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Add some nonsense that boils down to activating the fuse in overworld
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@@ -902,9 +902,17 @@ def set_er_region_rules(world: "TunicWorld", regions: Dict[str, Region], portal_
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or has_ice_grapple_logic(False, IceGrappling.option_hard, state, world))
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# nmg: ice grapple through cathedral door, can do it both ways
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# todo: add can_reach for beach and the ladder to atoll
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regions["Swamp Mid"].connect(
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connecting_region=regions["Swamp to Cathedral Main Entrance Region"],
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rule=lambda state: (has_ability(prayer, state, world) and state.has(laurels, player))
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rule=lambda state: (has_ability(prayer, state, world)
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and (state.has(laurels, player)
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or (can_ladder_storage(state, world) and state.has(fire_wand, player)
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and options.ladder_storage >= LadderStorage.option_hard
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and (not options.shuffle_ladders
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or state.has_any({"Ladders in Overworld Town",
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"Ladder to Swamp",
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"Ladders near Weathervane"}, player)))))
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or has_ice_grapple_logic(False, IceGrappling.option_medium, state, world))
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regions["Swamp to Cathedral Main Entrance Region"].connect(
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connecting_region=regions["Swamp Mid"],
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