self.textinput = CommandPromptTextInput(size_hint_y=None, height=dp(30), multiline=False, write_tab=False)
|
||||||
self.textinput.bind(on_text_validate=self.on_message)
|
self.textinput.bind(on_text_validate=self.on_message)
|
||||||
self.textinput.text_validate_unfocus = False
|
self.textinput.text_validate_unfocus = False
|
||||||
bottom_layout.add_widget(self.textinput)
|
bottom_layout.add_widget(self.textinput)
|
||||||
@@ -557,14 +609,18 @@ class GameManager(App):
|
|||||||
|
|
||||||
self.ctx.exit_event.set()
|
self.ctx.exit_event.set()
|
||||||
|
|
||||||
def on_message(self, textinput: TextInput):
|
def on_message(self, textinput: CommandPromptTextInput):
|
||||||
try:
|
try:
|
||||||
input_text = textinput.text.strip()
|
input_text = textinput.text.strip()
|
||||||
textinput.text = ""
|
textinput.text = ""
|
||||||
|
textinput.update_history(input_text)
|
||||||
|
|
||||||
if self.ctx.input_requests > 0:
|
if self.ctx.input_requests > 0:
|
||||||
self.ctx.input_requests -= 1
|
self.ctx.input_requests -= 1
|
||||||
self.ctx.input_queue.put_nowait(input_text)
|
self.ctx.input_queue.put_nowait(input_text)
|
||||||
|
elif is_command_input(input_text):
|
||||||
|
self.ctx.on_ui_command(input_text)
|
||||||
|
self.commandprocessor(input_text)
|
||||||
elif input_text:
|
elif input_text:
|
||||||
self.commandprocessor(input_text)
|
self.commandprocessor(input_text)
|
||||||
|
|
||||||
|
|||||||
@@ -2,13 +2,13 @@ colorama>=0.4.6
|
|||||||
websockets>=12.0
|
websockets>=12.0
|
||||||
PyYAML>=6.0.1
|
PyYAML>=6.0.1
|
||||||
jellyfish>=1.0.3
|
jellyfish>=1.0.3
|
||||||
jinja2>=3.1.3
|
jinja2>=3.1.4
|
||||||
schema>=0.7.5
|
schema>=0.7.7
|
||||||
kivy>=2.3.0
|
kivy>=2.3.0
|
||||||
bsdiff4>=1.2.4
|
bsdiff4>=1.2.4
|
||||||
platformdirs>=4.1.0
|
platformdirs>=4.2.2
|
||||||
certifi>=2023.11.17
|
certifi>=2024.6.2
|
||||||
cython>=3.0.8
|
cython>=3.0.10
|
||||||
cymem>=2.0.8
|
cymem>=2.0.8
|
||||||
orjson>=3.9.10
|
orjson>=3.10.3
|
||||||
typing_extensions>=4.7.0
|
typing_extensions>=4.12.1
|
||||||
|
|||||||
2
setup.py
2
setup.py
@@ -190,7 +190,7 @@ if is_windows:
|
|||||||
c = next(component for component in components if component.script_name == "Launcher")
|
c = next(component for component in components if component.script_name == "Launcher")
|
||||||
exes.append(cx_Freeze.Executable(
|
exes.append(cx_Freeze.Executable(
|
||||||
script=f"{c.script_name}.py",
|
script=f"{c.script_name}.py",
|
||||||
target_name=f"{c.frozen_name}(DEBUG).exe",
|
target_name=f"{c.frozen_name}Debug.exe",
|
||||||
icon=resolve_icon(c.icon),
|
icon=resolve_icon(c.icon),
|
||||||
))
|
))
|
||||||
|
|
||||||
|
|||||||
49
test/cpp/CMakeLists.txt
Normal file
49
test/cpp/CMakeLists.txt
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
cmake_minimum_required(VERSION 3.5)
|
||||||
|
project(ap-cpp-tests)
|
||||||
|
|
||||||
|
enable_testing()
|
||||||
|
|
||||||
|
find_package(GTest REQUIRED)
|
||||||
|
|
||||||
|
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
||||||
|
add_definitions("/source-charset:utf-8")
|
||||||
|
set(CMAKE_CXX_FLAGS_DEBUG "/MTd")
|
||||||
|
set(CMAKE_CXX_FLAGS_RELEASE "/MT")
|
||||||
|
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||||
|
# enable static analysis for gcc
|
||||||
|
add_compile_options(-fanalyzer -Werror)
|
||||||
|
# disable stuff that gets triggered by googletest
|
||||||
|
add_compile_options(-Wno-analyzer-malloc-leak)
|
||||||
|
# enable asan for gcc
|
||||||
|
add_compile_options(-fsanitize=address)
|
||||||
|
add_link_options(-fsanitize=address)
|
||||||
|
endif ()
|
||||||
|
|
||||||
|
add_executable(test_default)
|
||||||
|
|
||||||
|
target_include_directories(test_default
|
||||||
|
PRIVATE
|
||||||
|
${GTEST_INCLUDE_DIRS}
|
||||||
|
)
|
||||||
|
|
||||||
|
target_link_libraries(test_default
|
||||||
|
${GTEST_BOTH_LIBRARIES}
|
||||||
|
)
|
||||||
|
|
||||||
|
add_test(
|
||||||
|
NAME test_default
|
||||||
|
COMMAND test_default
|
||||||
|
)
|
||||||
|
|
||||||
|
set_property(
|
||||||
|
TEST test_default
|
||||||
|
PROPERTY ENVIRONMENT "ASAN_OPTIONS=allocator_may_return_null=1"
|
||||||
|
)
|
||||||
|
|
||||||
|
file(GLOB ITEMS *)
|
||||||
|
foreach(item ${ITEMS})
|
||||||
|
if(IS_DIRECTORY ${item} AND EXISTS ${item}/CMakeLists.txt)
|
||||||
|
message(${item})
|
||||||
|
add_subdirectory(${item})
|
||||||
|
endif()
|
||||||
|
endforeach()
|
||||||
32
test/cpp/README.md
Normal file
32
test/cpp/README.md
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
# C++ tests
|
||||||
|
|
||||||
|
Test framework for C and C++ code in AP.
|
||||||
|
|
||||||
|
## Adding a Test
|
||||||
|
|
||||||
|
### GoogleTest
|
||||||
|
|
||||||
|
Adding GoogleTests is as simple as creating a directory with
|
||||||
|
* one or more `test_*.cpp` files that define tests using
|
||||||
|
[GoogleTest API](https://google.github.io/googletest/)
|
||||||
|
* a `CMakeLists.txt` that adds the .cpp files to `test_default` target using
|
||||||
|
[target_sources](https://cmake.org/cmake/help/latest/command/target_sources.html)
|
||||||
|
|
||||||
|
### CTest
|
||||||
|
|
||||||
|
If either GoogleTest is not suitable for the test or the build flags / sources / libraries are incompatible,
|
||||||
|
you can add another CTest to the project using add_target and add_test, similar to how it's done for `test_default`.
|
||||||
|
|
||||||
|
## Running Tests
|
||||||
|
|
||||||
|
* Install [CMake](https://cmake.org/).
|
||||||
|
* Build and/or install GoogleTest and make sure
|
||||||
|
[CMake can find it](https://cmake.org/cmake/help/latest/module/FindGTest.html), or
|
||||||
|
[create a parent `CMakeLists.txt` that fetches GoogleTest](https://google.github.io/googletest/quickstart-cmake.html).
|
||||||
|
* Enter the directory with the top-most `CMakeLists.txt` and run
|
||||||
|
```sh
|
||||||
|
mkdir build
|
||||||
|
cmake -S . -B build/ -DCMAKE_BUILD_TYPE=Release
|
||||||
|
cmake --build build/ --config Release && \
|
||||||
|
ctest --test-dir build/ -C Release --output-on-failure
|
||||||
|
```
|
||||||
4
test/cpp/intset/CMakeLists.txt
Normal file
4
test/cpp/intset/CMakeLists.txt
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
target_sources(test_default
|
||||||
|
PRIVATE
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/test_intset.cpp
|
||||||
|
)
|
||||||
105
test/cpp/intset/test_intset.cpp
Normal file
105
test/cpp/intset/test_intset.cpp
Normal file
@@ -0,0 +1,105 @@
|
|||||||
|
#include <limits>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
|
// uint32Set
|
||||||
|
#define INTSET_NAME uint32Set
|
||||||
|
#define INTSET_TYPE uint32_t
|
||||||
|
#include "../../../intset.h"
|
||||||
|
#undef INTSET_NAME
|
||||||
|
#undef INTSET_TYPE
|
||||||
|
|
||||||
|
// int64Set
|
||||||
|
#define INTSET_NAME int64Set
|
||||||
|
#define INTSET_TYPE int64_t
|
||||||
|
#include "../../../intset.h"
|
||||||
|
|
||||||
|
|
||||||
|
TEST(IntsetTest, ZeroBuckets)
|
||||||
|
{
|
||||||
|
// trying to allocate with zero buckets has to either fail or be functioning
|
||||||
|
uint32Set *set = uint32Set_new(0);
|
||||||
|
if (!set)
|
||||||
|
return; // failed -> OK
|
||||||
|
|
||||||
|
EXPECT_FALSE(uint32Set_contains(set, 1));
|
||||||
|
EXPECT_TRUE(uint32Set_add(set, 1));
|
||||||
|
EXPECT_TRUE(uint32Set_contains(set, 1));
|
||||||
|
uint32Set_free(set);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(IntsetTest, Duplicate)
|
||||||
|
{
|
||||||
|
// adding the same number again can't fail
|
||||||
|
uint32Set *set = uint32Set_new(2);
|
||||||
|
ASSERT_TRUE(set);
|
||||||
|
EXPECT_TRUE(uint32Set_add(set, 0));
|
||||||
|
EXPECT_TRUE(uint32Set_add(set, 0));
|
||||||
|
EXPECT_TRUE(uint32Set_contains(set, 0));
|
||||||
|
uint32Set_free(set);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(IntsetTest, SetAllocFailure)
|
||||||
|
{
|
||||||
|
// try to allocate 100TB of RAM, should fail and return NULL
|
||||||
|
if (sizeof(size_t) < 8)
|
||||||
|
GTEST_SKIP() << "Alloc error not testable on 32bit";
|
||||||
|
int64Set *set = int64Set_new(6250000000000ULL);
|
||||||
|
EXPECT_FALSE(set);
|
||||||
|
int64Set_free(set);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(IntsetTest, SetAllocOverflow)
|
||||||
|
{
|
||||||
|
// try to overflow argument passed to malloc
|
||||||
|
int64Set *set = int64Set_new(std::numeric_limits<size_t>::max());
|
||||||
|
EXPECT_FALSE(set);
|
||||||
|
int64Set_free(set);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(IntsetTest, NullFree)
|
||||||
|
{
|
||||||
|
// free(NULL) should not try to free buckets
|
||||||
|
uint32Set_free(NULL);
|
||||||
|
int64Set_free(NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(IntsetTest, BucketRealloc)
|
||||||
|
{
|
||||||
|
// add a couple of values to the same bucket to test growing the bucket
|
||||||
|
uint32Set* set = uint32Set_new(1);
|
||||||
|
ASSERT_TRUE(set);
|
||||||
|
EXPECT_FALSE(uint32Set_contains(set, 0));
|
||||||
|
EXPECT_TRUE(uint32Set_add(set, 0));
|
||||||
|
EXPECT_TRUE(uint32Set_contains(set, 0));
|
||||||
|
for (uint32_t i = 1; i < 32; ++i) {
|
||||||
|
EXPECT_TRUE(uint32Set_add(set, i));
|
||||||
|
EXPECT_TRUE(uint32Set_contains(set, i - 1));
|
||||||
|
EXPECT_TRUE(uint32Set_contains(set, i));
|
||||||
|
EXPECT_FALSE(uint32Set_contains(set, i + 1));
|
||||||
|
}
|
||||||
|
uint32Set_free(set);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(IntSet, Max)
|
||||||
|
{
|
||||||
|
constexpr auto n = std::numeric_limits<uint32_t>::max();
|
||||||
|
uint32Set *set = uint32Set_new(1);
|
||||||
|
ASSERT_TRUE(set);
|
||||||
|
EXPECT_FALSE(uint32Set_contains(set, n));
|
||||||
|
EXPECT_TRUE(uint32Set_add(set, n));
|
||||||
|
EXPECT_TRUE(uint32Set_contains(set, n));
|
||||||
|
uint32Set_free(set);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(InsetTest, Negative)
|
||||||
|
{
|
||||||
|
constexpr auto n = std::numeric_limits<int64_t>::min();
|
||||||
|
static_assert(n < 0, "n not negative");
|
||||||
|
int64Set *set = int64Set_new(3);
|
||||||
|
ASSERT_TRUE(set);
|
||||||
|
EXPECT_FALSE(int64Set_contains(set, n));
|
||||||
|
EXPECT_TRUE(int64Set_add(set, n));
|
||||||
|
EXPECT_TRUE(int64Set_contains(set, n));
|
||||||
|
int64Set_free(set);
|
||||||
|
}
|
||||||
@@ -2,6 +2,7 @@ from argparse import Namespace
|
|||||||
from typing import List, Optional, Tuple, Type, Union
|
from typing import List, Optional, Tuple, Type, Union
|
||||||
|
|
||||||
from BaseClasses import CollectionState, Item, ItemClassification, Location, MultiWorld, Region
|
from BaseClasses import CollectionState, Item, ItemClassification, Location, MultiWorld, Region
|
||||||
|
from worlds import network_data_package
|
||||||
from worlds.AutoWorld import World, call_all
|
from worlds.AutoWorld import World, call_all
|
||||||
|
|
||||||
gen_steps = ("generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill")
|
gen_steps = ("generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill")
|
||||||
@@ -60,6 +61,10 @@ class TestWorld(World):
|
|||||||
hidden = True
|
hidden = True
|
||||||
|
|
||||||
|
|
||||||
|
# add our test world to the data package, so we can test it later
|
||||||
|
network_data_package["games"][TestWorld.game] = TestWorld.get_data_package_data()
|
||||||
|
|
||||||
|
|
||||||
def generate_test_multiworld(players: int = 1) -> MultiWorld:
|
def generate_test_multiworld(players: int = 1) -> MultiWorld:
|
||||||
"""
|
"""
|
||||||
Generates a multiworld using a special Test Case World class, and seed of 0.
|
Generates a multiworld using a special Test Case World class, and seed of 0.
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
import unittest
|
import unittest
|
||||||
|
|
||||||
from Fill import distribute_items_restrictive
|
from Fill import distribute_items_restrictive
|
||||||
|
from worlds import network_data_package
|
||||||
from worlds.AutoWorld import AutoWorldRegister, call_all
|
from worlds.AutoWorld import AutoWorldRegister, call_all
|
||||||
from . import setup_solo_multiworld
|
from . import setup_solo_multiworld
|
||||||
|
|
||||||
@@ -84,3 +85,4 @@ class TestIDs(unittest.TestCase):
|
|||||||
f"{loc_name} is not a valid item name for location_name_to_id")
|
f"{loc_name} is not a valid item name for location_name_to_id")
|
||||||
self.assertIsInstance(loc_id, int,
|
self.assertIsInstance(loc_id, int,
|
||||||
f"{loc_id} for {loc_name} should be an int")
|
f"{loc_id} for {loc_name} should be an int")
|
||||||
|
self.assertEqual(datapackage["checksum"], network_data_package["games"][gamename]["checksum"])
|
||||||
|
|||||||
0
test/hosting/__init__.py
Normal file
0
test/hosting/__init__.py
Normal file
191
test/hosting/__main__.py
Normal file
191
test/hosting/__main__.py
Normal file
@@ -0,0 +1,191 @@
|
|||||||
|
# A bunch of tests to verify MultiServer and custom webhost server work as expected.
|
||||||
|
# This spawns processes and may modify your local AP, so this is not run as part of unit testing.
|
||||||
|
# Run with `python test/hosting` instead,
|
||||||
|
import logging
|
||||||
|
import traceback
|
||||||
|
from tempfile import TemporaryDirectory
|
||||||
|
from time import sleep
|
||||||
|
from typing import Any
|
||||||
|
|
||||||
|
from test.hosting.client import Client
|
||||||
|
from test.hosting.generate import generate_local
|
||||||
|
from test.hosting.serve import ServeGame, LocalServeGame, WebHostServeGame
|
||||||
|
from test.hosting.webhost import (create_room, get_app, get_multidata_for_room, set_multidata_for_room, start_room,
|
||||||
|
stop_autohost, upload_multidata)
|
||||||
|
from test.hosting.world import copy as copy_world, delete as delete_world
|
||||||
|
|
||||||
|
failure = False
|
||||||
|
fail_fast = True
|
||||||
|
|
||||||
|
|
||||||
|
def assert_true(condition: Any, msg: str = "") -> None:
|
||||||
|
global failure
|
||||||
|
if not condition:
|
||||||
|
failure = True
|
||||||
|
msg = f": {msg}" if msg else ""
|
||||||
|
raise AssertionError(f"Assertion failed{msg}")
|
||||||
|
|
||||||
|
|
||||||
|
def assert_equal(first: Any, second: Any, msg: str = "") -> None:
|
||||||
|
global failure
|
||||||
|
if first != second:
|
||||||
|
failure = True
|
||||||
|
msg = f": {msg}" if msg else ""
|
||||||
|
raise AssertionError(f"Assertion failed: {first} == {second}{msg}")
|
||||||
|
|
||||||
|
|
||||||
|
if fail_fast:
|
||||||
|
expect_true = assert_true
|
||||||
|
expect_equal = assert_equal
|
||||||
|
else:
|
||||||
|
def expect_true(condition: Any, msg: str = "") -> None:
|
||||||
|
global failure
|
||||||
|
if not condition:
|
||||||
|
failure = True
|
||||||
|
tb = "".join(traceback.format_stack()[:-1])
|
||||||
|
msg = f": {msg}" if msg else ""
|
||||||
|
logging.error(f"Expectation failed{msg}\n{tb}")
|
||||||
|
|
||||||
|
def expect_equal(first: Any, second: Any, msg: str = "") -> None:
|
||||||
|
global failure
|
||||||
|
if first != second:
|
||||||
|
failure = True
|
||||||
|
tb = "".join(traceback.format_stack()[:-1])
|
||||||
|
msg = f": {msg}" if msg else ""
|
||||||
|
logging.error(f"Expectation failed {first} == {second}{msg}\n{tb}")
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
import warnings
|
||||||
|
warnings.simplefilter("ignore", ResourceWarning)
|
||||||
|
warnings.simplefilter("ignore", UserWarning)
|
||||||
|
|
||||||
|
spacer = '=' * 80
|
||||||
|
|
||||||
|
with TemporaryDirectory() as tempdir:
|
||||||
|
multis = [["Clique"], ["Temp World"], ["Clique", "Temp World"]]
|
||||||
|
p1_games = []
|
||||||
|
data_paths = []
|
||||||
|
rooms = []
|
||||||
|
|
||||||
|
copy_world("Clique", "Temp World")
|
||||||
|
try:
|
||||||
|
for n, games in enumerate(multis, 1):
|
||||||
|
print(f"Generating [{n}] {', '.join(games)}")
|
||||||
|
multidata = generate_local(games, tempdir)
|
||||||
|
print(f"Generated [{n}] {', '.join(games)} as {multidata}\n")
|
||||||
|
p1_games.append(games[0])
|
||||||
|
data_paths.append(multidata)
|
||||||
|
finally:
|
||||||
|
delete_world("Temp World")
|
||||||
|
|
||||||
|
webapp = get_app(tempdir)
|
||||||
|
webhost_client = webapp.test_client()
|
||||||
|
for n, multidata in enumerate(data_paths, 1):
|
||||||
|
seed = upload_multidata(webhost_client, multidata)
|
||||||
|
room = create_room(webhost_client, seed)
|
||||||
|
print(f"Uploaded [{n}] {multidata} as {room}\n")
|
||||||
|
rooms.append(room)
|
||||||
|
|
||||||
|
print("Starting autohost")
|
||||||
|
from WebHostLib.autolauncher import autohost
|
||||||
|
try:
|
||||||
|
autohost(webapp.config)
|
||||||
|
|
||||||
|
host: ServeGame
|
||||||
|
for n, (multidata, room, game, multi_games) in enumerate(zip(data_paths, rooms, p1_games, multis), 1):
|
||||||
|
involved_games = {"Archipelago"} | set(multi_games)
|
||||||
|
for collected_items in range(3):
|
||||||
|
print(f"\nTesting [{n}] {game} in {multidata} on MultiServer with {collected_items} items collected")
|
||||||
|
with LocalServeGame(multidata) as host:
|
||||||
|
with Client(host.address, game, "Player1") as client:
|
||||||
|
local_data_packages = client.games_packages
|
||||||
|
local_collected_items = len(client.checked_locations)
|
||||||
|
if collected_items < 2: # Clique only has 2 Locations
|
||||||
|
client.collect_any()
|
||||||
|
# TODO: Ctrl+C test here as well
|
||||||
|
|
||||||
|
for game_name in sorted(involved_games):
|
||||||
|
expect_true(game_name in local_data_packages,
|
||||||
|
f"{game_name} missing from MultiServer datap ackage")
|
||||||
|
expect_true("item_name_groups" not in local_data_packages.get(game_name, {}),
|
||||||
|
f"item_name_groups are not supposed to be in MultiServer data for {game_name}")
|
||||||
|
expect_true("location_name_groups" not in local_data_packages.get(game_name, {}),
|
||||||
|
f"location_name_groups are not supposed to be in MultiServer data for {game_name}")
|
||||||
|
for game_name in local_data_packages:
|
||||||
|
expect_true(game_name in involved_games,
|
||||||
|
f"Received unexpected extra data package for {game_name} from MultiServer")
|
||||||
|
assert_equal(local_collected_items, collected_items,
|
||||||
|
"MultiServer did not load or save correctly")
|
||||||
|
|
||||||
|
print(f"\nTesting [{n}] {game} in {multidata} on customserver with {collected_items} items collected")
|
||||||
|
prev_host_adr: str
|
||||||
|
with WebHostServeGame(webhost_client, room) as host:
|
||||||
|
prev_host_adr = host.address
|
||||||
|
with Client(host.address, game, "Player1") as client:
|
||||||
|
web_data_packages = client.games_packages
|
||||||
|
web_collected_items = len(client.checked_locations)
|
||||||
|
if collected_items < 2: # Clique only has 2 Locations
|
||||||
|
client.collect_any()
|
||||||
|
if collected_items == 1:
|
||||||
|
sleep(1) # wait for the server to collect the item
|
||||||
|
stop_autohost(True) # simulate Ctrl+C
|
||||||
|
sleep(3)
|
||||||
|
autohost(webapp.config) # this will spin the room right up again
|
||||||
|
sleep(1) # make log less annoying
|
||||||
|
# if saving failed, the next iteration will fail below
|
||||||
|
|
||||||
|
# verify server shut down
|
||||||
|
try:
|
||||||
|
with Client(prev_host_adr, game, "Player1") as client:
|
||||||
|
assert_true(False, "Server did not shut down")
|
||||||
|
except ConnectionError:
|
||||||
|
pass
|
||||||
|
|
||||||
|
for game_name in sorted(involved_games):
|
||||||
|
expect_true(game_name in web_data_packages,
|
||||||
|
f"{game_name} missing from customserver data package")
|
||||||
|
expect_true("item_name_groups" not in web_data_packages.get(game_name, {}),
|
||||||
|
f"item_name_groups are not supposed to be in customserver data for {game_name}")
|
||||||
|
expect_true("location_name_groups" not in web_data_packages.get(game_name, {}),
|
||||||
|
f"location_name_groups are not supposed to be in customserver data for {game_name}")
|
||||||
|
for game_name in web_data_packages:
|
||||||
|
expect_true(game_name in involved_games,
|
||||||
|
f"Received unexpected extra data package for {game_name} from customserver")
|
||||||
|
assert_equal(web_collected_items, collected_items,
|
||||||
|
"customserver did not load or save correctly during/after "
|
||||||
|
+ ("Ctrl+C" if collected_items == 2 else "/exit"))
|
||||||
|
|
||||||
|
# compare customserver to MultiServer
|
||||||
|
expect_equal(local_data_packages, web_data_packages,
|
||||||
|
"customserver datapackage differs from MultiServer")
|
||||||
|
|
||||||
|
sleep(5.5) # make sure all tasks actually stopped
|
||||||
|
|
||||||
|
# raise an exception in customserver and verify the save doesn't get destroyed
|
||||||
|
# local variables room is the last room's id here
|
||||||
|
old_data = get_multidata_for_room(webhost_client, room)
|
||||||
|
print(f"Destroying multidata for {room}")
|
||||||
|
set_multidata_for_room(webhost_client, room, bytes([0]))
|
||||||
|
try:
|
||||||
|
start_room(webhost_client, room, timeout=7)
|
||||||
|
except TimeoutError:
|
||||||
|
pass
|
||||||
|
else:
|
||||||
|
assert_true(False, "Room started with destroyed multidata")
|
||||||
|
print(f"Restoring multidata for {room}")
|
||||||
|
set_multidata_for_room(webhost_client, room, old_data)
|
||||||
|
with WebHostServeGame(webhost_client, room) as host:
|
||||||
|
with Client(host.address, game, "Player1") as client:
|
||||||
|
assert_equal(len(client.checked_locations), 2,
|
||||||
|
"Save was destroyed during exception in customserver")
|
||||||
|
print("Save file is not busted 🥳")
|
||||||
|
|
||||||
|
finally:
|
||||||
|
print("Stopping autohost")
|
||||||
|
stop_autohost(False)
|
||||||
|
|
||||||
|
if failure:
|
||||||
|
print("Some tests failed")
|
||||||
|
exit(1)
|
||||||
|
exit(0)
|
||||||
110
test/hosting/client.py
Normal file
110
test/hosting/client.py
Normal file
@@ -0,0 +1,110 @@
|
|||||||
|
import json
|
||||||
|
import sys
|
||||||
|
from typing import Any, Collection, Dict, Iterable, Optional
|
||||||
|
from websockets import ConnectionClosed
|
||||||
|
from websockets.sync.client import connect, ClientConnection
|
||||||
|
from threading import Thread
|
||||||
|
|
||||||
|
|
||||||
|
__all__ = [
|
||||||
|
"Client"
|
||||||
|
]
|
||||||
|
|
||||||
|
|
||||||
|
class Client:
|
||||||
|
"""Incomplete, minimalistic sync test client for AP network protocol"""
|
||||||
|
|
||||||
|
recv_timeout = 1.0
|
||||||
|
|
||||||
|
host: str
|
||||||
|
game: str
|
||||||
|
slot: str
|
||||||
|
password: Optional[str]
|
||||||
|
|
||||||
|
_ws: Optional[ClientConnection]
|
||||||
|
|
||||||
|
games: Iterable[str]
|
||||||
|
data_package_checksums: Dict[str, Any]
|
||||||
|
games_packages: Dict[str, Any]
|
||||||
|
missing_locations: Collection[int]
|
||||||
|
checked_locations: Collection[int]
|
||||||
|
|
||||||
|
def __init__(self, host: str, game: str, slot: str, password: Optional[str] = None) -> None:
|
||||||
|
self.host = host
|
||||||
|
self.game = game
|
||||||
|
self.slot = slot
|
||||||
|
self.password = password
|
||||||
|
self._ws = None
|
||||||
|
self.games = []
|
||||||
|
self.data_package_checksums = {}
|
||||||
|
self.games_packages = {}
|
||||||
|
self.missing_locations = []
|
||||||
|
self.checked_locations = []
|
||||||
|
|
||||||
|
def __enter__(self) -> "Client":
|
||||||
|
try:
|
||||||
|
self.connect()
|
||||||
|
except BaseException:
|
||||||
|
self.__exit__(*sys.exc_info())
|
||||||
|
raise
|
||||||
|
return self
|
||||||
|
|
||||||
|
def __exit__(self, exc_type, exc_val, exc_tb) -> None: # type: ignore
|
||||||
|
self.close()
|
||||||
|
|
||||||
|
def _poll(self) -> None:
|
||||||
|
assert self._ws
|
||||||
|
try:
|
||||||
|
while True:
|
||||||
|
self._ws.recv()
|
||||||
|
except (TimeoutError, ConnectionClosed, KeyboardInterrupt, SystemExit):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def connect(self) -> None:
|
||||||
|
self._ws = connect(f"ws://{self.host}")
|
||||||
|
room_info = json.loads(self._ws.recv(self.recv_timeout))[0]
|
||||||
|
self.games = sorted(room_info["games"])
|
||||||
|
self.data_package_checksums = room_info["datapackage_checksums"]
|
||||||
|
self._ws.send(json.dumps([{
|
||||||
|
"cmd": "GetDataPackage",
|
||||||
|
"games": list(self.games),
|
||||||
|
}]))
|
||||||
|
data_package_msg = json.loads(self._ws.recv(self.recv_timeout))[0]
|
||||||
|
self.games_packages = data_package_msg["data"]["games"]
|
||||||
|
self._ws.send(json.dumps([{
|
||||||
|
"cmd": "Connect",
|
||||||
|
"game": self.game,
|
||||||
|
"name": self.slot,
|
||||||
|
"password": self.password,
|
||||||
|
"uuid": "",
|
||||||
|
"version": {
|
||||||
|
"class": "Version",
|
||||||
|
"major": 0,
|
||||||
|
"minor": 4,
|
||||||
|
"build": 6,
|
||||||
|
},
|
||||||
|
"items_handling": 0,
|
||||||
|
"tags": [],
|
||||||
|
"slot_data": False,
|
||||||
|
}]))
|
||||||
|
connect_result_msg = json.loads(self._ws.recv(self.recv_timeout))[0]
|
||||||
|
if connect_result_msg["cmd"] != "Connected":
|
||||||
|
raise ConnectionError(", ".join(connect_result_msg.get("errors", [connect_result_msg["cmd"]])))
|
||||||
|
self.missing_locations = connect_result_msg["missing_locations"]
|
||||||
|
self.checked_locations = connect_result_msg["checked_locations"]
|
||||||
|
|
||||||
|
def close(self) -> None:
|
||||||
|
if self._ws:
|
||||||
|
Thread(target=self._poll).start()
|
||||||
|
self._ws.close()
|
||||||
|
|
||||||
|
def collect(self, locations: Iterable[int]) -> None:
|
||||||
|
if not self._ws:
|
||||||
|
raise ValueError("Not connected")
|
||||||
|
self._ws.send(json.dumps([{
|
||||||
|
"cmd": "LocationChecks",
|
||||||
|
"locations": locations,
|
||||||
|
}]))
|
||||||
|
|
||||||
|
def collect_any(self) -> None:
|
||||||
|
self.collect([next(iter(self.missing_locations))])
|
||||||
76
test/hosting/generate.py
Normal file
76
test/hosting/generate.py
Normal file
@@ -0,0 +1,76 @@
|
|||||||
|
import json
|
||||||
|
import sys
|
||||||
|
import warnings
|
||||||
|
from pathlib import Path
|
||||||
|
from typing import Iterable, Union, TYPE_CHECKING
|
||||||
|
|
||||||
|
if TYPE_CHECKING:
|
||||||
|
from multiprocessing.managers import ListProxy # noqa
|
||||||
|
|
||||||
|
__all__ = [
|
||||||
|
"generate_local",
|
||||||
|
]
|
||||||
|
|
||||||
|
|
||||||
|
def _generate_local_inner(games: Iterable[str],
|
||||||
|
dest: Union[Path, str],
|
||||||
|
results: "ListProxy[Union[Path, BaseException]]") -> None:
|
||||||
|
original_argv = sys.argv
|
||||||
|
warnings.simplefilter("ignore")
|
||||||
|
try:
|
||||||
|
from tempfile import TemporaryDirectory
|
||||||
|
|
||||||
|
if not isinstance(dest, Path):
|
||||||
|
dest = Path(dest)
|
||||||
|
|
||||||
|
with TemporaryDirectory() as players_dir:
|
||||||
|
with TemporaryDirectory() as output_dir:
|
||||||
|
import Generate
|
||||||
|
import Main
|
||||||
|
|
||||||
|
for n, game in enumerate(games, 1):
|
||||||
|
player_path = Path(players_dir) / f"{n}.yaml"
|
||||||
|
with open(player_path, "w", encoding="utf-8") as f:
|
||||||
|
f.write(json.dumps({
|
||||||
|
"name": f"Player{n}",
|
||||||
|
"game": game,
|
||||||
|
game: {"hard_mode": "true"},
|
||||||
|
"description": f"generate_local slot {n} ('Player{n}'): {game}",
|
||||||
|
}))
|
||||||
|
|
||||||
|
# this is basically copied from test/programs/test_generate.py
|
||||||
|
# uses a reproducible seed that is different for each set of games
|
||||||
|
sys.argv = [sys.argv[0], "--seed", str(hash(tuple(games))),
|
||||||
|
"--player_files_path", players_dir,
|
||||||
|
"--outputpath", output_dir]
|
||||||
|
Main.main(*Generate.main())
|
||||||
|
output_files = list(Path(output_dir).glob('*.zip'))
|
||||||
|
assert len(output_files) == 1
|
||||||
|
final_file = dest / output_files[0].name
|
||||||
|
output_files[0].rename(final_file)
|
||||||
|
results.append(final_file)
|
||||||
|
except BaseException as e:
|
||||||
|
results.append(e)
|
||||||
|
raise e
|
||||||
|
finally:
|
||||||
|
sys.argv = original_argv
|
||||||
|
|
||||||
|
|
||||||
|
def generate_local(games: Iterable[str], dest: Union[Path, str]) -> Path:
|
||||||
|
from multiprocessing import Manager, Process, set_start_method
|
||||||
|
|
||||||
|
try:
|
||||||
|
set_start_method("spawn")
|
||||||
|
except RuntimeError:
|
||||||
|
pass
|
||||||
|
|
||||||
|
manager = Manager()
|
||||||
|
results: "ListProxy[Union[Path, Exception]]" = manager.list()
|
||||||
|
|
||||||
|
p = Process(target=_generate_local_inner, args=(games, dest, results))
|
||||||
|
p.start()
|
||||||
|
p.join()
|
||||||
|
result = results[0]
|
||||||
|
if isinstance(result, BaseException):
|
||||||
|
raise Exception("Could not generate multiworld") from result
|
||||||
|
return result
|
||||||
115
test/hosting/serve.py
Normal file
115
test/hosting/serve.py
Normal file
@@ -0,0 +1,115 @@
|
|||||||
|
import sys
|
||||||
|
from pathlib import Path
|
||||||
|
from typing import TYPE_CHECKING
|
||||||
|
|
||||||
|
if TYPE_CHECKING:
|
||||||
|
from threading import Event
|
||||||
|
from werkzeug.test import Client as FlaskClient
|
||||||
|
|
||||||
|
__all__ = [
|
||||||
|
"ServeGame",
|
||||||
|
"LocalServeGame",
|
||||||
|
"WebHostServeGame",
|
||||||
|
]
|
||||||
|
|
||||||
|
|
||||||
|
class ServeGame:
|
||||||
|
address: str
|
||||||
|
|
||||||
|
|
||||||
|
def _launch_multiserver(multidata: Path, ready: "Event", stop: "Event") -> None:
|
||||||
|
import os
|
||||||
|
import warnings
|
||||||
|
|
||||||
|
original_argv = sys.argv
|
||||||
|
original_stdin = sys.stdin
|
||||||
|
warnings.simplefilter("ignore")
|
||||||
|
try:
|
||||||
|
import asyncio
|
||||||
|
from MultiServer import main, parse_args
|
||||||
|
|
||||||
|
sys.argv = [sys.argv[0], str(multidata), "--host", "127.0.0.1"]
|
||||||
|
r, w = os.pipe()
|
||||||
|
sys.stdin = os.fdopen(r, "r")
|
||||||
|
|
||||||
|
async def set_ready() -> None:
|
||||||
|
await asyncio.sleep(.01) # switch back to other task once more
|
||||||
|
ready.set() # server should be up, set ready state
|
||||||
|
|
||||||
|
async def wait_stop() -> None:
|
||||||
|
await asyncio.get_event_loop().run_in_executor(None, stop.wait)
|
||||||
|
os.fdopen(w, "w").write("/exit")
|
||||||
|
|
||||||
|
async def run() -> None:
|
||||||
|
# this will run main() until first await, then switch to set_ready()
|
||||||
|
await asyncio.gather(
|
||||||
|
main(parse_args()),
|
||||||
|
set_ready(),
|
||||||
|
wait_stop(),
|
||||||
|
)
|
||||||
|
|
||||||
|
asyncio.run(run())
|
||||||
|
finally:
|
||||||
|
sys.argv = original_argv
|
||||||
|
sys.stdin = original_stdin
|
||||||
|
|
||||||
|
|
||||||
|
class LocalServeGame(ServeGame):
|
||||||
|
from multiprocessing import Process
|
||||||
|
|
||||||
|
_multidata: Path
|
||||||
|
_proc: Process
|
||||||
|
_stop: "Event"
|
||||||
|
|
||||||
|
def __init__(self, multidata: Path) -> None:
|
||||||
|
self.address = ""
|
||||||
|
self._multidata = multidata
|
||||||
|
|
||||||
|
def __enter__(self) -> "LocalServeGame":
|
||||||
|
from multiprocessing import Manager, Process, set_start_method
|
||||||
|
|
||||||
|
try:
|
||||||
|
set_start_method("spawn")
|
||||||
|
except RuntimeError:
|
||||||
|
pass
|
||||||
|
|
||||||
|
manager = Manager()
|
||||||
|
ready: "Event" = manager.Event()
|
||||||
|
self._stop = manager.Event()
|
||||||
|
|
||||||
|
self._proc = Process(target=_launch_multiserver, args=(self._multidata, ready, self._stop))
|
||||||
|
try:
|
||||||
|
self._proc.start()
|
||||||
|
ready.wait(30)
|
||||||
|
self.address = "localhost:38281"
|
||||||
|
return self
|
||||||
|
except BaseException:
|
||||||
|
self.__exit__(*sys.exc_info())
|
||||||
|
raise
|
||||||
|
|
||||||
|
def __exit__(self, exc_type, exc_val, exc_tb) -> None: # type: ignore
|
||||||
|
try:
|
||||||
|
self._stop.set()
|
||||||
|
self._proc.join(30)
|
||||||
|
except TimeoutError:
|
||||||
|
self._proc.terminate()
|
||||||
|
self._proc.join()
|
||||||
|
|
||||||
|
|
||||||
|
class WebHostServeGame(ServeGame):
|
||||||
|
_client: "FlaskClient"
|
||||||
|
_room: str
|
||||||
|
|
||||||
|
def __init__(self, app_client: "FlaskClient", room: str) -> None:
|
||||||
|
self.address = ""
|
||||||
|
self._client = app_client
|
||||||
|
self._room = room
|
||||||
|
|
||||||
|
def __enter__(self) -> "WebHostServeGame":
|
||||||
|
from .webhost import start_room
|
||||||
|
self.address = start_room(self._client, self._room)
|
||||||
|
return self
|
||||||
|
|
||||||
|
def __exit__(self, exc_type, exc_val, exc_tb) -> None: # type: ignore
|
||||||
|
from .webhost import stop_room
|
||||||
|
stop_room(self._client, self._room, timeout=30)
|
||||||
208
test/hosting/webhost.py
Normal file
208
test/hosting/webhost.py
Normal file
@@ -0,0 +1,208 @@
|
|||||||
|
import re
|
||||||
|
from pathlib import Path
|
||||||
|
from typing import TYPE_CHECKING, Optional, cast
|
||||||
|
|
||||||
|
if TYPE_CHECKING:
|
||||||
|
from flask import Flask
|
||||||
|
from werkzeug.test import Client as FlaskClient
|
||||||
|
|
||||||
|
__all__ = [
|
||||||
|
"get_app",
|
||||||
|
"upload_multidata",
|
||||||
|
"create_room",
|
||||||
|
"start_room",
|
||||||
|
"stop_room",
|
||||||
|
"set_room_timeout",
|
||||||
|
"get_multidata_for_room",
|
||||||
|
"set_multidata_for_room",
|
||||||
|
"stop_autohost",
|
||||||
|
]
|
||||||
|
|
||||||
|
|
||||||
|
def get_app(tempdir: str) -> "Flask":
|
||||||
|
from WebHostLib import app as raw_app
|
||||||
|
from WebHost import get_app
|
||||||
|
raw_app.config["PONY"] = {
|
||||||
|
"provider": "sqlite",
|
||||||
|
"filename": str(Path(tempdir) / "host.db"),
|
||||||
|
"create_db": True,
|
||||||
|
}
|
||||||
|
raw_app.config.update({
|
||||||
|
"TESTING": True,
|
||||||
|
"HOST_ADDRESS": "localhost",
|
||||||
|
"HOSTERS": 1,
|
||||||
|
})
|
||||||
|
return get_app()
|
||||||
|
|
||||||
|
|
||||||
|
def upload_multidata(app_client: "FlaskClient", multidata: Path) -> str:
|
||||||
|
response = app_client.post("/uploads", data={
|
||||||
|
"file": multidata.open("rb"),
|
||||||
|
})
|
||||||
|
assert response.status_code < 400, f"Upload of {multidata} failed: status {response.status_code}"
|
||||||
|
assert "Location" in response.headers, f"Upload of {multidata} failed: no redirect"
|
||||||
|
location = response.headers["Location"]
|
||||||
|
assert isinstance(location, str)
|
||||||
|
assert location.startswith("/seed/"), f"Upload of {multidata} failed: unexpected redirect"
|
||||||
|
return location[6:]
|
||||||
|
|
||||||
|
|
||||||
|
def create_room(app_client: "FlaskClient", seed: str, auto_start: bool = False) -> str:
|
||||||
|
response = app_client.get(f"/new_room/{seed}")
|
||||||
|
assert response.status_code < 400, f"Creating room for {seed} failed: status {response.status_code}"
|
||||||
|
assert "Location" in response.headers, f"Creating room for {seed} failed: no redirect"
|
||||||
|
location = response.headers["Location"]
|
||||||
|
assert isinstance(location, str)
|
||||||
|
assert location.startswith("/room/"), f"Creating room for {seed} failed: unexpected redirect"
|
||||||
|
room_id = location[6:]
|
||||||
|
|
||||||
|
if not auto_start:
|
||||||
|
# by default, creating a room will auto-start it, so we update last activity here
|
||||||
|
stop_room(app_client, room_id, simulate_idle=False)
|
||||||
|
|
||||||
|
return room_id
|
||||||
|
|
||||||
|
|
||||||
|
def start_room(app_client: "FlaskClient", room_id: str, timeout: float = 30) -> str:
|
||||||
|
from time import sleep
|
||||||
|
|
||||||
|
import pony.orm
|
||||||
|
|
||||||
|
poll_interval = .2
|
||||||
|
|
||||||
|
print(f"Starting room {room_id}")
|
||||||
|
no_timeout = timeout <= 0
|
||||||
|
while no_timeout or timeout > 0:
|
||||||
|
try:
|
||||||
|
response = app_client.get(f"/room/{room_id}")
|
||||||
|
except pony.orm.core.OptimisticCheckError:
|
||||||
|
# hoster wrote to room during our transaction
|
||||||
|
continue
|
||||||
|
|
||||||
|
assert response.status_code == 200, f"Starting room for {room_id} failed: status {response.status_code}"
|
||||||
|
match = re.search(r"/connect ([\w:.\-]+)", response.text)
|
||||||
|
if match:
|
||||||
|
return match[1]
|
||||||
|
timeout -= poll_interval
|
||||||
|
sleep(poll_interval)
|
||||||
|
raise TimeoutError("Room did not start")
|
||||||
|
|
||||||
|
|
||||||
|
def stop_room(app_client: "FlaskClient",
|
||||||
|
room_id: str,
|
||||||
|
timeout: Optional[float] = None,
|
||||||
|
simulate_idle: bool = True) -> None:
|
||||||
|
from datetime import datetime, timedelta
|
||||||
|
from time import sleep
|
||||||
|
|
||||||
|
from pony.orm import db_session
|
||||||
|
|
||||||
|
from WebHostLib.models import Command, Room
|
||||||
|
from WebHostLib import app
|
||||||
|
|
||||||
|
poll_interval = 2
|
||||||
|
|
||||||
|
print(f"Stopping room {room_id}")
|
||||||
|
room_uuid = app.url_map.converters["suuid"].to_python(None, room_id) # type: ignore[arg-type]
|
||||||
|
|
||||||
|
if timeout is not None:
|
||||||
|
sleep(.1) # should not be required, but other things might use threading
|
||||||
|
|
||||||
|
with db_session:
|
||||||
|
room: Room = Room.get(id=room_uuid)
|
||||||
|
if simulate_idle:
|
||||||
|
new_last_activity = datetime.utcnow() - timedelta(seconds=room.timeout + 5)
|
||||||
|
else:
|
||||||
|
new_last_activity = datetime.utcnow() - timedelta(days=3)
|
||||||
|
room.last_activity = new_last_activity
|
||||||
|
address = f"localhost:{room.last_port}" if room.last_port > 0 else None
|
||||||
|
if address:
|
||||||
|
original_timeout = room.timeout
|
||||||
|
room.timeout = 1 # avoid spinning it up again
|
||||||
|
Command(room=room, commandtext="/exit")
|
||||||
|
|
||||||
|
try:
|
||||||
|
if address and timeout is not None:
|
||||||
|
print("waiting for shutdown")
|
||||||
|
import socket
|
||||||
|
host_str, port_str = tuple(address.split(":"))
|
||||||
|
address_tuple = host_str, int(port_str)
|
||||||
|
|
||||||
|
no_timeout = timeout <= 0
|
||||||
|
while no_timeout or timeout > 0:
|
||||||
|
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
|
||||||
|
try:
|
||||||
|
s.connect(address_tuple)
|
||||||
|
s.close()
|
||||||
|
except ConnectionRefusedError:
|
||||||
|
return
|
||||||
|
sleep(poll_interval)
|
||||||
|
timeout -= poll_interval
|
||||||
|
|
||||||
|
raise TimeoutError("Room did not stop")
|
||||||
|
finally:
|
||||||
|
with db_session:
|
||||||
|
room = Room.get(id=room_uuid)
|
||||||
|
room.last_port = 0 # easier to detect when the host is up this way
|
||||||
|
if address:
|
||||||
|
room.timeout = original_timeout
|
||||||
|
room.last_activity = new_last_activity
|
||||||
|
print("timeout restored")
|
||||||
|
|
||||||
|
|
||||||
|
def set_room_timeout(room_id: str, timeout: float) -> None:
|
||||||
|
from pony.orm import db_session
|
||||||
|
|
||||||
|
from WebHostLib.models import Room
|
||||||
|
from WebHostLib import app
|
||||||
|
|
||||||
|
room_uuid = app.url_map.converters["suuid"].to_python(None, room_id) # type: ignore[arg-type]
|
||||||
|
with db_session:
|
||||||
|
room: Room = Room.get(id=room_uuid)
|
||||||
|
room.timeout = timeout
|
||||||
|
|
||||||
|
|
||||||
|
def get_multidata_for_room(webhost_client: "FlaskClient", room_id: str) -> bytes:
|
||||||
|
from pony.orm import db_session
|
||||||
|
|
||||||
|
from WebHostLib.models import Room
|
||||||
|
from WebHostLib import app
|
||||||
|
|
||||||
|
room_uuid = app.url_map.converters["suuid"].to_python(None, room_id) # type: ignore[arg-type]
|
||||||
|
with db_session:
|
||||||
|
room: Room = Room.get(id=room_uuid)
|
||||||
|
return cast(bytes, room.seed.multidata)
|
||||||
|
|
||||||
|
|
||||||
|
def set_multidata_for_room(webhost_client: "FlaskClient", room_id: str, data: bytes) -> None:
|
||||||
|
from pony.orm import db_session
|
||||||
|
|
||||||
|
from WebHostLib.models import Room
|
||||||
|
from WebHostLib import app
|
||||||
|
|
||||||
|
room_uuid = app.url_map.converters["suuid"].to_python(None, room_id) # type: ignore[arg-type]
|
||||||
|
with db_session:
|
||||||
|
room: Room = Room.get(id=room_uuid)
|
||||||
|
room.seed.multidata = data
|
||||||
|
|
||||||
|
|
||||||
|
def stop_autohost(graceful: bool = True) -> None:
|
||||||
|
import os
|
||||||
|
import signal
|
||||||
|
|
||||||
|
import multiprocessing
|
||||||
|
|
||||||
|
from WebHostLib.autolauncher import stop
|
||||||
|
|
||||||
|
stop()
|
||||||
|
proc: multiprocessing.process.BaseProcess
|
||||||
|
for proc in filter(lambda child: child.name.startswith("MultiHoster"), multiprocessing.active_children()):
|
||||||
|
if graceful and proc.pid:
|
||||||
|
os.kill(proc.pid, getattr(signal, "CTRL_C_EVENT", signal.SIGINT))
|
||||||
|
else:
|
||||||
|
proc.kill()
|
||||||
|
try:
|
||||||
|
proc.join(30)
|
||||||
|
except TimeoutError:
|
||||||
|
proc.kill()
|
||||||
|
proc.join()
|
||||||
42
test/hosting/world.py
Normal file
42
test/hosting/world.py
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
import re
|
||||||
|
import shutil
|
||||||
|
from pathlib import Path
|
||||||
|
from typing import Dict
|
||||||
|
|
||||||
|
|
||||||
|
__all__ = ["copy", "delete"]
|
||||||
|
|
||||||
|
|
||||||
|
_new_worlds: Dict[str, str] = {}
|
||||||
|
|
||||||
|
|
||||||
|
def copy(src: str, dst: str) -> None:
|
||||||
|
from Utils import get_file_safe_name
|
||||||
|
from worlds import AutoWorldRegister
|
||||||
|
|
||||||
|
assert dst not in _new_worlds, "World already created"
|
||||||
|
if '"' in dst or "\\" in dst: # easier to reject than to escape
|
||||||
|
raise ValueError(f"Unsupported symbols in {dst}")
|
||||||
|
dst_folder_name = get_file_safe_name(dst.lower())
|
||||||
|
src_cls = AutoWorldRegister.world_types[src]
|
||||||
|
src_folder = Path(src_cls.__file__).parent
|
||||||
|
worlds_folder = src_folder.parent
|
||||||
|
if (not src_cls.__file__.endswith("__init__.py") or not src_folder.is_dir()
|
||||||
|
or not (worlds_folder / "generic").is_dir()):
|
||||||
|
raise ValueError(f"Unsupported layout for copy_world from {src}")
|
||||||
|
dst_folder = worlds_folder / dst_folder_name
|
||||||
|
if dst_folder.is_dir():
|
||||||
|
raise ValueError(f"Destination {dst_folder} already exists")
|
||||||
|
shutil.copytree(src_folder, dst_folder)
|
||||||
|
_new_worlds[dst] = str(dst_folder)
|
||||||
|
with open(dst_folder / "__init__.py", "r", encoding="utf-8-sig") as f:
|
||||||
|
contents = f.read()
|
||||||
|
contents = re.sub(r'game\s*=\s*[\'"]' + re.escape(src) + r'[\'"]', f'game = "{dst}"', contents)
|
||||||
|
with open(dst_folder / "__init__.py", "w", encoding="utf-8") as f:
|
||||||
|
f.write(contents)
|
||||||
|
|
||||||
|
|
||||||
|
def delete(name: str) -> None:
|
||||||
|
assert name in _new_worlds, "World not created by this script"
|
||||||
|
shutil.rmtree(_new_worlds[name])
|
||||||
|
del _new_worlds[name]
|
||||||
@@ -1,4 +1,5 @@
|
|||||||
# Tests for _speedups.LocationStore and NetUtils._LocationStore
|
# Tests for _speedups.LocationStore and NetUtils._LocationStore
|
||||||
|
import os
|
||||||
import typing
|
import typing
|
||||||
import unittest
|
import unittest
|
||||||
import warnings
|
import warnings
|
||||||
@@ -7,6 +8,8 @@ from NetUtils import LocationStore, _LocationStore
|
|||||||
State = typing.Dict[typing.Tuple[int, int], typing.Set[int]]
|
State = typing.Dict[typing.Tuple[int, int], typing.Set[int]]
|
||||||
RawLocations = typing.Dict[int, typing.Dict[int, typing.Tuple[int, int, int]]]
|
RawLocations = typing.Dict[int, typing.Dict[int, typing.Tuple[int, int, int]]]
|
||||||
|
|
||||||
|
ci = bool(os.environ.get("CI")) # always set in GitHub actions
|
||||||
|
|
||||||
sample_data: RawLocations = {
|
sample_data: RawLocations = {
|
||||||
1: {
|
1: {
|
||||||
11: (21, 2, 7),
|
11: (21, 2, 7),
|
||||||
@@ -24,6 +27,9 @@ sample_data: RawLocations = {
|
|||||||
3: {
|
3: {
|
||||||
9: (99, 4, 0),
|
9: (99, 4, 0),
|
||||||
},
|
},
|
||||||
|
5: {
|
||||||
|
9: (99, 5, 0),
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
empty_state: State = {
|
empty_state: State = {
|
||||||
@@ -45,14 +51,14 @@ class Base:
|
|||||||
store: typing.Union[LocationStore, _LocationStore]
|
store: typing.Union[LocationStore, _LocationStore]
|
||||||
|
|
||||||
def test_len(self) -> None:
|
def test_len(self) -> None:
|
||||||
self.assertEqual(len(self.store), 4)
|
self.assertEqual(len(self.store), 5)
|
||||||
self.assertEqual(len(self.store[1]), 3)
|
self.assertEqual(len(self.store[1]), 3)
|
||||||
|
|
||||||
def test_key_error(self) -> None:
|
def test_key_error(self) -> None:
|
||||||
with self.assertRaises(KeyError):
|
with self.assertRaises(KeyError):
|
||||||
_ = self.store[0]
|
_ = self.store[0]
|
||||||
with self.assertRaises(KeyError):
|
with self.assertRaises(KeyError):
|
||||||
_ = self.store[5]
|
_ = self.store[6]
|
||||||
locations = self.store[1] # no Exception
|
locations = self.store[1] # no Exception
|
||||||
with self.assertRaises(KeyError):
|
with self.assertRaises(KeyError):
|
||||||
_ = locations[7]
|
_ = locations[7]
|
||||||
@@ -71,7 +77,7 @@ class Base:
|
|||||||
self.assertEqual(self.store[1].get(10, (None, None, None)), (None, None, None))
|
self.assertEqual(self.store[1].get(10, (None, None, None)), (None, None, None))
|
||||||
|
|
||||||
def test_iter(self) -> None:
|
def test_iter(self) -> None:
|
||||||
self.assertEqual(sorted(self.store), [1, 2, 3, 4])
|
self.assertEqual(sorted(self.store), [1, 2, 3, 4, 5])
|
||||||
self.assertEqual(len(self.store), len(sample_data))
|
self.assertEqual(len(self.store), len(sample_data))
|
||||||
self.assertEqual(list(self.store[1]), [11, 12, 13])
|
self.assertEqual(list(self.store[1]), [11, 12, 13])
|
||||||
self.assertEqual(len(self.store[1]), len(sample_data[1]))
|
self.assertEqual(len(self.store[1]), len(sample_data[1]))
|
||||||
@@ -85,13 +91,26 @@ class Base:
|
|||||||
self.assertEqual(sorted(self.store[1].items())[0][1], self.store[1][11])
|
self.assertEqual(sorted(self.store[1].items())[0][1], self.store[1][11])
|
||||||
|
|
||||||
def test_find_item(self) -> None:
|
def test_find_item(self) -> None:
|
||||||
|
# empty player set
|
||||||
self.assertEqual(sorted(self.store.find_item(set(), 99)), [])
|
self.assertEqual(sorted(self.store.find_item(set(), 99)), [])
|
||||||
|
# no such player, single
|
||||||
|
self.assertEqual(sorted(self.store.find_item({6}, 99)), [])
|
||||||
|
# no such player, set
|
||||||
|
self.assertEqual(sorted(self.store.find_item({7, 8, 9}, 99)), [])
|
||||||
|
# no such item
|
||||||
self.assertEqual(sorted(self.store.find_item({3}, 1)), [])
|
self.assertEqual(sorted(self.store.find_item({3}, 1)), [])
|
||||||
self.assertEqual(sorted(self.store.find_item({5}, 99)), [])
|
# valid matches
|
||||||
self.assertEqual(sorted(self.store.find_item({3}, 99)),
|
self.assertEqual(sorted(self.store.find_item({3}, 99)),
|
||||||
[(4, 9, 99, 3, 0)])
|
[(4, 9, 99, 3, 0)])
|
||||||
self.assertEqual(sorted(self.store.find_item({3, 4}, 99)),
|
self.assertEqual(sorted(self.store.find_item({3, 4}, 99)),
|
||||||
[(3, 9, 99, 4, 0), (4, 9, 99, 3, 0)])
|
[(3, 9, 99, 4, 0), (4, 9, 99, 3, 0)])
|
||||||
|
self.assertEqual(sorted(self.store.find_item({2, 3, 4}, 99)),
|
||||||
|
[(3, 9, 99, 4, 0), (4, 9, 99, 3, 0)])
|
||||||
|
# test hash collision in set
|
||||||
|
self.assertEqual(sorted(self.store.find_item({3, 5}, 99)),
|
||||||
|
[(4, 9, 99, 3, 0), (5, 9, 99, 5, 0)])
|
||||||
|
self.assertEqual(sorted(self.store.find_item(set(range(2048)), 13)),
|
||||||
|
[(1, 13, 13, 1, 0)])
|
||||||
|
|
||||||
def test_get_for_player(self) -> None:
|
def test_get_for_player(self) -> None:
|
||||||
self.assertEqual(self.store.get_for_player(3), {4: {9}})
|
self.assertEqual(self.store.get_for_player(3), {4: {9}})
|
||||||
@@ -196,18 +215,20 @@ class TestPurePythonLocationStoreConstructor(Base.TestLocationStoreConstructor):
|
|||||||
super().setUp()
|
super().setUp()
|
||||||
|
|
||||||
|
|
||||||
@unittest.skipIf(LocationStore is _LocationStore, "_speedups not available")
|
@unittest.skipIf(LocationStore is _LocationStore and not ci, "_speedups not available")
|
||||||
class TestSpeedupsLocationStore(Base.TestLocationStore):
|
class TestSpeedupsLocationStore(Base.TestLocationStore):
|
||||||
"""Run base method tests for cython implementation."""
|
"""Run base method tests for cython implementation."""
|
||||||
def setUp(self) -> None:
|
def setUp(self) -> None:
|
||||||
|
self.assertFalse(LocationStore is _LocationStore, "Failed to load _speedups")
|
||||||
self.store = LocationStore(sample_data)
|
self.store = LocationStore(sample_data)
|
||||||
super().setUp()
|
super().setUp()
|
||||||
|
|
||||||
|
|
||||||
@unittest.skipIf(LocationStore is _LocationStore, "_speedups not available")
|
@unittest.skipIf(LocationStore is _LocationStore and not ci, "_speedups not available")
|
||||||
class TestSpeedupsLocationStoreConstructor(Base.TestLocationStoreConstructor):
|
class TestSpeedupsLocationStoreConstructor(Base.TestLocationStoreConstructor):
|
||||||
"""Run base constructor tests and tests the additional constraints for cython implementation."""
|
"""Run base constructor tests and tests the additional constraints for cython implementation."""
|
||||||
def setUp(self) -> None:
|
def setUp(self) -> None:
|
||||||
|
self.assertFalse(LocationStore is _LocationStore, "Failed to load _speedups")
|
||||||
self.type = LocationStore
|
self.type = LocationStore
|
||||||
super().setUp()
|
super().setUp()
|
||||||
|
|
||||||
|
|||||||
0
test/options/__init__.py
Normal file
0
test/options/__init__.py
Normal file
67
test/options/test_option_classes.py
Normal file
67
test/options/test_option_classes.py
Normal file
@@ -0,0 +1,67 @@
|
|||||||
|
import unittest
|
||||||
|
|
||||||
|
from Options import Choice, DefaultOnToggle, Toggle
|
||||||
|
|
||||||
|
|
||||||
|
class TestNumericOptions(unittest.TestCase):
|
||||||
|
def test_numeric_option(self) -> None:
|
||||||
|
"""Tests the initialization and equivalency comparisons of the base Numeric Option class."""
|
||||||
|
class TestChoice(Choice):
|
||||||
|
option_zero = 0
|
||||||
|
option_one = 1
|
||||||
|
option_two = 2
|
||||||
|
alias_three = 1
|
||||||
|
non_option_attr = 2
|
||||||
|
|
||||||
|
class TestToggle(Toggle):
|
||||||
|
pass
|
||||||
|
|
||||||
|
class TestDefaultOnToggle(DefaultOnToggle):
|
||||||
|
pass
|
||||||
|
|
||||||
|
with self.subTest("choice"):
|
||||||
|
choice_option_default = TestChoice.from_any(TestChoice.default)
|
||||||
|
choice_option_string = TestChoice.from_any("one")
|
||||||
|
choice_option_int = TestChoice.from_any(2)
|
||||||
|
choice_option_alias = TestChoice.from_any("three")
|
||||||
|
choice_option_attr = TestChoice.from_any(TestChoice.option_two)
|
||||||
|
|
||||||
|
self.assertEqual(choice_option_default, TestChoice.option_zero,
|
||||||
|
"assigning default didn't match default value")
|
||||||
|
self.assertEqual(choice_option_string, "one")
|
||||||
|
self.assertEqual(choice_option_int, 2)
|
||||||
|
self.assertEqual(choice_option_alias, TestChoice.alias_three)
|
||||||
|
self.assertEqual(choice_option_attr, TestChoice.non_option_attr)
|
||||||
|
|
||||||
|
self.assertRaises(KeyError, TestChoice.from_any, "four")
|
||||||
|
|
||||||
|
self.assertIn(choice_option_int, [1, 2, 3])
|
||||||
|
self.assertIn(choice_option_int, {2})
|
||||||
|
self.assertIn(choice_option_int, (2,))
|
||||||
|
|
||||||
|
self.assertIn(choice_option_string, ["one", "two", "three"])
|
||||||
|
# this fails since the hash is derived from the value
|
||||||
|
self.assertNotIn(choice_option_string, {"one"})
|
||||||
|
self.assertIn(choice_option_string, ("one",))
|
||||||
|
|
||||||
|
with self.subTest("toggle"):
|
||||||
|
toggle_default = TestToggle.from_any(TestToggle.default)
|
||||||
|
toggle_string = TestToggle.from_any("false")
|
||||||
|
toggle_int = TestToggle.from_any(0)
|
||||||
|
toggle_alias = TestToggle.from_any("off")
|
||||||
|
|
||||||
|
self.assertFalse(toggle_default)
|
||||||
|
self.assertFalse(toggle_string)
|
||||||
|
self.assertFalse(toggle_int)
|
||||||
|
self.assertFalse(toggle_alias)
|
||||||
|
|
||||||
|
with self.subTest("on toggle"):
|
||||||
|
toggle_default = TestDefaultOnToggle.from_any(TestDefaultOnToggle.default)
|
||||||
|
toggle_string = TestDefaultOnToggle.from_any("true")
|
||||||
|
toggle_int = TestDefaultOnToggle.from_any(1)
|
||||||
|
toggle_alias = TestDefaultOnToggle.from_any("on")
|
||||||
|
|
||||||
|
self.assertTrue(toggle_default)
|
||||||
|
self.assertTrue(toggle_string)
|
||||||
|
self.assertTrue(toggle_int)
|
||||||
|
self.assertTrue(toggle_alias)
|
||||||
@@ -9,6 +9,7 @@ from pathlib import Path
|
|||||||
from tempfile import TemporaryDirectory
|
from tempfile import TemporaryDirectory
|
||||||
|
|
||||||
import Generate
|
import Generate
|
||||||
|
import Main
|
||||||
|
|
||||||
|
|
||||||
class TestGenerateMain(unittest.TestCase):
|
class TestGenerateMain(unittest.TestCase):
|
||||||
@@ -58,7 +59,7 @@ class TestGenerateMain(unittest.TestCase):
|
|||||||
'--player_files_path', str(self.abs_input_dir),
|
'--player_files_path', str(self.abs_input_dir),
|
||||||
'--outputpath', self.output_tempdir.name]
|
'--outputpath', self.output_tempdir.name]
|
||||||
print(f'Testing Generate.py {sys.argv} in {os.getcwd()}')
|
print(f'Testing Generate.py {sys.argv} in {os.getcwd()}')
|
||||||
Generate.main()
|
Main.main(*Generate.main())
|
||||||
|
|
||||||
self.assertOutput(self.output_tempdir.name)
|
self.assertOutput(self.output_tempdir.name)
|
||||||
|
|
||||||
@@ -67,7 +68,7 @@ class TestGenerateMain(unittest.TestCase):
|
|||||||
'--player_files_path', str(self.rel_input_dir),
|
'--player_files_path', str(self.rel_input_dir),
|
||||||
'--outputpath', self.output_tempdir.name]
|
'--outputpath', self.output_tempdir.name]
|
||||||
print(f'Testing Generate.py {sys.argv} in {os.getcwd()}')
|
print(f'Testing Generate.py {sys.argv} in {os.getcwd()}')
|
||||||
Generate.main()
|
Main.main(*Generate.main())
|
||||||
|
|
||||||
self.assertOutput(self.output_tempdir.name)
|
self.assertOutput(self.output_tempdir.name)
|
||||||
|
|
||||||
@@ -86,7 +87,7 @@ class TestGenerateMain(unittest.TestCase):
|
|||||||
sys.argv = [sys.argv[0], '--seed', '0',
|
sys.argv = [sys.argv[0], '--seed', '0',
|
||||||
'--outputpath', self.output_tempdir.name]
|
'--outputpath', self.output_tempdir.name]
|
||||||
print(f'Testing Generate.py {sys.argv} in {os.getcwd()}, player_files_path={self.yaml_input_dir}')
|
print(f'Testing Generate.py {sys.argv} in {os.getcwd()}, player_files_path={self.yaml_input_dir}')
|
||||||
Generate.main()
|
Main.main(*Generate.main())
|
||||||
finally:
|
finally:
|
||||||
user_path.cached_path = user_path_backup
|
user_path.cached_path = user_path_backup
|
||||||
|
|
||||||
|
|||||||
15
typings/kivy/core/window.pyi
Normal file
15
typings/kivy/core/window.pyi
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
from typing import Callable, ClassVar
|
||||||
|
|
||||||
|
from kivy.event import EventDispatcher
|
||||||
|
|
||||||
|
|
||||||
|
class WindowBase(EventDispatcher):
|
||||||
|
width: ClassVar[int] # readonly AliasProperty
|
||||||
|
height: ClassVar[int] # readonly AliasProperty
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def bind(**kwargs: Callable[..., None]) -> None: ...
|
||||||
|
|
||||||
|
|
||||||
|
class Window(WindowBase):
|
||||||
|
...
|
||||||
2
typings/kivy/event.pyi
Normal file
2
typings/kivy/event.pyi
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
class EventDispatcher:
|
||||||
|
...
|
||||||
6
typings/kivy/uix/boxlayout.pyi
Normal file
6
typings/kivy/uix/boxlayout.pyi
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
from typing import Literal
|
||||||
|
from .layout import Layout
|
||||||
|
|
||||||
|
|
||||||
|
class BoxLayout(Layout):
|
||||||
|
orientation: Literal['horizontal', 'vertical']
|
||||||
@@ -1,8 +1,14 @@
|
|||||||
from typing import Any
|
from typing import Any, Sequence
|
||||||
|
|
||||||
from .widget import Widget
|
from .widget import Widget
|
||||||
|
|
||||||
|
|
||||||
class Layout(Widget):
|
class Layout(Widget):
|
||||||
|
@property
|
||||||
|
def children(self) -> Sequence[Widget]: ...
|
||||||
|
|
||||||
def add_widget(self, widget: Widget) -> None: ...
|
def add_widget(self, widget: Widget) -> None: ...
|
||||||
|
|
||||||
|
def remove_widget(self, widget: Widget) -> None: ...
|
||||||
|
|
||||||
def do_layout(self, *largs: Any, **kwargs: Any) -> None: ...
|
def do_layout(self, *largs: Any, **kwargs: Any) -> None: ...
|
||||||
|
|||||||
17
typings/schema/__init__.pyi
Normal file
17
typings/schema/__init__.pyi
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
from typing import Any, Callable
|
||||||
|
|
||||||
|
|
||||||
|
class And:
|
||||||
|
def __init__(self, __type: type, __func: Callable[[Any], bool]) -> None: ...
|
||||||
|
|
||||||
|
|
||||||
|
class Or:
|
||||||
|
def __init__(self, *args: object) -> None: ...
|
||||||
|
|
||||||
|
|
||||||
|
class Schema:
|
||||||
|
def __init__(self, __x: object) -> None: ...
|
||||||
|
|
||||||
|
|
||||||
|
class Optional(Schema):
|
||||||
|
...
|
||||||
@@ -123,8 +123,8 @@ class WebWorldRegister(type):
|
|||||||
assert group.options, "A custom defined Option Group must contain at least one Option."
|
assert group.options, "A custom defined Option Group must contain at least one Option."
|
||||||
# catch incorrectly titled versions of the prebuilt groups so they don't create extra groups
|
# catch incorrectly titled versions of the prebuilt groups so they don't create extra groups
|
||||||
title_name = group.name.title()
|
title_name = group.name.title()
|
||||||
if title_name in prebuilt_options:
|
assert title_name not in prebuilt_options or title_name == group.name, \
|
||||||
group.name = title_name
|
f"Prebuilt group name \"{group.name}\" must be \"{title_name}\""
|
||||||
|
|
||||||
if group.name == "Item & Location Options":
|
if group.name == "Item & Location Options":
|
||||||
assert not any(option in item_and_loc_options for option in group.options), \
|
assert not any(option in item_and_loc_options for option in group.options), \
|
||||||
@@ -223,6 +223,21 @@ class WebWorld(metaclass=WebWorldRegister):
|
|||||||
option_groups: ClassVar[List[OptionGroup]] = []
|
option_groups: ClassVar[List[OptionGroup]] = []
|
||||||
"""Ordered list of option groupings. Any options not set in a group will be placed in a pre-built "Game Options"."""
|
"""Ordered list of option groupings. Any options not set in a group will be placed in a pre-built "Game Options"."""
|
||||||
|
|
||||||
|
rich_text_options_doc = False
|
||||||
|
"""Whether the WebHost should render Options' docstrings as rich text.
|
||||||
|
|
||||||
|
If this is True, Options' docstrings are interpreted as reStructuredText_,
|
||||||
|
the standard Python markup format. In the WebHost, they're rendered to HTML
|
||||||
|
so that lists, emphasis, and other rich text features are displayed
|
||||||
|
properly.
|
||||||
|
|
||||||
|
If this is False, the docstrings are instead interpreted as plain text, and
|
||||||
|
displayed as-is on the WebHost with whitespace preserved. For backwards
|
||||||
|
compatibility, this is the default.
|
||||||
|
|
||||||
|
.. _reStructuredText: https://docutils.sourceforge.io/rst.html
|
||||||
|
"""
|
||||||
|
|
||||||
location_descriptions: Dict[str, str] = {}
|
location_descriptions: Dict[str, str] = {}
|
||||||
"""An optional map from location names (or location group names) to brief descriptions for users."""
|
"""An optional map from location names (or location group names) to brief descriptions for users."""
|
||||||
|
|
||||||
|
|||||||
@@ -1,8 +1,11 @@
|
|||||||
|
import bisect
|
||||||
|
import logging
|
||||||
|
import pathlib
|
||||||
import weakref
|
import weakref
|
||||||
from enum import Enum, auto
|
from enum import Enum, auto
|
||||||
from typing import Optional, Callable, List, Iterable
|
from typing import Optional, Callable, List, Iterable, Tuple
|
||||||
|
|
||||||
from Utils import local_path
|
from Utils import local_path, open_filename
|
||||||
|
|
||||||
|
|
||||||
class Type(Enum):
|
class Type(Enum):
|
||||||
@@ -49,8 +52,10 @@ class Component:
|
|||||||
def __repr__(self):
|
def __repr__(self):
|
||||||
return f"{self.__class__.__name__}({self.display_name})"
|
return f"{self.__class__.__name__}({self.display_name})"
|
||||||
|
|
||||||
|
|
||||||
processes = weakref.WeakSet()
|
processes = weakref.WeakSet()
|
||||||
|
|
||||||
|
|
||||||
def launch_subprocess(func: Callable, name: str = None):
|
def launch_subprocess(func: Callable, name: str = None):
|
||||||
global processes
|
global processes
|
||||||
import multiprocessing
|
import multiprocessing
|
||||||
@@ -58,6 +63,7 @@ def launch_subprocess(func: Callable, name: str = None):
|
|||||||
process.start()
|
process.start()
|
||||||
processes.add(process)
|
processes.add(process)
|
||||||
|
|
||||||
|
|
||||||
class SuffixIdentifier:
|
class SuffixIdentifier:
|
||||||
suffixes: Iterable[str]
|
suffixes: Iterable[str]
|
||||||
|
|
||||||
@@ -77,6 +83,80 @@ def launch_textclient():
|
|||||||
launch_subprocess(CommonClient.run_as_textclient, name="TextClient")
|
launch_subprocess(CommonClient.run_as_textclient, name="TextClient")
|
||||||
|
|
||||||
|
|
||||||
|
def _install_apworld(apworld_src: str = "") -> Optional[Tuple[pathlib.Path, pathlib.Path]]:
|
||||||
|
if not apworld_src:
|
||||||
|
apworld_src = open_filename('Select APWorld file to install', (('APWorld', ('.apworld',)),))
|
||||||
|
if not apworld_src:
|
||||||
|
# user closed menu
|
||||||
|
return
|
||||||
|
|
||||||
|
if not apworld_src.endswith(".apworld"):
|
||||||
|
raise Exception(f"Wrong file format, looking for .apworld. File identified: {apworld_src}")
|
||||||
|
|
||||||
|
apworld_path = pathlib.Path(apworld_src)
|
||||||
|
|
||||||
|
module_name = pathlib.Path(apworld_path.name).stem
|
||||||
|
try:
|
||||||
|
import zipfile
|
||||||
|
zipfile.ZipFile(apworld_path).open(module_name + "/__init__.py")
|
||||||
|
except ValueError as e:
|
||||||
|
raise Exception("Archive appears invalid or damaged.") from e
|
||||||
|
except KeyError as e:
|
||||||
|
raise Exception("Archive appears to not be an apworld. (missing __init__.py)") from e
|
||||||
|
|
||||||
|
import worlds
|
||||||
|
if worlds.user_folder is None:
|
||||||
|
raise Exception("Custom Worlds directory appears to not be writable.")
|
||||||
|
for world_source in worlds.world_sources:
|
||||||
|
if apworld_path.samefile(world_source.resolved_path):
|
||||||
|
# Note that this doesn't check if the same world is already installed.
|
||||||
|
# It only checks if the user is trying to install the apworld file
|
||||||
|
# that comes from the installation location (worlds or custom_worlds)
|
||||||
|
raise Exception(f"APWorld is already installed at {world_source.resolved_path}.")
|
||||||
|
|
||||||
|
# TODO: run generic test suite over the apworld.
|
||||||
|
# TODO: have some kind of version system to tell from metadata if the apworld should be compatible.
|
||||||
|
|
||||||
|
target = pathlib.Path(worlds.user_folder) / apworld_path.name
|
||||||
|
import shutil
|
||||||
|
shutil.copyfile(apworld_path, target)
|
||||||
|
|
||||||
|
# If a module with this name is already loaded, then we can't load it now.
|
||||||
|
# TODO: We need to be able to unload a world module,
|
||||||
|
# so the user can update a world without restarting the application.
|
||||||
|
found_already_loaded = False
|
||||||
|
for loaded_world in worlds.world_sources:
|
||||||
|
loaded_name = pathlib.Path(loaded_world.path).stem
|
||||||
|
if module_name == loaded_name:
|
||||||
|
found_already_loaded = True
|
||||||
|
break
|
||||||
|
if found_already_loaded:
|
||||||
|
raise Exception(f"Installed APWorld successfully, but '{module_name}' is already loaded,\n"
|
||||||
|
"so a Launcher restart is required to use the new installation.")
|
||||||
|
world_source = worlds.WorldSource(str(target), is_zip=True)
|
||||||
|
bisect.insort(worlds.world_sources, world_source)
|
||||||
|
world_source.load()
|
||||||
|
|
||||||
|
return apworld_path, target
|
||||||
|
|
||||||
|
|
||||||
|
def install_apworld(apworld_path: str = "") -> None:
|
||||||
|
try:
|
||||||
|
res = _install_apworld(apworld_path)
|
||||||
|
if res is None:
|
||||||
|
logging.info("Aborting APWorld installation.")
|
||||||
|
return
|
||||||
|
source, target = res
|
||||||
|
except Exception as e:
|
||||||
|
import Utils
|
||||||
|
Utils.messagebox(e.__class__.__name__, str(e), error=True)
|
||||||
|
logging.exception(e)
|
||||||
|
else:
|
||||||
|
import Utils
|
||||||
|
logging.info(f"Installed APWorld successfully, copied {source} to {target}.")
|
||||||
|
Utils.messagebox("Install complete.", f"Installed APWorld from {source}.")
|
||||||
|
|
||||||
|
|
||||||
components: List[Component] = [
|
components: List[Component] = [
|
||||||
# Launcher
|
# Launcher
|
||||||
Component('Launcher', 'Launcher', component_type=Type.HIDDEN),
|
Component('Launcher', 'Launcher', component_type=Type.HIDDEN),
|
||||||
@@ -84,6 +164,7 @@ components: List[Component] = [
|
|||||||
Component('Host', 'MultiServer', 'ArchipelagoServer', cli=True,
|
Component('Host', 'MultiServer', 'ArchipelagoServer', cli=True,
|
||||||
file_identifier=SuffixIdentifier('.archipelago', '.zip')),
|
file_identifier=SuffixIdentifier('.archipelago', '.zip')),
|
||||||
Component('Generate', 'Generate', cli=True),
|
Component('Generate', 'Generate', cli=True),
|
||||||
|
Component("Install APWorld", func=install_apworld, file_identifier=SuffixIdentifier(".apworld")),
|
||||||
Component('Text Client', 'CommonClient', 'ArchipelagoTextClient', func=launch_textclient),
|
Component('Text Client', 'CommonClient', 'ArchipelagoTextClient', func=launch_textclient),
|
||||||
Component('Links Awakening DX Client', 'LinksAwakeningClient',
|
Component('Links Awakening DX Client', 'LinksAwakeningClient',
|
||||||
file_identifier=SuffixIdentifier('.apladx')),
|
file_identifier=SuffixIdentifier('.apladx')),
|
||||||
|
|||||||
@@ -1,16 +1,22 @@
|
|||||||
import importlib
|
import importlib
|
||||||
|
import importlib.util
|
||||||
|
import logging
|
||||||
import os
|
import os
|
||||||
import sys
|
import sys
|
||||||
import warnings
|
import warnings
|
||||||
import zipimport
|
import zipimport
|
||||||
import time
|
import time
|
||||||
import dataclasses
|
import dataclasses
|
||||||
from typing import Dict, List, TypedDict, Optional
|
from typing import Dict, List, TypedDict
|
||||||
|
|
||||||
from Utils import local_path, user_path
|
from Utils import local_path, user_path
|
||||||
|
|
||||||
local_folder = os.path.dirname(__file__)
|
local_folder = os.path.dirname(__file__)
|
||||||
user_folder = user_path("worlds") if user_path() != local_path() else None
|
user_folder = user_path("worlds") if user_path() != local_path() else user_path("custom_worlds")
|
||||||
|
try:
|
||||||
|
os.makedirs(user_folder, exist_ok=True)
|
||||||
|
except OSError: # can't access/write?
|
||||||
|
user_folder = None
|
||||||
|
|
||||||
__all__ = {
|
__all__ = {
|
||||||
"network_data_package",
|
"network_data_package",
|
||||||
@@ -44,7 +50,7 @@ class WorldSource:
|
|||||||
path: str # typically relative path from this module
|
path: str # typically relative path from this module
|
||||||
is_zip: bool = False
|
is_zip: bool = False
|
||||||
relative: bool = True # relative to regular world import folder
|
relative: bool = True # relative to regular world import folder
|
||||||
time_taken: Optional[float] = None
|
time_taken: float = -1.0
|
||||||
|
|
||||||
def __repr__(self) -> str:
|
def __repr__(self) -> str:
|
||||||
return f"{self.__class__.__name__}({self.path}, is_zip={self.is_zip}, relative={self.relative})"
|
return f"{self.__class__.__name__}({self.path}, is_zip={self.is_zip}, relative={self.relative})"
|
||||||
@@ -88,7 +94,6 @@ class WorldSource:
|
|||||||
print(f"Could not load world {self}:", file=file_like)
|
print(f"Could not load world {self}:", file=file_like)
|
||||||
traceback.print_exc(file=file_like)
|
traceback.print_exc(file=file_like)
|
||||||
file_like.seek(0)
|
file_like.seek(0)
|
||||||
import logging
|
|
||||||
logging.exception(file_like.read())
|
logging.exception(file_like.read())
|
||||||
failed_world_loads.append(os.path.basename(self.path).rsplit(".", 1)[0])
|
failed_world_loads.append(os.path.basename(self.path).rsplit(".", 1)[0])
|
||||||
return False
|
return False
|
||||||
@@ -103,7 +108,12 @@ for folder in (folder for folder in (user_folder, local_folder) if folder):
|
|||||||
if not entry.name.startswith(("_", ".")):
|
if not entry.name.startswith(("_", ".")):
|
||||||
file_name = entry.name if relative else os.path.join(folder, entry.name)
|
file_name = entry.name if relative else os.path.join(folder, entry.name)
|
||||||
if entry.is_dir():
|
if entry.is_dir():
|
||||||
world_sources.append(WorldSource(file_name, relative=relative))
|
if os.path.isfile(os.path.join(entry.path, '__init__.py')):
|
||||||
|
world_sources.append(WorldSource(file_name, relative=relative))
|
||||||
|
elif os.path.isfile(os.path.join(entry.path, '__init__.pyc')):
|
||||||
|
world_sources.append(WorldSource(file_name, relative=relative))
|
||||||
|
else:
|
||||||
|
logging.warning(f"excluding {entry.name} from world sources because it has no __init__.py")
|
||||||
elif entry.is_file() and entry.name.endswith(".apworld"):
|
elif entry.is_file() and entry.name.endswith(".apworld"):
|
||||||
world_sources.append(WorldSource(file_name, is_zip=True, relative=relative))
|
world_sources.append(WorldSource(file_name, is_zip=True, relative=relative))
|
||||||
|
|
||||||
@@ -118,3 +128,4 @@ from .AutoWorld import AutoWorldRegister
|
|||||||
network_data_package: DataPackage = {
|
network_data_package: DataPackage = {
|
||||||
"games": {world_name: world.get_data_package_data() for world_name, world in AutoWorldRegister.world_types.items()},
|
"games": {world_name: world.get_data_package_data() for world_name, world in AutoWorldRegister.world_types.items()},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -168,6 +168,7 @@ async def _game_watcher(ctx: BizHawkClientContext):
|
|||||||
ctx.auth = None
|
ctx.auth = None
|
||||||
ctx.username = None
|
ctx.username = None
|
||||||
ctx.client_handler = None
|
ctx.client_handler = None
|
||||||
|
ctx.finished_game = False
|
||||||
await ctx.disconnect(False)
|
await ctx.disconnect(False)
|
||||||
ctx.rom_hash = rom_hash
|
ctx.rom_hash = rom_hash
|
||||||
|
|
||||||
|
|||||||
@@ -28,6 +28,11 @@ class kill_switch:
|
|||||||
logger.debug("kill_switch: Add switch")
|
logger.debug("kill_switch: Add switch")
|
||||||
cls._to_kill.append(value)
|
cls._to_kill.append(value)
|
||||||
|
|
||||||
|
@classmethod
|
||||||
|
def kill(cls, value):
|
||||||
|
logger.info(f"kill_switch: Process cleanup for 1 process")
|
||||||
|
value._clean(verbose=False)
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def kill_all(cls):
|
def kill_all(cls):
|
||||||
logger.info(f"kill_switch: Process cleanup for {len(cls._to_kill)} processes")
|
logger.info(f"kill_switch: Process cleanup for {len(cls._to_kill)} processes")
|
||||||
@@ -116,7 +121,7 @@ class SC2Process:
|
|||||||
async def __aexit__(self, *args):
|
async def __aexit__(self, *args):
|
||||||
logger.exception("async exit")
|
logger.exception("async exit")
|
||||||
await self._close_connection()
|
await self._close_connection()
|
||||||
kill_switch.kill_all()
|
kill_switch.kill(self)
|
||||||
signal.signal(signal.SIGINT, signal.SIG_DFL)
|
signal.signal(signal.SIGINT, signal.SIG_DFL)
|
||||||
|
|
||||||
@property
|
@property
|
||||||
|
|||||||
@@ -2,7 +2,8 @@ from __future__ import annotations
|
|||||||
|
|
||||||
from typing import Dict
|
from typing import Dict
|
||||||
|
|
||||||
from Options import Choice, Option, DefaultOnToggle, DeathLink, Range, Toggle
|
from dataclasses import dataclass
|
||||||
|
from Options import Choice, Option, DefaultOnToggle, DeathLink, Range, Toggle, PerGameCommonOptions
|
||||||
|
|
||||||
|
|
||||||
class FreeincarnateMax(Range):
|
class FreeincarnateMax(Range):
|
||||||
@@ -223,22 +224,22 @@ class StartCastle(Choice):
|
|||||||
option_white = 2
|
option_white = 2
|
||||||
default = option_yellow
|
default = option_yellow
|
||||||
|
|
||||||
|
@dataclass
|
||||||
|
class AdventureOptions(PerGameCommonOptions):
|
||||||
|
dragon_slay_check: DragonSlayCheck
|
||||||
|
death_link: DeathLink
|
||||||
|
bat_logic: BatLogic
|
||||||
|
freeincarnate_max: FreeincarnateMax
|
||||||
|
dragon_rando_type: DragonRandoType
|
||||||
|
connector_multi_slot: ConnectorMultiSlot
|
||||||
|
yorgle_speed: YorgleStartingSpeed
|
||||||
|
yorgle_min_speed: YorgleMinimumSpeed
|
||||||
|
grundle_speed: GrundleStartingSpeed
|
||||||
|
grundle_min_speed: GrundleMinimumSpeed
|
||||||
|
rhindle_speed: RhindleStartingSpeed
|
||||||
|
rhindle_min_speed: RhindleMinimumSpeed
|
||||||
|
difficulty_switch_a: DifficultySwitchA
|
||||||
|
difficulty_switch_b: DifficultySwitchB
|
||||||
|
start_castle: StartCastle
|
||||||
|
|
||||||
adventure_option_definitions: Dict[str, type(Option)] = {
|
|
||||||
"dragon_slay_check": DragonSlayCheck,
|
|
||||||
"death_link": DeathLink,
|
|
||||||
"bat_logic": BatLogic,
|
|
||||||
"freeincarnate_max": FreeincarnateMax,
|
|
||||||
"dragon_rando_type": DragonRandoType,
|
|
||||||
"connector_multi_slot": ConnectorMultiSlot,
|
|
||||||
"yorgle_speed": YorgleStartingSpeed,
|
|
||||||
"yorgle_min_speed": YorgleMinimumSpeed,
|
|
||||||
"grundle_speed": GrundleStartingSpeed,
|
|
||||||
"grundle_min_speed": GrundleMinimumSpeed,
|
|
||||||
"rhindle_speed": RhindleStartingSpeed,
|
|
||||||
"rhindle_min_speed": RhindleMinimumSpeed,
|
|
||||||
"difficulty_switch_a": DifficultySwitchA,
|
|
||||||
"difficulty_switch_b": DifficultySwitchB,
|
|
||||||
"start_castle": StartCastle,
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
from BaseClasses import MultiWorld, Region, Entrance, LocationProgressType
|
from BaseClasses import MultiWorld, Region, Entrance, LocationProgressType
|
||||||
|
from Options import PerGameCommonOptions
|
||||||
from .Locations import location_table, LocationData, AdventureLocation, dragon_room_to_region
|
from .Locations import location_table, LocationData, AdventureLocation, dragon_room_to_region
|
||||||
|
|
||||||
|
|
||||||
@@ -24,7 +25,7 @@ def connect(world: MultiWorld, player: int, source: str, target: str, rule: call
|
|||||||
connect(world, player, target, source, rule, True)
|
connect(world, player, target, source, rule, True)
|
||||||
|
|
||||||
|
|
||||||
def create_regions(multiworld: MultiWorld, player: int, dragon_rooms: []) -> None:
|
def create_regions(options: PerGameCommonOptions, multiworld: MultiWorld, player: int, dragon_rooms: []) -> None:
|
||||||
|
|
||||||
menu = Region("Menu", player, multiworld)
|
menu = Region("Menu", player, multiworld)
|
||||||
|
|
||||||
@@ -74,7 +75,7 @@ def create_regions(multiworld: MultiWorld, player: int, dragon_rooms: []) -> Non
|
|||||||
credits_room_far_side.exits.append(Entrance(player, "CreditsFromFarSide", credits_room_far_side))
|
credits_room_far_side.exits.append(Entrance(player, "CreditsFromFarSide", credits_room_far_side))
|
||||||
multiworld.regions.append(credits_room_far_side)
|
multiworld.regions.append(credits_room_far_side)
|
||||||
|
|
||||||
dragon_slay_check = multiworld.dragon_slay_check[player].value
|
dragon_slay_check = options.dragon_slay_check.value
|
||||||
priority_locations = determine_priority_locations(multiworld, dragon_slay_check)
|
priority_locations = determine_priority_locations(multiworld, dragon_slay_check)
|
||||||
|
|
||||||
for name, location_data in location_table.items():
|
for name, location_data in location_table.items():
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ from BaseClasses import LocationProgressType
|
|||||||
|
|
||||||
def set_rules(self) -> None:
|
def set_rules(self) -> None:
|
||||||
world = self.multiworld
|
world = self.multiworld
|
||||||
use_bat_logic = world.bat_logic[self.player].value == BatLogic.option_use_logic
|
use_bat_logic = self.options.bat_logic.value == BatLogic.option_use_logic
|
||||||
|
|
||||||
set_rule(world.get_entrance("YellowCastlePort", self.player),
|
set_rule(world.get_entrance("YellowCastlePort", self.player),
|
||||||
lambda state: state.has("Yellow Key", self.player))
|
lambda state: state.has("Yellow Key", self.player))
|
||||||
@@ -28,7 +28,7 @@ def set_rules(self) -> None:
|
|||||||
lambda state: state.has("Bridge", self.player) or
|
lambda state: state.has("Bridge", self.player) or
|
||||||
state.has("Magnet", self.player))
|
state.has("Magnet", self.player))
|
||||||
|
|
||||||
dragon_slay_check = world.dragon_slay_check[self.player].value
|
dragon_slay_check = self.options.dragon_slay_check.value
|
||||||
if dragon_slay_check:
|
if dragon_slay_check:
|
||||||
if self.difficulty_switch_b == DifficultySwitchB.option_hard_with_unlock_item:
|
if self.difficulty_switch_b == DifficultySwitchB.option_hard_with_unlock_item:
|
||||||
set_rule(world.get_location("Slay Yorgle", self.player),
|
set_rule(world.get_location("Slay Yorgle", self.player),
|
||||||
|
|||||||
@@ -15,7 +15,8 @@ from Options import AssembleOptions
|
|||||||
from worlds.AutoWorld import WebWorld, World
|
from worlds.AutoWorld import WebWorld, World
|
||||||
from Fill import fill_restrictive
|
from Fill import fill_restrictive
|
||||||
from worlds.generic.Rules import add_rule, set_rule
|
from worlds.generic.Rules import add_rule, set_rule
|
||||||
from .Options import adventure_option_definitions, DragonRandoType, DifficultySwitchA, DifficultySwitchB
|
from .Options import DragonRandoType, DifficultySwitchA, DifficultySwitchB, \
|
||||||
|
AdventureOptions
|
||||||
from .Rom import get_base_rom_bytes, get_base_rom_path, AdventureDeltaPatch, apply_basepatch, \
|
from .Rom import get_base_rom_bytes, get_base_rom_path, AdventureDeltaPatch, apply_basepatch, \
|
||||||
AdventureAutoCollectLocation
|
AdventureAutoCollectLocation
|
||||||
from .Items import item_table, ItemData, nothing_item_id, event_table, AdventureItem, standard_item_max
|
from .Items import item_table, ItemData, nothing_item_id, event_table, AdventureItem, standard_item_max
|
||||||
@@ -109,7 +110,7 @@ class AdventureWorld(World):
|
|||||||
game: ClassVar[str] = "Adventure"
|
game: ClassVar[str] = "Adventure"
|
||||||
web: ClassVar[WebWorld] = AdventureWeb()
|
web: ClassVar[WebWorld] = AdventureWeb()
|
||||||
|
|
||||||
option_definitions: ClassVar[Dict[str, AssembleOptions]] = adventure_option_definitions
|
options_dataclass = AdventureOptions
|
||||||
settings: ClassVar[AdventureSettings]
|
settings: ClassVar[AdventureSettings]
|
||||||
item_name_to_id: ClassVar[Dict[str, int]] = {name: data.id for name, data in item_table.items()}
|
item_name_to_id: ClassVar[Dict[str, int]] = {name: data.id for name, data in item_table.items()}
|
||||||
location_name_to_id: ClassVar[Dict[str, int]] = {name: data.location_id for name, data in location_table.items()}
|
location_name_to_id: ClassVar[Dict[str, int]] = {name: data.location_id for name, data in location_table.items()}
|
||||||
@@ -149,18 +150,18 @@ class AdventureWorld(World):
|
|||||||
bytearray(f"ADVENTURE{__version__.replace('.', '')[:3]}_{self.player}_{self.multiworld.seed}", "utf8")[:21]
|
bytearray(f"ADVENTURE{__version__.replace('.', '')[:3]}_{self.player}_{self.multiworld.seed}", "utf8")[:21]
|
||||||
self.rom_name.extend([0] * (21 - len(self.rom_name)))
|
self.rom_name.extend([0] * (21 - len(self.rom_name)))
|
||||||
|
|
||||||
self.dragon_rando_type = self.multiworld.dragon_rando_type[self.player].value
|
self.dragon_rando_type = self.options.dragon_rando_type.value
|
||||||
self.dragon_slay_check = self.multiworld.dragon_slay_check[self.player].value
|
self.dragon_slay_check = self.options.dragon_slay_check.value
|
||||||
self.connector_multi_slot = self.multiworld.connector_multi_slot[self.player].value
|
self.connector_multi_slot = self.options.connector_multi_slot.value
|
||||||
self.yorgle_speed = self.multiworld.yorgle_speed[self.player].value
|
self.yorgle_speed = self.options.yorgle_speed.value
|
||||||
self.yorgle_min_speed = self.multiworld.yorgle_min_speed[self.player].value
|
self.yorgle_min_speed = self.options.yorgle_min_speed.value
|
||||||
self.grundle_speed = self.multiworld.grundle_speed[self.player].value
|
self.grundle_speed = self.options.grundle_speed.value
|
||||||
self.grundle_min_speed = self.multiworld.grundle_min_speed[self.player].value
|
self.grundle_min_speed = self.options.grundle_min_speed.value
|
||||||
self.rhindle_speed = self.multiworld.rhindle_speed[self.player].value
|
self.rhindle_speed = self.options.rhindle_speed.value
|
||||||
self.rhindle_min_speed = self.multiworld.rhindle_min_speed[self.player].value
|
self.rhindle_min_speed = self.options.rhindle_min_speed.value
|
||||||
self.difficulty_switch_a = self.multiworld.difficulty_switch_a[self.player].value
|
self.difficulty_switch_a = self.options.difficulty_switch_a.value
|
||||||
self.difficulty_switch_b = self.multiworld.difficulty_switch_b[self.player].value
|
self.difficulty_switch_b = self.options.difficulty_switch_b.value
|
||||||
self.start_castle = self.multiworld.start_castle[self.player].value
|
self.start_castle = self.options.start_castle.value
|
||||||
self.created_items = 0
|
self.created_items = 0
|
||||||
|
|
||||||
if self.dragon_slay_check == 0:
|
if self.dragon_slay_check == 0:
|
||||||
@@ -227,7 +228,7 @@ class AdventureWorld(World):
|
|||||||
extra_filler_count = num_locations - self.created_items
|
extra_filler_count = num_locations - self.created_items
|
||||||
|
|
||||||
# traps would probably go here, if enabled
|
# traps would probably go here, if enabled
|
||||||
freeincarnate_max = self.multiworld.freeincarnate_max[self.player].value
|
freeincarnate_max = self.options.freeincarnate_max.value
|
||||||
actual_freeincarnates = min(extra_filler_count, freeincarnate_max)
|
actual_freeincarnates = min(extra_filler_count, freeincarnate_max)
|
||||||
self.multiworld.itempool += [self.create_item("Freeincarnate") for _ in range(actual_freeincarnates)]
|
self.multiworld.itempool += [self.create_item("Freeincarnate") for _ in range(actual_freeincarnates)]
|
||||||
self.created_items += actual_freeincarnates
|
self.created_items += actual_freeincarnates
|
||||||
@@ -247,7 +248,7 @@ class AdventureWorld(World):
|
|||||||
self.created_items += 1
|
self.created_items += 1
|
||||||
|
|
||||||
def create_regions(self) -> None:
|
def create_regions(self) -> None:
|
||||||
create_regions(self.multiworld, self.player, self.dragon_rooms)
|
create_regions(self.options, self.multiworld, self.player, self.dragon_rooms)
|
||||||
|
|
||||||
set_rules = set_rules
|
set_rules = set_rules
|
||||||
|
|
||||||
@@ -354,7 +355,7 @@ class AdventureWorld(World):
|
|||||||
auto_collect_locations: [AdventureAutoCollectLocation] = []
|
auto_collect_locations: [AdventureAutoCollectLocation] = []
|
||||||
local_item_to_location: {int, int} = {}
|
local_item_to_location: {int, int} = {}
|
||||||
bat_no_touch_locs: [LocationData] = []
|
bat_no_touch_locs: [LocationData] = []
|
||||||
bat_logic: int = self.multiworld.bat_logic[self.player].value
|
bat_logic: int = self.options.bat_logic.value
|
||||||
try:
|
try:
|
||||||
rom_deltas: { int, int } = {}
|
rom_deltas: { int, int } = {}
|
||||||
self.place_dragons(rom_deltas)
|
self.place_dragons(rom_deltas)
|
||||||
@@ -421,7 +422,7 @@ class AdventureWorld(World):
|
|||||||
item_position_data_start = get_item_position_data_start(unplaced_item.table_index)
|
item_position_data_start = get_item_position_data_start(unplaced_item.table_index)
|
||||||
rom_deltas[item_position_data_start] = 0xff
|
rom_deltas[item_position_data_start] = 0xff
|
||||||
|
|
||||||
if self.multiworld.connector_multi_slot[self.player].value:
|
if self.options.connector_multi_slot.value:
|
||||||
rom_deltas[connector_port_offset] = (self.player & 0xff)
|
rom_deltas[connector_port_offset] = (self.player & 0xff)
|
||||||
else:
|
else:
|
||||||
rom_deltas[connector_port_offset] = 0
|
rom_deltas[connector_port_offset] = 0
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ dw_requirements = {
|
|||||||
|
|
||||||
"The Mustache Gauntlet": LocData(hookshot=True, required_hats=[HatType.DWELLER]),
|
"The Mustache Gauntlet": LocData(hookshot=True, required_hats=[HatType.DWELLER]),
|
||||||
|
|
||||||
"Rift Collapse - Deep Sea": LocData(hookshot=True),
|
"Rift Collapse: Deep Sea": LocData(hookshot=True),
|
||||||
}
|
}
|
||||||
|
|
||||||
# Includes main objective requirements
|
# Includes main objective requirements
|
||||||
@@ -55,7 +55,7 @@ dw_bonus_requirements = {
|
|||||||
|
|
||||||
"The Mustache Gauntlet": LocData(required_hats=[HatType.ICE]),
|
"The Mustache Gauntlet": LocData(required_hats=[HatType.ICE]),
|
||||||
|
|
||||||
"Rift Collapse - Deep Sea": LocData(required_hats=[HatType.DWELLER]),
|
"Rift Collapse: Deep Sea": LocData(required_hats=[HatType.DWELLER]),
|
||||||
}
|
}
|
||||||
|
|
||||||
dw_stamp_costs = {
|
dw_stamp_costs = {
|
||||||
@@ -178,9 +178,9 @@ def set_dw_rules(world: "HatInTimeWorld"):
|
|||||||
def add_dw_rules(world: "HatInTimeWorld", loc: Location):
|
def add_dw_rules(world: "HatInTimeWorld", loc: Location):
|
||||||
bonus: bool = "All Clear" in loc.name
|
bonus: bool = "All Clear" in loc.name
|
||||||
if not bonus:
|
if not bonus:
|
||||||
data = dw_requirements.get(loc.name)
|
data = dw_requirements.get(loc.parent_region.name)
|
||||||
else:
|
else:
|
||||||
data = dw_bonus_requirements.get(loc.name)
|
data = dw_bonus_requirements.get(loc.parent_region.name)
|
||||||
|
|
||||||
if data is None:
|
if data is None:
|
||||||
return
|
return
|
||||||
|
|||||||
@@ -339,7 +339,7 @@ async def track_locations(ctx, roomid, roomdata) -> bool:
|
|||||||
def new_check(location_id):
|
def new_check(location_id):
|
||||||
new_locations.append(location_id)
|
new_locations.append(location_id)
|
||||||
ctx.locations_checked.add(location_id)
|
ctx.locations_checked.add(location_id)
|
||||||
location = ctx.location_names.lookup_in_slot(location_id)
|
location = ctx.location_names.lookup_in_game(location_id)
|
||||||
snes_logger.info(
|
snes_logger.info(
|
||||||
f'New Check: {location} ' +
|
f'New Check: {location} ' +
|
||||||
f'({len(ctx.checked_locations) + 1 if ctx.checked_locations else len(ctx.locations_checked)}/' +
|
f'({len(ctx.checked_locations) + 1 if ctx.checked_locations else len(ctx.locations_checked)}/' +
|
||||||
@@ -552,7 +552,7 @@ class ALTTPSNIClient(SNIClient):
|
|||||||
item = ctx.items_received[recv_index]
|
item = ctx.items_received[recv_index]
|
||||||
recv_index += 1
|
recv_index += 1
|
||||||
logging.info('Received %s from %s (%s) (%d/%d in list)' % (
|
logging.info('Received %s from %s (%s) (%d/%d in list)' % (
|
||||||
color(ctx.item_names.lookup_in_slot(item.item), 'red', 'bold'),
|
color(ctx.item_names.lookup_in_game(item.item), 'red', 'bold'),
|
||||||
color(ctx.player_names[item.player], 'yellow'),
|
color(ctx.player_names[item.player], 'yellow'),
|
||||||
ctx.location_names.lookup_in_slot(item.location, item.player), recv_index, len(ctx.items_received)))
|
ctx.location_names.lookup_in_slot(item.location, item.player), recv_index, len(ctx.items_received)))
|
||||||
|
|
||||||
|
|||||||
@@ -220,26 +220,7 @@ def get_invalid_bunny_revival_dungeons():
|
|||||||
yield 'Sanctuary'
|
yield 'Sanctuary'
|
||||||
|
|
||||||
|
|
||||||
def no_logic_rules(world, player):
|
|
||||||
"""
|
|
||||||
Add OWG transitions to no logic player's world
|
|
||||||
"""
|
|
||||||
create_no_logic_connections(player, world, get_boots_clip_exits_lw(world.mode[player] == 'inverted'))
|
|
||||||
create_no_logic_connections(player, world, get_boots_clip_exits_dw(world.mode[player] == 'inverted', player))
|
|
||||||
|
|
||||||
# Glitched speed drops.
|
|
||||||
create_no_logic_connections(player, world, get_glitched_speed_drops_dw(world.mode[player] == 'inverted'))
|
|
||||||
|
|
||||||
# Mirror clip spots.
|
|
||||||
if world.mode[player] != 'inverted':
|
|
||||||
create_no_logic_connections(player, world, get_mirror_clip_spots_dw())
|
|
||||||
create_no_logic_connections(player, world, get_mirror_offset_spots_dw())
|
|
||||||
else:
|
|
||||||
create_no_logic_connections(player, world, get_mirror_offset_spots_lw(player))
|
|
||||||
|
|
||||||
|
|
||||||
def overworld_glitch_connections(world, player):
|
def overworld_glitch_connections(world, player):
|
||||||
|
|
||||||
# Boots-accessible locations.
|
# Boots-accessible locations.
|
||||||
create_owg_connections(player, world, get_boots_clip_exits_lw(world.mode[player] == 'inverted'))
|
create_owg_connections(player, world, get_boots_clip_exits_lw(world.mode[player] == 'inverted'))
|
||||||
create_owg_connections(player, world, get_boots_clip_exits_dw(world.mode[player] == 'inverted', player))
|
create_owg_connections(player, world, get_boots_clip_exits_dw(world.mode[player] == 'inverted', player))
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ from . import OverworldGlitchRules
|
|||||||
from .Bosses import GanonDefeatRule
|
from .Bosses import GanonDefeatRule
|
||||||
from .Items import item_factory, item_name_groups, item_table, progression_items
|
from .Items import item_factory, item_name_groups, item_table, progression_items
|
||||||
from .Options import small_key_shuffle
|
from .Options import small_key_shuffle
|
||||||
from .OverworldGlitchRules import no_logic_rules, overworld_glitches_rules
|
from .OverworldGlitchRules import overworld_glitches_rules
|
||||||
from .Regions import LTTPRegionType, location_table
|
from .Regions import LTTPRegionType, location_table
|
||||||
from .StateHelpers import (can_extend_magic, can_kill_most_things,
|
from .StateHelpers import (can_extend_magic, can_kill_most_things,
|
||||||
can_lift_heavy_rocks, can_lift_rocks,
|
can_lift_heavy_rocks, can_lift_rocks,
|
||||||
@@ -33,7 +33,6 @@ def set_rules(world):
|
|||||||
'WARNING! Seeds generated under this logic often require major glitches and may be impossible!')
|
'WARNING! Seeds generated under this logic often require major glitches and may be impossible!')
|
||||||
|
|
||||||
if world.players == 1:
|
if world.players == 1:
|
||||||
no_logic_rules(world, player)
|
|
||||||
for exit in world.get_region('Menu', player).exits:
|
for exit in world.get_region('Menu', player).exits:
|
||||||
exit.hide_path = True
|
exit.hide_path = True
|
||||||
return
|
return
|
||||||
|
|||||||
@@ -185,7 +185,7 @@ class AquariaLocations:
|
|||||||
"Mithalas City, second bulb at the end of the top path": 698040,
|
"Mithalas City, second bulb at the end of the top path": 698040,
|
||||||
"Mithalas City, bulb in the top path": 698036,
|
"Mithalas City, bulb in the top path": 698036,
|
||||||
"Mithalas City, Mithalas Pot": 698174,
|
"Mithalas City, Mithalas Pot": 698174,
|
||||||
"Mithalas City, urn in the Cathedral flower tube entrance": 698128,
|
"Mithalas City, urn in the Castle flower tube entrance": 698128,
|
||||||
}
|
}
|
||||||
|
|
||||||
locations_mithalas_city_fishpass = {
|
locations_mithalas_city_fishpass = {
|
||||||
@@ -246,7 +246,7 @@ class AquariaLocations:
|
|||||||
"Kelp Forest top left area, bulb in the bottom left clearing": 698044,
|
"Kelp Forest top left area, bulb in the bottom left clearing": 698044,
|
||||||
"Kelp Forest top left area, bulb in the path down from the top left clearing": 698045,
|
"Kelp Forest top left area, bulb in the path down from the top left clearing": 698045,
|
||||||
"Kelp Forest top left area, bulb in the top left clearing": 698046,
|
"Kelp Forest top left area, bulb in the top left clearing": 698046,
|
||||||
"Kelp Forest top left, Jelly Egg": 698185,
|
"Kelp Forest top left area, Jelly Egg": 698185,
|
||||||
}
|
}
|
||||||
|
|
||||||
locations_forest_tl_fp = {
|
locations_forest_tl_fp = {
|
||||||
@@ -332,7 +332,7 @@ class AquariaLocations:
|
|||||||
}
|
}
|
||||||
|
|
||||||
locations_veil_tr_l = {
|
locations_veil_tr_l = {
|
||||||
"The Veil top right area, bulb in the top of the waterfall": 698080,
|
"The Veil top right area, bulb at the top of the waterfall": 698080,
|
||||||
"The Veil top right area, Transturtle": 698210,
|
"The Veil top right area, Transturtle": 698210,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -771,6 +771,7 @@ class AquariaRegions:
|
|||||||
self.__connect_regions("Sunken City left area", "Sunken City boss area",
|
self.__connect_regions("Sunken City left area", "Sunken City boss area",
|
||||||
self.sunken_city_l, self.sunken_city_boss,
|
self.sunken_city_l, self.sunken_city_boss,
|
||||||
lambda state: _has_beast_form(state, self.player) and
|
lambda state: _has_beast_form(state, self.player) and
|
||||||
|
_has_sun_form(state, self.player) and
|
||||||
_has_energy_form(state, self.player) and
|
_has_energy_form(state, self.player) and
|
||||||
_has_bind_song(state, self.player))
|
_has_bind_song(state, self.player))
|
||||||
|
|
||||||
@@ -983,7 +984,7 @@ class AquariaRegions:
|
|||||||
lambda state: _has_damaging_item(state, self.player))
|
lambda state: _has_damaging_item(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("Mithalas City, third urn in the city reserve", self.player),
|
add_rule(self.multiworld.get_location("Mithalas City, third urn in the city reserve", self.player),
|
||||||
lambda state: _has_damaging_item(state, self.player))
|
lambda state: _has_damaging_item(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("Mithalas City, urn in the Cathedral flower tube entrance", self.player),
|
add_rule(self.multiworld.get_location("Mithalas City, urn in the Castle flower tube entrance", self.player),
|
||||||
lambda state: _has_damaging_item(state, self.player))
|
lambda state: _has_damaging_item(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("Mithalas City Castle, urn in the bedroom", self.player),
|
add_rule(self.multiworld.get_location("Mithalas City Castle, urn in the bedroom", self.player),
|
||||||
lambda state: _has_damaging_item(state, self.player))
|
lambda state: _has_damaging_item(state, self.player))
|
||||||
@@ -1023,7 +1024,7 @@ class AquariaRegions:
|
|||||||
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("Sun Worm path, second cliff bulb", self.player),
|
add_rule(self.multiworld.get_location("Sun Worm path, second cliff bulb", self.player),
|
||||||
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("The Veil top right area, bulb in the top of the waterfall", self.player),
|
add_rule(self.multiworld.get_location("The Veil top right area, bulb at the top of the waterfall", self.player),
|
||||||
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
||||||
|
|
||||||
def __adjusting_under_rock_location(self) -> None:
|
def __adjusting_under_rock_location(self) -> None:
|
||||||
@@ -1175,7 +1176,7 @@ class AquariaRegions:
|
|||||||
self.multiworld.get_location("Sun Worm path, second cliff bulb",
|
self.multiworld.get_location("Sun Worm path, second cliff bulb",
|
||||||
self.player).item_rule =\
|
self.player).item_rule =\
|
||||||
lambda item: item.classification != ItemClassification.progression
|
lambda item: item.classification != ItemClassification.progression
|
||||||
self.multiworld.get_location("The Veil top right area, bulb in the top of the waterfall",
|
self.multiworld.get_location("The Veil top right area, bulb at the top of the waterfall",
|
||||||
self.player).item_rule =\
|
self.player).item_rule =\
|
||||||
lambda item: item.classification != ItemClassification.progression
|
lambda item: item.classification != ItemClassification.progression
|
||||||
self.multiworld.get_location("Bubble Cave, bulb in the left cave wall",
|
self.multiworld.get_location("Bubble Cave, bulb in the left cave wall",
|
||||||
|
|||||||
@@ -167,14 +167,10 @@ class AquariaWorld(World):
|
|||||||
self.__pre_fill_item("Transturtle Simon Says", "Arnassi Ruins, Transturtle", precollected)
|
self.__pre_fill_item("Transturtle Simon Says", "Arnassi Ruins, Transturtle", precollected)
|
||||||
self.__pre_fill_item("Transturtle Arnassi Ruins", "Simon Says area, Transturtle", precollected)
|
self.__pre_fill_item("Transturtle Arnassi Ruins", "Simon Says area, Transturtle", precollected)
|
||||||
for name, data in item_table.items():
|
for name, data in item_table.items():
|
||||||
if name in precollected:
|
if name not in self.exclude:
|
||||||
precollected.remove(name)
|
for i in range(data.count):
|
||||||
self.multiworld.itempool.append(self.create_item(self.get_filler_item_name()))
|
item = self.create_item(name)
|
||||||
else:
|
self.multiworld.itempool.append(item)
|
||||||
if name not in self.exclude:
|
|
||||||
for i in range(data.count):
|
|
||||||
item = self.create_item(name)
|
|
||||||
self.multiworld.itempool.append(item)
|
|
||||||
|
|
||||||
def set_rules(self) -> None:
|
def set_rules(self) -> None:
|
||||||
"""
|
"""
|
||||||
|
|||||||
@@ -56,7 +56,7 @@ after_home_water_locations = [
|
|||||||
"Mithalas City, second bulb at the end of the top path",
|
"Mithalas City, second bulb at the end of the top path",
|
||||||
"Mithalas City, bulb in the top path",
|
"Mithalas City, bulb in the top path",
|
||||||
"Mithalas City, Mithalas Pot",
|
"Mithalas City, Mithalas Pot",
|
||||||
"Mithalas City, urn in the Cathedral flower tube entrance",
|
"Mithalas City, urn in the Castle flower tube entrance",
|
||||||
"Mithalas City, Doll",
|
"Mithalas City, Doll",
|
||||||
"Mithalas City, urn inside a home fish pass",
|
"Mithalas City, urn inside a home fish pass",
|
||||||
"Mithalas City Castle, bulb in the flesh hole",
|
"Mithalas City Castle, bulb in the flesh hole",
|
||||||
@@ -93,7 +93,7 @@ after_home_water_locations = [
|
|||||||
"Kelp Forest top left area, bulb in the bottom left clearing",
|
"Kelp Forest top left area, bulb in the bottom left clearing",
|
||||||
"Kelp Forest top left area, bulb in the path down from the top left clearing",
|
"Kelp Forest top left area, bulb in the path down from the top left clearing",
|
||||||
"Kelp Forest top left area, bulb in the top left clearing",
|
"Kelp Forest top left area, bulb in the top left clearing",
|
||||||
"Kelp Forest top left, Jelly Egg",
|
"Kelp Forest top left area, Jelly Egg",
|
||||||
"Kelp Forest top left area, bulb close to the Verse Egg",
|
"Kelp Forest top left area, bulb close to the Verse Egg",
|
||||||
"Kelp Forest top left area, Verse Egg",
|
"Kelp Forest top left area, Verse Egg",
|
||||||
"Kelp Forest top right area, bulb under the rock in the right path",
|
"Kelp Forest top right area, bulb under the rock in the right path",
|
||||||
@@ -125,7 +125,7 @@ after_home_water_locations = [
|
|||||||
"Turtle cave, Urchin Costume",
|
"Turtle cave, Urchin Costume",
|
||||||
"The Veil top right area, bulb in the middle of the wall jump cliff",
|
"The Veil top right area, bulb in the middle of the wall jump cliff",
|
||||||
"The Veil top right area, Golden Starfish",
|
"The Veil top right area, Golden Starfish",
|
||||||
"The Veil top right area, bulb in the top of the waterfall",
|
"The Veil top right area, bulb at the top of the waterfall",
|
||||||
"The Veil top right area, Transturtle",
|
"The Veil top right area, Transturtle",
|
||||||
"The Veil bottom area, bulb in the left path",
|
"The Veil bottom area, bulb in the left path",
|
||||||
"The Veil bottom area, bulb in the spirit path",
|
"The Veil bottom area, bulb in the spirit path",
|
||||||
|
|||||||
@@ -20,14 +20,14 @@ class BeastFormAccessTest(AquariaTestBase):
|
|||||||
"Mithalas City, second bulb at the end of the top path",
|
"Mithalas City, second bulb at the end of the top path",
|
||||||
"Mithalas City, bulb in the top path",
|
"Mithalas City, bulb in the top path",
|
||||||
"Mithalas City, Mithalas Pot",
|
"Mithalas City, Mithalas Pot",
|
||||||
"Mithalas City, urn in the Cathedral flower tube entrance",
|
"Mithalas City, urn in the Castle flower tube entrance",
|
||||||
"Mermog cave, Piranha Egg",
|
"Mermog cave, Piranha Egg",
|
||||||
"Mithalas Cathedral, Mithalan Dress",
|
"Mithalas Cathedral, Mithalan Dress",
|
||||||
"Turtle cave, bulb in Bubble Cliff",
|
"Turtle cave, bulb in Bubble Cliff",
|
||||||
"Turtle cave, Urchin Costume",
|
"Turtle cave, Urchin Costume",
|
||||||
"Sun Worm path, first cliff bulb",
|
"Sun Worm path, first cliff bulb",
|
||||||
"Sun Worm path, second cliff bulb",
|
"Sun Worm path, second cliff bulb",
|
||||||
"The Veil top right area, bulb in the top of the waterfall",
|
"The Veil top right area, bulb at the top of the waterfall",
|
||||||
"Bubble Cave, bulb in the left cave wall",
|
"Bubble Cave, bulb in the left cave wall",
|
||||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||||
"Bubble Cave, Verse Egg",
|
"Bubble Cave, Verse Egg",
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
|||||||
"Final Boss area, bulb in the boss third form room",
|
"Final Boss area, bulb in the boss third form room",
|
||||||
"Sun Worm path, first cliff bulb",
|
"Sun Worm path, first cliff bulb",
|
||||||
"Sun Worm path, second cliff bulb",
|
"Sun Worm path, second cliff bulb",
|
||||||
"The Veil top right area, bulb in the top of the waterfall",
|
"The Veil top right area, bulb at the top of the waterfall",
|
||||||
"Bubble Cave, bulb in the left cave wall",
|
"Bubble Cave, bulb in the left cave wall",
|
||||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||||
"Bubble Cave, Verse Egg",
|
"Bubble Cave, Verse Egg",
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
|||||||
"Final Boss area, bulb in the boss third form room",
|
"Final Boss area, bulb in the boss third form room",
|
||||||
"Sun Worm path, first cliff bulb",
|
"Sun Worm path, first cliff bulb",
|
||||||
"Sun Worm path, second cliff bulb",
|
"Sun Worm path, second cliff bulb",
|
||||||
"The Veil top right area, bulb in the top of the waterfall",
|
"The Veil top right area, bulb at the top of the waterfall",
|
||||||
"Bubble Cave, bulb in the left cave wall",
|
"Bubble Cave, bulb in the left cave wall",
|
||||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||||
"Bubble Cave, Verse Egg",
|
"Bubble Cave, Verse Egg",
|
||||||
|
|||||||
@@ -18,6 +18,9 @@ class SunFormAccessTest(AquariaTestBase):
|
|||||||
"Abyss right area, bulb behind the rock in the whale room",
|
"Abyss right area, bulb behind the rock in the whale room",
|
||||||
"Octopus Cave, Dumbo Egg",
|
"Octopus Cave, Dumbo Egg",
|
||||||
"Beating Octopus Prime",
|
"Beating Octopus Prime",
|
||||||
|
"Sunken City, bulb on top of the boss area",
|
||||||
|
"Beating the Golem",
|
||||||
|
"Sunken City cleared",
|
||||||
"Final Boss area, bulb in the boss third form room",
|
"Final Boss area, bulb in the boss third form room",
|
||||||
"Objective complete"
|
"Objective complete"
|
||||||
]
|
]
|
||||||
|
|||||||
@@ -109,7 +109,7 @@ class BombRushCyberfunkWorld(World):
|
|||||||
def create_items(self):
|
def create_items(self):
|
||||||
rep_locations: int = 87
|
rep_locations: int = 87
|
||||||
if self.options.skip_polo_photos:
|
if self.options.skip_polo_photos:
|
||||||
rep_locations -= 18
|
rep_locations -= 17
|
||||||
|
|
||||||
self.options.total_rep.round_to_nearest_step()
|
self.options.total_rep.round_to_nearest_step()
|
||||||
rep_counts = self.options.total_rep.get_rep_item_counts(self.random, rep_locations)
|
rep_counts = self.options.total_rep.get_rep_item_counts(self.random, rep_locations)
|
||||||
@@ -157,7 +157,7 @@ class BombRushCyberfunkWorld(World):
|
|||||||
self.get_region(n).add_exits(region_exits[n])
|
self.get_region(n).add_exits(region_exits[n])
|
||||||
|
|
||||||
for index, loc in enumerate(location_table):
|
for index, loc in enumerate(location_table):
|
||||||
if self.options.skip_polo_photos and "Polo" in loc["name"]:
|
if self.options.skip_polo_photos and "Polo" in loc["game_id"]:
|
||||||
continue
|
continue
|
||||||
stage: Region = self.get_region(loc["stage"])
|
stage: Region = self.get_region(loc["stage"])
|
||||||
stage.add_locations({loc["name"]: base_id + index})
|
stage.add_locations({loc["name"]: base_id + index})
|
||||||
|
|||||||
@@ -146,7 +146,7 @@ class Castlevania64Client(BizHawkClient):
|
|||||||
text_color = bytearray([0xA2, 0x0B])
|
text_color = bytearray([0xA2, 0x0B])
|
||||||
else:
|
else:
|
||||||
text_color = bytearray([0xA2, 0x02])
|
text_color = bytearray([0xA2, 0x02])
|
||||||
received_text, num_lines = cv64_text_wrap(f"{ctx.item_names.lookup_in_slot(next_item.item)}\n"
|
received_text, num_lines = cv64_text_wrap(f"{ctx.item_names.lookup_in_game(next_item.item)}\n"
|
||||||
f"from {ctx.player_names[next_item.player]}", 96)
|
f"from {ctx.player_names[next_item.player]}", 96)
|
||||||
await bizhawk.guarded_write(ctx.bizhawk_ctx,
|
await bizhawk.guarded_write(ctx.bizhawk_ctx,
|
||||||
[(0x389BE1, [next_item.item & 0xFF], "RDRAM"),
|
[(0x389BE1, [next_item.item & 0xFF], "RDRAM"),
|
||||||
|
|||||||
@@ -86,7 +86,7 @@ class DKC3SNIClient(SNIClient):
|
|||||||
|
|
||||||
for new_check_id in new_checks:
|
for new_check_id in new_checks:
|
||||||
ctx.locations_checked.add(new_check_id)
|
ctx.locations_checked.add(new_check_id)
|
||||||
location = ctx.location_names.lookup_in_slot(new_check_id)
|
location = ctx.location_names.lookup_in_game(new_check_id)
|
||||||
snes_logger.info(
|
snes_logger.info(
|
||||||
f'New Check: {location} ({len(ctx.locations_checked)}/{len(ctx.missing_locations) + len(ctx.checked_locations)})')
|
f'New Check: {location} ({len(ctx.locations_checked)}/{len(ctx.missing_locations) + len(ctx.checked_locations)})')
|
||||||
await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": [new_check_id]}])
|
await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": [new_check_id]}])
|
||||||
@@ -99,7 +99,7 @@ class DKC3SNIClient(SNIClient):
|
|||||||
item = ctx.items_received[recv_index]
|
item = ctx.items_received[recv_index]
|
||||||
recv_index += 1
|
recv_index += 1
|
||||||
logging.info('Received %s from %s (%s) (%d/%d in list)' % (
|
logging.info('Received %s from %s (%s) (%d/%d in list)' % (
|
||||||
color(ctx.item_names.lookup_in_slot(item.item), 'red', 'bold'),
|
color(ctx.item_names.lookup_in_game(item.item), 'red', 'bold'),
|
||||||
color(ctx.player_names[item.player], 'yellow'),
|
color(ctx.player_names[item.player], 'yellow'),
|
||||||
ctx.location_names.lookup_in_slot(item.location, item.player), recv_index, len(ctx.items_received)))
|
ctx.location_names.lookup_in_slot(item.location, item.player), recv_index, len(ctx.items_received)))
|
||||||
|
|
||||||
|
|||||||
@@ -247,7 +247,7 @@ async def game_watcher(ctx: FactorioContext):
|
|||||||
if ctx.locations_checked != research_data:
|
if ctx.locations_checked != research_data:
|
||||||
bridge_logger.debug(
|
bridge_logger.debug(
|
||||||
f"New researches done: "
|
f"New researches done: "
|
||||||
f"{[ctx.location_names.lookup_in_slot(rid) for rid in research_data - ctx.locations_checked]}")
|
f"{[ctx.location_names.lookup_in_game(rid) for rid in research_data - ctx.locations_checked]}")
|
||||||
ctx.locations_checked = research_data
|
ctx.locations_checked = research_data
|
||||||
await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": tuple(research_data)}])
|
await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": tuple(research_data)}])
|
||||||
death_link_tick = data.get("death_link_tick", 0)
|
death_link_tick = data.get("death_link_tick", 0)
|
||||||
@@ -360,7 +360,7 @@ async def factorio_server_watcher(ctx: FactorioContext):
|
|||||||
transfer_item: NetworkItem = ctx.items_received[ctx.send_index]
|
transfer_item: NetworkItem = ctx.items_received[ctx.send_index]
|
||||||
item_id = transfer_item.item
|
item_id = transfer_item.item
|
||||||
player_name = ctx.player_names[transfer_item.player]
|
player_name = ctx.player_names[transfer_item.player]
|
||||||
item_name = ctx.item_names.lookup_in_slot(item_id)
|
item_name = ctx.item_names.lookup_in_game(item_id)
|
||||||
factorio_server_logger.info(f"Sending {item_name} to Nauvis from {player_name}.")
|
factorio_server_logger.info(f"Sending {item_name} to Nauvis from {player_name}.")
|
||||||
commands[ctx.send_index] = f"/ap-get-technology {item_name}\t{ctx.send_index}\t{player_name}"
|
commands[ctx.send_index] = f"/ap-get-technology {item_name}\t{ctx.send_index}\t{player_name}"
|
||||||
ctx.send_index += 1
|
ctx.send_index += 1
|
||||||
|
|||||||
@@ -64,3 +64,4 @@ item_name_groups = ({
|
|||||||
})
|
})
|
||||||
item_name_groups['Horizontal'] = item_name_groups['Cloak'] | item_name_groups['CDash']
|
item_name_groups['Horizontal'] = item_name_groups['Cloak'] | item_name_groups['CDash']
|
||||||
item_name_groups['Vertical'] = item_name_groups['Claw'] | {'Monarch_Wings'}
|
item_name_groups['Vertical'] = item_name_groups['Claw'] | {'Monarch_Wings'}
|
||||||
|
item_name_groups['Skills'] |= item_name_groups['Vertical'] | item_name_groups['Horizontal']
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ import typing
|
|||||||
import re
|
import re
|
||||||
from .ExtractedData import logic_options, starts, pool_options
|
from .ExtractedData import logic_options, starts, pool_options
|
||||||
from .Rules import cost_terms
|
from .Rules import cost_terms
|
||||||
|
from schema import And, Schema, Optional
|
||||||
|
|
||||||
from Options import Option, DefaultOnToggle, Toggle, Choice, Range, OptionDict, NamedRange, DeathLink
|
from Options import Option, DefaultOnToggle, Toggle, Choice, Range, OptionDict, NamedRange, DeathLink
|
||||||
from .Charms import vanilla_costs, names as charm_names
|
from .Charms import vanilla_costs, names as charm_names
|
||||||
@@ -212,7 +213,7 @@ class MinimumEggPrice(Range):
|
|||||||
Only takes effect if the EggSlotShops option is greater than 0."""
|
Only takes effect if the EggSlotShops option is greater than 0."""
|
||||||
display_name = "Minimum Egg Price"
|
display_name = "Minimum Egg Price"
|
||||||
range_start = 1
|
range_start = 1
|
||||||
range_end = 21
|
range_end = 20
|
||||||
default = 1
|
default = 1
|
||||||
|
|
||||||
|
|
||||||
@@ -296,6 +297,9 @@ class PlandoCharmCosts(OptionDict):
|
|||||||
This is set after any random Charm Notch costs, if applicable."""
|
This is set after any random Charm Notch costs, if applicable."""
|
||||||
display_name = "Charm Notch Cost Plando"
|
display_name = "Charm Notch Cost Plando"
|
||||||
valid_keys = frozenset(charm_names)
|
valid_keys = frozenset(charm_names)
|
||||||
|
schema = Schema({
|
||||||
|
Optional(name): And(int, lambda n: 6 >= n >= 0) for name in charm_names
|
||||||
|
})
|
||||||
|
|
||||||
def get_costs(self, charm_costs: typing.List[int]) -> typing.List[int]:
|
def get_costs(self, charm_costs: typing.List[int]) -> typing.List[int]:
|
||||||
for name, cost in self.value.items():
|
for name, cost in self.value.items():
|
||||||
|
|||||||
@@ -330,7 +330,7 @@ class KDL3SNIClient(SNIClient):
|
|||||||
item = ctx.items_received[recv_amount]
|
item = ctx.items_received[recv_amount]
|
||||||
recv_amount += 1
|
recv_amount += 1
|
||||||
logging.info('Received %s from %s (%s) (%d/%d in list)' % (
|
logging.info('Received %s from %s (%s) (%d/%d in list)' % (
|
||||||
color(ctx.item_names.lookup_in_slot(item.item), 'red', 'bold'),
|
color(ctx.item_names.lookup_in_game(item.item), 'red', 'bold'),
|
||||||
color(ctx.player_names[item.player], 'yellow'),
|
color(ctx.player_names[item.player], 'yellow'),
|
||||||
ctx.location_names.lookup_in_slot(item.location, item.player), recv_amount, len(ctx.items_received)))
|
ctx.location_names.lookup_in_slot(item.location, item.player), recv_amount, len(ctx.items_received)))
|
||||||
|
|
||||||
@@ -415,7 +415,7 @@ class KDL3SNIClient(SNIClient):
|
|||||||
|
|
||||||
for new_check_id in new_checks:
|
for new_check_id in new_checks:
|
||||||
ctx.locations_checked.add(new_check_id)
|
ctx.locations_checked.add(new_check_id)
|
||||||
location = ctx.location_names.lookup_in_slot(new_check_id)
|
location = ctx.location_names.lookup_in_game(new_check_id)
|
||||||
snes_logger.info(
|
snes_logger.info(
|
||||||
f'New Check: {location} ({len(ctx.locations_checked)}/'
|
f'New Check: {location} ({len(ctx.locations_checked)}/'
|
||||||
f'{len(ctx.missing_locations) + len(ctx.checked_locations)})')
|
f'{len(ctx.missing_locations) + len(ctx.checked_locations)})')
|
||||||
|
|||||||
@@ -308,14 +308,14 @@ class CorSkipToggle(Toggle):
|
|||||||
|
|
||||||
Full Cor Skip is also affected by this Toggle.
|
Full Cor Skip is also affected by this Toggle.
|
||||||
"""
|
"""
|
||||||
display_name = "CoR Skip Toggle."
|
display_name = "CoR Skip Toggle"
|
||||||
default = False
|
default = False
|
||||||
|
|
||||||
|
|
||||||
class CustomItemPoolQuantity(ItemDict):
|
class CustomItemPoolQuantity(ItemDict):
|
||||||
"""Add more of an item into the itempool. Note: You cannot take out items from the pool."""
|
"""Add more of an item into the itempool. Note: You cannot take out items from the pool."""
|
||||||
display_name = "Custom Item Pool"
|
display_name = "Custom Item Pool"
|
||||||
verify_item_name = True
|
valid_keys = default_itempool_option.keys()
|
||||||
default = default_itempool_option
|
default = default_itempool_option
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -430,13 +430,13 @@ class KH2World(World):
|
|||||||
"""
|
"""
|
||||||
for item, value in self.options.start_inventory.value.items():
|
for item, value in self.options.start_inventory.value.items():
|
||||||
if item in ActionAbility_Table \
|
if item in ActionAbility_Table \
|
||||||
or item in SupportAbility_Table or exclusion_item_table["StatUps"] \
|
or item in SupportAbility_Table or item in exclusion_item_table["StatUps"] \
|
||||||
or item in DonaldAbility_Table or item in GoofyAbility_Table:
|
or item in DonaldAbility_Table or item in GoofyAbility_Table:
|
||||||
# cannot have more than the quantity for abilties
|
# cannot have more than the quantity for abilties
|
||||||
if value > item_dictionary_table[item].quantity:
|
if value > item_dictionary_table[item].quantity:
|
||||||
logging.info(
|
logging.info(
|
||||||
f"{self.multiworld.get_file_safe_player_name(self.player)} cannot have more than {item_dictionary_table[item].quantity} of {item}"
|
f"{self.multiworld.get_file_safe_player_name(self.player)} cannot have more than {item_dictionary_table[item].quantity} of {item}."
|
||||||
f"Changing the amount to the max amount")
|
f" Changing the amount to the max amount")
|
||||||
value = item_dictionary_table[item].quantity
|
value = item_dictionary_table[item].quantity
|
||||||
self.item_quantity_dict[item] -= value
|
self.item_quantity_dict[item] -= value
|
||||||
|
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ import typing
|
|||||||
import bsdiff4
|
import bsdiff4
|
||||||
|
|
||||||
import settings
|
import settings
|
||||||
from BaseClasses import Entrance, Item, ItemClassification, Location, Tutorial
|
from BaseClasses import Entrance, Item, ItemClassification, Location, Tutorial, MultiWorld
|
||||||
from Fill import fill_restrictive
|
from Fill import fill_restrictive
|
||||||
from worlds.AutoWorld import WebWorld, World
|
from worlds.AutoWorld import WebWorld, World
|
||||||
from .Common import *
|
from .Common import *
|
||||||
@@ -24,7 +24,7 @@ from .LADXR.worldSetup import WorldSetup as LADXRWorldSetup
|
|||||||
from .Locations import (LinksAwakeningLocation, LinksAwakeningRegion,
|
from .Locations import (LinksAwakeningLocation, LinksAwakeningRegion,
|
||||||
create_regions_from_ladxr, get_locations_to_id)
|
create_regions_from_ladxr, get_locations_to_id)
|
||||||
from .Options import DungeonItemShuffle, links_awakening_options, ShuffleInstruments
|
from .Options import DungeonItemShuffle, links_awakening_options, ShuffleInstruments
|
||||||
from .Rom import LADXDeltaPatch
|
from .Rom import LADXDeltaPatch, get_base_rom_path
|
||||||
|
|
||||||
DEVELOPER_MODE = False
|
DEVELOPER_MODE = False
|
||||||
|
|
||||||
@@ -433,6 +433,12 @@ class LinksAwakeningWorld(World):
|
|||||||
|
|
||||||
return "TRADING_ITEM_LETTER"
|
return "TRADING_ITEM_LETTER"
|
||||||
|
|
||||||
|
@classmethod
|
||||||
|
def stage_assert_generate(cls, multiworld: MultiWorld):
|
||||||
|
rom_file = get_base_rom_path()
|
||||||
|
if not os.path.exists(rom_file):
|
||||||
|
raise FileNotFoundError(rom_file)
|
||||||
|
|
||||||
def generate_output(self, output_directory: str):
|
def generate_output(self, output_directory: str):
|
||||||
# copy items back to locations
|
# copy items back to locations
|
||||||
for r in self.multiworld.get_regions(self.player):
|
for r in self.multiworld.get_regions(self.player):
|
||||||
|
|||||||
@@ -16,6 +16,7 @@ from .regions import create_regions
|
|||||||
|
|
||||||
class LingoWebWorld(WebWorld):
|
class LingoWebWorld(WebWorld):
|
||||||
option_groups = lingo_option_groups
|
option_groups = lingo_option_groups
|
||||||
|
rich_text_options_doc = True
|
||||||
theme = "grass"
|
theme = "grass"
|
||||||
tutorials = [Tutorial(
|
tutorials = [Tutorial(
|
||||||
"Multiworld Setup Guide",
|
"Multiworld Setup Guide",
|
||||||
|
|||||||
@@ -9,8 +9,12 @@ from .items import TRAP_ITEMS
|
|||||||
|
|
||||||
class ShuffleDoors(Choice):
|
class ShuffleDoors(Choice):
|
||||||
"""If on, opening doors will require their respective "keys".
|
"""If on, opening doors will require their respective "keys".
|
||||||
In "simple", doors are sorted into logical groups, which are all opened by receiving an item.
|
|
||||||
In "complex", the items are much more granular, and will usually only open a single door each."""
|
- **Simple:** Doors are sorted into logical groups, which are all opened by
|
||||||
|
receiving an item.
|
||||||
|
- **Complex:** The items are much more granular, and will usually only open
|
||||||
|
a single door each.
|
||||||
|
"""
|
||||||
display_name = "Shuffle Doors"
|
display_name = "Shuffle Doors"
|
||||||
option_none = 0
|
option_none = 0
|
||||||
option_simple = 1
|
option_simple = 1
|
||||||
@@ -19,24 +23,37 @@ class ShuffleDoors(Choice):
|
|||||||
|
|
||||||
class ProgressiveOrangeTower(DefaultOnToggle):
|
class ProgressiveOrangeTower(DefaultOnToggle):
|
||||||
"""When "Shuffle Doors" is on, this setting governs the manner in which the Orange Tower floors open up.
|
"""When "Shuffle Doors" is on, this setting governs the manner in which the Orange Tower floors open up.
|
||||||
If off, there is an item for each floor of the tower, and each floor's item is the only one needed to access that floor.
|
|
||||||
If on, there are six progressive items, which open up the tower from the bottom floor upward.
|
- **Off:** There is an item for each floor of the tower, and each floor's
|
||||||
|
item is the only one needed to access that floor.
|
||||||
|
- **On:** There are six progressive items, which open up the tower from the
|
||||||
|
bottom floor upward.
|
||||||
"""
|
"""
|
||||||
display_name = "Progressive Orange Tower"
|
display_name = "Progressive Orange Tower"
|
||||||
|
|
||||||
|
|
||||||
class ProgressiveColorful(DefaultOnToggle):
|
class ProgressiveColorful(DefaultOnToggle):
|
||||||
"""When "Shuffle Doors" is on "complex", this setting governs the manner in which The Colorful opens up.
|
"""When "Shuffle Doors" is on "complex", this setting governs the manner in which The Colorful opens up.
|
||||||
If off, there is an item for each room of The Colorful, meaning that random rooms in the middle of the sequence can open up without giving you access to them.
|
|
||||||
If on, there are ten progressive items, which open up the sequence from White forward."""
|
- **Off:** There is an item for each room of The Colorful, meaning that
|
||||||
|
random rooms in the middle of the sequence can open up without giving you
|
||||||
|
access to them.
|
||||||
|
- **On:** There are ten progressive items, which open up the sequence from
|
||||||
|
White forward.
|
||||||
|
"""
|
||||||
display_name = "Progressive Colorful"
|
display_name = "Progressive Colorful"
|
||||||
|
|
||||||
|
|
||||||
class LocationChecks(Choice):
|
class LocationChecks(Choice):
|
||||||
"""Determines what locations are available.
|
"""Determines what locations are available.
|
||||||
On "normal", there will be a location check for each panel set that would ordinarily open a door, as well as for achievement panels and a small handful of other panels.
|
|
||||||
On "reduced", many of the locations that are associated with opening doors are removed.
|
- **Normal:** There will be a location check for each panel set that would
|
||||||
On "insanity", every individual panel in the game is a location check."""
|
ordinarily open a door, as well as for achievement panels and a small
|
||||||
|
handful of other panels.
|
||||||
|
- **Reduced:** Many of the locations that are associated with opening doors
|
||||||
|
are removed.
|
||||||
|
- **Insanity:** Every individual panel in the game is a location check.
|
||||||
|
"""
|
||||||
display_name = "Location Checks"
|
display_name = "Location Checks"
|
||||||
option_normal = 0
|
option_normal = 0
|
||||||
option_reduced = 1
|
option_reduced = 1
|
||||||
@@ -44,16 +61,20 @@ class LocationChecks(Choice):
|
|||||||
|
|
||||||
|
|
||||||
class ShuffleColors(DefaultOnToggle):
|
class ShuffleColors(DefaultOnToggle):
|
||||||
"""
|
"""If on, an item is added to the pool for every puzzle color (besides White).
|
||||||
If on, an item is added to the pool for every puzzle color (besides White).
|
|
||||||
You will need to unlock the requisite colors in order to be able to solve puzzles of that color.
|
You will need to unlock the requisite colors in order to be able to solve
|
||||||
|
puzzles of that color.
|
||||||
"""
|
"""
|
||||||
display_name = "Shuffle Colors"
|
display_name = "Shuffle Colors"
|
||||||
|
|
||||||
|
|
||||||
class ShufflePanels(Choice):
|
class ShufflePanels(Choice):
|
||||||
"""If on, the puzzles on each panel are randomized.
|
"""If on, the puzzles on each panel are randomized.
|
||||||
On "rearrange", the puzzles are the same as the ones in the base game, but are placed in different areas."""
|
|
||||||
|
On "rearrange", the puzzles are the same as the ones in the base game, but
|
||||||
|
are placed in different areas.
|
||||||
|
"""
|
||||||
display_name = "Shuffle Panels"
|
display_name = "Shuffle Panels"
|
||||||
option_none = 0
|
option_none = 0
|
||||||
option_rearrange = 1
|
option_rearrange = 1
|
||||||
@@ -66,22 +87,26 @@ class ShufflePaintings(Toggle):
|
|||||||
|
|
||||||
class EnablePilgrimage(Toggle):
|
class EnablePilgrimage(Toggle):
|
||||||
"""Determines how the pilgrimage works.
|
"""Determines how the pilgrimage works.
|
||||||
If on, you are required to complete a pilgrimage in order to access the Pilgrim Antechamber.
|
|
||||||
If off, the pilgrimage will be deactivated, and the sun painting will be added to the pool, even if door shuffle is off."""
|
- **On:** You are required to complete a pilgrimage in order to access the
|
||||||
|
Pilgrim Antechamber.
|
||||||
|
- **Off:** The pilgrimage will be deactivated, and the sun painting will be
|
||||||
|
added to the pool, even if door shuffle is off.
|
||||||
|
"""
|
||||||
display_name = "Enable Pilgrimage"
|
display_name = "Enable Pilgrimage"
|
||||||
|
|
||||||
|
|
||||||
class PilgrimageAllowsRoofAccess(DefaultOnToggle):
|
class PilgrimageAllowsRoofAccess(DefaultOnToggle):
|
||||||
"""
|
"""If on, you may use the Crossroads roof access during a pilgrimage (and you may be expected to do so).
|
||||||
If on, you may use the Crossroads roof access during a pilgrimage (and you may be expected to do so).
|
|
||||||
Otherwise, pilgrimage will be deactivated when going up the stairs.
|
Otherwise, pilgrimage will be deactivated when going up the stairs.
|
||||||
"""
|
"""
|
||||||
display_name = "Allow Roof Access for Pilgrimage"
|
display_name = "Allow Roof Access for Pilgrimage"
|
||||||
|
|
||||||
|
|
||||||
class PilgrimageAllowsPaintings(DefaultOnToggle):
|
class PilgrimageAllowsPaintings(DefaultOnToggle):
|
||||||
"""
|
"""If on, you may use paintings during a pilgrimage (and you may be expected to do so).
|
||||||
If on, you may use paintings during a pilgrimage (and you may be expected to do so).
|
|
||||||
Otherwise, pilgrimage will be deactivated when going through a painting.
|
Otherwise, pilgrimage will be deactivated when going through a painting.
|
||||||
"""
|
"""
|
||||||
display_name = "Allow Paintings for Pilgrimage"
|
display_name = "Allow Paintings for Pilgrimage"
|
||||||
@@ -89,11 +114,17 @@ class PilgrimageAllowsPaintings(DefaultOnToggle):
|
|||||||
|
|
||||||
class SunwarpAccess(Choice):
|
class SunwarpAccess(Choice):
|
||||||
"""Determines how access to sunwarps works.
|
"""Determines how access to sunwarps works.
|
||||||
On "normal", all sunwarps are enabled from the start.
|
|
||||||
On "disabled", all sunwarps are disabled. Pilgrimage must be disabled when this is used.
|
- **Normal:** All sunwarps are enabled from the start.
|
||||||
On "unlock", sunwarps start off disabled, and all six activate once you receive an item.
|
- **Disabled:** All sunwarps are disabled. Pilgrimage must be disabled when
|
||||||
On "individual", sunwarps start off disabled, and each has a corresponding item that unlocks it.
|
this is used.
|
||||||
On "progressive", sunwarps start off disabled, and they unlock in order using a progressive item."""
|
- **Unlock:** Sunwarps start off disabled, and all six activate once you
|
||||||
|
receive an item.
|
||||||
|
- **Individual:** Sunwarps start off disabled, and each has a corresponding
|
||||||
|
item that unlocks it.
|
||||||
|
- **Progressive:** Sunwarps start off disabled, and they unlock in order
|
||||||
|
using a progressive item.
|
||||||
|
"""
|
||||||
display_name = "Sunwarp Access"
|
display_name = "Sunwarp Access"
|
||||||
option_normal = 0
|
option_normal = 0
|
||||||
option_disabled = 1
|
option_disabled = 1
|
||||||
@@ -109,10 +140,16 @@ class ShuffleSunwarps(Toggle):
|
|||||||
|
|
||||||
class VictoryCondition(Choice):
|
class VictoryCondition(Choice):
|
||||||
"""Change the victory condition.
|
"""Change the victory condition.
|
||||||
On "the_end", the goal is to solve THE END at the top of the tower.
|
|
||||||
On "the_master", the goal is to solve THE MASTER at the top of the tower, after getting the number of achievements specified in the Mastery Achievements option.
|
- **The End:** the goal is to solve THE END at the top of the tower.
|
||||||
On "level_2", the goal is to solve LEVEL 2 in the second room, after solving the number of panels specified in the Level 2 Requirement option.
|
- **The Master:** The goal is to solve THE MASTER at the top of the tower,
|
||||||
On "pilgrimage", the goal is to solve PILGRIM in the Pilgrim Antechamber, typically after performing a Pilgrimage."""
|
after getting the number of achievements specified in the Mastery
|
||||||
|
Achievements option.
|
||||||
|
- **Level 2:** The goal is to solve LEVEL 2 in the second room, after
|
||||||
|
solving the number of panels specified in the Level 2 Requirement option.
|
||||||
|
- **Pilgrimage:** The goal is to solve PILGRIM in the Pilgrim Antechamber,
|
||||||
|
typically after performing a Pilgrimage.
|
||||||
|
"""
|
||||||
display_name = "Victory Condition"
|
display_name = "Victory Condition"
|
||||||
option_the_end = 0
|
option_the_end = 0
|
||||||
option_the_master = 1
|
option_the_master = 1
|
||||||
@@ -122,9 +159,12 @@ class VictoryCondition(Choice):
|
|||||||
|
|
||||||
class MasteryAchievements(Range):
|
class MasteryAchievements(Range):
|
||||||
"""The number of achievements required to unlock THE MASTER.
|
"""The number of achievements required to unlock THE MASTER.
|
||||||
In the base game, 21 achievements are needed.
|
|
||||||
If you include The Scientific and The Unchallenged, which are in the base game but are not counted for mastery, 23 would be required.
|
- In the base game, 21 achievements are needed.
|
||||||
If you include the custom achievement (The Wanderer), 24 would be required.
|
- If you include The Scientific and The Unchallenged, which are in the base
|
||||||
|
game but are not counted for mastery, 23 would be required.
|
||||||
|
- If you include the custom achievement (The Wanderer), 24 would be
|
||||||
|
required.
|
||||||
"""
|
"""
|
||||||
display_name = "Mastery Achievements"
|
display_name = "Mastery Achievements"
|
||||||
range_start = 1
|
range_start = 1
|
||||||
@@ -134,9 +174,10 @@ class MasteryAchievements(Range):
|
|||||||
|
|
||||||
class Level2Requirement(Range):
|
class Level2Requirement(Range):
|
||||||
"""The number of panel solves required to unlock LEVEL 2.
|
"""The number of panel solves required to unlock LEVEL 2.
|
||||||
In the base game, 223 are needed.
|
|
||||||
Note that this count includes ANOTHER TRY.
|
In the base game, 223 are needed. Note that this count includes ANOTHER TRY.
|
||||||
When set to 1, the panel hunt is disabled, and you can access LEVEL 2 for free.
|
When set to 1, the panel hunt is disabled, and you can access LEVEL 2 for
|
||||||
|
free.
|
||||||
"""
|
"""
|
||||||
display_name = "Level 2 Requirement"
|
display_name = "Level 2 Requirement"
|
||||||
range_start = 1
|
range_start = 1
|
||||||
@@ -145,9 +186,10 @@ class Level2Requirement(Range):
|
|||||||
|
|
||||||
|
|
||||||
class EarlyColorHallways(Toggle):
|
class EarlyColorHallways(Toggle):
|
||||||
"""
|
"""When on, a painting warp to the color hallways area will appear in the starting room.
|
||||||
When on, a painting warp to the color hallways area will appear in the starting room.
|
|
||||||
This lets you avoid being trapped in the starting room for long periods of time when door shuffle is on.
|
This lets you avoid being trapped in the starting room for long periods of
|
||||||
|
time when door shuffle is on.
|
||||||
"""
|
"""
|
||||||
display_name = "Early Color Hallways"
|
display_name = "Early Color Hallways"
|
||||||
|
|
||||||
@@ -161,8 +203,8 @@ class TrapPercentage(Range):
|
|||||||
|
|
||||||
|
|
||||||
class TrapWeights(OptionDict):
|
class TrapWeights(OptionDict):
|
||||||
"""
|
"""Specify the distribution of traps that should be placed into the pool.
|
||||||
Specify the distribution of traps that should be placed into the pool.
|
|
||||||
If you don't want a specific type of trap, set the weight to zero.
|
If you don't want a specific type of trap, set the weight to zero.
|
||||||
"""
|
"""
|
||||||
display_name = "Trap Weights"
|
display_name = "Trap Weights"
|
||||||
|
|||||||
@@ -49,8 +49,8 @@ class TestMasteryBlocksDependents(LingoTestBase):
|
|||||||
def test_requirement(self):
|
def test_requirement(self):
|
||||||
self.collect_all_but("Gray")
|
self.collect_all_but("Gray")
|
||||||
self.assertFalse(self.can_reach_location("Orange Tower Basement - THE LIBRARY"))
|
self.assertFalse(self.can_reach_location("Orange Tower Basement - THE LIBRARY"))
|
||||||
self.assertFalse(self.can_reach_location("Orange Tower Seventh Floor - MASTERY"))
|
self.assertFalse(self.can_reach_location("The Fearless - MASTERY"))
|
||||||
|
|
||||||
self.collect_by_name("Gray")
|
self.collect_by_name("Gray")
|
||||||
self.assertTrue(self.can_reach_location("Orange Tower Basement - THE LIBRARY"))
|
self.assertTrue(self.can_reach_location("Orange Tower Basement - THE LIBRARY"))
|
||||||
self.assertTrue(self.can_reach_location("Orange Tower Seventh Floor - MASTERY"))
|
self.assertTrue(self.can_reach_location("The Fearless - MASTERY"))
|
||||||
|
|||||||
@@ -147,7 +147,7 @@ class L2ACSNIClient(SNIClient):
|
|||||||
snes_items_received += 1
|
snes_items_received += 1
|
||||||
|
|
||||||
snes_logger.info("Received %s from %s (%s) (%d/%d in list)" % (
|
snes_logger.info("Received %s from %s (%s) (%d/%d in list)" % (
|
||||||
ctx.item_names.lookup_in_slot(item.item),
|
ctx.item_names.lookup_in_game(item.item),
|
||||||
ctx.player_names[item.player],
|
ctx.player_names[item.player],
|
||||||
ctx.location_names.lookup_in_slot(item.location, item.player),
|
ctx.location_names.lookup_in_slot(item.location, item.player),
|
||||||
snes_items_received, len(ctx.items_received)))
|
snes_items_received, len(ctx.items_received)))
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ from schema import And, Optional, Or, Schema
|
|||||||
|
|
||||||
from Options import Accessibility, Choice, DeathLinkMixin, DefaultOnToggle, OptionDict, PerGameCommonOptions, \
|
from Options import Accessibility, Choice, DeathLinkMixin, DefaultOnToggle, OptionDict, PerGameCommonOptions, \
|
||||||
PlandoConnections, Range, StartInventoryPool, Toggle, Visibility
|
PlandoConnections, Range, StartInventoryPool, Toggle, Visibility
|
||||||
from worlds.messenger.portals import CHECKPOINTS, PORTALS, SHOP_POINTS
|
from .portals import CHECKPOINTS, PORTALS, SHOP_POINTS
|
||||||
|
|
||||||
|
|
||||||
class MessengerAccessibility(Accessibility):
|
class MessengerAccessibility(Accessibility):
|
||||||
|
|||||||
@@ -306,8 +306,7 @@ def write_tokens(world: "MLSSWorld", patch: MLSSProcedurePatch) -> None:
|
|||||||
if world.options.scale_stats:
|
if world.options.scale_stats:
|
||||||
patch.write_token(APTokenTypes.WRITE, 0xD00002, bytes([0x1]))
|
patch.write_token(APTokenTypes.WRITE, 0xD00002, bytes([0x1]))
|
||||||
|
|
||||||
if world.options.xp_multiplier:
|
patch.write_token(APTokenTypes.WRITE, 0xD00003, bytes([world.options.xp_multiplier.value]))
|
||||||
patch.write_token(APTokenTypes.WRITE, 0xD00003, bytes([world.options.xp_multiplier.value]))
|
|
||||||
|
|
||||||
if world.options.tattle_hp:
|
if world.options.tattle_hp:
|
||||||
patch.write_token(APTokenTypes.WRITE, 0xD00000, bytes([0x1]))
|
patch.write_token(APTokenTypes.WRITE, 0xD00000, bytes([0x1]))
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user