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Applied cheaper building costs of assembler and foundry
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@@ -581,7 +581,7 @@ class GameLogic:
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buildings: dict[str, Building] = {
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"Constructor": Building("Constructor", ("Reinforced Iron Plate", "Cable"), PowerInfrastructureLevel.Basic),
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"Assembler": Building("Assembler", ("Reinforced Iron Plate", "Rotor", "Cable"), PowerInfrastructureLevel.Basic),
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"Assembler": Building("Assembler", ("Reinforced Iron Plate", "Iron Rod", "Cable"), PowerInfrastructureLevel.Basic), # Simplified , used ("Reinforced Iron Plate", "Rotor", "Cable")
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"Manufacturer": Building("Manufacturer", ("Motor", "Heavy Modular Frame", "Cable", "Plastic"), PowerInfrastructureLevel.Advanced),
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"Packager": Building("Packager", ("Steel Beam", "Rubber", "Plastic"), PowerInfrastructureLevel.Basic),
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"Refinery": Building("Refinery", ("Motor", "Encased Industrial Beam", "Steel Pipe", "Copper Sheet"), PowerInfrastructureLevel.Automated),
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@@ -598,7 +598,7 @@ class GameLogic:
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"Oil Extractor": Building("Oil Extractor", ("Motor", "Encased Industrial Beam", "Cable")),
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"Water Extractor": Building("Water Extractor", ("Copper Sheet", "Reinforced Iron Plate", "Rotor")),
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"Smelter": Building("Smelter", ("Iron Rod", "Wire"), PowerInfrastructureLevel.Basic),
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"Foundry": Building("Foundry", ("Modular Frame", "Rotor", "Concrete"), PowerInfrastructureLevel.Basic),
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"Foundry": Building("Foundry", ("Reinforced Iron Plate", "Iron Rod", "Concrete"), PowerInfrastructureLevel.Basic), # Simplified , used ("Modular Frame", "Rotor", "Concrete")
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"Resource Well Pressurizer": Building("Resource Well Pressurizer", ("Wire", "Rubber", "Encased Industrial Beam", "Motor", "Steel Beam", "Plastic"), PowerInfrastructureLevel.Advanced),
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"Equipment Workshop": Building("Equipment Workshop", ("Iron Plate", "Iron Rod"), implicitly_unlocked=True),
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"AWESOME Sink": Building("AWESOME Sink", ("Reinforced Iron Plate", "Cable", "Concrete"), can_produce=False),
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