mirror of
https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-03-20 14:28:18 -07:00
Merge remote-tracking branch 'imurx/custom-port-range' into active/rc-site
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@@ -42,6 +42,7 @@ app.config["SELFLAUNCH"] = True # application process is in charge of launching
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app.config["SELFLAUNCHCERT"] = None # can point to a SSL Certificate to encrypt Room websocket connections
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app.config["SELFLAUNCHKEY"] = None # can point to a SSL Certificate Key to encrypt Room websocket connections
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app.config["SELFGEN"] = True # application process is in charge of scheduling Generations.
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app.config["GAME_PORTS"] = ["49152-65535", 0]
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# at what amount of worlds should scheduling be used, instead of rolling in the web-thread
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app.config["JOB_THRESHOLD"] = 1
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# after what time in seconds should generation be aborted, freeing the queue slot. Can be set to None to disable.
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@@ -187,6 +187,7 @@ class MultiworldInstance():
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self.cert = config["SELFLAUNCHCERT"]
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self.key = config["SELFLAUNCHKEY"]
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self.host = config["HOST_ADDRESS"]
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self.game_ports = config["GAME_PORTS"]
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self.rooms_to_start = multiprocessing.Queue()
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self.rooms_shutting_down = multiprocessing.Queue()
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self.name = f"MultiHoster{id}"
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@@ -197,7 +198,7 @@ class MultiworldInstance():
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process = multiprocessing.Process(group=None, target=run_server_process,
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args=(self.name, self.ponyconfig, get_static_server_data(),
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self.cert, self.key, self.host,
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self.cert, self.key, self.host, self.game_ports,
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self.rooms_to_start, self.rooms_shutting_down),
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name=self.name)
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process.start()
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@@ -4,6 +4,7 @@ import asyncio
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import collections
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import datetime
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import functools
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import itertools
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import logging
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import multiprocessing
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import pickle
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@@ -15,6 +16,7 @@ import typing
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import sys
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from asyncio import AbstractEventLoop
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import psutil
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import websockets
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from pony.orm import commit, db_session, select
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@@ -133,7 +135,7 @@ class WebHostContext(Context):
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if room.last_port:
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self.port = room.last_port
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else:
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self.port = get_random_port()
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self.port = 0
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multidata = self.decompress(room.seed.multidata)
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return self._load(multidata, True)
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@@ -171,8 +173,98 @@ class WebHostContext(Context):
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return d
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def get_random_port():
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return random.randint(49152, 65535)
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class GameRangePorts(typing.NamedTuple):
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parsed_ports: list[range]
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weights: list[int]
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ephemeral_allowed: bool
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@functools.cache
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def parse_game_ports(game_ports: tuple[str | int, ...]) -> GameRangePorts:
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parsed_ports: list[range] = []
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weights: list[int] = []
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ephemeral_allowed = False
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total_length = 0
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for item in game_ports:
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if isinstance(item, str) and "-" in item:
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start, end = map(int, item.split("-"))
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x = range(start, end + 1)
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total_length += len(x)
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weights.append(total_length)
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parsed_ports.append(x)
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elif int(item) == 0:
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ephemeral_allowed = True
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else:
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total_length += 1
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weights.append(total_length)
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num = int(item)
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parsed_ports.append(range(num, num + 1))
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return GameRangePorts(parsed_ports, weights, ephemeral_allowed)
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def weighted_random(ranges: list[range], cum_weights: list[int]) -> int:
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[picked] = random.choices(ranges, cum_weights=cum_weights)
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return random.randrange(picked.start, picked.stop, picked.step)
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def create_random_port_socket(game_ports: tuple[str | int, ...], host: str) -> socket.socket:
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parsed_ports, weights, ephemeral_allowed = parse_game_ports(game_ports)
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used_ports = get_used_ports()
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i = 1024 if len(parsed_ports) > 0 else 0
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while i > 0:
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port_num = weighted_random(parsed_ports, weights)
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if port_num in used_ports:
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used_ports = get_used_ports()
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continue
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i -= 0
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try:
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return socket.create_server((host, port_num))
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except OSError:
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pass
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if ephemeral_allowed:
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return socket.create_server((host, 0))
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raise OSError(98, "No available ports")
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def try_conns_per_process(p: psutil.Process) -> typing.Iterable[int]:
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try:
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return (c.laddr.port for c in p.net_connections("tcp4"))
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except psutil.AccessDenied:
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return ()
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def get_active_net_connections() -> typing.Iterable[int]:
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# Don't even try to check if system using AIX
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if psutil.AIX:
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return ()
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try:
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return (c.laddr.port for c in psutil.net_connections("tcp4"))
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# raises AccessDenied when done on macOS
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except psutil.AccessDenied:
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# flatten the list of iterables
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return itertools.chain.from_iterable(map(
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# get the net connections of the process and then map its ports
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try_conns_per_process,
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# this method has caching handled by psutil
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psutil.process_iter(["net_connections"])
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))
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def get_used_ports():
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last_used_ports: tuple[frozenset[int], float] | None = getattr(get_used_ports, "last", None)
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t_hash = round(time.time() / 90) # cache for 90 seconds
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if last_used_ports is None or last_used_ports[1] != t_hash:
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last_used_ports = (frozenset(get_active_net_connections()), t_hash)
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setattr(get_used_ports, "last", last_used_ports)
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return last_used_ports[0]
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class StaticServerData(typing.TypedDict, total=True):
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@@ -231,6 +323,7 @@ def run_server_process(
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cert_file: typing.Optional[str],
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cert_key_file: typing.Optional[str],
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host: str,
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game_ports: typing.Iterable[str | int],
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rooms_to_run: multiprocessing.Queue,
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rooms_shutting_down: multiprocessing.Queue,
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) -> None:
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@@ -253,6 +346,8 @@ def run_server_process(
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# prime the data package cache with static data
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games_package_cache = DBGamesPackageCache(static_server_data["games_package"])
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# convert to tuple because its hashable
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game_ports = tuple(game_ports)
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# establish DB connection for multidata and multisave
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db.bind(**ponyconfig)
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@@ -289,20 +384,26 @@ def run_server_process(
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ctx.load(room_id)
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ctx.init_save()
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assert ctx.server is None
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try:
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if ctx.port != 0:
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try:
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ctx.server = websockets.serve(
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functools.partial(server, ctx=ctx),
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ctx.host,
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ctx.port,
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ssl=get_ssl_context(),
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extensions=[server_per_message_deflate_factory],
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)
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await ctx.server
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except OSError:
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ctx.port = 0
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if ctx.port == 0:
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ctx.server = websockets.serve(
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functools.partial(server, ctx=ctx),
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ctx.host,
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ctx.port,
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sock=create_random_port_socket(game_ports, ctx.host),
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ssl=get_ssl_context(),
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extensions=[server_per_message_deflate_factory],
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)
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await ctx.server
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except OSError: # likely port in use
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ctx.server = websockets.serve(
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functools.partial(server, ctx=ctx), ctx.host, 0, ssl=get_ssl_context())
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await ctx.server
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port = 0
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for wssocket in ctx.server.ws_server.sockets:
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socketname = wssocket.getsockname()
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@@ -377,7 +478,7 @@ def run_server_process(
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def run(self):
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while 1:
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next_room = rooms_to_run.get(block=True, timeout=None)
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next_room = rooms_to_run.get(block=True, timeout=None)
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gc.collect()
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task = asyncio.run_coroutine_threadsafe(start_room(next_room), loop)
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self._tasks.append(task)
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@@ -17,6 +17,12 @@
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# Web hosting port
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#PORT: 80
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# Ports used for game hosting. Values can be specific ports, port ranges or both. Default is: [49152-65535, 0]
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# Zero means it will use a random free port if there is no port in the next 1024 randomly chosen ports from the range
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# Examples of valid values: [40000-41000, 49152-65535]
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# If ports within the range(s) are already in use, the WebHost will fallback to the default [49152-65535, 0] range.
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#GAME_PORTS: [49152-65535, 0]
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# Place where uploads go.
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#UPLOAD_FOLDER: uploads
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86
test/webhost/test_port_allocation.py
Normal file
86
test/webhost/test_port_allocation.py
Normal file
@@ -0,0 +1,86 @@
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import os
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import unittest
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from Utils import is_macos
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from WebHostLib.customserver import parse_game_ports, create_random_port_socket, get_used_ports
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ci = bool(os.environ.get("CI"))
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class TestPortAllocating(unittest.TestCase):
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def test_parse_game_ports(self) -> None:
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"""Ensure that game ports with ranges are parsed correctly"""
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val = parse_game_ports(("1000-2000", "2000-5000", "1000-2000", 20, 40, "20", "0"))
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self.assertListEqual(val.parsed_ports,
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[range(1000, 2001), range(2000, 5001), range(1000, 2001), range(20, 21), range(40, 41),
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range(20, 21)], "The parsed game ports are not the expected values")
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self.assertTrue(val.ephemeral_allowed, "The ephemeral allowed flag is not set even though it was passed")
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self.assertListEqual(val.weights, [1001, 4002, 5003, 5004, 5005, 5006],
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"Cumulative weights are not the expected value")
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val = parse_game_ports(())
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self.assertListEqual(val.parsed_ports, [], "Empty list of game port returned something")
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self.assertFalse(val.ephemeral_allowed, "Empty list returned that ephemeral is allowed")
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val = parse_game_ports((0,))
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self.assertListEqual(val.parsed_ports, [], "Empty list of ranges returned something")
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self.assertTrue(val.ephemeral_allowed, "List with just 0 is not allowing ephemeral ports")
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val = parse_game_ports((1,))
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self.assertEqual(val.parsed_ports, [range(1, 2)], "Parsed ports doesn't contain the expected values")
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self.assertFalse(val.ephemeral_allowed, "List with just single port returned that ephemeral is allowed")
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def test_parse_game_port_errors(self) -> None:
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"""Ensure that game ports with incorrect values raise the expected error"""
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with self.assertRaises(ValueError, msg="Negative numbers didn't get interpreted as an invalid range"):
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parse_game_ports(tuple("-50215"))
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with self.assertRaises(ValueError, msg="Text got interpreted as a valid number"):
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parse_game_ports(tuple("dwafawg"))
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with self.assertRaises(
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ValueError,
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msg="A range with an extra dash at the end didn't get interpreted as an invalid number because of it's end dash"
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):
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parse_game_ports(tuple("20-21215-"))
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with self.assertRaises(ValueError, msg="Text got interpreted as a valid number for the start of a range"):
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parse_game_ports(tuple("f-21215"))
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def test_random_port_socket_edge_cases(self) -> None:
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"""Verify if edge cases on creation of random port socket is working fine"""
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# Try giving an empty tuple and fail over it
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with self.assertRaises(OSError) as err:
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create_random_port_socket(tuple(), "127.0.0.1")
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self.assertEqual(err.exception.errno, 98, "Raised an unexpected error code")
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self.assertEqual(err.exception.strerror, "No available ports", "Raised an unexpected error string")
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# Try only having ephemeral ports enabled
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try:
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create_random_port_socket(("0",), "127.0.0.1").close()
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except OSError as err:
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self.assertEqual(err.errno, 98, "Raised an unexpected error code")
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# If it returns our error string that means something is wrong with our code
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self.assertNotEqual(err.strerror, "No available ports",
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"Raised an unexpected error string")
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@unittest.skipUnless(ci, "can't guarantee free ports outside of CI")
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def test_random_port_socket(self) -> None:
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"""Verify if returned sockets use the correct port ranges"""
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sockets = []
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for _ in range(6):
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socket = create_random_port_socket(("8080-8085",), "127.0.0.1")
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sockets.append(socket)
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_, port = socket.getsockname()
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self.assertIn(port, range(8080, 8086), "Port of socket was not inside the expected range")
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for s in sockets:
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s.close()
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sockets.clear()
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length = 5_000 if is_macos else (30_000 - len(get_used_ports()))
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for _ in range(length):
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socket = create_random_port_socket(("30000-65535",), "127.0.0.1")
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sockets.append(socket)
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_, port = socket.getsockname()
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self.assertIn(port, range(30_000, 65536), "Port of socket was not inside the expected range")
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for s in sockets:
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s.close()
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