mirror of
https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-03-25 05:23:24 -07:00
Compare commits
10 Commits
NewSoupVi-
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archipidle
| Author | SHA1 | Date | |
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c562c5cde9 | ||
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fc46eb4329 | ||
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5aa137be52 | ||
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37fbe9fe8f | ||
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4b65469dbb | ||
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f735776143 | ||
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96b0a604a2 | ||
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2f6dfd5d29 | ||
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5d5a5fd705 | ||
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3d06b1798a |
61
.github/workflows/build.yml
vendored
61
.github/workflows/build.yml
vendored
@@ -36,15 +36,10 @@ jobs:
|
|||||||
run: |
|
run: |
|
||||||
Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/${Env:ENEMIZER_VERSION}/win-x64.zip -OutFile enemizer.zip
|
Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/${Env:ENEMIZER_VERSION}/win-x64.zip -OutFile enemizer.zip
|
||||||
Expand-Archive -Path enemizer.zip -DestinationPath EnemizerCLI -Force
|
Expand-Archive -Path enemizer.zip -DestinationPath EnemizerCLI -Force
|
||||||
choco install innosetup --version=6.2.2 --allow-downgrade
|
|
||||||
- name: Build
|
- name: Build
|
||||||
run: |
|
run: |
|
||||||
python -m pip install --upgrade pip
|
python -m pip install --upgrade pip
|
||||||
python setup.py build_exe --yes
|
python setup.py build_exe --yes
|
||||||
if ( $? -eq $false ) {
|
|
||||||
Write-Error "setup.py failed!"
|
|
||||||
exit 1
|
|
||||||
}
|
|
||||||
$NAME="$(ls build | Select-String -Pattern 'exe')".Split('.',2)[1]
|
$NAME="$(ls build | Select-String -Pattern 'exe')".Split('.',2)[1]
|
||||||
$ZIP_NAME="Archipelago_$NAME.7z"
|
$ZIP_NAME="Archipelago_$NAME.7z"
|
||||||
echo "$NAME -> $ZIP_NAME"
|
echo "$NAME -> $ZIP_NAME"
|
||||||
@@ -54,6 +49,12 @@ jobs:
|
|||||||
Rename-Item "exe.$NAME" Archipelago
|
Rename-Item "exe.$NAME" Archipelago
|
||||||
7z a -mx=9 -mhe=on -ms "../dist/$ZIP_NAME" Archipelago
|
7z a -mx=9 -mhe=on -ms "../dist/$ZIP_NAME" Archipelago
|
||||||
Rename-Item Archipelago "exe.$NAME" # inno_setup.iss expects the original name
|
Rename-Item Archipelago "exe.$NAME" # inno_setup.iss expects the original name
|
||||||
|
- name: Store 7z
|
||||||
|
uses: actions/upload-artifact@v4
|
||||||
|
with:
|
||||||
|
name: ${{ env.ZIP_NAME }}
|
||||||
|
path: dist/${{ env.ZIP_NAME }}
|
||||||
|
retention-days: 7 # keep for 7 days, should be enough
|
||||||
- name: Build Setup
|
- name: Build Setup
|
||||||
run: |
|
run: |
|
||||||
& "${env:ProgramFiles(x86)}\Inno Setup 6\iscc.exe" inno_setup.iss /DNO_SIGNTOOL
|
& "${env:ProgramFiles(x86)}\Inno Setup 6\iscc.exe" inno_setup.iss /DNO_SIGNTOOL
|
||||||
@@ -64,38 +65,11 @@ jobs:
|
|||||||
$contents = Get-ChildItem -Path setups/*.exe -Force -Recurse
|
$contents = Get-ChildItem -Path setups/*.exe -Force -Recurse
|
||||||
$SETUP_NAME=$contents[0].Name
|
$SETUP_NAME=$contents[0].Name
|
||||||
echo "SETUP_NAME=$SETUP_NAME" >> $Env:GITHUB_ENV
|
echo "SETUP_NAME=$SETUP_NAME" >> $Env:GITHUB_ENV
|
||||||
- name: Check build loads expected worlds
|
|
||||||
shell: bash
|
|
||||||
run: |
|
|
||||||
cd build/exe*
|
|
||||||
mv Players/Templates/meta.yaml .
|
|
||||||
ls -1 Players/Templates | sort > setup-player-templates.txt
|
|
||||||
rm -R Players/Templates
|
|
||||||
timeout 30 ./ArchipelagoLauncher "Generate Template Options" || true
|
|
||||||
ls -1 Players/Templates | sort > generated-player-templates.txt
|
|
||||||
cmp setup-player-templates.txt generated-player-templates.txt \
|
|
||||||
|| diff setup-player-templates.txt generated-player-templates.txt
|
|
||||||
mv meta.yaml Players/Templates/
|
|
||||||
- name: Test Generate
|
|
||||||
shell: bash
|
|
||||||
run: |
|
|
||||||
cd build/exe*
|
|
||||||
cp Players/Templates/Clique.yaml Players/
|
|
||||||
timeout 30 ./ArchipelagoGenerate
|
|
||||||
- name: Store 7z
|
|
||||||
uses: actions/upload-artifact@v4
|
|
||||||
with:
|
|
||||||
name: ${{ env.ZIP_NAME }}
|
|
||||||
path: dist/${{ env.ZIP_NAME }}
|
|
||||||
compression-level: 0 # .7z is incompressible by zip
|
|
||||||
if-no-files-found: error
|
|
||||||
retention-days: 7 # keep for 7 days, should be enough
|
|
||||||
- name: Store Setup
|
- name: Store Setup
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: ${{ env.SETUP_NAME }}
|
name: ${{ env.SETUP_NAME }}
|
||||||
path: setups/${{ env.SETUP_NAME }}
|
path: setups/${{ env.SETUP_NAME }}
|
||||||
if-no-files-found: error
|
|
||||||
retention-days: 7 # keep for 7 days, should be enough
|
retention-days: 7 # keep for 7 days, should be enough
|
||||||
|
|
||||||
build-ubuntu2004:
|
build-ubuntu2004:
|
||||||
@@ -136,7 +110,7 @@ jobs:
|
|||||||
echo -e "setup.py dist output:\n `ls dist`"
|
echo -e "setup.py dist output:\n `ls dist`"
|
||||||
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
||||||
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
||||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -cv Archipelago | gzip -8 > ../dist/$TAR_NAME && mv Archipelago "$DIR_NAME")
|
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -czvf ../dist/$TAR_NAME Archipelago && mv Archipelago "$DIR_NAME")
|
||||||
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
||||||
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
||||||
# - copy code above to release.yml -
|
# - copy code above to release.yml -
|
||||||
@@ -144,36 +118,15 @@ jobs:
|
|||||||
run: |
|
run: |
|
||||||
source venv/bin/activate
|
source venv/bin/activate
|
||||||
python setup.py build_exe --yes
|
python setup.py build_exe --yes
|
||||||
- name: Check build loads expected worlds
|
|
||||||
shell: bash
|
|
||||||
run: |
|
|
||||||
cd build/exe*
|
|
||||||
mv Players/Templates/meta.yaml .
|
|
||||||
ls -1 Players/Templates | sort > setup-player-templates.txt
|
|
||||||
rm -R Players/Templates
|
|
||||||
timeout 30 ./ArchipelagoLauncher "Generate Template Options" || true
|
|
||||||
ls -1 Players/Templates | sort > generated-player-templates.txt
|
|
||||||
cmp setup-player-templates.txt generated-player-templates.txt \
|
|
||||||
|| diff setup-player-templates.txt generated-player-templates.txt
|
|
||||||
mv meta.yaml Players/Templates/
|
|
||||||
- name: Test Generate
|
|
||||||
shell: bash
|
|
||||||
run: |
|
|
||||||
cd build/exe*
|
|
||||||
cp Players/Templates/Clique.yaml Players/
|
|
||||||
timeout 30 ./ArchipelagoGenerate
|
|
||||||
- name: Store AppImage
|
- name: Store AppImage
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: ${{ env.APPIMAGE_NAME }}
|
name: ${{ env.APPIMAGE_NAME }}
|
||||||
path: dist/${{ env.APPIMAGE_NAME }}
|
path: dist/${{ env.APPIMAGE_NAME }}
|
||||||
if-no-files-found: error
|
|
||||||
retention-days: 7
|
retention-days: 7
|
||||||
- name: Store .tar.gz
|
- name: Store .tar.gz
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: ${{ env.TAR_NAME }}
|
name: ${{ env.TAR_NAME }}
|
||||||
path: dist/${{ env.TAR_NAME }}
|
path: dist/${{ env.TAR_NAME }}
|
||||||
compression-level: 0 # .gz is incompressible by zip
|
|
||||||
if-no-files-found: error
|
|
||||||
retention-days: 7
|
retention-days: 7
|
||||||
|
|||||||
54
.github/workflows/ctest.yml
vendored
54
.github/workflows/ctest.yml
vendored
@@ -1,54 +0,0 @@
|
|||||||
# Run CMake / CTest C++ unit tests
|
|
||||||
|
|
||||||
name: ctest
|
|
||||||
|
|
||||||
on:
|
|
||||||
push:
|
|
||||||
paths:
|
|
||||||
- '**.cc?'
|
|
||||||
- '**.cpp'
|
|
||||||
- '**.cxx'
|
|
||||||
- '**.hh?'
|
|
||||||
- '**.hpp'
|
|
||||||
- '**.hxx'
|
|
||||||
- '**.CMakeLists'
|
|
||||||
- '.github/workflows/ctest.yml'
|
|
||||||
pull_request:
|
|
||||||
paths:
|
|
||||||
- '**.cc?'
|
|
||||||
- '**.cpp'
|
|
||||||
- '**.cxx'
|
|
||||||
- '**.hh?'
|
|
||||||
- '**.hpp'
|
|
||||||
- '**.hxx'
|
|
||||||
- '**.CMakeLists'
|
|
||||||
- '.github/workflows/ctest.yml'
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
ctest:
|
|
||||||
runs-on: ${{ matrix.os }}
|
|
||||||
name: Test C++ ${{ matrix.os }}
|
|
||||||
|
|
||||||
strategy:
|
|
||||||
fail-fast: false
|
|
||||||
matrix:
|
|
||||||
os: [ubuntu-latest, windows-latest]
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
- uses: ilammy/msvc-dev-cmd@v1
|
|
||||||
if: startsWith(matrix.os,'windows')
|
|
||||||
- uses: Bacondish2023/setup-googletest@v1
|
|
||||||
with:
|
|
||||||
build-type: 'Release'
|
|
||||||
- name: Build tests
|
|
||||||
run: |
|
|
||||||
cd test/cpp
|
|
||||||
mkdir build
|
|
||||||
cmake -S . -B build/ -DCMAKE_BUILD_TYPE=Release
|
|
||||||
cmake --build build/ --config Release
|
|
||||||
ls
|
|
||||||
- name: Run tests
|
|
||||||
run: |
|
|
||||||
cd test/cpp
|
|
||||||
ctest --test-dir build/ -C Release --output-on-failure
|
|
||||||
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
@@ -69,7 +69,7 @@ jobs:
|
|||||||
echo -e "setup.py dist output:\n `ls dist`"
|
echo -e "setup.py dist output:\n `ls dist`"
|
||||||
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
||||||
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
||||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -cv Archipelago | gzip -8 > ../dist/$TAR_NAME && mv Archipelago "$DIR_NAME")
|
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -czvf ../dist/$TAR_NAME Archipelago && mv Archipelago "$DIR_NAME")
|
||||||
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
||||||
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
||||||
# - code above copied from build.yml -
|
# - code above copied from build.yml -
|
||||||
|
|||||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -150,7 +150,7 @@ venv/
|
|||||||
ENV/
|
ENV/
|
||||||
env.bak/
|
env.bak/
|
||||||
venv.bak/
|
venv.bak/
|
||||||
*.code-workspace
|
.code-workspace
|
||||||
shell.nix
|
shell.nix
|
||||||
|
|
||||||
# Spyder project settings
|
# Spyder project settings
|
||||||
@@ -178,7 +178,6 @@ dmypy.json
|
|||||||
cython_debug/
|
cython_debug/
|
||||||
|
|
||||||
# Cython intermediates
|
# Cython intermediates
|
||||||
_speedups.c
|
|
||||||
_speedups.cpp
|
_speedups.cpp
|
||||||
_speedups.html
|
_speedups.html
|
||||||
|
|
||||||
|
|||||||
@@ -80,7 +80,7 @@ class AdventureContext(CommonContext):
|
|||||||
self.local_item_locations = {}
|
self.local_item_locations = {}
|
||||||
self.dragon_speed_info = {}
|
self.dragon_speed_info = {}
|
||||||
|
|
||||||
options = Utils.get_settings()
|
options = Utils.get_options()
|
||||||
self.display_msgs = options["adventure_options"]["display_msgs"]
|
self.display_msgs = options["adventure_options"]["display_msgs"]
|
||||||
|
|
||||||
async def server_auth(self, password_requested: bool = False):
|
async def server_auth(self, password_requested: bool = False):
|
||||||
@@ -102,7 +102,7 @@ class AdventureContext(CommonContext):
|
|||||||
def on_package(self, cmd: str, args: dict):
|
def on_package(self, cmd: str, args: dict):
|
||||||
if cmd == 'Connected':
|
if cmd == 'Connected':
|
||||||
self.locations_array = None
|
self.locations_array = None
|
||||||
if Utils.get_settings()["adventure_options"].get("death_link", False):
|
if Utils.get_options()["adventure_options"].get("death_link", False):
|
||||||
self.set_deathlink = True
|
self.set_deathlink = True
|
||||||
async_start(self.get_freeincarnates_used())
|
async_start(self.get_freeincarnates_used())
|
||||||
elif cmd == "RoomInfo":
|
elif cmd == "RoomInfo":
|
||||||
@@ -112,7 +112,7 @@ class AdventureContext(CommonContext):
|
|||||||
if ': !' not in msg:
|
if ': !' not in msg:
|
||||||
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
||||||
elif cmd == "ReceivedItems":
|
elif cmd == "ReceivedItems":
|
||||||
msg = f"Received {', '.join([self.item_names.lookup_in_game(item.item) for item in args['items']])}"
|
msg = f"Received {', '.join([self.item_names.lookup_in_slot(item.item) for item in args['items']])}"
|
||||||
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
||||||
elif cmd == "Retrieved":
|
elif cmd == "Retrieved":
|
||||||
if f"adventure_{self.auth}_freeincarnates_used" in args["keys"]:
|
if f"adventure_{self.auth}_freeincarnates_used" in args["keys"]:
|
||||||
@@ -415,8 +415,8 @@ async def atari_sync_task(ctx: AdventureContext):
|
|||||||
|
|
||||||
|
|
||||||
async def run_game(romfile):
|
async def run_game(romfile):
|
||||||
auto_start = Utils.get_settings()["adventure_options"].get("rom_start", True)
|
auto_start = Utils.get_options()["adventure_options"].get("rom_start", True)
|
||||||
rom_args = Utils.get_settings()["adventure_options"].get("rom_args")
|
rom_args = Utils.get_options()["adventure_options"].get("rom_args")
|
||||||
if auto_start is True:
|
if auto_start is True:
|
||||||
import webbrowser
|
import webbrowser
|
||||||
webbrowser.open(romfile)
|
webbrowser.open(romfile)
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ if __name__ == "__main__":
|
|||||||
|
|
||||||
from MultiServer import CommandProcessor
|
from MultiServer import CommandProcessor
|
||||||
from NetUtils import (Endpoint, decode, NetworkItem, encode, JSONtoTextParser, ClientStatus, Permission, NetworkSlot,
|
from NetUtils import (Endpoint, decode, NetworkItem, encode, JSONtoTextParser, ClientStatus, Permission, NetworkSlot,
|
||||||
RawJSONtoTextParser, add_json_text, add_json_location, add_json_item, JSONTypes, SlotType)
|
RawJSONtoTextParser, add_json_text, add_json_location, add_json_item, JSONTypes)
|
||||||
from Utils import Version, stream_input, async_start
|
from Utils import Version, stream_input, async_start
|
||||||
from worlds import network_data_package, AutoWorldRegister
|
from worlds import network_data_package, AutoWorldRegister
|
||||||
import os
|
import os
|
||||||
@@ -61,7 +61,6 @@ class ClientCommandProcessor(CommandProcessor):
|
|||||||
if address:
|
if address:
|
||||||
self.ctx.server_address = None
|
self.ctx.server_address = None
|
||||||
self.ctx.username = None
|
self.ctx.username = None
|
||||||
self.ctx.password = None
|
|
||||||
elif not self.ctx.server_address:
|
elif not self.ctx.server_address:
|
||||||
self.output("Please specify an address.")
|
self.output("Please specify an address.")
|
||||||
return False
|
return False
|
||||||
@@ -226,9 +225,6 @@ class CommonContext:
|
|||||||
def lookup_in_slot(self, code: int, slot: typing.Optional[int] = None) -> str:
|
def lookup_in_slot(self, code: int, slot: typing.Optional[int] = None) -> str:
|
||||||
"""Returns the name for an item/location id in the context of a specific slot or own slot if `slot` is
|
"""Returns the name for an item/location id in the context of a specific slot or own slot if `slot` is
|
||||||
omitted.
|
omitted.
|
||||||
|
|
||||||
Use of `lookup_in_slot` should not be used when not connected to a server. If looking in own game, set
|
|
||||||
`ctx.game` and use `lookup_in_game` method instead.
|
|
||||||
"""
|
"""
|
||||||
if slot is None:
|
if slot is None:
|
||||||
slot = self.ctx.slot
|
slot = self.ctx.slot
|
||||||
@@ -497,11 +493,6 @@ class CommonContext:
|
|||||||
"""Gets called before sending a Say to the server from the user.
|
"""Gets called before sending a Say to the server from the user.
|
||||||
Returned text is sent, or sending is aborted if None is returned."""
|
Returned text is sent, or sending is aborted if None is returned."""
|
||||||
return text
|
return text
|
||||||
|
|
||||||
def on_ui_command(self, text: str) -> None:
|
|
||||||
"""Gets called by kivy when the user executes a command starting with `/` or `!`.
|
|
||||||
The command processor is still called; this is just intended for command echoing."""
|
|
||||||
self.ui.print_json([{"text": text, "type": "color", "color": "orange"}])
|
|
||||||
|
|
||||||
def update_permissions(self, permissions: typing.Dict[str, int]):
|
def update_permissions(self, permissions: typing.Dict[str, int]):
|
||||||
for permission_name, permission_flag in permissions.items():
|
for permission_name, permission_flag in permissions.items():
|
||||||
@@ -515,7 +506,6 @@ class CommonContext:
|
|||||||
async def shutdown(self):
|
async def shutdown(self):
|
||||||
self.server_address = ""
|
self.server_address = ""
|
||||||
self.username = None
|
self.username = None
|
||||||
self.password = None
|
|
||||||
self.cancel_autoreconnect()
|
self.cancel_autoreconnect()
|
||||||
if self.server and not self.server.socket.closed:
|
if self.server and not self.server.socket.closed:
|
||||||
await self.server.socket.close()
|
await self.server.socket.close()
|
||||||
@@ -864,8 +854,7 @@ async def process_server_cmd(ctx: CommonContext, args: dict):
|
|||||||
ctx.team = args["team"]
|
ctx.team = args["team"]
|
||||||
ctx.slot = args["slot"]
|
ctx.slot = args["slot"]
|
||||||
# int keys get lost in JSON transfer
|
# int keys get lost in JSON transfer
|
||||||
ctx.slot_info = {0: NetworkSlot("Archipelago", "Archipelago", SlotType.player)}
|
ctx.slot_info = {int(pid): data for pid, data in args["slot_info"].items()}
|
||||||
ctx.slot_info.update({int(pid): data for pid, data in args["slot_info"].items()})
|
|
||||||
ctx.hint_points = args.get("hint_points", 0)
|
ctx.hint_points = args.get("hint_points", 0)
|
||||||
ctx.consume_players_package(args["players"])
|
ctx.consume_players_package(args["players"])
|
||||||
ctx.stored_data_notification_keys.add(f"_read_hints_{ctx.team}_{ctx.slot}")
|
ctx.stored_data_notification_keys.add(f"_read_hints_{ctx.team}_{ctx.slot}")
|
||||||
|
|||||||
6
Fill.py
6
Fill.py
@@ -483,15 +483,15 @@ def distribute_items_restrictive(multiworld: MultiWorld,
|
|||||||
if panic_method == "swap":
|
if panic_method == "swap":
|
||||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
||||||
swap=True,
|
swap=True,
|
||||||
name="Progression", single_player_placement=multiworld.players == 1)
|
on_place=mark_for_locking, name="Progression", single_player_placement=multiworld.players == 1)
|
||||||
elif panic_method == "raise":
|
elif panic_method == "raise":
|
||||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
||||||
swap=False,
|
swap=False,
|
||||||
name="Progression", single_player_placement=multiworld.players == 1)
|
on_place=mark_for_locking, name="Progression", single_player_placement=multiworld.players == 1)
|
||||||
elif panic_method == "start_inventory":
|
elif panic_method == "start_inventory":
|
||||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
||||||
swap=False, allow_partial=True,
|
swap=False, allow_partial=True,
|
||||||
name="Progression", single_player_placement=multiworld.players == 1)
|
on_place=mark_for_locking, name="Progression", single_player_placement=multiworld.players == 1)
|
||||||
if progitempool:
|
if progitempool:
|
||||||
for item in progitempool:
|
for item in progitempool:
|
||||||
logging.debug(f"Moved {item} to start_inventory to prevent fill failure.")
|
logging.debug(f"Moved {item} to start_inventory to prevent fill failure.")
|
||||||
|
|||||||
43
Generate.py
43
Generate.py
@@ -1,12 +1,10 @@
|
|||||||
from __future__ import annotations
|
from __future__ import annotations
|
||||||
|
|
||||||
import argparse
|
import argparse
|
||||||
import copy
|
|
||||||
import logging
|
import logging
|
||||||
import os
|
import os
|
||||||
import random
|
import random
|
||||||
import string
|
import string
|
||||||
import sys
|
|
||||||
import urllib.parse
|
import urllib.parse
|
||||||
import urllib.request
|
import urllib.request
|
||||||
from collections import Counter
|
from collections import Counter
|
||||||
@@ -17,16 +15,21 @@ import ModuleUpdate
|
|||||||
|
|
||||||
ModuleUpdate.update()
|
ModuleUpdate.update()
|
||||||
|
|
||||||
|
import copy
|
||||||
import Utils
|
import Utils
|
||||||
import Options
|
import Options
|
||||||
from BaseClasses import seeddigits, get_seed, PlandoOptions
|
from BaseClasses import seeddigits, get_seed, PlandoOptions
|
||||||
|
from Main import main as ERmain
|
||||||
|
from settings import get_settings
|
||||||
from Utils import parse_yamls, version_tuple, __version__, tuplize_version
|
from Utils import parse_yamls, version_tuple, __version__, tuplize_version
|
||||||
|
from worlds.alttp.EntranceRandomizer import parse_arguments
|
||||||
|
from worlds.AutoWorld import AutoWorldRegister
|
||||||
|
from worlds import failed_world_loads
|
||||||
|
|
||||||
|
|
||||||
def mystery_argparse():
|
def mystery_argparse():
|
||||||
from settings import get_settings
|
options = get_settings()
|
||||||
settings = get_settings()
|
defaults = options.generator
|
||||||
defaults = settings.generator
|
|
||||||
|
|
||||||
parser = argparse.ArgumentParser(description="CMD Generation Interface, defaults come from host.yaml.")
|
parser = argparse.ArgumentParser(description="CMD Generation Interface, defaults come from host.yaml.")
|
||||||
parser.add_argument('--weights_file_path', default=defaults.weights_file_path,
|
parser.add_argument('--weights_file_path', default=defaults.weights_file_path,
|
||||||
@@ -38,7 +41,7 @@ def mystery_argparse():
|
|||||||
parser.add_argument('--seed', help='Define seed number to generate.', type=int)
|
parser.add_argument('--seed', help='Define seed number to generate.', type=int)
|
||||||
parser.add_argument('--multi', default=defaults.players, type=lambda value: max(int(value), 1))
|
parser.add_argument('--multi', default=defaults.players, type=lambda value: max(int(value), 1))
|
||||||
parser.add_argument('--spoiler', type=int, default=defaults.spoiler)
|
parser.add_argument('--spoiler', type=int, default=defaults.spoiler)
|
||||||
parser.add_argument('--outputpath', default=settings.general_options.output_path,
|
parser.add_argument('--outputpath', default=options.general_options.output_path,
|
||||||
help="Path to output folder. Absolute or relative to cwd.") # absolute or relative to cwd
|
help="Path to output folder. Absolute or relative to cwd.") # absolute or relative to cwd
|
||||||
parser.add_argument('--race', action='store_true', default=defaults.race)
|
parser.add_argument('--race', action='store_true', default=defaults.race)
|
||||||
parser.add_argument('--meta_file_path', default=defaults.meta_file_path)
|
parser.add_argument('--meta_file_path', default=defaults.meta_file_path)
|
||||||
@@ -58,23 +61,20 @@ def mystery_argparse():
|
|||||||
if not os.path.isabs(args.meta_file_path):
|
if not os.path.isabs(args.meta_file_path):
|
||||||
args.meta_file_path = os.path.join(args.player_files_path, args.meta_file_path)
|
args.meta_file_path = os.path.join(args.player_files_path, args.meta_file_path)
|
||||||
args.plando: PlandoOptions = PlandoOptions.from_option_string(args.plando)
|
args.plando: PlandoOptions = PlandoOptions.from_option_string(args.plando)
|
||||||
return args
|
return args, options
|
||||||
|
|
||||||
|
|
||||||
def get_seed_name(random_source) -> str:
|
def get_seed_name(random_source) -> str:
|
||||||
return f"{random_source.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits)
|
return f"{random_source.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits)
|
||||||
|
|
||||||
|
|
||||||
def main(args=None) -> Tuple[argparse.Namespace, int]:
|
def main(args=None, callback=ERmain):
|
||||||
# __name__ == "__main__" check so unittests that already imported worlds don't trip this.
|
|
||||||
if __name__ == "__main__" and "worlds" in sys.modules:
|
|
||||||
raise Exception("Worlds system should not be loaded before logging init.")
|
|
||||||
|
|
||||||
if not args:
|
if not args:
|
||||||
args = mystery_argparse()
|
args, options = mystery_argparse()
|
||||||
|
else:
|
||||||
|
options = get_settings()
|
||||||
|
|
||||||
seed = get_seed(args.seed)
|
seed = get_seed(args.seed)
|
||||||
|
|
||||||
Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level)
|
Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level)
|
||||||
random.seed(seed)
|
random.seed(seed)
|
||||||
seed_name = get_seed_name(random)
|
seed_name = get_seed_name(random)
|
||||||
@@ -143,9 +143,6 @@ def main(args=None) -> Tuple[argparse.Namespace, int]:
|
|||||||
raise Exception(f"No weights found. "
|
raise Exception(f"No weights found. "
|
||||||
f"Provide a general weights file ({args.weights_file_path}) or individual player files. "
|
f"Provide a general weights file ({args.weights_file_path}) or individual player files. "
|
||||||
f"A mix is also permitted.")
|
f"A mix is also permitted.")
|
||||||
|
|
||||||
from worlds.AutoWorld import AutoWorldRegister
|
|
||||||
from worlds.alttp.EntranceRandomizer import parse_arguments
|
|
||||||
erargs = parse_arguments(['--multi', str(args.multi)])
|
erargs = parse_arguments(['--multi', str(args.multi)])
|
||||||
erargs.seed = seed
|
erargs.seed = seed
|
||||||
erargs.plando_options = args.plando
|
erargs.plando_options = args.plando
|
||||||
@@ -237,7 +234,7 @@ def main(args=None) -> Tuple[argparse.Namespace, int]:
|
|||||||
with open(os.path.join(args.outputpath if args.outputpath else ".", f"generate_{seed_name}.yaml"), "wt") as f:
|
with open(os.path.join(args.outputpath if args.outputpath else ".", f"generate_{seed_name}.yaml"), "wt") as f:
|
||||||
yaml.dump(important, f)
|
yaml.dump(important, f)
|
||||||
|
|
||||||
return erargs, seed
|
return callback(erargs, seed)
|
||||||
|
|
||||||
|
|
||||||
def read_weights_yamls(path) -> Tuple[Any, ...]:
|
def read_weights_yamls(path) -> Tuple[Any, ...]:
|
||||||
@@ -362,8 +359,6 @@ def update_weights(weights: dict, new_weights: dict, update_type: str, name: str
|
|||||||
|
|
||||||
|
|
||||||
def roll_meta_option(option_key, game: str, category_dict: Dict) -> Any:
|
def roll_meta_option(option_key, game: str, category_dict: Dict) -> Any:
|
||||||
from worlds import AutoWorldRegister
|
|
||||||
|
|
||||||
if not game:
|
if not game:
|
||||||
return get_choice(option_key, category_dict)
|
return get_choice(option_key, category_dict)
|
||||||
if game in AutoWorldRegister.world_types:
|
if game in AutoWorldRegister.world_types:
|
||||||
@@ -441,13 +436,10 @@ def handle_option(ret: argparse.Namespace, game_weights: dict, option_key: str,
|
|||||||
except Exception as e:
|
except Exception as e:
|
||||||
raise Options.OptionError(f"Error generating option {option_key} in {ret.game}") from e
|
raise Options.OptionError(f"Error generating option {option_key} in {ret.game}") from e
|
||||||
else:
|
else:
|
||||||
from worlds import AutoWorldRegister
|
|
||||||
player_option.verify(AutoWorldRegister.world_types[ret.game], ret.name, plando_options)
|
player_option.verify(AutoWorldRegister.world_types[ret.game], ret.name, plando_options)
|
||||||
|
|
||||||
|
|
||||||
def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.bosses):
|
def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.bosses):
|
||||||
from worlds import AutoWorldRegister
|
|
||||||
|
|
||||||
if "linked_options" in weights:
|
if "linked_options" in weights:
|
||||||
weights = roll_linked_options(weights)
|
weights = roll_linked_options(weights)
|
||||||
|
|
||||||
@@ -474,7 +466,6 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
|
|||||||
|
|
||||||
ret.game = get_choice("game", weights)
|
ret.game = get_choice("game", weights)
|
||||||
if ret.game not in AutoWorldRegister.world_types:
|
if ret.game not in AutoWorldRegister.world_types:
|
||||||
from worlds import failed_world_loads
|
|
||||||
picks = Utils.get_fuzzy_results(ret.game, list(AutoWorldRegister.world_types) + failed_world_loads, limit=1)[0]
|
picks = Utils.get_fuzzy_results(ret.game, list(AutoWorldRegister.world_types) + failed_world_loads, limit=1)[0]
|
||||||
if picks[0] in failed_world_loads:
|
if picks[0] in failed_world_loads:
|
||||||
raise Exception(f"No functional world found to handle game {ret.game}. "
|
raise Exception(f"No functional world found to handle game {ret.game}. "
|
||||||
@@ -546,9 +537,7 @@ def roll_alttp_settings(ret: argparse.Namespace, weights):
|
|||||||
if __name__ == '__main__':
|
if __name__ == '__main__':
|
||||||
import atexit
|
import atexit
|
||||||
confirmation = atexit.register(input, "Press enter to close.")
|
confirmation = atexit.register(input, "Press enter to close.")
|
||||||
erargs, seed = main()
|
multiworld = main()
|
||||||
from Main import main as ERmain
|
|
||||||
multiworld = ERmain(erargs, seed)
|
|
||||||
if __debug__:
|
if __debug__:
|
||||||
import gc
|
import gc
|
||||||
import sys
|
import sys
|
||||||
|
|||||||
13
Main.py
13
Main.py
@@ -124,19 +124,14 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
|||||||
for player in multiworld.player_ids:
|
for player in multiworld.player_ids:
|
||||||
exclusion_rules(multiworld, player, multiworld.worlds[player].options.exclude_locations.value)
|
exclusion_rules(multiworld, player, multiworld.worlds[player].options.exclude_locations.value)
|
||||||
multiworld.worlds[player].options.priority_locations.value -= multiworld.worlds[player].options.exclude_locations.value
|
multiworld.worlds[player].options.priority_locations.value -= multiworld.worlds[player].options.exclude_locations.value
|
||||||
world_excluded_locations = set()
|
|
||||||
for location_name in multiworld.worlds[player].options.priority_locations.value:
|
for location_name in multiworld.worlds[player].options.priority_locations.value:
|
||||||
try:
|
try:
|
||||||
location = multiworld.get_location(location_name, player)
|
location = multiworld.get_location(location_name, player)
|
||||||
except KeyError:
|
except KeyError as e: # failed to find the given location. Check if it's a legitimate location
|
||||||
continue
|
if location_name not in multiworld.worlds[player].location_name_to_id:
|
||||||
|
raise Exception(f"Unable to prioritize location {location_name} in player {player}'s world.") from e
|
||||||
if location.progress_type != LocationProgressType.EXCLUDED:
|
|
||||||
location.progress_type = LocationProgressType.PRIORITY
|
|
||||||
else:
|
else:
|
||||||
logger.warning(f"Unable to prioritize location \"{location_name}\" in player {player}'s world because the world excluded it.")
|
location.progress_type = LocationProgressType.PRIORITY
|
||||||
world_excluded_locations.add(location_name)
|
|
||||||
multiworld.worlds[player].options.priority_locations.value -= world_excluded_locations
|
|
||||||
|
|
||||||
# Set local and non-local item rules.
|
# Set local and non-local item rules.
|
||||||
if multiworld.players > 1:
|
if multiworld.players > 1:
|
||||||
|
|||||||
@@ -1352,7 +1352,7 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
if self.ctx.remaining_mode == "enabled":
|
if self.ctx.remaining_mode == "enabled":
|
||||||
remaining_item_ids = get_remaining(self.ctx, self.client.team, self.client.slot)
|
remaining_item_ids = get_remaining(self.ctx, self.client.team, self.client.slot)
|
||||||
if remaining_item_ids:
|
if remaining_item_ids:
|
||||||
self.output("Remaining items: " + ", ".join(self.ctx.item_names[self.ctx.games[self.client.slot]][item_id]
|
self.output("Remaining items: " + ", ".join(self.ctx.item_names[self.client.slot.game][item_id]
|
||||||
for item_id in remaining_item_ids))
|
for item_id in remaining_item_ids))
|
||||||
else:
|
else:
|
||||||
self.output("No remaining items found.")
|
self.output("No remaining items found.")
|
||||||
@@ -1365,7 +1365,7 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
if self.ctx.client_game_state[self.client.team, self.client.slot] == ClientStatus.CLIENT_GOAL:
|
if self.ctx.client_game_state[self.client.team, self.client.slot] == ClientStatus.CLIENT_GOAL:
|
||||||
remaining_item_ids = get_remaining(self.ctx, self.client.team, self.client.slot)
|
remaining_item_ids = get_remaining(self.ctx, self.client.team, self.client.slot)
|
||||||
if remaining_item_ids:
|
if remaining_item_ids:
|
||||||
self.output("Remaining items: " + ", ".join(self.ctx.item_names[self.ctx.games[self.client.slot]][item_id]
|
self.output("Remaining items: " + ", ".join(self.ctx.item_names[self.client.slot.game][item_id]
|
||||||
for item_id in remaining_item_ids))
|
for item_id in remaining_item_ids))
|
||||||
else:
|
else:
|
||||||
self.output("No remaining items found.")
|
self.output("No remaining items found.")
|
||||||
|
|||||||
@@ -198,8 +198,7 @@ class JSONtoTextParser(metaclass=HandlerMeta):
|
|||||||
"slateblue": "6D8BE8",
|
"slateblue": "6D8BE8",
|
||||||
"plum": "AF99EF",
|
"plum": "AF99EF",
|
||||||
"salmon": "FA8072",
|
"salmon": "FA8072",
|
||||||
"white": "FFFFFF",
|
"white": "FFFFFF"
|
||||||
"orange": "FF7700",
|
|
||||||
}
|
}
|
||||||
|
|
||||||
def __init__(self, ctx):
|
def __init__(self, ctx):
|
||||||
|
|||||||
75
Options.py
75
Options.py
@@ -53,8 +53,8 @@ class AssembleOptions(abc.ABCMeta):
|
|||||||
attrs["name_lookup"].update({option_id: name for name, option_id in new_options.items()})
|
attrs["name_lookup"].update({option_id: name for name, option_id in new_options.items()})
|
||||||
options.update(new_options)
|
options.update(new_options)
|
||||||
# apply aliases, without name_lookup
|
# apply aliases, without name_lookup
|
||||||
aliases = attrs["aliases"] = {name[6:].lower(): option_id for name, option_id in attrs.items() if
|
aliases = {name[6:].lower(): option_id for name, option_id in attrs.items() if
|
||||||
name.startswith("alias_")}
|
name.startswith("alias_")}
|
||||||
|
|
||||||
assert (
|
assert (
|
||||||
name in {"Option", "VerifyKeys"} or # base abstract classes don't need default
|
name in {"Option", "VerifyKeys"} or # base abstract classes don't need default
|
||||||
@@ -126,28 +126,10 @@ class Option(typing.Generic[T], metaclass=AssembleOptions):
|
|||||||
# can be weighted between selections
|
# can be weighted between selections
|
||||||
supports_weighting = True
|
supports_weighting = True
|
||||||
|
|
||||||
rich_text_doc: typing.Optional[bool] = None
|
|
||||||
"""Whether the WebHost should render the Option's docstring as rich text.
|
|
||||||
|
|
||||||
If this is True, the Option's docstring is interpreted as reStructuredText_,
|
|
||||||
the standard Python markup format. In the WebHost, it's rendered to HTML so
|
|
||||||
that lists, emphasis, and other rich text features are displayed properly.
|
|
||||||
|
|
||||||
If this is False, the docstring is instead interpreted as plain text, and
|
|
||||||
displayed as-is on the WebHost with whitespace preserved.
|
|
||||||
|
|
||||||
If this is None, it inherits the value of `World.rich_text_options_doc`. For
|
|
||||||
backwards compatibility, this defaults to False, but worlds are encouraged to
|
|
||||||
set it to True and use reStructuredText for their Option documentation.
|
|
||||||
|
|
||||||
.. _reStructuredText: https://docutils.sourceforge.io/rst.html
|
|
||||||
"""
|
|
||||||
|
|
||||||
# filled by AssembleOptions:
|
# filled by AssembleOptions:
|
||||||
name_lookup: typing.ClassVar[typing.Dict[T, str]] # type: ignore
|
name_lookup: typing.ClassVar[typing.Dict[T, str]] # type: ignore
|
||||||
# https://github.com/python/typing/discussions/1460 the reason for this type: ignore
|
# https://github.com/python/typing/discussions/1460 the reason for this type: ignore
|
||||||
options: typing.ClassVar[typing.Dict[str, int]]
|
options: typing.ClassVar[typing.Dict[str, int]]
|
||||||
aliases: typing.ClassVar[typing.Dict[str, int]]
|
|
||||||
|
|
||||||
def __repr__(self) -> str:
|
def __repr__(self) -> str:
|
||||||
return f"{self.__class__.__name__}({self.current_option_name})"
|
return f"{self.__class__.__name__}({self.current_option_name})"
|
||||||
@@ -753,12 +735,6 @@ class NamedRange(Range):
|
|||||||
elif value > self.range_end and value not in self.special_range_names.values():
|
elif value > self.range_end and value not in self.special_range_names.values():
|
||||||
raise Exception(f"{value} is higher than maximum {self.range_end} for option {self.__class__.__name__} " +
|
raise Exception(f"{value} is higher than maximum {self.range_end} for option {self.__class__.__name__} " +
|
||||||
f"and is also not one of the supported named special values: {self.special_range_names}")
|
f"and is also not one of the supported named special values: {self.special_range_names}")
|
||||||
|
|
||||||
# See docstring
|
|
||||||
for key in self.special_range_names:
|
|
||||||
if key != key.lower():
|
|
||||||
raise Exception(f"{self.__class__.__name__} has an invalid special_range_names key: {key}. "
|
|
||||||
f"NamedRange keys must use only lowercase letters, and ideally should be snake_case.")
|
|
||||||
self.value = value
|
self.value = value
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
@@ -1145,13 +1121,10 @@ class PlandoConnections(Option[typing.List[PlandoConnection]], metaclass=Connect
|
|||||||
|
|
||||||
class Accessibility(Choice):
|
class Accessibility(Choice):
|
||||||
"""Set rules for reachability of your items/locations.
|
"""Set rules for reachability of your items/locations.
|
||||||
|
Locations: ensure everything can be reached and acquired.
|
||||||
- **Locations:** ensure everything can be reached and acquired.
|
Items: ensure all logically relevant items can be acquired.
|
||||||
- **Items:** ensure all logically relevant items can be acquired.
|
Minimal: ensure what is needed to reach your goal can be acquired."""
|
||||||
- **Minimal:** ensure what is needed to reach your goal can be acquired.
|
|
||||||
"""
|
|
||||||
display_name = "Accessibility"
|
display_name = "Accessibility"
|
||||||
rich_text_doc = True
|
|
||||||
option_locations = 0
|
option_locations = 0
|
||||||
option_items = 1
|
option_items = 1
|
||||||
option_minimal = 2
|
option_minimal = 2
|
||||||
@@ -1160,15 +1133,14 @@ class Accessibility(Choice):
|
|||||||
|
|
||||||
|
|
||||||
class ProgressionBalancing(NamedRange):
|
class ProgressionBalancing(NamedRange):
|
||||||
"""A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
|
"""
|
||||||
|
A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
|
||||||
A lower setting means more getting stuck. A higher setting means less getting stuck.
|
A lower setting means more getting stuck. A higher setting means less getting stuck.
|
||||||
"""
|
"""
|
||||||
default = 50
|
default = 50
|
||||||
range_start = 0
|
range_start = 0
|
||||||
range_end = 99
|
range_end = 99
|
||||||
display_name = "Progression Balancing"
|
display_name = "Progression Balancing"
|
||||||
rich_text_doc = True
|
|
||||||
special_range_names = {
|
special_range_names = {
|
||||||
"disabled": 0,
|
"disabled": 0,
|
||||||
"normal": 50,
|
"normal": 50,
|
||||||
@@ -1233,36 +1205,29 @@ class CommonOptions(metaclass=OptionsMetaProperty):
|
|||||||
class LocalItems(ItemSet):
|
class LocalItems(ItemSet):
|
||||||
"""Forces these items to be in their native world."""
|
"""Forces these items to be in their native world."""
|
||||||
display_name = "Local Items"
|
display_name = "Local Items"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class NonLocalItems(ItemSet):
|
class NonLocalItems(ItemSet):
|
||||||
"""Forces these items to be outside their native world."""
|
"""Forces these items to be outside their native world."""
|
||||||
display_name = "Non-local Items"
|
display_name = "Non-local Items"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class StartInventory(ItemDict):
|
class StartInventory(ItemDict):
|
||||||
"""Start with these items."""
|
"""Start with these items."""
|
||||||
verify_item_name = True
|
verify_item_name = True
|
||||||
display_name = "Start Inventory"
|
display_name = "Start Inventory"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class StartInventoryPool(StartInventory):
|
class StartInventoryPool(StartInventory):
|
||||||
"""Start with these items and don't place them in the world.
|
"""Start with these items and don't place them in the world.
|
||||||
|
The game decides what the replacement items will be."""
|
||||||
The game decides what the replacement items will be.
|
|
||||||
"""
|
|
||||||
verify_item_name = True
|
verify_item_name = True
|
||||||
display_name = "Start Inventory from Pool"
|
display_name = "Start Inventory from Pool"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class StartHints(ItemSet):
|
class StartHints(ItemSet):
|
||||||
"""Start with these item's locations prefilled into the ``!hint`` command."""
|
"""Start with these item's locations prefilled into the !hint command."""
|
||||||
display_name = "Start Hints"
|
display_name = "Start Hints"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class LocationSet(OptionSet):
|
class LocationSet(OptionSet):
|
||||||
@@ -1271,33 +1236,28 @@ class LocationSet(OptionSet):
|
|||||||
|
|
||||||
|
|
||||||
class StartLocationHints(LocationSet):
|
class StartLocationHints(LocationSet):
|
||||||
"""Start with these locations and their item prefilled into the ``!hint`` command."""
|
"""Start with these locations and their item prefilled into the !hint command"""
|
||||||
display_name = "Start Location Hints"
|
display_name = "Start Location Hints"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class ExcludeLocations(LocationSet):
|
class ExcludeLocations(LocationSet):
|
||||||
"""Prevent these locations from having an important item."""
|
"""Prevent these locations from having an important item"""
|
||||||
display_name = "Excluded Locations"
|
display_name = "Excluded Locations"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class PriorityLocations(LocationSet):
|
class PriorityLocations(LocationSet):
|
||||||
"""Prevent these locations from having an unimportant item."""
|
"""Prevent these locations from having an unimportant item"""
|
||||||
display_name = "Priority Locations"
|
display_name = "Priority Locations"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class DeathLink(Toggle):
|
class DeathLink(Toggle):
|
||||||
"""When you die, everyone dies. Of course the reverse is true too."""
|
"""When you die, everyone dies. Of course the reverse is true too."""
|
||||||
display_name = "Death Link"
|
display_name = "Death Link"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class ItemLinks(OptionList):
|
class ItemLinks(OptionList):
|
||||||
"""Share part of your item pool with other players."""
|
"""Share part of your item pool with other players."""
|
||||||
display_name = "Item Links"
|
display_name = "Item Links"
|
||||||
rich_text_doc = True
|
|
||||||
default = []
|
default = []
|
||||||
schema = Schema([
|
schema = Schema([
|
||||||
{
|
{
|
||||||
@@ -1364,7 +1324,6 @@ class ItemLinks(OptionList):
|
|||||||
|
|
||||||
class Removed(FreeText):
|
class Removed(FreeText):
|
||||||
"""This Option has been Removed."""
|
"""This Option has been Removed."""
|
||||||
rich_text_doc = True
|
|
||||||
default = ""
|
default = ""
|
||||||
visibility = Visibility.none
|
visibility = Visibility.none
|
||||||
|
|
||||||
@@ -1467,18 +1426,14 @@ def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], ge
|
|||||||
|
|
||||||
return data, notes
|
return data, notes
|
||||||
|
|
||||||
def yaml_dump_scalar(scalar) -> str:
|
|
||||||
# yaml dump may add end of document marker and newlines.
|
|
||||||
return yaml.dump(scalar).replace("...\n", "").strip()
|
|
||||||
|
|
||||||
for game_name, world in AutoWorldRegister.world_types.items():
|
for game_name, world in AutoWorldRegister.world_types.items():
|
||||||
if not world.hidden or generate_hidden:
|
if not world.hidden or generate_hidden:
|
||||||
option_groups = get_option_groups(world)
|
grouped_options = get_option_groups(world)
|
||||||
with open(local_path("data", "options.yaml")) as f:
|
with open(local_path("data", "options.yaml")) as f:
|
||||||
file_data = f.read()
|
file_data = f.read()
|
||||||
res = Template(file_data).render(
|
res = Template(file_data).render(
|
||||||
option_groups=option_groups,
|
option_groups=grouped_options,
|
||||||
__version__=__version__, game=game_name, yaml_dump=yaml_dump_scalar,
|
__version__=__version__, game=game_name, yaml_dump=yaml.dump,
|
||||||
dictify_range=dictify_range,
|
dictify_range=dictify_range,
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ class UndertaleCommandProcessor(ClientCommandProcessor):
|
|||||||
def _cmd_patch(self):
|
def _cmd_patch(self):
|
||||||
"""Patch the game. Only use this command if /auto_patch fails."""
|
"""Patch the game. Only use this command if /auto_patch fails."""
|
||||||
if isinstance(self.ctx, UndertaleContext):
|
if isinstance(self.ctx, UndertaleContext):
|
||||||
os.makedirs(name=Utils.user_path("Undertale"), exist_ok=True)
|
os.makedirs(name=os.path.join(os.getcwd(), "Undertale"), exist_ok=True)
|
||||||
self.ctx.patch_game()
|
self.ctx.patch_game()
|
||||||
self.output("Patched.")
|
self.output("Patched.")
|
||||||
|
|
||||||
@@ -43,7 +43,7 @@ class UndertaleCommandProcessor(ClientCommandProcessor):
|
|||||||
def _cmd_auto_patch(self, steaminstall: typing.Optional[str] = None):
|
def _cmd_auto_patch(self, steaminstall: typing.Optional[str] = None):
|
||||||
"""Patch the game automatically."""
|
"""Patch the game automatically."""
|
||||||
if isinstance(self.ctx, UndertaleContext):
|
if isinstance(self.ctx, UndertaleContext):
|
||||||
os.makedirs(name=Utils.user_path("Undertale"), exist_ok=True)
|
os.makedirs(name=os.path.join(os.getcwd(), "Undertale"), exist_ok=True)
|
||||||
tempInstall = steaminstall
|
tempInstall = steaminstall
|
||||||
if not os.path.isfile(os.path.join(tempInstall, "data.win")):
|
if not os.path.isfile(os.path.join(tempInstall, "data.win")):
|
||||||
tempInstall = None
|
tempInstall = None
|
||||||
@@ -62,7 +62,7 @@ class UndertaleCommandProcessor(ClientCommandProcessor):
|
|||||||
for file_name in os.listdir(tempInstall):
|
for file_name in os.listdir(tempInstall):
|
||||||
if file_name != "steam_api.dll":
|
if file_name != "steam_api.dll":
|
||||||
shutil.copy(os.path.join(tempInstall, file_name),
|
shutil.copy(os.path.join(tempInstall, file_name),
|
||||||
Utils.user_path("Undertale", file_name))
|
os.path.join(os.getcwd(), "Undertale", file_name))
|
||||||
self.ctx.patch_game()
|
self.ctx.patch_game()
|
||||||
self.output("Patching successful!")
|
self.output("Patching successful!")
|
||||||
|
|
||||||
@@ -111,12 +111,12 @@ class UndertaleContext(CommonContext):
|
|||||||
self.save_game_folder = os.path.expandvars(r"%localappdata%/UNDERTALE")
|
self.save_game_folder = os.path.expandvars(r"%localappdata%/UNDERTALE")
|
||||||
|
|
||||||
def patch_game(self):
|
def patch_game(self):
|
||||||
with open(Utils.user_path("Undertale", "data.win"), "rb") as f:
|
with open(os.path.join(os.getcwd(), "Undertale", "data.win"), "rb") as f:
|
||||||
patchedFile = bsdiff4.patch(f.read(), undertale.data_path("patch.bsdiff"))
|
patchedFile = bsdiff4.patch(f.read(), undertale.data_path("patch.bsdiff"))
|
||||||
with open(Utils.user_path("Undertale", "data.win"), "wb") as f:
|
with open(os.path.join(os.getcwd(), "Undertale", "data.win"), "wb") as f:
|
||||||
f.write(patchedFile)
|
f.write(patchedFile)
|
||||||
os.makedirs(name=Utils.user_path("Undertale", "Custom Sprites"), exist_ok=True)
|
os.makedirs(name=os.path.join(os.getcwd(), "Undertale", "Custom Sprites"), exist_ok=True)
|
||||||
with open(os.path.expandvars(Utils.user_path("Undertale", "Custom Sprites",
|
with open(os.path.expandvars(os.path.join(os.getcwd(), "Undertale", "Custom Sprites",
|
||||||
"Which Character.txt")), "w") as f:
|
"Which Character.txt")), "w") as f:
|
||||||
f.writelines(["// Put the folder name of the sprites you want to play as, make sure it is the only "
|
f.writelines(["// Put the folder name of the sprites you want to play as, make sure it is the only "
|
||||||
"line other than this one.\n", "frisk"])
|
"line other than this one.\n", "frisk"])
|
||||||
@@ -247,8 +247,8 @@ async def process_undertale_cmd(ctx: UndertaleContext, cmd: str, args: dict):
|
|||||||
with open(os.path.join(ctx.save_game_folder, filename), "w") as f:
|
with open(os.path.join(ctx.save_game_folder, filename), "w") as f:
|
||||||
toDraw = ""
|
toDraw = ""
|
||||||
for i in range(20):
|
for i in range(20):
|
||||||
if i < len(str(ctx.item_names.lookup_in_game(l.item))):
|
if i < len(str(ctx.item_names.lookup_in_slot(l.item))):
|
||||||
toDraw += str(ctx.item_names.lookup_in_game(l.item))[i]
|
toDraw += str(ctx.item_names.lookup_in_slot(l.item))[i]
|
||||||
else:
|
else:
|
||||||
break
|
break
|
||||||
f.write(toDraw)
|
f.write(toDraw)
|
||||||
|
|||||||
1
Utils.py
1
Utils.py
@@ -553,7 +553,6 @@ def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, wri
|
|||||||
f"Archipelago ({__version__}) logging initialized"
|
f"Archipelago ({__version__}) logging initialized"
|
||||||
f" on {platform.platform()}"
|
f" on {platform.platform()}"
|
||||||
f" running Python {sys.version_info.major}.{sys.version_info.minor}.{sys.version_info.micro}"
|
f" running Python {sys.version_info.major}.{sys.version_info.minor}.{sys.version_info.micro}"
|
||||||
f"{' (frozen)' if is_frozen() else ''}"
|
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -176,7 +176,7 @@ class WargrooveContext(CommonContext):
|
|||||||
if not os.path.isfile(path):
|
if not os.path.isfile(path):
|
||||||
open(path, 'w').close()
|
open(path, 'w').close()
|
||||||
# Announcing commander unlocks
|
# Announcing commander unlocks
|
||||||
item_name = self.item_names.lookup_in_game(network_item.item)
|
item_name = self.item_names.lookup_in_slot(network_item.item)
|
||||||
if item_name in faction_table.keys():
|
if item_name in faction_table.keys():
|
||||||
for commander in faction_table[item_name]:
|
for commander in faction_table[item_name]:
|
||||||
logger.info(f"{commander.name} has been unlocked!")
|
logger.info(f"{commander.name} has been unlocked!")
|
||||||
@@ -197,7 +197,7 @@ class WargrooveContext(CommonContext):
|
|||||||
open(print_path, 'w').close()
|
open(print_path, 'w').close()
|
||||||
with open(print_path, 'w') as f:
|
with open(print_path, 'w') as f:
|
||||||
f.write("Received " +
|
f.write("Received " +
|
||||||
self.item_names.lookup_in_game(network_item.item) +
|
self.item_names.lookup_in_slot(network_item.item) +
|
||||||
" from " +
|
" from " +
|
||||||
self.player_names[network_item.player])
|
self.player_names[network_item.player])
|
||||||
f.close()
|
f.close()
|
||||||
@@ -342,7 +342,7 @@ class WargrooveContext(CommonContext):
|
|||||||
faction_items = 0
|
faction_items = 0
|
||||||
faction_item_names = [faction + ' Commanders' for faction in faction_table.keys()]
|
faction_item_names = [faction + ' Commanders' for faction in faction_table.keys()]
|
||||||
for network_item in self.items_received:
|
for network_item in self.items_received:
|
||||||
if self.item_names.lookup_in_game(network_item.item) in faction_item_names:
|
if self.item_names.lookup_in_slot(network_item.item) in faction_item_names:
|
||||||
faction_items += 1
|
faction_items += 1
|
||||||
starting_groove = (faction_items - 1) * self.starting_groove_multiplier
|
starting_groove = (faction_items - 1) * self.starting_groove_multiplier
|
||||||
# Must be an integer larger than 0
|
# Must be an integer larger than 0
|
||||||
|
|||||||
@@ -58,7 +58,6 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]
|
|||||||
worlds[game] = world
|
worlds[game] = world
|
||||||
|
|
||||||
base_target_path = Utils.local_path("WebHostLib", "static", "generated", "docs")
|
base_target_path = Utils.local_path("WebHostLib", "static", "generated", "docs")
|
||||||
shutil.rmtree(base_target_path, ignore_errors=True)
|
|
||||||
for game, world in worlds.items():
|
for game, world in worlds.items():
|
||||||
# copy files from world's docs folder to the generated folder
|
# copy files from world's docs folder to the generated folder
|
||||||
target_path = os.path.join(base_target_path, game)
|
target_path = os.path.join(base_target_path, game)
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ from uuid import UUID
|
|||||||
from flask import Blueprint, abort, url_for
|
from flask import Blueprint, abort, url_for
|
||||||
|
|
||||||
import worlds.Files
|
import worlds.Files
|
||||||
|
from .. import cache
|
||||||
from ..models import Room, Seed
|
from ..models import Room, Seed
|
||||||
|
|
||||||
api_endpoints = Blueprint('api', __name__, url_prefix="/api")
|
api_endpoints = Blueprint('api', __name__, url_prefix="/api")
|
||||||
@@ -48,4 +49,21 @@ def room_info(room: UUID):
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
from . import generate, user, datapackage # trigger registration
|
@api_endpoints.route('/datapackage')
|
||||||
|
@cache.cached()
|
||||||
|
def get_datapackage():
|
||||||
|
from worlds import network_data_package
|
||||||
|
return network_data_package
|
||||||
|
|
||||||
|
|
||||||
|
@api_endpoints.route('/datapackage_checksum')
|
||||||
|
@cache.cached()
|
||||||
|
def get_datapackage_checksums():
|
||||||
|
from worlds import network_data_package
|
||||||
|
version_package = {
|
||||||
|
game: game_data["checksum"] for game, game_data in network_data_package["games"].items()
|
||||||
|
}
|
||||||
|
return version_package
|
||||||
|
|
||||||
|
|
||||||
|
from . import generate, user # trigger registration
|
||||||
|
|||||||
@@ -1,32 +0,0 @@
|
|||||||
from flask import abort
|
|
||||||
|
|
||||||
from Utils import restricted_loads
|
|
||||||
from WebHostLib import cache
|
|
||||||
from WebHostLib.models import GameDataPackage
|
|
||||||
from . import api_endpoints
|
|
||||||
|
|
||||||
|
|
||||||
@api_endpoints.route('/datapackage')
|
|
||||||
@cache.cached()
|
|
||||||
def get_datapackage():
|
|
||||||
from worlds import network_data_package
|
|
||||||
return network_data_package
|
|
||||||
|
|
||||||
|
|
||||||
@api_endpoints.route('/datapackage/<string:checksum>')
|
|
||||||
@cache.memoize(timeout=3600)
|
|
||||||
def get_datapackage_by_checksum(checksum: str):
|
|
||||||
package = GameDataPackage.get(checksum=checksum)
|
|
||||||
if package:
|
|
||||||
return restricted_loads(package.data)
|
|
||||||
return abort(404)
|
|
||||||
|
|
||||||
|
|
||||||
@api_endpoints.route('/datapackage_checksum')
|
|
||||||
@cache.cached()
|
|
||||||
def get_datapackage_checksums():
|
|
||||||
from worlds import network_data_package
|
|
||||||
version_package = {
|
|
||||||
game: game_data["checksum"] for game, game_data in network_data_package["games"].items()
|
|
||||||
}
|
|
||||||
return version_package
|
|
||||||
@@ -325,12 +325,10 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
|||||||
def run(self):
|
def run(self):
|
||||||
while 1:
|
while 1:
|
||||||
next_room = rooms_to_run.get(block=True, timeout=None)
|
next_room = rooms_to_run.get(block=True, timeout=None)
|
||||||
gc.collect(0)
|
|
||||||
task = asyncio.run_coroutine_threadsafe(start_room(next_room), loop)
|
task = asyncio.run_coroutine_threadsafe(start_room(next_room), loop)
|
||||||
self._tasks.append(task)
|
self._tasks.append(task)
|
||||||
task.add_done_callback(self._done)
|
task.add_done_callback(self._done)
|
||||||
logging.info(f"Starting room {next_room} on {name}.")
|
logging.info(f"Starting room {next_room} on {name}.")
|
||||||
del task # delete reference to task object
|
|
||||||
|
|
||||||
starter = Starter()
|
starter = Starter()
|
||||||
starter.daemon = True
|
starter.daemon = True
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
import datetime
|
import datetime
|
||||||
import os
|
import os
|
||||||
from typing import Any, IO, Dict, Iterator, List, Tuple, Union
|
from typing import List, Dict, Union
|
||||||
|
|
||||||
import jinja2.exceptions
|
import jinja2.exceptions
|
||||||
from flask import request, redirect, url_for, render_template, Response, session, abort, send_from_directory
|
from flask import request, redirect, url_for, render_template, Response, session, abort, send_from_directory
|
||||||
@@ -97,37 +97,25 @@ def new_room(seed: UUID):
|
|||||||
return redirect(url_for("host_room", room=room.id))
|
return redirect(url_for("host_room", room=room.id))
|
||||||
|
|
||||||
|
|
||||||
def _read_log(log: IO[Any], offset: int = 0) -> Iterator[bytes]:
|
def _read_log(path: str):
|
||||||
marker = log.read(3) # skip optional BOM
|
if os.path.exists(path):
|
||||||
if marker != b'\xEF\xBB\xBF':
|
with open(path, encoding="utf-8-sig") as log:
|
||||||
log.seek(0, os.SEEK_SET)
|
yield from log
|
||||||
log.seek(offset, os.SEEK_CUR)
|
else:
|
||||||
yield from log
|
yield f"Logfile {path} does not exist. " \
|
||||||
log.close() # free file handle as soon as possible
|
f"Likely a crash during spinup of multiworld instance or it is still spinning up."
|
||||||
|
|
||||||
|
|
||||||
@app.route('/log/<suuid:room>')
|
@app.route('/log/<suuid:room>')
|
||||||
def display_log(room: UUID) -> Union[str, Response, Tuple[str, int]]:
|
def display_log(room: UUID):
|
||||||
room = Room.get(id=room)
|
room = Room.get(id=room)
|
||||||
if room is None:
|
if room is None:
|
||||||
return abort(404)
|
return abort(404)
|
||||||
if room.owner == session["_id"]:
|
if room.owner == session["_id"]:
|
||||||
file_path = os.path.join("logs", str(room.id) + ".txt")
|
file_path = os.path.join("logs", str(room.id) + ".txt")
|
||||||
try:
|
if os.path.exists(file_path):
|
||||||
log = open(file_path, "rb")
|
return Response(_read_log(file_path), mimetype="text/plain;charset=UTF-8")
|
||||||
range_header = request.headers.get("Range")
|
return "Log File does not exist."
|
||||||
if range_header:
|
|
||||||
range_type, range_values = range_header.split('=')
|
|
||||||
start, end = map(str.strip, range_values.split('-', 1))
|
|
||||||
if range_type != "bytes" or end != "":
|
|
||||||
return "Unsupported range", 500
|
|
||||||
# NOTE: we skip Content-Range in the response here, which isn't great but works for our JS
|
|
||||||
return Response(_read_log(log, int(start)), mimetype="text/plain", status=206)
|
|
||||||
return Response(_read_log(log), mimetype="text/plain")
|
|
||||||
except FileNotFoundError:
|
|
||||||
return Response(f"Logfile {file_path} does not exist. "
|
|
||||||
f"Likely a crash during spinup of multiworld instance or it is still spinning up.",
|
|
||||||
mimetype="text/plain")
|
|
||||||
|
|
||||||
return "Access Denied", 403
|
return "Access Denied", 403
|
||||||
|
|
||||||
@@ -151,22 +139,7 @@ def host_room(room: UUID):
|
|||||||
with db_session:
|
with db_session:
|
||||||
room.last_activity = now # will trigger a spinup, if it's not already running
|
room.last_activity = now # will trigger a spinup, if it's not already running
|
||||||
|
|
||||||
def get_log(max_size: int = 1024000) -> str:
|
return render_template("hostRoom.html", room=room, should_refresh=should_refresh)
|
||||||
try:
|
|
||||||
with open(os.path.join("logs", str(room.id) + ".txt"), "rb") as log:
|
|
||||||
raw_size = 0
|
|
||||||
fragments: List[str] = []
|
|
||||||
for block in _read_log(log):
|
|
||||||
if raw_size + len(block) > max_size:
|
|
||||||
fragments.append("…")
|
|
||||||
break
|
|
||||||
raw_size += len(block)
|
|
||||||
fragments.append(block.decode("utf-8"))
|
|
||||||
return "".join(fragments)
|
|
||||||
except FileNotFoundError:
|
|
||||||
return ""
|
|
||||||
|
|
||||||
return render_template("hostRoom.html", room=room, should_refresh=should_refresh, get_log=get_log)
|
|
||||||
|
|
||||||
|
|
||||||
@app.route('/favicon.ico')
|
@app.route('/favicon.ico')
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ import json
|
|||||||
import os
|
import os
|
||||||
from textwrap import dedent
|
from textwrap import dedent
|
||||||
from typing import Dict, Union
|
from typing import Dict, Union
|
||||||
from docutils.core import publish_parts
|
|
||||||
|
|
||||||
import yaml
|
import yaml
|
||||||
from flask import redirect, render_template, request, Response
|
from flask import redirect, render_template, request, Response
|
||||||
@@ -67,22 +66,6 @@ def filter_dedent(text: str) -> str:
|
|||||||
return dedent(text).strip("\n ")
|
return dedent(text).strip("\n ")
|
||||||
|
|
||||||
|
|
||||||
@app.template_filter("rst_to_html")
|
|
||||||
def filter_rst_to_html(text: str) -> str:
|
|
||||||
"""Converts reStructuredText (such as a Python docstring) to HTML."""
|
|
||||||
if text.startswith(" ") or text.startswith("\t"):
|
|
||||||
text = dedent(text)
|
|
||||||
elif "\n" in text:
|
|
||||||
lines = text.splitlines()
|
|
||||||
text = lines[0] + "\n" + dedent("\n".join(lines[1:]))
|
|
||||||
|
|
||||||
return publish_parts(text, writer_name='html', settings=None, settings_overrides={
|
|
||||||
'raw_enable': False,
|
|
||||||
'file_insertion_enabled': False,
|
|
||||||
'output_encoding': 'unicode'
|
|
||||||
})['body']
|
|
||||||
|
|
||||||
|
|
||||||
@app.template_test("ordered")
|
@app.template_test("ordered")
|
||||||
def test_ordered(obj):
|
def test_ordered(obj):
|
||||||
return isinstance(obj, collections.abc.Sequence)
|
return isinstance(obj, collections.abc.Sequence)
|
||||||
|
|||||||
@@ -8,8 +8,7 @@ from . import cache
|
|||||||
def robots():
|
def robots():
|
||||||
# If this host is not official, do not allow search engine crawling
|
# If this host is not official, do not allow search engine crawling
|
||||||
if not app.config["ASSET_RIGHTS"]:
|
if not app.config["ASSET_RIGHTS"]:
|
||||||
# filename changed in case the path is intercepted and served by an outside service
|
return app.send_static_file('robots.txt')
|
||||||
return app.send_static_file('robots_file.txt')
|
|
||||||
|
|
||||||
# Send 404 if the host has affirmed this to be the official WebHost
|
# Send 404 if the host has affirmed this to be the official WebHost
|
||||||
abort(404)
|
abort(404)
|
||||||
|
|||||||
@@ -12,12 +12,12 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/* Base styles for the element that has a tooltip */
|
/* Base styles for the element that has a tooltip */
|
||||||
[data-tooltip], .tooltip-container {
|
[data-tooltip], .tooltip {
|
||||||
position: relative;
|
position: relative;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Base styles for the entire tooltip */
|
/* Base styles for the entire tooltip */
|
||||||
[data-tooltip]:before, [data-tooltip]:after, .tooltip-container:before, .tooltip {
|
[data-tooltip]:before, [data-tooltip]:after, .tooltip:before, .tooltip:after {
|
||||||
position: absolute;
|
position: absolute;
|
||||||
visibility: hidden;
|
visibility: hidden;
|
||||||
opacity: 0;
|
opacity: 0;
|
||||||
@@ -39,15 +39,14 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
pointer-events: none;
|
pointer-events: none;
|
||||||
}
|
}
|
||||||
|
|
||||||
[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip-container:hover:before,
|
[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip:hover:before, .tooltip:hover:after{
|
||||||
.tooltip-container:hover .tooltip {
|
|
||||||
visibility: visible;
|
visibility: visible;
|
||||||
opacity: 1;
|
opacity: 1;
|
||||||
word-break: break-word;
|
word-break: break-word;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Directional arrow styles */
|
/** Directional arrow styles */
|
||||||
[data-tooltip]:before, .tooltip-container:before {
|
.tooltip:before, [data-tooltip]:before {
|
||||||
z-index: 10000;
|
z-index: 10000;
|
||||||
border: 6px solid transparent;
|
border: 6px solid transparent;
|
||||||
background: transparent;
|
background: transparent;
|
||||||
@@ -55,7 +54,7 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Content styles */
|
/** Content styles */
|
||||||
[data-tooltip]:after, .tooltip {
|
.tooltip:after, [data-tooltip]:after {
|
||||||
width: 260px;
|
width: 260px;
|
||||||
z-index: 10000;
|
z-index: 10000;
|
||||||
padding: 8px;
|
padding: 8px;
|
||||||
@@ -64,26 +63,24 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
background-color: hsla(0, 0%, 20%, 0.9);
|
background-color: hsla(0, 0%, 20%, 0.9);
|
||||||
color: #fff;
|
color: #fff;
|
||||||
content: attr(data-tooltip);
|
content: attr(data-tooltip);
|
||||||
|
white-space: pre-wrap;
|
||||||
font-size: 14px;
|
font-size: 14px;
|
||||||
line-height: 1.2;
|
line-height: 1.2;
|
||||||
}
|
}
|
||||||
|
|
||||||
[data-tooltip]:after {
|
[data-tooltip]:before, [data-tooltip]:after{
|
||||||
white-space: pre-wrap;
|
|
||||||
}
|
|
||||||
|
|
||||||
[data-tooltip]:before, [data-tooltip]:after, .tooltip-container:before, .tooltip {
|
|
||||||
visibility: hidden;
|
visibility: hidden;
|
||||||
opacity: 0;
|
opacity: 0;
|
||||||
pointer-events: none;
|
pointer-events: none;
|
||||||
}
|
}
|
||||||
|
|
||||||
[data-tooltip]:before, [data-tooltip]:after, .tooltip-container:before, .tooltip {
|
[data-tooltip]:before, [data-tooltip]:after, .tooltip:before, .tooltip:after,
|
||||||
|
.tooltip-top:before, .tooltip-top:after {
|
||||||
bottom: 100%;
|
bottom: 100%;
|
||||||
left: 50%;
|
left: 50%;
|
||||||
}
|
}
|
||||||
|
|
||||||
[data-tooltip]:before, .tooltip-container:before {
|
[data-tooltip]:before, .tooltip:before, .tooltip-top:before {
|
||||||
margin-left: -6px;
|
margin-left: -6px;
|
||||||
margin-bottom: -12px;
|
margin-bottom: -12px;
|
||||||
border-top-color: #000;
|
border-top-color: #000;
|
||||||
@@ -91,19 +88,19 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Horizontally align tooltips on the top and bottom */
|
/** Horizontally align tooltips on the top and bottom */
|
||||||
[data-tooltip]:after, .tooltip {
|
[data-tooltip]:after, .tooltip:after, .tooltip-top:after {
|
||||||
margin-left: -80px;
|
margin-left: -80px;
|
||||||
}
|
}
|
||||||
|
|
||||||
[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip-container:hover:before,
|
[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip:hover:before, .tooltip:hover:after,
|
||||||
.tooltip-container:hover .tooltip {
|
.tooltip-top:hover:before, .tooltip-top:hover:after {
|
||||||
-webkit-transform: translateY(-12px);
|
-webkit-transform: translateY(-12px);
|
||||||
-moz-transform: translateY(-12px);
|
-moz-transform: translateY(-12px);
|
||||||
transform: translateY(-12px);
|
transform: translateY(-12px);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Tooltips on the left */
|
/** Tooltips on the left */
|
||||||
.tooltip-left:before, [data-tooltip].tooltip-left:after, .tooltip-left .tooltip {
|
.tooltip-left:before, .tooltip-left:after {
|
||||||
right: 100%;
|
right: 100%;
|
||||||
bottom: 50%;
|
bottom: 50%;
|
||||||
left: auto;
|
left: auto;
|
||||||
@@ -118,14 +115,14 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
border-left-color: hsla(0, 0%, 20%, 0.9);
|
border-left-color: hsla(0, 0%, 20%, 0.9);
|
||||||
}
|
}
|
||||||
|
|
||||||
.tooltip-left:hover:before, [data-tooltip].tooltip-left:hover:after, .tooltip-left:hover .tooltip {
|
.tooltip-left:hover:before, .tooltip-left:hover:after {
|
||||||
-webkit-transform: translateX(-12px);
|
-webkit-transform: translateX(-12px);
|
||||||
-moz-transform: translateX(-12px);
|
-moz-transform: translateX(-12px);
|
||||||
transform: translateX(-12px);
|
transform: translateX(-12px);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Tooltips on the bottom */
|
/** Tooltips on the bottom */
|
||||||
.tooltip-bottom:before, [data-tooltip].tooltip-bottom:after, .tooltip-bottom .tooltip {
|
.tooltip-bottom:before, .tooltip-bottom:after {
|
||||||
top: 100%;
|
top: 100%;
|
||||||
bottom: auto;
|
bottom: auto;
|
||||||
left: 50%;
|
left: 50%;
|
||||||
@@ -139,15 +136,14 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
border-bottom-color: hsla(0, 0%, 20%, 0.9);
|
border-bottom-color: hsla(0, 0%, 20%, 0.9);
|
||||||
}
|
}
|
||||||
|
|
||||||
.tooltip-bottom:hover:before, [data-tooltip].tooltip-bottom:hover:after,
|
.tooltip-bottom:hover:before, .tooltip-bottom:hover:after {
|
||||||
.tooltip-bottom:hover .tooltip {
|
|
||||||
-webkit-transform: translateY(12px);
|
-webkit-transform: translateY(12px);
|
||||||
-moz-transform: translateY(12px);
|
-moz-transform: translateY(12px);
|
||||||
transform: translateY(12px);
|
transform: translateY(12px);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Tooltips on the right */
|
/** Tooltips on the right */
|
||||||
.tooltip-right:before, [data-tooltip].tooltip-right:after, .tooltip-right .tooltip {
|
.tooltip-right:before, .tooltip-right:after {
|
||||||
bottom: 50%;
|
bottom: 50%;
|
||||||
left: 100%;
|
left: 100%;
|
||||||
}
|
}
|
||||||
@@ -160,8 +156,7 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
border-right-color: hsla(0, 0%, 20%, 0.9);
|
border-right-color: hsla(0, 0%, 20%, 0.9);
|
||||||
}
|
}
|
||||||
|
|
||||||
.tooltip-right:hover:before, [data-tooltip].tooltip-right:hover:after,
|
.tooltip-right:hover:before, .tooltip-right:hover:after {
|
||||||
.tooltip-right:hover .tooltip {
|
|
||||||
-webkit-transform: translateX(12px);
|
-webkit-transform: translateX(12px);
|
||||||
-moz-transform: translateX(12px);
|
-moz-transform: translateX(12px);
|
||||||
transform: translateX(12px);
|
transform: translateX(12px);
|
||||||
@@ -173,16 +168,7 @@ give it one of the following classes: tooltip-left, tooltip-right, tooltip-top,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Center content vertically for tooltips ont he left and right */
|
/** Center content vertically for tooltips ont he left and right */
|
||||||
[data-tooltip].tooltip-left:after, [data-tooltip].tooltip-right:after,
|
.tooltip-left:after, .tooltip-right:after {
|
||||||
.tooltip-left .tooltip, .tooltip-right .tooltip {
|
|
||||||
margin-left: 0;
|
margin-left: 0;
|
||||||
margin-bottom: -16px;
|
margin-bottom: -16px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.tooltip ul, .tooltip ol {
|
|
||||||
padding-left: 1rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
.tooltip :last-child {
|
|
||||||
margin-bottom: 0;
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -44,7 +44,7 @@
|
|||||||
{{ macros.list_patches_room(room) }}
|
{{ macros.list_patches_room(room) }}
|
||||||
{% if room.owner == session["_id"] %}
|
{% if room.owner == session["_id"] %}
|
||||||
<div style="display: flex; align-items: center;">
|
<div style="display: flex; align-items: center;">
|
||||||
<form method="post" id="command-form" style="flex-grow: 1; margin-right: 1em;">
|
<form method=post style="flex-grow: 1; margin-right: 1em;">
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label for="cmd"></label>
|
<label for="cmd"></label>
|
||||||
<input class="form-control" type="text" id="cmd" name="cmd"
|
<input class="form-control" type="text" id="cmd" name="cmd"
|
||||||
@@ -55,89 +55,24 @@
|
|||||||
Open Log File...
|
Open Log File...
|
||||||
</a>
|
</a>
|
||||||
</div>
|
</div>
|
||||||
{% set log = get_log() -%}
|
<div id="logger"></div>
|
||||||
{%- set log_len = log | length - 1 if log.endswith("…") else log | length -%}
|
<script type="application/ecmascript">
|
||||||
<div id="logger" style="white-space: pre">{{ log }}</div>
|
let xmlhttp = new XMLHttpRequest();
|
||||||
<script>
|
let url = '{{ url_for('display_log', room = room.id) }}';
|
||||||
let url = '{{ url_for('display_log', room = room.id) }}';
|
|
||||||
let bytesReceived = {{ log_len }};
|
|
||||||
let updateLogTimeout;
|
|
||||||
let awaitingCommandResponse = false;
|
|
||||||
let logger = document.getElementById("logger");
|
|
||||||
|
|
||||||
function scrollToBottom(el) {
|
xmlhttp.onreadystatechange = function () {
|
||||||
let bot = el.scrollHeight - el.clientHeight;
|
if (this.readyState === 4 && this.status === 200) {
|
||||||
el.scrollTop += Math.ceil((bot - el.scrollTop)/10);
|
document.getElementById("logger").innerText = this.responseText;
|
||||||
if (bot - el.scrollTop >= 1) {
|
|
||||||
window.clearTimeout(el.scrollTimer);
|
|
||||||
el.scrollTimer = window.setTimeout(() => {
|
|
||||||
scrollToBottom(el)
|
|
||||||
}, 16);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
async function updateLog() {
|
|
||||||
try {
|
|
||||||
let res = await fetch(url, {
|
|
||||||
headers: {
|
|
||||||
'Range': `bytes=${bytesReceived}-`,
|
|
||||||
}
|
}
|
||||||
});
|
};
|
||||||
if (res.ok) {
|
|
||||||
let text = await res.text();
|
|
||||||
if (text.length > 0) {
|
|
||||||
awaitingCommandResponse = false;
|
|
||||||
if (bytesReceived === 0 || res.status !== 206) {
|
|
||||||
logger.innerHTML = '';
|
|
||||||
}
|
|
||||||
if (res.status !== 206) {
|
|
||||||
bytesReceived = 0;
|
|
||||||
} else {
|
|
||||||
bytesReceived += new Blob([text]).size;
|
|
||||||
}
|
|
||||||
if (logger.innerHTML.endsWith('…')) {
|
|
||||||
logger.innerHTML = logger.innerHTML.substring(0, logger.innerHTML.length - 1);
|
|
||||||
}
|
|
||||||
logger.appendChild(document.createTextNode(text));
|
|
||||||
scrollToBottom(logger);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
finally {
|
|
||||||
window.clearTimeout(updateLogTimeout);
|
|
||||||
updateLogTimeout = window.setTimeout(updateLog, awaitingCommandResponse ? 500 : 10000);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
async function postForm(ev) {
|
function request_new() {
|
||||||
/** @type {HTMLInputElement} */
|
xmlhttp.open("GET", url, true);
|
||||||
let cmd = document.getElementById("cmd");
|
xmlhttp.send();
|
||||||
if (cmd.value === "") {
|
|
||||||
ev.preventDefault();
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
/** @type {HTMLFormElement} */
|
|
||||||
let form = document.getElementById("command-form");
|
|
||||||
let req = fetch(form.action || window.location.href, {
|
|
||||||
method: form.method,
|
|
||||||
body: new FormData(form),
|
|
||||||
redirect: "manual",
|
|
||||||
});
|
|
||||||
ev.preventDefault(); // has to happen before first await
|
|
||||||
form.reset();
|
|
||||||
let res = await req;
|
|
||||||
if (res.ok || res.type === 'opaqueredirect') {
|
|
||||||
awaitingCommandResponse = true;
|
|
||||||
window.clearTimeout(updateLogTimeout);
|
|
||||||
updateLogTimeout = window.setTimeout(updateLog, 100);
|
|
||||||
} else {
|
|
||||||
window.alert(res.statusText);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
document.getElementById("command-form").addEventListener("submit", postForm);
|
window.setTimeout(request_new, 1000);
|
||||||
updateLogTimeout = window.setTimeout(updateLog, 1000);
|
window.setInterval(request_new, 10000);
|
||||||
logger.scrollTop = logger.scrollHeight;
|
|
||||||
</script>
|
</script>
|
||||||
{% endif %}
|
{% endif %}
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -57,9 +57,9 @@
|
|||||||
<select id="{{ option_name }}-select" data-option-name="{{ option_name }}" {{ "disabled" if option.default == "random" }}>
|
<select id="{{ option_name }}-select" data-option-name="{{ option_name }}" {{ "disabled" if option.default == "random" }}>
|
||||||
{% for key, val in option.special_range_names.items() %}
|
{% for key, val in option.special_range_names.items() %}
|
||||||
{% if option.default == val %}
|
{% if option.default == val %}
|
||||||
<option value="{{ val }}" selected>{{ key|replace("_", " ")|title }} ({{ val }})</option>
|
<option value="{{ val }}" selected>{{ key }} ({{ val }})</option>
|
||||||
{% else %}
|
{% else %}
|
||||||
<option value="{{ val }}">{{ key|replace("_", " ")|title }} ({{ val }})</option>
|
<option value="{{ val }}">{{ key }} ({{ val }})</option>
|
||||||
{% endif %}
|
{% endif %}
|
||||||
{% endfor %}
|
{% endfor %}
|
||||||
<option value="custom" hidden>Custom</option>
|
<option value="custom" hidden>Custom</option>
|
||||||
@@ -111,7 +111,7 @@
|
|||||||
</div>
|
</div>
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
|
|
||||||
{% macro ItemDict(option_name, option) %}
|
{% macro ItemDict(option_name, option, world) %}
|
||||||
{{ OptionTitle(option_name, option) }}
|
{{ OptionTitle(option_name, option) }}
|
||||||
<div class="option-container">
|
<div class="option-container">
|
||||||
{% for item_name in (option.valid_keys|sort if (option.valid_keys|length > 0) else world.item_names|sort) %}
|
{% for item_name in (option.valid_keys|sort if (option.valid_keys|length > 0) else world.item_names|sort) %}
|
||||||
@@ -135,7 +135,7 @@
|
|||||||
</div>
|
</div>
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
|
|
||||||
{% macro LocationSet(option_name, option) %}
|
{% macro LocationSet(option_name, option, world) %}
|
||||||
{{ OptionTitle(option_name, option) }}
|
{{ OptionTitle(option_name, option) }}
|
||||||
<div class="option-container">
|
<div class="option-container">
|
||||||
{% for group_name in world.location_name_groups.keys()|sort %}
|
{% for group_name in world.location_name_groups.keys()|sort %}
|
||||||
@@ -158,7 +158,7 @@
|
|||||||
</div>
|
</div>
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
|
|
||||||
{% macro ItemSet(option_name, option) %}
|
{% macro ItemSet(option_name, option, world) %}
|
||||||
{{ OptionTitle(option_name, option) }}
|
{{ OptionTitle(option_name, option) }}
|
||||||
<div class="option-container">
|
<div class="option-container">
|
||||||
{% for group_name in world.item_name_groups.keys()|sort %}
|
{% for group_name in world.item_name_groups.keys()|sort %}
|
||||||
@@ -196,18 +196,7 @@
|
|||||||
{% macro OptionTitle(option_name, option) %}
|
{% macro OptionTitle(option_name, option) %}
|
||||||
<label for="{{ option_name }}">
|
<label for="{{ option_name }}">
|
||||||
{{ option.display_name|default(option_name) }}:
|
{{ option.display_name|default(option_name) }}:
|
||||||
<span
|
<span class="interactive" data-tooltip="{% filter dedent %}{{(option.__doc__ | default("Please document me!"))|escape }}{% endfilter %}">(?)</span>
|
||||||
class="interactive tooltip-container"
|
|
||||||
{% if not (option.rich_text_doc | default(world.web.rich_text_options_doc, true)) %}
|
|
||||||
data-tooltip="{{(option.__doc__ | default("Please document me!"))|replace('\n ', '\n')|escape|trim}}"
|
|
||||||
{% endif %}>
|
|
||||||
(?)
|
|
||||||
{% if option.rich_text_doc | default(world.web.rich_text_options_doc, true) %}
|
|
||||||
<div class="tooltip">
|
|
||||||
{{ option.__doc__ | default("**Please document me!**") | rst_to_html | safe }}
|
|
||||||
</div>
|
|
||||||
{% endif %}
|
|
||||||
</span>
|
|
||||||
</label>
|
</label>
|
||||||
{% endmacro %}
|
{% endmacro %}
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
{% extends 'pageWrapper.html' %}
|
{% extends 'pageWrapper.html' %}
|
||||||
{% import 'playerOptions/macros.html' as inputs with context %}
|
{% import 'playerOptions/macros.html' as inputs %}
|
||||||
|
|
||||||
{% block head %}
|
{% block head %}
|
||||||
<title>{{ world_name }} Options</title>
|
<title>{{ world_name }} Options</title>
|
||||||
@@ -94,16 +94,16 @@
|
|||||||
{{ inputs.FreeText(option_name, option) }}
|
{{ inputs.FreeText(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.ItemDict) and option.verify_item_name %}
|
{% elif issubclass(option, Options.ItemDict) and option.verify_item_name %}
|
||||||
{{ inputs.ItemDict(option_name, option) }}
|
{{ inputs.ItemDict(option_name, option, world) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.OptionList) and option.valid_keys %}
|
{% elif issubclass(option, Options.OptionList) and option.valid_keys %}
|
||||||
{{ inputs.OptionList(option_name, option) }}
|
{{ inputs.OptionList(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.LocationSet) and option.verify_location_name %}
|
{% elif issubclass(option, Options.LocationSet) and option.verify_location_name %}
|
||||||
{{ inputs.LocationSet(option_name, option) }}
|
{{ inputs.LocationSet(option_name, option, world) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.ItemSet) and option.verify_item_name %}
|
{% elif issubclass(option, Options.ItemSet) and option.verify_item_name %}
|
||||||
{{ inputs.ItemSet(option_name, option) }}
|
{{ inputs.ItemSet(option_name, option, world) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.OptionSet) and option.valid_keys %}
|
{% elif issubclass(option, Options.OptionSet) and option.valid_keys %}
|
||||||
{{ inputs.OptionSet(option_name, option) }}
|
{{ inputs.OptionSet(option_name, option) }}
|
||||||
@@ -134,16 +134,16 @@
|
|||||||
{{ inputs.FreeText(option_name, option) }}
|
{{ inputs.FreeText(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.ItemDict) and option.verify_item_name %}
|
{% elif issubclass(option, Options.ItemDict) and option.verify_item_name %}
|
||||||
{{ inputs.ItemDict(option_name, option) }}
|
{{ inputs.ItemDict(option_name, option, world) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.OptionList) and option.valid_keys %}
|
{% elif issubclass(option, Options.OptionList) and option.valid_keys %}
|
||||||
{{ inputs.OptionList(option_name, option) }}
|
{{ inputs.OptionList(option_name, option) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.LocationSet) and option.verify_location_name %}
|
{% elif issubclass(option, Options.LocationSet) and option.verify_location_name %}
|
||||||
{{ inputs.LocationSet(option_name, option) }}
|
{{ inputs.LocationSet(option_name, option, world) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.ItemSet) and option.verify_item_name %}
|
{% elif issubclass(option, Options.ItemSet) and option.verify_item_name %}
|
||||||
{{ inputs.ItemSet(option_name, option) }}
|
{{ inputs.ItemSet(option_name, option, world) }}
|
||||||
|
|
||||||
{% elif issubclass(option, Options.OptionSet) and option.valid_keys %}
|
{% elif issubclass(option, Options.OptionSet) and option.valid_keys %}
|
||||||
{{ inputs.OptionSet(option_name, option) }}
|
{{ inputs.OptionSet(option_name, option) }}
|
||||||
|
|||||||
@@ -18,11 +18,7 @@
|
|||||||
<tbody>
|
<tbody>
|
||||||
{% for id, name in option.name_lookup.items() %}
|
{% for id, name in option.name_lookup.items() %}
|
||||||
{% if name != 'random' %}
|
{% if name != 'random' %}
|
||||||
{% if option.default != 'random' %}
|
{{ RangeRow(option_name, option, option.get_option_name(id), name, False, name if option.get_option_name(option.default)|lower == name|lower else None) }}
|
||||||
{{ RangeRow(option_name, option, option.get_option_name(id), name, False, name if option.default == id else None) }}
|
|
||||||
{% else %}
|
|
||||||
{{ RangeRow(option_name, option, option.get_option_name(id), name) }}
|
|
||||||
{% endif %}
|
|
||||||
{% endif %}
|
{% endif %}
|
||||||
{% endfor %}
|
{% endfor %}
|
||||||
{{ RandomRow(option_name, option) }}
|
{{ RandomRow(option_name, option) }}
|
||||||
@@ -38,16 +34,16 @@
|
|||||||
Normal range: {{ option.range_start }} - {{ option.range_end }}
|
Normal range: {{ option.range_start }} - {{ option.range_end }}
|
||||||
{% if option.special_range_names %}
|
{% if option.special_range_names %}
|
||||||
<br /><br />
|
<br /><br />
|
||||||
The following values have special meanings, and may fall outside the normal range.
|
The following values has special meaning, and may fall outside the normal range.
|
||||||
<ul>
|
<ul>
|
||||||
{% for name, value in option.special_range_names.items() %}
|
{% for name, value in option.special_range_names.items() %}
|
||||||
<li>{{ value }}: {{ name|replace("_", " ")|title }}</li>
|
<li>{{ value }}: {{ name }}</li>
|
||||||
{% endfor %}
|
{% endfor %}
|
||||||
</ul>
|
</ul>
|
||||||
{% endif %}
|
{% endif %}
|
||||||
<div class="add-option-div">
|
<div class="add-option-div">
|
||||||
<input type="number" class="range-option-value" data-option="{{ option_name }}" />
|
<input type="number" class="range-option-value" data-option="{{ option_name }}" />
|
||||||
<button type="button" class="add-range-option-button" data-option="{{ option_name }}">Add</button>
|
<button class="add-range-option-button" data-option="{{ option_name }}">Add</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<table class="range-rows" data-option="{{ option_name }}">
|
<table class="range-rows" data-option="{{ option_name }}">
|
||||||
@@ -72,7 +68,7 @@
|
|||||||
This option allows custom values only. Please enter your desired values below.
|
This option allows custom values only. Please enter your desired values below.
|
||||||
<div class="custom-value-wrapper">
|
<div class="custom-value-wrapper">
|
||||||
<input class="custom-value" data-option="{{ option_name }}" placeholder="Custom Value" />
|
<input class="custom-value" data-option="{{ option_name }}" placeholder="Custom Value" />
|
||||||
<button type="button" data-option="{{ option_name }}">Add</button>
|
<button data-option="{{ option_name }}">Add</button>
|
||||||
</div>
|
</div>
|
||||||
<table>
|
<table>
|
||||||
<tbody>
|
<tbody>
|
||||||
@@ -89,18 +85,14 @@
|
|||||||
Custom values are also allowed for this option. To create one, enter it into the input box below.
|
Custom values are also allowed for this option. To create one, enter it into the input box below.
|
||||||
<div class="custom-value-wrapper">
|
<div class="custom-value-wrapper">
|
||||||
<input class="custom-value" data-option="{{ option_name }}" placeholder="Custom Value" />
|
<input class="custom-value" data-option="{{ option_name }}" placeholder="Custom Value" />
|
||||||
<button type="button" data-option="{{ option_name }}">Add</button>
|
<button data-option="{{ option_name }}">Add</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<table>
|
<table>
|
||||||
<tbody>
|
<tbody>
|
||||||
{% for id, name in option.name_lookup.items() %}
|
{% for id, name in option.name_lookup.items() %}
|
||||||
{% if name != 'random' %}
|
{% if name != 'random' %}
|
||||||
{% if option.default != 'random' %}
|
{{ RangeRow(option_name, option, option.get_option_name(id), name, False, name if option.get_option_name(option.default)|lower == name else None) }}
|
||||||
{{ RangeRow(option_name, option, option.get_option_name(id), name, False, name if option.default == id else None) }}
|
|
||||||
{% else %}
|
|
||||||
{{ RangeRow(option_name, option, option.get_option_name(id), name) }}
|
|
||||||
{% endif %}
|
|
||||||
{% endif %}
|
{% endif %}
|
||||||
{% endfor %}
|
{% endfor %}
|
||||||
{{ RandomRow(option_name, option) }}
|
{{ RandomRow(option_name, option) }}
|
||||||
|
|||||||
@@ -1366,28 +1366,28 @@ if "Starcraft 2" in network_data_package["games"]:
|
|||||||
organics_icon_base_url = "https://0rganics.org/archipelago/sc2wol/"
|
organics_icon_base_url = "https://0rganics.org/archipelago/sc2wol/"
|
||||||
|
|
||||||
icons = {
|
icons = {
|
||||||
"Starting Minerals": github_icon_base_url + "blizzard/icon-mineral-nobg.png",
|
"Starting Minerals": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/icons/icon-mineral-protoss.png",
|
||||||
"Starting Vespene": github_icon_base_url + "blizzard/icon-gas-terran-nobg.png",
|
"Starting Vespene": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/icons/icon-gas-terran.png",
|
||||||
"Starting Supply": github_icon_base_url + "blizzard/icon-supply-terran_nobg.png",
|
"Starting Supply": github_icon_base_url + "blizzard/icon-supply-terran_nobg.png",
|
||||||
|
|
||||||
"Terran Infantry Weapons Level 1": github_icon_base_url + "blizzard/btn-upgrade-terran-infantryweaponslevel1.png",
|
"Terran Infantry Weapons Level 1": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-infantryweaponslevel1.png",
|
||||||
"Terran Infantry Weapons Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-infantryweaponslevel2.png",
|
"Terran Infantry Weapons Level 2": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-infantryweaponslevel2.png",
|
||||||
"Terran Infantry Weapons Level 3": github_icon_base_url + "blizzard/btn-upgrade-terran-infantryweaponslevel3.png",
|
"Terran Infantry Weapons Level 3": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-infantryweaponslevel3.png",
|
||||||
"Terran Infantry Armor Level 1": github_icon_base_url + "blizzard/btn-upgrade-terran-infantryarmorlevel1.png",
|
"Terran Infantry Armor Level 1": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-infantryarmorlevel1.png",
|
||||||
"Terran Infantry Armor Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-infantryarmorlevel2.png",
|
"Terran Infantry Armor Level 2": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-infantryarmorlevel2.png",
|
||||||
"Terran Infantry Armor Level 3": github_icon_base_url + "blizzard/btn-upgrade-terran-infantryarmorlevel3.png",
|
"Terran Infantry Armor Level 3": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-infantryarmorlevel3.png",
|
||||||
"Terran Vehicle Weapons Level 1": github_icon_base_url + "blizzard/btn-upgrade-terran-vehicleweaponslevel1.png",
|
"Terran Vehicle Weapons Level 1": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-vehicleweaponslevel1.png",
|
||||||
"Terran Vehicle Weapons Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-vehicleweaponslevel2.png",
|
"Terran Vehicle Weapons Level 2": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-vehicleweaponslevel2.png",
|
||||||
"Terran Vehicle Weapons Level 3": github_icon_base_url + "blizzard/btn-upgrade-terran-vehicleweaponslevel3.png",
|
"Terran Vehicle Weapons Level 3": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-vehicleweaponslevel3.png",
|
||||||
"Terran Vehicle Armor Level 1": github_icon_base_url + "blizzard/btn-upgrade-terran-vehicleplatinglevel1.png",
|
"Terran Vehicle Armor Level 1": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-vehicleplatinglevel1.png",
|
||||||
"Terran Vehicle Armor Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-vehicleplatinglevel2.png",
|
"Terran Vehicle Armor Level 2": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-vehicleplatinglevel2.png",
|
||||||
"Terran Vehicle Armor Level 3": github_icon_base_url + "blizzard/btn-upgrade-terran-vehicleplatinglevel3.png",
|
"Terran Vehicle Armor Level 3": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-vehicleplatinglevel3.png",
|
||||||
"Terran Ship Weapons Level 1": github_icon_base_url + "blizzard/btn-upgrade-terran-shipweaponslevel1.png",
|
"Terran Ship Weapons Level 1": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-shipweaponslevel1.png",
|
||||||
"Terran Ship Weapons Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-shipweaponslevel2.png",
|
"Terran Ship Weapons Level 2": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-shipweaponslevel2.png",
|
||||||
"Terran Ship Weapons Level 3": github_icon_base_url + "blizzard/btn-upgrade-terran-shipweaponslevel3.png",
|
"Terran Ship Weapons Level 3": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-shipweaponslevel3.png",
|
||||||
"Terran Ship Armor Level 1": github_icon_base_url + "blizzard/btn-upgrade-terran-shipplatinglevel1.png",
|
"Terran Ship Armor Level 1": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-shipplatinglevel1.png",
|
||||||
"Terran Ship Armor Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-shipplatinglevel2.png",
|
"Terran Ship Armor Level 2": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-shipplatinglevel2.png",
|
||||||
"Terran Ship Armor Level 3": github_icon_base_url + "blizzard/btn-upgrade-terran-shipplatinglevel3.png",
|
"Terran Ship Armor Level 3": "https://sclegacy.com/images/uploaded/starcraftii_beta/gamefiles/upgrades/btn-upgrade-terran-shipplatinglevel3.png",
|
||||||
|
|
||||||
"Bunker": "https://static.wikia.nocookie.net/starcraft/images/c/c5/Bunker_SC2_Icon1.jpg",
|
"Bunker": "https://static.wikia.nocookie.net/starcraft/images/c/c5/Bunker_SC2_Icon1.jpg",
|
||||||
"Missile Turret": "https://static.wikia.nocookie.net/starcraft/images/5/5f/MissileTurret_SC2_Icon1.jpg",
|
"Missile Turret": "https://static.wikia.nocookie.net/starcraft/images/5/5f/MissileTurret_SC2_Icon1.jpg",
|
||||||
|
|||||||
@@ -152,7 +152,7 @@ def get_payload(ctx: ZeldaContext):
|
|||||||
|
|
||||||
|
|
||||||
def reconcile_shops(ctx: ZeldaContext):
|
def reconcile_shops(ctx: ZeldaContext):
|
||||||
checked_location_names = [ctx.location_names.lookup_in_game(location) for location in ctx.checked_locations]
|
checked_location_names = [ctx.location_names.lookup_in_slot(location) for location in ctx.checked_locations]
|
||||||
shops = [location for location in checked_location_names if "Shop" in location]
|
shops = [location for location in checked_location_names if "Shop" in location]
|
||||||
left_slots = [shop for shop in shops if "Left" in shop]
|
left_slots = [shop for shop in shops if "Left" in shop]
|
||||||
middle_slots = [shop for shop in shops if "Middle" in shop]
|
middle_slots = [shop for shop in shops if "Middle" in shop]
|
||||||
@@ -190,7 +190,7 @@ async def parse_locations(locations_array, ctx: ZeldaContext, force: bool, zone=
|
|||||||
locations_checked = []
|
locations_checked = []
|
||||||
location = None
|
location = None
|
||||||
for location in ctx.missing_locations:
|
for location in ctx.missing_locations:
|
||||||
location_name = ctx.location_names.lookup_in_game(location)
|
location_name = ctx.location_names.lookup_in_slot(location)
|
||||||
|
|
||||||
if location_name in Locations.overworld_locations and zone == "overworld":
|
if location_name in Locations.overworld_locations and zone == "overworld":
|
||||||
status = locations_array[Locations.major_location_offsets[location_name]]
|
status = locations_array[Locations.major_location_offsets[location_name]]
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
#cython: language_level=3
|
#cython: language_level=3
|
||||||
#distutils: language = c
|
#distutils: language = c++
|
||||||
#distutils: depends = intset.h
|
|
||||||
|
|
||||||
"""
|
"""
|
||||||
Provides faster implementation of some core parts.
|
Provides faster implementation of some core parts.
|
||||||
@@ -14,6 +13,7 @@ from cpython cimport PyObject
|
|||||||
from typing import Any, Dict, Iterable, Iterator, Generator, Sequence, Tuple, TypeVar, Union, Set, List, TYPE_CHECKING
|
from typing import Any, Dict, Iterable, Iterator, Generator, Sequence, Tuple, TypeVar, Union, Set, List, TYPE_CHECKING
|
||||||
from cymem.cymem cimport Pool
|
from cymem.cymem cimport Pool
|
||||||
from libc.stdint cimport int64_t, uint32_t
|
from libc.stdint cimport int64_t, uint32_t
|
||||||
|
from libcpp.set cimport set as std_set
|
||||||
from collections import defaultdict
|
from collections import defaultdict
|
||||||
|
|
||||||
cdef extern from *:
|
cdef extern from *:
|
||||||
@@ -31,27 +31,6 @@ ctypedef int64_t ap_id_t
|
|||||||
cdef ap_player_t MAX_PLAYER_ID = 1000000 # limit the size of indexing array
|
cdef ap_player_t MAX_PLAYER_ID = 1000000 # limit the size of indexing array
|
||||||
cdef size_t INVALID_SIZE = <size_t>(-1) # this is all 0xff... adding 1 results in 0, but it's not negative
|
cdef size_t INVALID_SIZE = <size_t>(-1) # this is all 0xff... adding 1 results in 0, but it's not negative
|
||||||
|
|
||||||
# configure INTSET for player
|
|
||||||
cdef extern from *:
|
|
||||||
"""
|
|
||||||
#define INTSET_NAME ap_player_set
|
|
||||||
#define INTSET_TYPE uint32_t // has to match ap_player_t
|
|
||||||
"""
|
|
||||||
|
|
||||||
# create INTSET for player
|
|
||||||
cdef extern from "intset.h":
|
|
||||||
"""
|
|
||||||
#undef INTSET_NAME
|
|
||||||
#undef INTSET_TYPE
|
|
||||||
"""
|
|
||||||
ctypedef struct ap_player_set:
|
|
||||||
pass
|
|
||||||
|
|
||||||
ap_player_set* ap_player_set_new(size_t bucket_count) nogil
|
|
||||||
void ap_player_set_free(ap_player_set* set) nogil
|
|
||||||
bint ap_player_set_add(ap_player_set* set, ap_player_t val) nogil
|
|
||||||
bint ap_player_set_contains(ap_player_set* set, ap_player_t val) nogil
|
|
||||||
|
|
||||||
|
|
||||||
cdef struct LocationEntry:
|
cdef struct LocationEntry:
|
||||||
# layout is so that
|
# layout is so that
|
||||||
@@ -206,7 +185,7 @@ cdef class LocationStore:
|
|||||||
def find_item(self, slots: Set[int], seeked_item_id: int) -> Generator[Tuple[int, int, int, int, int], None, None]:
|
def find_item(self, slots: Set[int], seeked_item_id: int) -> Generator[Tuple[int, int, int, int, int], None, None]:
|
||||||
cdef ap_id_t item = seeked_item_id
|
cdef ap_id_t item = seeked_item_id
|
||||||
cdef ap_player_t receiver
|
cdef ap_player_t receiver
|
||||||
cdef ap_player_set* receivers
|
cdef std_set[ap_player_t] receivers
|
||||||
cdef size_t slot_count = len(slots)
|
cdef size_t slot_count = len(slots)
|
||||||
if slot_count == 1:
|
if slot_count == 1:
|
||||||
# specialized implementation for single slot
|
# specialized implementation for single slot
|
||||||
@@ -218,20 +197,13 @@ cdef class LocationStore:
|
|||||||
yield entry.sender, entry.location, entry.item, entry.receiver, entry.flags
|
yield entry.sender, entry.location, entry.item, entry.receiver, entry.flags
|
||||||
elif slot_count:
|
elif slot_count:
|
||||||
# generic implementation with lookup in set
|
# generic implementation with lookup in set
|
||||||
receivers = ap_player_set_new(min(1023, slot_count)) # limit top level struct to 16KB
|
for receiver in slots:
|
||||||
if not receivers:
|
receivers.insert(receiver)
|
||||||
raise MemoryError()
|
with nogil:
|
||||||
try:
|
for entry in self.entries[:self.entry_count]:
|
||||||
for receiver in slots:
|
if entry.item == item and receivers.count(entry.receiver):
|
||||||
if not ap_player_set_add(receivers, receiver):
|
with gil:
|
||||||
raise MemoryError()
|
yield entry.sender, entry.location, entry.item, entry.receiver, entry.flags
|
||||||
with nogil:
|
|
||||||
for entry in self.entries[:self.entry_count]:
|
|
||||||
if entry.item == item and ap_player_set_contains(receivers, entry.receiver):
|
|
||||||
with gil:
|
|
||||||
yield entry.sender, entry.location, entry.item, entry.receiver, entry.flags
|
|
||||||
finally:
|
|
||||||
ap_player_set_free(receivers)
|
|
||||||
|
|
||||||
def get_for_player(self, slot: int) -> Dict[int, Set[int]]:
|
def get_for_player(self, slot: int) -> Dict[int, Set[int]]:
|
||||||
cdef ap_player_t receiver = slot
|
cdef ap_player_t receiver = slot
|
||||||
|
|||||||
@@ -1,10 +1,8 @@
|
|||||||
# This file is used when doing pyximport
|
# This file is required to get pyximport to work with C++.
|
||||||
import os
|
# Switching from std::set to a pure C implementation is still on the table to simplify everything.
|
||||||
|
|
||||||
def make_ext(modname, pyxfilename):
|
def make_ext(modname, pyxfilename):
|
||||||
from distutils.extension import Extension
|
from distutils.extension import Extension
|
||||||
return Extension(name=modname,
|
return Extension(name=modname,
|
||||||
sources=[pyxfilename],
|
sources=[pyxfilename],
|
||||||
depends=["intset.h"],
|
language='c++')
|
||||||
include_dirs=[os.getcwd()],
|
|
||||||
language="c")
|
|
||||||
|
|||||||
@@ -13,7 +13,6 @@
|
|||||||
plum: "AF99EF" # typically progression item
|
plum: "AF99EF" # typically progression item
|
||||||
salmon: "FA8072" # typically trap item
|
salmon: "FA8072" # typically trap item
|
||||||
white: "FFFFFF" # not used, if you want to change the generic text color change color in Label
|
white: "FFFFFF" # not used, if you want to change the generic text color change color in Label
|
||||||
orange: "FF7700" # Used for command echo
|
|
||||||
<Label>:
|
<Label>:
|
||||||
color: "FFFFFF"
|
color: "FFFFFF"
|
||||||
<TabbedPanel>:
|
<TabbedPanel>:
|
||||||
|
|||||||
@@ -68,21 +68,21 @@ requires:
|
|||||||
|
|
||||||
{%- elif option.options -%}
|
{%- elif option.options -%}
|
||||||
{%- for suboption_option_id, sub_option_name in option.name_lookup.items() %}
|
{%- for suboption_option_id, sub_option_name in option.name_lookup.items() %}
|
||||||
{{ yaml_dump(sub_option_name) }}: {% if suboption_option_id == option.default %}50{% else %}0{% endif %}
|
{{ sub_option_name }}: {% if suboption_option_id == option.default %}50{% else %}0{% endif %}
|
||||||
{%- endfor -%}
|
{%- endfor -%}
|
||||||
|
|
||||||
{%- if option.name_lookup[option.default] not in option.options %}
|
{%- if option.name_lookup[option.default] not in option.options %}
|
||||||
{{ yaml_dump(option.default) }}: 50
|
{{ option.default }}: 50
|
||||||
{%- endif -%}
|
{%- endif -%}
|
||||||
|
|
||||||
{%- elif option.default is string %}
|
{%- elif option.default is string %}
|
||||||
{{ yaml_dump(option.default) }}: 50
|
{{ option.default }}: 50
|
||||||
|
|
||||||
{%- elif option.default is iterable and option.default is not mapping %}
|
{%- elif option.default is iterable and option.default is not mapping %}
|
||||||
{{ option.default | list }}
|
{{ option.default | list }}
|
||||||
|
|
||||||
{%- else %}
|
{%- else %}
|
||||||
{{ yaml_dump(option.default) | indent(4, first=false) }}
|
{{ yaml_dump(option.default) | trim | indent(4, first=false) }}
|
||||||
{%- endif -%}
|
{%- endif -%}
|
||||||
{{ "\n" }}
|
{{ "\n" }}
|
||||||
{%- endfor %}
|
{%- endfor %}
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
# Archipelago World Code Owners / Maintainers Document
|
# Archipelago World Code Owners / Maintainers Document
|
||||||
#
|
#
|
||||||
# This file is used to notate the current "owners" or "maintainers" of any currently merged world folder as well as
|
# This file is used to notate the current "owners" or "maintainers" of any currently merged world folder. For any pull
|
||||||
# certain documentation. For any pull requests that modify these worlds/docs, a code owner must approve the PR in
|
# requests that modify these worlds, a code owner must approve the PR in addition to a core maintainer. This is not to
|
||||||
# addition to a core maintainer. All other files and folders are owned and maintained by core maintainers directly.
|
# be used for files/folders outside the /worlds folder, those will always need sign off from a core maintainer.
|
||||||
#
|
#
|
||||||
# All usernames must be GitHub usernames (and are case sensitive).
|
# All usernames must be GitHub usernames (and are case sensitive).
|
||||||
|
|
||||||
@@ -70,7 +70,7 @@
|
|||||||
/worlds/heretic/ @Daivuk
|
/worlds/heretic/ @Daivuk
|
||||||
|
|
||||||
# Hollow Knight
|
# Hollow Knight
|
||||||
/worlds/hk/ @BadMagic100 @qwint
|
/worlds/hk/ @BadMagic100 @ThePhar
|
||||||
|
|
||||||
# Hylics 2
|
# Hylics 2
|
||||||
/worlds/hylics2/ @TRPG0
|
/worlds/hylics2/ @TRPG0
|
||||||
@@ -87,6 +87,9 @@
|
|||||||
# Lingo
|
# Lingo
|
||||||
/worlds/lingo/ @hatkirby
|
/worlds/lingo/ @hatkirby
|
||||||
|
|
||||||
|
# Links Awakening DX
|
||||||
|
/worlds/ladx/ @zig-for
|
||||||
|
|
||||||
# Lufia II Ancient Cave
|
# Lufia II Ancient Cave
|
||||||
/worlds/lufia2ac/ @el-u
|
/worlds/lufia2ac/ @el-u
|
||||||
/worlds/lufia2ac/docs/ @wordfcuk @el-u
|
/worlds/lufia2ac/docs/ @wordfcuk @el-u
|
||||||
@@ -215,8 +218,6 @@
|
|||||||
# Final Fantasy (1)
|
# Final Fantasy (1)
|
||||||
# /worlds/ff1/
|
# /worlds/ff1/
|
||||||
|
|
||||||
# Links Awakening DX
|
|
||||||
# /worlds/ladx/
|
|
||||||
|
|
||||||
## Disabled Unmaintained Worlds
|
## Disabled Unmaintained Worlds
|
||||||
|
|
||||||
@@ -226,11 +227,3 @@
|
|||||||
|
|
||||||
# Ori and the Blind Forest
|
# Ori and the Blind Forest
|
||||||
# /worlds_disabled/oribf/
|
# /worlds_disabled/oribf/
|
||||||
|
|
||||||
###################
|
|
||||||
## Documentation ##
|
|
||||||
###################
|
|
||||||
|
|
||||||
# Apworld Dev Faq
|
|
||||||
/docs/apworld_dev_faq.md @qwint @ScipioWright
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,68 +0,0 @@
|
|||||||
# APWorld Dev FAQ
|
|
||||||
|
|
||||||
This document is meant as a reference tool to show solutions to common problems when developing an apworld.
|
|
||||||
It is not intended to answer every question about Archipelago and it assumes you have read the other docs,
|
|
||||||
including [Contributing](contributing.md), [Adding Games](<adding games.md>), and [World API](<world api.md>).
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
### My game has a restrictive start that leads to fill errors
|
|
||||||
|
|
||||||
Hint to the Generator that an item needs to be in sphere one with local_early_items. Here, `1` represents the number of "Sword" items to attempt to place in sphere one.
|
|
||||||
```py
|
|
||||||
early_item_name = "Sword"
|
|
||||||
self.multiworld.local_early_items[self.player][early_item_name] = 1
|
|
||||||
```
|
|
||||||
|
|
||||||
Some alternative ways to try to fix this problem are:
|
|
||||||
* Add more locations to sphere one of your world, potentially only when there would be a restrictive start
|
|
||||||
* Pre-place items yourself, such as during `create_items`
|
|
||||||
* Put items into the player's starting inventory using `push_precollected`
|
|
||||||
* Raise an exception, such as an `OptionError` during `generate_early`, to disallow options that would lead to a restrictive start
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
### I have multiple settings that change the item/location pool counts and need to balance them out
|
|
||||||
|
|
||||||
In an ideal situation your system for producing locations and items wouldn't leave any opportunity for them to be unbalanced. But in real, complex situations, that might be unfeasible.
|
|
||||||
|
|
||||||
If that's the case, you can create extra filler based on the difference between your unfilled locations and your itempool by comparing [get_unfilled_locations](https://github.com/ArchipelagoMW/Archipelago/blob/main/BaseClasses.py#:~:text=get_unfilled_locations) to your list of items to submit
|
|
||||||
|
|
||||||
Note: to use self.create_filler(), self.get_filler_item_name() should be defined to only return valid filler item names
|
|
||||||
```py
|
|
||||||
total_locations = len(self.multiworld.get_unfilled_locations(self.player))
|
|
||||||
item_pool = self.create_non_filler_items()
|
|
||||||
|
|
||||||
for _ in range(total_locations - len(item_pool)):
|
|
||||||
item_pool.append(self.create_filler())
|
|
||||||
|
|
||||||
self.multiworld.itempool += item_pool
|
|
||||||
```
|
|
||||||
|
|
||||||
A faster alternative to the `for` loop would be to use a [list comprehension](https://docs.python.org/3/tutorial/datastructures.html#list-comprehensions):
|
|
||||||
```py
|
|
||||||
item_pool += [self.create_filler() for _ in range(total_locations - len(item_pool))]
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
### I learned about indirect conditions in the world API document, but I want to know more. What are they and why are they necessary?
|
|
||||||
|
|
||||||
The world API document mentions indirect conditions and **when** you should use them, but not *how* they work and *why* they are necessary. This is because the explanation is quite complicated.
|
|
||||||
|
|
||||||
Region sweep (the algorithm that determines which regions are reachable) is a Breadth-First Search of the region graph from the origin region, checking entrances one by one and adding newly reached nodes (regions) and their entrances to the queue until there is nothing more to check.
|
|
||||||
|
|
||||||
For performance reasons, AP only checks every entrance once. However, if an entrance's access condition depends on regions, then it is possible for this to happen:
|
|
||||||
1. An entrance that depends on a region is checked and determined to be nontraversable because the region hasn't been reached yet during the graph search.
|
|
||||||
2. After that, the region is reached by the graph search.
|
|
||||||
|
|
||||||
The entrance *would* now be determined to be traversable if it were rechecked, but it is not.
|
|
||||||
To account for this case, AP would have to recheck all entrances every time a new region is reached until no new regions are reached.
|
|
||||||
|
|
||||||
However, there is a way to **manually** define that a *specific* entrance needs to be rechecked during region sweep if a *specific* region is reached during it. This is what an indirect condition is.
|
|
||||||
This keeps almost all of the performance upsides. Even a game making heavy use of indirect conditions (See: The Witness) is still significantly faster than if it just blanket "rechecked all entrances until nothing new is found".
|
|
||||||
The reason entrance access rules using `location.can_reach` and `entrance.can_reach` are also affected is simple: They call `region.can_reach` on their respective parent/source region.
|
|
||||||
|
|
||||||
We recognize it can feel like a trap since it will not alert you when you are missing an indirect condition, and that some games have very complex access rules.
|
|
||||||
As of [PR #3682 (Core: Region handling customization)](https://github.com/ArchipelagoMW/Archipelago/pull/3682) being merged, it is also possible for a world to opt out of indirect conditions entirely, although it does come at a flat performance cost.
|
|
||||||
It should only be used by games that *really* need it. For most games, it should be reasonable to know all entrance → region dependencies, and in this case, indirect conditions are still preferred because they are faster.
|
|
||||||
@@ -85,50 +85,6 @@ class ExampleWorld(World):
|
|||||||
options: ExampleGameOptions
|
options: ExampleGameOptions
|
||||||
```
|
```
|
||||||
|
|
||||||
### Option Documentation
|
|
||||||
|
|
||||||
Options' [docstrings] are used as their user-facing documentation. They're displayed on the WebHost setup page when a
|
|
||||||
user hovers over the yellow "(?)" icon, and included in the YAML templates generated for each game.
|
|
||||||
|
|
||||||
[docstrings]: /docs/world%20api.md#docstrings
|
|
||||||
|
|
||||||
The WebHost can display Option documentation either as plain text with all whitespace preserved (other than the base
|
|
||||||
indentation), or as HTML generated from the standard Python [reStructuredText] format. Although plain text is the
|
|
||||||
default for backwards compatibility, world authors are encouraged to write their Option documentation as
|
|
||||||
reStructuredText and enable rich text rendering by setting `World.rich_text_options_doc = True`.
|
|
||||||
|
|
||||||
[reStructuredText]: https://docutils.sourceforge.io/rst.html
|
|
||||||
|
|
||||||
```python
|
|
||||||
from worlds.AutoWorld import WebWorld
|
|
||||||
|
|
||||||
|
|
||||||
class ExampleWebWorld(WebWorld):
|
|
||||||
# Render all this world's options as rich text.
|
|
||||||
rich_text_options_doc = True
|
|
||||||
```
|
|
||||||
|
|
||||||
You can set a single option to use rich or plain text by setting
|
|
||||||
`Option.rich_text_doc`.
|
|
||||||
|
|
||||||
```python
|
|
||||||
from Options import Toggle, Range, Choice, PerGameCommonOptions
|
|
||||||
|
|
||||||
|
|
||||||
class Difficulty(Choice):
|
|
||||||
"""Sets overall game difficulty.
|
|
||||||
|
|
||||||
- **Easy:** All enemies die in one hit.
|
|
||||||
- **Normal:** Enemies and the player both have normal health bars.
|
|
||||||
- **Hard:** The player dies in one hit."""
|
|
||||||
display_name = "Difficulty"
|
|
||||||
rich_text_doc = True
|
|
||||||
option_easy = 0
|
|
||||||
option_normal = 1
|
|
||||||
option_hard = 2
|
|
||||||
default = 1
|
|
||||||
```
|
|
||||||
|
|
||||||
### Option Groups
|
### Option Groups
|
||||||
Options may be categorized into groups for display on the WebHost. Option groups are displayed in the order specified
|
Options may be categorized into groups for display on the WebHost. Option groups are displayed in the order specified
|
||||||
by your world on the player-options and weighted-options pages. In the generated template files, there will be a comment
|
by your world on the player-options and weighted-options pages. In the generated template files, there will be a comment
|
||||||
|
|||||||
@@ -56,12 +56,6 @@ webhost:
|
|||||||
|
|
||||||
* `options_page` can be changed to a link instead of an AP-generated options page.
|
* `options_page` can be changed to a link instead of an AP-generated options page.
|
||||||
|
|
||||||
* `rich_text_options_doc` controls whether [Option documentation] uses plain text (`False`) or rich text (`True`). It
|
|
||||||
defaults to `False`, but world authors are encouraged to set it to `True` for nicer-looking documentation that looks
|
|
||||||
good on both the WebHost and the YAML template.
|
|
||||||
|
|
||||||
[Option documentation]: /docs/options%20api.md#option-documentation
|
|
||||||
|
|
||||||
* `theme` to be used for your game-specific AP pages. Available themes:
|
* `theme` to be used for your game-specific AP pages. Available themes:
|
||||||
|
|
||||||
| dirt | grass (default) | grassFlowers | ice | jungle | ocean | partyTime | stone |
|
| dirt | grass (default) | grassFlowers | ice | jungle | ocean | partyTime | stone |
|
||||||
@@ -456,9 +450,8 @@ In addition, the following methods can be implemented and are called in this ord
|
|||||||
called to place player's regions and their locations into the MultiWorld's regions list.
|
called to place player's regions and their locations into the MultiWorld's regions list.
|
||||||
If it's hard to separate, this can be done during `generate_early` or `create_items` as well.
|
If it's hard to separate, this can be done during `generate_early` or `create_items` as well.
|
||||||
* `create_items(self)`
|
* `create_items(self)`
|
||||||
called to place player's items into the MultiWorld's itempool. By the end of this step all regions, locations and
|
called to place player's items into the MultiWorld's itempool. After this step all regions
|
||||||
items have to be in the MultiWorld's regions and itempool. You cannot add or remove items, locations, or regions
|
and items have to be in the MultiWorld's regions and itempool, and these lists should not be modified afterward.
|
||||||
after this step. Locations cannot be moved to different regions after this step.
|
|
||||||
* `set_rules(self)`
|
* `set_rules(self)`
|
||||||
called to set access and item rules on locations and entrances.
|
called to set access and item rules on locations and entrances.
|
||||||
* `generate_basic(self)`
|
* `generate_basic(self)`
|
||||||
|
|||||||
@@ -89,9 +89,6 @@ Type: files; Name: "{app}\ArchipelagoPokemonClient.exe"
|
|||||||
Type: files; Name: "{app}\data\lua\connector_pkmn_rb.lua"
|
Type: files; Name: "{app}\data\lua\connector_pkmn_rb.lua"
|
||||||
Type: filesandordirs; Name: "{app}\lib\worlds\rogue-legacy"
|
Type: filesandordirs; Name: "{app}\lib\worlds\rogue-legacy"
|
||||||
Type: dirifempty; Name: "{app}\lib\worlds\rogue-legacy"
|
Type: dirifempty; Name: "{app}\lib\worlds\rogue-legacy"
|
||||||
Type: files; Name: "{app}\lib\worlds\sc2wol.apworld"
|
|
||||||
Type: filesandordirs; Name: "{app}\lib\worlds\sc2wol"
|
|
||||||
Type: dirifempty; Name: "{app}\lib\worlds\sc2wol"
|
|
||||||
Type: filesandordirs; Name: "{app}\lib\worlds\bk_sudoku"
|
Type: filesandordirs; Name: "{app}\lib\worlds\bk_sudoku"
|
||||||
Type: dirifempty; Name: "{app}\lib\worlds\bk_sudoku"
|
Type: dirifempty; Name: "{app}\lib\worlds\bk_sudoku"
|
||||||
Type: files; Name: "{app}\ArchipelagoLauncher(DEBUG).exe"
|
Type: files; Name: "{app}\ArchipelagoLauncher(DEBUG).exe"
|
||||||
@@ -219,7 +216,7 @@ Root: HKCR; Subkey: "{#MyAppName}multidata\shell\open\command"; ValueData: """{
|
|||||||
Root: HKCR; Subkey: ".apworld"; ValueData: "{#MyAppName}worlddata"; Flags: uninsdeletevalue; ValueType: string; ValueName: "";
|
Root: HKCR; Subkey: ".apworld"; ValueData: "{#MyAppName}worlddata"; Flags: uninsdeletevalue; ValueType: string; ValueName: "";
|
||||||
Root: HKCR; Subkey: "{#MyAppName}worlddata"; ValueData: "Archipelago World Data"; Flags: uninsdeletekey; ValueType: string; ValueName: "";
|
Root: HKCR; Subkey: "{#MyAppName}worlddata"; ValueData: "Archipelago World Data"; Flags: uninsdeletekey; ValueType: string; ValueName: "";
|
||||||
Root: HKCR; Subkey: "{#MyAppName}worlddata\DefaultIcon"; ValueData: "{app}\ArchipelagoLauncher.exe,0"; ValueType: string; ValueName: "";
|
Root: HKCR; Subkey: "{#MyAppName}worlddata\DefaultIcon"; ValueData: "{app}\ArchipelagoLauncher.exe,0"; ValueType: string; ValueName: "";
|
||||||
Root: HKCR; Subkey: "{#MyAppName}worlddata\shell\open\command"; ValueData: """{app}\ArchipelagoLauncher.exe"" ""%1"""; ValueType: string; ValueName: "";
|
Root: HKCR; Subkey: "{#MyAppName}worlddata\shell\open\command"; ValueData: """{app}\ArchipelagoLauncher.exe"" ""%1""";
|
||||||
|
|
||||||
Root: HKCR; Subkey: "archipelago"; ValueType: "string"; ValueData: "Archipegalo Protocol"; Flags: uninsdeletekey;
|
Root: HKCR; Subkey: "archipelago"; ValueType: "string"; ValueData: "Archipegalo Protocol"; Flags: uninsdeletekey;
|
||||||
Root: HKCR; Subkey: "archipelago"; ValueType: "string"; ValueName: "URL Protocol"; ValueData: "";
|
Root: HKCR; Subkey: "archipelago"; ValueType: "string"; ValueName: "URL Protocol"; ValueData: "";
|
||||||
|
|||||||
135
intset.h
135
intset.h
@@ -1,135 +0,0 @@
|
|||||||
/* A specialized unordered_set implementation for literals, where bucket_count
|
|
||||||
* is defined at initialization rather than increased automatically.
|
|
||||||
*/
|
|
||||||
#include <stddef.h>
|
|
||||||
#include <stdbool.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <string.h>
|
|
||||||
|
|
||||||
#ifndef INTSET_NAME
|
|
||||||
#error "Please #define INTSET_NAME ... before including intset.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef INTSET_TYPE
|
|
||||||
#error "Please #define INTSET_TYPE ... before including intset.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* macros to generate unique names from INTSET_NAME */
|
|
||||||
#ifndef INTSET_CONCAT
|
|
||||||
#define INTSET_CONCAT_(a, b) a ## b
|
|
||||||
#define INTSET_CONCAT(a, b) INTSET_CONCAT_(a, b)
|
|
||||||
#define INTSET_FUNC_(a, b) INTSET_CONCAT(a, _ ## b)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#define INTSET_FUNC(name) INTSET_FUNC_(INTSET_NAME, name)
|
|
||||||
#define INTSET_BUCKET INTSET_CONCAT(INTSET_NAME, Bucket)
|
|
||||||
#define INTSET_UNION INTSET_CONCAT(INTSET_NAME, Union)
|
|
||||||
|
|
||||||
#if defined(_MSC_VER)
|
|
||||||
#pragma warning(push)
|
|
||||||
#pragma warning(disable : 4200)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
size_t count;
|
|
||||||
union INTSET_UNION {
|
|
||||||
INTSET_TYPE val;
|
|
||||||
INTSET_TYPE *data;
|
|
||||||
} v;
|
|
||||||
} INTSET_BUCKET;
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
size_t bucket_count;
|
|
||||||
INTSET_BUCKET buckets[];
|
|
||||||
} INTSET_NAME;
|
|
||||||
|
|
||||||
static INTSET_NAME *INTSET_FUNC(new)(size_t buckets)
|
|
||||||
{
|
|
||||||
size_t i, size;
|
|
||||||
INTSET_NAME *set;
|
|
||||||
|
|
||||||
if (buckets < 1)
|
|
||||||
buckets = 1;
|
|
||||||
if ((SIZE_MAX - sizeof(INTSET_NAME)) / sizeof(INTSET_BUCKET) < buckets)
|
|
||||||
return NULL;
|
|
||||||
size = sizeof(INTSET_NAME) + buckets * sizeof(INTSET_BUCKET);
|
|
||||||
set = (INTSET_NAME*)malloc(size);
|
|
||||||
if (!set)
|
|
||||||
return NULL;
|
|
||||||
memset(set, 0, size); /* gcc -fanalyzer does not understand this sets all buckets' count to 0 */
|
|
||||||
for (i = 0; i < buckets; i++) {
|
|
||||||
set->buckets[i].count = 0;
|
|
||||||
}
|
|
||||||
set->bucket_count = buckets;
|
|
||||||
return set;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void INTSET_FUNC(free)(INTSET_NAME *set)
|
|
||||||
{
|
|
||||||
size_t i;
|
|
||||||
if (!set)
|
|
||||||
return;
|
|
||||||
for (i = 0; i < set->bucket_count; i++) {
|
|
||||||
if (set->buckets[i].count > 1)
|
|
||||||
free(set->buckets[i].v.data);
|
|
||||||
}
|
|
||||||
free(set);
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool INTSET_FUNC(contains)(INTSET_NAME *set, INTSET_TYPE val)
|
|
||||||
{
|
|
||||||
size_t i;
|
|
||||||
INTSET_BUCKET* bucket = &set->buckets[(size_t)val % set->bucket_count];
|
|
||||||
if (bucket->count == 1)
|
|
||||||
return bucket->v.val == val;
|
|
||||||
for (i = 0; i < bucket->count; ++i) {
|
|
||||||
if (bucket->v.data[i] == val)
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool INTSET_FUNC(add)(INTSET_NAME *set, INTSET_TYPE val)
|
|
||||||
{
|
|
||||||
INTSET_BUCKET* bucket;
|
|
||||||
|
|
||||||
if (INTSET_FUNC(contains)(set, val))
|
|
||||||
return true; /* ok */
|
|
||||||
|
|
||||||
bucket = &set->buckets[(size_t)val % set->bucket_count];
|
|
||||||
if (bucket->count == 0) {
|
|
||||||
bucket->v.val = val;
|
|
||||||
bucket->count = 1;
|
|
||||||
} else if (bucket->count == 1) {
|
|
||||||
INTSET_TYPE old = bucket->v.val;
|
|
||||||
bucket->v.data = (INTSET_TYPE*)malloc(2 * sizeof(INTSET_TYPE));
|
|
||||||
if (!bucket->v.data) {
|
|
||||||
bucket->v.val = old;
|
|
||||||
return false; /* error */
|
|
||||||
}
|
|
||||||
bucket->v.data[0] = old;
|
|
||||||
bucket->v.data[1] = val;
|
|
||||||
bucket->count = 2;
|
|
||||||
} else {
|
|
||||||
size_t new_bucket_size;
|
|
||||||
INTSET_TYPE* new_bucket_data;
|
|
||||||
|
|
||||||
new_bucket_size = (bucket->count + 1) * sizeof(INTSET_TYPE);
|
|
||||||
new_bucket_data = (INTSET_TYPE*)realloc(bucket->v.data, new_bucket_size);
|
|
||||||
if (!new_bucket_data)
|
|
||||||
return false; /* error */
|
|
||||||
bucket->v.data = new_bucket_data;
|
|
||||||
bucket->v.data[bucket->count++] = val;
|
|
||||||
}
|
|
||||||
return true; /* success */
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#if defined(_MSC_VER)
|
|
||||||
#pragma warning(pop)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#undef INTSET_FUNC
|
|
||||||
#undef INTSET_BUCKET
|
|
||||||
#undef INTSET_UNION
|
|
||||||
69
kvui.py
69
kvui.py
@@ -3,7 +3,6 @@ import logging
|
|||||||
import sys
|
import sys
|
||||||
import typing
|
import typing
|
||||||
import re
|
import re
|
||||||
from collections import deque
|
|
||||||
|
|
||||||
if sys.platform == "win32":
|
if sys.platform == "win32":
|
||||||
import ctypes
|
import ctypes
|
||||||
@@ -381,57 +380,6 @@ class ConnectBarTextInput(TextInput):
|
|||||||
return super(ConnectBarTextInput, self).insert_text(s, from_undo=from_undo)
|
return super(ConnectBarTextInput, self).insert_text(s, from_undo=from_undo)
|
||||||
|
|
||||||
|
|
||||||
def is_command_input(string: str) -> bool:
|
|
||||||
return len(string) > 0 and string[0] in "/!"
|
|
||||||
|
|
||||||
|
|
||||||
class CommandPromptTextInput(TextInput):
|
|
||||||
MAXIMUM_HISTORY_MESSAGES = 50
|
|
||||||
|
|
||||||
def __init__(self, **kwargs) -> None:
|
|
||||||
super().__init__(**kwargs)
|
|
||||||
self._command_history_index = -1
|
|
||||||
self._command_history: typing.Deque[str] = deque(maxlen=CommandPromptTextInput.MAXIMUM_HISTORY_MESSAGES)
|
|
||||||
|
|
||||||
def update_history(self, new_entry: str) -> None:
|
|
||||||
self._command_history_index = -1
|
|
||||||
if is_command_input(new_entry):
|
|
||||||
self._command_history.appendleft(new_entry)
|
|
||||||
|
|
||||||
def keyboard_on_key_down(
|
|
||||||
self,
|
|
||||||
window,
|
|
||||||
keycode: typing.Tuple[int, str],
|
|
||||||
text: typing.Optional[str],
|
|
||||||
modifiers: typing.List[str]
|
|
||||||
) -> bool:
|
|
||||||
"""
|
|
||||||
:param window: The kivy window object
|
|
||||||
:param keycode: A tuple of (keycode, keyname). Keynames are always lowercase
|
|
||||||
:param text: The text printed by this key, not accounting for modifiers, or `None` if no text.
|
|
||||||
Seems to pretty naively interpret the keycode as unicode, so numlock can return odd characters.
|
|
||||||
:param modifiers: A list of string modifiers, like `ctrl` or `numlock`
|
|
||||||
"""
|
|
||||||
if keycode[1] == 'up':
|
|
||||||
self._change_to_history_text_if_available(self._command_history_index + 1)
|
|
||||||
return True
|
|
||||||
if keycode[1] == 'down':
|
|
||||||
self._change_to_history_text_if_available(self._command_history_index - 1)
|
|
||||||
return True
|
|
||||||
return super().keyboard_on_key_down(window, keycode, text, modifiers)
|
|
||||||
|
|
||||||
def _change_to_history_text_if_available(self, new_index: int) -> None:
|
|
||||||
if new_index < -1:
|
|
||||||
return
|
|
||||||
if new_index >= len(self._command_history):
|
|
||||||
return
|
|
||||||
self._command_history_index = new_index
|
|
||||||
if new_index == -1:
|
|
||||||
self.text = ""
|
|
||||||
return
|
|
||||||
self.text = self._command_history[self._command_history_index]
|
|
||||||
|
|
||||||
|
|
||||||
class MessageBox(Popup):
|
class MessageBox(Popup):
|
||||||
class MessageBoxLabel(Label):
|
class MessageBoxLabel(Label):
|
||||||
def __init__(self, **kwargs):
|
def __init__(self, **kwargs):
|
||||||
@@ -467,7 +415,7 @@ class GameManager(App):
|
|||||||
self.commandprocessor = ctx.command_processor(ctx)
|
self.commandprocessor = ctx.command_processor(ctx)
|
||||||
self.icon = r"data/icon.png"
|
self.icon = r"data/icon.png"
|
||||||
self.json_to_kivy_parser = KivyJSONtoTextParser(ctx)
|
self.json_to_kivy_parser = KivyJSONtoTextParser(ctx)
|
||||||
self.log_panels: typing.Dict[str, Widget] = {}
|
self.log_panels = {}
|
||||||
|
|
||||||
# keep track of last used command to autofill on click
|
# keep track of last used command to autofill on click
|
||||||
self.last_autofillable_command = "hint"
|
self.last_autofillable_command = "hint"
|
||||||
@@ -551,7 +499,7 @@ class GameManager(App):
|
|||||||
info_button = Button(size=(dp(100), dp(30)), text="Command:", size_hint_x=None)
|
info_button = Button(size=(dp(100), dp(30)), text="Command:", size_hint_x=None)
|
||||||
info_button.bind(on_release=self.command_button_action)
|
info_button.bind(on_release=self.command_button_action)
|
||||||
bottom_layout.add_widget(info_button)
|
bottom_layout.add_widget(info_button)
|
||||||
self.textinput = CommandPromptTextInput(size_hint_y=None, height=dp(30), multiline=False, write_tab=False)
|
self.textinput = TextInput(size_hint_y=None, height=dp(30), multiline=False, write_tab=False)
|
||||||
self.textinput.bind(on_text_validate=self.on_message)
|
self.textinput.bind(on_text_validate=self.on_message)
|
||||||
self.textinput.text_validate_unfocus = False
|
self.textinput.text_validate_unfocus = False
|
||||||
bottom_layout.add_widget(self.textinput)
|
bottom_layout.add_widget(self.textinput)
|
||||||
@@ -595,9 +543,8 @@ class GameManager(App):
|
|||||||
"!help for server commands.")
|
"!help for server commands.")
|
||||||
|
|
||||||
def connect_button_action(self, button):
|
def connect_button_action(self, button):
|
||||||
self.ctx.username = None
|
|
||||||
self.ctx.password = None
|
|
||||||
if self.ctx.server:
|
if self.ctx.server:
|
||||||
|
self.ctx.username = None
|
||||||
async_start(self.ctx.disconnect())
|
async_start(self.ctx.disconnect())
|
||||||
else:
|
else:
|
||||||
async_start(self.ctx.connect(self.server_connect_bar.text.replace("/connect ", "")))
|
async_start(self.ctx.connect(self.server_connect_bar.text.replace("/connect ", "")))
|
||||||
@@ -610,18 +557,14 @@ class GameManager(App):
|
|||||||
|
|
||||||
self.ctx.exit_event.set()
|
self.ctx.exit_event.set()
|
||||||
|
|
||||||
def on_message(self, textinput: CommandPromptTextInput):
|
def on_message(self, textinput: TextInput):
|
||||||
try:
|
try:
|
||||||
input_text = textinput.text.strip()
|
input_text = textinput.text.strip()
|
||||||
textinput.text = ""
|
textinput.text = ""
|
||||||
textinput.update_history(input_text)
|
|
||||||
|
|
||||||
if self.ctx.input_requests > 0:
|
if self.ctx.input_requests > 0:
|
||||||
self.ctx.input_requests -= 1
|
self.ctx.input_requests -= 1
|
||||||
self.ctx.input_queue.put_nowait(input_text)
|
self.ctx.input_queue.put_nowait(input_text)
|
||||||
elif is_command_input(input_text):
|
|
||||||
self.ctx.on_ui_command(input_text)
|
|
||||||
self.commandprocessor(input_text)
|
|
||||||
elif input_text:
|
elif input_text:
|
||||||
self.commandprocessor(input_text)
|
self.commandprocessor(input_text)
|
||||||
|
|
||||||
@@ -837,10 +780,6 @@ class KivyJSONtoTextParser(JSONtoTextParser):
|
|||||||
return self._handle_text(node)
|
return self._handle_text(node)
|
||||||
|
|
||||||
def _handle_text(self, node: JSONMessagePart):
|
def _handle_text(self, node: JSONMessagePart):
|
||||||
# All other text goes through _handle_color, and we don't want to escape markup twice,
|
|
||||||
# or mess up text that already has intentional markup applied to it
|
|
||||||
if node.get("type", "text") == "text":
|
|
||||||
node["text"] = escape_markup(node["text"])
|
|
||||||
for ref in node.get("refs", []):
|
for ref in node.get("refs", []):
|
||||||
node["text"] = f"[ref={self.ref_count}|{ref}]{node['text']}[/ref]"
|
node["text"] = f"[ref={self.ref_count}|{ref}]{node['text']}[/ref]"
|
||||||
self.ref_count += 1
|
self.ref_count += 1
|
||||||
|
|||||||
18
settings.py
18
settings.py
@@ -3,7 +3,6 @@ Application settings / host.yaml interface using type hints.
|
|||||||
This is different from player options.
|
This is different from player options.
|
||||||
"""
|
"""
|
||||||
|
|
||||||
import os
|
|
||||||
import os.path
|
import os.path
|
||||||
import shutil
|
import shutil
|
||||||
import sys
|
import sys
|
||||||
@@ -12,6 +11,7 @@ import warnings
|
|||||||
from enum import IntEnum
|
from enum import IntEnum
|
||||||
from threading import Lock
|
from threading import Lock
|
||||||
from typing import cast, Any, BinaryIO, ClassVar, Dict, Iterator, List, Optional, TextIO, Tuple, Union, TypeVar
|
from typing import cast, Any, BinaryIO, ClassVar, Dict, Iterator, List, Optional, TextIO, Tuple, Union, TypeVar
|
||||||
|
import os
|
||||||
|
|
||||||
__all__ = [
|
__all__ = [
|
||||||
"get_settings", "fmt_doc", "no_gui",
|
"get_settings", "fmt_doc", "no_gui",
|
||||||
@@ -798,7 +798,6 @@ class Settings(Group):
|
|||||||
atexit.register(autosave)
|
atexit.register(autosave)
|
||||||
|
|
||||||
def save(self, location: Optional[str] = None) -> None: # as above
|
def save(self, location: Optional[str] = None) -> None: # as above
|
||||||
from Utils import parse_yaml
|
|
||||||
location = location or self._filename
|
location = location or self._filename
|
||||||
assert location, "No file specified"
|
assert location, "No file specified"
|
||||||
temp_location = location + ".tmp" # not using tempfile to test expected file access
|
temp_location = location + ".tmp" # not using tempfile to test expected file access
|
||||||
@@ -808,18 +807,10 @@ class Settings(Group):
|
|||||||
# can't use utf-8-sig because it breaks backward compat: pyyaml on Windows with bytes does not strip the BOM
|
# can't use utf-8-sig because it breaks backward compat: pyyaml on Windows with bytes does not strip the BOM
|
||||||
with open(temp_location, "w", encoding="utf-8") as f:
|
with open(temp_location, "w", encoding="utf-8") as f:
|
||||||
self.dump(f)
|
self.dump(f)
|
||||||
f.flush()
|
# replace old with new
|
||||||
if hasattr(os, "fsync"):
|
if os.path.exists(location):
|
||||||
os.fsync(f.fileno())
|
|
||||||
# validate new file is valid yaml
|
|
||||||
with open(temp_location, encoding="utf-8") as f:
|
|
||||||
parse_yaml(f.read())
|
|
||||||
# replace old with new, try atomic operation first
|
|
||||||
try:
|
|
||||||
os.rename(temp_location, location)
|
|
||||||
except (OSError, FileExistsError):
|
|
||||||
os.unlink(location)
|
os.unlink(location)
|
||||||
os.rename(temp_location, location)
|
os.rename(temp_location, location)
|
||||||
self._filename = location
|
self._filename = location
|
||||||
|
|
||||||
def dump(self, f: TextIO, level: int = 0) -> None:
|
def dump(self, f: TextIO, level: int = 0) -> None:
|
||||||
@@ -841,6 +832,7 @@ def get_settings() -> Settings:
|
|||||||
with _lock: # make sure we only have one instance
|
with _lock: # make sure we only have one instance
|
||||||
res = getattr(get_settings, "_cache", None)
|
res = getattr(get_settings, "_cache", None)
|
||||||
if not res:
|
if not res:
|
||||||
|
import os
|
||||||
from Utils import user_path, local_path
|
from Utils import user_path, local_path
|
||||||
filenames = ("options.yaml", "host.yaml")
|
filenames = ("options.yaml", "host.yaml")
|
||||||
locations: List[str] = []
|
locations: List[str] = []
|
||||||
|
|||||||
2
setup.py
2
setup.py
@@ -21,7 +21,7 @@ from pathlib import Path
|
|||||||
|
|
||||||
# This is a bit jank. We need cx-Freeze to be able to run anything from this script, so install it
|
# This is a bit jank. We need cx-Freeze to be able to run anything from this script, so install it
|
||||||
try:
|
try:
|
||||||
requirement = 'cx-Freeze==7.2.0'
|
requirement = 'cx-Freeze==7.0.0'
|
||||||
import pkg_resources
|
import pkg_resources
|
||||||
try:
|
try:
|
||||||
pkg_resources.require(requirement)
|
pkg_resources.require(requirement)
|
||||||
|
|||||||
@@ -292,12 +292,12 @@ class WorldTestBase(unittest.TestCase):
|
|||||||
"""Ensure all state can reach everything and complete the game with the defined options"""
|
"""Ensure all state can reach everything and complete the game with the defined options"""
|
||||||
if not (self.run_default_tests and self.constructed):
|
if not (self.run_default_tests and self.constructed):
|
||||||
return
|
return
|
||||||
with self.subTest("Game", game=self.game, seed=self.multiworld.seed):
|
with self.subTest("Game", game=self.game):
|
||||||
excluded = self.multiworld.worlds[self.player].options.exclude_locations.value
|
excluded = self.multiworld.worlds[self.player].options.exclude_locations.value
|
||||||
state = self.multiworld.get_all_state(False)
|
state = self.multiworld.get_all_state(False)
|
||||||
for location in self.multiworld.get_locations():
|
for location in self.multiworld.get_locations():
|
||||||
if location.name not in excluded:
|
if location.name not in excluded:
|
||||||
with self.subTest("Location should be reached", location=location.name):
|
with self.subTest("Location should be reached", location=location):
|
||||||
reachable = location.can_reach(state)
|
reachable = location.can_reach(state)
|
||||||
self.assertTrue(reachable, f"{location.name} unreachable")
|
self.assertTrue(reachable, f"{location.name} unreachable")
|
||||||
with self.subTest("Beatable"):
|
with self.subTest("Beatable"):
|
||||||
@@ -308,7 +308,7 @@ class WorldTestBase(unittest.TestCase):
|
|||||||
"""Ensure empty state can reach at least one location with the defined options"""
|
"""Ensure empty state can reach at least one location with the defined options"""
|
||||||
if not (self.run_default_tests and self.constructed):
|
if not (self.run_default_tests and self.constructed):
|
||||||
return
|
return
|
||||||
with self.subTest("Game", game=self.game, seed=self.multiworld.seed):
|
with self.subTest("Game", game=self.game):
|
||||||
state = CollectionState(self.multiworld)
|
state = CollectionState(self.multiworld)
|
||||||
locations = self.multiworld.get_reachable_locations(state, self.player)
|
locations = self.multiworld.get_reachable_locations(state, self.player)
|
||||||
self.assertGreater(len(locations), 0,
|
self.assertGreater(len(locations), 0,
|
||||||
@@ -329,7 +329,7 @@ class WorldTestBase(unittest.TestCase):
|
|||||||
for n in range(len(locations) - 1, -1, -1):
|
for n in range(len(locations) - 1, -1, -1):
|
||||||
if locations[n].can_reach(state):
|
if locations[n].can_reach(state):
|
||||||
sphere.append(locations.pop(n))
|
sphere.append(locations.pop(n))
|
||||||
self.assertTrue(sphere or self.multiworld.worlds[1].options.accessibility == "minimal",
|
self.assertTrue(sphere or self.multiworld.accessibility[1] == "minimal",
|
||||||
f"Unreachable locations: {locations}")
|
f"Unreachable locations: {locations}")
|
||||||
if not sphere:
|
if not sphere:
|
||||||
break
|
break
|
||||||
|
|||||||
@@ -1,49 +0,0 @@
|
|||||||
cmake_minimum_required(VERSION 3.5)
|
|
||||||
project(ap-cpp-tests)
|
|
||||||
|
|
||||||
enable_testing()
|
|
||||||
|
|
||||||
find_package(GTest REQUIRED)
|
|
||||||
|
|
||||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
|
||||||
add_definitions("/source-charset:utf-8")
|
|
||||||
set(CMAKE_CXX_FLAGS_DEBUG "/MTd")
|
|
||||||
set(CMAKE_CXX_FLAGS_RELEASE "/MT")
|
|
||||||
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
|
||||||
# enable static analysis for gcc
|
|
||||||
add_compile_options(-fanalyzer -Werror)
|
|
||||||
# disable stuff that gets triggered by googletest
|
|
||||||
add_compile_options(-Wno-analyzer-malloc-leak)
|
|
||||||
# enable asan for gcc
|
|
||||||
add_compile_options(-fsanitize=address)
|
|
||||||
add_link_options(-fsanitize=address)
|
|
||||||
endif ()
|
|
||||||
|
|
||||||
add_executable(test_default)
|
|
||||||
|
|
||||||
target_include_directories(test_default
|
|
||||||
PRIVATE
|
|
||||||
${GTEST_INCLUDE_DIRS}
|
|
||||||
)
|
|
||||||
|
|
||||||
target_link_libraries(test_default
|
|
||||||
${GTEST_BOTH_LIBRARIES}
|
|
||||||
)
|
|
||||||
|
|
||||||
add_test(
|
|
||||||
NAME test_default
|
|
||||||
COMMAND test_default
|
|
||||||
)
|
|
||||||
|
|
||||||
set_property(
|
|
||||||
TEST test_default
|
|
||||||
PROPERTY ENVIRONMENT "ASAN_OPTIONS=allocator_may_return_null=1"
|
|
||||||
)
|
|
||||||
|
|
||||||
file(GLOB ITEMS *)
|
|
||||||
foreach(item ${ITEMS})
|
|
||||||
if(IS_DIRECTORY ${item} AND EXISTS ${item}/CMakeLists.txt)
|
|
||||||
message(${item})
|
|
||||||
add_subdirectory(${item})
|
|
||||||
endif()
|
|
||||||
endforeach()
|
|
||||||
@@ -1,32 +0,0 @@
|
|||||||
# C++ tests
|
|
||||||
|
|
||||||
Test framework for C and C++ code in AP.
|
|
||||||
|
|
||||||
## Adding a Test
|
|
||||||
|
|
||||||
### GoogleTest
|
|
||||||
|
|
||||||
Adding GoogleTests is as simple as creating a directory with
|
|
||||||
* one or more `test_*.cpp` files that define tests using
|
|
||||||
[GoogleTest API](https://google.github.io/googletest/)
|
|
||||||
* a `CMakeLists.txt` that adds the .cpp files to `test_default` target using
|
|
||||||
[target_sources](https://cmake.org/cmake/help/latest/command/target_sources.html)
|
|
||||||
|
|
||||||
### CTest
|
|
||||||
|
|
||||||
If either GoogleTest is not suitable for the test or the build flags / sources / libraries are incompatible,
|
|
||||||
you can add another CTest to the project using add_target and add_test, similar to how it's done for `test_default`.
|
|
||||||
|
|
||||||
## Running Tests
|
|
||||||
|
|
||||||
* Install [CMake](https://cmake.org/).
|
|
||||||
* Build and/or install GoogleTest and make sure
|
|
||||||
[CMake can find it](https://cmake.org/cmake/help/latest/module/FindGTest.html), or
|
|
||||||
[create a parent `CMakeLists.txt` that fetches GoogleTest](https://google.github.io/googletest/quickstart-cmake.html).
|
|
||||||
* Enter the directory with the top-most `CMakeLists.txt` and run
|
|
||||||
```sh
|
|
||||||
mkdir build
|
|
||||||
cmake -S . -B build/ -DCMAKE_BUILD_TYPE=Release
|
|
||||||
cmake --build build/ --config Release && \
|
|
||||||
ctest --test-dir build/ -C Release --output-on-failure
|
|
||||||
```
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
target_sources(test_default
|
|
||||||
PRIVATE
|
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/test_intset.cpp
|
|
||||||
)
|
|
||||||
@@ -1,105 +0,0 @@
|
|||||||
#include <limits>
|
|
||||||
#include <cstdint>
|
|
||||||
#include <gtest/gtest.h>
|
|
||||||
|
|
||||||
// uint32Set
|
|
||||||
#define INTSET_NAME uint32Set
|
|
||||||
#define INTSET_TYPE uint32_t
|
|
||||||
#include "../../../intset.h"
|
|
||||||
#undef INTSET_NAME
|
|
||||||
#undef INTSET_TYPE
|
|
||||||
|
|
||||||
// int64Set
|
|
||||||
#define INTSET_NAME int64Set
|
|
||||||
#define INTSET_TYPE int64_t
|
|
||||||
#include "../../../intset.h"
|
|
||||||
|
|
||||||
|
|
||||||
TEST(IntsetTest, ZeroBuckets)
|
|
||||||
{
|
|
||||||
// trying to allocate with zero buckets has to either fail or be functioning
|
|
||||||
uint32Set *set = uint32Set_new(0);
|
|
||||||
if (!set)
|
|
||||||
return; // failed -> OK
|
|
||||||
|
|
||||||
EXPECT_FALSE(uint32Set_contains(set, 1));
|
|
||||||
EXPECT_TRUE(uint32Set_add(set, 1));
|
|
||||||
EXPECT_TRUE(uint32Set_contains(set, 1));
|
|
||||||
uint32Set_free(set);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(IntsetTest, Duplicate)
|
|
||||||
{
|
|
||||||
// adding the same number again can't fail
|
|
||||||
uint32Set *set = uint32Set_new(2);
|
|
||||||
ASSERT_TRUE(set);
|
|
||||||
EXPECT_TRUE(uint32Set_add(set, 0));
|
|
||||||
EXPECT_TRUE(uint32Set_add(set, 0));
|
|
||||||
EXPECT_TRUE(uint32Set_contains(set, 0));
|
|
||||||
uint32Set_free(set);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(IntsetTest, SetAllocFailure)
|
|
||||||
{
|
|
||||||
// try to allocate 100TB of RAM, should fail and return NULL
|
|
||||||
if (sizeof(size_t) < 8)
|
|
||||||
GTEST_SKIP() << "Alloc error not testable on 32bit";
|
|
||||||
int64Set *set = int64Set_new(6250000000000ULL);
|
|
||||||
EXPECT_FALSE(set);
|
|
||||||
int64Set_free(set);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(IntsetTest, SetAllocOverflow)
|
|
||||||
{
|
|
||||||
// try to overflow argument passed to malloc
|
|
||||||
int64Set *set = int64Set_new(std::numeric_limits<size_t>::max());
|
|
||||||
EXPECT_FALSE(set);
|
|
||||||
int64Set_free(set);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(IntsetTest, NullFree)
|
|
||||||
{
|
|
||||||
// free(NULL) should not try to free buckets
|
|
||||||
uint32Set_free(NULL);
|
|
||||||
int64Set_free(NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(IntsetTest, BucketRealloc)
|
|
||||||
{
|
|
||||||
// add a couple of values to the same bucket to test growing the bucket
|
|
||||||
uint32Set* set = uint32Set_new(1);
|
|
||||||
ASSERT_TRUE(set);
|
|
||||||
EXPECT_FALSE(uint32Set_contains(set, 0));
|
|
||||||
EXPECT_TRUE(uint32Set_add(set, 0));
|
|
||||||
EXPECT_TRUE(uint32Set_contains(set, 0));
|
|
||||||
for (uint32_t i = 1; i < 32; ++i) {
|
|
||||||
EXPECT_TRUE(uint32Set_add(set, i));
|
|
||||||
EXPECT_TRUE(uint32Set_contains(set, i - 1));
|
|
||||||
EXPECT_TRUE(uint32Set_contains(set, i));
|
|
||||||
EXPECT_FALSE(uint32Set_contains(set, i + 1));
|
|
||||||
}
|
|
||||||
uint32Set_free(set);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(IntSet, Max)
|
|
||||||
{
|
|
||||||
constexpr auto n = std::numeric_limits<uint32_t>::max();
|
|
||||||
uint32Set *set = uint32Set_new(1);
|
|
||||||
ASSERT_TRUE(set);
|
|
||||||
EXPECT_FALSE(uint32Set_contains(set, n));
|
|
||||||
EXPECT_TRUE(uint32Set_add(set, n));
|
|
||||||
EXPECT_TRUE(uint32Set_contains(set, n));
|
|
||||||
uint32Set_free(set);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(InsetTest, Negative)
|
|
||||||
{
|
|
||||||
constexpr auto n = std::numeric_limits<int64_t>::min();
|
|
||||||
static_assert(n < 0, "n not negative");
|
|
||||||
int64Set *set = int64Set_new(3);
|
|
||||||
ASSERT_TRUE(set);
|
|
||||||
EXPECT_FALSE(int64Set_contains(set, n));
|
|
||||||
EXPECT_TRUE(int64Set_add(set, n));
|
|
||||||
EXPECT_TRUE(int64Set_contains(set, n));
|
|
||||||
int64Set_free(set);
|
|
||||||
}
|
|
||||||
@@ -2,7 +2,6 @@ from argparse import Namespace
|
|||||||
from typing import List, Optional, Tuple, Type, Union
|
from typing import List, Optional, Tuple, Type, Union
|
||||||
|
|
||||||
from BaseClasses import CollectionState, Item, ItemClassification, Location, MultiWorld, Region
|
from BaseClasses import CollectionState, Item, ItemClassification, Location, MultiWorld, Region
|
||||||
from worlds import network_data_package
|
|
||||||
from worlds.AutoWorld import World, call_all
|
from worlds.AutoWorld import World, call_all
|
||||||
|
|
||||||
gen_steps = ("generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill")
|
gen_steps = ("generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill")
|
||||||
@@ -61,10 +60,6 @@ class TestWorld(World):
|
|||||||
hidden = True
|
hidden = True
|
||||||
|
|
||||||
|
|
||||||
# add our test world to the data package, so we can test it later
|
|
||||||
network_data_package["games"][TestWorld.game] = TestWorld.get_data_package_data()
|
|
||||||
|
|
||||||
|
|
||||||
def generate_test_multiworld(players: int = 1) -> MultiWorld:
|
def generate_test_multiworld(players: int = 1) -> MultiWorld:
|
||||||
"""
|
"""
|
||||||
Generates a multiworld using a special Test Case World class, and seed of 0.
|
Generates a multiworld using a special Test Case World class, and seed of 0.
|
||||||
|
|||||||
@@ -1,12 +1,11 @@
|
|||||||
import os
|
import os
|
||||||
import os.path
|
|
||||||
import unittest
|
import unittest
|
||||||
from io import StringIO
|
from io import StringIO
|
||||||
from tempfile import TemporaryDirectory, TemporaryFile
|
from tempfile import TemporaryFile
|
||||||
from typing import Any, Dict, List, cast
|
from typing import Any, Dict, List, cast
|
||||||
|
|
||||||
import Utils
|
import Utils
|
||||||
from settings import Group, Settings, ServerOptions
|
from settings import Settings, Group
|
||||||
|
|
||||||
|
|
||||||
class TestIDs(unittest.TestCase):
|
class TestIDs(unittest.TestCase):
|
||||||
@@ -81,27 +80,3 @@ class TestSettingsDumper(unittest.TestCase):
|
|||||||
self.assertEqual(value_spaces[2], value_spaces[0]) # start of sub-list
|
self.assertEqual(value_spaces[2], value_spaces[0]) # start of sub-list
|
||||||
self.assertGreater(value_spaces[3], value_spaces[0],
|
self.assertGreater(value_spaces[3], value_spaces[0],
|
||||||
f"{value_lines[3]} should have more indentation than {value_lines[0]} in {lines}")
|
f"{value_lines[3]} should have more indentation than {value_lines[0]} in {lines}")
|
||||||
|
|
||||||
|
|
||||||
class TestSettingsSave(unittest.TestCase):
|
|
||||||
def test_save(self) -> None:
|
|
||||||
"""Test that saving and updating works"""
|
|
||||||
with TemporaryDirectory() as d:
|
|
||||||
filename = os.path.join(d, "host.yaml")
|
|
||||||
new_release_mode = ServerOptions.ReleaseMode("enabled")
|
|
||||||
# create default host.yaml
|
|
||||||
settings = Settings(None)
|
|
||||||
settings.save(filename)
|
|
||||||
self.assertTrue(os.path.exists(filename),
|
|
||||||
"Default settings could not be saved")
|
|
||||||
self.assertNotEqual(settings.server_options.release_mode, new_release_mode,
|
|
||||||
"Unexpected default release mode")
|
|
||||||
# update host.yaml
|
|
||||||
settings.server_options.release_mode = new_release_mode
|
|
||||||
settings.save(filename)
|
|
||||||
self.assertFalse(os.path.exists(filename + ".tmp"),
|
|
||||||
"Temp file was not removed during save")
|
|
||||||
# read back host.yaml
|
|
||||||
settings = Settings(filename)
|
|
||||||
self.assertEqual(settings.server_options.release_mode, new_release_mode,
|
|
||||||
"Settings were not overwritten")
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
import unittest
|
import unittest
|
||||||
|
|
||||||
from Fill import distribute_items_restrictive
|
from Fill import distribute_items_restrictive
|
||||||
from worlds import network_data_package
|
|
||||||
from worlds.AutoWorld import AutoWorldRegister, call_all
|
from worlds.AutoWorld import AutoWorldRegister, call_all
|
||||||
from . import setup_solo_multiworld
|
from . import setup_solo_multiworld
|
||||||
|
|
||||||
@@ -85,4 +84,3 @@ class TestIDs(unittest.TestCase):
|
|||||||
f"{loc_name} is not a valid item name for location_name_to_id")
|
f"{loc_name} is not a valid item name for location_name_to_id")
|
||||||
self.assertIsInstance(loc_id, int,
|
self.assertIsInstance(loc_id, int,
|
||||||
f"{loc_id} for {loc_name} should be an int")
|
f"{loc_id} for {loc_name} should be an int")
|
||||||
self.assertEqual(datapackage["checksum"], network_data_package["games"][gamename]["checksum"])
|
|
||||||
|
|||||||
@@ -41,15 +41,15 @@ class TestBase(unittest.TestCase):
|
|||||||
state = multiworld.get_all_state(False)
|
state = multiworld.get_all_state(False)
|
||||||
for location in multiworld.get_locations():
|
for location in multiworld.get_locations():
|
||||||
if location.name not in excluded:
|
if location.name not in excluded:
|
||||||
with self.subTest("Location should be reached", location=location.name):
|
with self.subTest("Location should be reached", location=location):
|
||||||
self.assertTrue(location.can_reach(state), f"{location.name} unreachable")
|
self.assertTrue(location.can_reach(state), f"{location.name} unreachable")
|
||||||
|
|
||||||
for region in multiworld.get_regions():
|
for region in multiworld.get_regions():
|
||||||
if region.name in unreachable_regions:
|
if region.name in unreachable_regions:
|
||||||
with self.subTest("Region should be unreachable", region=region.name):
|
with self.subTest("Region should be unreachable", region=region):
|
||||||
self.assertFalse(region.can_reach(state))
|
self.assertFalse(region.can_reach(state))
|
||||||
else:
|
else:
|
||||||
with self.subTest("Region should be reached", region=region.name):
|
with self.subTest("Region should be reached", region=region):
|
||||||
self.assertTrue(region.can_reach(state))
|
self.assertTrue(region.can_reach(state))
|
||||||
|
|
||||||
with self.subTest("Completion Condition"):
|
with self.subTest("Completion Condition"):
|
||||||
|
|||||||
@@ -26,7 +26,6 @@ def _generate_local_inner(games: Iterable[str],
|
|||||||
with TemporaryDirectory() as players_dir:
|
with TemporaryDirectory() as players_dir:
|
||||||
with TemporaryDirectory() as output_dir:
|
with TemporaryDirectory() as output_dir:
|
||||||
import Generate
|
import Generate
|
||||||
import Main
|
|
||||||
|
|
||||||
for n, game in enumerate(games, 1):
|
for n, game in enumerate(games, 1):
|
||||||
player_path = Path(players_dir) / f"{n}.yaml"
|
player_path = Path(players_dir) / f"{n}.yaml"
|
||||||
@@ -43,7 +42,7 @@ def _generate_local_inner(games: Iterable[str],
|
|||||||
sys.argv = [sys.argv[0], "--seed", str(hash(tuple(games))),
|
sys.argv = [sys.argv[0], "--seed", str(hash(tuple(games))),
|
||||||
"--player_files_path", players_dir,
|
"--player_files_path", players_dir,
|
||||||
"--outputpath", output_dir]
|
"--outputpath", output_dir]
|
||||||
Main.main(*Generate.main())
|
Generate.main()
|
||||||
output_files = list(Path(output_dir).glob('*.zip'))
|
output_files = list(Path(output_dir).glob('*.zip'))
|
||||||
assert len(output_files) == 1
|
assert len(output_files) == 1
|
||||||
final_file = dest / output_files[0].name
|
final_file = dest / output_files[0].name
|
||||||
|
|||||||
@@ -66,19 +66,12 @@ def create_room(app_client: "FlaskClient", seed: str, auto_start: bool = False)
|
|||||||
def start_room(app_client: "FlaskClient", room_id: str, timeout: float = 30) -> str:
|
def start_room(app_client: "FlaskClient", room_id: str, timeout: float = 30) -> str:
|
||||||
from time import sleep
|
from time import sleep
|
||||||
|
|
||||||
import pony.orm
|
|
||||||
|
|
||||||
poll_interval = .2
|
poll_interval = .2
|
||||||
|
|
||||||
print(f"Starting room {room_id}")
|
print(f"Starting room {room_id}")
|
||||||
no_timeout = timeout <= 0
|
no_timeout = timeout <= 0
|
||||||
while no_timeout or timeout > 0:
|
while no_timeout or timeout > 0:
|
||||||
try:
|
response = app_client.get(f"/room/{room_id}")
|
||||||
response = app_client.get(f"/room/{room_id}")
|
|
||||||
except pony.orm.core.OptimisticCheckError:
|
|
||||||
# hoster wrote to room during our transaction
|
|
||||||
continue
|
|
||||||
|
|
||||||
assert response.status_code == 200, f"Starting room for {room_id} failed: status {response.status_code}"
|
assert response.status_code == 200, f"Starting room for {room_id} failed: status {response.status_code}"
|
||||||
match = re.search(r"/connect ([\w:.\-]+)", response.text)
|
match = re.search(r"/connect ([\w:.\-]+)", response.text)
|
||||||
if match:
|
if match:
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
# Tests for _speedups.LocationStore and NetUtils._LocationStore
|
# Tests for _speedups.LocationStore and NetUtils._LocationStore
|
||||||
import os
|
|
||||||
import typing
|
import typing
|
||||||
import unittest
|
import unittest
|
||||||
import warnings
|
import warnings
|
||||||
@@ -8,8 +7,6 @@ from NetUtils import LocationStore, _LocationStore
|
|||||||
State = typing.Dict[typing.Tuple[int, int], typing.Set[int]]
|
State = typing.Dict[typing.Tuple[int, int], typing.Set[int]]
|
||||||
RawLocations = typing.Dict[int, typing.Dict[int, typing.Tuple[int, int, int]]]
|
RawLocations = typing.Dict[int, typing.Dict[int, typing.Tuple[int, int, int]]]
|
||||||
|
|
||||||
ci = bool(os.environ.get("CI")) # always set in GitHub actions
|
|
||||||
|
|
||||||
sample_data: RawLocations = {
|
sample_data: RawLocations = {
|
||||||
1: {
|
1: {
|
||||||
11: (21, 2, 7),
|
11: (21, 2, 7),
|
||||||
@@ -27,9 +24,6 @@ sample_data: RawLocations = {
|
|||||||
3: {
|
3: {
|
||||||
9: (99, 4, 0),
|
9: (99, 4, 0),
|
||||||
},
|
},
|
||||||
5: {
|
|
||||||
9: (99, 5, 0),
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
empty_state: State = {
|
empty_state: State = {
|
||||||
@@ -51,14 +45,14 @@ class Base:
|
|||||||
store: typing.Union[LocationStore, _LocationStore]
|
store: typing.Union[LocationStore, _LocationStore]
|
||||||
|
|
||||||
def test_len(self) -> None:
|
def test_len(self) -> None:
|
||||||
self.assertEqual(len(self.store), 5)
|
self.assertEqual(len(self.store), 4)
|
||||||
self.assertEqual(len(self.store[1]), 3)
|
self.assertEqual(len(self.store[1]), 3)
|
||||||
|
|
||||||
def test_key_error(self) -> None:
|
def test_key_error(self) -> None:
|
||||||
with self.assertRaises(KeyError):
|
with self.assertRaises(KeyError):
|
||||||
_ = self.store[0]
|
_ = self.store[0]
|
||||||
with self.assertRaises(KeyError):
|
with self.assertRaises(KeyError):
|
||||||
_ = self.store[6]
|
_ = self.store[5]
|
||||||
locations = self.store[1] # no Exception
|
locations = self.store[1] # no Exception
|
||||||
with self.assertRaises(KeyError):
|
with self.assertRaises(KeyError):
|
||||||
_ = locations[7]
|
_ = locations[7]
|
||||||
@@ -77,7 +71,7 @@ class Base:
|
|||||||
self.assertEqual(self.store[1].get(10, (None, None, None)), (None, None, None))
|
self.assertEqual(self.store[1].get(10, (None, None, None)), (None, None, None))
|
||||||
|
|
||||||
def test_iter(self) -> None:
|
def test_iter(self) -> None:
|
||||||
self.assertEqual(sorted(self.store), [1, 2, 3, 4, 5])
|
self.assertEqual(sorted(self.store), [1, 2, 3, 4])
|
||||||
self.assertEqual(len(self.store), len(sample_data))
|
self.assertEqual(len(self.store), len(sample_data))
|
||||||
self.assertEqual(list(self.store[1]), [11, 12, 13])
|
self.assertEqual(list(self.store[1]), [11, 12, 13])
|
||||||
self.assertEqual(len(self.store[1]), len(sample_data[1]))
|
self.assertEqual(len(self.store[1]), len(sample_data[1]))
|
||||||
@@ -91,26 +85,13 @@ class Base:
|
|||||||
self.assertEqual(sorted(self.store[1].items())[0][1], self.store[1][11])
|
self.assertEqual(sorted(self.store[1].items())[0][1], self.store[1][11])
|
||||||
|
|
||||||
def test_find_item(self) -> None:
|
def test_find_item(self) -> None:
|
||||||
# empty player set
|
|
||||||
self.assertEqual(sorted(self.store.find_item(set(), 99)), [])
|
self.assertEqual(sorted(self.store.find_item(set(), 99)), [])
|
||||||
# no such player, single
|
|
||||||
self.assertEqual(sorted(self.store.find_item({6}, 99)), [])
|
|
||||||
# no such player, set
|
|
||||||
self.assertEqual(sorted(self.store.find_item({7, 8, 9}, 99)), [])
|
|
||||||
# no such item
|
|
||||||
self.assertEqual(sorted(self.store.find_item({3}, 1)), [])
|
self.assertEqual(sorted(self.store.find_item({3}, 1)), [])
|
||||||
# valid matches
|
self.assertEqual(sorted(self.store.find_item({5}, 99)), [])
|
||||||
self.assertEqual(sorted(self.store.find_item({3}, 99)),
|
self.assertEqual(sorted(self.store.find_item({3}, 99)),
|
||||||
[(4, 9, 99, 3, 0)])
|
[(4, 9, 99, 3, 0)])
|
||||||
self.assertEqual(sorted(self.store.find_item({3, 4}, 99)),
|
self.assertEqual(sorted(self.store.find_item({3, 4}, 99)),
|
||||||
[(3, 9, 99, 4, 0), (4, 9, 99, 3, 0)])
|
[(3, 9, 99, 4, 0), (4, 9, 99, 3, 0)])
|
||||||
self.assertEqual(sorted(self.store.find_item({2, 3, 4}, 99)),
|
|
||||||
[(3, 9, 99, 4, 0), (4, 9, 99, 3, 0)])
|
|
||||||
# test hash collision in set
|
|
||||||
self.assertEqual(sorted(self.store.find_item({3, 5}, 99)),
|
|
||||||
[(4, 9, 99, 3, 0), (5, 9, 99, 5, 0)])
|
|
||||||
self.assertEqual(sorted(self.store.find_item(set(range(2048)), 13)),
|
|
||||||
[(1, 13, 13, 1, 0)])
|
|
||||||
|
|
||||||
def test_get_for_player(self) -> None:
|
def test_get_for_player(self) -> None:
|
||||||
self.assertEqual(self.store.get_for_player(3), {4: {9}})
|
self.assertEqual(self.store.get_for_player(3), {4: {9}})
|
||||||
@@ -215,20 +196,18 @@ class TestPurePythonLocationStoreConstructor(Base.TestLocationStoreConstructor):
|
|||||||
super().setUp()
|
super().setUp()
|
||||||
|
|
||||||
|
|
||||||
@unittest.skipIf(LocationStore is _LocationStore and not ci, "_speedups not available")
|
@unittest.skipIf(LocationStore is _LocationStore, "_speedups not available")
|
||||||
class TestSpeedupsLocationStore(Base.TestLocationStore):
|
class TestSpeedupsLocationStore(Base.TestLocationStore):
|
||||||
"""Run base method tests for cython implementation."""
|
"""Run base method tests for cython implementation."""
|
||||||
def setUp(self) -> None:
|
def setUp(self) -> None:
|
||||||
self.assertFalse(LocationStore is _LocationStore, "Failed to load _speedups")
|
|
||||||
self.store = LocationStore(sample_data)
|
self.store = LocationStore(sample_data)
|
||||||
super().setUp()
|
super().setUp()
|
||||||
|
|
||||||
|
|
||||||
@unittest.skipIf(LocationStore is _LocationStore and not ci, "_speedups not available")
|
@unittest.skipIf(LocationStore is _LocationStore, "_speedups not available")
|
||||||
class TestSpeedupsLocationStoreConstructor(Base.TestLocationStoreConstructor):
|
class TestSpeedupsLocationStoreConstructor(Base.TestLocationStoreConstructor):
|
||||||
"""Run base constructor tests and tests the additional constraints for cython implementation."""
|
"""Run base constructor tests and tests the additional constraints for cython implementation."""
|
||||||
def setUp(self) -> None:
|
def setUp(self) -> None:
|
||||||
self.assertFalse(LocationStore is _LocationStore, "Failed to load _speedups")
|
|
||||||
self.type = LocationStore
|
self.type = LocationStore
|
||||||
super().setUp()
|
super().setUp()
|
||||||
|
|
||||||
|
|||||||
@@ -9,7 +9,6 @@ from pathlib import Path
|
|||||||
from tempfile import TemporaryDirectory
|
from tempfile import TemporaryDirectory
|
||||||
|
|
||||||
import Generate
|
import Generate
|
||||||
import Main
|
|
||||||
|
|
||||||
|
|
||||||
class TestGenerateMain(unittest.TestCase):
|
class TestGenerateMain(unittest.TestCase):
|
||||||
@@ -59,7 +58,7 @@ class TestGenerateMain(unittest.TestCase):
|
|||||||
'--player_files_path', str(self.abs_input_dir),
|
'--player_files_path', str(self.abs_input_dir),
|
||||||
'--outputpath', self.output_tempdir.name]
|
'--outputpath', self.output_tempdir.name]
|
||||||
print(f'Testing Generate.py {sys.argv} in {os.getcwd()}')
|
print(f'Testing Generate.py {sys.argv} in {os.getcwd()}')
|
||||||
Main.main(*Generate.main())
|
Generate.main()
|
||||||
|
|
||||||
self.assertOutput(self.output_tempdir.name)
|
self.assertOutput(self.output_tempdir.name)
|
||||||
|
|
||||||
@@ -68,7 +67,7 @@ class TestGenerateMain(unittest.TestCase):
|
|||||||
'--player_files_path', str(self.rel_input_dir),
|
'--player_files_path', str(self.rel_input_dir),
|
||||||
'--outputpath', self.output_tempdir.name]
|
'--outputpath', self.output_tempdir.name]
|
||||||
print(f'Testing Generate.py {sys.argv} in {os.getcwd()}')
|
print(f'Testing Generate.py {sys.argv} in {os.getcwd()}')
|
||||||
Main.main(*Generate.main())
|
Generate.main()
|
||||||
|
|
||||||
self.assertOutput(self.output_tempdir.name)
|
self.assertOutput(self.output_tempdir.name)
|
||||||
|
|
||||||
@@ -87,7 +86,7 @@ class TestGenerateMain(unittest.TestCase):
|
|||||||
sys.argv = [sys.argv[0], '--seed', '0',
|
sys.argv = [sys.argv[0], '--seed', '0',
|
||||||
'--outputpath', self.output_tempdir.name]
|
'--outputpath', self.output_tempdir.name]
|
||||||
print(f'Testing Generate.py {sys.argv} in {os.getcwd()}, player_files_path={self.yaml_input_dir}')
|
print(f'Testing Generate.py {sys.argv} in {os.getcwd()}, player_files_path={self.yaml_input_dir}')
|
||||||
Main.main(*Generate.main())
|
Generate.main()
|
||||||
finally:
|
finally:
|
||||||
user_path.cached_path = user_path_backup
|
user_path.cached_path = user_path_backup
|
||||||
|
|
||||||
|
|||||||
@@ -1,36 +0,0 @@
|
|||||||
import unittest
|
|
||||||
import typing
|
|
||||||
from uuid import uuid4
|
|
||||||
|
|
||||||
from flask import Flask
|
|
||||||
from flask.testing import FlaskClient
|
|
||||||
|
|
||||||
|
|
||||||
class TestBase(unittest.TestCase):
|
|
||||||
app: typing.ClassVar[Flask]
|
|
||||||
client: FlaskClient
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def setUpClass(cls) -> None:
|
|
||||||
from WebHostLib import app as raw_app
|
|
||||||
from WebHost import get_app
|
|
||||||
|
|
||||||
raw_app.config["PONY"] = {
|
|
||||||
"provider": "sqlite",
|
|
||||||
"filename": ":memory:",
|
|
||||||
"create_db": True,
|
|
||||||
}
|
|
||||||
raw_app.config.update({
|
|
||||||
"TESTING": True,
|
|
||||||
"DEBUG": True,
|
|
||||||
})
|
|
||||||
try:
|
|
||||||
cls.app = get_app()
|
|
||||||
except AssertionError as e:
|
|
||||||
# since we only have 1 global app object, this might fail, but luckily all tests use the same config
|
|
||||||
if "register_blueprint" not in e.args[0]:
|
|
||||||
raise
|
|
||||||
cls.app = raw_app
|
|
||||||
|
|
||||||
def setUp(self) -> None:
|
|
||||||
self.client = self.app.test_client()
|
|
||||||
|
|||||||
@@ -1,16 +1,31 @@
|
|||||||
import io
|
import io
|
||||||
|
import unittest
|
||||||
import json
|
import json
|
||||||
import yaml
|
import yaml
|
||||||
|
|
||||||
from . import TestBase
|
|
||||||
|
|
||||||
|
class TestDocs(unittest.TestCase):
|
||||||
|
@classmethod
|
||||||
|
def setUpClass(cls) -> None:
|
||||||
|
from WebHostLib import app as raw_app
|
||||||
|
from WebHost import get_app
|
||||||
|
raw_app.config["PONY"] = {
|
||||||
|
"provider": "sqlite",
|
||||||
|
"filename": ":memory:",
|
||||||
|
"create_db": True,
|
||||||
|
}
|
||||||
|
raw_app.config.update({
|
||||||
|
"TESTING": True,
|
||||||
|
})
|
||||||
|
app = get_app()
|
||||||
|
|
||||||
class TestAPIGenerate(TestBase):
|
cls.client = app.test_client()
|
||||||
def test_correct_error_empty_request(self) -> None:
|
|
||||||
|
def test_correct_error_empty_request(self):
|
||||||
response = self.client.post("/api/generate")
|
response = self.client.post("/api/generate")
|
||||||
self.assertIn("No options found. Expected file attachment or json weights.", response.text)
|
self.assertIn("No options found. Expected file attachment or json weights.", response.text)
|
||||||
|
|
||||||
def test_generation_queued_weights(self) -> None:
|
def test_generation_queued_weights(self):
|
||||||
options = {
|
options = {
|
||||||
"Tester1":
|
"Tester1":
|
||||||
{
|
{
|
||||||
@@ -28,7 +43,7 @@ class TestAPIGenerate(TestBase):
|
|||||||
self.assertTrue(json_data["text"].startswith("Generation of seed "))
|
self.assertTrue(json_data["text"].startswith("Generation of seed "))
|
||||||
self.assertTrue(json_data["text"].endswith(" started successfully."))
|
self.assertTrue(json_data["text"].endswith(" started successfully."))
|
||||||
|
|
||||||
def test_generation_queued_file(self) -> None:
|
def test_generation_queued_file(self):
|
||||||
options = {
|
options = {
|
||||||
"game": "Archipelago",
|
"game": "Archipelago",
|
||||||
"name": "Tester",
|
"name": "Tester",
|
||||||
|
|||||||
@@ -1,192 +0,0 @@
|
|||||||
import os
|
|
||||||
from uuid import UUID, uuid4, uuid5
|
|
||||||
|
|
||||||
from flask import url_for
|
|
||||||
|
|
||||||
from . import TestBase
|
|
||||||
|
|
||||||
|
|
||||||
class TestHostFakeRoom(TestBase):
|
|
||||||
room_id: UUID
|
|
||||||
log_filename: str
|
|
||||||
|
|
||||||
def setUp(self) -> None:
|
|
||||||
from pony.orm import db_session
|
|
||||||
from Utils import user_path
|
|
||||||
from WebHostLib.models import Room, Seed
|
|
||||||
|
|
||||||
super().setUp()
|
|
||||||
|
|
||||||
with self.client.session_transaction() as session:
|
|
||||||
session["_id"] = uuid4()
|
|
||||||
with db_session:
|
|
||||||
# create an empty seed and a room from it
|
|
||||||
seed = Seed(multidata=b"", owner=session["_id"])
|
|
||||||
room = Room(seed=seed, owner=session["_id"], tracker=uuid4())
|
|
||||||
self.room_id = room.id
|
|
||||||
self.log_filename = user_path("logs", f"{self.room_id}.txt")
|
|
||||||
|
|
||||||
def tearDown(self) -> None:
|
|
||||||
from pony.orm import db_session, select
|
|
||||||
from WebHostLib.models import Command, Room
|
|
||||||
|
|
||||||
with db_session:
|
|
||||||
for command in select(command for command in Command if command.room.id == self.room_id): # type: ignore
|
|
||||||
command.delete()
|
|
||||||
room: Room = Room.get(id=self.room_id)
|
|
||||||
room.seed.delete()
|
|
||||||
room.delete()
|
|
||||||
|
|
||||||
try:
|
|
||||||
os.unlink(self.log_filename)
|
|
||||||
except FileNotFoundError:
|
|
||||||
pass
|
|
||||||
|
|
||||||
def test_display_log_missing_full(self) -> None:
|
|
||||||
"""
|
|
||||||
Verify that we get a 200 response even if log is missing.
|
|
||||||
This is required to not get an error for fetch.
|
|
||||||
"""
|
|
||||||
with self.app.app_context(), self.app.test_request_context():
|
|
||||||
response = self.client.get(url_for("display_log", room=self.room_id))
|
|
||||||
self.assertEqual(response.status_code, 200)
|
|
||||||
|
|
||||||
def test_display_log_missing_range(self) -> None:
|
|
||||||
"""
|
|
||||||
Verify that we get a full response for missing log even if we asked for range.
|
|
||||||
This is required for the JS logic to differentiate between log update and log error message.
|
|
||||||
"""
|
|
||||||
with self.app.app_context(), self.app.test_request_context():
|
|
||||||
response = self.client.get(url_for("display_log", room=self.room_id), headers={
|
|
||||||
"Range": "bytes=100-"
|
|
||||||
})
|
|
||||||
self.assertEqual(response.status_code, 200)
|
|
||||||
|
|
||||||
def test_display_log_denied(self) -> None:
|
|
||||||
"""Verify that only the owner can see the log."""
|
|
||||||
other_client = self.app.test_client()
|
|
||||||
with self.app.app_context(), self.app.test_request_context():
|
|
||||||
response = other_client.get(url_for("display_log", room=self.room_id))
|
|
||||||
self.assertEqual(response.status_code, 403)
|
|
||||||
|
|
||||||
def test_display_log_missing_room(self) -> None:
|
|
||||||
"""Verify log for missing room gives an error as opposed to missing log for existing room."""
|
|
||||||
missing_room_id = uuid5(uuid4(), "") # rooms are always uuid4, so this can't exist
|
|
||||||
other_client = self.app.test_client()
|
|
||||||
with self.app.app_context(), self.app.test_request_context():
|
|
||||||
response = other_client.get(url_for("display_log", room=missing_room_id))
|
|
||||||
self.assertEqual(response.status_code, 404)
|
|
||||||
|
|
||||||
def test_display_log_full(self) -> None:
|
|
||||||
"""Verify full log response."""
|
|
||||||
with open(self.log_filename, "w", encoding="utf-8") as f:
|
|
||||||
text = "x" * 200
|
|
||||||
f.write(text)
|
|
||||||
|
|
||||||
with self.app.app_context(), self.app.test_request_context():
|
|
||||||
response = self.client.get(url_for("display_log", room=self.room_id))
|
|
||||||
self.assertEqual(response.status_code, 200)
|
|
||||||
self.assertEqual(response.get_data(True), text)
|
|
||||||
|
|
||||||
def test_display_log_range(self) -> None:
|
|
||||||
"""Verify that Range header in request gives a range in response."""
|
|
||||||
with open(self.log_filename, "w", encoding="utf-8") as f:
|
|
||||||
f.write(" " * 100)
|
|
||||||
text = "x" * 100
|
|
||||||
f.write(text)
|
|
||||||
|
|
||||||
with self.app.app_context(), self.app.test_request_context():
|
|
||||||
response = self.client.get(url_for("display_log", room=self.room_id), headers={
|
|
||||||
"Range": "bytes=100-"
|
|
||||||
})
|
|
||||||
self.assertEqual(response.status_code, 206)
|
|
||||||
self.assertEqual(response.get_data(True), text)
|
|
||||||
|
|
||||||
def test_display_log_range_bom(self) -> None:
|
|
||||||
"""Verify that a BOM in the log file is skipped for range."""
|
|
||||||
with open(self.log_filename, "w", encoding="utf-8-sig") as f:
|
|
||||||
f.write(" " * 100)
|
|
||||||
text = "x" * 100
|
|
||||||
f.write(text)
|
|
||||||
self.assertEqual(f.tell(), 203) # including BOM
|
|
||||||
|
|
||||||
with self.app.app_context(), self.app.test_request_context():
|
|
||||||
response = self.client.get(url_for("display_log", room=self.room_id), headers={
|
|
||||||
"Range": "bytes=100-"
|
|
||||||
})
|
|
||||||
self.assertEqual(response.status_code, 206)
|
|
||||||
self.assertEqual(response.get_data(True), text)
|
|
||||||
|
|
||||||
def test_host_room_missing(self) -> None:
|
|
||||||
"""Verify that missing room gives a 404 response."""
|
|
||||||
missing_room_id = uuid5(uuid4(), "") # rooms are always uuid4, so this can't exist
|
|
||||||
with self.app.app_context(), self.app.test_request_context():
|
|
||||||
response = self.client.get(url_for("host_room", room=missing_room_id))
|
|
||||||
self.assertEqual(response.status_code, 404)
|
|
||||||
|
|
||||||
def test_host_room_own(self) -> None:
|
|
||||||
"""Verify that own room gives the full output."""
|
|
||||||
with open(self.log_filename, "w", encoding="utf-8-sig") as f:
|
|
||||||
text = "* should be visible *"
|
|
||||||
f.write(text)
|
|
||||||
|
|
||||||
with self.app.app_context(), self.app.test_request_context():
|
|
||||||
response = self.client.get(url_for("host_room", room=self.room_id))
|
|
||||||
response_text = response.get_data(True)
|
|
||||||
self.assertEqual(response.status_code, 200)
|
|
||||||
self.assertIn("href=\"/seed/", response_text)
|
|
||||||
self.assertIn(text, response_text)
|
|
||||||
|
|
||||||
def test_host_room_other(self) -> None:
|
|
||||||
"""Verify that non-own room gives the reduced output."""
|
|
||||||
from pony.orm import db_session
|
|
||||||
from WebHostLib.models import Room
|
|
||||||
|
|
||||||
with db_session:
|
|
||||||
room: Room = Room.get(id=self.room_id)
|
|
||||||
room.last_port = 12345
|
|
||||||
|
|
||||||
with open(self.log_filename, "w", encoding="utf-8-sig") as f:
|
|
||||||
text = "* should not be visible *"
|
|
||||||
f.write(text)
|
|
||||||
|
|
||||||
other_client = self.app.test_client()
|
|
||||||
with self.app.app_context(), self.app.test_request_context():
|
|
||||||
response = other_client.get(url_for("host_room", room=self.room_id))
|
|
||||||
response_text = response.get_data(True)
|
|
||||||
self.assertEqual(response.status_code, 200)
|
|
||||||
self.assertNotIn("href=\"/seed/", response_text)
|
|
||||||
self.assertNotIn(text, response_text)
|
|
||||||
self.assertIn("/connect ", response_text)
|
|
||||||
self.assertIn(":12345", response_text)
|
|
||||||
|
|
||||||
def test_host_room_own_post(self) -> None:
|
|
||||||
"""Verify command from owner gets queued for the server and response is redirect."""
|
|
||||||
from pony.orm import db_session, select
|
|
||||||
from WebHostLib.models import Command
|
|
||||||
|
|
||||||
with self.app.app_context(), self.app.test_request_context():
|
|
||||||
response = self.client.post(url_for("host_room", room=self.room_id), data={
|
|
||||||
"cmd": "/help"
|
|
||||||
})
|
|
||||||
self.assertEqual(response.status_code, 302, response.text)\
|
|
||||||
|
|
||||||
with db_session:
|
|
||||||
commands = select(command for command in Command if command.room.id == self.room_id) # type: ignore
|
|
||||||
self.assertIn("/help", (command.commandtext for command in commands))
|
|
||||||
|
|
||||||
def test_host_room_other_post(self) -> None:
|
|
||||||
"""Verify command from non-owner does not get queued for the server."""
|
|
||||||
from pony.orm import db_session, select
|
|
||||||
from WebHostLib.models import Command
|
|
||||||
|
|
||||||
other_client = self.app.test_client()
|
|
||||||
with self.app.app_context(), self.app.test_request_context():
|
|
||||||
response = other_client.post(url_for("host_room", room=self.room_id), data={
|
|
||||||
"cmd": "/help"
|
|
||||||
})
|
|
||||||
self.assertLess(response.status_code, 500)
|
|
||||||
|
|
||||||
with db_session:
|
|
||||||
commands = select(command for command in Command if command.room.id == self.room_id) # type: ignore
|
|
||||||
self.assertNotIn("/help", (command.commandtext for command in commands))
|
|
||||||
@@ -123,8 +123,8 @@ class WebWorldRegister(type):
|
|||||||
assert group.options, "A custom defined Option Group must contain at least one Option."
|
assert group.options, "A custom defined Option Group must contain at least one Option."
|
||||||
# catch incorrectly titled versions of the prebuilt groups so they don't create extra groups
|
# catch incorrectly titled versions of the prebuilt groups so they don't create extra groups
|
||||||
title_name = group.name.title()
|
title_name = group.name.title()
|
||||||
assert title_name not in prebuilt_options or title_name == group.name, \
|
if title_name in prebuilt_options:
|
||||||
f"Prebuilt group name \"{group.name}\" must be \"{title_name}\""
|
group.name = title_name
|
||||||
|
|
||||||
if group.name == "Item & Location Options":
|
if group.name == "Item & Location Options":
|
||||||
assert not any(option in item_and_loc_options for option in group.options), \
|
assert not any(option in item_and_loc_options for option in group.options), \
|
||||||
@@ -223,21 +223,6 @@ class WebWorld(metaclass=WebWorldRegister):
|
|||||||
option_groups: ClassVar[List[OptionGroup]] = []
|
option_groups: ClassVar[List[OptionGroup]] = []
|
||||||
"""Ordered list of option groupings. Any options not set in a group will be placed in a pre-built "Game Options"."""
|
"""Ordered list of option groupings. Any options not set in a group will be placed in a pre-built "Game Options"."""
|
||||||
|
|
||||||
rich_text_options_doc = False
|
|
||||||
"""Whether the WebHost should render Options' docstrings as rich text.
|
|
||||||
|
|
||||||
If this is True, Options' docstrings are interpreted as reStructuredText_,
|
|
||||||
the standard Python markup format. In the WebHost, they're rendered to HTML
|
|
||||||
so that lists, emphasis, and other rich text features are displayed
|
|
||||||
properly.
|
|
||||||
|
|
||||||
If this is False, the docstrings are instead interpreted as plain text, and
|
|
||||||
displayed as-is on the WebHost with whitespace preserved. For backwards
|
|
||||||
compatibility, this is the default.
|
|
||||||
|
|
||||||
.. _reStructuredText: https://docutils.sourceforge.io/rst.html
|
|
||||||
"""
|
|
||||||
|
|
||||||
location_descriptions: Dict[str, str] = {}
|
location_descriptions: Dict[str, str] = {}
|
||||||
"""An optional map from location names (or location group names) to brief descriptions for users."""
|
"""An optional map from location names (or location group names) to brief descriptions for users."""
|
||||||
|
|
||||||
@@ -280,7 +265,7 @@ class World(metaclass=AutoWorldRegister):
|
|||||||
future. Protocol level compatibility check moved to MultiServer.min_client_version.
|
future. Protocol level compatibility check moved to MultiServer.min_client_version.
|
||||||
"""
|
"""
|
||||||
|
|
||||||
required_server_version: Tuple[int, int, int] = (0, 5, 0)
|
required_server_version: Tuple[int, int, int] = (0, 2, 4)
|
||||||
"""update this if the resulting multidata breaks forward-compatibility of the server"""
|
"""update this if the resulting multidata breaks forward-compatibility of the server"""
|
||||||
|
|
||||||
hint_blacklist: ClassVar[FrozenSet[str]] = frozenset()
|
hint_blacklist: ClassVar[FrozenSet[str]] = frozenset()
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
import importlib
|
import importlib
|
||||||
import importlib.util
|
|
||||||
import logging
|
import logging
|
||||||
import os
|
import os
|
||||||
import sys
|
import sys
|
||||||
@@ -108,9 +107,8 @@ for folder in (folder for folder in (user_folder, local_folder) if folder):
|
|||||||
if not entry.name.startswith(("_", ".")):
|
if not entry.name.startswith(("_", ".")):
|
||||||
file_name = entry.name if relative else os.path.join(folder, entry.name)
|
file_name = entry.name if relative else os.path.join(folder, entry.name)
|
||||||
if entry.is_dir():
|
if entry.is_dir():
|
||||||
if os.path.isfile(os.path.join(entry.path, '__init__.py')):
|
init_file_path = os.path.join(entry.path, '__init__.py')
|
||||||
world_sources.append(WorldSource(file_name, relative=relative))
|
if os.path.isfile(init_file_path):
|
||||||
elif os.path.isfile(os.path.join(entry.path, '__init__.pyc')):
|
|
||||||
world_sources.append(WorldSource(file_name, relative=relative))
|
world_sources.append(WorldSource(file_name, relative=relative))
|
||||||
else:
|
else:
|
||||||
logging.warning(f"excluding {entry.name} from world sources because it has no __init__.py")
|
logging.warning(f"excluding {entry.name} from world sources because it has no __init__.py")
|
||||||
@@ -128,4 +126,3 @@ from .AutoWorld import AutoWorldRegister
|
|||||||
network_data_package: DataPackage = {
|
network_data_package: DataPackage = {
|
||||||
"games": {world_name: world.get_data_package_data() for world_name, world in AutoWorldRegister.world_types.items()},
|
"games": {world_name: world.get_data_package_data() for world_name, world in AutoWorldRegister.world_types.items()},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -28,11 +28,6 @@ class kill_switch:
|
|||||||
logger.debug("kill_switch: Add switch")
|
logger.debug("kill_switch: Add switch")
|
||||||
cls._to_kill.append(value)
|
cls._to_kill.append(value)
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def kill(cls, value):
|
|
||||||
logger.info(f"kill_switch: Process cleanup for 1 process")
|
|
||||||
value._clean(verbose=False)
|
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def kill_all(cls):
|
def kill_all(cls):
|
||||||
logger.info(f"kill_switch: Process cleanup for {len(cls._to_kill)} processes")
|
logger.info(f"kill_switch: Process cleanup for {len(cls._to_kill)} processes")
|
||||||
@@ -121,7 +116,7 @@ class SC2Process:
|
|||||||
async def __aexit__(self, *args):
|
async def __aexit__(self, *args):
|
||||||
logger.exception("async exit")
|
logger.exception("async exit")
|
||||||
await self._close_connection()
|
await self._close_connection()
|
||||||
kill_switch.kill(self)
|
kill_switch.kill_all()
|
||||||
signal.signal(signal.SIGINT, signal.SIG_DFL)
|
signal.signal(signal.SIGINT, signal.SIG_DFL)
|
||||||
|
|
||||||
@property
|
@property
|
||||||
|
|||||||
@@ -2,8 +2,7 @@ from __future__ import annotations
|
|||||||
|
|
||||||
from typing import Dict
|
from typing import Dict
|
||||||
|
|
||||||
from dataclasses import dataclass
|
from Options import Choice, Option, DefaultOnToggle, DeathLink, Range, Toggle
|
||||||
from Options import Choice, Option, DefaultOnToggle, DeathLink, Range, Toggle, PerGameCommonOptions
|
|
||||||
|
|
||||||
|
|
||||||
class FreeincarnateMax(Range):
|
class FreeincarnateMax(Range):
|
||||||
@@ -224,22 +223,22 @@ class StartCastle(Choice):
|
|||||||
option_white = 2
|
option_white = 2
|
||||||
default = option_yellow
|
default = option_yellow
|
||||||
|
|
||||||
@dataclass
|
|
||||||
class AdventureOptions(PerGameCommonOptions):
|
|
||||||
dragon_slay_check: DragonSlayCheck
|
|
||||||
death_link: DeathLink
|
|
||||||
bat_logic: BatLogic
|
|
||||||
freeincarnate_max: FreeincarnateMax
|
|
||||||
dragon_rando_type: DragonRandoType
|
|
||||||
connector_multi_slot: ConnectorMultiSlot
|
|
||||||
yorgle_speed: YorgleStartingSpeed
|
|
||||||
yorgle_min_speed: YorgleMinimumSpeed
|
|
||||||
grundle_speed: GrundleStartingSpeed
|
|
||||||
grundle_min_speed: GrundleMinimumSpeed
|
|
||||||
rhindle_speed: RhindleStartingSpeed
|
|
||||||
rhindle_min_speed: RhindleMinimumSpeed
|
|
||||||
difficulty_switch_a: DifficultySwitchA
|
|
||||||
difficulty_switch_b: DifficultySwitchB
|
|
||||||
start_castle: StartCastle
|
|
||||||
|
|
||||||
|
adventure_option_definitions: Dict[str, type(Option)] = {
|
||||||
|
"dragon_slay_check": DragonSlayCheck,
|
||||||
|
"death_link": DeathLink,
|
||||||
|
"bat_logic": BatLogic,
|
||||||
|
"freeincarnate_max": FreeincarnateMax,
|
||||||
|
"dragon_rando_type": DragonRandoType,
|
||||||
|
"connector_multi_slot": ConnectorMultiSlot,
|
||||||
|
"yorgle_speed": YorgleStartingSpeed,
|
||||||
|
"yorgle_min_speed": YorgleMinimumSpeed,
|
||||||
|
"grundle_speed": GrundleStartingSpeed,
|
||||||
|
"grundle_min_speed": GrundleMinimumSpeed,
|
||||||
|
"rhindle_speed": RhindleStartingSpeed,
|
||||||
|
"rhindle_min_speed": RhindleMinimumSpeed,
|
||||||
|
"difficulty_switch_a": DifficultySwitchA,
|
||||||
|
"difficulty_switch_b": DifficultySwitchB,
|
||||||
|
"start_castle": StartCastle,
|
||||||
|
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
from BaseClasses import MultiWorld, Region, Entrance, LocationProgressType
|
from BaseClasses import MultiWorld, Region, Entrance, LocationProgressType
|
||||||
from Options import PerGameCommonOptions
|
|
||||||
from .Locations import location_table, LocationData, AdventureLocation, dragon_room_to_region
|
from .Locations import location_table, LocationData, AdventureLocation, dragon_room_to_region
|
||||||
|
|
||||||
|
|
||||||
@@ -25,7 +24,7 @@ def connect(world: MultiWorld, player: int, source: str, target: str, rule: call
|
|||||||
connect(world, player, target, source, rule, True)
|
connect(world, player, target, source, rule, True)
|
||||||
|
|
||||||
|
|
||||||
def create_regions(options: PerGameCommonOptions, multiworld: MultiWorld, player: int, dragon_rooms: []) -> None:
|
def create_regions(multiworld: MultiWorld, player: int, dragon_rooms: []) -> None:
|
||||||
|
|
||||||
menu = Region("Menu", player, multiworld)
|
menu = Region("Menu", player, multiworld)
|
||||||
|
|
||||||
@@ -75,7 +74,7 @@ def create_regions(options: PerGameCommonOptions, multiworld: MultiWorld, player
|
|||||||
credits_room_far_side.exits.append(Entrance(player, "CreditsFromFarSide", credits_room_far_side))
|
credits_room_far_side.exits.append(Entrance(player, "CreditsFromFarSide", credits_room_far_side))
|
||||||
multiworld.regions.append(credits_room_far_side)
|
multiworld.regions.append(credits_room_far_side)
|
||||||
|
|
||||||
dragon_slay_check = options.dragon_slay_check.value
|
dragon_slay_check = multiworld.dragon_slay_check[player].value
|
||||||
priority_locations = determine_priority_locations(multiworld, dragon_slay_check)
|
priority_locations = determine_priority_locations(multiworld, dragon_slay_check)
|
||||||
|
|
||||||
for name, location_data in location_table.items():
|
for name, location_data in location_table.items():
|
||||||
|
|||||||
@@ -1,10 +1,12 @@
|
|||||||
from .Options import BatLogic, DifficultySwitchB
|
from worlds.adventure import location_table
|
||||||
|
from worlds.adventure.Options import BatLogic, DifficultySwitchB, DifficultySwitchA
|
||||||
from worlds.generic.Rules import add_rule, set_rule, forbid_item
|
from worlds.generic.Rules import add_rule, set_rule, forbid_item
|
||||||
|
from BaseClasses import LocationProgressType
|
||||||
|
|
||||||
|
|
||||||
def set_rules(self) -> None:
|
def set_rules(self) -> None:
|
||||||
world = self.multiworld
|
world = self.multiworld
|
||||||
use_bat_logic = self.options.bat_logic.value == BatLogic.option_use_logic
|
use_bat_logic = world.bat_logic[self.player].value == BatLogic.option_use_logic
|
||||||
|
|
||||||
set_rule(world.get_entrance("YellowCastlePort", self.player),
|
set_rule(world.get_entrance("YellowCastlePort", self.player),
|
||||||
lambda state: state.has("Yellow Key", self.player))
|
lambda state: state.has("Yellow Key", self.player))
|
||||||
@@ -26,7 +28,7 @@ def set_rules(self) -> None:
|
|||||||
lambda state: state.has("Bridge", self.player) or
|
lambda state: state.has("Bridge", self.player) or
|
||||||
state.has("Magnet", self.player))
|
state.has("Magnet", self.player))
|
||||||
|
|
||||||
dragon_slay_check = self.options.dragon_slay_check.value
|
dragon_slay_check = world.dragon_slay_check[self.player].value
|
||||||
if dragon_slay_check:
|
if dragon_slay_check:
|
||||||
if self.difficulty_switch_b == DifficultySwitchB.option_hard_with_unlock_item:
|
if self.difficulty_switch_b == DifficultySwitchB.option_hard_with_unlock_item:
|
||||||
set_rule(world.get_location("Slay Yorgle", self.player),
|
set_rule(world.get_location("Slay Yorgle", self.player),
|
||||||
|
|||||||
@@ -15,8 +15,7 @@ from Options import AssembleOptions
|
|||||||
from worlds.AutoWorld import WebWorld, World
|
from worlds.AutoWorld import WebWorld, World
|
||||||
from Fill import fill_restrictive
|
from Fill import fill_restrictive
|
||||||
from worlds.generic.Rules import add_rule, set_rule
|
from worlds.generic.Rules import add_rule, set_rule
|
||||||
from .Options import DragonRandoType, DifficultySwitchA, DifficultySwitchB, \
|
from .Options import adventure_option_definitions, DragonRandoType, DifficultySwitchA, DifficultySwitchB
|
||||||
AdventureOptions
|
|
||||||
from .Rom import get_base_rom_bytes, get_base_rom_path, AdventureDeltaPatch, apply_basepatch, \
|
from .Rom import get_base_rom_bytes, get_base_rom_path, AdventureDeltaPatch, apply_basepatch, \
|
||||||
AdventureAutoCollectLocation
|
AdventureAutoCollectLocation
|
||||||
from .Items import item_table, ItemData, nothing_item_id, event_table, AdventureItem, standard_item_max
|
from .Items import item_table, ItemData, nothing_item_id, event_table, AdventureItem, standard_item_max
|
||||||
@@ -110,7 +109,7 @@ class AdventureWorld(World):
|
|||||||
game: ClassVar[str] = "Adventure"
|
game: ClassVar[str] = "Adventure"
|
||||||
web: ClassVar[WebWorld] = AdventureWeb()
|
web: ClassVar[WebWorld] = AdventureWeb()
|
||||||
|
|
||||||
options_dataclass = AdventureOptions
|
option_definitions: ClassVar[Dict[str, AssembleOptions]] = adventure_option_definitions
|
||||||
settings: ClassVar[AdventureSettings]
|
settings: ClassVar[AdventureSettings]
|
||||||
item_name_to_id: ClassVar[Dict[str, int]] = {name: data.id for name, data in item_table.items()}
|
item_name_to_id: ClassVar[Dict[str, int]] = {name: data.id for name, data in item_table.items()}
|
||||||
location_name_to_id: ClassVar[Dict[str, int]] = {name: data.location_id for name, data in location_table.items()}
|
location_name_to_id: ClassVar[Dict[str, int]] = {name: data.location_id for name, data in location_table.items()}
|
||||||
@@ -150,18 +149,18 @@ class AdventureWorld(World):
|
|||||||
bytearray(f"ADVENTURE{__version__.replace('.', '')[:3]}_{self.player}_{self.multiworld.seed}", "utf8")[:21]
|
bytearray(f"ADVENTURE{__version__.replace('.', '')[:3]}_{self.player}_{self.multiworld.seed}", "utf8")[:21]
|
||||||
self.rom_name.extend([0] * (21 - len(self.rom_name)))
|
self.rom_name.extend([0] * (21 - len(self.rom_name)))
|
||||||
|
|
||||||
self.dragon_rando_type = self.options.dragon_rando_type.value
|
self.dragon_rando_type = self.multiworld.dragon_rando_type[self.player].value
|
||||||
self.dragon_slay_check = self.options.dragon_slay_check.value
|
self.dragon_slay_check = self.multiworld.dragon_slay_check[self.player].value
|
||||||
self.connector_multi_slot = self.options.connector_multi_slot.value
|
self.connector_multi_slot = self.multiworld.connector_multi_slot[self.player].value
|
||||||
self.yorgle_speed = self.options.yorgle_speed.value
|
self.yorgle_speed = self.multiworld.yorgle_speed[self.player].value
|
||||||
self.yorgle_min_speed = self.options.yorgle_min_speed.value
|
self.yorgle_min_speed = self.multiworld.yorgle_min_speed[self.player].value
|
||||||
self.grundle_speed = self.options.grundle_speed.value
|
self.grundle_speed = self.multiworld.grundle_speed[self.player].value
|
||||||
self.grundle_min_speed = self.options.grundle_min_speed.value
|
self.grundle_min_speed = self.multiworld.grundle_min_speed[self.player].value
|
||||||
self.rhindle_speed = self.options.rhindle_speed.value
|
self.rhindle_speed = self.multiworld.rhindle_speed[self.player].value
|
||||||
self.rhindle_min_speed = self.options.rhindle_min_speed.value
|
self.rhindle_min_speed = self.multiworld.rhindle_min_speed[self.player].value
|
||||||
self.difficulty_switch_a = self.options.difficulty_switch_a.value
|
self.difficulty_switch_a = self.multiworld.difficulty_switch_a[self.player].value
|
||||||
self.difficulty_switch_b = self.options.difficulty_switch_b.value
|
self.difficulty_switch_b = self.multiworld.difficulty_switch_b[self.player].value
|
||||||
self.start_castle = self.options.start_castle.value
|
self.start_castle = self.multiworld.start_castle[self.player].value
|
||||||
self.created_items = 0
|
self.created_items = 0
|
||||||
|
|
||||||
if self.dragon_slay_check == 0:
|
if self.dragon_slay_check == 0:
|
||||||
@@ -228,7 +227,7 @@ class AdventureWorld(World):
|
|||||||
extra_filler_count = num_locations - self.created_items
|
extra_filler_count = num_locations - self.created_items
|
||||||
|
|
||||||
# traps would probably go here, if enabled
|
# traps would probably go here, if enabled
|
||||||
freeincarnate_max = self.options.freeincarnate_max.value
|
freeincarnate_max = self.multiworld.freeincarnate_max[self.player].value
|
||||||
actual_freeincarnates = min(extra_filler_count, freeincarnate_max)
|
actual_freeincarnates = min(extra_filler_count, freeincarnate_max)
|
||||||
self.multiworld.itempool += [self.create_item("Freeincarnate") for _ in range(actual_freeincarnates)]
|
self.multiworld.itempool += [self.create_item("Freeincarnate") for _ in range(actual_freeincarnates)]
|
||||||
self.created_items += actual_freeincarnates
|
self.created_items += actual_freeincarnates
|
||||||
@@ -248,7 +247,7 @@ class AdventureWorld(World):
|
|||||||
self.created_items += 1
|
self.created_items += 1
|
||||||
|
|
||||||
def create_regions(self) -> None:
|
def create_regions(self) -> None:
|
||||||
create_regions(self.options, self.multiworld, self.player, self.dragon_rooms)
|
create_regions(self.multiworld, self.player, self.dragon_rooms)
|
||||||
|
|
||||||
set_rules = set_rules
|
set_rules = set_rules
|
||||||
|
|
||||||
@@ -355,7 +354,7 @@ class AdventureWorld(World):
|
|||||||
auto_collect_locations: [AdventureAutoCollectLocation] = []
|
auto_collect_locations: [AdventureAutoCollectLocation] = []
|
||||||
local_item_to_location: {int, int} = {}
|
local_item_to_location: {int, int} = {}
|
||||||
bat_no_touch_locs: [LocationData] = []
|
bat_no_touch_locs: [LocationData] = []
|
||||||
bat_logic: int = self.options.bat_logic.value
|
bat_logic: int = self.multiworld.bat_logic[self.player].value
|
||||||
try:
|
try:
|
||||||
rom_deltas: { int, int } = {}
|
rom_deltas: { int, int } = {}
|
||||||
self.place_dragons(rom_deltas)
|
self.place_dragons(rom_deltas)
|
||||||
@@ -422,7 +421,7 @@ class AdventureWorld(World):
|
|||||||
item_position_data_start = get_item_position_data_start(unplaced_item.table_index)
|
item_position_data_start = get_item_position_data_start(unplaced_item.table_index)
|
||||||
rom_deltas[item_position_data_start] = 0xff
|
rom_deltas[item_position_data_start] = 0xff
|
||||||
|
|
||||||
if self.options.connector_multi_slot.value:
|
if self.multiworld.connector_multi_slot[self.player].value:
|
||||||
rom_deltas[connector_port_offset] = (self.player & 0xff)
|
rom_deltas[connector_port_offset] = (self.player & 0xff)
|
||||||
else:
|
else:
|
||||||
rom_deltas[connector_port_offset] = 0
|
rom_deltas[connector_port_offset] = 0
|
||||||
|
|||||||
@@ -292,9 +292,6 @@ blacklisted_combos = {
|
|||||||
# See above comment
|
# See above comment
|
||||||
"Time Rift - Deep Sea": ["Alpine Free Roam", "Nyakuza Free Roam", "Contractual Obligations",
|
"Time Rift - Deep Sea": ["Alpine Free Roam", "Nyakuza Free Roam", "Contractual Obligations",
|
||||||
"Murder on the Owl Express"],
|
"Murder on the Owl Express"],
|
||||||
|
|
||||||
# was causing test failures
|
|
||||||
"Time Rift - Balcony": ["Alpine Free Roam"],
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -863,8 +863,6 @@ def set_rift_rules(world: "HatInTimeWorld", regions: Dict[str, Region]):
|
|||||||
if world.is_dlc1():
|
if world.is_dlc1():
|
||||||
for entrance in regions["Time Rift - Balcony"].entrances:
|
for entrance in regions["Time Rift - Balcony"].entrances:
|
||||||
add_rule(entrance, lambda state: can_clear_required_act(state, world, "The Arctic Cruise - Finale"))
|
add_rule(entrance, lambda state: can_clear_required_act(state, world, "The Arctic Cruise - Finale"))
|
||||||
reg_act_connection(world, world.multiworld.get_entrance("The Arctic Cruise - Finale",
|
|
||||||
world.player).connected_region, entrance)
|
|
||||||
|
|
||||||
for entrance in regions["Time Rift - Deep Sea"].entrances:
|
for entrance in regions["Time Rift - Deep Sea"].entrances:
|
||||||
add_rule(entrance, lambda state: has_relic_combo(state, world, "Cake"))
|
add_rule(entrance, lambda state: has_relic_combo(state, world, "Cake"))
|
||||||
@@ -941,7 +939,6 @@ def set_default_rift_rules(world: "HatInTimeWorld"):
|
|||||||
if world.is_dlc1():
|
if world.is_dlc1():
|
||||||
for entrance in world.multiworld.get_region("Time Rift - Balcony", world.player).entrances:
|
for entrance in world.multiworld.get_region("Time Rift - Balcony", world.player).entrances:
|
||||||
add_rule(entrance, lambda state: can_clear_required_act(state, world, "The Arctic Cruise - Finale"))
|
add_rule(entrance, lambda state: can_clear_required_act(state, world, "The Arctic Cruise - Finale"))
|
||||||
reg_act_connection(world, "Rock the Boat", entrance.name)
|
|
||||||
|
|
||||||
for entrance in world.multiworld.get_region("Time Rift - Deep Sea", world.player).entrances:
|
for entrance in world.multiworld.get_region("Time Rift - Deep Sea", world.player).entrances:
|
||||||
add_rule(entrance, lambda state: has_relic_combo(state, world, "Cake"))
|
add_rule(entrance, lambda state: has_relic_combo(state, world, "Cake"))
|
||||||
|
|||||||
@@ -12,29 +12,41 @@
|
|||||||
|
|
||||||
## Instructions
|
## Instructions
|
||||||
|
|
||||||
1. **BACK UP YOUR SAVE FILES IN YOUR MAIN INSTALL IF YOU CARE ABOUT THEM!!!**
|
1. Have Steam running. Open the Steam console with this link: [steam://open/console](steam://open/console)
|
||||||
Go to `steamapps/common/HatinTime/HatinTimeGame/SaveData/` and copy everything inside that folder over to a safe place.
|
This may not work for some browsers. If that's the case, and you're on Windows, open the Run dialog using Win+R,
|
||||||
**This is important! Changing the game version CAN and WILL break your existing save files!!!**
|
paste the link into the box, and hit Enter.
|
||||||
|
|
||||||
|
|
||||||
2. In your Steam library, right-click on **A Hat in Time** in the list of games and click on **Properties**.
|
2. In the Steam console, enter the following command:
|
||||||
|
`download_depot 253230 253232 7770543545116491859`. ***Wait for the console to say the download is finished!***
|
||||||
|
This can take a while to finish (30+ minutes) depending on your connection speed, so please be patient. Additionally,
|
||||||
|
**try to prevent your connection from being interrupted or slowed while Steam is downloading the depot,**
|
||||||
|
or else the download may potentially become corrupted (see first FAQ issue below).
|
||||||
|
|
||||||
|
|
||||||
3. Click the **Betas** tab. In the **Beta Participation** dropdown, select `tcplink`.
|
3. Once the download finishes, go to `steamapps/content/app_253230` in Steam's program folder.
|
||||||
While it downloads, you can subscribe to the [Archipelago workshop mod.]((https://steamcommunity.com/sharedfiles/filedetails/?id=3026842601))
|
|
||||||
|
|
||||||
|
|
||||||
4. Once the game finishes downloading, start it up.
|
4. There should be a folder named `depot_253232`. Rename it to HatinTime_AP and move it to your `steamapps/common` folder.
|
||||||
In Game Settings, make sure **Enable Developer Console** is checked.
|
|
||||||
|
|
||||||
|
|
||||||
5. You should now be good to go. See below for more details on how to use the mod and connect to an Archipelago game.
|
5. In the HatinTime_AP folder, navigate to `Binaries/Win64` and create a new file: `steam_appid.txt`.
|
||||||
|
In this new text file, input the number **253230** on the first line.
|
||||||
|
|
||||||
|
|
||||||
|
6. Create a shortcut of `HatinTimeGame.exe` from that folder and move it to wherever you'd like.
|
||||||
|
You will use this shortcut to open the Archipelago-compatible version of A Hat in Time.
|
||||||
|
|
||||||
|
|
||||||
|
7. Start up the game using your new shortcut. To confirm if you are on the correct version,
|
||||||
|
go to Settings -> Game Settings. If you don't see an option labelled ***Live Game Events*** you should be running
|
||||||
|
the correct version of the game. In Game Settings, make sure ***Enable Developer Console*** is checked.
|
||||||
|
|
||||||
|
|
||||||
## Connecting to the Archipelago server
|
## Connecting to the Archipelago server
|
||||||
|
|
||||||
To connect to the multiworld server, simply run the **Archipelago AHIT Client** from the Launcher
|
To connect to the multiworld server, simply run the **ArchipelagoAHITClient**
|
||||||
and connect it to the Archipelago server.
|
(or run it from the Launcher if you have the apworld installed) and connect it to the Archipelago server.
|
||||||
The game will connect to the client automatically when you create a new save file.
|
The game will connect to the client automatically when you create a new save file.
|
||||||
|
|
||||||
|
|
||||||
@@ -49,8 +61,33 @@ make sure ***Enable Developer Console*** is checked in Game Settings and press t
|
|||||||
|
|
||||||
|
|
||||||
## FAQ/Common Issues
|
## FAQ/Common Issues
|
||||||
|
### I followed the setup, but I receive an odd error message upon starting the game or creating a save file!
|
||||||
|
If you receive an error message such as
|
||||||
|
**"Failed to find default engine .ini to retrieve My Documents subdirectory to use. Force quitting."** or
|
||||||
|
**"Failed to load map "hub_spaceship"** after booting up the game or creating a save file respectively, then the depot
|
||||||
|
download was likely corrupted. The only way to fix this is to start the entire download all over again.
|
||||||
|
Unfortunately, this appears to be an underlying issue with Steam's depot downloader. The only way to really prevent this
|
||||||
|
from happening is to ensure that your connection is not interrupted or slowed while downloading.
|
||||||
|
|
||||||
### The game is not connecting when starting a new save!
|
### The game keeps crashing on startup after the splash screen!
|
||||||
|
This issue is unfortunately very hard to fix, and the underlying cause is not known. If it does happen however,
|
||||||
|
try the following:
|
||||||
|
|
||||||
|
- Close Steam **entirely**.
|
||||||
|
- Open the downpatched version of the game (with Steam closed) and allow it to load to the titlescreen.
|
||||||
|
- Close the game, and then open Steam again.
|
||||||
|
- After launching the game, the issue should hopefully disappear. If not, repeat the above steps until it does.
|
||||||
|
|
||||||
|
### I followed the setup, but "Live Game Events" still shows up in the options menu!
|
||||||
|
The most common cause of this is the `steam_appid.txt` file. If you're on Windows 10, file extensions are hidden by
|
||||||
|
default (thanks Microsoft). You likely made the mistake of still naming the file `steam_appid.txt`, which, since file
|
||||||
|
extensions are hidden, would result in the file being named `steam_appid.txt.txt`, which is incorrect.
|
||||||
|
To show file extensions in Windows 10, open any folder, click the View tab at the top, and check
|
||||||
|
"File name extensions". Then you can correct the name of the file. If the name of the file is correct,
|
||||||
|
and you're still running into the issue, re-read the setup guide again in case you missed a step.
|
||||||
|
If you still can't get it to work, ask for help in the Discord thread.
|
||||||
|
|
||||||
|
### The game is running on the older version, but it's not connecting when starting a new save!
|
||||||
For unknown reasons, the mod will randomly disable itself in the mod menu. To fix this, go to the Mods menu
|
For unknown reasons, the mod will randomly disable itself in the mod menu. To fix this, go to the Mods menu
|
||||||
(rocket icon) in-game, and re-enable the mod.
|
(rocket icon) in-game, and re-enable the mod.
|
||||||
|
|
||||||
|
|||||||
@@ -339,7 +339,7 @@ async def track_locations(ctx, roomid, roomdata) -> bool:
|
|||||||
def new_check(location_id):
|
def new_check(location_id):
|
||||||
new_locations.append(location_id)
|
new_locations.append(location_id)
|
||||||
ctx.locations_checked.add(location_id)
|
ctx.locations_checked.add(location_id)
|
||||||
location = ctx.location_names.lookup_in_game(location_id)
|
location = ctx.location_names.lookup_in_slot(location_id)
|
||||||
snes_logger.info(
|
snes_logger.info(
|
||||||
f'New Check: {location} ' +
|
f'New Check: {location} ' +
|
||||||
f'({len(ctx.checked_locations) + 1 if ctx.checked_locations else len(ctx.locations_checked)}/' +
|
f'({len(ctx.checked_locations) + 1 if ctx.checked_locations else len(ctx.locations_checked)}/' +
|
||||||
@@ -552,7 +552,7 @@ class ALTTPSNIClient(SNIClient):
|
|||||||
item = ctx.items_received[recv_index]
|
item = ctx.items_received[recv_index]
|
||||||
recv_index += 1
|
recv_index += 1
|
||||||
logging.info('Received %s from %s (%s) (%d/%d in list)' % (
|
logging.info('Received %s from %s (%s) (%d/%d in list)' % (
|
||||||
color(ctx.item_names.lookup_in_game(item.item), 'red', 'bold'),
|
color(ctx.item_names.lookup_in_slot(item.item), 'red', 'bold'),
|
||||||
color(ctx.player_names[item.player], 'yellow'),
|
color(ctx.player_names[item.player], 'yellow'),
|
||||||
ctx.location_names.lookup_in_slot(item.location, item.player), recv_index, len(ctx.items_received)))
|
ctx.location_names.lookup_in_slot(item.location, item.player), recv_index, len(ctx.items_received)))
|
||||||
|
|
||||||
@@ -682,7 +682,7 @@ def get_alttp_settings(romfile: str):
|
|||||||
|
|
||||||
if 'yes' in choice:
|
if 'yes' in choice:
|
||||||
import LttPAdjuster
|
import LttPAdjuster
|
||||||
from .Rom import get_base_rom_path
|
from worlds.alttp.Rom import get_base_rom_path
|
||||||
last_settings.rom = romfile
|
last_settings.rom = romfile
|
||||||
last_settings.baserom = get_base_rom_path()
|
last_settings.baserom = get_base_rom_path()
|
||||||
last_settings.world = None
|
last_settings.world = None
|
||||||
|
|||||||
@@ -1437,7 +1437,7 @@ def connect_mandatory_exits(world, entrances, caves, must_be_exits, player):
|
|||||||
invalid_cave_connections = defaultdict(set)
|
invalid_cave_connections = defaultdict(set)
|
||||||
|
|
||||||
if world.glitches_required[player] in ['overworld_glitches', 'hybrid_major_glitches', 'no_logic']:
|
if world.glitches_required[player] in ['overworld_glitches', 'hybrid_major_glitches', 'no_logic']:
|
||||||
from . import OverworldGlitchRules
|
from worlds.alttp import OverworldGlitchRules
|
||||||
for entrance in OverworldGlitchRules.get_non_mandatory_exits(world.mode[player] == 'inverted'):
|
for entrance in OverworldGlitchRules.get_non_mandatory_exits(world.mode[player] == 'inverted'):
|
||||||
invalid_connections[entrance] = set()
|
invalid_connections[entrance] = set()
|
||||||
if entrance in must_be_exits:
|
if entrance in must_be_exits:
|
||||||
|
|||||||
@@ -486,7 +486,7 @@ class LTTPBosses(PlandoBosses):
|
|||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def can_place_boss(cls, boss: str, location: str) -> bool:
|
def can_place_boss(cls, boss: str, location: str) -> bool:
|
||||||
from .Bosses import can_place_boss
|
from worlds.alttp.Bosses import can_place_boss
|
||||||
level = ''
|
level = ''
|
||||||
words = location.split(" ")
|
words = location.split(" ")
|
||||||
if words[-1] in ("top", "middle", "bottom"):
|
if words[-1] in ("top", "middle", "bottom"):
|
||||||
|
|||||||
@@ -220,7 +220,26 @@ def get_invalid_bunny_revival_dungeons():
|
|||||||
yield 'Sanctuary'
|
yield 'Sanctuary'
|
||||||
|
|
||||||
|
|
||||||
|
def no_logic_rules(world, player):
|
||||||
|
"""
|
||||||
|
Add OWG transitions to no logic player's world
|
||||||
|
"""
|
||||||
|
create_no_logic_connections(player, world, get_boots_clip_exits_lw(world.mode[player] == 'inverted'))
|
||||||
|
create_no_logic_connections(player, world, get_boots_clip_exits_dw(world.mode[player] == 'inverted', player))
|
||||||
|
|
||||||
|
# Glitched speed drops.
|
||||||
|
create_no_logic_connections(player, world, get_glitched_speed_drops_dw(world.mode[player] == 'inverted'))
|
||||||
|
|
||||||
|
# Mirror clip spots.
|
||||||
|
if world.mode[player] != 'inverted':
|
||||||
|
create_no_logic_connections(player, world, get_mirror_clip_spots_dw())
|
||||||
|
create_no_logic_connections(player, world, get_mirror_offset_spots_dw())
|
||||||
|
else:
|
||||||
|
create_no_logic_connections(player, world, get_mirror_offset_spots_lw(player))
|
||||||
|
|
||||||
|
|
||||||
def overworld_glitch_connections(world, player):
|
def overworld_glitch_connections(world, player):
|
||||||
|
|
||||||
# Boots-accessible locations.
|
# Boots-accessible locations.
|
||||||
create_owg_connections(player, world, get_boots_clip_exits_lw(world.mode[player] == 'inverted'))
|
create_owg_connections(player, world, get_boots_clip_exits_lw(world.mode[player] == 'inverted'))
|
||||||
create_owg_connections(player, world, get_boots_clip_exits_dw(world.mode[player] == 'inverted', player))
|
create_owg_connections(player, world, get_boots_clip_exits_dw(world.mode[player] == 'inverted', player))
|
||||||
|
|||||||
@@ -406,7 +406,7 @@ def create_dungeon_region(world: MultiWorld, player: int, name: str, hint: str,
|
|||||||
|
|
||||||
def _create_region(world: MultiWorld, player: int, name: str, type: LTTPRegionType, hint: str, locations=None,
|
def _create_region(world: MultiWorld, player: int, name: str, type: LTTPRegionType, hint: str, locations=None,
|
||||||
exits=None):
|
exits=None):
|
||||||
from .SubClasses import ALttPLocation
|
from worlds.alttp.SubClasses import ALttPLocation
|
||||||
ret = LTTPRegion(name, type, hint, player, world)
|
ret = LTTPRegion(name, type, hint, player, world)
|
||||||
if exits:
|
if exits:
|
||||||
for exit in exits:
|
for exit in exits:
|
||||||
@@ -760,7 +760,7 @@ location_table: typing.Dict[str,
|
|||||||
'Turtle Rock - Prize': (
|
'Turtle Rock - Prize': (
|
||||||
[0x120A7, 0x53F24, 0x53F25, 0x18005C, 0x180079, 0xC708], None, True, 'Turtle Rock')}
|
[0x120A7, 0x53F24, 0x53F25, 0x18005C, 0x180079, 0xC708], None, True, 'Turtle Rock')}
|
||||||
|
|
||||||
from .Shops import shop_table_by_location_id, shop_table_by_location
|
from worlds.alttp.Shops import shop_table_by_location_id, shop_table_by_location
|
||||||
lookup_id_to_name = {data[0]: name for name, data in location_table.items() if type(data[0]) == int}
|
lookup_id_to_name = {data[0]: name for name, data in location_table.items() if type(data[0]) == int}
|
||||||
lookup_id_to_name = {**lookup_id_to_name, **{data[1]: name for name, data in key_drop_data.items()}}
|
lookup_id_to_name = {**lookup_id_to_name, **{data[1]: name for name, data in key_drop_data.items()}}
|
||||||
lookup_id_to_name.update(shop_table_by_location_id)
|
lookup_id_to_name.update(shop_table_by_location_id)
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ from . import OverworldGlitchRules
|
|||||||
from .Bosses import GanonDefeatRule
|
from .Bosses import GanonDefeatRule
|
||||||
from .Items import item_factory, item_name_groups, item_table, progression_items
|
from .Items import item_factory, item_name_groups, item_table, progression_items
|
||||||
from .Options import small_key_shuffle
|
from .Options import small_key_shuffle
|
||||||
from .OverworldGlitchRules import overworld_glitches_rules
|
from .OverworldGlitchRules import no_logic_rules, overworld_glitches_rules
|
||||||
from .Regions import LTTPRegionType, location_table
|
from .Regions import LTTPRegionType, location_table
|
||||||
from .StateHelpers import (can_extend_magic, can_kill_most_things,
|
from .StateHelpers import (can_extend_magic, can_kill_most_things,
|
||||||
can_lift_heavy_rocks, can_lift_rocks,
|
can_lift_heavy_rocks, can_lift_rocks,
|
||||||
@@ -33,6 +33,7 @@ def set_rules(world):
|
|||||||
'WARNING! Seeds generated under this logic often require major glitches and may be impossible!')
|
'WARNING! Seeds generated under this logic often require major glitches and may be impossible!')
|
||||||
|
|
||||||
if world.players == 1:
|
if world.players == 1:
|
||||||
|
no_logic_rules(world, player)
|
||||||
for exit in world.get_region('Menu', player).exits:
|
for exit in world.get_region('Menu', player).exits:
|
||||||
exit.hide_path = True
|
exit.hide_path = True
|
||||||
return
|
return
|
||||||
@@ -405,14 +406,16 @@ def global_rules(multiworld: MultiWorld, player: int):
|
|||||||
set_rule(multiworld.get_location('Swamp Palace - Waterway Pot Key', player), lambda state: can_use_bombs(state, player))
|
set_rule(multiworld.get_location('Swamp Palace - Waterway Pot Key', player), lambda state: can_use_bombs(state, player))
|
||||||
|
|
||||||
set_rule(multiworld.get_entrance('Thieves Town Big Key Door', player), lambda state: state.has('Big Key (Thieves Town)', player))
|
set_rule(multiworld.get_entrance('Thieves Town Big Key Door', player), lambda state: state.has('Big Key (Thieves Town)', player))
|
||||||
|
|
||||||
if multiworld.worlds[player].dungeons["Thieves Town"].boss.enemizer_name == "Blind":
|
if multiworld.worlds[player].dungeons["Thieves Town"].boss.enemizer_name == "Blind":
|
||||||
set_rule(multiworld.get_entrance('Blind Fight', player), lambda state: state._lttp_has_key('Small Key (Thieves Town)', player, 3) and can_use_bombs(state, player))
|
set_rule(multiworld.get_entrance('Blind Fight', player), lambda state: state._lttp_has_key('Small Key (Thieves Town)', player, 3) and can_use_bombs(state, player))
|
||||||
|
|
||||||
set_rule(multiworld.get_location('Thieves\' Town - Big Chest', player),
|
set_rule(multiworld.get_location('Thieves\' Town - Big Chest', player),
|
||||||
lambda state: ((state._lttp_has_key('Small Key (Thieves Town)', player, 3)) or (location_item_name(state, 'Thieves\' Town - Big Chest', player) == ("Small Key (Thieves Town)", player)) and state._lttp_has_key('Small Key (Thieves Town)', player, 2)) and state.has('Hammer', player))
|
lambda state: ((state._lttp_has_key('Small Key (Thieves Town)', player, 3)) or (location_item_name(state, 'Thieves\' Town - Big Chest', player) == ("Small Key (Thieves Town)", player)) and state._lttp_has_key('Small Key (Thieves Town)', player, 2)) and state.has('Hammer', player))
|
||||||
set_rule(multiworld.get_location('Thieves\' Town - Blind\'s Cell', player),
|
|
||||||
lambda state: state._lttp_has_key('Small Key (Thieves Town)', player))
|
|
||||||
if multiworld.accessibility[player] != 'locations' and not multiworld.key_drop_shuffle[player]:
|
if multiworld.accessibility[player] != 'locations' and not multiworld.key_drop_shuffle[player]:
|
||||||
set_always_allow(multiworld.get_location('Thieves\' Town - Big Chest', player), lambda state, item: item.name == 'Small Key (Thieves Town)' and item.player == player)
|
set_always_allow(multiworld.get_location('Thieves\' Town - Big Chest', player), lambda state, item: item.name == 'Small Key (Thieves Town)' and item.player == player)
|
||||||
|
|
||||||
set_rule(multiworld.get_location('Thieves\' Town - Attic', player), lambda state: state._lttp_has_key('Small Key (Thieves Town)', player, 3))
|
set_rule(multiworld.get_location('Thieves\' Town - Attic', player), lambda state: state._lttp_has_key('Small Key (Thieves Town)', player, 3))
|
||||||
set_rule(multiworld.get_location('Thieves\' Town - Spike Switch Pot Key', player),
|
set_rule(multiworld.get_location('Thieves\' Town - Spike Switch Pot Key', player),
|
||||||
lambda state: state._lttp_has_key('Small Key (Thieves Town)', player))
|
lambda state: state._lttp_has_key('Small Key (Thieves Town)', player))
|
||||||
@@ -488,7 +491,7 @@ def global_rules(multiworld: MultiWorld, player: int):
|
|||||||
set_rule(multiworld.get_location('Turtle Rock - Roller Room - Right', player), lambda state: state.has('Cane of Somaria', player) and state.has('Fire Rod', player))
|
set_rule(multiworld.get_location('Turtle Rock - Roller Room - Right', player), lambda state: state.has('Cane of Somaria', player) and state.has('Fire Rod', player))
|
||||||
set_rule(multiworld.get_location('Turtle Rock - Big Chest', player), lambda state: state.has('Big Key (Turtle Rock)', player) and (state.has('Cane of Somaria', player) or state.has('Hookshot', player)))
|
set_rule(multiworld.get_location('Turtle Rock - Big Chest', player), lambda state: state.has('Big Key (Turtle Rock)', player) and (state.has('Cane of Somaria', player) or state.has('Hookshot', player)))
|
||||||
set_rule(multiworld.get_entrance('Turtle Rock (Big Chest) (North)', player), lambda state: state.has('Cane of Somaria', player) or state.has('Hookshot', player))
|
set_rule(multiworld.get_entrance('Turtle Rock (Big Chest) (North)', player), lambda state: state.has('Cane of Somaria', player) or state.has('Hookshot', player))
|
||||||
set_rule(multiworld.get_entrance('Turtle Rock Big Key Door', player), lambda state: state.has('Big Key (Turtle Rock)', player) and can_kill_most_things(state, player, 10) and can_bomb_or_bonk(state, player))
|
set_rule(multiworld.get_entrance('Turtle Rock Big Key Door', player), lambda state: state.has('Big Key (Turtle Rock)', player) and can_kill_most_things(state, player, 10))
|
||||||
set_rule(multiworld.get_location('Turtle Rock - Chain Chomps', player), lambda state: can_use_bombs(state, player) or can_shoot_arrows(state, player)
|
set_rule(multiworld.get_location('Turtle Rock - Chain Chomps', player), lambda state: can_use_bombs(state, player) or can_shoot_arrows(state, player)
|
||||||
or has_beam_sword(state, player) or state.has_any(["Blue Boomerang", "Red Boomerang", "Hookshot", "Cane of Somaria", "Fire Rod", "Ice Rod"], player))
|
or has_beam_sword(state, player) or state.has_any(["Blue Boomerang", "Red Boomerang", "Hookshot", "Cane of Somaria", "Fire Rod", "Ice Rod"], player))
|
||||||
set_rule(multiworld.get_entrance('Turtle Rock (Dark Room) (North)', player), lambda state: state.has('Cane of Somaria', player))
|
set_rule(multiworld.get_entrance('Turtle Rock (Dark Room) (North)', player), lambda state: state.has('Cane of Somaria', player))
|
||||||
|
|||||||
@@ -37,8 +37,7 @@ class TestThievesTown(TestDungeon):
|
|||||||
|
|
||||||
["Thieves' Town - Blind's Cell", False, []],
|
["Thieves' Town - Blind's Cell", False, []],
|
||||||
["Thieves' Town - Blind's Cell", False, [], ['Big Key (Thieves Town)']],
|
["Thieves' Town - Blind's Cell", False, [], ['Big Key (Thieves Town)']],
|
||||||
["Thieves' Town - Blind's Cell", False, [], ['Small Key (Thieves Town)']],
|
["Thieves' Town - Blind's Cell", True, ['Big Key (Thieves Town)']],
|
||||||
["Thieves' Town - Blind's Cell", True, ['Big Key (Thieves Town)', 'Small Key (Thieves Town)']],
|
|
||||||
|
|
||||||
["Thieves' Town - Boss", False, []],
|
["Thieves' Town - Boss", False, []],
|
||||||
["Thieves' Town - Boss", False, [], ['Big Key (Thieves Town)']],
|
["Thieves' Town - Boss", False, [], ['Big Key (Thieves Town)']],
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ class AquariaLocations:
|
|||||||
|
|
||||||
locations_verse_cave_r = {
|
locations_verse_cave_r = {
|
||||||
"Verse Cave, bulb in the skeleton room": 698107,
|
"Verse Cave, bulb in the skeleton room": 698107,
|
||||||
"Verse Cave, bulb in the path right of the skeleton room": 698108,
|
"Verse Cave, bulb in the path left of the skeleton room": 698108,
|
||||||
"Verse Cave right area, Big Seed": 698175,
|
"Verse Cave right area, Big Seed": 698175,
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -122,7 +122,6 @@ class AquariaLocations:
|
|||||||
"Open Water top right area, second urn in the Mithalas exit": 698149,
|
"Open Water top right area, second urn in the Mithalas exit": 698149,
|
||||||
"Open Water top right area, third urn in the Mithalas exit": 698150,
|
"Open Water top right area, third urn in the Mithalas exit": 698150,
|
||||||
}
|
}
|
||||||
|
|
||||||
locations_openwater_tr_turtle = {
|
locations_openwater_tr_turtle = {
|
||||||
"Open Water top right area, bulb in the turtle room": 698009,
|
"Open Water top right area, bulb in the turtle room": 698009,
|
||||||
"Open Water top right area, Transturtle": 698211,
|
"Open Water top right area, Transturtle": 698211,
|
||||||
@@ -186,7 +185,7 @@ class AquariaLocations:
|
|||||||
"Mithalas City, second bulb at the end of the top path": 698040,
|
"Mithalas City, second bulb at the end of the top path": 698040,
|
||||||
"Mithalas City, bulb in the top path": 698036,
|
"Mithalas City, bulb in the top path": 698036,
|
||||||
"Mithalas City, Mithalas Pot": 698174,
|
"Mithalas City, Mithalas Pot": 698174,
|
||||||
"Mithalas City, urn in the Castle flower tube entrance": 698128,
|
"Mithalas City, urn in the Cathedral flower tube entrance": 698128,
|
||||||
}
|
}
|
||||||
|
|
||||||
locations_mithalas_city_fishpass = {
|
locations_mithalas_city_fishpass = {
|
||||||
@@ -196,7 +195,7 @@ class AquariaLocations:
|
|||||||
|
|
||||||
locations_cathedral_l = {
|
locations_cathedral_l = {
|
||||||
"Mithalas City Castle, bulb in the flesh hole": 698042,
|
"Mithalas City Castle, bulb in the flesh hole": 698042,
|
||||||
"Mithalas City Castle, Blue Banner": 698165,
|
"Mithalas City Castle, Blue banner": 698165,
|
||||||
"Mithalas City Castle, urn in the bedroom": 698130,
|
"Mithalas City Castle, urn in the bedroom": 698130,
|
||||||
"Mithalas City Castle, first urn of the single lamp path": 698131,
|
"Mithalas City Castle, first urn of the single lamp path": 698131,
|
||||||
"Mithalas City Castle, second urn of the single lamp path": 698132,
|
"Mithalas City Castle, second urn of the single lamp path": 698132,
|
||||||
@@ -227,7 +226,7 @@ class AquariaLocations:
|
|||||||
"Mithalas Cathedral, third urn in the path behind the flesh vein": 698146,
|
"Mithalas Cathedral, third urn in the path behind the flesh vein": 698146,
|
||||||
"Mithalas Cathedral, fourth urn in the top right room": 698147,
|
"Mithalas Cathedral, fourth urn in the top right room": 698147,
|
||||||
"Mithalas Cathedral, Mithalan Dress": 698189,
|
"Mithalas Cathedral, Mithalan Dress": 698189,
|
||||||
"Mithalas Cathedral, urn below the left entrance": 698198,
|
"Mithalas Cathedral right area, urn below the left entrance": 698198,
|
||||||
}
|
}
|
||||||
|
|
||||||
locations_cathedral_underground = {
|
locations_cathedral_underground = {
|
||||||
@@ -240,14 +239,14 @@ class AquariaLocations:
|
|||||||
}
|
}
|
||||||
|
|
||||||
locations_cathedral_boss = {
|
locations_cathedral_boss = {
|
||||||
"Mithalas boss area, beating Mithalan God": 698202,
|
"Cathedral boss area, beating Mithalan God": 698202,
|
||||||
}
|
}
|
||||||
|
|
||||||
locations_forest_tl = {
|
locations_forest_tl = {
|
||||||
"Kelp Forest top left area, bulb in the bottom left clearing": 698044,
|
"Kelp Forest top left area, bulb in the bottom left clearing": 698044,
|
||||||
"Kelp Forest top left area, bulb in the path down from the top left clearing": 698045,
|
"Kelp Forest top left area, bulb in the path down from the top left clearing": 698045,
|
||||||
"Kelp Forest top left area, bulb in the top left clearing": 698046,
|
"Kelp Forest top left area, bulb in the top left clearing": 698046,
|
||||||
"Kelp Forest top left area, Jelly Egg": 698185,
|
"Kelp Forest top left, Jelly Egg": 698185,
|
||||||
}
|
}
|
||||||
|
|
||||||
locations_forest_tl_fp = {
|
locations_forest_tl_fp = {
|
||||||
@@ -270,7 +269,7 @@ class AquariaLocations:
|
|||||||
|
|
||||||
locations_forest_bl = {
|
locations_forest_bl = {
|
||||||
"Kelp Forest bottom left area, bulb close to the spirit crystals": 698054,
|
"Kelp Forest bottom left area, bulb close to the spirit crystals": 698054,
|
||||||
"Kelp Forest bottom left area, Walker Baby": 698186,
|
"Kelp Forest bottom left area, Walker baby": 698186,
|
||||||
"Kelp Forest bottom left area, Transturtle": 698212,
|
"Kelp Forest bottom left area, Transturtle": 698212,
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -333,7 +332,7 @@ class AquariaLocations:
|
|||||||
}
|
}
|
||||||
|
|
||||||
locations_veil_tr_l = {
|
locations_veil_tr_l = {
|
||||||
"The Veil top right area, bulb at the top of the waterfall": 698080,
|
"The Veil top right area, bulb in the top of the waterfall": 698080,
|
||||||
"The Veil top right area, Transturtle": 698210,
|
"The Veil top right area, Transturtle": 698210,
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -452,7 +451,7 @@ class AquariaLocations:
|
|||||||
|
|
||||||
locations_body_c = {
|
locations_body_c = {
|
||||||
"The Body center area, breaking Li's cage": 698201,
|
"The Body center area, breaking Li's cage": 698201,
|
||||||
"The Body center area, bulb on the main path blocking tube": 698097,
|
"The Body main area, bulb on the main path blocking tube": 698097,
|
||||||
}
|
}
|
||||||
|
|
||||||
locations_body_l = {
|
locations_body_l = {
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ Description: Manage options in the Aquaria game multiworld randomizer
|
|||||||
"""
|
"""
|
||||||
|
|
||||||
from dataclasses import dataclass
|
from dataclasses import dataclass
|
||||||
from Options import Toggle, Choice, Range, PerGameCommonOptions, DefaultOnToggle, StartInventoryPool
|
from Options import Toggle, Choice, Range, DeathLink, PerGameCommonOptions, DefaultOnToggle, StartInventoryPool
|
||||||
|
|
||||||
|
|
||||||
class IngredientRandomizer(Choice):
|
class IngredientRandomizer(Choice):
|
||||||
@@ -111,14 +111,6 @@ class BindSongNeededToGetUnderRockBulb(Toggle):
|
|||||||
display_name = "Bind song needed to get sing bulbs under rocks"
|
display_name = "Bind song needed to get sing bulbs under rocks"
|
||||||
|
|
||||||
|
|
||||||
class BlindGoal(Toggle):
|
|
||||||
"""
|
|
||||||
Hide the goal's requirements from the help page so that you have to go to the last boss door to know
|
|
||||||
what is needed to access the boss.
|
|
||||||
"""
|
|
||||||
display_name = "Hide the goal's requirements"
|
|
||||||
|
|
||||||
|
|
||||||
class UnconfineHomeWater(Choice):
|
class UnconfineHomeWater(Choice):
|
||||||
"""
|
"""
|
||||||
Open the way out of the Home Water area so that Naija can go to open water and beyond without the bind song.
|
Open the way out of the Home Water area so that Naija can go to open water and beyond without the bind song.
|
||||||
@@ -150,4 +142,4 @@ class AquariaOptions(PerGameCommonOptions):
|
|||||||
dish_randomizer: DishRandomizer
|
dish_randomizer: DishRandomizer
|
||||||
aquarian_translation: AquarianTranslation
|
aquarian_translation: AquarianTranslation
|
||||||
skip_first_vision: SkipFirstVision
|
skip_first_vision: SkipFirstVision
|
||||||
blind_goal: BlindGoal
|
death_link: DeathLink
|
||||||
|
|||||||
@@ -300,7 +300,7 @@ class AquariaRegions:
|
|||||||
AquariaLocations.locations_cathedral_l_sc)
|
AquariaLocations.locations_cathedral_l_sc)
|
||||||
self.cathedral_r = self.__add_region("Mithalas Cathedral",
|
self.cathedral_r = self.__add_region("Mithalas Cathedral",
|
||||||
AquariaLocations.locations_cathedral_r)
|
AquariaLocations.locations_cathedral_r)
|
||||||
self.cathedral_underground = self.__add_region("Mithalas Cathedral underground",
|
self.cathedral_underground = self.__add_region("Mithalas Cathedral Underground area",
|
||||||
AquariaLocations.locations_cathedral_underground)
|
AquariaLocations.locations_cathedral_underground)
|
||||||
self.cathedral_boss_r = self.__add_region("Mithalas Cathedral, Mithalan God room",
|
self.cathedral_boss_r = self.__add_region("Mithalas Cathedral, Mithalan God room",
|
||||||
AquariaLocations.locations_cathedral_boss)
|
AquariaLocations.locations_cathedral_boss)
|
||||||
@@ -597,22 +597,22 @@ class AquariaRegions:
|
|||||||
lambda state: _has_beast_form(state, self.player) and
|
lambda state: _has_beast_form(state, self.player) and
|
||||||
_has_energy_form(state, self.player) and
|
_has_energy_form(state, self.player) and
|
||||||
_has_bind_song(state, self.player))
|
_has_bind_song(state, self.player))
|
||||||
self.__connect_regions("Mithalas castle", "Mithalas Cathedral underground",
|
self.__connect_regions("Mithalas castle", "Cathedral underground",
|
||||||
self.cathedral_l, self.cathedral_underground,
|
self.cathedral_l, self.cathedral_underground,
|
||||||
lambda state: _has_beast_form(state, self.player) and
|
lambda state: _has_beast_form(state, self.player) and
|
||||||
_has_bind_song(state, self.player))
|
_has_bind_song(state, self.player))
|
||||||
self.__connect_regions("Mithalas castle", "Mithalas Cathedral",
|
self.__connect_regions("Mithalas castle", "Cathedral right area",
|
||||||
self.cathedral_l, self.cathedral_r,
|
self.cathedral_l, self.cathedral_r,
|
||||||
lambda state: _has_bind_song(state, self.player) and
|
lambda state: _has_bind_song(state, self.player) and
|
||||||
_has_energy_form(state, self.player))
|
_has_energy_form(state, self.player))
|
||||||
self.__connect_regions("Mithalas Cathedral", "Mithalas Cathedral underground",
|
self.__connect_regions("Cathedral right area", "Cathedral underground",
|
||||||
self.cathedral_r, self.cathedral_underground,
|
self.cathedral_r, self.cathedral_underground,
|
||||||
lambda state: _has_energy_form(state, self.player))
|
lambda state: _has_energy_form(state, self.player))
|
||||||
self.__connect_one_way_regions("Mithalas Cathedral underground", "Cathedral boss left area",
|
self.__connect_one_way_regions("Cathedral underground", "Cathedral boss left area",
|
||||||
self.cathedral_underground, self.cathedral_boss_r,
|
self.cathedral_underground, self.cathedral_boss_r,
|
||||||
lambda state: _has_energy_form(state, self.player) and
|
lambda state: _has_energy_form(state, self.player) and
|
||||||
_has_bind_song(state, self.player))
|
_has_bind_song(state, self.player))
|
||||||
self.__connect_one_way_regions("Cathedral boss left area", "Mithalas Cathedral underground",
|
self.__connect_one_way_regions("Cathedral boss left area", "Cathedral underground",
|
||||||
self.cathedral_boss_r, self.cathedral_underground,
|
self.cathedral_boss_r, self.cathedral_underground,
|
||||||
lambda state: _has_beast_form(state, self.player))
|
lambda state: _has_beast_form(state, self.player))
|
||||||
self.__connect_regions("Cathedral boss right area", "Cathedral boss left area",
|
self.__connect_regions("Cathedral boss right area", "Cathedral boss left area",
|
||||||
@@ -771,7 +771,6 @@ class AquariaRegions:
|
|||||||
self.__connect_regions("Sunken City left area", "Sunken City boss area",
|
self.__connect_regions("Sunken City left area", "Sunken City boss area",
|
||||||
self.sunken_city_l, self.sunken_city_boss,
|
self.sunken_city_l, self.sunken_city_boss,
|
||||||
lambda state: _has_beast_form(state, self.player) and
|
lambda state: _has_beast_form(state, self.player) and
|
||||||
_has_sun_form(state, self.player) and
|
|
||||||
_has_energy_form(state, self.player) and
|
_has_energy_form(state, self.player) and
|
||||||
_has_bind_song(state, self.player))
|
_has_bind_song(state, self.player))
|
||||||
|
|
||||||
@@ -984,7 +983,7 @@ class AquariaRegions:
|
|||||||
lambda state: _has_damaging_item(state, self.player))
|
lambda state: _has_damaging_item(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("Mithalas City, third urn in the city reserve", self.player),
|
add_rule(self.multiworld.get_location("Mithalas City, third urn in the city reserve", self.player),
|
||||||
lambda state: _has_damaging_item(state, self.player))
|
lambda state: _has_damaging_item(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("Mithalas City, urn in the Castle flower tube entrance", self.player),
|
add_rule(self.multiworld.get_location("Mithalas City, urn in the Cathedral flower tube entrance", self.player),
|
||||||
lambda state: _has_damaging_item(state, self.player))
|
lambda state: _has_damaging_item(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("Mithalas City Castle, urn in the bedroom", self.player),
|
add_rule(self.multiworld.get_location("Mithalas City Castle, urn in the bedroom", self.player),
|
||||||
lambda state: _has_damaging_item(state, self.player))
|
lambda state: _has_damaging_item(state, self.player))
|
||||||
@@ -1024,7 +1023,7 @@ class AquariaRegions:
|
|||||||
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("Sun Worm path, second cliff bulb", self.player),
|
add_rule(self.multiworld.get_location("Sun Worm path, second cliff bulb", self.player),
|
||||||
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("The Veil top right area, bulb at the top of the waterfall", self.player),
|
add_rule(self.multiworld.get_location("The Veil top right area, bulb in the top of the waterfall", self.player),
|
||||||
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
||||||
|
|
||||||
def __adjusting_under_rock_location(self) -> None:
|
def __adjusting_under_rock_location(self) -> None:
|
||||||
@@ -1099,7 +1098,7 @@ class AquariaRegions:
|
|||||||
lambda state: _has_beast_form(state, self.player))
|
lambda state: _has_beast_form(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("Open Water bottom left area, bulb inside the lowest fish pass", self.player),
|
add_rule(self.multiworld.get_location("Open Water bottom left area, bulb inside the lowest fish pass", self.player),
|
||||||
lambda state: _has_fish_form(state, self.player))
|
lambda state: _has_fish_form(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("Kelp Forest bottom left area, Walker Baby", self.player),
|
add_rule(self.multiworld.get_location("Kelp Forest bottom left area, Walker baby", self.player),
|
||||||
lambda state: _has_spirit_form(state, self.player))
|
lambda state: _has_spirit_form(state, self.player))
|
||||||
add_rule(self.multiworld.get_location("The Veil top left area, bulb hidden behind the blocking rock", self.player),
|
add_rule(self.multiworld.get_location("The Veil top left area, bulb hidden behind the blocking rock", self.player),
|
||||||
lambda state: _has_bind_song(state, self.player))
|
lambda state: _has_bind_song(state, self.player))
|
||||||
@@ -1134,7 +1133,7 @@ class AquariaRegions:
|
|||||||
self.multiworld.get_location("Energy Temple boss area, Fallen God Tooth",
|
self.multiworld.get_location("Energy Temple boss area, Fallen God Tooth",
|
||||||
self.player).item_rule =\
|
self.player).item_rule =\
|
||||||
lambda item: item.classification != ItemClassification.progression
|
lambda item: item.classification != ItemClassification.progression
|
||||||
self.multiworld.get_location("Mithalas boss area, beating Mithalan God",
|
self.multiworld.get_location("Cathedral boss area, beating Mithalan God",
|
||||||
self.player).item_rule =\
|
self.player).item_rule =\
|
||||||
lambda item: item.classification != ItemClassification.progression
|
lambda item: item.classification != ItemClassification.progression
|
||||||
self.multiworld.get_location("Kelp Forest boss area, beating Drunian God",
|
self.multiworld.get_location("Kelp Forest boss area, beating Drunian God",
|
||||||
@@ -1176,7 +1175,7 @@ class AquariaRegions:
|
|||||||
self.multiworld.get_location("Sun Worm path, second cliff bulb",
|
self.multiworld.get_location("Sun Worm path, second cliff bulb",
|
||||||
self.player).item_rule =\
|
self.player).item_rule =\
|
||||||
lambda item: item.classification != ItemClassification.progression
|
lambda item: item.classification != ItemClassification.progression
|
||||||
self.multiworld.get_location("The Veil top right area, bulb at the top of the waterfall",
|
self.multiworld.get_location("The Veil top right area, bulb in the top of the waterfall",
|
||||||
self.player).item_rule =\
|
self.player).item_rule =\
|
||||||
lambda item: item.classification != ItemClassification.progression
|
lambda item: item.classification != ItemClassification.progression
|
||||||
self.multiworld.get_location("Bubble Cave, bulb in the left cave wall",
|
self.multiworld.get_location("Bubble Cave, bulb in the left cave wall",
|
||||||
@@ -1191,7 +1190,7 @@ class AquariaRegions:
|
|||||||
self.multiworld.get_location("Kelp Forest bottom left area, bulb close to the spirit crystals",
|
self.multiworld.get_location("Kelp Forest bottom left area, bulb close to the spirit crystals",
|
||||||
self.player).item_rule =\
|
self.player).item_rule =\
|
||||||
lambda item: item.classification != ItemClassification.progression
|
lambda item: item.classification != ItemClassification.progression
|
||||||
self.multiworld.get_location("Kelp Forest bottom left area, Walker Baby",
|
self.multiworld.get_location("Kelp Forest bottom left area, Walker baby",
|
||||||
self.player).item_rule =\
|
self.player).item_rule =\
|
||||||
lambda item: item.classification != ItemClassification.progression
|
lambda item: item.classification != ItemClassification.progression
|
||||||
self.multiworld.get_location("Sun Temple, Sun Key",
|
self.multiworld.get_location("Sun Temple, Sun Key",
|
||||||
|
|||||||
@@ -167,10 +167,14 @@ class AquariaWorld(World):
|
|||||||
self.__pre_fill_item("Transturtle Simon Says", "Arnassi Ruins, Transturtle", precollected)
|
self.__pre_fill_item("Transturtle Simon Says", "Arnassi Ruins, Transturtle", precollected)
|
||||||
self.__pre_fill_item("Transturtle Arnassi Ruins", "Simon Says area, Transturtle", precollected)
|
self.__pre_fill_item("Transturtle Arnassi Ruins", "Simon Says area, Transturtle", precollected)
|
||||||
for name, data in item_table.items():
|
for name, data in item_table.items():
|
||||||
if name not in self.exclude:
|
if name in precollected:
|
||||||
for i in range(data.count):
|
precollected.remove(name)
|
||||||
item = self.create_item(name)
|
self.multiworld.itempool.append(self.create_item(self.get_filler_item_name()))
|
||||||
self.multiworld.itempool.append(item)
|
else:
|
||||||
|
if name not in self.exclude:
|
||||||
|
for i in range(data.count):
|
||||||
|
item = self.create_item(name)
|
||||||
|
self.multiworld.itempool.append(item)
|
||||||
|
|
||||||
def set_rules(self) -> None:
|
def set_rules(self) -> None:
|
||||||
"""
|
"""
|
||||||
@@ -204,8 +208,7 @@ class AquariaWorld(World):
|
|||||||
|
|
||||||
def fill_slot_data(self) -> Dict[str, Any]:
|
def fill_slot_data(self) -> Dict[str, Any]:
|
||||||
return {"ingredientReplacement": self.ingredients_substitution,
|
return {"ingredientReplacement": self.ingredients_substitution,
|
||||||
"aquarian_translate": bool(self.options.aquarian_translation.value),
|
"aquarianTranslate": bool(self.options.aquarian_translation.value),
|
||||||
"blind_goal": bool(self.options.blind_goal.value),
|
|
||||||
"secret_needed": self.options.objective.value > 0,
|
"secret_needed": self.options.objective.value > 0,
|
||||||
"minibosses_to_kill": self.options.mini_bosses_to_beat.value,
|
"minibosses_to_kill": self.options.mini_bosses_to_beat.value,
|
||||||
"bigbosses_to_kill": self.options.big_bosses_to_beat.value,
|
"bigbosses_to_kill": self.options.big_bosses_to_beat.value,
|
||||||
|
|||||||
@@ -56,11 +56,11 @@ after_home_water_locations = [
|
|||||||
"Mithalas City, second bulb at the end of the top path",
|
"Mithalas City, second bulb at the end of the top path",
|
||||||
"Mithalas City, bulb in the top path",
|
"Mithalas City, bulb in the top path",
|
||||||
"Mithalas City, Mithalas Pot",
|
"Mithalas City, Mithalas Pot",
|
||||||
"Mithalas City, urn in the Castle flower tube entrance",
|
"Mithalas City, urn in the Cathedral flower tube entrance",
|
||||||
"Mithalas City, Doll",
|
"Mithalas City, Doll",
|
||||||
"Mithalas City, urn inside a home fish pass",
|
"Mithalas City, urn inside a home fish pass",
|
||||||
"Mithalas City Castle, bulb in the flesh hole",
|
"Mithalas City Castle, bulb in the flesh hole",
|
||||||
"Mithalas City Castle, Blue Banner",
|
"Mithalas City Castle, Blue banner",
|
||||||
"Mithalas City Castle, urn in the bedroom",
|
"Mithalas City Castle, urn in the bedroom",
|
||||||
"Mithalas City Castle, first urn of the single lamp path",
|
"Mithalas City Castle, first urn of the single lamp path",
|
||||||
"Mithalas City Castle, second urn of the single lamp path",
|
"Mithalas City Castle, second urn of the single lamp path",
|
||||||
@@ -82,18 +82,18 @@ after_home_water_locations = [
|
|||||||
"Mithalas Cathedral, third urn in the path behind the flesh vein",
|
"Mithalas Cathedral, third urn in the path behind the flesh vein",
|
||||||
"Mithalas Cathedral, fourth urn in the top right room",
|
"Mithalas Cathedral, fourth urn in the top right room",
|
||||||
"Mithalas Cathedral, Mithalan Dress",
|
"Mithalas Cathedral, Mithalan Dress",
|
||||||
"Mithalas Cathedral, urn below the left entrance",
|
"Mithalas Cathedral right area, urn below the left entrance",
|
||||||
"Cathedral Underground, bulb in the center part",
|
"Cathedral Underground, bulb in the center part",
|
||||||
"Cathedral Underground, first bulb in the top left part",
|
"Cathedral Underground, first bulb in the top left part",
|
||||||
"Cathedral Underground, second bulb in the top left part",
|
"Cathedral Underground, second bulb in the top left part",
|
||||||
"Cathedral Underground, third bulb in the top left part",
|
"Cathedral Underground, third bulb in the top left part",
|
||||||
"Cathedral Underground, bulb close to the save crystal",
|
"Cathedral Underground, bulb close to the save crystal",
|
||||||
"Cathedral Underground, bulb in the bottom right path",
|
"Cathedral Underground, bulb in the bottom right path",
|
||||||
"Mithalas boss area, beating Mithalan God",
|
"Cathedral boss area, beating Mithalan God",
|
||||||
"Kelp Forest top left area, bulb in the bottom left clearing",
|
"Kelp Forest top left area, bulb in the bottom left clearing",
|
||||||
"Kelp Forest top left area, bulb in the path down from the top left clearing",
|
"Kelp Forest top left area, bulb in the path down from the top left clearing",
|
||||||
"Kelp Forest top left area, bulb in the top left clearing",
|
"Kelp Forest top left area, bulb in the top left clearing",
|
||||||
"Kelp Forest top left area, Jelly Egg",
|
"Kelp Forest top left, Jelly Egg",
|
||||||
"Kelp Forest top left area, bulb close to the Verse Egg",
|
"Kelp Forest top left area, bulb close to the Verse Egg",
|
||||||
"Kelp Forest top left area, Verse Egg",
|
"Kelp Forest top left area, Verse Egg",
|
||||||
"Kelp Forest top right area, bulb under the rock in the right path",
|
"Kelp Forest top right area, bulb under the rock in the right path",
|
||||||
@@ -104,7 +104,7 @@ after_home_water_locations = [
|
|||||||
"Kelp Forest top right area, Black Pearl",
|
"Kelp Forest top right area, Black Pearl",
|
||||||
"Kelp Forest top right area, bulb in the top fish pass",
|
"Kelp Forest top right area, bulb in the top fish pass",
|
||||||
"Kelp Forest bottom left area, bulb close to the spirit crystals",
|
"Kelp Forest bottom left area, bulb close to the spirit crystals",
|
||||||
"Kelp Forest bottom left area, Walker Baby",
|
"Kelp Forest bottom left area, Walker baby",
|
||||||
"Kelp Forest bottom left area, Transturtle",
|
"Kelp Forest bottom left area, Transturtle",
|
||||||
"Kelp Forest bottom right area, Odd Container",
|
"Kelp Forest bottom right area, Odd Container",
|
||||||
"Kelp Forest boss area, beating Drunian God",
|
"Kelp Forest boss area, beating Drunian God",
|
||||||
@@ -125,7 +125,7 @@ after_home_water_locations = [
|
|||||||
"Turtle cave, Urchin Costume",
|
"Turtle cave, Urchin Costume",
|
||||||
"The Veil top right area, bulb in the middle of the wall jump cliff",
|
"The Veil top right area, bulb in the middle of the wall jump cliff",
|
||||||
"The Veil top right area, Golden Starfish",
|
"The Veil top right area, Golden Starfish",
|
||||||
"The Veil top right area, bulb at the top of the waterfall",
|
"The Veil top right area, bulb in the top of the waterfall",
|
||||||
"The Veil top right area, Transturtle",
|
"The Veil top right area, Transturtle",
|
||||||
"The Veil bottom area, bulb in the left path",
|
"The Veil bottom area, bulb in the left path",
|
||||||
"The Veil bottom area, bulb in the spirit path",
|
"The Veil bottom area, bulb in the spirit path",
|
||||||
@@ -175,7 +175,7 @@ after_home_water_locations = [
|
|||||||
"Sunken City left area, Girl Costume",
|
"Sunken City left area, Girl Costume",
|
||||||
"Sunken City, bulb on top of the boss area",
|
"Sunken City, bulb on top of the boss area",
|
||||||
"The Body center area, breaking Li's cage",
|
"The Body center area, breaking Li's cage",
|
||||||
"The Body center area, bulb on the main path blocking tube",
|
"The Body main area, bulb on the main path blocking tube",
|
||||||
"The Body left area, first bulb in the top face room",
|
"The Body left area, first bulb in the top face room",
|
||||||
"The Body left area, second bulb in the top face room",
|
"The Body left area, second bulb in the top face room",
|
||||||
"The Body left area, bulb below the water stream",
|
"The Body left area, bulb below the water stream",
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Date: Thu, 18 Apr 2024 18:45:56 +0000
|
|||||||
Description: Unit test used to test accessibility of locations with and without the beast form
|
Description: Unit test used to test accessibility of locations with and without the beast form
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class BeastFormAccessTest(AquariaTestBase):
|
class BeastFormAccessTest(AquariaTestBase):
|
||||||
@@ -20,14 +20,14 @@ class BeastFormAccessTest(AquariaTestBase):
|
|||||||
"Mithalas City, second bulb at the end of the top path",
|
"Mithalas City, second bulb at the end of the top path",
|
||||||
"Mithalas City, bulb in the top path",
|
"Mithalas City, bulb in the top path",
|
||||||
"Mithalas City, Mithalas Pot",
|
"Mithalas City, Mithalas Pot",
|
||||||
"Mithalas City, urn in the Castle flower tube entrance",
|
"Mithalas City, urn in the Cathedral flower tube entrance",
|
||||||
"Mermog cave, Piranha Egg",
|
"Mermog cave, Piranha Egg",
|
||||||
"Mithalas Cathedral, Mithalan Dress",
|
"Mithalas Cathedral, Mithalan Dress",
|
||||||
"Turtle cave, bulb in Bubble Cliff",
|
"Turtle cave, bulb in Bubble Cliff",
|
||||||
"Turtle cave, Urchin Costume",
|
"Turtle cave, Urchin Costume",
|
||||||
"Sun Worm path, first cliff bulb",
|
"Sun Worm path, first cliff bulb",
|
||||||
"Sun Worm path, second cliff bulb",
|
"Sun Worm path, second cliff bulb",
|
||||||
"The Veil top right area, bulb at the top of the waterfall",
|
"The Veil top right area, bulb in the top of the waterfall",
|
||||||
"Bubble Cave, bulb in the left cave wall",
|
"Bubble Cave, bulb in the left cave wall",
|
||||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||||
"Bubble Cave, Verse Egg",
|
"Bubble Cave, Verse Egg",
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ Description: Unit test used to test accessibility of locations with and without
|
|||||||
under rock needing bind song option)
|
under rock needing bind song option)
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase, after_home_water_locations
|
from worlds.aquaria.test import AquariaTestBase, after_home_water_locations
|
||||||
|
|
||||||
|
|
||||||
class BindSongAccessTest(AquariaTestBase):
|
class BindSongAccessTest(AquariaTestBase):
|
||||||
|
|||||||
@@ -5,8 +5,8 @@ Description: Unit test used to test accessibility of locations with and without
|
|||||||
under rock needing bind song option)
|
under rock needing bind song option)
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
from .test_bind_song_access import after_home_water_locations
|
from worlds.aquaria.test.test_bind_song_access import after_home_water_locations
|
||||||
|
|
||||||
|
|
||||||
class BindSongOptionAccessTest(AquariaTestBase):
|
class BindSongOptionAccessTest(AquariaTestBase):
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Date: Fri, 03 May 2024 14:07:35 +0000
|
|||||||
Description: Unit test used to test accessibility of region with the home water confine via option
|
Description: Unit test used to test accessibility of region with the home water confine via option
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class ConfinedHomeWaterAccessTest(AquariaTestBase):
|
class ConfinedHomeWaterAccessTest(AquariaTestBase):
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Date: Thu, 18 Apr 2024 18:45:56 +0000
|
|||||||
Description: Unit test used to test accessibility of locations with and without the dual song
|
Description: Unit test used to test accessibility of locations with and without the dual song
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class LiAccessTest(AquariaTestBase):
|
class LiAccessTest(AquariaTestBase):
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ Description: Unit test used to test accessibility of locations with and without
|
|||||||
energy form option)
|
energy form option)
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class EnergyFormAccessTest(AquariaTestBase):
|
class EnergyFormAccessTest(AquariaTestBase):
|
||||||
@@ -39,8 +39,8 @@ class EnergyFormAccessTest(AquariaTestBase):
|
|||||||
"Mithalas Cathedral, third urn in the path behind the flesh vein",
|
"Mithalas Cathedral, third urn in the path behind the flesh vein",
|
||||||
"Mithalas Cathedral, fourth urn in the top right room",
|
"Mithalas Cathedral, fourth urn in the top right room",
|
||||||
"Mithalas Cathedral, Mithalan Dress",
|
"Mithalas Cathedral, Mithalan Dress",
|
||||||
"Mithalas Cathedral, urn below the left entrance",
|
"Mithalas Cathedral right area, urn below the left entrance",
|
||||||
"Mithalas boss area, beating Mithalan God",
|
"Cathedral boss area, beating Mithalan God",
|
||||||
"Kelp Forest top left area, bulb close to the Verse Egg",
|
"Kelp Forest top left area, bulb close to the Verse Egg",
|
||||||
"Kelp Forest top left area, Verse Egg",
|
"Kelp Forest top left area, Verse Egg",
|
||||||
"Kelp Forest boss area, beating Drunian God",
|
"Kelp Forest boss area, beating Drunian God",
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Date: Thu, 18 Apr 2024 18:45:56 +0000
|
|||||||
Description: Unit test used to test accessibility of locations with and without the fish form
|
Description: Unit test used to test accessibility of locations with and without the fish form
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class FishFormAccessTest(AquariaTestBase):
|
class FishFormAccessTest(AquariaTestBase):
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Date: Thu, 18 Apr 2024 18:45:56 +0000
|
|||||||
Description: Unit test used to test accessibility of locations with and without Li
|
Description: Unit test used to test accessibility of locations with and without Li
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class LiAccessTest(AquariaTestBase):
|
class LiAccessTest(AquariaTestBase):
|
||||||
@@ -24,7 +24,7 @@ class LiAccessTest(AquariaTestBase):
|
|||||||
"Sunken City left area, Girl Costume",
|
"Sunken City left area, Girl Costume",
|
||||||
"Sunken City, bulb on top of the boss area",
|
"Sunken City, bulb on top of the boss area",
|
||||||
"The Body center area, breaking Li's cage",
|
"The Body center area, breaking Li's cage",
|
||||||
"The Body center area, bulb on the main path blocking tube",
|
"The Body main area, bulb on the main path blocking tube",
|
||||||
"The Body left area, first bulb in the top face room",
|
"The Body left area, first bulb in the top face room",
|
||||||
"The Body left area, second bulb in the top face room",
|
"The Body left area, second bulb in the top face room",
|
||||||
"The Body left area, bulb below the water stream",
|
"The Body left area, bulb below the water stream",
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Date: Thu, 18 Apr 2024 18:45:56 +0000
|
|||||||
Description: Unit test used to test accessibility of locations with and without a light (Dumbo pet or sun form)
|
Description: Unit test used to test accessibility of locations with and without a light (Dumbo pet or sun form)
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class LightAccessTest(AquariaTestBase):
|
class LightAccessTest(AquariaTestBase):
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Date: Thu, 18 Apr 2024 18:45:56 +0000
|
|||||||
Description: Unit test used to test accessibility of locations with and without the nature form
|
Description: Unit test used to test accessibility of locations with and without the nature form
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class NatureFormAccessTest(AquariaTestBase):
|
class NatureFormAccessTest(AquariaTestBase):
|
||||||
@@ -38,7 +38,7 @@ class NatureFormAccessTest(AquariaTestBase):
|
|||||||
"Beating the Golem",
|
"Beating the Golem",
|
||||||
"Sunken City cleared",
|
"Sunken City cleared",
|
||||||
"The Body center area, breaking Li's cage",
|
"The Body center area, breaking Li's cage",
|
||||||
"The Body center area, bulb on the main path blocking tube",
|
"The Body main area, bulb on the main path blocking tube",
|
||||||
"The Body left area, first bulb in the top face room",
|
"The Body left area, first bulb in the top face room",
|
||||||
"The Body left area, second bulb in the top face room",
|
"The Body left area, second bulb in the top face room",
|
||||||
"The Body left area, bulb below the water stream",
|
"The Body left area, bulb below the water stream",
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Date: Fri, 03 May 2024 14:07:35 +0000
|
|||||||
Description: Unit test used to test that no progression items can be put in hard or hidden locations when option enabled
|
Description: Unit test used to test that no progression items can be put in hard or hidden locations when option enabled
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
from BaseClasses import ItemClassification
|
from BaseClasses import ItemClassification
|
||||||
|
|
||||||
|
|
||||||
@@ -16,7 +16,7 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
|||||||
|
|
||||||
unfillable_locations = [
|
unfillable_locations = [
|
||||||
"Energy Temple boss area, Fallen God Tooth",
|
"Energy Temple boss area, Fallen God Tooth",
|
||||||
"Mithalas boss area, beating Mithalan God",
|
"Cathedral boss area, beating Mithalan God",
|
||||||
"Kelp Forest boss area, beating Drunian God",
|
"Kelp Forest boss area, beating Drunian God",
|
||||||
"Sun Temple boss area, beating Sun God",
|
"Sun Temple boss area, beating Sun God",
|
||||||
"Sunken City, bulb on top of the boss area",
|
"Sunken City, bulb on top of the boss area",
|
||||||
@@ -30,12 +30,12 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
|||||||
"Final Boss area, bulb in the boss third form room",
|
"Final Boss area, bulb in the boss third form room",
|
||||||
"Sun Worm path, first cliff bulb",
|
"Sun Worm path, first cliff bulb",
|
||||||
"Sun Worm path, second cliff bulb",
|
"Sun Worm path, second cliff bulb",
|
||||||
"The Veil top right area, bulb at the top of the waterfall",
|
"The Veil top right area, bulb in the top of the waterfall",
|
||||||
"Bubble Cave, bulb in the left cave wall",
|
"Bubble Cave, bulb in the left cave wall",
|
||||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||||
"Bubble Cave, Verse Egg",
|
"Bubble Cave, Verse Egg",
|
||||||
"Kelp Forest bottom left area, bulb close to the spirit crystals",
|
"Kelp Forest bottom left area, bulb close to the spirit crystals",
|
||||||
"Kelp Forest bottom left area, Walker Baby",
|
"Kelp Forest bottom left area, Walker baby",
|
||||||
"Sun Temple, Sun Key",
|
"Sun Temple, Sun Key",
|
||||||
"The Body bottom area, Mutant Costume",
|
"The Body bottom area, Mutant Costume",
|
||||||
"Sun Temple, bulb in the hidden room of the right part",
|
"Sun Temple, bulb in the hidden room of the right part",
|
||||||
|
|||||||
@@ -4,7 +4,8 @@ Date: Fri, 03 May 2024 14:07:35 +0000
|
|||||||
Description: Unit test used to test that progression items can be put in hard or hidden locations when option disabled
|
Description: Unit test used to test that progression items can be put in hard or hidden locations when option disabled
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
from BaseClasses import ItemClassification
|
||||||
|
|
||||||
|
|
||||||
class UNoProgressionHardHiddenTest(AquariaTestBase):
|
class UNoProgressionHardHiddenTest(AquariaTestBase):
|
||||||
@@ -15,7 +16,7 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
|||||||
|
|
||||||
unfillable_locations = [
|
unfillable_locations = [
|
||||||
"Energy Temple boss area, Fallen God Tooth",
|
"Energy Temple boss area, Fallen God Tooth",
|
||||||
"Mithalas boss area, beating Mithalan God",
|
"Cathedral boss area, beating Mithalan God",
|
||||||
"Kelp Forest boss area, beating Drunian God",
|
"Kelp Forest boss area, beating Drunian God",
|
||||||
"Sun Temple boss area, beating Sun God",
|
"Sun Temple boss area, beating Sun God",
|
||||||
"Sunken City, bulb on top of the boss area",
|
"Sunken City, bulb on top of the boss area",
|
||||||
@@ -29,12 +30,12 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
|||||||
"Final Boss area, bulb in the boss third form room",
|
"Final Boss area, bulb in the boss third form room",
|
||||||
"Sun Worm path, first cliff bulb",
|
"Sun Worm path, first cliff bulb",
|
||||||
"Sun Worm path, second cliff bulb",
|
"Sun Worm path, second cliff bulb",
|
||||||
"The Veil top right area, bulb at the top of the waterfall",
|
"The Veil top right area, bulb in the top of the waterfall",
|
||||||
"Bubble Cave, bulb in the left cave wall",
|
"Bubble Cave, bulb in the left cave wall",
|
||||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||||
"Bubble Cave, Verse Egg",
|
"Bubble Cave, Verse Egg",
|
||||||
"Kelp Forest bottom left area, bulb close to the spirit crystals",
|
"Kelp Forest bottom left area, bulb close to the spirit crystals",
|
||||||
"Kelp Forest bottom left area, Walker Baby",
|
"Kelp Forest bottom left area, Walker baby",
|
||||||
"Sun Temple, Sun Key",
|
"Sun Temple, Sun Key",
|
||||||
"The Body bottom area, Mutant Costume",
|
"The Body bottom area, Mutant Costume",
|
||||||
"Sun Temple, bulb in the hidden room of the right part",
|
"Sun Temple, bulb in the hidden room of the right part",
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Date: Thu, 18 Apr 2024 18:45:56 +0000
|
|||||||
Description: Unit test used to test accessibility of locations with and without the spirit form
|
Description: Unit test used to test accessibility of locations with and without the spirit form
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class SpiritFormAccessTest(AquariaTestBase):
|
class SpiritFormAccessTest(AquariaTestBase):
|
||||||
@@ -16,7 +16,7 @@ class SpiritFormAccessTest(AquariaTestBase):
|
|||||||
"The Veil bottom area, bulb in the spirit path",
|
"The Veil bottom area, bulb in the spirit path",
|
||||||
"Mithalas City Castle, Trident Head",
|
"Mithalas City Castle, Trident Head",
|
||||||
"Open Water skeleton path, King Skull",
|
"Open Water skeleton path, King Skull",
|
||||||
"Kelp Forest bottom left area, Walker Baby",
|
"Kelp Forest bottom left area, Walker baby",
|
||||||
"Abyss right area, bulb behind the rock in the whale room",
|
"Abyss right area, bulb behind the rock in the whale room",
|
||||||
"The Whale, Verse Egg",
|
"The Whale, Verse Egg",
|
||||||
"Ice Cave, bulb in the room to the right",
|
"Ice Cave, bulb in the room to the right",
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Date: Thu, 18 Apr 2024 18:45:56 +0000
|
|||||||
Description: Unit test used to test accessibility of locations with and without the sun form
|
Description: Unit test used to test accessibility of locations with and without the sun form
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class SunFormAccessTest(AquariaTestBase):
|
class SunFormAccessTest(AquariaTestBase):
|
||||||
@@ -18,9 +18,6 @@ class SunFormAccessTest(AquariaTestBase):
|
|||||||
"Abyss right area, bulb behind the rock in the whale room",
|
"Abyss right area, bulb behind the rock in the whale room",
|
||||||
"Octopus Cave, Dumbo Egg",
|
"Octopus Cave, Dumbo Egg",
|
||||||
"Beating Octopus Prime",
|
"Beating Octopus Prime",
|
||||||
"Sunken City, bulb on top of the boss area",
|
|
||||||
"Beating the Golem",
|
|
||||||
"Sunken City cleared",
|
|
||||||
"Final Boss area, bulb in the boss third form room",
|
"Final Boss area, bulb in the boss third form room",
|
||||||
"Objective complete"
|
"Objective complete"
|
||||||
]
|
]
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ Description: Unit test used to test accessibility of region with the unconfined
|
|||||||
turtle and energy door
|
turtle and energy door
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class UnconfineHomeWaterBothAccessTest(AquariaTestBase):
|
class UnconfineHomeWaterBothAccessTest(AquariaTestBase):
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Date: Fri, 03 May 2024 14:07:35 +0000
|
|||||||
Description: Unit test used to test accessibility of region with the unconfined home water option via the energy door
|
Description: Unit test used to test accessibility of region with the unconfined home water option via the energy door
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class UnconfineHomeWaterEnergyDoorAccessTest(AquariaTestBase):
|
class UnconfineHomeWaterEnergyDoorAccessTest(AquariaTestBase):
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Date: Fri, 03 May 2024 14:07:35 +0000
|
|||||||
Description: Unit test used to test accessibility of region with the unconfined home water option via transturtle
|
Description: Unit test used to test accessibility of region with the unconfined home water option via transturtle
|
||||||
"""
|
"""
|
||||||
|
|
||||||
from . import AquariaTestBase
|
from worlds.aquaria.test import AquariaTestBase
|
||||||
|
|
||||||
|
|
||||||
class UnconfineHomeWaterTransturtleAccessTest(AquariaTestBase):
|
class UnconfineHomeWaterTransturtleAccessTest(AquariaTestBase):
|
||||||
|
|||||||
@@ -762,7 +762,7 @@ location_table: List[LocationDict] = [
|
|||||||
'game_id': "graf385"},
|
'game_id': "graf385"},
|
||||||
{'name': "Tagged 389 Graffiti Spots",
|
{'name': "Tagged 389 Graffiti Spots",
|
||||||
'stage': Stages.Misc,
|
'stage': Stages.Misc,
|
||||||
'game_id': "graf389"},
|
'game_id': "graf379"},
|
||||||
]
|
]
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -146,7 +146,7 @@ class Castlevania64Client(BizHawkClient):
|
|||||||
text_color = bytearray([0xA2, 0x0B])
|
text_color = bytearray([0xA2, 0x0B])
|
||||||
else:
|
else:
|
||||||
text_color = bytearray([0xA2, 0x02])
|
text_color = bytearray([0xA2, 0x02])
|
||||||
received_text, num_lines = cv64_text_wrap(f"{ctx.item_names.lookup_in_game(next_item.item)}\n"
|
received_text, num_lines = cv64_text_wrap(f"{ctx.item_names.lookup_in_slot(next_item.item)}\n"
|
||||||
f"from {ctx.player_names[next_item.player]}", 96)
|
f"from {ctx.player_names[next_item.player]}", 96)
|
||||||
await bizhawk.guarded_write(ctx.bizhawk_ctx,
|
await bizhawk.guarded_write(ctx.bizhawk_ctx,
|
||||||
[(0x389BE1, [next_item.item & 0xFF], "RDRAM"),
|
[(0x389BE1, [next_item.item & 0xFF], "RDRAM"),
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user