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Update world api.md
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@@ -466,7 +466,7 @@ The world has to provide the following things for generation:
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* the properties mentioned above
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* additions to the item pool
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* additions to the regions list: at least one using the world class's `origin_region_name` ("Menu" by default)
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* additions to the regions list: at least one named after the world class's origin_region_name ("Menu" by default)
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* locations placed inside those regions
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* a `def create_item(self, item: str) -> MyGameItem` to create any item on demand
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* applying `self.multiworld.push_precollected` for world-defined start inventory
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