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2 Commits

Author SHA1 Message Date
NewSoupVi
1357e32afe Update AutoWorld.py 2024-10-26 05:41:53 +02:00
NewSoupVi
511bb212ed Core: The Item Links fix to end them all
This puts the bandaid that was holding Item Links together for years back on.

It's a bad solution
But it's what we had previously, and the change away from this is what broke them

So in the interest of 0.5.1 releasing this century, maybe we should just go with this.
2024-10-26 05:38:00 +02:00
217 changed files with 973 additions and 1940 deletions

View File

@@ -47,7 +47,7 @@ jobs:
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v3
uses: github/codeql-action/init@v2
with:
languages: ${{ matrix.language }}
# If you wish to specify custom queries, you can do so here or in a config file.
@@ -58,7 +58,7 @@ jobs:
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
# If this step fails, then you should remove it and run the build manually (see below)
- name: Autobuild
uses: github/codeql-action/autobuild@v3
uses: github/codeql-action/autobuild@v2
# Command-line programs to run using the OS shell.
# 📚 https://git.io/JvXDl
@@ -72,4 +72,4 @@ jobs:
# make release
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v3
uses: github/codeql-action/analyze@v2

View File

@@ -89,4 +89,4 @@ jobs:
run: |
source venv/bin/activate
export PYTHONPATH=$(pwd)
timeout 600 python test/hosting/__main__.py
python test/hosting/__main__.py

View File

@@ -341,7 +341,7 @@ class MultiWorld():
new_item.classification |= classifications[item_name]
new_itempool.append(new_item)
region = Region(group["world"].origin_region_name, group_id, self, "ItemLink")
region = Region("Menu", group_id, self, "ItemLink")
self.regions.append(region)
locations = region.locations
# ensure that progression items are linked first, then non-progression
@@ -1264,10 +1264,6 @@ class Item:
def trap(self) -> bool:
return ItemClassification.trap in self.classification
@property
def excludable(self) -> bool:
return not (self.advancement or self.useful)
@property
def flags(self) -> int:
return self.classification.as_flag()

View File

@@ -710,11 +710,6 @@ class CommonContext:
def run_cli(self):
if sys.stdin:
if sys.stdin.fileno() != 0:
from multiprocessing import parent_process
if parent_process():
return # ignore MultiProcessing pipe
# steam overlay breaks when starting console_loop
if 'gameoverlayrenderer' in os.environ.get('LD_PRELOAD', ''):
logger.info("Skipping terminal input, due to conflicting Steam Overlay detected. Please use GUI only.")

View File

@@ -110,7 +110,7 @@ def main(args=None) -> Tuple[argparse.Namespace, int]:
player_files = {}
for file in os.scandir(args.player_files_path):
fname = file.name
if file.is_file() and not fname.startswith(".") and not fname.lower().endswith(".ini") and \
if file.is_file() and not fname.startswith(".") and \
os.path.join(args.player_files_path, fname) not in {args.meta_file_path, args.weights_file_path}:
path = os.path.join(args.player_files_path, fname)
try:
@@ -453,10 +453,6 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
raise Exception(f"Option {option_key} has to be in a game's section, not on its own.")
ret.game = get_choice("game", weights)
if not isinstance(ret.game, str):
if ret.game is None:
raise Exception('"game" not specified')
raise Exception(f"Invalid game: {ret.game}")
if ret.game not in AutoWorldRegister.world_types:
from worlds import failed_world_loads
picks = Utils.get_fuzzy_results(ret.game, list(AutoWorldRegister.world_types) + failed_world_loads, limit=1)[0]

View File

@@ -22,15 +22,16 @@ from os.path import isfile
from shutil import which
from typing import Callable, Optional, Sequence, Tuple, Union
import Utils
import settings
from worlds.LauncherComponents import Component, components, Type, SuffixIdentifier, icon_paths
if __name__ == "__main__":
import ModuleUpdate
ModuleUpdate.update()
import settings
import Utils
from Utils import (init_logging, is_frozen, is_linux, is_macos, is_windows, local_path, messagebox, open_filename,
user_path)
from worlds.LauncherComponents import Component, components, icon_paths, SuffixIdentifier, Type
from Utils import is_frozen, user_path, local_path, init_logging, open_filename, messagebox, \
is_windows, is_macos, is_linux
def open_host_yaml():
@@ -103,7 +104,6 @@ components.extend([
Component("Open host.yaml", func=open_host_yaml),
Component("Open Patch", func=open_patch),
Component("Generate Template Options", func=generate_yamls),
Component("Archipelago Website", func=lambda: webbrowser.open("https://archipelago.gg/")),
Component("Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/8Z65BR2")),
Component("Unrated/18+ Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/fqvNCCRsu4")),
Component("Browse Files", func=browse_files),
@@ -181,11 +181,6 @@ def handle_uri(path: str, launch_args: Tuple[str, ...]) -> None:
App.get_running_app().stop()
Window.close()
def _stop(self, *largs):
# see run_gui Launcher _stop comment for details
self.root_window.close()
super()._stop(*largs)
Popup().run()
@@ -259,7 +254,7 @@ def run_gui():
_client_layout: Optional[ScrollBox] = None
def __init__(self, ctx=None):
self.title = self.base_title + " " + Utils.__version__
self.title = self.base_title
self.ctx = ctx
self.icon = r"data/icon.png"
super().__init__()

View File

@@ -727,15 +727,15 @@ class Context:
if not hint.local and data not in concerns[hint.finding_player]:
concerns[hint.finding_player].append(data)
# remember hints in all cases
# since hints are bidirectional, finding player and receiving player,
# we can check once if hint already exists
if hint not in self.hints[team, hint.finding_player]:
self.hints[team, hint.finding_player].add(hint)
new_hint_events.add(hint.finding_player)
for player in self.slot_set(hint.receiving_player):
self.hints[team, player].add(hint)
new_hint_events.add(player)
if not hint.found:
# since hints are bidirectional, finding player and receiving player,
# we can check once if hint already exists
if hint not in self.hints[team, hint.finding_player]:
self.hints[team, hint.finding_player].add(hint)
new_hint_events.add(hint.finding_player)
for player in self.slot_set(hint.receiving_player):
self.hints[team, player].add(hint)
new_hint_events.add(player)
self.logger.info("Notice (Team #%d): %s" % (team + 1, format_hint(self, team, hint)))
for slot in new_hint_events:
@@ -1960,10 +1960,8 @@ class ServerCommandProcessor(CommonCommandProcessor):
def _cmd_exit(self) -> bool:
"""Shutdown the server"""
try:
self.ctx.server.ws_server.close()
finally:
self.ctx.exit_event.set()
self.ctx.server.ws_server.close()
self.ctx.exit_event.set()
return True
@mark_raw

View File

@@ -15,7 +15,7 @@ from dataclasses import dataclass
from schema import And, Optional, Or, Schema
from typing_extensions import Self
from Utils import get_file_safe_name, get_fuzzy_results, is_iterable_except_str, output_path
from Utils import get_fuzzy_results, is_iterable_except_str, output_path
if typing.TYPE_CHECKING:
from BaseClasses import MultiWorld, PlandoOptions
@@ -1531,7 +1531,7 @@ def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], ge
del file_data
with open(os.path.join(target_folder, get_file_safe_name(game_name) + ".yaml"), "w", encoding="utf-8-sig") as f:
with open(os.path.join(target_folder, game_name + ".yaml"), "w", encoding="utf-8-sig") as f:
f.write(res)

View File

@@ -633,13 +633,7 @@ async def game_watcher(ctx: SNIContext) -> None:
if not ctx.client_handler:
continue
try:
rom_validated = await ctx.client_handler.validate_rom(ctx)
except Exception as e:
snes_logger.error(f"An error occurred, see logs for details: {e}")
text_file_logger = logging.getLogger()
text_file_logger.exception(e)
rom_validated = False
rom_validated = await ctx.client_handler.validate_rom(ctx)
if not rom_validated or (ctx.auth and ctx.auth != ctx.rom):
snes_logger.warning("ROM change detected, please reconnect to the multiworld server")
@@ -655,13 +649,7 @@ async def game_watcher(ctx: SNIContext) -> None:
perf_counter = time.perf_counter()
try:
await ctx.client_handler.game_watcher(ctx)
except Exception as e:
snes_logger.error(f"An error occurred, see logs for details: {e}")
text_file_logger = logging.getLogger()
text_file_logger.exception(e)
await snes_disconnect(ctx)
await ctx.client_handler.game_watcher(ctx)
async def run_game(romfile: str) -> None:

View File

@@ -18,7 +18,6 @@ import warnings
from argparse import Namespace
from settings import Settings, get_settings
from time import sleep
from typing import BinaryIO, Coroutine, Optional, Set, Dict, Any, Union
from typing_extensions import TypeGuard
from yaml import load, load_all, dump
@@ -32,7 +31,6 @@ if typing.TYPE_CHECKING:
import tkinter
import pathlib
from BaseClasses import Region
import multiprocessing
def tuplize_version(version: str) -> Version:
@@ -569,8 +567,6 @@ def stream_input(stream: typing.TextIO, queue: "asyncio.Queue[str]"):
else:
if text:
queue.put_nowait(text)
else:
sleep(0.01) # non-blocking stream
from threading import Thread
thread = Thread(target=queuer, name=f"Stream handler for {stream.name}", daemon=True)
@@ -668,19 +664,6 @@ def get_input_text_from_response(text: str, command: str) -> typing.Optional[str
return None
def is_kivy_running() -> bool:
if "kivy" in sys.modules:
from kivy.app import App
return App.get_running_app() is not None
return False
def _mp_open_filename(res: "multiprocessing.Queue[typing.Optional[str]]", *args: Any) -> None:
if is_kivy_running():
raise RuntimeError("kivy should not be running in multiprocess")
res.put(open_filename(*args))
def open_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typing.Iterable[str]]], suggest: str = "") \
-> typing.Optional[str]:
logging.info(f"Opening file input dialog for {title}.")
@@ -710,13 +693,6 @@ def open_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typin
f'This attempt was made because open_filename was used for "{title}".')
raise e
else:
if is_macos and is_kivy_running():
# on macOS, mixing kivy and tk does not work, so spawn a new process
# FIXME: performance of this is pretty bad, and we should (also) look into alternatives
from multiprocessing import Process, Queue
res: "Queue[typing.Optional[str]]" = Queue()
Process(target=_mp_open_filename, args=(res, title, filetypes, suggest)).start()
return res.get()
try:
root = tkinter.Tk()
except tkinter.TclError:
@@ -726,12 +702,6 @@ def open_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typin
initialfile=suggest or None)
def _mp_open_directory(res: "multiprocessing.Queue[typing.Optional[str]]", *args: Any) -> None:
if is_kivy_running():
raise RuntimeError("kivy should not be running in multiprocess")
res.put(open_directory(*args))
def open_directory(title: str, suggest: str = "") -> typing.Optional[str]:
def run(*args: str):
return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
@@ -755,16 +725,9 @@ def open_directory(title: str, suggest: str = "") -> typing.Optional[str]:
import tkinter.filedialog
except Exception as e:
logging.error('Could not load tkinter, which is likely not installed. '
f'This attempt was made because open_directory was used for "{title}".')
f'This attempt was made because open_filename was used for "{title}".')
raise e
else:
if is_macos and is_kivy_running():
# on macOS, mixing kivy and tk does not work, so spawn a new process
# FIXME: performance of this is pretty bad, and we should (also) look into alternatives
from multiprocessing import Process, Queue
res: "Queue[typing.Optional[str]]" = Queue()
Process(target=_mp_open_directory, args=(res, title, suggest)).start()
return res.get()
try:
root = tkinter.Tk()
except tkinter.TclError:
@@ -777,6 +740,12 @@ def messagebox(title: str, text: str, error: bool = False) -> None:
def run(*args: str):
return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None
def is_kivy_running():
if "kivy" in sys.modules:
from kivy.app import App
return App.get_running_app() is not None
return False
if is_kivy_running():
from kvui import MessageBox
MessageBox(title, text, error).open()

View File

@@ -12,7 +12,6 @@ ModuleUpdate.update()
# in case app gets imported by something like gunicorn
import Utils
import settings
from Utils import get_file_safe_name
if typing.TYPE_CHECKING:
from flask import Flask
@@ -72,7 +71,7 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]
shutil.rmtree(base_target_path, ignore_errors=True)
for game, world in worlds.items():
# copy files from world's docs folder to the generated folder
target_path = os.path.join(base_target_path, get_file_safe_name(game))
target_path = os.path.join(base_target_path, game)
os.makedirs(target_path, exist_ok=True)
if world.zip_path:

View File

@@ -9,7 +9,7 @@ from flask_compress import Compress
from pony.flask import Pony
from werkzeug.routing import BaseConverter
from Utils import title_sorted, get_file_safe_name
from Utils import title_sorted
UPLOAD_FOLDER = os.path.relpath('uploads')
LOGS_FOLDER = os.path.relpath('logs')
@@ -20,7 +20,6 @@ Pony(app)
app.jinja_env.filters['any'] = any
app.jinja_env.filters['all'] = all
app.jinja_env.filters['get_file_safe_name'] = get_file_safe_name
app.config["SELFHOST"] = True # application process is in charge of running the websites
app.config["GENERATORS"] = 8 # maximum concurrent world gens

View File

@@ -77,13 +77,7 @@ def faq(lang: str):
return render_template(
"markdown_document.html",
title="Frequently Asked Questions",
html_from_markdown=markdown.markdown(
document,
extensions=["toc", "mdx_breakless_lists"],
extension_configs={
"toc": {"anchorlink": True}
}
),
html_from_markdown=markdown.markdown(document, extensions=["mdx_breakless_lists"]),
)
@@ -96,13 +90,7 @@ def glossary(lang: str):
return render_template(
"markdown_document.html",
title="Glossary",
html_from_markdown=markdown.markdown(
document,
extensions=["toc", "mdx_breakless_lists"],
extension_configs={
"toc": {"anchorlink": True}
}
),
html_from_markdown=markdown.markdown(document, extensions=["mdx_breakless_lists"]),
)

View File

@@ -1,5 +1,5 @@
flask>=3.0.3
werkzeug>=3.0.6
werkzeug>=3.0.4
pony>=0.7.19
waitress>=3.0.0
Flask-Caching>=2.3.0

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@@ -28,7 +28,7 @@
font-weight: normal;
font-family: LondrinaSolid-Regular, sans-serif;
text-transform: uppercase;
cursor: pointer; /* TODO: remove once we drop showdown.js */
cursor: pointer;
width: 100%;
text-shadow: 1px 1px 4px #000000;
}
@@ -37,7 +37,7 @@
font-size: 38px;
font-weight: normal;
font-family: LondrinaSolid-Light, sans-serif;
cursor: pointer; /* TODO: remove once we drop showdown.js */
cursor: pointer;
width: 100%;
margin-top: 20px;
margin-bottom: 0.5rem;
@@ -50,7 +50,7 @@
font-family: LexendDeca-Regular, sans-serif;
text-transform: none;
text-align: left;
cursor: pointer; /* TODO: remove once we drop showdown.js */
cursor: pointer;
width: 100%;
margin-bottom: 0.5rem;
}
@@ -59,7 +59,7 @@
font-family: LexendDeca-Regular, sans-serif;
text-transform: none;
font-size: 24px;
cursor: pointer; /* TODO: remove once we drop showdown.js */
cursor: pointer;
margin-bottom: 24px;
}
@@ -67,29 +67,20 @@
font-family: LexendDeca-Regular, sans-serif;
text-transform: none;
font-size: 22px;
cursor: pointer; /* TODO: remove once we drop showdown.js */
cursor: pointer;
}
.markdown h6, .markdown details summary.h6{
font-family: LexendDeca-Regular, sans-serif;
text-transform: none;
font-size: 20px;
cursor: pointer; /* TODO: remove once we drop showdown.js */
cursor: pointer;;
}
.markdown h4, .markdown h5, .markdown h6{
margin-bottom: 0.5rem;
}
.markdown h1 > a,
.markdown h2 > a,
.markdown h3 > a,
.markdown h4 > a,
.markdown h5 > a,
.markdown h6 > a {
color: inherit;
}
.markdown ul{
margin-top: 0.5rem;
margin-bottom: 0.5rem;

View File

@@ -11,7 +11,7 @@
{% block body %}
{% include 'header/'+theme+'Header.html' %}
<div id="game-info" class="markdown" data-lang="{{ lang }}" data-game="{{ game | get_file_safe_name }}">
<div id="game-info" class="markdown" data-lang="{{ lang }}" data-game="{{ game }}">
<!-- Populated my JS / MD -->
</div>
{% endblock %}

View File

@@ -98,8 +98,6 @@
<td>
{% if hint.finding_player == player %}
<b>{{ player_names_with_alias[(team, hint.finding_player)] }}</b>
{% elif get_slot_info(team, hint.finding_player).type == 2 %}
<i>{{ player_names_with_alias[(team, hint.finding_player)] }}</i>
{% else %}
<a href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=team, tracked_player=hint.finding_player) }}">
{{ player_names_with_alias[(team, hint.finding_player)] }}
@@ -109,8 +107,6 @@
<td>
{% if hint.receiving_player == player %}
<b>{{ player_names_with_alias[(team, hint.receiving_player)] }}</b>
{% elif get_slot_info(team, hint.receiving_player).type == 2 %}
<i>{{ player_names_with_alias[(team, hint.receiving_player)] }}</i>
{% else %}
<a href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=team, tracked_player=hint.receiving_player) }}">
{{ player_names_with_alias[(team, hint.receiving_player)] }}

View File

@@ -21,20 +21,8 @@
)
-%}
<tr>
<td>
{% if get_slot_info(team, hint.finding_player).type == 2 %}
<i>{{ player_names_with_alias[(team, hint.finding_player)] }}</i>
{% else %}
{{ player_names_with_alias[(team, hint.finding_player)] }}
{% endif %}
</td>
<td>
{% if get_slot_info(team, hint.receiving_player).type == 2 %}
<i>{{ player_names_with_alias[(team, hint.receiving_player)] }}</i>
{% else %}
{{ player_names_with_alias[(team, hint.receiving_player)] }}
{% endif %}
</td>
<td>{{ player_names_with_alias[(team, hint.finding_player)] }}</td>
<td>{{ player_names_with_alias[(team, hint.receiving_player)] }}</td>
<td>{{ item_id_to_name[games[(team, hint.receiving_player)]][hint.item] }}</td>
<td>{{ location_id_to_name[games[(team, hint.finding_player)]][hint.location] }}</td>
<td>{{ games[(team, hint.finding_player)] }}</td>

View File

@@ -196,14 +196,13 @@
{% macro OptionTitle(option_name, option) %}
<label for="{{ option_name }}">
{{ option.display_name|default(option_name) }}:
{% set rich_text = option.rich_text_doc or (option.rich_text_doc is none and world.web.rich_text_options_doc) %}
<span
class="interactive tooltip-container"
{% if not rich_text %}
{% if not (option.rich_text_doc | default(world.web.rich_text_options_doc, true)) %}
data-tooltip="{{(option.__doc__ | default("Please document me!"))|replace('\n ', '\n')|escape|trim}}"
{% endif %}>
(?)
{% if rich_text %}
{% if option.rich_text_doc | default(world.web.rich_text_options_doc, true) %}
<div class="tooltip">
{{ option.__doc__ | default("**Please document me!**") | rst_to_html | safe }}
</div>

View File

@@ -42,7 +42,7 @@
A list of all games you have generated can be found on the <a href="/user-content">User Content Page</a>.
<br />
You may also download the
<a href="/static/generated/configs/{{ world_name | get_file_safe_name }}.yaml">template file for this game</a>.
<a href="/static/generated/configs/{{ world_name }}.yaml">template file for this game</a>.
</p>
<form id="options-form" method="post" enctype="application/x-www-form-urlencoded" action="generate-yaml">

View File

@@ -11,7 +11,7 @@
{% endblock %}
{% block body %}
<div id="tutorial-wrapper" class="markdown" data-game="{{ game | get_file_safe_name }}" data-file="{{ file | get_file_safe_name }}" data-lang="{{ lang }}">
<div id="tutorial-wrapper" class="markdown" data-game="{{ game }}" data-file="{{ file }}" data-lang="{{ lang }}">
<!-- Content generated by JavaScript -->
</div>
{% endblock %}

View File

@@ -5,7 +5,7 @@ from typing import Any, Callable, Dict, List, Optional, Set, Tuple, NamedTuple,
from uuid import UUID
from email.utils import parsedate_to_datetime
from flask import make_response, render_template, request, Request, Response
from flask import render_template, make_response, Response, request
from werkzeug.exceptions import abort
from MultiServer import Context, get_saving_second
@@ -298,25 +298,17 @@ class TrackerData:
return self._multidata.get("spheres", [])
def _process_if_request_valid(incoming_request: Request, room: Optional[Room]) -> Optional[Response]:
def _process_if_request_valid(incoming_request, room: Optional[Room]) -> Optional[Response]:
if not room:
abort(404)
if_modified_str: Optional[str] = incoming_request.headers.get("If-Modified-Since", None)
if if_modified_str:
if_modified = parsedate_to_datetime(if_modified_str)
if if_modified.tzinfo is None:
abort(400) # standard requires "GMT" timezone
# database may use datetime.utcnow(), which is timezone-naive. convert to timezone-aware.
last_activity = room.last_activity
if last_activity.tzinfo is None:
last_activity = room.last_activity.replace(tzinfo=datetime.timezone.utc)
if_modified = incoming_request.headers.get("If-Modified-Since", None)
if if_modified:
if_modified = parsedate_to_datetime(if_modified)
# if_modified has less precision than last_activity, so we bring them to same precision
if if_modified >= last_activity.replace(microsecond=0):
if if_modified >= room.last_activity.replace(microsecond=0):
return make_response("", 304)
return None
@app.route("/tracker/<suuid:tracker>/<int:tracked_team>/<int:tracked_player>")
def get_player_tracker(tracker: UUID, tracked_team: int, tracked_player: int, generic: bool = False) -> Response:
@@ -423,7 +415,6 @@ def render_generic_tracker(tracker_data: TrackerData, team: int, player: int) ->
template_name_or_list="genericTracker.html",
game_specific_tracker=game in _player_trackers,
room=tracker_data.room,
get_slot_info=tracker_data.get_slot_info,
team=team,
player=player,
player_name=tracker_data.get_room_long_player_names()[team, player],
@@ -447,7 +438,6 @@ def render_generic_multiworld_tracker(tracker_data: TrackerData, enabled_tracker
enabled_trackers=enabled_trackers,
current_tracker="Generic",
room=tracker_data.room,
get_slot_info=tracker_data.get_slot_info,
all_slots=tracker_data.get_all_slots(),
room_players=tracker_data.get_all_players(),
locations=tracker_data.get_room_locations(),
@@ -499,7 +489,7 @@ if "Factorio" in network_data_package["games"]:
(team, player): collections.Counter({
tracker_data.item_id_to_name["Factorio"][item_id]: count
for item_id, count in tracker_data.get_player_inventory_counts(team, player).items()
}) for team, players in tracker_data.get_all_players().items() for player in players
}) for team, players in tracker_data.get_all_slots().items() for player in players
if tracker_data.get_player_game(team, player) == "Factorio"
}
@@ -508,7 +498,6 @@ if "Factorio" in network_data_package["games"]:
enabled_trackers=enabled_trackers,
current_tracker="Factorio",
room=tracker_data.room,
get_slot_info=tracker_data.get_slot_info,
all_slots=tracker_data.get_all_slots(),
room_players=tracker_data.get_all_players(),
locations=tracker_data.get_room_locations(),
@@ -641,7 +630,6 @@ if "A Link to the Past" in network_data_package["games"]:
enabled_trackers=enabled_trackers,
current_tracker="A Link to the Past",
room=tracker_data.room,
get_slot_info=tracker_data.get_slot_info,
all_slots=tracker_data.get_all_slots(),
room_players=tracker_data.get_all_players(),
locations=tracker_data.get_room_locations(),

View File

@@ -28,9 +28,9 @@
name: Player{number}
# Used to describe your yaml. Useful if you have multiple files.
description: {{ yaml_dump("Default %s Template" % game) }}
description: Default {{ game }} Template
game: {{ yaml_dump(game) }}
game: {{ game }}
requires:
version: {{ __version__ }} # Version of Archipelago required for this yaml to work as expected.
@@ -44,7 +44,7 @@ requires:
{%- endfor -%}
{% endmacro %}
{{ yaml_dump(game) }}:
{{ game }}:
{%- for group_name, group_options in option_groups.items() %}
# {{ group_name }}

View File

@@ -143,7 +143,7 @@
/worlds/shivers/ @GodlFire
# A Short Hike
/worlds/shorthike/ @chandler05 @BrandenEK
/worlds/shorthike/ @chandler05
# Sonic Adventure 2 Battle
/worlds/sa2b/ @PoryGone @RaspberrySpace

View File

@@ -85,4 +85,4 @@ PyCharm has a built-in version control integration that supports Git.
## Running tests
Information about running tests can be found in [tests.md](https://github.com/ArchipelagoMW/Archipelago/blob/main/docs/tests.md#running-tests)
Run `pip install pytest pytest-subtests`, then use your IDE to run tests or run `pytest` from the source folder.

View File

@@ -84,19 +84,7 @@ testing portions of your code that can be tested without relying on a multiworld
## Running Tests
#### Using Pycharm
In PyCharm, running all tests can be done by right-clicking the root test directory and selecting Run 'Archipelago Unittests'.
Unless you configured PyCharm to use pytest as a test runner, you may get import failures. To solve this, edit the run configuration,
and set the working directory to the Archipelago directory which contains all the project files.
If you only want to run your world's defined tests, repeat the steps for the test directory within your world.
Your working directory should be the directory of your world in the worlds directory and the script should be the
tests folder within your world.
You can also find the 'Archipelago Unittests' as an option in the dropdown at the top of the window
next to the run and debug buttons.
#### Running Tests without Pycharm
Run `pip install pytest pytest-subtests`, then use your IDE to run tests or run `pytest` from the source folder.
In PyCharm, running all tests can be done by right-clicking the root `test` directory and selecting `run Python tests`.
If you do not have pytest installed, you may get import failures. To solve this, edit the run configuration, and set the
working directory of the run to the Archipelago directory. If you only want to run your world's defined tests, repeat
the steps for the test directory within your world.

View File

@@ -1,5 +1,5 @@
colorama>=0.4.6
websockets>=13.0.1,<14
websockets>=13.0.1
PyYAML>=6.0.2
jellyfish>=1.1.0
jinja2>=3.1.4

View File

@@ -93,7 +93,7 @@ def download_SNI() -> None:
platform_name = platform.system().lower()
machine_name = platform.machine().lower()
# force amd64 on macos until we have universal2 sni, otherwise resolve to GOARCH
machine_name = "universal" if platform_name == "darwin" else machine_to_go.get(machine_name, machine_name)
machine_name = "amd64" if platform_name == "darwin" else machine_to_go.get(machine_name, machine_name)
with urllib.request.urlopen("https://api.github.com/repos/alttpo/sni/releases/latest") as request:
data = json.load(request)
files = data["assets"]
@@ -104,13 +104,11 @@ def download_SNI() -> None:
download_url: str = file["browser_download_url"]
machine_match = download_url.rsplit("-", 1)[1].split(".", 1)[0] == machine_name
if platform_name in download_url and machine_match:
source_url = download_url
# prefer "many" builds
if "many" in download_url:
source_url = download_url
break
# prefer the correct windows or windows7 build
if platform_name == "windows" and ("windows7" in download_url) == (sys.version_info < (3, 9)):
break
source_url = download_url
if source_url and source_url.endswith(".zip"):
with urllib.request.urlopen(source_url) as download:
@@ -632,7 +630,7 @@ cx_Freeze.setup(
"packages": ["worlds", "kivy", "cymem", "websockets"],
"includes": [],
"excludes": ["numpy", "Cython", "PySide2", "PIL",
"pandas", "zstandard"],
"pandas"],
"zip_include_packages": ["*"],
"zip_exclude_packages": ["worlds", "sc2", "orjson"], # TODO: remove orjson here once we drop py3.8 support
"include_files": [], # broken in cx 6.14.0, we use more special sauce now

View File

@@ -4,7 +4,6 @@ import warnings
import settings
warnings.simplefilter("always")
warnings.filterwarnings(action="ignore", category=DeprecationWarning, module="s2clientprotocol")
settings.no_gui = True
settings.skip_autosave = True

View File

@@ -688,8 +688,8 @@ class TestDistributeItemsRestrictive(unittest.TestCase):
for item in multiworld.get_items():
item.classification = ItemClassification.useful
multiworld.worlds[player1.id].options.local_items.value = set(names(player1.basic_items))
multiworld.worlds[player2.id].options.local_items.value = set(names(player2.basic_items))
multiworld.local_items[player1.id].value = set(names(player1.basic_items))
multiworld.local_items[player2.id].value = set(names(player2.basic_items))
locality_rules(multiworld)
distribute_items_restrictive(multiworld)
@@ -795,8 +795,8 @@ class TestBalanceMultiworldProgression(unittest.TestCase):
def test_balances_progression(self) -> None:
"""Tests that progression balancing moves progression items earlier"""
self.multiworld.worlds[self.player1.id].options.progression_balancing.value = 50
self.multiworld.worlds[self.player2.id].options.progression_balancing.value = 50
self.multiworld.progression_balancing[self.player1.id].value = 50
self.multiworld.progression_balancing[self.player2.id].value = 50
self.assertRegionContains(
self.player1.regions[2], self.player2.prog_items[0])
@@ -808,8 +808,8 @@ class TestBalanceMultiworldProgression(unittest.TestCase):
def test_balances_progression_light(self) -> None:
"""Test that progression balancing still moves items earlier on minimum value"""
self.multiworld.worlds[self.player1.id].options.progression_balancing.value = 1
self.multiworld.worlds[self.player2.id].options.progression_balancing.value = 1
self.multiworld.progression_balancing[self.player1.id].value = 1
self.multiworld.progression_balancing[self.player2.id].value = 1
self.assertRegionContains(
self.player1.regions[2], self.player2.prog_items[0])
@@ -822,8 +822,8 @@ class TestBalanceMultiworldProgression(unittest.TestCase):
def test_balances_progression_heavy(self) -> None:
"""Test that progression balancing moves items earlier on maximum value"""
self.multiworld.worlds[self.player1.id].options.progression_balancing.value = 99
self.multiworld.worlds[self.player2.id].options.progression_balancing.value = 99
self.multiworld.progression_balancing[self.player1.id].value = 99
self.multiworld.progression_balancing[self.player2.id].value = 99
self.assertRegionContains(
self.player1.regions[2], self.player2.prog_items[0])
@@ -836,8 +836,8 @@ class TestBalanceMultiworldProgression(unittest.TestCase):
def test_skips_balancing_progression(self) -> None:
"""Test that progression balancing is skipped when players have it disabled"""
self.multiworld.worlds[self.player1.id].options.progression_balancing.value = 0
self.multiworld.worlds[self.player2.id].options.progression_balancing.value = 0
self.multiworld.progression_balancing[self.player1.id].value = 0
self.multiworld.progression_balancing[self.player2.id].value = 0
self.assertRegionContains(
self.player1.regions[2], self.player2.prog_items[0])
@@ -849,8 +849,8 @@ class TestBalanceMultiworldProgression(unittest.TestCase):
def test_ignores_priority_locations(self) -> None:
"""Test that progression items on priority locations don't get moved by balancing"""
self.multiworld.worlds[self.player1.id].options.progression_balancing.value = 50
self.multiworld.worlds[self.player2.id].options.progression_balancing.value = 50
self.multiworld.progression_balancing[self.player1.id].value = 50
self.multiworld.progression_balancing[self.player2.id].value = 50
self.player2.prog_items[0].location.progress_type = LocationProgressType.PRIORITY

View File

@@ -21,17 +21,6 @@ class TestOptions(unittest.TestCase):
self.assertFalse(hasattr(world_type, "options"),
f"Unexpected assignment to {world_type.__name__}.options!")
def test_duplicate_options(self) -> None:
"""Tests that a world doesn't reuse the same option class."""
for game_name, world_type in AutoWorldRegister.world_types.items():
with self.subTest(game=game_name):
seen_options = set()
for option in world_type.options_dataclass.type_hints.values():
if not option.visibility:
continue
self.assertFalse(option in seen_options, f"{option} found in assigned options multiple times.")
seen_options.add(option)
def test_item_links_name_groups(self):
"""Tests that item links successfully unfold item_name_groups"""
item_link_groups = [
@@ -78,4 +67,4 @@ class TestOptions(unittest.TestCase):
if not world_type.hidden:
for option_key, option in world_type.options_dataclass.type_hints.items():
with self.subTest(game=gamename, option=option_key):
pickle.dumps(option.from_any(option.default))
pickle.dumps(option(option.default))

View File

@@ -1,55 +0,0 @@
import unittest
from pathlib import Path
from tempfile import TemporaryDirectory
from typing import TYPE_CHECKING, Dict, Type
from Utils import parse_yaml
if TYPE_CHECKING:
from worlds.AutoWorld import World
class TestGenerateYamlTemplates(unittest.TestCase):
old_world_types: Dict[str, Type["World"]]
def setUp(self) -> None:
import worlds.AutoWorld
self.old_world_types = worlds.AutoWorld.AutoWorldRegister.world_types
def tearDown(self) -> None:
import worlds.AutoWorld
worlds.AutoWorld.AutoWorldRegister.world_types = self.old_world_types
if "World: with colon" in worlds.AutoWorld.AutoWorldRegister.world_types:
del worlds.AutoWorld.AutoWorldRegister.world_types["World: with colon"]
def test_name_with_colon(self) -> None:
from Options import generate_yaml_templates
from worlds.AutoWorld import AutoWorldRegister
from worlds.AutoWorld import World
class WorldWithColon(World):
game = "World: with colon"
item_name_to_id = {}
location_name_to_id = {}
AutoWorldRegister.world_types = {WorldWithColon.game: WorldWithColon}
with TemporaryDirectory(f"archipelago_{__name__}") as temp_dir:
generate_yaml_templates(temp_dir)
path: Path
for path in Path(temp_dir).iterdir():
self.assertTrue(path.is_file())
self.assertTrue(path.suffix == ".yaml")
with path.open(encoding="utf-8") as f:
try:
data = parse_yaml(f)
except:
f.seek(0)
print(f"Error in {path.name}:\n{f.read()}")
raise
self.assertIn("game", data)
self.assertIn(":", data["game"])
self.assertIn(data["game"], data)
self.assertIsInstance(data[data["game"]], dict)

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