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8 changed files with 11 additions and 19 deletions
+1 -2
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@@ -413,8 +413,7 @@ class CommonContext:
await self.server.socket.close()
if self.server_task is not None:
await self.server_task
if self.ui:
self.ui.update_hints()
self.ui.update_hints()
async def send_msgs(self, msgs: typing.List[typing.Any]) -> None:
""" `msgs` JSON serializable """
+1 -1
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@@ -47,7 +47,7 @@ class Version(typing.NamedTuple):
return ".".join(str(item) for item in self)
__version__ = "0.6.1"
__version__ = "0.6.0"
version_tuple = tuplize_version(__version__)
is_linux = sys.platform.startswith("linux")
+1 -1
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@@ -296,7 +296,7 @@ class SelectableLabel(RecycleDataViewBehavior, TooltipLabel):
else:
# Not a fan of the following few lines, but they work.
temp = MarkupLabel(text=self.text).markup
text = "".join(part for part in temp if not part.startswith("["))
text = "".join(part for part in temp if not part.startswith(("[color", "[/color]", "[ref=", "[/ref]")))
cmdinput = App.get_running_app().textinput
if not cmdinput.text:
input_text = get_input_text_from_response(text, App.get_running_app().last_autofillable_command)
+1
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@@ -88,6 +88,7 @@ processes = weakref.WeakSet()
def launch_subprocess(func: Callable, name: str | None = None, args: Tuple[str, ...] = ()) -> None:
global processes
import multiprocessing
process = multiprocessing.Process(target=func, name=name, args=args)
process.start()
+3 -8
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@@ -1,11 +1,3 @@
# 2.4.1
### Fixes
- Fixed handling of shuffle option for badges/HMs in the case that the player sets those items to nonlocal or uses
plando to put an item in one of those locations, or in the case that fill gets itself stuck on these items and has to
retry.
# 2.4.0
### Features
@@ -22,6 +14,9 @@ _not_ used for logical access (the seed will never require you to catch somethin
- Now excludes the location "Navel Rock Top - Hidden Item Sacred Ash" if your goal is Champion and you didn't randomize
event tickets.
- Fixed handling of shuffle option for badges/HMs in the case that the player sets those items to nonlocal or uses
plando to put an item in one of those locations, or in the case that fill gets itself stuck on these items and has to
retry.
# 2.3.0
-1
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@@ -2414,7 +2414,6 @@ def door_shuffle(world, multiworld, player, badges, badge_locs):
loc.place_locked_item(badge)
state = multiworld.state.copy()
state.allow_partial_entrances = True
for item, data in item_table.items():
if (data.id or item in poke_data.pokemon_data) and data.classification == ItemClassification.progression \
and ("Badge" not in item or world.options.badgesanity):
+3 -5
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@@ -88,8 +88,6 @@ Notes:
See the [Archipelago Plando Guide](../../../tutorial/Archipelago/plando/en) for more information on Plando and Connection Plando.
## Is there anything else I should know?
- You can go to [The TUNIC Randomizer Website](https://rando.tunic.run/) for a list of randomizer features as well as some helpful tips.
- You can use the Fairy Seeking Spell (ULU RDR) to locate the nearest unchecked location.
- You can use the Entrance Seeking Spell (RDR ULU) to locate the nearest unused entrance.
- Death Link can be toggled in game, and it can be set to receive traps instead of deaths.
- Trap Link can be toggled in-game as well, which makes it so other players with Trap Link enabled will share the effects of traps with you, and vice versa. Trap Link functions cross-game, but only with other games that have Trap Link implemented, and only some traps can be shared, depending on the game.
You can go to [The TUNIC Randomizer Website](https://rando.tunic.run/) for a list of randomizer features as well as some helpful tips.
You can use the Fairy Seeking Spell (ULU RDR) to locate the nearest unchecked location.
You can use the Entrance Seeking Spell (RDR ULU) to locate the nearest unused entrance.
+1 -1
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@@ -617,7 +617,7 @@ if is_easter_time():
easter_special_option_group = OptionGroup("EASTER SPECIAL", [
EasterEggHunt,
])
witness_option_groups = [easter_special_option_group, *witness_option_groups]
witness_option_groups.insert(2, easter_special_option_group)
else:
silly_options_group = next(group for group in witness_option_groups if group.name == "Silly Options")
silly_options_group.options.append(EasterEggHunt)