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NewSoupVi-
...
NewSoupVi-
| Author | SHA1 | Date | |
|---|---|---|---|
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1357e32afe | ||
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511bb212ed |
6
.github/workflows/codeql-analysis.yml
vendored
@@ -47,7 +47,7 @@ jobs:
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# Initializes the CodeQL tools for scanning.
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- name: Initialize CodeQL
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uses: github/codeql-action/init@v3
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uses: github/codeql-action/init@v2
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with:
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languages: ${{ matrix.language }}
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# If you wish to specify custom queries, you can do so here or in a config file.
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@@ -58,7 +58,7 @@ jobs:
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# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
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# If this step fails, then you should remove it and run the build manually (see below)
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- name: Autobuild
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uses: github/codeql-action/autobuild@v3
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uses: github/codeql-action/autobuild@v2
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# ℹ️ Command-line programs to run using the OS shell.
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# 📚 https://git.io/JvXDl
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@@ -72,4 +72,4 @@ jobs:
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# make release
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- name: Perform CodeQL Analysis
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uses: github/codeql-action/analyze@v3
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uses: github/codeql-action/analyze@v2
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2
.github/workflows/unittests.yml
vendored
@@ -89,4 +89,4 @@ jobs:
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run: |
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source venv/bin/activate
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export PYTHONPATH=$(pwd)
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timeout 600 python test/hosting/__main__.py
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python test/hosting/__main__.py
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@@ -341,7 +341,7 @@ class MultiWorld():
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new_item.classification |= classifications[item_name]
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new_itempool.append(new_item)
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region = Region(group["world"].origin_region_name, group_id, self, "ItemLink")
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region = Region("Menu", group_id, self, "ItemLink")
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self.regions.append(region)
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locations = region.locations
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# ensure that progression items are linked first, then non-progression
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@@ -1264,10 +1264,6 @@ class Item:
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def trap(self) -> bool:
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return ItemClassification.trap in self.classification
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@property
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def excludable(self) -> bool:
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return not (self.advancement or self.useful)
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@property
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def flags(self) -> int:
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return self.classification.as_flag()
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@@ -710,11 +710,6 @@ class CommonContext:
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def run_cli(self):
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if sys.stdin:
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if sys.stdin.fileno() != 0:
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from multiprocessing import parent_process
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if parent_process():
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return # ignore MultiProcessing pipe
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# steam overlay breaks when starting console_loop
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if 'gameoverlayrenderer' in os.environ.get('LD_PRELOAD', ''):
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logger.info("Skipping terminal input, due to conflicting Steam Overlay detected. Please use GUI only.")
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@@ -110,7 +110,7 @@ def main(args=None) -> Tuple[argparse.Namespace, int]:
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player_files = {}
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for file in os.scandir(args.player_files_path):
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fname = file.name
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if file.is_file() and not fname.startswith(".") and not fname.lower().endswith(".ini") and \
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if file.is_file() and not fname.startswith(".") and \
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os.path.join(args.player_files_path, fname) not in {args.meta_file_path, args.weights_file_path}:
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path = os.path.join(args.player_files_path, fname)
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try:
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@@ -453,10 +453,6 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
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raise Exception(f"Option {option_key} has to be in a game's section, not on its own.")
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ret.game = get_choice("game", weights)
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if not isinstance(ret.game, str):
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if ret.game is None:
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raise Exception('"game" not specified')
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raise Exception(f"Invalid game: {ret.game}")
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if ret.game not in AutoWorldRegister.world_types:
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from worlds import failed_world_loads
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picks = Utils.get_fuzzy_results(ret.game, list(AutoWorldRegister.world_types) + failed_world_loads, limit=1)[0]
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19
Launcher.py
@@ -22,15 +22,16 @@ from os.path import isfile
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from shutil import which
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from typing import Callable, Optional, Sequence, Tuple, Union
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import Utils
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import settings
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from worlds.LauncherComponents import Component, components, Type, SuffixIdentifier, icon_paths
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if __name__ == "__main__":
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import ModuleUpdate
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ModuleUpdate.update()
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import settings
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import Utils
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from Utils import (init_logging, is_frozen, is_linux, is_macos, is_windows, local_path, messagebox, open_filename,
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user_path)
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from worlds.LauncherComponents import Component, components, icon_paths, SuffixIdentifier, Type
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from Utils import is_frozen, user_path, local_path, init_logging, open_filename, messagebox, \
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is_windows, is_macos, is_linux
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def open_host_yaml():
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@@ -103,7 +104,6 @@ components.extend([
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Component("Open host.yaml", func=open_host_yaml),
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Component("Open Patch", func=open_patch),
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Component("Generate Template Options", func=generate_yamls),
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Component("Archipelago Website", func=lambda: webbrowser.open("https://archipelago.gg/")),
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Component("Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/8Z65BR2")),
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Component("Unrated/18+ Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/fqvNCCRsu4")),
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Component("Browse Files", func=browse_files),
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@@ -181,11 +181,6 @@ def handle_uri(path: str, launch_args: Tuple[str, ...]) -> None:
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App.get_running_app().stop()
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Window.close()
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def _stop(self, *largs):
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# see run_gui Launcher _stop comment for details
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self.root_window.close()
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super()._stop(*largs)
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Popup().run()
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@@ -259,7 +254,7 @@ def run_gui():
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_client_layout: Optional[ScrollBox] = None
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def __init__(self, ctx=None):
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self.title = self.base_title + " " + Utils.__version__
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self.title = self.base_title
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self.ctx = ctx
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self.icon = r"data/icon.png"
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super().__init__()
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@@ -727,15 +727,15 @@ class Context:
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if not hint.local and data not in concerns[hint.finding_player]:
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concerns[hint.finding_player].append(data)
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# remember hints in all cases
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# since hints are bidirectional, finding player and receiving player,
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# we can check once if hint already exists
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if hint not in self.hints[team, hint.finding_player]:
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self.hints[team, hint.finding_player].add(hint)
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new_hint_events.add(hint.finding_player)
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for player in self.slot_set(hint.receiving_player):
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self.hints[team, player].add(hint)
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new_hint_events.add(player)
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if not hint.found:
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# since hints are bidirectional, finding player and receiving player,
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# we can check once if hint already exists
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if hint not in self.hints[team, hint.finding_player]:
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self.hints[team, hint.finding_player].add(hint)
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new_hint_events.add(hint.finding_player)
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for player in self.slot_set(hint.receiving_player):
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self.hints[team, player].add(hint)
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new_hint_events.add(player)
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self.logger.info("Notice (Team #%d): %s" % (team + 1, format_hint(self, team, hint)))
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for slot in new_hint_events:
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@@ -1960,10 +1960,8 @@ class ServerCommandProcessor(CommonCommandProcessor):
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def _cmd_exit(self) -> bool:
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"""Shutdown the server"""
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try:
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self.ctx.server.ws_server.close()
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finally:
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self.ctx.exit_event.set()
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self.ctx.server.ws_server.close()
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self.ctx.exit_event.set()
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return True
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@mark_raw
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@@ -15,7 +15,7 @@ from dataclasses import dataclass
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from schema import And, Optional, Or, Schema
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from typing_extensions import Self
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from Utils import get_file_safe_name, get_fuzzy_results, is_iterable_except_str, output_path
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from Utils import get_fuzzy_results, is_iterable_except_str, output_path
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if typing.TYPE_CHECKING:
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from BaseClasses import MultiWorld, PlandoOptions
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@@ -1531,7 +1531,7 @@ def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], ge
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del file_data
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with open(os.path.join(target_folder, get_file_safe_name(game_name) + ".yaml"), "w", encoding="utf-8-sig") as f:
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with open(os.path.join(target_folder, game_name + ".yaml"), "w", encoding="utf-8-sig") as f:
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f.write(res)
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16
SNIClient.py
@@ -633,13 +633,7 @@ async def game_watcher(ctx: SNIContext) -> None:
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if not ctx.client_handler:
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continue
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try:
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rom_validated = await ctx.client_handler.validate_rom(ctx)
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except Exception as e:
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snes_logger.error(f"An error occurred, see logs for details: {e}")
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text_file_logger = logging.getLogger()
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text_file_logger.exception(e)
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rom_validated = False
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rom_validated = await ctx.client_handler.validate_rom(ctx)
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if not rom_validated or (ctx.auth and ctx.auth != ctx.rom):
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snes_logger.warning("ROM change detected, please reconnect to the multiworld server")
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@@ -655,13 +649,7 @@ async def game_watcher(ctx: SNIContext) -> None:
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perf_counter = time.perf_counter()
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try:
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await ctx.client_handler.game_watcher(ctx)
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except Exception as e:
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snes_logger.error(f"An error occurred, see logs for details: {e}")
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text_file_logger = logging.getLogger()
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text_file_logger.exception(e)
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await snes_disconnect(ctx)
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await ctx.client_handler.game_watcher(ctx)
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async def run_game(romfile: str) -> None:
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45
Utils.py
@@ -18,7 +18,6 @@ import warnings
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from argparse import Namespace
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from settings import Settings, get_settings
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from time import sleep
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from typing import BinaryIO, Coroutine, Optional, Set, Dict, Any, Union
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from typing_extensions import TypeGuard
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from yaml import load, load_all, dump
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@@ -32,7 +31,6 @@ if typing.TYPE_CHECKING:
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import tkinter
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import pathlib
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from BaseClasses import Region
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import multiprocessing
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def tuplize_version(version: str) -> Version:
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@@ -569,8 +567,6 @@ def stream_input(stream: typing.TextIO, queue: "asyncio.Queue[str]"):
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else:
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if text:
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queue.put_nowait(text)
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else:
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sleep(0.01) # non-blocking stream
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from threading import Thread
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thread = Thread(target=queuer, name=f"Stream handler for {stream.name}", daemon=True)
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@@ -668,19 +664,6 @@ def get_input_text_from_response(text: str, command: str) -> typing.Optional[str
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return None
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def is_kivy_running() -> bool:
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if "kivy" in sys.modules:
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from kivy.app import App
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return App.get_running_app() is not None
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return False
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def _mp_open_filename(res: "multiprocessing.Queue[typing.Optional[str]]", *args: Any) -> None:
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if is_kivy_running():
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raise RuntimeError("kivy should not be running in multiprocess")
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res.put(open_filename(*args))
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def open_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typing.Iterable[str]]], suggest: str = "") \
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-> typing.Optional[str]:
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logging.info(f"Opening file input dialog for {title}.")
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@@ -710,13 +693,6 @@ def open_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typin
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f'This attempt was made because open_filename was used for "{title}".')
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raise e
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else:
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if is_macos and is_kivy_running():
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# on macOS, mixing kivy and tk does not work, so spawn a new process
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# FIXME: performance of this is pretty bad, and we should (also) look into alternatives
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from multiprocessing import Process, Queue
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res: "Queue[typing.Optional[str]]" = Queue()
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Process(target=_mp_open_filename, args=(res, title, filetypes, suggest)).start()
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return res.get()
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try:
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root = tkinter.Tk()
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except tkinter.TclError:
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@@ -726,12 +702,6 @@ def open_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typin
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initialfile=suggest or None)
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def _mp_open_directory(res: "multiprocessing.Queue[typing.Optional[str]]", *args: Any) -> None:
|
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if is_kivy_running():
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raise RuntimeError("kivy should not be running in multiprocess")
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res.put(open_directory(*args))
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|
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|
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def open_directory(title: str, suggest: str = "") -> typing.Optional[str]:
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def run(*args: str):
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return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
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@@ -755,16 +725,9 @@ def open_directory(title: str, suggest: str = "") -> typing.Optional[str]:
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import tkinter.filedialog
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except Exception as e:
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logging.error('Could not load tkinter, which is likely not installed. '
|
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f'This attempt was made because open_directory was used for "{title}".')
|
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f'This attempt was made because open_filename was used for "{title}".')
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raise e
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else:
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if is_macos and is_kivy_running():
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# on macOS, mixing kivy and tk does not work, so spawn a new process
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# FIXME: performance of this is pretty bad, and we should (also) look into alternatives
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from multiprocessing import Process, Queue
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res: "Queue[typing.Optional[str]]" = Queue()
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Process(target=_mp_open_directory, args=(res, title, suggest)).start()
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return res.get()
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try:
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root = tkinter.Tk()
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except tkinter.TclError:
|
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@@ -777,6 +740,12 @@ def messagebox(title: str, text: str, error: bool = False) -> None:
|
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def run(*args: str):
|
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return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
|
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|
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def is_kivy_running():
|
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if "kivy" in sys.modules:
|
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from kivy.app import App
|
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return App.get_running_app() is not None
|
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return False
|
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|
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if is_kivy_running():
|
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from kvui import MessageBox
|
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MessageBox(title, text, error).open()
|
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|
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@@ -12,7 +12,6 @@ ModuleUpdate.update()
|
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# in case app gets imported by something like gunicorn
|
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import Utils
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import settings
|
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from Utils import get_file_safe_name
|
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|
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if typing.TYPE_CHECKING:
|
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from flask import Flask
|
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@@ -72,7 +71,7 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]
|
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shutil.rmtree(base_target_path, ignore_errors=True)
|
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for game, world in worlds.items():
|
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# copy files from world's docs folder to the generated folder
|
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target_path = os.path.join(base_target_path, get_file_safe_name(game))
|
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target_path = os.path.join(base_target_path, game)
|
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os.makedirs(target_path, exist_ok=True)
|
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|
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if world.zip_path:
|
||||
|
||||
@@ -9,7 +9,7 @@ from flask_compress import Compress
|
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from pony.flask import Pony
|
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from werkzeug.routing import BaseConverter
|
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|
||||
from Utils import title_sorted, get_file_safe_name
|
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from Utils import title_sorted
|
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|
||||
UPLOAD_FOLDER = os.path.relpath('uploads')
|
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LOGS_FOLDER = os.path.relpath('logs')
|
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@@ -20,7 +20,6 @@ Pony(app)
|
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|
||||
app.jinja_env.filters['any'] = any
|
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app.jinja_env.filters['all'] = all
|
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app.jinja_env.filters['get_file_safe_name'] = get_file_safe_name
|
||||
|
||||
app.config["SELFHOST"] = True # application process is in charge of running the websites
|
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app.config["GENERATORS"] = 8 # maximum concurrent world gens
|
||||
|
||||
@@ -77,13 +77,7 @@ def faq(lang: str):
|
||||
return render_template(
|
||||
"markdown_document.html",
|
||||
title="Frequently Asked Questions",
|
||||
html_from_markdown=markdown.markdown(
|
||||
document,
|
||||
extensions=["toc", "mdx_breakless_lists"],
|
||||
extension_configs={
|
||||
"toc": {"anchorlink": True}
|
||||
}
|
||||
),
|
||||
html_from_markdown=markdown.markdown(document, extensions=["mdx_breakless_lists"]),
|
||||
)
|
||||
|
||||
|
||||
@@ -96,13 +90,7 @@ def glossary(lang: str):
|
||||
return render_template(
|
||||
"markdown_document.html",
|
||||
title="Glossary",
|
||||
html_from_markdown=markdown.markdown(
|
||||
document,
|
||||
extensions=["toc", "mdx_breakless_lists"],
|
||||
extension_configs={
|
||||
"toc": {"anchorlink": True}
|
||||
}
|
||||
),
|
||||
html_from_markdown=markdown.markdown(document, extensions=["mdx_breakless_lists"]),
|
||||
)
|
||||
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
flask>=3.0.3
|
||||
werkzeug>=3.0.6
|
||||
werkzeug>=3.0.4
|
||||
pony>=0.7.19
|
||||
waitress>=3.0.0
|
||||
Flask-Caching>=2.3.0
|
||||
|
||||
|
Before Width: | Height: | Size: 136 KiB |
|
Before Width: | Height: | Size: 97 KiB |
|
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 47 KiB |
|
Before Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 2.2 KiB |
|
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 36 KiB |
|
Before Width: | Height: | Size: 23 KiB |
|
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 36 KiB |
|
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|
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|
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|
Before Width: | Height: | Size: 4.7 KiB |
|
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|
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|
Before Width: | Height: | Size: 3.1 KiB |
|
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 14 KiB |
|
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|
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|
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|
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|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 17 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 2.5 KiB |
|
Before Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 25 KiB |
|
Before Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 25 KiB |
|
Before Width: | Height: | Size: 9.8 KiB |
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 9.0 KiB |
|
Before Width: | Height: | Size: 7.5 KiB |
|
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 9.6 KiB |
|
Before Width: | Height: | Size: 8.9 KiB |
|
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 44 KiB |
|
Before Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 3.3 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 8.6 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 25 KiB |
|
Before Width: | Height: | Size: 21 KiB |
|
Before Width: | Height: | Size: 3.0 KiB |
|
Before Width: | Height: | Size: 28 KiB |
|
Before Width: | Height: | Size: 512 B |
|
Before Width: | Height: | Size: 113 KiB After Width: | Height: | Size: 204 KiB |
|
Before Width: | Height: | Size: 71 KiB |
|
Before Width: | Height: | Size: 91 KiB After Width: | Height: | Size: 170 KiB |
|
Before Width: | Height: | Size: 74 KiB |
|
Before Width: | Height: | Size: 140 KiB After Width: | Height: | Size: 249 KiB |
|
Before Width: | Height: | Size: 89 KiB |
|
Before Width: | Height: | Size: 3.2 KiB |
|
Before Width: | Height: | Size: 76 KiB After Width: | Height: | Size: 125 KiB |
|
Before Width: | Height: | Size: 58 KiB |
|
Before Width: | Height: | Size: 76 KiB After Width: | Height: | Size: 124 KiB |
|
Before Width: | Height: | Size: 58 KiB |
|
Before Width: | Height: | Size: 77 KiB After Width: | Height: | Size: 126 KiB |
|
Before Width: | Height: | Size: 59 KiB |
|
Before Width: | Height: | Size: 1.0 KiB |
|
Before Width: | Height: | Size: 166 B |
@@ -28,7 +28,7 @@
|
||||
font-weight: normal;
|
||||
font-family: LondrinaSolid-Regular, sans-serif;
|
||||
text-transform: uppercase;
|
||||
cursor: pointer; /* TODO: remove once we drop showdown.js */
|
||||
cursor: pointer;
|
||||
width: 100%;
|
||||
text-shadow: 1px 1px 4px #000000;
|
||||
}
|
||||
@@ -37,7 +37,7 @@
|
||||
font-size: 38px;
|
||||
font-weight: normal;
|
||||
font-family: LondrinaSolid-Light, sans-serif;
|
||||
cursor: pointer; /* TODO: remove once we drop showdown.js */
|
||||
cursor: pointer;
|
||||
width: 100%;
|
||||
margin-top: 20px;
|
||||
margin-bottom: 0.5rem;
|
||||
@@ -50,7 +50,7 @@
|
||||
font-family: LexendDeca-Regular, sans-serif;
|
||||
text-transform: none;
|
||||
text-align: left;
|
||||
cursor: pointer; /* TODO: remove once we drop showdown.js */
|
||||
cursor: pointer;
|
||||
width: 100%;
|
||||
margin-bottom: 0.5rem;
|
||||
}
|
||||
@@ -59,7 +59,7 @@
|
||||
font-family: LexendDeca-Regular, sans-serif;
|
||||
text-transform: none;
|
||||
font-size: 24px;
|
||||
cursor: pointer; /* TODO: remove once we drop showdown.js */
|
||||
cursor: pointer;
|
||||
margin-bottom: 24px;
|
||||
}
|
||||
|
||||
@@ -67,29 +67,20 @@
|
||||
font-family: LexendDeca-Regular, sans-serif;
|
||||
text-transform: none;
|
||||
font-size: 22px;
|
||||
cursor: pointer; /* TODO: remove once we drop showdown.js */
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.markdown h6, .markdown details summary.h6{
|
||||
font-family: LexendDeca-Regular, sans-serif;
|
||||
text-transform: none;
|
||||
font-size: 20px;
|
||||
cursor: pointer; /* TODO: remove once we drop showdown.js */
|
||||
cursor: pointer;;
|
||||
}
|
||||
|
||||
.markdown h4, .markdown h5, .markdown h6{
|
||||
margin-bottom: 0.5rem;
|
||||
}
|
||||
|
||||
.markdown h1 > a,
|
||||
.markdown h2 > a,
|
||||
.markdown h3 > a,
|
||||
.markdown h4 > a,
|
||||
.markdown h5 > a,
|
||||
.markdown h6 > a {
|
||||
color: inherit;
|
||||
}
|
||||
|
||||
.markdown ul{
|
||||
margin-top: 0.5rem;
|
||||
margin-bottom: 0.5rem;
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
{% block body %}
|
||||
{% include 'header/'+theme+'Header.html' %}
|
||||
<div id="game-info" class="markdown" data-lang="{{ lang }}" data-game="{{ game | get_file_safe_name }}">
|
||||
<div id="game-info" class="markdown" data-lang="{{ lang }}" data-game="{{ game }}">
|
||||
<!-- Populated my JS / MD -->
|
||||
</div>
|
||||
{% endblock %}
|
||||
|
||||
@@ -98,8 +98,6 @@
|
||||
<td>
|
||||
{% if hint.finding_player == player %}
|
||||
<b>{{ player_names_with_alias[(team, hint.finding_player)] }}</b>
|
||||
{% elif get_slot_info(team, hint.finding_player).type == 2 %}
|
||||
<i>{{ player_names_with_alias[(team, hint.finding_player)] }}</i>
|
||||
{% else %}
|
||||
<a href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=team, tracked_player=hint.finding_player) }}">
|
||||
{{ player_names_with_alias[(team, hint.finding_player)] }}
|
||||
@@ -109,8 +107,6 @@
|
||||
<td>
|
||||
{% if hint.receiving_player == player %}
|
||||
<b>{{ player_names_with_alias[(team, hint.receiving_player)] }}</b>
|
||||
{% elif get_slot_info(team, hint.receiving_player).type == 2 %}
|
||||
<i>{{ player_names_with_alias[(team, hint.receiving_player)] }}</i>
|
||||
{% else %}
|
||||
<a href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=team, tracked_player=hint.receiving_player) }}">
|
||||
{{ player_names_with_alias[(team, hint.receiving_player)] }}
|
||||
|
||||
@@ -21,20 +21,8 @@
|
||||
)
|
||||
-%}
|
||||
<tr>
|
||||
<td>
|
||||
{% if get_slot_info(team, hint.finding_player).type == 2 %}
|
||||
<i>{{ player_names_with_alias[(team, hint.finding_player)] }}</i>
|
||||
{% else %}
|
||||
{{ player_names_with_alias[(team, hint.finding_player)] }}
|
||||
{% endif %}
|
||||
</td>
|
||||
<td>
|
||||
{% if get_slot_info(team, hint.receiving_player).type == 2 %}
|
||||
<i>{{ player_names_with_alias[(team, hint.receiving_player)] }}</i>
|
||||
{% else %}
|
||||
{{ player_names_with_alias[(team, hint.receiving_player)] }}
|
||||
{% endif %}
|
||||
</td>
|
||||
<td>{{ player_names_with_alias[(team, hint.finding_player)] }}</td>
|
||||
<td>{{ player_names_with_alias[(team, hint.receiving_player)] }}</td>
|
||||
<td>{{ item_id_to_name[games[(team, hint.receiving_player)]][hint.item] }}</td>
|
||||
<td>{{ location_id_to_name[games[(team, hint.finding_player)]][hint.location] }}</td>
|
||||
<td>{{ games[(team, hint.finding_player)] }}</td>
|
||||
|
||||
@@ -196,14 +196,13 @@
|
||||
{% macro OptionTitle(option_name, option) %}
|
||||
<label for="{{ option_name }}">
|
||||
{{ option.display_name|default(option_name) }}:
|
||||
{% set rich_text = option.rich_text_doc or (option.rich_text_doc is none and world.web.rich_text_options_doc) %}
|
||||
<span
|
||||
class="interactive tooltip-container"
|
||||
{% if not rich_text %}
|
||||
{% if not (option.rich_text_doc | default(world.web.rich_text_options_doc, true)) %}
|
||||
data-tooltip="{{(option.__doc__ | default("Please document me!"))|replace('\n ', '\n')|escape|trim}}"
|
||||
{% endif %}>
|
||||
(?)
|
||||
{% if rich_text %}
|
||||
{% if option.rich_text_doc | default(world.web.rich_text_options_doc, true) %}
|
||||
<div class="tooltip">
|
||||
{{ option.__doc__ | default("**Please document me!**") | rst_to_html | safe }}
|
||||
</div>
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
A list of all games you have generated can be found on the <a href="/user-content">User Content Page</a>.
|
||||
<br />
|
||||
You may also download the
|
||||
<a href="/static/generated/configs/{{ world_name | get_file_safe_name }}.yaml">template file for this game</a>.
|
||||
<a href="/static/generated/configs/{{ world_name }}.yaml">template file for this game</a>.
|
||||
</p>
|
||||
|
||||
<form id="options-form" method="post" enctype="application/x-www-form-urlencoded" action="generate-yaml">
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
{% endblock %}
|
||||
|
||||
{% block body %}
|
||||
<div id="tutorial-wrapper" class="markdown" data-game="{{ game | get_file_safe_name }}" data-file="{{ file | get_file_safe_name }}" data-lang="{{ lang }}">
|
||||
<div id="tutorial-wrapper" class="markdown" data-game="{{ game }}" data-file="{{ file }}" data-lang="{{ lang }}">
|
||||
<!-- Content generated by JavaScript -->
|
||||
</div>
|
||||
{% endblock %}
|
||||
|
||||
@@ -5,7 +5,7 @@ from typing import Any, Callable, Dict, List, Optional, Set, Tuple, NamedTuple,
|
||||
from uuid import UUID
|
||||
from email.utils import parsedate_to_datetime
|
||||
|
||||
from flask import make_response, render_template, request, Request, Response
|
||||
from flask import render_template, make_response, Response, request
|
||||
from werkzeug.exceptions import abort
|
||||
|
||||
from MultiServer import Context, get_saving_second
|
||||
@@ -298,25 +298,17 @@ class TrackerData:
|
||||
return self._multidata.get("spheres", [])
|
||||
|
||||
|
||||
def _process_if_request_valid(incoming_request: Request, room: Optional[Room]) -> Optional[Response]:
|
||||
def _process_if_request_valid(incoming_request, room: Optional[Room]) -> Optional[Response]:
|
||||
if not room:
|
||||
abort(404)
|
||||
|
||||
if_modified_str: Optional[str] = incoming_request.headers.get("If-Modified-Since", None)
|
||||
if if_modified_str:
|
||||
if_modified = parsedate_to_datetime(if_modified_str)
|
||||
if if_modified.tzinfo is None:
|
||||
abort(400) # standard requires "GMT" timezone
|
||||
# database may use datetime.utcnow(), which is timezone-naive. convert to timezone-aware.
|
||||
last_activity = room.last_activity
|
||||
if last_activity.tzinfo is None:
|
||||
last_activity = room.last_activity.replace(tzinfo=datetime.timezone.utc)
|
||||
if_modified = incoming_request.headers.get("If-Modified-Since", None)
|
||||
if if_modified:
|
||||
if_modified = parsedate_to_datetime(if_modified)
|
||||
# if_modified has less precision than last_activity, so we bring them to same precision
|
||||
if if_modified >= last_activity.replace(microsecond=0):
|
||||
if if_modified >= room.last_activity.replace(microsecond=0):
|
||||
return make_response("", 304)
|
||||
|
||||
return None
|
||||
|
||||
|
||||
@app.route("/tracker/<suuid:tracker>/<int:tracked_team>/<int:tracked_player>")
|
||||
def get_player_tracker(tracker: UUID, tracked_team: int, tracked_player: int, generic: bool = False) -> Response:
|
||||
@@ -423,7 +415,6 @@ def render_generic_tracker(tracker_data: TrackerData, team: int, player: int) ->
|
||||
template_name_or_list="genericTracker.html",
|
||||
game_specific_tracker=game in _player_trackers,
|
||||
room=tracker_data.room,
|
||||
get_slot_info=tracker_data.get_slot_info,
|
||||
team=team,
|
||||
player=player,
|
||||
player_name=tracker_data.get_room_long_player_names()[team, player],
|
||||
@@ -447,7 +438,6 @@ def render_generic_multiworld_tracker(tracker_data: TrackerData, enabled_tracker
|
||||
enabled_trackers=enabled_trackers,
|
||||
current_tracker="Generic",
|
||||
room=tracker_data.room,
|
||||
get_slot_info=tracker_data.get_slot_info,
|
||||
all_slots=tracker_data.get_all_slots(),
|
||||
room_players=tracker_data.get_all_players(),
|
||||
locations=tracker_data.get_room_locations(),
|
||||
@@ -499,7 +489,7 @@ if "Factorio" in network_data_package["games"]:
|
||||
(team, player): collections.Counter({
|
||||
tracker_data.item_id_to_name["Factorio"][item_id]: count
|
||||
for item_id, count in tracker_data.get_player_inventory_counts(team, player).items()
|
||||
}) for team, players in tracker_data.get_all_players().items() for player in players
|
||||
}) for team, players in tracker_data.get_all_slots().items() for player in players
|
||||
if tracker_data.get_player_game(team, player) == "Factorio"
|
||||
}
|
||||
|
||||
@@ -508,7 +498,6 @@ if "Factorio" in network_data_package["games"]:
|
||||
enabled_trackers=enabled_trackers,
|
||||
current_tracker="Factorio",
|
||||
room=tracker_data.room,
|
||||
get_slot_info=tracker_data.get_slot_info,
|
||||
all_slots=tracker_data.get_all_slots(),
|
||||
room_players=tracker_data.get_all_players(),
|
||||
locations=tracker_data.get_room_locations(),
|
||||
@@ -641,7 +630,6 @@ if "A Link to the Past" in network_data_package["games"]:
|
||||
enabled_trackers=enabled_trackers,
|
||||
current_tracker="A Link to the Past",
|
||||
room=tracker_data.room,
|
||||
get_slot_info=tracker_data.get_slot_info,
|
||||
all_slots=tracker_data.get_all_slots(),
|
||||
room_players=tracker_data.get_all_players(),
|
||||
locations=tracker_data.get_room_locations(),
|
||||
|
||||
@@ -28,9 +28,9 @@
|
||||
name: Player{number}
|
||||
|
||||
# Used to describe your yaml. Useful if you have multiple files.
|
||||
description: {{ yaml_dump("Default %s Template" % game) }}
|
||||
description: Default {{ game }} Template
|
||||
|
||||
game: {{ yaml_dump(game) }}
|
||||
game: {{ game }}
|
||||
requires:
|
||||
version: {{ __version__ }} # Version of Archipelago required for this yaml to work as expected.
|
||||
|
||||
@@ -44,7 +44,7 @@ requires:
|
||||
{%- endfor -%}
|
||||
{% endmacro %}
|
||||
|
||||
{{ yaml_dump(game) }}:
|
||||
{{ game }}:
|
||||
{%- for group_name, group_options in option_groups.items() %}
|
||||
# {{ group_name }}
|
||||
|
||||
|
||||
@@ -143,7 +143,7 @@
|
||||
/worlds/shivers/ @GodlFire
|
||||
|
||||
# A Short Hike
|
||||
/worlds/shorthike/ @chandler05 @BrandenEK
|
||||
/worlds/shorthike/ @chandler05
|
||||
|
||||
# Sonic Adventure 2 Battle
|
||||
/worlds/sa2b/ @PoryGone @RaspberrySpace
|
||||
|
||||
@@ -85,4 +85,4 @@ PyCharm has a built-in version control integration that supports Git.
|
||||
|
||||
## Running tests
|
||||
|
||||
Information about running tests can be found in [tests.md](https://github.com/ArchipelagoMW/Archipelago/blob/main/docs/tests.md#running-tests)
|
||||
Run `pip install pytest pytest-subtests`, then use your IDE to run tests or run `pytest` from the source folder.
|
||||
|
||||
@@ -84,19 +84,7 @@ testing portions of your code that can be tested without relying on a multiworld
|
||||
|
||||
## Running Tests
|
||||
|
||||
#### Using Pycharm
|
||||
|
||||
In PyCharm, running all tests can be done by right-clicking the root test directory and selecting Run 'Archipelago Unittests'.
|
||||
Unless you configured PyCharm to use pytest as a test runner, you may get import failures. To solve this, edit the run configuration,
|
||||
and set the working directory to the Archipelago directory which contains all the project files.
|
||||
|
||||
If you only want to run your world's defined tests, repeat the steps for the test directory within your world.
|
||||
Your working directory should be the directory of your world in the worlds directory and the script should be the
|
||||
tests folder within your world.
|
||||
|
||||
You can also find the 'Archipelago Unittests' as an option in the dropdown at the top of the window
|
||||
next to the run and debug buttons.
|
||||
|
||||
#### Running Tests without Pycharm
|
||||
|
||||
Run `pip install pytest pytest-subtests`, then use your IDE to run tests or run `pytest` from the source folder.
|
||||
In PyCharm, running all tests can be done by right-clicking the root `test` directory and selecting `run Python tests`.
|
||||
If you do not have pytest installed, you may get import failures. To solve this, edit the run configuration, and set the
|
||||
working directory of the run to the Archipelago directory. If you only want to run your world's defined tests, repeat
|
||||
the steps for the test directory within your world.
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
colorama>=0.4.6
|
||||
websockets>=13.0.1,<14
|
||||
websockets>=13.0.1
|
||||
PyYAML>=6.0.2
|
||||
jellyfish>=1.1.0
|
||||
jinja2>=3.1.4
|
||||
|
||||
10
setup.py
@@ -93,7 +93,7 @@ def download_SNI() -> None:
|
||||
platform_name = platform.system().lower()
|
||||
machine_name = platform.machine().lower()
|
||||
# force amd64 on macos until we have universal2 sni, otherwise resolve to GOARCH
|
||||
machine_name = "universal" if platform_name == "darwin" else machine_to_go.get(machine_name, machine_name)
|
||||
machine_name = "amd64" if platform_name == "darwin" else machine_to_go.get(machine_name, machine_name)
|
||||
with urllib.request.urlopen("https://api.github.com/repos/alttpo/sni/releases/latest") as request:
|
||||
data = json.load(request)
|
||||
files = data["assets"]
|
||||
@@ -104,13 +104,11 @@ def download_SNI() -> None:
|
||||
download_url: str = file["browser_download_url"]
|
||||
machine_match = download_url.rsplit("-", 1)[1].split(".", 1)[0] == machine_name
|
||||
if platform_name in download_url and machine_match:
|
||||
source_url = download_url
|
||||
# prefer "many" builds
|
||||
if "many" in download_url:
|
||||
source_url = download_url
|
||||
break
|
||||
# prefer the correct windows or windows7 build
|
||||
if platform_name == "windows" and ("windows7" in download_url) == (sys.version_info < (3, 9)):
|
||||
break
|
||||
source_url = download_url
|
||||
|
||||
if source_url and source_url.endswith(".zip"):
|
||||
with urllib.request.urlopen(source_url) as download:
|
||||
@@ -632,7 +630,7 @@ cx_Freeze.setup(
|
||||
"packages": ["worlds", "kivy", "cymem", "websockets"],
|
||||
"includes": [],
|
||||
"excludes": ["numpy", "Cython", "PySide2", "PIL",
|
||||
"pandas", "zstandard"],
|
||||
"pandas"],
|
||||
"zip_include_packages": ["*"],
|
||||
"zip_exclude_packages": ["worlds", "sc2", "orjson"], # TODO: remove orjson here once we drop py3.8 support
|
||||
"include_files": [], # broken in cx 6.14.0, we use more special sauce now
|
||||
|
||||
@@ -4,7 +4,6 @@ import warnings
|
||||
import settings
|
||||
|
||||
warnings.simplefilter("always")
|
||||
warnings.filterwarnings(action="ignore", category=DeprecationWarning, module="s2clientprotocol")
|
||||
settings.no_gui = True
|
||||
settings.skip_autosave = True
|
||||
|
||||
|
||||
@@ -688,8 +688,8 @@ class TestDistributeItemsRestrictive(unittest.TestCase):
|
||||
for item in multiworld.get_items():
|
||||
item.classification = ItemClassification.useful
|
||||
|
||||
multiworld.worlds[player1.id].options.local_items.value = set(names(player1.basic_items))
|
||||
multiworld.worlds[player2.id].options.local_items.value = set(names(player2.basic_items))
|
||||
multiworld.local_items[player1.id].value = set(names(player1.basic_items))
|
||||
multiworld.local_items[player2.id].value = set(names(player2.basic_items))
|
||||
locality_rules(multiworld)
|
||||
|
||||
distribute_items_restrictive(multiworld)
|
||||
@@ -795,8 +795,8 @@ class TestBalanceMultiworldProgression(unittest.TestCase):
|
||||
|
||||
def test_balances_progression(self) -> None:
|
||||
"""Tests that progression balancing moves progression items earlier"""
|
||||
self.multiworld.worlds[self.player1.id].options.progression_balancing.value = 50
|
||||
self.multiworld.worlds[self.player2.id].options.progression_balancing.value = 50
|
||||
self.multiworld.progression_balancing[self.player1.id].value = 50
|
||||
self.multiworld.progression_balancing[self.player2.id].value = 50
|
||||
|
||||
self.assertRegionContains(
|
||||
self.player1.regions[2], self.player2.prog_items[0])
|
||||
@@ -808,8 +808,8 @@ class TestBalanceMultiworldProgression(unittest.TestCase):
|
||||
|
||||
def test_balances_progression_light(self) -> None:
|
||||
"""Test that progression balancing still moves items earlier on minimum value"""
|
||||
self.multiworld.worlds[self.player1.id].options.progression_balancing.value = 1
|
||||
self.multiworld.worlds[self.player2.id].options.progression_balancing.value = 1
|
||||
self.multiworld.progression_balancing[self.player1.id].value = 1
|
||||
self.multiworld.progression_balancing[self.player2.id].value = 1
|
||||
|
||||
self.assertRegionContains(
|
||||
self.player1.regions[2], self.player2.prog_items[0])
|
||||
@@ -822,8 +822,8 @@ class TestBalanceMultiworldProgression(unittest.TestCase):
|
||||
|
||||
def test_balances_progression_heavy(self) -> None:
|
||||
"""Test that progression balancing moves items earlier on maximum value"""
|
||||
self.multiworld.worlds[self.player1.id].options.progression_balancing.value = 99
|
||||
self.multiworld.worlds[self.player2.id].options.progression_balancing.value = 99
|
||||
self.multiworld.progression_balancing[self.player1.id].value = 99
|
||||
self.multiworld.progression_balancing[self.player2.id].value = 99
|
||||
|
||||
self.assertRegionContains(
|
||||
self.player1.regions[2], self.player2.prog_items[0])
|
||||
@@ -836,8 +836,8 @@ class TestBalanceMultiworldProgression(unittest.TestCase):
|
||||
|
||||
def test_skips_balancing_progression(self) -> None:
|
||||
"""Test that progression balancing is skipped when players have it disabled"""
|
||||
self.multiworld.worlds[self.player1.id].options.progression_balancing.value = 0
|
||||
self.multiworld.worlds[self.player2.id].options.progression_balancing.value = 0
|
||||
self.multiworld.progression_balancing[self.player1.id].value = 0
|
||||
self.multiworld.progression_balancing[self.player2.id].value = 0
|
||||
|
||||
self.assertRegionContains(
|
||||
self.player1.regions[2], self.player2.prog_items[0])
|
||||
@@ -849,8 +849,8 @@ class TestBalanceMultiworldProgression(unittest.TestCase):
|
||||
|
||||
def test_ignores_priority_locations(self) -> None:
|
||||
"""Test that progression items on priority locations don't get moved by balancing"""
|
||||
self.multiworld.worlds[self.player1.id].options.progression_balancing.value = 50
|
||||
self.multiworld.worlds[self.player2.id].options.progression_balancing.value = 50
|
||||
self.multiworld.progression_balancing[self.player1.id].value = 50
|
||||
self.multiworld.progression_balancing[self.player2.id].value = 50
|
||||
|
||||
self.player2.prog_items[0].location.progress_type = LocationProgressType.PRIORITY
|
||||
|
||||
|
||||
@@ -21,17 +21,6 @@ class TestOptions(unittest.TestCase):
|
||||
self.assertFalse(hasattr(world_type, "options"),
|
||||
f"Unexpected assignment to {world_type.__name__}.options!")
|
||||
|
||||
def test_duplicate_options(self) -> None:
|
||||
"""Tests that a world doesn't reuse the same option class."""
|
||||
for game_name, world_type in AutoWorldRegister.world_types.items():
|
||||
with self.subTest(game=game_name):
|
||||
seen_options = set()
|
||||
for option in world_type.options_dataclass.type_hints.values():
|
||||
if not option.visibility:
|
||||
continue
|
||||
self.assertFalse(option in seen_options, f"{option} found in assigned options multiple times.")
|
||||
seen_options.add(option)
|
||||
|
||||
def test_item_links_name_groups(self):
|
||||
"""Tests that item links successfully unfold item_name_groups"""
|
||||
item_link_groups = [
|
||||
@@ -78,4 +67,4 @@ class TestOptions(unittest.TestCase):
|
||||
if not world_type.hidden:
|
||||
for option_key, option in world_type.options_dataclass.type_hints.items():
|
||||
with self.subTest(game=gamename, option=option_key):
|
||||
pickle.dumps(option.from_any(option.default))
|
||||
pickle.dumps(option(option.default))
|
||||
|
||||
@@ -1,55 +0,0 @@
|
||||
import unittest
|
||||
|
||||
from pathlib import Path
|
||||
from tempfile import TemporaryDirectory
|
||||
from typing import TYPE_CHECKING, Dict, Type
|
||||
from Utils import parse_yaml
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from worlds.AutoWorld import World
|
||||
|
||||
|
||||
class TestGenerateYamlTemplates(unittest.TestCase):
|
||||
old_world_types: Dict[str, Type["World"]]
|
||||
|
||||
def setUp(self) -> None:
|
||||
import worlds.AutoWorld
|
||||
|
||||
self.old_world_types = worlds.AutoWorld.AutoWorldRegister.world_types
|
||||
|
||||
def tearDown(self) -> None:
|
||||
import worlds.AutoWorld
|
||||
|
||||
worlds.AutoWorld.AutoWorldRegister.world_types = self.old_world_types
|
||||
|
||||
if "World: with colon" in worlds.AutoWorld.AutoWorldRegister.world_types:
|
||||
del worlds.AutoWorld.AutoWorldRegister.world_types["World: with colon"]
|
||||
|
||||
def test_name_with_colon(self) -> None:
|
||||
from Options import generate_yaml_templates
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
from worlds.AutoWorld import World
|
||||
|
||||
class WorldWithColon(World):
|
||||
game = "World: with colon"
|
||||
item_name_to_id = {}
|
||||
location_name_to_id = {}
|
||||
|
||||
AutoWorldRegister.world_types = {WorldWithColon.game: WorldWithColon}
|
||||
with TemporaryDirectory(f"archipelago_{__name__}") as temp_dir:
|
||||
generate_yaml_templates(temp_dir)
|
||||
path: Path
|
||||
for path in Path(temp_dir).iterdir():
|
||||
self.assertTrue(path.is_file())
|
||||
self.assertTrue(path.suffix == ".yaml")
|
||||
with path.open(encoding="utf-8") as f:
|
||||
try:
|
||||
data = parse_yaml(f)
|
||||
except:
|
||||
f.seek(0)
|
||||
print(f"Error in {path.name}:\n{f.read()}")
|
||||
raise
|
||||
self.assertIn("game", data)
|
||||
self.assertIn(":", data["game"])
|
||||
self.assertIn(data["game"], data)
|
||||
self.assertIsInstance(data[data["game"]], dict)
|
||||