Compare commits
1 Commits
NewSoupVi-
...
factorio_a
| Author | SHA1 | Date | |
|---|---|---|---|
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3738399348 |
@@ -1,5 +0,0 @@
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[report]
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|
||||||
exclude_lines =
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|
||||||
pragma: no cover
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|
||||||
if TYPE_CHECKING:
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||||||
if typing.TYPE_CHECKING:
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||||||
1
.gitattributes
vendored
@@ -1 +0,0 @@
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worlds/blasphemous/region_data.py linguist-generated=true
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|
||||||
31
.github/labeler.yml
vendored
@@ -1,31 +0,0 @@
|
|||||||
'is: documentation':
|
|
||||||
- changed-files:
|
|
||||||
- all-globs-to-all-files: '{**/docs/**,**/README.md}'
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|
||||||
|
|
||||||
'affects: webhost':
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|
||||||
- changed-files:
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|
||||||
- all-globs-to-any-file: 'WebHost.py'
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|
||||||
- all-globs-to-any-file: 'WebHostLib/**/*'
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|
||||||
|
|
||||||
'affects: core':
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|
||||||
- changed-files:
|
|
||||||
- all-globs-to-any-file:
|
|
||||||
- '!*Client.py'
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|
||||||
- '!README.md'
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|
||||||
- '!LICENSE'
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|
||||||
- '!*.yml'
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|
||||||
- '!.gitignore'
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|
||||||
- '!**/docs/**'
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|
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- '!typings/kivy/**'
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|
||||||
- '!test/**'
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|
||||||
- '!data/**'
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|
||||||
- '!.run/**'
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|
||||||
- '!.github/**'
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|
||||||
- '!worlds_disabled/**'
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|
||||||
- '!worlds/**'
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|
||||||
- '!WebHost.py'
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|
||||||
- '!WebHostLib/**'
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|
||||||
- any-glob-to-any-file: # exceptions to the above rules of "stuff that isn't core"
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|
||||||
- 'worlds/generic/**/*.py'
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|
||||||
- 'worlds/*.py'
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|
||||||
- 'CommonClient.py'
|
|
||||||
27
.github/pyright-config.json
vendored
@@ -1,27 +0,0 @@
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|||||||
{
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|
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"include": [
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|
||||||
"type_check.py",
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|
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"../worlds/AutoSNIClient.py",
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|
||||||
"../Patch.py"
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|
||||||
],
|
|
||||||
|
|
||||||
"exclude": [
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|
||||||
"**/__pycache__"
|
|
||||||
],
|
|
||||||
|
|
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"stubPath": "../typings",
|
|
||||||
|
|
||||||
"typeCheckingMode": "strict",
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|
||||||
"reportImplicitOverride": "error",
|
|
||||||
"reportMissingImports": true,
|
|
||||||
"reportMissingTypeStubs": true,
|
|
||||||
|
|
||||||
"pythonVersion": "3.8",
|
|
||||||
"pythonPlatform": "Windows",
|
|
||||||
|
|
||||||
"executionEnvironments": [
|
|
||||||
{
|
|
||||||
"root": ".."
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
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|
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15
.github/type_check.py
vendored
@@ -1,15 +0,0 @@
|
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from pathlib import Path
|
|
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import subprocess
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|
||||||
|
|
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config = Path(__file__).parent / "pyright-config.json"
|
|
||||||
|
|
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command = ("pyright", "-p", str(config))
|
|
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print(" ".join(command))
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|
||||||
|
|
||||||
try:
|
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||||||
result = subprocess.run(command)
|
|
||||||
except FileNotFoundError as e:
|
|
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print(f"{e} - Is pyright installed?")
|
|
||||||
exit(1)
|
|
||||||
|
|
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exit(result.returncode)
|
|
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6
.github/workflows/analyze-modified-files.yml
vendored
@@ -25,7 +25,7 @@ jobs:
|
|||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v3
|
||||||
|
|
||||||
- name: "Determine modified files (pull_request)"
|
- name: "Determine modified files (pull_request)"
|
||||||
if: github.event_name == 'pull_request'
|
if: github.event_name == 'pull_request'
|
||||||
@@ -50,7 +50,7 @@ jobs:
|
|||||||
run: |
|
run: |
|
||||||
echo "diff=." >> $GITHUB_ENV
|
echo "diff=." >> $GITHUB_ENV
|
||||||
|
|
||||||
- uses: actions/setup-python@v5
|
- uses: actions/setup-python@v4
|
||||||
if: env.diff != ''
|
if: env.diff != ''
|
||||||
with:
|
with:
|
||||||
python-version: 3.8
|
python-version: 3.8
|
||||||
@@ -71,7 +71,7 @@ jobs:
|
|||||||
continue-on-error: true
|
continue-on-error: true
|
||||||
if: env.diff != '' && matrix.task == 'flake8'
|
if: env.diff != '' && matrix.task == 'flake8'
|
||||||
run: |
|
run: |
|
||||||
flake8 --count --max-complexity=14 --max-doc-length=120 --max-line-length=120 --statistics ${{ env.diff }}
|
flake8 --count --max-complexity=10 --max-doc-length=120 --max-line-length=120 --statistics ${{ env.diff }}
|
||||||
|
|
||||||
- name: "mypy: Type check modified files"
|
- name: "mypy: Type check modified files"
|
||||||
continue-on-error: true
|
continue-on-error: true
|
||||||
|
|||||||
82
.github/workflows/build.yml
vendored
@@ -8,13 +8,11 @@ on:
|
|||||||
- '.github/workflows/build.yml'
|
- '.github/workflows/build.yml'
|
||||||
- 'setup.py'
|
- 'setup.py'
|
||||||
- 'requirements.txt'
|
- 'requirements.txt'
|
||||||
- '*.iss'
|
|
||||||
pull_request:
|
pull_request:
|
||||||
paths:
|
paths:
|
||||||
- '.github/workflows/build.yml'
|
- '.github/workflows/build.yml'
|
||||||
- 'setup.py'
|
- 'setup.py'
|
||||||
- 'requirements.txt'
|
- 'requirements.txt'
|
||||||
- '*.iss'
|
|
||||||
workflow_dispatch:
|
workflow_dispatch:
|
||||||
|
|
||||||
env:
|
env:
|
||||||
@@ -27,24 +25,19 @@ jobs:
|
|||||||
build-win-py38: # RCs will still be built and signed by hand
|
build-win-py38: # RCs will still be built and signed by hand
|
||||||
runs-on: windows-latest
|
runs-on: windows-latest
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v3
|
||||||
- name: Install python
|
- name: Install python
|
||||||
uses: actions/setup-python@v5
|
uses: actions/setup-python@v4
|
||||||
with:
|
with:
|
||||||
python-version: '3.8'
|
python-version: '3.8'
|
||||||
- name: Download run-time dependencies
|
- name: Download run-time dependencies
|
||||||
run: |
|
run: |
|
||||||
Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/${Env:ENEMIZER_VERSION}/win-x64.zip -OutFile enemizer.zip
|
Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/${Env:ENEMIZER_VERSION}/win-x64.zip -OutFile enemizer.zip
|
||||||
Expand-Archive -Path enemizer.zip -DestinationPath EnemizerCLI -Force
|
Expand-Archive -Path enemizer.zip -DestinationPath EnemizerCLI -Force
|
||||||
choco install innosetup --version=6.2.2 --allow-downgrade
|
|
||||||
- name: Build
|
- name: Build
|
||||||
run: |
|
run: |
|
||||||
python -m pip install --upgrade pip
|
python -m pip install --upgrade pip
|
||||||
python setup.py build_exe --yes
|
python setup.py build_exe --yes
|
||||||
if ( $? -eq $false ) {
|
|
||||||
Write-Error "setup.py failed!"
|
|
||||||
exit 1
|
|
||||||
}
|
|
||||||
$NAME="$(ls build | Select-String -Pattern 'exe')".Split('.',2)[1]
|
$NAME="$(ls build | Select-String -Pattern 'exe')".Split('.',2)[1]
|
||||||
$ZIP_NAME="Archipelago_$NAME.7z"
|
$ZIP_NAME="Archipelago_$NAME.7z"
|
||||||
echo "$NAME -> $ZIP_NAME"
|
echo "$NAME -> $ZIP_NAME"
|
||||||
@@ -53,63 +46,25 @@ jobs:
|
|||||||
cd build
|
cd build
|
||||||
Rename-Item "exe.$NAME" Archipelago
|
Rename-Item "exe.$NAME" Archipelago
|
||||||
7z a -mx=9 -mhe=on -ms "../dist/$ZIP_NAME" Archipelago
|
7z a -mx=9 -mhe=on -ms "../dist/$ZIP_NAME" Archipelago
|
||||||
Rename-Item Archipelago "exe.$NAME" # inno_setup.iss expects the original name
|
|
||||||
- name: Build Setup
|
|
||||||
run: |
|
|
||||||
& "${env:ProgramFiles(x86)}\Inno Setup 6\iscc.exe" inno_setup.iss /DNO_SIGNTOOL
|
|
||||||
if ( $? -eq $false ) {
|
|
||||||
Write-Error "Building setup failed!"
|
|
||||||
exit 1
|
|
||||||
}
|
|
||||||
$contents = Get-ChildItem -Path setups/*.exe -Force -Recurse
|
|
||||||
$SETUP_NAME=$contents[0].Name
|
|
||||||
echo "SETUP_NAME=$SETUP_NAME" >> $Env:GITHUB_ENV
|
|
||||||
- name: Check build loads expected worlds
|
|
||||||
shell: bash
|
|
||||||
run: |
|
|
||||||
cd build/exe*
|
|
||||||
mv Players/Templates/meta.yaml .
|
|
||||||
ls -1 Players/Templates | sort > setup-player-templates.txt
|
|
||||||
rm -R Players/Templates
|
|
||||||
timeout 30 ./ArchipelagoLauncher "Generate Template Options" || true
|
|
||||||
ls -1 Players/Templates | sort > generated-player-templates.txt
|
|
||||||
cmp setup-player-templates.txt generated-player-templates.txt \
|
|
||||||
|| diff setup-player-templates.txt generated-player-templates.txt
|
|
||||||
mv meta.yaml Players/Templates/
|
|
||||||
- name: Test Generate
|
|
||||||
shell: bash
|
|
||||||
run: |
|
|
||||||
cd build/exe*
|
|
||||||
cp Players/Templates/Clique.yaml Players/
|
|
||||||
timeout 30 ./ArchipelagoGenerate
|
|
||||||
- name: Store 7z
|
- name: Store 7z
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v3
|
||||||
with:
|
with:
|
||||||
name: ${{ env.ZIP_NAME }}
|
name: ${{ env.ZIP_NAME }}
|
||||||
path: dist/${{ env.ZIP_NAME }}
|
path: dist/${{ env.ZIP_NAME }}
|
||||||
compression-level: 0 # .7z is incompressible by zip
|
|
||||||
if-no-files-found: error
|
|
||||||
retention-days: 7 # keep for 7 days, should be enough
|
|
||||||
- name: Store Setup
|
|
||||||
uses: actions/upload-artifact@v4
|
|
||||||
with:
|
|
||||||
name: ${{ env.SETUP_NAME }}
|
|
||||||
path: setups/${{ env.SETUP_NAME }}
|
|
||||||
if-no-files-found: error
|
|
||||||
retention-days: 7 # keep for 7 days, should be enough
|
retention-days: 7 # keep for 7 days, should be enough
|
||||||
|
|
||||||
build-ubuntu2004:
|
build-ubuntu2004:
|
||||||
runs-on: ubuntu-20.04
|
runs-on: ubuntu-20.04
|
||||||
steps:
|
steps:
|
||||||
# - copy code below to release.yml -
|
# - copy code below to release.yml -
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v3
|
||||||
- name: Install base dependencies
|
- name: Install base dependencies
|
||||||
run: |
|
run: |
|
||||||
sudo apt update
|
sudo apt update
|
||||||
sudo apt -y install build-essential p7zip xz-utils wget libglib2.0-0
|
sudo apt -y install build-essential p7zip xz-utils wget libglib2.0-0
|
||||||
sudo apt -y install python3-gi libgirepository1.0-dev # should pull dependencies for gi installation below
|
sudo apt -y install python3-gi libgirepository1.0-dev # should pull dependencies for gi installation below
|
||||||
- name: Get a recent python
|
- name: Get a recent python
|
||||||
uses: actions/setup-python@v5
|
uses: actions/setup-python@v4
|
||||||
with:
|
with:
|
||||||
python-version: '3.11'
|
python-version: '3.11'
|
||||||
- name: Install build-time dependencies
|
- name: Install build-time dependencies
|
||||||
@@ -136,7 +91,7 @@ jobs:
|
|||||||
echo -e "setup.py dist output:\n `ls dist`"
|
echo -e "setup.py dist output:\n `ls dist`"
|
||||||
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
||||||
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
||||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -cv Archipelago | gzip -8 > ../dist/$TAR_NAME && mv Archipelago "$DIR_NAME")
|
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -czvf ../dist/$TAR_NAME Archipelago && mv Archipelago "$DIR_NAME")
|
||||||
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
||||||
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
||||||
# - copy code above to release.yml -
|
# - copy code above to release.yml -
|
||||||
@@ -144,36 +99,15 @@ jobs:
|
|||||||
run: |
|
run: |
|
||||||
source venv/bin/activate
|
source venv/bin/activate
|
||||||
python setup.py build_exe --yes
|
python setup.py build_exe --yes
|
||||||
- name: Check build loads expected worlds
|
|
||||||
shell: bash
|
|
||||||
run: |
|
|
||||||
cd build/exe*
|
|
||||||
mv Players/Templates/meta.yaml .
|
|
||||||
ls -1 Players/Templates | sort > setup-player-templates.txt
|
|
||||||
rm -R Players/Templates
|
|
||||||
timeout 30 ./ArchipelagoLauncher "Generate Template Options" || true
|
|
||||||
ls -1 Players/Templates | sort > generated-player-templates.txt
|
|
||||||
cmp setup-player-templates.txt generated-player-templates.txt \
|
|
||||||
|| diff setup-player-templates.txt generated-player-templates.txt
|
|
||||||
mv meta.yaml Players/Templates/
|
|
||||||
- name: Test Generate
|
|
||||||
shell: bash
|
|
||||||
run: |
|
|
||||||
cd build/exe*
|
|
||||||
cp Players/Templates/Clique.yaml Players/
|
|
||||||
timeout 30 ./ArchipelagoGenerate
|
|
||||||
- name: Store AppImage
|
- name: Store AppImage
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v3
|
||||||
with:
|
with:
|
||||||
name: ${{ env.APPIMAGE_NAME }}
|
name: ${{ env.APPIMAGE_NAME }}
|
||||||
path: dist/${{ env.APPIMAGE_NAME }}
|
path: dist/${{ env.APPIMAGE_NAME }}
|
||||||
if-no-files-found: error
|
|
||||||
retention-days: 7
|
retention-days: 7
|
||||||
- name: Store .tar.gz
|
- name: Store .tar.gz
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v3
|
||||||
with:
|
with:
|
||||||
name: ${{ env.TAR_NAME }}
|
name: ${{ env.TAR_NAME }}
|
||||||
path: dist/${{ env.TAR_NAME }}
|
path: dist/${{ env.TAR_NAME }}
|
||||||
compression-level: 0 # .gz is incompressible by zip
|
|
||||||
if-no-files-found: error
|
|
||||||
retention-days: 7
|
retention-days: 7
|
||||||
|
|||||||
8
.github/workflows/codeql-analysis.yml
vendored
@@ -43,11 +43,11 @@ jobs:
|
|||||||
|
|
||||||
steps:
|
steps:
|
||||||
- name: Checkout repository
|
- name: Checkout repository
|
||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v3
|
||||||
|
|
||||||
# Initializes the CodeQL tools for scanning.
|
# Initializes the CodeQL tools for scanning.
|
||||||
- name: Initialize CodeQL
|
- name: Initialize CodeQL
|
||||||
uses: github/codeql-action/init@v3
|
uses: github/codeql-action/init@v2
|
||||||
with:
|
with:
|
||||||
languages: ${{ matrix.language }}
|
languages: ${{ matrix.language }}
|
||||||
# If you wish to specify custom queries, you can do so here or in a config file.
|
# If you wish to specify custom queries, you can do so here or in a config file.
|
||||||
@@ -58,7 +58,7 @@ jobs:
|
|||||||
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
|
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
|
||||||
# If this step fails, then you should remove it and run the build manually (see below)
|
# If this step fails, then you should remove it and run the build manually (see below)
|
||||||
- name: Autobuild
|
- name: Autobuild
|
||||||
uses: github/codeql-action/autobuild@v3
|
uses: github/codeql-action/autobuild@v2
|
||||||
|
|
||||||
# ℹ️ Command-line programs to run using the OS shell.
|
# ℹ️ Command-line programs to run using the OS shell.
|
||||||
# 📚 https://git.io/JvXDl
|
# 📚 https://git.io/JvXDl
|
||||||
@@ -72,4 +72,4 @@ jobs:
|
|||||||
# make release
|
# make release
|
||||||
|
|
||||||
- name: Perform CodeQL Analysis
|
- name: Perform CodeQL Analysis
|
||||||
uses: github/codeql-action/analyze@v3
|
uses: github/codeql-action/analyze@v2
|
||||||
|
|||||||
54
.github/workflows/ctest.yml
vendored
@@ -1,54 +0,0 @@
|
|||||||
# Run CMake / CTest C++ unit tests
|
|
||||||
|
|
||||||
name: ctest
|
|
||||||
|
|
||||||
on:
|
|
||||||
push:
|
|
||||||
paths:
|
|
||||||
- '**.cc?'
|
|
||||||
- '**.cpp'
|
|
||||||
- '**.cxx'
|
|
||||||
- '**.hh?'
|
|
||||||
- '**.hpp'
|
|
||||||
- '**.hxx'
|
|
||||||
- '**.CMakeLists'
|
|
||||||
- '.github/workflows/ctest.yml'
|
|
||||||
pull_request:
|
|
||||||
paths:
|
|
||||||
- '**.cc?'
|
|
||||||
- '**.cpp'
|
|
||||||
- '**.cxx'
|
|
||||||
- '**.hh?'
|
|
||||||
- '**.hpp'
|
|
||||||
- '**.hxx'
|
|
||||||
- '**.CMakeLists'
|
|
||||||
- '.github/workflows/ctest.yml'
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
ctest:
|
|
||||||
runs-on: ${{ matrix.os }}
|
|
||||||
name: Test C++ ${{ matrix.os }}
|
|
||||||
|
|
||||||
strategy:
|
|
||||||
fail-fast: false
|
|
||||||
matrix:
|
|
||||||
os: [ubuntu-latest, windows-latest]
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
- uses: ilammy/msvc-dev-cmd@v1
|
|
||||||
if: startsWith(matrix.os,'windows')
|
|
||||||
- uses: Bacondish2023/setup-googletest@v1
|
|
||||||
with:
|
|
||||||
build-type: 'Release'
|
|
||||||
- name: Build tests
|
|
||||||
run: |
|
|
||||||
cd test/cpp
|
|
||||||
mkdir build
|
|
||||||
cmake -S . -B build/ -DCMAKE_BUILD_TYPE=Release
|
|
||||||
cmake --build build/ --config Release
|
|
||||||
ls
|
|
||||||
- name: Run tests
|
|
||||||
run: |
|
|
||||||
cd test/cpp
|
|
||||||
ctest --test-dir build/ -C Release --output-on-failure
|
|
||||||
46
.github/workflows/label-pull-requests.yml
vendored
@@ -1,46 +0,0 @@
|
|||||||
name: Label Pull Request
|
|
||||||
on:
|
|
||||||
pull_request_target:
|
|
||||||
types: ['opened', 'reopened', 'synchronize', 'ready_for_review', 'converted_to_draft', 'closed']
|
|
||||||
branches: ['main']
|
|
||||||
permissions:
|
|
||||||
contents: read
|
|
||||||
pull-requests: write
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
labeler:
|
|
||||||
name: 'Apply content-based labels'
|
|
||||||
if: github.event.action == 'opened' || github.event.action == 'reopened' || github.event.action == 'synchronize'
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
steps:
|
|
||||||
- uses: actions/labeler@v5
|
|
||||||
with:
|
|
||||||
sync-labels: false
|
|
||||||
peer_review:
|
|
||||||
name: 'Apply peer review label'
|
|
||||||
needs: labeler
|
|
||||||
if: >-
|
|
||||||
(github.event.action == 'opened' || github.event.action == 'reopened' ||
|
|
||||||
github.event.action == 'ready_for_review') && !github.event.pull_request.draft
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
steps:
|
|
||||||
- name: 'Add label'
|
|
||||||
run: "gh pr edit \"$PR_URL\" --add-label 'waiting-on: peer-review'"
|
|
||||||
env:
|
|
||||||
PR_URL: ${{ github.event.pull_request.html_url }}
|
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
unblock_draft_prs:
|
|
||||||
name: 'Remove waiting-on labels'
|
|
||||||
needs: labeler
|
|
||||||
if: github.event.action == 'converted_to_draft' || github.event.action == 'closed'
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
steps:
|
|
||||||
- name: 'Remove labels'
|
|
||||||
run: |-
|
|
||||||
gh pr edit "$PR_URL" --remove-label 'waiting-on: peer-review' \
|
|
||||||
--remove-label 'waiting-on: core-review' \
|
|
||||||
--remove-label 'waiting-on: world-maintainer' \
|
|
||||||
--remove-label 'waiting-on: author'
|
|
||||||
env:
|
|
||||||
PR_URL: ${{ github.event.pull_request.html_url }}
|
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
10
.github/workflows/release.yml
vendored
@@ -18,7 +18,7 @@ jobs:
|
|||||||
- name: Set env
|
- name: Set env
|
||||||
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV # tag x.y.z will become "Archipelago x.y.z"
|
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV # tag x.y.z will become "Archipelago x.y.z"
|
||||||
- name: Create Release
|
- name: Create Release
|
||||||
uses: softprops/action-gh-release@975c1b265e11dd76618af1c374e7981f9a6ff44a
|
uses: softprops/action-gh-release@b7e450da2a4b4cb4bfbae528f788167786cfcedf
|
||||||
with:
|
with:
|
||||||
draft: true # don't publish right away, especially since windows build is added by hand
|
draft: true # don't publish right away, especially since windows build is added by hand
|
||||||
prerelease: false
|
prerelease: false
|
||||||
@@ -35,14 +35,14 @@ jobs:
|
|||||||
- name: Set env
|
- name: Set env
|
||||||
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV
|
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV
|
||||||
# - code below copied from build.yml -
|
# - code below copied from build.yml -
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v3
|
||||||
- name: Install base dependencies
|
- name: Install base dependencies
|
||||||
run: |
|
run: |
|
||||||
sudo apt update
|
sudo apt update
|
||||||
sudo apt -y install build-essential p7zip xz-utils wget libglib2.0-0
|
sudo apt -y install build-essential p7zip xz-utils wget libglib2.0-0
|
||||||
sudo apt -y install python3-gi libgirepository1.0-dev # should pull dependencies for gi installation below
|
sudo apt -y install python3-gi libgirepository1.0-dev # should pull dependencies for gi installation below
|
||||||
- name: Get a recent python
|
- name: Get a recent python
|
||||||
uses: actions/setup-python@v5
|
uses: actions/setup-python@v4
|
||||||
with:
|
with:
|
||||||
python-version: '3.11'
|
python-version: '3.11'
|
||||||
- name: Install build-time dependencies
|
- name: Install build-time dependencies
|
||||||
@@ -69,12 +69,12 @@ jobs:
|
|||||||
echo -e "setup.py dist output:\n `ls dist`"
|
echo -e "setup.py dist output:\n `ls dist`"
|
||||||
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
||||||
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
||||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -cv Archipelago | gzip -8 > ../dist/$TAR_NAME && mv Archipelago "$DIR_NAME")
|
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -czvf ../dist/$TAR_NAME Archipelago && mv Archipelago "$DIR_NAME")
|
||||||
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
||||||
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
||||||
# - code above copied from build.yml -
|
# - code above copied from build.yml -
|
||||||
- name: Add to Release
|
- name: Add to Release
|
||||||
uses: softprops/action-gh-release@975c1b265e11dd76618af1c374e7981f9a6ff44a
|
uses: softprops/action-gh-release@b7e450da2a4b4cb4bfbae528f788167786cfcedf
|
||||||
with:
|
with:
|
||||||
draft: true # see above
|
draft: true # see above
|
||||||
prerelease: false
|
prerelease: false
|
||||||
|
|||||||
65
.github/workflows/scan-build.yml
vendored
@@ -1,65 +0,0 @@
|
|||||||
name: Native Code Static Analysis
|
|
||||||
|
|
||||||
on:
|
|
||||||
push:
|
|
||||||
paths:
|
|
||||||
- '**.c'
|
|
||||||
- '**.cc'
|
|
||||||
- '**.cpp'
|
|
||||||
- '**.cxx'
|
|
||||||
- '**.h'
|
|
||||||
- '**.hh'
|
|
||||||
- '**.hpp'
|
|
||||||
- '**.pyx'
|
|
||||||
- 'setup.py'
|
|
||||||
- 'requirements.txt'
|
|
||||||
- '.github/workflows/scan-build.yml'
|
|
||||||
pull_request:
|
|
||||||
paths:
|
|
||||||
- '**.c'
|
|
||||||
- '**.cc'
|
|
||||||
- '**.cpp'
|
|
||||||
- '**.cxx'
|
|
||||||
- '**.h'
|
|
||||||
- '**.hh'
|
|
||||||
- '**.hpp'
|
|
||||||
- '**.pyx'
|
|
||||||
- 'setup.py'
|
|
||||||
- 'requirements.txt'
|
|
||||||
- '.github/workflows/scan-build.yml'
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
scan-build:
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
with:
|
|
||||||
submodules: recursive
|
|
||||||
- name: Install newer Clang
|
|
||||||
run: |
|
|
||||||
wget https://apt.llvm.org/llvm.sh
|
|
||||||
chmod +x ./llvm.sh
|
|
||||||
sudo ./llvm.sh 17
|
|
||||||
- name: Install scan-build command
|
|
||||||
run: |
|
|
||||||
sudo apt install clang-tools-17
|
|
||||||
- name: Get a recent python
|
|
||||||
uses: actions/setup-python@v5
|
|
||||||
with:
|
|
||||||
python-version: '3.11'
|
|
||||||
- name: Install dependencies
|
|
||||||
run: |
|
|
||||||
python -m venv venv
|
|
||||||
source venv/bin/activate
|
|
||||||
python -m pip install --upgrade pip -r requirements.txt
|
|
||||||
- name: scan-build
|
|
||||||
run: |
|
|
||||||
source venv/bin/activate
|
|
||||||
scan-build-17 --status-bugs -o scan-build-reports -disable-checker deadcode.DeadStores python setup.py build -y
|
|
||||||
- name: Store report
|
|
||||||
if: failure()
|
|
||||||
uses: actions/upload-artifact@v4
|
|
||||||
with:
|
|
||||||
name: scan-build-reports
|
|
||||||
path: scan-build-reports
|
|
||||||
33
.github/workflows/strict-type-check.yml
vendored
@@ -1,33 +0,0 @@
|
|||||||
name: type check
|
|
||||||
|
|
||||||
on:
|
|
||||||
pull_request:
|
|
||||||
paths:
|
|
||||||
- "**.py"
|
|
||||||
- ".github/pyright-config.json"
|
|
||||||
- ".github/workflows/strict-type-check.yml"
|
|
||||||
- "**.pyi"
|
|
||||||
push:
|
|
||||||
paths:
|
|
||||||
- "**.py"
|
|
||||||
- ".github/pyright-config.json"
|
|
||||||
- ".github/workflows/strict-type-check.yml"
|
|
||||||
- "**.pyi"
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
pyright:
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
|
|
||||||
- uses: actions/setup-python@v5
|
|
||||||
with:
|
|
||||||
python-version: "3.11"
|
|
||||||
|
|
||||||
- name: "Install dependencies"
|
|
||||||
run: |
|
|
||||||
python -m pip install --upgrade pip pyright==1.1.358
|
|
||||||
python ModuleUpdate.py --append "WebHostLib/requirements.txt" --force --yes
|
|
||||||
|
|
||||||
- name: "pyright: strict check on specific files"
|
|
||||||
run: python .github/type_check.py
|
|
||||||
40
.github/workflows/unittests.yml
vendored
@@ -24,7 +24,7 @@ on:
|
|||||||
- '.github/workflows/unittests.yml'
|
- '.github/workflows/unittests.yml'
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
unit:
|
build:
|
||||||
runs-on: ${{ matrix.os }}
|
runs-on: ${{ matrix.os }}
|
||||||
name: Test Python ${{ matrix.python.version }} ${{ matrix.os }}
|
name: Test Python ${{ matrix.python.version }} ${{ matrix.os }}
|
||||||
|
|
||||||
@@ -37,19 +37,18 @@ jobs:
|
|||||||
- {version: '3.9'}
|
- {version: '3.9'}
|
||||||
- {version: '3.10'}
|
- {version: '3.10'}
|
||||||
- {version: '3.11'}
|
- {version: '3.11'}
|
||||||
- {version: '3.12'}
|
|
||||||
include:
|
include:
|
||||||
- python: {version: '3.8'} # win7 compat
|
- python: {version: '3.8'} # win7 compat
|
||||||
os: windows-latest
|
os: windows-latest
|
||||||
- python: {version: '3.12'} # current
|
- python: {version: '3.11'} # current
|
||||||
os: windows-latest
|
os: windows-latest
|
||||||
- python: {version: '3.12'} # current
|
- python: {version: '3.11'} # current
|
||||||
os: macos-latest
|
os: macos-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v3
|
||||||
- name: Set up Python ${{ matrix.python.version }}
|
- name: Set up Python ${{ matrix.python.version }}
|
||||||
uses: actions/setup-python@v5
|
uses: actions/setup-python@v4
|
||||||
with:
|
with:
|
||||||
python-version: ${{ matrix.python.version }}
|
python-version: ${{ matrix.python.version }}
|
||||||
- name: Install dependencies
|
- name: Install dependencies
|
||||||
@@ -61,32 +60,3 @@ jobs:
|
|||||||
- name: Unittests
|
- name: Unittests
|
||||||
run: |
|
run: |
|
||||||
pytest -n auto
|
pytest -n auto
|
||||||
|
|
||||||
hosting:
|
|
||||||
runs-on: ${{ matrix.os }}
|
|
||||||
name: Test hosting with ${{ matrix.python.version }} on ${{ matrix.os }}
|
|
||||||
|
|
||||||
strategy:
|
|
||||||
matrix:
|
|
||||||
os:
|
|
||||||
- ubuntu-latest
|
|
||||||
python:
|
|
||||||
- {version: '3.12'} # current
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
- name: Set up Python ${{ matrix.python.version }}
|
|
||||||
uses: actions/setup-python@v5
|
|
||||||
with:
|
|
||||||
python-version: ${{ matrix.python.version }}
|
|
||||||
- name: Install dependencies
|
|
||||||
run: |
|
|
||||||
python -m venv venv
|
|
||||||
source venv/bin/activate
|
|
||||||
python -m pip install --upgrade pip
|
|
||||||
python ModuleUpdate.py --yes --force --append "WebHostLib/requirements.txt"
|
|
||||||
- name: Test hosting
|
|
||||||
run: |
|
|
||||||
source venv/bin/activate
|
|
||||||
export PYTHONPATH=$(pwd)
|
|
||||||
timeout 600 python test/hosting/__main__.py
|
|
||||||
|
|||||||
4
.gitignore
vendored
@@ -62,7 +62,6 @@ Output Logs/
|
|||||||
/installdelete.iss
|
/installdelete.iss
|
||||||
/data/user.kv
|
/data/user.kv
|
||||||
/datapackage
|
/datapackage
|
||||||
/custom_worlds
|
|
||||||
|
|
||||||
# Byte-compiled / optimized / DLL files
|
# Byte-compiled / optimized / DLL files
|
||||||
__pycache__/
|
__pycache__/
|
||||||
@@ -150,7 +149,7 @@ venv/
|
|||||||
ENV/
|
ENV/
|
||||||
env.bak/
|
env.bak/
|
||||||
venv.bak/
|
venv.bak/
|
||||||
*.code-workspace
|
.code-workspace
|
||||||
shell.nix
|
shell.nix
|
||||||
|
|
||||||
# Spyder project settings
|
# Spyder project settings
|
||||||
@@ -178,7 +177,6 @@ dmypy.json
|
|||||||
cython_debug/
|
cython_debug/
|
||||||
|
|
||||||
# Cython intermediates
|
# Cython intermediates
|
||||||
_speedups.c
|
|
||||||
_speedups.cpp
|
_speedups.cpp
|
||||||
_speedups.html
|
_speedups.html
|
||||||
|
|
||||||
|
|||||||
@@ -1,18 +0,0 @@
|
|||||||
<component name="ProjectRunConfigurationManager">
|
|
||||||
<configuration default="false" name="Archipelago Unittests" type="tests" factoryName="Unittests">
|
|
||||||
<module name="Archipelago" />
|
|
||||||
<option name="INTERPRETER_OPTIONS" value="" />
|
|
||||||
<option name="PARENT_ENVS" value="true" />
|
|
||||||
<option name="SDK_HOME" value="" />
|
|
||||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$" />
|
|
||||||
<option name="IS_MODULE_SDK" value="true" />
|
|
||||||
<option name="ADD_CONTENT_ROOTS" value="true" />
|
|
||||||
<option name="ADD_SOURCE_ROOTS" value="true" />
|
|
||||||
<EXTENSION ID="PythonCoverageRunConfigurationExtension" runner="coverage.py" />
|
|
||||||
<option name="_new_pattern" value="""" />
|
|
||||||
<option name="_new_additionalArguments" value="""" />
|
|
||||||
<option name="_new_target" value=""$PROJECT_DIR$/test"" />
|
|
||||||
<option name="_new_targetType" value=""PATH"" />
|
|
||||||
<method v="2" />
|
|
||||||
</configuration>
|
|
||||||
</component>
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
from worlds.ahit.Client import launch
|
|
||||||
import Utils
|
|
||||||
import ModuleUpdate
|
|
||||||
ModuleUpdate.update()
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
|
||||||
Utils.init_logging("AHITClient", exception_logger="Client")
|
|
||||||
launch()
|
|
||||||
@@ -80,7 +80,7 @@ class AdventureContext(CommonContext):
|
|||||||
self.local_item_locations = {}
|
self.local_item_locations = {}
|
||||||
self.dragon_speed_info = {}
|
self.dragon_speed_info = {}
|
||||||
|
|
||||||
options = Utils.get_settings()
|
options = Utils.get_options()
|
||||||
self.display_msgs = options["adventure_options"]["display_msgs"]
|
self.display_msgs = options["adventure_options"]["display_msgs"]
|
||||||
|
|
||||||
async def server_auth(self, password_requested: bool = False):
|
async def server_auth(self, password_requested: bool = False):
|
||||||
@@ -102,7 +102,7 @@ class AdventureContext(CommonContext):
|
|||||||
def on_package(self, cmd: str, args: dict):
|
def on_package(self, cmd: str, args: dict):
|
||||||
if cmd == 'Connected':
|
if cmd == 'Connected':
|
||||||
self.locations_array = None
|
self.locations_array = None
|
||||||
if Utils.get_settings()["adventure_options"].get("death_link", False):
|
if Utils.get_options()["adventure_options"].get("death_link", False):
|
||||||
self.set_deathlink = True
|
self.set_deathlink = True
|
||||||
async_start(self.get_freeincarnates_used())
|
async_start(self.get_freeincarnates_used())
|
||||||
elif cmd == "RoomInfo":
|
elif cmd == "RoomInfo":
|
||||||
@@ -112,15 +112,14 @@ class AdventureContext(CommonContext):
|
|||||||
if ': !' not in msg:
|
if ': !' not in msg:
|
||||||
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
||||||
elif cmd == "ReceivedItems":
|
elif cmd == "ReceivedItems":
|
||||||
msg = f"Received {', '.join([self.item_names.lookup_in_game(item.item) for item in args['items']])}"
|
msg = f"Received {', '.join([self.item_names[item.item] for item in args['items']])}"
|
||||||
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
self._set_message(msg, SYSTEM_MESSAGE_ID)
|
||||||
elif cmd == "Retrieved":
|
elif cmd == "Retrieved":
|
||||||
if f"adventure_{self.auth}_freeincarnates_used" in args["keys"]:
|
self.freeincarnates_used = args["keys"][f"adventure_{self.auth}_freeincarnates_used"]
|
||||||
self.freeincarnates_used = args["keys"][f"adventure_{self.auth}_freeincarnates_used"]
|
if self.freeincarnates_used is None:
|
||||||
if self.freeincarnates_used is None:
|
self.freeincarnates_used = 0
|
||||||
self.freeincarnates_used = 0
|
self.freeincarnates_used += self.freeincarnate_pending
|
||||||
self.freeincarnates_used += self.freeincarnate_pending
|
self.send_pending_freeincarnates()
|
||||||
self.send_pending_freeincarnates()
|
|
||||||
elif cmd == "SetReply":
|
elif cmd == "SetReply":
|
||||||
if args["key"] == f"adventure_{self.auth}_freeincarnates_used":
|
if args["key"] == f"adventure_{self.auth}_freeincarnates_used":
|
||||||
self.freeincarnates_used = args["value"]
|
self.freeincarnates_used = args["value"]
|
||||||
@@ -415,8 +414,8 @@ async def atari_sync_task(ctx: AdventureContext):
|
|||||||
|
|
||||||
|
|
||||||
async def run_game(romfile):
|
async def run_game(romfile):
|
||||||
auto_start = Utils.get_settings()["adventure_options"].get("rom_start", True)
|
auto_start = Utils.get_options()["adventure_options"].get("rom_start", True)
|
||||||
rom_args = Utils.get_settings()["adventure_options"].get("rom_args")
|
rom_args = Utils.get_options()["adventure_options"].get("rom_args")
|
||||||
if auto_start is True:
|
if auto_start is True:
|
||||||
import webbrowser
|
import webbrowser
|
||||||
webbrowser.open(romfile)
|
webbrowser.open(romfile)
|
||||||
|
|||||||
587
BaseClasses.py
@@ -1,10 +1,9 @@
|
|||||||
from __future__ import annotations
|
from __future__ import annotations
|
||||||
|
|
||||||
import sys
|
|
||||||
import ModuleUpdate
|
import ModuleUpdate
|
||||||
ModuleUpdate.update()
|
ModuleUpdate.update()
|
||||||
|
|
||||||
from worlds._bizhawk.context import launch
|
from worlds._bizhawk.context import launch
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
launch(*sys.argv[1:])
|
launch()
|
||||||
|
|||||||
256
CommonClient.py
@@ -1,6 +1,5 @@
|
|||||||
from __future__ import annotations
|
from __future__ import annotations
|
||||||
|
|
||||||
import collections
|
|
||||||
import copy
|
import copy
|
||||||
import logging
|
import logging
|
||||||
import asyncio
|
import asyncio
|
||||||
@@ -9,7 +8,6 @@ import sys
|
|||||||
import typing
|
import typing
|
||||||
import time
|
import time
|
||||||
import functools
|
import functools
|
||||||
import warnings
|
|
||||||
|
|
||||||
import ModuleUpdate
|
import ModuleUpdate
|
||||||
ModuleUpdate.update()
|
ModuleUpdate.update()
|
||||||
@@ -22,8 +20,8 @@ if __name__ == "__main__":
|
|||||||
Utils.init_logging("TextClient", exception_logger="Client")
|
Utils.init_logging("TextClient", exception_logger="Client")
|
||||||
|
|
||||||
from MultiServer import CommandProcessor
|
from MultiServer import CommandProcessor
|
||||||
from NetUtils import (Endpoint, decode, NetworkItem, encode, JSONtoTextParser, ClientStatus, Permission, NetworkSlot,
|
from NetUtils import Endpoint, decode, NetworkItem, encode, JSONtoTextParser, \
|
||||||
RawJSONtoTextParser, add_json_text, add_json_location, add_json_item, JSONTypes, SlotType)
|
ClientStatus, Permission, NetworkSlot, RawJSONtoTextParser
|
||||||
from Utils import Version, stream_input, async_start
|
from Utils import Version, stream_input, async_start
|
||||||
from worlds import network_data_package, AutoWorldRegister
|
from worlds import network_data_package, AutoWorldRegister
|
||||||
import os
|
import os
|
||||||
@@ -45,21 +43,10 @@ def get_ssl_context():
|
|||||||
|
|
||||||
|
|
||||||
class ClientCommandProcessor(CommandProcessor):
|
class ClientCommandProcessor(CommandProcessor):
|
||||||
"""
|
|
||||||
The Command Processor will parse every method of the class that starts with "_cmd_" as a command to be called
|
|
||||||
when parsing user input, i.e. _cmd_exit will be called when the user sends the command "/exit".
|
|
||||||
|
|
||||||
The decorator @mark_raw can be imported from MultiServer and tells the parser to only split on the first
|
|
||||||
space after the command i.e. "/exit one two three" will be passed in as method("one two three") with mark_raw
|
|
||||||
and method("one", "two", "three") without.
|
|
||||||
|
|
||||||
In addition all docstrings for command methods will be displayed to the user on launch and when using "/help"
|
|
||||||
"""
|
|
||||||
def __init__(self, ctx: CommonContext):
|
def __init__(self, ctx: CommonContext):
|
||||||
self.ctx = ctx
|
self.ctx = ctx
|
||||||
|
|
||||||
def output(self, text: str):
|
def output(self, text: str):
|
||||||
"""Helper function to abstract logging to the CommonClient UI"""
|
|
||||||
logger.info(text)
|
logger.info(text)
|
||||||
|
|
||||||
def _cmd_exit(self) -> bool:
|
def _cmd_exit(self) -> bool:
|
||||||
@@ -72,7 +59,6 @@ class ClientCommandProcessor(CommandProcessor):
|
|||||||
if address:
|
if address:
|
||||||
self.ctx.server_address = None
|
self.ctx.server_address = None
|
||||||
self.ctx.username = None
|
self.ctx.username = None
|
||||||
self.ctx.password = None
|
|
||||||
elif not self.ctx.server_address:
|
elif not self.ctx.server_address:
|
||||||
self.output("Please specify an address.")
|
self.output("Please specify an address.")
|
||||||
return False
|
return False
|
||||||
@@ -86,16 +72,9 @@ class ClientCommandProcessor(CommandProcessor):
|
|||||||
|
|
||||||
def _cmd_received(self) -> bool:
|
def _cmd_received(self) -> bool:
|
||||||
"""List all received items"""
|
"""List all received items"""
|
||||||
item: NetworkItem
|
self.output(f'{len(self.ctx.items_received)} received items:')
|
||||||
self.output(f'{len(self.ctx.items_received)} received items, sorted by time:')
|
|
||||||
for index, item in enumerate(self.ctx.items_received, 1):
|
for index, item in enumerate(self.ctx.items_received, 1):
|
||||||
parts = []
|
self.output(f"{self.ctx.item_names[item.item]} from {self.ctx.player_names[item.player]}")
|
||||||
add_json_item(parts, item.item, self.ctx.slot, item.flags)
|
|
||||||
add_json_text(parts, " from ")
|
|
||||||
add_json_location(parts, item.location, item.player)
|
|
||||||
add_json_text(parts, " by ")
|
|
||||||
add_json_text(parts, item.player, type=JSONTypes.player_id)
|
|
||||||
self.ctx.on_print_json({"data": parts, "cmd": "PrintJSON"})
|
|
||||||
return True
|
return True
|
||||||
|
|
||||||
def _cmd_missing(self, filter_text = "") -> bool:
|
def _cmd_missing(self, filter_text = "") -> bool:
|
||||||
@@ -136,15 +115,6 @@ class ClientCommandProcessor(CommandProcessor):
|
|||||||
for item_name in AutoWorldRegister.world_types[self.ctx.game].item_name_to_id:
|
for item_name in AutoWorldRegister.world_types[self.ctx.game].item_name_to_id:
|
||||||
self.output(item_name)
|
self.output(item_name)
|
||||||
|
|
||||||
def _cmd_item_groups(self):
|
|
||||||
"""List all item group names for the currently running game."""
|
|
||||||
if not self.ctx.game:
|
|
||||||
self.output("No game set, cannot determine existing item groups.")
|
|
||||||
return False
|
|
||||||
self.output(f"Item Group Names for {self.ctx.game}")
|
|
||||||
for group_name in AutoWorldRegister.world_types[self.ctx.game].item_name_groups:
|
|
||||||
self.output(group_name)
|
|
||||||
|
|
||||||
def _cmd_locations(self):
|
def _cmd_locations(self):
|
||||||
"""List all location names for the currently running game."""
|
"""List all location names for the currently running game."""
|
||||||
if not self.ctx.game:
|
if not self.ctx.game:
|
||||||
@@ -154,15 +124,6 @@ class ClientCommandProcessor(CommandProcessor):
|
|||||||
for location_name in AutoWorldRegister.world_types[self.ctx.game].location_name_to_id:
|
for location_name in AutoWorldRegister.world_types[self.ctx.game].location_name_to_id:
|
||||||
self.output(location_name)
|
self.output(location_name)
|
||||||
|
|
||||||
def _cmd_location_groups(self):
|
|
||||||
"""List all location group names for the currently running game."""
|
|
||||||
if not self.ctx.game:
|
|
||||||
self.output("No game set, cannot determine existing location groups.")
|
|
||||||
return False
|
|
||||||
self.output(f"Location Group Names for {self.ctx.game}")
|
|
||||||
for group_name in AutoWorldRegister.world_types[self.ctx.game].location_name_groups:
|
|
||||||
self.output(group_name)
|
|
||||||
|
|
||||||
def _cmd_ready(self):
|
def _cmd_ready(self):
|
||||||
"""Send ready status to server."""
|
"""Send ready status to server."""
|
||||||
self.ctx.ready = not self.ctx.ready
|
self.ctx.ready = not self.ctx.ready
|
||||||
@@ -175,96 +136,28 @@ class ClientCommandProcessor(CommandProcessor):
|
|||||||
async_start(self.ctx.send_msgs([{"cmd": "StatusUpdate", "status": state}]), name="send StatusUpdate")
|
async_start(self.ctx.send_msgs([{"cmd": "StatusUpdate", "status": state}]), name="send StatusUpdate")
|
||||||
|
|
||||||
def default(self, raw: str):
|
def default(self, raw: str):
|
||||||
"""The default message parser to be used when parsing any messages that do not match a command"""
|
|
||||||
raw = self.ctx.on_user_say(raw)
|
raw = self.ctx.on_user_say(raw)
|
||||||
if raw:
|
if raw:
|
||||||
async_start(self.ctx.send_msgs([{"cmd": "Say", "text": raw}]), name="send Say")
|
async_start(self.ctx.send_msgs([{"cmd": "Say", "text": raw}]), name="send Say")
|
||||||
|
|
||||||
|
|
||||||
class CommonContext:
|
class CommonContext:
|
||||||
# The following attributes are used to Connect and should be adjusted as needed in subclasses
|
# Should be adjusted as needed in subclasses
|
||||||
tags: typing.Set[str] = {"AP"}
|
tags: typing.Set[str] = {"AP"}
|
||||||
game: typing.Optional[str] = None
|
game: typing.Optional[str] = None
|
||||||
items_handling: typing.Optional[int] = None
|
items_handling: typing.Optional[int] = None
|
||||||
want_slot_data: bool = True # should slot_data be retrieved via Connect
|
want_slot_data: bool = True # should slot_data be retrieved via Connect
|
||||||
|
|
||||||
class NameLookupDict:
|
# data package
|
||||||
"""A specialized dict, with helper methods, for id -> name item/location data package lookups by game."""
|
# Contents in flux until connection to server is made, to download correct data for this multiworld.
|
||||||
def __init__(self, ctx: CommonContext, lookup_type: typing.Literal["item", "location"]):
|
item_names: typing.Dict[int, str] = Utils.KeyedDefaultDict(lambda code: f'Unknown item (ID:{code})')
|
||||||
self.ctx: CommonContext = ctx
|
location_names: typing.Dict[int, str] = Utils.KeyedDefaultDict(lambda code: f'Unknown location (ID:{code})')
|
||||||
self.lookup_type: typing.Literal["item", "location"] = lookup_type
|
|
||||||
self._unknown_item: typing.Callable[[int], str] = lambda key: f"Unknown {lookup_type} (ID: {key})"
|
|
||||||
self._archipelago_lookup: typing.Dict[int, str] = {}
|
|
||||||
self._flat_store: typing.Dict[int, str] = Utils.KeyedDefaultDict(self._unknown_item)
|
|
||||||
self._game_store: typing.Dict[str, typing.ChainMap[int, str]] = collections.defaultdict(
|
|
||||||
lambda: collections.ChainMap(self._archipelago_lookup, Utils.KeyedDefaultDict(self._unknown_item)))
|
|
||||||
self.warned: bool = False
|
|
||||||
|
|
||||||
# noinspection PyTypeChecker
|
|
||||||
def __getitem__(self, key: str) -> typing.Mapping[int, str]:
|
|
||||||
# TODO: In a future version (0.6.0?) this should be simplified by removing implicit id lookups support.
|
|
||||||
if isinstance(key, int):
|
|
||||||
if not self.warned:
|
|
||||||
# Use warnings instead of logger to avoid deprecation message from appearing on user side.
|
|
||||||
self.warned = True
|
|
||||||
warnings.warn(f"Implicit name lookup by id only is deprecated and only supported to maintain "
|
|
||||||
f"backwards compatibility for now. If multiple games share the same id for a "
|
|
||||||
f"{self.lookup_type}, name could be incorrect. Please use "
|
|
||||||
f"`{self.lookup_type}_names.lookup_in_game()` or "
|
|
||||||
f"`{self.lookup_type}_names.lookup_in_slot()` instead.")
|
|
||||||
return self._flat_store[key] # type: ignore
|
|
||||||
|
|
||||||
return self._game_store[key]
|
|
||||||
|
|
||||||
def __len__(self) -> int:
|
|
||||||
return len(self._game_store)
|
|
||||||
|
|
||||||
def __iter__(self) -> typing.Iterator[str]:
|
|
||||||
return iter(self._game_store)
|
|
||||||
|
|
||||||
def __repr__(self) -> str:
|
|
||||||
return self._game_store.__repr__()
|
|
||||||
|
|
||||||
def lookup_in_game(self, code: int, game_name: typing.Optional[str] = None) -> str:
|
|
||||||
"""Returns the name for an item/location id in the context of a specific game or own game if `game` is
|
|
||||||
omitted.
|
|
||||||
"""
|
|
||||||
if game_name is None:
|
|
||||||
game_name = self.ctx.game
|
|
||||||
assert game_name is not None, f"Attempted to lookup {self.lookup_type} with no game name available."
|
|
||||||
|
|
||||||
return self._game_store[game_name][code]
|
|
||||||
|
|
||||||
def lookup_in_slot(self, code: int, slot: typing.Optional[int] = None) -> str:
|
|
||||||
"""Returns the name for an item/location id in the context of a specific slot or own slot if `slot` is
|
|
||||||
omitted.
|
|
||||||
|
|
||||||
Use of `lookup_in_slot` should not be used when not connected to a server. If looking in own game, set
|
|
||||||
`ctx.game` and use `lookup_in_game` method instead.
|
|
||||||
"""
|
|
||||||
if slot is None:
|
|
||||||
slot = self.ctx.slot
|
|
||||||
assert slot is not None, f"Attempted to lookup {self.lookup_type} with no slot info available."
|
|
||||||
|
|
||||||
return self.lookup_in_game(code, self.ctx.slot_info[slot].game)
|
|
||||||
|
|
||||||
def update_game(self, game: str, name_to_id_lookup_table: typing.Dict[str, int]) -> None:
|
|
||||||
"""Overrides existing lookup tables for a particular game."""
|
|
||||||
id_to_name_lookup_table = Utils.KeyedDefaultDict(self._unknown_item)
|
|
||||||
id_to_name_lookup_table.update({code: name for name, code in name_to_id_lookup_table.items()})
|
|
||||||
self._game_store[game] = collections.ChainMap(self._archipelago_lookup, id_to_name_lookup_table)
|
|
||||||
self._flat_store.update(id_to_name_lookup_table) # Only needed for legacy lookup method.
|
|
||||||
if game == "Archipelago":
|
|
||||||
# Keep track of the Archipelago data package separately so if it gets updated in a custom datapackage,
|
|
||||||
# it updates in all chain maps automatically.
|
|
||||||
self._archipelago_lookup.clear()
|
|
||||||
self._archipelago_lookup.update(id_to_name_lookup_table)
|
|
||||||
|
|
||||||
# defaults
|
# defaults
|
||||||
starting_reconnect_delay: int = 5
|
starting_reconnect_delay: int = 5
|
||||||
current_reconnect_delay: int = starting_reconnect_delay
|
current_reconnect_delay: int = starting_reconnect_delay
|
||||||
command_processor: typing.Type[CommandProcessor] = ClientCommandProcessor
|
command_processor: typing.Type[CommandProcessor] = ClientCommandProcessor
|
||||||
ui: typing.Optional["kvui.GameManager"] = None
|
ui = None
|
||||||
ui_task: typing.Optional["asyncio.Task[None]"] = None
|
ui_task: typing.Optional["asyncio.Task[None]"] = None
|
||||||
input_task: typing.Optional["asyncio.Task[None]"] = None
|
input_task: typing.Optional["asyncio.Task[None]"] = None
|
||||||
keep_alive_task: typing.Optional["asyncio.Task[None]"] = None
|
keep_alive_task: typing.Optional["asyncio.Task[None]"] = None
|
||||||
@@ -275,7 +168,6 @@ class CommonContext:
|
|||||||
server_version: Version = Version(0, 0, 0)
|
server_version: Version = Version(0, 0, 0)
|
||||||
generator_version: Version = Version(0, 0, 0)
|
generator_version: Version = Version(0, 0, 0)
|
||||||
current_energy_link_value: typing.Optional[int] = None # to display in UI, gets set by server
|
current_energy_link_value: typing.Optional[int] = None # to display in UI, gets set by server
|
||||||
max_size: int = 16*1024*1024 # 16 MB of max incoming packet size
|
|
||||||
|
|
||||||
last_death_link: float = time.time() # last send/received death link on AP layer
|
last_death_link: float = time.time() # last send/received death link on AP layer
|
||||||
|
|
||||||
@@ -289,8 +181,6 @@ class CommonContext:
|
|||||||
|
|
||||||
finished_game: bool
|
finished_game: bool
|
||||||
ready: bool
|
ready: bool
|
||||||
team: typing.Optional[int]
|
|
||||||
slot: typing.Optional[int]
|
|
||||||
auth: typing.Optional[str]
|
auth: typing.Optional[str]
|
||||||
seed_name: typing.Optional[str]
|
seed_name: typing.Optional[str]
|
||||||
|
|
||||||
@@ -313,7 +203,7 @@ class CommonContext:
|
|||||||
# message box reporting a loss of connection
|
# message box reporting a loss of connection
|
||||||
_messagebox_connection_loss: typing.Optional["kvui.MessageBox"] = None
|
_messagebox_connection_loss: typing.Optional["kvui.MessageBox"] = None
|
||||||
|
|
||||||
def __init__(self, server_address: typing.Optional[str] = None, password: typing.Optional[str] = None) -> None:
|
def __init__(self, server_address: typing.Optional[str], password: typing.Optional[str]) -> None:
|
||||||
# server state
|
# server state
|
||||||
self.server_address = server_address
|
self.server_address = server_address
|
||||||
self.username = None
|
self.username = None
|
||||||
@@ -353,11 +243,6 @@ class CommonContext:
|
|||||||
self.exit_event = asyncio.Event()
|
self.exit_event = asyncio.Event()
|
||||||
self.watcher_event = asyncio.Event()
|
self.watcher_event = asyncio.Event()
|
||||||
|
|
||||||
self.item_names = self.NameLookupDict(self, "item")
|
|
||||||
self.location_names = self.NameLookupDict(self, "location")
|
|
||||||
self.versions = {}
|
|
||||||
self.checksums = {}
|
|
||||||
|
|
||||||
self.jsontotextparser = JSONtoTextParser(self)
|
self.jsontotextparser = JSONtoTextParser(self)
|
||||||
self.rawjsontotextparser = RawJSONtoTextParser(self)
|
self.rawjsontotextparser = RawJSONtoTextParser(self)
|
||||||
self.update_data_package(network_data_package)
|
self.update_data_package(network_data_package)
|
||||||
@@ -443,10 +328,7 @@ class CommonContext:
|
|||||||
self.auth = await self.console_input()
|
self.auth = await self.console_input()
|
||||||
|
|
||||||
async def send_connect(self, **kwargs: typing.Any) -> None:
|
async def send_connect(self, **kwargs: typing.Any) -> None:
|
||||||
"""
|
""" send `Connect` packet to log in to server """
|
||||||
Send a `Connect` packet to log in to the server,
|
|
||||||
additional keyword args can override any value in the connection packet
|
|
||||||
"""
|
|
||||||
payload = {
|
payload = {
|
||||||
'cmd': 'Connect',
|
'cmd': 'Connect',
|
||||||
'password': self.password, 'name': self.auth, 'version': Utils.version_tuple,
|
'password': self.password, 'name': self.auth, 'version': Utils.version_tuple,
|
||||||
@@ -456,7 +338,6 @@ class CommonContext:
|
|||||||
if kwargs:
|
if kwargs:
|
||||||
payload.update(kwargs)
|
payload.update(kwargs)
|
||||||
await self.send_msgs([payload])
|
await self.send_msgs([payload])
|
||||||
await self.send_msgs([{"cmd": "Get", "keys": ["_read_race_mode"]}])
|
|
||||||
|
|
||||||
async def console_input(self) -> str:
|
async def console_input(self) -> str:
|
||||||
if self.ui:
|
if self.ui:
|
||||||
@@ -477,7 +358,6 @@ class CommonContext:
|
|||||||
return False
|
return False
|
||||||
|
|
||||||
def slot_concerns_self(self, slot) -> bool:
|
def slot_concerns_self(self, slot) -> bool:
|
||||||
"""Helper function to abstract player groups, should be used instead of checking slot == self.slot directly."""
|
|
||||||
if slot == self.slot:
|
if slot == self.slot:
|
||||||
return True
|
return True
|
||||||
if slot in self.slot_info:
|
if slot in self.slot_info:
|
||||||
@@ -485,7 +365,6 @@ class CommonContext:
|
|||||||
return False
|
return False
|
||||||
|
|
||||||
def is_echoed_chat(self, print_json_packet: dict) -> bool:
|
def is_echoed_chat(self, print_json_packet: dict) -> bool:
|
||||||
"""Helper function for filtering out messages sent by self."""
|
|
||||||
return print_json_packet.get("type", "") == "Chat" \
|
return print_json_packet.get("type", "") == "Chat" \
|
||||||
and print_json_packet.get("team", None) == self.team \
|
and print_json_packet.get("team", None) == self.team \
|
||||||
and print_json_packet.get("slot", None) == self.slot
|
and print_json_packet.get("slot", None) == self.slot
|
||||||
@@ -518,13 +397,7 @@ class CommonContext:
|
|||||||
Returned text is sent, or sending is aborted if None is returned."""
|
Returned text is sent, or sending is aborted if None is returned."""
|
||||||
return text
|
return text
|
||||||
|
|
||||||
def on_ui_command(self, text: str) -> None:
|
|
||||||
"""Gets called by kivy when the user executes a command starting with `/` or `!`.
|
|
||||||
The command processor is still called; this is just intended for command echoing."""
|
|
||||||
self.ui.print_json([{"text": text, "type": "color", "color": "orange"}])
|
|
||||||
|
|
||||||
def update_permissions(self, permissions: typing.Dict[str, int]):
|
def update_permissions(self, permissions: typing.Dict[str, int]):
|
||||||
"""Internal method to parse and save server permissions from RoomInfo"""
|
|
||||||
for permission_name, permission_flag in permissions.items():
|
for permission_name, permission_flag in permissions.items():
|
||||||
try:
|
try:
|
||||||
flag = Permission(permission_flag)
|
flag = Permission(permission_flag)
|
||||||
@@ -536,7 +409,6 @@ class CommonContext:
|
|||||||
async def shutdown(self):
|
async def shutdown(self):
|
||||||
self.server_address = ""
|
self.server_address = ""
|
||||||
self.username = None
|
self.username = None
|
||||||
self.password = None
|
|
||||||
self.cancel_autoreconnect()
|
self.cancel_autoreconnect()
|
||||||
if self.server and not self.server.socket.closed:
|
if self.server and not self.server.socket.closed:
|
||||||
await self.server.socket.close()
|
await self.server.socket.close()
|
||||||
@@ -573,45 +445,38 @@ class CommonContext:
|
|||||||
needed_updates.add(game)
|
needed_updates.add(game)
|
||||||
continue
|
continue
|
||||||
|
|
||||||
cached_version: int = self.versions.get(game, 0)
|
local_version: int = network_data_package["games"].get(game, {}).get("version", 0)
|
||||||
cached_checksum: typing.Optional[str] = self.checksums.get(game)
|
local_checksum: typing.Optional[str] = network_data_package["games"].get(game, {}).get("checksum")
|
||||||
# no action required if cached version is new enough
|
# no action required if local version is new enough
|
||||||
if (not remote_checksum and (remote_version > cached_version or remote_version == 0)) \
|
if (not remote_checksum and (remote_version > local_version or remote_version == 0)) \
|
||||||
or remote_checksum != cached_checksum:
|
or remote_checksum != local_checksum:
|
||||||
local_version: int = network_data_package["games"].get(game, {}).get("version", 0)
|
cached_game = Utils.load_data_package_for_checksum(game, remote_checksum)
|
||||||
local_checksum: typing.Optional[str] = network_data_package["games"].get(game, {}).get("checksum")
|
cache_version: int = cached_game.get("version", 0)
|
||||||
if ((remote_checksum or remote_version <= local_version and remote_version != 0)
|
cache_checksum: typing.Optional[str] = cached_game.get("checksum")
|
||||||
and remote_checksum == local_checksum):
|
# download remote version if cache is not new enough
|
||||||
self.update_game(network_data_package["games"][game], game)
|
if (not remote_checksum and (remote_version > cache_version or remote_version == 0)) \
|
||||||
|
or remote_checksum != cache_checksum:
|
||||||
|
needed_updates.add(game)
|
||||||
else:
|
else:
|
||||||
cached_game = Utils.load_data_package_for_checksum(game, remote_checksum)
|
self.update_game(cached_game)
|
||||||
cache_version: int = cached_game.get("version", 0)
|
|
||||||
cache_checksum: typing.Optional[str] = cached_game.get("checksum")
|
|
||||||
# download remote version if cache is not new enough
|
|
||||||
if (not remote_checksum and (remote_version > cache_version or remote_version == 0)) \
|
|
||||||
or remote_checksum != cache_checksum:
|
|
||||||
needed_updates.add(game)
|
|
||||||
else:
|
|
||||||
self.update_game(cached_game, game)
|
|
||||||
if needed_updates:
|
if needed_updates:
|
||||||
await self.send_msgs([{"cmd": "GetDataPackage", "games": [game_name]} for game_name in needed_updates])
|
await self.send_msgs([{"cmd": "GetDataPackage", "games": list(needed_updates)}])
|
||||||
|
|
||||||
def update_game(self, game_package: dict, game: str):
|
def update_game(self, game_package: dict):
|
||||||
self.item_names.update_game(game, game_package["item_name_to_id"])
|
for item_name, item_id in game_package["item_name_to_id"].items():
|
||||||
self.location_names.update_game(game, game_package["location_name_to_id"])
|
self.item_names[item_id] = item_name
|
||||||
self.versions[game] = game_package.get("version", 0)
|
for location_name, location_id in game_package["location_name_to_id"].items():
|
||||||
self.checksums[game] = game_package.get("checksum")
|
self.location_names[location_id] = location_name
|
||||||
|
|
||||||
def update_data_package(self, data_package: dict):
|
def update_data_package(self, data_package: dict):
|
||||||
for game, game_data in data_package["games"].items():
|
for game, game_data in data_package["games"].items():
|
||||||
self.update_game(game_data, game)
|
self.update_game(game_data)
|
||||||
|
|
||||||
def consume_network_data_package(self, data_package: dict):
|
def consume_network_data_package(self, data_package: dict):
|
||||||
self.update_data_package(data_package)
|
self.update_data_package(data_package)
|
||||||
current_cache = Utils.persistent_load().get("datapackage", {}).get("games", {})
|
current_cache = Utils.persistent_load().get("datapackage", {}).get("games", {})
|
||||||
current_cache.update(data_package["games"])
|
current_cache.update(data_package["games"])
|
||||||
Utils.persistent_store("datapackage", "games", current_cache)
|
Utils.persistent_store("datapackage", "games", current_cache)
|
||||||
logger.info(f"Got new ID/Name DataPackage for {', '.join(data_package['games'])}")
|
|
||||||
for game, game_data in data_package["games"].items():
|
for game, game_data in data_package["games"].items():
|
||||||
Utils.store_data_package_for_checksum(game, game_data)
|
Utils.store_data_package_for_checksum(game, game_data)
|
||||||
|
|
||||||
@@ -642,7 +507,6 @@ class CommonContext:
|
|||||||
logger.info(f"DeathLink: Received from {data['source']}")
|
logger.info(f"DeathLink: Received from {data['source']}")
|
||||||
|
|
||||||
async def send_death(self, death_text: str = ""):
|
async def send_death(self, death_text: str = ""):
|
||||||
"""Helper function to send a deathlink using death_text as the unique death cause string."""
|
|
||||||
if self.server and self.server.socket:
|
if self.server and self.server.socket:
|
||||||
logger.info("DeathLink: Sending death to your friends...")
|
logger.info("DeathLink: Sending death to your friends...")
|
||||||
self.last_death_link = time.time()
|
self.last_death_link = time.time()
|
||||||
@@ -656,7 +520,6 @@ class CommonContext:
|
|||||||
}])
|
}])
|
||||||
|
|
||||||
async def update_death_link(self, death_link: bool):
|
async def update_death_link(self, death_link: bool):
|
||||||
"""Helper function to set Death Link connection tag on/off and update the connection if already connected."""
|
|
||||||
old_tags = self.tags.copy()
|
old_tags = self.tags.copy()
|
||||||
if death_link:
|
if death_link:
|
||||||
self.tags.add("DeathLink")
|
self.tags.add("DeathLink")
|
||||||
@@ -666,7 +529,7 @@ class CommonContext:
|
|||||||
await self.send_msgs([{"cmd": "ConnectUpdate", "tags": self.tags}])
|
await self.send_msgs([{"cmd": "ConnectUpdate", "tags": self.tags}])
|
||||||
|
|
||||||
def gui_error(self, title: str, text: typing.Union[Exception, str]) -> typing.Optional["kvui.MessageBox"]:
|
def gui_error(self, title: str, text: typing.Union[Exception, str]) -> typing.Optional["kvui.MessageBox"]:
|
||||||
"""Displays an error messagebox in the loaded Kivy UI. Override if using a different UI framework"""
|
"""Displays an error messagebox"""
|
||||||
if not self.ui:
|
if not self.ui:
|
||||||
return None
|
return None
|
||||||
title = title or "Error"
|
title = title or "Error"
|
||||||
@@ -693,28 +556,21 @@ class CommonContext:
|
|||||||
logger.exception(msg, exc_info=exc_info, extra={'compact_gui': True})
|
logger.exception(msg, exc_info=exc_info, extra={'compact_gui': True})
|
||||||
self._messagebox_connection_loss = self.gui_error(msg, exc_info[1])
|
self._messagebox_connection_loss = self.gui_error(msg, exc_info[1])
|
||||||
|
|
||||||
def make_gui(self) -> typing.Type["kvui.GameManager"]:
|
def run_gui(self):
|
||||||
"""To return the Kivy App class needed for run_gui so it can be overridden before being built"""
|
"""Import kivy UI system and start running it as self.ui_task."""
|
||||||
from kvui import GameManager
|
from kvui import GameManager
|
||||||
|
|
||||||
class TextManager(GameManager):
|
class TextManager(GameManager):
|
||||||
|
logging_pairs = [
|
||||||
|
("Client", "Archipelago")
|
||||||
|
]
|
||||||
base_title = "Archipelago Text Client"
|
base_title = "Archipelago Text Client"
|
||||||
|
|
||||||
return TextManager
|
self.ui = TextManager(self)
|
||||||
|
|
||||||
def run_gui(self):
|
|
||||||
"""Import kivy UI system from make_gui() and start running it as self.ui_task."""
|
|
||||||
ui_class = self.make_gui()
|
|
||||||
self.ui = ui_class(self)
|
|
||||||
self.ui_task = asyncio.create_task(self.ui.async_run(), name="UI")
|
self.ui_task = asyncio.create_task(self.ui.async_run(), name="UI")
|
||||||
|
|
||||||
def run_cli(self):
|
def run_cli(self):
|
||||||
if sys.stdin:
|
if sys.stdin:
|
||||||
if sys.stdin.fileno() != 0:
|
|
||||||
from multiprocessing import parent_process
|
|
||||||
if parent_process():
|
|
||||||
return # ignore MultiProcessing pipe
|
|
||||||
|
|
||||||
# steam overlay breaks when starting console_loop
|
# steam overlay breaks when starting console_loop
|
||||||
if 'gameoverlayrenderer' in os.environ.get('LD_PRELOAD', ''):
|
if 'gameoverlayrenderer' in os.environ.get('LD_PRELOAD', ''):
|
||||||
logger.info("Skipping terminal input, due to conflicting Steam Overlay detected. Please use GUI only.")
|
logger.info("Skipping terminal input, due to conflicting Steam Overlay detected. Please use GUI only.")
|
||||||
@@ -761,16 +617,15 @@ async def server_loop(ctx: CommonContext, address: typing.Optional[str] = None)
|
|||||||
ctx.username = server_url.username
|
ctx.username = server_url.username
|
||||||
if server_url.password:
|
if server_url.password:
|
||||||
ctx.password = server_url.password
|
ctx.password = server_url.password
|
||||||
|
port = server_url.port or 38281
|
||||||
|
|
||||||
def reconnect_hint() -> str:
|
def reconnect_hint() -> str:
|
||||||
return ", type /connect to reconnect" if ctx.server_address else ""
|
return ", type /connect to reconnect" if ctx.server_address else ""
|
||||||
|
|
||||||
logger.info(f'Connecting to Archipelago server at {address}')
|
logger.info(f'Connecting to Archipelago server at {address}')
|
||||||
try:
|
try:
|
||||||
port = server_url.port or 38281 # raises ValueError if invalid
|
|
||||||
socket = await websockets.connect(address, port=port, ping_timeout=None, ping_interval=None,
|
socket = await websockets.connect(address, port=port, ping_timeout=None, ping_interval=None,
|
||||||
ssl=get_ssl_context() if address.startswith("wss://") else None,
|
ssl=get_ssl_context() if address.startswith("wss://") else None)
|
||||||
max_size=ctx.max_size)
|
|
||||||
if ctx.ui is not None:
|
if ctx.ui is not None:
|
||||||
ctx.ui.update_address_bar(server_url.netloc)
|
ctx.ui.update_address_bar(server_url.netloc)
|
||||||
ctx.server = Endpoint(socket)
|
ctx.server = Endpoint(socket)
|
||||||
@@ -872,15 +727,14 @@ async def process_server_cmd(ctx: CommonContext, args: dict):
|
|||||||
await ctx.server_auth(args['password'])
|
await ctx.server_auth(args['password'])
|
||||||
|
|
||||||
elif cmd == 'DataPackage':
|
elif cmd == 'DataPackage':
|
||||||
|
logger.info("Got new ID/Name DataPackage")
|
||||||
ctx.consume_network_data_package(args['data'])
|
ctx.consume_network_data_package(args['data'])
|
||||||
|
|
||||||
elif cmd == 'ConnectionRefused':
|
elif cmd == 'ConnectionRefused':
|
||||||
errors = args["errors"]
|
errors = args["errors"]
|
||||||
if 'InvalidSlot' in errors:
|
if 'InvalidSlot' in errors:
|
||||||
ctx.disconnected_intentionally = True
|
|
||||||
ctx.event_invalid_slot()
|
ctx.event_invalid_slot()
|
||||||
elif 'InvalidGame' in errors:
|
elif 'InvalidGame' in errors:
|
||||||
ctx.disconnected_intentionally = True
|
|
||||||
ctx.event_invalid_game()
|
ctx.event_invalid_game()
|
||||||
elif 'IncompatibleVersion' in errors:
|
elif 'IncompatibleVersion' in errors:
|
||||||
raise Exception('Server reported your client version as incompatible. '
|
raise Exception('Server reported your client version as incompatible. '
|
||||||
@@ -902,8 +756,7 @@ async def process_server_cmd(ctx: CommonContext, args: dict):
|
|||||||
ctx.team = args["team"]
|
ctx.team = args["team"]
|
||||||
ctx.slot = args["slot"]
|
ctx.slot = args["slot"]
|
||||||
# int keys get lost in JSON transfer
|
# int keys get lost in JSON transfer
|
||||||
ctx.slot_info = {0: NetworkSlot("Archipelago", "Archipelago", SlotType.player)}
|
ctx.slot_info = {int(pid): data for pid, data in args["slot_info"].items()}
|
||||||
ctx.slot_info.update({int(pid): data for pid, data in args["slot_info"].items()})
|
|
||||||
ctx.hint_points = args.get("hint_points", 0)
|
ctx.hint_points = args.get("hint_points", 0)
|
||||||
ctx.consume_players_package(args["players"])
|
ctx.consume_players_package(args["players"])
|
||||||
ctx.stored_data_notification_keys.add(f"_read_hints_{ctx.team}_{ctx.slot}")
|
ctx.stored_data_notification_keys.add(f"_read_hints_{ctx.team}_{ctx.slot}")
|
||||||
@@ -1023,7 +876,6 @@ async def console_loop(ctx: CommonContext):
|
|||||||
|
|
||||||
|
|
||||||
def get_base_parser(description: typing.Optional[str] = None):
|
def get_base_parser(description: typing.Optional[str] = None):
|
||||||
"""Base argument parser to be reused for components subclassing off of CommonClient"""
|
|
||||||
import argparse
|
import argparse
|
||||||
parser = argparse.ArgumentParser(description=description)
|
parser = argparse.ArgumentParser(description=description)
|
||||||
parser.add_argument('--connect', default=None, help='Address of the multiworld host.')
|
parser.add_argument('--connect', default=None, help='Address of the multiworld host.')
|
||||||
@@ -1033,7 +885,7 @@ def get_base_parser(description: typing.Optional[str] = None):
|
|||||||
return parser
|
return parser
|
||||||
|
|
||||||
|
|
||||||
def run_as_textclient(*args):
|
def run_as_textclient():
|
||||||
class TextContext(CommonContext):
|
class TextContext(CommonContext):
|
||||||
# Text Mode to use !hint and such with games that have no text entry
|
# Text Mode to use !hint and such with games that have no text entry
|
||||||
tags = CommonContext.tags | {"TextOnly"}
|
tags = CommonContext.tags | {"TextOnly"}
|
||||||
@@ -1072,21 +924,16 @@ def run_as_textclient(*args):
|
|||||||
parser = get_base_parser(description="Gameless Archipelago Client, for text interfacing.")
|
parser = get_base_parser(description="Gameless Archipelago Client, for text interfacing.")
|
||||||
parser.add_argument('--name', default=None, help="Slot Name to connect as.")
|
parser.add_argument('--name', default=None, help="Slot Name to connect as.")
|
||||||
parser.add_argument("url", nargs="?", help="Archipelago connection url")
|
parser.add_argument("url", nargs="?", help="Archipelago connection url")
|
||||||
args = parser.parse_args(args)
|
args = parser.parse_args()
|
||||||
|
|
||||||
# handle if text client is launched using the "archipelago://name:pass@host:port" url from webhost
|
|
||||||
if args.url:
|
if args.url:
|
||||||
url = urllib.parse.urlparse(args.url)
|
url = urllib.parse.urlparse(args.url)
|
||||||
if url.scheme == "archipelago":
|
args.connect = url.netloc
|
||||||
args.connect = url.netloc
|
if url.username:
|
||||||
if url.username:
|
args.name = urllib.parse.unquote(url.username)
|
||||||
args.name = urllib.parse.unquote(url.username)
|
if url.password:
|
||||||
if url.password:
|
args.password = urllib.parse.unquote(url.password)
|
||||||
args.password = urllib.parse.unquote(url.password)
|
|
||||||
else:
|
|
||||||
parser.error(f"bad url, found {args.url}, expected url in form of archipelago://archipelago.gg:38281")
|
|
||||||
|
|
||||||
# use colorama to display colored text highlighting on windows
|
|
||||||
colorama.init()
|
colorama.init()
|
||||||
|
|
||||||
asyncio.run(main(args))
|
asyncio.run(main(args))
|
||||||
@@ -1094,5 +941,4 @@ def run_as_textclient(*args):
|
|||||||
|
|
||||||
|
|
||||||
if __name__ == '__main__':
|
if __name__ == '__main__':
|
||||||
logging.getLogger().setLevel(logging.INFO) # force log-level to work around log level resetting to WARNING
|
run_as_textclient()
|
||||||
run_as_textclient(*sys.argv[1:]) # default value for parse_args
|
|
||||||
|
|||||||
354
Fill.py
@@ -12,36 +12,30 @@ from worlds.generic.Rules import add_item_rule
|
|||||||
|
|
||||||
|
|
||||||
class FillError(RuntimeError):
|
class FillError(RuntimeError):
|
||||||
def __init__(self, *args: typing.Union[str, typing.Any], **kwargs) -> None:
|
pass
|
||||||
if "multiworld" in kwargs and isinstance(args[0], str):
|
|
||||||
placements = (args[0] + f"\nAll Placements:\n" +
|
|
||||||
f"{[(loc, loc.item) for loc in kwargs['multiworld'].get_filled_locations()]}")
|
|
||||||
args = (placements, *args[1:])
|
|
||||||
super().__init__(*args)
|
|
||||||
|
|
||||||
|
|
||||||
def _log_fill_progress(name: str, placed: int, total_items: int) -> None:
|
def _log_fill_progress(name: str, placed: int, total_items: int) -> None:
|
||||||
logging.info(f"Current fill step ({name}) at {placed}/{total_items} items placed.")
|
logging.info(f"Current fill step ({name}) at {placed}/{total_items} items placed.")
|
||||||
|
|
||||||
|
|
||||||
def sweep_from_pool(base_state: CollectionState, itempool: typing.Sequence[Item] = tuple(),
|
def sweep_from_pool(base_state: CollectionState, itempool: typing.Sequence[Item] = tuple()) -> CollectionState:
|
||||||
locations: typing.Optional[typing.List[Location]] = None) -> CollectionState:
|
|
||||||
new_state = base_state.copy()
|
new_state = base_state.copy()
|
||||||
for item in itempool:
|
for item in itempool:
|
||||||
new_state.collect(item, True)
|
new_state.collect(item, True)
|
||||||
new_state.sweep_for_advancements(locations=locations)
|
new_state.sweep_for_events()
|
||||||
return new_state
|
return new_state
|
||||||
|
|
||||||
|
|
||||||
def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locations: typing.List[Location],
|
def fill_restrictive(world: MultiWorld, base_state: CollectionState, locations: typing.List[Location],
|
||||||
item_pool: typing.List[Item], single_player_placement: bool = False, lock: bool = False,
|
item_pool: typing.List[Item], single_player_placement: bool = False, lock: bool = False,
|
||||||
swap: bool = True, on_place: typing.Optional[typing.Callable[[Location], None]] = None,
|
swap: bool = True, on_place: typing.Optional[typing.Callable[[Location], None]] = None,
|
||||||
allow_partial: bool = False, allow_excluded: bool = False, name: str = "Unknown") -> None:
|
allow_partial: bool = False, allow_excluded: bool = False, name: str = "Unknown") -> None:
|
||||||
"""
|
"""
|
||||||
:param multiworld: Multiworld to be filled.
|
:param world: Multiworld to be filled.
|
||||||
:param base_state: State assumed before fill.
|
:param base_state: State assumed before fill.
|
||||||
:param locations: Locations to be filled with item_pool, gets mutated by removing locations that get filled.
|
:param locations: Locations to be filled with item_pool
|
||||||
:param item_pool: Items to fill into the locations, gets mutated by removing items that get placed.
|
:param item_pool: Items to fill into the locations
|
||||||
:param single_player_placement: if true, can speed up placement if everything belongs to a single player
|
:param single_player_placement: if true, can speed up placement if everything belongs to a single player
|
||||||
:param lock: locations are set to locked as they are filled
|
:param lock: locations are set to locked as they are filled
|
||||||
:param swap: if true, swaps of already place items are done in the event of a dead end
|
:param swap: if true, swaps of already place items are done in the event of a dead end
|
||||||
@@ -72,10 +66,9 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati
|
|||||||
item_pool.pop(p)
|
item_pool.pop(p)
|
||||||
break
|
break
|
||||||
maximum_exploration_state = sweep_from_pool(
|
maximum_exploration_state = sweep_from_pool(
|
||||||
base_state, item_pool + unplaced_items, multiworld.get_filled_locations(item.player)
|
base_state, item_pool + unplaced_items)
|
||||||
if single_player_placement else None)
|
|
||||||
|
|
||||||
has_beaten_game = multiworld.has_beaten_game(maximum_exploration_state)
|
has_beaten_game = world.has_beaten_game(maximum_exploration_state)
|
||||||
|
|
||||||
while items_to_place:
|
while items_to_place:
|
||||||
# if we have run out of locations to fill,break out of this loop
|
# if we have run out of locations to fill,break out of this loop
|
||||||
@@ -87,8 +80,8 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati
|
|||||||
spot_to_fill: typing.Optional[Location] = None
|
spot_to_fill: typing.Optional[Location] = None
|
||||||
|
|
||||||
# if minimal accessibility, only check whether location is reachable if game not beatable
|
# if minimal accessibility, only check whether location is reachable if game not beatable
|
||||||
if multiworld.worlds[item_to_place.player].options.accessibility == Accessibility.option_minimal:
|
if world.worlds[item_to_place.player].options.accessibility == Accessibility.option_minimal:
|
||||||
perform_access_check = not multiworld.has_beaten_game(maximum_exploration_state,
|
perform_access_check = not world.has_beaten_game(maximum_exploration_state,
|
||||||
item_to_place.player) \
|
item_to_place.player) \
|
||||||
if single_player_placement else not has_beaten_game
|
if single_player_placement else not has_beaten_game
|
||||||
else:
|
else:
|
||||||
@@ -119,9 +112,7 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati
|
|||||||
|
|
||||||
location.item = None
|
location.item = None
|
||||||
placed_item.location = None
|
placed_item.location = None
|
||||||
swap_state = sweep_from_pool(base_state, [placed_item, *item_pool] if unsafe else item_pool,
|
swap_state = sweep_from_pool(base_state, [placed_item, *item_pool] if unsafe else item_pool)
|
||||||
multiworld.get_filled_locations(item.player)
|
|
||||||
if single_player_placement else None)
|
|
||||||
# unsafe means swap_state assumes we can somehow collect placed_item before item_to_place
|
# unsafe means swap_state assumes we can somehow collect placed_item before item_to_place
|
||||||
# by continuing to swap, which is not guaranteed. This is unsafe because there is no mechanic
|
# by continuing to swap, which is not guaranteed. This is unsafe because there is no mechanic
|
||||||
# to clean that up later, so there is a chance generation fails.
|
# to clean that up later, so there is a chance generation fails.
|
||||||
@@ -131,11 +122,11 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati
|
|||||||
# Verify placing this item won't reduce available locations, which would be a useless swap.
|
# Verify placing this item won't reduce available locations, which would be a useless swap.
|
||||||
prev_state = swap_state.copy()
|
prev_state = swap_state.copy()
|
||||||
prev_loc_count = len(
|
prev_loc_count = len(
|
||||||
multiworld.get_reachable_locations(prev_state))
|
world.get_reachable_locations(prev_state))
|
||||||
|
|
||||||
swap_state.collect(item_to_place, True)
|
swap_state.collect(item_to_place, True)
|
||||||
new_loc_count = len(
|
new_loc_count = len(
|
||||||
multiworld.get_reachable_locations(swap_state))
|
world.get_reachable_locations(swap_state))
|
||||||
|
|
||||||
if new_loc_count >= prev_loc_count:
|
if new_loc_count >= prev_loc_count:
|
||||||
# Add this item to the existing placement, and
|
# Add this item to the existing placement, and
|
||||||
@@ -165,9 +156,10 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati
|
|||||||
else:
|
else:
|
||||||
unplaced_items.append(item_to_place)
|
unplaced_items.append(item_to_place)
|
||||||
continue
|
continue
|
||||||
multiworld.push_item(spot_to_fill, item_to_place, False)
|
world.push_item(spot_to_fill, item_to_place, False)
|
||||||
spot_to_fill.locked = lock
|
spot_to_fill.locked = lock
|
||||||
placements.append(spot_to_fill)
|
placements.append(spot_to_fill)
|
||||||
|
spot_to_fill.event = item_to_place.advancement
|
||||||
placed += 1
|
placed += 1
|
||||||
if not placed % 1000:
|
if not placed % 1000:
|
||||||
_log_fill_progress(name, placed, total)
|
_log_fill_progress(name, placed, total)
|
||||||
@@ -179,11 +171,9 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati
|
|||||||
|
|
||||||
if cleanup_required:
|
if cleanup_required:
|
||||||
# validate all placements and remove invalid ones
|
# validate all placements and remove invalid ones
|
||||||
state = sweep_from_pool(
|
state = sweep_from_pool(base_state, [])
|
||||||
base_state, [], multiworld.get_filled_locations(item.player)
|
|
||||||
if single_player_placement else None)
|
|
||||||
for placement in placements:
|
for placement in placements:
|
||||||
if multiworld.worlds[placement.item.player].options.accessibility != "minimal" and not placement.can_reach(state):
|
if world.accessibility[placement.item.player] != "minimal" and not placement.can_reach(state):
|
||||||
placement.item.location = None
|
placement.item.location = None
|
||||||
unplaced_items.append(placement.item)
|
unplaced_items.append(placement.item)
|
||||||
placement.item = None
|
placement.item = None
|
||||||
@@ -198,7 +188,7 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati
|
|||||||
if excluded_locations:
|
if excluded_locations:
|
||||||
for location in excluded_locations:
|
for location in excluded_locations:
|
||||||
location.progress_type = location.progress_type.DEFAULT
|
location.progress_type = location.progress_type.DEFAULT
|
||||||
fill_restrictive(multiworld, base_state, excluded_locations, unplaced_items, single_player_placement, lock,
|
fill_restrictive(world, base_state, excluded_locations, unplaced_items, single_player_placement, lock,
|
||||||
swap, on_place, allow_partial, False)
|
swap, on_place, allow_partial, False)
|
||||||
for location in excluded_locations:
|
for location in excluded_locations:
|
||||||
if not location.item:
|
if not location.item:
|
||||||
@@ -206,27 +196,19 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati
|
|||||||
|
|
||||||
if not allow_partial and len(unplaced_items) > 0 and len(locations) > 0:
|
if not allow_partial and len(unplaced_items) > 0 and len(locations) > 0:
|
||||||
# There are leftover unplaceable items and locations that won't accept them
|
# There are leftover unplaceable items and locations that won't accept them
|
||||||
if multiworld.can_beat_game():
|
if world.can_beat_game():
|
||||||
logging.warning(
|
logging.warning(
|
||||||
f"Not all items placed. Game beatable anyway.\nCould not place:\n"
|
f'Not all items placed. Game beatable anyway. (Could not place {unplaced_items})')
|
||||||
f"{', '.join(str(item) for item in unplaced_items)}")
|
|
||||||
else:
|
else:
|
||||||
raise FillError(f"No more spots to place {len(unplaced_items)} items. Remaining locations are invalid.\n"
|
raise FillError(f'No more spots to place {unplaced_items}, locations {locations} are invalid. '
|
||||||
f"Unplaced items:\n"
|
f'Already placed {len(placements)}: {", ".join(str(place) for place in placements)}')
|
||||||
f"{', '.join(str(item) for item in unplaced_items)}\n"
|
|
||||||
f"Unfilled locations:\n"
|
|
||||||
f"{', '.join(str(location) for location in locations)}\n"
|
|
||||||
f"Already placed {len(placements)}:\n"
|
|
||||||
f"{', '.join(str(place) for place in placements)}", multiworld=multiworld)
|
|
||||||
|
|
||||||
item_pool.extend(unplaced_items)
|
item_pool.extend(unplaced_items)
|
||||||
|
|
||||||
|
|
||||||
def remaining_fill(multiworld: MultiWorld,
|
def remaining_fill(world: MultiWorld,
|
||||||
locations: typing.List[Location],
|
locations: typing.List[Location],
|
||||||
itempool: typing.List[Item],
|
itempool: typing.List[Item]) -> None:
|
||||||
name: str = "Remaining",
|
|
||||||
move_unplaceable_to_start_inventory: bool = False) -> None:
|
|
||||||
unplaced_items: typing.List[Item] = []
|
unplaced_items: typing.List[Item] = []
|
||||||
placements: typing.List[Location] = []
|
placements: typing.List[Location] = []
|
||||||
swapped_items: typing.Counter[typing.Tuple[int, str]] = Counter()
|
swapped_items: typing.Counter[typing.Tuple[int, str]] = Counter()
|
||||||
@@ -279,49 +261,36 @@ def remaining_fill(multiworld: MultiWorld,
|
|||||||
unplaced_items.append(item_to_place)
|
unplaced_items.append(item_to_place)
|
||||||
continue
|
continue
|
||||||
|
|
||||||
multiworld.push_item(spot_to_fill, item_to_place, False)
|
world.push_item(spot_to_fill, item_to_place, False)
|
||||||
placements.append(spot_to_fill)
|
placements.append(spot_to_fill)
|
||||||
placed += 1
|
placed += 1
|
||||||
if not placed % 1000:
|
if not placed % 1000:
|
||||||
_log_fill_progress(name, placed, total)
|
_log_fill_progress("Remaining", placed, total)
|
||||||
|
|
||||||
if total > 1000:
|
if total > 1000:
|
||||||
_log_fill_progress(name, placed, total)
|
_log_fill_progress("Remaining", placed, total)
|
||||||
|
|
||||||
if unplaced_items and locations:
|
if unplaced_items and locations:
|
||||||
# There are leftover unplaceable items and locations that won't accept them
|
# There are leftover unplaceable items and locations that won't accept them
|
||||||
if move_unplaceable_to_start_inventory:
|
raise FillError(f'No more spots to place {unplaced_items}, locations {locations} are invalid. '
|
||||||
last_batch = []
|
f'Already placed {len(placements)}: {", ".join(str(place) for place in placements)}')
|
||||||
for item in unplaced_items:
|
|
||||||
logging.debug(f"Moved {item} to start_inventory to prevent fill failure.")
|
|
||||||
multiworld.push_precollected(item)
|
|
||||||
last_batch.append(multiworld.worlds[item.player].create_filler())
|
|
||||||
remaining_fill(multiworld, locations, unplaced_items, name + " Start Inventory Retry")
|
|
||||||
else:
|
|
||||||
raise FillError(f"No more spots to place {len(unplaced_items)} items. Remaining locations are invalid.\n"
|
|
||||||
f"Unplaced items:\n"
|
|
||||||
f"{', '.join(str(item) for item in unplaced_items)}\n"
|
|
||||||
f"Unfilled locations:\n"
|
|
||||||
f"{', '.join(str(location) for location in locations)}\n"
|
|
||||||
f"Already placed {len(placements)}:\n"
|
|
||||||
f"{', '.join(str(place) for place in placements)}", multiworld=multiworld)
|
|
||||||
|
|
||||||
itempool.extend(unplaced_items)
|
itempool.extend(unplaced_items)
|
||||||
|
|
||||||
|
|
||||||
def fast_fill(multiworld: MultiWorld,
|
def fast_fill(world: MultiWorld,
|
||||||
item_pool: typing.List[Item],
|
item_pool: typing.List[Item],
|
||||||
fill_locations: typing.List[Location]) -> typing.Tuple[typing.List[Item], typing.List[Location]]:
|
fill_locations: typing.List[Location]) -> typing.Tuple[typing.List[Item], typing.List[Location]]:
|
||||||
placing = min(len(item_pool), len(fill_locations))
|
placing = min(len(item_pool), len(fill_locations))
|
||||||
for item, location in zip(item_pool, fill_locations):
|
for item, location in zip(item_pool, fill_locations):
|
||||||
multiworld.push_item(location, item, False)
|
world.push_item(location, item, False)
|
||||||
return item_pool[placing:], fill_locations[placing:]
|
return item_pool[placing:], fill_locations[placing:]
|
||||||
|
|
||||||
|
|
||||||
def accessibility_corrections(multiworld: MultiWorld, state: CollectionState, locations, pool=[]):
|
def accessibility_corrections(world: MultiWorld, state: CollectionState, locations, pool=[]):
|
||||||
maximum_exploration_state = sweep_from_pool(state, pool)
|
maximum_exploration_state = sweep_from_pool(state, pool)
|
||||||
minimal_players = {player for player in multiworld.player_ids if multiworld.worlds[player].options.accessibility == "minimal"}
|
minimal_players = {player for player in world.player_ids if world.worlds[player].options.accessibility == "minimal"}
|
||||||
unreachable_locations = [location for location in multiworld.get_locations() if location.player in minimal_players and
|
unreachable_locations = [location for location in world.get_locations() if location.player in minimal_players and
|
||||||
not location.can_reach(maximum_exploration_state)]
|
not location.can_reach(maximum_exploration_state)]
|
||||||
for location in unreachable_locations:
|
for location in unreachable_locations:
|
||||||
if (location.item is not None and location.item.advancement and location.address is not None and not
|
if (location.item is not None and location.item.advancement and location.address is not None and not
|
||||||
@@ -329,41 +298,42 @@ def accessibility_corrections(multiworld: MultiWorld, state: CollectionState, lo
|
|||||||
pool.append(location.item)
|
pool.append(location.item)
|
||||||
state.remove(location.item)
|
state.remove(location.item)
|
||||||
location.item = None
|
location.item = None
|
||||||
if location in state.advancements:
|
location.event = False
|
||||||
state.advancements.remove(location)
|
if location in state.events:
|
||||||
|
state.events.remove(location)
|
||||||
locations.append(location)
|
locations.append(location)
|
||||||
if pool and locations:
|
if pool and locations:
|
||||||
locations.sort(key=lambda loc: loc.progress_type != LocationProgressType.PRIORITY)
|
locations.sort(key=lambda loc: loc.progress_type != LocationProgressType.PRIORITY)
|
||||||
fill_restrictive(multiworld, state, locations, pool, name="Accessibility Corrections")
|
fill_restrictive(world, state, locations, pool, name="Accessibility Corrections")
|
||||||
|
|
||||||
|
|
||||||
def inaccessible_location_rules(multiworld: MultiWorld, state: CollectionState, locations):
|
def inaccessible_location_rules(world: MultiWorld, state: CollectionState, locations):
|
||||||
maximum_exploration_state = sweep_from_pool(state)
|
maximum_exploration_state = sweep_from_pool(state)
|
||||||
unreachable_locations = [location for location in locations if not location.can_reach(maximum_exploration_state)]
|
unreachable_locations = [location for location in locations if not location.can_reach(maximum_exploration_state)]
|
||||||
if unreachable_locations:
|
if unreachable_locations:
|
||||||
def forbid_important_item_rule(item: Item):
|
def forbid_important_item_rule(item: Item):
|
||||||
return not ((item.classification & 0b0011) and multiworld.worlds[item.player].options.accessibility != 'minimal')
|
return not ((item.classification & 0b0011) and world.worlds[item.player].options.accessibility != 'minimal')
|
||||||
|
|
||||||
for location in unreachable_locations:
|
for location in unreachable_locations:
|
||||||
add_item_rule(location, forbid_important_item_rule)
|
add_item_rule(location, forbid_important_item_rule)
|
||||||
|
|
||||||
|
|
||||||
def distribute_early_items(multiworld: MultiWorld,
|
def distribute_early_items(world: MultiWorld,
|
||||||
fill_locations: typing.List[Location],
|
fill_locations: typing.List[Location],
|
||||||
itempool: typing.List[Item]) -> typing.Tuple[typing.List[Location], typing.List[Item]]:
|
itempool: typing.List[Item]) -> typing.Tuple[typing.List[Location], typing.List[Item]]:
|
||||||
""" returns new fill_locations and itempool """
|
""" returns new fill_locations and itempool """
|
||||||
early_items_count: typing.Dict[typing.Tuple[str, int], typing.List[int]] = {}
|
early_items_count: typing.Dict[typing.Tuple[str, int], typing.List[int]] = {}
|
||||||
for player in multiworld.player_ids:
|
for player in world.player_ids:
|
||||||
items = itertools.chain(multiworld.early_items[player], multiworld.local_early_items[player])
|
items = itertools.chain(world.early_items[player], world.local_early_items[player])
|
||||||
for item in items:
|
for item in items:
|
||||||
early_items_count[item, player] = [multiworld.early_items[player].get(item, 0),
|
early_items_count[item, player] = [world.early_items[player].get(item, 0),
|
||||||
multiworld.local_early_items[player].get(item, 0)]
|
world.local_early_items[player].get(item, 0)]
|
||||||
if early_items_count:
|
if early_items_count:
|
||||||
early_locations: typing.List[Location] = []
|
early_locations: typing.List[Location] = []
|
||||||
early_priority_locations: typing.List[Location] = []
|
early_priority_locations: typing.List[Location] = []
|
||||||
loc_indexes_to_remove: typing.Set[int] = set()
|
loc_indexes_to_remove: typing.Set[int] = set()
|
||||||
base_state = multiworld.state.copy()
|
base_state = world.state.copy()
|
||||||
base_state.sweep_for_advancements(locations=(loc for loc in multiworld.get_filled_locations() if loc.address is None))
|
base_state.sweep_for_events(locations=(loc for loc in world.get_filled_locations() if loc.address is None))
|
||||||
for i, loc in enumerate(fill_locations):
|
for i, loc in enumerate(fill_locations):
|
||||||
if loc.can_reach(base_state):
|
if loc.can_reach(base_state):
|
||||||
if loc.progress_type == LocationProgressType.PRIORITY:
|
if loc.progress_type == LocationProgressType.PRIORITY:
|
||||||
@@ -375,8 +345,8 @@ def distribute_early_items(multiworld: MultiWorld,
|
|||||||
|
|
||||||
early_prog_items: typing.List[Item] = []
|
early_prog_items: typing.List[Item] = []
|
||||||
early_rest_items: typing.List[Item] = []
|
early_rest_items: typing.List[Item] = []
|
||||||
early_local_prog_items: typing.Dict[int, typing.List[Item]] = {player: [] for player in multiworld.player_ids}
|
early_local_prog_items: typing.Dict[int, typing.List[Item]] = {player: [] for player in world.player_ids}
|
||||||
early_local_rest_items: typing.Dict[int, typing.List[Item]] = {player: [] for player in multiworld.player_ids}
|
early_local_rest_items: typing.Dict[int, typing.List[Item]] = {player: [] for player in world.player_ids}
|
||||||
item_indexes_to_remove: typing.Set[int] = set()
|
item_indexes_to_remove: typing.Set[int] = set()
|
||||||
for i, item in enumerate(itempool):
|
for i, item in enumerate(itempool):
|
||||||
if (item.name, item.player) in early_items_count:
|
if (item.name, item.player) in early_items_count:
|
||||||
@@ -400,28 +370,28 @@ def distribute_early_items(multiworld: MultiWorld,
|
|||||||
if len(early_items_count) == 0:
|
if len(early_items_count) == 0:
|
||||||
break
|
break
|
||||||
itempool = [item for i, item in enumerate(itempool) if i not in item_indexes_to_remove]
|
itempool = [item for i, item in enumerate(itempool) if i not in item_indexes_to_remove]
|
||||||
for player in multiworld.player_ids:
|
for player in world.player_ids:
|
||||||
player_local = early_local_rest_items[player]
|
player_local = early_local_rest_items[player]
|
||||||
fill_restrictive(multiworld, base_state,
|
fill_restrictive(world, base_state,
|
||||||
[loc for loc in early_locations if loc.player == player],
|
[loc for loc in early_locations if loc.player == player],
|
||||||
player_local, lock=True, allow_partial=True, name=f"Local Early Items P{player}")
|
player_local, lock=True, allow_partial=True, name=f"Local Early Items P{player}")
|
||||||
if player_local:
|
if player_local:
|
||||||
logging.warning(f"Could not fulfill rules of early items: {player_local}")
|
logging.warning(f"Could not fulfill rules of early items: {player_local}")
|
||||||
early_rest_items.extend(early_local_rest_items[player])
|
early_rest_items.extend(early_local_rest_items[player])
|
||||||
early_locations = [loc for loc in early_locations if not loc.item]
|
early_locations = [loc for loc in early_locations if not loc.item]
|
||||||
fill_restrictive(multiworld, base_state, early_locations, early_rest_items, lock=True, allow_partial=True,
|
fill_restrictive(world, base_state, early_locations, early_rest_items, lock=True, allow_partial=True,
|
||||||
name="Early Items")
|
name="Early Items")
|
||||||
early_locations += early_priority_locations
|
early_locations += early_priority_locations
|
||||||
for player in multiworld.player_ids:
|
for player in world.player_ids:
|
||||||
player_local = early_local_prog_items[player]
|
player_local = early_local_prog_items[player]
|
||||||
fill_restrictive(multiworld, base_state,
|
fill_restrictive(world, base_state,
|
||||||
[loc for loc in early_locations if loc.player == player],
|
[loc for loc in early_locations if loc.player == player],
|
||||||
player_local, lock=True, allow_partial=True, name=f"Local Early Progression P{player}")
|
player_local, lock=True, allow_partial=True, name=f"Local Early Progression P{player}")
|
||||||
if player_local:
|
if player_local:
|
||||||
logging.warning(f"Could not fulfill rules of early items: {player_local}")
|
logging.warning(f"Could not fulfill rules of early items: {player_local}")
|
||||||
early_prog_items.extend(player_local)
|
early_prog_items.extend(player_local)
|
||||||
early_locations = [loc for loc in early_locations if not loc.item]
|
early_locations = [loc for loc in early_locations if not loc.item]
|
||||||
fill_restrictive(multiworld, base_state, early_locations, early_prog_items, lock=True, allow_partial=True,
|
fill_restrictive(world, base_state, early_locations, early_prog_items, lock=True, allow_partial=True,
|
||||||
name="Early Progression")
|
name="Early Progression")
|
||||||
unplaced_early_items = early_rest_items + early_prog_items
|
unplaced_early_items = early_rest_items + early_prog_items
|
||||||
if unplaced_early_items:
|
if unplaced_early_items:
|
||||||
@@ -430,19 +400,18 @@ def distribute_early_items(multiworld: MultiWorld,
|
|||||||
itempool += unplaced_early_items
|
itempool += unplaced_early_items
|
||||||
|
|
||||||
fill_locations.extend(early_locations)
|
fill_locations.extend(early_locations)
|
||||||
multiworld.random.shuffle(fill_locations)
|
world.random.shuffle(fill_locations)
|
||||||
return fill_locations, itempool
|
return fill_locations, itempool
|
||||||
|
|
||||||
|
|
||||||
def distribute_items_restrictive(multiworld: MultiWorld,
|
def distribute_items_restrictive(world: MultiWorld) -> None:
|
||||||
panic_method: typing.Literal["swap", "raise", "start_inventory"] = "swap") -> None:
|
fill_locations = sorted(world.get_unfilled_locations())
|
||||||
fill_locations = sorted(multiworld.get_unfilled_locations())
|
world.random.shuffle(fill_locations)
|
||||||
multiworld.random.shuffle(fill_locations)
|
|
||||||
# get items to distribute
|
# get items to distribute
|
||||||
itempool = sorted(multiworld.itempool)
|
itempool = sorted(world.itempool)
|
||||||
multiworld.random.shuffle(itempool)
|
world.random.shuffle(itempool)
|
||||||
|
|
||||||
fill_locations, itempool = distribute_early_items(multiworld, fill_locations, itempool)
|
fill_locations, itempool = distribute_early_items(world, fill_locations, itempool)
|
||||||
|
|
||||||
progitempool: typing.List[Item] = []
|
progitempool: typing.List[Item] = []
|
||||||
usefulitempool: typing.List[Item] = []
|
usefulitempool: typing.List[Item] = []
|
||||||
@@ -456,7 +425,7 @@ def distribute_items_restrictive(multiworld: MultiWorld,
|
|||||||
else:
|
else:
|
||||||
filleritempool.append(item)
|
filleritempool.append(item)
|
||||||
|
|
||||||
call_all(multiworld, "fill_hook", progitempool, usefulitempool, filleritempool, fill_locations)
|
call_all(world, "fill_hook", progitempool, usefulitempool, filleritempool, fill_locations)
|
||||||
|
|
||||||
locations: typing.Dict[LocationProgressType, typing.List[Location]] = {
|
locations: typing.Dict[LocationProgressType, typing.List[Location]] = {
|
||||||
loc_type: [] for loc_type in LocationProgressType}
|
loc_type: [] for loc_type in LocationProgressType}
|
||||||
@@ -475,106 +444,77 @@ def distribute_items_restrictive(multiworld: MultiWorld,
|
|||||||
nonlocal lock_later
|
nonlocal lock_later
|
||||||
lock_later.append(location)
|
lock_later.append(location)
|
||||||
|
|
||||||
single_player = multiworld.players == 1 and not multiworld.groups
|
|
||||||
|
|
||||||
if prioritylocations:
|
if prioritylocations:
|
||||||
# "priority fill"
|
# "priority fill"
|
||||||
fill_restrictive(multiworld, multiworld.state, prioritylocations, progitempool,
|
fill_restrictive(world, world.state, prioritylocations, progitempool, swap=False, on_place=mark_for_locking,
|
||||||
single_player_placement=single_player, swap=False, on_place=mark_for_locking, name="Priority")
|
name="Priority")
|
||||||
accessibility_corrections(multiworld, multiworld.state, prioritylocations, progitempool)
|
accessibility_corrections(world, world.state, prioritylocations, progitempool)
|
||||||
defaultlocations = prioritylocations + defaultlocations
|
defaultlocations = prioritylocations + defaultlocations
|
||||||
|
|
||||||
if progitempool:
|
if progitempool:
|
||||||
# "advancement/progression fill"
|
# "advancement/progression fill"
|
||||||
if panic_method == "swap":
|
fill_restrictive(world, world.state, defaultlocations, progitempool, name="Progression")
|
||||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool, swap=True,
|
|
||||||
name="Progression", single_player_placement=single_player)
|
|
||||||
elif panic_method == "raise":
|
|
||||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool, swap=False,
|
|
||||||
name="Progression", single_player_placement=single_player)
|
|
||||||
elif panic_method == "start_inventory":
|
|
||||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool, swap=False,
|
|
||||||
allow_partial=True, name="Progression", single_player_placement=single_player)
|
|
||||||
if progitempool:
|
|
||||||
for item in progitempool:
|
|
||||||
logging.debug(f"Moved {item} to start_inventory to prevent fill failure.")
|
|
||||||
multiworld.push_precollected(item)
|
|
||||||
filleritempool.append(multiworld.worlds[item.player].create_filler())
|
|
||||||
logging.warning(f"{len(progitempool)} items moved to start inventory,"
|
|
||||||
f" due to failure in Progression fill step.")
|
|
||||||
progitempool[:] = []
|
|
||||||
|
|
||||||
else:
|
|
||||||
raise ValueError(f"Generator Panic Method {panic_method} not recognized.")
|
|
||||||
if progitempool:
|
if progitempool:
|
||||||
raise FillError(
|
raise FillError(
|
||||||
f"Not enough locations for progression items. "
|
f'Not enough locations for progress items. There are {len(progitempool)} more items than locations')
|
||||||
f"There are {len(progitempool)} more progression items than there are available locations.",
|
accessibility_corrections(world, world.state, defaultlocations)
|
||||||
multiworld=multiworld,
|
|
||||||
)
|
|
||||||
accessibility_corrections(multiworld, multiworld.state, defaultlocations)
|
|
||||||
|
|
||||||
for location in lock_later:
|
for location in lock_later:
|
||||||
if location.item:
|
if location.item:
|
||||||
location.locked = True
|
location.locked = True
|
||||||
del mark_for_locking, lock_later
|
del mark_for_locking, lock_later
|
||||||
|
|
||||||
inaccessible_location_rules(multiworld, multiworld.state, defaultlocations)
|
inaccessible_location_rules(world, world.state, defaultlocations)
|
||||||
|
|
||||||
remaining_fill(multiworld, excludedlocations, filleritempool, "Remaining Excluded",
|
|
||||||
move_unplaceable_to_start_inventory=panic_method=="start_inventory")
|
|
||||||
|
|
||||||
|
remaining_fill(world, excludedlocations, filleritempool)
|
||||||
if excludedlocations:
|
if excludedlocations:
|
||||||
raise FillError(
|
raise FillError(
|
||||||
f"Not enough filler items for excluded locations. "
|
f"Not enough filler items for excluded locations. There are {len(excludedlocations)} more locations than items")
|
||||||
f"There are {len(excludedlocations)} more excluded locations than filler or trap items.",
|
|
||||||
multiworld=multiworld,
|
|
||||||
)
|
|
||||||
|
|
||||||
restitempool = filleritempool + usefulitempool
|
restitempool = filleritempool + usefulitempool
|
||||||
|
|
||||||
remaining_fill(multiworld, defaultlocations, restitempool,
|
remaining_fill(world, defaultlocations, restitempool)
|
||||||
move_unplaceable_to_start_inventory=panic_method=="start_inventory")
|
|
||||||
|
|
||||||
unplaced = restitempool
|
unplaced = restitempool
|
||||||
unfilled = defaultlocations
|
unfilled = defaultlocations
|
||||||
|
|
||||||
if unplaced or unfilled:
|
if unplaced or unfilled:
|
||||||
logging.warning(
|
logging.warning(
|
||||||
f"Unplaced items({len(unplaced)}): {unplaced} - Unfilled Locations({len(unfilled)}): {unfilled}")
|
f'Unplaced items({len(unplaced)}): {unplaced} - Unfilled Locations({len(unfilled)}): {unfilled}')
|
||||||
items_counter = Counter(location.item.player for location in multiworld.get_filled_locations())
|
items_counter = Counter(location.item.player for location in world.get_locations() if location.item)
|
||||||
locations_counter = Counter(location.player for location in multiworld.get_locations())
|
locations_counter = Counter(location.player for location in world.get_locations())
|
||||||
items_counter.update(item.player for item in unplaced)
|
items_counter.update(item.player for item in unplaced)
|
||||||
|
locations_counter.update(location.player for location in unfilled)
|
||||||
print_data = {"items": items_counter, "locations": locations_counter}
|
print_data = {"items": items_counter, "locations": locations_counter}
|
||||||
logging.info(f"Per-Player counts: {print_data})")
|
logging.info(f'Per-Player counts: {print_data})')
|
||||||
|
|
||||||
|
|
||||||
def flood_items(multiworld: MultiWorld) -> None:
|
def flood_items(world: MultiWorld) -> None:
|
||||||
# get items to distribute
|
# get items to distribute
|
||||||
multiworld.random.shuffle(multiworld.itempool)
|
world.random.shuffle(world.itempool)
|
||||||
itempool = multiworld.itempool
|
itempool = world.itempool
|
||||||
progress_done = False
|
progress_done = False
|
||||||
|
|
||||||
# sweep once to pick up preplaced items
|
# sweep once to pick up preplaced items
|
||||||
multiworld.state.sweep_for_advancements()
|
world.state.sweep_for_events()
|
||||||
|
|
||||||
# fill multiworld from top of itempool while we can
|
# fill world from top of itempool while we can
|
||||||
while not progress_done:
|
while not progress_done:
|
||||||
location_list = multiworld.get_unfilled_locations()
|
location_list = world.get_unfilled_locations()
|
||||||
multiworld.random.shuffle(location_list)
|
world.random.shuffle(location_list)
|
||||||
spot_to_fill = None
|
spot_to_fill = None
|
||||||
for location in location_list:
|
for location in location_list:
|
||||||
if location.can_fill(multiworld.state, itempool[0]):
|
if location.can_fill(world.state, itempool[0]):
|
||||||
spot_to_fill = location
|
spot_to_fill = location
|
||||||
break
|
break
|
||||||
|
|
||||||
if spot_to_fill:
|
if spot_to_fill:
|
||||||
item = itempool.pop(0)
|
item = itempool.pop(0)
|
||||||
multiworld.push_item(spot_to_fill, item, True)
|
world.push_item(spot_to_fill, item, True)
|
||||||
continue
|
continue
|
||||||
|
|
||||||
# ran out of spots, check if we need to step in and correct things
|
# ran out of spots, check if we need to step in and correct things
|
||||||
if len(multiworld.get_reachable_locations()) == len(multiworld.get_locations()):
|
if len(world.get_reachable_locations()) == len(world.get_locations()):
|
||||||
progress_done = True
|
progress_done = True
|
||||||
continue
|
continue
|
||||||
|
|
||||||
@@ -584,7 +524,7 @@ def flood_items(multiworld: MultiWorld) -> None:
|
|||||||
for item in itempool:
|
for item in itempool:
|
||||||
if item.advancement:
|
if item.advancement:
|
||||||
candidate_item_to_place = item
|
candidate_item_to_place = item
|
||||||
if multiworld.unlocks_new_location(item):
|
if world.unlocks_new_location(item):
|
||||||
item_to_place = item
|
item_to_place = item
|
||||||
break
|
break
|
||||||
|
|
||||||
@@ -594,23 +534,23 @@ def flood_items(multiworld: MultiWorld) -> None:
|
|||||||
if candidate_item_to_place is not None:
|
if candidate_item_to_place is not None:
|
||||||
item_to_place = candidate_item_to_place
|
item_to_place = candidate_item_to_place
|
||||||
else:
|
else:
|
||||||
raise FillError('No more progress items left to place.', multiworld=multiworld)
|
raise FillError('No more progress items left to place.')
|
||||||
|
|
||||||
# find item to replace with progress item
|
# find item to replace with progress item
|
||||||
location_list = multiworld.get_reachable_locations()
|
location_list = world.get_reachable_locations()
|
||||||
multiworld.random.shuffle(location_list)
|
world.random.shuffle(location_list)
|
||||||
for location in location_list:
|
for location in location_list:
|
||||||
if location.item is not None and not location.item.advancement:
|
if location.item is not None and not location.item.advancement:
|
||||||
# safe to replace
|
# safe to replace
|
||||||
replace_item = location.item
|
replace_item = location.item
|
||||||
replace_item.location = None
|
replace_item.location = None
|
||||||
itempool.append(replace_item)
|
itempool.append(replace_item)
|
||||||
multiworld.push_item(location, item_to_place, True)
|
world.push_item(location, item_to_place, True)
|
||||||
itempool.remove(item_to_place)
|
itempool.remove(item_to_place)
|
||||||
break
|
break
|
||||||
|
|
||||||
|
|
||||||
def balance_multiworld_progression(multiworld: MultiWorld) -> None:
|
def balance_multiworld_progression(world: MultiWorld) -> None:
|
||||||
# A system to reduce situations where players have no checks remaining, popularly known as "BK mode."
|
# A system to reduce situations where players have no checks remaining, popularly known as "BK mode."
|
||||||
# Overall progression balancing algorithm:
|
# Overall progression balancing algorithm:
|
||||||
# Gather up all locations in a sphere.
|
# Gather up all locations in a sphere.
|
||||||
@@ -618,28 +558,28 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None:
|
|||||||
# If other players are below the threshold value, swap progression in this sphere into earlier spheres,
|
# If other players are below the threshold value, swap progression in this sphere into earlier spheres,
|
||||||
# which gives more locations available by this sphere.
|
# which gives more locations available by this sphere.
|
||||||
balanceable_players: typing.Dict[int, float] = {
|
balanceable_players: typing.Dict[int, float] = {
|
||||||
player: multiworld.worlds[player].options.progression_balancing / 100
|
player: world.worlds[player].options.progression_balancing / 100
|
||||||
for player in multiworld.player_ids
|
for player in world.player_ids
|
||||||
if multiworld.worlds[player].options.progression_balancing > 0
|
if world.worlds[player].options.progression_balancing > 0
|
||||||
}
|
}
|
||||||
if not balanceable_players:
|
if not balanceable_players:
|
||||||
logging.info('Skipping multiworld progression balancing.')
|
logging.info('Skipping multiworld progression balancing.')
|
||||||
else:
|
else:
|
||||||
logging.info(f'Balancing multiworld progression for {len(balanceable_players)} Players.')
|
logging.info(f'Balancing multiworld progression for {len(balanceable_players)} Players.')
|
||||||
logging.debug(balanceable_players)
|
logging.debug(balanceable_players)
|
||||||
state: CollectionState = CollectionState(multiworld)
|
state: CollectionState = CollectionState(world)
|
||||||
checked_locations: typing.Set[Location] = set()
|
checked_locations: typing.Set[Location] = set()
|
||||||
unchecked_locations: typing.Set[Location] = set(multiworld.get_locations())
|
unchecked_locations: typing.Set[Location] = set(world.get_locations())
|
||||||
|
|
||||||
total_locations_count: typing.Counter[int] = Counter(
|
total_locations_count: typing.Counter[int] = Counter(
|
||||||
location.player
|
location.player
|
||||||
for location in multiworld.get_locations()
|
for location in world.get_locations()
|
||||||
if not location.locked
|
if not location.locked
|
||||||
)
|
)
|
||||||
reachable_locations_count: typing.Dict[int, int] = {
|
reachable_locations_count: typing.Dict[int, int] = {
|
||||||
player: 0
|
player: 0
|
||||||
for player in multiworld.player_ids
|
for player in world.player_ids
|
||||||
if total_locations_count[player] and len(multiworld.get_filled_locations(player)) != 0
|
if total_locations_count[player] and len(world.get_filled_locations(player)) != 0
|
||||||
}
|
}
|
||||||
balanceable_players = {
|
balanceable_players = {
|
||||||
player: balanceable_players[player]
|
player: balanceable_players[player]
|
||||||
@@ -651,6 +591,7 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None:
|
|||||||
|
|
||||||
def get_sphere_locations(sphere_state: CollectionState,
|
def get_sphere_locations(sphere_state: CollectionState,
|
||||||
locations: typing.Set[Location]) -> typing.Set[Location]:
|
locations: typing.Set[Location]) -> typing.Set[Location]:
|
||||||
|
sphere_state.sweep_for_events(key_only=True, locations=locations)
|
||||||
return {loc for loc in locations if sphere_state.can_reach(loc)}
|
return {loc for loc in locations if sphere_state.can_reach(loc)}
|
||||||
|
|
||||||
def item_percentage(player: int, num: int) -> float:
|
def item_percentage(player: int, num: int) -> float:
|
||||||
@@ -702,7 +643,7 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None:
|
|||||||
while True:
|
while True:
|
||||||
# Check locations in the current sphere and gather progression items to swap earlier
|
# Check locations in the current sphere and gather progression items to swap earlier
|
||||||
for location in balancing_sphere:
|
for location in balancing_sphere:
|
||||||
if location.advancement:
|
if location.event:
|
||||||
balancing_state.collect(location.item, True, location)
|
balancing_state.collect(location.item, True, location)
|
||||||
player = location.item.player
|
player = location.item.player
|
||||||
# only replace items that end up in another player's world
|
# only replace items that end up in another player's world
|
||||||
@@ -717,7 +658,7 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None:
|
|||||||
balancing_unchecked_locations.remove(location)
|
balancing_unchecked_locations.remove(location)
|
||||||
if not location.locked:
|
if not location.locked:
|
||||||
balancing_reachables[location.player] += 1
|
balancing_reachables[location.player] += 1
|
||||||
if multiworld.has_beaten_game(balancing_state) or all(
|
if world.has_beaten_game(balancing_state) or all(
|
||||||
item_percentage(player, reachables) >= threshold_percentages[player]
|
item_percentage(player, reachables) >= threshold_percentages[player]
|
||||||
for player, reachables in balancing_reachables.items()
|
for player, reachables in balancing_reachables.items()
|
||||||
if player in threshold_percentages):
|
if player in threshold_percentages):
|
||||||
@@ -734,7 +675,7 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None:
|
|||||||
locations_to_test = unlocked_locations[player]
|
locations_to_test = unlocked_locations[player]
|
||||||
items_to_test = list(candidate_items[player])
|
items_to_test = list(candidate_items[player])
|
||||||
items_to_test.sort()
|
items_to_test.sort()
|
||||||
multiworld.random.shuffle(items_to_test)
|
world.random.shuffle(items_to_test)
|
||||||
while items_to_test:
|
while items_to_test:
|
||||||
testing = items_to_test.pop()
|
testing = items_to_test.pop()
|
||||||
reducing_state = state.copy()
|
reducing_state = state.copy()
|
||||||
@@ -744,10 +685,10 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None:
|
|||||||
), items_to_test):
|
), items_to_test):
|
||||||
reducing_state.collect(location.item, True, location)
|
reducing_state.collect(location.item, True, location)
|
||||||
|
|
||||||
reducing_state.sweep_for_advancements(locations=locations_to_test)
|
reducing_state.sweep_for_events(locations=locations_to_test)
|
||||||
|
|
||||||
if multiworld.has_beaten_game(balancing_state):
|
if world.has_beaten_game(balancing_state):
|
||||||
if not multiworld.has_beaten_game(reducing_state):
|
if not world.has_beaten_game(reducing_state):
|
||||||
items_to_replace.append(testing)
|
items_to_replace.append(testing)
|
||||||
else:
|
else:
|
||||||
reduced_sphere = get_sphere_locations(reducing_state, locations_to_test)
|
reduced_sphere = get_sphere_locations(reducing_state, locations_to_test)
|
||||||
@@ -755,32 +696,33 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None:
|
|||||||
if p < threshold_percentages[player]:
|
if p < threshold_percentages[player]:
|
||||||
items_to_replace.append(testing)
|
items_to_replace.append(testing)
|
||||||
|
|
||||||
old_moved_item_count = moved_item_count
|
replaced_items = False
|
||||||
|
|
||||||
# sort then shuffle to maintain deterministic behaviour,
|
# sort then shuffle to maintain deterministic behaviour,
|
||||||
# while allowing use of set for better algorithm growth behaviour elsewhere
|
# while allowing use of set for better algorithm growth behaviour elsewhere
|
||||||
replacement_locations = sorted(l for l in checked_locations if not l.advancement and not l.locked)
|
replacement_locations = sorted(l for l in checked_locations if not l.event and not l.locked)
|
||||||
multiworld.random.shuffle(replacement_locations)
|
world.random.shuffle(replacement_locations)
|
||||||
items_to_replace.sort()
|
items_to_replace.sort()
|
||||||
multiworld.random.shuffle(items_to_replace)
|
world.random.shuffle(items_to_replace)
|
||||||
|
|
||||||
# Start swapping items. Since we swap into earlier spheres, no need for accessibility checks.
|
# Start swapping items. Since we swap into earlier spheres, no need for accessibility checks.
|
||||||
while replacement_locations and items_to_replace:
|
while replacement_locations and items_to_replace:
|
||||||
old_location = items_to_replace.pop()
|
old_location = items_to_replace.pop()
|
||||||
for i, new_location in enumerate(replacement_locations):
|
for new_location in replacement_locations:
|
||||||
if new_location.can_fill(state, old_location.item, False) and \
|
if new_location.can_fill(state, old_location.item, False) and \
|
||||||
old_location.can_fill(state, new_location.item, False):
|
old_location.can_fill(state, new_location.item, False):
|
||||||
replacement_locations.pop(i)
|
replacement_locations.remove(new_location)
|
||||||
swap_location_item(old_location, new_location)
|
swap_location_item(old_location, new_location)
|
||||||
logging.debug(f"Progression balancing moved {new_location.item} to {new_location}, "
|
logging.debug(f"Progression balancing moved {new_location.item} to {new_location}, "
|
||||||
f"displacing {old_location.item} into {old_location}")
|
f"displacing {old_location.item} into {old_location}")
|
||||||
moved_item_count += 1
|
moved_item_count += 1
|
||||||
state.collect(new_location.item, True, new_location)
|
state.collect(new_location.item, True, new_location)
|
||||||
|
replaced_items = True
|
||||||
break
|
break
|
||||||
else:
|
else:
|
||||||
logging.warning(f"Could not Progression Balance {old_location.item}")
|
logging.warning(f"Could not Progression Balance {old_location.item}")
|
||||||
|
|
||||||
if old_moved_item_count < moved_item_count:
|
if replaced_items:
|
||||||
logging.debug(f"Moved {moved_item_count} items so far\n")
|
logging.debug(f"Moved {moved_item_count} items so far\n")
|
||||||
unlocked = {fresh for player in balancing_players for fresh in unlocked_locations[player]}
|
unlocked = {fresh for player in balancing_players for fresh in unlocked_locations[player]}
|
||||||
for location in get_sphere_locations(state, unlocked):
|
for location in get_sphere_locations(state, unlocked):
|
||||||
@@ -790,11 +732,11 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None:
|
|||||||
sphere_locations.add(location)
|
sphere_locations.add(location)
|
||||||
|
|
||||||
for location in sphere_locations:
|
for location in sphere_locations:
|
||||||
if location.advancement:
|
if location.event:
|
||||||
state.collect(location.item, True, location)
|
state.collect(location.item, True, location)
|
||||||
checked_locations |= sphere_locations
|
checked_locations |= sphere_locations
|
||||||
|
|
||||||
if multiworld.has_beaten_game(state):
|
if world.has_beaten_game(state):
|
||||||
break
|
break
|
||||||
elif not sphere_locations:
|
elif not sphere_locations:
|
||||||
logging.warning("Progression Balancing ran out of paths.")
|
logging.warning("Progression Balancing ran out of paths.")
|
||||||
@@ -811,9 +753,10 @@ def swap_location_item(location_1: Location, location_2: Location, check_locked:
|
|||||||
location_2.item, location_1.item = location_1.item, location_2.item
|
location_2.item, location_1.item = location_1.item, location_2.item
|
||||||
location_1.item.location = location_1
|
location_1.item.location = location_1
|
||||||
location_2.item.location = location_2
|
location_2.item.location = location_2
|
||||||
|
location_1.event, location_2.event = location_2.event, location_1.event
|
||||||
|
|
||||||
|
|
||||||
def distribute_planned(multiworld: MultiWorld) -> None:
|
def distribute_planned(world: MultiWorld) -> None:
|
||||||
def warn(warning: str, force: typing.Union[bool, str]) -> None:
|
def warn(warning: str, force: typing.Union[bool, str]) -> None:
|
||||||
if force in [True, 'fail', 'failure', 'none', False, 'warn', 'warning']:
|
if force in [True, 'fail', 'failure', 'none', False, 'warn', 'warning']:
|
||||||
logging.warning(f'{warning}')
|
logging.warning(f'{warning}')
|
||||||
@@ -826,24 +769,24 @@ def distribute_planned(multiworld: MultiWorld) -> None:
|
|||||||
else:
|
else:
|
||||||
warn(warning, force)
|
warn(warning, force)
|
||||||
|
|
||||||
swept_state = multiworld.state.copy()
|
swept_state = world.state.copy()
|
||||||
swept_state.sweep_for_advancements()
|
swept_state.sweep_for_events()
|
||||||
reachable = frozenset(multiworld.get_reachable_locations(swept_state))
|
reachable = frozenset(world.get_reachable_locations(swept_state))
|
||||||
early_locations: typing.Dict[int, typing.List[str]] = collections.defaultdict(list)
|
early_locations: typing.Dict[int, typing.List[str]] = collections.defaultdict(list)
|
||||||
non_early_locations: typing.Dict[int, typing.List[str]] = collections.defaultdict(list)
|
non_early_locations: typing.Dict[int, typing.List[str]] = collections.defaultdict(list)
|
||||||
for loc in multiworld.get_unfilled_locations():
|
for loc in world.get_unfilled_locations():
|
||||||
if loc in reachable:
|
if loc in reachable:
|
||||||
early_locations[loc.player].append(loc.name)
|
early_locations[loc.player].append(loc.name)
|
||||||
else: # not reachable with swept state
|
else: # not reachable with swept state
|
||||||
non_early_locations[loc.player].append(loc.name)
|
non_early_locations[loc.player].append(loc.name)
|
||||||
|
|
||||||
world_name_lookup = multiworld.world_name_lookup
|
world_name_lookup = world.world_name_lookup
|
||||||
|
|
||||||
block_value = typing.Union[typing.List[str], typing.Dict[str, typing.Any], str]
|
block_value = typing.Union[typing.List[str], typing.Dict[str, typing.Any], str]
|
||||||
plando_blocks: typing.List[typing.Dict[str, typing.Any]] = []
|
plando_blocks: typing.List[typing.Dict[str, typing.Any]] = []
|
||||||
player_ids = set(multiworld.player_ids)
|
player_ids = set(world.player_ids)
|
||||||
for player in player_ids:
|
for player in player_ids:
|
||||||
for block in multiworld.plando_items[player]:
|
for block in world.plando_items[player]:
|
||||||
block['player'] = player
|
block['player'] = player
|
||||||
if 'force' not in block:
|
if 'force' not in block:
|
||||||
block['force'] = 'silent'
|
block['force'] = 'silent'
|
||||||
@@ -857,12 +800,12 @@ def distribute_planned(multiworld: MultiWorld) -> None:
|
|||||||
else:
|
else:
|
||||||
target_world = block['world']
|
target_world = block['world']
|
||||||
|
|
||||||
if target_world is False or multiworld.players == 1: # target own world
|
if target_world is False or world.players == 1: # target own world
|
||||||
worlds: typing.Set[int] = {player}
|
worlds: typing.Set[int] = {player}
|
||||||
elif target_world is True: # target any worlds besides own
|
elif target_world is True: # target any worlds besides own
|
||||||
worlds = set(multiworld.player_ids) - {player}
|
worlds = set(world.player_ids) - {player}
|
||||||
elif target_world is None: # target all worlds
|
elif target_world is None: # target all worlds
|
||||||
worlds = set(multiworld.player_ids)
|
worlds = set(world.player_ids)
|
||||||
elif type(target_world) == list: # list of target worlds
|
elif type(target_world) == list: # list of target worlds
|
||||||
worlds = set()
|
worlds = set()
|
||||||
for listed_world in target_world:
|
for listed_world in target_world:
|
||||||
@@ -872,9 +815,9 @@ def distribute_planned(multiworld: MultiWorld) -> None:
|
|||||||
continue
|
continue
|
||||||
worlds.add(world_name_lookup[listed_world])
|
worlds.add(world_name_lookup[listed_world])
|
||||||
elif type(target_world) == int: # target world by slot number
|
elif type(target_world) == int: # target world by slot number
|
||||||
if target_world not in range(1, multiworld.players + 1):
|
if target_world not in range(1, world.players + 1):
|
||||||
failed(
|
failed(
|
||||||
f"Cannot place item in world {target_world} as it is not in range of (1, {multiworld.players})",
|
f"Cannot place item in world {target_world} as it is not in range of (1, {world.players})",
|
||||||
block['force'])
|
block['force'])
|
||||||
continue
|
continue
|
||||||
worlds = {target_world}
|
worlds = {target_world}
|
||||||
@@ -902,7 +845,7 @@ def distribute_planned(multiworld: MultiWorld) -> None:
|
|||||||
item_list: typing.List[str] = []
|
item_list: typing.List[str] = []
|
||||||
for key, value in items.items():
|
for key, value in items.items():
|
||||||
if value is True:
|
if value is True:
|
||||||
value = multiworld.itempool.count(multiworld.worlds[player].create_item(key))
|
value = world.itempool.count(world.worlds[player].create_item(key))
|
||||||
item_list += [key] * value
|
item_list += [key] * value
|
||||||
items = item_list
|
items = item_list
|
||||||
if isinstance(items, str):
|
if isinstance(items, str):
|
||||||
@@ -952,17 +895,17 @@ def distribute_planned(multiworld: MultiWorld) -> None:
|
|||||||
count = block['count']
|
count = block['count']
|
||||||
failed(f"Plando count {count} greater than locations specified", block['force'])
|
failed(f"Plando count {count} greater than locations specified", block['force'])
|
||||||
block['count'] = len(block['locations'])
|
block['count'] = len(block['locations'])
|
||||||
block['count']['target'] = multiworld.random.randint(block['count']['min'], block['count']['max'])
|
block['count']['target'] = world.random.randint(block['count']['min'], block['count']['max'])
|
||||||
|
|
||||||
if block['count']['target'] > 0:
|
if block['count']['target'] > 0:
|
||||||
plando_blocks.append(block)
|
plando_blocks.append(block)
|
||||||
|
|
||||||
# shuffle, but then sort blocks by number of locations minus number of items,
|
# shuffle, but then sort blocks by number of locations minus number of items,
|
||||||
# so less-flexible blocks get priority
|
# so less-flexible blocks get priority
|
||||||
multiworld.random.shuffle(plando_blocks)
|
world.random.shuffle(plando_blocks)
|
||||||
plando_blocks.sort(key=lambda block: (len(block['locations']) - block['count']['target']
|
plando_blocks.sort(key=lambda block: (len(block['locations']) - block['count']['target']
|
||||||
if len(block['locations']) > 0
|
if len(block['locations']) > 0
|
||||||
else len(multiworld.get_unfilled_locations(player)) - block['count']['target']))
|
else len(world.get_unfilled_locations(player)) - block['count']['target']))
|
||||||
|
|
||||||
for placement in plando_blocks:
|
for placement in plando_blocks:
|
||||||
player = placement['player']
|
player = placement['player']
|
||||||
@@ -973,19 +916,19 @@ def distribute_planned(multiworld: MultiWorld) -> None:
|
|||||||
maxcount = placement['count']['target']
|
maxcount = placement['count']['target']
|
||||||
from_pool = placement['from_pool']
|
from_pool = placement['from_pool']
|
||||||
|
|
||||||
candidates = list(multiworld.get_unfilled_locations_for_players(locations, sorted(worlds)))
|
candidates = list(world.get_unfilled_locations_for_players(locations, sorted(worlds)))
|
||||||
multiworld.random.shuffle(candidates)
|
world.random.shuffle(candidates)
|
||||||
multiworld.random.shuffle(items)
|
world.random.shuffle(items)
|
||||||
count = 0
|
count = 0
|
||||||
err: typing.List[str] = []
|
err: typing.List[str] = []
|
||||||
successful_pairs: typing.List[typing.Tuple[Item, Location]] = []
|
successful_pairs: typing.List[typing.Tuple[Item, Location]] = []
|
||||||
for item_name in items:
|
for item_name in items:
|
||||||
item = multiworld.worlds[player].create_item(item_name)
|
item = world.worlds[player].create_item(item_name)
|
||||||
for location in reversed(candidates):
|
for location in reversed(candidates):
|
||||||
if (location.address is None) == (item.code is None): # either both None or both not None
|
if (location.address is None) == (item.code is None): # either both None or both not None
|
||||||
if not location.item:
|
if not location.item:
|
||||||
if location.item_rule(item):
|
if location.item_rule(item):
|
||||||
if location.can_fill(multiworld.state, item, False):
|
if location.can_fill(world.state, item, False):
|
||||||
successful_pairs.append((item, location))
|
successful_pairs.append((item, location))
|
||||||
candidates.remove(location)
|
candidates.remove(location)
|
||||||
count = count + 1
|
count = count + 1
|
||||||
@@ -1003,20 +946,21 @@ def distribute_planned(multiworld: MultiWorld) -> None:
|
|||||||
if count < placement['count']['min']:
|
if count < placement['count']['min']:
|
||||||
m = placement['count']['min']
|
m = placement['count']['min']
|
||||||
failed(
|
failed(
|
||||||
f"Plando block failed to place {m - count} of {m} item(s) for {multiworld.player_name[player]}, error(s): {' '.join(err)}",
|
f"Plando block failed to place {m - count} of {m} item(s) for {world.player_name[player]}, error(s): {' '.join(err)}",
|
||||||
placement['force'])
|
placement['force'])
|
||||||
for (item, location) in successful_pairs:
|
for (item, location) in successful_pairs:
|
||||||
multiworld.push_item(location, item, collect=False)
|
world.push_item(location, item, collect=False)
|
||||||
|
location.event = True # flag location to be checked during fill
|
||||||
location.locked = True
|
location.locked = True
|
||||||
logging.debug(f"Plando placed {item} at {location}")
|
logging.debug(f"Plando placed {item} at {location}")
|
||||||
if from_pool:
|
if from_pool:
|
||||||
try:
|
try:
|
||||||
multiworld.itempool.remove(item)
|
world.itempool.remove(item)
|
||||||
except ValueError:
|
except ValueError:
|
||||||
warn(
|
warn(
|
||||||
f"Could not remove {item} from pool for {multiworld.player_name[player]} as it's already missing from it.",
|
f"Could not remove {item} from pool for {world.player_name[player]} as it's already missing from it.",
|
||||||
placement['force'])
|
placement['force'])
|
||||||
|
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
raise Exception(
|
raise Exception(
|
||||||
f"Error running plando for player {player} ({multiworld.player_name[player]})") from e
|
f"Error running plando for player {player} ({world.player_name[player]})") from e
|
||||||
|
|||||||
354
Generate.py
@@ -1,52 +1,56 @@
|
|||||||
from __future__ import annotations
|
from __future__ import annotations
|
||||||
|
|
||||||
import argparse
|
import argparse
|
||||||
import copy
|
|
||||||
import logging
|
import logging
|
||||||
import os
|
import os
|
||||||
import random
|
import random
|
||||||
import string
|
import string
|
||||||
import sys
|
|
||||||
import urllib.parse
|
import urllib.parse
|
||||||
import urllib.request
|
import urllib.request
|
||||||
from collections import Counter
|
from collections import Counter
|
||||||
from typing import Any, Dict, Tuple, Union
|
from typing import Any, Dict, Tuple, Union
|
||||||
from itertools import chain
|
|
||||||
|
|
||||||
import ModuleUpdate
|
import ModuleUpdate
|
||||||
|
|
||||||
ModuleUpdate.update()
|
ModuleUpdate.update()
|
||||||
|
|
||||||
|
import copy
|
||||||
import Utils
|
import Utils
|
||||||
import Options
|
import Options
|
||||||
from BaseClasses import seeddigits, get_seed, PlandoOptions
|
from BaseClasses import seeddigits, get_seed, PlandoOptions
|
||||||
|
from Main import main as ERmain
|
||||||
|
from settings import get_settings
|
||||||
from Utils import parse_yamls, version_tuple, __version__, tuplize_version
|
from Utils import parse_yamls, version_tuple, __version__, tuplize_version
|
||||||
|
from worlds.alttp import Options as LttPOptions
|
||||||
|
from worlds.alttp.EntranceRandomizer import parse_arguments
|
||||||
|
from worlds.alttp.Text import TextTable
|
||||||
|
from worlds.AutoWorld import AutoWorldRegister
|
||||||
|
from worlds.generic import PlandoConnection
|
||||||
|
|
||||||
|
|
||||||
def mystery_argparse():
|
def mystery_argparse():
|
||||||
from settings import get_settings
|
options = get_settings()
|
||||||
settings = get_settings()
|
defaults = options.generator
|
||||||
defaults = settings.generator
|
|
||||||
|
|
||||||
parser = argparse.ArgumentParser(description="CMD Generation Interface, defaults come from host.yaml.")
|
parser = argparse.ArgumentParser(description="CMD Generation Interface, defaults come from host.yaml.")
|
||||||
parser.add_argument('--weights_file_path', default=defaults.weights_file_path,
|
parser.add_argument('--weights_file_path', default=defaults.weights_file_path,
|
||||||
help='Path to the weights file to use for rolling game options, urls are also valid')
|
help='Path to the weights file to use for rolling game settings, urls are also valid')
|
||||||
parser.add_argument('--sameoptions', help='Rolls options per weights file rather than per player',
|
parser.add_argument('--samesettings', help='Rolls settings per weights file rather than per player',
|
||||||
action='store_true')
|
action='store_true')
|
||||||
parser.add_argument('--player_files_path', default=defaults.player_files_path,
|
parser.add_argument('--player_files_path', default=defaults.player_files_path,
|
||||||
help="Input directory for player files.")
|
help="Input directory for player files.")
|
||||||
parser.add_argument('--seed', help='Define seed number to generate.', type=int)
|
parser.add_argument('--seed', help='Define seed number to generate.', type=int)
|
||||||
parser.add_argument('--multi', default=defaults.players, type=lambda value: max(int(value), 1))
|
parser.add_argument('--multi', default=defaults.players, type=lambda value: max(int(value), 1))
|
||||||
parser.add_argument('--spoiler', type=int, default=defaults.spoiler)
|
parser.add_argument('--spoiler', type=int, default=defaults.spoiler)
|
||||||
parser.add_argument('--outputpath', default=settings.general_options.output_path,
|
parser.add_argument('--outputpath', default=options.general_options.output_path,
|
||||||
help="Path to output folder. Absolute or relative to cwd.") # absolute or relative to cwd
|
help="Path to output folder. Absolute or relative to cwd.") # absolute or relative to cwd
|
||||||
parser.add_argument('--race', action='store_true', default=defaults.race)
|
parser.add_argument('--race', action='store_true', default=defaults.race)
|
||||||
parser.add_argument('--meta_file_path', default=defaults.meta_file_path)
|
parser.add_argument('--meta_file_path', default=defaults.meta_file_path)
|
||||||
parser.add_argument('--log_level', default='info', help='Sets log level')
|
parser.add_argument('--log_level', default='info', help='Sets log level')
|
||||||
parser.add_argument("--csv_output", action="store_true",
|
parser.add_argument('--yaml_output', default=0, type=lambda value: max(int(value), 0),
|
||||||
help="Output rolled player options to csv (made for async multiworld).")
|
help='Output rolled mystery results to yaml up to specified number (made for async multiworld)')
|
||||||
parser.add_argument("--plando", default=defaults.plando_options,
|
parser.add_argument('--plando', default=defaults.plando_options,
|
||||||
help="List of options that can be set manually. Can be combined, for example \"bosses, items\"")
|
help='List of options that can be set manually. Can be combined, for example "bosses, items"')
|
||||||
parser.add_argument("--skip_prog_balancing", action="store_true",
|
parser.add_argument("--skip_prog_balancing", action="store_true",
|
||||||
help="Skip progression balancing step during generation.")
|
help="Skip progression balancing step during generation.")
|
||||||
parser.add_argument("--skip_output", action="store_true",
|
parser.add_argument("--skip_output", action="store_true",
|
||||||
@@ -58,23 +62,20 @@ def mystery_argparse():
|
|||||||
if not os.path.isabs(args.meta_file_path):
|
if not os.path.isabs(args.meta_file_path):
|
||||||
args.meta_file_path = os.path.join(args.player_files_path, args.meta_file_path)
|
args.meta_file_path = os.path.join(args.player_files_path, args.meta_file_path)
|
||||||
args.plando: PlandoOptions = PlandoOptions.from_option_string(args.plando)
|
args.plando: PlandoOptions = PlandoOptions.from_option_string(args.plando)
|
||||||
return args
|
return args, options
|
||||||
|
|
||||||
|
|
||||||
def get_seed_name(random_source) -> str:
|
def get_seed_name(random_source) -> str:
|
||||||
return f"{random_source.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits)
|
return f"{random_source.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits)
|
||||||
|
|
||||||
|
|
||||||
def main(args=None) -> Tuple[argparse.Namespace, int]:
|
def main(args=None, callback=ERmain):
|
||||||
# __name__ == "__main__" check so unittests that already imported worlds don't trip this.
|
|
||||||
if __name__ == "__main__" and "worlds" in sys.modules:
|
|
||||||
raise Exception("Worlds system should not be loaded before logging init.")
|
|
||||||
|
|
||||||
if not args:
|
if not args:
|
||||||
args = mystery_argparse()
|
args, options = mystery_argparse()
|
||||||
|
else:
|
||||||
|
options = get_settings()
|
||||||
|
|
||||||
seed = get_seed(args.seed)
|
seed = get_seed(args.seed)
|
||||||
|
|
||||||
Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level)
|
Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level)
|
||||||
random.seed(seed)
|
random.seed(seed)
|
||||||
seed_name = get_seed_name(random)
|
seed_name = get_seed_name(random)
|
||||||
@@ -102,15 +103,15 @@ def main(args=None) -> Tuple[argparse.Namespace, int]:
|
|||||||
del(meta_weights["meta_description"])
|
del(meta_weights["meta_description"])
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
raise ValueError("No meta description found for meta.yaml. Unable to verify.") from e
|
raise ValueError("No meta description found for meta.yaml. Unable to verify.") from e
|
||||||
if args.sameoptions:
|
if args.samesettings:
|
||||||
raise Exception("Cannot mix --sameoptions with --meta")
|
raise Exception("Cannot mix --samesettings with --meta")
|
||||||
else:
|
else:
|
||||||
meta_weights = None
|
meta_weights = None
|
||||||
player_id = 1
|
player_id = 1
|
||||||
player_files = {}
|
player_files = {}
|
||||||
for file in os.scandir(args.player_files_path):
|
for file in os.scandir(args.player_files_path):
|
||||||
fname = file.name
|
fname = file.name
|
||||||
if file.is_file() and not fname.startswith(".") and not fname.lower().endswith(".ini") and \
|
if file.is_file() and not fname.startswith(".") and \
|
||||||
os.path.join(args.player_files_path, fname) not in {args.meta_file_path, args.weights_file_path}:
|
os.path.join(args.player_files_path, fname) not in {args.meta_file_path, args.weights_file_path}:
|
||||||
path = os.path.join(args.player_files_path, fname)
|
path = os.path.join(args.player_files_path, fname)
|
||||||
try:
|
try:
|
||||||
@@ -119,7 +120,7 @@ def main(args=None) -> Tuple[argparse.Namespace, int]:
|
|||||||
raise ValueError(f"File {fname} is invalid. Please fix your yaml.") from e
|
raise ValueError(f"File {fname} is invalid. Please fix your yaml.") from e
|
||||||
|
|
||||||
# sort dict for consistent results across platforms:
|
# sort dict for consistent results across platforms:
|
||||||
weights_cache = {key: value for key, value in sorted(weights_cache.items(), key=lambda k: k[0].casefold())}
|
weights_cache = {key: value for key, value in sorted(weights_cache.items())}
|
||||||
for filename, yaml_data in weights_cache.items():
|
for filename, yaml_data in weights_cache.items():
|
||||||
if filename not in {args.meta_file_path, args.weights_file_path}:
|
if filename not in {args.meta_file_path, args.weights_file_path}:
|
||||||
for yaml in yaml_data:
|
for yaml in yaml_data:
|
||||||
@@ -143,23 +144,19 @@ def main(args=None) -> Tuple[argparse.Namespace, int]:
|
|||||||
raise Exception(f"No weights found. "
|
raise Exception(f"No weights found. "
|
||||||
f"Provide a general weights file ({args.weights_file_path}) or individual player files. "
|
f"Provide a general weights file ({args.weights_file_path}) or individual player files. "
|
||||||
f"A mix is also permitted.")
|
f"A mix is also permitted.")
|
||||||
|
|
||||||
from worlds.AutoWorld import AutoWorldRegister
|
|
||||||
from worlds.alttp.EntranceRandomizer import parse_arguments
|
|
||||||
erargs = parse_arguments(['--multi', str(args.multi)])
|
erargs = parse_arguments(['--multi', str(args.multi)])
|
||||||
erargs.seed = seed
|
erargs.seed = seed
|
||||||
erargs.plando_options = args.plando
|
erargs.plando_options = args.plando
|
||||||
|
erargs.glitch_triforce = options.generator.glitch_triforce_room
|
||||||
erargs.spoiler = args.spoiler
|
erargs.spoiler = args.spoiler
|
||||||
erargs.race = args.race
|
erargs.race = args.race
|
||||||
erargs.outputname = seed_name
|
erargs.outputname = seed_name
|
||||||
erargs.outputpath = args.outputpath
|
erargs.outputpath = args.outputpath
|
||||||
erargs.skip_prog_balancing = args.skip_prog_balancing
|
erargs.skip_prog_balancing = args.skip_prog_balancing
|
||||||
erargs.skip_output = args.skip_output
|
erargs.skip_output = args.skip_output
|
||||||
erargs.name = {}
|
|
||||||
erargs.csv_output = args.csv_output
|
|
||||||
|
|
||||||
settings_cache: Dict[str, Tuple[argparse.Namespace, ...]] = \
|
settings_cache: Dict[str, Tuple[argparse.Namespace, ...]] = \
|
||||||
{fname: (tuple(roll_settings(yaml, args.plando) for yaml in yamls) if args.sameoptions else None)
|
{fname: (tuple(roll_settings(yaml, args.plando) for yaml in yamls) if args.samesettings else None)
|
||||||
for fname, yamls in weights_cache.items()}
|
for fname, yamls in weights_cache.items()}
|
||||||
|
|
||||||
if meta_weights:
|
if meta_weights:
|
||||||
@@ -204,7 +201,7 @@ def main(args=None) -> Tuple[argparse.Namespace, int]:
|
|||||||
|
|
||||||
if path == args.weights_file_path: # if name came from the weights file, just use base player name
|
if path == args.weights_file_path: # if name came from the weights file, just use base player name
|
||||||
erargs.name[player] = f"Player{player}"
|
erargs.name[player] = f"Player{player}"
|
||||||
elif player not in erargs.name: # if name was not specified, generate it from filename
|
elif not erargs.name[player]: # if name was not specified, generate it from filename
|
||||||
erargs.name[player] = os.path.splitext(os.path.split(path)[-1])[0]
|
erargs.name[player] = os.path.splitext(os.path.split(path)[-1])[0]
|
||||||
erargs.name[player] = handle_name(erargs.name[player], player, name_counter)
|
erargs.name[player] = handle_name(erargs.name[player], player, name_counter)
|
||||||
|
|
||||||
@@ -217,7 +214,29 @@ def main(args=None) -> Tuple[argparse.Namespace, int]:
|
|||||||
if len(set(name.lower() for name in erargs.name.values())) != len(erargs.name):
|
if len(set(name.lower() for name in erargs.name.values())) != len(erargs.name):
|
||||||
raise Exception(f"Names have to be unique. Names: {Counter(name.lower() for name in erargs.name.values())}")
|
raise Exception(f"Names have to be unique. Names: {Counter(name.lower() for name in erargs.name.values())}")
|
||||||
|
|
||||||
return erargs, seed
|
if args.yaml_output:
|
||||||
|
import yaml
|
||||||
|
important = {}
|
||||||
|
for option, player_settings in vars(erargs).items():
|
||||||
|
if type(player_settings) == dict:
|
||||||
|
if all(type(value) != list for value in player_settings.values()):
|
||||||
|
if len(player_settings.values()) > 1:
|
||||||
|
important[option] = {player: value for player, value in player_settings.items() if
|
||||||
|
player <= args.yaml_output}
|
||||||
|
else:
|
||||||
|
logging.debug(f"No player settings defined for option '{option}'")
|
||||||
|
|
||||||
|
else:
|
||||||
|
if player_settings != "": # is not empty name
|
||||||
|
important[option] = player_settings
|
||||||
|
else:
|
||||||
|
logging.debug(f"No player settings defined for option '{option}'")
|
||||||
|
if args.outputpath:
|
||||||
|
os.makedirs(args.outputpath, exist_ok=True)
|
||||||
|
with open(os.path.join(args.outputpath if args.outputpath else ".", f"generate_{seed_name}.yaml"), "wt") as f:
|
||||||
|
yaml.dump(important, f)
|
||||||
|
|
||||||
|
return callback(erargs, seed)
|
||||||
|
|
||||||
|
|
||||||
def read_weights_yamls(path) -> Tuple[Any, ...]:
|
def read_weights_yamls(path) -> Tuple[Any, ...]:
|
||||||
@@ -283,67 +302,52 @@ def handle_name(name: str, player: int, name_counter: Counter):
|
|||||||
NUMBER=(number if number > 1 else ''),
|
NUMBER=(number if number > 1 else ''),
|
||||||
player=player,
|
player=player,
|
||||||
PLAYER=(player if player > 1 else '')))
|
PLAYER=(player if player > 1 else '')))
|
||||||
# Run .strip twice for edge case where after the initial .slice new_name has a leading whitespace.
|
new_name = new_name.strip()[:16]
|
||||||
# Could cause issues for some clients that cannot handle the additional whitespace.
|
|
||||||
new_name = new_name.strip()[:16].strip()
|
|
||||||
if new_name == "Archipelago":
|
if new_name == "Archipelago":
|
||||||
raise Exception(f"You cannot name yourself \"{new_name}\"")
|
raise Exception(f"You cannot name yourself \"{new_name}\"")
|
||||||
return new_name
|
return new_name
|
||||||
|
|
||||||
|
|
||||||
|
def prefer_int(input_data: str) -> Union[str, int]:
|
||||||
|
try:
|
||||||
|
return int(input_data)
|
||||||
|
except:
|
||||||
|
return input_data
|
||||||
|
|
||||||
|
|
||||||
|
goals = {
|
||||||
|
'ganon': 'ganon',
|
||||||
|
'crystals': 'crystals',
|
||||||
|
'bosses': 'bosses',
|
||||||
|
'pedestal': 'pedestal',
|
||||||
|
'ganon_pedestal': 'ganonpedestal',
|
||||||
|
'triforce_hunt': 'triforcehunt',
|
||||||
|
'local_triforce_hunt': 'localtriforcehunt',
|
||||||
|
'ganon_triforce_hunt': 'ganontriforcehunt',
|
||||||
|
'local_ganon_triforce_hunt': 'localganontriforcehunt',
|
||||||
|
'ice_rod_hunt': 'icerodhunt',
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
def roll_percentage(percentage: Union[int, float]) -> bool:
|
def roll_percentage(percentage: Union[int, float]) -> bool:
|
||||||
"""Roll a percentage chance.
|
"""Roll a percentage chance.
|
||||||
percentage is expected to be in range [0, 100]"""
|
percentage is expected to be in range [0, 100]"""
|
||||||
return random.random() < (float(percentage) / 100)
|
return random.random() < (float(percentage) / 100)
|
||||||
|
|
||||||
|
|
||||||
def update_weights(weights: dict, new_weights: dict, update_type: str, name: str) -> dict:
|
def update_weights(weights: dict, new_weights: dict, type: str, name: str) -> dict:
|
||||||
logging.debug(f'Applying {new_weights}')
|
logging.debug(f'Applying {new_weights}')
|
||||||
cleaned_weights = {}
|
new_options = set(new_weights) - set(weights)
|
||||||
for option in new_weights:
|
weights.update(new_weights)
|
||||||
option_name = option.lstrip("+-")
|
|
||||||
if option.startswith("+") and option_name in weights:
|
|
||||||
cleaned_value = weights[option_name]
|
|
||||||
new_value = new_weights[option]
|
|
||||||
if isinstance(new_value, set):
|
|
||||||
cleaned_value.update(new_value)
|
|
||||||
elif isinstance(new_value, list):
|
|
||||||
cleaned_value.extend(new_value)
|
|
||||||
elif isinstance(new_value, dict):
|
|
||||||
cleaned_value = dict(Counter(cleaned_value) + Counter(new_value))
|
|
||||||
else:
|
|
||||||
raise Exception(f"Cannot apply merge to non-dict, set, or list type {option_name},"
|
|
||||||
f" received {type(new_value).__name__}.")
|
|
||||||
cleaned_weights[option_name] = cleaned_value
|
|
||||||
elif option.startswith("-") and option_name in weights:
|
|
||||||
cleaned_value = weights[option_name]
|
|
||||||
new_value = new_weights[option]
|
|
||||||
if isinstance(new_value, set):
|
|
||||||
cleaned_value.difference_update(new_value)
|
|
||||||
elif isinstance(new_value, list):
|
|
||||||
for element in new_value:
|
|
||||||
cleaned_value.remove(element)
|
|
||||||
elif isinstance(new_value, dict):
|
|
||||||
cleaned_value = dict(Counter(cleaned_value) - Counter(new_value))
|
|
||||||
else:
|
|
||||||
raise Exception(f"Cannot apply remove to non-dict, set, or list type {option_name},"
|
|
||||||
f" received {type(new_value).__name__}.")
|
|
||||||
cleaned_weights[option_name] = cleaned_value
|
|
||||||
else:
|
|
||||||
cleaned_weights[option_name] = new_weights[option]
|
|
||||||
new_options = set(cleaned_weights) - set(weights)
|
|
||||||
weights.update(cleaned_weights)
|
|
||||||
if new_options:
|
if new_options:
|
||||||
for new_option in new_options:
|
for new_option in new_options:
|
||||||
logging.warning(f'{update_type} Suboption "{new_option}" of "{name}" did not '
|
logging.warning(f'{type} Suboption "{new_option}" of "{name}" did not '
|
||||||
f'overwrite a root option. '
|
f'overwrite a root option. '
|
||||||
f'This is probably in error.')
|
f'This is probably in error.')
|
||||||
return weights
|
return weights
|
||||||
|
|
||||||
|
|
||||||
def roll_meta_option(option_key, game: str, category_dict: Dict) -> Any:
|
def roll_meta_option(option_key, game: str, category_dict: Dict) -> Any:
|
||||||
from worlds import AutoWorldRegister
|
|
||||||
|
|
||||||
if not game:
|
if not game:
|
||||||
return get_choice(option_key, category_dict)
|
return get_choice(option_key, category_dict)
|
||||||
if game in AutoWorldRegister.world_types:
|
if game in AutoWorldRegister.world_types:
|
||||||
@@ -353,7 +357,16 @@ def roll_meta_option(option_key, game: str, category_dict: Dict) -> Any:
|
|||||||
if options[option_key].supports_weighting:
|
if options[option_key].supports_weighting:
|
||||||
return get_choice(option_key, category_dict)
|
return get_choice(option_key, category_dict)
|
||||||
return category_dict[option_key]
|
return category_dict[option_key]
|
||||||
raise Options.OptionError(f"Error generating meta option {option_key} for {game}.")
|
if game == "A Link to the Past": # TODO wow i hate this
|
||||||
|
if option_key in {"glitches_required", "dark_room_logic", "entrance_shuffle", "goals", "triforce_pieces_mode",
|
||||||
|
"triforce_pieces_percentage", "triforce_pieces_available", "triforce_pieces_extra",
|
||||||
|
"triforce_pieces_required", "shop_shuffle", "mode", "item_pool", "item_functionality",
|
||||||
|
"boss_shuffle", "enemy_damage", "enemy_health", "timer", "countdown_start_time",
|
||||||
|
"red_clock_time", "blue_clock_time", "green_clock_time", "dungeon_counters", "shuffle_prizes",
|
||||||
|
"misery_mire_medallion", "turtle_rock_medallion", "sprite_pool", "sprite",
|
||||||
|
"random_sprite_on_event"}:
|
||||||
|
return get_choice(option_key, category_dict)
|
||||||
|
raise Exception(f"Error generating meta option {option_key} for {game}.")
|
||||||
|
|
||||||
|
|
||||||
def roll_linked_options(weights: dict) -> dict:
|
def roll_linked_options(weights: dict) -> dict:
|
||||||
@@ -378,7 +391,7 @@ def roll_linked_options(weights: dict) -> dict:
|
|||||||
return weights
|
return weights
|
||||||
|
|
||||||
|
|
||||||
def roll_triggers(weights: dict, triggers: list, valid_keys: set) -> dict:
|
def roll_triggers(weights: dict, triggers: list) -> dict:
|
||||||
weights = copy.deepcopy(weights) # make sure we don't write back to other weights sets in same_settings
|
weights = copy.deepcopy(weights) # make sure we don't write back to other weights sets in same_settings
|
||||||
weights["_Generator_Version"] = Utils.__version__
|
weights["_Generator_Version"] = Utils.__version__
|
||||||
for i, option_set in enumerate(triggers):
|
for i, option_set in enumerate(triggers):
|
||||||
@@ -401,7 +414,7 @@ def roll_triggers(weights: dict, triggers: list, valid_keys: set) -> dict:
|
|||||||
if category_name:
|
if category_name:
|
||||||
currently_targeted_weights = currently_targeted_weights[category_name]
|
currently_targeted_weights = currently_targeted_weights[category_name]
|
||||||
update_weights(currently_targeted_weights, category_options, "Triggered", option_set["option_name"])
|
update_weights(currently_targeted_weights, category_options, "Triggered", option_set["option_name"])
|
||||||
valid_keys.add(key)
|
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
raise ValueError(f"Your trigger number {i + 1} is invalid. "
|
raise ValueError(f"Your trigger number {i + 1} is invalid. "
|
||||||
f"Please fix your triggers.") from e
|
f"Please fix your triggers.") from e
|
||||||
@@ -409,31 +422,27 @@ def roll_triggers(weights: dict, triggers: list, valid_keys: set) -> dict:
|
|||||||
|
|
||||||
|
|
||||||
def handle_option(ret: argparse.Namespace, game_weights: dict, option_key: str, option: type(Options.Option), plando_options: PlandoOptions):
|
def handle_option(ret: argparse.Namespace, game_weights: dict, option_key: str, option: type(Options.Option), plando_options: PlandoOptions):
|
||||||
try:
|
if option_key in game_weights:
|
||||||
if option_key in game_weights:
|
try:
|
||||||
if not option.supports_weighting:
|
if not option.supports_weighting:
|
||||||
player_option = option.from_any(game_weights[option_key])
|
player_option = option.from_any(game_weights[option_key])
|
||||||
else:
|
else:
|
||||||
player_option = option.from_any(get_choice(option_key, game_weights))
|
player_option = option.from_any(get_choice(option_key, game_weights))
|
||||||
|
setattr(ret, option_key, player_option)
|
||||||
|
except Exception as e:
|
||||||
|
raise Exception(f"Error generating option {option_key} in {ret.game}") from e
|
||||||
else:
|
else:
|
||||||
player_option = option.from_any(option.default) # call the from_any here to support default "random"
|
player_option.verify(AutoWorldRegister.world_types[ret.game], ret.name, plando_options)
|
||||||
setattr(ret, option_key, player_option)
|
|
||||||
except Exception as e:
|
|
||||||
raise Options.OptionError(f"Error generating option {option_key} in {ret.game}") from e
|
|
||||||
else:
|
else:
|
||||||
from worlds import AutoWorldRegister
|
setattr(ret, option_key, option.from_any(option.default)) # call the from_any here to support default "random"
|
||||||
player_option.verify(AutoWorldRegister.world_types[ret.game], ret.name, plando_options)
|
|
||||||
|
|
||||||
|
|
||||||
def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.bosses):
|
def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.bosses):
|
||||||
from worlds import AutoWorldRegister
|
|
||||||
|
|
||||||
if "linked_options" in weights:
|
if "linked_options" in weights:
|
||||||
weights = roll_linked_options(weights)
|
weights = roll_linked_options(weights)
|
||||||
|
|
||||||
valid_keys = set()
|
|
||||||
if "triggers" in weights:
|
if "triggers" in weights:
|
||||||
weights = roll_triggers(weights, weights["triggers"], valid_keys)
|
weights = roll_triggers(weights, weights["triggers"])
|
||||||
|
|
||||||
requirements = weights.get("requires", {})
|
requirements = weights.get("requires", {})
|
||||||
if requirements:
|
if requirements:
|
||||||
@@ -453,17 +462,8 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
|
|||||||
raise Exception(f"Option {option_key} has to be in a game's section, not on its own.")
|
raise Exception(f"Option {option_key} has to be in a game's section, not on its own.")
|
||||||
|
|
||||||
ret.game = get_choice("game", weights)
|
ret.game = get_choice("game", weights)
|
||||||
if not isinstance(ret.game, str):
|
|
||||||
if ret.game is None:
|
|
||||||
raise Exception('"game" not specified')
|
|
||||||
raise Exception(f"Invalid game: {ret.game}")
|
|
||||||
if ret.game not in AutoWorldRegister.world_types:
|
if ret.game not in AutoWorldRegister.world_types:
|
||||||
from worlds import failed_world_loads
|
picks = Utils.get_fuzzy_results(ret.game, AutoWorldRegister.world_types, limit=1)[0]
|
||||||
picks = Utils.get_fuzzy_results(ret.game, list(AutoWorldRegister.world_types) + failed_world_loads, limit=1)[0]
|
|
||||||
if picks[0] in failed_world_loads:
|
|
||||||
raise Exception(f"No functional world found to handle game {ret.game}. "
|
|
||||||
f"Did you mean '{picks[0]}' ({picks[1]}% sure)? "
|
|
||||||
f"If so, it appears the world failed to initialize correctly.")
|
|
||||||
raise Exception(f"No world found to handle game {ret.game}. Did you mean '{picks[0]}' ({picks[1]}% sure)? "
|
raise Exception(f"No world found to handle game {ret.game}. Did you mean '{picks[0]}' ({picks[1]}% sure)? "
|
||||||
f"Check your spelling or installation of that world.")
|
f"Check your spelling or installation of that world.")
|
||||||
|
|
||||||
@@ -473,14 +473,8 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
|
|||||||
world_type = AutoWorldRegister.world_types[ret.game]
|
world_type = AutoWorldRegister.world_types[ret.game]
|
||||||
game_weights = weights[ret.game]
|
game_weights = weights[ret.game]
|
||||||
|
|
||||||
for weight in chain(game_weights, weights):
|
|
||||||
if weight.startswith("+"):
|
|
||||||
raise Exception(f"Merge tag cannot be used outside of trigger contexts. Found {weight}")
|
|
||||||
if weight.startswith("-"):
|
|
||||||
raise Exception(f"Remove tag cannot be used outside of trigger contexts. Found {weight}")
|
|
||||||
|
|
||||||
if "triggers" in game_weights:
|
if "triggers" in game_weights:
|
||||||
weights = roll_triggers(weights, game_weights["triggers"], valid_keys)
|
weights = roll_triggers(weights, game_weights["triggers"])
|
||||||
game_weights = weights[ret.game]
|
game_weights = weights[ret.game]
|
||||||
|
|
||||||
ret.name = get_choice('name', weights)
|
ret.name = get_choice('name', weights)
|
||||||
@@ -489,20 +483,146 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
|
|||||||
|
|
||||||
for option_key, option in world_type.options_dataclass.type_hints.items():
|
for option_key, option in world_type.options_dataclass.type_hints.items():
|
||||||
handle_option(ret, game_weights, option_key, option, plando_options)
|
handle_option(ret, game_weights, option_key, option, plando_options)
|
||||||
valid_keys.add(option_key)
|
|
||||||
for option_key in game_weights:
|
|
||||||
if option_key in {"triggers", *valid_keys}:
|
|
||||||
continue
|
|
||||||
logging.warning(f"{option_key} is not a valid option name for {ret.game} and is not present in triggers.")
|
|
||||||
if PlandoOptions.items in plando_options:
|
if PlandoOptions.items in plando_options:
|
||||||
ret.plando_items = copy.deepcopy(game_weights.get("plando_items", []))
|
ret.plando_items = game_weights.get("plando_items", [])
|
||||||
if ret.game == "A Link to the Past":
|
if ret.game == "Minecraft" or ret.game == "Ocarina of Time":
|
||||||
roll_alttp_settings(ret, game_weights)
|
# bad hardcoded behavior to make this work for now
|
||||||
|
ret.plando_connections = []
|
||||||
|
if PlandoOptions.connections in plando_options:
|
||||||
|
options = game_weights.get("plando_connections", [])
|
||||||
|
for placement in options:
|
||||||
|
if roll_percentage(get_choice("percentage", placement, 100)):
|
||||||
|
ret.plando_connections.append(PlandoConnection(
|
||||||
|
get_choice("entrance", placement),
|
||||||
|
get_choice("exit", placement),
|
||||||
|
get_choice("direction", placement)
|
||||||
|
))
|
||||||
|
elif ret.game == "A Link to the Past":
|
||||||
|
roll_alttp_settings(ret, game_weights, plando_options)
|
||||||
|
|
||||||
return ret
|
return ret
|
||||||
|
|
||||||
|
|
||||||
def roll_alttp_settings(ret: argparse.Namespace, weights):
|
def roll_alttp_settings(ret: argparse.Namespace, weights, plando_options):
|
||||||
|
if "dungeon_items" in weights and get_choice_legacy('dungeon_items', weights, "none") != "none":
|
||||||
|
raise Exception(f"dungeon_items key in A Link to the Past was removed, but is present in these weights as {get_choice_legacy('dungeon_items', weights, False)}.")
|
||||||
|
glitches_required = get_choice_legacy('glitches_required', weights)
|
||||||
|
if glitches_required not in [None, 'none', 'no_logic', 'overworld_glitches', 'hybrid_major_glitches', 'minor_glitches']:
|
||||||
|
logging.warning("Only NMG, OWG, HMG and No Logic supported")
|
||||||
|
glitches_required = 'none'
|
||||||
|
ret.logic = {None: 'noglitches', 'none': 'noglitches', 'no_logic': 'nologic', 'overworld_glitches': 'owglitches',
|
||||||
|
'minor_glitches': 'minorglitches', 'hybrid_major_glitches': 'hybridglitches'}[
|
||||||
|
glitches_required]
|
||||||
|
|
||||||
|
ret.dark_room_logic = get_choice_legacy("dark_room_logic", weights, "lamp")
|
||||||
|
if not ret.dark_room_logic: # None/False
|
||||||
|
ret.dark_room_logic = "none"
|
||||||
|
if ret.dark_room_logic == "sconces":
|
||||||
|
ret.dark_room_logic = "torches"
|
||||||
|
if ret.dark_room_logic not in {"lamp", "torches", "none"}:
|
||||||
|
raise ValueError(f"Unknown Dark Room Logic: \"{ret.dark_room_logic}\"")
|
||||||
|
|
||||||
|
entrance_shuffle = get_choice_legacy('entrance_shuffle', weights, 'vanilla')
|
||||||
|
if entrance_shuffle.startswith('none-'):
|
||||||
|
ret.shuffle = 'vanilla'
|
||||||
|
else:
|
||||||
|
ret.shuffle = entrance_shuffle if entrance_shuffle != 'none' else 'vanilla'
|
||||||
|
|
||||||
|
goal = get_choice_legacy('goals', weights, 'ganon')
|
||||||
|
|
||||||
|
ret.goal = goals[goal]
|
||||||
|
|
||||||
|
|
||||||
|
extra_pieces = get_choice_legacy('triforce_pieces_mode', weights, 'available')
|
||||||
|
|
||||||
|
ret.triforce_pieces_required = LttPOptions.TriforcePieces.from_any(get_choice_legacy('triforce_pieces_required', weights, 20))
|
||||||
|
|
||||||
|
# sum a percentage to required
|
||||||
|
if extra_pieces == 'percentage':
|
||||||
|
percentage = max(100, float(get_choice_legacy('triforce_pieces_percentage', weights, 150))) / 100
|
||||||
|
ret.triforce_pieces_available = int(round(ret.triforce_pieces_required * percentage, 0))
|
||||||
|
# vanilla mode (specify how many pieces are)
|
||||||
|
elif extra_pieces == 'available':
|
||||||
|
ret.triforce_pieces_available = LttPOptions.TriforcePieces.from_any(
|
||||||
|
get_choice_legacy('triforce_pieces_available', weights, 30))
|
||||||
|
# required pieces + fixed extra
|
||||||
|
elif extra_pieces == 'extra':
|
||||||
|
extra_pieces = max(0, int(get_choice_legacy('triforce_pieces_extra', weights, 10)))
|
||||||
|
ret.triforce_pieces_available = ret.triforce_pieces_required + extra_pieces
|
||||||
|
|
||||||
|
# change minimum to required pieces to avoid problems
|
||||||
|
ret.triforce_pieces_available = min(max(ret.triforce_pieces_required, int(ret.triforce_pieces_available)), 90)
|
||||||
|
|
||||||
|
ret.shop_shuffle = get_choice_legacy('shop_shuffle', weights, '')
|
||||||
|
if not ret.shop_shuffle:
|
||||||
|
ret.shop_shuffle = ''
|
||||||
|
|
||||||
|
ret.mode = get_choice_legacy("mode", weights)
|
||||||
|
|
||||||
|
ret.difficulty = get_choice_legacy('item_pool', weights)
|
||||||
|
|
||||||
|
ret.item_functionality = get_choice_legacy('item_functionality', weights)
|
||||||
|
|
||||||
|
|
||||||
|
ret.enemy_damage = {None: 'default',
|
||||||
|
'default': 'default',
|
||||||
|
'shuffled': 'shuffled',
|
||||||
|
'random': 'chaos', # to be removed
|
||||||
|
'chaos': 'chaos',
|
||||||
|
}[get_choice_legacy('enemy_damage', weights)]
|
||||||
|
|
||||||
|
ret.enemy_health = get_choice_legacy('enemy_health', weights)
|
||||||
|
|
||||||
|
ret.timer = {'none': False,
|
||||||
|
None: False,
|
||||||
|
False: False,
|
||||||
|
'timed': 'timed',
|
||||||
|
'timed_ohko': 'timed-ohko',
|
||||||
|
'ohko': 'ohko',
|
||||||
|
'timed_countdown': 'timed-countdown',
|
||||||
|
'display': 'display'}[get_choice_legacy('timer', weights, False)]
|
||||||
|
|
||||||
|
ret.countdown_start_time = int(get_choice_legacy('countdown_start_time', weights, 10))
|
||||||
|
ret.red_clock_time = int(get_choice_legacy('red_clock_time', weights, -2))
|
||||||
|
ret.blue_clock_time = int(get_choice_legacy('blue_clock_time', weights, 2))
|
||||||
|
ret.green_clock_time = int(get_choice_legacy('green_clock_time', weights, 4))
|
||||||
|
|
||||||
|
ret.dungeon_counters = get_choice_legacy('dungeon_counters', weights, 'default')
|
||||||
|
|
||||||
|
ret.shuffle_prizes = get_choice_legacy('shuffle_prizes', weights, "g")
|
||||||
|
|
||||||
|
ret.required_medallions = [get_choice_legacy("misery_mire_medallion", weights, "random"),
|
||||||
|
get_choice_legacy("turtle_rock_medallion", weights, "random")]
|
||||||
|
|
||||||
|
for index, medallion in enumerate(ret.required_medallions):
|
||||||
|
ret.required_medallions[index] = {"ether": "Ether", "quake": "Quake", "bombos": "Bombos", "random": "random"} \
|
||||||
|
.get(medallion.lower(), None)
|
||||||
|
if not ret.required_medallions[index]:
|
||||||
|
raise Exception(f"unknown Medallion {medallion} for {'misery mire' if index == 0 else 'turtle rock'}")
|
||||||
|
|
||||||
|
ret.plando_texts = {}
|
||||||
|
if PlandoOptions.texts in plando_options:
|
||||||
|
tt = TextTable()
|
||||||
|
tt.removeUnwantedText()
|
||||||
|
options = weights.get("plando_texts", [])
|
||||||
|
for placement in options:
|
||||||
|
if roll_percentage(get_choice_legacy("percentage", placement, 100)):
|
||||||
|
at = str(get_choice_legacy("at", placement))
|
||||||
|
if at not in tt:
|
||||||
|
raise Exception(f"No text target \"{at}\" found.")
|
||||||
|
ret.plando_texts[at] = str(get_choice_legacy("text", placement))
|
||||||
|
|
||||||
|
ret.plando_connections = []
|
||||||
|
if PlandoOptions.connections in plando_options:
|
||||||
|
options = weights.get("plando_connections", [])
|
||||||
|
for placement in options:
|
||||||
|
if roll_percentage(get_choice_legacy("percentage", placement, 100)):
|
||||||
|
ret.plando_connections.append(PlandoConnection(
|
||||||
|
get_choice_legacy("entrance", placement),
|
||||||
|
get_choice_legacy("exit", placement),
|
||||||
|
get_choice_legacy("direction", placement, "both")
|
||||||
|
))
|
||||||
|
|
||||||
ret.sprite_pool = weights.get('sprite_pool', [])
|
ret.sprite_pool = weights.get('sprite_pool', [])
|
||||||
ret.sprite = get_choice_legacy('sprite', weights, "Link")
|
ret.sprite = get_choice_legacy('sprite', weights, "Link")
|
||||||
if 'random_sprite_on_event' in weights:
|
if 'random_sprite_on_event' in weights:
|
||||||
@@ -530,9 +650,7 @@ def roll_alttp_settings(ret: argparse.Namespace, weights):
|
|||||||
if __name__ == '__main__':
|
if __name__ == '__main__':
|
||||||
import atexit
|
import atexit
|
||||||
confirmation = atexit.register(input, "Press enter to close.")
|
confirmation = atexit.register(input, "Press enter to close.")
|
||||||
erargs, seed = main()
|
multiworld = main()
|
||||||
from Main import main as ERmain
|
|
||||||
multiworld = ERmain(erargs, seed)
|
|
||||||
if __debug__:
|
if __debug__:
|
||||||
import gc
|
import gc
|
||||||
import sys
|
import sys
|
||||||
|
|||||||
@@ -1,9 +0,0 @@
|
|||||||
if __name__ == '__main__':
|
|
||||||
import ModuleUpdate
|
|
||||||
ModuleUpdate.update()
|
|
||||||
|
|
||||||
import Utils
|
|
||||||
Utils.init_logging("KH1Client", exception_logger="Client")
|
|
||||||
|
|
||||||
from worlds.kh1.Client import launch
|
|
||||||
launch()
|
|
||||||
222
Launcher.py
@@ -16,27 +16,25 @@ import multiprocessing
|
|||||||
import shlex
|
import shlex
|
||||||
import subprocess
|
import subprocess
|
||||||
import sys
|
import sys
|
||||||
import urllib.parse
|
|
||||||
import webbrowser
|
import webbrowser
|
||||||
from os.path import isfile
|
from os.path import isfile
|
||||||
from shutil import which
|
from shutil import which
|
||||||
from typing import Callable, Optional, Sequence, Tuple, Union
|
from typing import Sequence, Union, Optional
|
||||||
|
|
||||||
|
import Utils
|
||||||
|
import settings
|
||||||
|
from worlds.LauncherComponents import Component, components, Type, SuffixIdentifier, icon_paths
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
import ModuleUpdate
|
import ModuleUpdate
|
||||||
ModuleUpdate.update()
|
ModuleUpdate.update()
|
||||||
|
|
||||||
import settings
|
from Utils import is_frozen, user_path, local_path, init_logging, open_filename, messagebox, \
|
||||||
import Utils
|
is_windows, is_macos, is_linux
|
||||||
from Utils import (init_logging, is_frozen, is_linux, is_macos, is_windows, local_path, messagebox, open_filename,
|
|
||||||
user_path)
|
|
||||||
from worlds.LauncherComponents import Component, components, icon_paths, SuffixIdentifier, Type
|
|
||||||
|
|
||||||
|
|
||||||
def open_host_yaml():
|
def open_host_yaml():
|
||||||
s = settings.get_settings()
|
file = settings.get_settings().filename
|
||||||
file = s.filename
|
|
||||||
s.save()
|
|
||||||
assert file, "host.yaml missing"
|
assert file, "host.yaml missing"
|
||||||
if is_linux:
|
if is_linux:
|
||||||
exe = which('sensible-editor') or which('gedit') or \
|
exe = which('sensible-editor') or which('gedit') or \
|
||||||
@@ -102,94 +100,14 @@ components.extend([
|
|||||||
# Functions
|
# Functions
|
||||||
Component("Open host.yaml", func=open_host_yaml),
|
Component("Open host.yaml", func=open_host_yaml),
|
||||||
Component("Open Patch", func=open_patch),
|
Component("Open Patch", func=open_patch),
|
||||||
Component("Generate Template Options", func=generate_yamls),
|
Component("Generate Template Settings", func=generate_yamls),
|
||||||
Component("Archipelago Website", func=lambda: webbrowser.open("https://archipelago.gg/")),
|
|
||||||
Component("Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/8Z65BR2")),
|
Component("Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/8Z65BR2")),
|
||||||
Component("Unrated/18+ Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/fqvNCCRsu4")),
|
Component("18+ Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/fqvNCCRsu4")),
|
||||||
Component("Browse Files", func=browse_files),
|
Component("Browse Files", func=browse_files),
|
||||||
])
|
])
|
||||||
|
|
||||||
|
|
||||||
def handle_uri(path: str, launch_args: Tuple[str, ...]) -> None:
|
def identify(path: Union[None, str]):
|
||||||
url = urllib.parse.urlparse(path)
|
|
||||||
queries = urllib.parse.parse_qs(url.query)
|
|
||||||
launch_args = (path, *launch_args)
|
|
||||||
client_component = None
|
|
||||||
text_client_component = None
|
|
||||||
if "game" in queries:
|
|
||||||
game = queries["game"][0]
|
|
||||||
else: # TODO around 0.6.0 - this is for pre this change webhost uri's
|
|
||||||
game = "Archipelago"
|
|
||||||
for component in components:
|
|
||||||
if component.supports_uri and component.game_name == game:
|
|
||||||
client_component = component
|
|
||||||
elif component.display_name == "Text Client":
|
|
||||||
text_client_component = component
|
|
||||||
|
|
||||||
from kvui import App, Button, BoxLayout, Label, Clock, Window
|
|
||||||
|
|
||||||
class Popup(App):
|
|
||||||
timer_label: Label
|
|
||||||
remaining_time: Optional[int]
|
|
||||||
|
|
||||||
def __init__(self):
|
|
||||||
self.title = "Connect to Multiworld"
|
|
||||||
self.icon = r"data/icon.png"
|
|
||||||
super().__init__()
|
|
||||||
|
|
||||||
def build(self):
|
|
||||||
layout = BoxLayout(orientation="vertical")
|
|
||||||
|
|
||||||
if client_component is None:
|
|
||||||
self.remaining_time = 7
|
|
||||||
label_text = (f"A game client able to parse URIs was not detected for {game}.\n"
|
|
||||||
f"Launching Text Client in 7 seconds...")
|
|
||||||
self.timer_label = Label(text=label_text)
|
|
||||||
layout.add_widget(self.timer_label)
|
|
||||||
Clock.schedule_interval(self.update_label, 1)
|
|
||||||
else:
|
|
||||||
layout.add_widget(Label(text="Select client to open and connect with."))
|
|
||||||
button_row = BoxLayout(orientation="horizontal", size_hint=(1, 0.4))
|
|
||||||
|
|
||||||
text_client_button = Button(
|
|
||||||
text=text_client_component.display_name,
|
|
||||||
on_release=lambda *args: run_component(text_client_component, *launch_args)
|
|
||||||
)
|
|
||||||
button_row.add_widget(text_client_button)
|
|
||||||
|
|
||||||
game_client_button = Button(
|
|
||||||
text=client_component.display_name,
|
|
||||||
on_release=lambda *args: run_component(client_component, *launch_args)
|
|
||||||
)
|
|
||||||
button_row.add_widget(game_client_button)
|
|
||||||
|
|
||||||
layout.add_widget(button_row)
|
|
||||||
|
|
||||||
return layout
|
|
||||||
|
|
||||||
def update_label(self, dt):
|
|
||||||
if self.remaining_time > 1:
|
|
||||||
# countdown the timer and string replace the number
|
|
||||||
self.remaining_time -= 1
|
|
||||||
self.timer_label.text = self.timer_label.text.replace(
|
|
||||||
str(self.remaining_time + 1), str(self.remaining_time)
|
|
||||||
)
|
|
||||||
else:
|
|
||||||
# our timer is finished so launch text client and close down
|
|
||||||
run_component(text_client_component, *launch_args)
|
|
||||||
Clock.unschedule(self.update_label)
|
|
||||||
App.get_running_app().stop()
|
|
||||||
Window.close()
|
|
||||||
|
|
||||||
def _stop(self, *largs):
|
|
||||||
# see run_gui Launcher _stop comment for details
|
|
||||||
self.root_window.close()
|
|
||||||
super()._stop(*largs)
|
|
||||||
|
|
||||||
Popup().run()
|
|
||||||
|
|
||||||
|
|
||||||
def identify(path: Union[None, str]) -> Tuple[Union[None, str], Union[None, Component]]:
|
|
||||||
if path is None:
|
if path is None:
|
||||||
return None, None
|
return None, None
|
||||||
for component in components:
|
for component in components:
|
||||||
@@ -242,12 +160,8 @@ def launch(exe, in_terminal=False):
|
|||||||
subprocess.Popen(exe)
|
subprocess.Popen(exe)
|
||||||
|
|
||||||
|
|
||||||
refresh_components: Optional[Callable[[], None]] = None
|
|
||||||
|
|
||||||
|
|
||||||
def run_gui():
|
def run_gui():
|
||||||
from kvui import App, ContainerLayout, GridLayout, Button, Label, ScrollBox, Widget
|
from kvui import App, ContainerLayout, GridLayout, Button, Label
|
||||||
from kivy.core.window import Window
|
|
||||||
from kivy.uix.image import AsyncImage
|
from kivy.uix.image import AsyncImage
|
||||||
from kivy.uix.relativelayout import RelativeLayout
|
from kivy.uix.relativelayout import RelativeLayout
|
||||||
|
|
||||||
@@ -255,18 +169,27 @@ def run_gui():
|
|||||||
base_title: str = "Archipelago Launcher"
|
base_title: str = "Archipelago Launcher"
|
||||||
container: ContainerLayout
|
container: ContainerLayout
|
||||||
grid: GridLayout
|
grid: GridLayout
|
||||||
_tool_layout: Optional[ScrollBox] = None
|
|
||||||
_client_layout: Optional[ScrollBox] = None
|
_tools = {c.display_name: c for c in components if c.type == Type.TOOL}
|
||||||
|
_clients = {c.display_name: c for c in components if c.type == Type.CLIENT}
|
||||||
|
_adjusters = {c.display_name: c for c in components if c.type == Type.ADJUSTER}
|
||||||
|
_miscs = {c.display_name: c for c in components if c.type == Type.MISC}
|
||||||
|
|
||||||
def __init__(self, ctx=None):
|
def __init__(self, ctx=None):
|
||||||
self.title = self.base_title + " " + Utils.__version__
|
self.title = self.base_title
|
||||||
self.ctx = ctx
|
self.ctx = ctx
|
||||||
self.icon = r"data/icon.png"
|
self.icon = r"data/icon.png"
|
||||||
super().__init__()
|
super().__init__()
|
||||||
|
|
||||||
def _refresh_components(self) -> None:
|
def build(self):
|
||||||
|
self.container = ContainerLayout()
|
||||||
|
self.grid = GridLayout(cols=2)
|
||||||
|
self.container.add_widget(self.grid)
|
||||||
|
self.grid.add_widget(Label(text="General"))
|
||||||
|
self.grid.add_widget(Label(text="Clients"))
|
||||||
|
button_layout = self.grid # make buttons fill the window
|
||||||
|
|
||||||
def build_button(component: Component) -> Widget:
|
def build_button(component: Component):
|
||||||
"""
|
"""
|
||||||
Builds a button widget for a given component.
|
Builds a button widget for a given component.
|
||||||
|
|
||||||
@@ -277,61 +200,31 @@ def run_gui():
|
|||||||
None. The button is added to the parent grid layout.
|
None. The button is added to the parent grid layout.
|
||||||
|
|
||||||
"""
|
"""
|
||||||
button = Button(text=component.display_name, size_hint_y=None, height=40)
|
button = Button(text=component.display_name)
|
||||||
button.component = component
|
button.component = component
|
||||||
button.bind(on_release=self.component_action)
|
button.bind(on_release=self.component_action)
|
||||||
if component.icon != "icon":
|
if component.icon != "icon":
|
||||||
image = AsyncImage(source=icon_paths[component.icon],
|
image = AsyncImage(source=icon_paths[component.icon],
|
||||||
size=(38, 38), size_hint=(None, 1), pos=(5, 0))
|
size=(38, 38), size_hint=(None, 1), pos=(5, 0))
|
||||||
box_layout = RelativeLayout(size_hint_y=None, height=40)
|
box_layout = RelativeLayout()
|
||||||
box_layout.add_widget(button)
|
box_layout.add_widget(button)
|
||||||
box_layout.add_widget(image)
|
box_layout.add_widget(image)
|
||||||
return box_layout
|
button_layout.add_widget(box_layout)
|
||||||
return button
|
else:
|
||||||
|
button_layout.add_widget(button)
|
||||||
# clear before repopulating
|
|
||||||
assert self._tool_layout and self._client_layout, "must call `build` first"
|
|
||||||
tool_children = reversed(self._tool_layout.layout.children)
|
|
||||||
for child in tool_children:
|
|
||||||
self._tool_layout.layout.remove_widget(child)
|
|
||||||
client_children = reversed(self._client_layout.layout.children)
|
|
||||||
for child in client_children:
|
|
||||||
self._client_layout.layout.remove_widget(child)
|
|
||||||
|
|
||||||
_tools = {c.display_name: c for c in components if c.type == Type.TOOL}
|
|
||||||
_clients = {c.display_name: c for c in components if c.type == Type.CLIENT}
|
|
||||||
_adjusters = {c.display_name: c for c in components if c.type == Type.ADJUSTER}
|
|
||||||
_miscs = {c.display_name: c for c in components if c.type == Type.MISC}
|
|
||||||
|
|
||||||
for (tool, client) in itertools.zip_longest(itertools.chain(
|
for (tool, client) in itertools.zip_longest(itertools.chain(
|
||||||
_tools.items(), _miscs.items(), _adjusters.items()
|
self._tools.items(), self._miscs.items(), self._adjusters.items()), self._clients.items()):
|
||||||
), _clients.items()):
|
|
||||||
# column 1
|
# column 1
|
||||||
if tool:
|
if tool:
|
||||||
self._tool_layout.layout.add_widget(build_button(tool[1]))
|
build_button(tool[1])
|
||||||
|
else:
|
||||||
|
button_layout.add_widget(Label())
|
||||||
# column 2
|
# column 2
|
||||||
if client:
|
if client:
|
||||||
self._client_layout.layout.add_widget(build_button(client[1]))
|
build_button(client[1])
|
||||||
|
else:
|
||||||
def build(self):
|
button_layout.add_widget(Label())
|
||||||
self.container = ContainerLayout()
|
|
||||||
self.grid = GridLayout(cols=2)
|
|
||||||
self.container.add_widget(self.grid)
|
|
||||||
self.grid.add_widget(Label(text="General", size_hint_y=None, height=40))
|
|
||||||
self.grid.add_widget(Label(text="Clients", size_hint_y=None, height=40))
|
|
||||||
self._tool_layout = ScrollBox()
|
|
||||||
self._tool_layout.layout.orientation = "vertical"
|
|
||||||
self.grid.add_widget(self._tool_layout)
|
|
||||||
self._client_layout = ScrollBox()
|
|
||||||
self._client_layout.layout.orientation = "vertical"
|
|
||||||
self.grid.add_widget(self._client_layout)
|
|
||||||
|
|
||||||
self._refresh_components()
|
|
||||||
|
|
||||||
global refresh_components
|
|
||||||
refresh_components = self._refresh_components
|
|
||||||
|
|
||||||
Window.bind(on_drop_file=self._on_drop_file)
|
|
||||||
|
|
||||||
return self.container
|
return self.container
|
||||||
|
|
||||||
@@ -342,14 +235,6 @@ def run_gui():
|
|||||||
else:
|
else:
|
||||||
launch(get_exe(button.component), button.component.cli)
|
launch(get_exe(button.component), button.component.cli)
|
||||||
|
|
||||||
def _on_drop_file(self, window: Window, filename: bytes, x: int, y: int) -> None:
|
|
||||||
""" When a patch file is dropped into the window, run the associated component. """
|
|
||||||
file, component = identify(filename.decode())
|
|
||||||
if file and component:
|
|
||||||
run_component(component, file)
|
|
||||||
else:
|
|
||||||
logging.warning(f"unable to identify component for {file}")
|
|
||||||
|
|
||||||
def _stop(self, *largs):
|
def _stop(self, *largs):
|
||||||
# ran into what appears to be https://groups.google.com/g/kivy-users/c/saWDLoYCSZ4 with PyCharm.
|
# ran into what appears to be https://groups.google.com/g/kivy-users/c/saWDLoYCSZ4 with PyCharm.
|
||||||
# Closing the window explicitly cleans it up.
|
# Closing the window explicitly cleans it up.
|
||||||
@@ -358,17 +243,10 @@ def run_gui():
|
|||||||
|
|
||||||
Launcher().run()
|
Launcher().run()
|
||||||
|
|
||||||
# avoiding Launcher reference leak
|
|
||||||
# and don't try to do something with widgets after window closed
|
|
||||||
global refresh_components
|
|
||||||
refresh_components = None
|
|
||||||
|
|
||||||
|
|
||||||
def run_component(component: Component, *args):
|
def run_component(component: Component, *args):
|
||||||
if component.func:
|
if component.func:
|
||||||
component.func(*args)
|
component.func(*args)
|
||||||
if refresh_components:
|
|
||||||
refresh_components()
|
|
||||||
elif component.script_name:
|
elif component.script_name:
|
||||||
subprocess.run([*get_exe(component.script_name), *args])
|
subprocess.run([*get_exe(component.script_name), *args])
|
||||||
else:
|
else:
|
||||||
@@ -381,24 +259,20 @@ def main(args: Optional[Union[argparse.Namespace, dict]] = None):
|
|||||||
elif not args:
|
elif not args:
|
||||||
args = {}
|
args = {}
|
||||||
|
|
||||||
path = args.get("Patch|Game|Component|url", None)
|
if "Patch|Game|Component" in args:
|
||||||
if path is not None:
|
file, component = identify(args["Patch|Game|Component"])
|
||||||
if path.startswith("archipelago://"):
|
|
||||||
handle_uri(path, args.get("args", ()))
|
|
||||||
return
|
|
||||||
file, component = identify(path)
|
|
||||||
if file:
|
if file:
|
||||||
args['file'] = file
|
args['file'] = file
|
||||||
if component:
|
if component:
|
||||||
args['component'] = component
|
args['component'] = component
|
||||||
if not component:
|
if not component:
|
||||||
logging.warning(f"Could not identify Component responsible for {path}")
|
logging.warning(f"Could not identify Component responsible for {args['Patch|Game|Component']}")
|
||||||
|
|
||||||
if args["update_settings"]:
|
if args["update_settings"]:
|
||||||
update_settings()
|
update_settings()
|
||||||
if "file" in args:
|
if 'file' in args:
|
||||||
run_component(args["component"], args["file"], *args["args"])
|
run_component(args["component"], args["file"], *args["args"])
|
||||||
elif "component" in args:
|
elif 'component' in args:
|
||||||
run_component(args["component"], *args["args"])
|
run_component(args["component"], *args["args"])
|
||||||
elif not args["update_settings"]:
|
elif not args["update_settings"]:
|
||||||
run_gui()
|
run_gui()
|
||||||
@@ -408,16 +282,12 @@ if __name__ == '__main__':
|
|||||||
init_logging('Launcher')
|
init_logging('Launcher')
|
||||||
Utils.freeze_support()
|
Utils.freeze_support()
|
||||||
multiprocessing.set_start_method("spawn") # if launched process uses kivy, fork won't work
|
multiprocessing.set_start_method("spawn") # if launched process uses kivy, fork won't work
|
||||||
parser = argparse.ArgumentParser(
|
parser = argparse.ArgumentParser(description='Archipelago Launcher')
|
||||||
description='Archipelago Launcher',
|
|
||||||
usage="[-h] [--update_settings] [Patch|Game|Component] [-- component args here]"
|
|
||||||
)
|
|
||||||
run_group = parser.add_argument_group("Run")
|
run_group = parser.add_argument_group("Run")
|
||||||
run_group.add_argument("--update_settings", action="store_true",
|
run_group.add_argument("--update_settings", action="store_true",
|
||||||
help="Update host.yaml and exit.")
|
help="Update host.yaml and exit.")
|
||||||
run_group.add_argument("Patch|Game|Component|url", type=str, nargs="?",
|
run_group.add_argument("Patch|Game|Component", type=str, nargs="?",
|
||||||
help="Pass either a patch file, a generated game, the component name to run, or a url to "
|
help="Pass either a patch file, a generated game or the name of a component to run.")
|
||||||
"connect with.")
|
|
||||||
run_group.add_argument("args", nargs="*",
|
run_group.add_argument("args", nargs="*",
|
||||||
help="Arguments to pass to component.")
|
help="Arguments to pass to component.")
|
||||||
main(parser.parse_args())
|
main(parser.parse_args())
|
||||||
|
|||||||
@@ -348,8 +348,7 @@ class LinksAwakeningClient():
|
|||||||
await asyncio.sleep(1.0)
|
await asyncio.sleep(1.0)
|
||||||
continue
|
continue
|
||||||
self.stop_bizhawk_spam = False
|
self.stop_bizhawk_spam = False
|
||||||
logger.info(f"Connected to Retroarch {version.decode('ascii', errors='replace')} "
|
logger.info(f"Connected to Retroarch {version.decode('ascii')} running {rom_name.decode('ascii')}")
|
||||||
f"running {rom_name.decode('ascii', errors='replace')}")
|
|
||||||
return
|
return
|
||||||
except (BlockingIOError, TimeoutError, ConnectionResetError):
|
except (BlockingIOError, TimeoutError, ConnectionResetError):
|
||||||
await asyncio.sleep(1.0)
|
await asyncio.sleep(1.0)
|
||||||
@@ -467,8 +466,6 @@ class LinksAwakeningContext(CommonContext):
|
|||||||
|
|
||||||
def __init__(self, server_address: typing.Optional[str], password: typing.Optional[str], magpie: typing.Optional[bool]) -> None:
|
def __init__(self, server_address: typing.Optional[str], password: typing.Optional[str], magpie: typing.Optional[bool]) -> None:
|
||||||
self.client = LinksAwakeningClient()
|
self.client = LinksAwakeningClient()
|
||||||
self.slot_data = {}
|
|
||||||
|
|
||||||
if magpie:
|
if magpie:
|
||||||
self.magpie_enabled = True
|
self.magpie_enabled = True
|
||||||
self.magpie = MagpieBridge()
|
self.magpie = MagpieBridge()
|
||||||
@@ -566,8 +563,6 @@ class LinksAwakeningContext(CommonContext):
|
|||||||
def on_package(self, cmd: str, args: dict):
|
def on_package(self, cmd: str, args: dict):
|
||||||
if cmd == "Connected":
|
if cmd == "Connected":
|
||||||
self.game = self.slot_info[self.slot].game
|
self.game = self.slot_info[self.slot].game
|
||||||
self.slot_data = args.get("slot_data", {})
|
|
||||||
|
|
||||||
# TODO - use watcher_event
|
# TODO - use watcher_event
|
||||||
if cmd == "ReceivedItems":
|
if cmd == "ReceivedItems":
|
||||||
for index, item in enumerate(args["items"], start=args["index"]):
|
for index, item in enumerate(args["items"], start=args["index"]):
|
||||||
@@ -632,7 +627,6 @@ class LinksAwakeningContext(CommonContext):
|
|||||||
self.magpie.set_checks(self.client.tracker.all_checks)
|
self.magpie.set_checks(self.client.tracker.all_checks)
|
||||||
await self.magpie.set_item_tracker(self.client.item_tracker)
|
await self.magpie.set_item_tracker(self.client.item_tracker)
|
||||||
await self.magpie.send_gps(self.client.gps_tracker)
|
await self.magpie.send_gps(self.client.gps_tracker)
|
||||||
self.magpie.slot_data = self.slot_data
|
|
||||||
except Exception:
|
except Exception:
|
||||||
# Don't let magpie errors take out the client
|
# Don't let magpie errors take out the client
|
||||||
pass
|
pass
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ import tkinter as tk
|
|||||||
from argparse import Namespace
|
from argparse import Namespace
|
||||||
from concurrent.futures import as_completed, ThreadPoolExecutor
|
from concurrent.futures import as_completed, ThreadPoolExecutor
|
||||||
from glob import glob
|
from glob import glob
|
||||||
from tkinter import Tk, Frame, Label, StringVar, Entry, filedialog, messagebox, Button, Radiobutton, LEFT, X, BOTH, TOP, LabelFrame, \
|
from tkinter import Tk, Frame, Label, StringVar, Entry, filedialog, messagebox, Button, Radiobutton, LEFT, X, TOP, LabelFrame, \
|
||||||
IntVar, Checkbutton, E, W, OptionMenu, Toplevel, BOTTOM, RIGHT, font as font, PhotoImage
|
IntVar, Checkbutton, E, W, OptionMenu, Toplevel, BOTTOM, RIGHT, font as font, PhotoImage
|
||||||
from tkinter.constants import DISABLED, NORMAL
|
from tkinter.constants import DISABLED, NORMAL
|
||||||
from urllib.parse import urlparse
|
from urllib.parse import urlparse
|
||||||
@@ -29,8 +29,7 @@ from Utils import output_path, local_path, user_path, open_file, get_cert_none_s
|
|||||||
|
|
||||||
|
|
||||||
GAME_ALTTP = "A Link to the Past"
|
GAME_ALTTP = "A Link to the Past"
|
||||||
WINDOW_MIN_HEIGHT = 525
|
|
||||||
WINDOW_MIN_WIDTH = 425
|
|
||||||
|
|
||||||
class AdjusterWorld(object):
|
class AdjusterWorld(object):
|
||||||
def __init__(self, sprite_pool):
|
def __init__(self, sprite_pool):
|
||||||
@@ -243,17 +242,16 @@ def adjustGUI():
|
|||||||
from argparse import Namespace
|
from argparse import Namespace
|
||||||
from Utils import __version__ as MWVersion
|
from Utils import __version__ as MWVersion
|
||||||
adjustWindow = Tk()
|
adjustWindow = Tk()
|
||||||
adjustWindow.minsize(WINDOW_MIN_WIDTH, WINDOW_MIN_HEIGHT)
|
|
||||||
adjustWindow.wm_title("Archipelago %s LttP Adjuster" % MWVersion)
|
adjustWindow.wm_title("Archipelago %s LttP Adjuster" % MWVersion)
|
||||||
set_icon(adjustWindow)
|
set_icon(adjustWindow)
|
||||||
|
|
||||||
rom_options_frame, rom_vars, set_sprite = get_rom_options_frame(adjustWindow)
|
rom_options_frame, rom_vars, set_sprite = get_rom_options_frame(adjustWindow)
|
||||||
|
|
||||||
bottomFrame2 = Frame(adjustWindow, padx=8, pady=2)
|
bottomFrame2 = Frame(adjustWindow)
|
||||||
|
|
||||||
romFrame, romVar = get_rom_frame(adjustWindow)
|
romFrame, romVar = get_rom_frame(adjustWindow)
|
||||||
|
|
||||||
romDialogFrame = Frame(adjustWindow, padx=8, pady=2)
|
romDialogFrame = Frame(adjustWindow)
|
||||||
baseRomLabel2 = Label(romDialogFrame, text='Rom to adjust')
|
baseRomLabel2 = Label(romDialogFrame, text='Rom to adjust')
|
||||||
romVar2 = StringVar()
|
romVar2 = StringVar()
|
||||||
romEntry2 = Entry(romDialogFrame, textvariable=romVar2)
|
romEntry2 = Entry(romDialogFrame, textvariable=romVar2)
|
||||||
@@ -263,9 +261,9 @@ def adjustGUI():
|
|||||||
romVar2.set(rom)
|
romVar2.set(rom)
|
||||||
|
|
||||||
romSelectButton2 = Button(romDialogFrame, text='Select Rom', command=RomSelect2)
|
romSelectButton2 = Button(romDialogFrame, text='Select Rom', command=RomSelect2)
|
||||||
romDialogFrame.pack(side=TOP, expand=False, fill=X)
|
romDialogFrame.pack(side=TOP, expand=True, fill=X)
|
||||||
baseRomLabel2.pack(side=LEFT, expand=False, fill=X, padx=(0, 8))
|
baseRomLabel2.pack(side=LEFT)
|
||||||
romEntry2.pack(side=LEFT, expand=True, fill=BOTH, pady=1)
|
romEntry2.pack(side=LEFT, expand=True, fill=X)
|
||||||
romSelectButton2.pack(side=LEFT)
|
romSelectButton2.pack(side=LEFT)
|
||||||
|
|
||||||
def adjustRom():
|
def adjustRom():
|
||||||
@@ -333,11 +331,12 @@ def adjustGUI():
|
|||||||
messagebox.showinfo(title="Success", message="Settings saved to persistent storage")
|
messagebox.showinfo(title="Success", message="Settings saved to persistent storage")
|
||||||
|
|
||||||
adjustButton = Button(bottomFrame2, text='Adjust Rom', command=adjustRom)
|
adjustButton = Button(bottomFrame2, text='Adjust Rom', command=adjustRom)
|
||||||
rom_options_frame.pack(side=TOP, padx=8, pady=8, fill=BOTH, expand=True)
|
rom_options_frame.pack(side=TOP)
|
||||||
adjustButton.pack(side=LEFT, padx=(5,5))
|
adjustButton.pack(side=LEFT, padx=(5,5))
|
||||||
|
|
||||||
saveButton = Button(bottomFrame2, text='Save Settings', command=saveGUISettings)
|
saveButton = Button(bottomFrame2, text='Save Settings', command=saveGUISettings)
|
||||||
saveButton.pack(side=LEFT, padx=(5,5))
|
saveButton.pack(side=LEFT, padx=(5,5))
|
||||||
|
|
||||||
bottomFrame2.pack(side=TOP, pady=(5,5))
|
bottomFrame2.pack(side=TOP, pady=(5,5))
|
||||||
|
|
||||||
tkinter_center_window(adjustWindow)
|
tkinter_center_window(adjustWindow)
|
||||||
@@ -577,7 +576,7 @@ class AttachTooltip(object):
|
|||||||
def get_rom_frame(parent=None):
|
def get_rom_frame(parent=None):
|
||||||
adjuster_settings = get_adjuster_settings(GAME_ALTTP)
|
adjuster_settings = get_adjuster_settings(GAME_ALTTP)
|
||||||
|
|
||||||
romFrame = Frame(parent, padx=8, pady=8)
|
romFrame = Frame(parent)
|
||||||
baseRomLabel = Label(romFrame, text='LttP Base Rom: ')
|
baseRomLabel = Label(romFrame, text='LttP Base Rom: ')
|
||||||
romVar = StringVar(value=adjuster_settings.baserom)
|
romVar = StringVar(value=adjuster_settings.baserom)
|
||||||
romEntry = Entry(romFrame, textvariable=romVar)
|
romEntry = Entry(romFrame, textvariable=romVar)
|
||||||
@@ -597,19 +596,20 @@ def get_rom_frame(parent=None):
|
|||||||
romSelectButton = Button(romFrame, text='Select Rom', command=RomSelect)
|
romSelectButton = Button(romFrame, text='Select Rom', command=RomSelect)
|
||||||
|
|
||||||
baseRomLabel.pack(side=LEFT)
|
baseRomLabel.pack(side=LEFT)
|
||||||
romEntry.pack(side=LEFT, expand=True, fill=BOTH, pady=1)
|
romEntry.pack(side=LEFT, expand=True, fill=X)
|
||||||
romSelectButton.pack(side=LEFT)
|
romSelectButton.pack(side=LEFT)
|
||||||
romFrame.pack(side=TOP, fill=X)
|
romFrame.pack(side=TOP, expand=True, fill=X)
|
||||||
|
|
||||||
return romFrame, romVar
|
return romFrame, romVar
|
||||||
|
|
||||||
def get_rom_options_frame(parent=None):
|
def get_rom_options_frame(parent=None):
|
||||||
adjuster_settings = get_adjuster_settings(GAME_ALTTP)
|
adjuster_settings = get_adjuster_settings(GAME_ALTTP)
|
||||||
|
|
||||||
romOptionsFrame = LabelFrame(parent, text="Rom options", padx=8, pady=8)
|
romOptionsFrame = LabelFrame(parent, text="Rom options")
|
||||||
|
romOptionsFrame.columnconfigure(0, weight=1)
|
||||||
|
romOptionsFrame.columnconfigure(1, weight=1)
|
||||||
for i in range(5):
|
for i in range(5):
|
||||||
romOptionsFrame.rowconfigure(i, weight=0, pad=4)
|
romOptionsFrame.rowconfigure(i, weight=1)
|
||||||
vars = Namespace()
|
vars = Namespace()
|
||||||
|
|
||||||
vars.MusicVar = IntVar()
|
vars.MusicVar = IntVar()
|
||||||
@@ -660,7 +660,7 @@ def get_rom_options_frame(parent=None):
|
|||||||
spriteSelectButton = Button(spriteDialogFrame, text='...', command=SpriteSelect)
|
spriteSelectButton = Button(spriteDialogFrame, text='...', command=SpriteSelect)
|
||||||
|
|
||||||
baseSpriteLabel.pack(side=LEFT)
|
baseSpriteLabel.pack(side=LEFT)
|
||||||
spriteEntry.pack(side=LEFT, expand=True, fill=X)
|
spriteEntry.pack(side=LEFT)
|
||||||
spriteSelectButton.pack(side=LEFT)
|
spriteSelectButton.pack(side=LEFT)
|
||||||
|
|
||||||
oofDialogFrame = Frame(romOptionsFrame)
|
oofDialogFrame = Frame(romOptionsFrame)
|
||||||
|
|||||||
358
Main.py
@@ -11,10 +11,9 @@ from typing import Dict, List, Optional, Set, Tuple, Union
|
|||||||
|
|
||||||
import worlds
|
import worlds
|
||||||
from BaseClasses import CollectionState, Item, Location, LocationProgressType, MultiWorld, Region
|
from BaseClasses import CollectionState, Item, Location, LocationProgressType, MultiWorld, Region
|
||||||
from Fill import FillError, balance_multiworld_progression, distribute_items_restrictive, distribute_planned, \
|
from Fill import balance_multiworld_progression, distribute_items_restrictive, distribute_planned, flood_items
|
||||||
flood_items
|
|
||||||
from Options import StartInventoryPool
|
from Options import StartInventoryPool
|
||||||
from Utils import __version__, output_path, version_tuple, get_settings
|
from Utils import __version__, output_path, version_tuple
|
||||||
from settings import get_settings
|
from settings import get_settings
|
||||||
from worlds import AutoWorld
|
from worlds import AutoWorld
|
||||||
from worlds.generic.Rules import exclusion_rules, locality_rules
|
from worlds.generic.Rules import exclusion_rules, locality_rules
|
||||||
@@ -31,27 +30,49 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
|||||||
output_path.cached_path = args.outputpath
|
output_path.cached_path = args.outputpath
|
||||||
|
|
||||||
start = time.perf_counter()
|
start = time.perf_counter()
|
||||||
# initialize the multiworld
|
# initialize the world
|
||||||
multiworld = MultiWorld(args.multi)
|
world = MultiWorld(args.multi)
|
||||||
|
|
||||||
logger = logging.getLogger()
|
logger = logging.getLogger()
|
||||||
multiworld.set_seed(seed, args.race, str(args.outputname) if args.outputname else None)
|
world.set_seed(seed, args.race, str(args.outputname) if args.outputname else None)
|
||||||
multiworld.plando_options = args.plando_options
|
world.plando_options = args.plando_options
|
||||||
multiworld.plando_items = args.plando_items.copy()
|
|
||||||
multiworld.plando_texts = args.plando_texts.copy()
|
|
||||||
multiworld.plando_connections = args.plando_connections.copy()
|
|
||||||
multiworld.game = args.game.copy()
|
|
||||||
multiworld.player_name = args.name.copy()
|
|
||||||
multiworld.sprite = args.sprite.copy()
|
|
||||||
multiworld.sprite_pool = args.sprite_pool.copy()
|
|
||||||
|
|
||||||
multiworld.set_options(args)
|
world.shuffle = args.shuffle.copy()
|
||||||
if args.csv_output:
|
world.logic = args.logic.copy()
|
||||||
from Options import dump_player_options
|
world.mode = args.mode.copy()
|
||||||
dump_player_options(multiworld)
|
world.difficulty = args.difficulty.copy()
|
||||||
multiworld.set_item_links()
|
world.item_functionality = args.item_functionality.copy()
|
||||||
multiworld.state = CollectionState(multiworld)
|
world.timer = args.timer.copy()
|
||||||
logger.info('Archipelago Version %s - Seed: %s\n', __version__, multiworld.seed)
|
world.goal = args.goal.copy()
|
||||||
|
world.boss_shuffle = args.shufflebosses.copy()
|
||||||
|
world.enemy_health = args.enemy_health.copy()
|
||||||
|
world.enemy_damage = args.enemy_damage.copy()
|
||||||
|
world.beemizer_total_chance = args.beemizer_total_chance.copy()
|
||||||
|
world.beemizer_trap_chance = args.beemizer_trap_chance.copy()
|
||||||
|
world.countdown_start_time = args.countdown_start_time.copy()
|
||||||
|
world.red_clock_time = args.red_clock_time.copy()
|
||||||
|
world.blue_clock_time = args.blue_clock_time.copy()
|
||||||
|
world.green_clock_time = args.green_clock_time.copy()
|
||||||
|
world.dungeon_counters = args.dungeon_counters.copy()
|
||||||
|
world.triforce_pieces_available = args.triforce_pieces_available.copy()
|
||||||
|
world.triforce_pieces_required = args.triforce_pieces_required.copy()
|
||||||
|
world.shop_shuffle = args.shop_shuffle.copy()
|
||||||
|
world.shuffle_prizes = args.shuffle_prizes.copy()
|
||||||
|
world.sprite_pool = args.sprite_pool.copy()
|
||||||
|
world.dark_room_logic = args.dark_room_logic.copy()
|
||||||
|
world.plando_items = args.plando_items.copy()
|
||||||
|
world.plando_texts = args.plando_texts.copy()
|
||||||
|
world.plando_connections = args.plando_connections.copy()
|
||||||
|
world.required_medallions = args.required_medallions.copy()
|
||||||
|
world.game = args.game.copy()
|
||||||
|
world.player_name = args.name.copy()
|
||||||
|
world.sprite = args.sprite.copy()
|
||||||
|
world.glitch_triforce = args.glitch_triforce # This is enabled/disabled globally, no per player option.
|
||||||
|
|
||||||
|
world.set_options(args)
|
||||||
|
world.set_item_links()
|
||||||
|
world.state = CollectionState(world)
|
||||||
|
logger.info('Archipelago Version %s - Seed: %s\n', __version__, world.seed)
|
||||||
|
|
||||||
logger.info(f"Found {len(AutoWorld.AutoWorldRegister.world_types)} World Types:")
|
logger.info(f"Found {len(AutoWorld.AutoWorldRegister.world_types)} World Types:")
|
||||||
longest_name = max(len(text) for text in AutoWorld.AutoWorldRegister.world_types)
|
longest_name = max(len(text) for text in AutoWorld.AutoWorldRegister.world_types)
|
||||||
@@ -82,170 +103,218 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
|||||||
|
|
||||||
# This assertion method should not be necessary to run if we are not outputting any multidata.
|
# This assertion method should not be necessary to run if we are not outputting any multidata.
|
||||||
if not args.skip_output:
|
if not args.skip_output:
|
||||||
AutoWorld.call_stage(multiworld, "assert_generate")
|
AutoWorld.call_stage(world, "assert_generate")
|
||||||
|
|
||||||
AutoWorld.call_all(multiworld, "generate_early")
|
AutoWorld.call_all(world, "generate_early")
|
||||||
|
|
||||||
logger.info('')
|
logger.info('')
|
||||||
|
|
||||||
for player in multiworld.player_ids:
|
for player in world.player_ids:
|
||||||
for item_name, count in multiworld.worlds[player].options.start_inventory.value.items():
|
for item_name, count in world.worlds[player].options.start_inventory.value.items():
|
||||||
for _ in range(count):
|
for _ in range(count):
|
||||||
multiworld.push_precollected(multiworld.create_item(item_name, player))
|
world.push_precollected(world.create_item(item_name, player))
|
||||||
|
|
||||||
for item_name, count in getattr(multiworld.worlds[player].options,
|
for item_name, count in world.start_inventory_from_pool.setdefault(player, StartInventoryPool({})).value.items():
|
||||||
"start_inventory_from_pool",
|
|
||||||
StartInventoryPool({})).value.items():
|
|
||||||
for _ in range(count):
|
for _ in range(count):
|
||||||
multiworld.push_precollected(multiworld.create_item(item_name, player))
|
world.push_precollected(world.create_item(item_name, player))
|
||||||
# remove from_pool items also from early items handling, as starting is plenty early.
|
|
||||||
early = multiworld.early_items[player].get(item_name, 0)
|
|
||||||
if early:
|
|
||||||
multiworld.early_items[player][item_name] = max(0, early-count)
|
|
||||||
remaining_count = count-early
|
|
||||||
if remaining_count > 0:
|
|
||||||
local_early = multiworld.local_early_items[player].get(item_name, 0)
|
|
||||||
if local_early:
|
|
||||||
multiworld.early_items[player][item_name] = max(0, local_early - remaining_count)
|
|
||||||
del local_early
|
|
||||||
del early
|
|
||||||
|
|
||||||
logger.info('Creating MultiWorld.')
|
logger.info('Creating World.')
|
||||||
AutoWorld.call_all(multiworld, "create_regions")
|
AutoWorld.call_all(world, "create_regions")
|
||||||
|
|
||||||
logger.info('Creating Items.')
|
logger.info('Creating Items.')
|
||||||
AutoWorld.call_all(multiworld, "create_items")
|
AutoWorld.call_all(world, "create_items")
|
||||||
|
|
||||||
logger.info('Calculating Access Rules.')
|
logger.info('Calculating Access Rules.')
|
||||||
|
|
||||||
for player in multiworld.player_ids:
|
for player in world.player_ids:
|
||||||
# items can't be both local and non-local, prefer local
|
# items can't be both local and non-local, prefer local
|
||||||
multiworld.worlds[player].options.non_local_items.value -= multiworld.worlds[player].options.local_items.value
|
world.worlds[player].options.non_local_items.value -= world.worlds[player].options.local_items.value
|
||||||
multiworld.worlds[player].options.non_local_items.value -= set(multiworld.local_early_items[player])
|
world.worlds[player].options.non_local_items.value -= set(world.local_early_items[player])
|
||||||
|
|
||||||
AutoWorld.call_all(multiworld, "set_rules")
|
AutoWorld.call_all(world, "set_rules")
|
||||||
|
|
||||||
for player in multiworld.player_ids:
|
for player in world.player_ids:
|
||||||
exclusion_rules(multiworld, player, multiworld.worlds[player].options.exclude_locations.value)
|
exclusion_rules(world, player, world.worlds[player].options.exclude_locations.value)
|
||||||
multiworld.worlds[player].options.priority_locations.value -= multiworld.worlds[player].options.exclude_locations.value
|
world.worlds[player].options.priority_locations.value -= world.worlds[player].options.exclude_locations.value
|
||||||
world_excluded_locations = set()
|
for location_name in world.worlds[player].options.priority_locations.value:
|
||||||
for location_name in multiworld.worlds[player].options.priority_locations.value:
|
|
||||||
try:
|
try:
|
||||||
location = multiworld.get_location(location_name, player)
|
location = world.get_location(location_name, player)
|
||||||
except KeyError:
|
except KeyError as e: # failed to find the given location. Check if it's a legitimate location
|
||||||
continue
|
if location_name not in world.worlds[player].location_name_to_id:
|
||||||
|
raise Exception(f"Unable to prioritize location {location_name} in player {player}'s world.") from e
|
||||||
if location.progress_type != LocationProgressType.EXCLUDED:
|
|
||||||
location.progress_type = LocationProgressType.PRIORITY
|
|
||||||
else:
|
else:
|
||||||
logger.warning(f"Unable to prioritize location \"{location_name}\" in player {player}'s world because the world excluded it.")
|
location.progress_type = LocationProgressType.PRIORITY
|
||||||
world_excluded_locations.add(location_name)
|
|
||||||
multiworld.worlds[player].options.priority_locations.value -= world_excluded_locations
|
|
||||||
|
|
||||||
# Set local and non-local item rules.
|
# Set local and non-local item rules.
|
||||||
if multiworld.players > 1:
|
if world.players > 1:
|
||||||
locality_rules(multiworld)
|
locality_rules(world)
|
||||||
else:
|
else:
|
||||||
multiworld.worlds[1].options.non_local_items.value = set()
|
world.worlds[1].options.non_local_items.value = set()
|
||||||
multiworld.worlds[1].options.local_items.value = set()
|
world.worlds[1].options.local_items.value = set()
|
||||||
|
|
||||||
AutoWorld.call_all(multiworld, "generate_basic")
|
AutoWorld.call_all(world, "generate_basic")
|
||||||
|
|
||||||
# remove starting inventory from pool items.
|
# remove starting inventory from pool items.
|
||||||
# Because some worlds don't actually create items during create_items this has to be as late as possible.
|
# Because some worlds don't actually create items during create_items this has to be as late as possible.
|
||||||
if any(getattr(multiworld.worlds[player].options, "start_inventory_from_pool", None) for player in multiworld.player_ids):
|
if any(world.start_inventory_from_pool[player].value for player in world.player_ids):
|
||||||
new_items: List[Item] = []
|
new_items: List[Item] = []
|
||||||
old_items: List[Item] = []
|
|
||||||
depletion_pool: Dict[int, Dict[str, int]] = {
|
depletion_pool: Dict[int, Dict[str, int]] = {
|
||||||
player: getattr(multiworld.worlds[player].options,
|
player: world.start_inventory_from_pool[player].value.copy() for player in world.player_ids}
|
||||||
"start_inventory_from_pool",
|
|
||||||
StartInventoryPool({})).value.copy()
|
|
||||||
for player in multiworld.player_ids
|
|
||||||
}
|
|
||||||
for player, items in depletion_pool.items():
|
for player, items in depletion_pool.items():
|
||||||
player_world: AutoWorld.World = multiworld.worlds[player]
|
player_world: AutoWorld.World = world.worlds[player]
|
||||||
for count in items.values():
|
for count in items.values():
|
||||||
for _ in range(count):
|
for _ in range(count):
|
||||||
new_items.append(player_world.create_filler())
|
new_items.append(player_world.create_filler())
|
||||||
target: int = sum(sum(items.values()) for items in depletion_pool.values())
|
target: int = sum(sum(items.values()) for items in depletion_pool.values())
|
||||||
for i, item in enumerate(multiworld.itempool):
|
for i, item in enumerate(world.itempool):
|
||||||
if depletion_pool[item.player].get(item.name, 0):
|
if depletion_pool[item.player].get(item.name, 0):
|
||||||
target -= 1
|
target -= 1
|
||||||
depletion_pool[item.player][item.name] -= 1
|
depletion_pool[item.player][item.name] -= 1
|
||||||
# quick abort if we have found all items
|
# quick abort if we have found all items
|
||||||
if not target:
|
if not target:
|
||||||
old_items.extend(multiworld.itempool[i+1:])
|
new_items.extend(world.itempool[i+1:])
|
||||||
break
|
break
|
||||||
else:
|
else:
|
||||||
old_items.append(item)
|
new_items.append(item)
|
||||||
|
|
||||||
# leftovers?
|
# leftovers?
|
||||||
if target:
|
if target:
|
||||||
for player, remaining_items in depletion_pool.items():
|
for player, remaining_items in depletion_pool.items():
|
||||||
remaining_items = {name: count for name, count in remaining_items.items() if count}
|
remaining_items = {name: count for name, count in remaining_items.items() if count}
|
||||||
if remaining_items:
|
if remaining_items:
|
||||||
logger.warning(f"{multiworld.get_player_name(player)}"
|
raise Exception(f"{world.get_player_name(player)}"
|
||||||
f" is trying to remove items from their pool that don't exist: {remaining_items}")
|
f" is trying to remove items from their pool that don't exist: {remaining_items}")
|
||||||
# find all filler we generated for the current player and remove until it matches
|
assert len(world.itempool) == len(new_items), "Item Pool amounts should not change."
|
||||||
removables = [item for item in new_items if item.player == player]
|
world.itempool[:] = new_items
|
||||||
for _ in range(sum(remaining_items.values())):
|
|
||||||
new_items.remove(removables.pop())
|
|
||||||
assert len(multiworld.itempool) == len(new_items + old_items), "Item Pool amounts should not change."
|
|
||||||
multiworld.itempool[:] = new_items + old_items
|
|
||||||
|
|
||||||
multiworld.link_items()
|
# temporary home for item links, should be moved out of Main
|
||||||
|
for group_id, group in world.groups.items():
|
||||||
|
def find_common_pool(players: Set[int], shared_pool: Set[str]) -> Tuple[
|
||||||
|
Optional[Dict[int, Dict[str, int]]], Optional[Dict[str, int]]
|
||||||
|
]:
|
||||||
|
classifications: Dict[str, int] = collections.defaultdict(int)
|
||||||
|
counters = {player: {name: 0 for name in shared_pool} for player in players}
|
||||||
|
for item in world.itempool:
|
||||||
|
if item.player in counters and item.name in shared_pool:
|
||||||
|
counters[item.player][item.name] += 1
|
||||||
|
classifications[item.name] |= item.classification
|
||||||
|
|
||||||
if any(multiworld.item_links.values()):
|
for player in players.copy():
|
||||||
multiworld._all_state = None
|
if all([counters[player][item] == 0 for item in shared_pool]):
|
||||||
|
players.remove(player)
|
||||||
|
del (counters[player])
|
||||||
|
|
||||||
|
if not players:
|
||||||
|
return None, None
|
||||||
|
|
||||||
|
for item in shared_pool:
|
||||||
|
count = min(counters[player][item] for player in players)
|
||||||
|
if count:
|
||||||
|
for player in players:
|
||||||
|
counters[player][item] = count
|
||||||
|
else:
|
||||||
|
for player in players:
|
||||||
|
del (counters[player][item])
|
||||||
|
return counters, classifications
|
||||||
|
|
||||||
|
common_item_count, classifications = find_common_pool(group["players"], group["item_pool"])
|
||||||
|
if not common_item_count:
|
||||||
|
continue
|
||||||
|
|
||||||
|
new_itempool: List[Item] = []
|
||||||
|
for item_name, item_count in next(iter(common_item_count.values())).items():
|
||||||
|
for _ in range(item_count):
|
||||||
|
new_item = group["world"].create_item(item_name)
|
||||||
|
# mangle together all original classification bits
|
||||||
|
new_item.classification |= classifications[item_name]
|
||||||
|
new_itempool.append(new_item)
|
||||||
|
|
||||||
|
region = Region("Menu", group_id, world, "ItemLink")
|
||||||
|
world.regions.append(region)
|
||||||
|
locations = region.locations
|
||||||
|
for item in world.itempool:
|
||||||
|
count = common_item_count.get(item.player, {}).get(item.name, 0)
|
||||||
|
if count:
|
||||||
|
loc = Location(group_id, f"Item Link: {item.name} -> {world.player_name[item.player]} {count}",
|
||||||
|
None, region)
|
||||||
|
loc.access_rule = lambda state, item_name = item.name, group_id_ = group_id, count_ = count: \
|
||||||
|
state.has(item_name, group_id_, count_)
|
||||||
|
|
||||||
|
locations.append(loc)
|
||||||
|
loc.place_locked_item(item)
|
||||||
|
common_item_count[item.player][item.name] -= 1
|
||||||
|
else:
|
||||||
|
new_itempool.append(item)
|
||||||
|
|
||||||
|
itemcount = len(world.itempool)
|
||||||
|
world.itempool = new_itempool
|
||||||
|
|
||||||
|
while itemcount > len(world.itempool):
|
||||||
|
items_to_add = []
|
||||||
|
for player in group["players"]:
|
||||||
|
if group["link_replacement"]:
|
||||||
|
item_player = group_id
|
||||||
|
else:
|
||||||
|
item_player = player
|
||||||
|
if group["replacement_items"][player]:
|
||||||
|
items_to_add.append(AutoWorld.call_single(world, "create_item", item_player,
|
||||||
|
group["replacement_items"][player]))
|
||||||
|
else:
|
||||||
|
items_to_add.append(AutoWorld.call_single(world, "create_filler", item_player))
|
||||||
|
world.random.shuffle(items_to_add)
|
||||||
|
world.itempool.extend(items_to_add[:itemcount - len(world.itempool)])
|
||||||
|
|
||||||
|
if any(world.item_links.values()):
|
||||||
|
world._all_state = None
|
||||||
|
|
||||||
logger.info("Running Item Plando.")
|
logger.info("Running Item Plando.")
|
||||||
|
|
||||||
distribute_planned(multiworld)
|
distribute_planned(world)
|
||||||
|
|
||||||
logger.info('Running Pre Main Fill.')
|
logger.info('Running Pre Main Fill.')
|
||||||
|
|
||||||
AutoWorld.call_all(multiworld, "pre_fill")
|
AutoWorld.call_all(world, "pre_fill")
|
||||||
|
|
||||||
logger.info(f'Filling the multiworld with {len(multiworld.itempool)} items.')
|
logger.info(f'Filling the world with {len(world.itempool)} items.')
|
||||||
|
|
||||||
if multiworld.algorithm == 'flood':
|
if world.algorithm == 'flood':
|
||||||
flood_items(multiworld) # different algo, biased towards early game progress items
|
flood_items(world) # different algo, biased towards early game progress items
|
||||||
elif multiworld.algorithm == 'balanced':
|
elif world.algorithm == 'balanced':
|
||||||
distribute_items_restrictive(multiworld, get_settings().generator.panic_method)
|
distribute_items_restrictive(world)
|
||||||
|
|
||||||
AutoWorld.call_all(multiworld, 'post_fill')
|
AutoWorld.call_all(world, 'post_fill')
|
||||||
|
|
||||||
if multiworld.players > 1 and not args.skip_prog_balancing:
|
if world.players > 1 and not args.skip_prog_balancing:
|
||||||
balance_multiworld_progression(multiworld)
|
balance_multiworld_progression(world)
|
||||||
else:
|
else:
|
||||||
logger.info("Progression balancing skipped.")
|
logger.info("Progression balancing skipped.")
|
||||||
|
|
||||||
# we're about to output using multithreading, so we're removing the global random state to prevent accidental use
|
# we're about to output using multithreading, so we're removing the global random state to prevent accidental use
|
||||||
multiworld.random.passthrough = False
|
world.random.passthrough = False
|
||||||
|
|
||||||
if args.skip_output:
|
if args.skip_output:
|
||||||
logger.info('Done. Skipped output/spoiler generation. Total Time: %s', time.perf_counter() - start)
|
logger.info('Done. Skipped output/spoiler generation. Total Time: %s', time.perf_counter() - start)
|
||||||
return multiworld
|
return world
|
||||||
|
|
||||||
logger.info(f'Beginning output...')
|
logger.info(f'Beginning output...')
|
||||||
outfilebase = 'AP_' + multiworld.seed_name
|
outfilebase = 'AP_' + world.seed_name
|
||||||
|
|
||||||
output = tempfile.TemporaryDirectory()
|
output = tempfile.TemporaryDirectory()
|
||||||
with output as temp_dir:
|
with output as temp_dir:
|
||||||
output_players = [player for player in multiworld.player_ids if AutoWorld.World.generate_output.__code__
|
output_players = [player for player in world.player_ids if AutoWorld.World.generate_output.__code__
|
||||||
is not multiworld.worlds[player].generate_output.__code__]
|
is not world.worlds[player].generate_output.__code__]
|
||||||
with concurrent.futures.ThreadPoolExecutor(len(output_players) + 2) as pool:
|
with concurrent.futures.ThreadPoolExecutor(len(output_players) + 2) as pool:
|
||||||
check_accessibility_task = pool.submit(multiworld.fulfills_accessibility)
|
check_accessibility_task = pool.submit(world.fulfills_accessibility)
|
||||||
|
|
||||||
output_file_futures = [pool.submit(AutoWorld.call_stage, multiworld, "generate_output", temp_dir)]
|
output_file_futures = [pool.submit(AutoWorld.call_stage, world, "generate_output", temp_dir)]
|
||||||
for player in output_players:
|
for player in output_players:
|
||||||
# skip starting a thread for methods that say "pass".
|
# skip starting a thread for methods that say "pass".
|
||||||
output_file_futures.append(
|
output_file_futures.append(
|
||||||
pool.submit(AutoWorld.call_single, multiworld, "generate_output", player, temp_dir))
|
pool.submit(AutoWorld.call_single, world, "generate_output", player, temp_dir))
|
||||||
|
|
||||||
# collect ER hint info
|
# collect ER hint info
|
||||||
er_hint_data: Dict[int, Dict[int, str]] = {}
|
er_hint_data: Dict[int, Dict[int, str]] = {}
|
||||||
AutoWorld.call_all(multiworld, 'extend_hint_information', er_hint_data)
|
AutoWorld.call_all(world, 'extend_hint_information', er_hint_data)
|
||||||
|
|
||||||
def write_multidata():
|
def write_multidata():
|
||||||
import NetUtils
|
import NetUtils
|
||||||
@@ -254,38 +323,38 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
|||||||
games = {}
|
games = {}
|
||||||
minimum_versions = {"server": AutoWorld.World.required_server_version, "clients": client_versions}
|
minimum_versions = {"server": AutoWorld.World.required_server_version, "clients": client_versions}
|
||||||
slot_info = {}
|
slot_info = {}
|
||||||
names = [[name for player, name in sorted(multiworld.player_name.items())]]
|
names = [[name for player, name in sorted(world.player_name.items())]]
|
||||||
for slot in multiworld.player_ids:
|
for slot in world.player_ids:
|
||||||
player_world: AutoWorld.World = multiworld.worlds[slot]
|
player_world: AutoWorld.World = world.worlds[slot]
|
||||||
minimum_versions["server"] = max(minimum_versions["server"], player_world.required_server_version)
|
minimum_versions["server"] = max(minimum_versions["server"], player_world.required_server_version)
|
||||||
client_versions[slot] = player_world.required_client_version
|
client_versions[slot] = player_world.required_client_version
|
||||||
games[slot] = multiworld.game[slot]
|
games[slot] = world.game[slot]
|
||||||
slot_info[slot] = NetUtils.NetworkSlot(names[0][slot - 1], multiworld.game[slot],
|
slot_info[slot] = NetUtils.NetworkSlot(names[0][slot - 1], world.game[slot],
|
||||||
multiworld.player_types[slot])
|
world.player_types[slot])
|
||||||
for slot, group in multiworld.groups.items():
|
for slot, group in world.groups.items():
|
||||||
games[slot] = multiworld.game[slot]
|
games[slot] = world.game[slot]
|
||||||
slot_info[slot] = NetUtils.NetworkSlot(group["name"], multiworld.game[slot], multiworld.player_types[slot],
|
slot_info[slot] = NetUtils.NetworkSlot(group["name"], world.game[slot], world.player_types[slot],
|
||||||
group_members=sorted(group["players"]))
|
group_members=sorted(group["players"]))
|
||||||
precollected_items = {player: [item.code for item in world_precollected if type(item.code) == int]
|
precollected_items = {player: [item.code for item in world_precollected if type(item.code) == int]
|
||||||
for player, world_precollected in multiworld.precollected_items.items()}
|
for player, world_precollected in world.precollected_items.items()}
|
||||||
precollected_hints = {player: set() for player in range(1, multiworld.players + 1 + len(multiworld.groups))}
|
precollected_hints = {player: set() for player in range(1, world.players + 1 + len(world.groups))}
|
||||||
|
|
||||||
for slot in multiworld.player_ids:
|
for slot in world.player_ids:
|
||||||
slot_data[slot] = multiworld.worlds[slot].fill_slot_data()
|
slot_data[slot] = world.worlds[slot].fill_slot_data()
|
||||||
|
|
||||||
def precollect_hint(location):
|
def precollect_hint(location):
|
||||||
entrance = er_hint_data.get(location.player, {}).get(location.address, "")
|
entrance = er_hint_data.get(location.player, {}).get(location.address, "")
|
||||||
hint = NetUtils.Hint(location.item.player, location.player, location.address,
|
hint = NetUtils.Hint(location.item.player, location.player, location.address,
|
||||||
location.item.code, False, entrance, location.item.flags)
|
location.item.code, False, entrance, location.item.flags)
|
||||||
precollected_hints[location.player].add(hint)
|
precollected_hints[location.player].add(hint)
|
||||||
if location.item.player not in multiworld.groups:
|
if location.item.player not in world.groups:
|
||||||
precollected_hints[location.item.player].add(hint)
|
precollected_hints[location.item.player].add(hint)
|
||||||
else:
|
else:
|
||||||
for player in multiworld.groups[location.item.player]["players"]:
|
for player in world.groups[location.item.player]["players"]:
|
||||||
precollected_hints[player].add(hint)
|
precollected_hints[player].add(hint)
|
||||||
|
|
||||||
locations_data: Dict[int, Dict[int, Tuple[int, int, int]]] = {player: {} for player in multiworld.player_ids}
|
locations_data: Dict[int, Dict[int, Tuple[int, int, int]]] = {player: {} for player in world.player_ids}
|
||||||
for location in multiworld.get_filled_locations():
|
for location in world.get_filled_locations():
|
||||||
if type(location.address) == int:
|
if type(location.address) == int:
|
||||||
assert location.item.code is not None, "item code None should be event, " \
|
assert location.item.code is not None, "item code None should be event, " \
|
||||||
"location.address should then also be None. Location: " \
|
"location.address should then also be None. Location: " \
|
||||||
@@ -295,37 +364,26 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
|||||||
f"{locations_data[location.player][location.address]}")
|
f"{locations_data[location.player][location.address]}")
|
||||||
locations_data[location.player][location.address] = \
|
locations_data[location.player][location.address] = \
|
||||||
location.item.code, location.item.player, location.item.flags
|
location.item.code, location.item.player, location.item.flags
|
||||||
if location.name in multiworld.worlds[location.player].options.start_location_hints:
|
if location.name in world.worlds[location.player].options.start_location_hints:
|
||||||
precollect_hint(location)
|
precollect_hint(location)
|
||||||
elif location.item.name in multiworld.worlds[location.item.player].options.start_hints:
|
elif location.item.name in world.worlds[location.item.player].options.start_hints:
|
||||||
precollect_hint(location)
|
precollect_hint(location)
|
||||||
elif any([location.item.name in multiworld.worlds[player].options.start_hints
|
elif any([location.item.name in world.worlds[player].options.start_hints
|
||||||
for player in multiworld.groups.get(location.item.player, {}).get("players", [])]):
|
for player in world.groups.get(location.item.player, {}).get("players", [])]):
|
||||||
precollect_hint(location)
|
precollect_hint(location)
|
||||||
|
|
||||||
# embedded data package
|
# embedded data package
|
||||||
data_package = {
|
data_package = {
|
||||||
game_world.game: worlds.network_data_package["games"][game_world.game]
|
game_world.game: worlds.network_data_package["games"][game_world.game]
|
||||||
for game_world in multiworld.worlds.values()
|
for game_world in world.worlds.values()
|
||||||
}
|
}
|
||||||
|
|
||||||
checks_in_area: Dict[int, Dict[str, Union[int, List[int]]]] = {}
|
checks_in_area: Dict[int, Dict[str, Union[int, List[int]]]] = {}
|
||||||
|
|
||||||
# get spheres -> filter address==None -> skip empty
|
|
||||||
spheres: List[Dict[int, Set[int]]] = []
|
|
||||||
for sphere in multiworld.get_spheres():
|
|
||||||
current_sphere: Dict[int, Set[int]] = collections.defaultdict(set)
|
|
||||||
for sphere_location in sphere:
|
|
||||||
if type(sphere_location.address) is int:
|
|
||||||
current_sphere[sphere_location.player].add(sphere_location.address)
|
|
||||||
|
|
||||||
if current_sphere:
|
|
||||||
spheres.append(dict(current_sphere))
|
|
||||||
|
|
||||||
multidata = {
|
multidata = {
|
||||||
"slot_data": slot_data,
|
"slot_data": slot_data,
|
||||||
"slot_info": slot_info,
|
"slot_info": slot_info,
|
||||||
"connect_names": {name: (0, player) for player, name in multiworld.player_name.items()},
|
"connect_names": {name: (0, player) for player, name in world.player_name.items()},
|
||||||
"locations": locations_data,
|
"locations": locations_data,
|
||||||
"checks_in_area": checks_in_area,
|
"checks_in_area": checks_in_area,
|
||||||
"server_options": baked_server_options,
|
"server_options": baked_server_options,
|
||||||
@@ -335,12 +393,10 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
|||||||
"version": tuple(version_tuple),
|
"version": tuple(version_tuple),
|
||||||
"tags": ["AP"],
|
"tags": ["AP"],
|
||||||
"minimum_versions": minimum_versions,
|
"minimum_versions": minimum_versions,
|
||||||
"seed_name": multiworld.seed_name,
|
"seed_name": world.seed_name,
|
||||||
"spheres": spheres,
|
|
||||||
"datapackage": data_package,
|
"datapackage": data_package,
|
||||||
"race_mode": int(multiworld.is_race),
|
|
||||||
}
|
}
|
||||||
AutoWorld.call_all(multiworld, "modify_multidata", multidata)
|
AutoWorld.call_all(world, "modify_multidata", multidata)
|
||||||
|
|
||||||
multidata = zlib.compress(pickle.dumps(multidata), 9)
|
multidata = zlib.compress(pickle.dumps(multidata), 9)
|
||||||
|
|
||||||
@@ -350,8 +406,8 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
|||||||
|
|
||||||
output_file_futures.append(pool.submit(write_multidata))
|
output_file_futures.append(pool.submit(write_multidata))
|
||||||
if not check_accessibility_task.result():
|
if not check_accessibility_task.result():
|
||||||
if not multiworld.can_beat_game():
|
if not world.can_beat_game():
|
||||||
raise FillError("Game appears as unbeatable. Aborting.", multiworld=multiworld)
|
raise Exception("Game appears as unbeatable. Aborting.")
|
||||||
else:
|
else:
|
||||||
logger.warning("Location Accessibility requirements not fulfilled.")
|
logger.warning("Location Accessibility requirements not fulfilled.")
|
||||||
|
|
||||||
@@ -363,12 +419,12 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
|||||||
|
|
||||||
if args.spoiler > 1:
|
if args.spoiler > 1:
|
||||||
logger.info('Calculating playthrough.')
|
logger.info('Calculating playthrough.')
|
||||||
multiworld.spoiler.create_playthrough(create_paths=args.spoiler > 2)
|
world.spoiler.create_playthrough(create_paths=args.spoiler > 2)
|
||||||
|
|
||||||
if args.spoiler:
|
if args.spoiler:
|
||||||
multiworld.spoiler.to_file(os.path.join(temp_dir, '%s_Spoiler.txt' % outfilebase))
|
world.spoiler.to_file(os.path.join(temp_dir, '%s_Spoiler.txt' % outfilebase))
|
||||||
|
|
||||||
zipfilename = output_path(f"AP_{multiworld.seed_name}.zip")
|
zipfilename = output_path(f"AP_{world.seed_name}.zip")
|
||||||
logger.info(f"Creating final archive at {zipfilename}")
|
logger.info(f"Creating final archive at {zipfilename}")
|
||||||
with zipfile.ZipFile(zipfilename, mode="w", compression=zipfile.ZIP_DEFLATED,
|
with zipfile.ZipFile(zipfilename, mode="w", compression=zipfile.ZIP_DEFLATED,
|
||||||
compresslevel=9) as zf:
|
compresslevel=9) as zf:
|
||||||
@@ -376,4 +432,4 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
|
|||||||
zf.write(file.path, arcname=file.name)
|
zf.write(file.path, arcname=file.name)
|
||||||
|
|
||||||
logger.info('Done. Enjoy. Total Time: %s', time.perf_counter() - start)
|
logger.info('Done. Enjoy. Total Time: %s', time.perf_counter() - start)
|
||||||
return multiworld
|
return world
|
||||||
|
|||||||
@@ -4,29 +4,14 @@ import subprocess
|
|||||||
import multiprocessing
|
import multiprocessing
|
||||||
import warnings
|
import warnings
|
||||||
|
|
||||||
|
local_dir = os.path.dirname(__file__)
|
||||||
|
requirements_files = {os.path.join(local_dir, 'requirements.txt')}
|
||||||
|
|
||||||
if sys.version_info < (3, 8, 6):
|
if sys.version_info < (3, 8, 6):
|
||||||
raise RuntimeError("Incompatible Python Version. 3.8.7+ is supported.")
|
raise RuntimeError("Incompatible Python Version. 3.8.7+ is supported.")
|
||||||
|
|
||||||
# don't run update if environment is frozen/compiled or if not the parent process (skip in subprocess)
|
# don't run update if environment is frozen/compiled or if not the parent process (skip in subprocess)
|
||||||
_skip_update = bool(getattr(sys, "frozen", False) or multiprocessing.parent_process())
|
update_ran = getattr(sys, "frozen", False) or multiprocessing.parent_process()
|
||||||
update_ran = _skip_update
|
|
||||||
|
|
||||||
|
|
||||||
class RequirementsSet(set):
|
|
||||||
def add(self, e):
|
|
||||||
global update_ran
|
|
||||||
update_ran &= _skip_update
|
|
||||||
super().add(e)
|
|
||||||
|
|
||||||
def update(self, *s):
|
|
||||||
global update_ran
|
|
||||||
update_ran &= _skip_update
|
|
||||||
super().update(*s)
|
|
||||||
|
|
||||||
|
|
||||||
local_dir = os.path.dirname(__file__)
|
|
||||||
requirements_files = RequirementsSet((os.path.join(local_dir, 'requirements.txt'),))
|
|
||||||
|
|
||||||
if not update_ran:
|
if not update_ran:
|
||||||
for entry in os.scandir(os.path.join(local_dir, "worlds")):
|
for entry in os.scandir(os.path.join(local_dir, "worlds")):
|
||||||
@@ -70,18 +55,18 @@ def install_pkg_resources(yes=False):
|
|||||||
subprocess.call([sys.executable, "-m", "pip", "install", "--upgrade", "setuptools"])
|
subprocess.call([sys.executable, "-m", "pip", "install", "--upgrade", "setuptools"])
|
||||||
|
|
||||||
|
|
||||||
def update(yes: bool = False, force: bool = False) -> None:
|
def update(yes=False, force=False):
|
||||||
global update_ran
|
global update_ran
|
||||||
if not update_ran:
|
if not update_ran:
|
||||||
update_ran = True
|
update_ran = True
|
||||||
|
|
||||||
install_pkg_resources(yes=yes)
|
|
||||||
import pkg_resources
|
|
||||||
|
|
||||||
if force:
|
if force:
|
||||||
update_command()
|
update_command()
|
||||||
return
|
return
|
||||||
|
|
||||||
|
install_pkg_resources(yes=yes)
|
||||||
|
import pkg_resources
|
||||||
|
|
||||||
prev = "" # if a line ends in \ we store here and merge later
|
prev = "" # if a line ends in \ we store here and merge later
|
||||||
for req_file in requirements_files:
|
for req_file in requirements_files:
|
||||||
path = os.path.join(os.path.dirname(sys.argv[0]), req_file)
|
path = os.path.join(os.path.dirname(sys.argv[0]), req_file)
|
||||||
|
|||||||
460
MultiServer.py
@@ -3,7 +3,6 @@ from __future__ import annotations
|
|||||||
import argparse
|
import argparse
|
||||||
import asyncio
|
import asyncio
|
||||||
import collections
|
import collections
|
||||||
import contextlib
|
|
||||||
import copy
|
import copy
|
||||||
import datetime
|
import datetime
|
||||||
import functools
|
import functools
|
||||||
@@ -15,7 +14,6 @@ import math
|
|||||||
import operator
|
import operator
|
||||||
import pickle
|
import pickle
|
||||||
import random
|
import random
|
||||||
import shlex
|
|
||||||
import threading
|
import threading
|
||||||
import time
|
import time
|
||||||
import typing
|
import typing
|
||||||
@@ -39,7 +37,7 @@ except ImportError:
|
|||||||
|
|
||||||
import NetUtils
|
import NetUtils
|
||||||
import Utils
|
import Utils
|
||||||
from Utils import version_tuple, restricted_loads, Version, async_start, get_intended_text
|
from Utils import version_tuple, restricted_loads, Version, async_start
|
||||||
from NetUtils import Endpoint, ClientStatus, NetworkItem, decode, encode, NetworkPlayer, Permission, NetworkSlot, \
|
from NetUtils import Endpoint, ClientStatus, NetworkItem, decode, encode, NetworkPlayer, Permission, NetworkSlot, \
|
||||||
SlotType, LocationStore
|
SlotType, LocationStore
|
||||||
|
|
||||||
@@ -68,21 +66,6 @@ def update_dict(dictionary, entries):
|
|||||||
return dictionary
|
return dictionary
|
||||||
|
|
||||||
|
|
||||||
def queue_gc():
|
|
||||||
import gc
|
|
||||||
from threading import Thread
|
|
||||||
|
|
||||||
gc_thread: typing.Optional[Thread] = getattr(queue_gc, "_thread", None)
|
|
||||||
def async_collect():
|
|
||||||
time.sleep(2)
|
|
||||||
setattr(queue_gc, "_thread", None)
|
|
||||||
gc.collect()
|
|
||||||
if not gc_thread:
|
|
||||||
gc_thread = Thread(target=async_collect)
|
|
||||||
setattr(queue_gc, "_thread", gc_thread)
|
|
||||||
gc_thread.start()
|
|
||||||
|
|
||||||
|
|
||||||
# functions callable on storable data on the server by clients
|
# functions callable on storable data on the server by clients
|
||||||
modify_functions = {
|
modify_functions = {
|
||||||
# generic:
|
# generic:
|
||||||
@@ -185,22 +168,18 @@ class Context:
|
|||||||
slot_info: typing.Dict[int, NetworkSlot]
|
slot_info: typing.Dict[int, NetworkSlot]
|
||||||
generator_version = Version(0, 0, 0)
|
generator_version = Version(0, 0, 0)
|
||||||
checksums: typing.Dict[str, str]
|
checksums: typing.Dict[str, str]
|
||||||
item_names: typing.Dict[str, typing.Dict[int, str]]
|
item_names: typing.Dict[int, str] = Utils.KeyedDefaultDict(lambda code: f'Unknown item (ID:{code})')
|
||||||
item_name_groups: typing.Dict[str, typing.Dict[str, typing.Set[str]]]
|
item_name_groups: typing.Dict[str, typing.Dict[str, typing.Set[str]]]
|
||||||
location_names: typing.Dict[str, typing.Dict[int, str]]
|
location_names: typing.Dict[int, str] = Utils.KeyedDefaultDict(lambda code: f'Unknown location (ID:{code})')
|
||||||
location_name_groups: typing.Dict[str, typing.Dict[str, typing.Set[str]]]
|
location_name_groups: typing.Dict[str, typing.Dict[str, typing.Set[str]]]
|
||||||
all_item_and_group_names: typing.Dict[str, typing.Set[str]]
|
all_item_and_group_names: typing.Dict[str, typing.Set[str]]
|
||||||
all_location_and_group_names: typing.Dict[str, typing.Set[str]]
|
all_location_and_group_names: typing.Dict[str, typing.Set[str]]
|
||||||
non_hintable_names: typing.Dict[str, typing.AbstractSet[str]]
|
non_hintable_names: typing.Dict[str, typing.Set[str]]
|
||||||
spheres: typing.List[typing.Dict[int, typing.Set[int]]]
|
|
||||||
""" each sphere is { player: { location_id, ... } } """
|
|
||||||
logger: logging.Logger
|
|
||||||
|
|
||||||
def __init__(self, host: str, port: int, server_password: str, password: str, location_check_points: int,
|
def __init__(self, host: str, port: int, server_password: str, password: str, location_check_points: int,
|
||||||
hint_cost: int, item_cheat: bool, release_mode: str = "disabled", collect_mode="disabled",
|
hint_cost: int, item_cheat: bool, release_mode: str = "disabled", collect_mode="disabled",
|
||||||
remaining_mode: str = "disabled", auto_shutdown: typing.SupportsFloat = 0, compatibility: int = 2,
|
remaining_mode: str = "disabled", auto_shutdown: typing.SupportsFloat = 0, compatibility: int = 2,
|
||||||
log_network: bool = False, logger: logging.Logger = logging.getLogger()):
|
log_network: bool = False):
|
||||||
self.logger = logger
|
|
||||||
super(Context, self).__init__()
|
super(Context, self).__init__()
|
||||||
self.slot_info = {}
|
self.slot_info = {}
|
||||||
self.log_network = log_network
|
self.log_network = log_network
|
||||||
@@ -245,7 +224,7 @@ class Context:
|
|||||||
self.embedded_blacklist = {"host", "port"}
|
self.embedded_blacklist = {"host", "port"}
|
||||||
self.client_ids: typing.Dict[typing.Tuple[int, int], datetime.datetime] = {}
|
self.client_ids: typing.Dict[typing.Tuple[int, int], datetime.datetime] = {}
|
||||||
self.auto_save_interval = 60 # in seconds
|
self.auto_save_interval = 60 # in seconds
|
||||||
self.auto_saver_thread: typing.Optional[threading.Thread] = None
|
self.auto_saver_thread = None
|
||||||
self.save_dirty = False
|
self.save_dirty = False
|
||||||
self.tags = ['AP']
|
self.tags = ['AP']
|
||||||
self.games: typing.Dict[int, str] = {}
|
self.games: typing.Dict[int, str] = {}
|
||||||
@@ -257,7 +236,6 @@ class Context:
|
|||||||
self.stored_data = {}
|
self.stored_data = {}
|
||||||
self.stored_data_notification_clients = collections.defaultdict(weakref.WeakSet)
|
self.stored_data_notification_clients = collections.defaultdict(weakref.WeakSet)
|
||||||
self.read_data = {}
|
self.read_data = {}
|
||||||
self.spheres = []
|
|
||||||
|
|
||||||
# init empty to satisfy linter, I suppose
|
# init empty to satisfy linter, I suppose
|
||||||
self.gamespackage = {}
|
self.gamespackage = {}
|
||||||
@@ -266,10 +244,6 @@ class Context:
|
|||||||
self.location_name_groups = {}
|
self.location_name_groups = {}
|
||||||
self.all_item_and_group_names = {}
|
self.all_item_and_group_names = {}
|
||||||
self.all_location_and_group_names = {}
|
self.all_location_and_group_names = {}
|
||||||
self.item_names = collections.defaultdict(
|
|
||||||
lambda: Utils.KeyedDefaultDict(lambda code: f'Unknown item (ID:{code})'))
|
|
||||||
self.location_names = collections.defaultdict(
|
|
||||||
lambda: Utils.KeyedDefaultDict(lambda code: f'Unknown location (ID:{code})'))
|
|
||||||
self.non_hintable_names = collections.defaultdict(frozenset)
|
self.non_hintable_names = collections.defaultdict(frozenset)
|
||||||
|
|
||||||
self._load_game_data()
|
self._load_game_data()
|
||||||
@@ -286,31 +260,19 @@ class Context:
|
|||||||
for world_name, world in worlds.AutoWorldRegister.world_types.items():
|
for world_name, world in worlds.AutoWorldRegister.world_types.items():
|
||||||
self.non_hintable_names[world_name] = world.hint_blacklist
|
self.non_hintable_names[world_name] = world.hint_blacklist
|
||||||
|
|
||||||
for game_package in self.gamespackage.values():
|
|
||||||
# remove groups from data sent to clients
|
|
||||||
del game_package["item_name_groups"]
|
|
||||||
del game_package["location_name_groups"]
|
|
||||||
|
|
||||||
def _init_game_data(self):
|
def _init_game_data(self):
|
||||||
for game_name, game_package in self.gamespackage.items():
|
for game_name, game_package in self.gamespackage.items():
|
||||||
if "checksum" in game_package:
|
if "checksum" in game_package:
|
||||||
self.checksums[game_name] = game_package["checksum"]
|
self.checksums[game_name] = game_package["checksum"]
|
||||||
for item_name, item_id in game_package["item_name_to_id"].items():
|
for item_name, item_id in game_package["item_name_to_id"].items():
|
||||||
self.item_names[game_name][item_id] = item_name
|
self.item_names[item_id] = item_name
|
||||||
for location_name, location_id in game_package["location_name_to_id"].items():
|
for location_name, location_id in game_package["location_name_to_id"].items():
|
||||||
self.location_names[game_name][location_id] = location_name
|
self.location_names[location_id] = location_name
|
||||||
self.all_item_and_group_names[game_name] = \
|
self.all_item_and_group_names[game_name] = \
|
||||||
set(game_package["item_name_to_id"]) | set(self.item_name_groups[game_name])
|
set(game_package["item_name_to_id"]) | set(self.item_name_groups[game_name])
|
||||||
self.all_location_and_group_names[game_name] = \
|
self.all_location_and_group_names[game_name] = \
|
||||||
set(game_package["location_name_to_id"]) | set(self.location_name_groups.get(game_name, []))
|
set(game_package["location_name_to_id"]) | set(self.location_name_groups.get(game_name, []))
|
||||||
|
|
||||||
archipelago_item_names = self.item_names["Archipelago"]
|
|
||||||
archipelago_location_names = self.location_names["Archipelago"]
|
|
||||||
for game in [game_name for game_name in self.gamespackage if game_name != "Archipelago"]:
|
|
||||||
# Add Archipelago items and locations to each data package.
|
|
||||||
self.item_names[game].update(archipelago_item_names)
|
|
||||||
self.location_names[game].update(archipelago_location_names)
|
|
||||||
|
|
||||||
def item_names_for_game(self, game: str) -> typing.Optional[typing.Dict[str, int]]:
|
def item_names_for_game(self, game: str) -> typing.Optional[typing.Dict[str, int]]:
|
||||||
return self.gamespackage[game]["item_name_to_id"] if game in self.gamespackage else None
|
return self.gamespackage[game]["item_name_to_id"] if game in self.gamespackage else None
|
||||||
|
|
||||||
@@ -325,12 +287,12 @@ class Context:
|
|||||||
try:
|
try:
|
||||||
await endpoint.socket.send(msg)
|
await endpoint.socket.send(msg)
|
||||||
except websockets.ConnectionClosed:
|
except websockets.ConnectionClosed:
|
||||||
self.logger.exception(f"Exception during send_msgs, could not send {msg}")
|
logging.exception(f"Exception during send_msgs, could not send {msg}")
|
||||||
await self.disconnect(endpoint)
|
await self.disconnect(endpoint)
|
||||||
return False
|
return False
|
||||||
else:
|
else:
|
||||||
if self.log_network:
|
if self.log_network:
|
||||||
self.logger.info(f"Outgoing message: {msg}")
|
logging.info(f"Outgoing message: {msg}")
|
||||||
return True
|
return True
|
||||||
|
|
||||||
async def send_encoded_msgs(self, endpoint: Endpoint, msg: str) -> bool:
|
async def send_encoded_msgs(self, endpoint: Endpoint, msg: str) -> bool:
|
||||||
@@ -339,12 +301,12 @@ class Context:
|
|||||||
try:
|
try:
|
||||||
await endpoint.socket.send(msg)
|
await endpoint.socket.send(msg)
|
||||||
except websockets.ConnectionClosed:
|
except websockets.ConnectionClosed:
|
||||||
self.logger.exception("Exception during send_encoded_msgs")
|
logging.exception("Exception during send_encoded_msgs")
|
||||||
await self.disconnect(endpoint)
|
await self.disconnect(endpoint)
|
||||||
return False
|
return False
|
||||||
else:
|
else:
|
||||||
if self.log_network:
|
if self.log_network:
|
||||||
self.logger.info(f"Outgoing message: {msg}")
|
logging.info(f"Outgoing message: {msg}")
|
||||||
return True
|
return True
|
||||||
|
|
||||||
async def broadcast_send_encoded_msgs(self, endpoints: typing.Iterable[Endpoint], msg: str) -> bool:
|
async def broadcast_send_encoded_msgs(self, endpoints: typing.Iterable[Endpoint], msg: str) -> bool:
|
||||||
@@ -355,11 +317,11 @@ class Context:
|
|||||||
try:
|
try:
|
||||||
websockets.broadcast(sockets, msg)
|
websockets.broadcast(sockets, msg)
|
||||||
except RuntimeError:
|
except RuntimeError:
|
||||||
self.logger.exception("Exception during broadcast_send_encoded_msgs")
|
logging.exception("Exception during broadcast_send_encoded_msgs")
|
||||||
return False
|
return False
|
||||||
else:
|
else:
|
||||||
if self.log_network:
|
if self.log_network:
|
||||||
self.logger.info(f"Outgoing broadcast: {msg}")
|
logging.info(f"Outgoing broadcast: {msg}")
|
||||||
return True
|
return True
|
||||||
|
|
||||||
def broadcast_all(self, msgs: typing.List[dict]):
|
def broadcast_all(self, msgs: typing.List[dict]):
|
||||||
@@ -368,7 +330,7 @@ class Context:
|
|||||||
async_start(self.broadcast_send_encoded_msgs(endpoints, msgs))
|
async_start(self.broadcast_send_encoded_msgs(endpoints, msgs))
|
||||||
|
|
||||||
def broadcast_text_all(self, text: str, additional_arguments: dict = {}):
|
def broadcast_text_all(self, text: str, additional_arguments: dict = {}):
|
||||||
self.logger.info("Notice (all): %s" % text)
|
logging.info("Notice (all): %s" % text)
|
||||||
self.broadcast_all([{**{"cmd": "PrintJSON", "data": [{ "text": text }]}, **additional_arguments}])
|
self.broadcast_all([{**{"cmd": "PrintJSON", "data": [{ "text": text }]}, **additional_arguments}])
|
||||||
|
|
||||||
def broadcast_team(self, team: int, msgs: typing.List[dict]):
|
def broadcast_team(self, team: int, msgs: typing.List[dict]):
|
||||||
@@ -390,7 +352,7 @@ class Context:
|
|||||||
def notify_client(self, client: Client, text: str, additional_arguments: dict = {}):
|
def notify_client(self, client: Client, text: str, additional_arguments: dict = {}):
|
||||||
if not client.auth:
|
if not client.auth:
|
||||||
return
|
return
|
||||||
self.logger.info("Notice (Player %s in team %d): %s" % (client.name, client.team + 1, text))
|
logging.info("Notice (Player %s in team %d): %s" % (client.name, client.team + 1, text))
|
||||||
async_start(self.send_msgs(client, [{"cmd": "PrintJSON", "data": [{ "text": text }], **additional_arguments}]))
|
async_start(self.send_msgs(client, [{"cmd": "PrintJSON", "data": [{ "text": text }], **additional_arguments}]))
|
||||||
|
|
||||||
def notify_client_multiple(self, client: Client, texts: typing.List[str], additional_arguments: dict = {}):
|
def notify_client_multiple(self, client: Client, texts: typing.List[str], additional_arguments: dict = {}):
|
||||||
@@ -429,8 +391,6 @@ class Context:
|
|||||||
use_embedded_server_options: bool):
|
use_embedded_server_options: bool):
|
||||||
|
|
||||||
self.read_data = {}
|
self.read_data = {}
|
||||||
# there might be a better place to put this.
|
|
||||||
self.read_data["race_mode"] = lambda: decoded_obj.get("race_mode", 0)
|
|
||||||
mdata_ver = decoded_obj["minimum_versions"]["server"]
|
mdata_ver = decoded_obj["minimum_versions"]["server"]
|
||||||
if mdata_ver > version_tuple:
|
if mdata_ver > version_tuple:
|
||||||
raise RuntimeError(f"Supplied Multidata (.archipelago) requires a server of at least version {mdata_ver},"
|
raise RuntimeError(f"Supplied Multidata (.archipelago) requires a server of at least version {mdata_ver},"
|
||||||
@@ -491,7 +451,7 @@ class Context:
|
|||||||
for game_name, data in decoded_obj.get("datapackage", {}).items():
|
for game_name, data in decoded_obj.get("datapackage", {}).items():
|
||||||
if game_name in game_data_packages:
|
if game_name in game_data_packages:
|
||||||
data = game_data_packages[game_name]
|
data = game_data_packages[game_name]
|
||||||
self.logger.info(f"Loading embedded data package for game {game_name}")
|
logging.info(f"Loading embedded data package for game {game_name}")
|
||||||
self.gamespackage[game_name] = data
|
self.gamespackage[game_name] = data
|
||||||
self.item_name_groups[game_name] = data["item_name_groups"]
|
self.item_name_groups[game_name] = data["item_name_groups"]
|
||||||
if "location_name_groups" in data:
|
if "location_name_groups" in data:
|
||||||
@@ -504,9 +464,6 @@ class Context:
|
|||||||
for game_name, data in self.location_name_groups.items():
|
for game_name, data in self.location_name_groups.items():
|
||||||
self.read_data[f"location_name_groups_{game_name}"] = lambda lgame=game_name: self.location_name_groups[lgame]
|
self.read_data[f"location_name_groups_{game_name}"] = lambda lgame=game_name: self.location_name_groups[lgame]
|
||||||
|
|
||||||
# sorted access spheres
|
|
||||||
self.spheres = decoded_obj.get("spheres", [])
|
|
||||||
|
|
||||||
# saving
|
# saving
|
||||||
|
|
||||||
def save(self, now=False) -> bool:
|
def save(self, now=False) -> bool:
|
||||||
@@ -526,7 +483,7 @@ class Context:
|
|||||||
with open(self.save_filename, "wb") as f:
|
with open(self.save_filename, "wb") as f:
|
||||||
f.write(zlib.compress(encoded_save))
|
f.write(zlib.compress(encoded_save))
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
self.logger.exception(e)
|
logging.exception(e)
|
||||||
return False
|
return False
|
||||||
else:
|
else:
|
||||||
return True
|
return True
|
||||||
@@ -544,12 +501,12 @@ class Context:
|
|||||||
save_data = restricted_loads(zlib.decompress(f.read()))
|
save_data = restricted_loads(zlib.decompress(f.read()))
|
||||||
self.set_save(save_data)
|
self.set_save(save_data)
|
||||||
except FileNotFoundError:
|
except FileNotFoundError:
|
||||||
self.logger.error('No save data found, starting a new game')
|
logging.error('No save data found, starting a new game')
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
self.logger.exception(e)
|
logging.exception(e)
|
||||||
self._start_async_saving()
|
self._start_async_saving()
|
||||||
|
|
||||||
def _start_async_saving(self, atexit_save: bool = True):
|
def _start_async_saving(self):
|
||||||
if not self.auto_saver_thread:
|
if not self.auto_saver_thread:
|
||||||
def save_regularly():
|
def save_regularly():
|
||||||
# time.time() is platform dependent, so using the expensive datetime method instead
|
# time.time() is platform dependent, so using the expensive datetime method instead
|
||||||
@@ -563,22 +520,18 @@ class Context:
|
|||||||
next_wakeup = (second - get_datetime_second()) % self.auto_save_interval
|
next_wakeup = (second - get_datetime_second()) % self.auto_save_interval
|
||||||
time.sleep(max(1.0, next_wakeup))
|
time.sleep(max(1.0, next_wakeup))
|
||||||
if self.save_dirty:
|
if self.save_dirty:
|
||||||
self.logger.debug("Saving via thread.")
|
logging.debug("Saving via thread.")
|
||||||
self._save()
|
self._save()
|
||||||
except OperationalError as e:
|
except OperationalError as e:
|
||||||
self.logger.exception(e)
|
logging.exception(e)
|
||||||
self.logger.info(f"Saving failed. Retry in {self.auto_save_interval} seconds.")
|
logging.info(f"Saving failed. Retry in {self.auto_save_interval} seconds.")
|
||||||
else:
|
else:
|
||||||
self.save_dirty = False
|
self.save_dirty = False
|
||||||
if not atexit_save: # if atexit is used, that keeps a reference anyway
|
|
||||||
queue_gc()
|
|
||||||
|
|
||||||
self.auto_saver_thread = threading.Thread(target=save_regularly, daemon=True)
|
self.auto_saver_thread = threading.Thread(target=save_regularly, daemon=True)
|
||||||
self.auto_saver_thread.start()
|
self.auto_saver_thread.start()
|
||||||
|
|
||||||
if atexit_save:
|
import atexit
|
||||||
import atexit
|
atexit.register(self._save, True) # make sure we save on exit too
|
||||||
atexit.register(self._save, True) # make sure we save on exit too
|
|
||||||
|
|
||||||
def get_save(self) -> dict:
|
def get_save(self) -> dict:
|
||||||
self.recheck_hints()
|
self.recheck_hints()
|
||||||
@@ -633,7 +586,7 @@ class Context:
|
|||||||
self.location_check_points = savedata["game_options"]["location_check_points"]
|
self.location_check_points = savedata["game_options"]["location_check_points"]
|
||||||
self.server_password = savedata["game_options"]["server_password"]
|
self.server_password = savedata["game_options"]["server_password"]
|
||||||
self.password = savedata["game_options"]["password"]
|
self.password = savedata["game_options"]["password"]
|
||||||
self.release_mode = savedata["game_options"]["release_mode"]
|
self.release_mode = savedata["game_options"].get("release_mode", savedata["game_options"].get("forfeit_mode", "goal"))
|
||||||
self.remaining_mode = savedata["game_options"]["remaining_mode"]
|
self.remaining_mode = savedata["game_options"]["remaining_mode"]
|
||||||
self.collect_mode = savedata["game_options"]["collect_mode"]
|
self.collect_mode = savedata["game_options"]["collect_mode"]
|
||||||
self.item_cheat = savedata["game_options"]["item_cheat"]
|
self.item_cheat = savedata["game_options"]["item_cheat"]
|
||||||
@@ -645,7 +598,7 @@ class Context:
|
|||||||
if "stored_data" in savedata:
|
if "stored_data" in savedata:
|
||||||
self.stored_data = savedata["stored_data"]
|
self.stored_data = savedata["stored_data"]
|
||||||
# count items and slots from lists for items_handling = remote
|
# count items and slots from lists for items_handling = remote
|
||||||
self.logger.info(
|
logging.info(
|
||||||
f'Loaded save file with {sum([len(v) for k, v in self.received_items.items() if k[2]])} received items '
|
f'Loaded save file with {sum([len(v) for k, v in self.received_items.items() if k[2]])} received items '
|
||||||
f'for {sum(k[2] for k in self.received_items)} players')
|
f'for {sum(k[2] for k in self.received_items)} players')
|
||||||
|
|
||||||
@@ -668,16 +621,6 @@ class Context:
|
|||||||
self.recheck_hints(team, slot)
|
self.recheck_hints(team, slot)
|
||||||
return self.hints[team, slot]
|
return self.hints[team, slot]
|
||||||
|
|
||||||
def get_sphere(self, player: int, location_id: int) -> int:
|
|
||||||
"""Get sphere of a location, -1 if spheres are not available."""
|
|
||||||
if self.spheres:
|
|
||||||
for i, sphere in enumerate(self.spheres):
|
|
||||||
if location_id in sphere.get(player, set()):
|
|
||||||
return i
|
|
||||||
raise KeyError(f"No Sphere found for location ID {location_id} belonging to player {player}. "
|
|
||||||
f"Location or player may not exist.")
|
|
||||||
return -1
|
|
||||||
|
|
||||||
def get_players_package(self):
|
def get_players_package(self):
|
||||||
return [NetworkPlayer(t, p, self.get_aliased_name(t, p), n) for (t, p), n in self.player_names.items()]
|
return [NetworkPlayer(t, p, self.get_aliased_name(t, p), n) for (t, p), n in self.player_names.items()]
|
||||||
|
|
||||||
@@ -688,6 +631,8 @@ class Context:
|
|||||||
|
|
||||||
def _set_options(self, server_options: dict):
|
def _set_options(self, server_options: dict):
|
||||||
for key, value in server_options.items():
|
for key, value in server_options.items():
|
||||||
|
if key == "forfeit_mode":
|
||||||
|
key = "release_mode"
|
||||||
data_type = self.simple_options.get(key, None)
|
data_type = self.simple_options.get(key, None)
|
||||||
if data_type is not None:
|
if data_type is not None:
|
||||||
if value not in {False, True, None}: # some can be boolean OR text, such as password
|
if value not in {False, True, None}: # some can be boolean OR text, such as password
|
||||||
@@ -697,13 +642,13 @@ class Context:
|
|||||||
try:
|
try:
|
||||||
raise Exception(f"Could not set server option {key}, skipping.") from e
|
raise Exception(f"Could not set server option {key}, skipping.") from e
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
self.logger.exception(e)
|
logging.exception(e)
|
||||||
self.logger.debug(f"Setting server option {key} to {value} from supplied multidata")
|
logging.debug(f"Setting server option {key} to {value} from supplied multidata")
|
||||||
setattr(self, key, value)
|
setattr(self, key, value)
|
||||||
elif key == "disable_item_cheat":
|
elif key == "disable_item_cheat":
|
||||||
self.item_cheat = not bool(value)
|
self.item_cheat = not bool(value)
|
||||||
else:
|
else:
|
||||||
self.logger.debug(f"Unrecognized server option {key}")
|
logging.debug(f"Unrecognized server option {key}")
|
||||||
|
|
||||||
def get_aliased_name(self, team: int, slot: int):
|
def get_aliased_name(self, team: int, slot: int):
|
||||||
if (team, slot) in self.name_aliases:
|
if (team, slot) in self.name_aliases:
|
||||||
@@ -711,8 +656,7 @@ class Context:
|
|||||||
else:
|
else:
|
||||||
return self.player_names[team, slot]
|
return self.player_names[team, slot]
|
||||||
|
|
||||||
def notify_hints(self, team: int, hints: typing.List[NetUtils.Hint], only_new: bool = False,
|
def notify_hints(self, team: int, hints: typing.List[NetUtils.Hint], only_new: bool = False):
|
||||||
recipients: typing.Sequence[int] = None):
|
|
||||||
"""Send and remember hints."""
|
"""Send and remember hints."""
|
||||||
if only_new:
|
if only_new:
|
||||||
hints = [hint for hint in hints if hint not in self.hints[team, hint.finding_player]]
|
hints = [hint for hint in hints if hint not in self.hints[team, hint.finding_player]]
|
||||||
@@ -727,27 +671,26 @@ class Context:
|
|||||||
if not hint.local and data not in concerns[hint.finding_player]:
|
if not hint.local and data not in concerns[hint.finding_player]:
|
||||||
concerns[hint.finding_player].append(data)
|
concerns[hint.finding_player].append(data)
|
||||||
# remember hints in all cases
|
# remember hints in all cases
|
||||||
|
if not hint.found:
|
||||||
|
# since hints are bidirectional, finding player and receiving player,
|
||||||
|
# we can check once if hint already exists
|
||||||
|
if hint not in self.hints[team, hint.finding_player]:
|
||||||
|
self.hints[team, hint.finding_player].add(hint)
|
||||||
|
new_hint_events.add(hint.finding_player)
|
||||||
|
for player in self.slot_set(hint.receiving_player):
|
||||||
|
self.hints[team, player].add(hint)
|
||||||
|
new_hint_events.add(player)
|
||||||
|
|
||||||
# since hints are bidirectional, finding player and receiving player,
|
logging.info("Notice (Team #%d): %s" % (team + 1, format_hint(self, team, hint)))
|
||||||
# we can check once if hint already exists
|
|
||||||
if hint not in self.hints[team, hint.finding_player]:
|
|
||||||
self.hints[team, hint.finding_player].add(hint)
|
|
||||||
new_hint_events.add(hint.finding_player)
|
|
||||||
for player in self.slot_set(hint.receiving_player):
|
|
||||||
self.hints[team, player].add(hint)
|
|
||||||
new_hint_events.add(player)
|
|
||||||
|
|
||||||
self.logger.info("Notice (Team #%d): %s" % (team + 1, format_hint(self, team, hint)))
|
|
||||||
for slot in new_hint_events:
|
for slot in new_hint_events:
|
||||||
self.on_new_hint(team, slot)
|
self.on_new_hint(team, slot)
|
||||||
for slot, hint_data in concerns.items():
|
for slot, hint_data in concerns.items():
|
||||||
if recipients is None or slot in recipients:
|
clients = self.clients[team].get(slot)
|
||||||
clients = self.clients[team].get(slot)
|
if not clients:
|
||||||
if not clients:
|
continue
|
||||||
continue
|
client_hints = [datum[1] for datum in sorted(hint_data, key=lambda x: x[0].finding_player == slot)]
|
||||||
client_hints = [datum[1] for datum in sorted(hint_data, key=lambda x: x[0].finding_player != slot)]
|
for client in clients:
|
||||||
for client in clients:
|
async_start(self.send_msgs(client, client_hints))
|
||||||
async_start(self.send_msgs(client, client_hints))
|
|
||||||
|
|
||||||
# "events"
|
# "events"
|
||||||
|
|
||||||
@@ -762,17 +705,14 @@ class Context:
|
|||||||
self.save() # save goal completion flag
|
self.save() # save goal completion flag
|
||||||
|
|
||||||
def on_new_hint(self, team: int, slot: int):
|
def on_new_hint(self, team: int, slot: int):
|
||||||
self.on_changed_hints(team, slot)
|
|
||||||
self.broadcast(self.clients[team][slot], [{
|
|
||||||
"cmd": "RoomUpdate",
|
|
||||||
"hint_points": get_slot_points(self, team, slot)
|
|
||||||
}])
|
|
||||||
|
|
||||||
def on_changed_hints(self, team: int, slot: int):
|
|
||||||
key: str = f"_read_hints_{team}_{slot}"
|
key: str = f"_read_hints_{team}_{slot}"
|
||||||
targets: typing.Set[Client] = set(self.stored_data_notification_clients[key])
|
targets: typing.Set[Client] = set(self.stored_data_notification_clients[key])
|
||||||
if targets:
|
if targets:
|
||||||
self.broadcast(targets, [{"cmd": "SetReply", "key": key, "value": self.hints[team, slot]}])
|
self.broadcast(targets, [{"cmd": "SetReply", "key": key, "value": self.hints[team, slot]}])
|
||||||
|
self.broadcast(self.clients[team][slot], [{
|
||||||
|
"cmd": "RoomUpdate",
|
||||||
|
"hint_points": get_slot_points(self, team, slot)
|
||||||
|
}])
|
||||||
|
|
||||||
def on_client_status_change(self, team: int, slot: int):
|
def on_client_status_change(self, team: int, slot: int):
|
||||||
key: str = f"_read_client_status_{team}_{slot}"
|
key: str = f"_read_client_status_{team}_{slot}"
|
||||||
@@ -796,21 +736,21 @@ async def server(websocket, path: str = "/", ctx: Context = None):
|
|||||||
|
|
||||||
try:
|
try:
|
||||||
if ctx.log_network:
|
if ctx.log_network:
|
||||||
ctx.logger.info("Incoming connection")
|
logging.info("Incoming connection")
|
||||||
await on_client_connected(ctx, client)
|
await on_client_connected(ctx, client)
|
||||||
if ctx.log_network:
|
if ctx.log_network:
|
||||||
ctx.logger.info("Sent Room Info")
|
logging.info("Sent Room Info")
|
||||||
async for data in websocket:
|
async for data in websocket:
|
||||||
if ctx.log_network:
|
if ctx.log_network:
|
||||||
ctx.logger.info(f"Incoming message: {data}")
|
logging.info(f"Incoming message: {data}")
|
||||||
for msg in decode(data):
|
for msg in decode(data):
|
||||||
await process_client_cmd(ctx, client, msg)
|
await process_client_cmd(ctx, client, msg)
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
if not isinstance(e, websockets.WebSocketException):
|
if not isinstance(e, websockets.WebSocketException):
|
||||||
ctx.logger.exception(e)
|
logging.exception(e)
|
||||||
finally:
|
finally:
|
||||||
if ctx.log_network:
|
if ctx.log_network:
|
||||||
ctx.logger.info("Disconnected")
|
logging.info("Disconnected")
|
||||||
await ctx.disconnect(client)
|
await ctx.disconnect(client)
|
||||||
|
|
||||||
|
|
||||||
@@ -820,7 +760,10 @@ async def on_client_connected(ctx: Context, client: Client):
|
|||||||
for slot, connected_clients in clients.items():
|
for slot, connected_clients in clients.items():
|
||||||
if connected_clients:
|
if connected_clients:
|
||||||
name = ctx.player_names[team, slot]
|
name = ctx.player_names[team, slot]
|
||||||
players.append(NetworkPlayer(team, slot, ctx.name_aliases.get((team, slot), name), name))
|
players.append(
|
||||||
|
NetworkPlayer(team, slot,
|
||||||
|
ctx.name_aliases.get((team, slot), name), name)
|
||||||
|
)
|
||||||
games = {ctx.games[x] for x in range(1, len(ctx.games) + 1)}
|
games = {ctx.games[x] for x in range(1, len(ctx.games) + 1)}
|
||||||
games.add("Archipelago")
|
games.add("Archipelago")
|
||||||
await ctx.send_msgs(client, [{
|
await ctx.send_msgs(client, [{
|
||||||
@@ -835,6 +778,8 @@ async def on_client_connected(ctx: Context, client: Client):
|
|||||||
'permissions': get_permissions(ctx),
|
'permissions': get_permissions(ctx),
|
||||||
'hint_cost': ctx.hint_cost,
|
'hint_cost': ctx.hint_cost,
|
||||||
'location_check_points': ctx.location_check_points,
|
'location_check_points': ctx.location_check_points,
|
||||||
|
'datapackage_versions': {game: game_data["version"] for game, game_data
|
||||||
|
in ctx.gamespackage.items() if game in games},
|
||||||
'datapackage_checksums': {game: game_data["checksum"] for game, game_data
|
'datapackage_checksums': {game: game_data["checksum"] for game, game_data
|
||||||
in ctx.gamespackage.items() if game in games and "checksum" in game_data},
|
in ctx.gamespackage.items() if game in games and "checksum" in game_data},
|
||||||
'seed_name': ctx.seed_name,
|
'seed_name': ctx.seed_name,
|
||||||
@@ -855,25 +800,14 @@ async def on_client_disconnected(ctx: Context, client: Client):
|
|||||||
await on_client_left(ctx, client)
|
await on_client_left(ctx, client)
|
||||||
|
|
||||||
|
|
||||||
_non_game_messages = {"HintGame": "hinting", "Tracker": "tracking", "TextOnly": "viewing"}
|
|
||||||
""" { tag: ui_message } """
|
|
||||||
|
|
||||||
|
|
||||||
async def on_client_joined(ctx: Context, client: Client):
|
async def on_client_joined(ctx: Context, client: Client):
|
||||||
if ctx.client_game_state[client.team, client.slot] == ClientStatus.CLIENT_UNKNOWN:
|
if ctx.client_game_state[client.team, client.slot] == ClientStatus.CLIENT_UNKNOWN:
|
||||||
update_client_status(ctx, client, ClientStatus.CLIENT_CONNECTED)
|
update_client_status(ctx, client, ClientStatus.CLIENT_CONNECTED)
|
||||||
version_str = '.'.join(str(x) for x in client.version)
|
version_str = '.'.join(str(x) for x in client.version)
|
||||||
|
verb = "tracking" if "Tracker" in client.tags else "playing"
|
||||||
for tag, verb in _non_game_messages.items():
|
|
||||||
if tag in client.tags:
|
|
||||||
final_verb = verb
|
|
||||||
break
|
|
||||||
else:
|
|
||||||
final_verb = "playing"
|
|
||||||
|
|
||||||
ctx.broadcast_text_all(
|
ctx.broadcast_text_all(
|
||||||
f"{ctx.get_aliased_name(client.team, client.slot)} (Team #{client.team + 1}) "
|
f"{ctx.get_aliased_name(client.team, client.slot)} (Team #{client.team + 1}) "
|
||||||
f"{final_verb} {ctx.games[client.slot]} has joined. "
|
f"{verb} {ctx.games[client.slot]} has joined. "
|
||||||
f"Client({version_str}), {client.tags}.",
|
f"Client({version_str}), {client.tags}.",
|
||||||
{"type": "Join", "team": client.team, "slot": client.slot, "tags": client.tags})
|
{"type": "Join", "team": client.team, "slot": client.slot, "tags": client.tags})
|
||||||
ctx.notify_client(client, "Now that you are connected, "
|
ctx.notify_client(client, "Now that you are connected, "
|
||||||
@@ -888,19 +822,8 @@ async def on_client_left(ctx: Context, client: Client):
|
|||||||
if len(ctx.clients[client.team][client.slot]) < 1:
|
if len(ctx.clients[client.team][client.slot]) < 1:
|
||||||
update_client_status(ctx, client, ClientStatus.CLIENT_UNKNOWN)
|
update_client_status(ctx, client, ClientStatus.CLIENT_UNKNOWN)
|
||||||
ctx.client_connection_timers[client.team, client.slot] = datetime.datetime.now(datetime.timezone.utc)
|
ctx.client_connection_timers[client.team, client.slot] = datetime.datetime.now(datetime.timezone.utc)
|
||||||
|
|
||||||
version_str = '.'.join(str(x) for x in client.version)
|
|
||||||
|
|
||||||
for tag, verb in _non_game_messages.items():
|
|
||||||
if tag in client.tags:
|
|
||||||
final_verb = f"stopped {verb}"
|
|
||||||
break
|
|
||||||
else:
|
|
||||||
final_verb = "left"
|
|
||||||
|
|
||||||
ctx.broadcast_text_all(
|
ctx.broadcast_text_all(
|
||||||
f"{ctx.get_aliased_name(client.team, client.slot)} (Team #{client.team + 1}) has {final_verb} the game. "
|
"%s (Team #%d) has left the game" % (ctx.get_aliased_name(client.team, client.slot), client.team + 1),
|
||||||
f"Client({version_str}), {client.tags}.",
|
|
||||||
{"type": "Part", "team": client.team, "slot": client.slot})
|
{"type": "Part", "team": client.team, "slot": client.slot})
|
||||||
|
|
||||||
|
|
||||||
@@ -1013,7 +936,7 @@ def collect_player(ctx: Context, team: int, slot: int, is_group: bool = False):
|
|||||||
collect_player(ctx, team, group, True)
|
collect_player(ctx, team, group, True)
|
||||||
|
|
||||||
|
|
||||||
def get_remaining(ctx: Context, team: int, slot: int) -> typing.List[typing.Tuple[int, int]]:
|
def get_remaining(ctx: Context, team: int, slot: int) -> typing.List[int]:
|
||||||
return ctx.locations.get_remaining(ctx.location_checks, team, slot)
|
return ctx.locations.get_remaining(ctx.location_checks, team, slot)
|
||||||
|
|
||||||
|
|
||||||
@@ -1037,9 +960,9 @@ def register_location_checks(ctx: Context, team: int, slot: int, locations: typi
|
|||||||
new_item = NetworkItem(item_id, location, slot, flags)
|
new_item = NetworkItem(item_id, location, slot, flags)
|
||||||
send_items_to(ctx, team, target_player, new_item)
|
send_items_to(ctx, team, target_player, new_item)
|
||||||
|
|
||||||
ctx.logger.info('(Team #%d) %s sent %s to %s (%s)' % (
|
logging.info('(Team #%d) %s sent %s to %s (%s)' % (
|
||||||
team + 1, ctx.player_names[(team, slot)], ctx.item_names[ctx.slot_info[target_player].game][item_id],
|
team + 1, ctx.player_names[(team, slot)], ctx.item_names[item_id],
|
||||||
ctx.player_names[(team, target_player)], ctx.location_names[ctx.slot_info[slot].game][location]))
|
ctx.player_names[(team, target_player)], ctx.location_names[location]))
|
||||||
info_text = json_format_send_event(new_item, target_player)
|
info_text = json_format_send_event(new_item, target_player)
|
||||||
ctx.broadcast_team(team, [info_text])
|
ctx.broadcast_team(team, [info_text])
|
||||||
|
|
||||||
@@ -1050,10 +973,7 @@ def register_location_checks(ctx: Context, team: int, slot: int, locations: typi
|
|||||||
"hint_points": get_slot_points(ctx, team, slot),
|
"hint_points": get_slot_points(ctx, team, slot),
|
||||||
"checked_locations": new_locations, # send back new checks only
|
"checked_locations": new_locations, # send back new checks only
|
||||||
}])
|
}])
|
||||||
old_hints = ctx.hints[team, slot].copy()
|
|
||||||
ctx.recheck_hints(team, slot)
|
|
||||||
if old_hints != ctx.hints[team, slot]:
|
|
||||||
ctx.on_changed_hints(team, slot)
|
|
||||||
ctx.save()
|
ctx.save()
|
||||||
|
|
||||||
|
|
||||||
@@ -1093,8 +1013,8 @@ def collect_hint_location_id(ctx: Context, team: int, slot: int, seeked_location
|
|||||||
|
|
||||||
def format_hint(ctx: Context, team: int, hint: NetUtils.Hint) -> str:
|
def format_hint(ctx: Context, team: int, hint: NetUtils.Hint) -> str:
|
||||||
text = f"[Hint]: {ctx.player_names[team, hint.receiving_player]}'s " \
|
text = f"[Hint]: {ctx.player_names[team, hint.receiving_player]}'s " \
|
||||||
f"{ctx.item_names[ctx.slot_info[hint.receiving_player].game][hint.item]} is " \
|
f"{ctx.item_names[hint.item]} is " \
|
||||||
f"at {ctx.location_names[ctx.slot_info[hint.finding_player].game][hint.location]} " \
|
f"at {ctx.location_names[hint.location]} " \
|
||||||
f"in {ctx.player_names[team, hint.finding_player]}'s World"
|
f"in {ctx.player_names[team, hint.finding_player]}'s World"
|
||||||
|
|
||||||
if hint.entrance:
|
if hint.entrance:
|
||||||
@@ -1123,6 +1043,26 @@ def json_format_send_event(net_item: NetworkItem, receiving_player: int):
|
|||||||
"item": net_item}
|
"item": net_item}
|
||||||
|
|
||||||
|
|
||||||
|
def get_intended_text(input_text: str, possible_answers) -> typing.Tuple[str, bool, str]:
|
||||||
|
picks = Utils.get_fuzzy_results(input_text, possible_answers, limit=2)
|
||||||
|
if len(picks) > 1:
|
||||||
|
dif = picks[0][1] - picks[1][1]
|
||||||
|
if picks[0][1] == 100:
|
||||||
|
return picks[0][0], True, "Perfect Match"
|
||||||
|
elif picks[0][1] < 75:
|
||||||
|
return picks[0][0], False, f"Didn't find something that closely matches, " \
|
||||||
|
f"did you mean {picks[0][0]}? ({picks[0][1]}% sure)"
|
||||||
|
elif dif > 5:
|
||||||
|
return picks[0][0], True, "Close Match"
|
||||||
|
else:
|
||||||
|
return picks[0][0], False, f"Too many close matches, did you mean {picks[0][0]}? ({picks[0][1]}% sure)"
|
||||||
|
else:
|
||||||
|
if picks[0][1] > 90:
|
||||||
|
return picks[0][0], True, "Only Option Match"
|
||||||
|
else:
|
||||||
|
return picks[0][0], False, f"Did you mean {picks[0][0]}? ({picks[0][1]}% sure)"
|
||||||
|
|
||||||
|
|
||||||
class CommandMeta(type):
|
class CommandMeta(type):
|
||||||
def __new__(cls, name, bases, attrs):
|
def __new__(cls, name, bases, attrs):
|
||||||
commands = attrs["commands"] = {}
|
commands = attrs["commands"] = {}
|
||||||
@@ -1154,10 +1094,7 @@ class CommandProcessor(metaclass=CommandMeta):
|
|||||||
if not raw:
|
if not raw:
|
||||||
return
|
return
|
||||||
try:
|
try:
|
||||||
try:
|
command = raw.split()
|
||||||
command = shlex.split(raw, comments=False)
|
|
||||||
except ValueError: # most likely: "ValueError: No closing quotation"
|
|
||||||
command = raw.split()
|
|
||||||
basecommand = command[0]
|
basecommand = command[0]
|
||||||
if basecommand[0] == self.marker:
|
if basecommand[0] == self.marker:
|
||||||
method = self.commands.get(basecommand[1:].lower(), None)
|
method = self.commands.get(basecommand[1:].lower(), None)
|
||||||
@@ -1228,10 +1165,6 @@ class CommonCommandProcessor(CommandProcessor):
|
|||||||
timer = int(seconds, 10)
|
timer = int(seconds, 10)
|
||||||
except ValueError:
|
except ValueError:
|
||||||
timer = 10
|
timer = 10
|
||||||
else:
|
|
||||||
if timer > 60 * 60:
|
|
||||||
raise ValueError(f"{timer} is invalid. Maximum is 1 hour.")
|
|
||||||
|
|
||||||
async_start(countdown(self.ctx, timer))
|
async_start(countdown(self.ctx, timer))
|
||||||
return True
|
return True
|
||||||
|
|
||||||
@@ -1379,10 +1312,10 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
def _cmd_remaining(self) -> bool:
|
def _cmd_remaining(self) -> bool:
|
||||||
"""List remaining items in your game, but not their location or recipient"""
|
"""List remaining items in your game, but not their location or recipient"""
|
||||||
if self.ctx.remaining_mode == "enabled":
|
if self.ctx.remaining_mode == "enabled":
|
||||||
rest_locations = get_remaining(self.ctx, self.client.team, self.client.slot)
|
remaining_item_ids = get_remaining(self.ctx, self.client.team, self.client.slot)
|
||||||
if rest_locations:
|
if remaining_item_ids:
|
||||||
self.output("Remaining items: " + ", ".join(self.ctx.item_names[self.ctx.games[slot]][item_id]
|
self.output("Remaining items: " + ", ".join(self.ctx.item_names[item_id]
|
||||||
for slot, item_id in rest_locations))
|
for item_id in remaining_item_ids))
|
||||||
else:
|
else:
|
||||||
self.output("No remaining items found.")
|
self.output("No remaining items found.")
|
||||||
return True
|
return True
|
||||||
@@ -1392,10 +1325,10 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
return False
|
return False
|
||||||
else: # is goal
|
else: # is goal
|
||||||
if self.ctx.client_game_state[self.client.team, self.client.slot] == ClientStatus.CLIENT_GOAL:
|
if self.ctx.client_game_state[self.client.team, self.client.slot] == ClientStatus.CLIENT_GOAL:
|
||||||
rest_locations = get_remaining(self.ctx, self.client.team, self.client.slot)
|
remaining_item_ids = get_remaining(self.ctx, self.client.team, self.client.slot)
|
||||||
if rest_locations:
|
if remaining_item_ids:
|
||||||
self.output("Remaining items: " + ", ".join(self.ctx.item_names[self.ctx.games[slot]][item_id]
|
self.output("Remaining items: " + ", ".join(self.ctx.item_names[item_id]
|
||||||
for slot, item_id in rest_locations))
|
for item_id in remaining_item_ids))
|
||||||
else:
|
else:
|
||||||
self.output("No remaining items found.")
|
self.output("No remaining items found.")
|
||||||
return True
|
return True
|
||||||
@@ -1404,7 +1337,6 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
"Sorry, !remaining requires you to have beaten the game on this server")
|
"Sorry, !remaining requires you to have beaten the game on this server")
|
||||||
return False
|
return False
|
||||||
|
|
||||||
@mark_raw
|
|
||||||
def _cmd_missing(self, filter_text="") -> bool:
|
def _cmd_missing(self, filter_text="") -> bool:
|
||||||
"""List all missing location checks from the server's perspective.
|
"""List all missing location checks from the server's perspective.
|
||||||
Can be given text, which will be used as filter."""
|
Can be given text, which will be used as filter."""
|
||||||
@@ -1412,14 +1344,9 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
locations = get_missing_checks(self.ctx, self.client.team, self.client.slot)
|
locations = get_missing_checks(self.ctx, self.client.team, self.client.slot)
|
||||||
|
|
||||||
if locations:
|
if locations:
|
||||||
game = self.ctx.slot_info[self.client.slot].game
|
names = [self.ctx.location_names[location] for location in locations]
|
||||||
names = [self.ctx.location_names[game][location] for location in locations]
|
|
||||||
if filter_text:
|
if filter_text:
|
||||||
location_groups = self.ctx.location_name_groups[self.ctx.games[self.client.slot]]
|
names = [name for name in names if filter_text in name]
|
||||||
if filter_text in location_groups: # location group name
|
|
||||||
names = [name for name in names if name in location_groups[filter_text]]
|
|
||||||
else:
|
|
||||||
names = [name for name in names if filter_text in name]
|
|
||||||
texts = [f'Missing: {name}' for name in names]
|
texts = [f'Missing: {name}' for name in names]
|
||||||
if filter_text:
|
if filter_text:
|
||||||
texts.append(f"Found {len(locations)} missing location checks, displaying {len(names)} of them.")
|
texts.append(f"Found {len(locations)} missing location checks, displaying {len(names)} of them.")
|
||||||
@@ -1430,7 +1357,6 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
self.output("No missing location checks found.")
|
self.output("No missing location checks found.")
|
||||||
return True
|
return True
|
||||||
|
|
||||||
@mark_raw
|
|
||||||
def _cmd_checked(self, filter_text="") -> bool:
|
def _cmd_checked(self, filter_text="") -> bool:
|
||||||
"""List all done location checks from the server's perspective.
|
"""List all done location checks from the server's perspective.
|
||||||
Can be given text, which will be used as filter."""
|
Can be given text, which will be used as filter."""
|
||||||
@@ -1438,14 +1364,9 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
locations = get_checked_checks(self.ctx, self.client.team, self.client.slot)
|
locations = get_checked_checks(self.ctx, self.client.team, self.client.slot)
|
||||||
|
|
||||||
if locations:
|
if locations:
|
||||||
game = self.ctx.slot_info[self.client.slot].game
|
names = [self.ctx.location_names[location] for location in locations]
|
||||||
names = [self.ctx.location_names[game][location] for location in locations]
|
|
||||||
if filter_text:
|
if filter_text:
|
||||||
location_groups = self.ctx.location_name_groups[self.ctx.games[self.client.slot]]
|
names = [name for name in names if filter_text in name]
|
||||||
if filter_text in location_groups: # location group name
|
|
||||||
names = [name for name in names if name in location_groups[filter_text]]
|
|
||||||
else:
|
|
||||||
names = [name for name in names if filter_text in name]
|
|
||||||
texts = [f'Checked: {name}' for name in names]
|
texts = [f'Checked: {name}' for name in names]
|
||||||
if filter_text:
|
if filter_text:
|
||||||
texts.append(f"Found {len(locations)} done location checks, displaying {len(names)} of them.")
|
texts.append(f"Found {len(locations)} done location checks, displaying {len(names)} of them.")
|
||||||
@@ -1508,22 +1429,18 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
hints = {hint.re_check(self.ctx, self.client.team) for hint in
|
hints = {hint.re_check(self.ctx, self.client.team) for hint in
|
||||||
self.ctx.hints[self.client.team, self.client.slot]}
|
self.ctx.hints[self.client.team, self.client.slot]}
|
||||||
self.ctx.hints[self.client.team, self.client.slot] = hints
|
self.ctx.hints[self.client.team, self.client.slot] = hints
|
||||||
self.ctx.notify_hints(self.client.team, list(hints), recipients=(self.client.slot,))
|
self.ctx.notify_hints(self.client.team, list(hints))
|
||||||
self.output(f"A hint costs {self.ctx.get_hint_cost(self.client.slot)} points. "
|
self.output(f"A hint costs {self.ctx.get_hint_cost(self.client.slot)} points. "
|
||||||
f"You have {points_available} points.")
|
f"You have {points_available} points.")
|
||||||
if hints and Utils.version_tuple < (0, 5, 0):
|
|
||||||
self.output("It was recently changed, so that the above hints are only shown to you. "
|
|
||||||
"If you meant to alert another player of an above hint, "
|
|
||||||
"please let them know of the content or to run !hint themselves.")
|
|
||||||
return True
|
return True
|
||||||
|
|
||||||
elif input_text.isnumeric():
|
elif input_text.isnumeric():
|
||||||
game = self.ctx.games[self.client.slot]
|
game = self.ctx.games[self.client.slot]
|
||||||
hint_id = int(input_text)
|
hint_id = int(input_text)
|
||||||
hint_name = self.ctx.item_names[game][hint_id] \
|
hint_name = self.ctx.item_names[hint_id] \
|
||||||
if not for_location and hint_id in self.ctx.item_names[game] \
|
if not for_location and hint_id in self.ctx.item_names \
|
||||||
else self.ctx.location_names[game][hint_id] \
|
else self.ctx.location_names[hint_id] \
|
||||||
if for_location and hint_id in self.ctx.location_names[game] \
|
if for_location and hint_id in self.ctx.location_names \
|
||||||
else None
|
else None
|
||||||
if hint_name in self.ctx.non_hintable_names[game]:
|
if hint_name in self.ctx.non_hintable_names[game]:
|
||||||
self.output(f"Sorry, \"{hint_name}\" is marked as non-hintable.")
|
self.output(f"Sorry, \"{hint_name}\" is marked as non-hintable.")
|
||||||
@@ -1568,13 +1485,15 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
|
|
||||||
if hints:
|
if hints:
|
||||||
new_hints = set(hints) - self.ctx.hints[self.client.team, self.client.slot]
|
new_hints = set(hints) - self.ctx.hints[self.client.team, self.client.slot]
|
||||||
old_hints = list(set(hints) - new_hints)
|
old_hints = set(hints) - new_hints
|
||||||
if old_hints and not new_hints:
|
if old_hints:
|
||||||
self.ctx.notify_hints(self.client.team, old_hints)
|
self.ctx.notify_hints(self.client.team, list(old_hints))
|
||||||
self.output("Hint was previously used, no points deducted.")
|
if not new_hints:
|
||||||
|
self.output("Hint was previously used, no points deducted.")
|
||||||
if new_hints:
|
if new_hints:
|
||||||
found_hints = [hint for hint in new_hints if hint.found]
|
found_hints = [hint for hint in new_hints if hint.found]
|
||||||
not_found_hints = [hint for hint in new_hints if not hint.found]
|
not_found_hints = [hint for hint in new_hints if not hint.found]
|
||||||
|
|
||||||
if not not_found_hints: # everything's been found, no need to pay
|
if not not_found_hints: # everything's been found, no need to pay
|
||||||
can_pay = 1000
|
can_pay = 1000
|
||||||
elif cost:
|
elif cost:
|
||||||
@@ -1585,11 +1504,8 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
self.ctx.random.shuffle(not_found_hints)
|
self.ctx.random.shuffle(not_found_hints)
|
||||||
# By popular vote, make hints prefer non-local placements
|
# By popular vote, make hints prefer non-local placements
|
||||||
not_found_hints.sort(key=lambda hint: int(hint.receiving_player != hint.finding_player))
|
not_found_hints.sort(key=lambda hint: int(hint.receiving_player != hint.finding_player))
|
||||||
# By another popular vote, prefer early sphere
|
|
||||||
not_found_hints.sort(key=lambda hint: self.ctx.get_sphere(hint.finding_player, hint.location),
|
|
||||||
reverse=True)
|
|
||||||
|
|
||||||
hints = found_hints + old_hints
|
hints = found_hints
|
||||||
while can_pay > 0:
|
while can_pay > 0:
|
||||||
if not not_found_hints:
|
if not not_found_hints:
|
||||||
break
|
break
|
||||||
@@ -1597,10 +1513,9 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
hints.append(hint)
|
hints.append(hint)
|
||||||
can_pay -= 1
|
can_pay -= 1
|
||||||
self.ctx.hints_used[self.client.team, self.client.slot] += 1
|
self.ctx.hints_used[self.client.team, self.client.slot] += 1
|
||||||
|
|
||||||
self.ctx.notify_hints(self.client.team, hints)
|
|
||||||
if not_found_hints:
|
|
||||||
points_available = get_client_points(self.ctx, self.client)
|
points_available = get_client_points(self.ctx, self.client)
|
||||||
|
|
||||||
|
if not_found_hints:
|
||||||
if hints and cost and int((points_available // cost) == 0):
|
if hints and cost and int((points_available // cost) == 0):
|
||||||
self.output(
|
self.output(
|
||||||
f"There may be more hintables, however, you cannot afford to pay for any more. "
|
f"There may be more hintables, however, you cannot afford to pay for any more. "
|
||||||
@@ -1613,6 +1528,7 @@ class ClientMessageProcessor(CommonCommandProcessor):
|
|||||||
self.output(f"You can't afford the hint. "
|
self.output(f"You can't afford the hint. "
|
||||||
f"You have {points_available} points and need at least "
|
f"You have {points_available} points and need at least "
|
||||||
f"{self.ctx.get_hint_cost(self.client.slot)}.")
|
f"{self.ctx.get_hint_cost(self.client.slot)}.")
|
||||||
|
self.ctx.notify_hints(self.client.team, hints)
|
||||||
self.ctx.save()
|
self.ctx.save()
|
||||||
return True
|
return True
|
||||||
|
|
||||||
@@ -1667,7 +1583,7 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict):
|
|||||||
try:
|
try:
|
||||||
cmd: str = args["cmd"]
|
cmd: str = args["cmd"]
|
||||||
except:
|
except:
|
||||||
ctx.logger.exception(f"Could not get command from {args}")
|
logging.exception(f"Could not get command from {args}")
|
||||||
await ctx.send_msgs(client, [{'cmd': 'InvalidPacket', "type": "cmd", "original_cmd": None,
|
await ctx.send_msgs(client, [{'cmd': 'InvalidPacket', "type": "cmd", "original_cmd": None,
|
||||||
"text": f"Could not get command from {args} at `cmd`"}])
|
"text": f"Could not get command from {args} at `cmd`"}])
|
||||||
raise
|
raise
|
||||||
@@ -1693,9 +1609,7 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict):
|
|||||||
else:
|
else:
|
||||||
team, slot = ctx.connect_names[args['name']]
|
team, slot = ctx.connect_names[args['name']]
|
||||||
game = ctx.games[slot]
|
game = ctx.games[slot]
|
||||||
|
ignore_game = ("TextOnly" in args["tags"] or "Tracker" in args["tags"]) and not args.get("game")
|
||||||
ignore_game = not args.get("game") and any(tag in _non_game_messages for tag in args["tags"])
|
|
||||||
|
|
||||||
if not ignore_game and args['game'] != game:
|
if not ignore_game and args['game'] != game:
|
||||||
errors.add('InvalidGame')
|
errors.add('InvalidGame')
|
||||||
minver = min_client_version if ignore_game else ctx.minimum_client_versions[slot]
|
minver = min_client_version if ignore_game else ctx.minimum_client_versions[slot]
|
||||||
@@ -1710,7 +1624,7 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict):
|
|||||||
if ctx.compatibility == 0 and args['version'] != version_tuple:
|
if ctx.compatibility == 0 and args['version'] != version_tuple:
|
||||||
errors.add('IncompatibleVersion')
|
errors.add('IncompatibleVersion')
|
||||||
if errors:
|
if errors:
|
||||||
ctx.logger.info(f"A client connection was refused due to: {errors}, the sent connect information was {args}.")
|
logging.info(f"A client connection was refused due to: {errors}, the sent connect information was {args}.")
|
||||||
await ctx.send_msgs(client, [{"cmd": "ConnectionRefused", "errors": list(errors)}])
|
await ctx.send_msgs(client, [{"cmd": "ConnectionRefused", "errors": list(errors)}])
|
||||||
else:
|
else:
|
||||||
team, slot = ctx.connect_names[args['name']]
|
team, slot = ctx.connect_names[args['name']]
|
||||||
@@ -1911,11 +1825,6 @@ def update_client_status(ctx: Context, client: Client, new_status: ClientStatus)
|
|||||||
if current != ClientStatus.CLIENT_GOAL: # can't undo goal completion
|
if current != ClientStatus.CLIENT_GOAL: # can't undo goal completion
|
||||||
if new_status == ClientStatus.CLIENT_GOAL:
|
if new_status == ClientStatus.CLIENT_GOAL:
|
||||||
ctx.on_goal_achieved(client)
|
ctx.on_goal_achieved(client)
|
||||||
# if player has yet to ever connect to the server, they will not be in client_game_state
|
|
||||||
if all(player in ctx.client_game_state and ctx.client_game_state[player] == ClientStatus.CLIENT_GOAL
|
|
||||||
for player in ctx.player_names
|
|
||||||
if player[0] == client.team and player[1] != client.slot):
|
|
||||||
ctx.broadcast_text_all(f"Team #{client.team + 1} has completed all of their games! Congratulations!")
|
|
||||||
|
|
||||||
ctx.client_game_state[client.team, client.slot] = new_status
|
ctx.client_game_state[client.team, client.slot] = new_status
|
||||||
ctx.on_client_status_change(client.team, client.slot)
|
ctx.on_client_status_change(client.team, client.slot)
|
||||||
@@ -1960,16 +1869,16 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
|||||||
|
|
||||||
def _cmd_exit(self) -> bool:
|
def _cmd_exit(self) -> bool:
|
||||||
"""Shutdown the server"""
|
"""Shutdown the server"""
|
||||||
try:
|
self.ctx.server.ws_server.close()
|
||||||
self.ctx.server.ws_server.close()
|
if self.ctx.shutdown_task:
|
||||||
finally:
|
self.ctx.shutdown_task.cancel()
|
||||||
self.ctx.exit_event.set()
|
self.ctx.exit_event.set()
|
||||||
return True
|
return True
|
||||||
|
|
||||||
@mark_raw
|
@mark_raw
|
||||||
def _cmd_alias(self, player_name_then_alias_name):
|
def _cmd_alias(self, player_name_then_alias_name):
|
||||||
"""Set a player's alias, by listing their base name and then their intended alias."""
|
"""Set a player's alias, by listing their base name and then their intended alias."""
|
||||||
player_name, _, alias_name = player_name_then_alias_name.partition(" ")
|
player_name, alias_name = player_name_then_alias_name.split(" ", 1)
|
||||||
player_name, usable, response = get_intended_text(player_name, self.ctx.player_names.values())
|
player_name, usable, response = get_intended_text(player_name, self.ctx.player_names.values())
|
||||||
if usable:
|
if usable:
|
||||||
for (team, slot), name in self.ctx.player_names.items():
|
for (team, slot), name in self.ctx.player_names.items():
|
||||||
@@ -2049,7 +1958,7 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
|||||||
|
|
||||||
@mark_raw
|
@mark_raw
|
||||||
def _cmd_forbid_release(self, player_name: str) -> bool:
|
def _cmd_forbid_release(self, player_name: str) -> bool:
|
||||||
"""Disallow the specified player from using the !release command."""
|
""""Disallow the specified player from using the !release command."""
|
||||||
player = self.resolve_player(player_name)
|
player = self.resolve_player(player_name)
|
||||||
if player:
|
if player:
|
||||||
team, slot, name = player
|
team, slot, name = player
|
||||||
@@ -2070,8 +1979,6 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
|||||||
item_name, usable, response = get_intended_text(item_name, names)
|
item_name, usable, response = get_intended_text(item_name, names)
|
||||||
if usable:
|
if usable:
|
||||||
amount: int = int(amount)
|
amount: int = int(amount)
|
||||||
if amount > 100:
|
|
||||||
raise ValueError(f"{amount} is invalid. Maximum is 100.")
|
|
||||||
new_items = [NetworkItem(names[item_name], -1, 0) for _ in range(int(amount))]
|
new_items = [NetworkItem(names[item_name], -1, 0) for _ in range(int(amount))]
|
||||||
send_items_to(self.ctx, team, slot, *new_items)
|
send_items_to(self.ctx, team, slot, *new_items)
|
||||||
|
|
||||||
@@ -2171,8 +2078,8 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
|||||||
|
|
||||||
if full_name.isnumeric():
|
if full_name.isnumeric():
|
||||||
location, usable, response = int(full_name), True, None
|
location, usable, response = int(full_name), True, None
|
||||||
elif game in self.ctx.all_location_and_group_names:
|
elif self.ctx.location_names_for_game(game) is not None:
|
||||||
location, usable, response = get_intended_text(full_name, self.ctx.all_location_and_group_names[game])
|
location, usable, response = get_intended_text(full_name, self.ctx.location_names_for_game(game))
|
||||||
else:
|
else:
|
||||||
self.output("Can't look up location for unknown game. Hint for ID instead.")
|
self.output("Can't look up location for unknown game. Hint for ID instead.")
|
||||||
return False
|
return False
|
||||||
@@ -2180,11 +2087,6 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
|||||||
if usable:
|
if usable:
|
||||||
if isinstance(location, int):
|
if isinstance(location, int):
|
||||||
hints = collect_hint_location_id(self.ctx, team, slot, location)
|
hints = collect_hint_location_id(self.ctx, team, slot, location)
|
||||||
elif game in self.ctx.location_name_groups and location in self.ctx.location_name_groups[game]:
|
|
||||||
hints = []
|
|
||||||
for loc_name_from_group in self.ctx.location_name_groups[game][location]:
|
|
||||||
if loc_name_from_group in self.ctx.location_names_for_game(game):
|
|
||||||
hints.extend(collect_hint_location_name(self.ctx, team, slot, loc_name_from_group))
|
|
||||||
else:
|
else:
|
||||||
hints = collect_hint_location_name(self.ctx, team, slot, location)
|
hints = collect_hint_location_name(self.ctx, team, slot, location)
|
||||||
if hints:
|
if hints:
|
||||||
@@ -2200,47 +2102,32 @@ class ServerCommandProcessor(CommonCommandProcessor):
|
|||||||
self.output(response)
|
self.output(response)
|
||||||
return False
|
return False
|
||||||
|
|
||||||
def _cmd_option(self, option_name: str, option_value: str):
|
def _cmd_option(self, option_name: str, option: str):
|
||||||
"""Set an option for the server."""
|
"""Set options for the server."""
|
||||||
value_type = self.ctx.simple_options.get(option_name, None)
|
|
||||||
if not value_type:
|
attrtype = self.ctx.simple_options.get(option_name, None)
|
||||||
known_options = (f"{option}: {option_type}" for option, option_type in self.ctx.simple_options.items())
|
if attrtype:
|
||||||
self.output(f"Unrecognized option '{option_name}', known: {', '.join(known_options)}")
|
if attrtype == bool:
|
||||||
|
def attrtype(input_text: str):
|
||||||
|
return input_text.lower() not in {"off", "0", "false", "none", "null", "no"}
|
||||||
|
elif attrtype == str and option_name.endswith("password"):
|
||||||
|
def attrtype(input_text: str):
|
||||||
|
if input_text.lower() in {"null", "none", '""', "''"}:
|
||||||
|
return None
|
||||||
|
return input_text
|
||||||
|
setattr(self.ctx, option_name, attrtype(option))
|
||||||
|
self.output(f"Set option {option_name} to {getattr(self.ctx, option_name)}")
|
||||||
|
if option_name in {"release_mode", "remaining_mode", "collect_mode"}:
|
||||||
|
self.ctx.broadcast_all([{"cmd": "RoomUpdate", 'permissions': get_permissions(self.ctx)}])
|
||||||
|
elif option_name in {"hint_cost", "location_check_points"}:
|
||||||
|
self.ctx.broadcast_all([{"cmd": "RoomUpdate", option_name: getattr(self.ctx, option_name)}])
|
||||||
|
return True
|
||||||
|
else:
|
||||||
|
known = (f"{option}:{otype}" for option, otype in self.ctx.simple_options.items())
|
||||||
|
self.output(f"Unrecognized Option {option_name}, known: "
|
||||||
|
f"{', '.join(known)}")
|
||||||
return False
|
return False
|
||||||
|
|
||||||
if value_type == bool:
|
|
||||||
def value_type(input_text: str):
|
|
||||||
return input_text.lower() not in {"off", "0", "false", "none", "null", "no"}
|
|
||||||
elif value_type == str and option_name.endswith("password"):
|
|
||||||
def value_type(input_text: str):
|
|
||||||
return None if input_text.lower() in {"null", "none", '""', "''"} else input_text
|
|
||||||
elif value_type == str and option_name.endswith("mode"):
|
|
||||||
valid_values = {"goal", "enabled", "disabled"}
|
|
||||||
valid_values.update(("auto", "auto_enabled") if option_name != "remaining_mode" else [])
|
|
||||||
if option_value.lower() not in valid_values:
|
|
||||||
self.output(f"Unrecognized {option_name} value '{option_value}', known: {', '.join(valid_values)}")
|
|
||||||
return False
|
|
||||||
|
|
||||||
setattr(self.ctx, option_name, value_type(option_value))
|
|
||||||
self.output(f"Set option {option_name} to {getattr(self.ctx, option_name)}")
|
|
||||||
if option_name in {"release_mode", "remaining_mode", "collect_mode"}:
|
|
||||||
self.ctx.broadcast_all([{"cmd": "RoomUpdate", 'permissions': get_permissions(self.ctx)}])
|
|
||||||
elif option_name in {"hint_cost", "location_check_points"}:
|
|
||||||
self.ctx.broadcast_all([{"cmd": "RoomUpdate", option_name: getattr(self.ctx, option_name)}])
|
|
||||||
return True
|
|
||||||
|
|
||||||
def _cmd_datastore(self):
|
|
||||||
"""Debug Tool: list writable datastorage keys and approximate the size of their values with pickle."""
|
|
||||||
total: int = 0
|
|
||||||
texts = []
|
|
||||||
for key, value in self.ctx.stored_data.items():
|
|
||||||
size = len(pickle.dumps(value))
|
|
||||||
total += size
|
|
||||||
texts.append(f"Key: {key} | Size: {size}B")
|
|
||||||
texts.insert(0, f"Found {len(self.ctx.stored_data)} keys, "
|
|
||||||
f"approximately totaling {Utils.format_SI_prefix(total, power=1024)}B")
|
|
||||||
self.output("\n".join(texts))
|
|
||||||
|
|
||||||
|
|
||||||
async def console(ctx: Context):
|
async def console(ctx: Context):
|
||||||
import sys
|
import sys
|
||||||
@@ -2264,7 +2151,7 @@ async def console(ctx: Context):
|
|||||||
|
|
||||||
def parse_args() -> argparse.Namespace:
|
def parse_args() -> argparse.Namespace:
|
||||||
parser = argparse.ArgumentParser()
|
parser = argparse.ArgumentParser()
|
||||||
defaults = Utils.get_settings()["server_options"].as_dict()
|
defaults = Utils.get_options()["server_options"].as_dict()
|
||||||
parser.add_argument('multidata', nargs="?", default=defaults["multidata"])
|
parser.add_argument('multidata', nargs="?", default=defaults["multidata"])
|
||||||
parser.add_argument('--host', default=defaults["host"])
|
parser.add_argument('--host', default=defaults["host"])
|
||||||
parser.add_argument('--port', default=defaults["port"], type=int)
|
parser.add_argument('--port', default=defaults["port"], type=int)
|
||||||
@@ -2322,29 +2209,28 @@ def parse_args() -> argparse.Namespace:
|
|||||||
|
|
||||||
|
|
||||||
async def auto_shutdown(ctx, to_cancel=None):
|
async def auto_shutdown(ctx, to_cancel=None):
|
||||||
with contextlib.suppress(asyncio.TimeoutError):
|
await asyncio.sleep(ctx.auto_shutdown)
|
||||||
await asyncio.wait_for(ctx.exit_event.wait(), ctx.auto_shutdown)
|
|
||||||
|
|
||||||
def inactivity_shutdown():
|
|
||||||
ctx.server.ws_server.close()
|
|
||||||
ctx.exit_event.set()
|
|
||||||
if to_cancel:
|
|
||||||
for task in to_cancel:
|
|
||||||
task.cancel()
|
|
||||||
ctx.logger.info("Shutting down due to inactivity.")
|
|
||||||
|
|
||||||
while not ctx.exit_event.is_set():
|
while not ctx.exit_event.is_set():
|
||||||
if not ctx.client_activity_timers.values():
|
if not ctx.client_activity_timers.values():
|
||||||
inactivity_shutdown()
|
ctx.server.ws_server.close()
|
||||||
|
ctx.exit_event.set()
|
||||||
|
if to_cancel:
|
||||||
|
for task in to_cancel:
|
||||||
|
task.cancel()
|
||||||
|
logging.info("Shutting down due to inactivity.")
|
||||||
else:
|
else:
|
||||||
newest_activity = max(ctx.client_activity_timers.values())
|
newest_activity = max(ctx.client_activity_timers.values())
|
||||||
delta = datetime.datetime.now(datetime.timezone.utc) - newest_activity
|
delta = datetime.datetime.now(datetime.timezone.utc) - newest_activity
|
||||||
seconds = ctx.auto_shutdown - delta.total_seconds()
|
seconds = ctx.auto_shutdown - delta.total_seconds()
|
||||||
if seconds < 0:
|
if seconds < 0:
|
||||||
inactivity_shutdown()
|
ctx.server.ws_server.close()
|
||||||
|
ctx.exit_event.set()
|
||||||
|
if to_cancel:
|
||||||
|
for task in to_cancel:
|
||||||
|
task.cancel()
|
||||||
|
logging.info("Shutting down due to inactivity.")
|
||||||
else:
|
else:
|
||||||
with contextlib.suppress(asyncio.TimeoutError):
|
await asyncio.sleep(seconds)
|
||||||
await asyncio.wait_for(ctx.exit_event.wait(), seconds)
|
|
||||||
|
|
||||||
|
|
||||||
def load_server_cert(path: str, cert_key: typing.Optional[str]) -> "ssl.SSLContext":
|
def load_server_cert(path: str, cert_key: typing.Optional[str]) -> "ssl.SSLContext":
|
||||||
|
|||||||
25
NetUtils.py
@@ -79,7 +79,6 @@ class NetworkItem(typing.NamedTuple):
|
|||||||
item: int
|
item: int
|
||||||
location: int
|
location: int
|
||||||
player: int
|
player: int
|
||||||
""" Sending player, except in LocationInfo (from LocationScouts), where it is the receiving player. """
|
|
||||||
flags: int = 0
|
flags: int = 0
|
||||||
|
|
||||||
|
|
||||||
@@ -199,8 +198,7 @@ class JSONtoTextParser(metaclass=HandlerMeta):
|
|||||||
"slateblue": "6D8BE8",
|
"slateblue": "6D8BE8",
|
||||||
"plum": "AF99EF",
|
"plum": "AF99EF",
|
||||||
"salmon": "FA8072",
|
"salmon": "FA8072",
|
||||||
"white": "FFFFFF",
|
"white": "FFFFFF"
|
||||||
"orange": "FF7700",
|
|
||||||
}
|
}
|
||||||
|
|
||||||
def __init__(self, ctx):
|
def __init__(self, ctx):
|
||||||
@@ -249,7 +247,7 @@ class JSONtoTextParser(metaclass=HandlerMeta):
|
|||||||
|
|
||||||
def _handle_item_id(self, node: JSONMessagePart):
|
def _handle_item_id(self, node: JSONMessagePart):
|
||||||
item_id = int(node["text"])
|
item_id = int(node["text"])
|
||||||
node["text"] = self.ctx.item_names.lookup_in_slot(item_id, node["player"])
|
node["text"] = self.ctx.item_names[item_id]
|
||||||
return self._handle_item_name(node)
|
return self._handle_item_name(node)
|
||||||
|
|
||||||
def _handle_location_name(self, node: JSONMessagePart):
|
def _handle_location_name(self, node: JSONMessagePart):
|
||||||
@@ -257,8 +255,8 @@ class JSONtoTextParser(metaclass=HandlerMeta):
|
|||||||
return self._handle_color(node)
|
return self._handle_color(node)
|
||||||
|
|
||||||
def _handle_location_id(self, node: JSONMessagePart):
|
def _handle_location_id(self, node: JSONMessagePart):
|
||||||
location_id = int(node["text"])
|
item_id = int(node["text"])
|
||||||
node["text"] = self.ctx.location_names.lookup_in_slot(location_id, node["player"])
|
node["text"] = self.ctx.location_names[item_id]
|
||||||
return self._handle_location_name(node)
|
return self._handle_location_name(node)
|
||||||
|
|
||||||
def _handle_entrance_name(self, node: JSONMessagePart):
|
def _handle_entrance_name(self, node: JSONMessagePart):
|
||||||
@@ -273,8 +271,7 @@ class RawJSONtoTextParser(JSONtoTextParser):
|
|||||||
|
|
||||||
color_codes = {'reset': 0, 'bold': 1, 'underline': 4, 'black': 30, 'red': 31, 'green': 32, 'yellow': 33, 'blue': 34,
|
color_codes = {'reset': 0, 'bold': 1, 'underline': 4, 'black': 30, 'red': 31, 'green': 32, 'yellow': 33, 'blue': 34,
|
||||||
'magenta': 35, 'cyan': 36, 'white': 37, 'black_bg': 40, 'red_bg': 41, 'green_bg': 42, 'yellow_bg': 43,
|
'magenta': 35, 'cyan': 36, 'white': 37, 'black_bg': 40, 'red_bg': 41, 'green_bg': 42, 'yellow_bg': 43,
|
||||||
'blue_bg': 44, 'magenta_bg': 45, 'cyan_bg': 46, 'white_bg': 47,
|
'blue_bg': 44, 'magenta_bg': 45, 'cyan_bg': 46, 'white_bg': 47}
|
||||||
'plum': 35, 'slateblue': 34, 'salmon': 31,} # convert ui colors to terminal colors
|
|
||||||
|
|
||||||
|
|
||||||
def color_code(*args):
|
def color_code(*args):
|
||||||
@@ -293,8 +290,8 @@ def add_json_item(parts: list, item_id: int, player: int = 0, item_flags: int =
|
|||||||
parts.append({"text": str(item_id), "player": player, "flags": item_flags, "type": JSONTypes.item_id, **kwargs})
|
parts.append({"text": str(item_id), "player": player, "flags": item_flags, "type": JSONTypes.item_id, **kwargs})
|
||||||
|
|
||||||
|
|
||||||
def add_json_location(parts: list, location_id: int, player: int = 0, **kwargs) -> None:
|
def add_json_location(parts: list, item_id: int, player: int = 0, **kwargs) -> None:
|
||||||
parts.append({"text": str(location_id), "player": player, "type": JSONTypes.location_id, **kwargs})
|
parts.append({"text": str(item_id), "player": player, "type": JSONTypes.location_id, **kwargs})
|
||||||
|
|
||||||
|
|
||||||
class Hint(typing.NamedTuple):
|
class Hint(typing.NamedTuple):
|
||||||
@@ -399,12 +396,12 @@ class _LocationStore(dict, typing.MutableMapping[int, typing.Dict[int, typing.Tu
|
|||||||
location_id not in checked]
|
location_id not in checked]
|
||||||
|
|
||||||
def get_remaining(self, state: typing.Dict[typing.Tuple[int, int], typing.Set[int]], team: int, slot: int
|
def get_remaining(self, state: typing.Dict[typing.Tuple[int, int], typing.Set[int]], team: int, slot: int
|
||||||
) -> typing.List[typing.Tuple[int, int]]:
|
) -> typing.List[int]:
|
||||||
checked = state[team, slot]
|
checked = state[team, slot]
|
||||||
player_locations = self[slot]
|
player_locations = self[slot]
|
||||||
return sorted([(player_locations[location_id][1], player_locations[location_id][0]) for
|
return sorted([player_locations[location_id][0] for
|
||||||
location_id in player_locations if
|
location_id in player_locations if
|
||||||
location_id not in checked])
|
location_id not in checked])
|
||||||
|
|
||||||
|
|
||||||
if typing.TYPE_CHECKING: # type-check with pure python implementation until we have a typing stub
|
if typing.TYPE_CHECKING: # type-check with pure python implementation until we have a typing stub
|
||||||
|
|||||||
@@ -195,10 +195,10 @@ def set_icon(window):
|
|||||||
window.tk.call('wm', 'iconphoto', window._w, logo)
|
window.tk.call('wm', 'iconphoto', window._w, logo)
|
||||||
|
|
||||||
def adjust(args):
|
def adjust(args):
|
||||||
# Create a fake multiworld and OOTWorld to use as a base
|
# Create a fake world and OOTWorld to use as a base
|
||||||
multiworld = MultiWorld(1)
|
world = MultiWorld(1)
|
||||||
multiworld.per_slot_randoms = {1: random}
|
world.per_slot_randoms = {1: random}
|
||||||
ootworld = OOTWorld(multiworld, 1)
|
ootworld = OOTWorld(world, 1)
|
||||||
# Set options in the fake OOTWorld
|
# Set options in the fake OOTWorld
|
||||||
for name, option in chain(cosmetic_options.items(), sfx_options.items()):
|
for name, option in chain(cosmetic_options.items(), sfx_options.items()):
|
||||||
result = getattr(args, name, None)
|
result = getattr(args, name, None)
|
||||||
|
|||||||
615
Options.py
@@ -1,41 +1,26 @@
|
|||||||
from __future__ import annotations
|
from __future__ import annotations
|
||||||
|
|
||||||
import abc
|
import abc
|
||||||
import functools
|
|
||||||
import logging
|
import logging
|
||||||
|
from copy import deepcopy
|
||||||
|
from dataclasses import dataclass
|
||||||
|
import functools
|
||||||
import math
|
import math
|
||||||
import numbers
|
import numbers
|
||||||
import random
|
import random
|
||||||
import typing
|
import typing
|
||||||
import enum
|
|
||||||
from collections import defaultdict
|
|
||||||
from copy import deepcopy
|
from copy import deepcopy
|
||||||
from dataclasses import dataclass
|
|
||||||
|
|
||||||
from schema import And, Optional, Or, Schema
|
from schema import And, Optional, Or, Schema
|
||||||
from typing_extensions import Self
|
|
||||||
|
|
||||||
from Utils import get_file_safe_name, get_fuzzy_results, is_iterable_except_str, output_path
|
from Utils import get_fuzzy_results
|
||||||
|
|
||||||
if typing.TYPE_CHECKING:
|
if typing.TYPE_CHECKING:
|
||||||
from BaseClasses import MultiWorld, PlandoOptions
|
from BaseClasses import PlandoOptions
|
||||||
from worlds.AutoWorld import World
|
from worlds.AutoWorld import World
|
||||||
import pathlib
|
import pathlib
|
||||||
|
|
||||||
|
|
||||||
class OptionError(ValueError):
|
|
||||||
pass
|
|
||||||
|
|
||||||
|
|
||||||
class Visibility(enum.IntFlag):
|
|
||||||
none = 0b0000
|
|
||||||
template = 0b0001
|
|
||||||
simple_ui = 0b0010 # show option in simple menus, such as player-options
|
|
||||||
complex_ui = 0b0100 # show option in complex menus, such as weighted-options
|
|
||||||
spoiler = 0b1000
|
|
||||||
all = 0b1111
|
|
||||||
|
|
||||||
|
|
||||||
class AssembleOptions(abc.ABCMeta):
|
class AssembleOptions(abc.ABCMeta):
|
||||||
def __new__(mcs, name, bases, attrs):
|
def __new__(mcs, name, bases, attrs):
|
||||||
options = attrs["options"] = {}
|
options = attrs["options"] = {}
|
||||||
@@ -54,14 +39,9 @@ class AssembleOptions(abc.ABCMeta):
|
|||||||
attrs["name_lookup"].update({option_id: name for name, option_id in new_options.items()})
|
attrs["name_lookup"].update({option_id: name for name, option_id in new_options.items()})
|
||||||
options.update(new_options)
|
options.update(new_options)
|
||||||
# apply aliases, without name_lookup
|
# apply aliases, without name_lookup
|
||||||
aliases = attrs["aliases"] = {name[6:].lower(): option_id for name, option_id in attrs.items() if
|
aliases = {name[6:].lower(): option_id for name, option_id in attrs.items() if
|
||||||
name.startswith("alias_")}
|
name.startswith("alias_")}
|
||||||
|
|
||||||
assert (
|
|
||||||
name in {"Option", "VerifyKeys"} or # base abstract classes don't need default
|
|
||||||
"default" in attrs or
|
|
||||||
any(hasattr(base, "default") for base in bases)
|
|
||||||
), f"Option class {name} needs default value"
|
|
||||||
assert "random" not in aliases, "Choice option 'random' cannot be manually assigned."
|
assert "random" not in aliases, "Choice option 'random' cannot be manually assigned."
|
||||||
|
|
||||||
# auto-alias Off and On being parsed as True and False
|
# auto-alias Off and On being parsed as True and False
|
||||||
@@ -79,7 +59,6 @@ class AssembleOptions(abc.ABCMeta):
|
|||||||
def verify(self, *args, **kwargs) -> None:
|
def verify(self, *args, **kwargs) -> None:
|
||||||
for f in verifiers:
|
for f in verifiers:
|
||||||
f(self, *args, **kwargs)
|
f(self, *args, **kwargs)
|
||||||
|
|
||||||
attrs["verify"] = verify
|
attrs["verify"] = verify
|
||||||
else:
|
else:
|
||||||
assert verifiers, "class Option is supposed to implement def verify"
|
assert verifiers, "class Option is supposed to implement def verify"
|
||||||
@@ -117,8 +96,7 @@ T = typing.TypeVar('T')
|
|||||||
|
|
||||||
class Option(typing.Generic[T], metaclass=AssembleOptions):
|
class Option(typing.Generic[T], metaclass=AssembleOptions):
|
||||||
value: T
|
value: T
|
||||||
default: typing.ClassVar[typing.Any] # something that __init__ will be able to convert to the correct type
|
default = 0
|
||||||
visibility = Visibility.all
|
|
||||||
|
|
||||||
# convert option_name_long into Name Long as display_name, otherwise name_long is the result.
|
# convert option_name_long into Name Long as display_name, otherwise name_long is the result.
|
||||||
# Handled in get_option_name()
|
# Handled in get_option_name()
|
||||||
@@ -127,28 +105,9 @@ class Option(typing.Generic[T], metaclass=AssembleOptions):
|
|||||||
# can be weighted between selections
|
# can be weighted between selections
|
||||||
supports_weighting = True
|
supports_weighting = True
|
||||||
|
|
||||||
rich_text_doc: typing.Optional[bool] = None
|
|
||||||
"""Whether the WebHost should render the Option's docstring as rich text.
|
|
||||||
|
|
||||||
If this is True, the Option's docstring is interpreted as reStructuredText_,
|
|
||||||
the standard Python markup format. In the WebHost, it's rendered to HTML so
|
|
||||||
that lists, emphasis, and other rich text features are displayed properly.
|
|
||||||
|
|
||||||
If this is False, the docstring is instead interpreted as plain text, and
|
|
||||||
displayed as-is on the WebHost with whitespace preserved.
|
|
||||||
|
|
||||||
If this is None, it inherits the value of `World.rich_text_options_doc`. For
|
|
||||||
backwards compatibility, this defaults to False, but worlds are encouraged to
|
|
||||||
set it to True and use reStructuredText for their Option documentation.
|
|
||||||
|
|
||||||
.. _reStructuredText: https://docutils.sourceforge.io/rst.html
|
|
||||||
"""
|
|
||||||
|
|
||||||
# filled by AssembleOptions:
|
# filled by AssembleOptions:
|
||||||
name_lookup: typing.ClassVar[typing.Dict[T, str]] # type: ignore
|
name_lookup: typing.Dict[T, str]
|
||||||
# https://github.com/python/typing/discussions/1460 the reason for this type: ignore
|
options: typing.Dict[str, int]
|
||||||
options: typing.ClassVar[typing.Dict[str, int]]
|
|
||||||
aliases: typing.ClassVar[typing.Dict[str, int]]
|
|
||||||
|
|
||||||
def __repr__(self) -> str:
|
def __repr__(self) -> str:
|
||||||
return f"{self.__class__.__name__}({self.current_option_name})"
|
return f"{self.__class__.__name__}({self.current_option_name})"
|
||||||
@@ -160,6 +119,12 @@ class Option(typing.Generic[T], metaclass=AssembleOptions):
|
|||||||
def current_key(self) -> str:
|
def current_key(self) -> str:
|
||||||
return self.name_lookup[self.value]
|
return self.name_lookup[self.value]
|
||||||
|
|
||||||
|
def get_current_option_name(self) -> str:
|
||||||
|
"""Deprecated. use current_option_name instead. TODO remove around 0.4"""
|
||||||
|
logging.warning(DeprecationWarning(f"get_current_option_name for {self.__class__.__name__} is deprecated."
|
||||||
|
f" use current_option_name instead. Worlds should use {self}.current_key"))
|
||||||
|
return self.current_option_name
|
||||||
|
|
||||||
@property
|
@property
|
||||||
def current_option_name(self) -> str:
|
def current_option_name(self) -> str:
|
||||||
"""For display purposes. Worlds should be using current_key."""
|
"""For display purposes. Worlds should be using current_key."""
|
||||||
@@ -195,8 +160,6 @@ class FreeText(Option[str]):
|
|||||||
"""Text option that allows users to enter strings.
|
"""Text option that allows users to enter strings.
|
||||||
Needs to be validated by the world or option definition."""
|
Needs to be validated by the world or option definition."""
|
||||||
|
|
||||||
default = ""
|
|
||||||
|
|
||||||
def __init__(self, value: str):
|
def __init__(self, value: str):
|
||||||
assert isinstance(value, str), "value of FreeText must be a string"
|
assert isinstance(value, str), "value of FreeText must be a string"
|
||||||
self.value = value
|
self.value = value
|
||||||
@@ -217,18 +180,9 @@ class FreeText(Option[str]):
|
|||||||
def get_option_name(cls, value: str) -> str:
|
def get_option_name(cls, value: str) -> str:
|
||||||
return value
|
return value
|
||||||
|
|
||||||
def __eq__(self, other):
|
|
||||||
if isinstance(other, self.__class__):
|
|
||||||
return other.value == self.value
|
|
||||||
elif isinstance(other, str):
|
|
||||||
return other == self.value
|
|
||||||
else:
|
|
||||||
raise TypeError(f"Can't compare {self.__class__.__name__} with {other.__class__.__name__}")
|
|
||||||
|
|
||||||
|
|
||||||
class NumericOption(Option[int], numbers.Integral, abc.ABC):
|
class NumericOption(Option[int], numbers.Integral, abc.ABC):
|
||||||
default = 0
|
default = 0
|
||||||
|
|
||||||
# note: some of the `typing.Any`` here is a result of unresolved issue in python standards
|
# note: some of the `typing.Any`` here is a result of unresolved issue in python standards
|
||||||
# `int` is not a `numbers.Integral` according to the official typestubs
|
# `int` is not a `numbers.Integral` according to the official typestubs
|
||||||
# (even though isinstance(5, numbers.Integral) == True)
|
# (even though isinstance(5, numbers.Integral) == True)
|
||||||
@@ -402,8 +356,7 @@ class Toggle(NumericOption):
|
|||||||
default = 0
|
default = 0
|
||||||
|
|
||||||
def __init__(self, value: int):
|
def __init__(self, value: int):
|
||||||
# if user puts in an invalid value, make it valid
|
assert value == 0 or value == 1, "value of Toggle can only be 0 or 1"
|
||||||
value = int(bool(value))
|
|
||||||
self.value = value
|
self.value = value
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
@@ -645,7 +598,7 @@ class PlandoBosses(TextChoice, metaclass=BossMeta):
|
|||||||
if isinstance(self.value, int):
|
if isinstance(self.value, int):
|
||||||
return
|
return
|
||||||
from BaseClasses import PlandoOptions
|
from BaseClasses import PlandoOptions
|
||||||
if not (PlandoOptions.bosses & plando_options):
|
if not(PlandoOptions.bosses & plando_options):
|
||||||
# plando is disabled but plando options were given so pull the option and change it to an int
|
# plando is disabled but plando options were given so pull the option and change it to an int
|
||||||
option = self.value.split(";")[-1]
|
option = self.value.split(";")[-1]
|
||||||
self.value = self.options[option]
|
self.value = self.options[option]
|
||||||
@@ -754,12 +707,6 @@ class NamedRange(Range):
|
|||||||
elif value > self.range_end and value not in self.special_range_names.values():
|
elif value > self.range_end and value not in self.special_range_names.values():
|
||||||
raise Exception(f"{value} is higher than maximum {self.range_end} for option {self.__class__.__name__} " +
|
raise Exception(f"{value} is higher than maximum {self.range_end} for option {self.__class__.__name__} " +
|
||||||
f"and is also not one of the supported named special values: {self.special_range_names}")
|
f"and is also not one of the supported named special values: {self.special_range_names}")
|
||||||
|
|
||||||
# See docstring
|
|
||||||
for key in self.special_range_names:
|
|
||||||
if key != key.lower():
|
|
||||||
raise Exception(f"{self.__class__.__name__} has an invalid special_range_names key: {key}. "
|
|
||||||
f"NamedRange keys must use only lowercase letters, and ideally should be snake_case.")
|
|
||||||
self.value = value
|
self.value = value
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
@@ -770,9 +717,39 @@ class NamedRange(Range):
|
|||||||
return super().from_text(text)
|
return super().from_text(text)
|
||||||
|
|
||||||
|
|
||||||
|
class SpecialRange(NamedRange):
|
||||||
|
special_range_cutoff = 0
|
||||||
|
|
||||||
|
# TODO: remove class SpecialRange, earliest 3 releases after 0.4.3
|
||||||
|
def __new__(cls, value: int) -> SpecialRange:
|
||||||
|
from Utils import deprecate
|
||||||
|
deprecate(f"Option type {cls.__name__} is a subclass of SpecialRange, which is deprecated and pending removal. "
|
||||||
|
"Consider switching to NamedRange, which supports all use-cases of SpecialRange, and more. In "
|
||||||
|
"NamedRange, range_start specifies the lower end of the regular range, while special values can be "
|
||||||
|
"placed anywhere (below, inside, or above the regular range).")
|
||||||
|
return super().__new__(cls, value)
|
||||||
|
|
||||||
|
@classmethod
|
||||||
|
def weighted_range(cls, text) -> Range:
|
||||||
|
if text == "random-low":
|
||||||
|
return cls(cls.triangular(cls.special_range_cutoff, cls.range_end, cls.special_range_cutoff))
|
||||||
|
elif text == "random-high":
|
||||||
|
return cls(cls.triangular(cls.special_range_cutoff, cls.range_end, cls.range_end))
|
||||||
|
elif text == "random-middle":
|
||||||
|
return cls(cls.triangular(cls.special_range_cutoff, cls.range_end))
|
||||||
|
elif text.startswith("random-range-"):
|
||||||
|
return cls.custom_range(text)
|
||||||
|
elif text == "random":
|
||||||
|
return cls(random.randint(cls.special_range_cutoff, cls.range_end))
|
||||||
|
else:
|
||||||
|
raise Exception(f"random text \"{text}\" did not resolve to a recognized pattern. "
|
||||||
|
f"Acceptable values are: random, random-high, random-middle, random-low, "
|
||||||
|
f"random-range-low-<min>-<max>, random-range-middle-<min>-<max>, "
|
||||||
|
f"random-range-high-<min>-<max>, or random-range-<min>-<max>.")
|
||||||
|
|
||||||
|
|
||||||
class FreezeValidKeys(AssembleOptions):
|
class FreezeValidKeys(AssembleOptions):
|
||||||
def __new__(mcs, name, bases, attrs):
|
def __new__(mcs, name, bases, attrs):
|
||||||
assert not "_valid_keys" in attrs, "'_valid_keys' gets set by FreezeValidKeys, define 'valid_keys' instead."
|
|
||||||
if "valid_keys" in attrs:
|
if "valid_keys" in attrs:
|
||||||
attrs["_valid_keys"] = frozenset(attrs["valid_keys"])
|
attrs["_valid_keys"] = frozenset(attrs["valid_keys"])
|
||||||
return super(FreezeValidKeys, mcs).__new__(mcs, name, bases, attrs)
|
return super(FreezeValidKeys, mcs).__new__(mcs, name, bases, attrs)
|
||||||
@@ -787,22 +764,17 @@ class VerifyKeys(metaclass=FreezeValidKeys):
|
|||||||
verify_location_name: bool = False
|
verify_location_name: bool = False
|
||||||
value: typing.Any
|
value: typing.Any
|
||||||
|
|
||||||
def verify_keys(self) -> None:
|
@classmethod
|
||||||
if self.valid_keys:
|
def verify_keys(cls, data: typing.List[str]):
|
||||||
data = set(self.value)
|
if cls.valid_keys:
|
||||||
dataset = set(word.casefold() for word in data) if self.valid_keys_casefold else set(data)
|
data = set(data)
|
||||||
extra = dataset - self._valid_keys
|
dataset = set(word.casefold() for word in data) if cls.valid_keys_casefold else set(data)
|
||||||
|
extra = dataset - cls._valid_keys
|
||||||
if extra:
|
if extra:
|
||||||
raise OptionError(
|
raise Exception(f"Found unexpected key {', '.join(extra)} in {cls}. "
|
||||||
f"Found unexpected key {', '.join(extra)} in {getattr(self, 'display_name', self)}. "
|
f"Allowed keys: {cls._valid_keys}.")
|
||||||
f"Allowed keys: {self._valid_keys}."
|
|
||||||
)
|
|
||||||
|
|
||||||
def verify(self, world: typing.Type[World], player_name: str, plando_options: "PlandoOptions") -> None:
|
def verify(self, world: typing.Type[World], player_name: str, plando_options: "PlandoOptions") -> None:
|
||||||
try:
|
|
||||||
self.verify_keys()
|
|
||||||
except OptionError as validation_error:
|
|
||||||
raise OptionError(f"Player {player_name} has invalid option keys:\n{validation_error}")
|
|
||||||
if self.convert_name_groups and self.verify_item_name:
|
if self.convert_name_groups and self.verify_item_name:
|
||||||
new_value = type(self.value)() # empty container of whatever value is
|
new_value = type(self.value)() # empty container of whatever value is
|
||||||
for item_name in self.value:
|
for item_name in self.value:
|
||||||
@@ -830,7 +802,7 @@ class VerifyKeys(metaclass=FreezeValidKeys):
|
|||||||
|
|
||||||
|
|
||||||
class OptionDict(Option[typing.Dict[str, typing.Any]], VerifyKeys, typing.Mapping[str, typing.Any]):
|
class OptionDict(Option[typing.Dict[str, typing.Any]], VerifyKeys, typing.Mapping[str, typing.Any]):
|
||||||
default = {}
|
default: typing.Dict[str, typing.Any] = {}
|
||||||
supports_weighting = False
|
supports_weighting = False
|
||||||
|
|
||||||
def __init__(self, value: typing.Dict[str, typing.Any]):
|
def __init__(self, value: typing.Dict[str, typing.Any]):
|
||||||
@@ -839,6 +811,7 @@ class OptionDict(Option[typing.Dict[str, typing.Any]], VerifyKeys, typing.Mappin
|
|||||||
@classmethod
|
@classmethod
|
||||||
def from_any(cls, data: typing.Dict[str, typing.Any]) -> OptionDict:
|
def from_any(cls, data: typing.Dict[str, typing.Any]) -> OptionDict:
|
||||||
if type(data) == dict:
|
if type(data) == dict:
|
||||||
|
cls.verify_keys(data)
|
||||||
return cls(data)
|
return cls(data)
|
||||||
else:
|
else:
|
||||||
raise NotImplementedError(f"Cannot Convert from non-dictionary, got {type(data)}")
|
raise NotImplementedError(f"Cannot Convert from non-dictionary, got {type(data)}")
|
||||||
@@ -870,11 +843,11 @@ class OptionList(Option[typing.List[typing.Any]], VerifyKeys):
|
|||||||
# If only unique entries are needed and input order of elements does not matter, OptionSet should be used instead.
|
# If only unique entries are needed and input order of elements does not matter, OptionSet should be used instead.
|
||||||
# Not a docstring so it doesn't get grabbed by the options system.
|
# Not a docstring so it doesn't get grabbed by the options system.
|
||||||
|
|
||||||
default = ()
|
default: typing.List[typing.Any] = []
|
||||||
supports_weighting = False
|
supports_weighting = False
|
||||||
|
|
||||||
def __init__(self, value: typing.Iterable[typing.Any]):
|
def __init__(self, value: typing.List[typing.Any]):
|
||||||
self.value = list(deepcopy(value))
|
self.value = deepcopy(value)
|
||||||
super(OptionList, self).__init__()
|
super(OptionList, self).__init__()
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
@@ -883,7 +856,8 @@ class OptionList(Option[typing.List[typing.Any]], VerifyKeys):
|
|||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def from_any(cls, data: typing.Any):
|
def from_any(cls, data: typing.Any):
|
||||||
if is_iterable_except_str(data):
|
if type(data) == list:
|
||||||
|
cls.verify_keys(data)
|
||||||
return cls(data)
|
return cls(data)
|
||||||
return cls.from_text(str(data))
|
return cls.from_text(str(data))
|
||||||
|
|
||||||
@@ -895,7 +869,7 @@ class OptionList(Option[typing.List[typing.Any]], VerifyKeys):
|
|||||||
|
|
||||||
|
|
||||||
class OptionSet(Option[typing.Set[str]], VerifyKeys):
|
class OptionSet(Option[typing.Set[str]], VerifyKeys):
|
||||||
default = frozenset()
|
default: typing.Union[typing.Set[str], typing.FrozenSet[str]] = frozenset()
|
||||||
supports_weighting = False
|
supports_weighting = False
|
||||||
|
|
||||||
def __init__(self, value: typing.Iterable[str]):
|
def __init__(self, value: typing.Iterable[str]):
|
||||||
@@ -908,7 +882,8 @@ class OptionSet(Option[typing.Set[str]], VerifyKeys):
|
|||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def from_any(cls, data: typing.Any):
|
def from_any(cls, data: typing.Any):
|
||||||
if is_iterable_except_str(data):
|
if isinstance(data, (list, set, frozenset)):
|
||||||
|
cls.verify_keys(data)
|
||||||
return cls(data)
|
return cls(data)
|
||||||
return cls.from_text(str(data))
|
return cls.from_text(str(data))
|
||||||
|
|
||||||
@@ -924,297 +899,26 @@ class ItemSet(OptionSet):
|
|||||||
convert_name_groups = True
|
convert_name_groups = True
|
||||||
|
|
||||||
|
|
||||||
class PlandoText(typing.NamedTuple):
|
|
||||||
at: str
|
|
||||||
text: typing.List[str]
|
|
||||||
percentage: int = 100
|
|
||||||
|
|
||||||
|
|
||||||
PlandoTextsFromAnyType = typing.Union[
|
|
||||||
typing.Iterable[typing.Union[typing.Mapping[str, typing.Any], PlandoText, typing.Any]], typing.Any
|
|
||||||
]
|
|
||||||
|
|
||||||
|
|
||||||
class PlandoTexts(Option[typing.List[PlandoText]], VerifyKeys):
|
|
||||||
default = ()
|
|
||||||
supports_weighting = False
|
|
||||||
display_name = "Plando Texts"
|
|
||||||
|
|
||||||
def __init__(self, value: typing.Iterable[PlandoText]) -> None:
|
|
||||||
self.value = list(deepcopy(value))
|
|
||||||
super().__init__()
|
|
||||||
|
|
||||||
def verify(self, world: typing.Type[World], player_name: str, plando_options: "PlandoOptions") -> None:
|
|
||||||
from BaseClasses import PlandoOptions
|
|
||||||
if self.value and not (PlandoOptions.texts & plando_options):
|
|
||||||
# plando is disabled but plando options were given so overwrite the options
|
|
||||||
self.value = []
|
|
||||||
logging.warning(f"The plando texts module is turned off, "
|
|
||||||
f"so text for {player_name} will be ignored.")
|
|
||||||
else:
|
|
||||||
super().verify(world, player_name, plando_options)
|
|
||||||
|
|
||||||
def verify_keys(self) -> None:
|
|
||||||
if self.valid_keys:
|
|
||||||
data = set(text.at for text in self)
|
|
||||||
dataset = set(word.casefold() for word in data) if self.valid_keys_casefold else set(data)
|
|
||||||
extra = dataset - self._valid_keys
|
|
||||||
if extra:
|
|
||||||
raise OptionError(
|
|
||||||
f"Invalid \"at\" placement {', '.join(extra)} in {getattr(self, 'display_name', self)}. "
|
|
||||||
f"Allowed placements: {self._valid_keys}."
|
|
||||||
)
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def from_any(cls, data: PlandoTextsFromAnyType) -> Self:
|
|
||||||
texts: typing.List[PlandoText] = []
|
|
||||||
if isinstance(data, typing.Iterable):
|
|
||||||
for text in data:
|
|
||||||
if isinstance(text, typing.Mapping):
|
|
||||||
if random.random() < float(text.get("percentage", 100)/100):
|
|
||||||
at = text.get("at", None)
|
|
||||||
if at is not None:
|
|
||||||
if isinstance(at, dict):
|
|
||||||
if at:
|
|
||||||
at = random.choices(list(at.keys()),
|
|
||||||
weights=list(at.values()), k=1)[0]
|
|
||||||
else:
|
|
||||||
raise OptionError("\"at\" must be a valid string or weighted list of strings!")
|
|
||||||
given_text = text.get("text", [])
|
|
||||||
if isinstance(given_text, dict):
|
|
||||||
if not given_text:
|
|
||||||
given_text = []
|
|
||||||
else:
|
|
||||||
given_text = random.choices(list(given_text.keys()),
|
|
||||||
weights=list(given_text.values()), k=1)
|
|
||||||
if isinstance(given_text, str):
|
|
||||||
given_text = [given_text]
|
|
||||||
texts.append(PlandoText(
|
|
||||||
at,
|
|
||||||
given_text,
|
|
||||||
text.get("percentage", 100)
|
|
||||||
))
|
|
||||||
else:
|
|
||||||
raise OptionError("\"at\" must be a valid string or weighted list of strings!")
|
|
||||||
elif isinstance(text, PlandoText):
|
|
||||||
if random.random() < float(text.percentage/100):
|
|
||||||
texts.append(text)
|
|
||||||
else:
|
|
||||||
raise Exception(f"Cannot create plando text from non-dictionary type, got {type(text)}")
|
|
||||||
return cls(texts)
|
|
||||||
else:
|
|
||||||
raise NotImplementedError(f"Cannot Convert from non-list, got {type(data)}")
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def get_option_name(cls, value: typing.List[PlandoText]) -> str:
|
|
||||||
return str({text.at: " ".join(text.text) for text in value})
|
|
||||||
|
|
||||||
def __iter__(self) -> typing.Iterator[PlandoText]:
|
|
||||||
yield from self.value
|
|
||||||
|
|
||||||
def __getitem__(self, index: typing.SupportsIndex) -> PlandoText:
|
|
||||||
return self.value.__getitem__(index)
|
|
||||||
|
|
||||||
def __len__(self) -> int:
|
|
||||||
return self.value.__len__()
|
|
||||||
|
|
||||||
|
|
||||||
class ConnectionsMeta(AssembleOptions):
|
|
||||||
def __new__(mcs, name: str, bases: tuple[type, ...], attrs: dict[str, typing.Any]):
|
|
||||||
if name != "PlandoConnections":
|
|
||||||
assert "entrances" in attrs, f"Please define valid entrances for {name}"
|
|
||||||
attrs["entrances"] = frozenset((connection.lower() for connection in attrs["entrances"]))
|
|
||||||
assert "exits" in attrs, f"Please define valid exits for {name}"
|
|
||||||
attrs["exits"] = frozenset((connection.lower() for connection in attrs["exits"]))
|
|
||||||
if "__doc__" not in attrs:
|
|
||||||
attrs["__doc__"] = PlandoConnections.__doc__
|
|
||||||
cls = super().__new__(mcs, name, bases, attrs)
|
|
||||||
return cls
|
|
||||||
|
|
||||||
|
|
||||||
class PlandoConnection(typing.NamedTuple):
|
|
||||||
class Direction:
|
|
||||||
entrance = "entrance"
|
|
||||||
exit = "exit"
|
|
||||||
both = "both"
|
|
||||||
|
|
||||||
entrance: str
|
|
||||||
exit: str
|
|
||||||
direction: typing.Literal["entrance", "exit", "both"] # TODO: convert Direction to StrEnum once 3.8 is dropped
|
|
||||||
percentage: int = 100
|
|
||||||
|
|
||||||
|
|
||||||
PlandoConFromAnyType = typing.Union[
|
|
||||||
typing.Iterable[typing.Union[typing.Mapping[str, typing.Any], PlandoConnection, typing.Any]], typing.Any
|
|
||||||
]
|
|
||||||
|
|
||||||
|
|
||||||
class PlandoConnections(Option[typing.List[PlandoConnection]], metaclass=ConnectionsMeta):
|
|
||||||
"""Generic connections plando. Format is:
|
|
||||||
- entrance: "Entrance Name"
|
|
||||||
exit: "Exit Name"
|
|
||||||
direction: "Direction"
|
|
||||||
percentage: 100
|
|
||||||
Direction must be one of 'entrance', 'exit', or 'both', and defaults to 'both' if omitted.
|
|
||||||
Percentage is an integer from 1 to 100, and defaults to 100 when omitted."""
|
|
||||||
|
|
||||||
display_name = "Plando Connections"
|
|
||||||
|
|
||||||
default = ()
|
|
||||||
supports_weighting = False
|
|
||||||
|
|
||||||
entrances: typing.ClassVar[typing.AbstractSet[str]]
|
|
||||||
exits: typing.ClassVar[typing.AbstractSet[str]]
|
|
||||||
|
|
||||||
duplicate_exits: bool = False
|
|
||||||
"""Whether or not exits should be allowed to be duplicate."""
|
|
||||||
|
|
||||||
def __init__(self, value: typing.Iterable[PlandoConnection]):
|
|
||||||
self.value = list(deepcopy(value))
|
|
||||||
super(PlandoConnections, self).__init__()
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def validate_entrance_name(cls, entrance: str) -> bool:
|
|
||||||
return entrance.lower() in cls.entrances
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def validate_exit_name(cls, exit: str) -> bool:
|
|
||||||
return exit.lower() in cls.exits
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def can_connect(cls, entrance: str, exit: str) -> bool:
|
|
||||||
"""Checks that a given entrance can connect to a given exit.
|
|
||||||
By default, this will always return true unless overridden."""
|
|
||||||
return True
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def validate_plando_connections(cls, connections: typing.Iterable[PlandoConnection]) -> None:
|
|
||||||
used_entrances: typing.List[str] = []
|
|
||||||
used_exits: typing.List[str] = []
|
|
||||||
for connection in connections:
|
|
||||||
entrance = connection.entrance
|
|
||||||
exit = connection.exit
|
|
||||||
direction = connection.direction
|
|
||||||
if direction not in (PlandoConnection.Direction.entrance,
|
|
||||||
PlandoConnection.Direction.exit,
|
|
||||||
PlandoConnection.Direction.both):
|
|
||||||
raise ValueError(f"Unknown direction: {direction}")
|
|
||||||
if entrance in used_entrances:
|
|
||||||
raise ValueError(f"Duplicate Entrance {entrance} not allowed.")
|
|
||||||
if not cls.duplicate_exits and exit in used_exits:
|
|
||||||
raise ValueError(f"Duplicate Exit {exit} not allowed.")
|
|
||||||
used_entrances.append(entrance)
|
|
||||||
used_exits.append(exit)
|
|
||||||
if not cls.validate_entrance_name(entrance):
|
|
||||||
raise ValueError(f"{entrance.title()} is not a valid entrance.")
|
|
||||||
if not cls.validate_exit_name(exit):
|
|
||||||
raise ValueError(f"{exit.title()} is not a valid exit.")
|
|
||||||
if not cls.can_connect(entrance, exit):
|
|
||||||
raise ValueError(f"Connection between {entrance.title()} and {exit.title()} is invalid.")
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def from_any(cls, data: PlandoConFromAnyType) -> Self:
|
|
||||||
if not isinstance(data, typing.Iterable):
|
|
||||||
raise Exception(f"Cannot create plando connections from non-List value, got {type(data)}.")
|
|
||||||
|
|
||||||
value: typing.List[PlandoConnection] = []
|
|
||||||
for connection in data:
|
|
||||||
if isinstance(connection, typing.Mapping):
|
|
||||||
percentage = connection.get("percentage", 100)
|
|
||||||
if random.random() < float(percentage / 100):
|
|
||||||
entrance = connection.get("entrance", None)
|
|
||||||
if is_iterable_except_str(entrance):
|
|
||||||
entrance = random.choice(sorted(entrance))
|
|
||||||
exit = connection.get("exit", None)
|
|
||||||
if is_iterable_except_str(exit):
|
|
||||||
exit = random.choice(sorted(exit))
|
|
||||||
direction = connection.get("direction", "both")
|
|
||||||
|
|
||||||
if not entrance or not exit:
|
|
||||||
raise Exception("Plando connection must have an entrance and an exit.")
|
|
||||||
value.append(PlandoConnection(
|
|
||||||
entrance,
|
|
||||||
exit,
|
|
||||||
direction,
|
|
||||||
percentage
|
|
||||||
))
|
|
||||||
elif isinstance(connection, PlandoConnection):
|
|
||||||
if random.random() < float(connection.percentage / 100):
|
|
||||||
value.append(connection)
|
|
||||||
else:
|
|
||||||
raise Exception(f"Cannot create connection from non-Dict type, got {type(connection)}.")
|
|
||||||
cls.validate_plando_connections(value)
|
|
||||||
return cls(value)
|
|
||||||
|
|
||||||
def verify(self, world: typing.Type[World], player_name: str, plando_options: "PlandoOptions") -> None:
|
|
||||||
from BaseClasses import PlandoOptions
|
|
||||||
if self.value and not (PlandoOptions.connections & plando_options):
|
|
||||||
# plando is disabled but plando options were given so overwrite the options
|
|
||||||
self.value = []
|
|
||||||
logging.warning(f"The plando connections module is turned off, "
|
|
||||||
f"so connections for {player_name} will be ignored.")
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def get_option_name(cls, value: typing.List[PlandoConnection]) -> str:
|
|
||||||
return ", ".join(["%s %s %s" % (connection.entrance,
|
|
||||||
"<=>" if connection.direction == PlandoConnection.Direction.both else
|
|
||||||
"<=" if connection.direction == PlandoConnection.Direction.exit else
|
|
||||||
"=>",
|
|
||||||
connection.exit) for connection in value])
|
|
||||||
|
|
||||||
def __getitem__(self, index: typing.SupportsIndex) -> PlandoConnection:
|
|
||||||
return self.value.__getitem__(index)
|
|
||||||
|
|
||||||
def __iter__(self) -> typing.Iterator[PlandoConnection]:
|
|
||||||
yield from self.value
|
|
||||||
|
|
||||||
def __len__(self) -> int:
|
|
||||||
return len(self.value)
|
|
||||||
|
|
||||||
|
|
||||||
class Accessibility(Choice):
|
class Accessibility(Choice):
|
||||||
"""
|
"""Set rules for reachability of your items/locations.
|
||||||
Set rules for reachability of your items/locations.
|
Locations: ensure everything can be reached and acquired.
|
||||||
|
Items: ensure all logically relevant items can be acquired.
|
||||||
**Full:** ensure everything can be reached and acquired.
|
Minimal: ensure what is needed to reach your goal can be acquired."""
|
||||||
|
|
||||||
**Minimal:** ensure what is needed to reach your goal can be acquired.
|
|
||||||
"""
|
|
||||||
display_name = "Accessibility"
|
display_name = "Accessibility"
|
||||||
rich_text_doc = True
|
option_locations = 0
|
||||||
option_full = 0
|
option_items = 1
|
||||||
option_minimal = 2
|
option_minimal = 2
|
||||||
alias_none = 2
|
alias_none = 2
|
||||||
alias_locations = 0
|
|
||||||
alias_items = 0
|
|
||||||
default = 0
|
|
||||||
|
|
||||||
|
|
||||||
class ItemsAccessibility(Accessibility):
|
|
||||||
"""
|
|
||||||
Set rules for reachability of your items/locations.
|
|
||||||
|
|
||||||
**Full:** ensure everything can be reached and acquired.
|
|
||||||
|
|
||||||
**Minimal:** ensure what is needed to reach your goal can be acquired.
|
|
||||||
|
|
||||||
**Items:** ensure all logically relevant items can be acquired. Some items, such as keys, may be self-locking, and
|
|
||||||
some locations may be inaccessible.
|
|
||||||
"""
|
|
||||||
option_items = 1
|
|
||||||
default = 1
|
default = 1
|
||||||
|
|
||||||
|
|
||||||
class ProgressionBalancing(NamedRange):
|
class ProgressionBalancing(NamedRange):
|
||||||
"""A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
|
"""A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
|
||||||
|
A lower setting means more getting stuck. A higher setting means less getting stuck."""
|
||||||
A lower setting means more getting stuck. A higher setting means less getting stuck.
|
|
||||||
"""
|
|
||||||
default = 50
|
default = 50
|
||||||
range_start = 0
|
range_start = 0
|
||||||
range_end = 99
|
range_end = 99
|
||||||
display_name = "Progression Balancing"
|
display_name = "Progression Balancing"
|
||||||
rich_text_doc = True
|
|
||||||
special_range_names = {
|
special_range_names = {
|
||||||
"disabled": 0,
|
"disabled": 0,
|
||||||
"normal": 50,
|
"normal": 50,
|
||||||
@@ -1228,7 +932,7 @@ class OptionsMetaProperty(type):
|
|||||||
bases: typing.Tuple[type, ...],
|
bases: typing.Tuple[type, ...],
|
||||||
attrs: typing.Dict[str, typing.Any]) -> "OptionsMetaProperty":
|
attrs: typing.Dict[str, typing.Any]) -> "OptionsMetaProperty":
|
||||||
for attr_type in attrs.values():
|
for attr_type in attrs.values():
|
||||||
assert not isinstance(attr_type, AssembleOptions), \
|
assert not isinstance(attr_type, AssembleOptions),\
|
||||||
f"Options for {name} should be type hinted on the class, not assigned"
|
f"Options for {name} should be type hinted on the class, not assigned"
|
||||||
return super().__new__(mcs, name, bases, attrs)
|
return super().__new__(mcs, name, bases, attrs)
|
||||||
|
|
||||||
@@ -1247,11 +951,10 @@ class CommonOptions(metaclass=OptionsMetaProperty):
|
|||||||
def as_dict(self, *option_names: str, casing: str = "snake") -> typing.Dict[str, typing.Any]:
|
def as_dict(self, *option_names: str, casing: str = "snake") -> typing.Dict[str, typing.Any]:
|
||||||
"""
|
"""
|
||||||
Returns a dictionary of [str, Option.value]
|
Returns a dictionary of [str, Option.value]
|
||||||
|
|
||||||
:param option_names: names of the options to return
|
:param option_names: names of the options to return
|
||||||
:param casing: case of the keys to return. Supports `snake`, `camel`, `pascal`, `kebab`
|
:param casing: case of the keys to return. Supports `snake`, `camel`, `pascal`, `kebab`
|
||||||
"""
|
"""
|
||||||
assert option_names, "options.as_dict() was used without any option names."
|
|
||||||
option_results = {}
|
option_results = {}
|
||||||
for option_name in option_names:
|
for option_name in option_names:
|
||||||
if option_name in type(self).type_hints:
|
if option_name in type(self).type_hints:
|
||||||
@@ -1280,36 +983,29 @@ class CommonOptions(metaclass=OptionsMetaProperty):
|
|||||||
class LocalItems(ItemSet):
|
class LocalItems(ItemSet):
|
||||||
"""Forces these items to be in their native world."""
|
"""Forces these items to be in their native world."""
|
||||||
display_name = "Local Items"
|
display_name = "Local Items"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class NonLocalItems(ItemSet):
|
class NonLocalItems(ItemSet):
|
||||||
"""Forces these items to be outside their native world."""
|
"""Forces these items to be outside their native world."""
|
||||||
display_name = "Non-local Items"
|
display_name = "Not Local Items"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class StartInventory(ItemDict):
|
class StartInventory(ItemDict):
|
||||||
"""Start with these items."""
|
"""Start with these items."""
|
||||||
verify_item_name = True
|
verify_item_name = True
|
||||||
display_name = "Start Inventory"
|
display_name = "Start Inventory"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class StartInventoryPool(StartInventory):
|
class StartInventoryPool(StartInventory):
|
||||||
"""Start with these items and don't place them in the world.
|
"""Start with these items and don't place them in the world.
|
||||||
|
The game decides what the replacement items will be."""
|
||||||
The game decides what the replacement items will be.
|
|
||||||
"""
|
|
||||||
verify_item_name = True
|
verify_item_name = True
|
||||||
display_name = "Start Inventory from Pool"
|
display_name = "Start Inventory from Pool"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class StartHints(ItemSet):
|
class StartHints(ItemSet):
|
||||||
"""Start with these item's locations prefilled into the ``!hint`` command."""
|
"""Start with these item's locations prefilled into the !hint command."""
|
||||||
display_name = "Start Hints"
|
display_name = "Start Hints"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class LocationSet(OptionSet):
|
class LocationSet(OptionSet):
|
||||||
@@ -1318,33 +1014,33 @@ class LocationSet(OptionSet):
|
|||||||
|
|
||||||
|
|
||||||
class StartLocationHints(LocationSet):
|
class StartLocationHints(LocationSet):
|
||||||
"""Start with these locations and their item prefilled into the ``!hint`` command."""
|
"""Start with these locations and their item prefilled into the !hint command"""
|
||||||
display_name = "Start Location Hints"
|
display_name = "Start Location Hints"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class ExcludeLocations(LocationSet):
|
class ExcludeLocations(LocationSet):
|
||||||
"""Prevent these locations from having an important item."""
|
"""Prevent these locations from having an important item"""
|
||||||
display_name = "Excluded Locations"
|
display_name = "Excluded Locations"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class PriorityLocations(LocationSet):
|
class PriorityLocations(LocationSet):
|
||||||
"""Prevent these locations from having an unimportant item."""
|
"""Prevent these locations from having an unimportant item"""
|
||||||
display_name = "Priority Locations"
|
display_name = "Priority Locations"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
|
||||||
class DeathLink(Toggle):
|
class DeathLink(Toggle):
|
||||||
"""When you die, everyone who enabled death link dies. Of course, the reverse is true too."""
|
"""When you die, everyone dies. Of course the reverse is true too."""
|
||||||
display_name = "Death Link"
|
display_name = "Death Link"
|
||||||
rich_text_doc = True
|
|
||||||
|
|
||||||
|
class AllowCollect(DefaultOnToggle):
|
||||||
|
"""Allows checks in your world to be automatically marked as collected when !collect is run."""
|
||||||
|
display_name = "Allow Collect"
|
||||||
|
|
||||||
|
|
||||||
class ItemLinks(OptionList):
|
class ItemLinks(OptionList):
|
||||||
"""Share part of your item pool with other players."""
|
"""Share part of your item pool with other players."""
|
||||||
display_name = "Item Links"
|
display_name = "Item Links"
|
||||||
rich_text_doc = True
|
|
||||||
default = []
|
default = []
|
||||||
schema = Schema([
|
schema = Schema([
|
||||||
{
|
{
|
||||||
@@ -1359,8 +1055,7 @@ class ItemLinks(OptionList):
|
|||||||
])
|
])
|
||||||
|
|
||||||
@staticmethod
|
@staticmethod
|
||||||
def verify_items(items: typing.List[str], item_link: str, pool_name: str, world,
|
def verify_items(items: typing.List[str], item_link: str, pool_name: str, world, allow_item_groups: bool = True) -> typing.Set:
|
||||||
allow_item_groups: bool = True) -> typing.Set:
|
|
||||||
pool = set()
|
pool = set()
|
||||||
for item_name in items:
|
for item_name in items:
|
||||||
if item_name not in world.item_names and (not allow_item_groups or item_name not in world.item_name_groups):
|
if item_name not in world.item_names and (not allow_item_groups or item_name not in world.item_name_groups):
|
||||||
@@ -1406,19 +1101,6 @@ class ItemLinks(OptionList):
|
|||||||
raise Exception(f"item_link {link['name']} has {intersection} "
|
raise Exception(f"item_link {link['name']} has {intersection} "
|
||||||
f"items in both its local_items and non_local_items pool.")
|
f"items in both its local_items and non_local_items pool.")
|
||||||
link.setdefault("link_replacement", None)
|
link.setdefault("link_replacement", None)
|
||||||
link["item_pool"] = list(pool)
|
|
||||||
|
|
||||||
|
|
||||||
class Removed(FreeText):
|
|
||||||
"""This Option has been Removed."""
|
|
||||||
rich_text_doc = True
|
|
||||||
default = ""
|
|
||||||
visibility = Visibility.none
|
|
||||||
|
|
||||||
def __init__(self, value: str):
|
|
||||||
if value:
|
|
||||||
raise Exception("Option removed, please update your options file.")
|
|
||||||
super().__init__(value)
|
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
@@ -1433,52 +1115,7 @@ class PerGameCommonOptions(CommonOptions):
|
|||||||
item_links: ItemLinks
|
item_links: ItemLinks
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], generate_hidden: bool = True):
|
||||||
class DeathLinkMixin:
|
|
||||||
death_link: DeathLink
|
|
||||||
|
|
||||||
|
|
||||||
class OptionGroup(typing.NamedTuple):
|
|
||||||
"""Define a grouping of options."""
|
|
||||||
name: str
|
|
||||||
"""Name of the group to categorize these options in for display on the WebHost and in generated YAMLS."""
|
|
||||||
options: typing.List[typing.Type[Option[typing.Any]]]
|
|
||||||
"""Options to be in the defined group."""
|
|
||||||
start_collapsed: bool = False
|
|
||||||
"""Whether the group will start collapsed on the WebHost options pages."""
|
|
||||||
|
|
||||||
|
|
||||||
item_and_loc_options = [LocalItems, NonLocalItems, StartInventory, StartInventoryPool, StartHints,
|
|
||||||
StartLocationHints, ExcludeLocations, PriorityLocations, ItemLinks]
|
|
||||||
"""
|
|
||||||
Options that are always populated in "Item & Location Options" Option Group. Cannot be moved to another group.
|
|
||||||
If desired, a custom "Item & Location Options" Option Group can be defined, but only for adding additional options to
|
|
||||||
it.
|
|
||||||
"""
|
|
||||||
|
|
||||||
|
|
||||||
def get_option_groups(world: typing.Type[World], visibility_level: Visibility = Visibility.template) -> typing.Dict[
|
|
||||||
str, typing.Dict[str, typing.Type[Option[typing.Any]]]]:
|
|
||||||
"""Generates and returns a dictionary for the option groups of a specified world."""
|
|
||||||
option_groups = {option: option_group.name
|
|
||||||
for option_group in world.web.option_groups
|
|
||||||
for option in option_group.options}
|
|
||||||
# add a default option group for uncategorized options to get thrown into
|
|
||||||
ordered_groups = ["Game Options"]
|
|
||||||
[ordered_groups.append(group) for group in option_groups.values() if group not in ordered_groups]
|
|
||||||
grouped_options = {group: {} for group in ordered_groups}
|
|
||||||
for option_name, option in world.options_dataclass.type_hints.items():
|
|
||||||
if visibility_level & option.visibility:
|
|
||||||
grouped_options[option_groups.get(option, "Game Options")][option_name] = option
|
|
||||||
|
|
||||||
# if the world doesn't have any ungrouped options, this group will be empty so just remove it
|
|
||||||
if not grouped_options["Game Options"]:
|
|
||||||
del grouped_options["Game Options"]
|
|
||||||
|
|
||||||
return grouped_options
|
|
||||||
|
|
||||||
|
|
||||||
def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], generate_hidden: bool = True) -> None:
|
|
||||||
import os
|
import os
|
||||||
|
|
||||||
import yaml
|
import yaml
|
||||||
@@ -1514,61 +1151,47 @@ def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], ge
|
|||||||
|
|
||||||
return data, notes
|
return data, notes
|
||||||
|
|
||||||
def yaml_dump_scalar(scalar) -> str:
|
|
||||||
# yaml dump may add end of document marker and newlines.
|
|
||||||
return yaml.dump(scalar).replace("...\n", "").strip()
|
|
||||||
|
|
||||||
for game_name, world in AutoWorldRegister.world_types.items():
|
for game_name, world in AutoWorldRegister.world_types.items():
|
||||||
if not world.hidden or generate_hidden:
|
if not world.hidden or generate_hidden:
|
||||||
option_groups = get_option_groups(world)
|
all_options: typing.Dict[str, AssembleOptions] = world.options_dataclass.type_hints
|
||||||
|
|
||||||
with open(local_path("data", "options.yaml")) as f:
|
with open(local_path("data", "options.yaml")) as f:
|
||||||
file_data = f.read()
|
file_data = f.read()
|
||||||
res = Template(file_data).render(
|
res = Template(file_data).render(
|
||||||
option_groups=option_groups,
|
options=all_options,
|
||||||
__version__=__version__, game=game_name, yaml_dump=yaml_dump_scalar,
|
__version__=__version__, game=game_name, yaml_dump=yaml.dump,
|
||||||
dictify_range=dictify_range,
|
dictify_range=dictify_range,
|
||||||
)
|
)
|
||||||
|
|
||||||
del file_data
|
del file_data
|
||||||
|
|
||||||
with open(os.path.join(target_folder, get_file_safe_name(game_name) + ".yaml"), "w", encoding="utf-8-sig") as f:
|
with open(os.path.join(target_folder, game_name + ".yaml"), "w", encoding="utf-8-sig") as f:
|
||||||
f.write(res)
|
f.write(res)
|
||||||
|
|
||||||
|
|
||||||
def dump_player_options(multiworld: MultiWorld) -> None:
|
if __name__ == "__main__":
|
||||||
from csv import DictWriter
|
|
||||||
|
|
||||||
game_players = defaultdict(list)
|
from worlds.alttp.Options import Logic
|
||||||
for player, game in multiworld.game.items():
|
import argparse
|
||||||
game_players[game].append(player)
|
|
||||||
game_players = dict(sorted(game_players.items()))
|
|
||||||
|
|
||||||
output = []
|
map_shuffle = Toggle
|
||||||
per_game_option_names = [
|
compass_shuffle = Toggle
|
||||||
getattr(option, "display_name", option_key)
|
key_shuffle = Toggle
|
||||||
for option_key, option in PerGameCommonOptions.type_hints.items()
|
big_key_shuffle = Toggle
|
||||||
]
|
hints = Toggle
|
||||||
all_option_names = per_game_option_names.copy()
|
test = argparse.Namespace()
|
||||||
for game, players in game_players.items():
|
test.logic = Logic.from_text("no_logic")
|
||||||
game_option_names = per_game_option_names.copy()
|
test.map_shuffle = map_shuffle.from_text("ON")
|
||||||
for player in players:
|
test.hints = hints.from_text('OFF')
|
||||||
world = multiworld.worlds[player]
|
try:
|
||||||
player_output = {
|
test.logic = Logic.from_text("overworld_glitches_typo")
|
||||||
"Game": multiworld.game[player],
|
except KeyError as e:
|
||||||
"Name": multiworld.get_player_name(player),
|
print(e)
|
||||||
}
|
try:
|
||||||
output.append(player_output)
|
test.logic_owg = Logic.from_text("owg")
|
||||||
for option_key, option in world.options_dataclass.type_hints.items():
|
except KeyError as e:
|
||||||
if issubclass(Removed, option):
|
print(e)
|
||||||
continue
|
if test.map_shuffle:
|
||||||
display_name = getattr(option, "display_name", option_key)
|
print("map_shuffle is on")
|
||||||
player_output[display_name] = getattr(world.options, option_key).current_option_name
|
print(f"Hints are {bool(test.hints)}")
|
||||||
if display_name not in game_option_names:
|
print(test)
|
||||||
all_option_names.append(display_name)
|
|
||||||
game_option_names.append(display_name)
|
|
||||||
|
|
||||||
with open(output_path(f"generate_{multiworld.seed_name}.csv"), mode="w", newline="") as file:
|
|
||||||
fields = ["Game", "Name", *all_option_names]
|
|
||||||
writer = DictWriter(file, fields)
|
|
||||||
writer.writeheader()
|
|
||||||
writer.writerows(output)
|
|
||||||
|
|||||||
4
Patch.py
@@ -8,7 +8,7 @@ if __name__ == "__main__":
|
|||||||
import ModuleUpdate
|
import ModuleUpdate
|
||||||
ModuleUpdate.update()
|
ModuleUpdate.update()
|
||||||
|
|
||||||
from worlds.Files import AutoPatchRegister, APAutoPatchInterface
|
from worlds.Files import AutoPatchRegister, APDeltaPatch
|
||||||
|
|
||||||
|
|
||||||
class RomMeta(TypedDict):
|
class RomMeta(TypedDict):
|
||||||
@@ -20,7 +20,7 @@ class RomMeta(TypedDict):
|
|||||||
def create_rom_file(patch_file: str) -> Tuple[RomMeta, str]:
|
def create_rom_file(patch_file: str) -> Tuple[RomMeta, str]:
|
||||||
auto_handler = AutoPatchRegister.get_handler(patch_file)
|
auto_handler = AutoPatchRegister.get_handler(patch_file)
|
||||||
if auto_handler:
|
if auto_handler:
|
||||||
handler: APAutoPatchInterface = auto_handler(patch_file)
|
handler: APDeltaPatch = auto_handler(patch_file)
|
||||||
target = os.path.splitext(patch_file)[0]+handler.result_file_ending
|
target = os.path.splitext(patch_file)[0]+handler.result_file_ending
|
||||||
handler.patch(target)
|
handler.patch(target)
|
||||||
return {"server": handler.server,
|
return {"server": handler.server,
|
||||||
|
|||||||
63
README.md
@@ -1,10 +1,8 @@
|
|||||||
# [Archipelago](https://archipelago.gg)  | [Install](https://github.com/ArchipelagoMW/Archipelago/releases)
|
# [Archipelago](https://archipelago.gg)  | [Install](https://github.com/ArchipelagoMW/Archipelago/releases)
|
||||||
|
|
||||||
Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases,
|
Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases, presently, Archipelago is also the randomizer itself.
|
||||||
presently, Archipelago is also the randomizer itself.
|
|
||||||
|
|
||||||
Currently, the following games are supported:
|
Currently, the following games are supported:
|
||||||
|
|
||||||
* The Legend of Zelda: A Link to the Past
|
* The Legend of Zelda: A Link to the Past
|
||||||
* Factorio
|
* Factorio
|
||||||
* Minecraft
|
* Minecraft
|
||||||
@@ -27,7 +25,7 @@ Currently, the following games are supported:
|
|||||||
* Hollow Knight
|
* Hollow Knight
|
||||||
* The Witness
|
* The Witness
|
||||||
* Sonic Adventure 2: Battle
|
* Sonic Adventure 2: Battle
|
||||||
* Starcraft 2
|
* Starcraft 2: Wings of Liberty
|
||||||
* Donkey Kong Country 3
|
* Donkey Kong Country 3
|
||||||
* Dark Souls 3
|
* Dark Souls 3
|
||||||
* Super Mario World
|
* Super Mario World
|
||||||
@@ -60,22 +58,6 @@ Currently, the following games are supported:
|
|||||||
* Heretic
|
* Heretic
|
||||||
* Landstalker: The Treasures of King Nole
|
* Landstalker: The Treasures of King Nole
|
||||||
* Final Fantasy Mystic Quest
|
* Final Fantasy Mystic Quest
|
||||||
* TUNIC
|
|
||||||
* Kirby's Dream Land 3
|
|
||||||
* Celeste 64
|
|
||||||
* Zork Grand Inquisitor
|
|
||||||
* Castlevania 64
|
|
||||||
* A Short Hike
|
|
||||||
* Yoshi's Island
|
|
||||||
* Mario & Luigi: Superstar Saga
|
|
||||||
* Bomb Rush Cyberfunk
|
|
||||||
* Aquaria
|
|
||||||
* Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
|
|
||||||
* A Hat in Time
|
|
||||||
* Old School Runescape
|
|
||||||
* Kingdom Hearts 1
|
|
||||||
* Mega Man 2
|
|
||||||
* Yacht Dice
|
|
||||||
|
|
||||||
For setup and instructions check out our [tutorials page](https://archipelago.gg/tutorial/).
|
For setup and instructions check out our [tutorials page](https://archipelago.gg/tutorial/).
|
||||||
Downloads can be found at [Releases](https://github.com/ArchipelagoMW/Archipelago/releases), including compiled
|
Downloads can be found at [Releases](https://github.com/ArchipelagoMW/Archipelago/releases), including compiled
|
||||||
@@ -83,57 +65,36 @@ windows binaries.
|
|||||||
|
|
||||||
## History
|
## History
|
||||||
|
|
||||||
Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here.
|
Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here. The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:
|
||||||
The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:
|
|
||||||
|
|
||||||
* [bonta0's MultiWorld](https://github.com/Bonta0/ALttPEntranceRandomizer/tree/multiworld_31)
|
* [bonta0's MultiWorld](https://github.com/Bonta0/ALttPEntranceRandomizer/tree/multiworld_31)
|
||||||
* [AmazingAmpharos' Entrance Randomizer](https://github.com/AmazingAmpharos/ALttPEntranceRandomizer)
|
* [AmazingAmpharos' Entrance Randomizer](https://github.com/AmazingAmpharos/ALttPEntranceRandomizer)
|
||||||
* [VT Web Randomizer](https://github.com/sporchia/alttp_vt_randomizer)
|
* [VT Web Randomizer](https://github.com/sporchia/alttp_vt_randomizer)
|
||||||
* [Dessyreqt's alttprandomizer](https://github.com/Dessyreqt/alttprandomizer)
|
* [Dessyreqt's alttprandomizer](https://github.com/Dessyreqt/alttprandomizer)
|
||||||
* [Zarby89's](https://github.com/Ijwu/Enemizer/commits?author=Zarby89)
|
* [Zarby89's](https://github.com/Ijwu/Enemizer/commits?author=Zarby89) and [sosuke3's](https://github.com/Ijwu/Enemizer/commits?author=sosuke3) contributions to Enemizer, which make the vast majority of Enemizer contributions.
|
||||||
and [sosuke3's](https://github.com/Ijwu/Enemizer/commits?author=sosuke3) contributions to Enemizer, which make up the
|
|
||||||
vast majority of Enemizer contributions.
|
|
||||||
|
|
||||||
We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the
|
We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the path. Just because one person's name may be in a repository title does not mean that only one person made that project happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago but we hope to honor them fairly.
|
||||||
path. Just because one person's name may be in a repository title does not mean that only one person made that project
|
|
||||||
happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago, but we hope to honor
|
|
||||||
them fairly.
|
|
||||||
|
|
||||||
### Path to the Archipelago
|
### Path to the Archipelago
|
||||||
|
Archipelago was directly forked from bonta0's `multiworld_31` branch of ALttPEntranceRandomizer (this project has a long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to _MultiWorld-Utilities_ to better encompass its intended function. As Archipelago matured, then known as "Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository (as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.
|
||||||
Archipelago was directly forked from bonta0's `multiworld_31` branch of ALttPEntranceRandomizer (this project has a
|
|
||||||
long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to
|
|
||||||
_MultiWorld-Utilities_ to better encompass its intended function. As Archipelago matured, then known as
|
|
||||||
"Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository
|
|
||||||
(as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.
|
|
||||||
|
|
||||||
## Running Archipelago
|
## Running Archipelago
|
||||||
|
For most people all you need to do is head over to the [releases](https://github.com/ArchipelagoMW/Archipelago/releases) page then download and run the appropriate installer. The installers function on Windows only.
|
||||||
|
|
||||||
For most people, all you need to do is head over to
|
If you are running Archipelago from a non-Windows system then the likely scenario is that you are comfortable running source code directly. Please see our doc on [running Archipelago from source](docs/running%20from%20source.md).
|
||||||
the [releases page](https://github.com/ArchipelagoMW/Archipelago/releases), then download and run the appropriate
|
|
||||||
installer, or AppImage for Linux-based systems.
|
|
||||||
|
|
||||||
If you are a developer or are running on a platform with no compiled releases available, please see our doc on
|
|
||||||
[running Archipelago from source](docs/running%20from%20source.md).
|
|
||||||
|
|
||||||
## Related Repositories
|
## Related Repositories
|
||||||
|
This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.
|
||||||
This project makes use of multiple other projects. We wouldn't be here without these other repositories and the
|
|
||||||
contributions of their developers, past and present.
|
|
||||||
|
|
||||||
* [z3randomizer](https://github.com/ArchipelagoMW/z3randomizer)
|
* [z3randomizer](https://github.com/ArchipelagoMW/z3randomizer)
|
||||||
* [Enemizer](https://github.com/Ijwu/Enemizer)
|
* [Enemizer](https://github.com/Ijwu/Enemizer)
|
||||||
* [Ocarina of Time Randomizer](https://github.com/TestRunnerSRL/OoT-Randomizer)
|
* [Ocarina of Time Randomizer](https://github.com/TestRunnerSRL/OoT-Randomizer)
|
||||||
|
|
||||||
## Contributing
|
## Contributing
|
||||||
|
For contribution guidelines, please see our [Contributing doc.](/docs/contributing.md)
|
||||||
To contribute to Archipelago, including the WebHost, core program, or by adding a new game, see our
|
|
||||||
[Contributing guidelines](/docs/contributing.md).
|
|
||||||
|
|
||||||
## FAQ
|
## FAQ
|
||||||
|
For Frequently asked questions, please see the website's [FAQ Page.](https://archipelago.gg/faq/en/)
|
||||||
For Frequently asked questions, please see the website's [FAQ Page](https://archipelago.gg/faq/en/).
|
|
||||||
|
|
||||||
## Code of Conduct
|
## Code of Conduct
|
||||||
|
Please refer to our [code of conduct.](/docs/code_of_conduct.md)
|
||||||
Please refer to our [code of conduct](/docs/code_of_conduct.md).
|
|
||||||
|
|||||||
37
SNIClient.py
@@ -85,7 +85,6 @@ class SNIClientCommandProcessor(ClientCommandProcessor):
|
|||||||
"""Close connection to a currently connected snes"""
|
"""Close connection to a currently connected snes"""
|
||||||
self.ctx.snes_reconnect_address = None
|
self.ctx.snes_reconnect_address = None
|
||||||
self.ctx.cancel_snes_autoreconnect()
|
self.ctx.cancel_snes_autoreconnect()
|
||||||
self.ctx.snes_state = SNESState.SNES_DISCONNECTED
|
|
||||||
if self.ctx.snes_socket and not self.ctx.snes_socket.closed:
|
if self.ctx.snes_socket and not self.ctx.snes_socket.closed:
|
||||||
async_start(self.ctx.snes_socket.close())
|
async_start(self.ctx.snes_socket.close())
|
||||||
return True
|
return True
|
||||||
@@ -282,7 +281,7 @@ class SNESState(enum.IntEnum):
|
|||||||
|
|
||||||
|
|
||||||
def launch_sni() -> None:
|
def launch_sni() -> None:
|
||||||
sni_path = Utils.get_settings()["sni_options"]["sni_path"]
|
sni_path = Utils.get_options()["sni_options"]["sni_path"]
|
||||||
|
|
||||||
if not os.path.isdir(sni_path):
|
if not os.path.isdir(sni_path):
|
||||||
sni_path = Utils.local_path(sni_path)
|
sni_path = Utils.local_path(sni_path)
|
||||||
@@ -565,12 +564,16 @@ async def snes_write(ctx: SNIContext, write_list: typing.List[typing.Tuple[int,
|
|||||||
PutAddress_Request: SNESRequest = {"Opcode": "PutAddress", "Operands": [], 'Space': 'SNES'}
|
PutAddress_Request: SNESRequest = {"Opcode": "PutAddress", "Operands": [], 'Space': 'SNES'}
|
||||||
try:
|
try:
|
||||||
for address, data in write_list:
|
for address, data in write_list:
|
||||||
PutAddress_Request['Operands'] = [hex(address)[2:], hex(len(data))[2:]]
|
while data:
|
||||||
if ctx.snes_socket is not None:
|
# Divide the write into packets of 256 bytes.
|
||||||
await ctx.snes_socket.send(dumps(PutAddress_Request))
|
PutAddress_Request['Operands'] = [hex(address)[2:], hex(min(len(data), 256))[2:]]
|
||||||
await ctx.snes_socket.send(data)
|
if ctx.snes_socket is not None:
|
||||||
else:
|
await ctx.snes_socket.send(dumps(PutAddress_Request))
|
||||||
snes_logger.warning(f"Could not send data to SNES: {data}")
|
await ctx.snes_socket.send(data[:256])
|
||||||
|
address += 256
|
||||||
|
data = data[256:]
|
||||||
|
else:
|
||||||
|
snes_logger.warning(f"Could not send data to SNES: {data}")
|
||||||
except ConnectionClosed:
|
except ConnectionClosed:
|
||||||
return False
|
return False
|
||||||
|
|
||||||
@@ -633,13 +636,7 @@ async def game_watcher(ctx: SNIContext) -> None:
|
|||||||
if not ctx.client_handler:
|
if not ctx.client_handler:
|
||||||
continue
|
continue
|
||||||
|
|
||||||
try:
|
rom_validated = await ctx.client_handler.validate_rom(ctx)
|
||||||
rom_validated = await ctx.client_handler.validate_rom(ctx)
|
|
||||||
except Exception as e:
|
|
||||||
snes_logger.error(f"An error occurred, see logs for details: {e}")
|
|
||||||
text_file_logger = logging.getLogger()
|
|
||||||
text_file_logger.exception(e)
|
|
||||||
rom_validated = False
|
|
||||||
|
|
||||||
if not rom_validated or (ctx.auth and ctx.auth != ctx.rom):
|
if not rom_validated or (ctx.auth and ctx.auth != ctx.rom):
|
||||||
snes_logger.warning("ROM change detected, please reconnect to the multiworld server")
|
snes_logger.warning("ROM change detected, please reconnect to the multiworld server")
|
||||||
@@ -655,18 +652,12 @@ async def game_watcher(ctx: SNIContext) -> None:
|
|||||||
|
|
||||||
perf_counter = time.perf_counter()
|
perf_counter = time.perf_counter()
|
||||||
|
|
||||||
try:
|
await ctx.client_handler.game_watcher(ctx)
|
||||||
await ctx.client_handler.game_watcher(ctx)
|
|
||||||
except Exception as e:
|
|
||||||
snes_logger.error(f"An error occurred, see logs for details: {e}")
|
|
||||||
text_file_logger = logging.getLogger()
|
|
||||||
text_file_logger.exception(e)
|
|
||||||
await snes_disconnect(ctx)
|
|
||||||
|
|
||||||
|
|
||||||
async def run_game(romfile: str) -> None:
|
async def run_game(romfile: str) -> None:
|
||||||
auto_start = typing.cast(typing.Union[bool, str],
|
auto_start = typing.cast(typing.Union[bool, str],
|
||||||
Utils.get_settings()["sni_options"].get("snes_rom_start", True))
|
Utils.get_options()["sni_options"].get("snes_rom_start", True))
|
||||||
if auto_start is True:
|
if auto_start is True:
|
||||||
import webbrowser
|
import webbrowser
|
||||||
webbrowser.open(romfile)
|
webbrowser.open(romfile)
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ from __future__ import annotations
|
|||||||
import ModuleUpdate
|
import ModuleUpdate
|
||||||
ModuleUpdate.update()
|
ModuleUpdate.update()
|
||||||
|
|
||||||
from worlds.sc2.Client import launch
|
from worlds.sc2wol.Client import launch
|
||||||
import Utils
|
import Utils
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ class UndertaleCommandProcessor(ClientCommandProcessor):
|
|||||||
def _cmd_patch(self):
|
def _cmd_patch(self):
|
||||||
"""Patch the game. Only use this command if /auto_patch fails."""
|
"""Patch the game. Only use this command if /auto_patch fails."""
|
||||||
if isinstance(self.ctx, UndertaleContext):
|
if isinstance(self.ctx, UndertaleContext):
|
||||||
os.makedirs(name=Utils.user_path("Undertale"), exist_ok=True)
|
os.makedirs(name=os.path.join(os.getcwd(), "Undertale"), exist_ok=True)
|
||||||
self.ctx.patch_game()
|
self.ctx.patch_game()
|
||||||
self.output("Patched.")
|
self.output("Patched.")
|
||||||
|
|
||||||
@@ -43,7 +43,7 @@ class UndertaleCommandProcessor(ClientCommandProcessor):
|
|||||||
def _cmd_auto_patch(self, steaminstall: typing.Optional[str] = None):
|
def _cmd_auto_patch(self, steaminstall: typing.Optional[str] = None):
|
||||||
"""Patch the game automatically."""
|
"""Patch the game automatically."""
|
||||||
if isinstance(self.ctx, UndertaleContext):
|
if isinstance(self.ctx, UndertaleContext):
|
||||||
os.makedirs(name=Utils.user_path("Undertale"), exist_ok=True)
|
os.makedirs(name=os.path.join(os.getcwd(), "Undertale"), exist_ok=True)
|
||||||
tempInstall = steaminstall
|
tempInstall = steaminstall
|
||||||
if not os.path.isfile(os.path.join(tempInstall, "data.win")):
|
if not os.path.isfile(os.path.join(tempInstall, "data.win")):
|
||||||
tempInstall = None
|
tempInstall = None
|
||||||
@@ -62,7 +62,7 @@ class UndertaleCommandProcessor(ClientCommandProcessor):
|
|||||||
for file_name in os.listdir(tempInstall):
|
for file_name in os.listdir(tempInstall):
|
||||||
if file_name != "steam_api.dll":
|
if file_name != "steam_api.dll":
|
||||||
shutil.copy(os.path.join(tempInstall, file_name),
|
shutil.copy(os.path.join(tempInstall, file_name),
|
||||||
Utils.user_path("Undertale", file_name))
|
os.path.join(os.getcwd(), "Undertale", file_name))
|
||||||
self.ctx.patch_game()
|
self.ctx.patch_game()
|
||||||
self.output("Patching successful!")
|
self.output("Patching successful!")
|
||||||
|
|
||||||
@@ -111,12 +111,12 @@ class UndertaleContext(CommonContext):
|
|||||||
self.save_game_folder = os.path.expandvars(r"%localappdata%/UNDERTALE")
|
self.save_game_folder = os.path.expandvars(r"%localappdata%/UNDERTALE")
|
||||||
|
|
||||||
def patch_game(self):
|
def patch_game(self):
|
||||||
with open(Utils.user_path("Undertale", "data.win"), "rb") as f:
|
with open(os.path.join(os.getcwd(), "Undertale", "data.win"), "rb") as f:
|
||||||
patchedFile = bsdiff4.patch(f.read(), undertale.data_path("patch.bsdiff"))
|
patchedFile = bsdiff4.patch(f.read(), undertale.data_path("patch.bsdiff"))
|
||||||
with open(Utils.user_path("Undertale", "data.win"), "wb") as f:
|
with open(os.path.join(os.getcwd(), "Undertale", "data.win"), "wb") as f:
|
||||||
f.write(patchedFile)
|
f.write(patchedFile)
|
||||||
os.makedirs(name=Utils.user_path("Undertale", "Custom Sprites"), exist_ok=True)
|
os.makedirs(name=os.path.join(os.getcwd(), "Undertale", "Custom Sprites"), exist_ok=True)
|
||||||
with open(os.path.expandvars(Utils.user_path("Undertale", "Custom Sprites",
|
with open(os.path.expandvars(os.path.join(os.getcwd(), "Undertale", "Custom Sprites",
|
||||||
"Which Character.txt")), "w") as f:
|
"Which Character.txt")), "w") as f:
|
||||||
f.writelines(["// Put the folder name of the sprites you want to play as, make sure it is the only "
|
f.writelines(["// Put the folder name of the sprites you want to play as, make sure it is the only "
|
||||||
"line other than this one.\n", "frisk"])
|
"line other than this one.\n", "frisk"])
|
||||||
@@ -247,8 +247,8 @@ async def process_undertale_cmd(ctx: UndertaleContext, cmd: str, args: dict):
|
|||||||
with open(os.path.join(ctx.save_game_folder, filename), "w") as f:
|
with open(os.path.join(ctx.save_game_folder, filename), "w") as f:
|
||||||
toDraw = ""
|
toDraw = ""
|
||||||
for i in range(20):
|
for i in range(20):
|
||||||
if i < len(str(ctx.item_names.lookup_in_game(l.item))):
|
if i < len(str(ctx.item_names[l.item])):
|
||||||
toDraw += str(ctx.item_names.lookup_in_game(l.item))[i]
|
toDraw += str(ctx.item_names[l.item])[i]
|
||||||
else:
|
else:
|
||||||
break
|
break
|
||||||
f.write(toDraw)
|
f.write(toDraw)
|
||||||
|
|||||||
198
Utils.py
@@ -18,21 +18,20 @@ import warnings
|
|||||||
|
|
||||||
from argparse import Namespace
|
from argparse import Namespace
|
||||||
from settings import Settings, get_settings
|
from settings import Settings, get_settings
|
||||||
from time import sleep
|
|
||||||
from typing import BinaryIO, Coroutine, Optional, Set, Dict, Any, Union
|
from typing import BinaryIO, Coroutine, Optional, Set, Dict, Any, Union
|
||||||
from typing_extensions import TypeGuard
|
from yaml import load, load_all, dump, SafeLoader
|
||||||
from yaml import load, load_all, dump
|
|
||||||
|
|
||||||
try:
|
try:
|
||||||
from yaml import CLoader as UnsafeLoader, CSafeLoader as SafeLoader, CDumper as Dumper
|
from yaml import CLoader as UnsafeLoader
|
||||||
|
from yaml import CDumper as Dumper
|
||||||
except ImportError:
|
except ImportError:
|
||||||
from yaml import Loader as UnsafeLoader, SafeLoader, Dumper
|
from yaml import Loader as UnsafeLoader
|
||||||
|
from yaml import Dumper
|
||||||
|
|
||||||
if typing.TYPE_CHECKING:
|
if typing.TYPE_CHECKING:
|
||||||
import tkinter
|
import tkinter
|
||||||
import pathlib
|
import pathlib
|
||||||
from BaseClasses import Region
|
from BaseClasses import Region
|
||||||
import multiprocessing
|
|
||||||
|
|
||||||
|
|
||||||
def tuplize_version(version: str) -> Version:
|
def tuplize_version(version: str) -> Version:
|
||||||
@@ -48,7 +47,7 @@ class Version(typing.NamedTuple):
|
|||||||
return ".".join(str(item) for item in self)
|
return ".".join(str(item) for item in self)
|
||||||
|
|
||||||
|
|
||||||
__version__ = "0.5.1"
|
__version__ = "0.4.4"
|
||||||
version_tuple = tuplize_version(__version__)
|
version_tuple = tuplize_version(__version__)
|
||||||
|
|
||||||
is_linux = sys.platform.startswith("linux")
|
is_linux = sys.platform.startswith("linux")
|
||||||
@@ -103,7 +102,8 @@ def cache_self1(function: typing.Callable[[S, T], RetType]) -> typing.Callable[[
|
|||||||
|
|
||||||
@functools.wraps(function)
|
@functools.wraps(function)
|
||||||
def wrap(self: S, arg: T) -> RetType:
|
def wrap(self: S, arg: T) -> RetType:
|
||||||
cache: Optional[Dict[T, RetType]] = getattr(self, cache_name, None)
|
cache: Optional[Dict[T, RetType]] = typing.cast(Optional[Dict[T, RetType]],
|
||||||
|
getattr(self, cache_name, None))
|
||||||
if cache is None:
|
if cache is None:
|
||||||
res = function(self, arg)
|
res = function(self, arg)
|
||||||
setattr(self, cache_name, {arg: res})
|
setattr(self, cache_name, {arg: res})
|
||||||
@@ -202,7 +202,7 @@ def cache_path(*path: str) -> str:
|
|||||||
def output_path(*path: str) -> str:
|
def output_path(*path: str) -> str:
|
||||||
if hasattr(output_path, 'cached_path'):
|
if hasattr(output_path, 'cached_path'):
|
||||||
return os.path.join(output_path.cached_path, *path)
|
return os.path.join(output_path.cached_path, *path)
|
||||||
output_path.cached_path = user_path(get_settings()["general_options"]["output_path"])
|
output_path.cached_path = user_path(get_options()["general_options"]["output_path"])
|
||||||
path = os.path.join(output_path.cached_path, *path)
|
path = os.path.join(output_path.cached_path, *path)
|
||||||
os.makedirs(os.path.dirname(path), exist_ok=True)
|
os.makedirs(os.path.dirname(path), exist_ok=True)
|
||||||
return path
|
return path
|
||||||
@@ -210,11 +210,10 @@ def output_path(*path: str) -> str:
|
|||||||
|
|
||||||
def open_file(filename: typing.Union[str, "pathlib.Path"]) -> None:
|
def open_file(filename: typing.Union[str, "pathlib.Path"]) -> None:
|
||||||
if is_windows:
|
if is_windows:
|
||||||
os.startfile(filename) # type: ignore
|
os.startfile(filename)
|
||||||
else:
|
else:
|
||||||
from shutil import which
|
from shutil import which
|
||||||
open_command = which("open") if is_macos else (which("xdg-open") or which("gnome-open") or which("kde-open"))
|
open_command = which("open") if is_macos else (which("xdg-open") or which("gnome-open") or which("kde-open"))
|
||||||
assert open_command, "Didn't find program for open_file! Please report this together with system details."
|
|
||||||
subprocess.call([open_command, filename])
|
subprocess.call([open_command, filename])
|
||||||
|
|
||||||
|
|
||||||
@@ -227,9 +226,6 @@ class UniqueKeyLoader(SafeLoader):
|
|||||||
if key in mapping:
|
if key in mapping:
|
||||||
logging.error(f"YAML duplicates sanity check failed{key_node.start_mark}")
|
logging.error(f"YAML duplicates sanity check failed{key_node.start_mark}")
|
||||||
raise KeyError(f"Duplicate key {key} found in YAML. Already found keys: {mapping}.")
|
raise KeyError(f"Duplicate key {key} found in YAML. Already found keys: {mapping}.")
|
||||||
if (str(key).startswith("+") and (str(key)[1:] in mapping)) or (f"+{key}" in mapping):
|
|
||||||
logging.error(f"YAML merge duplicates sanity check failed{key_node.start_mark}")
|
|
||||||
raise KeyError(f"Equivalent key {key} found in YAML. Already found keys: {mapping}.")
|
|
||||||
mapping.add(key)
|
mapping.add(key)
|
||||||
return super().construct_mapping(node, deep)
|
return super().construct_mapping(node, deep)
|
||||||
|
|
||||||
@@ -302,21 +298,21 @@ def get_options() -> Settings:
|
|||||||
return get_settings()
|
return get_settings()
|
||||||
|
|
||||||
|
|
||||||
def persistent_store(category: str, key: str, value: typing.Any):
|
def persistent_store(category: str, key: typing.Any, value: typing.Any):
|
||||||
path = user_path("_persistent_storage.yaml")
|
path = user_path("_persistent_storage.yaml")
|
||||||
storage = persistent_load()
|
storage: dict = persistent_load()
|
||||||
category_dict = storage.setdefault(category, {})
|
category = storage.setdefault(category, {})
|
||||||
category_dict[key] = value
|
category[key] = value
|
||||||
with open(path, "wt") as f:
|
with open(path, "wt") as f:
|
||||||
f.write(dump(storage, Dumper=Dumper))
|
f.write(dump(storage, Dumper=Dumper))
|
||||||
|
|
||||||
|
|
||||||
def persistent_load() -> Dict[str, Dict[str, Any]]:
|
def persistent_load() -> typing.Dict[str, dict]:
|
||||||
storage: Union[Dict[str, Dict[str, Any]], None] = getattr(persistent_load, "storage", None)
|
storage = getattr(persistent_load, "storage", None)
|
||||||
if storage:
|
if storage:
|
||||||
return storage
|
return storage
|
||||||
path = user_path("_persistent_storage.yaml")
|
path = user_path("_persistent_storage.yaml")
|
||||||
storage = {}
|
storage: dict = {}
|
||||||
if os.path.exists(path):
|
if os.path.exists(path):
|
||||||
try:
|
try:
|
||||||
with open(path, "r") as f:
|
with open(path, "r") as f:
|
||||||
@@ -325,7 +321,7 @@ def persistent_load() -> Dict[str, Dict[str, Any]]:
|
|||||||
logging.debug(f"Could not read store: {e}")
|
logging.debug(f"Could not read store: {e}")
|
||||||
if storage is None:
|
if storage is None:
|
||||||
storage = {}
|
storage = {}
|
||||||
setattr(persistent_load, "storage", storage)
|
persistent_load.storage = storage
|
||||||
return storage
|
return storage
|
||||||
|
|
||||||
|
|
||||||
@@ -367,7 +363,6 @@ def store_data_package_for_checksum(game: str, data: typing.Dict[str, Any]) -> N
|
|||||||
except Exception as e:
|
except Exception as e:
|
||||||
logging.debug(f"Could not store data package: {e}")
|
logging.debug(f"Could not store data package: {e}")
|
||||||
|
|
||||||
|
|
||||||
def get_default_adjuster_settings(game_name: str) -> Namespace:
|
def get_default_adjuster_settings(game_name: str) -> Namespace:
|
||||||
import LttPAdjuster
|
import LttPAdjuster
|
||||||
adjuster_settings = Namespace()
|
adjuster_settings = Namespace()
|
||||||
@@ -386,9 +381,7 @@ def get_adjuster_settings(game_name: str) -> Namespace:
|
|||||||
default_settings = get_default_adjuster_settings(game_name)
|
default_settings = get_default_adjuster_settings(game_name)
|
||||||
|
|
||||||
# Fill in any arguments from the argparser that we haven't seen before
|
# Fill in any arguments from the argparser that we haven't seen before
|
||||||
return Namespace(**vars(adjuster_settings), **{
|
return Namespace(**vars(adjuster_settings), **{k:v for k,v in vars(default_settings).items() if k not in vars(adjuster_settings)})
|
||||||
k: v for k, v in vars(default_settings).items() if k not in vars(adjuster_settings)
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
@cache_argsless
|
@cache_argsless
|
||||||
@@ -412,20 +405,20 @@ safe_builtins = frozenset((
|
|||||||
class RestrictedUnpickler(pickle.Unpickler):
|
class RestrictedUnpickler(pickle.Unpickler):
|
||||||
generic_properties_module: Optional[object]
|
generic_properties_module: Optional[object]
|
||||||
|
|
||||||
def __init__(self, *args: Any, **kwargs: Any) -> None:
|
def __init__(self, *args, **kwargs):
|
||||||
super(RestrictedUnpickler, self).__init__(*args, **kwargs)
|
super(RestrictedUnpickler, self).__init__(*args, **kwargs)
|
||||||
self.options_module = importlib.import_module("Options")
|
self.options_module = importlib.import_module("Options")
|
||||||
self.net_utils_module = importlib.import_module("NetUtils")
|
self.net_utils_module = importlib.import_module("NetUtils")
|
||||||
self.generic_properties_module = None
|
self.generic_properties_module = None
|
||||||
|
|
||||||
def find_class(self, module: str, name: str) -> type:
|
def find_class(self, module, name):
|
||||||
if module == "builtins" and name in safe_builtins:
|
if module == "builtins" and name in safe_builtins:
|
||||||
return getattr(builtins, name)
|
return getattr(builtins, name)
|
||||||
# used by MultiServer -> savegame/multidata
|
# used by MultiServer -> savegame/multidata
|
||||||
if module == "NetUtils" and name in {"NetworkItem", "ClientStatus", "Hint", "SlotType", "NetworkSlot"}:
|
if module == "NetUtils" and name in {"NetworkItem", "ClientStatus", "Hint", "SlotType", "NetworkSlot"}:
|
||||||
return getattr(self.net_utils_module, name)
|
return getattr(self.net_utils_module, name)
|
||||||
# Options and Plando are unpickled by WebHost -> Generate
|
# Options and Plando are unpickled by WebHost -> Generate
|
||||||
if module == "worlds.generic" and name == "PlandoItem":
|
if module == "worlds.generic" and name in {"PlandoItem", "PlandoConnection"}:
|
||||||
if not self.generic_properties_module:
|
if not self.generic_properties_module:
|
||||||
self.generic_properties_module = importlib.import_module("worlds.generic")
|
self.generic_properties_module = importlib.import_module("worlds.generic")
|
||||||
return getattr(self.generic_properties_module, name)
|
return getattr(self.generic_properties_module, name)
|
||||||
@@ -436,13 +429,13 @@ class RestrictedUnpickler(pickle.Unpickler):
|
|||||||
else:
|
else:
|
||||||
mod = importlib.import_module(module)
|
mod = importlib.import_module(module)
|
||||||
obj = getattr(mod, name)
|
obj = getattr(mod, name)
|
||||||
if issubclass(obj, (self.options_module.Option, self.options_module.PlandoConnection)):
|
if issubclass(obj, self.options_module.Option):
|
||||||
return obj
|
return obj
|
||||||
# Forbid everything else.
|
# Forbid everything else.
|
||||||
raise pickle.UnpicklingError(f"global '{module}.{name}' is forbidden")
|
raise pickle.UnpicklingError(f"global '{module}.{name}' is forbidden")
|
||||||
|
|
||||||
|
|
||||||
def restricted_loads(s: bytes) -> Any:
|
def restricted_loads(s):
|
||||||
"""Helper function analogous to pickle.loads()."""
|
"""Helper function analogous to pickle.loads()."""
|
||||||
return RestrictedUnpickler(io.BytesIO(s)).load()
|
return RestrictedUnpickler(io.BytesIO(s)).load()
|
||||||
|
|
||||||
@@ -460,15 +453,6 @@ class KeyedDefaultDict(collections.defaultdict):
|
|||||||
"""defaultdict variant that uses the missing key as argument to default_factory"""
|
"""defaultdict variant that uses the missing key as argument to default_factory"""
|
||||||
default_factory: typing.Callable[[typing.Any], typing.Any]
|
default_factory: typing.Callable[[typing.Any], typing.Any]
|
||||||
|
|
||||||
def __init__(self,
|
|
||||||
default_factory: typing.Callable[[Any], Any] = None,
|
|
||||||
seq: typing.Union[typing.Mapping, typing.Iterable, None] = None,
|
|
||||||
**kwargs):
|
|
||||||
if seq is not None:
|
|
||||||
super().__init__(default_factory, seq, **kwargs)
|
|
||||||
else:
|
|
||||||
super().__init__(default_factory, **kwargs)
|
|
||||||
|
|
||||||
def __missing__(self, key):
|
def __missing__(self, key):
|
||||||
self[key] = value = self.default_factory(key)
|
self[key] = value = self.default_factory(key)
|
||||||
return value
|
return value
|
||||||
@@ -507,7 +491,7 @@ def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, wri
|
|||||||
file_handler.setFormatter(logging.Formatter(log_format))
|
file_handler.setFormatter(logging.Formatter(log_format))
|
||||||
|
|
||||||
class Filter(logging.Filter):
|
class Filter(logging.Filter):
|
||||||
def __init__(self, filter_name: str, condition: typing.Callable[[logging.LogRecord], bool]) -> None:
|
def __init__(self, filter_name, condition):
|
||||||
super().__init__(filter_name)
|
super().__init__(filter_name)
|
||||||
self.condition = condition
|
self.condition = condition
|
||||||
|
|
||||||
@@ -555,11 +539,10 @@ def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, wri
|
|||||||
f"Archipelago ({__version__}) logging initialized"
|
f"Archipelago ({__version__}) logging initialized"
|
||||||
f" on {platform.platform()}"
|
f" on {platform.platform()}"
|
||||||
f" running Python {sys.version_info.major}.{sys.version_info.minor}.{sys.version_info.micro}"
|
f" running Python {sys.version_info.major}.{sys.version_info.minor}.{sys.version_info.micro}"
|
||||||
f"{' (frozen)' if is_frozen() else ''}"
|
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
def stream_input(stream: typing.TextIO, queue: "asyncio.Queue[str]"):
|
def stream_input(stream, queue):
|
||||||
def queuer():
|
def queuer():
|
||||||
while 1:
|
while 1:
|
||||||
try:
|
try:
|
||||||
@@ -569,8 +552,6 @@ def stream_input(stream: typing.TextIO, queue: "asyncio.Queue[str]"):
|
|||||||
else:
|
else:
|
||||||
if text:
|
if text:
|
||||||
queue.put_nowait(text)
|
queue.put_nowait(text)
|
||||||
else:
|
|
||||||
sleep(0.01) # non-blocking stream
|
|
||||||
|
|
||||||
from threading import Thread
|
from threading import Thread
|
||||||
thread = Thread(target=queuer, name=f"Stream handler for {stream.name}", daemon=True)
|
thread = Thread(target=queuer, name=f"Stream handler for {stream.name}", daemon=True)
|
||||||
@@ -589,7 +570,7 @@ class VersionException(Exception):
|
|||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
def chaining_prefix(index: int, labels: typing.Sequence[str]) -> str:
|
def chaining_prefix(index: int, labels: typing.Tuple[str]) -> str:
|
||||||
text = ""
|
text = ""
|
||||||
max_label = len(labels) - 1
|
max_label = len(labels) - 1
|
||||||
while index > max_label:
|
while index > max_label:
|
||||||
@@ -612,7 +593,7 @@ def format_SI_prefix(value, power=1000, power_labels=("", "k", "M", "G", "T", "P
|
|||||||
return f"{value.quantize(decimal.Decimal('1.00'))} {chaining_prefix(n, power_labels)}"
|
return f"{value.quantize(decimal.Decimal('1.00'))} {chaining_prefix(n, power_labels)}"
|
||||||
|
|
||||||
|
|
||||||
def get_fuzzy_results(input_word: str, word_list: typing.Collection[str], limit: typing.Optional[int] = None) \
|
def get_fuzzy_results(input_word: str, wordlist: typing.Sequence[str], limit: typing.Optional[int] = None) \
|
||||||
-> typing.List[typing.Tuple[str, int]]:
|
-> typing.List[typing.Tuple[str, int]]:
|
||||||
import jellyfish
|
import jellyfish
|
||||||
|
|
||||||
@@ -620,71 +601,22 @@ def get_fuzzy_results(input_word: str, word_list: typing.Collection[str], limit:
|
|||||||
return (1 - jellyfish.damerau_levenshtein_distance(word1.lower(), word2.lower())
|
return (1 - jellyfish.damerau_levenshtein_distance(word1.lower(), word2.lower())
|
||||||
/ max(len(word1), len(word2)))
|
/ max(len(word1), len(word2)))
|
||||||
|
|
||||||
limit = limit if limit else len(word_list)
|
limit: int = limit if limit else len(wordlist)
|
||||||
return list(
|
return list(
|
||||||
map(
|
map(
|
||||||
lambda container: (container[0], int(container[1]*100)), # convert up to limit to int %
|
lambda container: (container[0], int(container[1]*100)), # convert up to limit to int %
|
||||||
sorted(
|
sorted(
|
||||||
map(lambda candidate: (candidate, get_fuzzy_ratio(input_word, candidate)), word_list),
|
map(lambda candidate:
|
||||||
|
(candidate, get_fuzzy_ratio(input_word, candidate)),
|
||||||
|
wordlist),
|
||||||
key=lambda element: element[1],
|
key=lambda element: element[1],
|
||||||
reverse=True
|
reverse=True)[0:limit]
|
||||||
)[0:limit]
|
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
def get_intended_text(input_text: str, possible_answers) -> typing.Tuple[str, bool, str]:
|
def open_filename(title: str, filetypes: typing.Sequence[typing.Tuple[str, typing.Sequence[str]]], suggest: str = "") \
|
||||||
picks = get_fuzzy_results(input_text, possible_answers, limit=2)
|
|
||||||
if len(picks) > 1:
|
|
||||||
dif = picks[0][1] - picks[1][1]
|
|
||||||
if picks[0][1] == 100:
|
|
||||||
return picks[0][0], True, "Perfect Match"
|
|
||||||
elif picks[0][1] < 75:
|
|
||||||
return picks[0][0], False, f"Didn't find something that closely matches '{input_text}', " \
|
|
||||||
f"did you mean '{picks[0][0]}'? ({picks[0][1]}% sure)"
|
|
||||||
elif dif > 5:
|
|
||||||
return picks[0][0], True, "Close Match"
|
|
||||||
else:
|
|
||||||
return picks[0][0], False, f"Too many close matches for '{input_text}', " \
|
|
||||||
f"did you mean '{picks[0][0]}'? ({picks[0][1]}% sure)"
|
|
||||||
else:
|
|
||||||
if picks[0][1] > 90:
|
|
||||||
return picks[0][0], True, "Only Option Match"
|
|
||||||
else:
|
|
||||||
return picks[0][0], False, f"Didn't find something that closely matches '{input_text}', " \
|
|
||||||
f"did you mean '{picks[0][0]}'? ({picks[0][1]}% sure)"
|
|
||||||
|
|
||||||
|
|
||||||
def get_input_text_from_response(text: str, command: str) -> typing.Optional[str]:
|
|
||||||
if "did you mean " in text:
|
|
||||||
for question in ("Didn't find something that closely matches",
|
|
||||||
"Too many close matches"):
|
|
||||||
if text.startswith(question):
|
|
||||||
name = get_text_between(text, "did you mean '",
|
|
||||||
"'? (")
|
|
||||||
return f"!{command} {name}"
|
|
||||||
elif text.startswith("Missing: "):
|
|
||||||
return text.replace("Missing: ", "!hint_location ")
|
|
||||||
return None
|
|
||||||
|
|
||||||
|
|
||||||
def is_kivy_running() -> bool:
|
|
||||||
if "kivy" in sys.modules:
|
|
||||||
from kivy.app import App
|
|
||||||
return App.get_running_app() is not None
|
|
||||||
return False
|
|
||||||
|
|
||||||
|
|
||||||
def _mp_open_filename(res: "multiprocessing.Queue[typing.Optional[str]]", *args: Any) -> None:
|
|
||||||
if is_kivy_running():
|
|
||||||
raise RuntimeError("kivy should not be running in multiprocess")
|
|
||||||
res.put(open_filename(*args))
|
|
||||||
|
|
||||||
|
|
||||||
def open_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typing.Iterable[str]]], suggest: str = "") \
|
|
||||||
-> typing.Optional[str]:
|
-> typing.Optional[str]:
|
||||||
logging.info(f"Opening file input dialog for {title}.")
|
|
||||||
|
|
||||||
def run(*args: str):
|
def run(*args: str):
|
||||||
return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
|
return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
|
||||||
|
|
||||||
@@ -710,13 +642,6 @@ def open_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typin
|
|||||||
f'This attempt was made because open_filename was used for "{title}".')
|
f'This attempt was made because open_filename was used for "{title}".')
|
||||||
raise e
|
raise e
|
||||||
else:
|
else:
|
||||||
if is_macos and is_kivy_running():
|
|
||||||
# on macOS, mixing kivy and tk does not work, so spawn a new process
|
|
||||||
# FIXME: performance of this is pretty bad, and we should (also) look into alternatives
|
|
||||||
from multiprocessing import Process, Queue
|
|
||||||
res: "Queue[typing.Optional[str]]" = Queue()
|
|
||||||
Process(target=_mp_open_filename, args=(res, title, filetypes, suggest)).start()
|
|
||||||
return res.get()
|
|
||||||
try:
|
try:
|
||||||
root = tkinter.Tk()
|
root = tkinter.Tk()
|
||||||
except tkinter.TclError:
|
except tkinter.TclError:
|
||||||
@@ -726,12 +651,6 @@ def open_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typin
|
|||||||
initialfile=suggest or None)
|
initialfile=suggest or None)
|
||||||
|
|
||||||
|
|
||||||
def _mp_open_directory(res: "multiprocessing.Queue[typing.Optional[str]]", *args: Any) -> None:
|
|
||||||
if is_kivy_running():
|
|
||||||
raise RuntimeError("kivy should not be running in multiprocess")
|
|
||||||
res.put(open_directory(*args))
|
|
||||||
|
|
||||||
|
|
||||||
def open_directory(title: str, suggest: str = "") -> typing.Optional[str]:
|
def open_directory(title: str, suggest: str = "") -> typing.Optional[str]:
|
||||||
def run(*args: str):
|
def run(*args: str):
|
||||||
return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
|
return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
|
||||||
@@ -755,16 +674,9 @@ def open_directory(title: str, suggest: str = "") -> typing.Optional[str]:
|
|||||||
import tkinter.filedialog
|
import tkinter.filedialog
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
logging.error('Could not load tkinter, which is likely not installed. '
|
logging.error('Could not load tkinter, which is likely not installed. '
|
||||||
f'This attempt was made because open_directory was used for "{title}".')
|
f'This attempt was made because open_filename was used for "{title}".')
|
||||||
raise e
|
raise e
|
||||||
else:
|
else:
|
||||||
if is_macos and is_kivy_running():
|
|
||||||
# on macOS, mixing kivy and tk does not work, so spawn a new process
|
|
||||||
# FIXME: performance of this is pretty bad, and we should (also) look into alternatives
|
|
||||||
from multiprocessing import Process, Queue
|
|
||||||
res: "Queue[typing.Optional[str]]" = Queue()
|
|
||||||
Process(target=_mp_open_directory, args=(res, title, suggest)).start()
|
|
||||||
return res.get()
|
|
||||||
try:
|
try:
|
||||||
root = tkinter.Tk()
|
root = tkinter.Tk()
|
||||||
except tkinter.TclError:
|
except tkinter.TclError:
|
||||||
@@ -777,6 +689,12 @@ def messagebox(title: str, text: str, error: bool = False) -> None:
|
|||||||
def run(*args: str):
|
def run(*args: str):
|
||||||
return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
|
return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
|
||||||
|
|
||||||
|
def is_kivy_running():
|
||||||
|
if "kivy" in sys.modules:
|
||||||
|
from kivy.app import App
|
||||||
|
return App.get_running_app() is not None
|
||||||
|
return False
|
||||||
|
|
||||||
if is_kivy_running():
|
if is_kivy_running():
|
||||||
from kvui import MessageBox
|
from kvui import MessageBox
|
||||||
MessageBox(title, text, error).open()
|
MessageBox(title, text, error).open()
|
||||||
@@ -796,7 +714,7 @@ def messagebox(title: str, text: str, error: bool = False) -> None:
|
|||||||
import ctypes
|
import ctypes
|
||||||
style = 0x10 if error else 0x0
|
style = 0x10 if error else 0x0
|
||||||
return ctypes.windll.user32.MessageBoxW(0, text, title, style)
|
return ctypes.windll.user32.MessageBoxW(0, text, title, style)
|
||||||
|
|
||||||
# fall back to tk
|
# fall back to tk
|
||||||
try:
|
try:
|
||||||
import tkinter
|
import tkinter
|
||||||
@@ -812,7 +730,7 @@ def messagebox(title: str, text: str, error: bool = False) -> None:
|
|||||||
root.update()
|
root.update()
|
||||||
|
|
||||||
|
|
||||||
def title_sorted(data: typing.Iterable, key=None, ignore: typing.AbstractSet[str] = frozenset(("a", "the"))):
|
def title_sorted(data: typing.Sequence, key=None, ignore: typing.Set = frozenset(("a", "the"))):
|
||||||
"""Sorts a sequence of text ignoring typical articles like "a" or "the" in the beginning."""
|
"""Sorts a sequence of text ignoring typical articles like "a" or "the" in the beginning."""
|
||||||
def sorter(element: Union[str, Dict[str, Any]]) -> str:
|
def sorter(element: Union[str, Dict[str, Any]]) -> str:
|
||||||
if (not isinstance(element, str)):
|
if (not isinstance(element, str)):
|
||||||
@@ -861,25 +779,6 @@ def deprecate(message: str):
|
|||||||
import warnings
|
import warnings
|
||||||
warnings.warn(message)
|
warnings.warn(message)
|
||||||
|
|
||||||
|
|
||||||
class DeprecateDict(dict):
|
|
||||||
log_message: str
|
|
||||||
should_error: bool
|
|
||||||
|
|
||||||
def __init__(self, message: str, error: bool = False) -> None:
|
|
||||||
self.log_message = message
|
|
||||||
self.should_error = error
|
|
||||||
super().__init__()
|
|
||||||
|
|
||||||
def __getitem__(self, item: Any) -> Any:
|
|
||||||
if self.should_error:
|
|
||||||
deprecate(self.log_message)
|
|
||||||
elif __debug__:
|
|
||||||
import warnings
|
|
||||||
warnings.warn(self.log_message)
|
|
||||||
return super().__getitem__(item)
|
|
||||||
|
|
||||||
|
|
||||||
def _extend_freeze_support() -> None:
|
def _extend_freeze_support() -> None:
|
||||||
"""Extend multiprocessing.freeze_support() to also work on Non-Windows for spawn."""
|
"""Extend multiprocessing.freeze_support() to also work on Non-Windows for spawn."""
|
||||||
# upstream issue: https://github.com/python/cpython/issues/76327
|
# upstream issue: https://github.com/python/cpython/issues/76327
|
||||||
@@ -953,8 +852,8 @@ def visualize_regions(root_region: Region, file_name: str, *,
|
|||||||
|
|
||||||
Example usage in Main code:
|
Example usage in Main code:
|
||||||
from Utils import visualize_regions
|
from Utils import visualize_regions
|
||||||
for player in multiworld.player_ids:
|
for player in world.player_ids:
|
||||||
visualize_regions(multiworld.get_region("Menu", player), f"{multiworld.get_out_file_name_base(player)}.puml")
|
visualize_regions(world.get_region("Menu", player), f"{world.get_out_file_name_base(player)}.puml")
|
||||||
"""
|
"""
|
||||||
assert root_region.multiworld, "The multiworld attribute of root_region has to be filled"
|
assert root_region.multiworld, "The multiworld attribute of root_region has to be filled"
|
||||||
from BaseClasses import Entrance, Item, Location, LocationProgressType, MultiWorld, Region
|
from BaseClasses import Entrance, Item, Location, LocationProgressType, MultiWorld, Region
|
||||||
@@ -1050,10 +949,3 @@ class RepeatableChain:
|
|||||||
|
|
||||||
def __len__(self):
|
def __len__(self):
|
||||||
return sum(len(iterable) for iterable in self.iterable)
|
return sum(len(iterable) for iterable in self.iterable)
|
||||||
|
|
||||||
|
|
||||||
def is_iterable_except_str(obj: object) -> TypeGuard[typing.Iterable[typing.Any]]:
|
|
||||||
""" `str` is `Iterable`, but that's not what we want """
|
|
||||||
if isinstance(obj, str):
|
|
||||||
return False
|
|
||||||
return isinstance(obj, typing.Iterable)
|
|
||||||
|
|||||||
@@ -176,7 +176,7 @@ class WargrooveContext(CommonContext):
|
|||||||
if not os.path.isfile(path):
|
if not os.path.isfile(path):
|
||||||
open(path, 'w').close()
|
open(path, 'w').close()
|
||||||
# Announcing commander unlocks
|
# Announcing commander unlocks
|
||||||
item_name = self.item_names.lookup_in_game(network_item.item)
|
item_name = self.item_names[network_item.item]
|
||||||
if item_name in faction_table.keys():
|
if item_name in faction_table.keys():
|
||||||
for commander in faction_table[item_name]:
|
for commander in faction_table[item_name]:
|
||||||
logger.info(f"{commander.name} has been unlocked!")
|
logger.info(f"{commander.name} has been unlocked!")
|
||||||
@@ -197,7 +197,7 @@ class WargrooveContext(CommonContext):
|
|||||||
open(print_path, 'w').close()
|
open(print_path, 'w').close()
|
||||||
with open(print_path, 'w') as f:
|
with open(print_path, 'w') as f:
|
||||||
f.write("Received " +
|
f.write("Received " +
|
||||||
self.item_names.lookup_in_game(network_item.item) +
|
self.item_names[network_item.item] +
|
||||||
" from " +
|
" from " +
|
||||||
self.player_names[network_item.player])
|
self.player_names[network_item.player])
|
||||||
f.close()
|
f.close()
|
||||||
@@ -267,7 +267,9 @@ class WargrooveContext(CommonContext):
|
|||||||
|
|
||||||
def build(self):
|
def build(self):
|
||||||
container = super().build()
|
container = super().build()
|
||||||
self.add_client_tab("Wargroove", self.build_tracker())
|
panel = TabbedPanelItem(text="Wargroove")
|
||||||
|
panel.content = self.build_tracker()
|
||||||
|
self.tabs.add_widget(panel)
|
||||||
return container
|
return container
|
||||||
|
|
||||||
def build_tracker(self) -> TrackerLayout:
|
def build_tracker(self) -> TrackerLayout:
|
||||||
@@ -340,7 +342,7 @@ class WargrooveContext(CommonContext):
|
|||||||
faction_items = 0
|
faction_items = 0
|
||||||
faction_item_names = [faction + ' Commanders' for faction in faction_table.keys()]
|
faction_item_names = [faction + ' Commanders' for faction in faction_table.keys()]
|
||||||
for network_item in self.items_received:
|
for network_item in self.items_received:
|
||||||
if self.item_names.lookup_in_game(network_item.item) in faction_item_names:
|
if self.item_names[network_item.item] in faction_item_names:
|
||||||
faction_items += 1
|
faction_items += 1
|
||||||
starting_groove = (faction_items - 1) * self.starting_groove_multiplier
|
starting_groove = (faction_items - 1) * self.starting_groove_multiplier
|
||||||
# Must be an integer larger than 0
|
# Must be an integer larger than 0
|
||||||
|
|||||||
31
WebHost.py
@@ -1,4 +1,3 @@
|
|||||||
import argparse
|
|
||||||
import os
|
import os
|
||||||
import multiprocessing
|
import multiprocessing
|
||||||
import logging
|
import logging
|
||||||
@@ -12,10 +11,6 @@ ModuleUpdate.update()
|
|||||||
# in case app gets imported by something like gunicorn
|
# in case app gets imported by something like gunicorn
|
||||||
import Utils
|
import Utils
|
||||||
import settings
|
import settings
|
||||||
from Utils import get_file_safe_name
|
|
||||||
|
|
||||||
if typing.TYPE_CHECKING:
|
|
||||||
from flask import Flask
|
|
||||||
|
|
||||||
Utils.local_path.cached_path = os.path.dirname(__file__) or "." # py3.8 is not abs. remove "." when dropping 3.8
|
Utils.local_path.cached_path = os.path.dirname(__file__) or "." # py3.8 is not abs. remove "." when dropping 3.8
|
||||||
settings.no_gui = True
|
settings.no_gui = True
|
||||||
@@ -24,30 +19,21 @@ if not os.path.exists(configpath): # fall back to config.yaml in home
|
|||||||
configpath = os.path.abspath(Utils.user_path('config.yaml'))
|
configpath = os.path.abspath(Utils.user_path('config.yaml'))
|
||||||
|
|
||||||
|
|
||||||
def get_app() -> "Flask":
|
def get_app():
|
||||||
from WebHostLib import register, cache, app as raw_app
|
from WebHostLib import register, cache, app as raw_app
|
||||||
from WebHostLib.models import db
|
from WebHostLib.models import db
|
||||||
|
|
||||||
|
register()
|
||||||
app = raw_app
|
app = raw_app
|
||||||
if os.path.exists(configpath) and not app.config["TESTING"]:
|
if os.path.exists(configpath) and not app.config["TESTING"]:
|
||||||
import yaml
|
import yaml
|
||||||
app.config.from_file(configpath, yaml.safe_load)
|
app.config.from_file(configpath, yaml.safe_load)
|
||||||
logging.info(f"Updated config from {configpath}")
|
logging.info(f"Updated config from {configpath}")
|
||||||
# inside get_app() so it's usable in systems like gunicorn, which do not run WebHost.py, but import it.
|
|
||||||
parser = argparse.ArgumentParser()
|
|
||||||
parser.add_argument('--config_override', default=None,
|
|
||||||
help="Path to yaml config file that overrules config.yaml.")
|
|
||||||
args = parser.parse_known_args()[0]
|
|
||||||
if args.config_override:
|
|
||||||
import yaml
|
|
||||||
app.config.from_file(os.path.abspath(args.config_override), yaml.safe_load)
|
|
||||||
logging.info(f"Updated config from {args.config_override}")
|
|
||||||
if not app.config["HOST_ADDRESS"]:
|
if not app.config["HOST_ADDRESS"]:
|
||||||
logging.info("Getting public IP, as HOST_ADDRESS is empty.")
|
logging.info("Getting public IP, as HOST_ADDRESS is empty.")
|
||||||
app.config["HOST_ADDRESS"] = Utils.get_public_ipv4()
|
app.config["HOST_ADDRESS"] = Utils.get_public_ipv4()
|
||||||
logging.info(f"HOST_ADDRESS was set to {app.config['HOST_ADDRESS']}")
|
logging.info(f"HOST_ADDRESS was set to {app.config['HOST_ADDRESS']}")
|
||||||
|
|
||||||
register()
|
|
||||||
cache.init_app(app)
|
cache.init_app(app)
|
||||||
db.bind(**app.config["PONY"])
|
db.bind(**app.config["PONY"])
|
||||||
db.generate_mapping(create_tables=True)
|
db.generate_mapping(create_tables=True)
|
||||||
@@ -69,10 +55,9 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]
|
|||||||
worlds[game] = world
|
worlds[game] = world
|
||||||
|
|
||||||
base_target_path = Utils.local_path("WebHostLib", "static", "generated", "docs")
|
base_target_path = Utils.local_path("WebHostLib", "static", "generated", "docs")
|
||||||
shutil.rmtree(base_target_path, ignore_errors=True)
|
|
||||||
for game, world in worlds.items():
|
for game, world in worlds.items():
|
||||||
# copy files from world's docs folder to the generated folder
|
# copy files from world's docs folder to the generated folder
|
||||||
target_path = os.path.join(base_target_path, get_file_safe_name(game))
|
target_path = os.path.join(base_target_path, game)
|
||||||
os.makedirs(target_path, exist_ok=True)
|
os.makedirs(target_path, exist_ok=True)
|
||||||
|
|
||||||
if world.zip_path:
|
if world.zip_path:
|
||||||
@@ -132,7 +117,7 @@ if __name__ == "__main__":
|
|||||||
logging.basicConfig(format='[%(asctime)s] %(message)s', level=logging.INFO)
|
logging.basicConfig(format='[%(asctime)s] %(message)s', level=logging.INFO)
|
||||||
|
|
||||||
from WebHostLib.lttpsprites import update_sprites_lttp
|
from WebHostLib.lttpsprites import update_sprites_lttp
|
||||||
from WebHostLib.autolauncher import autohost, autogen, stop
|
from WebHostLib.autolauncher import autohost, autogen
|
||||||
from WebHostLib.options import create as create_options_files
|
from WebHostLib.options import create as create_options_files
|
||||||
|
|
||||||
try:
|
try:
|
||||||
@@ -153,11 +138,3 @@ if __name__ == "__main__":
|
|||||||
else:
|
else:
|
||||||
from waitress import serve
|
from waitress import serve
|
||||||
serve(app, port=app.config["PORT"], threads=app.config["WAITRESS_THREADS"])
|
serve(app, port=app.config["PORT"], threads=app.config["WAITRESS_THREADS"])
|
||||||
else:
|
|
||||||
from time import sleep
|
|
||||||
try:
|
|
||||||
while True:
|
|
||||||
sleep(1) # wait for process to be killed
|
|
||||||
except (SystemExit, KeyboardInterrupt):
|
|
||||||
pass
|
|
||||||
stop() # stop worker threads
|
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ from flask_compress import Compress
|
|||||||
from pony.flask import Pony
|
from pony.flask import Pony
|
||||||
from werkzeug.routing import BaseConverter
|
from werkzeug.routing import BaseConverter
|
||||||
|
|
||||||
from Utils import title_sorted, get_file_safe_name
|
from Utils import title_sorted
|
||||||
|
|
||||||
UPLOAD_FOLDER = os.path.relpath('uploads')
|
UPLOAD_FOLDER = os.path.relpath('uploads')
|
||||||
LOGS_FOLDER = os.path.relpath('logs')
|
LOGS_FOLDER = os.path.relpath('logs')
|
||||||
@@ -20,11 +20,9 @@ Pony(app)
|
|||||||
|
|
||||||
app.jinja_env.filters['any'] = any
|
app.jinja_env.filters['any'] = any
|
||||||
app.jinja_env.filters['all'] = all
|
app.jinja_env.filters['all'] = all
|
||||||
app.jinja_env.filters['get_file_safe_name'] = get_file_safe_name
|
|
||||||
|
|
||||||
app.config["SELFHOST"] = True # application process is in charge of running the websites
|
app.config["SELFHOST"] = True # application process is in charge of running the websites
|
||||||
app.config["GENERATORS"] = 8 # maximum concurrent world gens
|
app.config["GENERATORS"] = 8 # maximum concurrent world gens
|
||||||
app.config["HOSTERS"] = 8 # maximum concurrent room hosters
|
|
||||||
app.config["SELFLAUNCH"] = True # application process is in charge of launching Rooms.
|
app.config["SELFLAUNCH"] = True # application process is in charge of launching Rooms.
|
||||||
app.config["SELFLAUNCHCERT"] = None # can point to a SSL Certificate to encrypt Room websocket connections
|
app.config["SELFLAUNCHCERT"] = None # can point to a SSL Certificate to encrypt Room websocket connections
|
||||||
app.config["SELFLAUNCHKEY"] = None # can point to a SSL Certificate Key to encrypt Room websocket connections
|
app.config["SELFLAUNCHKEY"] = None # can point to a SSL Certificate Key to encrypt Room websocket connections
|
||||||
@@ -53,7 +51,6 @@ app.config["PONY"] = {
|
|||||||
app.config["MAX_ROLL"] = 20
|
app.config["MAX_ROLL"] = 20
|
||||||
app.config["CACHE_TYPE"] = "SimpleCache"
|
app.config["CACHE_TYPE"] = "SimpleCache"
|
||||||
app.config["HOST_ADDRESS"] = ""
|
app.config["HOST_ADDRESS"] = ""
|
||||||
app.config["ASSET_RIGHTS"] = False
|
|
||||||
|
|
||||||
cache = Cache()
|
cache = Cache()
|
||||||
Compress(app)
|
Compress(app)
|
||||||
@@ -85,6 +82,6 @@ def register():
|
|||||||
|
|
||||||
from WebHostLib.customserver import run_server_process
|
from WebHostLib.customserver import run_server_process
|
||||||
# to trigger app routing picking up on it
|
# to trigger app routing picking up on it
|
||||||
from . import tracker, upload, landing, check, generate, downloads, api, stats, misc, robots, options
|
from . import tracker, upload, landing, check, generate, downloads, api, stats, misc
|
||||||
|
|
||||||
app.register_blueprint(api.api_endpoints)
|
app.register_blueprint(api.api_endpoints)
|
||||||
|
|||||||
@@ -1,15 +1,59 @@
|
|||||||
"""API endpoints package."""
|
"""API endpoints package."""
|
||||||
from typing import List, Tuple
|
from typing import List, Tuple
|
||||||
|
from uuid import UUID
|
||||||
|
|
||||||
from flask import Blueprint
|
from flask import Blueprint, abort
|
||||||
|
|
||||||
from ..models import Seed
|
from .. import cache
|
||||||
|
from ..models import Room, Seed
|
||||||
|
|
||||||
api_endpoints = Blueprint('api', __name__, url_prefix="/api")
|
api_endpoints = Blueprint('api', __name__, url_prefix="/api")
|
||||||
|
|
||||||
|
# unsorted/misc endpoints
|
||||||
|
|
||||||
|
|
||||||
def get_players(seed: Seed) -> List[Tuple[str, str]]:
|
def get_players(seed: Seed) -> List[Tuple[str, str]]:
|
||||||
return [(slot.player_name, slot.game) for slot in seed.slots]
|
return [(slot.player_name, slot.game) for slot in seed.slots]
|
||||||
|
|
||||||
|
|
||||||
from . import datapackage, generate, room, user # trigger registration
|
@api_endpoints.route('/room_status/<suuid:room>')
|
||||||
|
def room_info(room: UUID):
|
||||||
|
room = Room.get(id=room)
|
||||||
|
if room is None:
|
||||||
|
return abort(404)
|
||||||
|
return {
|
||||||
|
"tracker": room.tracker,
|
||||||
|
"players": get_players(room.seed),
|
||||||
|
"last_port": room.last_port,
|
||||||
|
"last_activity": room.last_activity,
|
||||||
|
"timeout": room.timeout
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@api_endpoints.route('/datapackage')
|
||||||
|
@cache.cached()
|
||||||
|
def get_datapackage():
|
||||||
|
from worlds import network_data_package
|
||||||
|
return network_data_package
|
||||||
|
|
||||||
|
|
||||||
|
@api_endpoints.route('/datapackage_version')
|
||||||
|
@cache.cached()
|
||||||
|
def get_datapackage_versions():
|
||||||
|
from worlds import AutoWorldRegister
|
||||||
|
|
||||||
|
version_package = {game: world.data_version for game, world in AutoWorldRegister.world_types.items()}
|
||||||
|
return version_package
|
||||||
|
|
||||||
|
|
||||||
|
@api_endpoints.route('/datapackage_checksum')
|
||||||
|
@cache.cached()
|
||||||
|
def get_datapackage_checksums():
|
||||||
|
from worlds import network_data_package
|
||||||
|
version_package = {
|
||||||
|
game: game_data["checksum"] for game, game_data in network_data_package["games"].items()
|
||||||
|
}
|
||||||
|
return version_package
|
||||||
|
|
||||||
|
|
||||||
|
from . import generate, user # trigger registration
|
||||||
|
|||||||
@@ -1,32 +0,0 @@
|
|||||||
from flask import abort
|
|
||||||
|
|
||||||
from Utils import restricted_loads
|
|
||||||
from WebHostLib import cache
|
|
||||||
from WebHostLib.models import GameDataPackage
|
|
||||||
from . import api_endpoints
|
|
||||||
|
|
||||||
|
|
||||||
@api_endpoints.route('/datapackage')
|
|
||||||
@cache.cached()
|
|
||||||
def get_datapackage():
|
|
||||||
from worlds import network_data_package
|
|
||||||
return network_data_package
|
|
||||||
|
|
||||||
|
|
||||||
@api_endpoints.route('/datapackage/<string:checksum>')
|
|
||||||
@cache.memoize(timeout=3600)
|
|
||||||
def get_datapackage_by_checksum(checksum: str):
|
|
||||||
package = GameDataPackage.get(checksum=checksum)
|
|
||||||
if package:
|
|
||||||
return restricted_loads(package.data)
|
|
||||||
return abort(404)
|
|
||||||
|
|
||||||
|
|
||||||
@api_endpoints.route('/datapackage_checksum')
|
|
||||||
@cache.cached()
|
|
||||||
def get_datapackage_checksums():
|
|
||||||
from worlds import network_data_package
|
|
||||||
version_package = {
|
|
||||||
game: game_data["checksum"] for game, game_data in network_data_package["games"].items()
|
|
||||||
}
|
|
||||||
return version_package
|
|
||||||
@@ -20,8 +20,8 @@ def generate_api():
|
|||||||
race = False
|
race = False
|
||||||
meta_options_source = {}
|
meta_options_source = {}
|
||||||
if 'file' in request.files:
|
if 'file' in request.files:
|
||||||
files = request.files.getlist('file')
|
file = request.files['file']
|
||||||
options = get_yaml_data(files)
|
options = get_yaml_data(file)
|
||||||
if isinstance(options, Markup):
|
if isinstance(options, Markup):
|
||||||
return {"text": options.striptags()}, 400
|
return {"text": options.striptags()}, 400
|
||||||
if isinstance(options, str):
|
if isinstance(options, str):
|
||||||
|
|||||||
@@ -1,42 +0,0 @@
|
|||||||
from typing import Any, Dict
|
|
||||||
from uuid import UUID
|
|
||||||
|
|
||||||
from flask import abort, url_for
|
|
||||||
|
|
||||||
import worlds.Files
|
|
||||||
from . import api_endpoints, get_players
|
|
||||||
from ..models import Room
|
|
||||||
|
|
||||||
|
|
||||||
@api_endpoints.route('/room_status/<suuid:room_id>')
|
|
||||||
def room_info(room_id: UUID) -> Dict[str, Any]:
|
|
||||||
room = Room.get(id=room_id)
|
|
||||||
if room is None:
|
|
||||||
return abort(404)
|
|
||||||
|
|
||||||
def supports_apdeltapatch(game: str) -> bool:
|
|
||||||
return game in worlds.Files.AutoPatchRegister.patch_types
|
|
||||||
|
|
||||||
downloads = []
|
|
||||||
for slot in sorted(room.seed.slots):
|
|
||||||
if slot.data and not supports_apdeltapatch(slot.game):
|
|
||||||
slot_download = {
|
|
||||||
"slot": slot.player_id,
|
|
||||||
"download": url_for("download_slot_file", room_id=room.id, player_id=slot.player_id)
|
|
||||||
}
|
|
||||||
downloads.append(slot_download)
|
|
||||||
elif slot.data:
|
|
||||||
slot_download = {
|
|
||||||
"slot": slot.player_id,
|
|
||||||
"download": url_for("download_patch", patch_id=slot.id, room_id=room.id)
|
|
||||||
}
|
|
||||||
downloads.append(slot_download)
|
|
||||||
|
|
||||||
return {
|
|
||||||
"tracker": room.tracker,
|
|
||||||
"players": get_players(room.seed),
|
|
||||||
"last_port": room.last_port,
|
|
||||||
"last_activity": room.last_activity,
|
|
||||||
"timeout": room.timeout,
|
|
||||||
"downloads": downloads,
|
|
||||||
}
|
|
||||||
@@ -3,25 +3,25 @@ from __future__ import annotations
|
|||||||
import json
|
import json
|
||||||
import logging
|
import logging
|
||||||
import multiprocessing
|
import multiprocessing
|
||||||
|
import threading
|
||||||
|
import time
|
||||||
import typing
|
import typing
|
||||||
from datetime import timedelta, datetime
|
from datetime import timedelta, datetime
|
||||||
from threading import Event, Thread
|
|
||||||
from uuid import UUID
|
|
||||||
|
|
||||||
from pony.orm import db_session, select, commit
|
from pony.orm import db_session, select, commit
|
||||||
|
|
||||||
from Utils import restricted_loads
|
from Utils import restricted_loads
|
||||||
from .locker import Locker, AlreadyRunningException
|
from .locker import Locker, AlreadyRunningException
|
||||||
|
|
||||||
_stop_event = Event()
|
|
||||||
|
|
||||||
|
def launch_room(room: Room, config: dict):
|
||||||
|
# requires db_session!
|
||||||
|
if room.last_activity >= datetime.utcnow() - timedelta(seconds=room.timeout):
|
||||||
|
multiworld = multiworlds.get(room.id, None)
|
||||||
|
if not multiworld:
|
||||||
|
multiworld = MultiworldInstance(room, config)
|
||||||
|
|
||||||
def stop():
|
multiworld.start()
|
||||||
"""Stops previously launched threads"""
|
|
||||||
global _stop_event
|
|
||||||
stop_event = _stop_event
|
|
||||||
_stop_event = Event() # new event for new threads
|
|
||||||
stop_event.set()
|
|
||||||
|
|
||||||
|
|
||||||
def handle_generation_success(seed_id):
|
def handle_generation_success(seed_id):
|
||||||
@@ -58,50 +58,29 @@ def init_db(pony_config: dict):
|
|||||||
db.generate_mapping()
|
db.generate_mapping()
|
||||||
|
|
||||||
|
|
||||||
def cleanup():
|
|
||||||
"""delete unowned user-content"""
|
|
||||||
with db_session:
|
|
||||||
# >>> bool(uuid.UUID(int=0))
|
|
||||||
# True
|
|
||||||
rooms = Room.select(lambda room: room.owner == UUID(int=0)).delete(bulk=True)
|
|
||||||
seeds = Seed.select(lambda seed: seed.owner == UUID(int=0) and not seed.rooms).delete(bulk=True)
|
|
||||||
slots = Slot.select(lambda slot: not slot.seed).delete(bulk=True)
|
|
||||||
# Command gets deleted by ponyorm Cascade Delete, as Room is Required
|
|
||||||
if rooms or seeds or slots:
|
|
||||||
logging.info(f"{rooms} Rooms, {seeds} Seeds and {slots} Slots have been deleted.")
|
|
||||||
|
|
||||||
|
|
||||||
def autohost(config: dict):
|
def autohost(config: dict):
|
||||||
def keep_running():
|
def keep_running():
|
||||||
stop_event = _stop_event
|
|
||||||
try:
|
try:
|
||||||
with Locker("autohost"):
|
with Locker("autohost"):
|
||||||
cleanup()
|
run_guardian()
|
||||||
hosters = []
|
while 1:
|
||||||
for x in range(config["HOSTERS"]):
|
time.sleep(0.1)
|
||||||
hoster = MultiworldInstance(config, x)
|
|
||||||
hosters.append(hoster)
|
|
||||||
hoster.start()
|
|
||||||
|
|
||||||
while not stop_event.wait(0.1):
|
|
||||||
with db_session:
|
with db_session:
|
||||||
rooms = select(
|
rooms = select(
|
||||||
room for room in Room if
|
room for room in Room if
|
||||||
room.last_activity >= datetime.utcnow() - timedelta(days=3))
|
room.last_activity >= datetime.utcnow() - timedelta(days=3))
|
||||||
for room in rooms:
|
for room in rooms:
|
||||||
# we have to filter twice, as the per-room timeout can't currently be PonyORM transpiled.
|
launch_room(room, config)
|
||||||
if room.last_activity >= datetime.utcnow() - timedelta(seconds=room.timeout + 5):
|
|
||||||
hosters[room.id.int % len(hosters)].start_room(room.id)
|
|
||||||
|
|
||||||
except AlreadyRunningException:
|
except AlreadyRunningException:
|
||||||
logging.info("Autohost reports as already running, not starting another.")
|
logging.info("Autohost reports as already running, not starting another.")
|
||||||
|
|
||||||
Thread(target=keep_running, name="AP_Autohost").start()
|
import threading
|
||||||
|
threading.Thread(target=keep_running, name="AP_Autohost").start()
|
||||||
|
|
||||||
|
|
||||||
def autogen(config: dict):
|
def autogen(config: dict):
|
||||||
def keep_running():
|
def keep_running():
|
||||||
stop_event = _stop_event
|
|
||||||
try:
|
try:
|
||||||
with Locker("autogen"):
|
with Locker("autogen"):
|
||||||
|
|
||||||
@@ -122,7 +101,8 @@ def autogen(config: dict):
|
|||||||
commit()
|
commit()
|
||||||
select(generation for generation in Generation if generation.state == STATE_ERROR).delete()
|
select(generation for generation in Generation if generation.state == STATE_ERROR).delete()
|
||||||
|
|
||||||
while not stop_event.wait(0.1):
|
while 1:
|
||||||
|
time.sleep(0.1)
|
||||||
with db_session:
|
with db_session:
|
||||||
# for update locks the database row(s) during transaction, preventing writes from elsewhere
|
# for update locks the database row(s) during transaction, preventing writes from elsewhere
|
||||||
to_start = select(
|
to_start = select(
|
||||||
@@ -133,45 +113,37 @@ def autogen(config: dict):
|
|||||||
except AlreadyRunningException:
|
except AlreadyRunningException:
|
||||||
logging.info("Autogen reports as already running, not starting another.")
|
logging.info("Autogen reports as already running, not starting another.")
|
||||||
|
|
||||||
Thread(target=keep_running, name="AP_Autogen").start()
|
import threading
|
||||||
|
threading.Thread(target=keep_running, name="AP_Autogen").start()
|
||||||
|
|
||||||
|
|
||||||
multiworlds: typing.Dict[type(Room.id), MultiworldInstance] = {}
|
multiworlds: typing.Dict[type(Room.id), MultiworldInstance] = {}
|
||||||
|
|
||||||
|
|
||||||
class MultiworldInstance():
|
class MultiworldInstance():
|
||||||
def __init__(self, config: dict, id: int):
|
def __init__(self, room: Room, config: dict):
|
||||||
self.room_ids = set()
|
self.room_id = room.id
|
||||||
self.process: typing.Optional[multiprocessing.Process] = None
|
self.process: typing.Optional[multiprocessing.Process] = None
|
||||||
|
with guardian_lock:
|
||||||
|
multiworlds[self.room_id] = self
|
||||||
self.ponyconfig = config["PONY"]
|
self.ponyconfig = config["PONY"]
|
||||||
self.cert = config["SELFLAUNCHCERT"]
|
self.cert = config["SELFLAUNCHCERT"]
|
||||||
self.key = config["SELFLAUNCHKEY"]
|
self.key = config["SELFLAUNCHKEY"]
|
||||||
self.host = config["HOST_ADDRESS"]
|
self.host = config["HOST_ADDRESS"]
|
||||||
self.rooms_to_start = multiprocessing.Queue()
|
|
||||||
self.rooms_shutting_down = multiprocessing.Queue()
|
|
||||||
self.name = f"MultiHoster{id}"
|
|
||||||
|
|
||||||
def start(self):
|
def start(self):
|
||||||
if self.process and self.process.is_alive():
|
if self.process and self.process.is_alive():
|
||||||
return False
|
return False
|
||||||
|
|
||||||
|
logging.info(f"Spinning up {self.room_id}")
|
||||||
process = multiprocessing.Process(group=None, target=run_server_process,
|
process = multiprocessing.Process(group=None, target=run_server_process,
|
||||||
args=(self.name, self.ponyconfig, get_static_server_data(),
|
args=(self.room_id, self.ponyconfig, get_static_server_data(),
|
||||||
self.cert, self.key, self.host,
|
self.cert, self.key, self.host),
|
||||||
self.rooms_to_start, self.rooms_shutting_down),
|
name="MultiHost")
|
||||||
name=self.name)
|
|
||||||
process.start()
|
process.start()
|
||||||
|
# bind after start to prevent thread sync issues with guardian.
|
||||||
self.process = process
|
self.process = process
|
||||||
|
|
||||||
def start_room(self, room_id):
|
|
||||||
while not self.rooms_shutting_down.empty():
|
|
||||||
self.room_ids.remove(self.rooms_shutting_down.get(block=True, timeout=None))
|
|
||||||
if room_id in self.room_ids:
|
|
||||||
pass # should already be hosted currently.
|
|
||||||
else:
|
|
||||||
self.room_ids.add(room_id)
|
|
||||||
self.rooms_to_start.put(room_id)
|
|
||||||
|
|
||||||
def stop(self):
|
def stop(self):
|
||||||
if self.process:
|
if self.process:
|
||||||
self.process.terminate()
|
self.process.terminate()
|
||||||
@@ -185,6 +157,40 @@ class MultiworldInstance():
|
|||||||
self.process = None
|
self.process = None
|
||||||
|
|
||||||
|
|
||||||
from .models import Room, Generation, STATE_QUEUED, STATE_STARTED, STATE_ERROR, db, Seed, Slot
|
guardian = None
|
||||||
|
guardian_lock = threading.Lock()
|
||||||
|
|
||||||
|
|
||||||
|
def run_guardian():
|
||||||
|
global guardian
|
||||||
|
global multiworlds
|
||||||
|
with guardian_lock:
|
||||||
|
if not guardian:
|
||||||
|
try:
|
||||||
|
import resource
|
||||||
|
except ModuleNotFoundError:
|
||||||
|
pass # unix only module
|
||||||
|
else:
|
||||||
|
# Each Server is another file handle, so request as many as we can from the system
|
||||||
|
file_limit = resource.getrlimit(resource.RLIMIT_NOFILE)[1]
|
||||||
|
# set soft limit to hard limit
|
||||||
|
resource.setrlimit(resource.RLIMIT_NOFILE, (file_limit, file_limit))
|
||||||
|
|
||||||
|
def guard():
|
||||||
|
while 1:
|
||||||
|
time.sleep(1)
|
||||||
|
done = []
|
||||||
|
with guardian_lock:
|
||||||
|
for key, instance in multiworlds.items():
|
||||||
|
if instance.done():
|
||||||
|
instance.collect()
|
||||||
|
done.append(key)
|
||||||
|
for key in done:
|
||||||
|
del (multiworlds[key])
|
||||||
|
|
||||||
|
guardian = threading.Thread(name="Guardian", target=guard)
|
||||||
|
|
||||||
|
|
||||||
|
from .models import Room, Generation, STATE_QUEUED, STATE_STARTED, STATE_ERROR, db, Seed
|
||||||
from .customserver import run_server_process, get_static_server_data
|
from .customserver import run_server_process, get_static_server_data
|
||||||
from .generate import gen_game
|
from .generate import gen_game
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
import os
|
|
||||||
import zipfile
|
import zipfile
|
||||||
import base64
|
import base64
|
||||||
from typing import Union, Dict, Set, Tuple
|
from typing import Union, Dict, Set, Tuple
|
||||||
@@ -7,7 +6,13 @@ from flask import request, flash, redirect, url_for, render_template
|
|||||||
from markupsafe import Markup
|
from markupsafe import Markup
|
||||||
|
|
||||||
from WebHostLib import app
|
from WebHostLib import app
|
||||||
from WebHostLib.upload import allowed_options, allowed_options_extensions, banned_file
|
|
||||||
|
banned_zip_contents = (".sfc",)
|
||||||
|
|
||||||
|
|
||||||
|
def allowed_file(filename):
|
||||||
|
return filename.endswith(('.txt', ".yaml", ".zip"))
|
||||||
|
|
||||||
|
|
||||||
from Generate import roll_settings, PlandoOptions
|
from Generate import roll_settings, PlandoOptions
|
||||||
from Utils import parse_yamls
|
from Utils import parse_yamls
|
||||||
@@ -28,7 +33,7 @@ def check():
|
|||||||
results, _ = roll_options(options)
|
results, _ = roll_options(options)
|
||||||
if len(options) > 1:
|
if len(options) > 1:
|
||||||
# offer combined file back
|
# offer combined file back
|
||||||
combined_yaml = "\n---\n".join(f"# original filename: {file_name}\n{file_content.decode('utf-8-sig')}"
|
combined_yaml = "---\n".join(f"# original filename: {file_name}\n{file_content.decode('utf-8-sig')}"
|
||||||
for file_name, file_content in options.items())
|
for file_name, file_content in options.items())
|
||||||
combined_yaml = base64.b64encode(combined_yaml.encode("utf-8-sig")).decode()
|
combined_yaml = base64.b64encode(combined_yaml.encode("utf-8-sig")).decode()
|
||||||
else:
|
else:
|
||||||
@@ -46,41 +51,33 @@ def mysterycheck():
|
|||||||
def get_yaml_data(files) -> Union[Dict[str, str], str, Markup]:
|
def get_yaml_data(files) -> Union[Dict[str, str], str, Markup]:
|
||||||
options = {}
|
options = {}
|
||||||
for uploaded_file in files:
|
for uploaded_file in files:
|
||||||
if banned_file(uploaded_file.filename):
|
# if user does not select file, browser also
|
||||||
return ("Uploaded data contained a rom file, which is likely to contain copyrighted material. "
|
# submit an empty part without filename
|
||||||
"Your file was deleted.")
|
if uploaded_file.filename == '':
|
||||||
# If the user does not select file, the browser will still submit an empty string without a file name.
|
return 'No selected file'
|
||||||
elif uploaded_file.filename == "":
|
|
||||||
return "No selected file."
|
|
||||||
elif uploaded_file.filename in options:
|
elif uploaded_file.filename in options:
|
||||||
return f"Conflicting files named {uploaded_file.filename} submitted."
|
return f'Conflicting files named {uploaded_file.filename} submitted'
|
||||||
elif uploaded_file and allowed_options(uploaded_file.filename):
|
elif uploaded_file and allowed_file(uploaded_file.filename):
|
||||||
if uploaded_file.filename.endswith(".zip"):
|
if uploaded_file.filename.endswith(".zip"):
|
||||||
if not zipfile.is_zipfile(uploaded_file):
|
|
||||||
return f"Uploaded file {uploaded_file.filename} is not a valid .zip file and cannot be opened."
|
|
||||||
|
|
||||||
uploaded_file.seek(0) # offset from is_zipfile check
|
with zipfile.ZipFile(uploaded_file, 'r') as zfile:
|
||||||
with zipfile.ZipFile(uploaded_file, "r") as zfile:
|
infolist = zfile.infolist()
|
||||||
for file in zfile.infolist():
|
|
||||||
# Remove folder pathing from str (e.g. "__MACOSX/" folder paths from archives created by macOS).
|
|
||||||
base_filename = os.path.basename(file.filename)
|
|
||||||
|
|
||||||
if base_filename.endswith(".archipelago"):
|
if any(file.filename.endswith(".archipelago") for file in infolist):
|
||||||
return Markup("Error: Your .zip file contains an .archipelago file. "
|
return Markup("Error: Your .zip file contains an .archipelago file. "
|
||||||
'Did you mean to <a href="/uploads">host a game</a>?')
|
'Did you mean to <a href="/uploads">host a game</a>?')
|
||||||
elif base_filename.endswith(".zip"):
|
|
||||||
return "Nested .zip files inside a .zip are not supported."
|
for file in infolist:
|
||||||
elif banned_file(base_filename):
|
if file.filename.endswith(banned_zip_contents):
|
||||||
return ("Uploaded data contained a rom file, which is likely to contain copyrighted "
|
return ("Uploaded data contained a rom file, "
|
||||||
"material. Your file was deleted.")
|
"which is likely to contain copyrighted material. "
|
||||||
# Ignore dot-files.
|
"Your file was deleted.")
|
||||||
elif not base_filename.startswith(".") and allowed_options(base_filename):
|
elif file.filename.endswith((".yaml", ".json", ".yml", ".txt")):
|
||||||
options[file.filename] = zfile.open(file, "r").read()
|
options[file.filename] = zfile.open(file, "r").read()
|
||||||
else:
|
else:
|
||||||
options[uploaded_file.filename] = uploaded_file.read()
|
options[uploaded_file.filename] = uploaded_file.read()
|
||||||
|
|
||||||
if not options:
|
if not options:
|
||||||
return f"Did not find any valid files to process. Accepted formats: {allowed_options_extensions}"
|
return "Did not find a .yaml file to process."
|
||||||
return options
|
return options
|
||||||
|
|
||||||
|
|
||||||
@@ -108,10 +105,7 @@ def roll_options(options: Dict[str, Union[dict, str]],
|
|||||||
rolled_results[f"{filename}/{i + 1}"] = roll_settings(yaml_data,
|
rolled_results[f"{filename}/{i + 1}"] = roll_settings(yaml_data,
|
||||||
plando_options=plando_options)
|
plando_options=plando_options)
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
if e.__cause__:
|
results[filename] = f"Failed to generate options in {filename}: {e}"
|
||||||
results[filename] = f"Failed to generate options in {filename}: {e} - {e.__cause__}"
|
|
||||||
else:
|
|
||||||
results[filename] = f"Failed to generate options in {filename}: {e}"
|
|
||||||
else:
|
else:
|
||||||
results[filename] = True
|
results[filename] = True
|
||||||
return results, rolled_results
|
return results, rolled_results
|
||||||
|
|||||||
@@ -5,7 +5,6 @@ import collections
|
|||||||
import datetime
|
import datetime
|
||||||
import functools
|
import functools
|
||||||
import logging
|
import logging
|
||||||
import multiprocessing
|
|
||||||
import pickle
|
import pickle
|
||||||
import random
|
import random
|
||||||
import socket
|
import socket
|
||||||
@@ -54,35 +53,24 @@ del MultiServer
|
|||||||
|
|
||||||
class DBCommandProcessor(ServerCommandProcessor):
|
class DBCommandProcessor(ServerCommandProcessor):
|
||||||
def output(self, text: str):
|
def output(self, text: str):
|
||||||
self.ctx.logger.info(text)
|
logging.info(text)
|
||||||
|
|
||||||
|
|
||||||
class WebHostContext(Context):
|
class WebHostContext(Context):
|
||||||
room_id: int
|
room_id: int
|
||||||
|
|
||||||
def __init__(self, static_server_data: dict, logger: logging.Logger):
|
def __init__(self, static_server_data: dict):
|
||||||
# static server data is used during _load_game_data to load required data,
|
# static server data is used during _load_game_data to load required data,
|
||||||
# without needing to import worlds system, which takes quite a bit of memory
|
# without needing to import worlds system, which takes quite a bit of memory
|
||||||
self.static_server_data = static_server_data
|
self.static_server_data = static_server_data
|
||||||
super(WebHostContext, self).__init__("", 0, "", "", 1,
|
super(WebHostContext, self).__init__("", 0, "", "", 1, 40, True, "enabled", "enabled", "enabled", 0, 2)
|
||||||
40, True, "enabled", "enabled",
|
|
||||||
"enabled", 0, 2, logger=logger)
|
|
||||||
del self.static_server_data
|
del self.static_server_data
|
||||||
self.main_loop = asyncio.get_running_loop()
|
self.main_loop = asyncio.get_running_loop()
|
||||||
self.video = {}
|
self.video = {}
|
||||||
self.tags = ["AP", "WebHost"]
|
self.tags = ["AP", "WebHost"]
|
||||||
|
|
||||||
def __del__(self):
|
|
||||||
try:
|
|
||||||
import psutil
|
|
||||||
from Utils import format_SI_prefix
|
|
||||||
self.logger.debug(f"Context destroyed, Mem: {format_SI_prefix(psutil.Process().memory_info().rss, 1024)}iB")
|
|
||||||
except ImportError:
|
|
||||||
self.logger.debug("Context destroyed")
|
|
||||||
|
|
||||||
def _load_game_data(self):
|
def _load_game_data(self):
|
||||||
for key, value in self.static_server_data.items():
|
for key, value in self.static_server_data.items():
|
||||||
# NOTE: attributes are mutable and shared, so they will have to be copied before being modified
|
|
||||||
setattr(self, key, value)
|
setattr(self, key, value)
|
||||||
self.non_hintable_names = collections.defaultdict(frozenset, self.non_hintable_names)
|
self.non_hintable_names = collections.defaultdict(frozenset, self.non_hintable_names)
|
||||||
|
|
||||||
@@ -110,37 +98,18 @@ class WebHostContext(Context):
|
|||||||
|
|
||||||
multidata = self.decompress(room.seed.multidata)
|
multidata = self.decompress(room.seed.multidata)
|
||||||
game_data_packages = {}
|
game_data_packages = {}
|
||||||
|
|
||||||
static_gamespackage = self.gamespackage # this is shared across all rooms
|
|
||||||
static_item_name_groups = self.item_name_groups
|
|
||||||
static_location_name_groups = self.location_name_groups
|
|
||||||
self.gamespackage = {"Archipelago": static_gamespackage.get("Archipelago", {})} # this may be modified by _load
|
|
||||||
self.item_name_groups = {"Archipelago": static_item_name_groups.get("Archipelago", {})}
|
|
||||||
self.location_name_groups = {"Archipelago": static_location_name_groups.get("Archipelago", {})}
|
|
||||||
|
|
||||||
for game in list(multidata.get("datapackage", {})):
|
for game in list(multidata.get("datapackage", {})):
|
||||||
game_data = multidata["datapackage"][game]
|
game_data = multidata["datapackage"][game]
|
||||||
if "checksum" in game_data:
|
if "checksum" in game_data:
|
||||||
if static_gamespackage.get(game, {}).get("checksum") == game_data["checksum"]:
|
if self.gamespackage.get(game, {}).get("checksum") == game_data["checksum"]:
|
||||||
# non-custom. remove from multidata and use static data
|
# non-custom. remove from multidata
|
||||||
# games package could be dropped from static data once all rooms embed data package
|
# games package could be dropped from static data once all rooms embed data package
|
||||||
del multidata["datapackage"][game]
|
del multidata["datapackage"][game]
|
||||||
else:
|
else:
|
||||||
row = GameDataPackage.get(checksum=game_data["checksum"])
|
row = GameDataPackage.get(checksum=game_data["checksum"])
|
||||||
if row: # None if rolled on >= 0.3.9 but uploaded to <= 0.3.8. multidata should be complete
|
if row: # None if rolled on >= 0.3.9 but uploaded to <= 0.3.8. multidata should be complete
|
||||||
game_data_packages[game] = Utils.restricted_loads(row.data)
|
game_data_packages[game] = Utils.restricted_loads(row.data)
|
||||||
continue
|
|
||||||
else:
|
|
||||||
self.logger.warning(f"Did not find game_data_package for {game}: {game_data['checksum']}")
|
|
||||||
self.gamespackage[game] = static_gamespackage.get(game, {})
|
|
||||||
self.item_name_groups[game] = static_item_name_groups.get(game, {})
|
|
||||||
self.location_name_groups[game] = static_location_name_groups.get(game, {})
|
|
||||||
|
|
||||||
if not game_data_packages:
|
|
||||||
# all static -> use the static dicts directly
|
|
||||||
self.gamespackage = static_gamespackage
|
|
||||||
self.item_name_groups = static_item_name_groups
|
|
||||||
self.location_name_groups = static_location_name_groups
|
|
||||||
return self._load(multidata, game_data_packages, True)
|
return self._load(multidata, game_data_packages, True)
|
||||||
|
|
||||||
@db_session
|
@db_session
|
||||||
@@ -150,7 +119,7 @@ class WebHostContext(Context):
|
|||||||
savegame_data = Room.get(id=self.room_id).multisave
|
savegame_data = Room.get(id=self.room_id).multisave
|
||||||
if savegame_data:
|
if savegame_data:
|
||||||
self.set_save(restricted_loads(Room.get(id=self.room_id).multisave))
|
self.set_save(restricted_loads(Room.get(id=self.room_id).multisave))
|
||||||
self._start_async_saving(atexit_save=False)
|
self._start_async_saving()
|
||||||
threading.Thread(target=self.listen_to_db_commands, daemon=True).start()
|
threading.Thread(target=self.listen_to_db_commands, daemon=True).start()
|
||||||
|
|
||||||
@db_session
|
@db_session
|
||||||
@@ -176,180 +145,80 @@ def get_random_port():
|
|||||||
def get_static_server_data() -> dict:
|
def get_static_server_data() -> dict:
|
||||||
import worlds
|
import worlds
|
||||||
data = {
|
data = {
|
||||||
"non_hintable_names": {
|
"non_hintable_names": {},
|
||||||
world_name: world.hint_blacklist
|
"gamespackage": worlds.network_data_package["games"],
|
||||||
for world_name, world in worlds.AutoWorldRegister.world_types.items()
|
"item_name_groups": {world_name: world.item_name_groups for world_name, world in
|
||||||
},
|
worlds.AutoWorldRegister.world_types.items()},
|
||||||
"gamespackage": {
|
"location_name_groups": {world_name: world.location_name_groups for world_name, world in
|
||||||
world_name: {
|
worlds.AutoWorldRegister.world_types.items()},
|
||||||
key: value
|
|
||||||
for key, value in game_package.items()
|
|
||||||
if key not in ("item_name_groups", "location_name_groups")
|
|
||||||
}
|
|
||||||
for world_name, game_package in worlds.network_data_package["games"].items()
|
|
||||||
},
|
|
||||||
"item_name_groups": {
|
|
||||||
world_name: world.item_name_groups
|
|
||||||
for world_name, world in worlds.AutoWorldRegister.world_types.items()
|
|
||||||
},
|
|
||||||
"location_name_groups": {
|
|
||||||
world_name: world.location_name_groups
|
|
||||||
for world_name, world in worlds.AutoWorldRegister.world_types.items()
|
|
||||||
},
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for world_name, world in worlds.AutoWorldRegister.world_types.items():
|
||||||
|
data["non_hintable_names"][world_name] = world.hint_blacklist
|
||||||
|
|
||||||
return data
|
return data
|
||||||
|
|
||||||
|
|
||||||
def set_up_logging(room_id) -> logging.Logger:
|
def run_server_process(room_id, ponyconfig: dict, static_server_data: dict,
|
||||||
import os
|
|
||||||
# logger setup
|
|
||||||
logger = logging.getLogger(f"RoomLogger {room_id}")
|
|
||||||
|
|
||||||
# this *should* be empty, but just in case.
|
|
||||||
for handler in logger.handlers[:]:
|
|
||||||
logger.removeHandler(handler)
|
|
||||||
handler.close()
|
|
||||||
|
|
||||||
file_handler = logging.FileHandler(
|
|
||||||
os.path.join(Utils.user_path("logs"), f"{room_id}.txt"),
|
|
||||||
"a",
|
|
||||||
encoding="utf-8-sig")
|
|
||||||
file_handler.setFormatter(logging.Formatter("[%(asctime)s]: %(message)s"))
|
|
||||||
logger.setLevel(logging.INFO)
|
|
||||||
logger.addHandler(file_handler)
|
|
||||||
return logger
|
|
||||||
|
|
||||||
|
|
||||||
def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
|
|
||||||
cert_file: typing.Optional[str], cert_key_file: typing.Optional[str],
|
cert_file: typing.Optional[str], cert_key_file: typing.Optional[str],
|
||||||
host: str, rooms_to_run: multiprocessing.Queue, rooms_shutting_down: multiprocessing.Queue):
|
host: str):
|
||||||
Utils.init_logging(name)
|
|
||||||
try:
|
|
||||||
import resource
|
|
||||||
except ModuleNotFoundError:
|
|
||||||
pass # unix only module
|
|
||||||
else:
|
|
||||||
# Each Server is another file handle, so request as many as we can from the system
|
|
||||||
file_limit = resource.getrlimit(resource.RLIMIT_NOFILE)[1]
|
|
||||||
# set soft limit to hard limit
|
|
||||||
resource.setrlimit(resource.RLIMIT_NOFILE, (file_limit, file_limit))
|
|
||||||
del resource, file_limit
|
|
||||||
|
|
||||||
# establish DB connection for multidata and multisave
|
# establish DB connection for multidata and multisave
|
||||||
db.bind(**ponyconfig)
|
db.bind(**ponyconfig)
|
||||||
db.generate_mapping(check_tables=False)
|
db.generate_mapping(check_tables=False)
|
||||||
|
|
||||||
if "worlds" in sys.modules:
|
async def main():
|
||||||
raise Exception("Worlds system should not be loaded in the custom server.")
|
if "worlds" in sys.modules:
|
||||||
|
raise Exception("Worlds system should not be loaded in the custom server.")
|
||||||
|
|
||||||
import gc
|
import gc
|
||||||
ssl_context = load_server_cert(cert_file, cert_key_file) if cert_file else None
|
Utils.init_logging(str(room_id), write_mode="a")
|
||||||
del cert_file, cert_key_file, ponyconfig
|
ctx = WebHostContext(static_server_data)
|
||||||
gc.collect() # free intermediate objects used during setup
|
ctx.load(room_id)
|
||||||
|
ctx.init_save()
|
||||||
|
ssl_context = load_server_cert(cert_file, cert_key_file) if cert_file else None
|
||||||
|
gc.collect() # free intermediate objects used during setup
|
||||||
|
try:
|
||||||
|
ctx.server = websockets.serve(functools.partial(server, ctx=ctx), ctx.host, ctx.port, ssl=ssl_context)
|
||||||
|
|
||||||
loop = asyncio.get_event_loop()
|
await ctx.server
|
||||||
|
except OSError: # likely port in use
|
||||||
|
ctx.server = websockets.serve(functools.partial(server, ctx=ctx), ctx.host, 0, ssl=ssl_context)
|
||||||
|
|
||||||
async def start_room(room_id):
|
await ctx.server
|
||||||
with Locker(f"RoomLocker {room_id}"):
|
port = 0
|
||||||
try:
|
for wssocket in ctx.server.ws_server.sockets:
|
||||||
logger = set_up_logging(room_id)
|
socketname = wssocket.getsockname()
|
||||||
ctx = WebHostContext(static_server_data, logger)
|
if wssocket.family == socket.AF_INET6:
|
||||||
ctx.load(room_id)
|
# Prefer IPv4, as most users seem to not have working ipv6 support
|
||||||
ctx.init_save()
|
if not port:
|
||||||
assert ctx.server is None
|
port = socketname[1]
|
||||||
try:
|
elif wssocket.family == socket.AF_INET:
|
||||||
ctx.server = websockets.serve(
|
port = socketname[1]
|
||||||
functools.partial(server, ctx=ctx), ctx.host, ctx.port, ssl=ssl_context)
|
if port:
|
||||||
|
logging.info(f'Hosting game at {host}:{port}')
|
||||||
|
with db_session:
|
||||||
|
room = Room.get(id=ctx.room_id)
|
||||||
|
room.last_port = port
|
||||||
|
else:
|
||||||
|
logging.exception("Could not determine port. Likely hosting failure.")
|
||||||
|
with db_session:
|
||||||
|
ctx.auto_shutdown = Room.get(id=room_id).timeout
|
||||||
|
ctx.shutdown_task = asyncio.create_task(auto_shutdown(ctx, []))
|
||||||
|
await ctx.shutdown_task
|
||||||
|
logging.info("Shutting down")
|
||||||
|
|
||||||
await ctx.server
|
with Locker(room_id):
|
||||||
except OSError: # likely port in use
|
try:
|
||||||
ctx.server = websockets.serve(
|
asyncio.run(main())
|
||||||
functools.partial(server, ctx=ctx), ctx.host, 0, ssl=ssl_context)
|
except (KeyboardInterrupt, SystemExit):
|
||||||
|
with db_session:
|
||||||
await ctx.server
|
room = Room.get(id=room_id)
|
||||||
port = 0
|
# ensure the Room does not spin up again on its own, minute of safety buffer
|
||||||
for wssocket in ctx.server.ws_server.sockets:
|
room.last_activity = datetime.datetime.utcnow() - datetime.timedelta(minutes=1, seconds=room.timeout)
|
||||||
socketname = wssocket.getsockname()
|
except Exception:
|
||||||
if wssocket.family == socket.AF_INET6:
|
with db_session:
|
||||||
# Prefer IPv4, as most users seem to not have working ipv6 support
|
room = Room.get(id=room_id)
|
||||||
if not port:
|
room.last_port = -1
|
||||||
port = socketname[1]
|
# ensure the Room does not spin up again on its own, minute of safety buffer
|
||||||
elif wssocket.family == socket.AF_INET:
|
room.last_activity = datetime.datetime.utcnow() - datetime.timedelta(minutes=1, seconds=room.timeout)
|
||||||
port = socketname[1]
|
raise
|
||||||
if port:
|
|
||||||
ctx.logger.info(f'Hosting game at {host}:{port}')
|
|
||||||
with db_session:
|
|
||||||
room = Room.get(id=ctx.room_id)
|
|
||||||
room.last_port = port
|
|
||||||
else:
|
|
||||||
ctx.logger.exception("Could not determine port. Likely hosting failure.")
|
|
||||||
with db_session:
|
|
||||||
ctx.auto_shutdown = Room.get(id=room_id).timeout
|
|
||||||
if ctx.saving:
|
|
||||||
setattr(asyncio.current_task(), "save", lambda: ctx._save(True))
|
|
||||||
assert ctx.shutdown_task is None
|
|
||||||
ctx.shutdown_task = asyncio.create_task(auto_shutdown(ctx, []))
|
|
||||||
await ctx.shutdown_task
|
|
||||||
|
|
||||||
except (KeyboardInterrupt, SystemExit):
|
|
||||||
if ctx.saving:
|
|
||||||
ctx._save()
|
|
||||||
setattr(asyncio.current_task(), "save", None)
|
|
||||||
except Exception as e:
|
|
||||||
with db_session:
|
|
||||||
room = Room.get(id=room_id)
|
|
||||||
room.last_port = -1
|
|
||||||
logger.exception(e)
|
|
||||||
raise
|
|
||||||
else:
|
|
||||||
if ctx.saving:
|
|
||||||
ctx._save()
|
|
||||||
setattr(asyncio.current_task(), "save", None)
|
|
||||||
finally:
|
|
||||||
try:
|
|
||||||
ctx.save_dirty = False # make sure the saving thread does not write to DB after final wakeup
|
|
||||||
ctx.exit_event.set() # make sure the saving thread stops at some point
|
|
||||||
# NOTE: async saving should probably be an async task and could be merged with shutdown_task
|
|
||||||
with (db_session):
|
|
||||||
# ensure the Room does not spin up again on its own, minute of safety buffer
|
|
||||||
room = Room.get(id=room_id)
|
|
||||||
room.last_activity = datetime.datetime.utcnow() - \
|
|
||||||
datetime.timedelta(minutes=1, seconds=room.timeout)
|
|
||||||
logging.info(f"Shutting down room {room_id} on {name}.")
|
|
||||||
finally:
|
|
||||||
await asyncio.sleep(5)
|
|
||||||
rooms_shutting_down.put(room_id)
|
|
||||||
|
|
||||||
class Starter(threading.Thread):
|
|
||||||
_tasks: typing.List[asyncio.Future]
|
|
||||||
|
|
||||||
def __init__(self):
|
|
||||||
super().__init__()
|
|
||||||
self._tasks = []
|
|
||||||
|
|
||||||
def _done(self, task: asyncio.Future):
|
|
||||||
self._tasks.remove(task)
|
|
||||||
task.result()
|
|
||||||
|
|
||||||
def run(self):
|
|
||||||
while 1:
|
|
||||||
next_room = rooms_to_run.get(block=True, timeout=None)
|
|
||||||
gc.collect()
|
|
||||||
task = asyncio.run_coroutine_threadsafe(start_room(next_room), loop)
|
|
||||||
self._tasks.append(task)
|
|
||||||
task.add_done_callback(self._done)
|
|
||||||
logging.info(f"Starting room {next_room} on {name}.")
|
|
||||||
del task # delete reference to task object
|
|
||||||
|
|
||||||
starter = Starter()
|
|
||||||
starter.daemon = True
|
|
||||||
starter.start()
|
|
||||||
try:
|
|
||||||
loop.run_forever()
|
|
||||||
finally:
|
|
||||||
# save all tasks that want to be saved during shutdown
|
|
||||||
for task in asyncio.all_tasks(loop):
|
|
||||||
save: typing.Optional[typing.Callable[[], typing.Any]] = getattr(task, "save", None)
|
|
||||||
if save:
|
|
||||||
save()
|
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ import random
|
|||||||
import tempfile
|
import tempfile
|
||||||
import zipfile
|
import zipfile
|
||||||
from collections import Counter
|
from collections import Counter
|
||||||
from typing import Any, Dict, List, Optional, Union, Set
|
from typing import Any, Dict, List, Optional, Union
|
||||||
|
|
||||||
from flask import flash, redirect, render_template, request, session, url_for
|
from flask import flash, redirect, render_template, request, session, url_for
|
||||||
from pony.orm import commit, db_session
|
from pony.orm import commit, db_session
|
||||||
@@ -16,7 +16,6 @@ from Generate import PlandoOptions, handle_name
|
|||||||
from Main import main as ERmain
|
from Main import main as ERmain
|
||||||
from Utils import __version__
|
from Utils import __version__
|
||||||
from WebHostLib import app
|
from WebHostLib import app
|
||||||
from settings import ServerOptions, GeneratorOptions
|
|
||||||
from worlds.alttp.EntranceRandomizer import parse_arguments
|
from worlds.alttp.EntranceRandomizer import parse_arguments
|
||||||
from .check import get_yaml_data, roll_options
|
from .check import get_yaml_data, roll_options
|
||||||
from .models import Generation, STATE_ERROR, STATE_QUEUED, Seed, UUID
|
from .models import Generation, STATE_ERROR, STATE_QUEUED, Seed, UUID
|
||||||
@@ -24,22 +23,25 @@ from .upload import upload_zip_to_db
|
|||||||
|
|
||||||
|
|
||||||
def get_meta(options_source: dict, race: bool = False) -> Dict[str, Union[List[str], Dict[str, Any]]]:
|
def get_meta(options_source: dict, race: bool = False) -> Dict[str, Union[List[str], Dict[str, Any]]]:
|
||||||
plando_options: Set[str] = set()
|
plando_options = {
|
||||||
for substr in ("bosses", "items", "connections", "texts"):
|
options_source.get("plando_bosses", ""),
|
||||||
if options_source.get(f"plando_{substr}", substr in GeneratorOptions.plando_options):
|
options_source.get("plando_items", ""),
|
||||||
plando_options.add(substr)
|
options_source.get("plando_connections", ""),
|
||||||
|
options_source.get("plando_texts", "")
|
||||||
|
}
|
||||||
|
plando_options -= {""}
|
||||||
|
|
||||||
server_options = {
|
server_options = {
|
||||||
"hint_cost": int(options_source.get("hint_cost", ServerOptions.hint_cost)),
|
"hint_cost": int(options_source.get("hint_cost", 10)),
|
||||||
"release_mode": options_source.get("release_mode", ServerOptions.release_mode),
|
"release_mode": options_source.get("release_mode", "goal"),
|
||||||
"remaining_mode": options_source.get("remaining_mode", ServerOptions.remaining_mode),
|
"remaining_mode": options_source.get("remaining_mode", "disabled"),
|
||||||
"collect_mode": options_source.get("collect_mode", ServerOptions.collect_mode),
|
"collect_mode": options_source.get("collect_mode", "disabled"),
|
||||||
"item_cheat": bool(int(options_source.get("item_cheat", not ServerOptions.disable_item_cheat))),
|
"item_cheat": bool(int(options_source.get("item_cheat", 1))),
|
||||||
"server_password": options_source.get("server_password", None),
|
"server_password": options_source.get("server_password", None),
|
||||||
}
|
}
|
||||||
generator_options = {
|
generator_options = {
|
||||||
"spoiler": int(options_source.get("spoiler", GeneratorOptions.spoiler)),
|
"spoiler": int(options_source.get("spoiler", 0)),
|
||||||
"race": race,
|
"race": race
|
||||||
}
|
}
|
||||||
|
|
||||||
if race:
|
if race:
|
||||||
@@ -68,42 +70,37 @@ def generate(race=False):
|
|||||||
flash(options)
|
flash(options)
|
||||||
else:
|
else:
|
||||||
meta = get_meta(request.form, race)
|
meta = get_meta(request.form, race)
|
||||||
return start_generation(options, meta)
|
results, gen_options = roll_options(options, set(meta["plando_options"]))
|
||||||
|
|
||||||
|
if any(type(result) == str for result in results.values()):
|
||||||
|
return render_template("checkResult.html", results=results)
|
||||||
|
elif len(gen_options) > app.config["MAX_ROLL"]:
|
||||||
|
flash(f"Sorry, generating of multiworlds is limited to {app.config['MAX_ROLL']} players. "
|
||||||
|
f"If you have a larger group, please generate it yourself and upload it.")
|
||||||
|
elif len(gen_options) >= app.config["JOB_THRESHOLD"]:
|
||||||
|
gen = Generation(
|
||||||
|
options=pickle.dumps({name: vars(options) for name, options in gen_options.items()}),
|
||||||
|
# convert to json compatible
|
||||||
|
meta=json.dumps(meta),
|
||||||
|
state=STATE_QUEUED,
|
||||||
|
owner=session["_id"])
|
||||||
|
commit()
|
||||||
|
|
||||||
|
return redirect(url_for("wait_seed", seed=gen.id))
|
||||||
|
else:
|
||||||
|
try:
|
||||||
|
seed_id = gen_game({name: vars(options) for name, options in gen_options.items()},
|
||||||
|
meta=meta, owner=session["_id"].int)
|
||||||
|
except BaseException as e:
|
||||||
|
from .autolauncher import handle_generation_failure
|
||||||
|
handle_generation_failure(e)
|
||||||
|
return render_template("seedError.html", seed_error=(e.__class__.__name__ + ": " + str(e)))
|
||||||
|
|
||||||
|
return redirect(url_for("view_seed", seed=seed_id))
|
||||||
|
|
||||||
return render_template("generate.html", race=race, version=__version__)
|
return render_template("generate.html", race=race, version=__version__)
|
||||||
|
|
||||||
|
|
||||||
def start_generation(options: Dict[str, Union[dict, str]], meta: Dict[str, Any]):
|
|
||||||
results, gen_options = roll_options(options, set(meta["plando_options"]))
|
|
||||||
|
|
||||||
if any(type(result) == str for result in results.values()):
|
|
||||||
return render_template("checkResult.html", results=results)
|
|
||||||
elif len(gen_options) > app.config["MAX_ROLL"]:
|
|
||||||
flash(f"Sorry, generating of multiworlds is limited to {app.config['MAX_ROLL']} players. "
|
|
||||||
f"If you have a larger group, please generate it yourself and upload it.")
|
|
||||||
return redirect(url_for(request.endpoint, **(request.view_args or {})))
|
|
||||||
elif len(gen_options) >= app.config["JOB_THRESHOLD"]:
|
|
||||||
gen = Generation(
|
|
||||||
options=pickle.dumps({name: vars(options) for name, options in gen_options.items()}),
|
|
||||||
# convert to json compatible
|
|
||||||
meta=json.dumps(meta),
|
|
||||||
state=STATE_QUEUED,
|
|
||||||
owner=session["_id"])
|
|
||||||
commit()
|
|
||||||
|
|
||||||
return redirect(url_for("wait_seed", seed=gen.id))
|
|
||||||
else:
|
|
||||||
try:
|
|
||||||
seed_id = gen_game({name: vars(options) for name, options in gen_options.items()},
|
|
||||||
meta=meta, owner=session["_id"].int)
|
|
||||||
except BaseException as e:
|
|
||||||
from .autolauncher import handle_generation_failure
|
|
||||||
handle_generation_failure(e)
|
|
||||||
return render_template("seedError.html", seed_error=(e.__class__.__name__ + ": " + str(e)))
|
|
||||||
|
|
||||||
return redirect(url_for("view_seed", seed=seed_id))
|
|
||||||
|
|
||||||
|
|
||||||
def gen_game(gen_options: dict, meta: Optional[Dict[str, Any]] = None, owner=None, sid=None):
|
def gen_game(gen_options: dict, meta: Optional[Dict[str, Any]] = None, owner=None, sid=None):
|
||||||
if not meta:
|
if not meta:
|
||||||
meta: Dict[str, Any] = {}
|
meta: Dict[str, Any] = {}
|
||||||
@@ -135,7 +132,6 @@ def gen_game(gen_options: dict, meta: Optional[Dict[str, Any]] = None, owner=Non
|
|||||||
{"bosses", "items", "connections", "texts"}))
|
{"bosses", "items", "connections", "texts"}))
|
||||||
erargs.skip_prog_balancing = False
|
erargs.skip_prog_balancing = False
|
||||||
erargs.skip_output = False
|
erargs.skip_output = False
|
||||||
erargs.csv_output = False
|
|
||||||
|
|
||||||
name_counter = Counter()
|
name_counter = Counter()
|
||||||
for player, (playerfile, settings) in enumerate(gen_options.items(), 1):
|
for player, (playerfile, settings) in enumerate(gen_options.items(), 1):
|
||||||
|
|||||||
@@ -1,11 +1,10 @@
|
|||||||
import datetime
|
import datetime
|
||||||
import os
|
import os
|
||||||
from typing import Any, IO, Dict, Iterator, List, Tuple, Union
|
from typing import List, Dict, Union
|
||||||
|
|
||||||
import jinja2.exceptions
|
import jinja2.exceptions
|
||||||
from flask import request, redirect, url_for, render_template, Response, session, abort, send_from_directory
|
from flask import request, redirect, url_for, render_template, Response, session, abort, send_from_directory
|
||||||
from pony.orm import count, commit, db_session
|
from pony.orm import count, commit, db_session
|
||||||
from werkzeug.utils import secure_filename
|
|
||||||
|
|
||||||
from worlds.AutoWorld import AutoWorldRegister
|
from worlds.AutoWorld import AutoWorldRegister
|
||||||
from . import app, cache
|
from . import app, cache
|
||||||
@@ -38,6 +37,31 @@ def start_playing():
|
|||||||
return render_template(f"startPlaying.html")
|
return render_template(f"startPlaying.html")
|
||||||
|
|
||||||
|
|
||||||
|
# TODO for back compat. remove around 0.4.5
|
||||||
|
@app.route("/weighted-settings")
|
||||||
|
def weighted_settings():
|
||||||
|
return redirect("weighted-options", 301)
|
||||||
|
|
||||||
|
|
||||||
|
@app.route("/weighted-options")
|
||||||
|
@cache.cached()
|
||||||
|
def weighted_options():
|
||||||
|
return render_template("weighted-options.html")
|
||||||
|
|
||||||
|
|
||||||
|
# TODO for back compat. remove around 0.4.5
|
||||||
|
@app.route("/games/<string:game>/player-settings")
|
||||||
|
def player_settings(game: str):
|
||||||
|
return redirect(url_for("player_options", game=game), 301)
|
||||||
|
|
||||||
|
|
||||||
|
# Player options pages
|
||||||
|
@app.route("/games/<string:game>/player-options")
|
||||||
|
@cache.cached()
|
||||||
|
def player_options(game: str):
|
||||||
|
return render_template("player-options.html", game=game, theme=get_world_theme(game))
|
||||||
|
|
||||||
|
|
||||||
# Game Info Pages
|
# Game Info Pages
|
||||||
@app.route('/games/<string:game>/info/<string:lang>')
|
@app.route('/games/<string:game>/info/<string:lang>')
|
||||||
@cache.cached()
|
@cache.cached()
|
||||||
@@ -70,40 +94,14 @@ def tutorial_landing():
|
|||||||
|
|
||||||
@app.route('/faq/<string:lang>/')
|
@app.route('/faq/<string:lang>/')
|
||||||
@cache.cached()
|
@cache.cached()
|
||||||
def faq(lang: str):
|
def faq(lang):
|
||||||
import markdown
|
return render_template("faq.html", lang=lang)
|
||||||
with open(os.path.join(app.static_folder, "assets", "faq", secure_filename(lang)+".md")) as f:
|
|
||||||
document = f.read()
|
|
||||||
return render_template(
|
|
||||||
"markdown_document.html",
|
|
||||||
title="Frequently Asked Questions",
|
|
||||||
html_from_markdown=markdown.markdown(
|
|
||||||
document,
|
|
||||||
extensions=["toc", "mdx_breakless_lists"],
|
|
||||||
extension_configs={
|
|
||||||
"toc": {"anchorlink": True}
|
|
||||||
}
|
|
||||||
),
|
|
||||||
)
|
|
||||||
|
|
||||||
|
|
||||||
@app.route('/glossary/<string:lang>/')
|
@app.route('/glossary/<string:lang>/')
|
||||||
@cache.cached()
|
@cache.cached()
|
||||||
def glossary(lang: str):
|
def terms(lang):
|
||||||
import markdown
|
return render_template("glossary.html", lang=lang)
|
||||||
with open(os.path.join(app.static_folder, "assets", "glossary", secure_filename(lang)+".md")) as f:
|
|
||||||
document = f.read()
|
|
||||||
return render_template(
|
|
||||||
"markdown_document.html",
|
|
||||||
title="Glossary",
|
|
||||||
html_from_markdown=markdown.markdown(
|
|
||||||
document,
|
|
||||||
extensions=["toc", "mdx_breakless_lists"],
|
|
||||||
extension_configs={
|
|
||||||
"toc": {"anchorlink": True}
|
|
||||||
}
|
|
||||||
),
|
|
||||||
)
|
|
||||||
|
|
||||||
|
|
||||||
@app.route('/seed/<suuid:seed>')
|
@app.route('/seed/<suuid:seed>')
|
||||||
@@ -124,91 +122,48 @@ def new_room(seed: UUID):
|
|||||||
return redirect(url_for("host_room", room=room.id))
|
return redirect(url_for("host_room", room=room.id))
|
||||||
|
|
||||||
|
|
||||||
def _read_log(log: IO[Any], offset: int = 0) -> Iterator[bytes]:
|
def _read_log(path: str):
|
||||||
marker = log.read(3) # skip optional BOM
|
if os.path.exists(path):
|
||||||
if marker != b'\xEF\xBB\xBF':
|
with open(path, encoding="utf-8-sig") as log:
|
||||||
log.seek(0, os.SEEK_SET)
|
yield from log
|
||||||
log.seek(offset, os.SEEK_CUR)
|
else:
|
||||||
yield from log
|
yield f"Logfile {path} does not exist. " \
|
||||||
log.close() # free file handle as soon as possible
|
f"Likely a crash during spinup of multiworld instance or it is still spinning up."
|
||||||
|
|
||||||
|
|
||||||
@app.route('/log/<suuid:room>')
|
@app.route('/log/<suuid:room>')
|
||||||
def display_log(room: UUID) -> Union[str, Response, Tuple[str, int]]:
|
def display_log(room: UUID):
|
||||||
room = Room.get(id=room)
|
room = Room.get(id=room)
|
||||||
if room is None:
|
if room is None:
|
||||||
return abort(404)
|
return abort(404)
|
||||||
if room.owner == session["_id"]:
|
if room.owner == session["_id"]:
|
||||||
file_path = os.path.join("logs", str(room.id) + ".txt")
|
file_path = os.path.join("logs", str(room.id) + ".txt")
|
||||||
try:
|
if os.path.exists(file_path):
|
||||||
log = open(file_path, "rb")
|
return Response(_read_log(file_path), mimetype="text/plain;charset=UTF-8")
|
||||||
range_header = request.headers.get("Range")
|
return "Log File does not exist."
|
||||||
if range_header:
|
|
||||||
range_type, range_values = range_header.split('=')
|
|
||||||
start, end = map(str.strip, range_values.split('-', 1))
|
|
||||||
if range_type != "bytes" or end != "":
|
|
||||||
return "Unsupported range", 500
|
|
||||||
# NOTE: we skip Content-Range in the response here, which isn't great but works for our JS
|
|
||||||
return Response(_read_log(log, int(start)), mimetype="text/plain", status=206)
|
|
||||||
return Response(_read_log(log), mimetype="text/plain")
|
|
||||||
except FileNotFoundError:
|
|
||||||
return Response(f"Logfile {file_path} does not exist. "
|
|
||||||
f"Likely a crash during spinup of multiworld instance or it is still spinning up.",
|
|
||||||
mimetype="text/plain")
|
|
||||||
|
|
||||||
return "Access Denied", 403
|
return "Access Denied", 403
|
||||||
|
|
||||||
|
|
||||||
@app.post("/room/<suuid:room>")
|
@app.route('/room/<suuid:room>', methods=['GET', 'POST'])
|
||||||
def host_room_command(room: UUID):
|
|
||||||
room: Room = Room.get(id=room)
|
|
||||||
if room is None:
|
|
||||||
return abort(404)
|
|
||||||
|
|
||||||
if room.owner == session["_id"]:
|
|
||||||
cmd = request.form["cmd"]
|
|
||||||
if cmd:
|
|
||||||
Command(room=room, commandtext=cmd)
|
|
||||||
commit()
|
|
||||||
return redirect(url_for("host_room", room=room.id))
|
|
||||||
|
|
||||||
|
|
||||||
@app.get("/room/<suuid:room>")
|
|
||||||
def host_room(room: UUID):
|
def host_room(room: UUID):
|
||||||
room: Room = Room.get(id=room)
|
room: Room = Room.get(id=room)
|
||||||
if room is None:
|
if room is None:
|
||||||
return abort(404)
|
return abort(404)
|
||||||
|
if request.method == "POST":
|
||||||
|
if room.owner == session["_id"]:
|
||||||
|
cmd = request.form["cmd"]
|
||||||
|
if cmd:
|
||||||
|
Command(room=room, commandtext=cmd)
|
||||||
|
commit()
|
||||||
|
|
||||||
now = datetime.datetime.utcnow()
|
now = datetime.datetime.utcnow()
|
||||||
# indicate that the page should reload to get the assigned port
|
# indicate that the page should reload to get the assigned port
|
||||||
should_refresh = ((not room.last_port and now - room.creation_time < datetime.timedelta(seconds=3))
|
should_refresh = not room.last_port and now - room.creation_time < datetime.timedelta(seconds=3)
|
||||||
or room.last_activity < now - datetime.timedelta(seconds=room.timeout))
|
|
||||||
with db_session:
|
with db_session:
|
||||||
room.last_activity = now # will trigger a spinup, if it's not already running
|
room.last_activity = now # will trigger a spinup, if it's not already running
|
||||||
|
|
||||||
browser_tokens = "Mozilla", "Chrome", "Safari"
|
return render_template("hostRoom.html", room=room, should_refresh=should_refresh)
|
||||||
automated = ("update" in request.args
|
|
||||||
or "Discordbot" in request.user_agent.string
|
|
||||||
or not any(browser_token in request.user_agent.string for browser_token in browser_tokens))
|
|
||||||
|
|
||||||
def get_log(max_size: int = 0 if automated else 1024000) -> str:
|
|
||||||
if max_size == 0:
|
|
||||||
return "…"
|
|
||||||
try:
|
|
||||||
with open(os.path.join("logs", str(room.id) + ".txt"), "rb") as log:
|
|
||||||
raw_size = 0
|
|
||||||
fragments: List[str] = []
|
|
||||||
for block in _read_log(log):
|
|
||||||
if raw_size + len(block) > max_size:
|
|
||||||
fragments.append("…")
|
|
||||||
break
|
|
||||||
raw_size += len(block)
|
|
||||||
fragments.append(block.decode("utf-8"))
|
|
||||||
return "".join(fragments)
|
|
||||||
except FileNotFoundError:
|
|
||||||
return ""
|
|
||||||
|
|
||||||
return render_template("hostRoom.html", room=room, should_refresh=should_refresh, get_log=get_log)
|
|
||||||
|
|
||||||
|
|
||||||
@app.route('/favicon.ico')
|
@app.route('/favicon.ico')
|
||||||
|
|||||||
@@ -1,281 +1,188 @@
|
|||||||
import collections.abc
|
|
||||||
import json
|
import json
|
||||||
|
import logging
|
||||||
import os
|
import os
|
||||||
from textwrap import dedent
|
import typing
|
||||||
from typing import Dict, Union
|
|
||||||
from docutils.core import publish_parts
|
|
||||||
|
|
||||||
import yaml
|
|
||||||
from flask import redirect, render_template, request, Response
|
|
||||||
|
|
||||||
import Options
|
import Options
|
||||||
from Utils import local_path
|
from Utils import local_path
|
||||||
from worlds.AutoWorld import AutoWorldRegister
|
from worlds.AutoWorld import AutoWorldRegister
|
||||||
from . import app, cache
|
|
||||||
from .generate import get_meta
|
handled_in_js = {"start_inventory", "local_items", "non_local_items", "start_hints", "start_location_hints",
|
||||||
|
"exclude_locations", "priority_locations"}
|
||||||
|
|
||||||
|
|
||||||
def create() -> None:
|
def create():
|
||||||
target_folder = local_path("WebHostLib", "static", "generated")
|
target_folder = local_path("WebHostLib", "static", "generated")
|
||||||
yaml_folder = os.path.join(target_folder, "configs")
|
yaml_folder = os.path.join(target_folder, "configs")
|
||||||
|
|
||||||
Options.generate_yaml_templates(yaml_folder)
|
Options.generate_yaml_templates(yaml_folder)
|
||||||
|
|
||||||
|
def get_html_doc(option_type: type(Options.Option)) -> str:
|
||||||
|
if not option_type.__doc__:
|
||||||
|
return "Please document me!"
|
||||||
|
return "\n".join(line.strip() for line in option_type.__doc__.split("\n")).strip()
|
||||||
|
|
||||||
def get_world_theme(game_name: str) -> str:
|
weighted_options = {
|
||||||
if game_name in AutoWorldRegister.world_types:
|
"baseOptions": {
|
||||||
return AutoWorldRegister.world_types[game_name].web.theme
|
"description": "Generated by https://archipelago.gg/",
|
||||||
return 'grass'
|
"name": "",
|
||||||
|
"game": {},
|
||||||
|
},
|
||||||
|
"games": {},
|
||||||
|
}
|
||||||
|
|
||||||
|
for game_name, world in AutoWorldRegister.world_types.items():
|
||||||
|
|
||||||
def render_options_page(template: str, world_name: str, is_complex: bool = False) -> Union[Response, str]:
|
all_options: typing.Dict[str, Options.AssembleOptions] = world.options_dataclass.type_hints
|
||||||
world = AutoWorldRegister.world_types[world_name]
|
|
||||||
if world.hidden or world.web.options_page is False:
|
|
||||||
return redirect("games")
|
|
||||||
visibility_flag = Options.Visibility.complex_ui if is_complex else Options.Visibility.simple_ui
|
|
||||||
|
|
||||||
start_collapsed = {"Game Options": False}
|
# Generate JSON files for player-options pages
|
||||||
for group in world.web.option_groups:
|
player_options = {
|
||||||
start_collapsed[group.name] = group.start_collapsed
|
"baseOptions": {
|
||||||
|
"description": f"Generated by https://archipelago.gg/ for {game_name}",
|
||||||
return render_template(
|
"game": game_name,
|
||||||
template,
|
"name": "",
|
||||||
world_name=world_name,
|
},
|
||||||
world=world,
|
|
||||||
option_groups=Options.get_option_groups(world, visibility_level=visibility_flag),
|
|
||||||
start_collapsed=start_collapsed,
|
|
||||||
issubclass=issubclass,
|
|
||||||
Options=Options,
|
|
||||||
theme=get_world_theme(world_name),
|
|
||||||
)
|
|
||||||
|
|
||||||
|
|
||||||
def generate_game(options: Dict[str, Union[dict, str]]) -> Union[Response, str]:
|
|
||||||
from .generate import start_generation
|
|
||||||
return start_generation(options, get_meta({}))
|
|
||||||
|
|
||||||
|
|
||||||
def send_yaml(player_name: str, formatted_options: dict) -> Response:
|
|
||||||
response = Response(yaml.dump(formatted_options, sort_keys=False))
|
|
||||||
response.headers["Content-Type"] = "text/yaml"
|
|
||||||
response.headers["Content-Disposition"] = f"attachment; filename={player_name}.yaml"
|
|
||||||
return response
|
|
||||||
|
|
||||||
|
|
||||||
@app.template_filter("dedent")
|
|
||||||
def filter_dedent(text: str) -> str:
|
|
||||||
return dedent(text).strip("\n ")
|
|
||||||
|
|
||||||
|
|
||||||
@app.template_filter("rst_to_html")
|
|
||||||
def filter_rst_to_html(text: str) -> str:
|
|
||||||
"""Converts reStructuredText (such as a Python docstring) to HTML."""
|
|
||||||
if text.startswith(" ") or text.startswith("\t"):
|
|
||||||
text = dedent(text)
|
|
||||||
elif "\n" in text:
|
|
||||||
lines = text.splitlines()
|
|
||||||
text = lines[0] + "\n" + dedent("\n".join(lines[1:]))
|
|
||||||
|
|
||||||
return publish_parts(text, writer_name='html', settings=None, settings_overrides={
|
|
||||||
'raw_enable': False,
|
|
||||||
'file_insertion_enabled': False,
|
|
||||||
'output_encoding': 'unicode'
|
|
||||||
})['body']
|
|
||||||
|
|
||||||
|
|
||||||
@app.template_test("ordered")
|
|
||||||
def test_ordered(obj):
|
|
||||||
return isinstance(obj, collections.abc.Sequence)
|
|
||||||
|
|
||||||
|
|
||||||
@app.route("/games/<string:game>/option-presets", methods=["GET"])
|
|
||||||
@cache.cached()
|
|
||||||
def option_presets(game: str) -> Response:
|
|
||||||
world = AutoWorldRegister.world_types[game]
|
|
||||||
|
|
||||||
presets = {}
|
|
||||||
for preset_name, preset in world.web.options_presets.items():
|
|
||||||
presets[preset_name] = {}
|
|
||||||
for preset_option_name, preset_option in preset.items():
|
|
||||||
if preset_option == "random":
|
|
||||||
presets[preset_name][preset_option_name] = preset_option
|
|
||||||
continue
|
|
||||||
|
|
||||||
option = world.options_dataclass.type_hints[preset_option_name].from_any(preset_option)
|
|
||||||
if isinstance(option, Options.NamedRange) and isinstance(preset_option, str):
|
|
||||||
assert preset_option in option.special_range_names, \
|
|
||||||
f"Invalid preset value '{preset_option}' for '{preset_option_name}' in '{preset_name}'. " \
|
|
||||||
f"Expected {option.special_range_names.keys()} or {option.range_start}-{option.range_end}."
|
|
||||||
|
|
||||||
presets[preset_name][preset_option_name] = option.value
|
|
||||||
elif isinstance(option, (Options.Range, Options.OptionSet, Options.OptionList, Options.ItemDict)):
|
|
||||||
presets[preset_name][preset_option_name] = option.value
|
|
||||||
elif isinstance(preset_option, str):
|
|
||||||
# Ensure the option value is valid for Choice and Toggle options
|
|
||||||
assert option.name_lookup[option.value] == preset_option, \
|
|
||||||
f"Invalid option value '{preset_option}' for '{preset_option_name}' in preset '{preset_name}'. " \
|
|
||||||
f"Values must not be resolved to a different option via option.from_text (or an alias)."
|
|
||||||
# Use the name of the option
|
|
||||||
presets[preset_name][preset_option_name] = option.current_key
|
|
||||||
else:
|
|
||||||
# Use the name of the option
|
|
||||||
presets[preset_name][preset_option_name] = option.current_key
|
|
||||||
|
|
||||||
class SetEncoder(json.JSONEncoder):
|
|
||||||
def default(self, obj):
|
|
||||||
from collections.abc import Set
|
|
||||||
if isinstance(obj, Set):
|
|
||||||
return list(obj)
|
|
||||||
return json.JSONEncoder.default(self, obj)
|
|
||||||
|
|
||||||
json_data = json.dumps(presets, cls=SetEncoder)
|
|
||||||
response = Response(json_data)
|
|
||||||
response.headers["Content-Type"] = "application/json"
|
|
||||||
return response
|
|
||||||
|
|
||||||
|
|
||||||
@app.route("/weighted-options")
|
|
||||||
def weighted_options_old():
|
|
||||||
return redirect("games", 301)
|
|
||||||
|
|
||||||
|
|
||||||
@app.route("/games/<string:game>/weighted-options")
|
|
||||||
@cache.cached()
|
|
||||||
def weighted_options(game: str):
|
|
||||||
return render_options_page("weightedOptions/weightedOptions.html", game, is_complex=True)
|
|
||||||
|
|
||||||
|
|
||||||
@app.route("/games/<string:game>/generate-weighted-yaml", methods=["POST"])
|
|
||||||
def generate_weighted_yaml(game: str):
|
|
||||||
if request.method == "POST":
|
|
||||||
intent_generate = False
|
|
||||||
options = {}
|
|
||||||
|
|
||||||
for key, val in request.form.items():
|
|
||||||
if "||" not in key:
|
|
||||||
if len(str(val)) == 0:
|
|
||||||
continue
|
|
||||||
|
|
||||||
options[key] = val
|
|
||||||
else:
|
|
||||||
if int(val) == 0:
|
|
||||||
continue
|
|
||||||
|
|
||||||
[option, setting] = key.split("||")
|
|
||||||
options.setdefault(option, {})[setting] = int(val)
|
|
||||||
|
|
||||||
# Error checking
|
|
||||||
if "name" not in options:
|
|
||||||
return "Player name is required."
|
|
||||||
|
|
||||||
# Remove POST data irrelevant to YAML
|
|
||||||
if "intent-generate" in options:
|
|
||||||
intent_generate = True
|
|
||||||
del options["intent-generate"]
|
|
||||||
if "intent-export" in options:
|
|
||||||
del options["intent-export"]
|
|
||||||
|
|
||||||
# Properly format YAML output
|
|
||||||
player_name = options["name"]
|
|
||||||
del options["name"]
|
|
||||||
|
|
||||||
formatted_options = {
|
|
||||||
"name": player_name,
|
|
||||||
"game": game,
|
|
||||||
"description": f"Generated by https://archipelago.gg/ for {game}",
|
|
||||||
game: options,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if intent_generate:
|
game_options = {}
|
||||||
return generate_game({player_name: formatted_options})
|
for option_name, option in all_options.items():
|
||||||
|
if option_name in handled_in_js:
|
||||||
|
pass
|
||||||
|
|
||||||
else:
|
elif issubclass(option, Options.Choice) or issubclass(option, Options.Toggle):
|
||||||
return send_yaml(player_name, formatted_options)
|
game_options[option_name] = this_option = {
|
||||||
|
"type": "select",
|
||||||
|
"displayName": option.display_name if hasattr(option, "display_name") else option_name,
|
||||||
|
"description": get_html_doc(option),
|
||||||
|
"defaultValue": None,
|
||||||
|
"options": []
|
||||||
|
}
|
||||||
|
|
||||||
|
for sub_option_id, sub_option_name in option.name_lookup.items():
|
||||||
|
if sub_option_name != "random":
|
||||||
|
this_option["options"].append({
|
||||||
|
"name": option.get_option_name(sub_option_id),
|
||||||
|
"value": sub_option_name,
|
||||||
|
})
|
||||||
|
if sub_option_id == option.default:
|
||||||
|
this_option["defaultValue"] = sub_option_name
|
||||||
|
|
||||||
# Player options pages
|
if not this_option["defaultValue"]:
|
||||||
@app.route("/games/<string:game>/player-options")
|
this_option["defaultValue"] = "random"
|
||||||
@cache.cached()
|
|
||||||
def player_options(game: str):
|
|
||||||
return render_options_page("playerOptions/playerOptions.html", game, is_complex=False)
|
|
||||||
|
|
||||||
|
elif issubclass(option, Options.Range):
|
||||||
|
game_options[option_name] = {
|
||||||
|
"type": "range",
|
||||||
|
"displayName": option.display_name if hasattr(option, "display_name") else option_name,
|
||||||
|
"description": get_html_doc(option),
|
||||||
|
"defaultValue": option.default if hasattr(
|
||||||
|
option, "default") and option.default != "random" else option.range_start,
|
||||||
|
"min": option.range_start,
|
||||||
|
"max": option.range_end,
|
||||||
|
}
|
||||||
|
|
||||||
|
if issubclass(option, Options.NamedRange):
|
||||||
|
game_options[option_name]["type"] = 'named_range'
|
||||||
|
game_options[option_name]["value_names"] = {}
|
||||||
|
for key, val in option.special_range_names.items():
|
||||||
|
game_options[option_name]["value_names"][key] = val
|
||||||
|
|
||||||
|
elif issubclass(option, Options.ItemSet):
|
||||||
|
game_options[option_name] = {
|
||||||
|
"type": "items-list",
|
||||||
|
"displayName": option.display_name if hasattr(option, "display_name") else option_name,
|
||||||
|
"description": get_html_doc(option),
|
||||||
|
"defaultValue": list(option.default)
|
||||||
|
}
|
||||||
|
|
||||||
|
elif issubclass(option, Options.LocationSet):
|
||||||
|
game_options[option_name] = {
|
||||||
|
"type": "locations-list",
|
||||||
|
"displayName": option.display_name if hasattr(option, "display_name") else option_name,
|
||||||
|
"description": get_html_doc(option),
|
||||||
|
"defaultValue": list(option.default)
|
||||||
|
}
|
||||||
|
|
||||||
|
elif issubclass(option, Options.VerifyKeys) and not issubclass(option, Options.OptionDict):
|
||||||
|
if option.valid_keys:
|
||||||
|
game_options[option_name] = {
|
||||||
|
"type": "custom-list",
|
||||||
|
"displayName": option.display_name if hasattr(option, "display_name") else option_name,
|
||||||
|
"description": get_html_doc(option),
|
||||||
|
"options": list(option.valid_keys),
|
||||||
|
"defaultValue": list(option.default) if hasattr(option, "default") else []
|
||||||
|
}
|
||||||
|
|
||||||
# YAML generator for player-options
|
|
||||||
@app.route("/games/<string:game>/generate-yaml", methods=["POST"])
|
|
||||||
def generate_yaml(game: str):
|
|
||||||
if request.method == "POST":
|
|
||||||
options = {}
|
|
||||||
intent_generate = False
|
|
||||||
for key, val in request.form.items(multi=True):
|
|
||||||
if key in options:
|
|
||||||
if not isinstance(options[key], list):
|
|
||||||
options[key] = [options[key]]
|
|
||||||
options[key].append(val)
|
|
||||||
else:
|
else:
|
||||||
options[key] = val
|
logging.debug(f"{option} not exported to Web Options.")
|
||||||
|
|
||||||
for key, val in options.copy().items():
|
player_options["gameOptions"] = game_options
|
||||||
key_parts = key.rsplit("||", 2)
|
|
||||||
# Detect and build ItemDict options from their name pattern
|
|
||||||
if key_parts[-1] == "qty":
|
|
||||||
if key_parts[0] not in options:
|
|
||||||
options[key_parts[0]] = {}
|
|
||||||
if val != "0":
|
|
||||||
options[key_parts[0]][key_parts[1]] = int(val)
|
|
||||||
del options[key]
|
|
||||||
|
|
||||||
# Detect keys which end with -custom, indicating a TextChoice with a possible custom value
|
player_options["presetOptions"] = {}
|
||||||
elif key_parts[-1].endswith("-custom"):
|
for preset_name, preset in world.web.options_presets.items():
|
||||||
if val:
|
player_options["presetOptions"][preset_name] = {}
|
||||||
options[key_parts[-1][:-7]] = val
|
for option_name, option_value in preset.items():
|
||||||
|
# Random range type settings are not valid.
|
||||||
|
assert (not str(option_value).startswith("random-")), \
|
||||||
|
f"Invalid preset value '{option_value}' for '{option_name}' in '{preset_name}'. Special random " \
|
||||||
|
f"values are not supported for presets."
|
||||||
|
|
||||||
del options[key]
|
# Normal random is supported, but needs to be handled explicitly.
|
||||||
|
if option_value == "random":
|
||||||
|
player_options["presetOptions"][preset_name][option_name] = option_value
|
||||||
|
continue
|
||||||
|
|
||||||
# Detect keys which end with -range, indicating a NamedRange with a possible custom value
|
option = world.options_dataclass.type_hints[option_name].from_any(option_value)
|
||||||
elif key_parts[-1].endswith("-range"):
|
if isinstance(option, Options.NamedRange) and isinstance(option_value, str):
|
||||||
if options[key_parts[-1][:-6]] == "custom":
|
assert option_value in option.special_range_names, \
|
||||||
options[key_parts[-1][:-6]] = val
|
f"Invalid preset value '{option_value}' for '{option_name}' in '{preset_name}'. " \
|
||||||
|
f"Expected {option.special_range_names.keys()} or {option.range_start}-{option.range_end}."
|
||||||
|
|
||||||
del options[key]
|
# Still use the true value for the option, not the name.
|
||||||
|
player_options["presetOptions"][preset_name][option_name] = option.value
|
||||||
|
elif isinstance(option, Options.Range):
|
||||||
|
player_options["presetOptions"][preset_name][option_name] = option.value
|
||||||
|
elif isinstance(option_value, str):
|
||||||
|
# For Choice and Toggle options, the value should be the name of the option. This is to prevent
|
||||||
|
# setting a preset for an option with an overridden from_text method that would normally be okay,
|
||||||
|
# but would not be okay for the webhost's current implementation of player options UI.
|
||||||
|
assert option.name_lookup[option.value] == option_value, \
|
||||||
|
f"Invalid option value '{option_value}' for '{option_name}' in preset '{preset_name}'. " \
|
||||||
|
f"Values must not be resolved to a different option via option.from_text (or an alias)."
|
||||||
|
player_options["presetOptions"][preset_name][option_name] = option.current_key
|
||||||
|
else:
|
||||||
|
# int and bool values are fine, just resolve them to the current key for webhost.
|
||||||
|
player_options["presetOptions"][preset_name][option_name] = option.current_key
|
||||||
|
|
||||||
# Detect random-* keys and set their options accordingly
|
os.makedirs(os.path.join(target_folder, 'player-options'), exist_ok=True)
|
||||||
for key, val in options.copy().items():
|
|
||||||
if key.startswith("random-"):
|
|
||||||
options[key.removeprefix("random-")] = "random"
|
|
||||||
del options[key]
|
|
||||||
|
|
||||||
# Error checking
|
with open(os.path.join(target_folder, 'player-options', game_name + ".json"), "w") as f:
|
||||||
if not options["name"]:
|
json.dump(player_options, f, indent=2, separators=(',', ': '))
|
||||||
return "Player name is required."
|
|
||||||
|
|
||||||
# Remove POST data irrelevant to YAML
|
if not world.hidden and world.web.options_page is True:
|
||||||
preset_name = 'default'
|
# Add the random option to Choice, TextChoice, and Toggle options
|
||||||
if "intent-generate" in options:
|
for option in game_options.values():
|
||||||
intent_generate = True
|
if option["type"] == "select":
|
||||||
del options["intent-generate"]
|
option["options"].append({"name": "Random", "value": "random"})
|
||||||
if "intent-export" in options:
|
|
||||||
del options["intent-export"]
|
|
||||||
if "game-options-preset" in options:
|
|
||||||
preset_name = options["game-options-preset"]
|
|
||||||
del options["game-options-preset"]
|
|
||||||
|
|
||||||
# Properly format YAML output
|
if not option["defaultValue"]:
|
||||||
player_name = options["name"]
|
option["defaultValue"] = "random"
|
||||||
del options["name"]
|
|
||||||
|
|
||||||
description = f"Generated by https://archipelago.gg/ for {game}"
|
weighted_options["baseOptions"]["game"][game_name] = 0
|
||||||
if preset_name != 'default' and preset_name != 'custom':
|
weighted_options["games"][game_name] = {
|
||||||
description += f" using {preset_name} preset"
|
"gameSettings": game_options,
|
||||||
|
"gameItems": tuple(world.item_names),
|
||||||
|
"gameItemGroups": [
|
||||||
|
group for group in world.item_name_groups.keys() if group != "Everything"
|
||||||
|
],
|
||||||
|
"gameItemDescriptions": world.item_descriptions,
|
||||||
|
"gameLocations": tuple(world.location_names),
|
||||||
|
"gameLocationGroups": [
|
||||||
|
group for group in world.location_name_groups.keys() if group != "Everywhere"
|
||||||
|
],
|
||||||
|
"gameLocationDescriptions": world.location_descriptions,
|
||||||
|
}
|
||||||
|
|
||||||
formatted_options = {
|
with open(os.path.join(target_folder, 'weighted-options.json'), "w") as f:
|
||||||
"name": player_name,
|
json.dump(weighted_options, f, indent=2, separators=(',', ': '))
|
||||||
"game": game,
|
|
||||||
"description": description,
|
|
||||||
game: options,
|
|
||||||
}
|
|
||||||
|
|
||||||
if intent_generate:
|
|
||||||
return generate_game({player_name: formatted_options})
|
|
||||||
|
|
||||||
else:
|
|
||||||
return send_yaml(player_name, formatted_options)
|
|
||||||
|
|||||||
@@ -1,13 +1,9 @@
|
|||||||
flask>=3.0.3
|
flask>=3.0.0
|
||||||
werkzeug>=3.0.6
|
pony>=0.7.17
|
||||||
pony>=0.7.19
|
waitress>=2.1.2
|
||||||
waitress>=3.0.0
|
Flask-Caching>=2.1.0
|
||||||
Flask-Caching>=2.3.0
|
Flask-Compress>=1.14
|
||||||
Flask-Compress>=1.15
|
Flask-Limiter>=3.5.0
|
||||||
Flask-Limiter>=3.8.0
|
|
||||||
bokeh>=3.1.1; python_version <= '3.8'
|
bokeh>=3.1.1; python_version <= '3.8'
|
||||||
bokeh>=3.4.3; python_version == '3.9'
|
bokeh>=3.2.2; python_version >= '3.9'
|
||||||
bokeh>=3.5.2; python_version >= '3.10'
|
markupsafe>=2.1.3
|
||||||
markupsafe>=2.1.5
|
|
||||||
Markdown>=3.7
|
|
||||||
mdx-breakless-lists>=1.0.1
|
|
||||||
|
|||||||
@@ -1,15 +0,0 @@
|
|||||||
from WebHostLib import app
|
|
||||||
from flask import abort
|
|
||||||
from . import cache
|
|
||||||
|
|
||||||
|
|
||||||
@cache.cached()
|
|
||||||
@app.route('/robots.txt')
|
|
||||||
def robots():
|
|
||||||
# If this host is not official, do not allow search engine crawling
|
|
||||||
if not app.config["ASSET_RIGHTS"]:
|
|
||||||
# filename changed in case the path is intercepted and served by an outside service
|
|
||||||
return app.send_static_file('robots_file.txt')
|
|
||||||
|
|
||||||
# Send 404 if the host has affirmed this to be the official WebHost
|
|
||||||
abort(404)
|
|
||||||
51
WebHostLib/static/assets/faq.js
Normal file
@@ -0,0 +1,51 @@
|
|||||||
|
window.addEventListener('load', () => {
|
||||||
|
const tutorialWrapper = document.getElementById('faq-wrapper');
|
||||||
|
new Promise((resolve, reject) => {
|
||||||
|
const ajax = new XMLHttpRequest();
|
||||||
|
ajax.onreadystatechange = () => {
|
||||||
|
if (ajax.readyState !== 4) { return; }
|
||||||
|
if (ajax.status === 404) {
|
||||||
|
reject("Sorry, the tutorial is not available in that language yet.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (ajax.status !== 200) {
|
||||||
|
reject("Something went wrong while loading the tutorial.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
resolve(ajax.responseText);
|
||||||
|
};
|
||||||
|
ajax.open('GET', `${window.location.origin}/static/assets/faq/` +
|
||||||
|
`faq_${tutorialWrapper.getAttribute('data-lang')}.md`, true);
|
||||||
|
ajax.send();
|
||||||
|
}).then((results) => {
|
||||||
|
// Populate page with HTML generated from markdown
|
||||||
|
showdown.setOption('tables', true);
|
||||||
|
showdown.setOption('strikethrough', true);
|
||||||
|
showdown.setOption('literalMidWordUnderscores', true);
|
||||||
|
tutorialWrapper.innerHTML += (new showdown.Converter()).makeHtml(results);
|
||||||
|
adjustHeaderWidth();
|
||||||
|
|
||||||
|
// Reset the id of all header divs to something nicer
|
||||||
|
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
|
||||||
|
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
|
||||||
|
header.setAttribute('id', headerId);
|
||||||
|
header.addEventListener('click', () => {
|
||||||
|
window.location.hash = `#${headerId}`;
|
||||||
|
header.scrollIntoView();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// Manually scroll the user to the appropriate header if anchor navigation is used
|
||||||
|
document.fonts.ready.finally(() => {
|
||||||
|
if (window.location.hash) {
|
||||||
|
const scrollTarget = document.getElementById(window.location.hash.substring(1));
|
||||||
|
scrollTarget?.scrollIntoView();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}).catch((error) => {
|
||||||
|
console.error(error);
|
||||||
|
tutorialWrapper.innerHTML =
|
||||||
|
`<h2>This page is out of logic!</h2>
|
||||||
|
<h3>Click <a href="${window.location.origin}">here</a> to return to safety.</h3>`;
|
||||||
|
});
|
||||||
|
});
|
||||||
@@ -77,4 +77,4 @@ There, you will find examples of games in the `worlds` folder:
|
|||||||
You may also find developer documentation in the `docs` folder:
|
You may also find developer documentation in the `docs` folder:
|
||||||
[/docs Folder in Archipelago Code](https://github.com/ArchipelagoMW/Archipelago/tree/main/docs).
|
[/docs Folder in Archipelago Code](https://github.com/ArchipelagoMW/Archipelago/tree/main/docs).
|
||||||
|
|
||||||
If you have more questions, feel free to ask in the **#ap-world-dev** channel on our Discord.
|
If you have more questions, feel free to ask in the **#archipelago-dev** channel on our Discord.
|
||||||
51
WebHostLib/static/assets/glossary.js
Normal file
@@ -0,0 +1,51 @@
|
|||||||
|
window.addEventListener('load', () => {
|
||||||
|
const tutorialWrapper = document.getElementById('glossary-wrapper');
|
||||||
|
new Promise((resolve, reject) => {
|
||||||
|
const ajax = new XMLHttpRequest();
|
||||||
|
ajax.onreadystatechange = () => {
|
||||||
|
if (ajax.readyState !== 4) { return; }
|
||||||
|
if (ajax.status === 404) {
|
||||||
|
reject("Sorry, the glossary page is not available in that language yet.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (ajax.status !== 200) {
|
||||||
|
reject("Something went wrong while loading the glossary.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
resolve(ajax.responseText);
|
||||||
|
};
|
||||||
|
ajax.open('GET', `${window.location.origin}/static/assets/faq/` +
|
||||||
|
`glossary_${tutorialWrapper.getAttribute('data-lang')}.md`, true);
|
||||||
|
ajax.send();
|
||||||
|
}).then((results) => {
|
||||||
|
// Populate page with HTML generated from markdown
|
||||||
|
showdown.setOption('tables', true);
|
||||||
|
showdown.setOption('strikethrough', true);
|
||||||
|
showdown.setOption('literalMidWordUnderscores', true);
|
||||||
|
tutorialWrapper.innerHTML += (new showdown.Converter()).makeHtml(results);
|
||||||
|
adjustHeaderWidth();
|
||||||
|
|
||||||
|
// Reset the id of all header divs to something nicer
|
||||||
|
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
|
||||||
|
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
|
||||||
|
header.setAttribute('id', headerId);
|
||||||
|
header.addEventListener('click', () => {
|
||||||
|
window.location.hash = `#${headerId}`;
|
||||||
|
header.scrollIntoView();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// Manually scroll the user to the appropriate header if anchor navigation is used
|
||||||
|
document.fonts.ready.finally(() => {
|
||||||
|
if (window.location.hash) {
|
||||||
|
const scrollTarget = document.getElementById(window.location.hash.substring(1));
|
||||||
|
scrollTarget?.scrollIntoView();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}).catch((error) => {
|
||||||
|
console.error(error);
|
||||||
|
tutorialWrapper.innerHTML =
|
||||||
|
`<h2>This page is out of logic!</h2>
|
||||||
|
<h3>Click <a href="${window.location.origin}">here</a> to return to safety.</h3>`;
|
||||||
|
});
|
||||||
|
});
|
||||||
20
WebHostLib/static/assets/lttp-tracker.js
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
window.addEventListener('load', () => {
|
||||||
|
const url = window.location;
|
||||||
|
setInterval(() => {
|
||||||
|
const ajax = new XMLHttpRequest();
|
||||||
|
ajax.onreadystatechange = () => {
|
||||||
|
if (ajax.readyState !== 4) { return; }
|
||||||
|
|
||||||
|
// Create a fake DOM using the returned HTML
|
||||||
|
const domParser = new DOMParser();
|
||||||
|
const fakeDOM = domParser.parseFromString(ajax.responseText, 'text/html');
|
||||||
|
|
||||||
|
// Update item and location trackers
|
||||||
|
document.getElementById('inventory-table').innerHTML = fakeDOM.getElementById('inventory-table').innerHTML;
|
||||||
|
document.getElementById('location-table').innerHTML = fakeDOM.getElementById('location-table').innerHTML;
|
||||||
|
|
||||||
|
};
|
||||||
|
ajax.open('GET', url);
|
||||||
|
ajax.send();
|
||||||
|
}, 15000)
|
||||||
|
});
|
||||||
523
WebHostLib/static/assets/player-options.js
Normal file
@@ -0,0 +1,523 @@
|
|||||||
|
let gameName = null;
|
||||||
|
|
||||||
|
window.addEventListener('load', () => {
|
||||||
|
gameName = document.getElementById('player-options').getAttribute('data-game');
|
||||||
|
|
||||||
|
// Update game name on page
|
||||||
|
document.getElementById('game-name').innerText = gameName;
|
||||||
|
|
||||||
|
fetchOptionData().then((results) => {
|
||||||
|
let optionHash = localStorage.getItem(`${gameName}-hash`);
|
||||||
|
if (!optionHash) {
|
||||||
|
// If no hash data has been set before, set it now
|
||||||
|
optionHash = md5(JSON.stringify(results));
|
||||||
|
localStorage.setItem(`${gameName}-hash`, optionHash);
|
||||||
|
localStorage.removeItem(gameName);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (optionHash !== md5(JSON.stringify(results))) {
|
||||||
|
showUserMessage(
|
||||||
|
'Your options are out of date! Click here to update them! Be aware this will reset them all to default.'
|
||||||
|
);
|
||||||
|
document.getElementById('user-message').addEventListener('click', resetOptions);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Page setup
|
||||||
|
createDefaultOptions(results);
|
||||||
|
buildUI(results);
|
||||||
|
adjustHeaderWidth();
|
||||||
|
|
||||||
|
// Event listeners
|
||||||
|
document.getElementById('export-options').addEventListener('click', () => exportOptions());
|
||||||
|
document.getElementById('generate-race').addEventListener('click', () => generateGame(true));
|
||||||
|
document.getElementById('generate-game').addEventListener('click', () => generateGame());
|
||||||
|
|
||||||
|
// Name input field
|
||||||
|
const playerOptions = JSON.parse(localStorage.getItem(gameName));
|
||||||
|
const nameInput = document.getElementById('player-name');
|
||||||
|
nameInput.addEventListener('keyup', (event) => updateBaseOption(event));
|
||||||
|
nameInput.value = playerOptions.name;
|
||||||
|
|
||||||
|
// Presets
|
||||||
|
const presetSelect = document.getElementById('game-options-preset');
|
||||||
|
presetSelect.addEventListener('change', (event) => setPresets(results, event.target.value));
|
||||||
|
for (const preset in results['presetOptions']) {
|
||||||
|
const presetOption = document.createElement('option');
|
||||||
|
presetOption.innerText = preset;
|
||||||
|
presetSelect.appendChild(presetOption);
|
||||||
|
}
|
||||||
|
presetSelect.value = localStorage.getItem(`${gameName}-preset`);
|
||||||
|
results['presetOptions']['__default'] = {};
|
||||||
|
}).catch((e) => {
|
||||||
|
console.error(e);
|
||||||
|
const url = new URL(window.location.href);
|
||||||
|
window.location.replace(`${url.protocol}//${url.hostname}/page-not-found`);
|
||||||
|
})
|
||||||
|
});
|
||||||
|
|
||||||
|
const resetOptions = () => {
|
||||||
|
localStorage.removeItem(gameName);
|
||||||
|
localStorage.removeItem(`${gameName}-hash`);
|
||||||
|
localStorage.removeItem(`${gameName}-preset`);
|
||||||
|
window.location.reload();
|
||||||
|
};
|
||||||
|
|
||||||
|
const fetchOptionData = () => new Promise((resolve, reject) => {
|
||||||
|
const ajax = new XMLHttpRequest();
|
||||||
|
ajax.onreadystatechange = () => {
|
||||||
|
if (ajax.readyState !== 4) { return; }
|
||||||
|
if (ajax.status !== 200) {
|
||||||
|
reject(ajax.responseText);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
try{ resolve(JSON.parse(ajax.responseText)); }
|
||||||
|
catch(error){ reject(error); }
|
||||||
|
};
|
||||||
|
ajax.open('GET', `${window.location.origin}/static/generated/player-options/${gameName}.json`, true);
|
||||||
|
ajax.send();
|
||||||
|
});
|
||||||
|
|
||||||
|
const createDefaultOptions = (optionData) => {
|
||||||
|
if (!localStorage.getItem(gameName)) {
|
||||||
|
const newOptions = {
|
||||||
|
[gameName]: {},
|
||||||
|
};
|
||||||
|
for (let baseOption of Object.keys(optionData.baseOptions)){
|
||||||
|
newOptions[baseOption] = optionData.baseOptions[baseOption];
|
||||||
|
}
|
||||||
|
for (let gameOption of Object.keys(optionData.gameOptions)){
|
||||||
|
newOptions[gameName][gameOption] = optionData.gameOptions[gameOption].defaultValue;
|
||||||
|
}
|
||||||
|
localStorage.setItem(gameName, JSON.stringify(newOptions));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!localStorage.getItem(`${gameName}-preset`)) {
|
||||||
|
localStorage.setItem(`${gameName}-preset`, '__default');
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const buildUI = (optionData) => {
|
||||||
|
// Game Options
|
||||||
|
const leftGameOpts = {};
|
||||||
|
const rightGameOpts = {};
|
||||||
|
Object.keys(optionData.gameOptions).forEach((key, index) => {
|
||||||
|
if (index < Object.keys(optionData.gameOptions).length / 2) {
|
||||||
|
leftGameOpts[key] = optionData.gameOptions[key];
|
||||||
|
} else {
|
||||||
|
rightGameOpts[key] = optionData.gameOptions[key];
|
||||||
|
}
|
||||||
|
});
|
||||||
|
document.getElementById('game-options-left').appendChild(buildOptionsTable(leftGameOpts));
|
||||||
|
document.getElementById('game-options-right').appendChild(buildOptionsTable(rightGameOpts));
|
||||||
|
};
|
||||||
|
|
||||||
|
const buildOptionsTable = (options, romOpts = false) => {
|
||||||
|
const currentOptions = JSON.parse(localStorage.getItem(gameName));
|
||||||
|
const table = document.createElement('table');
|
||||||
|
const tbody = document.createElement('tbody');
|
||||||
|
|
||||||
|
Object.keys(options).forEach((option) => {
|
||||||
|
const tr = document.createElement('tr');
|
||||||
|
|
||||||
|
// td Left
|
||||||
|
const tdl = document.createElement('td');
|
||||||
|
const label = document.createElement('label');
|
||||||
|
label.textContent = `${options[option].displayName}: `;
|
||||||
|
label.setAttribute('for', option);
|
||||||
|
|
||||||
|
const questionSpan = document.createElement('span');
|
||||||
|
questionSpan.classList.add('interactive');
|
||||||
|
questionSpan.setAttribute('data-tooltip', options[option].description);
|
||||||
|
questionSpan.innerText = '(?)';
|
||||||
|
|
||||||
|
label.appendChild(questionSpan);
|
||||||
|
tdl.appendChild(label);
|
||||||
|
tr.appendChild(tdl);
|
||||||
|
|
||||||
|
// td Right
|
||||||
|
const tdr = document.createElement('td');
|
||||||
|
let element = null;
|
||||||
|
|
||||||
|
const randomButton = document.createElement('button');
|
||||||
|
|
||||||
|
switch(options[option].type) {
|
||||||
|
case 'select':
|
||||||
|
element = document.createElement('div');
|
||||||
|
element.classList.add('select-container');
|
||||||
|
let select = document.createElement('select');
|
||||||
|
select.setAttribute('id', option);
|
||||||
|
select.setAttribute('data-key', option);
|
||||||
|
if (romOpts) { select.setAttribute('data-romOpt', '1'); }
|
||||||
|
options[option].options.forEach((opt) => {
|
||||||
|
const optionElement = document.createElement('option');
|
||||||
|
optionElement.setAttribute('value', opt.value);
|
||||||
|
optionElement.innerText = opt.name;
|
||||||
|
|
||||||
|
if ((isNaN(currentOptions[gameName][option]) &&
|
||||||
|
(parseInt(opt.value, 10) === parseInt(currentOptions[gameName][option]))) ||
|
||||||
|
(opt.value === currentOptions[gameName][option]))
|
||||||
|
{
|
||||||
|
optionElement.selected = true;
|
||||||
|
}
|
||||||
|
select.appendChild(optionElement);
|
||||||
|
});
|
||||||
|
select.addEventListener('change', (event) => updateGameOption(event.target));
|
||||||
|
element.appendChild(select);
|
||||||
|
|
||||||
|
// Randomize button
|
||||||
|
randomButton.innerText = '🎲';
|
||||||
|
randomButton.classList.add('randomize-button');
|
||||||
|
randomButton.setAttribute('data-key', option);
|
||||||
|
randomButton.setAttribute('data-tooltip', 'Toggle randomization for this option!');
|
||||||
|
randomButton.addEventListener('click', (event) => toggleRandomize(event, select));
|
||||||
|
if (currentOptions[gameName][option] === 'random') {
|
||||||
|
randomButton.classList.add('active');
|
||||||
|
select.disabled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
element.appendChild(randomButton);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'range':
|
||||||
|
element = document.createElement('div');
|
||||||
|
element.classList.add('range-container');
|
||||||
|
|
||||||
|
let range = document.createElement('input');
|
||||||
|
range.setAttribute('id', option);
|
||||||
|
range.setAttribute('type', 'range');
|
||||||
|
range.setAttribute('data-key', option);
|
||||||
|
range.setAttribute('min', options[option].min);
|
||||||
|
range.setAttribute('max', options[option].max);
|
||||||
|
range.value = currentOptions[gameName][option];
|
||||||
|
range.addEventListener('change', (event) => {
|
||||||
|
document.getElementById(`${option}-value`).innerText = event.target.value;
|
||||||
|
updateGameOption(event.target);
|
||||||
|
});
|
||||||
|
element.appendChild(range);
|
||||||
|
|
||||||
|
let rangeVal = document.createElement('span');
|
||||||
|
rangeVal.classList.add('range-value');
|
||||||
|
rangeVal.setAttribute('id', `${option}-value`);
|
||||||
|
rangeVal.innerText = currentOptions[gameName][option] !== 'random' ?
|
||||||
|
currentOptions[gameName][option] : options[option].defaultValue;
|
||||||
|
element.appendChild(rangeVal);
|
||||||
|
|
||||||
|
// Randomize button
|
||||||
|
randomButton.innerText = '🎲';
|
||||||
|
randomButton.classList.add('randomize-button');
|
||||||
|
randomButton.setAttribute('data-key', option);
|
||||||
|
randomButton.setAttribute('data-tooltip', 'Toggle randomization for this option!');
|
||||||
|
randomButton.addEventListener('click', (event) => toggleRandomize(event, range));
|
||||||
|
if (currentOptions[gameName][option] === 'random') {
|
||||||
|
randomButton.classList.add('active');
|
||||||
|
range.disabled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
element.appendChild(randomButton);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'named_range':
|
||||||
|
element = document.createElement('div');
|
||||||
|
element.classList.add('named-range-container');
|
||||||
|
|
||||||
|
// Build the select element
|
||||||
|
let namedRangeSelect = document.createElement('select');
|
||||||
|
namedRangeSelect.setAttribute('data-key', option);
|
||||||
|
Object.keys(options[option].value_names).forEach((presetName) => {
|
||||||
|
let presetOption = document.createElement('option');
|
||||||
|
presetOption.innerText = presetName;
|
||||||
|
presetOption.value = options[option].value_names[presetName];
|
||||||
|
const words = presetOption.innerText.split('_');
|
||||||
|
for (let i = 0; i < words.length; i++) {
|
||||||
|
words[i] = words[i][0].toUpperCase() + words[i].substring(1);
|
||||||
|
}
|
||||||
|
presetOption.innerText = words.join(' ');
|
||||||
|
namedRangeSelect.appendChild(presetOption);
|
||||||
|
});
|
||||||
|
let customOption = document.createElement('option');
|
||||||
|
customOption.innerText = 'Custom';
|
||||||
|
customOption.value = 'custom';
|
||||||
|
customOption.selected = true;
|
||||||
|
namedRangeSelect.appendChild(customOption);
|
||||||
|
if (Object.values(options[option].value_names).includes(Number(currentOptions[gameName][option]))) {
|
||||||
|
namedRangeSelect.value = Number(currentOptions[gameName][option]);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Build range element
|
||||||
|
let namedRangeWrapper = document.createElement('div');
|
||||||
|
namedRangeWrapper.classList.add('named-range-wrapper');
|
||||||
|
let namedRange = document.createElement('input');
|
||||||
|
namedRange.setAttribute('type', 'range');
|
||||||
|
namedRange.setAttribute('data-key', option);
|
||||||
|
namedRange.setAttribute('min', options[option].min);
|
||||||
|
namedRange.setAttribute('max', options[option].max);
|
||||||
|
namedRange.value = currentOptions[gameName][option];
|
||||||
|
|
||||||
|
// Build rage value element
|
||||||
|
let namedRangeVal = document.createElement('span');
|
||||||
|
namedRangeVal.classList.add('range-value');
|
||||||
|
namedRangeVal.setAttribute('id', `${option}-value`);
|
||||||
|
namedRangeVal.innerText = currentOptions[gameName][option] !== 'random' ?
|
||||||
|
currentOptions[gameName][option] : options[option].defaultValue;
|
||||||
|
|
||||||
|
// Configure select event listener
|
||||||
|
namedRangeSelect.addEventListener('change', (event) => {
|
||||||
|
if (event.target.value === 'custom') { return; }
|
||||||
|
|
||||||
|
// Update range slider
|
||||||
|
namedRange.value = event.target.value;
|
||||||
|
document.getElementById(`${option}-value`).innerText = event.target.value;
|
||||||
|
updateGameOption(event.target);
|
||||||
|
});
|
||||||
|
|
||||||
|
// Configure range event handler
|
||||||
|
namedRange.addEventListener('change', (event) => {
|
||||||
|
// Update select element
|
||||||
|
namedRangeSelect.value =
|
||||||
|
(Object.values(options[option].value_names).includes(parseInt(event.target.value))) ?
|
||||||
|
parseInt(event.target.value) : 'custom';
|
||||||
|
document.getElementById(`${option}-value`).innerText = event.target.value;
|
||||||
|
updateGameOption(event.target);
|
||||||
|
});
|
||||||
|
|
||||||
|
element.appendChild(namedRangeSelect);
|
||||||
|
namedRangeWrapper.appendChild(namedRange);
|
||||||
|
namedRangeWrapper.appendChild(namedRangeVal);
|
||||||
|
element.appendChild(namedRangeWrapper);
|
||||||
|
|
||||||
|
// Randomize button
|
||||||
|
randomButton.innerText = '🎲';
|
||||||
|
randomButton.classList.add('randomize-button');
|
||||||
|
randomButton.setAttribute('data-key', option);
|
||||||
|
randomButton.setAttribute('data-tooltip', 'Toggle randomization for this option!');
|
||||||
|
randomButton.addEventListener('click', (event) => toggleRandomize(
|
||||||
|
event, namedRange, namedRangeSelect)
|
||||||
|
);
|
||||||
|
if (currentOptions[gameName][option] === 'random') {
|
||||||
|
randomButton.classList.add('active');
|
||||||
|
namedRange.disabled = true;
|
||||||
|
namedRangeSelect.disabled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
namedRangeWrapper.appendChild(randomButton);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
console.error(`Ignoring unknown option type: ${options[option].type} with name ${option}`);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
tdr.appendChild(element);
|
||||||
|
tr.appendChild(tdr);
|
||||||
|
tbody.appendChild(tr);
|
||||||
|
});
|
||||||
|
|
||||||
|
table.appendChild(tbody);
|
||||||
|
return table;
|
||||||
|
};
|
||||||
|
|
||||||
|
const setPresets = (optionsData, presetName) => {
|
||||||
|
const defaults = optionsData['gameOptions'];
|
||||||
|
const preset = optionsData['presetOptions'][presetName];
|
||||||
|
|
||||||
|
localStorage.setItem(`${gameName}-preset`, presetName);
|
||||||
|
|
||||||
|
if (!preset) {
|
||||||
|
console.error(`No presets defined for preset name: '${presetName}'`);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const updateOptionElement = (option, presetValue) => {
|
||||||
|
const optionElement = document.querySelector(`#${option}[data-key='${option}']`);
|
||||||
|
const randomElement = document.querySelector(`.randomize-button[data-key='${option}']`);
|
||||||
|
|
||||||
|
if (presetValue === 'random') {
|
||||||
|
randomElement.classList.add('active');
|
||||||
|
optionElement.disabled = true;
|
||||||
|
updateGameOption(randomElement, false);
|
||||||
|
} else {
|
||||||
|
optionElement.value = presetValue;
|
||||||
|
randomElement.classList.remove('active');
|
||||||
|
optionElement.disabled = undefined;
|
||||||
|
updateGameOption(optionElement, false);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
for (const option in defaults) {
|
||||||
|
let presetValue = preset[option];
|
||||||
|
if (presetValue === undefined) {
|
||||||
|
// Using the default value if not set in presets.
|
||||||
|
presetValue = defaults[option]['defaultValue'];
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (defaults[option].type) {
|
||||||
|
case 'range':
|
||||||
|
const numberElement = document.querySelector(`#${option}-value`);
|
||||||
|
if (presetValue === 'random') {
|
||||||
|
numberElement.innerText = defaults[option]['defaultValue'] === 'random'
|
||||||
|
? defaults[option]['min'] // A fallback so we don't print 'random' in the UI.
|
||||||
|
: defaults[option]['defaultValue'];
|
||||||
|
} else {
|
||||||
|
numberElement.innerText = presetValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
updateOptionElement(option, presetValue);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'select': {
|
||||||
|
updateOptionElement(option, presetValue);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case 'special_range': {
|
||||||
|
const selectElement = document.querySelector(`select[data-key='${option}']`);
|
||||||
|
const rangeElement = document.querySelector(`input[data-key='${option}']`);
|
||||||
|
const randomElement = document.querySelector(`.randomize-button[data-key='${option}']`);
|
||||||
|
|
||||||
|
if (presetValue === 'random') {
|
||||||
|
randomElement.classList.add('active');
|
||||||
|
selectElement.disabled = true;
|
||||||
|
rangeElement.disabled = true;
|
||||||
|
updateGameOption(randomElement, false);
|
||||||
|
} else {
|
||||||
|
rangeElement.value = presetValue;
|
||||||
|
selectElement.value = Object.values(defaults[option]['value_names']).includes(parseInt(presetValue)) ?
|
||||||
|
parseInt(presetValue) : 'custom';
|
||||||
|
document.getElementById(`${option}-value`).innerText = presetValue;
|
||||||
|
|
||||||
|
randomElement.classList.remove('active');
|
||||||
|
selectElement.disabled = undefined;
|
||||||
|
rangeElement.disabled = undefined;
|
||||||
|
updateGameOption(rangeElement, false);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
default:
|
||||||
|
console.warn(`Ignoring preset value for unknown option type: ${defaults[option].type} with name ${option}`);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const toggleRandomize = (event, inputElement, optionalSelectElement = null) => {
|
||||||
|
const active = event.target.classList.contains('active');
|
||||||
|
const randomButton = event.target;
|
||||||
|
|
||||||
|
if (active) {
|
||||||
|
randomButton.classList.remove('active');
|
||||||
|
inputElement.disabled = undefined;
|
||||||
|
if (optionalSelectElement) {
|
||||||
|
optionalSelectElement.disabled = undefined;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
randomButton.classList.add('active');
|
||||||
|
inputElement.disabled = true;
|
||||||
|
if (optionalSelectElement) {
|
||||||
|
optionalSelectElement.disabled = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
updateGameOption(active ? inputElement : randomButton);
|
||||||
|
};
|
||||||
|
|
||||||
|
const updateBaseOption = (event) => {
|
||||||
|
const options = JSON.parse(localStorage.getItem(gameName));
|
||||||
|
options[event.target.getAttribute('data-key')] = isNaN(event.target.value) ?
|
||||||
|
event.target.value : parseInt(event.target.value);
|
||||||
|
localStorage.setItem(gameName, JSON.stringify(options));
|
||||||
|
};
|
||||||
|
|
||||||
|
const updateGameOption = (optionElement, toggleCustomPreset = true) => {
|
||||||
|
const options = JSON.parse(localStorage.getItem(gameName));
|
||||||
|
|
||||||
|
if (toggleCustomPreset) {
|
||||||
|
localStorage.setItem(`${gameName}-preset`, '__custom');
|
||||||
|
const presetElement = document.getElementById('game-options-preset');
|
||||||
|
presetElement.value = '__custom';
|
||||||
|
}
|
||||||
|
|
||||||
|
if (optionElement.classList.contains('randomize-button')) {
|
||||||
|
// If the event passed in is the randomize button, then we know what we must do.
|
||||||
|
options[gameName][optionElement.getAttribute('data-key')] = 'random';
|
||||||
|
} else {
|
||||||
|
options[gameName][optionElement.getAttribute('data-key')] = isNaN(optionElement.value) ?
|
||||||
|
optionElement.value : parseInt(optionElement.value, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
localStorage.setItem(gameName, JSON.stringify(options));
|
||||||
|
};
|
||||||
|
|
||||||
|
const exportOptions = () => {
|
||||||
|
const options = JSON.parse(localStorage.getItem(gameName));
|
||||||
|
const preset = localStorage.getItem(`${gameName}-preset`);
|
||||||
|
switch (preset) {
|
||||||
|
case '__default':
|
||||||
|
options['description'] = `Generated by https://archipelago.gg with the default preset.`;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case '__custom':
|
||||||
|
options['description'] = `Generated by https://archipelago.gg.`;
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
options['description'] = `Generated by https://archipelago.gg with the ${preset} preset.`;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!options.name || options.name.toString().trim().length === 0) {
|
||||||
|
return showUserMessage('You must enter a player name!');
|
||||||
|
}
|
||||||
|
const yamlText = jsyaml.safeDump(options, { noCompatMode: true }).replaceAll(/'(\d+)':/g, (x, y) => `${y}:`);
|
||||||
|
download(`${document.getElementById('player-name').value}.yaml`, yamlText);
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Create an anchor and trigger a download of a text file. */
|
||||||
|
const download = (filename, text) => {
|
||||||
|
const downloadLink = document.createElement('a');
|
||||||
|
downloadLink.setAttribute('href','data:text/yaml;charset=utf-8,'+ encodeURIComponent(text))
|
||||||
|
downloadLink.setAttribute('download', filename);
|
||||||
|
downloadLink.style.display = 'none';
|
||||||
|
document.body.appendChild(downloadLink);
|
||||||
|
downloadLink.click();
|
||||||
|
document.body.removeChild(downloadLink);
|
||||||
|
};
|
||||||
|
|
||||||
|
const generateGame = (raceMode = false) => {
|
||||||
|
const options = JSON.parse(localStorage.getItem(gameName));
|
||||||
|
if (!options.name || options.name.toLowerCase() === 'player' || options.name.trim().length === 0) {
|
||||||
|
return showUserMessage('You must enter a player name!');
|
||||||
|
}
|
||||||
|
|
||||||
|
axios.post('/api/generate', {
|
||||||
|
weights: { player: options },
|
||||||
|
presetData: { player: options },
|
||||||
|
playerCount: 1,
|
||||||
|
spoiler: 3,
|
||||||
|
race: raceMode ? '1' : '0',
|
||||||
|
}).then((response) => {
|
||||||
|
window.location.href = response.data.url;
|
||||||
|
}).catch((error) => {
|
||||||
|
let userMessage = 'Something went wrong and your game could not be generated.';
|
||||||
|
if (error.response.data.text) {
|
||||||
|
userMessage += ' ' + error.response.data.text;
|
||||||
|
}
|
||||||
|
showUserMessage(userMessage);
|
||||||
|
console.error(error);
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
const showUserMessage = (message) => {
|
||||||
|
const userMessage = document.getElementById('user-message');
|
||||||
|
userMessage.innerText = message;
|
||||||
|
userMessage.classList.add('visible');
|
||||||
|
window.scrollTo(0, 0);
|
||||||
|
userMessage.addEventListener('click', () => {
|
||||||
|
userMessage.classList.remove('visible');
|
||||||
|
userMessage.addEventListener('click', hideUserMessage);
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
const hideUserMessage = () => {
|
||||||
|
const userMessage = document.getElementById('user-message');
|
||||||
|
userMessage.classList.remove('visible');
|
||||||
|
userMessage.removeEventListener('click', hideUserMessage);
|
||||||
|
};
|
||||||
@@ -1,340 +0,0 @@
|
|||||||
let presets = {};
|
|
||||||
|
|
||||||
window.addEventListener('load', async () => {
|
|
||||||
// Load settings from localStorage, if available
|
|
||||||
loadSettings();
|
|
||||||
|
|
||||||
// Fetch presets if available
|
|
||||||
await fetchPresets();
|
|
||||||
|
|
||||||
// Handle changes to range inputs
|
|
||||||
document.querySelectorAll('input[type=range]').forEach((range) => {
|
|
||||||
const optionName = range.getAttribute('id');
|
|
||||||
range.addEventListener('change', () => {
|
|
||||||
document.getElementById(`${optionName}-value`).innerText = range.value;
|
|
||||||
|
|
||||||
// Handle updating named range selects to "custom" if appropriate
|
|
||||||
const select = document.querySelector(`select[data-option-name=${optionName}]`);
|
|
||||||
if (select) {
|
|
||||||
let updated = false;
|
|
||||||
select?.childNodes.forEach((option) => {
|
|
||||||
if (option.value === range.value) {
|
|
||||||
select.value = range.value;
|
|
||||||
updated = true;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
if (!updated) {
|
|
||||||
select.value = 'custom';
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
// Handle changes to named range selects
|
|
||||||
document.querySelectorAll('.named-range-container select').forEach((select) => {
|
|
||||||
const optionName = select.getAttribute('data-option-name');
|
|
||||||
select.addEventListener('change', (evt) => {
|
|
||||||
document.getElementById(optionName).value = evt.target.value;
|
|
||||||
document.getElementById(`${optionName}-value`).innerText = evt.target.value;
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
// Handle changes to randomize checkboxes
|
|
||||||
document.querySelectorAll('.randomize-checkbox').forEach((checkbox) => {
|
|
||||||
const optionName = checkbox.getAttribute('data-option-name');
|
|
||||||
checkbox.addEventListener('change', () => {
|
|
||||||
const optionInput = document.getElementById(optionName);
|
|
||||||
const namedRangeSelect = document.querySelector(`select[data-option-name=${optionName}]`);
|
|
||||||
const customInput = document.getElementById(`${optionName}-custom`);
|
|
||||||
if (checkbox.checked) {
|
|
||||||
optionInput.setAttribute('disabled', '1');
|
|
||||||
namedRangeSelect?.setAttribute('disabled', '1');
|
|
||||||
if (customInput) {
|
|
||||||
customInput.setAttribute('disabled', '1');
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
optionInput.removeAttribute('disabled');
|
|
||||||
namedRangeSelect?.removeAttribute('disabled');
|
|
||||||
if (customInput) {
|
|
||||||
customInput.removeAttribute('disabled');
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
// Handle changes to TextChoice input[type=text]
|
|
||||||
document.querySelectorAll('.text-choice-container input[type=text]').forEach((input) => {
|
|
||||||
const optionName = input.getAttribute('data-option-name');
|
|
||||||
input.addEventListener('input', () => {
|
|
||||||
const select = document.getElementById(optionName);
|
|
||||||
const optionValues = [];
|
|
||||||
select.childNodes.forEach((option) => optionValues.push(option.value));
|
|
||||||
select.value = (optionValues.includes(input.value)) ? input.value : 'custom';
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
// Handle changes to TextChoice select
|
|
||||||
document.querySelectorAll('.text-choice-container select').forEach((select) => {
|
|
||||||
const optionName = select.getAttribute('id');
|
|
||||||
select.addEventListener('change', () => {
|
|
||||||
document.getElementById(`${optionName}-custom`).value = '';
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
// Update the "Option Preset" select to read "custom" when changes are made to relevant inputs
|
|
||||||
const presetSelect = document.getElementById('game-options-preset');
|
|
||||||
document.querySelectorAll('input, select').forEach((input) => {
|
|
||||||
if ( // Ignore inputs which have no effect on yaml generation
|
|
||||||
(input.id === 'player-name') ||
|
|
||||||
(input.id === 'game-options-preset') ||
|
|
||||||
(input.classList.contains('group-toggle')) ||
|
|
||||||
(input.type === 'submit')
|
|
||||||
) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
input.addEventListener('change', () => {
|
|
||||||
presetSelect.value = 'custom';
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
// Handle changes to presets select
|
|
||||||
document.getElementById('game-options-preset').addEventListener('change', choosePreset);
|
|
||||||
|
|
||||||
// Save settings to localStorage when form is submitted
|
|
||||||
document.getElementById('options-form').addEventListener('submit', (evt) => {
|
|
||||||
const playerName = document.getElementById('player-name');
|
|
||||||
if (!playerName.value.trim()) {
|
|
||||||
evt.preventDefault();
|
|
||||||
window.scrollTo(0, 0);
|
|
||||||
showUserMessage('You must enter a player name!');
|
|
||||||
}
|
|
||||||
|
|
||||||
saveSettings();
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
// Save all settings to localStorage
|
|
||||||
const saveSettings = () => {
|
|
||||||
const options = {
|
|
||||||
inputs: {},
|
|
||||||
checkboxes: {},
|
|
||||||
};
|
|
||||||
document.querySelectorAll('input, select').forEach((input) => {
|
|
||||||
if (input.type === 'submit') {
|
|
||||||
// Ignore submit inputs
|
|
||||||
}
|
|
||||||
else if (input.type === 'checkbox') {
|
|
||||||
options.checkboxes[input.id] = input.checked;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
options.inputs[input.id] = input.value
|
|
||||||
}
|
|
||||||
});
|
|
||||||
const game = document.getElementById('player-options').getAttribute('data-game');
|
|
||||||
localStorage.setItem(game, JSON.stringify(options));
|
|
||||||
};
|
|
||||||
|
|
||||||
// Load all options from localStorage
|
|
||||||
const loadSettings = () => {
|
|
||||||
const game = document.getElementById('player-options').getAttribute('data-game');
|
|
||||||
|
|
||||||
const options = JSON.parse(localStorage.getItem(game));
|
|
||||||
if (options) {
|
|
||||||
if (!options.inputs || !options.checkboxes) {
|
|
||||||
localStorage.removeItem(game);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Restore value-based inputs and selects
|
|
||||||
Object.keys(options.inputs).forEach((key) => {
|
|
||||||
try{
|
|
||||||
document.getElementById(key).value = options.inputs[key];
|
|
||||||
const rangeValue = document.getElementById(`${key}-value`);
|
|
||||||
if (rangeValue) {
|
|
||||||
rangeValue.innerText = options.inputs[key];
|
|
||||||
}
|
|
||||||
} catch (err) {
|
|
||||||
console.error(`Unable to restore value to input with id ${key}`);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Restore checkboxes
|
|
||||||
Object.keys(options.checkboxes).forEach((key) => {
|
|
||||||
try{
|
|
||||||
if (options.checkboxes[key]) {
|
|
||||||
document.getElementById(key).setAttribute('checked', '1');
|
|
||||||
}
|
|
||||||
} catch (err) {
|
|
||||||
console.error(`Unable to restore value to input with id ${key}`);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
// Ensure any input for which the randomize checkbox is checked by default, the relevant inputs are disabled
|
|
||||||
document.querySelectorAll('.randomize-checkbox').forEach((checkbox) => {
|
|
||||||
const optionName = checkbox.getAttribute('data-option-name');
|
|
||||||
if (checkbox.checked) {
|
|
||||||
const input = document.getElementById(optionName);
|
|
||||||
if (input) {
|
|
||||||
input.setAttribute('disabled', '1');
|
|
||||||
}
|
|
||||||
const customInput = document.getElementById(`${optionName}-custom`);
|
|
||||||
if (customInput) {
|
|
||||||
customInput.setAttribute('disabled', '1');
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Fetch the preset data for this game and apply the presets if localStorage indicates one was previously chosen
|
|
||||||
* @returns {Promise<void>}
|
|
||||||
*/
|
|
||||||
const fetchPresets = async () => {
|
|
||||||
const response = await fetch('option-presets');
|
|
||||||
presets = await response.json();
|
|
||||||
const presetSelect = document.getElementById('game-options-preset');
|
|
||||||
presetSelect.removeAttribute('disabled');
|
|
||||||
|
|
||||||
const game = document.getElementById('player-options').getAttribute('data-game');
|
|
||||||
const presetToApply = localStorage.getItem(`${game}-preset`);
|
|
||||||
const playerName = localStorage.getItem(`${game}-player`);
|
|
||||||
if (presetToApply) {
|
|
||||||
localStorage.removeItem(`${game}-preset`);
|
|
||||||
presetSelect.value = presetToApply;
|
|
||||||
applyPresets(presetToApply);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (playerName) {
|
|
||||||
document.getElementById('player-name').value = playerName;
|
|
||||||
localStorage.removeItem(`${game}-player`);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Clear the localStorage for this game and set a preset to be loaded upon page reload
|
|
||||||
* @param evt
|
|
||||||
*/
|
|
||||||
const choosePreset = (evt) => {
|
|
||||||
if (evt.target.value === 'custom') { return; }
|
|
||||||
|
|
||||||
const game = document.getElementById('player-options').getAttribute('data-game');
|
|
||||||
localStorage.removeItem(game);
|
|
||||||
|
|
||||||
localStorage.setItem(`${game}-player`, document.getElementById('player-name').value);
|
|
||||||
if (evt.target.value !== 'default') {
|
|
||||||
localStorage.setItem(`${game}-preset`, evt.target.value);
|
|
||||||
}
|
|
||||||
|
|
||||||
document.querySelectorAll('#options-form input, #options-form select').forEach((input) => {
|
|
||||||
if (input.id === 'player-name') { return; }
|
|
||||||
input.removeAttribute('value');
|
|
||||||
});
|
|
||||||
|
|
||||||
window.location.replace(window.location.href);
|
|
||||||
};
|
|
||||||
|
|
||||||
const applyPresets = (presetName) => {
|
|
||||||
// Ignore the "default" preset, because it gets set automatically by Jinja
|
|
||||||
if (presetName === 'default') {
|
|
||||||
saveSettings();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!presets[presetName]) {
|
|
||||||
console.error(`Unknown preset ${presetName} chosen`);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const preset = presets[presetName];
|
|
||||||
Object.keys(preset).forEach((optionName) => {
|
|
||||||
const optionValue = preset[optionName];
|
|
||||||
|
|
||||||
// Handle List and Set options
|
|
||||||
if (Array.isArray(optionValue)) {
|
|
||||||
document.querySelectorAll(`input[type=checkbox][name=${optionName}]`).forEach((checkbox) => {
|
|
||||||
if (optionValue.includes(checkbox.value)) {
|
|
||||||
checkbox.setAttribute('checked', '1');
|
|
||||||
} else {
|
|
||||||
checkbox.removeAttribute('checked');
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Handle Dict options
|
|
||||||
if (typeof(optionValue) === 'object' && optionValue !== null) {
|
|
||||||
const itemNames = Object.keys(optionValue);
|
|
||||||
document.querySelectorAll(`input[type=number][data-option-name=${optionName}]`).forEach((input) => {
|
|
||||||
const itemName = input.getAttribute('data-item-name');
|
|
||||||
input.value = (itemNames.includes(itemName)) ? optionValue[itemName] : 0
|
|
||||||
});
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Identify all possible elements
|
|
||||||
const normalInput = document.getElementById(optionName);
|
|
||||||
const customInput = document.getElementById(`${optionName}-custom`);
|
|
||||||
const rangeValue = document.getElementById(`${optionName}-value`);
|
|
||||||
const randomizeInput = document.getElementById(`random-${optionName}`);
|
|
||||||
const namedRangeSelect = document.getElementById(`${optionName}-select`);
|
|
||||||
|
|
||||||
// It is possible for named ranges to use name of a value rather than the value itself. This is accounted for here
|
|
||||||
let trueValue = optionValue;
|
|
||||||
if (namedRangeSelect) {
|
|
||||||
namedRangeSelect.querySelectorAll('option').forEach((opt) => {
|
|
||||||
if (opt.innerText.startsWith(optionValue)) {
|
|
||||||
trueValue = opt.value;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
namedRangeSelect.value = trueValue;
|
|
||||||
// It is also possible for a preset to use an unnamed value. If this happens, set the dropdown to "Custom"
|
|
||||||
if (namedRangeSelect.selectedIndex == -1)
|
|
||||||
{
|
|
||||||
namedRangeSelect.value = "custom";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Handle options whose presets are "random"
|
|
||||||
if (optionValue === 'random') {
|
|
||||||
normalInput.setAttribute('disabled', '1');
|
|
||||||
randomizeInput.setAttribute('checked', '1');
|
|
||||||
if (customInput) {
|
|
||||||
customInput.setAttribute('disabled', '1');
|
|
||||||
}
|
|
||||||
if (rangeValue) {
|
|
||||||
rangeValue.innerText = normalInput.value;
|
|
||||||
}
|
|
||||||
if (namedRangeSelect) {
|
|
||||||
namedRangeSelect.setAttribute('disabled', '1');
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Handle normal (text, number, select, etc.) and custom inputs (custom inputs exist with TextChoice only)
|
|
||||||
normalInput.value = trueValue;
|
|
||||||
normalInput.removeAttribute('disabled');
|
|
||||||
randomizeInput.removeAttribute('checked');
|
|
||||||
if (customInput) {
|
|
||||||
document.getElementById(`${optionName}-custom`).removeAttribute('disabled');
|
|
||||||
}
|
|
||||||
if (rangeValue) {
|
|
||||||
rangeValue.innerText = trueValue;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
saveSettings();
|
|
||||||
};
|
|
||||||
|
|
||||||
const showUserMessage = (text) => {
|
|
||||||
const userMessage = document.getElementById('user-message');
|
|
||||||
userMessage.innerText = text;
|
|
||||||
userMessage.addEventListener('click', hideUserMessage);
|
|
||||||
userMessage.style.display = 'block';
|
|
||||||
};
|
|
||||||
|
|
||||||
const hideUserMessage = () => {
|
|
||||||
const userMessage = document.getElementById('user-message');
|
|
||||||
userMessage.removeEventListener('click', hideUserMessage);
|
|
||||||
userMessage.style.display = 'none';
|
|
||||||
};
|
|
||||||
@@ -25,16 +25,16 @@ window.addEventListener('load', () => {
|
|||||||
|
|
||||||
// Collapsible advancement sections
|
// Collapsible advancement sections
|
||||||
const categories = document.getElementsByClassName("location-category");
|
const categories = document.getElementsByClassName("location-category");
|
||||||
for (let category of categories) {
|
for (let i = 0; i < categories.length; i++) {
|
||||||
let hide_id = category.id.split('_')[0];
|
let hide_id = categories[i].id.split('-')[0];
|
||||||
if (hide_id === 'Total') {
|
if (hide_id == 'Total') {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
category.addEventListener('click', function() {
|
categories[i].addEventListener('click', function() {
|
||||||
// Toggle the advancement list
|
// Toggle the advancement list
|
||||||
document.getElementById(hide_id).classList.toggle("hide");
|
document.getElementById(hide_id).classList.toggle("hide");
|
||||||
// Change text of the header
|
// Change text of the header
|
||||||
const tab_header = document.getElementById(hide_id+'_header').children[0];
|
const tab_header = document.getElementById(hide_id+'-header').children[0];
|
||||||
const orig_text = tab_header.innerHTML;
|
const orig_text = tab_header.innerHTML;
|
||||||
let new_text;
|
let new_text;
|
||||||
if (orig_text.includes("▼")) {
|
if (orig_text.includes("▼")) {
|
||||||
@@ -1,16 +1,18 @@
|
|||||||
window.addEventListener('load', () => {
|
window.addEventListener('load', () => {
|
||||||
// Add toggle listener to all elements with .collapse-toggle
|
// Add toggle listener to all elements with .collapse-toggle
|
||||||
const toggleButtons = document.querySelectorAll('details');
|
const toggleButtons = document.querySelectorAll('.collapse-toggle');
|
||||||
|
toggleButtons.forEach((e) => e.addEventListener('click', toggleCollapse));
|
||||||
|
|
||||||
// Handle game filter input
|
// Handle game filter input
|
||||||
const gameSearch = document.getElementById('game-search');
|
const gameSearch = document.getElementById('game-search');
|
||||||
gameSearch.value = '';
|
gameSearch.value = '';
|
||||||
gameSearch.addEventListener('input', (evt) => {
|
gameSearch.addEventListener('input', (evt) => {
|
||||||
if (!evt.target.value.trim()) {
|
if (!evt.target.value.trim()) {
|
||||||
// If input is empty, display all games as collapsed
|
// If input is empty, display all collapsed games
|
||||||
return toggleButtons.forEach((header) => {
|
return toggleButtons.forEach((header) => {
|
||||||
header.style.display = null;
|
header.style.display = null;
|
||||||
header.removeAttribute('open');
|
header.firstElementChild.innerText = '▶';
|
||||||
|
header.nextElementSibling.classList.add('collapsed');
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -19,10 +21,12 @@ window.addEventListener('load', () => {
|
|||||||
// If the game name includes the search string, display the game. If not, hide it
|
// If the game name includes the search string, display the game. If not, hide it
|
||||||
if (header.getAttribute('data-game').toLowerCase().includes(evt.target.value.toLowerCase())) {
|
if (header.getAttribute('data-game').toLowerCase().includes(evt.target.value.toLowerCase())) {
|
||||||
header.style.display = null;
|
header.style.display = null;
|
||||||
header.setAttribute('open', '1');
|
header.firstElementChild.innerText = '▼';
|
||||||
|
header.nextElementSibling.classList.remove('collapsed');
|
||||||
} else {
|
} else {
|
||||||
header.style.display = 'none';
|
header.style.display = 'none';
|
||||||
header.removeAttribute('open');
|
header.firstElementChild.innerText = '▶';
|
||||||
|
header.nextElementSibling.classList.add('collapsed');
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
@@ -31,14 +35,30 @@ window.addEventListener('load', () => {
|
|||||||
document.getElementById('collapse-all').addEventListener('click', collapseAll);
|
document.getElementById('collapse-all').addEventListener('click', collapseAll);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
const toggleCollapse = (evt) => {
|
||||||
|
const gameArrow = evt.target.firstElementChild;
|
||||||
|
const gameInfo = evt.target.nextElementSibling;
|
||||||
|
if (gameInfo.classList.contains('collapsed')) {
|
||||||
|
gameArrow.innerText = '▼';
|
||||||
|
gameInfo.classList.remove('collapsed');
|
||||||
|
} else {
|
||||||
|
gameArrow.innerText = '▶';
|
||||||
|
gameInfo.classList.add('collapsed');
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
const expandAll = () => {
|
const expandAll = () => {
|
||||||
document.querySelectorAll('details').forEach((detail) => {
|
document.querySelectorAll('.collapse-toggle').forEach((header) => {
|
||||||
detail.setAttribute('open', '1');
|
if (header.style.display === 'none') { return; }
|
||||||
|
header.firstElementChild.innerText = '▼';
|
||||||
|
header.nextElementSibling.classList.remove('collapsed');
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
const collapseAll = () => {
|
const collapseAll = () => {
|
||||||
document.querySelectorAll('details').forEach((detail) => {
|
document.querySelectorAll('.collapse-toggle').forEach((header) => {
|
||||||
detail.removeAttribute('open');
|
if (header.style.display === 'none') { return; }
|
||||||
|
header.firstElementChild.innerText = '▶';
|
||||||
|
header.nextElementSibling.classList.add('collapsed');
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ const adjustTableHeight = () => {
|
|||||||
* @returns {string}
|
* @returns {string}
|
||||||
*/
|
*/
|
||||||
const secondsToHours = (seconds) => {
|
const secondsToHours = (seconds) => {
|
||||||
let hours = Math.floor(seconds / 3600);
|
let hours = Math.floor(seconds / 3600);
|
||||||
let minutes = Math.floor((seconds - (hours * 3600)) / 60).toString().padStart(2, '0');
|
let minutes = Math.floor((seconds - (hours * 3600)) / 60).toString().padStart(2, '0');
|
||||||
return `${hours}:${minutes}`;
|
return `${hours}:${minutes}`;
|
||||||
};
|
};
|
||||||
@@ -38,18 +38,18 @@ window.addEventListener('load', () => {
|
|||||||
info: false,
|
info: false,
|
||||||
dom: "t",
|
dom: "t",
|
||||||
stateSave: true,
|
stateSave: true,
|
||||||
stateSaveCallback: function (settings, data) {
|
stateSaveCallback: function(settings, data) {
|
||||||
delete data.search;
|
delete data.search;
|
||||||
localStorage.setItem(`DataTables_${settings.sInstance}_/tracker`, JSON.stringify(data));
|
localStorage.setItem(`DataTables_${settings.sInstance}_/tracker`, JSON.stringify(data));
|
||||||
},
|
},
|
||||||
stateLoadCallback: function (settings) {
|
stateLoadCallback: function(settings) {
|
||||||
return JSON.parse(localStorage.getItem(`DataTables_${settings.sInstance}_/tracker`));
|
return JSON.parse(localStorage.getItem(`DataTables_${settings.sInstance}_/tracker`));
|
||||||
},
|
},
|
||||||
footerCallback: function (tfoot, data, start, end, display) {
|
footerCallback: function(tfoot, data, start, end, display) {
|
||||||
if (tfoot) {
|
if (tfoot) {
|
||||||
const activityData = this.api().column('lastActivity:name').data().toArray().filter(x => !isNaN(x));
|
const activityData = this.api().column('lastActivity:name').data().toArray().filter(x => !isNaN(x));
|
||||||
Array.from(tfoot?.children).find(td => td.classList.contains('last-activity')).innerText =
|
Array.from(tfoot?.children).find(td => td.classList.contains('last-activity')).innerText =
|
||||||
(activityData.length) ? secondsToHours(Math.min(...activityData)) : 'None';
|
(activityData.length) ? secondsToHours(Math.min(...activityData)) : 'None';
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
columnDefs: [
|
columnDefs: [
|
||||||
@@ -123,64 +123,49 @@ window.addEventListener('load', () => {
|
|||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
const target_second = parseInt(document.getElementById('tracker-wrapper').getAttribute('data-second')) + 3;
|
const tracker = document.getElementById('tracker-wrapper').getAttribute('data-tracker');
|
||||||
console.log("Target second of refresh: " + target_second);
|
const target_second = document.getElementById('tracker-wrapper').getAttribute('data-second') + 3;
|
||||||
|
|
||||||
function getSleepTimeSeconds() {
|
function getSleepTimeSeconds(){
|
||||||
// -40 % 60 is -40, which is absolutely wrong and should burn
|
// -40 % 60 is -40, which is absolutely wrong and should burn
|
||||||
var sleepSeconds = (((target_second - new Date().getSeconds()) % 60) + 60) % 60;
|
var sleepSeconds = (((target_second - new Date().getSeconds()) % 60) + 60) % 60;
|
||||||
return sleepSeconds || 60;
|
return sleepSeconds || 60;
|
||||||
}
|
}
|
||||||
|
|
||||||
let update_on_view = false;
|
|
||||||
const update = () => {
|
const update = () => {
|
||||||
if (document.hidden) {
|
const target = $("<div></div>");
|
||||||
console.log("Document reporting as not visible, not updating Tracker...");
|
console.log("Updating Tracker...");
|
||||||
update_on_view = true;
|
target.load(location.href, function (response, status) {
|
||||||
} else {
|
if (status === "success") {
|
||||||
update_on_view = false;
|
target.find(".table").each(function (i, new_table) {
|
||||||
const target = $("<div></div>");
|
const new_trs = $(new_table).find("tbody>tr");
|
||||||
console.log("Updating Tracker...");
|
const footer_tr = $(new_table).find("tfoot>tr");
|
||||||
target.load(location.href, function (response, status) {
|
const old_table = tables.eq(i);
|
||||||
if (status === "success") {
|
const topscroll = $(old_table.settings()[0].nScrollBody).scrollTop();
|
||||||
target.find(".table").each(function (i, new_table) {
|
const leftscroll = $(old_table.settings()[0].nScrollBody).scrollLeft();
|
||||||
const new_trs = $(new_table).find("tbody>tr");
|
old_table.clear();
|
||||||
const footer_tr = $(new_table).find("tfoot>tr");
|
if (footer_tr.length) {
|
||||||
const old_table = tables.eq(i);
|
$(old_table.table).find("tfoot").html(footer_tr);
|
||||||
const topscroll = $(old_table.settings()[0].nScrollBody).scrollTop();
|
}
|
||||||
const leftscroll = $(old_table.settings()[0].nScrollBody).scrollLeft();
|
old_table.rows.add(new_trs);
|
||||||
old_table.clear();
|
old_table.draw();
|
||||||
if (footer_tr.length) {
|
$(old_table.settings()[0].nScrollBody).scrollTop(topscroll);
|
||||||
$(old_table.table).find("tfoot").html(footer_tr);
|
$(old_table.settings()[0].nScrollBody).scrollLeft(leftscroll);
|
||||||
}
|
});
|
||||||
old_table.rows.add(new_trs);
|
$("#multi-stream-link").replaceWith(target.find("#multi-stream-link"));
|
||||||
old_table.draw();
|
} else {
|
||||||
$(old_table.settings()[0].nScrollBody).scrollTop(topscroll);
|
console.log("Failed to connect to Server, in order to update Table Data.");
|
||||||
$(old_table.settings()[0].nScrollBody).scrollLeft(leftscroll);
|
console.log(response);
|
||||||
});
|
}
|
||||||
$("#multi-stream-link").replaceWith(target.find("#multi-stream-link"));
|
})
|
||||||
} else {
|
setTimeout(update, getSleepTimeSeconds()*1000);
|
||||||
console.log("Failed to connect to Server, in order to update Table Data.");
|
|
||||||
console.log(response);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
}
|
|
||||||
updater = setTimeout(update, getSleepTimeSeconds() * 1000);
|
|
||||||
}
|
}
|
||||||
let updater = setTimeout(update, getSleepTimeSeconds() * 1000);
|
setTimeout(update, getSleepTimeSeconds()*1000);
|
||||||
|
|
||||||
window.addEventListener('resize', () => {
|
window.addEventListener('resize', () => {
|
||||||
adjustTableHeight();
|
adjustTableHeight();
|
||||||
tables.draw();
|
tables.draw();
|
||||||
});
|
});
|
||||||
|
|
||||||
window.addEventListener('visibilitychange', () => {
|
|
||||||
if (!document.hidden && update_on_view) {
|
|
||||||
console.log("Page became visible, tracker should be refreshed.");
|
|
||||||
clearTimeout(updater);
|
|
||||||
update();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
adjustTableHeight();
|
adjustTableHeight();
|
||||||
});
|
});
|
||||||
|
|||||||
1190
WebHostLib/static/assets/weighted-options.js
Normal file
@@ -1,223 +0,0 @@
|
|||||||
let deletedOptions = {};
|
|
||||||
|
|
||||||
window.addEventListener('load', () => {
|
|
||||||
const worldName = document.querySelector('#weighted-options').getAttribute('data-game');
|
|
||||||
|
|
||||||
// Generic change listener. Detecting unique qualities and acting on them here reduces initial JS initialisation time
|
|
||||||
// and handles dynamically created elements
|
|
||||||
document.addEventListener('change', (evt) => {
|
|
||||||
// Handle updates to range inputs
|
|
||||||
if (evt.target.type === 'range') {
|
|
||||||
// Update span containing range value. All ranges have a corresponding `{rangeId}-value` span
|
|
||||||
document.getElementById(`${evt.target.id}-value`).innerText = evt.target.value;
|
|
||||||
|
|
||||||
// If the changed option was the name of a game, determine whether to show or hide that game's div
|
|
||||||
if (evt.target.id.startsWith('game||')) {
|
|
||||||
const gameName = evt.target.id.split('||')[1];
|
|
||||||
const gameDiv = document.getElementById(`${gameName}-container`);
|
|
||||||
if (evt.target.value > 0) {
|
|
||||||
gameDiv.classList.remove('hidden');
|
|
||||||
} else {
|
|
||||||
gameDiv.classList.add('hidden');
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Generic click listener
|
|
||||||
document.addEventListener('click', (evt) => {
|
|
||||||
// Handle creating new rows for Range options
|
|
||||||
if (evt.target.classList.contains('add-range-option-button')) {
|
|
||||||
const optionName = evt.target.getAttribute('data-option');
|
|
||||||
addRangeRow(optionName);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Handle deleting range rows
|
|
||||||
if (evt.target.classList.contains('range-option-delete')) {
|
|
||||||
const targetRow = document.querySelector(`tr[data-row="${evt.target.getAttribute('data-target')}"]`);
|
|
||||||
setDeletedOption(
|
|
||||||
targetRow.getAttribute('data-option-name'),
|
|
||||||
targetRow.getAttribute('data-value'),
|
|
||||||
);
|
|
||||||
targetRow.parentElement.removeChild(targetRow);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Listen for enter presses on inputs intended to add range rows
|
|
||||||
document.addEventListener('keydown', (evt) => {
|
|
||||||
if (evt.key === 'Enter') {
|
|
||||||
evt.preventDefault();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (evt.key === 'Enter' && evt.target.classList.contains('range-option-value')) {
|
|
||||||
const optionName = evt.target.getAttribute('data-option');
|
|
||||||
addRangeRow(optionName);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Detect form submission
|
|
||||||
document.getElementById('weighted-options-form').addEventListener('submit', (evt) => {
|
|
||||||
// Save data to localStorage
|
|
||||||
const weightedOptions = {};
|
|
||||||
document.querySelectorAll('input[name]').forEach((input) => {
|
|
||||||
const keys = input.getAttribute('name').split('||');
|
|
||||||
|
|
||||||
// Determine keys
|
|
||||||
const optionName = keys[0] ?? null;
|
|
||||||
const subOption = keys[1] ?? null;
|
|
||||||
|
|
||||||
// Ensure keys exist
|
|
||||||
if (!weightedOptions[optionName]) { weightedOptions[optionName] = {}; }
|
|
||||||
if (subOption && !weightedOptions[optionName][subOption]) {
|
|
||||||
weightedOptions[optionName][subOption] = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (subOption) { return weightedOptions[optionName][subOption] = determineValue(input); }
|
|
||||||
if (optionName) { return weightedOptions[optionName] = determineValue(input); }
|
|
||||||
});
|
|
||||||
|
|
||||||
localStorage.setItem(`${worldName}-weights`, JSON.stringify(weightedOptions));
|
|
||||||
localStorage.setItem(`${worldName}-deletedOptions`, JSON.stringify(deletedOptions));
|
|
||||||
});
|
|
||||||
|
|
||||||
// Remove all deleted values as specified by localStorage
|
|
||||||
deletedOptions = JSON.parse(localStorage.getItem(`${worldName}-deletedOptions`) || '{}');
|
|
||||||
Object.keys(deletedOptions).forEach((optionName) => {
|
|
||||||
deletedOptions[optionName].forEach((value) => {
|
|
||||||
const targetRow = document.querySelector(`tr[data-row="${value}-row"]`);
|
|
||||||
targetRow.parentElement.removeChild(targetRow);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
// Populate all settings from localStorage on page initialisation
|
|
||||||
const previousSettingsJson = localStorage.getItem(`${worldName}-weights`);
|
|
||||||
if (previousSettingsJson) {
|
|
||||||
const previousSettings = JSON.parse(previousSettingsJson);
|
|
||||||
Object.keys(previousSettings).forEach((option) => {
|
|
||||||
if (typeof previousSettings[option] === 'string') {
|
|
||||||
return document.querySelector(`input[name="${option}"]`).value = previousSettings[option];
|
|
||||||
}
|
|
||||||
|
|
||||||
Object.keys(previousSettings[option]).forEach((value) => {
|
|
||||||
const input = document.querySelector(`input[name="${option}||${value}"]`);
|
|
||||||
if (!input?.type) {
|
|
||||||
return console.error(`Unable to populate option with name ${option}||${value}.`);
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (input.type) {
|
|
||||||
case 'checkbox':
|
|
||||||
input.checked = (parseInt(previousSettings[option][value], 10) === 1);
|
|
||||||
break;
|
|
||||||
case 'range':
|
|
||||||
input.value = parseInt(previousSettings[option][value], 10);
|
|
||||||
break;
|
|
||||||
case 'number':
|
|
||||||
input.value = previousSettings[option][value].toString();
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
console.error(`Found unsupported input type: ${input.type}`);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const addRangeRow = (optionName) => {
|
|
||||||
const inputQuery = `input[type=number][data-option="${optionName}"].range-option-value`;
|
|
||||||
const inputTarget = document.querySelector(inputQuery);
|
|
||||||
const newValue = inputTarget.value;
|
|
||||||
if (!/^-?\d+$/.test(newValue)) {
|
|
||||||
alert('Range values must be a positive or negative integer!');
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
inputTarget.value = '';
|
|
||||||
const tBody = document.querySelector(`table[data-option="${optionName}"].range-rows tbody`);
|
|
||||||
const tr = document.createElement('tr');
|
|
||||||
tr.setAttribute('data-row', `${optionName}-${newValue}-row`);
|
|
||||||
tr.setAttribute('data-option-name', optionName);
|
|
||||||
tr.setAttribute('data-value', newValue);
|
|
||||||
const tdLeft = document.createElement('td');
|
|
||||||
tdLeft.classList.add('td-left');
|
|
||||||
const label = document.createElement('label');
|
|
||||||
label.setAttribute('for', `${optionName}||${newValue}`);
|
|
||||||
label.innerText = newValue.toString();
|
|
||||||
tdLeft.appendChild(label);
|
|
||||||
tr.appendChild(tdLeft);
|
|
||||||
const tdMiddle = document.createElement('td');
|
|
||||||
tdMiddle.classList.add('td-middle');
|
|
||||||
const range = document.createElement('input');
|
|
||||||
range.setAttribute('type', 'range');
|
|
||||||
range.setAttribute('min', '0');
|
|
||||||
range.setAttribute('max', '50');
|
|
||||||
range.setAttribute('value', '0');
|
|
||||||
range.setAttribute('id', `${optionName}||${newValue}`);
|
|
||||||
range.setAttribute('name', `${optionName}||${newValue}`);
|
|
||||||
tdMiddle.appendChild(range);
|
|
||||||
tr.appendChild(tdMiddle);
|
|
||||||
const tdRight = document.createElement('td');
|
|
||||||
tdRight.classList.add('td-right');
|
|
||||||
const valueSpan = document.createElement('span');
|
|
||||||
valueSpan.setAttribute('id', `${optionName}||${newValue}-value`);
|
|
||||||
valueSpan.innerText = '0';
|
|
||||||
tdRight.appendChild(valueSpan);
|
|
||||||
tr.appendChild(tdRight);
|
|
||||||
const tdDelete = document.createElement('td');
|
|
||||||
const deleteSpan = document.createElement('span');
|
|
||||||
deleteSpan.classList.add('range-option-delete');
|
|
||||||
deleteSpan.classList.add('js-required');
|
|
||||||
deleteSpan.setAttribute('data-target', `${optionName}-${newValue}-row`);
|
|
||||||
deleteSpan.innerText = '❌';
|
|
||||||
tdDelete.appendChild(deleteSpan);
|
|
||||||
tr.appendChild(tdDelete);
|
|
||||||
tBody.appendChild(tr);
|
|
||||||
|
|
||||||
// Remove this option from the set of deleted options if it exists
|
|
||||||
unsetDeletedOption(optionName, newValue);
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Determines the value of an input element, or returns a 1 or 0 if the element is a checkbox
|
|
||||||
*
|
|
||||||
* @param {object} input - The input element.
|
|
||||||
* @returns {number} The value of the input element.
|
|
||||||
*/
|
|
||||||
const determineValue = (input) => {
|
|
||||||
switch (input.type) {
|
|
||||||
case 'checkbox':
|
|
||||||
return (input.checked ? 1 : 0);
|
|
||||||
case 'range':
|
|
||||||
return parseInt(input.value, 10);
|
|
||||||
default:
|
|
||||||
return input.value;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Sets the deleted option value for a given world and option name.
|
|
||||||
* If the world or option does not exist, it creates the necessary entries.
|
|
||||||
*
|
|
||||||
* @param {string} optionName - The name of the option.
|
|
||||||
* @param {*} value - The value to be set for the deleted option.
|
|
||||||
* @returns {void}
|
|
||||||
*/
|
|
||||||
const setDeletedOption = (optionName, value) => {
|
|
||||||
deletedOptions[optionName] = deletedOptions[optionName] || [];
|
|
||||||
deletedOptions[optionName].push(`${optionName}-${value}`);
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Removes a specific value from the deletedOptions object.
|
|
||||||
*
|
|
||||||
* @param {string} optionName - The name of the option.
|
|
||||||
* @param {*} value - The value to be removed
|
|
||||||
* @returns {void}
|
|
||||||
*/
|
|
||||||
const unsetDeletedOption = (optionName, value) => {
|
|
||||||
if (!deletedOptions.hasOwnProperty(optionName)) { return; }
|
|
||||||
if (deletedOptions[optionName].includes(`${optionName}-${value}`)) {
|
|
||||||
deletedOptions[optionName].splice(deletedOptions[optionName].indexOf(`${optionName}-${value}`), 1);
|
|
||||||
}
|
|
||||||
if (deletedOptions[optionName].length === 0) {
|
|
||||||
delete deletedOptions[optionName];
|
|
||||||
}
|
|
||||||
};
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
User-agent: Googlebot
|
|
||||||
Disallow: /
|
|
||||||
|
|
||||||
User-agent: APIs-Google
|
|
||||||
Disallow: /
|
|
||||||
|
|
||||||
User-agent: AdsBot-Google-Mobile
|
|
||||||
Disallow: /
|
|
||||||
|
|
||||||
User-agent: AdsBot-Google-Mobile
|
|
||||||
Disallow: /
|
|
||||||
|
|
||||||
User-agent: Mediapartners-Google
|
|
||||||
Disallow: /
|
|
||||||
|
|
||||||
User-agent: Google-Safety
|
|
||||||
Disallow: /
|
|
||||||
|
|
||||||
User-agent: *
|
|
||||||
Disallow: /
|
|
||||||
|
Before Width: | Height: | Size: 136 KiB |
|
Before Width: | Height: | Size: 97 KiB |
|
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 78 KiB |
|
Before Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 71 KiB |
|
Before Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 5.4 KiB |
|
Before Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 4.8 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 2.2 KiB |
|
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 57 KiB |
|
Before Width: | Height: | Size: 23 KiB |
|
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 64 KiB |
|
Before Width: | Height: | Size: 23 KiB |
|
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 7.8 KiB After Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 4.7 KiB |
|
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 9.5 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 6.7 KiB |
|
Before Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 5.9 KiB After Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 3.1 KiB |
|
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 18 KiB |
|
Before Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 19 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 20 KiB |