fix what reviewers said and add some improvements

This commit is contained in:
Uriel
2026-03-05 07:42:33 -03:00
parent 9b098d6f6a
commit ed77f58f13
4 changed files with 32 additions and 32 deletions

View File

@@ -43,7 +43,7 @@ app.config["SELFLAUNCHKEY"] = None # can point to a SSL Certificate Key to encr
app.config["SELFGEN"] = True # application process is in charge of scheduling Generations.
app.config["DEBUG"] = False
app.config["PORT"] = 80
app.config["GAME_PORTS"] = "49152-65535"
app.config["GAME_PORTS"] = "49152-65535,0"
app.config['UPLOAD_FOLDER'] = UPLOAD_FOLDER
app.config['MAX_CONTENT_LENGTH'] = 64 * 1024 * 1024 # 64 megabyte limit
# if you want to deploy, make sure you have a non-guessable secret key

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@@ -4,16 +4,17 @@ import asyncio
import collections
import datetime
import functools
import itertools
import logging
import multiprocessing
import pickle
import random
import socket
import threading
import time
import typing
import sys
import more_itertools
import websockets
from pony.orm import commit, db_session, select
@@ -116,7 +117,7 @@ class WebHostContext(Context):
if room.last_port:
self.port = room.last_port
else:
self.port = get_random_port(game_ports)
self.port = 0
multidata = self.decompress(room.seed.multidata)
game_data_packages = {}
@@ -185,36 +186,27 @@ class WebHostContext(Context):
def get_random_port(game_ports):
config_range_list = game_ports.split(",")
available_ports = []
ephemeral_allowed = False
for item in config_range_list:
if '-' in item:
start, end = map(int, item.split('-'))
available_ports.extend(range(start, end+1))
available_ports.append(range(start, end+1))
elif item == "0":
ephemeral_allowed = True
else:
available_ports.append(int(item))
available_ports.append([int(item)])
port = get_port_from_list(available_ports)
if port == 0:
checked_ports = []
while len(set(checked_ports)) < (65535-49152)+1:
port = random.randint(49152, 65535)
if not is_port_in_use(port):
break
else:
checked_ports.append(port)
logging.info(f"Unable to find an available port in custom range. Expanded search to the default ports. Hosting on port {port}.")
return port
return get_port_from_list(more_itertools.interleave_randomly(*available_ports), ephemeral_allowed)
def get_port_from_list(available_ports: list) -> int:
while available_ports:
port = random.choice(available_ports)
available_ports.remove(port)
def get_port_from_list(available_ports: typing.Iterable[int], ephemeral_allowed: bool) -> int:
# limit amount of checked ports to 1024
for port in itertools.islice(available_ports, 1024):
if not is_port_in_use(port):
break
else:
port = 0
if ephemeral_allowed: return 0
raise OSError(98, "No available ports")
return port
@@ -339,7 +331,18 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
ctx.load(room_id, game_ports)
ctx.init_save()
assert ctx.server is None
try:
if ctx.port == 0:
ctx.server = websockets.serve(
functools.partial(server, ctx=ctx),
ctx.host,
get_random_port(game_ports),
ssl=get_ssl_context(),
# In original code, this extension wasn't included when port was 0, should I leave that behavior?
# Or was it a bug?
extensions=[server_per_message_deflate_factory],
)
await ctx.server
else:
ctx.server = websockets.serve(
functools.partial(server, ctx=ctx),
ctx.host,
@@ -348,11 +351,6 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
extensions=[server_per_message_deflate_factory],
)
await ctx.server
except OSError: # likely port in use
ctx.server = websockets.serve(
functools.partial(server, ctx=ctx), ctx.host, 0, ssl=get_ssl_context())
await ctx.server
port = 0
for wssocket in ctx.server.ws_server.sockets:
socketname = wssocket.getsockname()

View File

@@ -12,3 +12,4 @@ markupsafe>=3.0.2
setproctitle>=1.3.5
mistune>=3.1.3
docutils>=0.22.2
more-itertools>=10.8.0

View File

@@ -17,10 +17,11 @@
# Web hosting port
#PORT: 80
# Ports used for game hosting. Values can be specific ports, port ranges or both. Default is: "49152-65535"
# Ports used for game hosting. Values can be specific ports, port ranges or both. Default is: "49152-65535,0"
# Zero means it will use a random free port if there is none in the range available
# Examples of valid values: "40000-41000,49152-65535"
# If ports within the range(s) are already in use, the WebHost will fallback to the default "49152-65535" range.
#GAME_PORTS: "49152-65535"
# If ports within the range(s) are already in use, the WebHost will fallback to the default "49152-65535,0" range.
#GAME_PORTS: "49152-65535,0"
# Place where uploads go.
#UPLOAD_FOLDER: uploads