LLCoolDave
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963ce00657
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Fix typo in logic_hash.
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2017-08-05 20:53:21 +02:00 |
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LLCoolDave
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1717511e76
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Update version.
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2017-08-05 17:52:30 +02:00 |
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LLCoolDave
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1d8f17de6f
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Improve crystal placement algorithm.
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2017-08-05 17:52:18 +02:00 |
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LLCoolDave
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271571d01e
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Improve small key placement algorithm to be able to handle more world shuffles without falsly claiming impossible scenarios.
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2017-08-05 17:51:38 +02:00 |
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LLCoolDave
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52835bba5c
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Fix up some key rules.
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2017-08-05 17:50:47 +02:00 |
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LLCoolDave
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6eff675ae7
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Fix issue where logic assumed you could pass through hyrule castle sewers without lamp if there is no free light cone.
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2017-08-04 20:17:33 +02:00 |
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LLCoolDave
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4a3e7ce851
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Add missing fire rod requirement to gtower compass room.
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2017-08-04 08:50:47 +02:00 |
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LLCoolDave
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24cbb55a66
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Waterfall of Wishing remodelling to make chests more accessible.
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2017-08-03 23:45:14 +02:00 |
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LLCoolDave
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807fec32f6
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Merge pull request #9 from miketrethewey/patch-1
Set default Mode to Open
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2017-08-03 22:07:49 +02:00 |
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LLCoolDave
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683ed034d6
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Updated Readme.
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2017-08-01 19:57:10 +02:00 |
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LLCoolDave
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8fbb6ba04e
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Normalize filenames to better resemble the VT naming scheme.
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2017-08-01 19:47:57 +02:00 |
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LLCoolDave
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b7a8cedf42
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Improve information on selected options in spoiler.
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2017-08-01 19:43:46 +02:00 |
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LLCoolDave
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9e05284df9
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Update Rom and Version.
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2017-08-01 19:26:06 +02:00 |
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LLCoolDave
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7187d63108
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Add config option that can disable respawning at pyramid after death to ganon if he happens to be shuffled to elsewhere. Slightly untested, but should cause no harm.
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2017-08-01 19:08:46 +02:00 |
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LLCoolDave
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abff299f25
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Remove starhunt, replaced by triforce hunt. Change to match VT normal settings (collect 20 out of 30 pieces). Rename restrictive algorithm to vt25. Add crystals goal, which removes aga2 requirement for hurting ganon. No noticeable difference without --shuffleganon enabled.
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2017-08-01 19:07:44 +02:00 |
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LLCoolDave
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93dea89b8c
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Fix: Turn Torches in Waterfall of Wishing into chests so items can actually be collected.
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2017-08-01 18:59:34 +02:00 |
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LLCoolDave
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c6e51f4cf0
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Enable Aga Blueballs and Ganon Teleports.
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2017-08-01 18:58:42 +02:00 |
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LLCoolDave
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4758ea6402
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Promote Cane of Byrna to progression item. Add cane as weapon that can damage Blind. Add Byrna || Cape requirements to Spike Cave, Eye Bridge Chests and Spike Room Chest in Misery Mire.
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2017-08-01 17:28:13 +02:00 |
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LLCoolDave
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1fae8d4a1b
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Add Moon Pearl requirements to Pyramid Entrances.
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2017-08-01 17:25:42 +02:00 |
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LLCoolDave
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91bee83de1
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Add Chests in Waterfall of Wishing.
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2017-08-01 17:25:08 +02:00 |
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LLCoolDave
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cbf7f36a73
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No longer shuffle Sanctuary/Sewer Drop into Pyramid slot, Sanctuary should be in Light World.
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2017-08-01 17:24:20 +02:00 |
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LLCoolDave
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0e1dc9c4e1
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Plando: Update treatment of spoiler to new interface.
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2017-07-21 05:37:09 +02:00 |
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LLCoolDave
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b6e0956fdb
|
Fix using wrong object type when placing crystals in dungeons behind ganons tower entrance.
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2017-07-20 19:12:55 +02:00 |
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LLCoolDave
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037c643aab
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Remove pre-filling of gtower with trash items to match vt25 implementation.
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2017-07-20 11:22:35 +02:00 |
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LLCoolDave
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08a42bae46
|
Update some credits texts.
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2017-07-20 11:21:21 +02:00 |
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LLCoolDave
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465f328d11
|
Fix for Aga 2 check on Ganon Fight.
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2017-07-20 10:38:42 +02:00 |
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LLCoolDave
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51943b17ef
|
Update Rom.
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2017-07-18 13:42:33 +02:00 |
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LLCoolDave
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b6c4bf6bd6
|
Refactor spoiler generation for VT integration.
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2017-07-18 12:44:13 +02:00 |
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LLCoolDave
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3b7b65cf56
|
Add crystal and aga 2 requirement to beating Ganon.
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2017-07-18 00:10:00 +02:00 |
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LLCoolDave
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9105bd1a34
|
Specially placed Crystals need to be marked as events for sweep pickup.
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2017-07-18 00:05:46 +02:00 |
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LLCoolDave
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ef162aae54
|
Fill SP keys last by default (only trailed by whatever is behind gtower) to deal with Dam being behind pyramid fairy (ensure crystal 5 and 6 have keys placed before SP gets filled)
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2017-07-17 23:16:15 +02:00 |
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LLCoolDave
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c8fb0582b2
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all_state now only considers unplaced itempool items and sweeps. This gives an accurate depiction of what would be possible from this point on.
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2017-07-17 23:14:31 +02:00 |
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LLCoolDave
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0514ade3b3
|
Store Trock Back Entrance state so it can properly be copied between worlds for the playthrough.
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2017-07-17 23:13:39 +02:00 |
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LLCoolDave
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1af6edf793
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Update crystal placing logic to consider implications of --shuffleganon option.
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2017-07-17 22:29:32 +02:00 |
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LLCoolDave
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1e644836bb
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Add --shuffleganon option to include Ganon's Tower and Pyramid in shuffle pool.
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2017-07-17 22:28:29 +02:00 |
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LLCoolDave
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4b44a796df
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All state does not contain crystals or pendants precollected. Key placement needs to collect crystals to consider them available for placing things. If a dungeon is shuffled behind Ganon's Tower entrance, its keys are placed last to ensure that all crystals are collectable before this point.
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2017-07-17 22:26:15 +02:00 |
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LLCoolDave
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8c624e62a4
|
Fix up rules for Ganon shuffle modes.
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2017-07-17 22:20:03 +02:00 |
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LLCoolDave
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2e6cced785
|
Added text for ganon in invincible state.
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2017-07-17 18:04:24 +02:00 |
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LLCoolDave
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0a3537bf4f
|
Fix address of starting sword for swordless mode.
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2017-07-17 03:06:21 +02:00 |
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LLCoolDave
|
132a264d8a
|
jsonout parameter now dumps to stdout instead of file.
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2017-07-16 23:20:54 +02:00 |
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LLCoolDave
|
a6ab6cdcf1
|
Add Ether Tablet and Bombos Tablet texts. Fix position of hash array table.
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2017-07-14 23:32:40 +02:00 |
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LLCoolDave
|
8ef6cea19b
|
Update readme.
|
2017-07-14 19:45:20 +02:00 |
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LLCoolDave
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8f8e35a5fa
|
Update Rom to Jul 11th build.
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2017-07-14 19:38:23 +02:00 |
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LLCoolDave
|
33e166fb8c
|
Update version number.
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2017-07-14 18:25:51 +02:00 |
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LLCoolDave
|
928a0405fb
|
Attempt at making the help output more readable. Might terribly backfire on some resolutions.
|
2017-07-14 18:24:23 +02:00 |
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LLCoolDave
|
2a6b4f2733
|
Patch glove colors for link sprites.
|
2017-07-14 17:47:34 +02:00 |
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LLCoolDave
|
e717d454b9
|
Gui needs to provide (unused) jsonout args parameter
|
2017-07-14 17:04:55 +02:00 |
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LLCoolDave
|
de37916379
|
Add Ganons Tower and Pyramid to the shuffle pool in non-ganon goal modes.
|
2017-07-14 16:28:14 +02:00 |
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LLCoolDave
|
6464b516f8
|
For now, ganon's invincibility prevents the ganon drop transition form being used outside of ganon seeds.
|
2017-07-14 16:11:44 +02:00 |
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LLCoolDave
|
e9b752fbed
|
Add fix for gtower exit point to enable it for dungeon shuffling.
|
2017-07-14 16:11:07 +02:00 |
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LLCoolDave
|
a76be32429
|
VT25 adaptions: Use new more colorblind suitable green pendant map graphic, disable bonk prize shuffling.
|
2017-07-14 14:38:13 +02:00 |
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LLCoolDave
|
83c448f14d
|
Introduce classes for Rom patching to enable json patch output for VT integration. Remove halfassed door frame overlay fixes (solved in randomizer rom now), make bonk prize shuffle optional.
|
2017-07-14 14:37:34 +02:00 |
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LLCoolDave
|
c3854f4d2d
|
Move cmd entry point to EntranceRandomizer.py. Add very barebones tkinter Gui.
|
2017-07-14 14:34:33 +02:00 |
|
LLCoolDave
|
1066063ffe
|
Fix duplicate entry of Agahnims Tower in insanity shuffle.
|
2017-06-25 00:33:39 +02:00 |
|
LLCoolDave
|
6b0a506b65
|
Update version number to 0.4.1-dev.
|
2017-06-24 19:11:59 +02:00 |
|
LLCoolDave
|
5728d49d72
|
Add new options to Plando.
|
2017-06-24 19:11:47 +02:00 |
|
LLCoolDave
|
d562739fb9
|
Fix for door overlay fix. Should hopefully remove all door overlays now.
|
2017-06-24 19:11:23 +02:00 |
|
LLCoolDave
|
dcef154609
|
Move exit points of PoD, SW and TR down so you cannot get stuck in them when exiting through them before opening them.
|
2017-06-24 19:11:00 +02:00 |
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LLCoolDave
|
54b63355b3
|
Correct mistake in Misery Mire key logic.
|
2017-06-24 18:49:50 +02:00 |
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LLCoolDave
|
7bef9f6aaa
|
Add support for swordless mode.
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2017-06-24 18:48:03 +02:00 |
|
LLCoolDave
|
acd54cbbff
|
Turn preplaced items into events to avoid double dipping on them when checking if game is beatable.
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2017-06-24 11:11:56 +02:00 |
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LLCoolDave
|
30bec2d7db
|
Update Readme to incorporate latest settings.
|
2017-06-23 22:57:40 +02:00 |
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LLCoolDave
|
8f2e8505d1
|
Set restrictive algorithm to default and add flag for beatable only setting to seed hash.
|
2017-06-23 22:32:29 +02:00 |
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LLCoolDave
|
28a2e3cf2d
|
Add flag to only check for beatable, not fully clearable configurations (only works with restrictive algorithm for now).
|
2017-06-23 22:15:29 +02:00 |
|
LLCoolDave
|
350c688d93
|
vt23 updates
|
2017-06-23 21:33:04 +02:00 |
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LLCoolDave
|
4ec20fa997
|
Fix up TRock key rules. Should be good enough, may still prevent some valid fire rod/cane of somaria placements with shuffled entrances, but not a big deal I hope.
|
2017-06-23 21:32:31 +02:00 |
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LLCoolDave
|
197b341940
|
Some fixups to restrictive algo
|
2017-06-23 19:07:34 +02:00 |
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LLCoolDave
|
2308a96884
|
Add restrictive filling algorithm, which only restricts an item from being placed in a location if it would not be possible to beat the game if done.
|
2017-06-19 21:42:03 +02:00 |
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LLCoolDave
|
f30495dfda
|
Remove fixed bombs in tree pull pool: There are bushes with 50% bomb drop rates accessible from link's house in the worst case.
|
2017-06-17 17:27:08 +02:00 |
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LLCoolDave
|
0824f09c1c
|
Adjust plandomizer feature to handle events correctly.
|
2017-06-17 14:57:12 +02:00 |
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LLCoolDave
|
a73dba985f
|
Make keys, pendants, crystals and agahnim fights "events", which we sweep for everytime we have new unlock potential. Simplifies searching for items significantly.
|
2017-06-17 14:40:37 +02:00 |
|
LLCoolDave
|
1fe6774ba0
|
Plando: More selectable options.
|
2017-06-17 13:16:30 +02:00 |
|
LLCoolDave
|
57a6ba73c1
|
Zero out more door frame tables, prepare structure for proper fix once understood.
|
2017-06-17 13:16:13 +02:00 |
|
LLCoolDave
|
2d81e87e7f
|
Fix up some misery mire rules.
|
2017-06-17 13:15:37 +02:00 |
|
LLCoolDave
|
e3ddd8dcdc
|
Add missing Bow requirement for upstairs in GTower.
|
2017-06-05 13:09:28 +02:00 |
|
LLCoolDave
|
f7d975eee7
|
Fix swamp permadrain fix being written to wrong (swamp related) address. Should now work properly again if Dam or Swamp Palace are moved.
|
2017-06-05 02:12:08 +02:00 |
|
LLCoolDave
|
dd049e5a52
|
As blacksmith now sticks with you post S&Q, we need to reduce the available pool of delivery locations, as having him as a follower may prevent you from collecting the item required to reach some cave entrances.
|
2017-06-04 21:10:09 +02:00 |
|
LLCoolDave
|
dfe9d3da3b
|
Rom update.
|
2017-06-04 20:01:09 +02:00 |
|
LLCoolDave
|
d853db308e
|
Fix flood algorithm not checking if item is valid for selected location.
|
2017-06-04 18:32:10 +02:00 |
|
LLCoolDave
|
bc9cfb6053
|
Rom fix: Crystals on map should now work in light and dark world again.
|
2017-06-04 18:31:54 +02:00 |
|
LLCoolDave
|
e8cf884b7e
|
Set correct cutoff threshold for vt22 algorithm. Collect required location names for statistical analysis from playthrough calculation.
|
2017-06-04 16:15:59 +02:00 |
|
LLCoolDave
|
c3482bbd67
|
Adjust Rom name and identifier (for main screen hash).
|
2017-06-04 15:02:27 +02:00 |
|
LLCoolDave
|
a20eaae13f
|
Add support for starhunt and treasurehunt goals. Add timed difficulties.
|
2017-06-04 14:44:23 +02:00 |
|
LLCoolDave
|
4ed2a5b510
|
Add priority attribute to items. They are placed after advancement items, but before the rest. Ensures they are available even in seeds that overfill the itempool.
|
2017-06-04 14:43:13 +02:00 |
|
LLCoolDave
|
fd158e332f
|
Update to latest Rom and add writing support for timed modes and treasure hunt.
|
2017-06-04 13:10:22 +02:00 |
|
LLCoolDave
|
b87eb3891d
|
Allow option to suppress writing an output rom (for instance, for batch spoiler creation for statistical analysis)
|
2017-06-04 13:09:47 +02:00 |
|
LLCoolDave
|
94030f469e
|
Ensure we place all "nice" items first before placing the trash, making the filling better in cases where we exceed the itempool limit.
|
2017-06-04 13:09:11 +02:00 |
|
LLCoolDave
|
a7bc3cc1a3
|
Remove mirror requirement for purple chest: Can S&Q with it.
|
2017-06-03 21:35:53 +02:00 |
|
LLCoolDave
|
30f2c1746b
|
Implement new filling algorithms to hopefully avoid ice rod in trock biases.
|
2017-06-03 21:28:02 +02:00 |
|
LLCoolDave
|
2ef977b386
|
Update to v22 rom and logic.
|
2017-06-03 21:27:34 +02:00 |
|
LLCoolDave
|
aa909f2eaf
|
Update Plandomizer feature to be able to set up entrance connections.
|
2017-06-03 17:09:53 +02:00 |
|
LLCoolDave
|
761479e414
|
Prevent gloves from being in link's house in standard so you can't slip out in rain state before talking to your uncle.
|
2017-06-03 17:09:26 +02:00 |
|
LLCoolDave
|
e2b4d259d9
|
Add addresses and regions for pyramid and ganons tower. Not currently shuffled, but may be of interest to Plandomizers.
|
2017-06-03 17:09:03 +02:00 |
|
LLCoolDave
|
52e172b8fa
|
Rename default entrance shuffle to vanilla.
|
2017-06-03 16:02:42 +02:00 |
|
LLCoolDave
|
d817f5972c
|
Improve light cone handling.
|
2017-06-03 15:46:05 +02:00 |
|
LLCoolDave
|
5bb8277ade
|
Improve handling of entrance addresses.
|
2017-06-03 15:33:11 +02:00 |
|
LLCoolDave
|
7949da8d07
|
Patch from base J1.0 rom now.
|
2017-06-03 14:20:39 +02:00 |
|
LLCoolDave
|
d0196cbe41
|
Renamed some locations for clarity. Updated location hints. Still uncertain what to do with silver arrows hint.
|
2017-06-03 14:19:49 +02:00 |
|
LLCoolDave
|
e47c72d1b0
|
Add proper Big Bomb Rules (thanks to Amazing Ampharos for this)
|
2017-06-02 21:56:39 +02:00 |
|
LLCoolDave
|
24ca5a5165
|
Add more locations as valid blacksmith locations,
|
2017-06-02 21:55:34 +02:00 |
|