Correct logic in Bumper Sticker unit tests

Off By One errors were rampant in the Bumper Stickers unit test logic. This should correct those errors.
This commit is contained in:
Kappatechy
2024-02-10 16:26:00 -07:00
parent 63a5c48c7f
commit a536c224d6

View File

@@ -3,8 +3,8 @@ from . import BumpStikTestBase
class TestRuleLogic(BumpStikTestBase):
def testLogic(self):
for x in range(1, 33):
if x == 32:
for x in range(1, 34):
if x == 33:
self.assertFalse(self.can_reach_location("Level 5 - Cleared all Hazards"))
self.collect(self.get_item_by_name("Treasure Bumper"))
@@ -13,26 +13,31 @@ class TestRuleLogic(BumpStikTestBase):
if bb_count < 4:
self.assertFalse(self.can_reach_location(f"Treasure Bumper {x + 1}"))
# Can't reach Treasure Bumper 9 check until level 2 is unlocked, etc.
# But we don't have enough Treasure Bumpers to reach this check anyway??
elif bb_count == 4:
bb_count += 1
# Level 4 has two new Bonus Booster checks; need to check both
for y in range(self.count("Booster Bumper"), bb_count):
self.assertTrue(self.can_reach_location(f"Bonus Booster {y + 1}"),
f"BB {y + 1} check not reachable with {self.count('Booster Bumper')} BBs")
if y < 4:
self.assertFalse(self.can_reach_location(f"Bonus Booster {y + 2}"),
f"BB {y + 2} check reachable with {self.count('Treasure Bumper')} TBs")
self.collect(self.get_item_by_name("Booster Bumper"))
if x < 31:
self.assertFalse(self.can_reach_location(f"Treasure Bumper {x + 2}"))
elif x == 31:
self.assertFalse(self.can_reach_location("Level 5 - 50,000+ Total Points"))
for y in range(self.count("Booster Bumper"), bb_count + 1):
if y > 0:
self.assertTrue(self.can_reach_location(f"Bonus Booster {y}"),
f"Bonus Booster {y} check not reachable with {self.count('Booster Bumper')} Booster Bumpers")
if y < 5:
self.assertFalse(self.can_reach_location(f"Bonus Booster {y + 1}"),
f"Bonus Booster {y + 1} check reachable with {self.count('Treasure Bumper')} Treasure Bumpers and {self.count('Booster Bumper')} Booster Bumpers")
if y < bb_count:
self.collect(self.get_item_by_name("Booster Bumper"))
if x < 32:
self.assertTrue(self.can_reach_location(f"Treasure Bumper {x + 1}"),
f"TB {x + 1} check not reachable with {self.count('Treasure Bumper')} TBs")
self.assertFalse(self.can_reach_location(f"Treasure Bumper {x + 1}"))
elif x == 32:
self.assertFalse(self.can_reach_location("Level 5 - 50,000+ Total Points"))
if x < 33:
self.assertTrue(self.can_reach_location(f"Treasure Bumper {x}"),
f"Treasure Bumper {x} check not reachable with {self.count('Treasure Bumper')} Treasure Bumpers")
elif x == 33:
self.assertTrue(self.can_reach_location("Level 5 - 50,000+ Total Points"))
self.assertFalse(self.can_reach_location("Level 5 - Cleared all Hazards"))
self.collect(self.get_items_by_name("Hazard Bumper"))