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https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-03-24 05:53:19 -07:00
Remove "Bundle of", Add location name groups, set better default RootDirectory for new players.
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@@ -42,26 +42,26 @@ scout_item_table = {
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# These items are only used by Orbsanity, and only one of these
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# items will be used corresponding to the chosen bundle size.
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orb_item_table = {
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1: "Precursor Orb",
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2: "Bundle of 2 Precursor Orbs",
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4: "Bundle of 4 Precursor Orbs",
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5: "Bundle of 5 Precursor Orbs",
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8: "Bundle of 8 Precursor Orbs",
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10: "Bundle of 10 Precursor Orbs",
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16: "Bundle of 16 Precursor Orbs",
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20: "Bundle of 20 Precursor Orbs",
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25: "Bundle of 25 Precursor Orbs",
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40: "Bundle of 40 Precursor Orbs",
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50: "Bundle of 50 Precursor Orbs",
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80: "Bundle of 80 Precursor Orbs",
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100: "Bundle of 100 Precursor Orbs",
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125: "Bundle of 125 Precursor Orbs",
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200: "Bundle of 200 Precursor Orbs",
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250: "Bundle of 250 Precursor Orbs",
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400: "Bundle of 400 Precursor Orbs",
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500: "Bundle of 500 Precursor Orbs",
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1000: "Bundle of 1000 Precursor Orbs",
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2000: "Bundle of 2000 Precursor Orbs",
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1: "1 Precursor Orb",
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2: "2 Precursor Orbs",
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4: "4 Precursor Orbs",
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5: "5 Precursor Orbs",
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8: "8 Precursor Orbs",
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10: "10 Precursor Orbs",
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16: "16 Precursor Orbs",
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20: "20 Precursor Orbs",
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25: "25 Precursor Orbs",
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40: "40 Precursor Orbs",
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50: "50 Precursor Orbs",
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80: "80 Precursor Orbs",
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100: "100 Precursor Orbs",
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125: "125 Precursor Orbs",
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200: "200 Precursor Orbs",
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250: "250 Precursor Orbs",
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400: "400 Precursor Orbs",
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500: "500 Precursor Orbs",
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1000: "1000 Precursor Orbs",
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2000: "2000 Precursor Orbs",
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}
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# These are special items representing unique unlocks in the world. Notice that their Item ID equals their
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@@ -32,10 +32,11 @@ icon_paths["egg"] = local_path("worlds", "jakanddaxter", "icons", "egg.png")
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class JakAndDaxterSettings(settings.Group):
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class RootDirectory(settings.UserFolderPath):
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"""Path to folder containing the ArchipelaGOAL mod executables (gk.exe and goalc.exe)."""
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"""Path to folder containing the ArchipelaGOAL mod executables (gk.exe and goalc.exe).
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Ensure this path contains forward slashes (/) only."""
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description = "ArchipelaGOAL Root Directory"
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root_directory: RootDirectory = RootDirectory("D:/Files/Repositories/ArchipelaGOAL/out/build/Release/bin")
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root_directory: RootDirectory = RootDirectory("%appdata%/OpenGOAL-Mods/archipelagoal")
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class JakAndDaxterWebWorld(WebWorld):
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@@ -89,6 +90,20 @@ class JakAndDaxterWorld(World):
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"Precursor Orbs": {item_table[k]: k for k in item_table
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if k in range(jak1_id + Orbs.orb_offset, jak1_max)},
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}
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location_name_groups = {
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"Power Cells": {location_table[k]: k for k in location_table
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if k in range(jak1_id, jak1_id + Scouts.fly_offset)},
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"Scout Flies": {location_table[k]: k for k in location_table
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if k in range(jak1_id + Scouts.fly_offset, jak1_id + Specials.special_offset)},
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"Specials": {location_table[k]: k for k in location_table
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if k in range(jak1_id + Specials.special_offset, jak1_id + Caches.orb_cache_offset)},
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"Orb Caches": {location_table[k]: k for k in location_table
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if k in range(jak1_id + Caches.orb_cache_offset, jak1_id + Orbs.orb_offset)},
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"Precursor Orbs": {location_table[k]: k for k in location_table
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if k in range(jak1_id + Orbs.orb_offset, jak1_max)},
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"Trades": {location_table[k]: k for k in location_table
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if k in {Cells.to_ap_id(t) for t in {11, 12, 31, 32, 33, 96, 97, 98, 99, 13, 14, 34, 35, 100, 101}}},
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}
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# This will also set Locations, Location access rules, Region access rules, etc.
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def create_regions(self) -> None:
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@@ -26,8 +26,8 @@ At this time, this method of setup works on Windows only, but Linux support is a
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- Click `View Folder`.
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- In the new file explorer window, take note of the current path. It should contain `gk.exe` and `goalc.exe`.
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- Verify that the mod launcher copied the extracted ISO files to the mod directory:
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- `C:\Users\<YourName>\AppData\Roaming\OpenGOAL-Mods\archipelagoal\iso_data` should have *all* the same files as
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- `C:\Users\<YourName>\AppData\Roaming\OpenGOAL-Mods\_iso_data`, if it doesn't, copy those files over manually.
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- `%appdata%/OpenGOAL-Mods/archipelagoal/iso_data` should have *all* the same files as
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- `%appdata%/OpenGOAL-Mods/_iso_data`, if it doesn't, copy those files over manually.
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- And then `Recompile` if you needed to copy the files over.
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- **DO NOT PLAY AN ARCHIPELAGO GAME THROUGH THE MOD LAUNCHER.** It will run in retail mode, which is incompatible with Archipelago. We need it to run in debug mode (see below).
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@@ -41,15 +41,15 @@ At this time, this method of setup works on Windows only, but Linux support is a
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- In the text file that opens, enter the name you want and remember it for later.
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- Save this file in `Archipelago/players`. You can now close the file.
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- Back in the Archipelago Launcher, click `Open host.yaml`.
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- In the text file that opens, search for `jakanddaxter_options`. If you do not see it, you will need it add it.
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- Change (or add) the `root_directory` entry and provide the path you noted earlier containing `gk.exe` and `goalc.exe`.
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- **CHANGE ALL BACKSLASHES `\ ` TO FORWARD SLASHES `/ `.**
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- The result should look like this. You can now save and close the file.
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- In the text file that opens, search for `jakanddaxter_options`.
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- You should see the block of YAML below. If you do not see it, you will need to add it.
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- If the default path does not contain `gk.exe` and `goalc.exe`, you will need to provide the path you noted earlier. **MAKE SURE YOU CHANGE ALL BACKSLASHES `\ ` TO FORWARD SLASHES `/ `.**
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```
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jakanddaxter_options:
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# Path to folder containing the ArchipelaGOAL mod executables (gk.exe and goalc.exe).
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root_directory: "C:/Users/<YourName>/AppData/Roaming/OpenGOAL-Mods/archipelagoal"
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# Ensure this path contains forward slashes (/) only.
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root_directory: "%appdata%/OpenGOAL-Mods/archipelagoal"
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```
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- Back in the Launcher, from the left-most list, click `Generate`. A window will appear to generate your seed and close itself.
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@@ -108,8 +108,8 @@ jakanddaxter_options:
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Input file iso_data/jak1/MUS/TWEAKVAL.MUS does not exist.
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```
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- If this occurs, you may need to copy the extracted data to the mod folder manually.
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- From a location like this: `C:\Users\<YourName>\AppData\Roaming\OpenGOAL-Mods\_iso_data`
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- To a location like this: `C:\Users\<YourName>\AppData\Roaming\OpenGOAL-Mods\archipelagoal\iso_data`
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- From a location like this: `%appdata%/OpenGOAL-Mods/_iso_data`
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- To a location like this: `%appdata%/OpenGOAL-Mods/archipelagoal/iso_data`
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- Then try clicking `Recompile` in the Mod Launcher (ensure you have selected the right mod first!)
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***Game Failure***
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@@ -136,10 +136,10 @@ PAL versions of the game seem to require additional troubleshooting/setup in ord
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- If you have `-- Compilation Error! --` after pressing `Recompile` or Launching the ArchipelaGOAL mod. Try this:
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- Remove these folders if you have them:
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- `%appdata%\OpenGOAL-Mods\iso_data`
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- `%appdata%\OpenGOAL-Mods\archipelagoal\iso_data`
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- `%appdata%\OpenGOAL-Mods\archipelagoal\data\iso_data`
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- Place Jak1 ISO in: `%appdata%\OpenGOAL-Mods\archipelagoal` rename it to `JakAndDaxter.iso`
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- `%appdata%/OpenGOAL-Mods/iso_data`
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- `%appdata%/OpenGOAL-Mods/archipelagoal/iso_data`
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- `%appdata%/OpenGOAL-Mods/archipelagoal/data/iso_data`
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- Place Jak1 ISO in: `%appdata%/OpenGOAL-Mods/archipelagoal` rename it to `JakAndDaxter.iso`
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- Type "CMD" in Windows search, Right click Command Prompt, and pick "Run as Administrator"
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- Run: `cd %appdata%\OpenGOAL-Mods\archipelagoal`
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- Then run: `extractor.exe --extract --extract-path .\data\iso_data "JakAndDaxter.iso"`
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