Merge branch 'Archipelago_Main' into webhost_queue_display

# Conflicts:
#	WebHostLib/api/generate.py
This commit is contained in:
Fabian Dill
2025-10-02 00:14:27 +02:00
759 changed files with 209615 additions and 31582 deletions

View File

@@ -61,32 +61,43 @@ cache = Cache()
Compress(app)
def to_python(value):
return uuid.UUID(bytes=base64.urlsafe_b64decode(value + '=='))
def to_url(value):
return base64.urlsafe_b64encode(value.bytes).rstrip(b'=').decode('ascii')
class B64UUIDConverter(BaseConverter):
def to_python(self, value):
return uuid.UUID(bytes=base64.urlsafe_b64decode(value + '=='))
return to_python(value)
def to_url(self, value):
return base64.urlsafe_b64encode(value.bytes).rstrip(b'=').decode('ascii')
return to_url(value)
# short UUID
app.url_map.converters["suuid"] = B64UUIDConverter
app.jinja_env.filters['suuid'] = lambda value: base64.urlsafe_b64encode(value.bytes).rstrip(b'=').decode('ascii')
app.jinja_env.filters["suuid"] = to_url
app.jinja_env.filters["title_sorted"] = title_sorted
def register():
"""Import submodules, triggering their registering on flask routing.
Note: initializes worlds subsystem."""
import importlib
from werkzeug.utils import find_modules
# has automatic patch integration
import worlds.AutoWorld
import worlds.Files
app.jinja_env.filters['supports_apdeltapatch'] = lambda game_name: \
game_name in worlds.Files.AutoPatchRegister.patch_types
app.jinja_env.filters['is_applayercontainer'] = worlds.Files.is_ap_player_container
from WebHostLib.customserver import run_server_process
# to trigger app routing picking up on it
from . import tracker, upload, landing, check, generate, downloads, api, stats, misc, robots, options, session
for module in find_modules("WebHostLib", include_packages=True):
importlib.import_module(module)
from . import api
app.register_blueprint(api.api_endpoints)

View File

@@ -11,5 +11,5 @@ api_endpoints = Blueprint('api', __name__, url_prefix="/api")
def get_players(seed: Seed) -> List[Tuple[str, str]]:
return [(slot.player_name, slot.game) for slot in seed.slots.order_by(Slot.player_id)]
from . import datapackage, generate, room, user # trigger registration
# trigger endpoint registration
from . import datapackage, generate, room, tracker, user

View File

@@ -7,6 +7,7 @@ from flask import request, session, url_for
from markupsafe import Markup
from pony.orm import commit, select
from Utils import restricted_dumps
from WebHostLib import app, cache
from WebHostLib.check import get_yaml_data, roll_options
from WebHostLib.generate import get_meta
@@ -57,7 +58,7 @@ def generate_api():
"detail": results}, 400
else:
gen = Generation(
options=pickle.dumps({name: vars(options) for name, options in gen_options.items()}),
options=restricted_dumps({name: vars(options) for name, options in gen_options.items()}),
# convert to json compatible
meta=json.dumps(meta), state=STATE_QUEUED,
owner=session["_id"])

View File

@@ -3,6 +3,7 @@ from uuid import UUID
from flask import abort, url_for
from WebHostLib import to_url
import worlds.Files
from . import api_endpoints, get_players
from ..models import Room
@@ -33,7 +34,7 @@ def room_info(room_id: UUID) -> Dict[str, Any]:
downloads.append(slot_download)
return {
"tracker": room.tracker,
"tracker": to_url(room.tracker),
"players": get_players(room.seed),
"last_port": room.last_port,
"last_activity": room.last_activity,

241
WebHostLib/api/tracker.py Normal file
View File

@@ -0,0 +1,241 @@
from datetime import datetime, timezone
from typing import Any, TypedDict
from uuid import UUID
from flask import abort
from NetUtils import ClientStatus, Hint, NetworkItem, SlotType
from WebHostLib import cache
from WebHostLib.api import api_endpoints
from WebHostLib.models import Room
from WebHostLib.tracker import TrackerData
class PlayerAlias(TypedDict):
team: int
player: int
alias: str | None
class PlayerItemsReceived(TypedDict):
team: int
player: int
items: list[NetworkItem]
class PlayerChecksDone(TypedDict):
team: int
player: int
locations: list[int]
class TeamTotalChecks(TypedDict):
team: int
checks_done: int
class PlayerHints(TypedDict):
team: int
player: int
hints: list[Hint]
class PlayerTimer(TypedDict):
team: int
player: int
time: datetime | None
class PlayerStatus(TypedDict):
team: int
player: int
status: ClientStatus
class PlayerLocationsTotal(TypedDict):
team: int
player: int
total_locations: int
@api_endpoints.route("/tracker/<suuid:tracker>")
@cache.memoize(timeout=60)
def tracker_data(tracker: UUID) -> dict[str, Any]:
"""
Outputs json data to <root_path>/api/tracker/<id of current session tracker>.
:param tracker: UUID of current session tracker.
:return: Tracking data for all players in the room. Typing and docstrings describe the format of each value.
"""
room: Room | None = Room.get(tracker=tracker)
if not room:
abort(404)
tracker_data = TrackerData(room)
all_players: dict[int, list[int]] = tracker_data.get_all_players()
player_aliases: list[PlayerAlias] = []
"""Slot aliases of all players."""
for team, players in all_players.items():
for player in players:
player_aliases.append({"team": team, "player": player, "alias": tracker_data.get_player_alias(team, player)})
player_items_received: list[PlayerItemsReceived] = []
"""Items received by each player."""
for team, players in all_players.items():
for player in players:
player_items_received.append(
{"team": team, "player": player, "items": tracker_data.get_player_received_items(team, player)})
player_checks_done: list[PlayerChecksDone] = []
"""ID of all locations checked by each player."""
for team, players in all_players.items():
for player in players:
player_checks_done.append(
{"team": team, "player": player, "locations": sorted(tracker_data.get_player_checked_locations(team, player))})
total_checks_done: list[TeamTotalChecks] = [
{"team": team, "checks_done": checks_done}
for team, checks_done in tracker_data.get_team_locations_checked_count().items()
]
"""Total number of locations checked for the entire multiworld per team."""
hints: list[PlayerHints] = []
"""Hints that all players have used or received."""
for team, players in tracker_data.get_all_slots().items():
for player in players:
player_hints = sorted(tracker_data.get_player_hints(team, player))
hints.append({"team": team, "player": player, "hints": player_hints})
slot_info = tracker_data.get_slot_info(player)
# this assumes groups are always after players
if slot_info.type != SlotType.group:
continue
for member in slot_info.group_members:
hints[member - 1]["hints"] += player_hints
activity_timers: list[PlayerTimer] = []
"""Time of last activity per player. Returned as RFC 1123 format and null if no connection has been made."""
for team, players in all_players.items():
for player in players:
activity_timers.append({"team": team, "player": player, "time": None})
for (team, player), timestamp in tracker_data._multisave.get("client_activity_timers", []):
for entry in activity_timers:
if entry["team"] == team and entry["player"] == player:
entry["time"] = datetime.fromtimestamp(timestamp, timezone.utc)
break
connection_timers: list[PlayerTimer] = []
"""Time of last connection per player. Returned as RFC 1123 format and null if no connection has been made."""
for team, players in all_players.items():
for player in players:
connection_timers.append({"team": team, "player": player, "time": None})
for (team, player), timestamp in tracker_data._multisave.get("client_connection_timers", []):
# find the matching entry
for entry in connection_timers:
if entry["team"] == team and entry["player"] == player:
entry["time"] = datetime.fromtimestamp(timestamp, timezone.utc)
break
player_status: list[PlayerStatus] = []
"""The current client status for each player."""
for team, players in all_players.items():
for player in players:
player_status.append({"team": team, "player": player, "status": tracker_data.get_player_client_status(team, player)})
return {
"aliases": player_aliases,
"player_items_received": player_items_received,
"player_checks_done": player_checks_done,
"total_checks_done": total_checks_done,
"hints": hints,
"activity_timers": activity_timers,
"connection_timers": connection_timers,
"player_status": player_status,
}
class PlayerGroups(TypedDict):
slot: int
name: str
members: list[int]
class PlayerSlotData(TypedDict):
player: int
slot_data: dict[str, Any]
@api_endpoints.route("/static_tracker/<suuid:tracker>")
@cache.memoize(timeout=300)
def static_tracker_data(tracker: UUID) -> dict[str, Any]:
"""
Outputs json data to <root_path>/api/static_tracker/<id of current session tracker>.
:param tracker: UUID of current session tracker.
:return: Static tracking data for all players in the room. Typing and docstrings describe the format of each value.
"""
room: Room | None = Room.get(tracker=tracker)
if not room:
abort(404)
tracker_data = TrackerData(room)
all_players: dict[int, list[int]] = tracker_data.get_all_players()
groups: list[PlayerGroups] = []
"""The Slot ID of groups and the IDs of the group's members."""
for team, players in tracker_data.get_all_slots().items():
for player in players:
slot_info = tracker_data.get_slot_info(player)
if slot_info.type != SlotType.group or not slot_info.group_members:
continue
groups.append(
{
"slot": player,
"name": slot_info.name,
"members": list(slot_info.group_members),
})
break
player_locations_total: list[PlayerLocationsTotal] = []
for team, players in all_players.items():
for player in players:
player_locations_total.append(
{"team": team, "player": player, "total_locations": len(tracker_data.get_player_locations(player))})
return {
"groups": groups,
"datapackage": tracker_data._multidata["datapackage"],
"player_locations_total": player_locations_total,
}
# It should be exceedingly rare that slot data is needed, so it's separated out.
@api_endpoints.route("/slot_data_tracker/<suuid:tracker>")
@cache.memoize(timeout=300)
def tracker_slot_data(tracker: UUID) -> list[PlayerSlotData]:
"""
Outputs json data to <root_path>/api/slot_data_tracker/<id of current session tracker>.
:param tracker: UUID of current session tracker.
:return: Slot data for all players in the room. Typing completely arbitrary per game.
"""
room: Room | None = Room.get(tracker=tracker)
if not room:
abort(404)
tracker_data = TrackerData(room)
all_players: dict[int, list[int]] = tracker_data.get_all_players()
slot_data: list[PlayerSlotData] = []
"""Slot data for each player."""
for team, players in all_players.items():
for player in players:
slot_data.append({"player": player, "slot_data": tracker_data.get_slot_data(player)})
break
return slot_data

View File

@@ -1,6 +1,7 @@
from flask import session, jsonify
from pony.orm import select
from WebHostLib import to_url
from WebHostLib.models import Room, Seed
from . import api_endpoints, get_players
@@ -10,13 +11,13 @@ def get_rooms():
response = []
for room in select(room for room in Room if room.owner == session["_id"]):
response.append({
"room_id": room.id,
"seed_id": room.seed.id,
"room_id": to_url(room.id),
"seed_id": to_url(room.seed.id),
"creation_time": room.creation_time,
"last_activity": room.last_activity,
"last_port": room.last_port,
"timeout": room.timeout,
"tracker": room.tracker,
"tracker": to_url(room.tracker),
})
return jsonify(response)
@@ -26,7 +27,7 @@ def get_seeds():
response = []
for seed in select(seed for seed in Seed if seed.owner == session["_id"]):
response.append({
"seed_id": seed.id,
"seed_id": to_url(seed.id),
"creation_time": seed.creation_time,
"players": get_players(seed),
})

View File

@@ -164,9 +164,6 @@ def autogen(config: dict):
Thread(target=keep_running, name="AP_Autogen").start()
multiworlds: typing.Dict[type(Room.id), MultiworldInstance] = {}
class MultiworldInstance():
def __init__(self, config: dict, id: int):
self.room_ids = set()

View File

@@ -1,7 +1,7 @@
import os
import zipfile
import base64
from typing import Union, Dict, Set, Tuple
from collections.abc import Set
from flask import request, flash, redirect, url_for, render_template
from markupsafe import Markup
@@ -43,7 +43,7 @@ def mysterycheck():
return redirect(url_for("check"), 301)
def get_yaml_data(files) -> Union[Dict[str, str], str, Markup]:
def get_yaml_data(files) -> dict[str, str] | str | Markup:
options = {}
for uploaded_file in files:
if banned_file(uploaded_file.filename):
@@ -84,12 +84,12 @@ def get_yaml_data(files) -> Union[Dict[str, str], str, Markup]:
return options
def roll_options(options: Dict[str, Union[dict, str]],
def roll_options(options: dict[str, dict | str],
plando_options: Set[str] = frozenset({"bosses", "items", "connections", "texts"})) -> \
Tuple[Dict[str, Union[str, bool]], Dict[str, dict]]:
tuple[dict[str, str | bool], dict[str, dict]]:
plando_options = PlandoOptions.from_set(set(plando_options))
results = {}
rolled_results = {}
results: dict[str, str | bool] = {}
rolled_results: dict[str, dict] = {}
for filename, text in options.items():
try:
if type(text) is dict:

View File

@@ -129,7 +129,7 @@ class WebHostContext(Context):
else:
row = GameDataPackage.get(checksum=game_data["checksum"])
if row: # None if rolled on >= 0.3.9 but uploaded to <= 0.3.8. multidata should be complete
game_data_packages[game] = Utils.restricted_loads(row.data)
game_data_packages[game] = restricted_loads(row.data)
continue
else:
self.logger.warning(f"Did not find game_data_package for {game}: {game_data['checksum']}")
@@ -159,6 +159,7 @@ class WebHostContext(Context):
@db_session
def _save(self, exit_save: bool = False) -> bool:
room = Room.get(id=self.room_id)
# Does not use Utils.restricted_dumps because we'd rather make a save than not make one
room.multisave = pickle.dumps(self.get_save())
# saving only occurs on activity, so we can "abuse" this information to mark this as last_activity
if not exit_save: # we don't want to count a shutdown as activity, which would restart the server again

View File

@@ -61,12 +61,7 @@ def download_slot_file(room_id, player_id: int):
else:
import io
if slot_data.game == "Minecraft":
from worlds.minecraft import mc_update_output
fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}_P{slot_data.player_id}_{slot_data.player_name}.apmc"
data = mc_update_output(slot_data.data, server=app.config['HOST_ADDRESS'], port=room.last_port)
return send_file(io.BytesIO(data), as_attachment=True, download_name=fname)
elif slot_data.game == "Factorio":
if slot_data.game == "Factorio":
with zipfile.ZipFile(io.BytesIO(slot_data.data)) as zf:
for name in zf.namelist():
if name.endswith("info.json"):

View File

@@ -1,30 +1,29 @@
import concurrent.futures
import json
import os
import pickle
import random
import tempfile
import zipfile
from collections import Counter
from typing import Any, Dict, List, Optional, Union, Set
from pickle import PicklingError
from typing import Any
from flask import flash, redirect, render_template, request, session, url_for
from pony.orm import commit, db_session
from BaseClasses import get_seed, seeddigits
from Generate import PlandoOptions, handle_name
from Generate import PlandoOptions, handle_name, mystery_argparse
from Main import main as ERmain
from Utils import __version__
from Utils import __version__, restricted_dumps
from WebHostLib import app
from settings import ServerOptions, GeneratorOptions
from worlds.alttp.EntranceRandomizer import parse_arguments
from .check import get_yaml_data, roll_options
from .models import Generation, STATE_ERROR, STATE_QUEUED, Seed, UUID
from .upload import upload_zip_to_db
def get_meta(options_source: dict, race: bool = False) -> Dict[str, Union[List[str], Dict[str, Any]]]:
plando_options: Set[str] = set()
def get_meta(options_source: dict, race: bool = False) -> dict[str, list[str] | dict[str, Any]]:
plando_options: set[str] = set()
for substr in ("bosses", "items", "connections", "texts"):
if options_source.get(f"plando_{substr}", substr in GeneratorOptions.plando_options):
plando_options.add(substr)
@@ -73,7 +72,7 @@ def generate(race=False):
return render_template("generate.html", race=race, version=__version__)
def start_generation(options: Dict[str, Union[dict, str]], meta: Dict[str, Any]):
def start_generation(options: dict[str, dict | str], meta: dict[str, Any]):
results, gen_options = roll_options(options, set(meta["plando_options"]))
if any(type(result) == str for result in results.values()):
@@ -83,12 +82,18 @@ def start_generation(options: Dict[str, Union[dict, str]], meta: Dict[str, Any])
f"If you have a larger group, please generate it yourself and upload it.")
return redirect(url_for(request.endpoint, **(request.view_args or {})))
elif len(gen_options) >= app.config["JOB_THRESHOLD"]:
gen = Generation(
options=pickle.dumps({name: vars(options) for name, options in gen_options.items()}),
# convert to json compatible
meta=json.dumps(meta),
state=STATE_QUEUED,
owner=session["_id"])
try:
gen = Generation(
options=restricted_dumps({name: vars(options) for name, options in gen_options.items()}),
# convert to json compatible
meta=json.dumps(meta),
state=STATE_QUEUED,
owner=session["_id"])
except PicklingError as e:
from .autolauncher import handle_generation_failure
handle_generation_failure(e)
return render_template("seedError.html", seed_error=("PicklingError: " + str(e)))
commit()
return redirect(url_for("wait_seed", seed=gen.id))
@@ -104,9 +109,9 @@ def start_generation(options: Dict[str, Union[dict, str]], meta: Dict[str, Any])
return redirect(url_for("view_seed", seed=seed_id))
def gen_game(gen_options: dict, meta: Optional[Dict[str, Any]] = None, owner=None, sid=None):
if not meta:
meta: Dict[str, Any] = {}
def gen_game(gen_options: dict, meta: dict[str, Any] | None = None, owner=None, sid=None):
if meta is None:
meta = {}
meta.setdefault("server_options", {}).setdefault("hint_cost", 10)
race = meta.setdefault("generator_options", {}).setdefault("race", False)
@@ -123,36 +128,39 @@ def gen_game(gen_options: dict, meta: Optional[Dict[str, Any]] = None, owner=Non
seedname = "W" + (f"{random.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits))
erargs = parse_arguments(['--multi', str(playercount)])
erargs.seed = seed
erargs.name = {x: "" for x in range(1, playercount + 1)} # only so it can be overwritten in mystery
erargs.spoiler = meta["generator_options"].get("spoiler", 0)
erargs.race = race
erargs.outputname = seedname
erargs.outputpath = target.name
erargs.teams = 1
erargs.plando_options = PlandoOptions.from_set(meta.setdefault("plando_options",
{"bosses", "items", "connections", "texts"}))
erargs.skip_prog_balancing = False
erargs.skip_output = False
erargs.spoiler_only = False
erargs.csv_output = False
args = mystery_argparse()
args.multi = playercount
args.seed = seed
args.name = {x: "" for x in range(1, playercount + 1)} # only so it can be overwritten in mystery
args.spoiler = meta["generator_options"].get("spoiler", 0)
args.race = race
args.outputname = seedname
args.outputpath = target.name
args.teams = 1
args.plando_options = PlandoOptions.from_set(meta.setdefault("plando_options",
{"bosses", "items", "connections", "texts"}))
args.skip_prog_balancing = False
args.skip_output = False
args.spoiler_only = False
args.csv_output = False
args.sprite = dict.fromkeys(range(1, args.multi+1), None)
args.sprite_pool = dict.fromkeys(range(1, args.multi+1), None)
name_counter = Counter()
for player, (playerfile, settings) in enumerate(gen_options.items(), 1):
for k, v in settings.items():
if v is not None:
if hasattr(erargs, k):
getattr(erargs, k)[player] = v
if hasattr(args, k):
getattr(args, k)[player] = v
else:
setattr(erargs, k, {player: v})
setattr(args, k, {player: v})
if not erargs.name[player]:
erargs.name[player] = os.path.splitext(os.path.split(playerfile)[-1])[0]
erargs.name[player] = handle_name(erargs.name[player], player, name_counter)
if len(set(erargs.name.values())) != len(erargs.name):
raise Exception(f"Names have to be unique. Names: {Counter(erargs.name.values())}")
ERmain(erargs, seed, baked_server_options=meta["server_options"])
if not args.name[player]:
args.name[player] = os.path.splitext(os.path.split(playerfile)[-1])[0]
args.name[player] = handle_name(args.name[player], player, name_counter)
if len(set(args.name.values())) != len(args.name):
raise Exception(f"Names have to be unique. Names: {Counter(args.name.values())}")
ERmain(args, seed, baked_server_options=meta["server_options"])
return upload_to_db(target.name, sid, owner, race)
thread_pool = concurrent.futures.ThreadPoolExecutor(max_workers=1)

View File

@@ -3,10 +3,10 @@ import threading
import json
from Utils import local_path, user_path
from worlds.alttp.Rom import Sprite
def update_sprites_lttp():
from worlds.alttp.Rom import Sprite
from tkinter import Tk
from LttPAdjuster import get_image_for_sprite
from LttPAdjuster import BackgroundTaskProgress
@@ -14,7 +14,7 @@ def update_sprites_lttp():
from LttPAdjuster import update_sprites
# Target directories
input_dir = user_path("data", "sprites", "alttpr")
input_dir = user_path("data", "sprites", "alttp", "remote")
output_dir = local_path("WebHostLib", "static", "generated") # TODO: move to user_path
os.makedirs(os.path.join(output_dir, "sprites"), exist_ok=True)

View File

@@ -7,17 +7,69 @@ from flask import request, redirect, url_for, render_template, Response, session
from pony.orm import count, commit, db_session
from werkzeug.utils import secure_filename
from worlds.AutoWorld import AutoWorldRegister
from worlds.AutoWorld import AutoWorldRegister, World
from . import app, cache
from .models import Seed, Room, Command, UUID, uuid4
from Utils import title_sorted
def get_world_theme(game_name: str):
def get_world_theme(game_name: str) -> str:
if game_name in AutoWorldRegister.world_types:
return AutoWorldRegister.world_types[game_name].web.theme
return 'grass'
def get_visible_worlds() -> dict[str, type(World)]:
worlds = {}
for game, world in AutoWorldRegister.world_types.items():
if not world.hidden:
worlds[game] = world
return worlds
def render_markdown(path: str) -> str:
import mistune
from collections import Counter
markdown = mistune.create_markdown(
escape=False,
plugins=[
"strikethrough",
"footnotes",
"table",
"speedup",
],
)
heading_id_count: Counter[str] = Counter()
def heading_id(text: str) -> str:
nonlocal heading_id_count
import re # there is no good way to do this without regex
s = re.sub(r"[^\w\- ]", "", text.lower()).replace(" ", "-").strip("-")
n = heading_id_count[s]
heading_id_count[s] += 1
if n > 0:
s += f"-{n}"
return s
def id_hook(_: mistune.Markdown, state: mistune.BlockState) -> None:
for tok in state.tokens:
if tok["type"] == "heading" and tok["attrs"]["level"] < 4:
text = tok["text"]
assert isinstance(text, str)
unique_id = heading_id(text)
tok["attrs"]["id"] = unique_id
tok["text"] = f"<a href=\"#{unique_id}\">{text}</a>" # make header link to itself
markdown.before_render_hooks.append(id_hook)
with open(path, encoding="utf-8-sig") as f:
document = f.read()
return markdown(document)
@app.errorhandler(404)
@app.errorhandler(jinja2.exceptions.TemplateNotFound)
def page_not_found(err):
@@ -31,83 +83,103 @@ def start_playing():
return render_template(f"startPlaying.html")
# Game Info Pages
@app.route('/games/<string:game>/info/<string:lang>')
@cache.cached()
def game_info(game, lang):
"""Game Info Pages"""
try:
world = AutoWorldRegister.world_types[game]
if lang not in world.web.game_info_languages:
raise KeyError("Sorry, this game's info page is not available in that language yet.")
except KeyError:
theme = get_world_theme(game)
secure_game_name = secure_filename(game)
lang = secure_filename(lang)
document = render_markdown(os.path.join(
app.static_folder, "generated", "docs",
secure_game_name, f"{lang}_{secure_game_name}.md"
))
return render_template(
"markdown_document.html",
title=f"{game} Guide",
html_from_markdown=document,
theme=theme,
)
except FileNotFoundError:
return abort(404)
return render_template('gameInfo.html', game=game, lang=lang, theme=get_world_theme(game))
# List of supported games
@app.route('/games')
@cache.cached()
def games():
worlds = {}
for game, world in AutoWorldRegister.world_types.items():
if not world.hidden:
worlds[game] = world
return render_template("supportedGames.html", worlds=worlds)
"""List of supported games"""
return render_template("supportedGames.html", worlds=get_visible_worlds())
@app.route('/tutorial/<string:game>/<string:file>')
@cache.cached()
def tutorial(game: str, file: str):
try:
theme = get_world_theme(game)
secure_game_name = secure_filename(game)
file = secure_filename(file)
document = render_markdown(os.path.join(
app.static_folder, "generated", "docs",
secure_game_name, file+".md"
))
return render_template(
"markdown_document.html",
title=f"{game} Guide",
html_from_markdown=document,
theme=theme,
)
except FileNotFoundError:
return abort(404)
@app.route('/tutorial/<string:game>/<string:file>/<string:lang>')
@cache.cached()
def tutorial(game, file, lang):
try:
world = AutoWorldRegister.world_types[game]
if lang not in [tut.link.split("/")[1] for tut in world.web.tutorials]:
raise KeyError("Sorry, the tutorial is not available in that language yet.")
except KeyError:
return abort(404)
return render_template("tutorial.html", game=game, file=file, lang=lang, theme=get_world_theme(game))
def tutorial_redirect(game: str, file: str, lang: str):
"""
Permanent redirect old tutorial URLs to new ones to keep search engines happy.
e.g. /tutorial/Archipelago/setup/en -> /tutorial/Archipelago/setup_en
"""
return redirect(url_for("tutorial", game=game, file=f"{file}_{lang}"), code=301)
@app.route('/tutorial/')
@cache.cached()
def tutorial_landing():
return render_template("tutorialLanding.html")
tutorials = {}
worlds = AutoWorldRegister.world_types
for world_name, world_type in worlds.items():
current_world = tutorials[world_name] = {}
for tutorial in world_type.web.tutorials:
current_tutorial = current_world.setdefault(tutorial.tutorial_name, {
"description": tutorial.description, "files": {}})
current_tutorial["files"][secure_filename(tutorial.file_name).rsplit(".", 1)[0]] = {
"authors": tutorial.authors,
"language": tutorial.language
}
tutorials = {world_name: tutorials for world_name, tutorials in title_sorted(
tutorials.items(), key=lambda element: "\x00" if element[0] == "Archipelago" else worlds[element[0]].game)}
return render_template("tutorialLanding.html", worlds=worlds, tutorials=tutorials)
@app.route('/faq/<string:lang>/')
@cache.cached()
def faq(lang: str):
import markdown
with open(os.path.join(app.static_folder, "assets", "faq", secure_filename(lang)+".md")) as f:
document = f.read()
document = render_markdown(os.path.join(app.static_folder, "assets", "faq", secure_filename(lang)+".md"))
return render_template(
"markdown_document.html",
title="Frequently Asked Questions",
html_from_markdown=markdown.markdown(
document,
extensions=["toc", "mdx_breakless_lists"],
extension_configs={
"toc": {"anchorlink": True}
}
),
html_from_markdown=document,
)
@app.route('/glossary/<string:lang>/')
@cache.cached()
def glossary(lang: str):
import markdown
with open(os.path.join(app.static_folder, "assets", "glossary", secure_filename(lang)+".md")) as f:
document = f.read()
document = render_markdown(os.path.join(app.static_folder, "assets", "glossary", secure_filename(lang)+".md"))
return render_template(
"markdown_document.html",
title="Glossary",
html_from_markdown=markdown.markdown(
document,
extensions=["toc", "mdx_breakless_lists"],
extension_configs={
"toc": {"anchorlink": True}
}
),
html_from_markdown=document,
)
@@ -188,7 +260,10 @@ def host_room(room: UUID):
# indicate that the page should reload to get the assigned port
should_refresh = ((not room.last_port and now - room.creation_time < datetime.timedelta(seconds=3))
or room.last_activity < now - datetime.timedelta(seconds=room.timeout))
with db_session:
if now - room.last_activity > datetime.timedelta(minutes=1):
# we only set last_activity if needed, otherwise parallel access on /room will cause an internal server error
# due to "pony.orm.core.OptimisticCheckError: Object Room was updated outside of current transaction"
room.last_activity = now # will trigger a spinup, if it's not already running
browser_tokens = "Mozilla", "Chrome", "Safari"

View File

@@ -155,7 +155,9 @@ def generate_weighted_yaml(game: str):
options = {}
for key, val in request.form.items():
if "||" not in key:
if val == "_ensure-empty-list":
options[key] = {}
elif "||" not in key:
if len(str(val)) == 0:
continue
@@ -212,8 +214,11 @@ def generate_yaml(game: str):
if request.method == "POST":
options = {}
intent_generate = False
for key, val in request.form.items(multi=True):
if key in options:
if val == "_ensure-empty-list":
options[key] = []
elif options.get(key):
if not isinstance(options[key], list):
options[key] = [options[key]]
options[key].append(val)

View File

@@ -1,12 +1,12 @@
flask>=3.1.0
flask>=3.1.1
werkzeug>=3.1.3
pony>=0.7.19
pony>=0.7.19; python_version <= '3.12'
pony @ git+https://github.com/black-sliver/pony@7feb1221953b7fa4a6735466bf21a8b4d35e33ba#0.7.19; python_version >= '3.13'
waitress>=3.0.2
Flask-Caching>=2.3.0
Flask-Compress>=1.17
Flask-Limiter>=3.12
bokeh>=3.6.3
markupsafe>=3.0.2
Markdown>=3.7
mdx-breakless-lists>=1.0.1
setproctitle>=1.3.5
mistune>=3.1.3

View File

@@ -1,45 +0,0 @@
window.addEventListener('load', () => {
const gameInfo = document.getElementById('game-info');
new Promise((resolve, reject) => {
const ajax = new XMLHttpRequest();
ajax.onreadystatechange = () => {
if (ajax.readyState !== 4) { return; }
if (ajax.status === 404) {
reject("Sorry, this game's info page is not available in that language yet.");
return;
}
if (ajax.status !== 200) {
reject("Something went wrong while loading the info page.");
return;
}
resolve(ajax.responseText);
};
ajax.open('GET', `${window.location.origin}/static/generated/docs/${gameInfo.getAttribute('data-game')}/` +
`${gameInfo.getAttribute('data-lang')}_${gameInfo.getAttribute('data-game')}.md`, true);
ajax.send();
}).then((results) => {
// Populate page with HTML generated from markdown
showdown.setOption('tables', true);
showdown.setOption('strikethrough', true);
showdown.setOption('literalMidWordUnderscores', true);
gameInfo.innerHTML += (new showdown.Converter()).makeHtml(results);
// Reset the id of all header divs to something nicer
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
header.setAttribute('id', headerId);
header.addEventListener('click', () => {
window.location.hash = `#${headerId}`;
header.scrollIntoView();
});
}
// Manually scroll the user to the appropriate header if anchor navigation is used
document.fonts.ready.finally(() => {
if (window.location.hash) {
const scrollTarget = document.getElementById(window.location.hash.substring(1));
scrollTarget?.scrollIntoView();
}
});
});
});

View File

@@ -1,49 +0,0 @@
window.addEventListener('load', () => {
// Reload tracker every 15 seconds
const url = window.location;
setInterval(() => {
const ajax = new XMLHttpRequest();
ajax.onreadystatechange = () => {
if (ajax.readyState !== 4) { return; }
// Create a fake DOM using the returned HTML
const domParser = new DOMParser();
const fakeDOM = domParser.parseFromString(ajax.responseText, 'text/html');
// Update item tracker
document.getElementById('inventory-table').innerHTML = fakeDOM.getElementById('inventory-table').innerHTML;
// Update only counters in the location-table
let counters = document.getElementsByClassName('counter');
const fakeCounters = fakeDOM.getElementsByClassName('counter');
for (let i = 0; i < counters.length; i++) {
counters[i].innerHTML = fakeCounters[i].innerHTML;
}
};
ajax.open('GET', url);
ajax.send();
}, 15000)
// Collapsible advancement sections
const categories = document.getElementsByClassName("location-category");
for (let i = 0; i < categories.length; i++) {
let hide_id = categories[i].id.split('-')[0];
if (hide_id == 'Total') {
continue;
}
categories[i].addEventListener('click', function() {
// Toggle the advancement list
document.getElementById(hide_id).classList.toggle("hide");
// Change text of the header
const tab_header = document.getElementById(hide_id+'-header').children[0];
const orig_text = tab_header.innerHTML;
let new_text;
if (orig_text.includes("▼")) {
new_text = orig_text.replace("▼", "▲");
}
else {
new_text = orig_text.replace("▲", "▼");
}
tab_header.innerHTML = new_text;
});
}
});

View File

@@ -1,49 +1,43 @@
let updateSection = (sectionName, fakeDOM) => {
document.getElementById(sectionName).innerHTML = fakeDOM.getElementById(sectionName).innerHTML;
}
window.addEventListener('load', () => {
// Reload tracker every 15 seconds
const url = window.location;
setInterval(() => {
const ajax = new XMLHttpRequest();
ajax.onreadystatechange = () => {
if (ajax.readyState !== 4) { return; }
// Reload tracker every 60 seconds (sync'd)
const url = window.location;
// Note: This synchronization code is adapted from code in trackerCommon.js
const targetSecond = parseInt(document.getElementById('player-tracker').getAttribute('data-second')) + 3;
console.log("Target second of refresh: " + targetSecond);
// Create a fake DOM using the returned HTML
const domParser = new DOMParser();
const fakeDOM = domParser.parseFromString(ajax.responseText, 'text/html');
// Update item tracker
document.getElementById('inventory-table').innerHTML = fakeDOM.getElementById('inventory-table').innerHTML;
// Update only counters in the location-table
let counters = document.getElementsByClassName('counter');
const fakeCounters = fakeDOM.getElementsByClassName('counter');
for (let i = 0; i < counters.length; i++) {
counters[i].innerHTML = fakeCounters[i].innerHTML;
}
let getSleepTimeSeconds = () => {
// -40 % 60 is -40, which is absolutely wrong and should burn
var sleepSeconds = (((targetSecond - new Date().getSeconds()) % 60) + 60) % 60;
return sleepSeconds || 60;
};
ajax.open('GET', url);
ajax.send();
}, 15000)
// Collapsible advancement sections
const categories = document.getElementsByClassName("location-category");
for (let category of categories) {
let hide_id = category.id.split('_')[0];
if (hide_id === 'Total') {
continue;
}
category.addEventListener('click', function() {
// Toggle the advancement list
document.getElementById(hide_id).classList.toggle("hide");
// Change text of the header
const tab_header = document.getElementById(hide_id+'_header').children[0];
const orig_text = tab_header.innerHTML;
let new_text;
if (orig_text.includes("▼")) {
new_text = orig_text.replace("▼", "▲");
}
else {
new_text = orig_text.replace("▲", "▼");
}
tab_header.innerHTML = new_text;
});
}
let updateTracker = () => {
const ajax = new XMLHttpRequest();
ajax.onreadystatechange = () => {
if (ajax.readyState !== 4) { return; }
// Create a fake DOM using the returned HTML
const domParser = new DOMParser();
const fakeDOM = domParser.parseFromString(ajax.responseText, 'text/html');
// Update dynamic sections
updateSection('player-info', fakeDOM);
updateSection('section-filler', fakeDOM);
updateSection('section-terran', fakeDOM);
updateSection('section-zerg', fakeDOM);
updateSection('section-protoss', fakeDOM);
updateSection('section-nova', fakeDOM);
updateSection('section-kerrigan', fakeDOM);
updateSection('section-keys', fakeDOM);
updateSection('section-locations', fakeDOM);
};
ajax.open('GET', url);
ajax.send();
updater = setTimeout(updateTracker, getSleepTimeSeconds() * 1000);
};
window.updater = setTimeout(updateTracker, getSleepTimeSeconds() * 1000);
});

View File

@@ -1,52 +0,0 @@
window.addEventListener('load', () => {
const tutorialWrapper = document.getElementById('tutorial-wrapper');
new Promise((resolve, reject) => {
const ajax = new XMLHttpRequest();
ajax.onreadystatechange = () => {
if (ajax.readyState !== 4) { return; }
if (ajax.status === 404) {
reject("Sorry, the tutorial is not available in that language yet.");
return;
}
if (ajax.status !== 200) {
reject("Something went wrong while loading the tutorial.");
return;
}
resolve(ajax.responseText);
};
ajax.open('GET', `${window.location.origin}/static/generated/docs/` +
`${tutorialWrapper.getAttribute('data-game')}/${tutorialWrapper.getAttribute('data-file')}_` +
`${tutorialWrapper.getAttribute('data-lang')}.md`, true);
ajax.send();
}).then((results) => {
// Populate page with HTML generated from markdown
showdown.setOption('tables', true);
showdown.setOption('strikethrough', true);
showdown.setOption('literalMidWordUnderscores', true);
showdown.setOption('disableForced4SpacesIndentedSublists', true);
tutorialWrapper.innerHTML += (new showdown.Converter()).makeHtml(results);
const title = document.querySelector('h1')
if (title) {
document.title = title.textContent;
}
// Reset the id of all header divs to something nicer
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
header.setAttribute('id', headerId);
header.addEventListener('click', () => {
window.location.hash = `#${headerId}`;
header.scrollIntoView();
});
}
// Manually scroll the user to the appropriate header if anchor navigation is used
document.fonts.ready.finally(() => {
if (window.location.hash) {
const scrollTarget = document.getElementById(window.location.hash.substring(1));
scrollTarget?.scrollIntoView();
}
});
});
});

View File

@@ -1,81 +0,0 @@
const showError = () => {
const tutorial = document.getElementById('tutorial-landing');
document.getElementById('page-title').innerText = 'This page is out of logic!';
tutorial.removeChild(document.getElementById('loading'));
const userMessage = document.createElement('h3');
const homepageLink = document.createElement('a');
homepageLink.innerText = 'Click here';
homepageLink.setAttribute('href', '/');
userMessage.append(homepageLink);
userMessage.append(' to go back to safety!');
tutorial.append(userMessage);
};
window.addEventListener('load', () => {
const ajax = new XMLHttpRequest();
ajax.onreadystatechange = () => {
if (ajax.readyState !== 4) { return; }
const tutorialDiv = document.getElementById('tutorial-landing');
if (ajax.status !== 200) { return showError(); }
try {
const games = JSON.parse(ajax.responseText);
games.forEach((game) => {
const gameTitle = document.createElement('h2');
gameTitle.innerText = game.gameTitle;
gameTitle.id = `${encodeURIComponent(game.gameTitle)}`;
tutorialDiv.appendChild(gameTitle);
game.tutorials.forEach((tutorial) => {
const tutorialName = document.createElement('h3');
tutorialName.innerText = tutorial.name;
tutorialDiv.appendChild(tutorialName);
const tutorialDescription = document.createElement('p');
tutorialDescription.innerText = tutorial.description;
tutorialDiv.appendChild(tutorialDescription);
const intro = document.createElement('p');
intro.innerText = 'This guide is available in the following languages:';
tutorialDiv.appendChild(intro);
const fileList = document.createElement('ul');
tutorial.files.forEach((file) => {
const listItem = document.createElement('li');
const anchor = document.createElement('a');
anchor.innerText = file.language;
anchor.setAttribute('href', `${window.location.origin}/tutorial/${file.link}`);
listItem.appendChild(anchor);
listItem.append(' by ');
for (let author of file.authors) {
listItem.append(author);
if (file.authors.indexOf(author) !== (file.authors.length -1)) {
listItem.append(', ');
}
}
fileList.appendChild(listItem);
});
tutorialDiv.appendChild(fileList);
});
});
tutorialDiv.removeChild(document.getElementById('loading'));
} catch (error) {
showError();
console.error(error);
}
// Check if we are on an anchor when coming in, and scroll to it.
const hash = window.location.hash;
if (hash) {
const offset = 128; // To account for navbar banner at top of page.
window.scrollTo(0, 0);
const rect = document.getElementById(hash.slice(1)).getBoundingClientRect();
window.scrollTo(rect.left, rect.top - offset);
}
};
ajax.open('GET', `${window.location.origin}/static/generated/tutorials.json`, true);
ajax.send();
});

View File

@@ -28,7 +28,6 @@
font-weight: normal;
font-family: LondrinaSolid-Regular, sans-serif;
text-transform: uppercase;
cursor: pointer; /* TODO: remove once we drop showdown.js */
width: 100%;
text-shadow: 1px 1px 4px #000000;
}
@@ -37,7 +36,6 @@
font-size: 38px;
font-weight: normal;
font-family: LondrinaSolid-Light, sans-serif;
cursor: pointer; /* TODO: remove once we drop showdown.js */
width: 100%;
margin-top: 20px;
margin-bottom: 0.5rem;
@@ -50,7 +48,6 @@
font-family: LexendDeca-Regular, sans-serif;
text-transform: none;
text-align: left;
cursor: pointer; /* TODO: remove once we drop showdown.js */
width: 100%;
margin-bottom: 0.5rem;
}
@@ -59,7 +56,6 @@
font-family: LexendDeca-Regular, sans-serif;
text-transform: none;
font-size: 24px;
cursor: pointer; /* TODO: remove once we drop showdown.js */
margin-bottom: 24px;
}
@@ -67,14 +63,12 @@
font-family: LexendDeca-Regular, sans-serif;
text-transform: none;
font-size: 22px;
cursor: pointer; /* TODO: remove once we drop showdown.js */
}
.markdown h6, .markdown details summary.h6{
font-family: LexendDeca-Regular, sans-serif;
text-transform: none;
font-size: 20px;
cursor: pointer; /* TODO: remove once we drop showdown.js */
}
.markdown h4, .markdown h5, .markdown h6{

View File

@@ -1,102 +0,0 @@
#player-tracker-wrapper{
margin: 0;
}
#inventory-table{
border-top: 2px solid #000000;
border-left: 2px solid #000000;
border-right: 2px solid #000000;
border-top-left-radius: 4px;
border-top-right-radius: 4px;
padding: 3px 3px 10px;
width: 384px;
background-color: #42b149;
}
#inventory-table td{
width: 40px;
height: 40px;
text-align: center;
vertical-align: middle;
}
#inventory-table img{
height: 100%;
max-width: 40px;
max-height: 40px;
filter: grayscale(100%) contrast(75%) brightness(30%);
}
#inventory-table img.acquired{
filter: none;
}
#inventory-table div.counted-item {
position: relative;
}
#inventory-table div.item-count {
position: absolute;
color: white;
font-family: "Minecraftia", monospace;
font-weight: bold;
bottom: 0;
right: 0;
}
#location-table{
width: 384px;
border-left: 2px solid #000000;
border-right: 2px solid #000000;
border-bottom: 2px solid #000000;
border-bottom-left-radius: 4px;
border-bottom-right-radius: 4px;
background-color: #42b149;
padding: 0 3px 3px;
font-family: "Minecraftia", monospace;
font-size: 14px;
cursor: default;
}
#location-table th{
vertical-align: middle;
text-align: left;
padding-right: 10px;
}
#location-table td{
padding-top: 2px;
padding-bottom: 2px;
line-height: 20px;
}
#location-table td.counter {
text-align: right;
font-size: 14px;
}
#location-table td.toggle-arrow {
text-align: right;
}
#location-table tr#Total-header {
font-weight: bold;
}
#location-table img{
height: 100%;
max-width: 30px;
max-height: 30px;
}
#location-table tbody.locations {
font-size: 12px;
}
#location-table td.location-name {
padding-left: 16px;
}
.hide {
display: none;
}

View File

@@ -1,160 +1,279 @@
#player-tracker-wrapper{
margin: 0;
*{
margin: 0;
font-family: "JuraBook", monospace;
}
body{
--icon-size: 36px;
--item-class-padding: 4px;
}
a{
color: #1ae;
}
#tracker-table td {
vertical-align: top;
/* Section colours */
#player-info{
background-color: #37a;
}
.player-tracker{
max-width: 100%;
}
.tracker-section{
background-color: grey;
}
#terran-items{
background-color: #3a7;
}
#zerg-items{
background-color: #d94;
}
#protoss-items{
background-color: #37a;
}
#nova-items{
background-color: #777;
}
#kerrigan-items{
background-color: #a37;
}
#keys{
background-color: #aa2;
}
.inventory-table-area{
border: 2px solid #000000;
border-radius: 4px;
padding: 3px 10px 3px 10px;
/* Sections */
.section-body{
display: flex;
flex-flow: row wrap;
justify-content: flex-start;
align-items: flex-start;
padding-bottom: 3px;
}
.section-body-2{
display: flex;
flex-direction: column;
}
.tracker-section:has(input.collapse-section[type=checkbox]:checked) .section-body,
.tracker-section:has(input.collapse-section[type=checkbox]:checked) .section-body-2{
display: none;
}
.section-title{
position: relative;
border-bottom: 3px solid black;
/* Prevent text selection */
user-select: none;
-webkit-user-select: none;
-ms-user-select: none;
}
input[type="checkbox"]{
position: absolute;
cursor: pointer;
opacity: 0;
z-index: 1;
width: 100%;
height: 100%;
}
.section-title:hover h2{
text-shadow: 0 0 4px #ddd;
}
.f {
display: flex;
overflow: hidden;
}
.inventory-table-area:has(.inventory-table-terran) {
width: 690px;
background-color: #525494;
/* Acquire item filters */
.tracker-section img{
height: 100%;
width: var(--icon-size);
height: var(--icon-size);
background-color: black;
}
.unacquired, .lvl-0 .f{
filter: grayscale(100%) contrast(80%) brightness(42%) blur(0.5px);
}
.spacer{
width: var(--icon-size);
height: var(--icon-size);
}
.inventory-table-area:has(.inventory-table-zerg) {
width: 360px;
background-color: #9d60d2;
/* Item groups */
.item-class{
display: flex;
flex-flow: column;
justify-content: center;
padding: var(--item-class-padding);
}
.item-class-header{
display: flex;
flex-flow: row;
}
.item-class-upgrades{
/* Note: {display: flex; flex-flow: column wrap} */
/* just breaks on Firefox (width does not scale to content) */
display: grid;
grid-template-rows: repeat(4, auto);
grid-auto-flow: column;
}
.inventory-table-area:has(.inventory-table-protoss) {
width: 400px;
background-color: #d2b260;
/* Subsections */
.section-toc{
display: flex;
flex-direction: row;
}
.toc-box{
position: relative;
padding-left: 15px;
padding-right: 15px;
}
.toc-box:hover{
text-shadow: 0 0 7px white;
}
.ss-header{
position: relative;
text-align: center;
writing-mode: sideways-lr;
user-select: none;
padding-top: 5px;
font-size: 115%;
}
.tracker-section:has(input.ss-1-toggle:checked) .ss-1{
display: none;
}
.tracker-section:has(input.ss-2-toggle:checked) .ss-2{
display: none;
}
.tracker-section:has(input.ss-3-toggle:checked) .ss-3{
display: none;
}
.tracker-section:has(input.ss-4-toggle:checked) .ss-4{
display: none;
}
.tracker-section:has(input.ss-5-toggle:checked) .ss-5{
display: none;
}
.tracker-section:has(input.ss-6-toggle:checked) .ss-6{
display: none;
}
.tracker-section:has(input.ss-7-toggle:checked) .ss-7{
display: none;
}
.tracker-section:has(input.ss-1-toggle:hover) .ss-1{
background-color: #fff5;
box-shadow: 0 0 1px 1px white;
}
.tracker-section:has(input.ss-2-toggle:hover) .ss-2{
background-color: #fff5;
box-shadow: 0 0 1px 1px white;
}
.tracker-section:has(input.ss-3-toggle:hover) .ss-3{
background-color: #fff5;
box-shadow: 0 0 1px 1px white;
}
.tracker-section:has(input.ss-4-toggle:hover) .ss-4{
background-color: #fff5;
box-shadow: 0 0 1px 1px white;
}
.tracker-section:has(input.ss-5-toggle:hover) .ss-5{
background-color: #fff5;
box-shadow: 0 0 1px 1px white;
}
.tracker-section:has(input.ss-6-toggle:hover) .ss-6{
background-color: #fff5;
box-shadow: 0 0 1px 1px white;
}
.tracker-section:has(input.ss-7-toggle:hover) .ss-7{
background-color: #fff5;
box-shadow: 0 0 1px 1px white;
}
#tracker-table .inventory-table td{
width: 40px;
height: 40px;
text-align: center;
vertical-align: middle;
/* Progressive items */
.progressive{
max-height: var(--icon-size);
display: contents;
}
.inventory-table td.title{
padding-top: 10px;
height: 20px;
font-family: "JuraBook", monospace;
font-size: 16px;
font-weight: bold;
.lvl-0 > :nth-child(2),
.lvl-0 > :nth-child(3),
.lvl-0 > :nth-child(4),
.lvl-0 > :nth-child(5){
display: none;
}
.lvl-1 > :nth-child(2),
.lvl-1 > :nth-child(3),
.lvl-1 > :nth-child(4),
.lvl-1 > :nth-child(5){
display: none;
}
.lvl-2 > :nth-child(1),
.lvl-2 > :nth-child(3),
.lvl-2 > :nth-child(4),
.lvl-2 > :nth-child(5){
display: none;
}
.lvl-3 > :nth-child(1),
.lvl-3 > :nth-child(2),
.lvl-3 > :nth-child(4),
.lvl-3 > :nth-child(5){
display: none;
}
.lvl-4 > :nth-child(1),
.lvl-4 > :nth-child(2),
.lvl-4 > :nth-child(3),
.lvl-4 > :nth-child(5){
display: none;
}
.lvl-5 > :nth-child(1),
.lvl-5 > :nth-child(2),
.lvl-5 > :nth-child(3),
.lvl-5 > :nth-child(4){
display: none;
}
.inventory-table img{
height: 100%;
max-width: 40px;
max-height: 40px;
border: 1px solid #000000;
filter: grayscale(100%) contrast(75%) brightness(20%);
background-color: black;
/* Filler item counters */
.item-counter{
display: table;
text-align: center;
padding: var(--item-class-padding);
}
.item-count{
display: table-cell;
vertical-align: middle;
padding-left: 3px;
padding-right: 15px;
}
.inventory-table img.acquired{
filter: none;
background-color: black;
/* Hidden items */
.hidden-class:not(:has(img.acquired)){
display: none;
}
.hidden-item:not(.acquired){
display:none;
}
.inventory-table .tint-terran img.acquired {
filter: sepia(100%) saturate(300%) brightness(130%) hue-rotate(120deg)
/* Keys */
#keys ol, #keys ul{
columns: 3;
-webkit-columns: 3;
-moz-columns: 3;
}
#keys li{
padding-right: 15pt;
}
.inventory-table .tint-protoss img.acquired {
filter: sepia(100%) saturate(1000%) brightness(110%) hue-rotate(180deg)
/* Locations */
#section-locations{
padding-left: 5px;
}
@media only screen and (min-width: 120ch){
#section-locations ul{
columns: 2;
-webkit-columns: 2;
-moz-columns: 2;
}
}
#locations li.checked{
list-style-type: "✔ ";
}
.inventory-table .tint-level-1 img.acquired {
filter: sepia(100%) saturate(1000%) brightness(110%) hue-rotate(60deg)
}
.inventory-table .tint-level-2 img.acquired {
filter: sepia(100%) saturate(1000%) brightness(110%) hue-rotate(60deg) hue-rotate(120deg)
}
.inventory-table .tint-level-3 img.acquired {
filter: sepia(100%) saturate(1000%) brightness(110%) hue-rotate(60deg) hue-rotate(240deg)
}
.inventory-table div.counted-item {
position: relative;
}
.inventory-table div.item-count {
width: 160px;
text-align: left;
color: black;
font-family: "JuraBook", monospace;
font-weight: bold;
}
#location-table{
border: 2px solid #000000;
border-radius: 4px;
background-color: #87b678;
padding: 10px 3px 3px;
font-family: "JuraBook", monospace;
font-size: 16px;
font-weight: bold;
cursor: default;
}
#location-table table{
width: 100%;
}
#location-table th{
vertical-align: middle;
text-align: left;
padding-right: 10px;
}
#location-table td{
padding-top: 2px;
padding-bottom: 2px;
line-height: 20px;
}
#location-table td.counter {
text-align: right;
font-size: 14px;
}
#location-table td.toggle-arrow {
text-align: right;
}
#location-table tr#Total-header {
font-weight: bold;
}
#location-table img{
height: 100%;
max-width: 30px;
max-height: 30px;
}
#location-table tbody.locations {
font-size: 16px;
}
#location-table td.location-name {
padding-left: 16px;
}
#location-table td:has(.location-column) {
vertical-align: top;
}
#location-table .location-column {
width: 100%;
height: 100%;
}
#location-table .location-column .spacer {
min-height: 24px;
}
.hide {
display: none;
}
/* Allowing scrolling down a little further */
.bottom-padding{
min-height: 33vh;
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +1,3 @@
import typing
from collections import Counter, defaultdict
from colorsys import hsv_to_rgb
from datetime import datetime, timedelta, date
@@ -18,21 +17,23 @@ from .models import Room
PLOT_WIDTH = 600
def get_db_data(known_games: typing.Set[str]) -> typing.Tuple[typing.Counter[str],
typing.DefaultDict[datetime.date, typing.Dict[str, int]]]:
games_played = defaultdict(Counter)
total_games = Counter()
def get_db_data(known_games: set[str]) -> tuple[Counter[str], defaultdict[date, dict[str, int]]]:
games_played: defaultdict[date, dict[str, int]] = defaultdict(Counter)
total_games: Counter[str] = Counter()
cutoff = date.today() - timedelta(days=30)
room: Room
for room in select(room for room in Room if room.creation_time >= cutoff):
for slot in room.seed.slots:
if slot.game in known_games:
total_games[slot.game] += 1
games_played[room.creation_time.date()][slot.game] += 1
current_game = slot.game
else:
current_game = "Other"
total_games[current_game] += 1
games_played[room.creation_time.date()][current_game] += 1
return total_games, games_played
def get_color_palette(colors_needed: int) -> typing.List[RGB]:
def get_color_palette(colors_needed: int) -> list[RGB]:
colors = []
# colors_needed +1 to prevent first and last color being too close to each other
colors_needed += 1
@@ -47,8 +48,7 @@ def get_color_palette(colors_needed: int) -> typing.List[RGB]:
return colors
def create_game_played_figure(all_games_data: typing.Dict[datetime.date, typing.Dict[str, int]],
game: str, color: RGB) -> figure:
def create_game_played_figure(all_games_data: dict[date, dict[str, int]], game: str, color: RGB) -> figure:
occurences = []
days = [day for day, game_data in all_games_data.items() if game_data[game]]
for day in days:
@@ -84,7 +84,7 @@ def stats():
days = sorted(games_played)
color_palette = get_color_palette(len(total_games))
game_to_color: typing.Dict[str, RGB] = {game: color for game, color in zip(total_games, color_palette)}
game_to_color: dict[str, RGB] = {game: color for game, color in zip(total_games, color_palette)}
for game in sorted(total_games):
occurences = []

View File

@@ -1,17 +0,0 @@
{% extends 'pageWrapper.html' %}
{% block head %}
<title>{{ game }} Info</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/showdown/1.9.1/showdown.min.js"
integrity="sha512-L03kznCrNOfVxOUovR6ESfCz9Gfny7gihUX/huVbQB9zjODtYpxaVtIaAkpetoiyV2eqWbvxMH9fiSv5enX7bw=="
crossorigin="anonymous"></script>
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/gameInfo.js") }}"></script>
{% endblock %}
{% block body %}
{% include 'header/'+theme+'Header.html' %}
<div id="game-info" class="markdown" data-lang="{{ lang }}" data-game="{{ game | get_file_safe_name }}">
<!-- Populated my JS / MD -->
</div>
{% endblock %}

View File

@@ -98,7 +98,7 @@
<td>
{% if hint.finding_player == player %}
<b>{{ player_names_with_alias[(team, hint.finding_player)] }}</b>
{% elif get_slot_info(team, hint.finding_player).type == 2 %}
{% elif get_slot_info(hint.finding_player).type == 2 %}
<i>{{ player_names_with_alias[(team, hint.finding_player)] }}</i>
{% else %}
<a href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=team, tracked_player=hint.finding_player) }}">
@@ -109,7 +109,7 @@
<td>
{% if hint.receiving_player == player %}
<b>{{ player_names_with_alias[(team, hint.receiving_player)] }}</b>
{% elif get_slot_info(team, hint.receiving_player).type == 2 %}
{% elif get_slot_info(hint.receiving_player).type == 2 %}
<i>{{ player_names_with_alias[(team, hint.receiving_player)] }}</i>
{% else %}
<a href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=team, tracked_player=hint.receiving_player) }}">

View File

@@ -17,9 +17,7 @@
This page allows you to host a game which was not generated by the website. For example, if you have
generated a game on your own computer, you may upload the zip file created by the generator to
host the game here. This will also provide a tracker, and the ability for your players to download
their patch files if the game is core-verified. For Custom Games, you can find the patch files in
the output .zip file you are uploading here. You need to manually distribute those patch files to
your players.
their patch files.
</p>
<p>In addition to the zip file created by the generator, you may upload a multidata file here as well.</p>
<div id="host-game-form-wrapper">

View File

@@ -26,30 +26,18 @@
<td>{{ patch.game }}</td>
<td>
{% if patch.data %}
{% if patch.game == "Minecraft" %}
<a href="{{ url_for("download_slot_file", room_id=room.id, player_id=patch.player_id) }}" download>
Download APMC File...</a>
{% elif patch.game == "Factorio" %}
<a href="{{ url_for("download_slot_file", room_id=room.id, player_id=patch.player_id) }}" download>
Download Factorio Mod...</a>
{% elif patch.game == "Kingdom Hearts 2" %}
<a href="{{ url_for("download_slot_file", room_id=room.id, player_id=patch.player_id) }}" download>
Download Kingdom Hearts 2 Mod...</a>
{% elif patch.game == "Ocarina of Time" %}
<a href="{{ url_for("download_slot_file", room_id=room.id, player_id=patch.player_id) }}" download>
Download APZ5 File...</a>
{% elif patch.game == "VVVVVV" and room.seed.slots|length == 1 %}
{% if patch.game == "VVVVVV" and room.seed.slots|length == 1 %}
<a href="{{ url_for("download_slot_file", room_id=room.id, player_id=patch.player_id) }}" download>
Download APV6 File...</a>
{% elif patch.game == "Super Mario 64" and room.seed.slots|length == 1 %}
<a href="{{ url_for("download_slot_file", room_id=room.id, player_id=patch.player_id) }}" download>
Download APSM64EX File...</a>
{% elif patch.game | supports_apdeltapatch %}
{% elif patch.game == "Factorio" %}
<a href="{{ url_for("download_slot_file", room_id=room.id, player_id=patch.player_id) }}" download>
Download Factorio Mod...</a>
{% elif patch.game | is_applayercontainer(patch.data, patch.player_id) %}
<a href="{{ url_for("download_patch", patch_id=patch.id, room_id=room.id) }}" download>
Download Patch File...</a>
{% elif patch.game == "Final Fantasy Mystic Quest" %}
<a href="{{ url_for("download_slot_file", room_id=room.id, player_id=patch.player_id) }}" download>
Download APMQ File...</a>
{% else %}
No file to download for this game.
{% endif %}

View File

@@ -1,7 +1,8 @@
{% extends 'pageWrapper.html' %}
{% block head %}
{% include 'header/grassHeader.html' %}
{% set theme_name = theme|default("grass", true) %}
{% include "header/"+theme_name+"Header.html" %}
<title>{{ title }}</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
{% endblock %}

View File

@@ -45,15 +45,15 @@
{%- set current_sphere = loop.index %}
{%- for player, sphere_location_ids in sphere.items() %}
{%- set checked_locations = tracker_data.get_player_checked_locations(team, player) %}
{%- set finder_game = tracker_data.get_player_game(team, player) %}
{%- set player_location_data = tracker_data.get_player_locations(team, player) %}
{%- set finder_game = tracker_data.get_player_game(player) %}
{%- set player_location_data = tracker_data.get_player_locations(player) %}
{%- for location_id in sphere_location_ids.intersection(checked_locations) %}
<tr>
{%- set item_id, receiver, item_flags = player_location_data[location_id] %}
{%- set receiver_game = tracker_data.get_player_game(team, receiver) %}
{%- set receiver_game = tracker_data.get_player_game(receiver) %}
<td>{{ current_sphere }}</td>
<td>{{ tracker_data.get_player_name(team, player) }}</td>
<td>{{ tracker_data.get_player_name(team, receiver) }}</td>
<td>{{ tracker_data.get_player_name(player) }}</td>
<td>{{ tracker_data.get_player_name(receiver) }}</td>
<td>{{ tracker_data.item_id_to_name[receiver_game][item_id] }}</td>
<td>{{ tracker_data.location_id_to_name[finder_game][location_id] }}</td>
<td>{{ finder_game }}</td>

View File

@@ -22,14 +22,14 @@
-%}
<tr>
<td>
{% if get_slot_info(team, hint.finding_player).type == 2 %}
{% if get_slot_info(hint.finding_player).type == 2 %}
<i>{{ player_names_with_alias[(team, hint.finding_player)] }}</i>
{% else %}
{{ player_names_with_alias[(team, hint.finding_player)] }}
{% endif %}
</td>
<td>
{% if get_slot_info(team, hint.receiving_player).type == 2 %}
{% if get_slot_info(hint.receiving_player).type == 2 %}
<i>{{ player_names_with_alias[(team, hint.receiving_player)] }}</i>
{% else %}
{{ player_names_with_alias[(team, hint.receiving_player)] }}

View File

@@ -134,6 +134,7 @@
{% macro OptionList(option_name, option) %}
{{ OptionTitle(option_name, option) }}
<input type="hidden" id="{{ option_name }}-{{ key }}-hidden" name="{{ option_name }}" value="_ensure-empty-list"/>
<div class="option-container">
{% for key in (option.valid_keys if option.valid_keys is ordered else option.valid_keys|sort) %}
<div class="option-entry">
@@ -146,6 +147,7 @@
{% macro LocationSet(option_name, option) %}
{{ OptionTitle(option_name, option) }}
<input type="hidden" id="{{ option_name }}-{{ key }}-hidden" name="{{ option_name }}" value="_ensure-empty-list"/>
<div class="option-container">
{% for group_name in world.location_name_groups.keys()|sort %}
{% if group_name != "Everywhere" %}
@@ -169,6 +171,7 @@
{% macro ItemSet(option_name, option) %}
{{ OptionTitle(option_name, option) }}
<input type="hidden" id="{{ option_name }}-{{ key }}-hidden" name="{{ option_name }}" value="_ensure-empty-list"/>
<div class="option-container">
{% for group_name in world.item_name_groups.keys()|sort %}
{% if group_name != "Everything" %}
@@ -192,6 +195,7 @@
{% macro OptionSet(option_name, option) %}
{{ OptionTitle(option_name, option) }}
<input type="hidden" id="{{ option_name }}-{{ key }}-hidden" name="{{ option_name }}" value="_ensure-empty-list"/>
<div class="option-container">
{% for key in (option.valid_keys if option.valid_keys is ordered else option.valid_keys|sort) %}
<div class="option-entry">

View File

@@ -11,32 +11,32 @@
<h1>Site Map</h1>
<h2>Base Pages</h2>
<ul>
<li><a href="/discord">Discord Link</a></li>
<li><a href="/faq/en">F.A.Q. Page</a></li>
<li><a href="/favicon.ico">Favicon</a></li>
<li><a href="/generate">Generate Game Page</a></li>
<li><a href="/">Homepage</a></li>
<li><a href="/uploads">Host Game Page</a></li>
<li><a href="/datapackage">Raw Data Package</a></li>
<li><a href="{{ url_for('check')}}">Settings Validator</a></li>
<li><a href="/sitemap">Site Map</a></li>
<li><a href="/start-playing">Start Playing</a></li>
<li><a href="/games">Supported Games Page</a></li>
<li><a href="/tutorial">Tutorials Page</a></li>
<li><a href="/user-content">User Content</a></li>
<li><a href="{{url_for('stats')}}">Game Statistics</a></li>
<li><a href="/glossary/en">Glossary</a></li>
<li><a href="{{url_for("show_session")}}">Session / Login</a></li>
<li><a href="{{ url_for('discord') }}">Discord Link</a></li>
<li><a href="{{ url_for('faq', lang='en') }}">F.A.Q. Page</a></li>
<li><a href="{{ url_for('favicon') }}">Favicon</a></li>
<li><a href="{{ url_for('generate') }}">Generate Game Page</a></li>
<li><a href="{{ url_for('landing') }}">Homepage</a></li>
<li><a href="{{ url_for('uploads') }}">Host Game Page</a></li>
<li><a href="{{ url_for('get_datapackage') }}">Raw Data Package</a></li>
<li><a href="{{ url_for('check') }}">Settings Validator</a></li>
<li><a href="{{ url_for('get_sitemap') }}">Site Map</a></li>
<li><a href="{{ url_for('start_playing') }}">Start Playing</a></li>
<li><a href="{{ url_for('games') }}">Supported Games Page</a></li>
<li><a href="{{ url_for('tutorial_landing') }}">Tutorials Page</a></li>
<li><a href="{{ url_for('user_content') }}">User Content</a></li>
<li><a href="{{ url_for('stats') }}">Game Statistics</a></li>
<li><a href="{{ url_for('glossary', lang='en') }}">Glossary</a></li>
<li><a href="{{ url_for('show_session') }}">Session / Login</a></li>
</ul>
<h2>Tutorials</h2>
<ul>
<li><a href="/tutorial/Archipelago/setup/en">Multiworld Setup Tutorial</a></li>
<li><a href="/tutorial/Archipelago/mac/en">Setup Guide for Mac</a></li>
<li><a href="/tutorial/Archipelago/commands/en">Server and Client Commands</a></li>
<li><a href="/tutorial/Archipelago/advanced_settings/en">Advanced YAML Guide</a></li>
<li><a href="/tutorial/Archipelago/triggers/en">Triggers Guide</a></li>
<li><a href="/tutorial/Archipelago/plando/en">Plando Guide</a></li>
<li><a href="{{ url_for('tutorial', game='Archipelago', file='setup_en') }}">Multiworld Setup Tutorial</a></li>
<li><a href="{{ url_for('tutorial', game='Archipelago', file='mac_en') }}">Setup Guide for Mac</a></li>
<li><a href="{{ url_for('tutorial', game='Archipelago', file='commands_en') }}">Server and Client Commands</a></li>
<li><a href="{{ url_for('tutorial', game='Archipelago', file='advanced_settings_en') }}">Advanced YAML Guide</a></li>
<li><a href="{{ url_for('tutorial', game='Archipelago', file='triggers_en') }}">Triggers Guide</a></li>
<li><a href="{{ url_for('tutorial', game='Archipelago', file='plando_en') }}">Plando Guide</a></li>
</ul>
<h2>Game Info Pages</h2>

View File

@@ -1,84 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<title>{{ player_name }}&apos;s Tracker</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename='styles/minecraftTracker.css') }}"/>
<script type="application/ecmascript" src="{{ url_for('static', filename='assets/minecraftTracker.js') }}"></script>
<link rel="stylesheet" media="screen" href="https://fontlibrary.org//face/minecraftia" type="text/css"/>
</head>
<body>
{# TODO: Replace this with a proper wrapper for each tracker when developing TrackerAPI. #}
<div style="margin-bottom: 0.5rem">
<a href="{{ url_for("get_generic_game_tracker", tracker=room.tracker, tracked_team=team, tracked_player=player) }}">Switch To Generic Tracker</a>
</div>
<div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}">
<table id="inventory-table">
<tr>
<td><img src="{{ tools_url }}" class="{{ 'acquired' }}" title="Progressive Tools" /></td>
<td><img src="{{ weapons_url }}" class="{{ 'acquired' }}" title="Progressive Weapons" /></td>
<td><img src="{{ armor_url }}" class="{{ 'acquired' }}" title="Progressive Armor" /></td>
<td><img src="{{ resource_crafting_url }}" class="{{ 'acquired' if 'Progressive Resource Crafting' in acquired_items }}"
title="Progressive Resource Crafting" /></td>
<td><img src="{{ icons['Brewing Stand'] }}" class="{{ 'acquired' if 'Brewing' in acquired_items }}" title="Brewing" /></td>
<td>
<div class="counted-item">
<img src="{{ icons['Ender Pearl'] }}" class="{{ 'acquired' if '3 Ender Pearls' in acquired_items }}" title="Ender Pearls" />
<div class="item-count">{{ pearls_count }}</div>
</div>
</td>
</tr>
<tr>
<td><img src="{{ icons['Bucket'] }}" class="{{ 'acquired' if 'Bucket' in acquired_items }}" title="Bucket" /></td>
<td><img src="{{ icons['Bow'] }}" class="{{ 'acquired' if 'Archery' in acquired_items }}" title="Archery" /></td>
<td><img src="{{ icons['Shield'] }}" class="{{ 'acquired' if 'Shield' in acquired_items }}" title="Shield" /></td>
<td><img src="{{ icons['Red Bed'] }}" class="{{ 'acquired' if 'Bed' in acquired_items }}" title="Bed" /></td>
<td><img src="{{ icons['Water Bottle'] }}" class="{{ 'acquired' if 'Bottles' in acquired_items }}" title="Bottles" /></td>
<td>
<div class="counted-item">
<img src="{{ icons['Netherite Scrap'] }}" class="{{ 'acquired' if '8 Netherite Scrap' in acquired_items }}" title="Netherite Scrap" />
<div class="item-count">{{ scrap_count }}</div>
</div>
</td>
</tr>
<tr>
<td><img src="{{ icons['Flint and Steel'] }}" class="{{ 'acquired' if 'Flint and Steel' in acquired_items }}" title="Flint and Steel" /></td>
<td><img src="{{ icons['Enchanting Table'] }}" class="{{ 'acquired' if 'Enchanting' in acquired_items }}" title="Enchanting" /></td>
<td><img src="{{ icons['Fishing Rod'] }}" class="{{ 'acquired' if 'Fishing Rod' in acquired_items }}" title="Fishing Rod" /></td>
<td><img src="{{ icons['Campfire'] }}" class="{{ 'acquired' if 'Campfire' in acquired_items }}" title="Campfire" /></td>
<td><img src="{{ icons['Spyglass'] }}" class="{{ 'acquired' if 'Spyglass' in acquired_items }}" title="Spyglass" /></td>
<td>
<div class="counted-item">
<img src="{{ icons['Dragon Egg Shard'] }}" class="{{ 'acquired' if 'Dragon Egg Shard' in acquired_items }}" title="Dragon Egg Shard" />
<div class="item-count">{{ shard_count }}</div>
</div>
</td>
</tr>
<tr>
<td><img src="{{ icons['Lead'] }}" class="{{ 'acquired' if 'Lead' in acquired_items }}" title="Lead" /></td>
<td><img src="{{ icons['Saddle'] }}" class="{{ 'acquired' if 'Saddle' in acquired_items }}" title="Saddle" /></td>
<td><img src="{{ icons['Channeling Book'] }}" class="{{ 'acquired' if 'Channeling Book' in acquired_items }}" title="Channeling Book" /></td>
<td><img src="{{ icons['Silk Touch Book'] }}" class="{{ 'acquired' if 'Silk Touch Book' in acquired_items }}" title="Silk Touch Book" /></td>
<td><img src="{{ icons['Piercing IV Book'] }}" class="{{ 'acquired' if 'Piercing IV Book' in acquired_items }}" title="Piercing IV Book" /></td>
</tr>
</table>
<table id="location-table">
{% for area in checks_done %}
<tr class="location-category" id="{{area}}-header">
<td>{{ area }} {{'▼' if area != 'Total'}}</td>
<td class="counter">{{ checks_done[area] }} / {{ checks_in_area[area] }}</td>
</tr>
<tbody class="locations hide" id="{{area}}">
{% for location in location_info[area] %}
<tr>
<td class="location-name">{{ location }}</td>
<td class="counter">{{ '✔' if location_info[area][location] else '' }}</td>
</tr>
{% endfor %}
</tbody>
{% endfor %}
</table>
</div>
</body>
</html>

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@@ -1,17 +0,0 @@
{% extends 'pageWrapper.html' %}
{% block head %}
{% include 'header/'+theme+'Header.html' %}
<title>Archipelago</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/showdown/1.9.1/showdown.min.js"
integrity="sha512-L03kznCrNOfVxOUovR6ESfCz9Gfny7gihUX/huVbQB9zjODtYpxaVtIaAkpetoiyV2eqWbvxMH9fiSv5enX7bw=="
crossorigin="anonymous"></script>
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/tutorial.js") }}"></script>
{% endblock %}
{% block body %}
<div id="tutorial-wrapper" class="markdown" data-game="{{ game | get_file_safe_name }}" data-file="{{ file | get_file_safe_name }}" data-lang="{{ lang }}">
<!-- Content generated by JavaScript -->
</div>
{% endblock %}

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@@ -3,14 +3,32 @@
{% block head %}
{% include 'header/grassHeader.html' %}
<title>Archipelago Guides</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/tutorialLanding.css") }}" />
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/tutorialLanding.js") }}"></script>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}"/>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/tutorialLanding.css") }}"/>
{% endblock %}
{% block body %}
<div id="tutorial-landing" class="markdown" data-game="{{ game }}" data-file="{{ file }}" data-lang="{{ lang }}">
<h1 id="page-title">Archipelago Guides</h1>
<p id="loading">Loading...</p>
<div id="tutorial-landing" class="markdown">
<h1>Archipelago Guides</h1>
{% for world_name, world_type in worlds.items() %}
<h2 id="{{ world_type.game | urlencode }}">{{ world_type.game }}</h2>
{% for tutorial_name, tutorial_data in tutorials[world_name].items() %}
<h3>{{ tutorial_name }}</h3>
<p>{{ tutorial_data.description }}</p>
<p>This guide is available in the following languages:</p>
<ul>
{% for file_name, file_data in tutorial_data.files.items() %}
<li>
<a href="{{ url_for("tutorial", game=world_name, file=file_name) }}">{{ file_data.language }}</a>
by
{% for author in file_data.authors %}
{{ author }}
{% if not loop.last %}, {% endif %}
{% endfor %}
</li>
{% endfor %}
</ul>
{% endfor %}
{% endfor %}
</div>
{% endblock %}
{% endblock %}

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@@ -139,6 +139,7 @@
{% endmacro %}
{% macro OptionList(option_name, option) %}
<input type="hidden" id="{{ option_name }}-{{ key }}-hidden" name="{{ option_name }}" value="_ensure-empty-list"/>
<div class="list-container">
{% for key in (option.valid_keys if option.valid_keys is ordered else option.valid_keys|sort) %}
<div class="list-entry">
@@ -158,6 +159,7 @@
{% endmacro %}
{% macro LocationSet(option_name, option, world) %}
<input type="hidden" id="{{ option_name }}-{{ key }}-hidden" name="{{ option_name }}" value="_ensure-empty-list"/>
<div class="set-container">
{% for group_name in world.location_name_groups.keys()|sort %}
{% if group_name != "Everywhere" %}
@@ -180,6 +182,7 @@
{% endmacro %}
{% macro ItemSet(option_name, option, world) %}
<input type="hidden" id="{{ option_name }}-{{ key }}-hidden" name="{{ option_name }}" value="_ensure-empty-list"/>
<div class="set-container">
{% for group_name in world.item_name_groups.keys()|sort %}
{% if group_name != "Everything" %}
@@ -202,6 +205,7 @@
{% endmacro %}
{% macro OptionSet(option_name, option) %}
<input type="hidden" id="{{ option_name }}-{{ key }}-hidden" name="{{ option_name }}" value="_ensure-empty-list"/>
<div class="set-container">
{% for key in (option.valid_keys if option.valid_keys is ordered else option.valid_keys|sort) %}
<div class="set-entry">

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@@ -1,4 +1,3 @@
import base64
import json
import pickle
import typing
@@ -14,9 +13,8 @@ from pony.orm.core import TransactionIntegrityError
import schema
import MultiServer
from NetUtils import SlotType
from NetUtils import GamesPackage, SlotType
from Utils import VersionException, __version__
from worlds import GamesPackage
from worlds.Files import AutoPatchRegister
from worlds.AutoWorld import data_package_checksum
from . import app
@@ -119,9 +117,9 @@ def upload_zip_to_db(zfile: zipfile.ZipFile, owner=None, meta={"race": False}, s
# AP Container
elif handler:
data = zfile.open(file, "r").read()
patch = handler(BytesIO(data))
patch.read()
files[patch.player] = data
with zipfile.ZipFile(BytesIO(data)) as container:
player = json.loads(container.open("archipelago.json").read())["player"]
files[player] = data
# Spoiler
elif file.filename.endswith(".txt"):
@@ -135,11 +133,6 @@ def upload_zip_to_db(zfile: zipfile.ZipFile, owner=None, meta={"race": False}, s
flash("Could not load multidata. File may be corrupted or incompatible.")
multidata = None
# Minecraft
elif file.filename.endswith(".apmc"):
data = zfile.open(file, "r").read()
metadata = json.loads(base64.b64decode(data).decode("utf-8"))
files[metadata["player_id"]] = data
# Factorio
elif file.filename.endswith(".zip"):