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# Jak And Daxter (ArchipelaGOAL)
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## FAQ
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- [Where is the Options page?](#where-is-the-options-page?)
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- [What does randomization do to this game?](#what-does-randomization-do-to-this-game?)
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- [What are the Special Checks and how do I check them?](#what-are-the-special-checks-and-how-do-i-check-them?)
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- [What are the Special Items and what do they unlock?](#what-are-the-special-items-and-what-do-they-unlock?)
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- [How do I know which Special Items I have?](#how-do-i-know-which-special-items-i-have?)
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- [What is the goal of the game once randomized?](#what-is-the-goal-of-the-game-once-randomized?)
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- [What happens when I pick up or receive a Power Cell?](#what-happens-when-i-pick-up-or-receive-a-power-cell?)
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- [What happens when I pick up or receive a Scout Fly?](#what-happens-when-i-pick-up-or-receive-a-scout-fly?)
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- [How do I check the 'Free 7 Scout Flies' Power Cell?](#how-do-i-check-the-'free-7-scout-flies'-power-cell?)
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- [What does Deathlink do?](#what-does-deathlink-do?)
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- [What does Move Randomizer do?](#what-does-move-randomizer-do?)
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- [What are the movement options in Move Randomizer?](#what-are-the-movement-options-in-move-randomizer?)
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- [How do I know which moves I have?](#how-do-i-know-which-moves-i-have?)
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- [What does Orbsanity do?](#what-does-orbsanity-do?)
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- [What do Traps do?](#what-do-traps-do?)
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- [What kind of Traps are there?](#what-kind-of-traps-are-there?)
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- [I got soft-locked and can't leave, how do I get out of here?](#i-got-soft-locked-and-can't-leave,-how-do-i-get-out-of-here?)
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- [Why did I get an Option Error when generating a seed, and how do I fix it?](#why-did-i-get-an-option-error-when-generating-a-seed,-and-how-do-i-fix-it?)
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- [How do I check my player options in-game?](#how-do-i-check-my-player-options-in-game?)
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- [How does the HUD work? What are the alternate modes? (I didn't know there were alternate modes!)](#how-does-the-hud-work?-what-are-the-alternate-modes?-(i-didn't-know-there-were-alternate-modes!))
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- [I think I found a bug, where should I report it?](#i-think-i-found-a-bug,-where-should-i-report-it?)
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- [Where is the Options page?](#where-is-the-options-page)
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- [What does randomization do to this game?](#what-does-randomization-do-to-this-game)
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- [What are the Special Checks and how do I check them?](#what-are-the-special-checks-and-how-do-i-check-them)
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- [What are the Special Items and what do they unlock?](#what-are-the-special-items-and-what-do-they-unlock)
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- [How do I know which Special Items I have?](#how-do-i-know-which-special-items-i-have)
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- [What is the goal of the game once randomized?](#what-is-the-goal-of-the-game-once-randomized)
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- [What happens when I pick up or receive a Power Cell?](#what-happens-when-i-pick-up-or-receive-a-power-cell)
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- [What happens when I pick up or receive a Scout Fly?](#what-happens-when-i-pick-up-or-receive-a-scout-fly)
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- [How do I check the 'Free 7 Scout Flies' Power Cell?](#how-do-i-check-the-free-7-scout-flies-power-cell)
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- [What does Deathlink do?](#what-does-deathlink-do)
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- [What does Move Randomizer do?](#what-does-move-randomizer-do)
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- [What are the movement options in Move Randomizer?](#what-are-the-movement-options-in-move-randomizer)
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- [How do I know which moves I have?](#how-do-i-know-which-moves-i-have)
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- [What does Orbsanity do?](#what-does-orbsanity-do)
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- [What do Traps do?](#what-do-traps-do)
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- [What kind of Traps are there?](#what-kind-of-traps-are-there)
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- [I got soft-locked and cannot leave, how do I get out of here?](#i-got-soft-locked-and-cannot-leave-how-do-i-get-out-of-here)
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- [Why did I get an Option Error when generating a seed, and how do I fix it?](#why-did-i-get-an-option-error-when-generating-a-seed-and-how-do-i-fix-it)
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- [How do I check my player options in-game?](#how-do-i-check-my-player-options-in-game)
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- [How does the HUD work?](#how-does-the-hud-work)
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- [I think I found a bug, where should I report it?](#i-think-i-found-a-bug-where-should-i-report-it)
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## Where is the options page?
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## Where is the options page
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The [Player Options Page](../player-options) for this game contains
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all the options you need to configure and export a config file.
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@@ -34,7 +34,7 @@ At this time, there are several caveats and restrictions:
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- This is to prevent hard locks, where an item required for progression is locked behind a trade you can't afford because you spent the orbs elsewhere.
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- By default, that total is 1530.
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## What does randomization do to this game?
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## What does randomization do to this game
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The game now contains the following Location checks:
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- All 101 Power Cells
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- All 112 Scout Flies
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@@ -43,7 +43,7 @@ The game now contains the following Location checks:
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These may contain Items for different games, as well as different Items from within Jak and Daxter.
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Additionally, several special checks and corresponding items have been added that are required to complete the game.
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## What are the special checks and how do I check them?
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## What are the special checks and how do I check them
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| Check Name | How To Check |
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|------------------------|------------------------------------------------------------------------------|
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| Fisherman's Boat | Complete the fishing minigame in Forbidden Jungle |
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@@ -59,7 +59,7 @@ Additionally, several special checks and corresponding items have been added tha
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| Freed The Yellow Sage | Free the Yellow Sage in Gol and Maia's Citadel |
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| Freed The Green Sage | Free the Green Sage in Gol and Maia's Citadel |
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## What are the special items and what do they unlock?
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## What are the special items and what do they unlock
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| Item Name | What It Unlocks |
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|--------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------|
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| Fisherman's Boat | Misty Island |
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@@ -73,12 +73,12 @@ Additionally, several special checks and corresponding items have been added tha
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| Freed The Blue Sage <br/> Freed The Red Sage <br/> Freed The Yellow Sage | The final staircase in Gol and Maia's Citadel |
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| Freed The Green Sage | The final elevator in Gol and Maia's Citadel |
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## How do I know which special items I have?
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## How do I know which special items I have
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Open the game's menu, navigate to `Options`, then `Archipelago Options`, then `Item Tracker`.
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This will show you a list of all the special items in the game, ones not normally tracked as power cells or scout flies.
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Gray items indicate you do not possess that item, light blue items indicate you possess that item.
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## What is the goal of the game once randomized?
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## What is the goal of the game once randomized
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By default, to complete the game you must defeat the Gol and Maia and stop them from opening the Dark Eco silo. In order
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to reach them, you will need at least 72 Power Cells to cross the Lava Tube, as well as the four special items for
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freeing the Red, Blue, Yellow, and Green Sages.
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@@ -88,7 +88,7 @@ a particular connector level, or opening the 100 Power Cell door after defeating
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the thresholds for connector levels and orb trades. These options allow you to tailor the expected length and difficulty
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of your run as you see fit.
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## What happens when I pick up or receive a power cell?
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## What happens when I pick up or receive a power cell
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When you pick up a power cell, Jak and Daxter will perform their victory animation. Your power cell count will
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NOT change. The pause menu will say "Task Completed" below the picked-up Power Cell. If your power cell was related
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to one of the special checks listed above, you will automatically check that location as well - a 2 for 1 deal!
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@@ -97,7 +97,7 @@ Finally, your text client will inform you what you found and who it belongs to.
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When you receive a power cell, your power cell count will tick up by 1. Gameplay will otherwise continue as normal.
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Finally, your text client will inform you where you received the power cell from.
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## What happens when I pick up or receive a scout fly?
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## What happens when I pick up or receive a scout fly
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When you pick up a scout fly, your scout fly count will NOT change. The pause menu will show you the number of
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scout flies you picked up per-region, and this number will have ticked up by 1 for the region that scout fly belongs to.
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Finally, your text client will inform you what you found and who it belongs to.
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@@ -106,7 +106,7 @@ When you receive a scout fly, your total scout fly count will tick up by 1. The
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scout flies you received per-region, and this number will have ticked up by 1 for the region that scout fly belongs to.
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Finally, your text client will inform you where you received the scout fly from, and which one it is.
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## How do I check the 'Free 7 Scout Flies' power cell?
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## How do I check the Free 7 Scout Flies power cell
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You will automatically check this power cell when you _receive_ your 7th scout fly, NOT when you _pick up_ your 7th
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scout fly. So in short:
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@@ -115,7 +115,7 @@ scout fly. So in short:
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- First, you will receive that scout fly, as normal.
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- Second, you will immediately complete the "Free 7 Scout Flies" check, which will send out another item.
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## What does Deathlink do?
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## What does Deathlink do
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If you enable Deathlink, all the other players in your Multiworld who also have it enabled will be linked on death.
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That means when Jak dies in your game, the players in your Deathlink group also die. Likewise, if any of the other
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players die, Jak will also die in a random, possibly spectacular fashion.
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@@ -123,7 +123,7 @@ players die, Jak will also die in a random, possibly spectacular fashion.
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You can turn off Deathlink at any time in the game by opening the game's menu and navigating to `Options`,
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then `Archipelago Options`, then `Deathlink`.
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## What does Move Randomizer do?
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## What does Move Randomizer do
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If you enable Move Randomizer, most of Jak's movement set will be added to the randomized item pool, and you will need
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to receive the move in order to use it (i.e. you must find it, or another player must send it to you). Some moves have
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prerequisite moves that you must also have in order to use them (e.g. Crouch Jump is dependent on Crouch). Jak will only
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@@ -133,7 +133,7 @@ the hip" requires Punch). Note that Flut Flut and the Zoomer will have access to
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You can turn off Move Rando at any time in the game by opening the game's menu, navigate to `Options`,
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then `Archipelago Options`, then `Move Randomizer`. This will give you access to the full movement set again.
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## What are the movement options in Move Randomizer?
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## What are the movement options in Move Randomizer
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| Move Name | Prerequisite Moves |
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|-----------------|--------------------|
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| Crouch | |
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@@ -148,14 +148,14 @@ then `Archipelago Options`, then `Move Randomizer`. This will give you access to
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| Punch Uppercut | Punch |
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| Kick | |
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## How do I know which moves I have?
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## How do I know which moves I have
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Open the game's menu, navigate to `Options`, then `Archipelago Options`, then `Move Tracker`.
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This will show you a list of all the moves in the game.
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- Gray items indicate you do not possess that move.
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- Yellow items indicate you possess that move, but you are missing its prerequisites.
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- Light blue items indicate you possess that move, as well as its prerequisites.
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## What does Orbsanity do?
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## What does Orbsanity do
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If you enable Orbsanity, bundles of Precursor Orbs will be turned into checks. Every time you collect the chosen number
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of orbs, i.e. a "bundle," you will trigger another check. Likewise, the orbs will be added to the random item pool.
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There are several options to change the difficulty of this challenge.
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@@ -167,7 +167,7 @@ There are several options to change the difficulty of this challenge.
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- For example, if your bundle size is 20 orbs, you will add 100 items to the pool. If your bundle size is 250 orbs,
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you will add 8 items to the pool.
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## What do Traps do?
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## What do Traps do
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When creating your player YAML, you can choose to replace some of the game's extraneous Power Cells and Precursor Orbs
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with traps. You can choose which traps you want to generate in your seed and how long they last. A random assortment
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will then be chosen to populate the item pool.
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@@ -178,7 +178,7 @@ Multiple traps can be active at the same time, and they may interact with each o
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too frustrating, you can lower their duration by navigating to `Options`, then `Archipelago Options`, then
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`Seed Options`, then `Trap Duration`. Lowering this number to zero will disable traps entirely.
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## What kind of Traps are there?
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## What kind of Traps are there
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| Trap Name | Effect |
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|-----------------|--------------------------------------------------------------------------------|
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| Trip Trap | Jak trips and falls |
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@@ -196,12 +196,12 @@ too frustrating, you can lower their duration by navigating to `Options`, then `
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| Zoomer Trap | Jak mounts an invisible zoomer (model loads properly depending on level) |
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| Mirror Trap | The world is mirrored |
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## I got soft-locked and can't leave, how do I get out of here?
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## I got soft-locked and cannot leave how do I get out of here
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Open the game's menu, navigate to `Options`, then `Archipelago Options`, then `Warp To Home`.
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Selecting this option will ask if you want to be teleported to Geyser Rock. From there, you can teleport back
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to the nearest sage's hut to continue your journey.
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## Why did I get an Option Error when generating a seed, and how do I fix it?
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## Why did I get an Option Error when generating a seed and how do I fix it
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Depending on your player YAML, Jak and Daxter can have a lot of items, which can sometimes be overwhelming or
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disruptive to multiworld games. There are also options that are mutually incompatible with each other, even in a solo
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game. To prevent the game from disrupting multiworlds, or generating an impossible solo seed, some options have
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@@ -212,7 +212,7 @@ editing the `host.yaml`. In the Archipelago Launcher, click `Open host.yaml`, th
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then search for `enforce_friendly_options`, then change this value from `true` to `false`. Disabling this allows for
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more disruptive and challenging options, but it may cause seed generation to fail. **Use at your own risk!**
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## How do I check my player options in-game?
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## How do I check my player options in-game
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When you connect your text client to the Archipelago Server, the server will tell the game what options were chosen
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for this seed, and the game will apply those settings automatically.
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@@ -220,7 +220,7 @@ You can verify these options by navigating to `Options`, then `Archipelago Optio
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each option to verify them, but you should NOT alter them during a run.** This may cause you to miss important
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progression items and prevent you (and others) from completing the run.
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## How does the HUD work? What are the alternate modes? (I didn't know there were alternate modes!)
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## How does the HUD work
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The game's normal HUD shows you how many power cells, precursor orbs, and scout flies you currently have. But if you
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hold `L2 or R2` and press `Up or Down` on the D-Pad, the HUD will show you alternate modes. In all modes, the last
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sent/received item and the player who sent/received it will be displayed below the Power Cell icon. This will help you
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@@ -235,7 +235,7 @@ Here is how the HUD works:
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| | | | |
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| (In Any Mode) | | (If you sent an Item to Yourself) | `FOUND {Your Item}` |
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## I think I found a bug, where should I report it?
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## I think I found a bug where should I report it
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Depending on the nature of the bug, there are a couple of different options.
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* If you found a logical error in the randomizer, please create a new Issue
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Reference in New Issue
Block a user